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Juno only nodded at Fenrir but inside she reeled at the rejection of her ideas. She swallowed her pride and kept her peace and followed the team outside the room. Twilight mused at how different things would be if she were in charge. There was ample time for dreams in bed however. After such a long day she needed the rest. The young hero went to her room and fell asleep almost immediately. no.....please.....no.... White stained with red. The smell of cordite and urine and sweat. The whimpers of broke men. The crackling of smoke. The thunderous beating of her heart. This moment stretching on forever. no...... Juno woke in a cold sweat, gasping for air. With a start she realized she was floating in the air off her bed, enveloped in a white barrier. Her heart was pounding and her breath came in ragged gasps. With effort she swallowed her heart back down and her breathing slowed until she came back onto the bed. Juno shook her head and got dressed and washed up before heading to the training area. Compared to the rest of the facility it was decidedly low-tech, it was akin to the gyms she started her career with. Still one didn't need to be fancy when it came to training and her abilities would be almost as good as a holo projector if they needed it.
Name: Juno Hoshi Alias: Twilight Age: 21 Personality: Juno is her mother's daughter, an arrogant soul who feels superior over most of the people in her life. However unlike her mother this superior nature is coupled with a razor wit and dangerous cunning all under a polite and amiable veneer. Where Kimiyo is upfront and no-nonsense about her feelings, Juno deflects and disarms others with her charm. She routinely deceives and manipulates when it benefits her and cares little for others when they get in her way. Her assumption of superiority is not without merit for she is a driven and dedicated individual with great intelligence and willingness to go to whatever lengths are necessary to get the job done. In a team-setting she will try to take control whether overtly or not. As a metahuman she often looks down on mundane humans and prefers the company of other superpowered individuals, save for those she truly finds exceptional like Batman. Even among Superhumans she considers herself part of a select elite, part of the established Superhero "legacy" apart from the emerging New Wave of independent heroes. This is much akin to nobility looking down on the bourgeois. If she does not consider one an equal or a better she will take advantage if it suits her goals. A violent incident in recent years has hardened Juno and made her more vulnerable all at the same time, and her distance from most of the people in her life has not helped her move on. Powers: Juno inherited the power of light projection and manipulation from her mother. With her bright white fields of light she can fly and construct light projections from her imagination as well as fire white beams of energy from her hands. Her projections rely on her mental focus and she control several simple objects or a few complex structures at one time. The more concentration she devotes to a construct increases it s durability. Her barriers block physical force as well as the full spectrum of energies. Her lasers range in power from simply stunning somebody to blasting a hole through them. Weaknesses: She can only maintain so many objects at one time before they begin to drain her concentration and falter in integrity. If she erects a barrier it will start to crumble if opposing forces over-power or over-tax her will and any construct fails entirely if she cannot concentrate. She can only fly with use of her fields and each new construct she creates slowly tires her over time like any physical activity. Her trust issues and arrogance impair her ability to coordinate with a team and she does not take being bested well. She is not immune to her own emotions and has a hunger for meaningful relationships with others outside of her family, a yearning which can be exploited. Appearance: Juno is a young attractive woman of asian descent with deep brown eyes, lush black hair, and tan brown skin. She stands at 5'8 and has a toned athletic build. She keeps her hair cut shoulder length and curled. Her costume is a color flip of her mothers, with white on black and a seven pointed star as her emblem. BRIEF Bio: Juno was born with the same powers that her mother the female Dr. Light possessed. Since she was a young child she aspired to be a superhero like her mother despite being encouraged to be a scientist instead. Juno was always top of her class and was known to use other children for whatever schoolyard desires may have manifested, she often charmed her adult teachers as well into getting what she wanted. If Juno pursued a course of action she gave it everything she had and excelled whether it was music, sports, academics, of other extracurricular activities. Growing up, she had few true friends, her siblings being her only confidants and preferring the company of other metahumans. She graduated highschool early and earned several academic accolades. She rejected the path of university despite her mother's wishes however and had started her hero career early. She was a reserve member of Young Justice for several years and sought to advance into the ranks of the Justice League when she was older. She chose not to sidekick under her mother, to Kim's chagrin, and instead went it on her own with occasional team-ups with both other budding superheroes and experienced hands. Juno acquired a good reputation in the media and a growing fanbase among the cape-watchers. She was a consummate professional in the field and learned how to manipulate the media and even her colleagues for the advancement of her career and public presence. She was a hopeful for full-fledged League membership and her future seemed bright. Until one incident in Keystone city involving her brother and an Intergang affiliate. Her brother, who had become an assistance at STAR Labs, was killed in a robbery attempt by the criminal organization. Juno had ditched Superman himself during a promising team-up when she heard the news and raced to Keystone. The incident that followed was hushed over by the League but resulted in the complete dismantling of that entire chapter of Intergang in a series of violent and effective confrontations. If it wasn't for the intervention of senior members of the League, Juno would have likely gone to even greater lengths to exact her revenge. That one moment halted her career and she was put in the reserve roster of the League. However, the incident had demonstrated Juno's prowess in the field as well as a willingness to go to lengths other heroes would not. She was seen as an ideal candidate for a different kind of hero team. Juno accepted the offer as a way to earn the good graces of her superiors and get her life back on track but she remains haunted. What they bring to the team?: Juno has studied superhero and supervillain careers and confrontations her whole life and is a self-proclaimed expert on several notable villains and organizations as well as having a good head for tactics. Her academic achievements have resulted in a respectable knowledge of science and technical pursuits, making her light constructs an effective and reliable support asset for any team for both offense and defense. Her flight allows increased mobility and reconnaissance capabilities for the team and her intelligence is not to be overlooked. She has connections to several heroes as well as STAR Labs. Notes: She has tried to engender a personal relationship with almost all of the living prominent superheroes and is a budding public personality herself. Also a lover of chocolate and novels. She regrets her codename also being the name of a series she absolutely reviles.
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Each member of the team was greeted with a grunt as they entered, the fact that Fenrir wasn't much of a talker surely being cemented into their minds now if it hadn't before. All the team made it down to the training area in good time, all except Litheal. The teleporter hadn't contributed anything to the fighting the night before either, nor the debriefing afterwards. Fenrir's threat had been clear, anyone who didn't make it this morning was out, and he fully intended to carry it out. This was the final nail in the coffin for Blink's career in the Outsiders. "Team. Firstly you'll have noticed Litheal hasn't joined us this morning. His time with the Outsiders is over." He ran his stern gaze over the team, daring them to challenge him on his decision. When no argument was forthcoming he continued, skipping all preamble. "See the flags?" He said, pointing at two flags, one at each opposite length of the field. One was red, the other blue. "I will split you all into two teams. Each team will have a flag to protect, and a flag to capture. How you do so will be down to you, though I will be assigning each team a captain. Whether you listen your captain or not is up to you." "For this exercise I will be primarily observing, though I may run interference for either side. Understood? The team protecting the red flag will be led by Twilight, and consisting of Molotov, Quantum, Madcap and Belle. Warpath has blue team with Poltergeist, Omega, Thorn and Bloodwalker. Fight starts in five, so I suggest the you leaders get your teams ready."
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
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Juno nodded her head at Fenrir and minutely smirked. She did not care a whit for the teleporter and honestly it would do the team good to get rid of the chaff. He'd ceased to be an asset and he was no longer of use. He could go back to stopping muggers if it appealed to him so much. While Fenrir detailed the excercise, Juno's mind worked overdrive and processed the room in quick succession mapping out likely points of attack to either flag and possible defensive positions. With her power set Twilight could mobilize anywhere on the field and assume a defensive or aggressive posture in scant seconds. When the teams were announced Juno beamed inside. At least their fearless leader had enough sense to realize that she was a real boon to the team. It was just another rung on the ladder to running the team herself. She kept her face neutral and started formulating basic plans for this encounter. Twilight faced her team. Out of all of them, Belle was the only one she liked and she was a nearly uncontrollable bundle of rage. Madcap was insane, Molotov was confrontational, and Quantum was just a prick. But at least they had useful skills and abilities. Hopefully their personalities wouldn't get in the way of the mission. Juno faced the team and said, "Ok this is how we're going to do it. I'll be directing the team from the midpoint between the flags. I'll be support and will provide cover and fire support as necessary and alter our tactics on the fly. Quantum, when the fight starts I want you to alter gravity and pin the opposing team down as well as you can but leave the area near the flag untouched. Molotov will provide support for Quantum and engage anyone he can't pin down. A rain of fireballs should be enough to keep them busy. Madcap will make a run for the flag, hit and run, grab it and haul ass back while the rest of us cover you. Belle will be in reserve and guard our flag, if anyone gets past me I need you to put the screws to them. Any questions?"
Name: Juno Hoshi Alias: Twilight Age: 21 Personality: Juno is her mother's daughter, an arrogant soul who feels superior over most of the people in her life. However unlike her mother this superior nature is coupled with a razor wit and dangerous cunning all under a polite and amiable veneer. Where Kimiyo is upfront and no-nonsense about her feelings, Juno deflects and disarms others with her charm. She routinely deceives and manipulates when it benefits her and cares little for others when they get in her way. Her assumption of superiority is not without merit for she is a driven and dedicated individual with great intelligence and willingness to go to whatever lengths are necessary to get the job done. In a team-setting she will try to take control whether overtly or not. As a metahuman she often looks down on mundane humans and prefers the company of other superpowered individuals, save for those she truly finds exceptional like Batman. Even among Superhumans she considers herself part of a select elite, part of the established Superhero "legacy" apart from the emerging New Wave of independent heroes. This is much akin to nobility looking down on the bourgeois. If she does not consider one an equal or a better she will take advantage if it suits her goals. A violent incident in recent years has hardened Juno and made her more vulnerable all at the same time, and her distance from most of the people in her life has not helped her move on. Powers: Juno inherited the power of light projection and manipulation from her mother. With her bright white fields of light she can fly and construct light projections from her imagination as well as fire white beams of energy from her hands. Her projections rely on her mental focus and she control several simple objects or a few complex structures at one time. The more concentration she devotes to a construct increases it s durability. Her barriers block physical force as well as the full spectrum of energies. Her lasers range in power from simply stunning somebody to blasting a hole through them. Weaknesses: She can only maintain so many objects at one time before they begin to drain her concentration and falter in integrity. If she erects a barrier it will start to crumble if opposing forces over-power or over-tax her will and any construct fails entirely if she cannot concentrate. She can only fly with use of her fields and each new construct she creates slowly tires her over time like any physical activity. Her trust issues and arrogance impair her ability to coordinate with a team and she does not take being bested well. She is not immune to her own emotions and has a hunger for meaningful relationships with others outside of her family, a yearning which can be exploited. Appearance: Juno is a young attractive woman of asian descent with deep brown eyes, lush black hair, and tan brown skin. She stands at 5'8 and has a toned athletic build. She keeps her hair cut shoulder length and curled. Her costume is a color flip of her mothers, with white on black and a seven pointed star as her emblem. BRIEF Bio: Juno was born with the same powers that her mother the female Dr. Light possessed. Since she was a young child she aspired to be a superhero like her mother despite being encouraged to be a scientist instead. Juno was always top of her class and was known to use other children for whatever schoolyard desires may have manifested, she often charmed her adult teachers as well into getting what she wanted. If Juno pursued a course of action she gave it everything she had and excelled whether it was music, sports, academics, of other extracurricular activities. Growing up, she had few true friends, her siblings being her only confidants and preferring the company of other metahumans. She graduated highschool early and earned several academic accolades. She rejected the path of university despite her mother's wishes however and had started her hero career early. She was a reserve member of Young Justice for several years and sought to advance into the ranks of the Justice League when she was older. She chose not to sidekick under her mother, to Kim's chagrin, and instead went it on her own with occasional team-ups with both other budding superheroes and experienced hands. Juno acquired a good reputation in the media and a growing fanbase among the cape-watchers. She was a consummate professional in the field and learned how to manipulate the media and even her colleagues for the advancement of her career and public presence. She was a hopeful for full-fledged League membership and her future seemed bright. Until one incident in Keystone city involving her brother and an Intergang affiliate. Her brother, who had become an assistance at STAR Labs, was killed in a robbery attempt by the criminal organization. Juno had ditched Superman himself during a promising team-up when she heard the news and raced to Keystone. The incident that followed was hushed over by the League but resulted in the complete dismantling of that entire chapter of Intergang in a series of violent and effective confrontations. If it wasn't for the intervention of senior members of the League, Juno would have likely gone to even greater lengths to exact her revenge. That one moment halted her career and she was put in the reserve roster of the League. However, the incident had demonstrated Juno's prowess in the field as well as a willingness to go to lengths other heroes would not. She was seen as an ideal candidate for a different kind of hero team. Juno accepted the offer as a way to earn the good graces of her superiors and get her life back on track but she remains haunted. What they bring to the team?: Juno has studied superhero and supervillain careers and confrontations her whole life and is a self-proclaimed expert on several notable villains and organizations as well as having a good head for tactics. Her academic achievements have resulted in a respectable knowledge of science and technical pursuits, making her light constructs an effective and reliable support asset for any team for both offense and defense. Her flight allows increased mobility and reconnaissance capabilities for the team and her intelligence is not to be overlooked. She has connections to several heroes as well as STAR Labs. Notes: She has tried to engender a personal relationship with almost all of the living prominent superheroes and is a budding public personality herself. Also a lover of chocolate and novels. She regrets her codename also being the name of a series she absolutely reviles.
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Adam was a little surprised that they had lost a member already, it had only been a day since they had become a team and now they were down one member. He wondered if they were going to find a replacement for Litheal and if the replacement was more disciplined. Adam was more curious to finally find out what their training session would be, knowing Fenrir it would probably be kind of very physical exercise. He looked at the flags that Fenrir pointed to and Adam carefully listened to their leader's words when he explained what they were for. After hearing him explain Adam realized that this was almost a like a game of capture the flag. This sort of training would require teamwork and good communication. Adam smiled when he was made captain of the blue while Twilight was captain for the red team. He heard Fenrir say the names of who would be on the two teams and even though he maintained a straight face Adam was slightly annoyed at having Thorn on the same team. Adam hoped that the plant hero would listen to his command. Then the rest of his team consisted of Bloodwalker, Omega and Poltergeist. Adam liked this combination, he had Omega as his main source of muscle and Bloodwalker has speed in his demonic form as well as flight. Poltergeist's telekinesis would be a good counter to a physical as well as projectile opponent. Thorn's powers would be great for ensnaring the other team and could probably get the flag while in combat as well. As for himself, he had his constructs and expert combat training. When Fenrir told them to get ready Adam took his team to their flag and began to think up a strategy. "Alright team we have to work together and stay focused if we want to win this exercise. Omega you fight Belle, you've got the strength so what ever you do don't lose sight of her or let her get past you. Poltergeist you take Quantum, your telekinesis should be able to handle him and hit him as quick as possible to stop him from using his gravity abilities. Thorn you take Madcap, I think your plant abilities should be more than enough to defeat her. Bloodwalker you go after Molotov, use your speed to take him down quickly and keep him from burning us with his fire. I will take on Twilight and try to keep her distracted as much as possible. I will also try to give as much assistance as I can to all of you, and remember to listen to my orders because our plan may have to change in the middle of the fight. Most importantly stay focused and if a teammate needs assistance then try to help them. Also if any of you see a chance to get the flag then go for it" he explained to them. Adam hoped that his strategy would be effective and get them the win, but it wasn't a certainty. "Any questions?" he asked them wanting to her their thoughts on the plan.
Name Adam Savage Alias Warpath Age 24 Personality Adam is very smart and analytical and assesses situations before he goes on ahead with his plans. He is extremely tenacious and will never go down without a fight. His knowledge is at incredibly high levels thanks to be trained in both intellect and physical strength for most of his childhood. Because of this he does have a bit of a superiority complex and will think of his plans as being the best for the situation. Politically he is pro government and thinks cynicism is the way of the last and simple-minded. He hates counter culture and thinks rebellion is one of the main contributors to the downfall of society Despite his negative personality traits, Adam is very protective and driven to do what's right. He is very loyal to the government and to his allies. He hates crime and will have no qualms with taking crime fighting to the extremes if all other options will not work. Even though he working for a government agency that is fearful of costumed heroes Adam believes that most heroes can make the world a better place. Powers Energy Weapons: Adam can create weapons made out of pure energy such as swords, staffs, daggers and guns. They function similar to their normal counterparts, but the construct swords and other bladed weapons can cut through most material, he can even change their sizes depending on how much power he puts into the constructs. These weapons are very light and require energy to use and his gun constructs use up even more energy when they fire off energy ammunition in the form of energy blasts of varying size depending on the amount of energy used to power the blast. He can even fire the blasts in rapid succession. Adam can charge his weapons with electricity or change the temperature of the construct to add more power to his weapons, these two abilities can only be used if he has absorbed the right type of energy. Energy Absorption: he can absorb electromagnetic and thermal energy to replenish his reserves of energy that allow him to use his powers. How the absorbsion works is that he can absorb the energy in both the environment around and from attacks, but when Absorbs energy from attacks they can't be very strong otherwise he will take in too much energy. Enhanced Reflexes: Thanks to the energy that he absorbs, Adam has a very fast reaction time and is quick enough to knock bullets out of the air with his construct weapons for a very short time frame. Enhanced Senses: Adam's Energy absorption also grants him heightened senses that are five times more powerful than an ordinary human. Weaknesses All of his weapons must stay in his hands in order to keep from vanishing after a short time frame, but the second he lets go of a weapon then it will vanish in five seconds, this weakness does not apply to the energy blasts that he fires out of his guns. His powers stem from a large well of energy within his body that replenishes itself by not using his powers or by absorbing energy. When Adam is absorbing energy he has a limit to how much he can absorb and if he takes in too much energy than will become overwhelmed with incredible pain. Because his senses are more powerful this also means that Adam can fall victim to attacks that attack the senses more than an ordinary human, his heightened are also tied to the amount of energy he has in his reserves so the less energy he has then the weaker his super senses are. Aside from his energy powers he has the same vulnerabilities as a normal human. Appearance He is six feet and two inches tall. He has dirty blond hair and light blue eyes. He is very well built and has a good amount of muscle. When he is in costume, he wears a bright red and blue spandex body suit and a Kevlar vast. To hide his identity Adam wears visor sunglasses that are extremely durable. BRIEF Bio Adam savage was born to a great military scientist by the name of Simon Savage. Simon had been part of a governmental research and training program to create super soldiers for the US government. Adam at first seemed like a normal boy, but at a very young age he exhibited very strange powers that fascinated his father and he decided to indoctrinate him into the training program. Adam's mother objected to this and threatened to tell the public about his work. Unfortunately, Adam's motehr died in a vehicular accident and Adam was too young to find any suspicion in her death and just mourned her with his father. Without his wife to stop him, Simon Savage made his son spend the rest of his childhood all the way into his early twenties training to be the greatest asset to the US military. They trained him the incredible arts of sword fighting and he particularly loved studying the European fencing styles of the medieval and renaissance period. He took hand to hand combat training and strength training as well as parkour and heavily studying in urban warfare and marksmanship. His father and his colleagues were pushing Adam to the absolute limit in human physical perfection. Not only was his body adapting to the intense training, his powers were also growing stronger as he developed them. His weapons got more complex and dangerous and his reflexes were incredibly quick. The scientists also trained his mind for problem solving and gave him an incredible intellect. Eventually when he became seventeen his training was finished and he was used for covert missions of the up most secrecy, fighting against America's enemies. With the growing fame of the Justice League, the government saw this as an opportunity to have one of their own to pose as a hero for the media and they chose Adam. They adapted his costume to make it look like a little more flashy and like a superhero. They gave him the name Warpath and for a year , he had been working as a superhero to keep on an eye on the non governmental heroes and combat villains. He made friends with Barry Allen during his early work and impressed with Adam's powers he introduced him to the Outsiders a team that was made to go on the missions that the Justice League couldn't. Adam's superiors gave him orders to keep a tab on the super humans to make sure that they didn't become a menace to American society. What they bring to the team? He is at the peak of human physical perfection and has been extremely well trained in hand to hand combat. He has mastered several different martial arts and is incredibly skilled in the art of weapon fighting, studying from the famous European schools of fencing from the Middle Ages and the Renaissance. He is an excellent athlete and is trained in parkour as well as acrobatics. He has a great amount of knowledge and skill in urban warfare and marksmanship. Being trained by scientists as well as military specialists also greatly developed his mental capabilities and he has a great amount of knowledge. He also has a great sense of leadership thanks to his governmental training and work. His tenacity makes him very resilient and keep pushing when in a tough situation. Notes Equipment: Adam has rocket boots that allow him to fly for short distances, and a gauntlet that was both a supercomputer and high-tech communicator. His visor also has infrared vision, a targeting system and thermal vision.
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Belle appeared to be distracted by the training at hand as Thorn turned away, reabsorbing the hybrid fruit into his body. Inwardly groaning at the team selection, Thorn couldn't help but wonder why Fenrir had put him on the team with those he was most distant from. Especially considering the ever present friction with Adam and himself. Though to be fair, Adam had friction with almost the whole team so Thorn supposed someone had to end up with him. The bigger question had to be why he was put in a team leader position, perhaps the stern wolfman had a sense of humor after all. Were Quantum not such a drunk, he might have actually made a decent opposition to Twilight. But alas these were the cards that Thorn had been dealt and he was prepared to gamble. Grunting in compliance with Adam's orders, Thorn eyed up Madcap. He saw no point in voicing his opinion or suggestion plans, everyone knew how cocky Adam was with his 'high brow' reading and 'expert' background. Though if Adam was such an asset to the military, one had to wonder why he was on a team that worked in the shadows out of the eyes of both the public and the government. In some ways the Outsiders were only slightly better than the rumored Task Force X and that was due to having better morals. Task Force X was comprised of captured rogues who had battled with the likes of the Justice League. Turning to Bloodwalker, Thorn spoke. "Keep Molotov off of me especially." His voice rustled as he spoke, straining to keep the annoyance out of his voice. Setting himself up around the team's flag, Thorn expanded thick thorny branches from his body, encasing the flag in a cocoon of strong branches and vines. Large flowers blossomed from the vines, spores of pollen spilling into the air slightly as the petals flopped open. Madcap was unpredictable, the best course of action for Thorn was to stay with the flag rather than outwardly engaging the opposing team. Their 'brilliant' leader had after all left his flag completely undefended, treating this training exercise as a straight offense when it required a dedicated defense. Hopefully Twilight would make the same mistake granting the team an opening. That said against Twilight's abilities and Quantum's, Warpath's team was rather outgunned.
| NAME: | Valetine Macbeth Irving | ALIAS: | Thorn | AGE: | 25 (Upon Death) | PERSONALITY: | A man with the weight of redemption on his shoulders, Thorn strives to the best he can but is often very harsh on himself. Despite realizing that his abilities are a blessing, he also views them as a curse and fears they prevent him from ever getting close to anyone. As such, he is often reserved in his thoughts and views, keeping to himself in group settings. That said, he's not a 'lone wolf' and is very much a team supporter, always working to ensure the team stays safe in their missions. | POWER(S): | PLANT PHYSIOLOGY: There's very little 'humanity' left to Thorn. When the Starheart took possession of Valetine's corpse, it merged his body with the mystical force known as the 'Green' which all but turned him into a houseplant. As such, Thorn's skin has a pale green colour to it, darker green veins visible beneath the smooth shiny surface. Vine likes tendrils adorn his head, and spill down over his shoulder, scattered jagged ivy like leaves hanging off of the long thin strands while eyes that look more like fruit shine out from his skull and his ears have all but disappeared instead looking like long pointed leaves. His mouth is filled with rows of seeds where there ought to be teeth and Thorn's tongue is more like a soft fruit or vegetable (and possibly edible). His body is made up of countless tendrils, wrapped and bonded together but capable of splitting apart. As Thorn is in control of his appearance, he often chooses to model himself on what his past 'human' self looked like. While like this, he is often anatomically correct and some of the more colourful euphemisms referring to the male anatomy are more or less accurate in this case. Due to his new nature, Thorn doesn't require sleep or food in the traditional sense but requires a steady stream of nutrients, water and sunlight. Thorn also breathes in carbon dioxide from the air and expels oxygen, just like a plant. In this regard he can be considered self-sustaining. Thorn's unique construction also allows him to regenerate lost body parts provided he has the time and access to the required nutrients. He able of breaking his form apart to retreat into the ground and if destroyed can grow back provided there's at least one seed left over (these seeds of course are carried within his mouth and 'fruit'). Thorn can also use his seeds to create other plants and is capable of growing both hybrid new plants or existing plants whether to provide aid to his team mates or assistance in combat. Thorn's body is composed entirely of homogenous matter, without any part of his form being more important than the other as such wounds such as decapitation don't matter as Thorn's consciousness is contained within even the tiniest piece of his body. Furthermore, this means that Thorn is both able to increase and decrease his size provided he has the proper nutrients available or stored within his body. DERMAL ARMOR: Thorn is capable of growing additional layers on his body that hardens to a bark like texture. The process is almost immediate but can be interrupted or slowed by repeated attacks or continued onslaught. This dermal armor is capable of withstanding blunt trauma and bladed weapons, but is highly vulnerable to fire and other forms of heat which can potentially dry Thorn out, cracking his armor and leaving him vulnerable. Further exposure to heat would have serious ramifications (See Weaknesses). Thorn's dermal armor can withstand gunfire and as such allows him to act as a shield to his 'meatier' teammates. Conventional weapons don't harm Thorn in the same way as they do other humans due to his genetic makeup, that said Thorn does experience equal amounts of pain from wounds anywhere on his body. NATURAL DEFENSES: Thorn's body is able to produce a great deal of natural defenses. For melee combat, thorn like protrusions can appear from anywhere on his body, these protrusions can also be launched in a projectile manner. Likewise, Thorn is able to create and fire seeds in a manner similar to gunfire however with less precision and impact force. His body is also able to create poisons and toxins which can achieve a variety of effects which range from either killing a target to simply rendering them unconscious, paralyzed or ill. These toxins can be combined with the thorny protrusions for an increase in combat proficiency. Thorn can also produce medicinal toxins which can ease pain or speed healing, injecting them into teammates if no first aid is available. Additionally, Thorn can produce sap with enough adhesivity to hold a man in place. Alternatively, this sap can be used to seal wounds and injuries of his teammates. PLANT MANIPULATION: Due to Thorn's connection with the 'Green', he has complete control over all plantlife and as such can manipulate and control any nearby plants. Thorn can use these plants to ensnare foes, support falling structures and numerous other applications depending on the situations that arise. | WEAKENESS(ES):| Due to the nature of his revived biology, Thorn has several various weaknesses. The greatest and most common of these are temperature extremes as both heat and cold with harm him. Heat can cause Thorn to rapidly lose his stored moisture, causing him to wither where as cold starves him of moisture and also eventually causes him to wither and die. Fire, ice and frost likewise all cause Thorn immense pain and harm. Electricity on the other has a variable effect depending on his moisture content at the time. The higher his moisture content, the more likely an electrical charge will cause Thorn to conduct and ignite. Further more, deprivation of the basic nutrients, water and/or sunlight that all plants including Thorn thrive on will slowly weaken and eventually kill him. | APPEARANCE: | Before the Starheart merged Valentine's body with the 'Green', Valentine possessed green eyes and sandy brown hair. His skin was of a fair complexion and at the time he stood roughly 5'-2". After however Val or rather Thorn as he prefers to go by now was revived, his body was completely changed. Despite the changes to his body, Thorn was blessed with a malleable appearance and has complete control how he appears to others. Thorn is able to change his body to look anything from monstrous to simply look like a humanoid plant, he instead tries to retain some of his humanity and create a rather humanoid appearance. In this appearance, Thorn has pale green skin and ruddy vine like hair. His skin takes on a leaf like texture though some of his body such as forearms and shins have almost a bark-like texture to them. This is due to the original concentration of bone beneath the surface. | BRIEF BIO: | Valentine Macbeth Irving was born to a pair of loving parents in Gotham City. Growing up, Val fell into the wrong crowd and found himself swept into a life of crime. Running with the Golden Dragons, Val become something of an accomplished thief with a particular interest in antiques. Eventually he became too big for his britches when he decided to try and steal a piece of the mythical stone known only as the Starheart from Gotham's Museum of Antiquities. Although the heist went well at first, a mole within the Dragons had tipped off the police and as soon as Val laid his hands upon the shard of the Starheart, blue and red beams of light filled the building. Surrounding, Val and his team tried to sneak back out but soon found themselves in combat. Caught in a shootout with the GCPD, Val was mortally injured by numerous bullet wounds. Worse of all, a stray shot caught struck the Starheart, shattering the shard into tiny fragments, slivers of which pierced Val's skin and entered his body. Despite his injuries though, Val managed to escape the building and reunite with the gang. His reunion was short lived as his failed heist had come at too high of a cost and with Val unlikely to live, the Dragons dumped his body. Dropped off the wharf, Val's body eventually washed up inland before sinking into a bog on the outside of town. It was inside this swamp that the Starheart showed its true power. A vessel of the mysterious entity known as the 'Green', 'it reached out sustaining both the young man and infused his body with its power both revitalizing and reanimating Val. Absorbing the plantlife in the swamp, the body mutated as it slowly came back to life and the young man known as Valentine was left behind. Emerging from the swamp was Thorn. Despite being horrified by his appearance, Thorn eventually learned to control it enough to hide beneath a trenchcoat and ballcap. Realizing how much he had wasted his life the first time around, Thorn vowed to redeem himself working in the shadows on his own at first before being approached to join the Outsiders. Realizing he could make more of a difference as part of a team, Thorn joined decided to join up. | WHAT DO THEY BRING TO THE TEAM?: | Thorn brings several advantages to the team. As a self-sustaining plantman, Thorn can produce fruit and vegetables to help sustain his teammates, as well as medicinal toxins if the team is away from their home or otherwise find themselves trapped in a hostile environment. His abilities allow him to play both assualt and support roles and Thorn can act as a shield for his teammates or the strong arm of the team. Of course most of his abilities depend on his current state of wellbeing or the environment around them. | NOTES: | -The Starheart/'Green' within Valentine does have a consciousness often causing Thorn to refer to himself as 'We'. -This entity however has not provided Val with a name thus he refers to it as the Starheart, nor has it tried to take control of their shared body. It seems to be almost parasitic or symbiotic in nature as it provides Valentine the ability to adapt and sustain his new body and both would die without the other. -While Valentine is a user of the 'Green', he is not a chosen avatar and as such can have his control over both plants and his own body overpowered by the true avatar of the 'Green'. -Val keeps a pet squirrel by the name of Russell who is often seen riding atop his shoulders especially while at the home base. ~Possibly More To Be Added As I Think Of It~
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Marcus had spent the early hours of the night drinking, as always. He watched the Lethal Weapon movies while downing the bottle of 3 month old whiskey, once he was sufficiently drunk again, he would head to bed, walking into his quarters he dropped his jacket on the floor and laid down on the bed. He fell asleep as soon as his head hit the pillow. Marcus woke up at five, an entire hour before 'training' would begin, his eyes shot up and he reached for the gun he kept under his pillow, sitting up, he aimed at the door. Marcus was sweating and panting. "Damn." He mumbled to himself, seeing there were no one there, it was simply just a dream. He put the handgun back under the pillow and got out of bed. He got undressed and put on a tank top and his jogging pants. Using the bar he had installed in his room to do pull-ups. Using his powers to make the training heavier and thus more effective. For him it was a great way to exercise as it strengthened his body as well as his abilities. He showered and got dressed, grabbing a bottle of Gin from his minibar he opened it up as he sat down at the kitchen table, cleaning his Colt 1911 while swigging from the bottle at even intervals. He assembled the gun and put it in his shoulder holster, grabbing a blueberry yogurt from the fridge and a spoon he took off the lid from the yogurt and put some gin in the cup, mixing the yogurt and the alcohol. As the time would come for the exercise the team was assembled. Marcus had emptied the gin bottle and currently eating his yogurt while listening to Fenrir. A classic game of capture the flag? That should be interesting. Marcus had read what files he could get on his teammates, so he had a basic understanding of what all of them were capable off. He knew who to look out for. Omega was a powerhouse, Warpath was a poor man's Green Lantern, Poltergeist had powers similar to Manchester Black's, a man who had given Superman a run for his money. Thorn could cause great problems for the enemy team as he could affect large areas, similarly to Marcus himself. Bloodwalker was some form of a vampire, Marcus wasn't too sure. Regardless, his focus would have to be on Omega and Warpath, as Warpath would support his teammates, and Omega could tear through Quantum's entire team if he wasn't stopped. Marcus couldn't say he loved the plan Twilight provided. It was a defensive strategy, sure. But putting the little girl with anger management issues at their flag wasn't brilliant. It was just a matter of time before she could lose control and turn into more of a foe than a friend. While Marcus was capable of thinking up strategies that could be more effective than Twilight's, he was trained to always respect the chain of command. He was a soldier for all intents and purposes, and he would follow orders, trust that his leader knew what they were doing. He threw his empty yogurt cup in the trash as he moved onto the red team half, digging into his pocket and getting out his pack of camel cigarettes, as well as his zippo lighter, engraved "Beloved". He only thing his father ever gave him, except a black eye and bruised ribs. He lit the cigarette and inhaled the smoke. The nicotine soothing his mind, allowing him to focus.
| NAME: | Marcus “Mark” Weston | ALIAS: | Quantum | AGE: | 26 | PERSONALITY: | Mark is a young man who knows what lies in the hearts of men. He has seen it, and he has felt it. He's a former U.S Ranger and was apart of the Special Forces, and he used to believe in the American way and protecting freedom. That was before he saw war, real war. Now, he boasts a “Give a crap” Attitude, shoving his emotions down either with a swig of whiskey or with a beautiful woman. Mark boasts a certain charm and a rugged experience, while still being able to keep up a lighthearted facade and attitude. Few would be able to see past that he's a womanizing alcoholic. | POWER(S): | GRAVITY MANIPULATION Mark is able to alter the gravity of objects, areas and people. Due to him being hit by a experimental weapon stolen from Lexcorp while in a warzone during his tour. The beam activated his Metagene and transformed him. The only physical change one can see is that his iris turned from their blue color to a golden hue. His gravity manipulation allows him to alter the size, magnitude and frequency of the fields of gravity. This means he can increase the gravity in a area. He can affect however small area he wants, everything from a few inches of area to several meters and the magnitude of gravity he can increase is somewhere between ten and a thousand times the natural gravity. He can do the opposite as well, making things hundreds of times lighter than they are naturally supposed to be. He can alter the gravity for just a split second, allowing him to feign superhuman capabilities simply by making his opponents heavier or lighter in the middle of a fight. Mark is also fully capable of changing the pressure of something by changing the gravity affecting a certain object, while this ability is not fully utilizable because of Mark's own lack of scientific knowledge it is still a powerful application of his powers. POLAR SHIFTING: Mark is able to completely shift the polarity of the gravity applying to it, for instance forcing his opponents to fall to the roof and get pinned against it. Changing the polairty of something he can only do in a small area, like a room. As doing it in bigger areas would not only cause absolute chaos but lead to deadly consequences for Mark himself. SINGULARITY CREATION: Marcus is able to generate small singularities that can vary in strength, everything from making small pulls strong enough to pull a pen, to pulling a car in front of him with ease. He can make multiple singularities thus allowing him to make rather impressive strategic maneuvers. By generating singularities he can either pull or push objects towards him, he has trained himself in such a way that his right hand pulls, and his left pushes. This comes down to the balance of his powers in his brain halves. FLIGHT: Marcus can make himself fly by simply just repulsing himself from the surface of the earth. Flight was originally very difficult for Mark, he broke several bones falling on his face from a few meters in the air. Now after months of constant practice he can do it without straining himself at all. He can fly at speeds of about 100 km/h unaided as he cannot breath in the air while traveling that quickly, however his powers allows him to project himself and others much faster than he makes himself fly. | WEAKENESS(ES):| Humanity is Mark's biggest weakness. While his powers allows him to do a wide variety of things he is still a human. You shoot him in the leg and he will have a hole in his leg that will bleed, and unless treated he will die. Extended use of his powers will give him migraines and epileptic attacks. He also loses control over his powers while drunk which he is very often. He suffers from mild PTSD. | APPEARANCE: | Marcus stands at 6'1, he has tanned skin and brown hair. His eyes used to be blue but are ever since his powers awakened two years ago been a dull golden color that flares into a bright gold when he uses his powers. His features are rather defined and most would call him fairly handsome. He keeps his facial hair kept to a short stubble. He is usually seen wearing T-shirt and jeans and not dressing particularly fancy. He has a U.S Ranger Tattoo on his right arm. Costume: | BRIEF BIO: | No one who comes from a happy home joins the army. Marcus is no exception. He was born in Star City to a lower middle-class family. His father was an alcoholic who smacked him, his mother and his younger sister, Lisa, around. He did petty crime as a teenager, stealing cars and picking pockets to be able to support his family, as his father did not, but instead spent whatever money he could scrap up on buying booze. When he was 17 he shipped off to join the army, it was something he was good at. Very good at, in fact. He joined the U.S Rangers and got the call sign “Idol” as the older soldiers in his squad claimed he had a pretty boy face, just like an idol the teens would be into. He worked hard and he got recognition. That is, till the battle that would change it all. It was a terrorist attack in the middle east that Mark's squad was called into dealing with. The terrorists had some new form of technology, a weapon that didn't shoot bullets but instead fired lasers. The beams tearing through his squadmates and killing them all instantly, Marcus was the last one to get hit, but him it didn't kill. Him it powered. It awakened something in him, something in his DNA. With a singularity powered blast he blew the enemies away and quickly killed them before the adrenaline settled. He butchered them with a smile on his face for what they had done to his friends, and when he came back to his senses and saw what it was he had done, he didn't want to live with himself anymore. But he was too much of a coward to end his own life, he was diagnosed with severe depression and sent back home to the states where he would develop his powers when he wasn't busy drinking, fighting other drunks or trying to flirt with women. He took on the codename “Quantum” when he on accident stumbled into a bank robbery and using his powers he subdued the criminals. His heroic acts sparked a light of hope inside of Marcus. That maybe he could believe again, to not feel so dead inside. He joined the Outsiders, the name sure did fit the group. | WHAT DO THEY BRING TO THE TEAM?: | Quantum allows his team to have complete control over the battlefield. He can dictate the terms of the battlefield, he can stop tanks from rolling with a flick of his hand, and he can throw a thug to the floor with a thought. He would serve a supportive role, using his abilities and tactical knowledge as a soldier to help the team decimate the opposition. | NOTES: | - His favorite drink is 7 month old whiskey out of Tennessee. Some would say it's fire water, he would say it's the drink that gives life. - He drives a new Shelby Mustang GT that he won in a game of poker a year back. - He is extensively trained in hand-to-hand, armed combat and strategic maneuvering. He carries a Colt 1911 on him at almost all times. He is also an excellent runner and scout thanks to his Ranger training. - He prefers Blondes over all else. - His favorite music is trashy pop. |Relationships:| Fenrir: Dogmeat? Psh. He's got the right spirit, but he ain't the brightest one in the brunch. Sometimes I swear he's more dog than man. Thinking that his fancy Justice League training makes him into a real hero. I suppose I do have to admit that I would rather have him on my side than against me in a fight. Thorn: He ain't Groot.
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Fenrir turned and strolled away from the teams as they mobilized at their flags so casually he might have looked uninterested. That wasn't the case though, as his powerful sense of hearing allowed him to listen into both team leaders outline their plans with near crystal clarity. Admittedly it was tricky to eavesdrop on two separate conversations at once, but over the last few years he had developed a knack for picking out only the important information and ignoring all else. Both Twilight and Warpath seemed pleased with their elevation in rank for the training exercise, both outlining their plans with barely contained glee in their voices. Again he was reminded of their similarities, in character if not in method. Juno seemed to prefer a defensive strategy, while Adam wanted to close with his enemy and beat them into submission. Adam's method of a full frontal charge appealed to Fenrir's sensibilities more. If you're not attacking then you're winning! That was another pearl of Carter Hall's wisdom, one that Magnus had adopted for himself. It seemed Warpath shared it as well, but perhaps something could be said for Twilight's more reserved strategy. Time would tell. Though he had intimated that the objective of this exercise was to capture the opposing teams flag it also had another purpose. As he hadn't had a chance to see the Outsider's in a fight yet - he had been indisposed, in some form or another, during the debacle at Luthor's office - this would provide him the perfect opportunity to see them in action. To see their strengths and weaknesses, to see who attacked fearlessly and who would refuse to give an inch in battle. Who attacked with unbridled rage and who planned each move in advance. It was all well and good reading about their capabilities on a file, but that could never compare to actually seeing them in action. The real reason for this exercise was for the team to fight, not to capture a flag. Truthfully the flag was completely arbitrary. Their five minutes prep was drawing to a close, Fenrir turning to the team. He took a deep breath before bellowing. "EXERCISE IS NOW IN SESSION!" An abrupt start, yes, but this way he could see who in the team was fastest off the mark. Now the fun could begin.
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
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Belle had remained silent as the two teams were created. She was pleased to see Juno was on her team, but she still felt unsure about having to go against her fellow friends and team mates, even though Belle wasn't sure if she was really a part of the Outsiders team. She shifted, uneasy on her feet. She nodded to Juno, not having any questions. Her role was easy, guard the flag. But it also made her horribly nervous. She didn't want to hurt anyone, and she didn't want to get hurt herself. She took a deep breath as she walked within the range of her teams flag. Maybe the other team members wouldn't be able to get passed Juno. She could only hope. Belle took another deep breath, trying to keep her nerves in check. She planned on allowing herself to slip a little. Just enough to get wedged between her beast and her human form. That way she would still be a force to be reckoned with but also retain her judgement. She hoped. And then suddenly the game had begun, and as Fenrir bellowed out to launch the game into full gear she couldn't help but wince. A shiver of fear ran up and down her spine, but there was also something else there. Excitement? That's odd. It seemed like already her Beast form was showing through, taking pride and excitement in the thoughts of defending their flag. Belle glanced over at Fenrir, her eyes already glowing yellow, before turning back to the challenge ahead of her.
Name: Belle Jones Alias: Beast (Called Princess Beast by those who know her sweet nature) Age: Ten Personality: Belle is one of those people with a complete "can do" attitude. She tries her hardest in everything she does and tries her hardest to keep her teammates positive too. This positivity can come off as clingy annoyance to people who don't like constant interaction. She can also come off as childish or innocent, but she is far from this. Belle has a very youthful personality and an optimistic outlook to life and adventure. She can be quite reckless when she needs to have fun but normally, she'll go about everything with a cool approach. She is also extremely respectful. If you are older then her then she will listen to anything you say and will do anything you ask her to. Also, like most other children, Belle loves to talk to other people. She can make a conversation out of almost anything, however this sometimes comes as a bad thing since she doesn't understand when she needs to be quiet. She also had the tendency to turn things into games, maybe as a way of dealing with fear and stress. Powers: Think: Small, speedy, furry hulk. When Belle is in danger, or if the circumstances call for it, her body undergoes a transformation since her 'fight' is might stronger then her 'flight' drive. This transformation pretty much turns Belle into a beast. Her vocalizations become snarls and growls and body becomes stronger and faster. In this form her strength and agility increases. It's extremely hard to calm her down out of this rage, and it usually best to just let herself exhaust herself out of it. Weaknesses: Whenever her brain shifts over into beast mode, her body tends to focus on things like running away or punching whatever is in her way, not so much higher level thinking. Whenever Belle's body goes through its transformation, her intelligence will drop drastically. This isn't permanent by any means-rather, it's just she'll be operating off panic and instinct rather than reason and logic. Furthermore, her short-term memory will not be working as clearly, so her memory of what happened shortly before the transformation and what occurred during the transformation will be fuzzy. Finally, similar to growing pains, shifting into a big fuzzy ball of death will cause her to have some residual pain and soreness after wards, along with some pretty heavy fatigue. Maintaining the hyper-metabolism of her furry form for longer than fifteenish minutes (without practice) will be difficult as well-if she fatigues in her beast form, she'll just revert back to a little girl. Appearance: Despite being a Super, she doesn't seem all that different from a normal child. Belle has a dark skin tone. She is just barely four feet tall, and stands with a very slight hunch. She is also slightly underweight at 65 pounds. She appears very lanky, with small amounts of newly developing muscle mass, and like most children her legs seem to make up most of her height. Belle has soft facial features; big brown eyes, thin lips and a wide nose. Her teeth are slightly crooked, but she still has a nice smile. Her hair is a very dark brown, although people would just call it black, and is extremely messy and all over the place. It consists of all sorts of random consistencies, some loose curls, some tight curls and some soft and thin straight pieces. Despite this, the messy hair looks good on her. She can normally be seen wearing floral print dresses with matching hair clips stuck up in her hair. She doesn't like wearing shoes, but will sometimes settle for flip flops or loafers to please her parents. However, when she shifts over into her beast form everything changes. Thick, brown, fur sprouts all over her body. Her fingernails and teeth become long and pointed, her back hunches forward as she runs on her four limbs. BRIEF Bio: Belle cannot remember much about her life before her powers began to expose. From a young age Belle had been told to keep her powers under control by keeping her emotions always in check. This kept her from going to school like other kids, and kept her away from making relationships with other people other then her parents. Belle often felt guilty about her powers, she made her parents fear her unintentionally. Anything could set her off into a deadly rage. There were times when Belle suddenly woke up to her parents huddling in a locked bedroom, trying to keep Belle out. Soon the family began to receive threats from neighbors, calling Belle a beast and a monster. And in a turn of events, that seemed more like a blessing, Belle was recruited into the Outsiders. Her parents only hoping she would be trained to ignore her transformations. What they bring to the team?: A good physical attacker, and an agile one at that. However, she lacks discipline and training. It seems like she is part of the Outsiders because she wants to be able to control herself. Notes:
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Adam thought of possible back ups in case the initial plan failed, it wasn't going to be an easy training session. Out of all of their opponents' team Adam felt that Quantum was the most toughest obstacle thanks to his gravity powers. Everyone else were powerful in their own way, but could be matched and he hoped that Poltergeist would be able to keep the gravity-manipulator from being very effective. When Adam heard Thorn tell Bloodwalker to keep Molotov off of him he nodded in agreement and hoped that the demonic hero would be able to hold off Molotov. He then realized that he didn't leave much for a defense of their flag and inwardly shook his head at his mistake. He was glad that Thorn was able to provide some defense for the flag by growing branches and vines around it. "Thanks for providing a defense for the flag" he said with a slight smile. Their prep time was soon over and they had to get into position. Looking at the other team, his sight was focused on Quantum and Twilight. He then heard Fenrir give the command to begin and Adam almost instantly went into action. He created two energy handguns in his hands and took aim at Twilight and Quantum. The energy that charged up in the weapons was electricity and it was at a level for purpose of stunning his opponents so that he didn't maim them in a bad way. He then fired off a shot from each gun, one headed for quantum while another headed for Twilight.
Name Adam Savage Alias Warpath Age 24 Personality Adam is very smart and analytical and assesses situations before he goes on ahead with his plans. He is extremely tenacious and will never go down without a fight. His knowledge is at incredibly high levels thanks to be trained in both intellect and physical strength for most of his childhood. Because of this he does have a bit of a superiority complex and will think of his plans as being the best for the situation. Politically he is pro government and thinks cynicism is the way of the last and simple-minded. He hates counter culture and thinks rebellion is one of the main contributors to the downfall of society Despite his negative personality traits, Adam is very protective and driven to do what's right. He is very loyal to the government and to his allies. He hates crime and will have no qualms with taking crime fighting to the extremes if all other options will not work. Even though he working for a government agency that is fearful of costumed heroes Adam believes that most heroes can make the world a better place. Powers Energy Weapons: Adam can create weapons made out of pure energy such as swords, staffs, daggers and guns. They function similar to their normal counterparts, but the construct swords and other bladed weapons can cut through most material, he can even change their sizes depending on how much power he puts into the constructs. These weapons are very light and require energy to use and his gun constructs use up even more energy when they fire off energy ammunition in the form of energy blasts of varying size depending on the amount of energy used to power the blast. He can even fire the blasts in rapid succession. Adam can charge his weapons with electricity or change the temperature of the construct to add more power to his weapons, these two abilities can only be used if he has absorbed the right type of energy. Energy Absorption: he can absorb electromagnetic and thermal energy to replenish his reserves of energy that allow him to use his powers. How the absorbsion works is that he can absorb the energy in both the environment around and from attacks, but when Absorbs energy from attacks they can't be very strong otherwise he will take in too much energy. Enhanced Reflexes: Thanks to the energy that he absorbs, Adam has a very fast reaction time and is quick enough to knock bullets out of the air with his construct weapons for a very short time frame. Enhanced Senses: Adam's Energy absorption also grants him heightened senses that are five times more powerful than an ordinary human. Weaknesses All of his weapons must stay in his hands in order to keep from vanishing after a short time frame, but the second he lets go of a weapon then it will vanish in five seconds, this weakness does not apply to the energy blasts that he fires out of his guns. His powers stem from a large well of energy within his body that replenishes itself by not using his powers or by absorbing energy. When Adam is absorbing energy he has a limit to how much he can absorb and if he takes in too much energy than will become overwhelmed with incredible pain. Because his senses are more powerful this also means that Adam can fall victim to attacks that attack the senses more than an ordinary human, his heightened are also tied to the amount of energy he has in his reserves so the less energy he has then the weaker his super senses are. Aside from his energy powers he has the same vulnerabilities as a normal human. Appearance He is six feet and two inches tall. He has dirty blond hair and light blue eyes. He is very well built and has a good amount of muscle. When he is in costume, he wears a bright red and blue spandex body suit and a Kevlar vast. To hide his identity Adam wears visor sunglasses that are extremely durable. BRIEF Bio Adam savage was born to a great military scientist by the name of Simon Savage. Simon had been part of a governmental research and training program to create super soldiers for the US government. Adam at first seemed like a normal boy, but at a very young age he exhibited very strange powers that fascinated his father and he decided to indoctrinate him into the training program. Adam's mother objected to this and threatened to tell the public about his work. Unfortunately, Adam's motehr died in a vehicular accident and Adam was too young to find any suspicion in her death and just mourned her with his father. Without his wife to stop him, Simon Savage made his son spend the rest of his childhood all the way into his early twenties training to be the greatest asset to the US military. They trained him the incredible arts of sword fighting and he particularly loved studying the European fencing styles of the medieval and renaissance period. He took hand to hand combat training and strength training as well as parkour and heavily studying in urban warfare and marksmanship. His father and his colleagues were pushing Adam to the absolute limit in human physical perfection. Not only was his body adapting to the intense training, his powers were also growing stronger as he developed them. His weapons got more complex and dangerous and his reflexes were incredibly quick. The scientists also trained his mind for problem solving and gave him an incredible intellect. Eventually when he became seventeen his training was finished and he was used for covert missions of the up most secrecy, fighting against America's enemies. With the growing fame of the Justice League, the government saw this as an opportunity to have one of their own to pose as a hero for the media and they chose Adam. They adapted his costume to make it look like a little more flashy and like a superhero. They gave him the name Warpath and for a year , he had been working as a superhero to keep on an eye on the non governmental heroes and combat villains. He made friends with Barry Allen during his early work and impressed with Adam's powers he introduced him to the Outsiders a team that was made to go on the missions that the Justice League couldn't. Adam's superiors gave him orders to keep a tab on the super humans to make sure that they didn't become a menace to American society. What they bring to the team? He is at the peak of human physical perfection and has been extremely well trained in hand to hand combat. He has mastered several different martial arts and is incredibly skilled in the art of weapon fighting, studying from the famous European schools of fencing from the Middle Ages and the Renaissance. He is an excellent athlete and is trained in parkour as well as acrobatics. He has a great amount of knowledge and skill in urban warfare and marksmanship. Being trained by scientists as well as military specialists also greatly developed his mental capabilities and he has a great amount of knowledge. He also has a great sense of leadership thanks to his governmental training and work. His tenacity makes him very resilient and keep pushing when in a tough situation. Notes Equipment: Adam has rocket boots that allow him to fly for short distances, and a gauntlet that was both a supercomputer and high-tech communicator. His visor also has infrared vision, a targeting system and thermal vision.
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Twilight keyed up for a fight, maintaining steady breathing while her barrier rose and carried her into the air over her assumed position on the field. From this point she could cover the most ground and command the best view. She hovered ten feet over the field and waited for the match to start. Nervous excitement coursed through her mind but the disciplined hero didn't let it adversely affect her. She did not allow a shred of doubt as to the outcome of this match. Juno would beat Adam and hopefully knock him down a peg. The match started and Juno let Adam have the first move. She preferred to let the other side act first and make the first mistakes. She saw Adam charge up an attack aimed at herself and Quantum. Twilight immediately erected two transparent hardlight shields in front of herself and Quantum. They wouldn't stop his attack so much as repulse them, the barrier was designed to deflect the attack back at the enemy team instead of blocking it entirely. Meanwhile, with a gesture, Twilight fired a barrage of hard light spheres from her position down at the enemy side. It was a veritable hailstorm of the light balls. They would detonate on contact in a blast of heat, hard light pieces, and concussive force. They were designed to stun, bruise, and lightly burn but would leave no serious injuries. As such they were not much effort to create and fire and would hopefully provide a window for her team to act.
Name: Juno Hoshi Alias: Twilight Age: 21 Personality: Juno is her mother's daughter, an arrogant soul who feels superior over most of the people in her life. However unlike her mother this superior nature is coupled with a razor wit and dangerous cunning all under a polite and amiable veneer. Where Kimiyo is upfront and no-nonsense about her feelings, Juno deflects and disarms others with her charm. She routinely deceives and manipulates when it benefits her and cares little for others when they get in her way. Her assumption of superiority is not without merit for she is a driven and dedicated individual with great intelligence and willingness to go to whatever lengths are necessary to get the job done. In a team-setting she will try to take control whether overtly or not. As a metahuman she often looks down on mundane humans and prefers the company of other superpowered individuals, save for those she truly finds exceptional like Batman. Even among Superhumans she considers herself part of a select elite, part of the established Superhero "legacy" apart from the emerging New Wave of independent heroes. This is much akin to nobility looking down on the bourgeois. If she does not consider one an equal or a better she will take advantage if it suits her goals. A violent incident in recent years has hardened Juno and made her more vulnerable all at the same time, and her distance from most of the people in her life has not helped her move on. Powers: Juno inherited the power of light projection and manipulation from her mother. With her bright white fields of light she can fly and construct light projections from her imagination as well as fire white beams of energy from her hands. Her projections rely on her mental focus and she control several simple objects or a few complex structures at one time. The more concentration she devotes to a construct increases it s durability. Her barriers block physical force as well as the full spectrum of energies. Her lasers range in power from simply stunning somebody to blasting a hole through them. Weaknesses: She can only maintain so many objects at one time before they begin to drain her concentration and falter in integrity. If she erects a barrier it will start to crumble if opposing forces over-power or over-tax her will and any construct fails entirely if she cannot concentrate. She can only fly with use of her fields and each new construct she creates slowly tires her over time like any physical activity. Her trust issues and arrogance impair her ability to coordinate with a team and she does not take being bested well. She is not immune to her own emotions and has a hunger for meaningful relationships with others outside of her family, a yearning which can be exploited. Appearance: Juno is a young attractive woman of asian descent with deep brown eyes, lush black hair, and tan brown skin. She stands at 5'8 and has a toned athletic build. She keeps her hair cut shoulder length and curled. Her costume is a color flip of her mothers, with white on black and a seven pointed star as her emblem. BRIEF Bio: Juno was born with the same powers that her mother the female Dr. Light possessed. Since she was a young child she aspired to be a superhero like her mother despite being encouraged to be a scientist instead. Juno was always top of her class and was known to use other children for whatever schoolyard desires may have manifested, she often charmed her adult teachers as well into getting what she wanted. If Juno pursued a course of action she gave it everything she had and excelled whether it was music, sports, academics, of other extracurricular activities. Growing up, she had few true friends, her siblings being her only confidants and preferring the company of other metahumans. She graduated highschool early and earned several academic accolades. She rejected the path of university despite her mother's wishes however and had started her hero career early. She was a reserve member of Young Justice for several years and sought to advance into the ranks of the Justice League when she was older. She chose not to sidekick under her mother, to Kim's chagrin, and instead went it on her own with occasional team-ups with both other budding superheroes and experienced hands. Juno acquired a good reputation in the media and a growing fanbase among the cape-watchers. She was a consummate professional in the field and learned how to manipulate the media and even her colleagues for the advancement of her career and public presence. She was a hopeful for full-fledged League membership and her future seemed bright. Until one incident in Keystone city involving her brother and an Intergang affiliate. Her brother, who had become an assistance at STAR Labs, was killed in a robbery attempt by the criminal organization. Juno had ditched Superman himself during a promising team-up when she heard the news and raced to Keystone. The incident that followed was hushed over by the League but resulted in the complete dismantling of that entire chapter of Intergang in a series of violent and effective confrontations. If it wasn't for the intervention of senior members of the League, Juno would have likely gone to even greater lengths to exact her revenge. That one moment halted her career and she was put in the reserve roster of the League. However, the incident had demonstrated Juno's prowess in the field as well as a willingness to go to lengths other heroes would not. She was seen as an ideal candidate for a different kind of hero team. Juno accepted the offer as a way to earn the good graces of her superiors and get her life back on track but she remains haunted. What they bring to the team?: Juno has studied superhero and supervillain careers and confrontations her whole life and is a self-proclaimed expert on several notable villains and organizations as well as having a good head for tactics. Her academic achievements have resulted in a respectable knowledge of science and technical pursuits, making her light constructs an effective and reliable support asset for any team for both offense and defense. Her flight allows increased mobility and reconnaissance capabilities for the team and her intelligence is not to be overlooked. She has connections to several heroes as well as STAR Labs. Notes: She has tried to engender a personal relationship with almost all of the living prominent superheroes and is a budding public personality herself. Also a lover of chocolate and novels. She regrets her codename also being the name of a series she absolutely reviles.
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Adam smiled when he saw the hailstorm of light balls head towards them and he quickly got in front of his team and focused his energy construct creation to craft a massive weapon. He created a giant mounted heavy machine-gun with a large gun-shield. The gun-shield was big enough to cover the entire team from the front and the spheres of light bounced off of the shield. The shield was almost totally transparent to allow his teammates to still see what was happening on the other side of the weapon. Adam had crafted the weapon so that it had a normal-sized handle and trigger. He pulled the trigger and began firing off a massive amount of energy bullets. This time the rounds were very hot and would hit with a concussive force. he was going to give Twilight a taste of her own medicine and maybe get rid of her arrogant attitude. He then began to sweep over the opposing team with his weapon's gunfire and thanks to it being lighter than ordinary weapons he was able to move the massive gun, but it took a good amount of effort. Unless they made some incredible evasive action Twilight's team would be hit by a hailstorm of energy bullets. Adam wasn't expecting to have to go this far with his powers, but he saw no choice, he was in it to win this game of capture the flag. He was hoping that this attack would distract the other team so that it would give his team an opening to hit them hard and fast. "When Twilight stops her attack I want you all to attack as quickly as possible, I'll hold fire to give you more room to move. Remember to watch each others' back" he ordered his team.
Name Adam Savage Alias Warpath Age 24 Personality Adam is very smart and analytical and assesses situations before he goes on ahead with his plans. He is extremely tenacious and will never go down without a fight. His knowledge is at incredibly high levels thanks to be trained in both intellect and physical strength for most of his childhood. Because of this he does have a bit of a superiority complex and will think of his plans as being the best for the situation. Politically he is pro government and thinks cynicism is the way of the last and simple-minded. He hates counter culture and thinks rebellion is one of the main contributors to the downfall of society Despite his negative personality traits, Adam is very protective and driven to do what's right. He is very loyal to the government and to his allies. He hates crime and will have no qualms with taking crime fighting to the extremes if all other options will not work. Even though he working for a government agency that is fearful of costumed heroes Adam believes that most heroes can make the world a better place. Powers Energy Weapons: Adam can create weapons made out of pure energy such as swords, staffs, daggers and guns. They function similar to their normal counterparts, but the construct swords and other bladed weapons can cut through most material, he can even change their sizes depending on how much power he puts into the constructs. These weapons are very light and require energy to use and his gun constructs use up even more energy when they fire off energy ammunition in the form of energy blasts of varying size depending on the amount of energy used to power the blast. He can even fire the blasts in rapid succession. Adam can charge his weapons with electricity or change the temperature of the construct to add more power to his weapons, these two abilities can only be used if he has absorbed the right type of energy. Energy Absorption: he can absorb electromagnetic and thermal energy to replenish his reserves of energy that allow him to use his powers. How the absorbsion works is that he can absorb the energy in both the environment around and from attacks, but when Absorbs energy from attacks they can't be very strong otherwise he will take in too much energy. Enhanced Reflexes: Thanks to the energy that he absorbs, Adam has a very fast reaction time and is quick enough to knock bullets out of the air with his construct weapons for a very short time frame. Enhanced Senses: Adam's Energy absorption also grants him heightened senses that are five times more powerful than an ordinary human. Weaknesses All of his weapons must stay in his hands in order to keep from vanishing after a short time frame, but the second he lets go of a weapon then it will vanish in five seconds, this weakness does not apply to the energy blasts that he fires out of his guns. His powers stem from a large well of energy within his body that replenishes itself by not using his powers or by absorbing energy. When Adam is absorbing energy he has a limit to how much he can absorb and if he takes in too much energy than will become overwhelmed with incredible pain. Because his senses are more powerful this also means that Adam can fall victim to attacks that attack the senses more than an ordinary human, his heightened are also tied to the amount of energy he has in his reserves so the less energy he has then the weaker his super senses are. Aside from his energy powers he has the same vulnerabilities as a normal human. Appearance He is six feet and two inches tall. He has dirty blond hair and light blue eyes. He is very well built and has a good amount of muscle. When he is in costume, he wears a bright red and blue spandex body suit and a Kevlar vast. To hide his identity Adam wears visor sunglasses that are extremely durable. BRIEF Bio Adam savage was born to a great military scientist by the name of Simon Savage. Simon had been part of a governmental research and training program to create super soldiers for the US government. Adam at first seemed like a normal boy, but at a very young age he exhibited very strange powers that fascinated his father and he decided to indoctrinate him into the training program. Adam's mother objected to this and threatened to tell the public about his work. Unfortunately, Adam's motehr died in a vehicular accident and Adam was too young to find any suspicion in her death and just mourned her with his father. Without his wife to stop him, Simon Savage made his son spend the rest of his childhood all the way into his early twenties training to be the greatest asset to the US military. They trained him the incredible arts of sword fighting and he particularly loved studying the European fencing styles of the medieval and renaissance period. He took hand to hand combat training and strength training as well as parkour and heavily studying in urban warfare and marksmanship. His father and his colleagues were pushing Adam to the absolute limit in human physical perfection. Not only was his body adapting to the intense training, his powers were also growing stronger as he developed them. His weapons got more complex and dangerous and his reflexes were incredibly quick. The scientists also trained his mind for problem solving and gave him an incredible intellect. Eventually when he became seventeen his training was finished and he was used for covert missions of the up most secrecy, fighting against America's enemies. With the growing fame of the Justice League, the government saw this as an opportunity to have one of their own to pose as a hero for the media and they chose Adam. They adapted his costume to make it look like a little more flashy and like a superhero. They gave him the name Warpath and for a year , he had been working as a superhero to keep on an eye on the non governmental heroes and combat villains. He made friends with Barry Allen during his early work and impressed with Adam's powers he introduced him to the Outsiders a team that was made to go on the missions that the Justice League couldn't. Adam's superiors gave him orders to keep a tab on the super humans to make sure that they didn't become a menace to American society. What they bring to the team? He is at the peak of human physical perfection and has been extremely well trained in hand to hand combat. He has mastered several different martial arts and is incredibly skilled in the art of weapon fighting, studying from the famous European schools of fencing from the Middle Ages and the Renaissance. He is an excellent athlete and is trained in parkour as well as acrobatics. He has a great amount of knowledge and skill in urban warfare and marksmanship. Being trained by scientists as well as military specialists also greatly developed his mental capabilities and he has a great amount of knowledge. He also has a great sense of leadership thanks to his governmental training and work. His tenacity makes him very resilient and keep pushing when in a tough situation. Notes Equipment: Adam has rocket boots that allow him to fly for short distances, and a gauntlet that was both a supercomputer and high-tech communicator. His visor also has infrared vision, a targeting system and thermal vision.
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Twilight had to smile. Of course the meathead would come up with that contraption. From what she knew of his abilities, his threshold for creating and maintaining constructs was somewhat limited. He would use up quite a bit of his reserves if that monstrosity actually packed the punch of an actual machine gun and they should be non-lethal anyway. As he created the gun, Twilight expanded the two shields already created into a strong but transparent wall that covered the entire team from all frontal fire while allowing them to slide under or go around the sides and move forward. Adam was spraying and praying, and rounds fired on full automatic were notoriously inaccurate. This was suppressing fire. Energy rounds spattered off of her shield and rebounded from her barrier, sending them chaotically in the opposite direction or dissipating completely against her wall. Juno had no intentions to allow her team to be pinned down however. While she gestured with one hand. The remnants and shards of her hailstorm of light spheres had not fully dissipated yet. With a smile she gathered all their energy together while she protected them team from the barrage. Her shield slowly shrunk as she gathered energy, conserving her power for both her counter-attack and the rest of the fight. Let Adam think his machine gun was wearing her down. The balls of hard light and heat coalesced behind the team as they hid behind Adam. A large bomb formed and rolled forward. Twilight's shield turned solid white and into a tight dome around her team as she floated back down to the ground. Then, with a gesture, the bomb detonated. It was an explosion of blinding light, burning heat, and pieces of hard light that would sting while a wave of force would blow anyone too close off of their feet and deafen them with the sound. Adam was sensitive to extreme stimulus and the bastard child of a flashbang and a concussive grenade turned up to eleven should do the trick. Meanwhile her shield protected her team from the effects of the blast. Her dome collapsed and Twilight levitated up, "Quantum, Molotov attack! Madcap go!" Twilight raised her hands and fired several beams of light in the general direction of the enemy team. If they connected they would blast the victim back and stun them for a bit but the barrage would help keep their heads down at least.
Name: Juno Hoshi Alias: Twilight Age: 21 Personality: Juno is her mother's daughter, an arrogant soul who feels superior over most of the people in her life. However unlike her mother this superior nature is coupled with a razor wit and dangerous cunning all under a polite and amiable veneer. Where Kimiyo is upfront and no-nonsense about her feelings, Juno deflects and disarms others with her charm. She routinely deceives and manipulates when it benefits her and cares little for others when they get in her way. Her assumption of superiority is not without merit for she is a driven and dedicated individual with great intelligence and willingness to go to whatever lengths are necessary to get the job done. In a team-setting she will try to take control whether overtly or not. As a metahuman she often looks down on mundane humans and prefers the company of other superpowered individuals, save for those she truly finds exceptional like Batman. Even among Superhumans she considers herself part of a select elite, part of the established Superhero "legacy" apart from the emerging New Wave of independent heroes. This is much akin to nobility looking down on the bourgeois. If she does not consider one an equal or a better she will take advantage if it suits her goals. A violent incident in recent years has hardened Juno and made her more vulnerable all at the same time, and her distance from most of the people in her life has not helped her move on. Powers: Juno inherited the power of light projection and manipulation from her mother. With her bright white fields of light she can fly and construct light projections from her imagination as well as fire white beams of energy from her hands. Her projections rely on her mental focus and she control several simple objects or a few complex structures at one time. The more concentration she devotes to a construct increases it s durability. Her barriers block physical force as well as the full spectrum of energies. Her lasers range in power from simply stunning somebody to blasting a hole through them. Weaknesses: She can only maintain so many objects at one time before they begin to drain her concentration and falter in integrity. If she erects a barrier it will start to crumble if opposing forces over-power or over-tax her will and any construct fails entirely if she cannot concentrate. She can only fly with use of her fields and each new construct she creates slowly tires her over time like any physical activity. Her trust issues and arrogance impair her ability to coordinate with a team and she does not take being bested well. She is not immune to her own emotions and has a hunger for meaningful relationships with others outside of her family, a yearning which can be exploited. Appearance: Juno is a young attractive woman of asian descent with deep brown eyes, lush black hair, and tan brown skin. She stands at 5'8 and has a toned athletic build. She keeps her hair cut shoulder length and curled. Her costume is a color flip of her mothers, with white on black and a seven pointed star as her emblem. BRIEF Bio: Juno was born with the same powers that her mother the female Dr. Light possessed. Since she was a young child she aspired to be a superhero like her mother despite being encouraged to be a scientist instead. Juno was always top of her class and was known to use other children for whatever schoolyard desires may have manifested, she often charmed her adult teachers as well into getting what she wanted. If Juno pursued a course of action she gave it everything she had and excelled whether it was music, sports, academics, of other extracurricular activities. Growing up, she had few true friends, her siblings being her only confidants and preferring the company of other metahumans. She graduated highschool early and earned several academic accolades. She rejected the path of university despite her mother's wishes however and had started her hero career early. She was a reserve member of Young Justice for several years and sought to advance into the ranks of the Justice League when she was older. She chose not to sidekick under her mother, to Kim's chagrin, and instead went it on her own with occasional team-ups with both other budding superheroes and experienced hands. Juno acquired a good reputation in the media and a growing fanbase among the cape-watchers. She was a consummate professional in the field and learned how to manipulate the media and even her colleagues for the advancement of her career and public presence. She was a hopeful for full-fledged League membership and her future seemed bright. Until one incident in Keystone city involving her brother and an Intergang affiliate. Her brother, who had become an assistance at STAR Labs, was killed in a robbery attempt by the criminal organization. Juno had ditched Superman himself during a promising team-up when she heard the news and raced to Keystone. The incident that followed was hushed over by the League but resulted in the complete dismantling of that entire chapter of Intergang in a series of violent and effective confrontations. If it wasn't for the intervention of senior members of the League, Juno would have likely gone to even greater lengths to exact her revenge. That one moment halted her career and she was put in the reserve roster of the League. However, the incident had demonstrated Juno's prowess in the field as well as a willingness to go to lengths other heroes would not. She was seen as an ideal candidate for a different kind of hero team. Juno accepted the offer as a way to earn the good graces of her superiors and get her life back on track but she remains haunted. What they bring to the team?: Juno has studied superhero and supervillain careers and confrontations her whole life and is a self-proclaimed expert on several notable villains and organizations as well as having a good head for tactics. Her academic achievements have resulted in a respectable knowledge of science and technical pursuits, making her light constructs an effective and reliable support asset for any team for both offense and defense. Her flight allows increased mobility and reconnaissance capabilities for the team and her intelligence is not to be overlooked. She has connections to several heroes as well as STAR Labs. Notes: She has tried to engender a personal relationship with almost all of the living prominent superheroes and is a budding public personality herself. Also a lover of chocolate and novels. She regrets her codename also being the name of a series she absolutely reviles.
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No surprise that the fight started off with Warpath and Twilight both trying to overwhelm each others defenses. With such similar power-sets they were always going to be well matched, the power and versatility of the two meaning it was always going to end in fireworks. It would be interesting to see who would come out victorious. Either way it would be a humbling experience for the loser. Both could stand to be humbled. Poltergeist wasted no time in deploying his powers against Quantum. Using his telekinesis he picked up several of the heavy weights that were dotted around the battlefield, simultaneously splitting his concentration to hold the ranger in place, then with a surge of effort he hurled his makeshift projectiles at his opponent. He wasn't left with a moment of peace though as he was then assaulted by the light and fury of Twilight's attacks. He threw up an invisible forcefield of his own, but that could not help him from being temporarily blinded by her efforts Even Fenrir, on the edges of the battlefield, was a little disoriented by Juno's flashbang attack. He could only imagine how badly it affected Warpath - who also had enhanced senses - and the rest of his team. He was left a little worried by the effect it could have on Belle, but he had made the choice to place her on the battlefield. He would just have to hope she would be able to handle it. So far she seemed to be in control of herself. Molotov, perhaps not surprisingly, refused to follow Twilight's orders for laying down supporting fire, instead directing all his energies towards his most vulnerable enemy, Thorn. With a growl he began to ignite several fireballs before speeding them towards the tree-man. The confusion of explosive energy attacks booming and blasting across the battlefield gave Madcap to sprint across the field, making a beeline for the enemy flag. She was obviously hoping that Thorn would be so distracted with his own problems that he would not be able to stop her.
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
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Thinking quickly Thorn shot forth his arm. Growing various evergreens from the arm, Thorn quickly detached the limb as the fireballs impacted with it, creating a wall of fire between Thorn and Madcap. Expanded his chest, Thorn produced numerous thorns which were then launched through the flaming wall towards the clown. Igniting as they passed through, a rain of burning barbs hailed down on Madcap, each laced with a natural parasitic toxin which would slow her down if not completely imbolize the clown should she be hit by enough of them. Realizing that there wasn't much of a chance of him advancing down the field with Molotov laying down cover. Coming up with a solution Thorn dug his roots into the floor of the base, feeding them further and further into the cement floor creating numerous cracks that allowed him to slip through as he tunneled beneath the training room. Erupting from the floor behind the enemy flag, Thorn reached out to grab it before retreating back underground.
| NAME: | Valetine Macbeth Irving | ALIAS: | Thorn | AGE: | 25 (Upon Death) | PERSONALITY: | A man with the weight of redemption on his shoulders, Thorn strives to the best he can but is often very harsh on himself. Despite realizing that his abilities are a blessing, he also views them as a curse and fears they prevent him from ever getting close to anyone. As such, he is often reserved in his thoughts and views, keeping to himself in group settings. That said, he's not a 'lone wolf' and is very much a team supporter, always working to ensure the team stays safe in their missions. | POWER(S): | PLANT PHYSIOLOGY: There's very little 'humanity' left to Thorn. When the Starheart took possession of Valetine's corpse, it merged his body with the mystical force known as the 'Green' which all but turned him into a houseplant. As such, Thorn's skin has a pale green colour to it, darker green veins visible beneath the smooth shiny surface. Vine likes tendrils adorn his head, and spill down over his shoulder, scattered jagged ivy like leaves hanging off of the long thin strands while eyes that look more like fruit shine out from his skull and his ears have all but disappeared instead looking like long pointed leaves. His mouth is filled with rows of seeds where there ought to be teeth and Thorn's tongue is more like a soft fruit or vegetable (and possibly edible). His body is made up of countless tendrils, wrapped and bonded together but capable of splitting apart. As Thorn is in control of his appearance, he often chooses to model himself on what his past 'human' self looked like. While like this, he is often anatomically correct and some of the more colourful euphemisms referring to the male anatomy are more or less accurate in this case. Due to his new nature, Thorn doesn't require sleep or food in the traditional sense but requires a steady stream of nutrients, water and sunlight. Thorn also breathes in carbon dioxide from the air and expels oxygen, just like a plant. In this regard he can be considered self-sustaining. Thorn's unique construction also allows him to regenerate lost body parts provided he has the time and access to the required nutrients. He able of breaking his form apart to retreat into the ground and if destroyed can grow back provided there's at least one seed left over (these seeds of course are carried within his mouth and 'fruit'). Thorn can also use his seeds to create other plants and is capable of growing both hybrid new plants or existing plants whether to provide aid to his team mates or assistance in combat. Thorn's body is composed entirely of homogenous matter, without any part of his form being more important than the other as such wounds such as decapitation don't matter as Thorn's consciousness is contained within even the tiniest piece of his body. Furthermore, this means that Thorn is both able to increase and decrease his size provided he has the proper nutrients available or stored within his body. DERMAL ARMOR: Thorn is capable of growing additional layers on his body that hardens to a bark like texture. The process is almost immediate but can be interrupted or slowed by repeated attacks or continued onslaught. This dermal armor is capable of withstanding blunt trauma and bladed weapons, but is highly vulnerable to fire and other forms of heat which can potentially dry Thorn out, cracking his armor and leaving him vulnerable. Further exposure to heat would have serious ramifications (See Weaknesses). Thorn's dermal armor can withstand gunfire and as such allows him to act as a shield to his 'meatier' teammates. Conventional weapons don't harm Thorn in the same way as they do other humans due to his genetic makeup, that said Thorn does experience equal amounts of pain from wounds anywhere on his body. NATURAL DEFENSES: Thorn's body is able to produce a great deal of natural defenses. For melee combat, thorn like protrusions can appear from anywhere on his body, these protrusions can also be launched in a projectile manner. Likewise, Thorn is able to create and fire seeds in a manner similar to gunfire however with less precision and impact force. His body is also able to create poisons and toxins which can achieve a variety of effects which range from either killing a target to simply rendering them unconscious, paralyzed or ill. These toxins can be combined with the thorny protrusions for an increase in combat proficiency. Thorn can also produce medicinal toxins which can ease pain or speed healing, injecting them into teammates if no first aid is available. Additionally, Thorn can produce sap with enough adhesivity to hold a man in place. Alternatively, this sap can be used to seal wounds and injuries of his teammates. PLANT MANIPULATION: Due to Thorn's connection with the 'Green', he has complete control over all plantlife and as such can manipulate and control any nearby plants. Thorn can use these plants to ensnare foes, support falling structures and numerous other applications depending on the situations that arise. | WEAKENESS(ES):| Due to the nature of his revived biology, Thorn has several various weaknesses. The greatest and most common of these are temperature extremes as both heat and cold with harm him. Heat can cause Thorn to rapidly lose his stored moisture, causing him to wither where as cold starves him of moisture and also eventually causes him to wither and die. Fire, ice and frost likewise all cause Thorn immense pain and harm. Electricity on the other has a variable effect depending on his moisture content at the time. The higher his moisture content, the more likely an electrical charge will cause Thorn to conduct and ignite. Further more, deprivation of the basic nutrients, water and/or sunlight that all plants including Thorn thrive on will slowly weaken and eventually kill him. | APPEARANCE: | Before the Starheart merged Valentine's body with the 'Green', Valentine possessed green eyes and sandy brown hair. His skin was of a fair complexion and at the time he stood roughly 5'-2". After however Val or rather Thorn as he prefers to go by now was revived, his body was completely changed. Despite the changes to his body, Thorn was blessed with a malleable appearance and has complete control how he appears to others. Thorn is able to change his body to look anything from monstrous to simply look like a humanoid plant, he instead tries to retain some of his humanity and create a rather humanoid appearance. In this appearance, Thorn has pale green skin and ruddy vine like hair. His skin takes on a leaf like texture though some of his body such as forearms and shins have almost a bark-like texture to them. This is due to the original concentration of bone beneath the surface. | BRIEF BIO: | Valentine Macbeth Irving was born to a pair of loving parents in Gotham City. Growing up, Val fell into the wrong crowd and found himself swept into a life of crime. Running with the Golden Dragons, Val become something of an accomplished thief with a particular interest in antiques. Eventually he became too big for his britches when he decided to try and steal a piece of the mythical stone known only as the Starheart from Gotham's Museum of Antiquities. Although the heist went well at first, a mole within the Dragons had tipped off the police and as soon as Val laid his hands upon the shard of the Starheart, blue and red beams of light filled the building. Surrounding, Val and his team tried to sneak back out but soon found themselves in combat. Caught in a shootout with the GCPD, Val was mortally injured by numerous bullet wounds. Worse of all, a stray shot caught struck the Starheart, shattering the shard into tiny fragments, slivers of which pierced Val's skin and entered his body. Despite his injuries though, Val managed to escape the building and reunite with the gang. His reunion was short lived as his failed heist had come at too high of a cost and with Val unlikely to live, the Dragons dumped his body. Dropped off the wharf, Val's body eventually washed up inland before sinking into a bog on the outside of town. It was inside this swamp that the Starheart showed its true power. A vessel of the mysterious entity known as the 'Green', 'it reached out sustaining both the young man and infused his body with its power both revitalizing and reanimating Val. Absorbing the plantlife in the swamp, the body mutated as it slowly came back to life and the young man known as Valentine was left behind. Emerging from the swamp was Thorn. Despite being horrified by his appearance, Thorn eventually learned to control it enough to hide beneath a trenchcoat and ballcap. Realizing how much he had wasted his life the first time around, Thorn vowed to redeem himself working in the shadows on his own at first before being approached to join the Outsiders. Realizing he could make more of a difference as part of a team, Thorn joined decided to join up. | WHAT DO THEY BRING TO THE TEAM?: | Thorn brings several advantages to the team. As a self-sustaining plantman, Thorn can produce fruit and vegetables to help sustain his teammates, as well as medicinal toxins if the team is away from their home or otherwise find themselves trapped in a hostile environment. His abilities allow him to play both assualt and support roles and Thorn can act as a shield for his teammates or the strong arm of the team. Of course most of his abilities depend on his current state of wellbeing or the environment around them. | NOTES: | -The Starheart/'Green' within Valentine does have a consciousness often causing Thorn to refer to himself as 'We'. -This entity however has not provided Val with a name thus he refers to it as the Starheart, nor has it tried to take control of their shared body. It seems to be almost parasitic or symbiotic in nature as it provides Valentine the ability to adapt and sustain his new body and both would die without the other. -While Valentine is a user of the 'Green', he is not a chosen avatar and as such can have his control over both plants and his own body overpowered by the true avatar of the 'Green'. -Val keeps a pet squirrel by the name of Russell who is often seen riding atop his shoulders especially while at the home base. ~Possibly More To Be Added As I Think Of It~
51,016
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Quantum stood still, smoking his cigarette as Poltergeist levitated the objects towards him, aiming to crush him. He felt how his limbs were held in place by the Telekinetic, either that or he had more gin for breakfast than he realized. But Marcus did not flinch as the objects came towards him. The objects were just a few feet away from him as he felt his body being able to move again, Twilight's attack distracting the telekinetic so much that he could not remain his grasp on Marcus. He smirked behind the cigarette, as the metal block fell to the ground in front of him. He forced it to the ground with the gravity field he had generated around himself to protect him from attacks. His only worry was Warpath's energy projectiles, but Twilight had been kind enough to protect him from that as well. Quantum saw how Thorn was attacked my Molotov and Madcap, two of the least stable members of the team, which said a lot coming from Marcus. Thorn dug himself underground and Quantum heard how he broke the ground behind them, incredibly smart, the Ranger had to admit. Some could say that it was because of the times he had gotten beaten in soccer in school by the older kids, or the fact that his superiors kept giving him the shittiest jobs in the army, but Marcus was done with being the underdog. He flicked his cigarette to the ground and took a deep breath and closed his eyes. He focused for a brief moment before his eyes shot open and he rolled to the side, putting himself right in the middle, in front of where their flag had been, and where the opponent's flag was. Throwing his arms to the side, the changed the gravity field under himself, cementing himself to the ground and then he altered the gravity on the walls changing the gravity pull to be sideways, and made it roughly five hundred times the gravity of the room, forcing enemies and allies alike to lose their balance and fall towards the wall. He could only hold it up for a moment, but it was enough for his plan, as he took his right hand and raised it towards the flag, pulling the enemies flag over to his side of the field.
| NAME: | Marcus “Mark” Weston | ALIAS: | Quantum | AGE: | 26 | PERSONALITY: | Mark is a young man who knows what lies in the hearts of men. He has seen it, and he has felt it. He's a former U.S Ranger and was apart of the Special Forces, and he used to believe in the American way and protecting freedom. That was before he saw war, real war. Now, he boasts a “Give a crap” Attitude, shoving his emotions down either with a swig of whiskey or with a beautiful woman. Mark boasts a certain charm and a rugged experience, while still being able to keep up a lighthearted facade and attitude. Few would be able to see past that he's a womanizing alcoholic. | POWER(S): | GRAVITY MANIPULATION Mark is able to alter the gravity of objects, areas and people. Due to him being hit by a experimental weapon stolen from Lexcorp while in a warzone during his tour. The beam activated his Metagene and transformed him. The only physical change one can see is that his iris turned from their blue color to a golden hue. His gravity manipulation allows him to alter the size, magnitude and frequency of the fields of gravity. This means he can increase the gravity in a area. He can affect however small area he wants, everything from a few inches of area to several meters and the magnitude of gravity he can increase is somewhere between ten and a thousand times the natural gravity. He can do the opposite as well, making things hundreds of times lighter than they are naturally supposed to be. He can alter the gravity for just a split second, allowing him to feign superhuman capabilities simply by making his opponents heavier or lighter in the middle of a fight. Mark is also fully capable of changing the pressure of something by changing the gravity affecting a certain object, while this ability is not fully utilizable because of Mark's own lack of scientific knowledge it is still a powerful application of his powers. POLAR SHIFTING: Mark is able to completely shift the polarity of the gravity applying to it, for instance forcing his opponents to fall to the roof and get pinned against it. Changing the polairty of something he can only do in a small area, like a room. As doing it in bigger areas would not only cause absolute chaos but lead to deadly consequences for Mark himself. SINGULARITY CREATION: Marcus is able to generate small singularities that can vary in strength, everything from making small pulls strong enough to pull a pen, to pulling a car in front of him with ease. He can make multiple singularities thus allowing him to make rather impressive strategic maneuvers. By generating singularities he can either pull or push objects towards him, he has trained himself in such a way that his right hand pulls, and his left pushes. This comes down to the balance of his powers in his brain halves. FLIGHT: Marcus can make himself fly by simply just repulsing himself from the surface of the earth. Flight was originally very difficult for Mark, he broke several bones falling on his face from a few meters in the air. Now after months of constant practice he can do it without straining himself at all. He can fly at speeds of about 100 km/h unaided as he cannot breath in the air while traveling that quickly, however his powers allows him to project himself and others much faster than he makes himself fly. | WEAKENESS(ES):| Humanity is Mark's biggest weakness. While his powers allows him to do a wide variety of things he is still a human. You shoot him in the leg and he will have a hole in his leg that will bleed, and unless treated he will die. Extended use of his powers will give him migraines and epileptic attacks. He also loses control over his powers while drunk which he is very often. He suffers from mild PTSD. | APPEARANCE: | Marcus stands at 6'1, he has tanned skin and brown hair. His eyes used to be blue but are ever since his powers awakened two years ago been a dull golden color that flares into a bright gold when he uses his powers. His features are rather defined and most would call him fairly handsome. He keeps his facial hair kept to a short stubble. He is usually seen wearing T-shirt and jeans and not dressing particularly fancy. He has a U.S Ranger Tattoo on his right arm. Costume: | BRIEF BIO: | No one who comes from a happy home joins the army. Marcus is no exception. He was born in Star City to a lower middle-class family. His father was an alcoholic who smacked him, his mother and his younger sister, Lisa, around. He did petty crime as a teenager, stealing cars and picking pockets to be able to support his family, as his father did not, but instead spent whatever money he could scrap up on buying booze. When he was 17 he shipped off to join the army, it was something he was good at. Very good at, in fact. He joined the U.S Rangers and got the call sign “Idol” as the older soldiers in his squad claimed he had a pretty boy face, just like an idol the teens would be into. He worked hard and he got recognition. That is, till the battle that would change it all. It was a terrorist attack in the middle east that Mark's squad was called into dealing with. The terrorists had some new form of technology, a weapon that didn't shoot bullets but instead fired lasers. The beams tearing through his squadmates and killing them all instantly, Marcus was the last one to get hit, but him it didn't kill. Him it powered. It awakened something in him, something in his DNA. With a singularity powered blast he blew the enemies away and quickly killed them before the adrenaline settled. He butchered them with a smile on his face for what they had done to his friends, and when he came back to his senses and saw what it was he had done, he didn't want to live with himself anymore. But he was too much of a coward to end his own life, he was diagnosed with severe depression and sent back home to the states where he would develop his powers when he wasn't busy drinking, fighting other drunks or trying to flirt with women. He took on the codename “Quantum” when he on accident stumbled into a bank robbery and using his powers he subdued the criminals. His heroic acts sparked a light of hope inside of Marcus. That maybe he could believe again, to not feel so dead inside. He joined the Outsiders, the name sure did fit the group. | WHAT DO THEY BRING TO THE TEAM?: | Quantum allows his team to have complete control over the battlefield. He can dictate the terms of the battlefield, he can stop tanks from rolling with a flick of his hand, and he can throw a thug to the floor with a thought. He would serve a supportive role, using his abilities and tactical knowledge as a soldier to help the team decimate the opposition. | NOTES: | - His favorite drink is 7 month old whiskey out of Tennessee. Some would say it's fire water, he would say it's the drink that gives life. - He drives a new Shelby Mustang GT that he won in a game of poker a year back. - He is extensively trained in hand-to-hand, armed combat and strategic maneuvering. He carries a Colt 1911 on him at almost all times. He is also an excellent runner and scout thanks to his Ranger training. - He prefers Blondes over all else. - His favorite music is trashy pop. |Relationships:| Fenrir: Dogmeat? Psh. He's got the right spirit, but he ain't the brightest one in the brunch. Sometimes I swear he's more dog than man. Thinking that his fancy Justice League training makes him into a real hero. I suppose I do have to admit that I would rather have him on my side than against me in a fight. Thorn: He ain't Groot.
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Twilight saw Thorn shoot barbs at Madcap and erected a quick barrier to block the projectiles. She was more than a little miffed that Molotov had refused to follow orders. She would have words with him when this was over. Still it seemed like the team was doing reasonably well. They were countering Adam well enough. Twilight could taste victory. Then, she heard the crack of concrete as Thorn burrowed a limb underneath the ground and made a grab for their flag. She had not considered such a thing and she very well should have. Twilight raised her hand to try and wrestle the flag back. Then Quantum changed everything. She felt herself be tugged towards the wall and she had to admire his quick thinking. But his teamwork left something to be desired. Twilight cast a slew of bubble shields around herself and the other members of her team, leaving Adam and his team to their own devices. Twilight grunted as she slammed into the wall and she saw Quantum pulling the flag to their side of the field. She raised her hand and a tendril of light shot out from her bubble and wrapped around the flag, adding her strength in pulling the flag home.
Name: Juno Hoshi Alias: Twilight Age: 21 Personality: Juno is her mother's daughter, an arrogant soul who feels superior over most of the people in her life. However unlike her mother this superior nature is coupled with a razor wit and dangerous cunning all under a polite and amiable veneer. Where Kimiyo is upfront and no-nonsense about her feelings, Juno deflects and disarms others with her charm. She routinely deceives and manipulates when it benefits her and cares little for others when they get in her way. Her assumption of superiority is not without merit for she is a driven and dedicated individual with great intelligence and willingness to go to whatever lengths are necessary to get the job done. In a team-setting she will try to take control whether overtly or not. As a metahuman she often looks down on mundane humans and prefers the company of other superpowered individuals, save for those she truly finds exceptional like Batman. Even among Superhumans she considers herself part of a select elite, part of the established Superhero "legacy" apart from the emerging New Wave of independent heroes. This is much akin to nobility looking down on the bourgeois. If she does not consider one an equal or a better she will take advantage if it suits her goals. A violent incident in recent years has hardened Juno and made her more vulnerable all at the same time, and her distance from most of the people in her life has not helped her move on. Powers: Juno inherited the power of light projection and manipulation from her mother. With her bright white fields of light she can fly and construct light projections from her imagination as well as fire white beams of energy from her hands. Her projections rely on her mental focus and she control several simple objects or a few complex structures at one time. The more concentration she devotes to a construct increases it s durability. Her barriers block physical force as well as the full spectrum of energies. Her lasers range in power from simply stunning somebody to blasting a hole through them. Weaknesses: She can only maintain so many objects at one time before they begin to drain her concentration and falter in integrity. If she erects a barrier it will start to crumble if opposing forces over-power or over-tax her will and any construct fails entirely if she cannot concentrate. She can only fly with use of her fields and each new construct she creates slowly tires her over time like any physical activity. Her trust issues and arrogance impair her ability to coordinate with a team and she does not take being bested well. She is not immune to her own emotions and has a hunger for meaningful relationships with others outside of her family, a yearning which can be exploited. Appearance: Juno is a young attractive woman of asian descent with deep brown eyes, lush black hair, and tan brown skin. She stands at 5'8 and has a toned athletic build. She keeps her hair cut shoulder length and curled. Her costume is a color flip of her mothers, with white on black and a seven pointed star as her emblem. BRIEF Bio: Juno was born with the same powers that her mother the female Dr. Light possessed. Since she was a young child she aspired to be a superhero like her mother despite being encouraged to be a scientist instead. Juno was always top of her class and was known to use other children for whatever schoolyard desires may have manifested, she often charmed her adult teachers as well into getting what she wanted. If Juno pursued a course of action she gave it everything she had and excelled whether it was music, sports, academics, of other extracurricular activities. Growing up, she had few true friends, her siblings being her only confidants and preferring the company of other metahumans. She graduated highschool early and earned several academic accolades. She rejected the path of university despite her mother's wishes however and had started her hero career early. She was a reserve member of Young Justice for several years and sought to advance into the ranks of the Justice League when she was older. She chose not to sidekick under her mother, to Kim's chagrin, and instead went it on her own with occasional team-ups with both other budding superheroes and experienced hands. Juno acquired a good reputation in the media and a growing fanbase among the cape-watchers. She was a consummate professional in the field and learned how to manipulate the media and even her colleagues for the advancement of her career and public presence. She was a hopeful for full-fledged League membership and her future seemed bright. Until one incident in Keystone city involving her brother and an Intergang affiliate. Her brother, who had become an assistance at STAR Labs, was killed in a robbery attempt by the criminal organization. Juno had ditched Superman himself during a promising team-up when she heard the news and raced to Keystone. The incident that followed was hushed over by the League but resulted in the complete dismantling of that entire chapter of Intergang in a series of violent and effective confrontations. If it wasn't for the intervention of senior members of the League, Juno would have likely gone to even greater lengths to exact her revenge. That one moment halted her career and she was put in the reserve roster of the League. However, the incident had demonstrated Juno's prowess in the field as well as a willingness to go to lengths other heroes would not. She was seen as an ideal candidate for a different kind of hero team. Juno accepted the offer as a way to earn the good graces of her superiors and get her life back on track but she remains haunted. What they bring to the team?: Juno has studied superhero and supervillain careers and confrontations her whole life and is a self-proclaimed expert on several notable villains and organizations as well as having a good head for tactics. Her academic achievements have resulted in a respectable knowledge of science and technical pursuits, making her light constructs an effective and reliable support asset for any team for both offense and defense. Her flight allows increased mobility and reconnaissance capabilities for the team and her intelligence is not to be overlooked. She has connections to several heroes as well as STAR Labs. Notes: She has tried to engender a personal relationship with almost all of the living prominent superheroes and is a budding public personality herself. Also a lover of chocolate and novels. She regrets her codename also being the name of a series she absolutely reviles.
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Adam knew that Twilight would probably think that he was wasting energy by using such a crazy construct, but Adam been spending the entire night regaining all of his energy. He was now at full power and at his level of energy reserves he could continue to use this weapon for thirty minutes straight before losing most of his energy. It seemed like his rounds weren't doing enough damage to destroy Twilight. He then noticed her release some strange attack that moved towards him and his team. Adam's incredible mind for warfare and instincts instantly reacted when he saw Twilight throw up a shield around herself and her team. Thinking quickly he crafted a Spartan Shield of great size to cover himself and his team from the direction the soon to detonate bomb was. He also made the shield opaque in case the attack was some type of flash-bang grenade, which made sense given her kind of powers. His suspicions were made correct when the attack exploded in a large amount of force and light. His shield kept his team from being blinded from the blast and some of the loud noise, but Adam got a good amount of the sound of the explosion. His hearing was damage and he shook his head to try and clear it. His enhanced senses were both a blessing and a curse. He was about to make a counter attack when he felt Quantum's gravity force to fly towards the wall and he watched as the man began to pull their flag towards him. Adam had to do something quickly otherwise they would lose and that was something he did not want to happen. He turned to Poltergeist and Stalwart and quickly shouted an order. "Poltergeist! Hit him with a telekinetic and make it as powerful as possible! Stelwart use your powers and ram into him head on and step on it! Remember to retrieve the flag!" he commanded them and even though the gravity made him unable to go directly after his opponent, he was still able to craft a weapon. He created a sci-fi style laser cannon and charged up an extremely powerful blast of energy. Adam fired off a beam of concussive force that was powerful enough to blast through solid metal and it aimed at ground around Quantum's feet and when it hit it would create a powerful explosion that would blast apart the ground with an insane amount of force. Adam was using a huge large amount of his reserves and he hoped that this attack would distract the man long enough Poltergeist and Stalwart to make their moves on the hero and the flag.
Name Adam Savage Alias Warpath Age 24 Personality Adam is very smart and analytical and assesses situations before he goes on ahead with his plans. He is extremely tenacious and will never go down without a fight. His knowledge is at incredibly high levels thanks to be trained in both intellect and physical strength for most of his childhood. Because of this he does have a bit of a superiority complex and will think of his plans as being the best for the situation. Politically he is pro government and thinks cynicism is the way of the last and simple-minded. He hates counter culture and thinks rebellion is one of the main contributors to the downfall of society Despite his negative personality traits, Adam is very protective and driven to do what's right. He is very loyal to the government and to his allies. He hates crime and will have no qualms with taking crime fighting to the extremes if all other options will not work. Even though he working for a government agency that is fearful of costumed heroes Adam believes that most heroes can make the world a better place. Powers Energy Weapons: Adam can create weapons made out of pure energy such as swords, staffs, daggers and guns. They function similar to their normal counterparts, but the construct swords and other bladed weapons can cut through most material, he can even change their sizes depending on how much power he puts into the constructs. These weapons are very light and require energy to use and his gun constructs use up even more energy when they fire off energy ammunition in the form of energy blasts of varying size depending on the amount of energy used to power the blast. He can even fire the blasts in rapid succession. Adam can charge his weapons with electricity or change the temperature of the construct to add more power to his weapons, these two abilities can only be used if he has absorbed the right type of energy. Energy Absorption: he can absorb electromagnetic and thermal energy to replenish his reserves of energy that allow him to use his powers. How the absorbsion works is that he can absorb the energy in both the environment around and from attacks, but when Absorbs energy from attacks they can't be very strong otherwise he will take in too much energy. Enhanced Reflexes: Thanks to the energy that he absorbs, Adam has a very fast reaction time and is quick enough to knock bullets out of the air with his construct weapons for a very short time frame. Enhanced Senses: Adam's Energy absorption also grants him heightened senses that are five times more powerful than an ordinary human. Weaknesses All of his weapons must stay in his hands in order to keep from vanishing after a short time frame, but the second he lets go of a weapon then it will vanish in five seconds, this weakness does not apply to the energy blasts that he fires out of his guns. His powers stem from a large well of energy within his body that replenishes itself by not using his powers or by absorbing energy. When Adam is absorbing energy he has a limit to how much he can absorb and if he takes in too much energy than will become overwhelmed with incredible pain. Because his senses are more powerful this also means that Adam can fall victim to attacks that attack the senses more than an ordinary human, his heightened are also tied to the amount of energy he has in his reserves so the less energy he has then the weaker his super senses are. Aside from his energy powers he has the same vulnerabilities as a normal human. Appearance He is six feet and two inches tall. He has dirty blond hair and light blue eyes. He is very well built and has a good amount of muscle. When he is in costume, he wears a bright red and blue spandex body suit and a Kevlar vast. To hide his identity Adam wears visor sunglasses that are extremely durable. BRIEF Bio Adam savage was born to a great military scientist by the name of Simon Savage. Simon had been part of a governmental research and training program to create super soldiers for the US government. Adam at first seemed like a normal boy, but at a very young age he exhibited very strange powers that fascinated his father and he decided to indoctrinate him into the training program. Adam's mother objected to this and threatened to tell the public about his work. Unfortunately, Adam's motehr died in a vehicular accident and Adam was too young to find any suspicion in her death and just mourned her with his father. Without his wife to stop him, Simon Savage made his son spend the rest of his childhood all the way into his early twenties training to be the greatest asset to the US military. They trained him the incredible arts of sword fighting and he particularly loved studying the European fencing styles of the medieval and renaissance period. He took hand to hand combat training and strength training as well as parkour and heavily studying in urban warfare and marksmanship. His father and his colleagues were pushing Adam to the absolute limit in human physical perfection. Not only was his body adapting to the intense training, his powers were also growing stronger as he developed them. His weapons got more complex and dangerous and his reflexes were incredibly quick. The scientists also trained his mind for problem solving and gave him an incredible intellect. Eventually when he became seventeen his training was finished and he was used for covert missions of the up most secrecy, fighting against America's enemies. With the growing fame of the Justice League, the government saw this as an opportunity to have one of their own to pose as a hero for the media and they chose Adam. They adapted his costume to make it look like a little more flashy and like a superhero. They gave him the name Warpath and for a year , he had been working as a superhero to keep on an eye on the non governmental heroes and combat villains. He made friends with Barry Allen during his early work and impressed with Adam's powers he introduced him to the Outsiders a team that was made to go on the missions that the Justice League couldn't. Adam's superiors gave him orders to keep a tab on the super humans to make sure that they didn't become a menace to American society. What they bring to the team? He is at the peak of human physical perfection and has been extremely well trained in hand to hand combat. He has mastered several different martial arts and is incredibly skilled in the art of weapon fighting, studying from the famous European schools of fencing from the Middle Ages and the Renaissance. He is an excellent athlete and is trained in parkour as well as acrobatics. He has a great amount of knowledge and skill in urban warfare and marksmanship. Being trained by scientists as well as military specialists also greatly developed his mental capabilities and he has a great amount of knowledge. He also has a great sense of leadership thanks to his governmental training and work. His tenacity makes him very resilient and keep pushing when in a tough situation. Notes Equipment: Adam has rocket boots that allow him to fly for short distances, and a gauntlet that was both a supercomputer and high-tech communicator. His visor also has infrared vision, a targeting system and thermal vision.
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Adam's shield may have been opaque, but an energy construct can do little to block out the explosive sound of Twilight's flash-bangs. He was fully discombobulated by the explosions, and would be hearing a ringing in his ears for days. Twilight's aggressive energy usage was starting to tell on her when the wall she erected to protect Madcap from Thorn's blazing projectiles failed to prove equal to the task. The light-barrier shattered under impact, the barbs continuing on to pepper the mad clown. Madcap's face registered her shock for a moment, before she fell to her knees. The mix of noxious toxins worked their magic, and the clown was sprawled on the floor unconscious before she could say 'milkshake'. She took Thorn for a pushover, because being suckered in by his less aggressive stance and attitude. Like an insect stumbling into a venus fly trap. A mistake here, a potential fatality on the field. Thorn's next move was very nearly the end of the battle, if not for Quantum’s quick, though overzealous, thinking. The entire team, and everything else not nailed down, were thrown towards the walls. The bizarre nature of Fenrir's Nth metal armour allowed him some sway with his own disagreement with the bizarre new gravitational status quo, though it still took some effort for him to keep his feet. Even as he struggled to keep his balance he couldn't help but feel some admiration for Marcus' power. When he puts aside that chip on his shoulder Quantum is a tremendous asset. If he could learn responsibility he has the potential to become the most powerful member on this team. Warpath screamed his orders, a frantic edge to his commands. Perhaps he could see his victory slipping out of reach, a galling fact for the arrogant super-soldier, especially in the face of his equally arrogant rival, Twilight. "Poltergeist! Hit him with a telekinetic attack and make it as powerful as possible! Stalwart use your powers and ram into him head on, and step on it! Remember to retrieve the flag!" Stalwart got to work immediately, his face contorting in concentration as he attempted to pervert his personal gravity. Poltergeist followed suit, nodding the his team leader before shifting his attention to Quantum. A subtle glow began to suffuse his gaze. Warpath's energy reserves were lower than he suspected. His blast had hardly half the destructive power he had hoped. The energy attack cannoned into the ground at Quantum's feet, but apart from scorching the floor and shaking the ex-Ranger's footing there was very little achieved by the action. Juno and Adam had both been reckless with their power usage early in the fight, their attempts to dominate each other in the opening moments undermining their performances now. They've both trained their entire lives as leaders and tacticians, yet neither knows the value of keeping a reserve. Fenrir's attention was grabbed by Stalwart. The big man had failed to break through Quantum's gravitational field, even after lowering his own. No amount of effort on his part made any jot of difference, the towering hero beginning to flail ineffectually. “No, no, no, no, NO, NOO, NOOOOO!” He wailed. Fenrir turned his nose up in disgust at the the spectacle. He had expected more from Stalwart, but it seemed he was no more than a whiney child when things weren't going his way. That's the thing about having power as great as that, the second its gone the feeling of not having it anymore would be overwhelming. The sensation of being as normal and as frail as anyone else would be alien and terrifying territory. Poltergeist proved a far more canny operator though. Instead of attempting to lift and throw any more projectiles, which would have also been subject to the bizarre new gravitational pull, he instead opted to charge up a massive force of telekinetic energy. The air immediately in front of Jamyi began to shimmer, as if in a heat haze. Call it experience. Call it animal intuition. Call it divine providence. Whatever it was, Fenrir got the feeling that what was to come next wouldn't end well. Something in Poltergeist's stance, the hunch in his shoulders or the glint in his eyes. "Jamyi. STAND DOWN!" He ordered. Whether the telekinetic didn't hear him or just ignored him he couldn't be sure. What he did know was a moment later Poltergeist threw his body forward, arms gesturing madly towards Quantum. There was a slight *foosh* noise, like you would imagine a distant missile making as it takes off, and a great horizontal arc of near imperceptible energy began to crash towards Marcus. Fenrir took off with a grunt, pushing himself forwards with all his might. His Nth metal armour may have allowed him to still move, but it was a unforgiving trial. Each step was an agony, his bones feeling like they were ready to twist through his flesh, his skin seemingly deciding it was several sizes to small for his body. So this is what it feels like to break the fundemental laws of the universe, and to have those very laws try to break you in return. Hrrrmm. Granny proved more adept at torture. The Wolfman proved faster than Poltergeist's attack, if only by the slimmest of margins. Without pausing he bore Quantum to the floor, the telekinetic wave passing overhead. For a moment there was a sensation of great weight above them, like standing in an underpass as a train rumbles overhead, but it was over in a heartbeat. The wave continued on unopposed, crashing through the scaffolding rig. The bars and poles crumbled under the energy, some seeming to explode into fragments. Finally the wave seemed to slow, before dissipating enitrely. It was obvious the damage that sort of power would have inflicted upon the human body would have been fatal. Fenrir's expression was thunderous as he pushed himself back to his feet. Almost casually he grabbed the flag that Twilight was still trying to pull towards herself, breaking her tendril of power as if it was an aging rubber band. "Quantum. Drop the gravity field," He hissed through clenched teeth. As soon as the ex-ranger complied Fenrir commanded Poltergeist and Stalwart Defender to report to the meeting room, to await him there. Both made their way out of the training room. "Training session is now terminated." He announced while crossing towards Madcap. And it wasn't nearly as fun as I had hoped. Another live and learn moment for the feral meta. "There are no winners today." He bundled Madcap up in his arms before making for the exit himself. "Thorn, please accompany me to the medbay. Need a cure for Madcap's condition. The rest of you have the day off. Twilight, Warpath, we'll speak about this later." His tone indicated that it would not be a warm discussion.
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
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Emerging from his tunnel, destroyed flag in tow, Thorn reformed his malleable body as he listened to Fenrir's breakdown of the game. Nodding as he followed Fenrir from the training room, Thorn began to create an anti-toxin in order to revive Madcap. Even if he hadn't been able to do so, his toxin would have wore off with time, Thorn didn't aim to kill especially against teammates. He had verified none of the team members had allergies of any kind. It was something he especially needed to know if he created the wrong pollen, or grew a fruit, vegetable or nut that could be harmful to an ally's health. Madcap would be right as rain in no time. "We hope that wasn't as pointless as it felt." Thorn said to Fenrir as he walked. Though it seemed out of turn to say and no doubt Fenrir was already enraged, Thorn still felt he needed to express his frustration. "We must admit we are disappointed with both team leaders, that said the use of the term team here is liberal. We are not acting as a team. What there is out there is every showboating man for themselves. Twilight and Warpath both were only focussed on one upping the other. Quantum merely wished to prove he was no pushover and everyone else seemed like they forgot to show up this morning." He paused, slightly hesitating before continuing. "We are no doubt out of term to suggest this but perhaps the team requires some culling. Remove the wheat from the chaff so to speak. If we are ever to get a drop on those who seek to harm the world then you as a leader need a team you can rely on. Not one that's constantly torn apart by petty squabbling. We do not like, nor even trust Warpath but we embraced him as a leader for the exercise despite his lack of vision. The team requires others who can put their own wants aside and embrace and support you instead of plotting to undermine you." As the pair reached the medical bay, Thorn extending a sharp protrusion dripping with the antidote as he turned to Fenrir. "Here is the antidote for Madcap. She should wake within a couple hours of administration."
| NAME: | Valetine Macbeth Irving | ALIAS: | Thorn | AGE: | 25 (Upon Death) | PERSONALITY: | A man with the weight of redemption on his shoulders, Thorn strives to the best he can but is often very harsh on himself. Despite realizing that his abilities are a blessing, he also views them as a curse and fears they prevent him from ever getting close to anyone. As such, he is often reserved in his thoughts and views, keeping to himself in group settings. That said, he's not a 'lone wolf' and is very much a team supporter, always working to ensure the team stays safe in their missions. | POWER(S): | PLANT PHYSIOLOGY: There's very little 'humanity' left to Thorn. When the Starheart took possession of Valetine's corpse, it merged his body with the mystical force known as the 'Green' which all but turned him into a houseplant. As such, Thorn's skin has a pale green colour to it, darker green veins visible beneath the smooth shiny surface. Vine likes tendrils adorn his head, and spill down over his shoulder, scattered jagged ivy like leaves hanging off of the long thin strands while eyes that look more like fruit shine out from his skull and his ears have all but disappeared instead looking like long pointed leaves. His mouth is filled with rows of seeds where there ought to be teeth and Thorn's tongue is more like a soft fruit or vegetable (and possibly edible). His body is made up of countless tendrils, wrapped and bonded together but capable of splitting apart. As Thorn is in control of his appearance, he often chooses to model himself on what his past 'human' self looked like. While like this, he is often anatomically correct and some of the more colourful euphemisms referring to the male anatomy are more or less accurate in this case. Due to his new nature, Thorn doesn't require sleep or food in the traditional sense but requires a steady stream of nutrients, water and sunlight. Thorn also breathes in carbon dioxide from the air and expels oxygen, just like a plant. In this regard he can be considered self-sustaining. Thorn's unique construction also allows him to regenerate lost body parts provided he has the time and access to the required nutrients. He able of breaking his form apart to retreat into the ground and if destroyed can grow back provided there's at least one seed left over (these seeds of course are carried within his mouth and 'fruit'). Thorn can also use his seeds to create other plants and is capable of growing both hybrid new plants or existing plants whether to provide aid to his team mates or assistance in combat. Thorn's body is composed entirely of homogenous matter, without any part of his form being more important than the other as such wounds such as decapitation don't matter as Thorn's consciousness is contained within even the tiniest piece of his body. Furthermore, this means that Thorn is both able to increase and decrease his size provided he has the proper nutrients available or stored within his body. DERMAL ARMOR: Thorn is capable of growing additional layers on his body that hardens to a bark like texture. The process is almost immediate but can be interrupted or slowed by repeated attacks or continued onslaught. This dermal armor is capable of withstanding blunt trauma and bladed weapons, but is highly vulnerable to fire and other forms of heat which can potentially dry Thorn out, cracking his armor and leaving him vulnerable. Further exposure to heat would have serious ramifications (See Weaknesses). Thorn's dermal armor can withstand gunfire and as such allows him to act as a shield to his 'meatier' teammates. Conventional weapons don't harm Thorn in the same way as they do other humans due to his genetic makeup, that said Thorn does experience equal amounts of pain from wounds anywhere on his body. NATURAL DEFENSES: Thorn's body is able to produce a great deal of natural defenses. For melee combat, thorn like protrusions can appear from anywhere on his body, these protrusions can also be launched in a projectile manner. Likewise, Thorn is able to create and fire seeds in a manner similar to gunfire however with less precision and impact force. His body is also able to create poisons and toxins which can achieve a variety of effects which range from either killing a target to simply rendering them unconscious, paralyzed or ill. These toxins can be combined with the thorny protrusions for an increase in combat proficiency. Thorn can also produce medicinal toxins which can ease pain or speed healing, injecting them into teammates if no first aid is available. Additionally, Thorn can produce sap with enough adhesivity to hold a man in place. Alternatively, this sap can be used to seal wounds and injuries of his teammates. PLANT MANIPULATION: Due to Thorn's connection with the 'Green', he has complete control over all plantlife and as such can manipulate and control any nearby plants. Thorn can use these plants to ensnare foes, support falling structures and numerous other applications depending on the situations that arise. | WEAKENESS(ES):| Due to the nature of his revived biology, Thorn has several various weaknesses. The greatest and most common of these are temperature extremes as both heat and cold with harm him. Heat can cause Thorn to rapidly lose his stored moisture, causing him to wither where as cold starves him of moisture and also eventually causes him to wither and die. Fire, ice and frost likewise all cause Thorn immense pain and harm. Electricity on the other has a variable effect depending on his moisture content at the time. The higher his moisture content, the more likely an electrical charge will cause Thorn to conduct and ignite. Further more, deprivation of the basic nutrients, water and/or sunlight that all plants including Thorn thrive on will slowly weaken and eventually kill him. | APPEARANCE: | Before the Starheart merged Valentine's body with the 'Green', Valentine possessed green eyes and sandy brown hair. His skin was of a fair complexion and at the time he stood roughly 5'-2". After however Val or rather Thorn as he prefers to go by now was revived, his body was completely changed. Despite the changes to his body, Thorn was blessed with a malleable appearance and has complete control how he appears to others. Thorn is able to change his body to look anything from monstrous to simply look like a humanoid plant, he instead tries to retain some of his humanity and create a rather humanoid appearance. In this appearance, Thorn has pale green skin and ruddy vine like hair. His skin takes on a leaf like texture though some of his body such as forearms and shins have almost a bark-like texture to them. This is due to the original concentration of bone beneath the surface. | BRIEF BIO: | Valentine Macbeth Irving was born to a pair of loving parents in Gotham City. Growing up, Val fell into the wrong crowd and found himself swept into a life of crime. Running with the Golden Dragons, Val become something of an accomplished thief with a particular interest in antiques. Eventually he became too big for his britches when he decided to try and steal a piece of the mythical stone known only as the Starheart from Gotham's Museum of Antiquities. Although the heist went well at first, a mole within the Dragons had tipped off the police and as soon as Val laid his hands upon the shard of the Starheart, blue and red beams of light filled the building. Surrounding, Val and his team tried to sneak back out but soon found themselves in combat. Caught in a shootout with the GCPD, Val was mortally injured by numerous bullet wounds. Worse of all, a stray shot caught struck the Starheart, shattering the shard into tiny fragments, slivers of which pierced Val's skin and entered his body. Despite his injuries though, Val managed to escape the building and reunite with the gang. His reunion was short lived as his failed heist had come at too high of a cost and with Val unlikely to live, the Dragons dumped his body. Dropped off the wharf, Val's body eventually washed up inland before sinking into a bog on the outside of town. It was inside this swamp that the Starheart showed its true power. A vessel of the mysterious entity known as the 'Green', 'it reached out sustaining both the young man and infused his body with its power both revitalizing and reanimating Val. Absorbing the plantlife in the swamp, the body mutated as it slowly came back to life and the young man known as Valentine was left behind. Emerging from the swamp was Thorn. Despite being horrified by his appearance, Thorn eventually learned to control it enough to hide beneath a trenchcoat and ballcap. Realizing how much he had wasted his life the first time around, Thorn vowed to redeem himself working in the shadows on his own at first before being approached to join the Outsiders. Realizing he could make more of a difference as part of a team, Thorn joined decided to join up. | WHAT DO THEY BRING TO THE TEAM?: | Thorn brings several advantages to the team. As a self-sustaining plantman, Thorn can produce fruit and vegetables to help sustain his teammates, as well as medicinal toxins if the team is away from their home or otherwise find themselves trapped in a hostile environment. His abilities allow him to play both assualt and support roles and Thorn can act as a shield for his teammates or the strong arm of the team. Of course most of his abilities depend on his current state of wellbeing or the environment around them. | NOTES: | -The Starheart/'Green' within Valentine does have a consciousness often causing Thorn to refer to himself as 'We'. -This entity however has not provided Val with a name thus he refers to it as the Starheart, nor has it tried to take control of their shared body. It seems to be almost parasitic or symbiotic in nature as it provides Valentine the ability to adapt and sustain his new body and both would die without the other. -While Valentine is a user of the 'Green', he is not a chosen avatar and as such can have his control over both plants and his own body overpowered by the true avatar of the 'Green'. -Val keeps a pet squirrel by the name of Russell who is often seen riding atop his shoulders especially while at the home base. ~Possibly More To Be Added As I Think Of It~
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Belle was in a complete and utter shock. She had heard Fenrir call off the game of capture the flag, and had heard and felt the attacks before that. And yet she was sitting, behind the pedestal her teams flag once stood. She had watched Thorn grab the flag, and she even had had an opportunity to strike back and get the flag back from him. But she hadn't. She had jumped to her feet, ready to lash out at him. Her friend. She felt the overwhelming urge to hurt him, and had looked down at her hands to see fur and claws sprouting. And she had to stop herself. She silently wondered if she had cost her team the game. Well that hardly mattered now, Fenrir seemed mad, and Madcap was hurt. Thorn and him were going to the infirmary and a few of the team members seemed to be getting scolded by Fenrir. Belle wished she had paid more attention. Belle stood up, deciding to follow Thorn and Fenrir to the infirmary instead of staying behind in the training room. The air felt tense. She walked quietly behind the two older members, figuring that she needed some parietal figure and plant figure time. After both the game of capture the flag and what had happened yesterday on the mission. She listened to Thorn as he spoke about leadership, and the problems that the team was encountering. Once the group arrived at the infirmary, Belle stopped. She didn't really want to see Madcap all hurt and stuff, so she sat outside the door.
Name: Belle Jones Alias: Beast (Called Princess Beast by those who know her sweet nature) Age: Ten Personality: Belle is one of those people with a complete "can do" attitude. She tries her hardest in everything she does and tries her hardest to keep her teammates positive too. This positivity can come off as clingy annoyance to people who don't like constant interaction. She can also come off as childish or innocent, but she is far from this. Belle has a very youthful personality and an optimistic outlook to life and adventure. She can be quite reckless when she needs to have fun but normally, she'll go about everything with a cool approach. She is also extremely respectful. If you are older then her then she will listen to anything you say and will do anything you ask her to. Also, like most other children, Belle loves to talk to other people. She can make a conversation out of almost anything, however this sometimes comes as a bad thing since she doesn't understand when she needs to be quiet. She also had the tendency to turn things into games, maybe as a way of dealing with fear and stress. Powers: Think: Small, speedy, furry hulk. When Belle is in danger, or if the circumstances call for it, her body undergoes a transformation since her 'fight' is might stronger then her 'flight' drive. This transformation pretty much turns Belle into a beast. Her vocalizations become snarls and growls and body becomes stronger and faster. In this form her strength and agility increases. It's extremely hard to calm her down out of this rage, and it usually best to just let herself exhaust herself out of it. Weaknesses: Whenever her brain shifts over into beast mode, her body tends to focus on things like running away or punching whatever is in her way, not so much higher level thinking. Whenever Belle's body goes through its transformation, her intelligence will drop drastically. This isn't permanent by any means-rather, it's just she'll be operating off panic and instinct rather than reason and logic. Furthermore, her short-term memory will not be working as clearly, so her memory of what happened shortly before the transformation and what occurred during the transformation will be fuzzy. Finally, similar to growing pains, shifting into a big fuzzy ball of death will cause her to have some residual pain and soreness after wards, along with some pretty heavy fatigue. Maintaining the hyper-metabolism of her furry form for longer than fifteenish minutes (without practice) will be difficult as well-if she fatigues in her beast form, she'll just revert back to a little girl. Appearance: Despite being a Super, she doesn't seem all that different from a normal child. Belle has a dark skin tone. She is just barely four feet tall, and stands with a very slight hunch. She is also slightly underweight at 65 pounds. She appears very lanky, with small amounts of newly developing muscle mass, and like most children her legs seem to make up most of her height. Belle has soft facial features; big brown eyes, thin lips and a wide nose. Her teeth are slightly crooked, but she still has a nice smile. Her hair is a very dark brown, although people would just call it black, and is extremely messy and all over the place. It consists of all sorts of random consistencies, some loose curls, some tight curls and some soft and thin straight pieces. Despite this, the messy hair looks good on her. She can normally be seen wearing floral print dresses with matching hair clips stuck up in her hair. She doesn't like wearing shoes, but will sometimes settle for flip flops or loafers to please her parents. However, when she shifts over into her beast form everything changes. Thick, brown, fur sprouts all over her body. Her fingernails and teeth become long and pointed, her back hunches forward as she runs on her four limbs. BRIEF Bio: Belle cannot remember much about her life before her powers began to expose. From a young age Belle had been told to keep her powers under control by keeping her emotions always in check. This kept her from going to school like other kids, and kept her away from making relationships with other people other then her parents. Belle often felt guilty about her powers, she made her parents fear her unintentionally. Anything could set her off into a deadly rage. There were times when Belle suddenly woke up to her parents huddling in a locked bedroom, trying to keep Belle out. Soon the family began to receive threats from neighbors, calling Belle a beast and a monster. And in a turn of events, that seemed more like a blessing, Belle was recruited into the Outsiders. Her parents only hoping she would be trained to ignore her transformations. What they bring to the team?: A good physical attacker, and an agile one at that. However, she lacks discipline and training. It seems like she is part of the Outsiders because she wants to be able to control herself. Notes:
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As they walked Thorn raised his concerns with what just happened, all of them valid. Fenrir was coming to the realization that Thorn was going to become the voice of reason on the Outsiders. Good thing too, after Poltergeist has failed so utterly to step into the role as I hoped. Strange, perhaps, that a former gang-banger should become a creature possessed of such an abundance in common sense, but should Fenrir be surprised that Valentine's unique experiences had changed him? Fenrir's certainly had. Fenrir felt the need to explain himself to Thorn, to have the plant man understand why he thought today's exercise would be a good idea. He couldn't quite put his finger onto why, but he wanted Valentine to respect him, not just because Fenrir was his leader but as a person. Perhaps it was because Magnus respected Thorn so much. "There was a point to it Thorn. I've never seen the team in action before. I missed all of last nights action, but the outcome of that made me realize I need to understand my team better before I can more effectively lead them." "I am a creature of passion and movement. Reading a persons accomplishments on paper doesn't compare to seeing them in action. I now know that while Warpath and Twilight both see themselves as my natural successors, imagine their training trumps my savagery, they both have a ways to go before they are ready for the role. I now know that Quantum's chip on his shoulder goes beyond a reckless attitude and a taste for cheap alcohol, that he flat out refuses to be beaten. I've seen who has a future here, and who doesn't." "I agree. It is time to remove the weak links, leaving the pack with nothing but the strong. And this morning has revealed the weak." They had reached the medbay now, Fenrir setting Madcap down upon one of the cots before accepting the antidote from Thorn and applying it to the clown. "I don't know how cut out I am for this." Fenrir spoke quietly, almost as if he was talking to himself. His gaze was steady on Madcap, though his eyes were cloudy and far away. Whatever he was looking at, it was far in his past and not in this room. " I can lead a team on the battlefield. I can fight. If need be I can kill. This though? This is different, this welding of so many extreme personalities into one cohesive unit. The man in me doesn't know what to do next. The beast in me is certain of the steps I must take, but those steps seem so savage. Yesterday I almost tore Adam's throat out when he challenged me. He challenged my authority, and my first response was to shred him. A real leader would never have considered that." "Perhaps you shouldn't support me." He stopped then, almost suddenly, as if he had just realized what he had said. He glanced up a Thorn to guage the plant-mans reaction to his words, before making a sound that sounded like a cross between a snort and a snarl. Better to just ignore I said anything. Thorn is discretion-ate enough not to mention anything. "Well. I have some chaff to separate." He finally said before walking out of the med-bay. He nearly tripped over Belle on his way out. Fenrir hadn't spoken to the girl since yesterday. He had thought to give her space after the incident with the cruiser. That was a mistake, he realized now, as he seen how despondent she looked. He knelt by her side. The chaff could wait. "What bothers you, cub?"
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
51,023
1,377
94
307
2,331
Several Weeks After The Training Scenario The League of Shadow's. Few in the world today new the name. Those that did had learnt to fear it. An army of killers for hire. A collection of the greatest martial artists on the globe. An ancient society dedicated to saving the world from economical collapse. The fangs that protect the Demon's Head. The League was all these things and more, worthy of the fear they had garnered. Even the Justice League refused to face the League of Shadow's head on, knowing that even if they did destroy ninety percent of the LOS then the ten percent left behind would visit unchecked ruin upon the free world. So it may have been some surprise for the Outsiders that Fenrir had summoned them to the Cruiser, just to inform them that they were to assault the home of the League of Shadow's, Nanda Parbat itself. When quizzed on why them and why now he had merely brushed the questions aside, telling them times had changed. The Shadows had gone on unopposed for long enough, he said, though it was obvious that there was more to this mission than he was letting on. The team was changed since the training mission. Poltergeist had been let go, his obvious reliance on lethal force curtailing his future with the team. The Outsiders may have been formed to make the hard choices that other heroes couldn't, but it was never with the intention that fatal force always be their first option. Jaymi had refused to realize that. Bloodwalker had been kicked for a similar reason. Stalwart Defender was the last member to be forcibly removed. His childish showing during the training mission had seen to that. Molotov and Madcap had both left of their own accords. Molotov's personality had been difficult to reconcile with the teams dynamic and had decided to make his own way in the world. Madcap had simply dissapeared one night, leaving a room with scribbled on walls as the only sign of her passing. Fenrir was still keeping an eye out for her, but doubted he would ever find her, not if she didn't want found. They had replaced their losses with three new heroes. Domini, Moxy and Veracruz. Domini was a parasitic alien/human hybrid. Veracruz a powerful telekinetic with some ties to Cruz international. Moxy a bruiser from Gotham with something of a chip on her shoulder. All three had been untried in the field, and it was almost definitely a tactical mistake for Fenrir to be taking both new members out to face a foe as deadly as the League of Shadows. Just what he was thinking was hard to tell though. Fenrir was behind the controls of the cruiser. His usual distaste for the role wasn't as apparent on this trip. His eyes and upper head where hidden by his Nth metal wolf-helm, though his mouth was drawn in a taut grim line. They had been flying for some time now, the Atlantic ocean long past. Nanda Parbat couldn't be far now. If any member wanted to ask any last questions now was the time.
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
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It didn't take long for at least one of the vacancies to be filled. Shortly after losing members the Outsiders team began searching for new members. While several before had a lot of potential in their power base it may have been an oversight given the mix of personalities. There were many prospects, but to maintain the distance from the other superhero groups they needed to select others that had not been approached by the aforementioned. One of those prospects was a young woman by the name of Ashley Hendrick. Despite looking young for her age she was just starting to make her mark as a hero. But just as important was that she had no negative record. Her schoolwork was in order and there was every indication of a team player from what could be found. Only on the team a week Ashley, or Domini as her alias is known, had very little time to train with the team. There were a couple sparing matches but they weren't anything super stressful. Figuring it was a formality to see if she could hold her own without powers the woman awaited a trial run or mission. It never came. Instead they were going to the heart of the matter. The League of Shadows was a revelation. The briefing was a very serious time and it did put the rookie in a tough situation. Strapped in for the ride Domini looked at her teammates. How would they all work together? Deciding to break the silence she spoke up. "So, what is the plan for this. I know where we're going but you guys have done stuff like this before right?"
Name: Ashley Hendrick Alias: Domini Age: 18 Personality: Usually upbeat despite knowing she is only part human. There is a slight anxiety as the time of her metamorphosis nears. When in combat though she shows a tenacity counter to her personality, the alien roots having found their out. Powers: Psionics: Burning psionic blasts that can be projected and minimally directed. Focusing closer they can also take the form of short blades. Both can either hurt or mentally stun a target. Once the parasite reaches maturity it will enable her to fly about freely (and necessarily). Peak athletics: Still being primarily in human form the parasite has improved upon the original host as best it could. Given her current size though she isn't much more able than a fit human in their late teens. Carapace Armor: Currently an overblown defense as Domini's "larva" life cycle is coming to a close. Made up of tightly woven strands it is akin to layers of Kevlar. While it appear to be armor it is actually the makings of a chrysalis. Weaknesses: The blasts and blades cannot hurt and stun at the same time. She must choose one or the other and make a second attack to apply the other effect. And while they can have physical properties they are not as versatile as full blown telekinesis. Until she is done changing her stamina is quite low. She cannot fight for extended periods of time. In the beginning this was less of a problem but as time has gone on she's showing the limitations of her current body. Appearance: Growth is currently stunted by the parasite. Current: 5' 3" After metamorphosis: TBA BRIEF Bio: The Orcarnum, an invasive parasitic species. They conquer worlds by releasing their larvae onto the unsuspecting inhabitants and taking over the population. All become hosts wherein the parasite latches onto the brain and slowly invades the rest of the body. It molds and transforms its host to its needs, each species resulting in an unique variation. It is actually a fairly peaceful hostile invasion. Once they have lighted on a planet then repelling them is extremely difficult. Earth is NOT one of those planets. The tiny creature that found itself falling to earth did so by accident. Trapped on a small meteoroid it survived entry in something we all anticipate, a meteor shower. Landing harmlessly enough in a lake it swam around looking for a suitable host. A popular swimming destination in the summer the first human it came in contact with was the child, 6 year old Ashley Hendrick. Finding this creature to be of the more intelligent species it gladly chose her as its host. The first month of the infection resulted in migraines that doctors could not explain. But just as suddenly as it started it went away. Winning the battle the parasite had control and assumed the girls identity. Normally this would mean terrible things for those around her but being the only Orcarnum there were no orders, no hostilities, no plans to take over the world. No the hybrid child knew nothing of that, only that she was different, and Ashley lived on as a normal human. Discovering that other alien races lived here she became enthralled by the likes of the Justice League and Young Justice. Unfortunately as was normal she began to change during puberty. But the alien half brought about much more unusual effects. Her eyes and hair turned pale, then white. The carapace that surrounds most of her body now just started to form. Her athletic ability markedly improved. As any decent parent would they took the young girl to the doctor for tests. Finally discovering the cause it was far too late to reverse the process. Not being human didn't matter though, Ashley was still an Earthling at heart. The changes were sapping a lot of her strength though and her head hurt as her brain changed to accommodate the developing psionic abilities. Stunting her growth it was time to undergo the needed metamorphosis and physically turn her more alien. While it has not yet happened it is extremely close and she left home to avoid frightening her parents. Remembering her idols of the past she turned to crime fighting and discovered a natural instinct for combat. Too small time for either the Justice League or Young Justice and unsure of what she would become when the Outsiders made an offer she accepted. What they bring to the team?: Being alien in a mostly human world she values lives and is accepting of differences. First and foremost she will try and keep the group together because she understands being alone in a world full of people. And wanting to follow in the footsteps of the greats she will push her teammates to do their best. Notes: While she looks quite young right now that is only because she no longer grows the same way. She must undergo metamorphosis to reach her adult stage of life.
51,025
1,377
96
1,419
3,728
Thorn was not amused in the least. While the Fenrir had indeed separated the chaff from the wheat, or at least most of it, they had now flown off to a mission against the League of Shadows with two new recruits in tow. In the past few weeks, Thorn had been honing his own body, learning how to shape it, and adapt it. Sitting beside Fenrir in the cockpit of the team's repaired cruiser, Thorn had managed to return his body to the actual human appearance that Valentine had once had. His skin was green still, filled with small vein like vines beneath the surface and long locks of grass like hair. Bark like armor covered him for modesty as he tried to appear human for time being. Raising a simulated eyebrow at the question of whether the team had done missions like this one before, a low chuckle escaped his body. "We've done one mission and it was a disaster. Thankfully the Boss is wearing his helmet today so it should go better than last time." Thorn muttered as a smile creased the leaf like texture of his face. "That said provided there's no fire involved, anything is better than last time." Turning back towards the cockpit, Thorn spoke towards Fenrir. "Fenrir, what exactly are we looking at going up against?"
| NAME: | Valetine Macbeth Irving | ALIAS: | Thorn | AGE: | 25 (Upon Death) | PERSONALITY: | A man with the weight of redemption on his shoulders, Thorn strives to the best he can but is often very harsh on himself. Despite realizing that his abilities are a blessing, he also views them as a curse and fears they prevent him from ever getting close to anyone. As such, he is often reserved in his thoughts and views, keeping to himself in group settings. That said, he's not a 'lone wolf' and is very much a team supporter, always working to ensure the team stays safe in their missions. | POWER(S): | PLANT PHYSIOLOGY: There's very little 'humanity' left to Thorn. When the Starheart took possession of Valetine's corpse, it merged his body with the mystical force known as the 'Green' which all but turned him into a houseplant. As such, Thorn's skin has a pale green colour to it, darker green veins visible beneath the smooth shiny surface. Vine likes tendrils adorn his head, and spill down over his shoulder, scattered jagged ivy like leaves hanging off of the long thin strands while eyes that look more like fruit shine out from his skull and his ears have all but disappeared instead looking like long pointed leaves. His mouth is filled with rows of seeds where there ought to be teeth and Thorn's tongue is more like a soft fruit or vegetable (and possibly edible). His body is made up of countless tendrils, wrapped and bonded together but capable of splitting apart. As Thorn is in control of his appearance, he often chooses to model himself on what his past 'human' self looked like. While like this, he is often anatomically correct and some of the more colourful euphemisms referring to the male anatomy are more or less accurate in this case. Due to his new nature, Thorn doesn't require sleep or food in the traditional sense but requires a steady stream of nutrients, water and sunlight. Thorn also breathes in carbon dioxide from the air and expels oxygen, just like a plant. In this regard he can be considered self-sustaining. Thorn's unique construction also allows him to regenerate lost body parts provided he has the time and access to the required nutrients. He able of breaking his form apart to retreat into the ground and if destroyed can grow back provided there's at least one seed left over (these seeds of course are carried within his mouth and 'fruit'). Thorn can also use his seeds to create other plants and is capable of growing both hybrid new plants or existing plants whether to provide aid to his team mates or assistance in combat. Thorn's body is composed entirely of homogenous matter, without any part of his form being more important than the other as such wounds such as decapitation don't matter as Thorn's consciousness is contained within even the tiniest piece of his body. Furthermore, this means that Thorn is both able to increase and decrease his size provided he has the proper nutrients available or stored within his body. DERMAL ARMOR: Thorn is capable of growing additional layers on his body that hardens to a bark like texture. The process is almost immediate but can be interrupted or slowed by repeated attacks or continued onslaught. This dermal armor is capable of withstanding blunt trauma and bladed weapons, but is highly vulnerable to fire and other forms of heat which can potentially dry Thorn out, cracking his armor and leaving him vulnerable. Further exposure to heat would have serious ramifications (See Weaknesses). Thorn's dermal armor can withstand gunfire and as such allows him to act as a shield to his 'meatier' teammates. Conventional weapons don't harm Thorn in the same way as they do other humans due to his genetic makeup, that said Thorn does experience equal amounts of pain from wounds anywhere on his body. NATURAL DEFENSES: Thorn's body is able to produce a great deal of natural defenses. For melee combat, thorn like protrusions can appear from anywhere on his body, these protrusions can also be launched in a projectile manner. Likewise, Thorn is able to create and fire seeds in a manner similar to gunfire however with less precision and impact force. His body is also able to create poisons and toxins which can achieve a variety of effects which range from either killing a target to simply rendering them unconscious, paralyzed or ill. These toxins can be combined with the thorny protrusions for an increase in combat proficiency. Thorn can also produce medicinal toxins which can ease pain or speed healing, injecting them into teammates if no first aid is available. Additionally, Thorn can produce sap with enough adhesivity to hold a man in place. Alternatively, this sap can be used to seal wounds and injuries of his teammates. PLANT MANIPULATION: Due to Thorn's connection with the 'Green', he has complete control over all plantlife and as such can manipulate and control any nearby plants. Thorn can use these plants to ensnare foes, support falling structures and numerous other applications depending on the situations that arise. | WEAKENESS(ES):| Due to the nature of his revived biology, Thorn has several various weaknesses. The greatest and most common of these are temperature extremes as both heat and cold with harm him. Heat can cause Thorn to rapidly lose his stored moisture, causing him to wither where as cold starves him of moisture and also eventually causes him to wither and die. Fire, ice and frost likewise all cause Thorn immense pain and harm. Electricity on the other has a variable effect depending on his moisture content at the time. The higher his moisture content, the more likely an electrical charge will cause Thorn to conduct and ignite. Further more, deprivation of the basic nutrients, water and/or sunlight that all plants including Thorn thrive on will slowly weaken and eventually kill him. | APPEARANCE: | Before the Starheart merged Valentine's body with the 'Green', Valentine possessed green eyes and sandy brown hair. His skin was of a fair complexion and at the time he stood roughly 5'-2". After however Val or rather Thorn as he prefers to go by now was revived, his body was completely changed. Despite the changes to his body, Thorn was blessed with a malleable appearance and has complete control how he appears to others. Thorn is able to change his body to look anything from monstrous to simply look like a humanoid plant, he instead tries to retain some of his humanity and create a rather humanoid appearance. In this appearance, Thorn has pale green skin and ruddy vine like hair. His skin takes on a leaf like texture though some of his body such as forearms and shins have almost a bark-like texture to them. This is due to the original concentration of bone beneath the surface. | BRIEF BIO: | Valentine Macbeth Irving was born to a pair of loving parents in Gotham City. Growing up, Val fell into the wrong crowd and found himself swept into a life of crime. Running with the Golden Dragons, Val become something of an accomplished thief with a particular interest in antiques. Eventually he became too big for his britches when he decided to try and steal a piece of the mythical stone known only as the Starheart from Gotham's Museum of Antiquities. Although the heist went well at first, a mole within the Dragons had tipped off the police and as soon as Val laid his hands upon the shard of the Starheart, blue and red beams of light filled the building. Surrounding, Val and his team tried to sneak back out but soon found themselves in combat. Caught in a shootout with the GCPD, Val was mortally injured by numerous bullet wounds. Worse of all, a stray shot caught struck the Starheart, shattering the shard into tiny fragments, slivers of which pierced Val's skin and entered his body. Despite his injuries though, Val managed to escape the building and reunite with the gang. His reunion was short lived as his failed heist had come at too high of a cost and with Val unlikely to live, the Dragons dumped his body. Dropped off the wharf, Val's body eventually washed up inland before sinking into a bog on the outside of town. It was inside this swamp that the Starheart showed its true power. A vessel of the mysterious entity known as the 'Green', 'it reached out sustaining both the young man and infused his body with its power both revitalizing and reanimating Val. Absorbing the plantlife in the swamp, the body mutated as it slowly came back to life and the young man known as Valentine was left behind. Emerging from the swamp was Thorn. Despite being horrified by his appearance, Thorn eventually learned to control it enough to hide beneath a trenchcoat and ballcap. Realizing how much he had wasted his life the first time around, Thorn vowed to redeem himself working in the shadows on his own at first before being approached to join the Outsiders. Realizing he could make more of a difference as part of a team, Thorn joined decided to join up. | WHAT DO THEY BRING TO THE TEAM?: | Thorn brings several advantages to the team. As a self-sustaining plantman, Thorn can produce fruit and vegetables to help sustain his teammates, as well as medicinal toxins if the team is away from their home or otherwise find themselves trapped in a hostile environment. His abilities allow him to play both assualt and support roles and Thorn can act as a shield for his teammates or the strong arm of the team. Of course most of his abilities depend on his current state of wellbeing or the environment around them. | NOTES: | -The Starheart/'Green' within Valentine does have a consciousness often causing Thorn to refer to himself as 'We'. -This entity however has not provided Val with a name thus he refers to it as the Starheart, nor has it tried to take control of their shared body. It seems to be almost parasitic or symbiotic in nature as it provides Valentine the ability to adapt and sustain his new body and both would die without the other. -While Valentine is a user of the 'Green', he is not a chosen avatar and as such can have his control over both plants and his own body overpowered by the true avatar of the 'Green'. -Val keeps a pet squirrel by the name of Russell who is often seen riding atop his shoulders especially while at the home base. ~Possibly More To Be Added As I Think Of It~
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The last few weeks had been kind to the young beast. The down time allowed Belle to regain her confidence in her ability and her place in the team, although a nagging thought still plagued her that maybe she was just being babysat. And after some quality time with the remaining members of the Outsiders Belle was back to her bouncy and excitable self. She attended training with Fenrir nearly everyday, as she soon found being in his presence kept her calm enough to keep from changing, and even found the time to meditate with Twilight every so often, although she rarely could sit still for long periods of time. She also convinced Thorn to play video games with her. Watching several members of the team be cut worried Belle. She knew that Fenrir couldn't technically kick her out, as her almost legal guardian he had to keep her around. She also rather liked the two new members, both of them seemed friendly to her. But she was still worried she wouldn't be invited along to the next mission. Any sort of worry left her as they boarded the cruiser, a grim reminder that she ruined the interior of the old one. Belle took her seat with Thorn and Fenrir, sitting in the copilots seat. But her trip wasn't spent copiloting, she had her face pressed against the window looking down at the ocean below. And she bellowed out every time she thought she saw a whale or a mermaid.
Name: Belle Jones Alias: Beast (Called Princess Beast by those who know her sweet nature) Age: Ten Personality: Belle is one of those people with a complete "can do" attitude. She tries her hardest in everything she does and tries her hardest to keep her teammates positive too. This positivity can come off as clingy annoyance to people who don't like constant interaction. She can also come off as childish or innocent, but she is far from this. Belle has a very youthful personality and an optimistic outlook to life and adventure. She can be quite reckless when she needs to have fun but normally, she'll go about everything with a cool approach. She is also extremely respectful. If you are older then her then she will listen to anything you say and will do anything you ask her to. Also, like most other children, Belle loves to talk to other people. She can make a conversation out of almost anything, however this sometimes comes as a bad thing since she doesn't understand when she needs to be quiet. She also had the tendency to turn things into games, maybe as a way of dealing with fear and stress. Powers: Think: Small, speedy, furry hulk. When Belle is in danger, or if the circumstances call for it, her body undergoes a transformation since her 'fight' is might stronger then her 'flight' drive. This transformation pretty much turns Belle into a beast. Her vocalizations become snarls and growls and body becomes stronger and faster. In this form her strength and agility increases. It's extremely hard to calm her down out of this rage, and it usually best to just let herself exhaust herself out of it. Weaknesses: Whenever her brain shifts over into beast mode, her body tends to focus on things like running away or punching whatever is in her way, not so much higher level thinking. Whenever Belle's body goes through its transformation, her intelligence will drop drastically. This isn't permanent by any means-rather, it's just she'll be operating off panic and instinct rather than reason and logic. Furthermore, her short-term memory will not be working as clearly, so her memory of what happened shortly before the transformation and what occurred during the transformation will be fuzzy. Finally, similar to growing pains, shifting into a big fuzzy ball of death will cause her to have some residual pain and soreness after wards, along with some pretty heavy fatigue. Maintaining the hyper-metabolism of her furry form for longer than fifteenish minutes (without practice) will be difficult as well-if she fatigues in her beast form, she'll just revert back to a little girl. Appearance: Despite being a Super, she doesn't seem all that different from a normal child. Belle has a dark skin tone. She is just barely four feet tall, and stands with a very slight hunch. She is also slightly underweight at 65 pounds. She appears very lanky, with small amounts of newly developing muscle mass, and like most children her legs seem to make up most of her height. Belle has soft facial features; big brown eyes, thin lips and a wide nose. Her teeth are slightly crooked, but she still has a nice smile. Her hair is a very dark brown, although people would just call it black, and is extremely messy and all over the place. It consists of all sorts of random consistencies, some loose curls, some tight curls and some soft and thin straight pieces. Despite this, the messy hair looks good on her. She can normally be seen wearing floral print dresses with matching hair clips stuck up in her hair. She doesn't like wearing shoes, but will sometimes settle for flip flops or loafers to please her parents. However, when she shifts over into her beast form everything changes. Thick, brown, fur sprouts all over her body. Her fingernails and teeth become long and pointed, her back hunches forward as she runs on her four limbs. BRIEF Bio: Belle cannot remember much about her life before her powers began to expose. From a young age Belle had been told to keep her powers under control by keeping her emotions always in check. This kept her from going to school like other kids, and kept her away from making relationships with other people other then her parents. Belle often felt guilty about her powers, she made her parents fear her unintentionally. Anything could set her off into a deadly rage. There were times when Belle suddenly woke up to her parents huddling in a locked bedroom, trying to keep Belle out. Soon the family began to receive threats from neighbors, calling Belle a beast and a monster. And in a turn of events, that seemed more like a blessing, Belle was recruited into the Outsiders. Her parents only hoping she would be trained to ignore her transformations. What they bring to the team?: A good physical attacker, and an agile one at that. However, she lacks discipline and training. It seems like she is part of the Outsiders because she wants to be able to control herself. Notes:
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The last few weeks have been something of a trial for Juno Hoshi. For her part she thought she had handled the situation as well as she could have, but that didn't matter. The truth was not as important as what people thought. And what the team thought was that she had let her rivalry with Warpath get the better of her. As if she would even consider Adam to be a credible rival! But she had to admit that they might have been right. She had slipped up. Too much power in too little a time, she had lost control for just a moment and Madcap had been hurt badly. Not that Madcap didn't deserve some injuries but not like that. Fenrir had cut more than half the team and now they were saddled with newbies. And if she slipped up like this again she might be next on the chopping block and then this team was well and truly fucked. The majority of the cruiser's repairs were her doing however, being a walking tool box with technical expertise did the trick. She had to do better. No more games, time to get down to business. Juno had thrown herself into training her powers within the two weeks, creating more numerous and more complex constructs and seeing just how much energy she could project. Every day she was exhausted but she felt her training pay off little by little. It became just a bit easier every time to shape a construct, using a bit less energy, getting a bit more out of it, and keeping a bit more in reserve. She was slowly becoming more economical with her power. In fact she felt stronger now too. She had spent her childhood building up her power level and reining it in but Juno was not a person who believed there was no more room for improvement. Now she was here on their second mission, hoping this would go much better than the first. By rights she should be co-pilot with Fenrir but he was likely still pissed at her. She would've made a better pilot but right now she needed to keep her head down. Juno created a light knife in her hand before dispelling it. She had trained in martial arts since she was a girl but the League of Shadows was made up of fighters more than her equal, it was a good thing she could fire lasers. She hadn't yet heard of someone dodging an energy lance moving at the speed of light. She did however have reservations about this, "Nanda Parbat? Didn't a bunch of capes train there? Like Q and Crimson Avenger? How'd the League of Assholes get it?"
Name: Juno Hoshi Alias: Twilight Age: 21 Personality: Juno is her mother's daughter, an arrogant soul who feels superior over most of the people in her life. However unlike her mother this superior nature is coupled with a razor wit and dangerous cunning all under a polite and amiable veneer. Where Kimiyo is upfront and no-nonsense about her feelings, Juno deflects and disarms others with her charm. She routinely deceives and manipulates when it benefits her and cares little for others when they get in her way. Her assumption of superiority is not without merit for she is a driven and dedicated individual with great intelligence and willingness to go to whatever lengths are necessary to get the job done. In a team-setting she will try to take control whether overtly or not. As a metahuman she often looks down on mundane humans and prefers the company of other superpowered individuals, save for those she truly finds exceptional like Batman. Even among Superhumans she considers herself part of a select elite, part of the established Superhero "legacy" apart from the emerging New Wave of independent heroes. This is much akin to nobility looking down on the bourgeois. If she does not consider one an equal or a better she will take advantage if it suits her goals. A violent incident in recent years has hardened Juno and made her more vulnerable all at the same time, and her distance from most of the people in her life has not helped her move on. Powers: Juno inherited the power of light projection and manipulation from her mother. With her bright white fields of light she can fly and construct light projections from her imagination as well as fire white beams of energy from her hands. Her projections rely on her mental focus and she control several simple objects or a few complex structures at one time. The more concentration she devotes to a construct increases it s durability. Her barriers block physical force as well as the full spectrum of energies. Her lasers range in power from simply stunning somebody to blasting a hole through them. Weaknesses: She can only maintain so many objects at one time before they begin to drain her concentration and falter in integrity. If she erects a barrier it will start to crumble if opposing forces over-power or over-tax her will and any construct fails entirely if she cannot concentrate. She can only fly with use of her fields and each new construct she creates slowly tires her over time like any physical activity. Her trust issues and arrogance impair her ability to coordinate with a team and she does not take being bested well. She is not immune to her own emotions and has a hunger for meaningful relationships with others outside of her family, a yearning which can be exploited. Appearance: Juno is a young attractive woman of asian descent with deep brown eyes, lush black hair, and tan brown skin. She stands at 5'8 and has a toned athletic build. She keeps her hair cut shoulder length and curled. Her costume is a color flip of her mothers, with white on black and a seven pointed star as her emblem. BRIEF Bio: Juno was born with the same powers that her mother the female Dr. Light possessed. Since she was a young child she aspired to be a superhero like her mother despite being encouraged to be a scientist instead. Juno was always top of her class and was known to use other children for whatever schoolyard desires may have manifested, she often charmed her adult teachers as well into getting what she wanted. If Juno pursued a course of action she gave it everything she had and excelled whether it was music, sports, academics, of other extracurricular activities. Growing up, she had few true friends, her siblings being her only confidants and preferring the company of other metahumans. She graduated highschool early and earned several academic accolades. She rejected the path of university despite her mother's wishes however and had started her hero career early. She was a reserve member of Young Justice for several years and sought to advance into the ranks of the Justice League when she was older. She chose not to sidekick under her mother, to Kim's chagrin, and instead went it on her own with occasional team-ups with both other budding superheroes and experienced hands. Juno acquired a good reputation in the media and a growing fanbase among the cape-watchers. She was a consummate professional in the field and learned how to manipulate the media and even her colleagues for the advancement of her career and public presence. She was a hopeful for full-fledged League membership and her future seemed bright. Until one incident in Keystone city involving her brother and an Intergang affiliate. Her brother, who had become an assistance at STAR Labs, was killed in a robbery attempt by the criminal organization. Juno had ditched Superman himself during a promising team-up when she heard the news and raced to Keystone. The incident that followed was hushed over by the League but resulted in the complete dismantling of that entire chapter of Intergang in a series of violent and effective confrontations. If it wasn't for the intervention of senior members of the League, Juno would have likely gone to even greater lengths to exact her revenge. That one moment halted her career and she was put in the reserve roster of the League. However, the incident had demonstrated Juno's prowess in the field as well as a willingness to go to lengths other heroes would not. She was seen as an ideal candidate for a different kind of hero team. Juno accepted the offer as a way to earn the good graces of her superiors and get her life back on track but she remains haunted. What they bring to the team?: Juno has studied superhero and supervillain careers and confrontations her whole life and is a self-proclaimed expert on several notable villains and organizations as well as having a good head for tactics. Her academic achievements have resulted in a respectable knowledge of science and technical pursuits, making her light constructs an effective and reliable support asset for any team for both offense and defense. Her flight allows increased mobility and reconnaissance capabilities for the team and her intelligence is not to be overlooked. She has connections to several heroes as well as STAR Labs. Notes: She has tried to engender a personal relationship with almost all of the living prominent superheroes and is a budding public personality herself. Also a lover of chocolate and novels. She regrets her codename also being the name of a series she absolutely reviles.
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Adam knew that they were in trouble even before Fenrir spoke to them and decided to take the Wolfman's criticism with a very calm demeanor. Warpath's knowledge of philosophy and warfare told him that he had gone a little overboard with winning. Almost every military genius knew when to retreat and cut their loses, but he had wanted to win very badly to the point where he became reckless. Warpath didn't expect Poltergeist to go too far with his attack, and Stalwart was unable to break free of Quantum's gravity, which was too bad since he had hoped the hero was up to the task, but it looked like he was out of the Outsiders. It seemed Stalwart so far was the only member that seemed to like him. They had gotten some new members, which was good since some new recruits could bring something interesting to the table. Ashley Hendrick was one who had great potential and he wanted to help her if she would be fine with it. He himself had been pushing himself even harder than ever when the training session had gone bad, he was focusing on increasing both his energy, mental and phsycal capabilities as much as possible, he was trained by the military and knew better than to question about having limitations. After a few weeks Fenrir had informed them that they would be going on a mission to combat the infamous League of Shadows, an organization known for horrible acts of terrorism. Before joining the outsiders Warpath had a couple of violent encounters with the league and they were incredibly formidable. What bothered Adam the most was Fenrir seemingly brushing off their questions about the mission, he never liked going in blindly on a mission. Regardless he wasn't going to question his leader's words about times having changed even though Adam had read enough history to know that words like those could have dark meanings behind them. When he heard Fenrir ask if they had anymore questions Warpath remained silent and rolled his eyes when Twilight opened her mouth. He would never let her become his superior she would rub it in his face and no leader should have those qualities. Warpath hoped that he would get a chance to do some hand to hand combat during this mission since he hadn't really gotten a chance to yet. He was a master of over a hundred different martial arts.
Name Adam Savage Alias Warpath Age 24 Personality Adam is very smart and analytical and assesses situations before he goes on ahead with his plans. He is extremely tenacious and will never go down without a fight. His knowledge is at incredibly high levels thanks to be trained in both intellect and physical strength for most of his childhood. Because of this he does have a bit of a superiority complex and will think of his plans as being the best for the situation. Politically he is pro government and thinks cynicism is the way of the last and simple-minded. He hates counter culture and thinks rebellion is one of the main contributors to the downfall of society Despite his negative personality traits, Adam is very protective and driven to do what's right. He is very loyal to the government and to his allies. He hates crime and will have no qualms with taking crime fighting to the extremes if all other options will not work. Even though he working for a government agency that is fearful of costumed heroes Adam believes that most heroes can make the world a better place. Powers Energy Weapons: Adam can create weapons made out of pure energy such as swords, staffs, daggers and guns. They function similar to their normal counterparts, but the construct swords and other bladed weapons can cut through most material, he can even change their sizes depending on how much power he puts into the constructs. These weapons are very light and require energy to use and his gun constructs use up even more energy when they fire off energy ammunition in the form of energy blasts of varying size depending on the amount of energy used to power the blast. He can even fire the blasts in rapid succession. Adam can charge his weapons with electricity or change the temperature of the construct to add more power to his weapons, these two abilities can only be used if he has absorbed the right type of energy. Energy Absorption: he can absorb electromagnetic and thermal energy to replenish his reserves of energy that allow him to use his powers. How the absorbsion works is that he can absorb the energy in both the environment around and from attacks, but when Absorbs energy from attacks they can't be very strong otherwise he will take in too much energy. Enhanced Reflexes: Thanks to the energy that he absorbs, Adam has a very fast reaction time and is quick enough to knock bullets out of the air with his construct weapons for a very short time frame. Enhanced Senses: Adam's Energy absorption also grants him heightened senses that are five times more powerful than an ordinary human. Weaknesses All of his weapons must stay in his hands in order to keep from vanishing after a short time frame, but the second he lets go of a weapon then it will vanish in five seconds, this weakness does not apply to the energy blasts that he fires out of his guns. His powers stem from a large well of energy within his body that replenishes itself by not using his powers or by absorbing energy. When Adam is absorbing energy he has a limit to how much he can absorb and if he takes in too much energy than will become overwhelmed with incredible pain. Because his senses are more powerful this also means that Adam can fall victim to attacks that attack the senses more than an ordinary human, his heightened are also tied to the amount of energy he has in his reserves so the less energy he has then the weaker his super senses are. Aside from his energy powers he has the same vulnerabilities as a normal human. Appearance He is six feet and two inches tall. He has dirty blond hair and light blue eyes. He is very well built and has a good amount of muscle. When he is in costume, he wears a bright red and blue spandex body suit and a Kevlar vast. To hide his identity Adam wears visor sunglasses that are extremely durable. BRIEF Bio Adam savage was born to a great military scientist by the name of Simon Savage. Simon had been part of a governmental research and training program to create super soldiers for the US government. Adam at first seemed like a normal boy, but at a very young age he exhibited very strange powers that fascinated his father and he decided to indoctrinate him into the training program. Adam's mother objected to this and threatened to tell the public about his work. Unfortunately, Adam's motehr died in a vehicular accident and Adam was too young to find any suspicion in her death and just mourned her with his father. Without his wife to stop him, Simon Savage made his son spend the rest of his childhood all the way into his early twenties training to be the greatest asset to the US military. They trained him the incredible arts of sword fighting and he particularly loved studying the European fencing styles of the medieval and renaissance period. He took hand to hand combat training and strength training as well as parkour and heavily studying in urban warfare and marksmanship. His father and his colleagues were pushing Adam to the absolute limit in human physical perfection. Not only was his body adapting to the intense training, his powers were also growing stronger as he developed them. His weapons got more complex and dangerous and his reflexes were incredibly quick. The scientists also trained his mind for problem solving and gave him an incredible intellect. Eventually when he became seventeen his training was finished and he was used for covert missions of the up most secrecy, fighting against America's enemies. With the growing fame of the Justice League, the government saw this as an opportunity to have one of their own to pose as a hero for the media and they chose Adam. They adapted his costume to make it look like a little more flashy and like a superhero. They gave him the name Warpath and for a year , he had been working as a superhero to keep on an eye on the non governmental heroes and combat villains. He made friends with Barry Allen during his early work and impressed with Adam's powers he introduced him to the Outsiders a team that was made to go on the missions that the Justice League couldn't. Adam's superiors gave him orders to keep a tab on the super humans to make sure that they didn't become a menace to American society. What they bring to the team? He is at the peak of human physical perfection and has been extremely well trained in hand to hand combat. He has mastered several different martial arts and is incredibly skilled in the art of weapon fighting, studying from the famous European schools of fencing from the Middle Ages and the Renaissance. He is an excellent athlete and is trained in parkour as well as acrobatics. He has a great amount of knowledge and skill in urban warfare and marksmanship. Being trained by scientists as well as military specialists also greatly developed his mental capabilities and he has a great amount of knowledge. He also has a great sense of leadership thanks to his governmental training and work. His tenacity makes him very resilient and keep pushing when in a tough situation. Notes Equipment: Adam has rocket boots that allow him to fly for short distances, and a gauntlet that was both a supercomputer and high-tech communicator. His visor also has infrared vision, a targeting system and thermal vision.
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Domini was the first to break the silence, perhaps an outlet for nerves. As far as her record was concerned she was technically proficient, but she had never dealt with anything as momentous as what the Outsiders were about to undertake. Too Fenrir's knowledge this would be her first time dealing with anything more serious than purse snatching or muggings. He needed every hand on deck for this battle, otherwise he may have left the new blood behind. "I have dealt with the League before." He replied cagily. That was long before the Outsiders had been formed though, while he was still with Young Justice in fact. The only other person here to have dealt with the Shadow's was Warpath. He was a shade embarrassed to admit that the team had never dealt with a situation of this gravity, other than their battle with the Royal Flush Gang. Unfortunately Thorn held no such restrictions, revealing to the newcomers the teams decided lack of experience. He then went on to ask what the team would be running into, another question that Fenrir had no answers for. He hesitated for a moment, before revealing his ignorance. "I don't know. Reports indicate each assassin is a well trained combatant, though they utilize stealth and distraction as much as they do brute force. They prefer archaic weaponry to conventional firearms, though aren't opposed to using guns if the situation warrants it. When I dealt with them they poisoned their weaponry, but whether that is a common practice or one they employed to negate my healing factor, I cannot say. No one is sure of their numbers. They are lead by a man named Ra's Al Ghul, a persistent foe of Batman's, said to be centuries old and one of the most deadly martial artists on the planet. Guarding him are the Seven Men of Death, seven assassins of nigh un-matched skills. Merlyn the Archer is said to lead them now." He paused uncomfortably before adding "And I have reason to believe they have meta-humans amongst their ranks." "Nanda Parbat? Didn't a bunch of capes train there? Like Q and Crimson Avenger? How'd the League of Assholes get it?" Twilight had been quiet since the training mission. Mulling over her supposed failings perhaps. The outcome had been that she'd thrown herself into her training with an incredible gusto, her focus and determination really something to behold. Tonight would be the proof of how useful it had been. "The current Q hasn't trained anywhere," Grunted Fenrir. The latest Question, Charles Ditko, was Fenrir's apprentice on Young Justice. Fenrir had recruited him after becoming aware of the boys prodigious detective talents. It had been Question who had located the location of Nanda Parbat for him. Magnus could have asked someone who had been their in the past, like Batman, but that would have revealed his intentions and he was trying to keep this mission from the Justice League. "And they got it the same way they get everything else. With strength, cunning and deception." The Cruiser was deep in the Himalaya's now, lost amongst the sharp peaks. Fenrir's kept the VTOL close to the ground, all the better to avoid any radar detection. The League of Shadows may have a preference for swords and arrows, but that didn't make them stupid. They began to climb steadily to clear the next range. No sooner had they done that than they were subjected to a scene of exquisite beauty and wonder. Nanda Parbat seemed to be a place time had forgotten, leaping straight from the pages of eastern story books where magic still ruled and man was yet to pollute the world with the skill he did now. "If anyone has any last questions, now is the time." Called Fenrir, trying and failing to keep the amazement from his voice.
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
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She'd spent the trip without making so much as the smallest noise, which, if the team had known her better, they would have found it very unsettling. Lonnie Lewis, a.k.a. Moxy, sat near the back of the cruiser, seemingly un-phased by the weight of what they were about to undertake as she leaned back in her chair, arms behind her head and smug smirk clear on her phase. Yet, as relaxed as she seemed, one part of her body, her left foot, would not stay still, and throughout the journey, it had kept rhythmetically tapping against the floor of the cruiser. It was the only sign of her building impatience. Aside from what Fenrir - her new leader, though she wasn't sure yet whether he was worth respecting - had told them during the briefing, Moxy didn't really know all that much about the League of Shadows, but really, she didn't need to. All she needed was to know that these guys were bad, that they were the enemy and had done horrible things. Then all Fenrir needed to do was point her in the direction of the Shadows, and she was all set to kick some ass. Piece of cake. The rest of the team didn't seem to view it that way though, but to Moxy, they were all boring adults with no imagination. During this first week with them, she hadn't really spoken to any of them aside from Fenrir, keeping her distance while she tried to gauge what kind of people they were and whether it was even worth staying on the team with them. The only team member that she sort of liked was Belle Jone, a.k.a. Beast, because really, who couldn't love a little kid who was willing to take on super-villains without the slightest hesitation? Still, Moxy hadn't even tried to strike up a friendship with Belle, not yet. Not until she was certain that this team was in her best interest. As they came closed to their destination, Moxy gazed out the window, paying little attention to the conversations of her teammates. She didn't even pay much attention to when Fenrir started explaining more about their enemy, or when he pointed out they were nearly there. In Lonnie Lewis' mind, this battle was already won before it began.
Name Lonnie Lewis Alias Moxy Age 17 (though she tends to get mistaken for much younger) Personality Lonnie is somewhat of a wild child, incredibly playful, mischievous and always looking for trouble. She can't sit still, always twitching and fidgeting, which is not helped by the fact she gets bored pretty easily, dropping any task she's doing if something new and exciting comes along. She's like a little kid, but never say such things to her face as she's likely to hit you. Lonnie likes to pretend she's this tough, gruff, streetwise badass and, when around younger kids, plays up the 'cool big sis' persona, pretending that she's got all the answers and will look after the kids if they promise to always listen to her. With those older than her, however, she tends to get frustrated with them, trying to prove she's just as cool and capable. This can usually cause her to act very reckless in attempts to show off, and get her into trouble. Lonnie gets into trouble a lot, but is too stubborn to admit when she's done wrong. Powers - Lonnie has an interesting case of super-strength in that she becomes stronger the more hits she takes, absorbing the force of the blows against her and uses them to become more and more powerful. And the more damage she takes, the stronger she becomes. After about an hour or so of not receiving any physical damage, with her strength slowly diminishing as this time passes, her strength will finally leave and she'll have to sustain more damage in order to get her powers back. - Due to the nature of her powers, Lonnie is pretty good at taking hits, and has the stamina to keep fighting when most will have keeled over. She's also hinted to have slightly quicker healing than a normal person, but the difference between the healing rate of a normal person and Lonnie is fairly small. - If she focusses long enough, Lonnie finds she can block out the feeling of pain. However, doing this would weaken her super-strength, so she only does this if the pain is becoming unbearable. - Lonnie can forego sleep for much longer than a regular human being. Weaknesses - Because of her powers strengthening her resilience, Lonnie tends to think of herself as invincible, and will often jump into danger without thinking of the consequences, and has become a bit of a thrillseeker. Of course, she's not invincible, not by a long shot. She's just more tolerant to pain. For example, a bullet to the head, a fall from a great height or an explosion will definitely kill her, super-powered resilience or no. Though, other than those restrictions mentioned, no one is entirely sure about how far her resilience goes, and Lonnie likes to test her limits, trying to keep fighting until she either blacks out or, in the worst case, dies. - Blocking out her pain not only weakens her super-strength, but it also causes Lonnie's reaction time to suffer greatly. - In order to balance out her strong resilience and stamina, Lonnie has to take very long periods to sleep, which can last longer the more damage she takes and the longer she stays up for. She's also a heavy sleeper, so during these long sleeps, she is incredibly vulnerable. Appearance Imagine the character shown above but shorter, less curvaceous, and with a more stocky and boyish build. Her costume is also slightly ripped and torn, with some areas having to be patched up in places. BRIEF Bio Since age five, when her mother was first sentenced to four years in prison, Lonnie has been in and out of Care. In fact, it was during those first two years in Care that she started to notice her powers. There was this boy in the same Care Home, a rather tall, brash boy named Nathan, who had a tendency to bully and push around the younger and weaker kids. He especially took to messing with Lonnie, often stealing and destroying stuff, telling lies on her and spreading nasty rumours. Being an optimistic child, she did her best to ignore him, and was able to get on with things. However, towards the end of that first year, Nathan's bullying became more and more hostile, and he started actually being threatening and even physically violent against Lonnie, threatening to stab her with a pair of scissors, threatening to pull out her eyes with a pair of tweezers, hitting her, at one point even pushing her down the stairs... it was starting to get more and more difficult to ignore, and more and more unpleasant. At first, Lonnie considered telling someone about Nathan's behaviour, but, being too proud and wanting to show she could handle herself, she decided to deal with Nathan herself by trying to get back at him with a prank, where she replaced all his finished homework essays with blank sheets of paper and tore up the essays. However, she wasn't too clever about disposing of the ripped up papers, and Nathan found out it was her. So one day, after school, when Lonnie had been walking 'home', Nathan and several of his friends jumped her and started beating her up. This was the first time Lonnie's powers manifested, and she beat up the bullies before running off. When she returned to the Care Home, Nathan accused her of attacking him, but as Lonnie was a small 7 year old and Nathan a tall, strong 13 year old, no one believed him, and in fact, this caused the adults to wise up to his hostile attitude and send him away to a different Home. For the next couple of years, Lonnie started learning to use and hone her powers, and started actively targeting bullies and those who picked on the weak and defenceless. She even went to a couple of foster homes during this time, though none of them stuck as the foster parents found Lonnie to be a little too fiery and rebellious. When her mother finally got out of prison, she took Lonnie back, and mother and daughter tried to start a fresh new life together in Gotham City. It was tough for the first year or so, as Lonnie's mother had to struggle to get a job to support them, but they managed to make it work. Meanwhile, Lonnie continued to use her powers to go after bullies and, as she got older, proper criminals. Like the superheroes she admired, she actually got a costume together and took on the moniker 'Moxy'. Lonnie easily got addicted to the thrill of crime-fighting, which did cause some problems with her school, as her school work was suffering, and her mother, who was unaware as to her daughter's activities. Lonnie and her mother got into some serious fights about Lonnie's school-work suffering, how she was 'ruining her life' and how her mother wanted her to get the good life she wanted for her. The fights got worse and worse, as both women were too fiery and stubborn to back down. Recently, Lonnie went up against her first proper supervillain, Bane, who proved to be too much of a challenge for her, and she only survived through the interference of Batman, who had been monitoring her activities for the last couple of years. It was then he told her that she shouldn't continue to work alone anymore as her recklessness and the nature of her powers meant she was more likely to end up getting herself killed more than most superheroes. It was then that Batman recommended her to join the Outsiders, saying that they were the best team for 'someone like Lonnie'. Lonnie was somewhat reluctant but after receiving the offer again more recently, she caved in and has decided to join the Outsiders. After all: it might be fun. What they bring to the team? Lonnie will not only serve as an extra powerhouse, but is also someone who will be able to keep up fighting for a lot longer than a normal person and, due to her stamina and slightly stronger healing, she'll be able to take on opponents and tasks that would be far more hazardous to some of her other teammates.
51,031
1,377
102
555
1,480
It must of been what? A week? maybe less. Since Sofia had become a part of the Outsiders, how the heck Fenrir got to pick her for his team was beyond her, But at least now she was not on the run and had some what of a home. She spent the week settling into her new room, Making it how she liked it but had not unpacked everything. Instead she mostly spent the time reading files and reports on the team, previous mission and the training chaos, To say the least she was not impressed given the mix match going on with this mixture of Meta's, However Sofia was not much or used to being a team player given her history and probably would not of fair better in the training herself. The other part of the week was spent in the gym, keeping active and sorting out her gear and equipment, She never really spoke much but when she did it was always a bit blunt but always honest in her opinion. One of those Opinions Sofia had brought forward was the little one. Belle. The youngest member of the team at ten years old, Sofia felt it was no place to have the younger, The league of shadows was something entirely different and despite her power, she was simply undisciplined and uncontrolled. The report proved this when she wrecked the 'Cruiser' in the last mission because she was kept back for her own safety. It probably did not get her any popularity but it was simply Sofia being right, The League of shadows could do a lot of damage to the elder members of the group let alone a child. Prior to departure Sofia suited up, doubled check her equipment was in working order and secured her armour onto said suit, it fitted like a glove. On the journey over it was a quiet ride, Everyone was doing there own thing before the silence was broken. Sofia on the other hand was reading up on league of shadows files that were available to the Outsiders, This was not going to be an easy mission by any stretch of the imagination and while Sofia may be good in hand to hand, These people were better, The best so she would need to mix her abilities with her powers and hope it will level the playing field on her opponent or opponents, Considering they'll be no doubt out numbered. She listened carefully to the questions being asked and the answers that were given from their leader, The reports alone made it quite clear what they were up against and simply walking through the front door was not a smart move. When they had come across the place or beauty before them out the window, It gave Veracruz time to pause for a moment and take in the view, Prying her eyes away from her reading and listening. words could not describe the wonder although it be be cool if the Outsiders had a place like this. Taking her left leg of her right where it was resting, The telekinetic adjusted herself in the seat when Fenrir ask about any last questions. " What about our point of entry? " She said looking down at the file once more before looking up at the team. " And once inside what do you really plan to do? We can't bring to much attention to ourselves to quickly otherwise we'll be overwhelmed in minutes, we need to take full advantage of the element of surprise" She knew they couldn't just simply knock on the front and start pelting everything in sight, the last mission proved that was no a good idea, this had to be a more controlled mission if such a thing was possible.
Name: Sofia De La Cruz Alias: Veracruz Age: 21 Personality: Sofia is a pretty confident individual who has learned to adapt and improvise to her surroundings, This has led to her becoming a strong, independent woman who can be a little careless at times,This has lead her into troublesome scenarios in the past. Though she seems to know more than she lets on, sofia can get angered when pushed enough but actually can be a approachable person considering herself to be honest to the point, She is social and will place her trust in others who earn it but she is not completely naive. She knows that things can not be rushed but when they need to be, Sofia can possess a sense of urgency, Often being persistent and going to extreme lengths to get the job done and most certainly wont hesitate to speak her mind or let her feelings be known on subjects. Although this might make Sofia appear to be a bad ass, She is human and knows how to have a good laugh, do random things for fun and take a good joke on the chin. However she does not tolerate humour she may consider offensive. Powers: Telekinesis: Is an ability associated with Psionic Manipulation, Sofia currently has the amazing ability of numerous uses, even at a basic level. For example at the moment she is able to hold an object or person in place, Using loose items as projectiles, Pull or Push objects or people and be capable to levitate Objects or People several inches of the air and to keep object/from from moving. She also is able to use telekinetic Maneuver were she can alter an object's directional course, Like changing what number a dice lands on or deflect an opponents attack and Telekinetic Choking which is kind of self explanatory involving strangling others, Sofia can use Psionic Strength to augment her own physical strength, like punching through a steel wall or utlilize in combination with physical combat. Sofia can learn new uses for her Telekinetics over time through training and operation's out in the field, Where she has the opportunity to improve on her current abilities and to better understand, Learn, control her mental focus all the while learning new abilities along the way. Her potential could be able to control her power enough to to alter an object's inner workings, like unlocking a door, A telekinetic Blast, Compression and destruction where she could emit a blast of telekinetic energy that knock back or potentially destroy anything in her path, to crush an object like squeezing a chair into a ball, to make an object explode like blowing up a table for example and Unarmed Weapon Wielding where Sofia has the potential to use weapons without even touching them. Sofia has the potential to turn a stable environment into an unstable one. Psionic Force field: Sofia can erect, expand, or deactivate a psionic shield, which will protect against any or all mental intrusion. This includes a natural defence against psychic or empathic powers, hypnosis, as well as illusions and deception. Mind readers only “hear” static, while mind controllers are incapable of manipulating those shielded. She can also project powerful fields of invisible psionic energy which she uses for a variety of offensive and defensive effects to protect her from Physical harm. Weaknesses: Those whose physical strength is stronger than Sofia's mental strength may still be able break free from her but she is only able to manipulate objects or people she can physically see. Overuse of her power can cause headaches, nosebleeds, unconsciousness, coma and even death due to the mental focus that is required and as a result the ability is limited to allow her recovery. Sofia will not be able to manipulate magic-based matters/energies and ineffective against those who control themselves at fundamental levels. Once Sofia is able to create telekinetic force fields she may be limited on size/shape/time her barriers can take. Along with this however she will not be able to maintain barriers under extreme stress and may require a lot of concentration and avoidance of distraction. Escrima Batons. What could be considered Sofia's signature weapons which are holstered in the back of her ceramic plate armour. They are a pair of escrima batons based on the well known escrima sticks that can be used for duel wielding in combat, These batons have a setting which can be switched on to administer a low to high voltage charge upon impact depending on the setting, They can be used as a standard duel wielding weapons that can subdue Sofia's enemies, They can also be connected together to be used as a staff weapon. Domino Mask. Apart from the fact her identity is already known from past antics, It getting damaged/broken of or being seen in her suit without this handy piece of equipment. Sofia has a domino mask which helps her to focus on points farther than the naked eye. It comes with night vision capabilities to add in night time operations, Her mask is composed of a mixture of soft and hard Kevlar materials. Electrostatic Gauntlets. Sofia uses prototype gauntlets which uses a high frequency electrostatic charge from two shaped bracelets that can deliver up to 30,000 volts where it effects can be felt for at least a month, It can be set to deliver minor shocks that causes stunning or high voltage currents that can be lethal. They light up with blue lines when activated and allow Sofia to electrocute her enemies on contact, Or alternatively they are capable of firing two small dart-like electrodes which stay connected to the gauntlets by conductive wire which are retractable with a range of 35 feet. The Gauntlets are insulated to protect Sofia and of course she'll need to turn them on to use there electrical properties. The Gauntlet's run on a small self sustaining battery core, while this core can recharge on it's own, They are able to use the telekinetic energy produced by Sofia to up its recharge rate increasing it's effectiveness longevity in combat. ( Big thanks to Aro for the Micro!.) Sofia has long, wavy Black hair with a hint of blue highlight which fall to shoulder length draping over her shoulders which she prefers to wear freely or may at time tie up. She stands in at roughly 5'8'' with small cheeks, She has a medium size nose, hands, and ears with delicate over average size lips, easy-to-get-lost-in chocolatey brown eyes that almost any guy can get lost in, Dark or olive like skin tone. Typically Sofia likes to wear black high heel or standard combat boots Black Jeans with black or blue short sleeve blouse, Corsets and crop tops with a black leather or denim jacket, among other clothing she loves. Sofia has a colourful dragon tattoo which starts on top of her shoulder covering the shoulder blade covering down the right side of her back to the base of her spine. Sofia likes to keep herself in good condition but she is by no means under or overweight, She is a attractive individual depending on ones personal taste but has a good feminine figure with soft curves and some muscle. Costume: Suit with Armour. ( Big thanks to Aro for the Micros!.) Sofia's suit is constructed from a mixture of materials such as a mixture of soft and hard kevlar that is interwoven with a polyethylene fibre, This should give a good protection capabilities while allowing her to keep great flexibility and allow Sofia to use her agility and acrobatics. For additional protection, the suit contains blue ceramic plates combined with fibreglass composites which are located on the chest, over her collar bone and the back in the form of a V shape with two slot's in the back to hold her Escrima Batons. The additional armour is also located on the shoulders and upper arms ( not on forearms or hands like in image.). This combination of the additional armour should give added protection to Sofia without heavy compromise to her manoeuvrability, The suit is also layered with Nomex to reduce the dangers from high heat temperatures and fires. Due to the fact that Sofia has high voltage Electrostatic Gauntlets and her Esrcima Batons utilise electrical properties, For her own protection the entire suit has been insulated to avoid harming herself, This means she has protection against electrical attacks and short circuits. BRIEF Bio: Sofia was born oversea's in Europe, More specifically Latvia where she would spend the early years of her life. Initially being raised by her mother only while her father did periodic visits, Her father was an American who works for Cruz Industries, A powerful corporation of whom often spend time travelling to Europe and over time fell in love her Latvian mother, Over years eventually Sofia was born. The mother and daughter remained in their native homeland until Sofia was four years of age and they moved over to the states to be together as a whole family much to the chagrin of her father's brother, Her uncle who did not approve of this who since took over the company from her late grandfather of whom she never got to see or know. Despite all this, Sofia had a pretty normal upbringing, She did pretty well in her education and did performed well in sports as she was quite the active type. Sofia had it all planned, She wanted to build on her own independence and tried mixing education with work to earn her way not get hand off's from her father work. unfortunately all that planning came to nothing as in her teen years was when her world changed and the Meta gene inside her awoke, Initially as expected it was a frightening transition one which they tried to keep it secret from the other half of the family. However what was frightening had become cool and fun. Wanting to show of her new found abilities to her cousin the pair had great fun while Sofia was playing all sorts of tricks on people, moving cars in a car park when people did there shopping, moving items from shelf to shelf, It was all pretty harmless fun until they decided to get revenge on a bully and felt it funny to drop the guys car upside down on top of another while he was in it nearly killing the guy. News got back to Sofia's uncle of what the two got up to, He was not a fan of Meta-humans or those with powers however felt what if he could control them to do his bidding, He was more interested in a dynasty than his families daughters and would use them as such for further his own agenda. Sofia's birth parents refused initially, it took the death of her mother in a so called 'accident' to make her father see it his brothers way without Sofia catching on. Soon they had the Latvian American gain extra training and conditioning with her cousin at first, helping to increase her mental and physical abilities allowing Sofia to fight with or without her powers. A special suit and equipment was made available for her as Sofia took up the name of Veracruz. During her time secretly working to cover up her uncles companies deeds, Sofia was often a bit careless in her fights where in more than one occasion ended up revealing her true identity making it publicly known, Once looked at as a prospect for the Young Justice program where the league hoped to pull Sofia out of the path she was on, But that would never happen. Her relations with her uncle's side of the family running the business because of her identity being exposed wavering badly, Sofia's father eventually broke his silence no longer fearing what his brother would do to him and for safety of his only daughter, Told her he believed it was no accident what happened to her mother, that her uncle with his resources from Cruz Industries had murdered her and covered it up, One of many things that has been covered up to which Sofia had barely scratched the surface of. Having cut all ties with her family and their corrupt corporation, Sofia found herself constantly keeping a low profile where possible adapting and improvising where possible although at times not being careful would get her into trouble which made it all the more harder without her families protection, But she did not want it, In fact she was determined to find out the truth and get revenge. Getting information on her father being held in a warehouse in Gotham City a great plan by her uncle to unknowingly coerce her, Sofia made her way there not realising it was in fact a set up. The young Meta-human found herself in a right pickle as she found out her cousin was there taking and getting ride of evidence of connections to Cruz Industries but the bigger problem was a dark knight, Batman to be more precise. The pair would engage in a brief fight, One that was long enough to allow her cousin and all the evidence get away, Sofia unwittingly used to slow the hero down. The fight changed soon enough when the thugs that were further in the warehouse used anything they could get their hands on, Desperately tried to fight there way out only to end up forcing Batman and Veracruz fight side by side to defeat them all before she rushed of to the back rooms to find them empty, The Bat put two and two together and realized Veracruz was there for a different reason. Although Sofia stated she didn't have to tell him jack, She admitted that she was looking to rescue her father, Batman let her leave. Since everything that has happened Veracruz has been on the leagues watch list for quite a while with no current chance of being put in to the Young Justice, Not that she would go with those goody to shoes, It mean't her files were available for Outsiders. What they bring to the team?: Versatility, that is one of the biggest things that Sofia brings to the Outsiders. Her capabilities as a telekinetic allow her to take on a offensive, Defensive or even a supportive role within the team, This does not mean Sofia is as she strong in those positions as those who specialise in them but she can certainly hold her own well or protect fellow team mates. Sofia can also use the environment to the team's advantage to which can be of great distraction or table turner in a battle. Sofia's mind can not be read and is able to see through illusions and deceptions and protect others from the same if they are within her Psionic field. Although this is limited to her mental ability, Sofia able to combat without her powers or combine them with her combat abilities or equipment with electrical capability adding to her versatility further, This makes her a capable individual in long, mid or short range combat. Unfortunately there are some faults to Sofia with the biggest being Cruz Industries, her quest to find the truth and get revenge may cloud her judgement and compromise the mission. Another fault is the lack of experience working as a team. Notes: - Batman recently quoted on record, Believing Veracruz has great potential within her despite her wrong doings. - Sofia's cousin is also a Meta-human. - It is no secret Sofia is not a big fan of JL or YJ. - Sofia has been considered a tweener, Now quite hero or villain as she has the tendency to do whatever it takes to get the job done. - Cruz Industries is known for it's Nanotech, Prosthetics, weapons (personnel.) and armour.
51,032
1,377
103
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Quantum had spent the last few weeks doing little but exercising, training and drinking, as usual. He kept himself away from the others and had avoided talking to anyone these last few weeks. It was not because he didn't like the others, but because he felt no need to. He didn't like what he had done during the training exercise. How he had gone tunnel visioned and acted without thinking about his team. Had it been a warzone that is what would have gotten his team killed. While he had yet to get to know the Outsiders like he had known his Unit he still couldn't risk someone's life simply because he couldn't control his temper. He had spent the morning cleaning his gun and making sure it was in prime condition. He had spent some time working on new tricks for his powers on how to use it in smaller amounts and in synergy with his pistol. Tricks that would come in handy in today's mission, no doubt. Marcus had gotten onto the cruiser that had been fixed up by Twilight, it now looked quite all right. He sat in the middle row of the seats in the cruiser not really thinking about the mission, he was instead reviewing every scene of one of his favorite movies, The Departed. While drinking the bottle of Jack Daniels he had in his hand. His hair was a mess and his stubble had gotten into a rough beard over the weeks he had isolated himself from the others. His face had dried blood on it and was overall rather dirty. His eyes were sunk in and had dark lines under them both from him being hungover and from him being tired. Had his S.O seen him he would've compared Marcus' appearance to hammered crap. He himself did not mind how he looked, he had other priorities. As he finished his thoughts about the movie he put his attention to Fenrir whom was not talking, asking if they had any questions. One of the new recruits Marcus had yet to learn the name off asked questions, and Marcus added to them. "Do we in all honesty even have a plan? Teamwork ain't our strong suit." Marcus mentioned, knowing full well the hypocrisy of what he had said given his previous actions in the team.
| NAME: | Marcus “Mark” Weston | ALIAS: | Quantum | AGE: | 26 | PERSONALITY: | Mark is a young man who knows what lies in the hearts of men. He has seen it, and he has felt it. He's a former U.S Ranger and was apart of the Special Forces, and he used to believe in the American way and protecting freedom. That was before he saw war, real war. Now, he boasts a “Give a crap” Attitude, shoving his emotions down either with a swig of whiskey or with a beautiful woman. Mark boasts a certain charm and a rugged experience, while still being able to keep up a lighthearted facade and attitude. Few would be able to see past that he's a womanizing alcoholic. | POWER(S): | GRAVITY MANIPULATION Mark is able to alter the gravity of objects, areas and people. Due to him being hit by a experimental weapon stolen from Lexcorp while in a warzone during his tour. The beam activated his Metagene and transformed him. The only physical change one can see is that his iris turned from their blue color to a golden hue. His gravity manipulation allows him to alter the size, magnitude and frequency of the fields of gravity. This means he can increase the gravity in a area. He can affect however small area he wants, everything from a few inches of area to several meters and the magnitude of gravity he can increase is somewhere between ten and a thousand times the natural gravity. He can do the opposite as well, making things hundreds of times lighter than they are naturally supposed to be. He can alter the gravity for just a split second, allowing him to feign superhuman capabilities simply by making his opponents heavier or lighter in the middle of a fight. Mark is also fully capable of changing the pressure of something by changing the gravity affecting a certain object, while this ability is not fully utilizable because of Mark's own lack of scientific knowledge it is still a powerful application of his powers. POLAR SHIFTING: Mark is able to completely shift the polarity of the gravity applying to it, for instance forcing his opponents to fall to the roof and get pinned against it. Changing the polairty of something he can only do in a small area, like a room. As doing it in bigger areas would not only cause absolute chaos but lead to deadly consequences for Mark himself. SINGULARITY CREATION: Marcus is able to generate small singularities that can vary in strength, everything from making small pulls strong enough to pull a pen, to pulling a car in front of him with ease. He can make multiple singularities thus allowing him to make rather impressive strategic maneuvers. By generating singularities he can either pull or push objects towards him, he has trained himself in such a way that his right hand pulls, and his left pushes. This comes down to the balance of his powers in his brain halves. FLIGHT: Marcus can make himself fly by simply just repulsing himself from the surface of the earth. Flight was originally very difficult for Mark, he broke several bones falling on his face from a few meters in the air. Now after months of constant practice he can do it without straining himself at all. He can fly at speeds of about 100 km/h unaided as he cannot breath in the air while traveling that quickly, however his powers allows him to project himself and others much faster than he makes himself fly. | WEAKENESS(ES):| Humanity is Mark's biggest weakness. While his powers allows him to do a wide variety of things he is still a human. You shoot him in the leg and he will have a hole in his leg that will bleed, and unless treated he will die. Extended use of his powers will give him migraines and epileptic attacks. He also loses control over his powers while drunk which he is very often. He suffers from mild PTSD. | APPEARANCE: | Marcus stands at 6'1, he has tanned skin and brown hair. His eyes used to be blue but are ever since his powers awakened two years ago been a dull golden color that flares into a bright gold when he uses his powers. His features are rather defined and most would call him fairly handsome. He keeps his facial hair kept to a short stubble. He is usually seen wearing T-shirt and jeans and not dressing particularly fancy. He has a U.S Ranger Tattoo on his right arm. Costume: | BRIEF BIO: | No one who comes from a happy home joins the army. Marcus is no exception. He was born in Star City to a lower middle-class family. His father was an alcoholic who smacked him, his mother and his younger sister, Lisa, around. He did petty crime as a teenager, stealing cars and picking pockets to be able to support his family, as his father did not, but instead spent whatever money he could scrap up on buying booze. When he was 17 he shipped off to join the army, it was something he was good at. Very good at, in fact. He joined the U.S Rangers and got the call sign “Idol” as the older soldiers in his squad claimed he had a pretty boy face, just like an idol the teens would be into. He worked hard and he got recognition. That is, till the battle that would change it all. It was a terrorist attack in the middle east that Mark's squad was called into dealing with. The terrorists had some new form of technology, a weapon that didn't shoot bullets but instead fired lasers. The beams tearing through his squadmates and killing them all instantly, Marcus was the last one to get hit, but him it didn't kill. Him it powered. It awakened something in him, something in his DNA. With a singularity powered blast he blew the enemies away and quickly killed them before the adrenaline settled. He butchered them with a smile on his face for what they had done to his friends, and when he came back to his senses and saw what it was he had done, he didn't want to live with himself anymore. But he was too much of a coward to end his own life, he was diagnosed with severe depression and sent back home to the states where he would develop his powers when he wasn't busy drinking, fighting other drunks or trying to flirt with women. He took on the codename “Quantum” when he on accident stumbled into a bank robbery and using his powers he subdued the criminals. His heroic acts sparked a light of hope inside of Marcus. That maybe he could believe again, to not feel so dead inside. He joined the Outsiders, the name sure did fit the group. | WHAT DO THEY BRING TO THE TEAM?: | Quantum allows his team to have complete control over the battlefield. He can dictate the terms of the battlefield, he can stop tanks from rolling with a flick of his hand, and he can throw a thug to the floor with a thought. He would serve a supportive role, using his abilities and tactical knowledge as a soldier to help the team decimate the opposition. | NOTES: | - His favorite drink is 7 month old whiskey out of Tennessee. Some would say it's fire water, he would say it's the drink that gives life. - He drives a new Shelby Mustang GT that he won in a game of poker a year back. - He is extensively trained in hand-to-hand, armed combat and strategic maneuvering. He carries a Colt 1911 on him at almost all times. He is also an excellent runner and scout thanks to his Ranger training. - He prefers Blondes over all else. - His favorite music is trashy pop. |Relationships:| Fenrir: Dogmeat? Psh. He's got the right spirit, but he ain't the brightest one in the brunch. Sometimes I swear he's more dog than man. Thinking that his fancy Justice League training makes him into a real hero. I suppose I do have to admit that I would rather have him on my side than against me in a fight. Thorn: He ain't Groot.
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Things weren't looking particularly great for their group. Information provided to them thus war was sparse at best. At least she'd read up on her teammates, that would help work out a little strategy. Even still her optimism shone through despite it all. "I'm sure we'll do alright. We have a good spread of abilities just as long as we can keep on the same page." Speaking of which their leader still had not said anything about why they were going after the League of Shadows or whey they hoped to achieve be making a move against them. Her next statement had a slightly more pointed tone. "It would be nice to know what we're trying to accomplish though. Are we here to strike a blow, recover something, just for show?" For being largely untried she at least showed some sign of tactical thought. Not everything was guns ablazing which would probably keep her alive if things didn't completely hit the fan. It was unlikely Domini was the only one that wanted clarification either. Looking at her team she tried to gauge their reactions to her query.
Name: Ashley Hendrick Alias: Domini Age: 18 Personality: Usually upbeat despite knowing she is only part human. There is a slight anxiety as the time of her metamorphosis nears. When in combat though she shows a tenacity counter to her personality, the alien roots having found their out. Powers: Psionics: Burning psionic blasts that can be projected and minimally directed. Focusing closer they can also take the form of short blades. Both can either hurt or mentally stun a target. Once the parasite reaches maturity it will enable her to fly about freely (and necessarily). Peak athletics: Still being primarily in human form the parasite has improved upon the original host as best it could. Given her current size though she isn't much more able than a fit human in their late teens. Carapace Armor: Currently an overblown defense as Domini's "larva" life cycle is coming to a close. Made up of tightly woven strands it is akin to layers of Kevlar. While it appear to be armor it is actually the makings of a chrysalis. Weaknesses: The blasts and blades cannot hurt and stun at the same time. She must choose one or the other and make a second attack to apply the other effect. And while they can have physical properties they are not as versatile as full blown telekinesis. Until she is done changing her stamina is quite low. She cannot fight for extended periods of time. In the beginning this was less of a problem but as time has gone on she's showing the limitations of her current body. Appearance: Growth is currently stunted by the parasite. Current: 5' 3" After metamorphosis: TBA BRIEF Bio: The Orcarnum, an invasive parasitic species. They conquer worlds by releasing their larvae onto the unsuspecting inhabitants and taking over the population. All become hosts wherein the parasite latches onto the brain and slowly invades the rest of the body. It molds and transforms its host to its needs, each species resulting in an unique variation. It is actually a fairly peaceful hostile invasion. Once they have lighted on a planet then repelling them is extremely difficult. Earth is NOT one of those planets. The tiny creature that found itself falling to earth did so by accident. Trapped on a small meteoroid it survived entry in something we all anticipate, a meteor shower. Landing harmlessly enough in a lake it swam around looking for a suitable host. A popular swimming destination in the summer the first human it came in contact with was the child, 6 year old Ashley Hendrick. Finding this creature to be of the more intelligent species it gladly chose her as its host. The first month of the infection resulted in migraines that doctors could not explain. But just as suddenly as it started it went away. Winning the battle the parasite had control and assumed the girls identity. Normally this would mean terrible things for those around her but being the only Orcarnum there were no orders, no hostilities, no plans to take over the world. No the hybrid child knew nothing of that, only that she was different, and Ashley lived on as a normal human. Discovering that other alien races lived here she became enthralled by the likes of the Justice League and Young Justice. Unfortunately as was normal she began to change during puberty. But the alien half brought about much more unusual effects. Her eyes and hair turned pale, then white. The carapace that surrounds most of her body now just started to form. Her athletic ability markedly improved. As any decent parent would they took the young girl to the doctor for tests. Finally discovering the cause it was far too late to reverse the process. Not being human didn't matter though, Ashley was still an Earthling at heart. The changes were sapping a lot of her strength though and her head hurt as her brain changed to accommodate the developing psionic abilities. Stunting her growth it was time to undergo the needed metamorphosis and physically turn her more alien. While it has not yet happened it is extremely close and she left home to avoid frightening her parents. Remembering her idols of the past she turned to crime fighting and discovered a natural instinct for combat. Too small time for either the Justice League or Young Justice and unsure of what she would become when the Outsiders made an offer she accepted. What they bring to the team?: Being alien in a mostly human world she values lives and is accepting of differences. First and foremost she will try and keep the group together because she understands being alone in a world full of people. And wanting to follow in the footsteps of the greats she will push her teammates to do their best. Notes: While she looks quite young right now that is only because she no longer grows the same way. She must undergo metamorphosis to reach her adult stage of life.
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Veracruz asked about their point of entry, a valid query as the team were spoiled for choice. There were dozens, maybe hundreds, of entry points to the temple, but none of them seemed to stand out any more than the others. Fenrir picked one at random, a grassy field that led to one of the long bridges into the temple, trying to surreptitiously make it look like he hadn't just picked it at random. Better the team thought he had actually planned all this in advance. "There. I'll swoop in low to the plain whereupon Princess Beast, Thorn, Warpath, Moxy, Veracruz and myself will embark while the cruiser is still in motion. Twilight will take the helm, and she, Quantum and Domini will fly to the other side of the temple and make a diversionary attack, dragging all attention from us. We'll use the chaos to sneak into the temple and take Ra's prisoner, hopefully before anyone is any the wiser that the real attack isn't coming from the cruiser. We'll stay in radio contact at all times, and when we're ready to evacuate Twilight will break off the diversionary attack and be ready to pick us up. When the League realize we have the Demon's Head then they will have no choice but to back off. They know me, know my work, and know I wont hesitate to slit Ra's throat if I have to." It was a simple plan, simple plans quite often being the best in Fenrir's experience. Far less to go wrong. Of course it all relied on the League taking the bait that team on the cruiser would be giving them. That's why he had set two of his heaviest hitters there, to really grab the Leagues attention. Quantum and Twilight could make a lot of noise between them, and though she hadn't been tested yet reports showed that Domini could pull her weight as well. Ra's would be forced to send much of his forces to oppose them. Even if he did leave guards in Fenrir's team's path it would only be a skeletal force. He was just bringing the cruiser in for its approach to the drop zone when Domini asked what was the point of this attack. A dozen answers leaped into Fenrir's mind, some of them truthful, most of them not. He didn't want to have to explain himself here, not to some green recruit. Especially not when the real reason they were here was so selfish and self serving. In the end he decided upon aggressively ignoring the question. "You're here because I say so, your time for questioning that has long passed" He snarled towards the alien hybrid. If she had anything else to say on the matter then she had missed her chance, the drop-zone coming upon them quickly. Fenrir's fingers tapped at the keys in front of him, the cruiser's drop ramp folding open. "Now team, embark!" With that the team picked to infiltrate the temple evacuated the cruiser quickly and efficiently, Twilight taking the helm as soon as Fenrir left his seat and flying the cruiser to the opposite side of the temple to begin their attack. Fenrir crouched upon the grassy plain with the remnants of his team, waiting patiently for the first sign of the cruisers attacks. When it finally came he lead the Outsiders down the stone bridge into the old temple. From here he could see much of the luster upon Nanda Parbat didn't stand up under closer inspection. The stonework was crumbling, old statues covered in dust and cobwebs, moss and ivy clinging to just about every surface moss or ivy can cling too. Like all things, nature eventually reclaims that which man has wrought. They delved into the darkness of the temple, the wolfman's nose twitching, searching for any sign of their foes. He got nothing, but that meant very little when dealing with the League. He had learnt first hand just how well they were at avoiding detection. He allowed his team mates a few moments for their eyes to grow accustomed to the gloom before moving them on. "Stay close to me and Thorn," He muttered to Belle. The girls training was coming on in leaps and bounds, her control of her bestial form becoming more impressive by the day, but she seemed to have a better grasp of it when physically close to those she was emotionally close with. The decision to keep her close to him was one born of a desire to protect the team from Belle as it was one to protect Belle from the League. Deeper and deeper they delved into the twisting, labyrinthine corridors, with still no sign of their enemy. Eventually they came to a large atrium, ceiling so high he could hardly discern it's shadowy roof. A tiered balcony hugged the edges of the wall, pillars spaced evenly along its length. There were three doorways to the atrium on this level, including the one they had entered. Fenrir was in the process of deciding whether he should split the team or not when he heard a soft padding from the balconies above. His head jerked up and he knew they had walked into an ambush. "Outsiders, beware!" He roared as dozens of League assassins dropped all around them, each armed and ready for blood. Shuriken flew from all directions. Fenrir leapt to meet the assassins, his own combat knife flashing in the gloom as he move with furious sped to meet the attacks of two of the assassins. Elsewhere the Cruiser was meeting stiff resistance. Despite their dislike from modern weaponry the Leagues assassins were using rifles and RPG's to try and blow the Cruiser out of the skies. Screeching could be heard as a squadron of man-bat commandos leapt from the crumbling towers to hurtle towards the flying craft.
Accepted Players Blacksam3091 - Fenrir Lord Wraith - Thorn Dragonbud - Princess Beast The Patriarch - Warpath Mr. Didact - Twilight Hillan - Quantum t2wave - Domini Damo021 - Veracruz XxFellsingxX - Moxy Divine Darkness - Madcap Cantide - Blink Razqua - Bloodwalker Heathen - Poltergeist Jonxlathelion - Omega Kablamicus - Molotov Important allied NPC's Superman - Appears early 30's still, actually in early forties The Flash - 39, Composed of living lighting as a direct conduit of the Speed Force Zatanna - 36, Mistress of magic, left JL Dark to join the League. Static - 27, Probably the only young hero who didn't vanish from that lost generation Capt. Marvel - 18, The new Captain, Robert Currie was drafted into the team after Billy Batson was deemed unworthy. Ice - 32, Served with the JL International lead by Booster Gold a decade prior Cyborg - 33, Founding Justice Leaguer who would replace the Engineer from the 2020 team Giganta - 38, Reformed enemy of Wonder Woman lending a giant hand Hawkman - 44, Recently rejoined the league after a long hiatus due to the the death of Hawkwoman Batman, Fenrir, Ditto, Plasticman and Shock all have reservist status Ditto - infinite self duplication Hellfire - Pyrokinesis, Martial Artistry, flight Frostbite - Cryokinesis Cassandra - Precognition, Amazonian training Armory - Hi-tech Armour and weapons Starbolt - Tamarian physiology, flight The Question - Genius level intellect Miss Mountain - Terrakinesis Shock - Electrokinesis Important enemy NPC's Name - Ra's al Ghul Alias - The Demon's Head Age - Over seven hundred years old Powers - Ra's al Ghul is a superb fighter, perhaps the most deadly sword wielder alive. Al Ghul has had centuries of training and practice, making them more than a match for Batman himself. Through use of the alchemical Lazarus Pits, al Ghul has been able to prolong his life considerably and can also transfer his soul into other bodies through ancient rituals. In addition, Ra's has a mind naturally inclined towards science and analysis. They are an excellent strategist and tactician. Over his centuries of existence, Ra's has amassed an enormous amount of information, resources, and wealth. She keeps several hundred clones of her current body, meaning she has a surplus stock of replacement organs and tissues for whenever she is injured. Weaknesses - Despite his enhanced strength and agility, Ra's is no more durable than a normal human. Appearance - Years ago Ra's original body began to reject the wonders of the Lazarus pits. They no longer rejuvenated him as they once did. Knowing his time on earth was short, and his mission far from complete, The Demon's Head pursued another avenue towards immortality. Using foul magics and ancient rituals he inserted his mind and soul into the body of his daughter, Talia al Ghul. He wears deceptively archaic looking armour under a robe and collar of rich red with gold trim. Weapons - Ra's sword is never far from his hand. Notes - One of the most deadly individuals on the planet, one does not take the decision to face the Demon's Head lightly. Name - Cassandra Cain Alias - Lady Shiva Age - 35 Powers -Due to the harsh training she went through as a child, Cassandra is one of the greatest martial artists in the world and is a master assassin. Her physical skills, especially her speed and reactions, are so great as to appear superhuman. Some of her feats include shattering brick and stone with her bare hands, using nerve strikes and pressure points to disable meta-human foes and dodging bullets fired at her from point blank range. She has invented her own styles and techniques. She is skilled in being able to comprehend a person's body movements as if it were language or speech, and thus knows what actions a person will use before they actually do. Her ability to comprehend body language enables her to quickly learn new martial arts style. She has learnt to use her mothers trademark ability, 'The Leopard Blow', a strike capable of killing even the hardiest of opponents. Weaknesses - Lady Shiva's only weakness could be that she is over confident in her abilities. Appearance - Lady Shiva Weapons - Nothing but her bare hands. She's never needed more than that in the past. Notes - Cassandra in this universe never managed to escape her mother and father, instead becoming the perfect weapon they always wanted her to be. Several years ago she defeated her mother in mortal combat, taking the Lady Shiva name for herself. Ra's has made her The Sensei, the one responsible for the training of his troops. She takes the role very seriously. Name - Arthur Merlyn Alias - the Dark Archer, the Magician Age - 54 Powers - Merlyn is one of the most skilled archers on the planet, perhaps the greatest after the passing of Oliver Queen. His skill is so great that he has been seen to shoot arrows out of flight, ricochet arrows off of surfaces and even strike several targets in the same move. He is also a trained hand-to-hand combatant. While not quite at the level of true martial artists, he has more than enough skill to dominate the uninitiated. He has been entrusted with leading the Seven Men of Death, which means not only is he one of the most deadly assassins of the Shadows, but Ra's trusts his tactical prowess as well. Weaknesses - Merlyn is no longer as young as he once was, not as fast or as strong. Some even say his eyes may be going. However nobody has ever been stupid enough to say it to his face. Appearance - Merlyn wears a darker version of the costume once donned by Oliver Queen. Weapons - Merlyn's bow is a true technical marvel. It features multiple choices of draw weights for targets at different ranges or requiring different stopping power, hydraulic assisted arms, laser sighting, automatic reload system and is bio-metrically tuned to magician himself. While he does prefer to use regular carbon broad heads, he will use 'trick arrows', when it is called for. Trick arrows include tazer arrows, thermite arrows, fragmentation arrows and tranquilizer arrows. Notes - A combination of Arthur King from the comics, and Malcolm Merlyn from the tv show 'Arrow'. Name - Ibn al Xu'ffasch Alias - The Heretic Age - 10, though genetically engineered to physical peak Powers - Through a combination of the armour he wears genetic engineering, and the super steroid Venom, the Heretic has superhuman strength and power. Ibn can easily lift grown men with one hand, send foes flying with his strikes and crack men's skulls in his bare hands. He also has superhuman durability, showing very little reaction unless a superhuman opponent strikes him. As well as his physical stats, the Heretic has incredible skill in unarmed combat. He uses his shear power to fight in conjunction with his martial ability to overpower his foes. Weaknesses - Al Xu'ffasch isn't very intelligent, his development more geared towards creating an unthinking weapon rather than a rounded human being, though he does have a savage cunning on the battlefield. Appearance - The Heretic cuts an imposing figure, standing in his armour at slightly over seven feet tall. Weapons - The Heretic usually prefers to merely use his size, power and fighting skills to beat his foes, though he does carry some utility objects in the pouches crossed upon his chest. Grenades, flash-bangs, knives, bolas. Notes - This is the 2020 universe's version of Damian Wayne, though one that was only ever raised to be an unthinking weapon rather than the future leader of the League of Shadows, or inheritor of Batman's mantle. Name - Mark Ross Alias - Manotaur Age - 23 Powers - Ross's most obvious power's are the strength his bull like visage would give him. He possess incredible strength, able to lift well over thirty tonnes. His speed is also impressive, able to run at a dead sprint of almost thirty miles per hour. Perhaps at odds with his brutish visage, Manotaur also has a genius level intellect. He has developed his own armour and weapons, most of it by combining alien technology with human innovations. His armour contains its own forcefield that is more than strong enough to withstand a direct blast from a tank shell. Weaknesses - While intelligent, Ross easily falls into beserker rages. If inflammed enough his more animal instincts will take precdence over higher level thinking. When that happens he becomes just as much a liability as a asset to his fellow Men of Death. Appearance - Manotaur appears like a minotaur from ancient myth. His armour is designed to evoke that worn by the hoplites of old. Weapons - Manotaur's prime weapon is his rail gun, a rifle capable of blasting through plate steel. If foes make it to close combat distance Ross will equip his battle axe. Notes - He and the Heretic serve as the Men of Death's main muscle. Manotaur started off in Kingdom Come, and to my knowledge DC have never used him since. Name - Unknown Alias - Rattlesnake Age - Appears to be in mid thirties Powers - Rattlesnake got his name from his viper like quickness with a pistol. He's a brilliant shot, with reflexes quick enough to challenge Lady Shiva. Weaknesses - Rattlesnake isn't quite the hand to hand combatant other members of the League are. His style is far more rough and ready brawling than refined martial artistry. While better than your average street tough in a fist fight, he can't really take a dedicated fighter. Appearance - Rattlesnake stands about 6'2" tall, lean as a whip and as tough as old boot leather. Weapons - Twin revolvers and any other firearms he deems necessary. Notes - OC Name - Vitoria Alias - The Wanderer Age - 34 Powers - Her touch is deadly. Any part of her exposed skin has the ability to kill an opponent on contact. After being bitten by the wandering spider of the Amazon her skin now has the property to produce the toxin/venom of the creature. Her "death touch" is simply her delivering a large dose of the spiders venom upon contact. A very capable martial artist and gymnast able to spar with Lady Shiva. She is an expert tracker able to stalk her prey and zone in on them from across the world Weaknesses - The Wanderer is no hardier than an average human being. She neglects wearing armour to instead allow her to bear more skin to more effectively transmit her venoumous touch. This however means she is easier to injure, needing to rely on her speed and agility to out-maneuver her foes. Appearance - Two images, since I couldn't find one good one. Weapons - N/A Notes - The Wanderer is a true psycopath, nothing thrills her more than beating and killing foes. Some time ago she started a misguided quest to destroy the League of Shadows, not out of any thoughts of riteousness or justice, but because they proved to be the most exciting kills. Eventually Ra's tired of her, and sent Merlyn to track her down and bring her in. Then he offered her a simple choice. Either start working for him, or die. She chose the former, and has never looked back. Name - Alice Snowdon Alias - Snow White Age - Late twenties Powers - Can generate extreme temperatures of cold in order to freeze molecules of moisture that hang in the air to freeze others in place, summon gusts of super-cold air, and create weapons such as ice-dagger. Her most deadly ability is one far less austentatious though as she can absorb all of the heat from outsider sources, generally used to reduce the temperature of people's bodies until they freeze to death and reduce the heat of her surroundings. As a result, heat based-weapons strengthen her rather than weaken. Weaknesses - Alice's strengths lie entirely with her powers. She has no close combat skills to speak off. Appearance - Alice is 5'4" with a slight, waifish figure. She seems ephemeral, almost as if she's just stepped out of some storied, fairy-tale land rather than being a deadly assassin. Weapons - N/A Notes - OC Name - Manchester Black Alias - Manchester Black Age - Mid thirties Powers - Black is the heavy hitter of the Seven, a skilled telekinetic and telepath who is capable of very precise uses of telekinesis or massive and powerful strikes. He can give foes the equivalent of a stroke by telekinetically pinching the blood vessels in brain or emit offensive blasts and erect shields over himself and others. He was also able to create very detailed illusions on a vast scale, and could theoretically telepathically control thousands of minds at the same time, though the strain on his own psyche would be astronomical. Weaknesses - Black has very few. He is undoubtably the powerhouse of the League, only ever released to handle the most delicate of missions. Perhaps his only weakness is the tight leash Ra's keeps him on, and the drugs he's fed keeping him from true free will, stunting his powers and reaction times. Appearance - Black has the stringy, sinewy build one might equate with a weasel or a rat. Some kind of rodent anyway. Don't be fooled though, he doesn't need to look tough to be able to crush you. Weapons - Just his mind. Notes - Manchester grew up with very little trust for traditional heroes, feeling there was a need for a much harder line when dealing with the villains of the day. He especially wanted to open the eyes of Superman, chief amongst the morally upstanding paragons of the day. He wanted to show the man of steel that the only way to truly deal with villains was to kill them. Time and again he met with failure, Superman's resolve proving far to difficult to break. Eventually it was Manchester who was on the verge of giving up, when he was approached by Ra's al Ghul. Ra's offered him the chance to be part of an orginisation that could really change things, that would one day be at the center of a revolution that would be an end to costumed villainy. Manchester accepted. Ironically Ra's has been manipualting the telepath ever since, using hypnotic suggestion, drug therapy and twisted alchemy to bend Black to his will. Details - A group of assassins and terrorists. Each one is a martial artist of incredible and deadly skill. Most prefer to use weaponry from bygone eras, such as swords, kusarigama and shuriken, though they will use assault rifles and grenades if the situation calls for it. Details - A select group of elite League of Shadow members given Dr Kirk Langstrom's Man-Bat serum. Sonic echolocation, flight and amazing speed is offset by the brittleness of their hollow bones. They come armed with bladed weapons, bolas, and shuriken. Name - Unknown at this time Alias - The King of Spades Age - Unknown at this time Powers - Seems to be merely human, but if that is the case then he is challenging all the pre-conceived notions of what being ‘merely human’ can achieve. His strength, endurance and speed all border super human. Displays evidence of militarty training, being an expert marksman, adept with explosives and a superlative tactician. He is also an expert hand to hand fighter, employing a style of combat that incorporates boxing, krav maga, keysi fighting method and good ol’ fashioned street fighting. Weaknesses - Due to the mystery surrounding him his weaknesses are unknown, though evidence suggests that he may be merely human. Appearance - Wears this mask with this symbol painted upon the brow His armour has a muted red, dull brass and smoke white colour scheme. Weapons - High powered assault rifle, high powered revolver, 45 calibre Colt M1911A1 automatic pistol. Military combat knife. Numerous explosive grenades, flashbangs and smoke grenades. Notes - Indisputably the leader of the Royal Flush Gang, surveillance footage and eye witness testimonies revealing that he has welded the extreme and disparate personalities of his fellow gang members into a cohesive military unit. If not for him then they would almost certainly not have been as successful as they have been. Picture him like this universes version of the Punisher. Name - Elizabeth 'Lizzie' Monahue Alias - The Queen of Spades Powers - Wields the Sceptre Royal, a tool that allows her to create realistic illusions. Weaknesses - Dislikes having to use physical force. Poor combat skills. Conceited. Weapons - The Sceptre Royal, allows her to create realistic illusions that fools the senses of her foes. It can also fire beams of concentrated concussive force, though she is hesitant to use this. Appearance - Wears this dress, though the black and red will be color swapped. The hearts would be spades. She would also wear high red gloves and tights, with this mask. Notes - Lizzie Monahue was once a woman engaged to the son of a wealthy oil tycoon. However her fiance was killed in one of the Jokers crazed schemes. Lizzie's in-laws wanted little to do with her anymore, and she was forced to take care of herself. With few skills or career oppurtunitys, and no close familly of her own, she had to take work at a strip club, her stripper identity being the Queen of Hearts. One year ago she dissapeared, suspicions now being that she was recruited by the King of Spades to become his new Queen. She displays extreme loyalty to King, though little more than disdain for her other team mates. Name - N/A Alias - The Ace of Spades Powers - Super Strength, durability and speed. Being an android he feels no pain or emotion. Completely loyal to King. Weaknesses - Has no inititive of his own. No ranged capabilites, other than throwing stuff. Appearance - Exactly this, save he has a blank face (Think the Ace from Batman Beyond DCAU) Weapons - N/A Notes - The only surviving member of the second Royal Flush Gang, though it appears he's been completely reprogrammed since his first appearances to now be absolutely loyal to the new King. Other than that there is very little of interest to the android, other than his incredible strength and toughness. This guy has gone blow for blow with Superman, so don't underestimate him. Name - David Magnus Jr, Davey Alias - The Jack of Spades Powers - Appears to be a man made of liquid alien metal. He can morph his body for a variety of uses, such as changing his shape and appearance, or forming basic weapons such as knifes, hammers and axes. Weaknesses - Suffers from bipolar disorder, which he must takes medication for. It impairs his judgement. Extreme heat may be able to melt him, and extreme cold may be able to make him brittle. Also the most likely member of the gang to challenge King's leadership Appearance - Like this while wearing this t-shirt. Weapons - None, though he can morph parts of his body into simple weapons. Notes - The son of David Magnus, making David Jr the nephew of Will Magnus, who created the Metal Men. Davey and Magnus have never met each other, due to a falling out between David senior and his brother. Despite this Davey has abilities remarkably similar to the Metal Men, though how this has come to be is a mystery. Picture him like the T-1000 from Terminator 2. Name - Dakota Jamieson Alias - Ten of Spades Powers - Super speed, and all that entails. When she activates her powers her body is enveloped in a skin tight invisible aura that protects her from friction and wind shear. She is essentially invincible while running. Weaknesses - Dakota is deep thinker. While her powers would benefit from someone who makes snap decsions she instead spends her time pondering the effects her actions might take. She's unskilled in the use of her powers, often running into things that she should be able to avoid, and terrible at stopping. She isn't entirely sure she agrees with the RFG's mission. Weapons - None Appearance - This, though her house is spades, not clubs. Notes - Dakota Jamieson is a young Native American, a former agent of A.R.G.U.S who befriended Johnny Chambers A.K.A Johnny Quick. After Johnny was killed in battle against a villain he had already apprehended twice in the past Dakota realised the flaw in the 'revolving door' policys of the American justice system. Taking Johnny's formula for super speed she became a vigilante, killing several small time crooks. She was then recruited by King. However she is starting to have second thoughts about her new hardline principles, her faith in the RFG's cause wavering. Skeleton Character Sheet Name Alias Age Personality Powers Weaknesses Appearance BRIEF Bio What they bring to the team? Notes
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They were about to go into battle against a foe that specialized in killing. Fenrir's reaction was not the one Domini hoped for and hearing it took her breath away. Sure she looked quite young for her age but she didn't expect to be treated like a child. It gave her pause for a moment as she wondered where it all broke down with those before her. But now was not the time to dissent, she would have to save the lecture for later. They were already too far into this to back out now. Either Fenrir didn't know why they were there or didn't feel like sharing. Neither of those two would bode well in the long run. With a plan in place the alien got ready. Since they were the bait so to speak things were going to get rough very quickly. Landing briefly they dropped off the first part of the team and Twilight took over piloting. That was good because she herself had no experience with such a thing and from speaking with the girl she appeared to have done it before. As they swung around it didn't take long before they were spotted. And that detail was made clear as the Cruiser began to get pelted by bullets. Glancing at the window she spotted an RPG being lifted toward them. "Hang on, we've got incoming rockets!" Not much time the hybrid unbuckled herself and ran for the back of the cruiser and opened a hatch. By now the projectile was already in flight. Hands flashing a a deep purple she let loose a psionic blast. Thankfully not limited by physical resistance it met its target in seconds and exploded mid air. Having pretty much taken point she began returning fire and picking off anyone and anything she could. Getting shot out of the air was not high on her list of things to do in her lifetime. Of course the growing sound was hard to understand before the man-bats swooped into view. Great, so it wasn't just the targets on the ground they had to worry about. While she was distracted the flurry of fire headed straight for her but were blocked by a force field of some kind. She had no idea the cruiser was equipped with such a thing. With that in mind she continued with her attack.
Name: Ashley Hendrick Alias: Domini Age: 18 Personality: Usually upbeat despite knowing she is only part human. There is a slight anxiety as the time of her metamorphosis nears. When in combat though she shows a tenacity counter to her personality, the alien roots having found their out. Powers: Psionics: Burning psionic blasts that can be projected and minimally directed. Focusing closer they can also take the form of short blades. Both can either hurt or mentally stun a target. Once the parasite reaches maturity it will enable her to fly about freely (and necessarily). Peak athletics: Still being primarily in human form the parasite has improved upon the original host as best it could. Given her current size though she isn't much more able than a fit human in their late teens. Carapace Armor: Currently an overblown defense as Domini's "larva" life cycle is coming to a close. Made up of tightly woven strands it is akin to layers of Kevlar. While it appear to be armor it is actually the makings of a chrysalis. Weaknesses: The blasts and blades cannot hurt and stun at the same time. She must choose one or the other and make a second attack to apply the other effect. And while they can have physical properties they are not as versatile as full blown telekinesis. Until she is done changing her stamina is quite low. She cannot fight for extended periods of time. In the beginning this was less of a problem but as time has gone on she's showing the limitations of her current body. Appearance: Growth is currently stunted by the parasite. Current: 5' 3" After metamorphosis: TBA BRIEF Bio: The Orcarnum, an invasive parasitic species. They conquer worlds by releasing their larvae onto the unsuspecting inhabitants and taking over the population. All become hosts wherein the parasite latches onto the brain and slowly invades the rest of the body. It molds and transforms its host to its needs, each species resulting in an unique variation. It is actually a fairly peaceful hostile invasion. Once they have lighted on a planet then repelling them is extremely difficult. Earth is NOT one of those planets. The tiny creature that found itself falling to earth did so by accident. Trapped on a small meteoroid it survived entry in something we all anticipate, a meteor shower. Landing harmlessly enough in a lake it swam around looking for a suitable host. A popular swimming destination in the summer the first human it came in contact with was the child, 6 year old Ashley Hendrick. Finding this creature to be of the more intelligent species it gladly chose her as its host. The first month of the infection resulted in migraines that doctors could not explain. But just as suddenly as it started it went away. Winning the battle the parasite had control and assumed the girls identity. Normally this would mean terrible things for those around her but being the only Orcarnum there were no orders, no hostilities, no plans to take over the world. No the hybrid child knew nothing of that, only that she was different, and Ashley lived on as a normal human. Discovering that other alien races lived here she became enthralled by the likes of the Justice League and Young Justice. Unfortunately as was normal she began to change during puberty. But the alien half brought about much more unusual effects. Her eyes and hair turned pale, then white. The carapace that surrounds most of her body now just started to form. Her athletic ability markedly improved. As any decent parent would they took the young girl to the doctor for tests. Finally discovering the cause it was far too late to reverse the process. Not being human didn't matter though, Ashley was still an Earthling at heart. The changes were sapping a lot of her strength though and her head hurt as her brain changed to accommodate the developing psionic abilities. Stunting her growth it was time to undergo the needed metamorphosis and physically turn her more alien. While it has not yet happened it is extremely close and she left home to avoid frightening her parents. Remembering her idols of the past she turned to crime fighting and discovered a natural instinct for combat. Too small time for either the Justice League or Young Justice and unsure of what she would become when the Outsiders made an offer she accepted. What they bring to the team?: Being alien in a mostly human world she values lives and is accepting of differences. First and foremost she will try and keep the group together because she understands being alone in a world full of people. And wanting to follow in the footsteps of the greats she will push her teammates to do their best. Notes: While she looks quite young right now that is only because she no longer grows the same way. She must undergo metamorphosis to reach her adult stage of life.
51,036
1,377
107
2,436
984
Warpath was glad that he was included in main infiltration, but he kept a neutral look on his face. Adam wanted to see how his teammates did without his help and gauge their competence in the field. After the whole mess with training Warpath wasn't as desperate to be leader since he felt that it just created a split between the team with his and Twilight's rivalry. He was a soldier as well as a leader so for now he would listen and follow the orders that Fenrir gave him. Warpath felt a bit of annoyance when Fenrir snapped at the new recruit Domini, but he remained silent. More angry words were just what they needed, he thought sarcastically to himself. They soon came to the drop zone and Adam disembarked with the rest of his teammates from the aircraft. He looked around at his surroundings and his eyes focused on the temple. His intuition told him that this was their entrance into the lair of the League of Shadows and he followed Fenrir and the others into the temple. It was dark, but his enhanced vision made it easier for him to adjust to the low level of light in the overgrown structure. Warpath felt almost exposed going into a place he didn't have any knowledge about, they were on the League's territory and thus had the advantage in knowing the environment. Eventually they came to an atrium and Adam was impressed by the size of it. He was looking for any signs of their enemies when his excellent hearing picked up on noises that sounded almost like footsteps. Adam was about to say something when Fenrir spoke before him. A dozen assassins dropped down from above them and Warpath created two European style arming-swords, which he held in both of his hands. The assassins sent a hailstorm of Shuriken came at them. Swinging his blades in rapid succession Adam was able to deflected a good number of them and took evasive action to try and dodge the rest. Warpath would then leap towards an assassin and try to slash them across his chest with his energy blades.
Name Adam Savage Alias Warpath Age 24 Personality Adam is very smart and analytical and assesses situations before he goes on ahead with his plans. He is extremely tenacious and will never go down without a fight. His knowledge is at incredibly high levels thanks to be trained in both intellect and physical strength for most of his childhood. Because of this he does have a bit of a superiority complex and will think of his plans as being the best for the situation. Politically he is pro government and thinks cynicism is the way of the last and simple-minded. He hates counter culture and thinks rebellion is one of the main contributors to the downfall of society Despite his negative personality traits, Adam is very protective and driven to do what's right. He is very loyal to the government and to his allies. He hates crime and will have no qualms with taking crime fighting to the extremes if all other options will not work. Even though he working for a government agency that is fearful of costumed heroes Adam believes that most heroes can make the world a better place. Powers Energy Weapons: Adam can create weapons made out of pure energy such as swords, staffs, daggers and guns. They function similar to their normal counterparts, but the construct swords and other bladed weapons can cut through most material, he can even change their sizes depending on how much power he puts into the constructs. These weapons are very light and require energy to use and his gun constructs use up even more energy when they fire off energy ammunition in the form of energy blasts of varying size depending on the amount of energy used to power the blast. He can even fire the blasts in rapid succession. Adam can charge his weapons with electricity or change the temperature of the construct to add more power to his weapons, these two abilities can only be used if he has absorbed the right type of energy. Energy Absorption: he can absorb electromagnetic and thermal energy to replenish his reserves of energy that allow him to use his powers. How the absorbsion works is that he can absorb the energy in both the environment around and from attacks, but when Absorbs energy from attacks they can't be very strong otherwise he will take in too much energy. Enhanced Reflexes: Thanks to the energy that he absorbs, Adam has a very fast reaction time and is quick enough to knock bullets out of the air with his construct weapons for a very short time frame. Enhanced Senses: Adam's Energy absorption also grants him heightened senses that are five times more powerful than an ordinary human. Weaknesses All of his weapons must stay in his hands in order to keep from vanishing after a short time frame, but the second he lets go of a weapon then it will vanish in five seconds, this weakness does not apply to the energy blasts that he fires out of his guns. His powers stem from a large well of energy within his body that replenishes itself by not using his powers or by absorbing energy. When Adam is absorbing energy he has a limit to how much he can absorb and if he takes in too much energy than will become overwhelmed with incredible pain. Because his senses are more powerful this also means that Adam can fall victim to attacks that attack the senses more than an ordinary human, his heightened are also tied to the amount of energy he has in his reserves so the less energy he has then the weaker his super senses are. Aside from his energy powers he has the same vulnerabilities as a normal human. Appearance He is six feet and two inches tall. He has dirty blond hair and light blue eyes. He is very well built and has a good amount of muscle. When he is in costume, he wears a bright red and blue spandex body suit and a Kevlar vast. To hide his identity Adam wears visor sunglasses that are extremely durable. BRIEF Bio Adam savage was born to a great military scientist by the name of Simon Savage. Simon had been part of a governmental research and training program to create super soldiers for the US government. Adam at first seemed like a normal boy, but at a very young age he exhibited very strange powers that fascinated his father and he decided to indoctrinate him into the training program. Adam's mother objected to this and threatened to tell the public about his work. Unfortunately, Adam's motehr died in a vehicular accident and Adam was too young to find any suspicion in her death and just mourned her with his father. Without his wife to stop him, Simon Savage made his son spend the rest of his childhood all the way into his early twenties training to be the greatest asset to the US military. They trained him the incredible arts of sword fighting and he particularly loved studying the European fencing styles of the medieval and renaissance period. He took hand to hand combat training and strength training as well as parkour and heavily studying in urban warfare and marksmanship. His father and his colleagues were pushing Adam to the absolute limit in human physical perfection. Not only was his body adapting to the intense training, his powers were also growing stronger as he developed them. His weapons got more complex and dangerous and his reflexes were incredibly quick. The scientists also trained his mind for problem solving and gave him an incredible intellect. Eventually when he became seventeen his training was finished and he was used for covert missions of the up most secrecy, fighting against America's enemies. With the growing fame of the Justice League, the government saw this as an opportunity to have one of their own to pose as a hero for the media and they chose Adam. They adapted his costume to make it look like a little more flashy and like a superhero. They gave him the name Warpath and for a year , he had been working as a superhero to keep on an eye on the non governmental heroes and combat villains. He made friends with Barry Allen during his early work and impressed with Adam's powers he introduced him to the Outsiders a team that was made to go on the missions that the Justice League couldn't. Adam's superiors gave him orders to keep a tab on the super humans to make sure that they didn't become a menace to American society. What they bring to the team? He is at the peak of human physical perfection and has been extremely well trained in hand to hand combat. He has mastered several different martial arts and is incredibly skilled in the art of weapon fighting, studying from the famous European schools of fencing from the Middle Ages and the Renaissance. He is an excellent athlete and is trained in parkour as well as acrobatics. He has a great amount of knowledge and skill in urban warfare and marksmanship. Being trained by scientists as well as military specialists also greatly developed his mental capabilities and he has a great amount of knowledge. He also has a great sense of leadership thanks to his governmental training and work. His tenacity makes him very resilient and keep pushing when in a tough situation. Notes Equipment: Adam has rocket boots that allow him to fly for short distances, and a gauntlet that was both a supercomputer and high-tech communicator. His visor also has infrared vision, a targeting system and thermal vision.
51,037
1,377
108
1,605
2,000
Twilight had a bad feeling about this. Their fearless leader was more brusque than usual, which was quite an accomplishment. Juno got the distinct impression there was a lot that he wasn't telling them, especially exactly why they were here in the first place. Ra'as al Ghul was one of the most dangerous people alive, an op like this would usually take weeks of planning and preparation and that was with a proven and experienced team, not a collection of misfits. They were not even a month away from their first disaster as a team and they were working with three new bloods. No intel, no support, and next to no plan. She doubted very much that Batman would let them do this. As her brother might have said, there was a disturbance in the force. Juno fought down the first bite of anxiety and scolded herself. She'd wrench out the truth from Fenris later, no need to undermine his authority in front of the newbies. Especially since he'd just started to trust her with her own squad. At least it was a good idea to put Twilight with Quantum. They were the two heavy-weights on the team, together they could give the League a swift and hard kick in the pants. She wasn't as sure about Domini, but she looked marginally useful. Twilight took time to admire the grandeur of the temple as the team disembarked. Juno felt apprehensive seeing Belle leave, but obviously keeping her penned up did no good. And Juno was definitely not spending two days fixing the cruiser two weeks after she just finished fixing it the first time. She was more than happy to see Warpath go though. He'd be of little use on their assignment and she really didn't want to be anywhere near him, and let their rivalry flare up again. Twilight steered the cruiser over to the other side of the temple, preparing her little surprise for the League. She'd made quite a number of upgrades to the cruiser's systems, especially weapons and defense systems. One of them was the addition of a cargo bay to drop supplies and ordnance from. Including the two 6,000 pound JDAMs she snagged from some of her mom's military contacts. Juno did a flyby over the temple, the cruiser near silent thanks to her modifications to its propulsion systems. She took one more admiring look at the architecture before shrugging, "Oh well." She pressed the big red button and the bomb bay opened to drop the JDAM, "From me to you Ra'as." The bomb whistled through the air and then, the cruiser was rocked back by a huge shockwave as fire consumed a huge swath of the temple, raining down stone and rubble. Distraction accomplished. Juno circled back around and let loose with the twin six-barreled miniguns firing HEIAP rounds. High Explosive/Incendiary/Armor Piercing rounds, they would penetrate through almost anything before exploding in a fiery blaze. It made short work of any League assassins tagged by them and even more sections of the temple were torn apart by the high-impact barrage. Periodically Juno fired a volley of smart missiles, which would separate into six child warheads before exploding as cluster bombs designed to do maximum structural damage. If this didn't catch their attention nothing would. Juno was oddly serene as she kept firing on the temple, paying little mind to the men and women who were dying by the swath. She had little sympathy for the trained killers and one less assassin alive was at least one more innocent who would be spared. Pressing another button, the cruiser fired several canisters of smoke into the ruins, obscuring the view of anyone on the ground but allowing the cruiser's enhanced optics to cut through the smoke, all their enemies outlined in red. She began weaving the craft from side to side to dodge the rockets, deftly avoiding the wildly fired projectiles. Any that came close were either destroyed by the trophy system she installed or exploded against the upgraded energy shield. Juno began humming as she watched the temple go up in flames. Juno called out when Domini exited the ship without orders to do so. She sighed, another maverick of course, Juno swiveled the guns to tear up the men who shot at her. She also saw the man-bats and gestured to Quantum, "Get out there and give the newbie a hand. And take care of those man-bats." She wanted to go out there, and the auto-pilot should be able to handle itself very well, but she would monitor the situation better from here. Quantum and Domini could handle it, she'd step in if she had to. So far so good on her end, but according she heard a lot of commotion on the other channel. Sounds like the team ran into some opposition. Hopefully they'd take Ra'as captive soon and bug out before they were hilariously outnumbered and outgunned. Juno flicked through the playlist she had downloaded and hit play, as the gunship fired another volley of ordnance from the grenade launchers, they landed on the ground and extended into minature speakers, blasting the song and adding to the confusion of smoke and explosions and screams. A display on her HUD was counting the number of downed enemies and it was steadily growing at a respectable pace. So far so good.
Name: Juno Hoshi Alias: Twilight Age: 21 Personality: Juno is her mother's daughter, an arrogant soul who feels superior over most of the people in her life. However unlike her mother this superior nature is coupled with a razor wit and dangerous cunning all under a polite and amiable veneer. Where Kimiyo is upfront and no-nonsense about her feelings, Juno deflects and disarms others with her charm. She routinely deceives and manipulates when it benefits her and cares little for others when they get in her way. Her assumption of superiority is not without merit for she is a driven and dedicated individual with great intelligence and willingness to go to whatever lengths are necessary to get the job done. In a team-setting she will try to take control whether overtly or not. As a metahuman she often looks down on mundane humans and prefers the company of other superpowered individuals, save for those she truly finds exceptional like Batman. Even among Superhumans she considers herself part of a select elite, part of the established Superhero "legacy" apart from the emerging New Wave of independent heroes. This is much akin to nobility looking down on the bourgeois. If she does not consider one an equal or a better she will take advantage if it suits her goals. A violent incident in recent years has hardened Juno and made her more vulnerable all at the same time, and her distance from most of the people in her life has not helped her move on. Powers: Juno inherited the power of light projection and manipulation from her mother. With her bright white fields of light she can fly and construct light projections from her imagination as well as fire white beams of energy from her hands. Her projections rely on her mental focus and she control several simple objects or a few complex structures at one time. The more concentration she devotes to a construct increases it s durability. Her barriers block physical force as well as the full spectrum of energies. Her lasers range in power from simply stunning somebody to blasting a hole through them. Weaknesses: She can only maintain so many objects at one time before they begin to drain her concentration and falter in integrity. If she erects a barrier it will start to crumble if opposing forces over-power or over-tax her will and any construct fails entirely if she cannot concentrate. She can only fly with use of her fields and each new construct she creates slowly tires her over time like any physical activity. Her trust issues and arrogance impair her ability to coordinate with a team and she does not take being bested well. She is not immune to her own emotions and has a hunger for meaningful relationships with others outside of her family, a yearning which can be exploited. Appearance: Juno is a young attractive woman of asian descent with deep brown eyes, lush black hair, and tan brown skin. She stands at 5'8 and has a toned athletic build. She keeps her hair cut shoulder length and curled. Her costume is a color flip of her mothers, with white on black and a seven pointed star as her emblem. BRIEF Bio: Juno was born with the same powers that her mother the female Dr. Light possessed. Since she was a young child she aspired to be a superhero like her mother despite being encouraged to be a scientist instead. Juno was always top of her class and was known to use other children for whatever schoolyard desires may have manifested, she often charmed her adult teachers as well into getting what she wanted. If Juno pursued a course of action she gave it everything she had and excelled whether it was music, sports, academics, of other extracurricular activities. Growing up, she had few true friends, her siblings being her only confidants and preferring the company of other metahumans. She graduated highschool early and earned several academic accolades. She rejected the path of university despite her mother's wishes however and had started her hero career early. She was a reserve member of Young Justice for several years and sought to advance into the ranks of the Justice League when she was older. She chose not to sidekick under her mother, to Kim's chagrin, and instead went it on her own with occasional team-ups with both other budding superheroes and experienced hands. Juno acquired a good reputation in the media and a growing fanbase among the cape-watchers. She was a consummate professional in the field and learned how to manipulate the media and even her colleagues for the advancement of her career and public presence. She was a hopeful for full-fledged League membership and her future seemed bright. Until one incident in Keystone city involving her brother and an Intergang affiliate. Her brother, who had become an assistance at STAR Labs, was killed in a robbery attempt by the criminal organization. Juno had ditched Superman himself during a promising team-up when she heard the news and raced to Keystone. The incident that followed was hushed over by the League but resulted in the complete dismantling of that entire chapter of Intergang in a series of violent and effective confrontations. If it wasn't for the intervention of senior members of the League, Juno would have likely gone to even greater lengths to exact her revenge. That one moment halted her career and she was put in the reserve roster of the League. However, the incident had demonstrated Juno's prowess in the field as well as a willingness to go to lengths other heroes would not. She was seen as an ideal candidate for a different kind of hero team. Juno accepted the offer as a way to earn the good graces of her superiors and get her life back on track but she remains haunted. What they bring to the team?: Juno has studied superhero and supervillain careers and confrontations her whole life and is a self-proclaimed expert on several notable villains and organizations as well as having a good head for tactics. Her academic achievements have resulted in a respectable knowledge of science and technical pursuits, making her light constructs an effective and reliable support asset for any team for both offense and defense. Her flight allows increased mobility and reconnaissance capabilities for the team and her intelligence is not to be overlooked. She has connections to several heroes as well as STAR Labs. Notes: She has tried to engender a personal relationship with almost all of the living prominent superheroes and is a budding public personality herself. Also a lover of chocolate and novels. She regrets her codename also being the name of a series she absolutely reviles.
51,038
1,378
0
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Blackfield Supernatural Consulting The hot summer sun beats down on you as you wait outside the ancient looking mansion that makes up the headquarters of Blackfield Supernatural Consulting. After making your way from your home to Boston, Massachusetts, then to Salem, you finally had to go almost an hour out of the town to reach this mansion that looks like it's been abandoned for years. Upon arriving, you found a note taped to the door saying "Out for lunch, be back soon". You've been waiting for over an hour and there's no indication your new employer is going to arrive soon. You almost feel as if this could be a joke. A mysterious consulting firm specializing in the supernatural and advertising in the tabloids and on conspiracy websites? Except, something tells you there's more to it. Several background checks, numerous interviews, and even a doctor's examination tells you this is serious business. Not to mention that you know there's more to the world then meets the eye. So you wait. Eventually you hear a car approaching. A single black sedan with heavily tinted windows pulls into the shade of a nearby tree. A pale skinned man in a dark suit with sunglasses gets out of the drivers seat and makes his way around to the rear passenger side without saying a word to you. Opening the door, another man, this time much older and almost frail looking, steps out. Using a cane to carry his weight, he makes his way over to you with several manila folders in his free hand, closely followed by his driver. The old man is certainly unique looking. He's wearing old faded jeans that have been patched up too many times to count and a t-shirt that says 'Woodstock 1969' across the chest. Faded brown cowboy boots, a leather belt with a shiny silver looking buckle, Aviator sunglasses, and a dark blue baseball cap with the Boston Red Socks logo round out the look. The cane appears to be a well polished dark wood with a large knob on the top that the man grabs on to. Stopping right in front of you all, the old man looks at each you in turn before speaking in a gruff, though not necessarily unfriendly, voice. "Ahhh so you must be the new hires. I'll assume you've all taken the time to meet each other, so I'll just introduce myself." The old man steps closer and seems to puff up his chest a little. "I am Orion Blackfield, head of Blackfield Consulting. My companion is Wilfred. Wilfred isn't much of a talker, so don't expect any answers from him." Finishing his introduction, Orion proceeds to hand out the folders he carried over with him. "Rather then do some boring long winded speech, I found us a little test run. I've got a friend who's having a little ghost problem, so we're going to see what we can do. Take a moment to look over the mission dossier and let me know if you have any questions." Opening the folder, you find only two papers inside. One is a labeled 'Client' and the other is labeled 'Creature'. Client: Elizabeth Smith Issue: Haunting - Ghost(s) Details: The ghosts of her dead husband and son appear to be haunting the barn they were killed in each night. Following their deaths they were buried behind the barn, but they seem to be unhappy with this situation and have been drawing additional ghosts to the area. --- GHOSTS The spiritual remains of the deceased. While they aren’t physically dangerous, they do have the tendency to attract unwanted attention, both human and supernatural. Ghosts are impossible to kill, as they are already dead. Ghosts usually remain in this plane for one of three reasons. First: Unfinished business. This means they had some mission that must be completed. Second: Revenge. These ghosts are pissed and want revenge on whatever killed them. Third: Necromancy. These ghosts are forced back into this realm by some necromancer. Except for spying, there is little real reason for necromancers to do this. Ghosts are most often found in places of great hardship and sadness, such as hospitals. The older the building, the more likely it is to have ghosts.
Placeholder for future NPCs
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Adrian arrived at the building's location nearly two hours before the designated time, exploring the grounds and searching for threats in the area. He had hiked from his motel room in Salem, carrying his bag of medical supplies and his hand gun, a 9mm Beretta, in a leg holster. He wears a dark overcoat, dark grey sweater and weathered jeans tucked into a pair of even more weathered combat boots. Around his neck, the medic has a dark olive and beige keffiyeh, completely covering his throat and providing nose and mouth cover in a pinch. On his head, he wears a plain black watch cap, covering close cropped grey hair. Finding nothing out of the ordinary, Adrian plunked himself down on the front porch and waited. When the others arrived he gave a raspy hello and a weary, but firm handshake, noting their appearances. Another weary soul with an imposing air, a twitchy kid with a cast, and a British IT girl. An eclectic bunch sure, but if they were up to the challenge, he was there to make sure they came back physically well. Adrian decided he disliked the kid with the cast, Lancer he called himself. It was the way he carries himself, the way he saw some upstart junior officers act before they got a man killed. Mike acted like that the first couple of months...ignoring his train of thought Adrian continued to study the group. The detective, Harvey, stood out with his stance and his gun, and seemed to be a good man and someone similar to the ex-soldier. The young British African woman was the one outlier of the group, though in a good way. Young, she lacked the broken air of Harvey, lacked the strange affinity Lancer seemed to have with the supernatural, and lacked his own tainted hands. the very clothes she wore differentiated herself from the rest of the small group. Her business attire, the attention to presentation contrasted with the casual outfits of the men. No doubt she would be one of the more important members, if only for her air of professionalism. As he introduced himself, he began categorizing the individuals into roles. Harvey was a leader, perhaps a detective when he was on the force, capable of leading by example and handling difficult personalities. Another hitter if push came to shove, but better left to verbally defuse situations. Shepard was the technology person of the team, he had seen the laptop bag she carried with her, and her image was one the team could exploit for lukewarm clients and authorities. And Lancer, where to begin with Lancer. To start, he's extraordinarily unhealthy. Adrian saw the way the man had come in, huffing and puffing and red faced. He also appeared to be both sleep deprived and caffeine addicted. The large dark bags under the younger man's eyes, and the small furtive glances he gave towards Harvey's cup of coffee only added support to the corpsman's diagnosis. His figure, though only slightly shorter than Adrian himself, was also unhealthily thin, enough to make Adrian clinically wonder how the other man hadn't collapsed yet from low blood pressure. From the words the younger man spoke, Adrian began to dislike Lancer even more than he originally thought possible. He put up with the man's caustic words as best he could as he waited for his employers to arrive. When the car pulled in an hour later, tinted windows and all, Adrian went on alert immediately. It was suspicious when a car with all tinted windows was anywhere, even more so when said car pulled up to a group of individuals at an isolated location with no cell reception. Pulling his gun out of it's holster, he thumb caressed the safety softly, hoping that the threat would be enough to deter action long enough for him to react if the situation went hot. Thankfully, his actions went unneeded, though he was aware of how he appeared to his co-workers, when the two men stepped out of the car. Taking the proffered dossiers with one hand, he holstered his gun and began reading through the documents. "Medical records? Police reports?" Adrian rasped out as he thumbed his way through the reports. The case intrigued him. Non-violent monsters? That was an unseen unknown he hadn't considered in his experience, though in hindsight wasn't an unreasonable leap to make.
Name: Adrian Kennings Gender: Male Age: 32 Appearance: Adrian is six foot exactly with a bulky build. His tanned skin is littered with white scars of varying lengths and widths. One area that is particularly noteworthy is his throat, which is covered in a myriad of scars, nauseating enough that he usually wears something to cover his neck. Adrian would be considered handsome with blue eyes, close cropped black hair, a straight nose, tight lips, high cheekbones, and clean shaven, if not for the wrinkles and lines. Despite his youth, his face looks weathered, and is hair is starting to grey, adding a decade to his looks. Skills: Adrian was a hospital corpsman, a navy medic, serving with the Marines. Trained in battlefield medicine, the Marines also taught him hand-to-hand, how to shoot, and how to survive. He also has experience with special forces in the form of being a SARC (Special Amphibious Reconnaissance Corpsmen). This training include special forces training, diving training, reconaissance, and medical cross-training. Personality: Adrian is quiet, both physically and emotionally. He often walks with a silent tread, unless he is under extreme conditions. Due to his vocal chords being mangled, his voice is weak and raspy, and causes him pain to talk for extended periods of time. The medic is extremely cynical, but also supportive and caring to those who he considers under his protection. He also internalizes the Marine motto, Semper Fidelis, Always Faithful, coming off as a loyal hound at times in his interactions. History: After-Action Report: Operation Thunder Dust Interview with HM3 (FMF)(SARC) Smith, . Conducted by , and , . -Begin Recording- : Hospital Corpsman Third Class Smith? Smith: Yes sir. : You know why your here Corpsman? Smith:(Rustling) ... Yes sir. : Good, we'll cut to the chase then. What happened to your squad? Smith: (Deep Breath, a cough) Sir, I've already spoken to people from USSOCOM, MARSOC, CIA, MCIA, MI, ONI, hell even the fucking FBI and NSA sent people. : Yes, yes, we know. We're here as... independent contractors if you will. Smith:(angrily and confusedly) Then how the hell are you here then? Civilian contractors- : (Static lasts for roughly five minutes, the only recognizable sound is a slight vocal rhythm) Smith:-I had been assigned to a MARSOC hunter-killer team, rooting out insurgents in Afghanistan. We were investigating an Afghan village when shit when down. (Cough, clears throat) The village looked like it had been thrown into a meat grinder. Building were rubble, blood flooded the sand paths. Limbs, organs and bones were strewn haphazardly in the streets, on the roofs, everywhere. My squad consisted of six marines, and two corpsman. We were armed with IARs and M14s, and were riding on dirt bikes. We searched the village for about half and hour, and called in reinforcements. We decided to stay the night in the village, when-when-when (Heavy, accelerated breathing, followed by static) I'm sorry for that sirs, but continuing, it was a night that IT came. I had left the building we had holed up in to take a piss. The only reason I lived was because of Kennings- : Kennings? Smith: Yeah, Kennings, my superior, and the second in command, the only other survivor. He was on watch duty when the thing came. It was... it's difficult to describe it, it was like, like a hyena, but not. It looked like a cross between a person and a dog, but huge. It was over 3 meters tall, and must have weighed over a couple hundred pounds, and was covered in stained, coarse brown fur. I noticed it climbing towards our shelter, and alerted Kennings, woke up the rest of the squad by opening fire on the thing. It shrugged off the fire like it was nothing, and it killed one of the gunners before retreating. It spent the entire night playing a game of Cat and Mouse. The only reason I'm alive is because of Kennings. He charged the thing, and fought it, before shoving a grenade into the things mouth. The thing's head exploded, but not before he savaged Kennings. I spent the next hours performing field surgery on him. He's in operation now- : Thank you, but that's enough. -End Recording- "After being discharged from the navy, I-I felt lost. Smith and I had been forced into retirement after their recovery, with a small pension and a medal of honor. That didn't sit well with me. I had been forced to sign an agreement, a fucking contract, promising to not talk about the events that had nearly destroyed my vocal chords. It's a fucking disgrace, my squad died for nothing. The corpse was seized by the government, not for research, but for disposal. So? I joined Blackfield. If the military and government won't protect their people from monsters, then I will."
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Eddie arrived with at the derelict mansion exactly when he was expected to. He wasn't the suspicious sort even though he probably should be, so he felt no need to come early and case the area. He came dressed in a short sleeved red plaid button-up shirt, blue jeans, aviator sunglasses resting on his face. He fancied himself fairly stylish even though he was old enough to be considered 'not with it'. On his hip was a holstered pistol, a Glock 22, in his hand a Styrofoam cup of coffee still steaming hot which he gently nursed as he strode up towards the door of the building. He was almost certain he had arrived at the wrong address, but the presence of other would-be new hires for Blackfield Supernatural Consulting confirmed he was indeed in the right place. The building was derelict and he was sure it was abandoned. A note informed him that their new boss was out to lunch, so he had nothing to do but wait. He took the chance to introduce himself to his new coworkers. A gentle smile rested on his face as he glanced at the others who had arrived, "I'm Edward Harvey. Just 'Eddie' is fine." His voice exuded a warm tone. When he first walked up he might have looked a little intimidating, with the pistol on his hip (He figured he might need one) and the neutral scowl he wore when no one was looking, but the moment the smile hit his face he seemed to take on a lighter air. He returned the handshake of the man sitting down on the porch- his voice was raspy, suspiciously so, but Eddie knew better then to comment. As for the others that would come or had already come there there was a gaunt and sickly looking man who's arm was wrapped up in gauze. He knew better then to comment about that too. The last seemed to be the only one of the group that wasn't suspicious, a girl that didn't have any notably strange qualities. After examining each in turn Eddie set in to wait, leaning against the wall of the mansion. Soon he drained his coffee and they were still waiting. He disposed of the empty cup in his car. When he returned to the spot where he was waiting they were, in fact, still waiting. Had an hour passed? He glanced at his watch. No, it had been fifteen minutes... and they were still waiting. It was at this point Eddie wondered what the hell he was doing out here. He had left his job, which he liked very much (At least before he ran into serial killing Frankensteins) and payed well. He moved away from the town he had lived in for 47 years of his life. He moved across the country to a place he never really wanted to go and came out into the absolute middle of nowhere... and for what, to play ghostbusters? He knew in the back of his mind that he had only made this decision because he wanted to and that this was what he really wanted to do, if only to find answers for what he'd seen, but he still needed to vent. He also needed to wait. He briefly considered making small talk with the people around him, but they all seemed... well, a little off, with the exception of the group's female. So he made himself content with waiting. It was by the time that he was picking incessantly at a blade of grass he plucked from the ground to keep himself sane that a black sedan drove towards them. He discarded the piece of greenery and waited for the car to come to them. It seemed that his raspy-voiced friend was a little jumpy, pulling out his pistol as the car came. "Woah, woah, woah, it's just a car! Put your goddamn gun away!" Seriously, was this guy some kind of maniac? This guy got some kind of problem with cars? Maybe he doesn't like the color black? Remind me not to... well, do anything to him, since he seems pretty eager to wave a gun around. He shook his head as the pair emerged from the car and walked towards them. One of them was a sharply dressed but silent man, the other man old and nearly as decrepit as the mansion. The old man greeted them, introducing himself as Orion Blackfield. So, our boss then. And the man that almost got shot by the crazy gun-waver. Eddie accepted Orion's packet, "I'm Eddie, nice to meet you sir." He knew well enough to be respectful to his boss. He glanced over the file. Ghosts? Guess I really am a Ghostbuster. He had dealt with Frankensteins, but... well, Eddie knew better to be skeptic now, but he wasn't really sure he was ready to accept that so much existed in his world. He guess he would see it and have no choice but to accept it. "So, basically we have to figure out why the ghosts are still hanging around? Sounds... easy enough. I'm ready to go."
"Just call me Eddie." Gender: Male Age: 47 Appearance: Eddie cuts an imposing figure even though he only stands at a rather average 5"8. Despite his rather meager height he's built heavily, muscular and broad. His skin is white, lightly tanned. His face is plain, not notably handsome, cloaked by a messy salt and pepper full beard with more salt then pepper which he doesn't particularly like but doesn't care to shave. His hair is black but graying, falling messily over his forehead but cut short around the back and sides. He would have a serious look, but the effect is offset by the easygoing smile that comes naturally to him. His smile is one of the few features that makes him stand out- straight and wide with no crooked teeth, and it seems to be perpetually placed on his face. This combined with his eyes, a striking and deep blue, save his otherwise plain appearance. Eddie is fairly handsome in that unique way that only comes after a long many years of life, possessing a very distinguished and intelligent look that commands respect. Skills: Eddie's a veteran cop, having spent many of his years as a detective. He comes with the skills you'd expect- trained in use of firearms, able to analyze a crime scene, knowledge of police protocols, and an ability to crack a case. He's almost a legend withing his department for his ability to reopen cold cases, picking up on things other investigators may have missed. Besides his experience as a cop Eddie works out frequently so he's physically strong and has a large amount of endurance. He's certainly not a rocket scientist but as expected of someone with his investigative ability he's fairly smart. Personality: Eddie is an easy guy to get along with. He's affable, easygoing, and charismatic. He fancies himself an eternal optimist, a quality some find annoying but he finds valuable. He's loyal to his friends and is always willing to lend them a hand. He has a strong moral code, refusing to do wrong and always looking to do a good deed. Eddie is an exceptional leader, adept at making people agree with his decisions and never hesitating when he makes them. He's a hard worker and doesn't like to laze about- he always keeps his mind focused on something and strives for perfection in all he does, even if he doesn't reach it. Despite his exterior he does seem reluctant to let people really know him. Although he is friendly it can be hard for him to share what he's really thinking or feeling, and he seems reluctant to talk about his past or his personal life. In truth although he may be hardworking and dedicated he has a myriad of personal problems and uses his work as an escape from them. The reason he strives so hard to always be doing something is because he'd rather not be left alone with his thoughts. He's faced some trauma in his past and likely has PTSD. History: Have you ever seen something truly unbelievable? And I don't mean, like, "Me and my buddy Romero went down to the lake and he caught this monster Sturgeon! It was unbelievable." No, I mean something that really defies all logic, reason, and explanation. Most people haven't, not in truth. Well, I have. It was what would be my last year as a police officer, although I hadn't realized it yet. I intended to work on the force for a good, long time. But I guess that changed, as plans tend to do. The first time we got called out, someone picked up the phone, said the address, then hung up. First responders checked it, and then homicide was called in. When we got there the first thing I noticed was the stench- it was unbelievable. It very much smelled like death. Every man that walked in knew it would be horrible before they saw it. They were a young couple, just kids really. Their entrails were ripped out and strewn across the floor, blood and guts were everywhere, their lives dripping through the floorboards. It was quite honestly the most gruesome thing I'd ever seen. I'm not ashamed to say I ran out the room and lost my lunch- everyone else did. Sure we'd seen murder, but nothing like this. I guess I haven't told you the worst part- they were just torsos with heads. Yeah. Limbs gone without a trace. That wasn't the last case like that. We couldn't find DNA, we couldn't find any evidence at all. It was the same modus operandi. The cut to the stomach killed them and the victims were always pairs. But the curious thing was that each time something different was gone. First it was limbs, then it was the torso, then heads, and then it started back at the limbs and around again. The cases kept coming. He- it, I mean, was called the serial killer of the decade, a mass murderer like nothing we had ever seen. But the truth was a whole lot worse then that. Of course it wasn't just some psychopath. Soon enough there was a slip up. A witness, actually. It was a murder like all the others, but a women said they saw the murderer forcing their way into the victims house. But she said something wasn't right- the murderer was naked and didn't look like a person. Not like a regular person anyways- she said it was like Frankenstein. Stitched up, parts sown together into a person. We didn't know whether to laugh her off or look into it- but we followed up, and soon enough we found reports of something similar that 911 dispatchers passed over, assuming them to be prank calls. We didn't really want to believe what all signs pointed to- after all, it was crazy. Even now it still feels more like fantasy then reality. We established a pattern for the sightings, a list of possible locations where they could be coming from. They had been seen frequently around an abandoned industrial park. We investigated, and what I found... well, you've gotten an idea of what's happening by now, right? There were body parts. There was blood. There were four of those things chained to a wall. There were strange sigils, some sort of weird magic circle thing that looked like it belonged in a crackpot book about the occult. There was a table where these things were being assembled. Whoever did it was gone. As best as we could tell they were using the parts to make... well, for lack of a better term, Frankensteins. No one really wanted to believe it even though the things were right in front of us. When we called it in we were laughed at. Of course we were, who would believe a story like this? We made it clear we weren't joking, and then the feds showed up. They 'cleaned up' the creatures. Killed them, that is. They took away everything in the building and told us to never speak of what we saw. We actually never knew where they were from, wouldn't tell us. CIA, FBI, doesn't make a difference. They were men-in-black that gave no answers and left a very confused and frankly scared shitless department of officers to figure what the hell they had seen. I quit the force later that month. Everything was different, I wasn't sure if it was me, or if it was the city, or if it was the whole world, but our work took on a different tone. We lived in fear of those things, not sure if we'd ever see them again. I couldn't just keep keeping on like nothing happened, so I left. I couldn't get the answer I wanted there, but maybe I could get them somewhere else. Blackfield Supernatural Consulting. I would've laughed at something like this before- it was ridiculous. But after what I'd seen vampire, ghosts, and ghouls didn't look so unbelievable. Maybe I'd find the answers I wanted.
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Showing up moments before Ed had (that is to say a few minutes before the designated time) Lancer had been visibly sweating and breatheing hard-not only had he made the mistake of walking out here but he had also decieded to play forest ranger, having spent a good two hours wandering in what he was sure would be his pine tree covered grave. By some miracle he had wound up at the right place (and on time, even more shockingly.) Despite his frail frame he regained his composure rather quickly, taking a seat on the steps to the porch he did his best to brush off his signature beige overcoat-of which he had tied tightly shut around his chest and waist giving him the appearance of some oldschool detective. Luckily his leather boots had been perfect for his near death march through the forest. Almost moments after his arrival another man appeared on the scene to match the one on the porch. Lancer was quick to note that both slabs of beef were carrying guns-atleast one of them had the audacity to hide his little noise maker though, perhaps he was the clever one of the two Lancer pondered? Clearly the pair were both overcompensating for something he went on to surmise. But then again a brilliant mind such as his did warrant protection; a fact which quickly made Lancer decide these two men were no doubt here for that very reason. The clever goon who'd been lounging lazily on the porch when Lancer arrived finally did his best to rub two brain cells together in an effort to speak-the results of what Lancer was sure had to be a rather arduous task for the man resulted in a mere hello and handshake. Lancer was honestly somewhat surprised the brute didn't crush his one good hand in some overzealous display of machismo. Goon two spoke up next and Lancer was somewhat surprised to find that he seemed to be the more articulate of the two gun toting men-then he flashed what many would call an amazing smile and Lancer nearly threw up all over his beige overcoat. So this was that type of guy, Mr. Boyscout-Captain of the football team and part time bully back in his day no doubt-the completely unfounded thought barreled through his almost manic mind like a bullet train. Atleast he introduced himself with a proper name before returning Goon ones (or Wheezy, if you prefer) handshake. Lancer made note to never call his newly named team mate “Edward” or “Eddie”-instead he'd use something like Ed, making sure to call the man by a name he did not listed in his introduction. He also made sure to pay attention to see if this would bother the much larger man, afterall if “Ed” didn't get under his skin Lancer was sure he could come up with a rather cutting nickname to take its place. Lancer had been waiting for good old Ed to shake his hand also but the moment never came, no doubt due to some discrimination on Ed's part-people like him were just rude like that Lancer reminded himself. Up until this point Lancer had completely ignored the black sheep of the group-pun intended-because she just seemed so...well...normal? Maybe once she actually started speaking though there would be something worth taking note of, although in all honesty Lancer doubted it. His beady hazel eyes had scrutinized the whole group several times by this point and it was rather apparent by the ever present sneering scowl on his face he was not impressed. Ed's coffee did smell damn good though. Of course he had only brought some for himself. Typical. Lancer had been in the middle of continuing his mental tirade about the obvious shortcomings of his partners when a black car began pulling into view (the type of car Lancer had no idea, a car was a car to him). Lancer assumed this newcomer was either the very people they were waiting on or another new arrival to this ever growing little group-albeit one that was either smart enough or wealthy enough to actually somehow have a car all the way out here. Then Wheezy pulled a gun. In all honesty Lancer was surprised it had taken this long for the killing to start, the clearly unhinged walking muscle no doubt ready to blast everyone away while under the influence of some narcotics (probably steroids, Lancer noted). Only the shooting never started, Wheezy showing a degree of control Lancer thought impossible moments ago. Or perhaps he was just a good dog on some invisible leash Ed held? Who knew? Lancer would have to pay close attention in the future and see if that theory panned out at all. – Lancer had to admit he was somewhat glad their new employers hadn't been gunned down in a hail of bullets before they could sign his first check. It was no surprise to him that good ol Ed, the bastardly boyscout that he was, wasted no time sucking up to the boss with his rather impressive attempt at actually sounding genuine. The prick. Taking a silent approach as he often did (and had so far, not even offering a 'hello' yet) Lancer simply grabbed the documents offered to him-opening the dossier in a somewhat humourous, albeit rather impressive, one handed juggling act. Reading over the contents he was slightly disappointment and extremely elated at the same time. On one hand, this was an actual tangible case, but on the other...well...it sounded like a rather simple one. Still, every rising star had to start somewhere, right? “Well by all means if good old Ed here is ready to go then I wouldn't dream of wasting any of his precious time. I suppose I too am ready.” Lancer finally spoke up, his coffee stained teeth flashing as he spoke nearly as fast as he thought He could feel his left hand flex on its own accord-he ignored the sensation.
Name: Katherine "Kat" Shepard Gender: Female Age: 28 Appearance: Kat is a light skinned Black woman born from mixed parents, one African American and one a Caucasian from England. She was raised in England after he mother decided to stay in England with her Father and has developed a refined British accent. Her hair is quite curly, but she keeps it only down to her neckline. Any longer just becomes too much of a hassle for her to deal with. She got her Father’s poor eyesight and has worn glasses ever since she was a young girl. At the moment, she wears full rim, slightly square glasses that she finds look best on her. While she may not have the body of a model, Kat is average height and has a healthy body weight. She has never been much for fashion so on the job, she usually wears something like khakis and either a work related shirt or a shirt from one of her favorite television shows. She only makes an effort to prepare her outfit if a notable event is occurring, otherwise preferring comfort. She has green eyes and a slightly crooked, but warm smile. Skills: In college, Kat graduated in about 5 years double majoring in both Computer Sciences and Electrical Engineering. She worked a while in the field before signing up with Blackfield so she is fairly well experienced. Kat is confident in her ability to program, help design new tech for Blackfield Consulting, research any strange phenomenon through certain select databases, as well as even a small bit of hacking. While she may not have any combatitive based skills, she is quite good at using her intellect to guide her out of dangerous situations. Personality: Kat is quite friendly, raised to have been warm and open with others. However, she also has a fairly nasty streak of anger in her. Interrupt her during an important project or get on her nerves one too many times and she will have a hard time letting go of a grudge. For the most part though, she enjoys cracking jokes, sometimes as a coping mechanism to help her get through more dangerous or tense periods, and chit chatting about her various interests. Her favorite thing to discuss, however, would be Star Trek: The Next Generation and if brought up around her could lead to an extremely long and detailed, if enthusiastic, conversation. During her work periods though she is terse and focused on the task at hand until she accomplishes her goal. History: Kat was born and raised in England to a nurse and a software engineer. She had a fairly normal home life, parents were always supportive, and at school she excelled, naturally gifted in her intelligence. When it came time to leave home and pick a college to attend she decided to leave her native country and head to America. She spent 5 years at the Massachusetts Institute of Technology, MIT, double majoring in electrical engineering and computer sciences. She made her way through on scholarships and working nights at the school library in order to pay the rest of her expenses. In her fourth year of college is when she had her first encounter with the supernatural world. She had been working the library later than usual and ended up having to head down to the very bottom floor. She was putting away books in their intended spots when the lights began to flicker vaguely. She went to the maintenance room to check out what the issue may be and when she came back every single book on the bottom floor of the library was off the shelves. They were not strewn about the floor in a chaotic mess, but stacked up on each at the very top of the shelves, some stacks touching the ceiling. Between the now empty shelves she could see something gliding between the shelves, something that looked like a swirl of darkness gliding soundlessly through the library alleys. When Kat saw the creature, it saw her. Pale somehow glowing human eyes emerged from the beast and a loud shrill sound shattered her glasses as she bolted out of the room. She could never bring herself to go back to the library, nor did she ever hear any word of a book out of place. To this day, she does not know what she saw there at the bottom of the library and fears that it may find her again for reasons unknown. After she graduated from college she found excellent paying work at a software company. After five years working at the company, she was doing excellently career wise, with staff now working underneath her and several pay raises to boot. Yet she couldn't ever take her mind off of what had happened that night in the basement. Her eyes had been opened to the other side of the world that most humans ignored, the supernatural. As she was researching the supernatural online, she found found a small job posting from Blackfield Consulting. She had not had any particular luck until that moment, but something inside of her shifted. The next day she quit her job and began interviewing for the Blackfield. When she went to look for the company again, she could find no record of Blackfield ever existing. Her parents were flabbergasted at this apparent madness, leaving her high paying career to work for comparatively nothing at a no name consulting agency. Kat is new to this, but her eyes have been opened to the supernatural world around her and she wants to know more.
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Orion stares at you for a moment as if searching for your name in his memory. After a moment he seems to remember it and addresses you. “Ms. Shepard I’ll presume? You’re correct, not all ghosts have justifiable desires. Hell, most don’t. Warding is possible, but it’ll just push them off the farm to somewhere else, probably to an abandoned hospital or something equally creepy. Probably piss them off to, and I’d really rather not deal with a poltergeist.” Orion pauses and stares off into space for a moment before continuing. “If you really want to, you could destroy the remains. That usually gets rid of ghosts....” Orion begins mumbling lightly “Lizzie will be pissed if she finds out though…” Orion’s mumblings are cut off suddenly by the screeching of metal against metal coming from behind the large mansion. The screeching goes on for several minutes before suddenly stopping. While you wait for it to end, you realize that Orion’s silent companion Wilfred has disappeared. “Looks like Wilfred brought the chopper up. Let’s head back there.” Orion walks off, making his way around the house, just assuming you’ll follow. On the other side of the house you find something quite unexpected. Whereas before there was only unkempt lawn and broken statuary, now a large helipad with a large black helicopter has appeared. The helicopter has only ‘BSC-GRIFN-3’ written on the side with no other noticeable markings. The helicopter’s doors are open on each side and you can see two large stuffed duffel bags sitting on the floor. You can see a shovel sticking out of one of them, but nothing else is really discernible. Orion holds his arms out indicating the helicopter “This is the GRIFN-3. Custom made for our needs. Able to lift an elephant and faster than a real griffin. We had two others but a hydra took them out so this baby is all we’ve got left. Since I only saw one car out front, and my car’s too small we’ll have to take the GRIFN today.” The old man chews on his lip for a moment before giving you a wry smile and continuing, “Oh yeah, did I mention I’m coming along? Gotta make sure you all can handle yourselves. Any who, it looks like Wilfred’s got us all packed up. Hop on in and we’ll head on over to the Smith’s farm.” This is kinda sorta what the GRIFN-3 looks like.
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Adrian recognized the make of the helicopter, or at least the frame looked similar to another class of helicopter he was familiar with. Turning to his employer, Adrian raises an eyebrow as he picks up his own bag off the porch. Sliding the large pack over his shoulders, Adrian asked his employer in his weak, raspy voice, "Sikorsky, Black Hawk. Military only, how did you get your hands on that?" Adrian had spent a lot of time on similar vehicles, a lot of time bonding with his squad mates. Staring at the vehicle, he noticed little differences, little things most people would miss. He missed those days, when Toaster squad was still alive. He knew that he was staring at the helicopter, but the memories that it brought were enough to temporarily pause Adrian's breath
Name: Adrian Kennings Gender: Male Age: 32 Appearance: Adrian is six foot exactly with a bulky build. His tanned skin is littered with white scars of varying lengths and widths. One area that is particularly noteworthy is his throat, which is covered in a myriad of scars, nauseating enough that he usually wears something to cover his neck. Adrian would be considered handsome with blue eyes, close cropped black hair, a straight nose, tight lips, high cheekbones, and clean shaven, if not for the wrinkles and lines. Despite his youth, his face looks weathered, and is hair is starting to grey, adding a decade to his looks. Skills: Adrian was a hospital corpsman, a navy medic, serving with the Marines. Trained in battlefield medicine, the Marines also taught him hand-to-hand, how to shoot, and how to survive. He also has experience with special forces in the form of being a SARC (Special Amphibious Reconnaissance Corpsmen). This training include special forces training, diving training, reconaissance, and medical cross-training. Personality: Adrian is quiet, both physically and emotionally. He often walks with a silent tread, unless he is under extreme conditions. Due to his vocal chords being mangled, his voice is weak and raspy, and causes him pain to talk for extended periods of time. The medic is extremely cynical, but also supportive and caring to those who he considers under his protection. He also internalizes the Marine motto, Semper Fidelis, Always Faithful, coming off as a loyal hound at times in his interactions. History: After-Action Report: Operation Thunder Dust Interview with HM3 (FMF)(SARC) Smith, . Conducted by , and , . -Begin Recording- : Hospital Corpsman Third Class Smith? Smith: Yes sir. : You know why your here Corpsman? Smith:(Rustling) ... Yes sir. : Good, we'll cut to the chase then. What happened to your squad? Smith: (Deep Breath, a cough) Sir, I've already spoken to people from USSOCOM, MARSOC, CIA, MCIA, MI, ONI, hell even the fucking FBI and NSA sent people. : Yes, yes, we know. We're here as... independent contractors if you will. Smith:(angrily and confusedly) Then how the hell are you here then? Civilian contractors- : (Static lasts for roughly five minutes, the only recognizable sound is a slight vocal rhythm) Smith:-I had been assigned to a MARSOC hunter-killer team, rooting out insurgents in Afghanistan. We were investigating an Afghan village when shit when down. (Cough, clears throat) The village looked like it had been thrown into a meat grinder. Building were rubble, blood flooded the sand paths. Limbs, organs and bones were strewn haphazardly in the streets, on the roofs, everywhere. My squad consisted of six marines, and two corpsman. We were armed with IARs and M14s, and were riding on dirt bikes. We searched the village for about half and hour, and called in reinforcements. We decided to stay the night in the village, when-when-when (Heavy, accelerated breathing, followed by static) I'm sorry for that sirs, but continuing, it was a night that IT came. I had left the building we had holed up in to take a piss. The only reason I lived was because of Kennings- : Kennings? Smith: Yeah, Kennings, my superior, and the second in command, the only other survivor. He was on watch duty when the thing came. It was... it's difficult to describe it, it was like, like a hyena, but not. It looked like a cross between a person and a dog, but huge. It was over 3 meters tall, and must have weighed over a couple hundred pounds, and was covered in stained, coarse brown fur. I noticed it climbing towards our shelter, and alerted Kennings, woke up the rest of the squad by opening fire on the thing. It shrugged off the fire like it was nothing, and it killed one of the gunners before retreating. It spent the entire night playing a game of Cat and Mouse. The only reason I'm alive is because of Kennings. He charged the thing, and fought it, before shoving a grenade into the things mouth. The thing's head exploded, but not before he savaged Kennings. I spent the next hours performing field surgery on him. He's in operation now- : Thank you, but that's enough. -End Recording- "After being discharged from the navy, I-I felt lost. Smith and I had been forced into retirement after their recovery, with a small pension and a medal of honor. That didn't sit well with me. I had been forced to sign an agreement, a fucking contract, promising to not talk about the events that had nearly destroyed my vocal chords. It's a fucking disgrace, my squad died for nothing. The corpse was seized by the government, not for research, but for disposal. So? I joined Blackfield. If the military and government won't protect their people from monsters, then I will."
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As Kat wondered just who on earth Lizzie was and why she would be upset about ghosts. She heard the metal on metal grating sound that the rest of them had heard. Wilifred was apparently something of a man of many talents for at some point of the conversation she would not be able to identify he had vanished. Mr Blackfield guided them around to the other side of the property where there had once been an untended section section of lawn was now a clearly a helipad with a large black helicopter upon it. She blinked at it and stared down at the ground beginning to come up with possible schematics for how it could be done. No matter what she came up with, it was an impressive piece of engineering for sure. And expensive as bloody hell. This agency apparently had far more financial clout than she had ever expected. The ex-soldier, Adrien, seemed to be paying far more attention to the helicopter though. She did not pay much attention till he claimed it was military only. She raised an eyebrow and turned to look at the large vehicle. To Kat, the helicopter only seemed to be that, while the electrical components that made up a vehicle were quite interesting, she had taken much of an interest in vehicles beyond that. She shrugged her shoulders and moved forward into the helicopter, settling herself comfortably into her seat and securing her seatbelt. She looked back out at the others and called out, "In for a penny, in for a pound. Are the rest of you coming along then?" She secured her headset on so she would be able to communicate with everyone else over the roar of the helicopter. With that done, she pulled out her iPad and began searching for information relating to Elizabeth Smith, her farm, and the deaths of her son and husband in a barn. Any information she found would be related to the rest of whoever else entered the helicopter. She did not see any reason to delay starting her work. Given the mention of Griffins, Hydras, poltergeists, and not to mention the apparent scale of this agency. She had quite a lot of work ahead of her. She smiled down at the screen.
Name: Katherine "Kat" Shepard Gender: Female Age: 28 Appearance: Kat is a light skinned Black woman born from mixed parents, one African American and one a Caucasian from England. She was raised in England after he mother decided to stay in England with her Father and has developed a refined British accent. Her hair is quite curly, but she keeps it only down to her neckline. Any longer just becomes too much of a hassle for her to deal with. She got her Father’s poor eyesight and has worn glasses ever since she was a young girl. At the moment, she wears full rim, slightly square glasses that she finds look best on her. While she may not have the body of a model, Kat is average height and has a healthy body weight. She has never been much for fashion so on the job, she usually wears something like khakis and either a work related shirt or a shirt from one of her favorite television shows. She only makes an effort to prepare her outfit if a notable event is occurring, otherwise preferring comfort. She has green eyes and a slightly crooked, but warm smile. Skills: In college, Kat graduated in about 5 years double majoring in both Computer Sciences and Electrical Engineering. She worked a while in the field before signing up with Blackfield so she is fairly well experienced. Kat is confident in her ability to program, help design new tech for Blackfield Consulting, research any strange phenomenon through certain select databases, as well as even a small bit of hacking. While she may not have any combatitive based skills, she is quite good at using her intellect to guide her out of dangerous situations. Personality: Kat is quite friendly, raised to have been warm and open with others. However, she also has a fairly nasty streak of anger in her. Interrupt her during an important project or get on her nerves one too many times and she will have a hard time letting go of a grudge. For the most part though, she enjoys cracking jokes, sometimes as a coping mechanism to help her get through more dangerous or tense periods, and chit chatting about her various interests. Her favorite thing to discuss, however, would be Star Trek: The Next Generation and if brought up around her could lead to an extremely long and detailed, if enthusiastic, conversation. During her work periods though she is terse and focused on the task at hand until she accomplishes her goal. History: Kat was born and raised in England to a nurse and a software engineer. She had a fairly normal home life, parents were always supportive, and at school she excelled, naturally gifted in her intelligence. When it came time to leave home and pick a college to attend she decided to leave her native country and head to America. She spent 5 years at the Massachusetts Institute of Technology, MIT, double majoring in electrical engineering and computer sciences. She made her way through on scholarships and working nights at the school library in order to pay the rest of her expenses. In her fourth year of college is when she had her first encounter with the supernatural world. She had been working the library later than usual and ended up having to head down to the very bottom floor. She was putting away books in their intended spots when the lights began to flicker vaguely. She went to the maintenance room to check out what the issue may be and when she came back every single book on the bottom floor of the library was off the shelves. They were not strewn about the floor in a chaotic mess, but stacked up on each at the very top of the shelves, some stacks touching the ceiling. Between the now empty shelves she could see something gliding between the shelves, something that looked like a swirl of darkness gliding soundlessly through the library alleys. When Kat saw the creature, it saw her. Pale somehow glowing human eyes emerged from the beast and a loud shrill sound shattered her glasses as she bolted out of the room. She could never bring herself to go back to the library, nor did she ever hear any word of a book out of place. To this day, she does not know what she saw there at the bottom of the library and fears that it may find her again for reasons unknown. After she graduated from college she found excellent paying work at a software company. After five years working at the company, she was doing excellently career wise, with staff now working underneath her and several pay raises to boot. Yet she couldn't ever take her mind off of what had happened that night in the basement. Her eyes had been opened to the other side of the world that most humans ignored, the supernatural. As she was researching the supernatural online, she found found a small job posting from Blackfield Consulting. She had not had any particular luck until that moment, but something inside of her shifted. The next day she quit her job and began interviewing for the Blackfield. When she went to look for the company again, she could find no record of Blackfield ever existing. Her parents were flabbergasted at this apparent madness, leaving her high paying career to work for comparatively nothing at a no name consulting agency. Kat is new to this, but her eyes have been opened to the supernatural world around her and she wants to know more.
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Not wanting to fall behind Lancer quickly fell in step with the group as they made their way around the decrepit mansion-he was only half listening as the elderly man now known as Orion went on to answer the idiotic questions of “Ms. Shepard”: honestly, had the woman never opened a book on the occult? Her idea of the supernatural was probably sparkly vampires he finally decided. Poor old man Orion had been in the middle of explaining that there was some idiotic supervisor (there was always an idiotic supervisor) or something above him that dissaproved of destroying bones as a means to end a haunting. Damn ghost huggers. He was on the verge of voicing this (and several other) opinions when the heavens themselves roared with metalic death-no doubt the work of some Cthullu type entity finally breaking into this world to devour the souls of every living thing. He readied himself for death. Then he realized it was just a helicopter. Peculiar, very peculiar Lancer found himself thinking as Orion explained that the pilot must indeed have been his now missing companion known as Wilfred. Not only was Lancer shocked at the ease of which Wilfred had made himself vanish but the speed at which he had also been able to leave and pilot the chopper. Yes, he was an odd one allright-and if there was one thing Lancer knew it was the odd and peculiar. Orion went on to explain some of the more specifics of the giant flying hunk of metal, facts which completely held no interest for Lancer. Instead he took this moment to slide his bandaged hand into the front pocket of his beige overcoat; he'd noticed Ms. Shepard staring at it earlier in that awkward “Im really trying hard not to look but I just fucking glanced at it again” sort of way he was so used to. He wouldn't have given a damn if it wasn't for the fact that the rotten appendage would start to itch like the dickens-as if it knew it had someone elses attention and wanted to come out and say “Hi” (Or, as Lancer was aware, more likely throttle them.) For now he simply pocketed the dead thing and ignored it. Wheezy was the next to waste poor old man Orions time by opening his mouth and rasping out a question about where a military helicopter came from. One would suppose the military Lancer mentally roared while biting his tongue. Then before he knew it he was doing that horrible habit he had where he talked “Im assuming, and this is just a huge and vastly wild guess, but I believe they may have procured this mechanical monster through military means? Perhaps even a rogue black ops off the book type dealing? Either way, my feeble minded friend, money does talk. I will grant you it is rather hard to make the connections between the words “military” and “military helicopter”, especially with that huge monoply Walmart has in the industrial war helicopter market and all.” The cascade of over the top flamboyant insults culminated in the final sentence being said in a rather sarcastic tone, the effect of which was amplified by the fact he had said everything all in one breathe-his words straining under the frantic pace of his voice trying to get everything in his mind out before he finally had to breathe in. More surprising then this somewhat brutal over assessment to Adrians simple question was the fact that Lancer just kept walking to the helicopter-as if he didn't care about the course of the actual conversation and had simply stated his two cents. He especially didn't look like he even expected to be talked back too. Social graces were clearly lost on the man. Using his one good hand he pulled his way into the helicopter and quickly found a seat. Fumbling for a moment with the headset handed to him he finally had the damned thing affixed properly to his shaved head after a brief one handed struggle. He wasn't surprised at all to look across from his seat and see Ms. Shepard fiddling away with one of those ever so popular tablet devices. He scoffed openly, could she really not go this long without checking facebook? Or perhaps it was angry birds? He said nothing but was glaring daggers at the woman across from him. He really needed a cup of coffee
Name: Adrian Kennings Gender: Male Age: 32 Appearance: Adrian is six foot exactly with a bulky build. His tanned skin is littered with white scars of varying lengths and widths. One area that is particularly noteworthy is his throat, which is covered in a myriad of scars, nauseating enough that he usually wears something to cover his neck. Adrian would be considered handsome with blue eyes, close cropped black hair, a straight nose, tight lips, high cheekbones, and clean shaven, if not for the wrinkles and lines. Despite his youth, his face looks weathered, and is hair is starting to grey, adding a decade to his looks. Skills: Adrian was a hospital corpsman, a navy medic, serving with the Marines. Trained in battlefield medicine, the Marines also taught him hand-to-hand, how to shoot, and how to survive. He also has experience with special forces in the form of being a SARC (Special Amphibious Reconnaissance Corpsmen). This training include special forces training, diving training, reconaissance, and medical cross-training. Personality: Adrian is quiet, both physically and emotionally. He often walks with a silent tread, unless he is under extreme conditions. Due to his vocal chords being mangled, his voice is weak and raspy, and causes him pain to talk for extended periods of time. The medic is extremely cynical, but also supportive and caring to those who he considers under his protection. He also internalizes the Marine motto, Semper Fidelis, Always Faithful, coming off as a loyal hound at times in his interactions. History: After-Action Report: Operation Thunder Dust Interview with HM3 (FMF)(SARC) Smith, . Conducted by , and , . -Begin Recording- : Hospital Corpsman Third Class Smith? Smith: Yes sir. : You know why your here Corpsman? Smith:(Rustling) ... Yes sir. : Good, we'll cut to the chase then. What happened to your squad? Smith: (Deep Breath, a cough) Sir, I've already spoken to people from USSOCOM, MARSOC, CIA, MCIA, MI, ONI, hell even the fucking FBI and NSA sent people. : Yes, yes, we know. We're here as... independent contractors if you will. Smith:(angrily and confusedly) Then how the hell are you here then? Civilian contractors- : (Static lasts for roughly five minutes, the only recognizable sound is a slight vocal rhythm) Smith:-I had been assigned to a MARSOC hunter-killer team, rooting out insurgents in Afghanistan. We were investigating an Afghan village when shit when down. (Cough, clears throat) The village looked like it had been thrown into a meat grinder. Building were rubble, blood flooded the sand paths. Limbs, organs and bones were strewn haphazardly in the streets, on the roofs, everywhere. My squad consisted of six marines, and two corpsman. We were armed with IARs and M14s, and were riding on dirt bikes. We searched the village for about half and hour, and called in reinforcements. We decided to stay the night in the village, when-when-when (Heavy, accelerated breathing, followed by static) I'm sorry for that sirs, but continuing, it was a night that IT came. I had left the building we had holed up in to take a piss. The only reason I lived was because of Kennings- : Kennings? Smith: Yeah, Kennings, my superior, and the second in command, the only other survivor. He was on watch duty when the thing came. It was... it's difficult to describe it, it was like, like a hyena, but not. It looked like a cross between a person and a dog, but huge. It was over 3 meters tall, and must have weighed over a couple hundred pounds, and was covered in stained, coarse brown fur. I noticed it climbing towards our shelter, and alerted Kennings, woke up the rest of the squad by opening fire on the thing. It shrugged off the fire like it was nothing, and it killed one of the gunners before retreating. It spent the entire night playing a game of Cat and Mouse. The only reason I'm alive is because of Kennings. He charged the thing, and fought it, before shoving a grenade into the things mouth. The thing's head exploded, but not before he savaged Kennings. I spent the next hours performing field surgery on him. He's in operation now- : Thank you, but that's enough. -End Recording- "After being discharged from the navy, I-I felt lost. Smith and I had been forced into retirement after their recovery, with a small pension and a medal of honor. That didn't sit well with me. I had been forced to sign an agreement, a fucking contract, promising to not talk about the events that had nearly destroyed my vocal chords. It's a fucking disgrace, my squad died for nothing. The corpse was seized by the government, not for research, but for disposal. So? I joined Blackfield. If the military and government won't protect their people from monsters, then I will."
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Orion lets out a little chuckle at Lancer’s response. ” No, the story isn't quite so extravagant Mr. Lancer. We did some private work for Sikorsky Aircraft’s president a couple years back and in exchange they offered some modified Blackhawks." Orion looks over to where Adrian has been examining the helicopter. Good eye by the way Mr. Kennings. I don't know many people in this line of business that can so easily identify military equipment.” As you each get closer and into the helicopter, you’re able to see many details you hadn’t noticed previously. There are stands to mount guns on either side of the GRIFN. A large flood light is mounted to the front and it appears there’s a play to hook something like a tow strap on the bottom. While it looks like the entire outside has had a fresh coat of paint applied, you’re still able to make out small pock marks all along the side and bottom. Closer examination of the marks show they’re jaw shaped almost, as if something quite large managed to get it’s mouth around the outside of the helicopter. Orion hops into the front passenger seat next to Wilfred, who is going through his pre-flight check. “Let’s get a move on! Only a couple hours before dark and I want you all to have a chance to check the area out.” Once you’re all aboard the GRIFN, Wilfred slowly begins lifting the vehicle off the ground. The Earth begins to move farther and farther away, and Blackfield Mansion gets smaller and smaller. As you’re looking at the ground, you notice that the helipad seems to be sinking into the ground. As you watch it, it goes deep into the earth before a new platform slides out and covers the hole, returning the lawn to it’s unkempt appearance. Finally reaching the correct altitude, the helicopter takes off to the northeast. Over the headset, Orion says This shouldn’t take too long. Feel free to look through the equipment in the duffle bags back there. Once we land, you’ll meet Mrs. Smith and get a chance to ask her any questions you may have.”
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Eddie was already a little apprehensive about his new... coworkers? Fellow ghostbusters? Whatever they were they didn't seem to be a great bunch so far. The girl was normal enough, but the others... well, Adrian was far to eager to pull out his gun. As for the other guy, well, besides the fact that he had yet to introduce himself it seemed like he was already mad at Eddie for some reason. Besides the snarky comment about wasting his 'precious time' he had a look about him like he was silently judging everyone around him. Maybe I did do something to him? Should I try to make it up to him? Maybe he thought I was looking at his arm and took offense? Eddie decided that must be it. He observed the man's coffee stained teeth as he spoke. Caffeine addict? Maybe I can bring him a cup as a peace offering? Eddie decided on it, unaware of the fact that there was no perceived slight and the Lancer was, in fact, just an asshole. For now he pushed away his apprehensions. He was already here and he had a job to do. He had no questions as they approached the helicopter. He was impressed by it- there was no doubt that the organization at least had a modicum of legitimacy. After all, it would be hard for a mere conspiracy nuts to obtain a helicopter for their loony ghost hunting club. He watched as the sickly guy who for some reason was mad at him berated Adrian for asking where the helicopter came from. Eddie sighed internally. It's not like wondering where a ghost hunter got a military grade helicopter was weird. Maybe he isn't angry at me, more just angry at everyone. For now Eddie would take a seat in the helicopter. He didn't have any questions, at least any questions directly pertaining to the mission. He would save his questions for when he was sure this was the real deal.
"Just call me Eddie." Gender: Male Age: 47 Appearance: Eddie cuts an imposing figure even though he only stands at a rather average 5"8. Despite his rather meager height he's built heavily, muscular and broad. His skin is white, lightly tanned. His face is plain, not notably handsome, cloaked by a messy salt and pepper full beard with more salt then pepper which he doesn't particularly like but doesn't care to shave. His hair is black but graying, falling messily over his forehead but cut short around the back and sides. He would have a serious look, but the effect is offset by the easygoing smile that comes naturally to him. His smile is one of the few features that makes him stand out- straight and wide with no crooked teeth, and it seems to be perpetually placed on his face. This combined with his eyes, a striking and deep blue, save his otherwise plain appearance. Eddie is fairly handsome in that unique way that only comes after a long many years of life, possessing a very distinguished and intelligent look that commands respect. Skills: Eddie's a veteran cop, having spent many of his years as a detective. He comes with the skills you'd expect- trained in use of firearms, able to analyze a crime scene, knowledge of police protocols, and an ability to crack a case. He's almost a legend withing his department for his ability to reopen cold cases, picking up on things other investigators may have missed. Besides his experience as a cop Eddie works out frequently so he's physically strong and has a large amount of endurance. He's certainly not a rocket scientist but as expected of someone with his investigative ability he's fairly smart. Personality: Eddie is an easy guy to get along with. He's affable, easygoing, and charismatic. He fancies himself an eternal optimist, a quality some find annoying but he finds valuable. He's loyal to his friends and is always willing to lend them a hand. He has a strong moral code, refusing to do wrong and always looking to do a good deed. Eddie is an exceptional leader, adept at making people agree with his decisions and never hesitating when he makes them. He's a hard worker and doesn't like to laze about- he always keeps his mind focused on something and strives for perfection in all he does, even if he doesn't reach it. Despite his exterior he does seem reluctant to let people really know him. Although he is friendly it can be hard for him to share what he's really thinking or feeling, and he seems reluctant to talk about his past or his personal life. In truth although he may be hardworking and dedicated he has a myriad of personal problems and uses his work as an escape from them. The reason he strives so hard to always be doing something is because he'd rather not be left alone with his thoughts. He's faced some trauma in his past and likely has PTSD. History: Have you ever seen something truly unbelievable? And I don't mean, like, "Me and my buddy Romero went down to the lake and he caught this monster Sturgeon! It was unbelievable." No, I mean something that really defies all logic, reason, and explanation. Most people haven't, not in truth. Well, I have. It was what would be my last year as a police officer, although I hadn't realized it yet. I intended to work on the force for a good, long time. But I guess that changed, as plans tend to do. The first time we got called out, someone picked up the phone, said the address, then hung up. First responders checked it, and then homicide was called in. When we got there the first thing I noticed was the stench- it was unbelievable. It very much smelled like death. Every man that walked in knew it would be horrible before they saw it. They were a young couple, just kids really. Their entrails were ripped out and strewn across the floor, blood and guts were everywhere, their lives dripping through the floorboards. It was quite honestly the most gruesome thing I'd ever seen. I'm not ashamed to say I ran out the room and lost my lunch- everyone else did. Sure we'd seen murder, but nothing like this. I guess I haven't told you the worst part- they were just torsos with heads. Yeah. Limbs gone without a trace. That wasn't the last case like that. We couldn't find DNA, we couldn't find any evidence at all. It was the same modus operandi. The cut to the stomach killed them and the victims were always pairs. But the curious thing was that each time something different was gone. First it was limbs, then it was the torso, then heads, and then it started back at the limbs and around again. The cases kept coming. He- it, I mean, was called the serial killer of the decade, a mass murderer like nothing we had ever seen. But the truth was a whole lot worse then that. Of course it wasn't just some psychopath. Soon enough there was a slip up. A witness, actually. It was a murder like all the others, but a women said they saw the murderer forcing their way into the victims house. But she said something wasn't right- the murderer was naked and didn't look like a person. Not like a regular person anyways- she said it was like Frankenstein. Stitched up, parts sown together into a person. We didn't know whether to laugh her off or look into it- but we followed up, and soon enough we found reports of something similar that 911 dispatchers passed over, assuming them to be prank calls. We didn't really want to believe what all signs pointed to- after all, it was crazy. Even now it still feels more like fantasy then reality. We established a pattern for the sightings, a list of possible locations where they could be coming from. They had been seen frequently around an abandoned industrial park. We investigated, and what I found... well, you've gotten an idea of what's happening by now, right? There were body parts. There was blood. There were four of those things chained to a wall. There were strange sigils, some sort of weird magic circle thing that looked like it belonged in a crackpot book about the occult. There was a table where these things were being assembled. Whoever did it was gone. As best as we could tell they were using the parts to make... well, for lack of a better term, Frankensteins. No one really wanted to believe it even though the things were right in front of us. When we called it in we were laughed at. Of course we were, who would believe a story like this? We made it clear we weren't joking, and then the feds showed up. They 'cleaned up' the creatures. Killed them, that is. They took away everything in the building and told us to never speak of what we saw. We actually never knew where they were from, wouldn't tell us. CIA, FBI, doesn't make a difference. They were men-in-black that gave no answers and left a very confused and frankly scared shitless department of officers to figure what the hell they had seen. I quit the force later that month. Everything was different, I wasn't sure if it was me, or if it was the city, or if it was the whole world, but our work took on a different tone. We lived in fear of those things, not sure if we'd ever see them again. I couldn't just keep keeping on like nothing happened, so I left. I couldn't get the answer I wanted there, but maybe I could get them somewhere else. Blackfield Supernatural Consulting. I would've laughed at something like this before- it was ridiculous. But after what I'd seen vampire, ghosts, and ghouls didn't look so unbelievable. Maybe I'd find the answers I wanted.
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Kat adjusted her headset and began to speak into it reading off her findings for the rest of the team. "Adam Smith, died age 44, and Joseph Smith, died age 18. Adam worked as a construction worker for several years before he inherited the farm from his father. He actually constructed the barn they passed away in after the previous barn was destroyed in a storm. As for Adam, it seems he was quite popular in school, baseball player most likely was going to play in college. They were in the barn loft when it collapsed beneath them and they fell in a storage shed with some of their sharpest tools. Their deaths were ruled as accidental, apparently during the inspection it was found that a support beam snapped causing the loft to collapse. The farm itself has remained with the family for quite some time- they mainly do naturally grown organic foods, sometimes working out specific agreements with restaurants and the like for a specific kind and quantity of crop. Quite small actually- it seems they did most of the work themselves outside a bit of local help from the high school. I doubt they have any of the larger farming equipment. As for the client herself, Elizabeth Granger Smith, age 42, got married to Adam at 22 and had Joseph at 24. Formerly involved in numerous community organizations, PTA, that sort of thing, but it seems she dropped out after the incident and hasn't often been seen around town lately. There are some rumors that she may be selling the farm soon as well." She locked her iPad up and moved to put it back into her laptop bag. As she glanced away from the screen however, she found Lancer's eyes upon angry enough to start spitting daggers at her. She slowly raised one eyebrow at him questioningly, a frown on her face. She had not done anything in particular to the man, and he had ignored her introduction earlier today. With a cool tone of voice and a flat professional expression on her face she asked, "Is there something in particular that I can you with Mr. Lancer?"
Name: Katherine "Kat" Shepard Gender: Female Age: 28 Appearance: Kat is a light skinned Black woman born from mixed parents, one African American and one a Caucasian from England. She was raised in England after he mother decided to stay in England with her Father and has developed a refined British accent. Her hair is quite curly, but she keeps it only down to her neckline. Any longer just becomes too much of a hassle for her to deal with. She got her Father’s poor eyesight and has worn glasses ever since she was a young girl. At the moment, she wears full rim, slightly square glasses that she finds look best on her. While she may not have the body of a model, Kat is average height and has a healthy body weight. She has never been much for fashion so on the job, she usually wears something like khakis and either a work related shirt or a shirt from one of her favorite television shows. She only makes an effort to prepare her outfit if a notable event is occurring, otherwise preferring comfort. She has green eyes and a slightly crooked, but warm smile. Skills: In college, Kat graduated in about 5 years double majoring in both Computer Sciences and Electrical Engineering. She worked a while in the field before signing up with Blackfield so she is fairly well experienced. Kat is confident in her ability to program, help design new tech for Blackfield Consulting, research any strange phenomenon through certain select databases, as well as even a small bit of hacking. While she may not have any combatitive based skills, she is quite good at using her intellect to guide her out of dangerous situations. Personality: Kat is quite friendly, raised to have been warm and open with others. However, she also has a fairly nasty streak of anger in her. Interrupt her during an important project or get on her nerves one too many times and she will have a hard time letting go of a grudge. For the most part though, she enjoys cracking jokes, sometimes as a coping mechanism to help her get through more dangerous or tense periods, and chit chatting about her various interests. Her favorite thing to discuss, however, would be Star Trek: The Next Generation and if brought up around her could lead to an extremely long and detailed, if enthusiastic, conversation. During her work periods though she is terse and focused on the task at hand until she accomplishes her goal. History: Kat was born and raised in England to a nurse and a software engineer. She had a fairly normal home life, parents were always supportive, and at school she excelled, naturally gifted in her intelligence. When it came time to leave home and pick a college to attend she decided to leave her native country and head to America. She spent 5 years at the Massachusetts Institute of Technology, MIT, double majoring in electrical engineering and computer sciences. She made her way through on scholarships and working nights at the school library in order to pay the rest of her expenses. In her fourth year of college is when she had her first encounter with the supernatural world. She had been working the library later than usual and ended up having to head down to the very bottom floor. She was putting away books in their intended spots when the lights began to flicker vaguely. She went to the maintenance room to check out what the issue may be and when she came back every single book on the bottom floor of the library was off the shelves. They were not strewn about the floor in a chaotic mess, but stacked up on each at the very top of the shelves, some stacks touching the ceiling. Between the now empty shelves she could see something gliding between the shelves, something that looked like a swirl of darkness gliding soundlessly through the library alleys. When Kat saw the creature, it saw her. Pale somehow glowing human eyes emerged from the beast and a loud shrill sound shattered her glasses as she bolted out of the room. She could never bring herself to go back to the library, nor did she ever hear any word of a book out of place. To this day, she does not know what she saw there at the bottom of the library and fears that it may find her again for reasons unknown. After she graduated from college she found excellent paying work at a software company. After five years working at the company, she was doing excellently career wise, with staff now working underneath her and several pay raises to boot. Yet she couldn't ever take her mind off of what had happened that night in the basement. Her eyes had been opened to the other side of the world that most humans ignored, the supernatural. As she was researching the supernatural online, she found found a small job posting from Blackfield Consulting. She had not had any particular luck until that moment, but something inside of her shifted. The next day she quit her job and began interviewing for the Blackfield. When she went to look for the company again, she could find no record of Blackfield ever existing. Her parents were flabbergasted at this apparent madness, leaving her high paying career to work for comparatively nothing at a no name consulting agency. Kat is new to this, but her eyes have been opened to the supernatural world around her and she wants to know more.
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Adrian accepted the his employer's explanation of the origin of the Black Hawk, but remained suspicious of the aircraft. "What kind of work did the owner of a multi million company need that required expertise in the supernatural?" Aiden thought as he climbed into the helicopter, noting the gun mounts with confusion. The teeth like piercings on the bottom of the craft also raised eye brows. Taking a seat he noticed Harvey regarding him with caution, and ignored Lancer's tirade as he secured himself into a seat. Placing his own bag between his feet on the floor, he grabbed one of the other bags and rummaging through it, finding a strange assortment of items. Chief among them a shovel, lighter fluid, and crystals. Closing the bag, Adrian placed it back on the ground as Shepard shared her findings with the group. Flashing the woman a thumbs up, Adrian said, "Good work, Shepard. What else was happening at the location when they died?"
Name: Adrian Kennings Gender: Male Age: 32 Appearance: Adrian is six foot exactly with a bulky build. His tanned skin is littered with white scars of varying lengths and widths. One area that is particularly noteworthy is his throat, which is covered in a myriad of scars, nauseating enough that he usually wears something to cover his neck. Adrian would be considered handsome with blue eyes, close cropped black hair, a straight nose, tight lips, high cheekbones, and clean shaven, if not for the wrinkles and lines. Despite his youth, his face looks weathered, and is hair is starting to grey, adding a decade to his looks. Skills: Adrian was a hospital corpsman, a navy medic, serving with the Marines. Trained in battlefield medicine, the Marines also taught him hand-to-hand, how to shoot, and how to survive. He also has experience with special forces in the form of being a SARC (Special Amphibious Reconnaissance Corpsmen). This training include special forces training, diving training, reconaissance, and medical cross-training. Personality: Adrian is quiet, both physically and emotionally. He often walks with a silent tread, unless he is under extreme conditions. Due to his vocal chords being mangled, his voice is weak and raspy, and causes him pain to talk for extended periods of time. The medic is extremely cynical, but also supportive and caring to those who he considers under his protection. He also internalizes the Marine motto, Semper Fidelis, Always Faithful, coming off as a loyal hound at times in his interactions. History: After-Action Report: Operation Thunder Dust Interview with HM3 (FMF)(SARC) Smith, . Conducted by , and , . -Begin Recording- : Hospital Corpsman Third Class Smith? Smith: Yes sir. : You know why your here Corpsman? Smith:(Rustling) ... Yes sir. : Good, we'll cut to the chase then. What happened to your squad? Smith: (Deep Breath, a cough) Sir, I've already spoken to people from USSOCOM, MARSOC, CIA, MCIA, MI, ONI, hell even the fucking FBI and NSA sent people. : Yes, yes, we know. We're here as... independent contractors if you will. Smith:(angrily and confusedly) Then how the hell are you here then? Civilian contractors- : (Static lasts for roughly five minutes, the only recognizable sound is a slight vocal rhythm) Smith:-I had been assigned to a MARSOC hunter-killer team, rooting out insurgents in Afghanistan. We were investigating an Afghan village when shit when down. (Cough, clears throat) The village looked like it had been thrown into a meat grinder. Building were rubble, blood flooded the sand paths. Limbs, organs and bones were strewn haphazardly in the streets, on the roofs, everywhere. My squad consisted of six marines, and two corpsman. We were armed with IARs and M14s, and were riding on dirt bikes. We searched the village for about half and hour, and called in reinforcements. We decided to stay the night in the village, when-when-when (Heavy, accelerated breathing, followed by static) I'm sorry for that sirs, but continuing, it was a night that IT came. I had left the building we had holed up in to take a piss. The only reason I lived was because of Kennings- : Kennings? Smith: Yeah, Kennings, my superior, and the second in command, the only other survivor. He was on watch duty when the thing came. It was... it's difficult to describe it, it was like, like a hyena, but not. It looked like a cross between a person and a dog, but huge. It was over 3 meters tall, and must have weighed over a couple hundred pounds, and was covered in stained, coarse brown fur. I noticed it climbing towards our shelter, and alerted Kennings, woke up the rest of the squad by opening fire on the thing. It shrugged off the fire like it was nothing, and it killed one of the gunners before retreating. It spent the entire night playing a game of Cat and Mouse. The only reason I'm alive is because of Kennings. He charged the thing, and fought it, before shoving a grenade into the things mouth. The thing's head exploded, but not before he savaged Kennings. I spent the next hours performing field surgery on him. He's in operation now- : Thank you, but that's enough. -End Recording- "After being discharged from the navy, I-I felt lost. Smith and I had been forced into retirement after their recovery, with a small pension and a medal of honor. That didn't sit well with me. I had been forced to sign an agreement, a fucking contract, promising to not talk about the events that had nearly destroyed my vocal chords. It's a fucking disgrace, my squad died for nothing. The corpse was seized by the government, not for research, but for disposal. So? I joined Blackfield. If the military and government won't protect their people from monsters, then I will."
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In the middle of Ms. Shepards rundown Lancer let out a an audible chuckle that sounded more like a scoff-as if even his laughter was hostile. To no one in particular he quickly spat out "Apparently our Mr. Smith wasn't as good a craftsman as he thought." And then for first time since he'd met the group Lancer flashed something resembling a smile. Only it was a little too crooked, almost sinister in a way. To say it was unnerving was an understatement. But then again maybe he just had one of those faces. It was hard to tell, and his attitude really didn't help. - The young Ms. Shepard had spoken his name without him having said it-that was bad, afterall just a google search of his name could expose rather...odd...information: and that was just google, who knew what newfound computer systems this woman was using-who knew just what dark secrets she could dredge up. However he acted like he hadn't noticed, he acted like he had said his name. Part of him was glad to have a partner that could play the subtle nuances in the mental game that was so similar to chess; the other part of him however was irate at the fact that she had indeed achieved check first. Lost in thought for a brief moment Lancer was brought back to reality by what to him sounded like rough sand paper talking-quickly he realized it was Wheezy. After Wheezy finished speakng, giving Ms. Shepard the approval she apparently craved so much with his caveman like gesture that came in the form of a thumbs up, Lancer was quick to chime in-all without breaking from Ms. Shepards professional gaze. In fact instead of looking away he returned her stare in an almost challenging sort of way, his beady hazel eyes mustering up all the venom they could. Without skipping a beat he responded, his unplaceable accent practically defining the world glib. "Not unless you're hiding a cup of coffee somewhere in that computer file of yours. By the way, could you check the weather for me back home inbetween your next facebook update? You see I left my tomato plants outside and am dreadfully worried they will drown in the rain."
Name: Adrian Kennings Gender: Male Age: 32 Appearance: Adrian is six foot exactly with a bulky build. His tanned skin is littered with white scars of varying lengths and widths. One area that is particularly noteworthy is his throat, which is covered in a myriad of scars, nauseating enough that he usually wears something to cover his neck. Adrian would be considered handsome with blue eyes, close cropped black hair, a straight nose, tight lips, high cheekbones, and clean shaven, if not for the wrinkles and lines. Despite his youth, his face looks weathered, and is hair is starting to grey, adding a decade to his looks. Skills: Adrian was a hospital corpsman, a navy medic, serving with the Marines. Trained in battlefield medicine, the Marines also taught him hand-to-hand, how to shoot, and how to survive. He also has experience with special forces in the form of being a SARC (Special Amphibious Reconnaissance Corpsmen). This training include special forces training, diving training, reconaissance, and medical cross-training. Personality: Adrian is quiet, both physically and emotionally. He often walks with a silent tread, unless he is under extreme conditions. Due to his vocal chords being mangled, his voice is weak and raspy, and causes him pain to talk for extended periods of time. The medic is extremely cynical, but also supportive and caring to those who he considers under his protection. He also internalizes the Marine motto, Semper Fidelis, Always Faithful, coming off as a loyal hound at times in his interactions. History: After-Action Report: Operation Thunder Dust Interview with HM3 (FMF)(SARC) Smith, . Conducted by , and , . -Begin Recording- : Hospital Corpsman Third Class Smith? Smith: Yes sir. : You know why your here Corpsman? Smith:(Rustling) ... Yes sir. : Good, we'll cut to the chase then. What happened to your squad? Smith: (Deep Breath, a cough) Sir, I've already spoken to people from USSOCOM, MARSOC, CIA, MCIA, MI, ONI, hell even the fucking FBI and NSA sent people. : Yes, yes, we know. We're here as... independent contractors if you will. Smith:(angrily and confusedly) Then how the hell are you here then? Civilian contractors- : (Static lasts for roughly five minutes, the only recognizable sound is a slight vocal rhythm) Smith:-I had been assigned to a MARSOC hunter-killer team, rooting out insurgents in Afghanistan. We were investigating an Afghan village when shit when down. (Cough, clears throat) The village looked like it had been thrown into a meat grinder. Building were rubble, blood flooded the sand paths. Limbs, organs and bones were strewn haphazardly in the streets, on the roofs, everywhere. My squad consisted of six marines, and two corpsman. We were armed with IARs and M14s, and were riding on dirt bikes. We searched the village for about half and hour, and called in reinforcements. We decided to stay the night in the village, when-when-when (Heavy, accelerated breathing, followed by static) I'm sorry for that sirs, but continuing, it was a night that IT came. I had left the building we had holed up in to take a piss. The only reason I lived was because of Kennings- : Kennings? Smith: Yeah, Kennings, my superior, and the second in command, the only other survivor. He was on watch duty when the thing came. It was... it's difficult to describe it, it was like, like a hyena, but not. It looked like a cross between a person and a dog, but huge. It was over 3 meters tall, and must have weighed over a couple hundred pounds, and was covered in stained, coarse brown fur. I noticed it climbing towards our shelter, and alerted Kennings, woke up the rest of the squad by opening fire on the thing. It shrugged off the fire like it was nothing, and it killed one of the gunners before retreating. It spent the entire night playing a game of Cat and Mouse. The only reason I'm alive is because of Kennings. He charged the thing, and fought it, before shoving a grenade into the things mouth. The thing's head exploded, but not before he savaged Kennings. I spent the next hours performing field surgery on him. He's in operation now- : Thank you, but that's enough. -End Recording- "After being discharged from the navy, I-I felt lost. Smith and I had been forced into retirement after their recovery, with a small pension and a medal of honor. That didn't sit well with me. I had been forced to sign an agreement, a fucking contract, promising to not talk about the events that had nearly destroyed my vocal chords. It's a fucking disgrace, my squad died for nothing. The corpse was seized by the government, not for research, but for disposal. So? I joined Blackfield. If the military and government won't protect their people from monsters, then I will."
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Kat turned slightly to Adrian at his comment, not breaking line of sight with Lancer and gave him a small, if also wary smile before shaking her head. "Nothing I could easily find for now. It may be easier to find out more about the events once we examine the scene and talk to the wife. Limited connectivity on my iPad at the moment. Once we arrive I can head to the town's library or the town clerk's office, presuming one exists, and search through the public record assuming Mrs. Smith does not provide us with any useful intelligence." She turned back to the gaze of Mr. Lancer's beady hazel eyes that were still fixed on hers, observing her interactions with Adrian like a hawk. But less like a hawk, she considered, and more like a viper eyeing its prey just before it struck. His gaze certainly seemed venomous enough... His response came almost directly after she had finished speaking to Adrian. There was an unmissiable air of insincerity resounding out of each syllable that he spoke. Her eyes widened slightly and she tried to hide her reaction, but it was too late. She snorted out a breath of laughter amused, despite herself. "You know sadly I have no coffee on my iPad, but I am sure that there will be an app for that soon. While I lack the apparently requisite Facebook account, I can certainly look up the weather." She pulled up her IPad once again. Her amused eyes sharpening, though sill amused, a small amount"Where might your home be? I would hate for your tomatoes to suffer any needless damage. Perhaps you might call a friend to move them for you?" She flashed a professional smile at him, before glancing down at her bag in sudden small realization. She popped off one of the buttons holding a smaller pocket closed reached in and pulled out an unused teabag. She extended out her hand to Lancer, offering it. "Earl Gray. It seems the closest thing I have to coffee."
Name: Katherine "Kat" Shepard Gender: Female Age: 28 Appearance: Kat is a light skinned Black woman born from mixed parents, one African American and one a Caucasian from England. She was raised in England after he mother decided to stay in England with her Father and has developed a refined British accent. Her hair is quite curly, but she keeps it only down to her neckline. Any longer just becomes too much of a hassle for her to deal with. She got her Father’s poor eyesight and has worn glasses ever since she was a young girl. At the moment, she wears full rim, slightly square glasses that she finds look best on her. While she may not have the body of a model, Kat is average height and has a healthy body weight. She has never been much for fashion so on the job, she usually wears something like khakis and either a work related shirt or a shirt from one of her favorite television shows. She only makes an effort to prepare her outfit if a notable event is occurring, otherwise preferring comfort. She has green eyes and a slightly crooked, but warm smile. Skills: In college, Kat graduated in about 5 years double majoring in both Computer Sciences and Electrical Engineering. She worked a while in the field before signing up with Blackfield so she is fairly well experienced. Kat is confident in her ability to program, help design new tech for Blackfield Consulting, research any strange phenomenon through certain select databases, as well as even a small bit of hacking. While she may not have any combatitive based skills, she is quite good at using her intellect to guide her out of dangerous situations. Personality: Kat is quite friendly, raised to have been warm and open with others. However, she also has a fairly nasty streak of anger in her. Interrupt her during an important project or get on her nerves one too many times and she will have a hard time letting go of a grudge. For the most part though, she enjoys cracking jokes, sometimes as a coping mechanism to help her get through more dangerous or tense periods, and chit chatting about her various interests. Her favorite thing to discuss, however, would be Star Trek: The Next Generation and if brought up around her could lead to an extremely long and detailed, if enthusiastic, conversation. During her work periods though she is terse and focused on the task at hand until she accomplishes her goal. History: Kat was born and raised in England to a nurse and a software engineer. She had a fairly normal home life, parents were always supportive, and at school she excelled, naturally gifted in her intelligence. When it came time to leave home and pick a college to attend she decided to leave her native country and head to America. She spent 5 years at the Massachusetts Institute of Technology, MIT, double majoring in electrical engineering and computer sciences. She made her way through on scholarships and working nights at the school library in order to pay the rest of her expenses. In her fourth year of college is when she had her first encounter with the supernatural world. She had been working the library later than usual and ended up having to head down to the very bottom floor. She was putting away books in their intended spots when the lights began to flicker vaguely. She went to the maintenance room to check out what the issue may be and when she came back every single book on the bottom floor of the library was off the shelves. They were not strewn about the floor in a chaotic mess, but stacked up on each at the very top of the shelves, some stacks touching the ceiling. Between the now empty shelves she could see something gliding between the shelves, something that looked like a swirl of darkness gliding soundlessly through the library alleys. When Kat saw the creature, it saw her. Pale somehow glowing human eyes emerged from the beast and a loud shrill sound shattered her glasses as she bolted out of the room. She could never bring herself to go back to the library, nor did she ever hear any word of a book out of place. To this day, she does not know what she saw there at the bottom of the library and fears that it may find her again for reasons unknown. After she graduated from college she found excellent paying work at a software company. After five years working at the company, she was doing excellently career wise, with staff now working underneath her and several pay raises to boot. Yet she couldn't ever take her mind off of what had happened that night in the basement. Her eyes had been opened to the other side of the world that most humans ignored, the supernatural. As she was researching the supernatural online, she found found a small job posting from Blackfield Consulting. She had not had any particular luck until that moment, but something inside of her shifted. The next day she quit her job and began interviewing for the Blackfield. When she went to look for the company again, she could find no record of Blackfield ever existing. Her parents were flabbergasted at this apparent madness, leaving her high paying career to work for comparatively nothing at a no name consulting agency. Kat is new to this, but her eyes have been opened to the supernatural world around her and she wants to know more.
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Kat gave them a rundown on the information she had found. Eddie was glad that while Adrian seemed jumpy and Lancer seemed to have a bone to pick with everyone and everything around him she was at the very least professional and competent. He gave her a small nod of approval, "Good find Kat... I hope it's alright if I call you Kat instead of 'Ms. Shepard', it may be our first day on the job, but I hope we can all get along." He gave the group his grin, which Lancer might have described as 'shit-eating', but most would describe as friendly. In the same breath that he finished his sentence Lancer went out to destroy any hope of a health group dynamic. Eddie has observed him staring down Kat, and when she asked what exactly the reason for that was he responded in a way that was somewhere between smug and outright hostile. So, not angry at me? Maybe he's having a bad day? Or... well, maybe he's just an ass. Eddie noted to himself. Kat responded in kind. She returned his smugness, but Eddie was less inclined to chide her for it- after all, it had been Lancer (According to Kat his name was Lancer, Eddie now knew), that had instigated it. Eddie sighed mentally, refusing to let his frustration show, keeping his smile on his face and hoping to defuse the situation. Eddie played the role of mediator- he was adept at it, or the very least thought himself to be, after having spent many years as a police officer. Responding to arguments about to get out of hand was a very regular occurrence when he was a beat cop, back before he was a detective. Eddie cleared his throat, hoping to interject before Lancer got his next word in, "Lancer, there's no need for hostility. Let's all get along, alright." His smile grew, something that just might piss off Lancer even more. In fact he didn't really prove to be mush of a mediator after all. He might have just made the situation, although he didn't know that. He turned towards Kat, "That sounds like a good idea. You guys can go check out the library and the clerks office after we talk to Mrs. Smith, but I think I'll stick around and try to get some information out of her. I was a detective so I've got a little experience working a witness- er, well, Mrs. Smith isn't a witness, but you get my meaning." He said. He was really hoping that some glib remark wasn't about to come out of Lancer's mouth, but that probably wasn't the case.
"Just call me Eddie." Gender: Male Age: 47 Appearance: Eddie cuts an imposing figure even though he only stands at a rather average 5"8. Despite his rather meager height he's built heavily, muscular and broad. His skin is white, lightly tanned. His face is plain, not notably handsome, cloaked by a messy salt and pepper full beard with more salt then pepper which he doesn't particularly like but doesn't care to shave. His hair is black but graying, falling messily over his forehead but cut short around the back and sides. He would have a serious look, but the effect is offset by the easygoing smile that comes naturally to him. His smile is one of the few features that makes him stand out- straight and wide with no crooked teeth, and it seems to be perpetually placed on his face. This combined with his eyes, a striking and deep blue, save his otherwise plain appearance. Eddie is fairly handsome in that unique way that only comes after a long many years of life, possessing a very distinguished and intelligent look that commands respect. Skills: Eddie's a veteran cop, having spent many of his years as a detective. He comes with the skills you'd expect- trained in use of firearms, able to analyze a crime scene, knowledge of police protocols, and an ability to crack a case. He's almost a legend withing his department for his ability to reopen cold cases, picking up on things other investigators may have missed. Besides his experience as a cop Eddie works out frequently so he's physically strong and has a large amount of endurance. He's certainly not a rocket scientist but as expected of someone with his investigative ability he's fairly smart. Personality: Eddie is an easy guy to get along with. He's affable, easygoing, and charismatic. He fancies himself an eternal optimist, a quality some find annoying but he finds valuable. He's loyal to his friends and is always willing to lend them a hand. He has a strong moral code, refusing to do wrong and always looking to do a good deed. Eddie is an exceptional leader, adept at making people agree with his decisions and never hesitating when he makes them. He's a hard worker and doesn't like to laze about- he always keeps his mind focused on something and strives for perfection in all he does, even if he doesn't reach it. Despite his exterior he does seem reluctant to let people really know him. Although he is friendly it can be hard for him to share what he's really thinking or feeling, and he seems reluctant to talk about his past or his personal life. In truth although he may be hardworking and dedicated he has a myriad of personal problems and uses his work as an escape from them. The reason he strives so hard to always be doing something is because he'd rather not be left alone with his thoughts. He's faced some trauma in his past and likely has PTSD. History: Have you ever seen something truly unbelievable? And I don't mean, like, "Me and my buddy Romero went down to the lake and he caught this monster Sturgeon! It was unbelievable." No, I mean something that really defies all logic, reason, and explanation. Most people haven't, not in truth. Well, I have. It was what would be my last year as a police officer, although I hadn't realized it yet. I intended to work on the force for a good, long time. But I guess that changed, as plans tend to do. The first time we got called out, someone picked up the phone, said the address, then hung up. First responders checked it, and then homicide was called in. When we got there the first thing I noticed was the stench- it was unbelievable. It very much smelled like death. Every man that walked in knew it would be horrible before they saw it. They were a young couple, just kids really. Their entrails were ripped out and strewn across the floor, blood and guts were everywhere, their lives dripping through the floorboards. It was quite honestly the most gruesome thing I'd ever seen. I'm not ashamed to say I ran out the room and lost my lunch- everyone else did. Sure we'd seen murder, but nothing like this. I guess I haven't told you the worst part- they were just torsos with heads. Yeah. Limbs gone without a trace. That wasn't the last case like that. We couldn't find DNA, we couldn't find any evidence at all. It was the same modus operandi. The cut to the stomach killed them and the victims were always pairs. But the curious thing was that each time something different was gone. First it was limbs, then it was the torso, then heads, and then it started back at the limbs and around again. The cases kept coming. He- it, I mean, was called the serial killer of the decade, a mass murderer like nothing we had ever seen. But the truth was a whole lot worse then that. Of course it wasn't just some psychopath. Soon enough there was a slip up. A witness, actually. It was a murder like all the others, but a women said they saw the murderer forcing their way into the victims house. But she said something wasn't right- the murderer was naked and didn't look like a person. Not like a regular person anyways- she said it was like Frankenstein. Stitched up, parts sown together into a person. We didn't know whether to laugh her off or look into it- but we followed up, and soon enough we found reports of something similar that 911 dispatchers passed over, assuming them to be prank calls. We didn't really want to believe what all signs pointed to- after all, it was crazy. Even now it still feels more like fantasy then reality. We established a pattern for the sightings, a list of possible locations where they could be coming from. They had been seen frequently around an abandoned industrial park. We investigated, and what I found... well, you've gotten an idea of what's happening by now, right? There were body parts. There was blood. There were four of those things chained to a wall. There were strange sigils, some sort of weird magic circle thing that looked like it belonged in a crackpot book about the occult. There was a table where these things were being assembled. Whoever did it was gone. As best as we could tell they were using the parts to make... well, for lack of a better term, Frankensteins. No one really wanted to believe it even though the things were right in front of us. When we called it in we were laughed at. Of course we were, who would believe a story like this? We made it clear we weren't joking, and then the feds showed up. They 'cleaned up' the creatures. Killed them, that is. They took away everything in the building and told us to never speak of what we saw. We actually never knew where they were from, wouldn't tell us. CIA, FBI, doesn't make a difference. They were men-in-black that gave no answers and left a very confused and frankly scared shitless department of officers to figure what the hell they had seen. I quit the force later that month. Everything was different, I wasn't sure if it was me, or if it was the city, or if it was the whole world, but our work took on a different tone. We lived in fear of those things, not sure if we'd ever see them again. I couldn't just keep keeping on like nothing happened, so I left. I couldn't get the answer I wanted there, but maybe I could get them somewhere else. Blackfield Supernatural Consulting. I would've laughed at something like this before- it was ridiculous. But after what I'd seen vampire, ghosts, and ghouls didn't look so unbelievable. Maybe I'd find the answers I wanted.
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It only took Lancer a second to decide he would not give Ms. Shepard the pleasure of learning the actual whereabouts of his home-he also made a mental note to learn all he could about tomato plants in a better effort to somehow further this completely on the fly lie. He was in the process of making up names for friends when he decided it was probably best to stear the conversation elsewhere, a task that proved somewhat easier with the rude interruption of good ol Ed. Still, Lancer had to admit (although he never would outloud) he was rather glad that the fair skinned woman who he mentally called Ms. Shepard was putting up such a lively display of thoughtful banter. In his experience most simply folded like a tower of shoddily stacked cards. Before he knew what was happening Lancer had been forced to endure having a bag of poisonous British leafs practically shoved down his throat by the aforementioned Ms. Shepard while good old Ed rambled on about...Love and friendship? Probably something along those lines, although Lancer honestly wasn't really sure on account of him not giving a damn what the man said. Instead his focus was more on the offered teabag now hanging infront of his face, his seemingly always hostile gaze treating the thing like it was some sort of diseased bubonic plague carrying rat. For a brief moment he simply looked at the dangling bag in a very personal display of silent disgust before wordlessly tossing the damned thing out the open helicopter door. He was fairly certain he had just saved all of their lives. With the tea crisis averted Lancer fully remembered what old man Ed had been saying. "Lancer, there's no need for hostility. Let's all get along, alright." At the mere suggestion Lancer seemed extremely insulted, as if Ed had just slapped him in the face with a wet fish(served with Earl Grey.) His eyes furrowed into his usual expression of anger as his volatile gaze turned from Ms. Shepard to Ed. Did the man who personified small town sheriff really just say that? More importantly, did he really just say that and then flash that classic shit eating grin? Lancer had to give the man credit though-afterall it had been a good long while since he'd seen a brute like Ed who seemed to somehow mime the actual emotions of a human being. Fortunately Lancer knew better than to be fooled. “Right. Right your are Ed. Lets all just play friendly like one big Breakfast Club, is that it?!” His ramblings were punctuated here with a loud 'Bah!' before his frustrations were turned towards one of the bags at his feet. Quickly rummaging through the same contents that Wheezy had already gone through Lancer was somewhat impressed to see some fairly useful things here. Without a word to the team he pocketed a good number of crystals and the only piece of thick white chalk: he'd thought it best to safeguard the precious item before Wheezy and Ed got the idea to doodle with the valuable tool or some other such nonsense. Up until this point Lancer had done his best to ignore good old Eds clear and outlandish attempts to insult him. Much to his chagrin though the dinosaur of a man just couldn't seem to quit talking. "That sounds like a good idea. You guys can go check out the library and the clerks office after we talk to Mrs. Smith, but I think I'll stick around and try to get some information out of her. I was a detective so I've got a little experience working a witness- er, well, Mrs. Smith isn't a witness, but you get my meaning." “Oh, we all get your meaning Sheriff Ed.” Lancer spat back, well aware of his bulky companions intents to terrorize some poor widow with some well rehearsed bad cop routine no doubt. Or atleast that's what Lancer had decided was more than likely to happen. “And I hope that when you say 'You guys' as you so eloquently put it, ED, you don't really intend to have me chaperoning this little field trip to the library do you?” His gaze momentarily met Ms. Shepards again as if moving a pawn on his unseen mental chess board. He wasn't sure if she'd picked up the gesture though-Regardless he kept on talking in a manner that made it rather apparent how he felt about Ed and in many ways the world in general. “I myself have a more direct approach in mind. But please, don't let that stop you lot from badgering widows and applying for library cards. I mean, we all have to play to our strengths afterall, am I right?” He finished his latest verbal assault with the same oddly disturbing coffee stained half grin that had graced the group in the aftermath of his first dark joke.
"Just call me Eddie." Gender: Male Age: 47 Appearance: Eddie cuts an imposing figure even though he only stands at a rather average 5"8. Despite his rather meager height he's built heavily, muscular and broad. His skin is white, lightly tanned. His face is plain, not notably handsome, cloaked by a messy salt and pepper full beard with more salt then pepper which he doesn't particularly like but doesn't care to shave. His hair is black but graying, falling messily over his forehead but cut short around the back and sides. He would have a serious look, but the effect is offset by the easygoing smile that comes naturally to him. His smile is one of the few features that makes him stand out- straight and wide with no crooked teeth, and it seems to be perpetually placed on his face. This combined with his eyes, a striking and deep blue, save his otherwise plain appearance. Eddie is fairly handsome in that unique way that only comes after a long many years of life, possessing a very distinguished and intelligent look that commands respect. Skills: Eddie's a veteran cop, having spent many of his years as a detective. He comes with the skills you'd expect- trained in use of firearms, able to analyze a crime scene, knowledge of police protocols, and an ability to crack a case. He's almost a legend withing his department for his ability to reopen cold cases, picking up on things other investigators may have missed. Besides his experience as a cop Eddie works out frequently so he's physically strong and has a large amount of endurance. He's certainly not a rocket scientist but as expected of someone with his investigative ability he's fairly smart. Personality: Eddie is an easy guy to get along with. He's affable, easygoing, and charismatic. He fancies himself an eternal optimist, a quality some find annoying but he finds valuable. He's loyal to his friends and is always willing to lend them a hand. He has a strong moral code, refusing to do wrong and always looking to do a good deed. Eddie is an exceptional leader, adept at making people agree with his decisions and never hesitating when he makes them. He's a hard worker and doesn't like to laze about- he always keeps his mind focused on something and strives for perfection in all he does, even if he doesn't reach it. Despite his exterior he does seem reluctant to let people really know him. Although he is friendly it can be hard for him to share what he's really thinking or feeling, and he seems reluctant to talk about his past or his personal life. In truth although he may be hardworking and dedicated he has a myriad of personal problems and uses his work as an escape from them. The reason he strives so hard to always be doing something is because he'd rather not be left alone with his thoughts. He's faced some trauma in his past and likely has PTSD. History: Have you ever seen something truly unbelievable? And I don't mean, like, "Me and my buddy Romero went down to the lake and he caught this monster Sturgeon! It was unbelievable." No, I mean something that really defies all logic, reason, and explanation. Most people haven't, not in truth. Well, I have. It was what would be my last year as a police officer, although I hadn't realized it yet. I intended to work on the force for a good, long time. But I guess that changed, as plans tend to do. The first time we got called out, someone picked up the phone, said the address, then hung up. First responders checked it, and then homicide was called in. When we got there the first thing I noticed was the stench- it was unbelievable. It very much smelled like death. Every man that walked in knew it would be horrible before they saw it. They were a young couple, just kids really. Their entrails were ripped out and strewn across the floor, blood and guts were everywhere, their lives dripping through the floorboards. It was quite honestly the most gruesome thing I'd ever seen. I'm not ashamed to say I ran out the room and lost my lunch- everyone else did. Sure we'd seen murder, but nothing like this. I guess I haven't told you the worst part- they were just torsos with heads. Yeah. Limbs gone without a trace. That wasn't the last case like that. We couldn't find DNA, we couldn't find any evidence at all. It was the same modus operandi. The cut to the stomach killed them and the victims were always pairs. But the curious thing was that each time something different was gone. First it was limbs, then it was the torso, then heads, and then it started back at the limbs and around again. The cases kept coming. He- it, I mean, was called the serial killer of the decade, a mass murderer like nothing we had ever seen. But the truth was a whole lot worse then that. Of course it wasn't just some psychopath. Soon enough there was a slip up. A witness, actually. It was a murder like all the others, but a women said they saw the murderer forcing their way into the victims house. But she said something wasn't right- the murderer was naked and didn't look like a person. Not like a regular person anyways- she said it was like Frankenstein. Stitched up, parts sown together into a person. We didn't know whether to laugh her off or look into it- but we followed up, and soon enough we found reports of something similar that 911 dispatchers passed over, assuming them to be prank calls. We didn't really want to believe what all signs pointed to- after all, it was crazy. Even now it still feels more like fantasy then reality. We established a pattern for the sightings, a list of possible locations where they could be coming from. They had been seen frequently around an abandoned industrial park. We investigated, and what I found... well, you've gotten an idea of what's happening by now, right? There were body parts. There was blood. There were four of those things chained to a wall. There were strange sigils, some sort of weird magic circle thing that looked like it belonged in a crackpot book about the occult. There was a table where these things were being assembled. Whoever did it was gone. As best as we could tell they were using the parts to make... well, for lack of a better term, Frankensteins. No one really wanted to believe it even though the things were right in front of us. When we called it in we were laughed at. Of course we were, who would believe a story like this? We made it clear we weren't joking, and then the feds showed up. They 'cleaned up' the creatures. Killed them, that is. They took away everything in the building and told us to never speak of what we saw. We actually never knew where they were from, wouldn't tell us. CIA, FBI, doesn't make a difference. They were men-in-black that gave no answers and left a very confused and frankly scared shitless department of officers to figure what the hell they had seen. I quit the force later that month. Everything was different, I wasn't sure if it was me, or if it was the city, or if it was the whole world, but our work took on a different tone. We lived in fear of those things, not sure if we'd ever see them again. I couldn't just keep keeping on like nothing happened, so I left. I couldn't get the answer I wanted there, but maybe I could get them somewhere else. Blackfield Supernatural Consulting. I would've laughed at something like this before- it was ridiculous. But after what I'd seen vampire, ghosts, and ghouls didn't look so unbelievable. Maybe I'd find the answers I wanted.
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Kat tilted her head in mild interest as Lancer watched the bag of tea leaves as though at any moment the bag would come to life and attack him with supernatural ferocity and hatred. While she was still uncertain of many things in the supernatural world, she had to wonder if the sheer amount of rather excessive hate directed towards the simple offering would somehow imbue it with the very qualities that Lancer seemed to proclaim it had with simply a stare. Some type of supernatural self fulfilling prophecy? If any look could have actually done it, it would have been the one that Lancer leveled against her tea. At that moment, Eddie spoke up and she took advantage of Lancer's distraction to stow the teabag back inside of her laptop bag. "Good find Kat... I hope it's alright if I call you Kat instead of 'Ms. Shepard', it may be our first day on the job, but I hope we can all get along." Kat nodded easily at him, giving him a brief smile. "Kat is absolutely fine. Much preferable to Miss isn't it? We will be spending quite a bit of time together it seems and it would have just gotten irritating after a while in any case." Eddie then seemed to attempt to protect her in some regard, or perhaps he was simply thinking of the team's unity as a whole, or perhaps even thinking of how best to present himself to Mr. Orion. Kat hoped it was not the first thought that had crossed into her mind. She did not need or want any unnecessary protection, it simply made her uncomfortable and she had been doing rather well holding her side of the conversation. She did not particular sense any malice or ill will coming from Lancer, he was simply an ass, or as she had so often heard her American roommates a 'total dick.' Kat did not see any reason why they couldn't get along regardless. In any case, this seemed only to continue Lancer's tea based vitriol, now redirected at Eddie. He let out a fairly acidic verbal jab at Eddie than began rummaging around the bags and stowing several items away in his pockets. Kat thought briefly about doing the same, yet she knew very little beyond conjecture what it was that she was supposed to do with these items. It would most likely be more beneficial to leave it to those who would know more about what to use these for. Lancer obviously knew what it was he was looking for and what he wanted, perhaps he was already extremely familiar on the supernatural? After he had grabbed the items he had wanted. He continued his tirade against Eddie after Eddie had commented about questioning Mrs Smith, in an admittedly rather awkward way, but certainly not in one that deserved this amount of scorn. Then Lancer did a very strange thing, in the admittedly long list of strange things from her perspective. He made the comment about chaperoning the trip to the library and then looked at her almost as though to see if she was watching. The expression on his face spoke almost of a challenge though still there was general disdain for Eddie and the world around him. He turned back away from her and continued talking. Kat thought about this rather strange action for a moment. With that glance, he had become less of a general ass in her mind and something more akin to a verbal sportsmen looking for a worthy opponent. While Eddie was friendly with him, he seemed to have become only more and more hostile towards him. Lancer seemed to be a strange man looking for someone to challenge him, as for why she simply could not say. With that thought in mind, she thought on what to do next. If she continued her current policy of challenging him- it was possible that he may tone down somewhat having found a suitable opponent, however it was also possible that she was mistaken and he would only get worse. However the situation as it was obviously needed to be resolved, or at least patched while their employer was present. When he was done talking, Kat looked towards and gave him a deliberately slow blink. For every movement on a game board there was a counter move, if she commented on not needing a chaperon on her excursions, he would be able to start himself up again and come after her. Instead she choose to simply ignore the comment, blinking at him only to let him know that whatever game it was that Lancer might be playing, she knew how to play as well. Instead of replying to his comments she asked, "And in a case such as this one, what is the 'more direct approach?'
Name: Katherine "Kat" Shepard Gender: Female Age: 28 Appearance: Kat is a light skinned Black woman born from mixed parents, one African American and one a Caucasian from England. She was raised in England after he mother decided to stay in England with her Father and has developed a refined British accent. Her hair is quite curly, but she keeps it only down to her neckline. Any longer just becomes too much of a hassle for her to deal with. She got her Father’s poor eyesight and has worn glasses ever since she was a young girl. At the moment, she wears full rim, slightly square glasses that she finds look best on her. While she may not have the body of a model, Kat is average height and has a healthy body weight. She has never been much for fashion so on the job, she usually wears something like khakis and either a work related shirt or a shirt from one of her favorite television shows. She only makes an effort to prepare her outfit if a notable event is occurring, otherwise preferring comfort. She has green eyes and a slightly crooked, but warm smile. Skills: In college, Kat graduated in about 5 years double majoring in both Computer Sciences and Electrical Engineering. She worked a while in the field before signing up with Blackfield so she is fairly well experienced. Kat is confident in her ability to program, help design new tech for Blackfield Consulting, research any strange phenomenon through certain select databases, as well as even a small bit of hacking. While she may not have any combatitive based skills, she is quite good at using her intellect to guide her out of dangerous situations. Personality: Kat is quite friendly, raised to have been warm and open with others. However, she also has a fairly nasty streak of anger in her. Interrupt her during an important project or get on her nerves one too many times and she will have a hard time letting go of a grudge. For the most part though, she enjoys cracking jokes, sometimes as a coping mechanism to help her get through more dangerous or tense periods, and chit chatting about her various interests. Her favorite thing to discuss, however, would be Star Trek: The Next Generation and if brought up around her could lead to an extremely long and detailed, if enthusiastic, conversation. During her work periods though she is terse and focused on the task at hand until she accomplishes her goal. History: Kat was born and raised in England to a nurse and a software engineer. She had a fairly normal home life, parents were always supportive, and at school she excelled, naturally gifted in her intelligence. When it came time to leave home and pick a college to attend she decided to leave her native country and head to America. She spent 5 years at the Massachusetts Institute of Technology, MIT, double majoring in electrical engineering and computer sciences. She made her way through on scholarships and working nights at the school library in order to pay the rest of her expenses. In her fourth year of college is when she had her first encounter with the supernatural world. She had been working the library later than usual and ended up having to head down to the very bottom floor. She was putting away books in their intended spots when the lights began to flicker vaguely. She went to the maintenance room to check out what the issue may be and when she came back every single book on the bottom floor of the library was off the shelves. They were not strewn about the floor in a chaotic mess, but stacked up on each at the very top of the shelves, some stacks touching the ceiling. Between the now empty shelves she could see something gliding between the shelves, something that looked like a swirl of darkness gliding soundlessly through the library alleys. When Kat saw the creature, it saw her. Pale somehow glowing human eyes emerged from the beast and a loud shrill sound shattered her glasses as she bolted out of the room. She could never bring herself to go back to the library, nor did she ever hear any word of a book out of place. To this day, she does not know what she saw there at the bottom of the library and fears that it may find her again for reasons unknown. After she graduated from college she found excellent paying work at a software company. After five years working at the company, she was doing excellently career wise, with staff now working underneath her and several pay raises to boot. Yet she couldn't ever take her mind off of what had happened that night in the basement. Her eyes had been opened to the other side of the world that most humans ignored, the supernatural. As she was researching the supernatural online, she found found a small job posting from Blackfield Consulting. She had not had any particular luck until that moment, but something inside of her shifted. The next day she quit her job and began interviewing for the Blackfield. When she went to look for the company again, she could find no record of Blackfield ever existing. Her parents were flabbergasted at this apparent madness, leaving her high paying career to work for comparatively nothing at a no name consulting agency. Kat is new to this, but her eyes have been opened to the supernatural world around her and she wants to know more.
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Alina The first Alina knew out of the ordinary was a bizarre fizzing noise. It seemed to be repeating itself, just outside her cell. She crept to the side, looking around curiously outside of the Plexiglass wall. Nothing...seemed wrong...it seemed constant, the same way it had for the past...what was it, a month? A year? Two? She honestly couldn't tell anymore. But the noise was still there. She looked around several times, still not understanding what was producing it. After a minute or so of nothing, she mentally chastised herself at the realization of her mistake. Vlákas. You never look up when you should. She did so, and lo and behold, there it was. The ubiquitous security camera that had haunted her for as long as she'd been in the laboratory lolled on its stalk. The buzzing sound appeared to be its motor desperately trying to lift it up from its groundward-facing direction, occasionally spitting out electrical sparks and a puff of blue smoke. Her eyes widened. I can use this! She moved in rapid time to the door, wincing at her sore knees as she stumbled. Kneeling down in front of the portal to the hallway, she shook inquisitively. The incredibly sensitive motion-activated series of deadbolts attached to the other side refused to react. Grinning wildly, she winced slightly again, this time as she bit down on the inside of her lip, letting a small amount of blood pool up in her mouth. Just a single deadbolt now, huh? Placing her mouth to the end of the door, she spat out the liquid in the form of a hail of needlelike projectiles. She repeated. Spit blood, let it pool, spit blood, let it pool, spit blood, let it pool. Occasionally she paused for a few minutes to let the blood return to her, or to bite her lip again to renew the flow of blood. Nearly an hour later, she spat one final hail of blood needles into the gap and gasped in some combination of astonishment and relief as the door slid open on silent hinges. She could hardly believe that this was happening; she half-believed that she would wake up from some chemical-induced hallucination designed to test how she would react to hope. Because that's actually the kind of thing these people had done to her in the past. She wasn't even sure what absurd chemicals they used to do that, but hell, somehow they always found a way. Creeping along the hallway and past rows of empty cells, she remained incredibly nervous and tense. Any second. Any second now, someone's going to catch on and come for me. Yet somehow, nobody did for quite a while. Every camera she passed was inactive in the same way for a long time until, well, one wasn't. She'd let herself grow slightly more relaxed, and it was coming back to bite her. It immediately zoomed in on her and a red light blinked. After a few moments of no recognition, it tracked onto her motions with bright red laser. Another few moments, and a small hatch slid open in the front. She hissed and dove back behind the last wall as a series of small hypodermic darts dinged into the stark white wall where she'd been standing. Well, shit. She turned, and immediately noticed that there was actually somebody in the cell behind her. She grit her teeth; on one hand, it would probably be easier getting out of here on her own. But on the other hand...she was still a human being, right? Despite the best intentions of the scientists, she'd done her best to hold on to her morals, and they still held strong. After only a moment of hesitation, she dashed to the cell's door. Stealth was out of the window; time to move. She slammed her shoulder into it with a tremendous smash. The lack of deadbolts was still evident here, luckily for her body. She reached out a hand towards the much younger girl in the cell, a bit of blood drizzling from the corner of her mouth as an alarm began to blare. "Come on, with me! Let's get the hell out of here!" --- Somewhere deeper in the facility, a man slumped down at his desk as the security monitors in front of him hissed and flickered. He sat bolt upright as one came back online and immediately showcased an escapee. Subject #224. As the alarms began to blare, he picked up a radio, grinning viciously at the lack of static now. "Security! Hallway G, floor 4! Escape attempt! Get down there!" --- General idea of the jail cells -
Full Name: Alina Ariadne Sotiropoulos Nicknames (Optional): Ali, Ari Age: 21 Sex: Female Appearance: Alina is a tall young woman, reaching to about 6' even. Though the long legs imparted to her by this give her athleticism a bit of a boost, it also makes her stand out from a crowd. Her physique is thin, which gives her a deceptive appearance of weakness. Her musculature is nothing special, but it's more than one would think by virtue of being very wiry. Her medium-length brown hair is usually tied back into either a braid or a bun. She rarely lets it hang loose. Due to her Mediterranean roots, she's never quite adapted to the cold of the United States, and thus tends to dress rather heavily, often wearing long clothing during the height of summer. Personality: Alina is a laid-back, chill, go-with-the-flow kind of person. She's decidedly extroverted, and even has a tendency to be too friendly on occasion, which has lead to her being swindled in the past. She takes it in stride, refusing to become more cynical and even redoubling her friendliness in an effort to change things for the better. That being said, she's no fool, and her misadventures have developed in her a keen sense of when things are going to go badly for her. She has an unfortunate tendency to forgive and forget a little too easily, which can lead to easily avoidable problems. Biographical Information: Alina was born in Volos, a port city situated on the Greek mainland, to a pair of natives that had made their fortune overseas through trading. Parents both retired, Alina was treated to a childhood that few receive. Though she wanted for little during the day, her parents refused to let her become a spoiled heiress and kicked her out of the house on many nights of the week, forcing her to make her own way through the world. These nights were what inspired Alina to her personality; she met a host of quirky characters in Volos' nightlife, including a blind bouzouki player who navigated the world by the echoes of his music, an old sea captain who was quick with a laugh and a flask and always ready to recall tales of his (mis)adventures, and a young lady perhaps ten years older than herself who had run away from home to join a traveling circus as a trapeze artist. So it went for many years. Alina grew street smart, but never let herself give up on her charitable, optimistic viewpoint, always trying to see the best in everyone and never stressing too much over things that she couldn't change. Then people came after her parents. Though they had earned their money legally, not everybody believed them, and they started receiving death threats in the mail. It came to a head one night when her father Aleksander was brutally assaulted and only barely escaped uninjured. They could no longer afford to live in Volos, and as they discovered a few months later, nor in Greece. And so, they bid farewell to their home country and moved to the United States. Alina's life really didn't change all too much. Though the locale had changed, she met just as many interesting characters in her new home of Baltimore. Though she had plenty of close scrapes, she always managed to escape, and over time, she became very experienced in roaming the streets of a relatively dangerous city by night. When she graduated high school, she went to Wellesly College, studying art and sculpture. She'd just wrapped up her third year of college and was sleeping on a train to return home to Baltimore when she was abducted. And that brings us to now. Ability: Through constant experimentation and genetic modification, Alina has developed the ability to telekinetically control her blood, and only hers. This has two major components: manipulation and recollection. By spilling large amounts of her own blood, she can launch it as bullet-like projectiles, form it into whips, blades, and other weapons, or as various other utilitarian applications such as platforms. The obvious tradeoff to this is that she's using her own blood, and thus is automatically limited by the amount of blood in her body. Thus it's limited by whether or not she's lost any blood and such factors. The recollection part of her ability takes effect a few minutes after she's stopped using any active manipulation (she can't recollect during any kind of manipulation, so she wears down quickly in extended combat using her abilities.) Any blood she's expended that is still usable begins to crawl towards her, and seeps back in through whatever cuts they came out of, reintegrating into her bloodstream. Notably, this doesn't heal the wounds, so she has to be careful about that. Due to this power, her circulatory system was enhanced. Her heart is more efficient and she has more blood overall. Strengths, Skills, Weaknesses: Because of her extra-efficient heart, she has a high level of stamina. Combined with her long legs and wiry muscles, this makes her an excellent runner. Because of her misadventures during her youth, she has trained to adequacy in jiujitsu, and her natural athleticism makes her decent in hand-to-hand combat, which is instrumental to her, due to how much fatigue using her power can cause. As for weaknesses, the first of them is quite obvious: unless she's had time to mend and refill, she's generally lacking in some blood, which can reduce her stamina and cause her to pass out at inopportune times. She also has a crippling fear of needles brought on by the experiments that were performed to her. The sight of a hypodermic can cause her to freeze, break down, or pass out on the spot. Though it doesn't come up often, she is fluent in Greek. Other: She speaks with a medium-heavy Greek accent. She's AB- in blood type.
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Jared could not even begin to guess how long he had been locked in the strange facility he was in. There were no ways to tell the passing of time, and he was almost always locked in the deprivation chamber when he was not in the white room. However, judging by the hair that had grown on his face, Jared deduced that he had to have been kidnapped at least a week ago... But that didn't really matter. He had just tried to kill himself... Only to discover he had a super power... If that didn't sound like an origin story, Jared wasn't really sure what would be a better one. But seriously, Invisibility? Jared was ecstatic that he had received such a powerful gift, and briefly considered the possibility that this was what he was captured for. After all, a prisoner receiving a power that allows them to simply walk out unnoticed? Clearly would have caused a panic. Jared spent what felt like a few minutes testing out his abilities, his limits, and simply grabbing and letting go of the blindfold (His sole possession in this barren facility) to watch it disappear from view. When CJ sees this... Jared snapped his head to the doorway that was mere feet in front of him. He had used every ounce of strength he had to bash against the door when he had first arrived at the facility, and the door remained completely unfazed by the assault... But even Jared knew that this was taking too long. Usually, when he was deposited in the room, he was given a few hours to sleep, walk around the confined area, and once he has spent long enough moving around, a tray of disgusting slop was deposited through the food slot, and he immediately passed out upon completing the meal. One time, while he was particularly bored, he counted the seconds of activity he was allowed until the food was deposited. 900. 15 minutes. But he had just attempted suicide, would have succeeded had his powers not revealed themselves, and he just spent the past few minutes fazing in and out of view. Beginning the count, Jared easily managed to reach 1200 seconds with no food being delivered... Well, now was as good a time as any. Putting on his old orange jumpsuit, one of the few sources of insulation and comfort in the cold facility that he had been using as a makeshift blanket, Jared cautiously approached the intimidating doorway, a metal monolith in the small, unfurnished room. Suddenly, an incredibly safe precaution appeared in Jared's mind. Gulping down a large breath of sterilized air, Jared disappeared from view, and opened the door. Alarms blazed and echoed across the small hallway, and Jared was barely able to lean against the side of the wall before several men in lab coats passed by. Thankfully, none of them grazed the Gray Man, and continued their nervous half-walk, half-jog down the hallway. Jared, picking a random direction, decided to head to where these men came from, in hopes of finding the exit. Every corner, he took note of all the security cameras, and did his best to rebreath air in their blind spots as he made his way through the labyrinth of halls. In his rush, Jared barely even realized that the rows of rooms he passed were other cells - Others like him. Some had physical deformities, some were incredibly scarred, and others simply had the miserable look that every single one of them shared. Jared attempted to open several cells, but to no avail - each had a keypad that seemed to record a combination of numbers, and Jared simply didn't have the time to guess each individual code. Silently apologizing, Jared continued his escape. While the entire escape felt hours long, Jared linked this to the fact that he was forced to walk in order to conserve oxygen, and that he was constantly holding his breath... Like he had to do in the chamber... Was the facility behind his power? He was never injected with any chemicals or medicines, but he had only been eating that disgusting slop for who knows how long... He knew they were drugging him with sleeping pills, but there wasn't any medication that gave people freaking superpowers... Right? This entire discovery was cut short, however, as Jared unknowingly entered into Hallway G, only to see two young girls exit out of a cell. They were obviously prisoners here, like him... but having horrible social skills, stacked onto not having seen a woman in over 2 years, Jared briefly considered merely leaving them... Who was he kidding, he had freaking superpowers! He had to be a hero! C'mon Jared, just like CJ always told ya - Stop being such a wuss, and take some risks! ...Well, there are plenty of cool unseen heroes. Staying against the wall and remaining out of both the girls and the cameras sight when he breathed in (which was slowly becoming more difficult, as more and more slowly came back online). Following behind his new and unaware companions, Jared was preparing himself for the inevitable. Some of the men in lab coats who passed him earlier had pistols attached to their belts. Should they run into one of them, or even an actual guard... Things might get messy. Jared simply hoped that these girls were like him and had some power... Otherwise, he might have to come to their rescue with an unseen sucker punch... If a sucker punch from someone like Jared would even hurt a professional guard, that is... --- The sound of rustling papers and the simmering of a cup of coffee can be heard. In the distance, the movie Top Gun can be heard playing. An overweight man wearing a Hawaiian shirt and a name tag with Ronny emblazoned on it sits down in front of a large pane of glass. "Jesus, Val Kilmor is a great actor. What's next to watch? Termin-" Ronny was cut off as he turned, seeing on the camera of Jared's room that no one was present. Immediately switching to the camera in the deprivation chamber, it was revealed that Jared was not there either. All of a sudden, a loud alarm sounded throughout the complex. The radio at Ronny's side buzzed to life. "Security! Hallway G, floor 4! Escape attempt! Get down there!" Ronny slowly reached for his radio and, mimicking a shocked and nervous tone, spoke into the device. "Oh my god chief, escapee on hallway F, floor 4!" Shutting off the radio and tossing it on the couch to his side, and sliding in a DVD into the small television in front of him. "Did all I could, out of my hands now. Castaway seems like a good pick. It'll teach me what to do if upper management finds out I didn't lock the cell door and let one of the freak shows out." Sighing heavily, Ronny reached into a large tub of popcorn as he watched Tom Hanks and his plane fall into the ocean.
Full Name: Jared A. Moore Nicknames: The Gray Man (Self-Given Title), #1834 (Prisoner number), Dr.Moore (He has a doctorate in Biochemistry) Age: 23 Sex: Male Appearance: (He doesn't actually own a katana, nowhere near as cool looking) Personality: One of the kindest and gentlest people out there. Like, seriously, kid let's mosquitoes drink his blood and doesn't kill them. Jared is an extremely passive and quiet person, and has never started up a conversation in his life. He takes a lot of crap from people and doesn't put up to much of a resistance, but be sure to keep in mind that he has little in terms of releasing this pent-up stress. He enjoys studying, spending time with his family, playing video games, and raising his ant farm. Jared is complacent with anything, however, as long as he has something to take up his time; a board game, a book, or a stove and a couple ingredients. Honestly, he's kind of bland, which is probably why most people besides his parents never took interest in him. Remains calm under nearly any scenario, and only ever freaks out when something he cares about is missing, or he has never experienced it before. (Ex: In a gunfight? Jared is calm, despite only having a gun pointed at him a few times in his entire life. Wake up in a strange laboratory? Oh no, how will I get home, my parents must be so worried, oh god, how'd you even get here in the first place, stupid...). Jared had developed numerous unhealthy habits throughout his life. He rarely sleeps more than 6 hours a night, averaging about 4. Jared had taken to insulting himself when things do not go his way. Jared has tried several narcotics, but has never been addicted to one. Jared has a very sedentary lifestyle, and is slightly below average physically. While Jared is a very good chef, he usually prefers eating junk food as it is more convenient. Biographical Information: Born to a father who owned a gun store and a mother who was a professor at Maryland University, Jared was an only child and his family was never strapped for cash. Jared developed very quickly as a child, learning how to read at the age of 3, and performing basic geometry at 7. Jared was raised in a "Plastic bubble", as his parents rarely let him leave the house, preferring to keep him somewhere safe. The only real "Danger" Jared was ever exposed to as a child were when his father began to train him in the use of firearms, disguising it to his mother as "Firearm safety lessons". Considering the numerous weapons that littered the household, it was honestly for the best that Jared was trained in firearm discipline at a young age. Jared entered Kindergarten at the age of 5, and was quickly alienated. None of the kids knew him, he entered in the middle of the year, and he was extremely pale for his age. Despite being a social pariah, however, Jared consistently outperformed his peers, rapidly ascending through grade levels. Jared began cooking for his parents at the age of 9, hoping that it would help lessen their workload. His parents later on tried entering Jared into cooking competitions, but every time Jared vehemently refused. Jared went his entire academic career being bullied. Maybe it was his stutter? How he was always shifty-eyed. How he never spoke unless spoken to. Or maybe he just entered kindergarten at the wrong time, and was screwed over by chance. Whatever it was, the abuse started light. Taking his shoes. Name calling. Locking him in the bathroom. But slowly, almost at a snails crawl, it escalated. Swirlies, knocking lunch out of his hands, and stolen bikes were common. But as the abuse escalated, so did Jared's progression. He grew smarter faster than he did as a child, and managed to graduate high school at 16. He was offered a full-ride at John Hopkins, and for the next two years, he experienced almost no abuse whatsoever. He didn't have any friends, but keeping his lunch money was a godsend in a collage environment. His parents were supportive in his college career, sending him money regularly for basic necessities. After the two years passed, however, his three largest aggressors joined the ranks of John Hopkins (This confused Jared until he realized that they had bought their way in). With his biggest bullies joining the university, Jared's stress was through the roof. He barely managed to keep it together for the next three years, but, at the age of 21, he graduated with a Doctorate in Biochemistry. Three hours after the ceremony, he was coughing blood, with his shredded diploma strewn across his limp body. It didn't matter that he could just ask for a new diploma. That he was finally free of the constant abuse. What mattered was that they had assaulted Jared for years, and never even gave him a reason for the abuse. Jared returned home, celebrated with his parents, grabbed his M1911 while they slept, and went to a summer party that he knew the three would be at. Crashing the party, Jared shot the three, dead. Jared was arrested 30 minutes later, and put up no resistance. He pled guilty, and was sent to the Maryland penitentiary to live out a life-sentence, no bail. Life in the penitentiary was actually very comforting. Sure, no video games or junk food, but you don't have to work for a meal, and the library was always open. Designated prisoner #1834, Jared was assigned to a cell with CJ Thompson, imprisoned for child pornography possession and distribution, 10 years. CJ quickly grew to be Jared's first friend, and the two confided in each other their motives and secrets. Near the end of his stay in the prison, Jared was actually wondering if he was in love with CJ, but this was most likely him mixing up platonic and romantic love. The two were practically inseparable and the other prisoners were actually surprisingly nice to a convicted murderer. Two years into his imprisonment, Jared confided something in CJ that he had never told anyone before. "I'm just tired. I-I know I'm young, a-and not supposed to be. B-but I'm tired of people, of life. I-I have had a better time in prison than anywhere else in my life... And that just makes me feel l-like my life was a waste. It gets harder and h-harder for me to sleep every night. I can't get the thought that things could have been so much different out of my head... I just don't know what to do." "Listen, man, life is the biggest struggle out there... We do so much, but in the end, we don't manage to do anything right... But you can't let the What-if's, should-have's, and if-only's hold you down. We're here now, and that was because we were the ones who made the decisions that put us here. I made a lot of mistakes in my life, and I don't got a lot to show for it. You were a doctor at 21! But I don't have a single regret. When I get out of here, I'll live enough for the both of us, man." Jared fell asleep to CJ's words, letting unconsciousness take over his mind. The next time he woke up, he was gasping for air. Jared had no clue where he was. He was blindfolded at all times, and either kept in a sensory deprivation chamber, or occasionally allowed to remove his blindfold in a white, featureless room. Not a single person talked to him the entire time, and he was moved around via doping his food with sleeping pills. Jared spent a majority of his time in the chamber, and he was unable to tell the difference in time. Sometimes he experienced hours as if they were seconds, and other times the minutes crawled by so slowly they felt like years. Every now and then (Hourly), the water in the chamber rose to the point where there was no air left, and Jared was forced to hold his breath for minutes on end until the water returned to normal. When Jared felt like he couldn't handle it anymore, he decided to try and choke himself in the white room, using his blindfold. To his surprise, no one attempted to stop him. Halfway through the attempt on his life, however, he looked down to see he was entirely see-through. Surprised at his new capabilities, he tested his newfound power for several minutes, until realizing no drugged food had come through the door slot in a suspiciously long amount of time (Or at least, long to him since his perception of time was screwed over). (When the RP starts, Jared will discover the door is open, and will make a break for it, meeting up with the other characters). Ability: Befitting of a man who seeks to disappear, Jared possesses the power of Invisibility. When he is unobserved, Jared is able to turn invisible, and is undetectable by any sense except touch and smell (and taste, but that's kinda irrelevant when you can still touch him). This invisibility extends to electronics, and recording devices cannot pick him up while his power is activated. Thermal detection also does not work, as his power masks his body heat to appear to have the same thermal activity as the surrounding air. Additionally, his power covers anything he is wearing (like clothes) and holding (Must be able to carry in both hands comfortably). His silence also applies to these items. However, the invisibility can only remain active as long as he holds his breath (Slightly longer than 2 minutes). If Jared starts to struggle for air (about the 1 minute, 45 second mark), he remains invisible, but people are now able to hear him. The scientists working on him unlocked this power through a combination of water boarding, isolation, and sensory deprivation. While he is unsure of the exact reasoning behind it, Jared believes that the scientists were attempting to replicate his power for militaristic purposes. Either way, the torture pushed him to his limit, but years of bullying has pushed him there more times than he could count, so he's not as mentally scarred from the torture as some of the other prisoners. His power works through a combination of thermal stealth, light-warping, and lowering sound-wave frequencies to the point where they are undetectable. Strengths: Considering academia was one of the few areas Jared excelled in, he is highly intelligent. Like, IQ of 150 intelligent. Jared is well-versed in most subjects, but excels the most in Biology and Chemistry. Jared is unsettlingly good at handling traumatic situations, and can remain calm under high-pressure scenarios. Jared has an INCREDIBLY large knowledge of weapons, and can handle most forms of firearms with ease. He is adept at the use of knives, but is most proficient with pistols. If his bullies knew about his collection back home, let's just say that the teasing would have stopped much sooner. Skills: At a young age, Jared had dreamed of being a secret agent, and instead of playing with other kids, he pretended to sneak through forests to assassinate a high-profile target. He has retained this stealth that he had inadvertently trained by avoiding bullies, and even without his power, he can blend into crowds easily. As stated above, Jared has an amazing proficiency with fire arms, and has trained slightly in the use of knives. His father really should not have brought extra stock home... It is unlikely Jared will use these skills on actual people unless in self-defense. Finally, Jared had been cooking for his parents when they come home from a long day of work for years. As such, he is a very proficient chef, and can make something out of nearly any combination of ingredients. Weaknesses: Not having any friends has left Jared with little in the social department (When he was 7, he went an entire year without speaking a single word, and no one noticed). This social deprivation has also left him highly trusting and naive towards anyone who shows him the slightest bit of affection. Years of physical and emotional abuse has left him with incredibly low self-esteem and a hard time communicating. When met with failure, Jared will belittle and insult himself, resulting in even poorer seal-esteem and making everyone around him feel awkward. This also could take up precious time in a situation where rushing is imperative to success. Other: Height is 5'5 Weighs 140 lbs O+ blood type Extremely insecure about his height, would do nearly anything if it could give him an inch or two. Owns Owned a roach farm. He raises roaches, and then feeds them to his ant farm. Proficient understanding of the English, Japanese, and Hebrew languages. Believes that his short height was caused by his bullies stealing his lunch money during puberty, limiting the nutrients his body needed to grow. Jared has an obvious stutter, and would prefer it if no one said anything about it. Both of his parents have realized that he has disappeared from the prison, but the warden has refused to say anything.
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Fuyuki Amari "Fuyuki!" He heard something "Fuyuki..." He saw something "Honey..." He felt something "Yes...mom?." "Jeez, you should have answered me immediately. It's not usual for you to space out like this." There was no mistake The dim light of the morning sun, the magnificent reds of the royal poinciana flowers, the sweet and melodious sound of music, and the tears of seniors who were saying their final goodbyes to their friends, whom they had spent so much time and had so many memories together There was no mistake It was the closing ceremony of his 2nd year at high school. And those next to him were the friends and families that Fuyuki had always endeared "Hey, hey Fuyuki! Do you wanna check out this new book about robots after this?! It is published only just a few days ago!" "Ok, ok! You don't have to stick your face that close Connor. But you know that my specialty is universal gravitation not robotics, right?" "Yeah I know, but it's my expertise. And I also want you to join us, the robotic club! You are such an exceptional mathematician and physicist! Everybody is waiting for you to join!" Fuyuki scratched his head in embarrassment. That was the first time he had been welcomed that heartwarmingly, even though that was from his closest friends. "But I..." He didn't know how to respond. "Honey..." But came the soft nurturing sound from his beloved mother. "I think you should join them." And the decisive, yet gentle voice of his father "Why should I, dad?" "It's a great opportunity for you to discover more about the vast knowledge of this universe. I know it's not your major, but the more you know the better. Not everything in this world is about gravity, you know." "Your father is right, and I think you should consider making some new friends...and get a girlfriend..." She leaned close to his left ear and whispered, in a teasingly seductive voice. "It seems Sophie there is interested in you..." "Mom!" Fuyuki snapped suddenly, blushing heavily. His dad, and the rest of his friends giggled amusingly at the two cute mother and son. "...Alright, I'll consider your offer later when I get home Connor." He returned him with an earnest answer. "Hey look. The principal is about to say something." From the right wing of the stage, a middle-aged man, with neatly-combed grey hair, wearing an extravagant dark blue suit, emerged to take the podium. For the next five minutes, he delivered a boring speech about summer and stuff, and the honor and pride of being students in a high school of the gifted. He was always that way, and the students never bothered to listen. It was only the last sentence that caught Fuyuki's attention. "Now I invite, student Fuyuki Amari to take the podium, and voice your thoughts about the school." Wait, what? "Hey hey!" His friend grabbed Fuyuki in the collar. "You're one lucky guy you know?" "Wait! How is this-" "You are the honor student of the school. Of course you are taking that podium. Come on!" He slapped his butt, causing Fuyuki to stumble slightly forward. "But I was not prepared!" "Just fight on, Fuyuki! We'll be cheering for you down here!" Everybody nodded, as they smiled sweetly at him. "Everyone..." He said, tears started to well up within his eyelids "Remember Fuyuki..." His mother said, softly. "Whatever you do...we will always be proud of you. And we will always be by your side." We will always be by your side Suddenly, the happy and sweet image in front of him blurred. He could not see them clearly anymore. Be by your side. Each and everyone of them began to fade By your side His friends By your side His father By your side His mother Always Everyone Always... XXX "Sir! He's regaining consciousness!" It was all a dream. That happiness and warmth It was all a dream... Of what it could have been. "It seems that hallucinations can decrease the well's gravity force." Replacing the sunny school ground of the closing ceremony, was a spacious room, covered entirely in white. At the center of the room, a cage, about two meters tall, was placed, in front of a cube that was two times smaller than the cage filled with numbers and recordings. In one corner of the cube, a tiny label could be seen. Facility #41 A true hell on Earth. "Just...how...much longer?" Fuyuki mustered all the strength he had left to utter the words that were as hard as rocks. "Just one more Fuyuki." One scientist wearing a lab coat who was watching the whole experiment behind the glasses of his office replied. Fuyuki could only nod in acknowledgement. He knew there was no reason to plead them to stop. They wouldn't listen. "Now, let's see how he fare with hypoxia." The scientists then flipped a switch, as the air began to be sucked away from the room. "Arrrggghhh...." Soon, Fuyuki found himself grabbing his throat in agony, as his life source was being gradually taken away. His breathings were soon ragged, his stomach began to cringe, his head screamed with extreme pain. Soon, the color of his skins began to change. And yet, his eyes was forced to open wide. A few minutes later, when the air inside the experiment chamber was sucked out nearly completely, his vision began to blur. "Mom...Dad...everyone..." His heart slowed "Stay with me..." His brain couldn't process anymore. Then all he saw was darkness... ... ... "Experiment completed sir." "You did great today Amari. Rest for now. Tomorrow will be a busy day for you, hehehe." XXX Eight hours later, Fuyuki's consciousness finally returned to his fragile and battered body, but not without a price. He was wet, soaked in his own sweat...and tears. He had a nightmare. The gas that he had to inhale earlier during the experiment still had its hallucinatory effects. Just another day for the 'volunteers' in Facility #41. Volunteers... Such a flowery word. "Just when will this end?" Fuyuki asked himself, his two sweaty hands covered his miserable face. This unending sequence of nightmare. It all began when he was abducted just one year ago right at his own house. A young boy with good eyesight, known for his exceptional performance in physics, and majored at universal gravitation. That was a perfect recipe for some crazy lunatics to snatch him for their little project they were doing: a living gravity well projector. To catch up with humanity's rapid development in space exploration, the VTK corporation, a multi-purpose company, had decided to join the space race with the Western Powers. After their development of a spacecraft that were capable of moving with a speed faster than even the speed of light, they were able to jump between stars and the galactic system. But the vessel had a major disadvantage, and that occurred when it moved out of light speed. It could not stop at exactly where it wanted to, and the distance away from the intended location was very erratic. That is where individuals like Fuyuki came into use. An artificial gravity well can actively decelerate ships that are moving at light speed. And to save budgets, and to make profits for themselves, instead of developing a conventional gravity well generator, they decided to make a normal human become one. And that led to Fuyuki's current situation. "Just what did I do to deserve this?" Nothing. He never wanted this. It was them. They were the one who started everything. For their own selfish dream of swimming in mad stacks of money that they were willing to sacrifice a man's, a young boy's, life. He'd had enough of this! He was only here for a year and yet to him it felt like an eternity! There was no way he could take this any longer! He had to break out! But he had waited for that opportunity for months, and yet it did not came. Until today. Today, something was off. It usually wasn't like this. Normally, after being experimented, Fuyuki would be injected with a substance that temporarily prevented him from seeing. In other words, blinded him, so that he could not use his power against them. His gravity well generation ability could only be used when he could see, as the location of the gravity area was decided by his eyes. So if Fuyuki could not use his eyes, he would not be able to use it anywhere aside from his own body part. The substance lasted for around eight hours, so they should have sent some guards to inject it by now. But for some unknown reasons, they didn't. Less than an hour later, Fuyuki began to regain his vision. It was groggy at first, like a person having just awoken from his sleep, but soon, he could see everything, as clear as days. For the first time ever, despite being imprisoned in this hellhole for over a year, he had a clear view of the sceneries of his room. A dark room, decorated with almost nothing aside from the light green color of the walls and ceilings, and the white porcelain tiles. There were no windows, one bed, one door, and since Fuyuki could not see, the only source of light was from the small squared window of that door. It appeared that this was a special prison cell for people with special powers. The room was dark, but Fuyuki could still see the small light in the tunnel that he was walking in. At last! The once-in-a-lifetime opportunity for freedom had come to him, paying off the months that he had been patiently waiting for! Now that his ability to use his gravity well generation had come online, he would not let them seal it off once more. Luckily, his hand was not tied up, so he had his freedom of movements. "Hmm, the door is locked, as I expected..." There was no way they would leave the door unlocked. So Fuyuki had to find another way to open it. But how? The door had no keyholes so it did not seem to be locked and unlocked using traditional keys. They probably used a more advanced method. So it was pointless trying to force the door open by creating a tiny gravity well inside the keyhole to break the lock. And even so, there was no guarantee that he would be able to force it open without exhausting himself. He had his limits after all. Suddenly, a light was switched within his mind. If he couldn't open the door, then he would make someone open it for him! "HEY!!!" He shouted from the bottom of his lungs. If he continued to yell it like this, somebody would pay attention, and open the door "You did not inject me with those poisons today! That's your last mistake! And now I am going to bring down this entire facility!" Then he would snap. This was his only chance. There were no rooms for errors. He repeated the two lines again and again. Not surprisingly, a few minutes later, two guards came to his cell. Fuyuki stepped to the side, preparing his ability. Seconds passed, the door slide open. The moment of fate had arrived. Darts began to fly into the room, so as to subdue Fuyuki. Unbeknownst to the two idiots, he had already stepped to the side to avoid it. It was at that moment that Fuyuki slammed the poor guards against the wall by creating a well with a force of 6.5G to pull them in. Fuyuki did not relent, as he created a well on the opposite wall, slamming the guards violently onto the two walls. Then again on the opposite wall, then again, earning them a pair of tickets to unconsciousness. Surprisingly, for the moment, there were no guards rushing to the rescue, buying him a bit of free time. Fuyuki approached the two guards, and instead of picking up the tranquil gun, he chose the submachine gun that one of the guards carried. He had once learned how to use an assault rifle back in school, so hopefully this SMG wouldn't be much of a difference. After a few minutes of running, the alarm started to go off. "Warning, escape attempt!" It's about time they realized that. Two more guards appeared around the corner, but before they could come to a position to open fire, they were violently flung away with a force equivalent of a train running at full speed. Running silently pass them, Fuyuki continued his escape. XXX As he turned around the corner of the G sector, he saw two young girls, their hands locked with each other, as they tried to make their escape. It appeared that they were also prisoners trying to get out this hellhole, just like him. Perhaps bonding with them wouldn't be too bad. But all of a sudden, a scientist wearing a lab coat suddenly appeared just behind him, his pistol ready to fire. Fuyuki was caught completely off-guard. He had little time to generate a well.
Full Name: Fuyuki Amari Nicknames: N/A Age: 17 Sex: Male Appearance (The picture is for reference purpose only, since I cannot draw.) An in-depth description to make the character description more accurate: Fuyuki is a young man with a fairly thin stature, standing over 175 centimeters tall, and 67 kilograms heavy. This, in normal life, is pretty impressive, but in critical situations, he is very easy to be spotted, due to his unusual height. His choice of clothing is rather bland, as he prefers to wear clothes, the color of which matching or nearly matching the color of his hair: jet black. (Forget the guitar). To make him easier to spot, his eyes gleam a very foreign color: crimson red, which can be the cause of people's attention Personality: Fuyuki, despite years being kept and experimented, his gentle sides still retains. He is a caring person with a high degree of sympathy, especially to others who have seen what he has seen. Because of this, he is easily affected by moral choice, such as when he helps, or see others help, innocent people. He can console and cheer up sad or depressed people around him (he can fail), but as a tradeoff he can get depressed, or even broken, very (I mean very) easily when he has to commit astrocities against innocent people. And when depressed, he is prone to sob all day long, and can have suicidal thoughts. He is considered to be kind-hearted, but very naive, since he was taken into custody before he was able to experience first-hand how the world works, and despite being gentle to others, he is cautious to those who appear to be rich and neat, since he has bad experiences with scientists and businessmen. But if you have gotten to his good sides, he is pretty friendly and protective. But when someone dares to threaten him or those close to him, he will not hesitate to show his fierceness, which he had matured over his old timidity during the time at the laboratory. He has also developed extreme hatred for the scientists who commenced brutal experiments on him, as they are the ones who destroyed his life for their own benefits, and vowed to bring down the corporation that brought so much catastrophes upon him at all costs Biographical Information: Amari was a simple child, born in a family not wealthy but not financially struggling either. His childhood was rather very calm, and was anything any kids would want to experience. A tranquil neighbourhood, a loving mother, a caring father, a few relatively rare but sympathetic close friends, he had nothing to complain about. He used to be a scared child, who was afraid of pain and blood. And it went on for the rest of his high school days. Only when he was abducted and experimented did he grow out of his timid self. Fuyuki was a well-performed student. Aside from the two subjects of physics and mathematics, his other scores were rather all-around, not bad, but not really exceptional. Teachers loved him, both for his intellect in two science subjects and his good manners. Despite not receiving much attentions from his peers, he was mostly on friendly-terms with them. Little conflicts happened during his school days. During the annual health checking, he astonished everybody with his unusually well-performed eyesights, something in which he took pride. His major in physics was, ironically, universal gravitation, which caught the attention of the scientists that later abducted him. His calm childhood ended right after the closing ceremonial of his 1st year at high school. Right after he returned home, he, to his horrors, found his parents lying motionlessly on the floor. Their further fate was unknown, either dead or just being knocked unconscious, as just moments after he saw the scene, his eyes were blinded, his hands were tied, and was escorted away from his house. Ability: Gravity wells generation: Not to be confused with telekinesis, Fuyuki has the power to create an artificial gravity well either around him or around a certain location that is pinpointed by the use of his eyes. Intended by scientists to be used for space exploration and transportation, he can generate an area of gravity in which the gravity force and area of effect can be controlled and adjusted: From nearly zero gravity, which is none, to a force of over 50G, but the magic number that he usually uses is 6 to 10, in which 10 is the maximum force at which he does not have to over-consume his energy. Otherwise, he would begin to tire himself pretty quickly, and if he has to use to 50G, chances are that he will only be able to sustain that for around 5 seconds. Trying to break that limit can lead to death caused by exhaustion. The area of effect can be adjusted from just a few meters to over a few hundred meters, in which fifty meters is the maximum number in which he does not have to over-consume. The reason why he cannot generate a zero gravity area is that in actual reality, he can, but he cannot mess with the natural gravity of Earth, or any planet that has its own gravity. So if he cannot influence that gravity, then there is no point in creating an artificial non-gravity area. Also, his one of the major setbacks in his ability is its reliance on eyesight, because the area where the gravity force is concentrated on is pinpointed using his eyes. So basically, if he cannot see, the ability is reduced to only around his body. In other words, rendered to nearly useless aside from sucking things into him. Another cons to his ability is that he can only create one gravity well at the time. Strengths: Fuyuki has a very strong eyesights, known for being 15/10. In simple terms, he can see things that are 1.5 times further than normal humans with normal eyesight can, allowing him to pinpoint targets more easily. His body is also resistant to his own gravity force. Not immune, but resistant. Fuyuki's knowledge in physics and mathematics is also a buff to his gravity manipulation ability, as it allows him to apply it for many complicated purposes. His stamina is high, so as to sustain the gravity well for a long time. Weaknesses: Because he was experimented inside a laboratory for a whole long year and is intended to be sent to space, his immune system has deteriorated a bit, so he is quite susceptable to diseases. And to add insult to injury, aside from physics and mathematics, his knowledge in practical subjects such as medicine or cooking is terrible, which worsens this vulnerability. And despite having a high stamina, he is a human being, and can be injured and killed with physical damage. Other: Like it was mentioned above, Fuyuki cannot cook and has little knowledge about arts or musics. His sociability isn't bad, as he was able to make friends back at school, but because he lacks knowledge about teenage stuff, most of his friends were only those who shared his interests.
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Do you know what the definition of insanity is? Insanity is doing the same fucking thing over and over again expecting shit to change. It's like a recurring nightmare over and over again: eat, sleep, test, repeat. But, it's more than that, imagine if you can, a dream where in which you can never wake up, no matter hard you try. No matter how hard you pinch yourself. Although there was a sense of routine the tests performed were different every time. Aimee would rise, in what she assumed was the morning. Some days it would be injections followed by intense mental challenges, or high-intensity training that she could never keep up the pace with, and on special occasions, she would be asked to do her 'thing.' Where they would force her into a room with what appeared to be a tennis auto-pitcher. It would fire objects at her, and she was required to block them with her 'hard light' ability, each time the objects came faster or with a greater mass Until Aimee could no longer sustain her shield and hit her often knocking her unconscious. Each time the test took place, it would be under different conditions little oxygen, extreme pressure, sometimes intoxicated each time she would just wake up the next day to repeat it over again. It's impossible to evaluate time when you repeat the same cycle continuously. As per Aimee was woken up by artificial lighting, but today something was different there was no stomping of boots or the usual screaming as they dragged Aimee away. She was surprised she almost felt as if there was a void within herself. Aimee got up quickly inspecting her surroundings she quickly got dressed in her usual clothing of the orange jumpsuit, at least they had given her some clothes to wear. She examined her room it was her usual a plexiglass container, but the scenery was different, and she couldn't quite tell what it was. Aimee sat on her bed thinking that this was just on of the facilities experiments. She did what she often did when she was bored. Aimee formed a ball of light and threw it against the door. But instead of rebounding as it normally did as the ball impacted the door was pushed open. Aimee lost focus and the ball dissipated. She looked out into the hallway in shock. In front of her lay Hallway T, that Aimee had named "Torment" She preferred not to think of what horrors had occurred within its walls the scars and bruises were an ample reminder. That's when it hit her; The camera stationed outside the door to her cell looked dead, it had been shut down. She could only think of one thing; 'has it finally happened?' Did Aimee finally have a chance to escape the hell hole that was facility 41? Finally, something was going to change the cycle. Aimee walked through the door and looked at the camera. She examined it, the motor no longer supported the camera head, but it seemed that the motion sensors were still functioning. "oh crap" she thought to herself. Aimee quickly ducked to save herself from the impending darts. She looked around into the empty cells around her the guards had relocated them into to other sections of the facility. Aimee had to be silent, trying to stay hidden hoping to have some look in finding a map of some sort that Aimee could use to get out. She wandered for what seemed like ages, trying to avoid patrols. Aimee was successful until all of a sudden the alarm blurted out. "aww fuck" Aimee exclaimed. She had a look where she was, she had made it down to floor 4 and was in hallway J, the loudspeaker lit up "Security! Hallway G, level 4! Escape attempt! Get down there!". Aimee wiped the sweat from her forehead; she was in the clear someone had made the perfect distraction. Or so she thought. Just as the speaker finished, three guards armed with dart rifles burst round the corner both parties were taken by surprise. Aimee backed up while the security force of three raised their Dart Guns, Their squad leader spoke up "Don't move number 21" Aimee continued backing up. The chief of the team made the signal, and the three unloaded their magazines of darts into her direction. Aimee had just enough time to form a shield to protect herself, as she did the trickle of blood started to fall from her nose, as they reloaded Aimee made her escape, collapsing her shield. She made it around the corner hoping to have lost the security force and encountered a standoff between another subject and a scientist. She was breathing heavily she had been running for a good few minutes to try and lose the guards chasing her. She knew she had to intervene. If the scientist had a real gun and not a dart gun, it would just smash through her shield knock Aimee out and kill the kid. Aimee had to think fast. She thought back to an old game she used to play; Aimee had enough strength to create a length of wire, Aimee had never done it before only ever doing it in the game, but she was going to garrote this scientist. Trying to smooth her breathing, she formed the wire and sneaked up behind the scientist, Aimee was only just tall enough to wrap the wire around the guard's neck, she then quickly pulled it tight. It didn't take long him for him to go limp. Aimee dissipated the wire, "Haha! I'm not going to lie, buddy, I didn't think that would work! I've only ever seen it in games" she said turning to the boy standing across from her. Aimee kicked the gun away from her, she hated the things. She didn't give the kid time to reply before she spoke again; "My name is Aimee Combs, and I suggest that you and I should probably skedaddle. I don't suppose you have any idea of the structure of this place do you?" she was back in her element, again.
Full Name: Aimee Leon Combs Nicknames (Optional): Non applicable Age: 19 Sex: Female Appearance: Aimee stands at a small 4ft 9", but what she lacks in height, she makes up for in intelligence. She can lift a fair few pounds, but nothing extraordinary, Aimee prefers to stay fit for her well being, not for running marathons. Regarding muscular structure, Aimee is very thin, with hardly an ounce of fat on herself when Aimee goes to the gym. She prefers to work on her cardiovascular ability instead of weights. If spotted you would ordinarily see her with her hair down, but if she's working on something challenging, she'll always tie it up in a ponytail, A habit of hers that she adopted from her Mother. She prefers to dress in her lab coat; an old white one covered in color stains and sown-up rips, that she often refers to as "battle scars." The lab coat is typically accompanied by a pair of jeans, a black t-shirt plus some trainers. Personality: A lot can be assumed when people first set eyes upon Aimee, but at the very least you'll find out she's creative, punctual, and intelligent. Not to mention her charisma When Aimee is talking about a topic she's confident about you'll know about it, Her confidence shines through, even if it may be an annoyance to people at times. She prides herself on being a realist in situations, she never finds the glass half empty or half full, she prefers to view the glass as too big; rather it's twice as large as is required. Her creativity will always seep through though, even in the toughest of scenarios, and this is what Aimee classes as one of her strengths. People often count on her ability to think without borders within an instant this combined with her decisive nature meant she was always the first person to find whenever people needed a hand, whether she wanted to or not. Nobody's perfect of course and Aimee has foul moods and days too, often when she's had enough of people asking for help she likes to shut herself in her room listen to music and try and solve the hardest thing she can find at the time. Biographical Information: Aimee was born into a middle-class family in the outskirts of London. She lived in peace with her mother and father until she was about 13 years old, but at that point, things began to change. Her father and mother split apart, Aimee wasn't sure about what caused The whole event. She knew her Dad had been coming home a lot later than usual as well as embarking upon a lot more works trips but her mother couldn't hate him for that. Whatever caused the event it hit Aimee hard, Her mother and father had always been close, and at the time she had no idea what the future held. It wasn't soon until Her dad moved out and her mother lost the apartment the family had been living in, and so they had to relocate out of town to find a place they could stay in, at least until Aimee's mother could find a job. It soon ended up that she would be hopping from place to place forcing Aimee into an entirely different environment that she had to adapt to or be left behind. It took her mother until Aimee turned 18 to source a sustainable income finally, and By the time her Mother had finally settled, Aimee had finished all of her exams and was soon off to university. She went to study Quantum physics at a university in the north of England. Her first year flew by making friends getting drunk repeating the last step a few more times than she'd like to admit. Despite this, she worked her ass off. Trying to make a good impression on her lecturers, who didn't seem to care too much, but one of her tutors saw her impressive scores on her tests and offered her placement to take a year to study abroad in the sister university in the United States for her second year. The offer, of course, she gladly accepted. Aimee's first term was fantastic, although she didn't enjoy losing her right to drink alcohol or the loss of her old friends Aimee knew she would soon become accustomed to the place after all Americans were renowned for being crazy when there became a need. It was just after the start of the second term when she was abducted, Aimee never locked the door to her dorm when she was working. She liked her flatmates to be able to come and ask her questions it allowed her to take her mind away from the stress it was under for a moment, little did she know her choice to do that would take her away from everything she knew. Aimee did as she often did at night. She worked with her headphones half on, playing music loudly It didn't take long before Aimee heard some footsteps behind her she turned to ask what one of her friends was doing up so late. As she turned, she saw someone she had never seen before quickly followed by the insertion of a needle into her neck. She went to scream but no noise came out, and soon she drifted into blackness. Ability (Spatial) Light control, Photokinesis. -Abilities Strengths: With her power, Aimee can force Light to become a hard substance, Enough to create a small shield or object that could protect her from projectiles, along with this she can use them as small projectiles or tools. -Abilities Weaknesses: The Hard Light, as it has come to be known; is like plastic; it can take a few hits before shattering, as more hits impact the shield it becomes harder to keep it up and eventually she would have to destroy it. All of her powers are focused based meaning she needs concentration to keep them active, currently, her ability will only last for a few minutes before she starts getting headaches and nose bleeds. Strengths, Skills, weaknesses: Aimee prides herself on her ability to think on her feet in high-stress situations, as well as expressing her thoughts openly, though some might find her way of expressing these ideas as a bit excessive, often shooting down ideas presented by others without a blink of an eye. Aimee couldn't run to save her life, and her petite size doesn't allow her to be much of an adversary in any fighting scenario. Aimee cannot stand being secluded, her lifestyle growing up has taught her to make relationships with others, and now it has become a crutch, without others to support her she feels secluded and alone. With her skills in physics, she has become very accustomed to computer coding and is now very able when hacking into systems, or disabling electronics. Other: She's a bit of a nerd
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Andre 300 - 0 Andre won 300 times straight in rock paper scissors. A mathematical improbability. Of course he picked rock almost every time. Rock always won. Although it helped that he was in control of both players. Sitting cross legged on the floor of his cell, he was mirrored by a shadowy copy of himself. The faceless thing starring back at him. It still had it's arm out in the classic "paper" position. Andre sighed and leaned back, propping himself on one arm. He tilted his head to the side, inspecting the purplish clone. "You're a good sport you know that?" He re-fixed his position, and placed a fist over an open palm. The puppet did the same. The two bounced their fists three times then simultaneously pushed them towards each-other. Andre went rock, and the puppet went paper. "Woah!" Andre jumped to his feet. Acting excited or surprised. Oh my god it's got a mind of it's own! It beat my legendary 300 streak! I am beside myself!" He starred at the thing, with his hands on his cheeks, still feigning shock. "Get it? Cause you're like another me. Who I literally make you stand beside me?... Never mind." He waved his hand and the puppet dissipated without alarm. The young man sighed and walked over to the bed, letting himself fall into it. He wondered what was on the docket for the rest of the day. So far it had been really slow, not that he would ever complain. Getting 50 less needled stuck in his ass was a fine way to spend a day, as far as Andre was concerned. It was curious though. Things were quiet. Toooooo quiet. He sat up, relishing in the use of the cliche. Looking at the door for a moment, then around the room, he saw nothing different. But then the hissing started. At first it honestly scared Andre, he picked is feet back up the floor and curled up on the bed. After some time it drew him closer, curious about the source. Even if this was another trap laid by those punks in lab-coats. After long enough, he heard another noise. This one a tad more conspicuous. The sound of many footsteps, rushing towards a nearby area. The young man panicked, his senses coming into sharper focus. This was real wasn't it? If not, then a test. If it meant he could make their day even a bit harder, he would do his best to fucking crush it. With a slight pang of pressure in his head, he brought back into existence his shadow puppet. This time outside the cell. Something that usually didn't work. They were really going far with this one. Working the lock from the opposite side, Andre hesitated for a half second, then pushed the door open. The footsteps were getting closer, he didn't have time to enjoy the moment. He closes the door behind him and let his doppelganger disappear. Nowhere to hide or to run, except bellow. It was always sort of eerie to live with a glass floor and any measure of a drop under you at all times. He crawled under the railing, and dropped a level lower. It wasn't that long a fall actually, enough that he could land silently, and not get too hurt. It's not like he got any regular exercise, so his thighs burned a bit, but honestly? It was a pretty great feeling at this point. As the guards ran by overhead, he began to sweat. They were coming down the stairs weren't they? Fuck this everything. He bolted, making it around the bend of the hall before anyone could see him. At least he assumed. They would probably have yelled or straight up shot him otherwise...Holy shit he might get shot. Hah! Radical. Running towards nowhere in particular, he found himself heading to hallway G.
Full Name: Andre B. Wolfe Age: 18 Sex: Male Appearance: Standing at 5'8 with pale skin, a lithe build, and a heart shaped face, Andre is not an intimidating form. He has broad shoulders and slender fingers, with his legs seeming to take a noticeably larger space then his torso. His eyes are almond shaped with heavy lids, and bags etched underneath. They are a warm brown color, with long lashes. His nose is narrow and just a little longer then he'd like. His brows are well kept looking, although that is due to good genes, and not effort. His cheek bones are defined while his ears are small and out of the way. His hair is black and wavy coming down in a mess to near his earlobes. His lips are thin and seemingly always down turned ever so slightly at the ends. Personality: Nihilistic, sarcastic, sassy, pacifistic, indecisive, obsequious. Biographical Information: Andre lived a somewhat secluded life. He had a part time job working at his mothers greenhouse, and he went to school. He was content with his life, and enjoyed his family, and his few close friends. He took to solitary hobbies like video-games, drawing and writing. He was also a big movie fan, and would go to the theater often. There is not much to say about his life near the point of the incident leading him to this facility. Of course there is a darker chapter in his younger years. At the age of 12 he was a much more sociable and outgoing child. He had one very good friend who he had grown up beside in his old neighborhood. These two would play make-believe games of superheroes, secret agents and hard-boiled detectives. Often this would mean one would have to find the other, or seek something such as a "clue" they hid. As they got better at this, they got more daring as well. Hiding themselves or these objects in increasingly higher risk places. One such place was a construction site. Sneaking under the rusted fence, the two were playing on what was going to be a long arch bridge. Hiding a clue on a tree hanging over the rushing stream, he sent her to go looking for it. Pretty quickly it was found, climbed towards and taken. Then a gust of wind hit, and she slipped. Taking a nasty tumble down past a barricade, she was caught in the water fast. It took Andre a moment too many to get over his fear and jump in after her. She didn't make it, and in fact, he was lucky to be found before he had hit the falls as well. The current had knocked his head against the bottom of the stream, and he got caught on a rock. Since then he became more of a shut in, and less of a people person. Ability: Shadow Puppet: Able to generate a three-dimensional copy of his own body made seemingly of "shadow". It can appear as it's own separate entity up to a certain area around Andre, though the farther it goes the more mental strain it puts on him. Because of this he usually doesn't have it "summoned". It is apparent that it can be manifested and dispersed with his will. Andre is also able to generate parts of this "puppet" instead of the entity as a whole. As this being has a stronger constitution and general higher strength, Andre often summons it's arms to aid him in things. As this being is not actually alive, it takes no risk in dangerous situations. Beyond the fact that it has a limited distance, it is usable for things such as exploration, working in harsh conditions/environments, and general dangerous bodily situation. It cannot speak in any way, and is susceptible to high-frequency noises. Summoning it takes up to 2 seconds as a whole body, though single limbs like arms, can appear nigh instantaneously. Dismissing it takes a similar span of time. What Andre sees the puppet sees, and vice versa. He can have only one whole puppet out at a time, but the "mass" of the total can be summoned in other forms. The common use being multiple arms. These beings are solid, and thus can be damaged or destroyed, though they look like condensed shapes of a blackish/purple haze. They cannot smell or seem to feel, though do have some slight personality. Their shape perfectly mimics Andre, clothes and all. Strengths, Skills, Weaknesses: A bit of an artist, they enjoy both drawing and creative writing. Has experience with climbing and squeezing into odd spaces (useful for hiding). While he isn't very strong he can run decently fast, and better yet, run at a normal pace for an extended amount of time. He is a mediocre pick-lock, and is a surprisingly great dancer. He has a bad past with swimming, and has thus garnered a level of fear for it. While he can deal with heights and tight spaces, large crowds cause him to panic. He tends to hyper-fixate on things, which will cause him to starve himself, and altogether neglect general self care. He isn't very tidy, and usually needs a push in the right direction to get things done.
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What a tremendous bore this was. It wasn't the first time that Joshua had been left alone for extended periods of time. Usually there was an intensive schedule of testing, experimentation and the occasional rest break. They (the scientists who kept him here) were always putting him through tests to check the extent of his abilities, or performing some kind of surgery on him. But sometimes they'd just leave him here, in this tiny little cell of reinforced glass and porcelain. And in some ways, it was worse. Just sitting here with nothing to do, with nothing to distract him, he had no choice by to contemplate the future. Would he be stuck here forever? Would he die in this facility, trapped like an animal? If he impressed the scientists would they let him go? Turn him into some kind of weapon? Or was he just a guinea pig to test scientific ideas on, to be killed off when they perfected their techniques? How many other people were stuck in here with them? Was he even a person anymore? It was questions like these that haunted him during the long pauses. It was impossible to tell how long he'd been stuck here, his rest breaks seemed to come with more regularity than would be expected from a normal day-night schedule and were much shorter. He wasn't sure if this was to purposefully disorient him or if it was for efficiency. In an underground facility, which he assumed this was, there wasn't much need to adhere to a light-based schedule. Joshua recalled several papers he'd read on the possibility of improving human efficiency by altering the sleep schedule. Psychology class seemed a lifetime away, even though it was probably less than a year. Not for the first time, Joshua considered escape. The door looked sturdy, but he knew he could exert quite a lot of force when he wanted to. But it was a futile thought, he'd tried it all before. The floor was gridded with copper wires, and he'd be zapped half to death if he even looked like he was trying to escape. Not long after he first got here he'd tried that, and had ended up tazered into unconsciousness. It wasn't a pleasant experience, and despite considering it often, he'd never repeated the attempt. Now if he had some conductive materials, or something like rubber..... This not uncommon train of thought was interrupted by an alarm going off. Jerking up, Joshua stared through the transparent walls of his cell. He had a clear view of the hallway, and the empty cell opposite him, but nothing seemed to be happening that warranted an alarm. In the distance he heard a crash and some people seemed to be shouting in what sounded like german. A guard armed with what looked like an assault rifle ran past, but didn't even glance into Joshua's cell. Oppressive silence had been replaced with flashing red lights and blaring alarms and Joshua just stared, darting his head around like a deer in the headlights. Clearly something big was happening, so was this an opportunity? But if he tried to escape he would just get zapped again, right? Before poor Joshua could make sense of the situation, a loud beep sounded. It took him a moment to figure out where it came from. The keypad to his door! That wasn't the sound it made when someone opened the door, though, and a little red light was flashing. Now that he was looking more closely, the buttons seemed to be pressing themselves. Blinking, Joshua considered this, even as the beeping sound repeated itself and the little light once more flashed red. At this point Joshua could have sworn that he heard someone curse under their breath, shortly followed by hurried footsteps moving away from him. ..... What WAS that? After taking a moment to consider that he may have just seen a frustrated ghost, Joshua decided that this might be his one and only chance to actually get out of here. If other people had been able to escape from their cells, then maybe so could he. Clearly something was wrong, and maybe whoever managed the electric grid was distracted. Bracing himself Joshua approached the cell. Tentatively he reached back, preparing to punch the door. His mind was helpfully providing him with a variety of images and sensations from the last time he tried this. Taking a deep breath he took a step forward and punched the door. ..... nothing happened. Holy shit, nothing had happened. He was free! Grinning like a madman now he placed his open palm against the door. He still had a bunch of energy stored up from previous experiments, and he was able to charge up slowly on his own by absorbing things like gravitational pull and friction. He unleashed a couple of bursts of force against the door, increasing the intensity as cracks appeared in the material. With a loud crack the door itself shattered into pieces, and Joshua made his way out into the hallway. Feeling inordinately pleased with himself he marched out into the hallway, knowing that his superpowers would see him safely to the surface. One of the facility's guard burst around the corner, firing his little handgun as soon as he saw Joshua. The needle hit him in the shoulder but stopped the moment the tip touched his skin. It dropped to the floor and Joshua smiled at the guard, balling a fist. In response the guard retrieved a large black bat from his belt. At a press of a button the top seemed to fizzle. Having been previously shown just what those things did, Joshua needed no further prompting to drop the act and run. Dashing down the polished steel corridors Joshua remembered his physics lessons, as well as his training. When he got hit by something hard his absorption activated automatically. A reflex, like pulling your finger back from a flame. Now he had to flex that invisible muscle consciously, and he could feel his body begin to absorb the air friction. Smiling he pushed that energy back out behind him, launching himself forward as he went dashing down the hallway like a championship sprinter. He was beginning to get the hang of this. That was when he tripped. Not used to running at these speeds he spun head over heals and landed face-first, shattering his glasses on the polished marble floor. Unwilling to stop he quickly began absorbing the friction from the ground and slid forward, as if it were ice and not marble. While not exactly comfortable this worked quite well and Joshua sped past the other cells, his vain attempts at getting up without slowing down succeeding only in spinning him in circles. Like a manic human spinning top he sped into the hallway occupied by the rest of the escapees and crashed with considerable force into wall. Unharmed but dizzy, Joshua made a failed attempt to stand up which only got him further entangled with his own limbs. Looking up, he found himself staring at a group of other people. Looked like two girls, and one guy. No wait, that was another girl over there, standing over the unconscious body of a guard. Faced suddenly with the first real human contact he'd had in months (the clinical interviews didn't count) Joshua spent a solid four seconds just staring, before saying the first thing that made sense to him. "Uhh..... hi?" Realizing he was still on the floor, he quickly stood up, still breathing heavily from his daring escape.
JOSHUA KNIGHT ✦ Nicknames: Wants to be called 'Captain Invincible'.... Age: 25 Sex: Male Appearance: Personality: A bit cold and analytical at times, Joshua was once a rather shy and timid person. He was always physically weak, and his intelligence got him picked on. He grew up to be a rather sheepish person, easily flustered but proud of their knowledge of insignificant matters. Now that he has superhuman powers he enjoys showing off this power, and is growing far more confident. With more power, he believes, he becomes a more important person. A bigger person. Unbeknownst to him, this thought process is dangerously close to his captors. Joshua loves his powers, and wants to escape just so he's more free to use them. Biographical Information: Grew up in the big city, and has lived his entire life there. A smart kid he easily moved through the school system, or at least the academic element. His weak frame, intelligence and occasionally better-than-thou attitude got him bullied, and he grew up into a submissive man. Worked for a while at a burger joint before becoming systems administrator at a local business. His mother died when he was 27 years old due to a previously unknown allergy to penicillin, his dad works at a store for fishing goods. In truth, this is the first real exciting thing that's happened in Joshua's life. Ability: - Unstoppable Capable of absorbing any kinetic energy that comes into contact with his skin. Moving objects come to a dead stop, and punching him is like punching a sandbag. No matter how much force you put into it nothing happens. Even bullets don't seem to do much to him. All the kinetic energy absorbed by this ability is stored, and can then be released in bursts of force. This force can be manipulated to do all kinds of things, as long as it only affects things Joshua is touching. He can fly, punch like a truck to the face, push away air for a gust of wind, or shatter fragile objects with but a touch. Expelling too much energy in one go can cause physical damage to Joshua's body, and there's a limit to how much energy can be absorbed in one go. Skills: Knows relatively little of combat, although he's been practicing his punches since he came to the facility. Highly knowledgeable on comic book tropes, a variety of miscellaneous science facts, and physics. Good at explaining things, analysing situations, and seeing connections others might miss. Still a bit of a scaredy-cat, and isn't great at social interaction. Other:
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Good morning, Subject #217. The man walked up to the glass box with a clipboard in hand, flanked by two security officers. He was fit and slightly past middle-aged. He had the whole silver fox thing going for him. Handsome old man. Parted, silver hair with a light sprinkling of silver stubble covering the lower part of his face. His voice was also nice. Friendly. Honestly, Dr. Wiltmann had been nothing but nice this whole time. He seemed to genuinely care. He respected boundaries, tried to get to know the subjects. All the more reason why he could go fuck himself. "Subject #217? Redmond--" "Is it?" On the other side of the glass, the younger, taller man finally spoke, voice scratchy from going unused. His stubble was unkempt, a deep red. His hair was the same color, and hung limply, just barely making it to his eyes, matted to his forehead with sweat. He had an athletic build, still in his physical prime at twenty three. Well, as much as one could tell in his gray jumpsuit. It wasn't exactly flattering. "Is what, 217?" Wiltmann looked curious. 217's, Redmond's, face slowly tilted upward, his golden brown eyes peering darkly into Wiltmann's silvery blue. He let the seconds stretch before speaking again. "Is it a good morning? Is it morning? I can't really tell. Y'know. Because of the cell." Wiltmann sighed. "Still feeling... standoffish, then? Red, you've really got to--" "My friends called me Red. My dad. My sister. Never my mom, though. She always hated that nickname. Hearing it out of your mouth, I can see why." Wiltmann shook his head and began writing in his clipboard. Red dropped his gaze to it. "Okay 217, it's time to..." Wiltmann looked up to see Red staring intently at the clipboard. "Oh, dammit--" before he could speak another word, it was in Red's hand on the other side of the glass. "Let's see here..." Red began. "Uncooperative. Immature. Unmotivated. Jeez, doc, tell me how you really feel." The security guards raised their pistols at him. "I'm going to open the cell and retrieve my clipboard. If you move, they will open fire." Red lowered his face, covering his eyes again and smirking, before eventually turning around. "Sure thing. Go for it." He heard the glass door open. Red looked down at his hands. In one of them he held the pin to a flash grenade. He put his hands up and plugged his ears just before the loud ringing noise. When he turned around, the guards and scientist were on the ground, screaming and holding their eyes. He had to act fast. They had both dropped their guns when the flash went off. He grabbed it and brought the handle of the pistol down on their temples, one after another. They stopped moving. He'd never done this before. He hoped he hadn't accidentally killed them. Although, in the moment, he wasn't that bothered. He rolled, pushed, and dragged them all into the cell and closed the door. He turned around in time to see a few more guards run into the room. Shit! He put his hands up as they all leveled assault rifles at him and began barking orders. He slowly got to his knees, never taking his eyes of the group. He dove behind a desk and clutched his head with one hand a headache springing up. His vision began to swim, but he was getting better. The practice paid off. The three flash grenade pins in his hand were proof of that. He pressed his hands to either ear and waited for a few moments, before rising. Another group of guards with the same trick as last time. They should be embarrassed. Didn't matter. He grabbed one of the rifles. He had no idea what the fuck it was, but he had played enough violent video games to know how to hold the damn thing. He took off into the hallway and just ran. It didn't matter where, or for how long. His legs just kept going, bare feet slapping on the cold floor as he went.
Full Name: Redmond Silva Oliviera Walsh Nicknames: Red Age: 23 Sex: Male Appearance: Red looks older than he is. He's got slight bags under his eyes and a general tired appearance. He almost always looks at the very least exhausted. He dresses very plain, and most of his wardrobe consists of white button-down shirts, a few ties, a wind breaker, sneakers, and a small assortment of jeans, dickeys, and slacks, which are all either tan or black, as well as his favorite article, a tan, detective-style trench coat with a multitude of pockets. He has olive skin and mostly black hair, save for the shock of auburn at the tips that slowly burns crimson at the very ends. His eyes are a very bright brown, with an almost gold tint. He very much so takes after his mother, Adriana Guyana, a beautiful Brazilian woman, in his skin tone, complexion, and eye color. However, his facial features, build and the defiant red hair are the spitting image of his father, John Walsh. He is fit, which comes from great genes and working physical jobs like roofing and warehouse. Personality: Red truly is a pretty decent guy. He's friendly, approachable, and would honestly give the shirt off of his back to someone who really needed it. That said, he also has problems getting and staying motivated. He can be distant at times, and has the horrible habit of bottling his emotions. That combined with an extremely long fuse, a common trait shared by many older brothers, makes it hard to get around the mask of aloofness he puts on to keep what he's feeling hidden. Growing up he was always a bit precocious, and even as an adult he has a perspective that seems beyond his years. In most of his groups of friends he ends up in the "nurturer" role. He's the designated driver, he'll make sure you aren't too blasted, or wishing for death in the morning, and he's provided a shoulder to cry on more times than he can count. Biographical Information: Redmond is kind of the black sheep. He is the oldest of four and has accomplished the least. His siblings have either already started their careers or are currently on the fast track to success. Meanwhile he had average grades in high school, dropped out of college, and now makes ends meet by working random odd jobs, from tech support to dog walking and babysitting. He lives in a one-bedroom apartment and all three of his girlfriends all left him when they realized he simply had no potential. All he has was a sponge brain, and was good at committing new details to memory. He's the kind of guy that everyone gives up on, because he gives up on himself. The only one to ever maintain the belief that one day he would amount to more than anyone would credit him for is his father, John. His father is the kind of man that spent his youth making a living at the cost of his body, and is now a fit old man with achy joints and a warm smile. He is the reason Red even goes outside at this point, much preferring to stay in and watch tutorials on YouTube for stuff he couldn't already do. Honestly, he'd pretty much just given up and accepted his own mediocrity. He was fine with his life. That was when it happened. He couldn't tell you why or how, barely remembers the day, but suddenly he was unconscious and when he came to, he was in a cell. Ability: Conjuration. Red can summon items by changing their location in space time. To do this, he first must know where the item is. He then has to imagine the item in its location, the clearer the image the better. Then he merely changes the location of the item to the palm of his hand or his pocket, and it appears there. It appears to only work with inanimate objects, and while he hasn't tested the size or weight limit thoroughly, smaller objects are much, much easier on him. Strengths, Skills, Weaknesses: + Red has a photographic memory. + He's fairly athletic. + He's worked a wide array of jobs, and as such has a wide array of situationally applicable skills, such as roofing, knot tying, and whittling. + He's level headed. He's not going to become demoralized and give up easily. + Red loves the heat, and has a strange almost immunity to it. He wears his coat in 90 degree weather without complaint. - Red is a smoker. Not only does his addiction cause changes in his mood and temperament, the damage to his lungs from the years causes him to become short of breath more quickly. - He's kinda lazy. He's got a good sense of fight or flight, but struggles to find motivation in most things. - He tends to look too deeply into things, as opposed to seeing the big picture. This can distract him from accomplishing goals. - He is highly susceptible to headaches and migraines. Using his power can make a pre-existing one worse. - Red absolutely abhors the cold. He can barely function when it's below forty five degrees. Other: When using his power repeatedly, the irides of his eyes will take a slight crimson hue, and the sclera become bloodshot.
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Something smelled off. Alan raised his head, his mandibles scanning the air. He had learned that the receptors that gave him his enhanced sense of smell where placed near the back of his large insect jaws, and he had found the best way to detect the source was to move his head back and forth. Following his olfactory senses, his eyes came to rest on the security camera right above the locked entrance. He stood for a second in disbelief, watching the camera pathetically fighting against gravity as it spewed smoke and sparks. He suddenly recognized the scent as that of burning wires. Was this really happening? Alan wondered if it was some sort of test for a few moments, but quickly let the idea go. Since his transfer, they had been careful with any test that could aggravate his psyche. They must have been worried he would go on a rampage or something if they made him too mad. Besides, if it was a test, than they probably wanted him to try and escape. With that last thought, Alan sprang into action. Throwing off the shoes they required him to wear, Alan took a running leap onto the glass wall. Even with all of VTK Industries money, they hadn't been willing to cough up the dough to build a cell with glass smooth enough that Alan couldn't stick to it. Scurrying up the wall, Alan clung to the ceiling as he screamed out as loud as he could. After the fifth time he had woken up screaming from a nightmare, he had learned it was VTK protocol to check in on him if he made a loud sound of distress. The probably just wanted to make sure he didn't hurt himself; that would be damage to their property. Sure enough, the guard situated a little down the hallway came lumbering up, clearly not wanting to deal with the insect freak. Alan, meanwhile, had started to visibly shiver while clinging to the ceiling. He had had enough emotional breakdowns to figure out how to fake one. "Get down, Subject #354. You're not scheduled for any testing today, so calm down and enjoy your time off. Besides, I want to get back to my lunch break" The guard droned on, treating Alan as he would a crying toddler. The post down here was mostly babysitting. VTK had found it easier to group the especially emotionally broken subjects together. "No! I'm not coming down there! You can't make me!" Alan whined. He just needed the guard to come a little closer. "Come on, Alan. I really don't want to deal with your bullsh-" the guard cut off as he saw the malfunctioning camera. He began reaching for his radio when Alan pounced on him. "Aaah! Get off me, you little shit!" The guard yelled as the full exoskeleton weight of Alan slammed into him, knocking him down. That was the only thing he was able to say before Alan covered his mouth with one of his hands. Wrestling with the guard on the ground, Alan won out easily due to his advantage of two extra arms, using two of his hands to hold the guards arms and using the remaining arm to wrap around the guards neck. Alan began to squeeze the guards neck between his forearm and bicep. He had seen guards use a similar strangulation technique to knock out trouble causing subjects when sedative wasn't available back at the previous facility. He let go of the guard when he felt his body go limp. He wanted to avoid killing a guard, that would make them angry if he got caught. And he couldn't help but be sure he was gonna get caught. Before he left out the open door, Alan thought better and went back to the guard, checking his whole body. He grabbed a key card and a radio, plus the last stick of gum in a pack. Walking out the large door, he held the key card up to a sensor, closing the door behind him. He was starting to run down the hallway when he heard alarms go off and the radio speak up. "Security! Hallway G, floor 4! Escape attempt! Get down there!" Floor 4? Hallway G? From what Alan had discerned from guards over his time here, he was on Floor 6, Hallway B. He guessed that meant the big brass hadn't realized he was trying to escape yet. He kept running down the hallway, with newly enhance vigor. If all the guards were busy dealing with other escapees, maybe he'd be able to get out without a hitch. Hopefully he wouldn't run into any significant action. Alan also knew the truth was he would probably just die. He kept running anyway, ignoring the thought.
Full Name: Alan Gulley Nicknames: Al, Bug-Face, Homo Entoid Alpha Age: 17 Sex: Male Appearance: Alan looks pretty standard from the nose up. An uncombed mop of sandy blonde hair and soft baby blue eyes. Below the nose is where things start to get weird. As one of the more... severe mutations VTK Industries has experimented with, Alan has some... unique body features. While he does have a full head of teeth that appear to have exactly the kind of oral hygiene you would expect to find in an incredibly illegal genetic testing facility, most people are distracted by the two large ant-like mandibles protruding from the sides of his mouth, stretching out in front of his face. Moving down from the mandibles, Alan's body is skinny, a sign of not being fed enough, and remarkably bony. The other important thing to night is the extra pair of arms he has, protruding out under his fourth pair of ribs. These arms are identical to his normal pair, and he has just as much control over them as the rest of his body. There's nothing unusual about the rest of Alan's body, except for his complete rejection of any sort of shoes or socks. Overall, he comes out to 5'9" and 220 pounds, a surprising weight for such seemingly malnourished person. This weight is caused by the barely noticeable exoskeleton that encompasses almost his entire body. Personality: When comfortable, Alan is compassionate, cheery, and a little bit goofy. Unfortunately, he's basically never comfortable. Most of his true personality has been overpowered by years of abuse and torture. The end result is a broken man who is distrustful, constantly paranoid, and scared of just about anything larger than a mouse. The most severe effect of Alan's abuse, however, are his feelings complete and utter distrust and repulsion towards women. He can barely stand to be in the same room as one. If a female touched him, he'd probably have an emotional breakdown of terror. On the other end, his reactions are similar to how most people react to his appearance. Biographical Information: Alan doesn't remember anything from before Facility #39 anymore, he's pretty sure they used some sort of drug to make him forget. He knows he arrived there when he was only 12 years old. Alan was scared, taken from wherever it was he lived, and he only found comfort when a slender woman took him by his hand and smiled at him. Her name was Dr. Scheidegger, and she seemed nice enough. Her voice was warm and welcoming, like the mother Alan had never known. Alan wiped away his tears as she handed him a cookie, and asked him if he was scared of insects. He told her that he never was, he used to play with the cockroaches in his room. That was when the sedative from the cookie took affect. That night, and many nights throughout the next 5 years, Alan would find out that Dr. Scheidegger wasn't a nice woman at all. She was what the other test subjects called either a "sadist" or "evil bitch". The mutations and experimentation she put Alan though were superfluously excruciating, involving more pain and deep cuts than was required for his mutations. The worst part of it all was how the entire time, Dr. Scheidegger would talk to him in the same warm maternal voice she used when he first was brought in. Like she was mocking him. His nightmares were haunted by that same damn voice. Facility #39 no longer exists. It burned down in some sort of "accident" where Alan was the only survivor. They found him shivering in the ashes of the lab, tears streaming down his face. All security footage had been lost. VTK Industries had had no idea of the sadistic experimentation of Dr. Scheidegger, and they were appalled when they discovered her research notes. They transferred him to Facility #41, planning to continue the testing of his abilities without the sadistic experimentation. Only Alan knows the exact cause of the "accident". Only he remembers the riot held by the prisoners after a successful escape from their cells. Only he remembers tying the bitch down, dousing her in the most flammable chemicals they could find. And only he remembers thinking it smelled like some sort of gas right before they lit her up. At Facility #41, Alan is mostly held in his own prison cell away from the rest of the facility, for fear that he might scare the other subjects. Ability: Homo Entoid - Alan's mutation, as a product of Facility #39, is more severe than others. Through a combination of genetic manipulation and surgeries, he is a freakish combination of insect and man. This causes several significant changes to his physiology. Mandibles: Alan's large mandibles are there in addition to his actual mouth. They are incredibly strong, able to bite down with more force than an alligator. In addition, special pheromone receptors and producers are inside of them, giving Alan and enhanced sense of smell as well as the ability to create insect pheromones. This allows him a form of control over insects, using his chemicals to tell them what to do. Arms: Alan's mutations come with an extra pair of arms, situated right under his fourth set of ribs. He has full control of these arms, and is able to move them as nimbly as he is his regular pair. Also, both his hands and feet are covered in a large number of small bristles, allowing him to climb up most surfaces. Exoskeleton: Almost all of Alan's body is covered in a barely noticeable exoskeleton. It surrounds his skin, fusing with it in some place, giving him a resilient suit of natural armor. It blocks the force of most physical blows, and the particularly thick parts are even capable of blocking bullets. The downside of the exoskeleton is it is very rigid, so it makes his movements look unnatural, like a robot. Strengths, Skills, Weaknesses: + Really good at juggling + Can hold twice as many ice cream cones + Mandibles are pretty sexy - Freakish bug man - Completely distrusts half of the human population - Never knows what to do with his hands Actual Strengths, Skills, Weaknesses: + Since he's been with VTK Industries so long, Alan has picked up a few of their protocols and secrets. He knows how to make living in a facility bearable. + Alan has very good instincts, and is able to think on his feet surprisingly fast. - His distrustful nature makes teamwork very hard - His lack of interaction along with his distrustful nature makes him generally unable to talk to other without being a bit awkward. Other: ~He can't stand vanilla
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♡ A D A H A R P E R ♡ At some point, the value of human compassion was near-entirely lost on the individuals finding their unfortunate stay in this nightmare of a facility. But for Ada Harper it stung more deeply than just lies and cruel experiments. How could people from her own race possess this level of apathy and indifference? And how were they able to conduct so much pain on those they viewed merely as tools? It baffled Ada’s mind and severely made her heart hurt. She didn’t know why or how she was brought here and if she did, she either forgot or was conditioned to. Something about promised scholarships by VTK Industries after graduation and the rest was blurry. Blurry enough for the horrors of this place to permanently bleed through. But why was she reminiscing now? Perhaps it was because they had given her a day off, so to speak. Though being wrapped up in chains and locked in her cell was hardly what she’d call a vacation. “I hope mom and dad are ok,” she mumbled to herself, staring at the floor with nothing better to do. The food was horrible and her daily meal had been about as average as she knew it to be. The scientists all gave her the same look, regarding her as a piece of experimentation and further growth in their research. Honestly, she was starting to feel more than a little crestfallen at the sheer disdain they gave her, day in and day out- “W-Whoah!” she cried out, the loud blare of the facility’s alarms rousing her from her thoughts. Eyes blinking away the exhaustion of being kept here, she tried to stand up and see what was going on. “Hey, wait a minute….there’s no power running in these,” she said, the chains failing to shock her even as she moved. Blinking, she slowly pried them off her body and walked to the steel door of her cell, the heavy clanking of the chains echoing behind her. The alarms, the lack of power in her chains…either someone was making a breakout or this was some new kind of test to gauge her stamina. “Only one way to find out,” she said, taking a slow breath before slamming her fist into the door. “Right. Just one deadbolt,” she said as the remains of her prison hit the floor hard. She didn’t need to be told twice to make a mad dash for it. Immediately, thoughts of the other “patients” flickered in her mind and her eyes scanned to and fro to locate those like her residing in their cells. If her door had only one deadlock, then surely the same could be said for the others, right? “Eeep!” said Ada, halting dead in her tracks as she turned around the next corner, only to see a scientist being strangled by…was that wire? Her immediate instinct was to duck and cover right back where she had come from, but common sense reminded her that the scientists were the bad guys here. So she walked back out, still visibly shaken and noticed a blonde girl with a boy. Her name was Aimee Combs; she definitely looked like a patient. As for the boy, he hadn’t yet said his name. “E-Excuse me but, are you the ones who set off the alarm?” Ada asked, ready to put her fists up just in case these two were trouble.
"We can do it!" ♡ A D A H A R P E R ♡ ♡ Height: 164 cm ♡ Weight: Classified ♡ Age: 19 Years N A M E Ada Harper N I C K N A M E S Pink Fist A G E 19 S E X Female A P P E A R A N C E — "H-Hey, don’t look up there!" Ada Harper’s general attire consists of her usual school uniform. Since being kidnapped, she’s had little time to pick out a new outfit for obvious reasons and sometimes she suspects her captors enjoy seeing her in the same frilly school clothes. At least they allowed it to be washed from time to time; by this point, Ada’s used to wearing it every day. After all, she’s had to do so for school anyway. P E R S O N A L I T Y — "Always here to help!" Ada is very much an empath to most human beings; she can’t help but feel sympathetic to those who are suffering and in pain. Her time being kidnapped and experimented on has only strengthened this sentimental nature and she won’t hesitate to act for someone else or defend those who need assistance. Of course, this makes her prone for manipulation as her naivety can and will often land her in more trouble than it’s worth. Furthermore, there’s a limit to how much she can sympathize; at some point, she believed those experimenting on her merely wanted to help humanity through their means. This opinion has changed significantly since her time in captivity. B I O G R A P H Y — "What…happened to me….?" For Ada, her background is nothing short of predictable, average, and normal. So much in fact that she genuinely wonders why she was taken away from that simple and, frankly, happier life. What separated her from the rest of the populace that she needed to be stolen in the dark of the night? As a graduating senior with big plans for the future, it was all cut short when they came. When they barged into her safe, little bubble, shattering what was left of normalcy. It wasn’t until the experiments began to yield results did she figure a potential reason as to why they wanted her. It had to be her genetics, right? The ones that were mutating and suddenly gave her a newfound strength that both amazed and scared her. What else could it have been? And how long would this hell carry on? All these thoughts and more continued to buzz her mind in captivity; until one day, the opportunity for freedom presented itself at last. A B I L I T I E S — "I’mma beat you till you’re pink." ♡ Super Strength and Endurance: Through vigorous testing and extensive research, Ada was forced to endure many horrible things within the strange facility she found herself locked in. And with each result, one baseline pattern began to register within her genetic structure. Although nowhere near as flashy or even impressive as some of the other subjects and their powers, the greatly enhanced physical might Ada developed more than makes up for it. If anything, it is practical ability that can give her more than enough edge in fights. The extents of her ability is not yet fully explored by at the moment she can blow apart whole sheets of metal walls with a single punch. Furthermore, her stamina and endurance have also been increased drastically, allowing her to not only hit harder but to also tank on more damage than the average human. S T R E N G T H S — "All together now!" Aside from the obvious, Ada’s caring nature enables her to be an effective listener to those willing to share their problems and doubts. She likes to think she can connect with most people and at least try to understand their circumstances. Boiled down to simple terms, Ada takes pride in being the “heart” of the group. More often than not, she’ll always be the first to try and help another individual where most others would shy away. S K I L L S — "Don’t forget, I know karate!" Ada’s ability is already a powerful force, but combined with some years of karate and it makes her a useful component in combat. That being said, she has no advanced knowledge and really only began classes shortly before she was kidnapped. Due to this and the tests enacted on her, she’s much more agile than the average person and knows a thing or two about basic self-defense. Coupled with her power, all this means is she has an extra flare to breaking places down. W E A K N E S S E S — "You can’t just do that…" Although Ada possesses great power and resilience, she is not invulnerable. Despite being able to tank blows that might otherwise kill regular humans, she cannot heal herself from damage; if anything, the pain is only prolonged for her. She also lacks enhanced speed, having to rely on her own strength and reflexes in tight situations. Lastly, she is very much susceptible to being manipulated emotionally. A good way to leash her is to threaten those she cares about, her empathy often getting the best of her. ♡ T H E M E ♡
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After months and months being held against his will inside this wretched place, he was finally given a chance to break free. But now, it was slipping away from his hand the moment he did not expect it to be. He was being aimed at, close ranged, and right at his blind spot. There was no time to react. ... Thankfully, fate had decided to spare him. The scientist that was trying to shoot him was immediately strangled by a young, about 140 centimeters high, with a...wire? Was it? It did not take long for him to limp away from this world, as his frail body fell to the cold floor. The girl behind him soon stepped over the skeletal figure, kicking the gun away from him, dissipating the wire, and began to introduce herself. After her introduction as Aimee Combs, and the offer to skedaddle together, before Fuyuki could respond, a pink haired girl appeared from around a corner and asked him and Aimee questions. They both appeared to be prisoners here, it seemed. "The alarm?" Fuyuki addressed the pink-haired girl first. "It appears so. We are breaking the rules here after all. I'm trying to escape this facility." He the turned to address both of them at once. "I think I should introduce myself. My name is Fuyuki Amari. I'm a tester, or prisoner, in Facility #41. Judging by your attires, I assume that you are like me. I think bonding would be a good option. I know very little about this facility's interior."
Full Name: Fuyuki Amari Nicknames: N/A Age: 17 Sex: Male Appearance (The picture is for reference purpose only, since I cannot draw.) An in-depth description to make the character description more accurate: Fuyuki is a young man with a fairly thin stature, standing over 175 centimeters tall, and 67 kilograms heavy. This, in normal life, is pretty impressive, but in critical situations, he is very easy to be spotted, due to his unusual height. His choice of clothing is rather bland, as he prefers to wear clothes, the color of which matching or nearly matching the color of his hair: jet black. (Forget the guitar). To make him easier to spot, his eyes gleam a very foreign color: crimson red, which can be the cause of people's attention Personality: Fuyuki, despite years being kept and experimented, his gentle sides still retains. He is a caring person with a high degree of sympathy, especially to others who have seen what he has seen. Because of this, he is easily affected by moral choice, such as when he helps, or see others help, innocent people. He can console and cheer up sad or depressed people around him (he can fail), but as a tradeoff he can get depressed, or even broken, very (I mean very) easily when he has to commit astrocities against innocent people. And when depressed, he is prone to sob all day long, and can have suicidal thoughts. He is considered to be kind-hearted, but very naive, since he was taken into custody before he was able to experience first-hand how the world works, and despite being gentle to others, he is cautious to those who appear to be rich and neat, since he has bad experiences with scientists and businessmen. But if you have gotten to his good sides, he is pretty friendly and protective. But when someone dares to threaten him or those close to him, he will not hesitate to show his fierceness, which he had matured over his old timidity during the time at the laboratory. He has also developed extreme hatred for the scientists who commenced brutal experiments on him, as they are the ones who destroyed his life for their own benefits, and vowed to bring down the corporation that brought so much catastrophes upon him at all costs Biographical Information: Amari was a simple child, born in a family not wealthy but not financially struggling either. His childhood was rather very calm, and was anything any kids would want to experience. A tranquil neighbourhood, a loving mother, a caring father, a few relatively rare but sympathetic close friends, he had nothing to complain about. He used to be a scared child, who was afraid of pain and blood. And it went on for the rest of his high school days. Only when he was abducted and experimented did he grow out of his timid self. Fuyuki was a well-performed student. Aside from the two subjects of physics and mathematics, his other scores were rather all-around, not bad, but not really exceptional. Teachers loved him, both for his intellect in two science subjects and his good manners. Despite not receiving much attentions from his peers, he was mostly on friendly-terms with them. Little conflicts happened during his school days. During the annual health checking, he astonished everybody with his unusually well-performed eyesights, something in which he took pride. His major in physics was, ironically, universal gravitation, which caught the attention of the scientists that later abducted him. His calm childhood ended right after the closing ceremonial of his 1st year at high school. Right after he returned home, he, to his horrors, found his parents lying motionlessly on the floor. Their further fate was unknown, either dead or just being knocked unconscious, as just moments after he saw the scene, his eyes were blinded, his hands were tied, and was escorted away from his house. Ability: Gravity wells generation: Not to be confused with telekinesis, Fuyuki has the power to create an artificial gravity well either around him or around a certain location that is pinpointed by the use of his eyes. Intended by scientists to be used for space exploration and transportation, he can generate an area of gravity in which the gravity force and area of effect can be controlled and adjusted: From nearly zero gravity, which is none, to a force of over 50G, but the magic number that he usually uses is 6 to 10, in which 10 is the maximum force at which he does not have to over-consume his energy. Otherwise, he would begin to tire himself pretty quickly, and if he has to use to 50G, chances are that he will only be able to sustain that for around 5 seconds. Trying to break that limit can lead to death caused by exhaustion. The area of effect can be adjusted from just a few meters to over a few hundred meters, in which fifty meters is the maximum number in which he does not have to over-consume. The reason why he cannot generate a zero gravity area is that in actual reality, he can, but he cannot mess with the natural gravity of Earth, or any planet that has its own gravity. So if he cannot influence that gravity, then there is no point in creating an artificial non-gravity area. Also, his one of the major setbacks in his ability is its reliance on eyesight, because the area where the gravity force is concentrated on is pinpointed using his eyes. So basically, if he cannot see, the ability is reduced to only around his body. In other words, rendered to nearly useless aside from sucking things into him. Another cons to his ability is that he can only create one gravity well at the time. Strengths: Fuyuki has a very strong eyesights, known for being 15/10. In simple terms, he can see things that are 1.5 times further than normal humans with normal eyesight can, allowing him to pinpoint targets more easily. His body is also resistant to his own gravity force. Not immune, but resistant. Fuyuki's knowledge in physics and mathematics is also a buff to his gravity manipulation ability, as it allows him to apply it for many complicated purposes. His stamina is high, so as to sustain the gravity well for a long time. Weaknesses: Because he was experimented inside a laboratory for a whole long year and is intended to be sent to space, his immune system has deteriorated a bit, so he is quite susceptable to diseases. And to add insult to injury, aside from physics and mathematics, his knowledge in practical subjects such as medicine or cooking is terrible, which worsens this vulnerability. And despite having a high stamina, he is a human being, and can be injured and killed with physical damage. Other: Like it was mentioned above, Fuyuki cannot cook and has little knowledge about arts or musics. His sociability isn't bad, as he was able to make friends back at school, but because he lacks knowledge about teenage stuff, most of his friends were only those who shared his interests.
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Jared followed the two girls with all the grace and expertise of a stalker - Hiding in small areas to breathe, staying in the camera's blind spots, and doing his best to keep up with the two running girls. Luckily, it seemed that the group was joined up by another escapee - A young man with black hair and red eyes, running silently down the hallway towards them. The girls seemed shocked that there was another prisoner, but Jared watched from a slight distance away, near a corner, and slowly made his way to the corner of the hallway, hoping to get a breath in while the rest of the group chatted it up and ran ahead. This slow movement almost immediately became a run, however, when one of the scientists came forwards, pistol brandished. Jared cut the scientist up with his eyes - He could go for the jaw, and if he hit fast enough and at the right angle, he could knock him out instantly... but that would be too difficult when he couldn't see his arm. Aiming for the temple would have the same effect, but also shared the same problems... In the end, Jared settled for a punch between the left and right clavicle, right below the Adam's apple. It would seriously injure the scientist, but he had no other choice at the moment, and this was the best method. Mere feet away from the attacker, however, Jared saw a wire of pure light wrap itself around the neck of the scientist, and he slowly began to choke. Falling to the ground, it was revealed that this save was committed by a girl even shorter than Jared and the girl in glasses. She kicked the gun away from the scientist, and it skidded to a halt at Jared's feet. "Haha! I'm not going to lie, buddy, I didn't think that would work! I've only ever seen it in games. My name is Aimee Combs, and I suggest that you and I should probably skedaddle. I don't suppose you have any idea of the structure of this place do you?" Appearing around the corner, a pink-haired girl wearing a sailor uniform, appeared, and it seemed she was shocked from the sudden display of violence and skill from Ms.Combs... “E-Excuse me but, are you the ones who set off the alarm?” Stepping forwards and introducing himself, the Red eyed man addressed the group as a whole. "I think I should introduce myself. My name is Fuyuki Amari. I'm a tester, or prisoner, in Facility #41. Judging by your attires, I assume that you are like me. I think bonding would be a good option. I know very little about this facility's interior." While the introductions and the information was being spread, Jared began to investigate the pistol. He could almost hear his father whispering into his ears. Sig P320 Compact. Standard 9mm magazine, 15-21 rounds. Large enough to hold a decent amount of ammo, small enough to conceal. Bulky and heavy means concealment is difficult, however, and the grip is to big for small-handed users. Strong recoil, but can be disassembled easily enough that even a novice could figure it out. A solid pistol. Jared instinctively reached out for it and, upon picking it up, the gun disappeared. Swearing under his breath and praying the other's didn't see, Jared only just realized that he had been running out of breath. Sneaking around the corner, Jared took a breath while considering the implications of what Mr.Amari said. If this place was called "Facility #41", then that mean there had to be at least 40 other facilities, and if they were even half the size of this one... How the hell had no one found out yet? That superpowers exist. Had... Had no one escaped yet? Had the scientists, or whatever organization they were a part of, create these massive facilities... And no one has escaped in that long? What the hell? As Jared considered this, however, he heard a scream. "Escapee over there! Quick, shoot him!" Turning quickly, Jared saw that there were two scientists, each reaching for the pistols at their side. Jared easily rose the P320, Shooting the scientist to the right of him in the left leg, he immediately crumpled to the ground, and he appeared to be distracted from the shot enough to drop his gun. Quickly turning his gaze, Jared managed to shoot the other scientist in the side, causing him to drop his firearm and fall to the ground, just as a bullet from his pistol barely missed Jared's head. Jared was breathing heavily and fast, almost hyperventilating. He hadn't shot a person since the incident... But the thing that scared him was how little he seemed to care. These people were responsible for holding him captive for who knows how long, yet he knew they were still people. The part of his brain that was still aware of the danger he was in and not feeling shame over having just shot two people was telling him to go invisible before he was seen by the others. They had to have heard the shouting, and the gunshots were just as loud as you would expect them to be. Holding his breath, Jared looked down to see that he was still visible. Turning around revealed several members of the group were staring at the man in a prisoners jumpsuit and holding a pistol, having just shot two men. "H-hey there... I'm a prisoner, like you guys... Y-you can call me Dr. Moore, Jared... Or even #1834, i-if you'd like, hehehe..." Lightly touching the number stitched into his jumpsuit several times, Jared realized no one was laughing at his sad attempt at humor, turned on his heel, and made his way over to the two scientists. After a few seconds of searching, Jared was relieved to see that the men were just unconscious - considering the tech they had in this place, they would probably get medical treatment once they were found. Jared quickly picked up two more P320's and two radios, and slid the pistols and one of the radios to the group. Jared then stood up, and spent several seconds standing awkwardly, before addressing the group. "O-oh, these guys are just unconscious, they'll be f-fine. We should hurry, b-before more of them come by..." Waiting for the group to move, Jared began to trail behind and, as soon as he was out of sight, planned to become invisible once again. It was one of his only advantages he had to help the group escape, and he had already left behind a lot of people in those cells. Jared was going to at least get these guys out of here.
Full Name: Jared A. Moore Nicknames: The Gray Man (Self-Given Title), #1834 (Prisoner number), Dr.Moore (He has a doctorate in Biochemistry) Age: 23 Sex: Male Appearance: (He doesn't actually own a katana, nowhere near as cool looking) Personality: One of the kindest and gentlest people out there. Like, seriously, kid let's mosquitoes drink his blood and doesn't kill them. Jared is an extremely passive and quiet person, and has never started up a conversation in his life. He takes a lot of crap from people and doesn't put up to much of a resistance, but be sure to keep in mind that he has little in terms of releasing this pent-up stress. He enjoys studying, spending time with his family, playing video games, and raising his ant farm. Jared is complacent with anything, however, as long as he has something to take up his time; a board game, a book, or a stove and a couple ingredients. Honestly, he's kind of bland, which is probably why most people besides his parents never took interest in him. Remains calm under nearly any scenario, and only ever freaks out when something he cares about is missing, or he has never experienced it before. (Ex: In a gunfight? Jared is calm, despite only having a gun pointed at him a few times in his entire life. Wake up in a strange laboratory? Oh no, how will I get home, my parents must be so worried, oh god, how'd you even get here in the first place, stupid...). Jared had developed numerous unhealthy habits throughout his life. He rarely sleeps more than 6 hours a night, averaging about 4. Jared had taken to insulting himself when things do not go his way. Jared has tried several narcotics, but has never been addicted to one. Jared has a very sedentary lifestyle, and is slightly below average physically. While Jared is a very good chef, he usually prefers eating junk food as it is more convenient. Biographical Information: Born to a father who owned a gun store and a mother who was a professor at Maryland University, Jared was an only child and his family was never strapped for cash. Jared developed very quickly as a child, learning how to read at the age of 3, and performing basic geometry at 7. Jared was raised in a "Plastic bubble", as his parents rarely let him leave the house, preferring to keep him somewhere safe. The only real "Danger" Jared was ever exposed to as a child were when his father began to train him in the use of firearms, disguising it to his mother as "Firearm safety lessons". Considering the numerous weapons that littered the household, it was honestly for the best that Jared was trained in firearm discipline at a young age. Jared entered Kindergarten at the age of 5, and was quickly alienated. None of the kids knew him, he entered in the middle of the year, and he was extremely pale for his age. Despite being a social pariah, however, Jared consistently outperformed his peers, rapidly ascending through grade levels. Jared began cooking for his parents at the age of 9, hoping that it would help lessen their workload. His parents later on tried entering Jared into cooking competitions, but every time Jared vehemently refused. Jared went his entire academic career being bullied. Maybe it was his stutter? How he was always shifty-eyed. How he never spoke unless spoken to. Or maybe he just entered kindergarten at the wrong time, and was screwed over by chance. Whatever it was, the abuse started light. Taking his shoes. Name calling. Locking him in the bathroom. But slowly, almost at a snails crawl, it escalated. Swirlies, knocking lunch out of his hands, and stolen bikes were common. But as the abuse escalated, so did Jared's progression. He grew smarter faster than he did as a child, and managed to graduate high school at 16. He was offered a full-ride at John Hopkins, and for the next two years, he experienced almost no abuse whatsoever. He didn't have any friends, but keeping his lunch money was a godsend in a collage environment. His parents were supportive in his college career, sending him money regularly for basic necessities. After the two years passed, however, his three largest aggressors joined the ranks of John Hopkins (This confused Jared until he realized that they had bought their way in). With his biggest bullies joining the university, Jared's stress was through the roof. He barely managed to keep it together for the next three years, but, at the age of 21, he graduated with a Doctorate in Biochemistry. Three hours after the ceremony, he was coughing blood, with his shredded diploma strewn across his limp body. It didn't matter that he could just ask for a new diploma. That he was finally free of the constant abuse. What mattered was that they had assaulted Jared for years, and never even gave him a reason for the abuse. Jared returned home, celebrated with his parents, grabbed his M1911 while they slept, and went to a summer party that he knew the three would be at. Crashing the party, Jared shot the three, dead. Jared was arrested 30 minutes later, and put up no resistance. He pled guilty, and was sent to the Maryland penitentiary to live out a life-sentence, no bail. Life in the penitentiary was actually very comforting. Sure, no video games or junk food, but you don't have to work for a meal, and the library was always open. Designated prisoner #1834, Jared was assigned to a cell with CJ Thompson, imprisoned for child pornography possession and distribution, 10 years. CJ quickly grew to be Jared's first friend, and the two confided in each other their motives and secrets. Near the end of his stay in the prison, Jared was actually wondering if he was in love with CJ, but this was most likely him mixing up platonic and romantic love. The two were practically inseparable and the other prisoners were actually surprisingly nice to a convicted murderer. Two years into his imprisonment, Jared confided something in CJ that he had never told anyone before. "I'm just tired. I-I know I'm young, a-and not supposed to be. B-but I'm tired of people, of life. I-I have had a better time in prison than anywhere else in my life... And that just makes me feel l-like my life was a waste. It gets harder and h-harder for me to sleep every night. I can't get the thought that things could have been so much different out of my head... I just don't know what to do." "Listen, man, life is the biggest struggle out there... We do so much, but in the end, we don't manage to do anything right... But you can't let the What-if's, should-have's, and if-only's hold you down. We're here now, and that was because we were the ones who made the decisions that put us here. I made a lot of mistakes in my life, and I don't got a lot to show for it. You were a doctor at 21! But I don't have a single regret. When I get out of here, I'll live enough for the both of us, man." Jared fell asleep to CJ's words, letting unconsciousness take over his mind. The next time he woke up, he was gasping for air. Jared had no clue where he was. He was blindfolded at all times, and either kept in a sensory deprivation chamber, or occasionally allowed to remove his blindfold in a white, featureless room. Not a single person talked to him the entire time, and he was moved around via doping his food with sleeping pills. Jared spent a majority of his time in the chamber, and he was unable to tell the difference in time. Sometimes he experienced hours as if they were seconds, and other times the minutes crawled by so slowly they felt like years. Every now and then (Hourly), the water in the chamber rose to the point where there was no air left, and Jared was forced to hold his breath for minutes on end until the water returned to normal. When Jared felt like he couldn't handle it anymore, he decided to try and choke himself in the white room, using his blindfold. To his surprise, no one attempted to stop him. Halfway through the attempt on his life, however, he looked down to see he was entirely see-through. Surprised at his new capabilities, he tested his newfound power for several minutes, until realizing no drugged food had come through the door slot in a suspiciously long amount of time (Or at least, long to him since his perception of time was screwed over). (When the RP starts, Jared will discover the door is open, and will make a break for it, meeting up with the other characters). Ability: Befitting of a man who seeks to disappear, Jared possesses the power of Invisibility. When he is unobserved, Jared is able to turn invisible, and is undetectable by any sense except touch and smell (and taste, but that's kinda irrelevant when you can still touch him). This invisibility extends to electronics, and recording devices cannot pick him up while his power is activated. Thermal detection also does not work, as his power masks his body heat to appear to have the same thermal activity as the surrounding air. Additionally, his power covers anything he is wearing (like clothes) and holding (Must be able to carry in both hands comfortably). His silence also applies to these items. However, the invisibility can only remain active as long as he holds his breath (Slightly longer than 2 minutes). If Jared starts to struggle for air (about the 1 minute, 45 second mark), he remains invisible, but people are now able to hear him. The scientists working on him unlocked this power through a combination of water boarding, isolation, and sensory deprivation. While he is unsure of the exact reasoning behind it, Jared believes that the scientists were attempting to replicate his power for militaristic purposes. Either way, the torture pushed him to his limit, but years of bullying has pushed him there more times than he could count, so he's not as mentally scarred from the torture as some of the other prisoners. His power works through a combination of thermal stealth, light-warping, and lowering sound-wave frequencies to the point where they are undetectable. Strengths: Considering academia was one of the few areas Jared excelled in, he is highly intelligent. Like, IQ of 150 intelligent. Jared is well-versed in most subjects, but excels the most in Biology and Chemistry. Jared is unsettlingly good at handling traumatic situations, and can remain calm under high-pressure scenarios. Jared has an INCREDIBLY large knowledge of weapons, and can handle most forms of firearms with ease. He is adept at the use of knives, but is most proficient with pistols. If his bullies knew about his collection back home, let's just say that the teasing would have stopped much sooner. Skills: At a young age, Jared had dreamed of being a secret agent, and instead of playing with other kids, he pretended to sneak through forests to assassinate a high-profile target. He has retained this stealth that he had inadvertently trained by avoiding bullies, and even without his power, he can blend into crowds easily. As stated above, Jared has an amazing proficiency with fire arms, and has trained slightly in the use of knives. His father really should not have brought extra stock home... It is unlikely Jared will use these skills on actual people unless in self-defense. Finally, Jared had been cooking for his parents when they come home from a long day of work for years. As such, he is a very proficient chef, and can make something out of nearly any combination of ingredients. Weaknesses: Not having any friends has left Jared with little in the social department (When he was 7, he went an entire year without speaking a single word, and no one noticed). This social deprivation has also left him highly trusting and naive towards anyone who shows him the slightest bit of affection. Years of physical and emotional abuse has left him with incredibly low self-esteem and a hard time communicating. When met with failure, Jared will belittle and insult himself, resulting in even poorer seal-esteem and making everyone around him feel awkward. This also could take up precious time in a situation where rushing is imperative to success. Other: Height is 5'5 Weighs 140 lbs O+ blood type Extremely insecure about his height, would do nearly anything if it could give him an inch or two. Owns Owned a roach farm. He raises roaches, and then feeds them to his ant farm. Proficient understanding of the English, Japanese, and Hebrew languages. Believes that his short height was caused by his bullies stealing his lunch money during puberty, limiting the nutrients his body needed to grow. Jared has an obvious stutter, and would prefer it if no one said anything about it. Both of his parents have realized that he has disappeared from the prison, but the warden has refused to say anything.
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Have you ever heard of the poem; 'rage against the dying of the light'? Aimee jumped out of her skin when she heard the colourful girl behind her, “E-Excuse me but, are you the ones who set off the alarm?” Aimee opened her mouth to speak, but couldn't exactly remember, it might've been her, but it was in the wrong location. By the time Aimee had contemplated if it was indeed her fault the alarm was blaring The boy beside her spoke up; "I think I should introduce myself. My name is Fuyuki Amari. I'm a tester, or prisoner, in Facility #41. Judging by your attires, I assume that you are like me. I think bonding would be a good option. I know very little about this facility's interior." Aimee went to speak; "Well it's a pleasure to meet you, Mr Amari, I so indeed believe that would be the best plan of action" At least that was what she was going to say. Unfortunately, she was interrupted by the shouts of a scientist quickly followed by the sounds of two loud gunshots. Aimee ducked immediately thinking they were coming her way, but looking around she saw the gun had disappeared from its original position and had appeared in the hands of a young boy who had mysteriously appeared. The first thought that came to Aimee's mind was; 'Oh my gosh he can teleport!' Quickly followed by 'Oh my God the teleporting guy just shot two people!' It took a few seconds for her brain to kick back into high gear. She closed her mouth which had most likely been gaping for most of the encounter. Aimee waited for the Kid to stop speaking, hoping he would explain himself for shooting them, the fact that they were unconscious made no difference, it was likely they would bleed out if they didn't get help. Aimee sighed in a frustrated manner and turned to the kid "We are not like them, don't ever. Stoop to their level" She picked up the radio and ran over to the two shot scientists. "fuck me that's a lot of blood!" she exclaimed. Aimee ripped a length off the lab coat, frantically apologising to him. She hoped she had managed to wrap it tight enough around the wound. Aimee paused and paced for a few strides thinking for what she could do, she stopped and glanced at the nametag of the scientist and promptly moved back to the guns on the floor and picked one up. She detested the thought of even holding one, but for her plan to work they needed a real scenario. Aimee activated a transmission on the radio; "We need a medical team to hallway G, Leonard, was shot, the escapees are making their way to hallway T. I repeat hallway T." Aimee fired the pistol into the air and cut the transmission. "that should keep them busy and keep him alive," she said gesturing to the crumpled scientists. "We need to go somewhere; I don't know quite know where, but it needs to be anywhere from here. From what I can tell we're currently on floor 3 so, Ideally, we need to move down. I assume that their intensity of the security will increase as you get closer to the exit." Aimee hoped it would be as simple as going from A to B, but of course, it was never that easy.
Full Name: Aimee Leon Combs Nicknames (Optional): Non applicable Age: 19 Sex: Female Appearance: Aimee stands at a small 4ft 9", but what she lacks in height, she makes up for in intelligence. She can lift a fair few pounds, but nothing extraordinary, Aimee prefers to stay fit for her well being, not for running marathons. Regarding muscular structure, Aimee is very thin, with hardly an ounce of fat on herself when Aimee goes to the gym. She prefers to work on her cardiovascular ability instead of weights. If spotted you would ordinarily see her with her hair down, but if she's working on something challenging, she'll always tie it up in a ponytail, A habit of hers that she adopted from her Mother. She prefers to dress in her lab coat; an old white one covered in color stains and sown-up rips, that she often refers to as "battle scars." The lab coat is typically accompanied by a pair of jeans, a black t-shirt plus some trainers. Personality: A lot can be assumed when people first set eyes upon Aimee, but at the very least you'll find out she's creative, punctual, and intelligent. Not to mention her charisma When Aimee is talking about a topic she's confident about you'll know about it, Her confidence shines through, even if it may be an annoyance to people at times. She prides herself on being a realist in situations, she never finds the glass half empty or half full, she prefers to view the glass as too big; rather it's twice as large as is required. Her creativity will always seep through though, even in the toughest of scenarios, and this is what Aimee classes as one of her strengths. People often count on her ability to think without borders within an instant this combined with her decisive nature meant she was always the first person to find whenever people needed a hand, whether she wanted to or not. Nobody's perfect of course and Aimee has foul moods and days too, often when she's had enough of people asking for help she likes to shut herself in her room listen to music and try and solve the hardest thing she can find at the time. Biographical Information: Aimee was born into a middle-class family in the outskirts of London. She lived in peace with her mother and father until she was about 13 years old, but at that point, things began to change. Her father and mother split apart, Aimee wasn't sure about what caused The whole event. She knew her Dad had been coming home a lot later than usual as well as embarking upon a lot more works trips but her mother couldn't hate him for that. Whatever caused the event it hit Aimee hard, Her mother and father had always been close, and at the time she had no idea what the future held. It wasn't soon until Her dad moved out and her mother lost the apartment the family had been living in, and so they had to relocate out of town to find a place they could stay in, at least until Aimee's mother could find a job. It soon ended up that she would be hopping from place to place forcing Aimee into an entirely different environment that she had to adapt to or be left behind. It took her mother until Aimee turned 18 to source a sustainable income finally, and By the time her Mother had finally settled, Aimee had finished all of her exams and was soon off to university. She went to study Quantum physics at a university in the north of England. Her first year flew by making friends getting drunk repeating the last step a few more times than she'd like to admit. Despite this, she worked her ass off. Trying to make a good impression on her lecturers, who didn't seem to care too much, but one of her tutors saw her impressive scores on her tests and offered her placement to take a year to study abroad in the sister university in the United States for her second year. The offer, of course, she gladly accepted. Aimee's first term was fantastic, although she didn't enjoy losing her right to drink alcohol or the loss of her old friends Aimee knew she would soon become accustomed to the place after all Americans were renowned for being crazy when there became a need. It was just after the start of the second term when she was abducted, Aimee never locked the door to her dorm when she was working. She liked her flatmates to be able to come and ask her questions it allowed her to take her mind away from the stress it was under for a moment, little did she know her choice to do that would take her away from everything she knew. Aimee did as she often did at night. She worked with her headphones half on, playing music loudly It didn't take long before Aimee heard some footsteps behind her she turned to ask what one of her friends was doing up so late. As she turned, she saw someone she had never seen before quickly followed by the insertion of a needle into her neck. She went to scream but no noise came out, and soon she drifted into blackness. Ability (Spatial) Light control, Photokinesis. -Abilities Strengths: With her power, Aimee can force Light to become a hard substance, Enough to create a small shield or object that could protect her from projectiles, along with this she can use them as small projectiles or tools. -Abilities Weaknesses: The Hard Light, as it has come to be known; is like plastic; it can take a few hits before shattering, as more hits impact the shield it becomes harder to keep it up and eventually she would have to destroy it. All of her powers are focused based meaning she needs concentration to keep them active, currently, her ability will only last for a few minutes before she starts getting headaches and nose bleeds. Strengths, Skills, weaknesses: Aimee prides herself on her ability to think on her feet in high-stress situations, as well as expressing her thoughts openly, though some might find her way of expressing these ideas as a bit excessive, often shooting down ideas presented by others without a blink of an eye. Aimee couldn't run to save her life, and her petite size doesn't allow her to be much of an adversary in any fighting scenario. Aimee cannot stand being secluded, her lifestyle growing up has taught her to make relationships with others, and now it has become a crutch, without others to support her she feels secluded and alone. With her skills in physics, she has become very accustomed to computer coding and is now very able when hacking into systems, or disabling electronics. Other: She's a bit of a nerd
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P e n n y• Unknown Location, Research Facility • Information overload. From the noise and sudden realization of escape to the girl shouting at her to come with her to the exasperated remarks of another person that Penelope Lauvergne didn’t recognize, there was a lot for the dark-haired sixteen year old to process. As Penelope took the girl’s hand without uttering much of a vocal response, in her mind she was trying to contemplate and analyze the situation at hand—but it was difficult when other people whom she presumed were other “patients” seemed to come out of the woodwork. As one of the other patients, a girl, shot a gun into the air and began speaking plans of escaping in the most simple and inane way Penelope had to prevent herself from condescending groaning out loud. “None of you actually had a plan, did you?” She pressed her glasses closer to her face as she began to note certain characteristics and appearances of the group. As she did so she remained quiet while she pondered over what the next suggestion for escape could have been. Perhaps something as obtuse as “if we try our best, we all can work together to get out of here”, even. If such a statement was uttered she wasn’t sure if she was going to laugh or cry first.
P e n n y L a u v e r g n e N A M E ◢ Penelope “Penny” Lauvergne ◤ A G E ◢ 16 ◤ S E X ◢ Female ◤ A P P E A R A N C E ◢ Standing at 5’1”, Penelope is admittedly not a very tall girl; a situation that makes it very difficult for her to be spotted in a large crowd; a double-edged sword. She wears thick-rimmed glasses to correct her eyesight. In terms of attire and dress, she admittedly doesn’t think about it very distinctly. Her hair is often worn loosely with a few brush strokes and her clothing choice isn’t really fashionable – a slightly oversized hoodie is fine for her. This bookish and seemingly apathetic manner has certainly played a part in her local social life. ◤ P E R S O N A L I T Y ◢ Acerbic Analytical Anxious Cautious Timid ◤ B I O G R A P H I C A L I N F O R M A T I O N ◢ Penelope’s childhood and life experiences is pretty insignificant by all measures and at fifteen years old the only noteworthy thing that has happened in her life was a pretty run-of-the-mill divorce that preceded her mother’s untimely death to cancer a month before she started high school. But her mother’s death didn’t cause her to be a recluse or disinterested in making friends. In fact, she was of the bookish and shy variety long before her parent’s divorce five years ago. When Penelope was kidnapped, she was on her way home from the library in an innocuous afternoon. Safe to say, Penelope wasn’t very good at running from her captors; even in a neighborhood she was completely familiar with. As a captive, Penelope tried to keep her emotions under check and keep her eyes open for any clues and information to help her get away from the painful experiments brought on upon her. Prior to the manifestation of her gene ability she figured that focusing on her memory would be the only way she could survive before things got worse. ◤ G E N E A B I L I T Y ◢ The tampering of Penelope’s genetics has led to the development of psychometry, a powerful ability in its own right that both Penelope and the scientists that forced it upon her have yet to fully understand. In its earliest and most basic state, it serves as an extension of her photographic memory to the point that she obtains inklings and sometimes outright memories pertaining to the object she is interacting with. How far this can develop remains to be seen, but the scientist assigned to her development believes it has a great amount of potential in recollecting information and perhaps fundamentally (and permanently) learning and experiencing things in an instant. Player’s Note: Due to the territory psychometry tends to bring up, I feel like I should mention that I have absolutely zero intent to abuse the power and circumnavigate any metagaming rules. This is me just creating a character and realizing that psychometry fits them best in the character development process. Extensive (aka high tier abilities) powers such as psychometric telepathy, tactile telepathy, and talent replication would be things that would be need to be discussed if it’s necessary for the story to develop those powers. As I see RPing as a collaborative effort over a competitive one, I assure you any ideas will be discussed if the power is acceptable at all. ◤ S K I L L S ◢ Despite her current situation, Penelope is still a rather mundane high school student and as such she doesn’t really have much for knowledge, ability, and experience. In fact, outside of her peculiar mind her attributes are fairly average across the board – she has a good metabolism, she has decent stamina, she can keep up with gym exercises to a bare minimum, and has poor eyesight without corrected eyewear. What she has beyond that isn’t much; and given her niche knowledges about pop culture and art all she seems to have in worthwhile skills is fluency in three languages (english, french, and latin), musical talents, observational skills, and a photographic memory. Essentially, if you need to remember what color someone’s shoe was from four hours ago or how to tune an instrument, Penelope is your girl. If it’s anything else she might not be that useful to you. ◤ O T H E R I N F O R M A T I O N ◢ Penelope can be considered an outcast in her high school, lacking any fundamental amount of friends and following her mother’s death in a collision has withdrawn any interest to. With this in mind, she isn’t completely lacking in socialization due to her involvement with internet communities and discussion groups, though she has no distinct relationships with individuals in said groups outside of being known as a member of the community.
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Fuyuki Amari It appeared that Fuyuki wasn't the only one trying to find a way out of there. And the fact that the practicality of his skills in physics making him a main target for deep experimentation did not matter. Everybody here was equal He watched in slight satisfaction as Aimee patched up the wounded scientist. It was true that these scientists were despicable and hateful but killing would be an unnecessary action. Fuyuki greatly despised these humanity-ignorant assholes, but to be honest he couldn't bring himself to shot him dead if he was that guy. "that should keep them busy and keep him alive," She said "We need to go somewhere; I don't know quite know where, but it needs to be anywhere from here. From what I can tell we're currently on floor 3 so, Ideally, we need to move down. I assume that their intensity of the security will increase as you get closer to the exit." True that, but it appeared that she also did not know about the facility's interior either. And yet the way she made the transmission was so nonchalant. How did she know hallway T exists, and where? If it existed then if we just ran off like a blind man, there was a chance that we will run into it. And that would be a definite recapture for these scientists. “None of you actually had a plan, did you?” Groaned one of the two girls, the petite one wearing glasses, in the hallway. And as a matter of fact, she was pretty much right. We were all, for some miraculous reasons, given a chance to escape, and we just took it without much consideration. It couldn't be helped as after all those treatments they would just want to break out the moment they were able to. Fuyuki was no different. "We're practically blind by now. I think the best way to find a way out is just ask." It sounded insane, but from his experience, Fuyuki knew that in this situation, things should be kept as simple as possible. Just as he said that, some passers-by appeared around the corner. Specifically two guards, each with an MP5 SMG equipped. "Hold still!" Fuyuki grabbed the shoulders of Aimee and the young pink-haired girl with his two hands tightly. That instant, a gravity well was created a few meters ahead of those guards, with a force of 4.7G. The sudden generation of such a powerful force caught the unfortunate guards completely by surprise, as they were sent tumbling to the floor, their weapons flew out of their hands. A second later, he dissipated the well and approached them, his hands letting go of the girls' shoulders. The guards weren't knocked out cold yet, as they tried to reach out for the guns, but one of them was immediately given a ticket to unconsciousness, as Fuyuki slammed them onto the wall with horizontal gravity. The other was tough enough to stay conscious. But he was not as tough as he thought. "We don't have much time so we would be honoured if you could just tell us where the exit is." Fuyuki said as he looked down on the still-conscious guard. Despite being submissively neutralized, the guy still tried to resist. "Why should I tell you?" He replied as he glared at the red-eyed man. In this position, Fuyuki knew there would be no way to talk it out with such a man peacefully. Well then... That moment, the poor guard could no longer feel his nose, that it had stopped working overall. The air flow through his body was blocked like a balloon being tied up. The reason was simple: A small enough gravity well...generated on his neck. The force of the well crashed down onto his throat, prevented the air from getting to his lungs. "D-Don't kill...me..." The threatening glare of the guard soon disappeared, broken by the relentless gravity choke by Fuyuki. And so was his uncooperative behavior. Behind that tough exterior that he put up was a coward, a weak-willed man easily torn apart by pain. Despite being a morally concerned person, Fuyuki did not relent when it came to this. They aren't innocent people. Totally not. Giving him a chance to speak, Fuyuki released him. And he spilled out everything "G-Go down..." He said while coughing. "Go down the hallway...and turn left. T-There will be a door, leading to the main hall. You will find an elevator down to the bottom floor..." ,
Full Name: Fuyuki Amari Nicknames: N/A Age: 17 Sex: Male Appearance (The picture is for reference purpose only, since I cannot draw.) An in-depth description to make the character description more accurate: Fuyuki is a young man with a fairly thin stature, standing over 175 centimeters tall, and 67 kilograms heavy. This, in normal life, is pretty impressive, but in critical situations, he is very easy to be spotted, due to his unusual height. His choice of clothing is rather bland, as he prefers to wear clothes, the color of which matching or nearly matching the color of his hair: jet black. (Forget the guitar). To make him easier to spot, his eyes gleam a very foreign color: crimson red, which can be the cause of people's attention Personality: Fuyuki, despite years being kept and experimented, his gentle sides still retains. He is a caring person with a high degree of sympathy, especially to others who have seen what he has seen. Because of this, he is easily affected by moral choice, such as when he helps, or see others help, innocent people. He can console and cheer up sad or depressed people around him (he can fail), but as a tradeoff he can get depressed, or even broken, very (I mean very) easily when he has to commit astrocities against innocent people. And when depressed, he is prone to sob all day long, and can have suicidal thoughts. He is considered to be kind-hearted, but very naive, since he was taken into custody before he was able to experience first-hand how the world works, and despite being gentle to others, he is cautious to those who appear to be rich and neat, since he has bad experiences with scientists and businessmen. But if you have gotten to his good sides, he is pretty friendly and protective. But when someone dares to threaten him or those close to him, he will not hesitate to show his fierceness, which he had matured over his old timidity during the time at the laboratory. He has also developed extreme hatred for the scientists who commenced brutal experiments on him, as they are the ones who destroyed his life for their own benefits, and vowed to bring down the corporation that brought so much catastrophes upon him at all costs Biographical Information: Amari was a simple child, born in a family not wealthy but not financially struggling either. His childhood was rather very calm, and was anything any kids would want to experience. A tranquil neighbourhood, a loving mother, a caring father, a few relatively rare but sympathetic close friends, he had nothing to complain about. He used to be a scared child, who was afraid of pain and blood. And it went on for the rest of his high school days. Only when he was abducted and experimented did he grow out of his timid self. Fuyuki was a well-performed student. Aside from the two subjects of physics and mathematics, his other scores were rather all-around, not bad, but not really exceptional. Teachers loved him, both for his intellect in two science subjects and his good manners. Despite not receiving much attentions from his peers, he was mostly on friendly-terms with them. Little conflicts happened during his school days. During the annual health checking, he astonished everybody with his unusually well-performed eyesights, something in which he took pride. His major in physics was, ironically, universal gravitation, which caught the attention of the scientists that later abducted him. His calm childhood ended right after the closing ceremonial of his 1st year at high school. Right after he returned home, he, to his horrors, found his parents lying motionlessly on the floor. Their further fate was unknown, either dead or just being knocked unconscious, as just moments after he saw the scene, his eyes were blinded, his hands were tied, and was escorted away from his house. Ability: Gravity wells generation: Not to be confused with telekinesis, Fuyuki has the power to create an artificial gravity well either around him or around a certain location that is pinpointed by the use of his eyes. Intended by scientists to be used for space exploration and transportation, he can generate an area of gravity in which the gravity force and area of effect can be controlled and adjusted: From nearly zero gravity, which is none, to a force of over 50G, but the magic number that he usually uses is 6 to 10, in which 10 is the maximum force at which he does not have to over-consume his energy. Otherwise, he would begin to tire himself pretty quickly, and if he has to use to 50G, chances are that he will only be able to sustain that for around 5 seconds. Trying to break that limit can lead to death caused by exhaustion. The area of effect can be adjusted from just a few meters to over a few hundred meters, in which fifty meters is the maximum number in which he does not have to over-consume. The reason why he cannot generate a zero gravity area is that in actual reality, he can, but he cannot mess with the natural gravity of Earth, or any planet that has its own gravity. So if he cannot influence that gravity, then there is no point in creating an artificial non-gravity area. Also, his one of the major setbacks in his ability is its reliance on eyesight, because the area where the gravity force is concentrated on is pinpointed using his eyes. So basically, if he cannot see, the ability is reduced to only around his body. In other words, rendered to nearly useless aside from sucking things into him. Another cons to his ability is that he can only create one gravity well at the time. Strengths: Fuyuki has a very strong eyesights, known for being 15/10. In simple terms, he can see things that are 1.5 times further than normal humans with normal eyesight can, allowing him to pinpoint targets more easily. His body is also resistant to his own gravity force. Not immune, but resistant. Fuyuki's knowledge in physics and mathematics is also a buff to his gravity manipulation ability, as it allows him to apply it for many complicated purposes. His stamina is high, so as to sustain the gravity well for a long time. Weaknesses: Because he was experimented inside a laboratory for a whole long year and is intended to be sent to space, his immune system has deteriorated a bit, so he is quite susceptable to diseases. And to add insult to injury, aside from physics and mathematics, his knowledge in practical subjects such as medicine or cooking is terrible, which worsens this vulnerability. And despite having a high stamina, he is a human being, and can be injured and killed with physical damage. Other: Like it was mentioned above, Fuyuki cannot cook and has little knowledge about arts or musics. His sociability isn't bad, as he was able to make friends back at school, but because he lacks knowledge about teenage stuff, most of his friends were only those who shared his interests.
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Alina was pretty surprised; a lot of escapees had made it to the same place for one reason or another. She absorbed their names, noting them down. For the first time, the girl that Alina had busted out of her cell spoke: “None of you actually had a plan, did you?” Alina shrugged. "Guilty as charged. When I saw the camera and relocker dead, I decided to take my chances. Guess everyone else did too." She grinned. "Good on all of you for taking the opportunity. Who knows when another one might have come around?" She lifted her hand in a halfhearted wave. "I'm Alina. Wish it were better circumstances, but hey, what're you going to do, right? As she spoke, her mind raced. As calm as she was acting, the girl was right; they did need a plan. Something. Anything. They couldn't just stand here waiting. They had to act somehow, or else nothing would get done and everything would just get worse. But try as she may, she couldn't think of anything more concrete than "move down." "The fact of the matter is, none of us really know this place, do we? The layout and stuff, I mean. We can make all the elaborate plans we want, but really, Aimee's right. All that we can do is move down and hope for the best." As another camera suddenly came back to life to her right, she gritted her teeth and spat the last of the blood pooled in her mouth at it like a dart, puncturing the lens and rendering it useless. "Like I said. We've gotta move or we're so totally screwed that the word 'screwed' doesn't even describe it. Anything is better than waiting to get put back in the cells." With that said, she frisked one of the unconscious doctors, yanking a scalpel from a little wallet of medical tools. I really hope I don't have to use this, she sighed mentally. Then two guards burst around the corner. She swore mentally: Damnitall. I don't have any blood to work with but the stuff in the camera! Baring her teeth, she pressed the scalpel to her skin, preparing to cut. Then the guards just...went. To one side. Then down. Hard. Whoever the kid was that was doing this, that was some kind of power. Alina just watched it roll by. He seemed to have it well under control. She grinned as the guard spoke. "Alright, sounds good!" she said, brushing her hands together before she set off at a run down the hallway, hoping to make it to the elevator before many more cameras came online. "Come if you're coming! We don't have time to waste!"
Full Name: Alina Ariadne Sotiropoulos Nicknames (Optional): Ali, Ari Age: 21 Sex: Female Appearance: Alina is a tall young woman, reaching to about 6' even. Though the long legs imparted to her by this give her athleticism a bit of a boost, it also makes her stand out from a crowd. Her physique is thin, which gives her a deceptive appearance of weakness. Her musculature is nothing special, but it's more than one would think by virtue of being very wiry. Her medium-length brown hair is usually tied back into either a braid or a bun. She rarely lets it hang loose. Due to her Mediterranean roots, she's never quite adapted to the cold of the United States, and thus tends to dress rather heavily, often wearing long clothing during the height of summer. Personality: Alina is a laid-back, chill, go-with-the-flow kind of person. She's decidedly extroverted, and even has a tendency to be too friendly on occasion, which has lead to her being swindled in the past. She takes it in stride, refusing to become more cynical and even redoubling her friendliness in an effort to change things for the better. That being said, she's no fool, and her misadventures have developed in her a keen sense of when things are going to go badly for her. She has an unfortunate tendency to forgive and forget a little too easily, which can lead to easily avoidable problems. Biographical Information: Alina was born in Volos, a port city situated on the Greek mainland, to a pair of natives that had made their fortune overseas through trading. Parents both retired, Alina was treated to a childhood that few receive. Though she wanted for little during the day, her parents refused to let her become a spoiled heiress and kicked her out of the house on many nights of the week, forcing her to make her own way through the world. These nights were what inspired Alina to her personality; she met a host of quirky characters in Volos' nightlife, including a blind bouzouki player who navigated the world by the echoes of his music, an old sea captain who was quick with a laugh and a flask and always ready to recall tales of his (mis)adventures, and a young lady perhaps ten years older than herself who had run away from home to join a traveling circus as a trapeze artist. So it went for many years. Alina grew street smart, but never let herself give up on her charitable, optimistic viewpoint, always trying to see the best in everyone and never stressing too much over things that she couldn't change. Then people came after her parents. Though they had earned their money legally, not everybody believed them, and they started receiving death threats in the mail. It came to a head one night when her father Aleksander was brutally assaulted and only barely escaped uninjured. They could no longer afford to live in Volos, and as they discovered a few months later, nor in Greece. And so, they bid farewell to their home country and moved to the United States. Alina's life really didn't change all too much. Though the locale had changed, she met just as many interesting characters in her new home of Baltimore. Though she had plenty of close scrapes, she always managed to escape, and over time, she became very experienced in roaming the streets of a relatively dangerous city by night. When she graduated high school, she went to Wellesly College, studying art and sculpture. She'd just wrapped up her third year of college and was sleeping on a train to return home to Baltimore when she was abducted. And that brings us to now. Ability: Through constant experimentation and genetic modification, Alina has developed the ability to telekinetically control her blood, and only hers. This has two major components: manipulation and recollection. By spilling large amounts of her own blood, she can launch it as bullet-like projectiles, form it into whips, blades, and other weapons, or as various other utilitarian applications such as platforms. The obvious tradeoff to this is that she's using her own blood, and thus is automatically limited by the amount of blood in her body. Thus it's limited by whether or not she's lost any blood and such factors. The recollection part of her ability takes effect a few minutes after she's stopped using any active manipulation (she can't recollect during any kind of manipulation, so she wears down quickly in extended combat using her abilities.) Any blood she's expended that is still usable begins to crawl towards her, and seeps back in through whatever cuts they came out of, reintegrating into her bloodstream. Notably, this doesn't heal the wounds, so she has to be careful about that. Due to this power, her circulatory system was enhanced. Her heart is more efficient and she has more blood overall. Strengths, Skills, Weaknesses: Because of her extra-efficient heart, she has a high level of stamina. Combined with her long legs and wiry muscles, this makes her an excellent runner. Because of her misadventures during her youth, she has trained to adequacy in jiujitsu, and her natural athleticism makes her decent in hand-to-hand combat, which is instrumental to her, due to how much fatigue using her power can cause. As for weaknesses, the first of them is quite obvious: unless she's had time to mend and refill, she's generally lacking in some blood, which can reduce her stamina and cause her to pass out at inopportune times. She also has a crippling fear of needles brought on by the experiments that were performed to her. The sight of a hypodermic can cause her to freeze, break down, or pass out on the spot. Though it doesn't come up often, she is fluent in Greek. Other: She speaks with a medium-heavy Greek accent. She's AB- in blood type.
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Alex sighed and ran his fingers through his hair as the rest of the escapees talked about danger and escaping. They'd just ignored him. Oh well. He didn't quite make a very impressive entrance, after all, so it wasn't all too surprising that they'd ignore him. But, he told himself, that was because they hadn't seen his power yet! Surely if they saw how useful his newfound abilities were they'd notice him. And it was those abilities that would help them escape, of course. Now he just had to find a way to do those things - demonstrate his powers, and find a way out of the facility. The other kids introduced themselves, and Alex tried to remember their names and faces. It was all moving a bit quickly for him, but he knew he'd have to keep up if he wanted to get out of here. They all had powers themselves as well. One of them could turn invisible, which was pretty cool. And another one formed some sort of light-lasso to strangle a guard. And then there was the asian kid, who appeared to be able to perform some sort of telekinesis. All of them were pretty cool powers, although Alex stoically remained convinced that his power was by far the coolest. All of them seemed competent, though, which made him feel better about this whole thing. I mean, obviously he could do this alone, but these guys seemed like they knew what they were doing, and they might need his help. So it only made sense if he stuck with them, at least for a while, and they escaped together. That was when the telekinesis kid began interrogating the guard. The process made Alex wince... it reminded him too much of his childhood tormentors. For a moment he considered stepping in, stopping this. But for all his bravado, he still felt uneasy interrupting such a scary kid, especially while he was doing something so violent. But this was necessary... right? I mean, these were bad people, and they'd done some pretty nasty stuff to Alex. So maybe that made things like this a little bit okay. But no matter how he shook it, the entire incident left a bad taste in his mouth. Shaking his head to clear out the thoughts, Alex moved off after the assertive girl, Alina. Regardless of what he thought, they had to get out of here now. Surely more guards were coming, and these would be better equipped, better prepared. And more of them, too. Heart pounding, Alex jogged after Alina.
JOSHUA KNIGHT ✦ Nicknames: Wants to be called 'Captain Invincible'.... Age: 25 Sex: Male Appearance: Personality: A bit cold and analytical at times, Joshua was once a rather shy and timid person. He was always physically weak, and his intelligence got him picked on. He grew up to be a rather sheepish person, easily flustered but proud of their knowledge of insignificant matters. Now that he has superhuman powers he enjoys showing off this power, and is growing far more confident. With more power, he believes, he becomes a more important person. A bigger person. Unbeknownst to him, this thought process is dangerously close to his captors. Joshua loves his powers, and wants to escape just so he's more free to use them. Biographical Information: Grew up in the big city, and has lived his entire life there. A smart kid he easily moved through the school system, or at least the academic element. His weak frame, intelligence and occasionally better-than-thou attitude got him bullied, and he grew up into a submissive man. Worked for a while at a burger joint before becoming systems administrator at a local business. His mother died when he was 27 years old due to a previously unknown allergy to penicillin, his dad works at a store for fishing goods. In truth, this is the first real exciting thing that's happened in Joshua's life. Ability: - Unstoppable Capable of absorbing any kinetic energy that comes into contact with his skin. Moving objects come to a dead stop, and punching him is like punching a sandbag. No matter how much force you put into it nothing happens. Even bullets don't seem to do much to him. All the kinetic energy absorbed by this ability is stored, and can then be released in bursts of force. This force can be manipulated to do all kinds of things, as long as it only affects things Joshua is touching. He can fly, punch like a truck to the face, push away air for a gust of wind, or shatter fragile objects with but a touch. Expelling too much energy in one go can cause physical damage to Joshua's body, and there's a limit to how much energy can be absorbed in one go. Skills: Knows relatively little of combat, although he's been practicing his punches since he came to the facility. Highly knowledgeable on comic book tropes, a variety of miscellaneous science facts, and physics. Good at explaining things, analysing situations, and seeing connections others might miss. Still a bit of a scaredy-cat, and isn't great at social interaction. Other:
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Andre Wasn't sure how long he had been jogging for. It couldn't have been that long honestly but he wasn't exactly in the best of shape. A plastic cube wasn't the most solid cardio setting. Still, he felt fantastic. Sweating, a bit short of breath, burning in his legs. He was moving! It might have been a bit stupid but he forgot how much space people used. Keeping his arms wide at times and feeling the air pass over him was a small treasure in and of itself. He paused for a bit after taking another turn to lean against the wall and catch some breath, trying to laugh aloud as he did. He could still hear the stomping of some guards, and he wasn't sure if they were chasing him, or there were just a lot of them running about. He rubbed his eyes and cracked his neck, deciding not to wait long enough to ask. Taking off again he took whatever turn he wanted, sometimes debating the decision and enjoying having options again, or just doing what his instincts told him, enjoying not having to think. As he neared a turn he realized he hadn't noticed the sound of nearing footsteps. Trying to stop all at once, panic rose from his soles to his crown. He slipped on his bare feet on the cold floor and tumbled down past the bend of the hallway. He scrambled in fear as he heard steps getting even closer. Sitting upright he brought his shadow out of mind-space and into the third dimension. It standing in a boxers stance before him. He noticed though that looking ahead, he didn't see rows of army boots. Leaning to the side hesitantly he saw a blessing. A group of strangers, all confused and scared. Looking just like he did. For a moment the boy was confused. And when it clicked his face changed from aghast, to elated. A toothy grin spreading widely on his pale face. For the first time in a long time, he was speechless. He didn't even notice but a few tears had found there way rolling down his cheek. His shadowy puppet melted into a purple mist and left the image of just a laughing young man with a red cheek from hitting the floor at max speed.
Full Name: Andre B. Wolfe Age: 18 Sex: Male Appearance: Standing at 5'8 with pale skin, a lithe build, and a heart shaped face, Andre is not an intimidating form. He has broad shoulders and slender fingers, with his legs seeming to take a noticeably larger space then his torso. His eyes are almond shaped with heavy lids, and bags etched underneath. They are a warm brown color, with long lashes. His nose is narrow and just a little longer then he'd like. His brows are well kept looking, although that is due to good genes, and not effort. His cheek bones are defined while his ears are small and out of the way. His hair is black and wavy coming down in a mess to near his earlobes. His lips are thin and seemingly always down turned ever so slightly at the ends. Personality: Nihilistic, sarcastic, sassy, pacifistic, indecisive, obsequious. Biographical Information: Andre lived a somewhat secluded life. He had a part time job working at his mothers greenhouse, and he went to school. He was content with his life, and enjoyed his family, and his few close friends. He took to solitary hobbies like video-games, drawing and writing. He was also a big movie fan, and would go to the theater often. There is not much to say about his life near the point of the incident leading him to this facility. Of course there is a darker chapter in his younger years. At the age of 12 he was a much more sociable and outgoing child. He had one very good friend who he had grown up beside in his old neighborhood. These two would play make-believe games of superheroes, secret agents and hard-boiled detectives. Often this would mean one would have to find the other, or seek something such as a "clue" they hid. As they got better at this, they got more daring as well. Hiding themselves or these objects in increasingly higher risk places. One such place was a construction site. Sneaking under the rusted fence, the two were playing on what was going to be a long arch bridge. Hiding a clue on a tree hanging over the rushing stream, he sent her to go looking for it. Pretty quickly it was found, climbed towards and taken. Then a gust of wind hit, and she slipped. Taking a nasty tumble down past a barricade, she was caught in the water fast. It took Andre a moment too many to get over his fear and jump in after her. She didn't make it, and in fact, he was lucky to be found before he had hit the falls as well. The current had knocked his head against the bottom of the stream, and he got caught on a rock. Since then he became more of a shut in, and less of a people person. Ability: Shadow Puppet: Able to generate a three-dimensional copy of his own body made seemingly of "shadow". It can appear as it's own separate entity up to a certain area around Andre, though the farther it goes the more mental strain it puts on him. Because of this he usually doesn't have it "summoned". It is apparent that it can be manifested and dispersed with his will. Andre is also able to generate parts of this "puppet" instead of the entity as a whole. As this being has a stronger constitution and general higher strength, Andre often summons it's arms to aid him in things. As this being is not actually alive, it takes no risk in dangerous situations. Beyond the fact that it has a limited distance, it is usable for things such as exploration, working in harsh conditions/environments, and general dangerous bodily situation. It cannot speak in any way, and is susceptible to high-frequency noises. Summoning it takes up to 2 seconds as a whole body, though single limbs like arms, can appear nigh instantaneously. Dismissing it takes a similar span of time. What Andre sees the puppet sees, and vice versa. He can have only one whole puppet out at a time, but the "mass" of the total can be summoned in other forms. The common use being multiple arms. These beings are solid, and thus can be damaged or destroyed, though they look like condensed shapes of a blackish/purple haze. They cannot smell or seem to feel, though do have some slight personality. Their shape perfectly mimics Andre, clothes and all. Strengths, Skills, Weaknesses: A bit of an artist, they enjoy both drawing and creative writing. Has experience with climbing and squeezing into odd spaces (useful for hiding). While he isn't very strong he can run decently fast, and better yet, run at a normal pace for an extended amount of time. He is a mediocre pick-lock, and is a surprisingly great dancer. He has a bad past with swimming, and has thus garnered a level of fear for it. While he can deal with heights and tight spaces, large crowds cause him to panic. He tends to hyper-fixate on things, which will cause him to starve himself, and altogether neglect general self care. He isn't very tidy, and usually needs a push in the right direction to get things done.
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♡ A D A H A R P E R ♡ What was at first tense apprehension soon turned into a sigh of relief. Sure, Aimee seemed a bit too violent for her tastes but aside from that, both her and Fuyuki looked like they meant no harm. Above all else, they were also prisoners in this place and Ada felt she could trust fellow victims over the so-called authority here. Best to stick with these two for now. “My name’s Ada Harper. I’m a prisoner too. They were doing experiments on me about-eep!” Gunshots and yelling startled Ada out of her explanation and she bit her lip to hide the embarrassment of squealing like a pig twice in a row. But who could blame her? They were still under danger of being captured again and with another man having shot down two professors, Ada wanted nothing more than to just believe this was all a bad dream. “Hi there Jared. We should-oh,” Ada said, seeing the older man rush up to the downed scientists before fading back to where he had come from. She was very much conflicted with all this; while the scientists were getting what they deserved and Jared had said they were only unconscious, that didn’t change the fact they had been shot. Thankfully, Aimee seemed to vocalize her concerns and she looked at the other girl’s actions with a new light. “Thanks,” she said with hesitation as Aimee called up the scientists’ radio. “I know we’re not supposed to care about them and they did lock us up, but…well, I feel bad about hurting them…a-anyway, don’t mind me! We need to get out of here, like you said,” Ada finished, following both her and Fuyuki. Maybe she had misjudged the wire-using girl? Not long after, they met up with another group of young people, all of them prisoners. She kept quiet since everyone else looked like they knew what they were doing but then Fuyuki grabbed hold of shoulders. She was about to ask why when the two guards she failed to notice coming towards them were incapacitated. She watched with widened eyes; seems everyone here had a power of sorts. “Try not to be too hard on them,” she called out as Fuyuki began his interrogation. With that information confirmed and secured, one of the girls announced her departure and began to sprint down the hall towards freedom. Ada was about to follow suit before noticing a new member join their crowd. This one was a boy who seemed to have a puppet following him around, before breaking out in slow tears and falling to the ground. “Hey, are you alright!” she said, rushing to his side immediately.
"We can do it!" ♡ A D A H A R P E R ♡ ♡ Height: 164 cm ♡ Weight: Classified ♡ Age: 19 Years N A M E Ada Harper N I C K N A M E S Pink Fist A G E 19 S E X Female A P P E A R A N C E — "H-Hey, don’t look up there!" Ada Harper’s general attire consists of her usual school uniform. Since being kidnapped, she’s had little time to pick out a new outfit for obvious reasons and sometimes she suspects her captors enjoy seeing her in the same frilly school clothes. At least they allowed it to be washed from time to time; by this point, Ada’s used to wearing it every day. After all, she’s had to do so for school anyway. P E R S O N A L I T Y — "Always here to help!" Ada is very much an empath to most human beings; she can’t help but feel sympathetic to those who are suffering and in pain. Her time being kidnapped and experimented on has only strengthened this sentimental nature and she won’t hesitate to act for someone else or defend those who need assistance. Of course, this makes her prone for manipulation as her naivety can and will often land her in more trouble than it’s worth. Furthermore, there’s a limit to how much she can sympathize; at some point, she believed those experimenting on her merely wanted to help humanity through their means. This opinion has changed significantly since her time in captivity. B I O G R A P H Y — "What…happened to me….?" For Ada, her background is nothing short of predictable, average, and normal. So much in fact that she genuinely wonders why she was taken away from that simple and, frankly, happier life. What separated her from the rest of the populace that she needed to be stolen in the dark of the night? As a graduating senior with big plans for the future, it was all cut short when they came. When they barged into her safe, little bubble, shattering what was left of normalcy. It wasn’t until the experiments began to yield results did she figure a potential reason as to why they wanted her. It had to be her genetics, right? The ones that were mutating and suddenly gave her a newfound strength that both amazed and scared her. What else could it have been? And how long would this hell carry on? All these thoughts and more continued to buzz her mind in captivity; until one day, the opportunity for freedom presented itself at last. A B I L I T I E S — "I’mma beat you till you’re pink." ♡ Super Strength and Endurance: Through vigorous testing and extensive research, Ada was forced to endure many horrible things within the strange facility she found herself locked in. And with each result, one baseline pattern began to register within her genetic structure. Although nowhere near as flashy or even impressive as some of the other subjects and their powers, the greatly enhanced physical might Ada developed more than makes up for it. If anything, it is practical ability that can give her more than enough edge in fights. The extents of her ability is not yet fully explored by at the moment she can blow apart whole sheets of metal walls with a single punch. Furthermore, her stamina and endurance have also been increased drastically, allowing her to not only hit harder but to also tank on more damage than the average human. S T R E N G T H S — "All together now!" Aside from the obvious, Ada’s caring nature enables her to be an effective listener to those willing to share their problems and doubts. She likes to think she can connect with most people and at least try to understand their circumstances. Boiled down to simple terms, Ada takes pride in being the “heart” of the group. More often than not, she’ll always be the first to try and help another individual where most others would shy away. S K I L L S — "Don’t forget, I know karate!" Ada’s ability is already a powerful force, but combined with some years of karate and it makes her a useful component in combat. That being said, she has no advanced knowledge and really only began classes shortly before she was kidnapped. Due to this and the tests enacted on her, she’s much more agile than the average person and knows a thing or two about basic self-defense. Coupled with her power, all this means is she has an extra flare to breaking places down. W E A K N E S S E S — "You can’t just do that…" Although Ada possesses great power and resilience, she is not invulnerable. Despite being able to tank blows that might otherwise kill regular humans, she cannot heal herself from damage; if anything, the pain is only prolonged for her. She also lacks enhanced speed, having to rely on her own strength and reflexes in tight situations. Lastly, she is very much susceptible to being manipulated emotionally. A good way to leash her is to threaten those she cares about, her empathy often getting the best of her. ♡ T H E M E ♡
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Jared tensed up heavily as the short girl rushed up to him, glaring him in the eye as she picked up the radio. "We are not like them, don't ever stoop to their level." Jared was still and not listening to her by this point. He was used to people yelling at him, so he learned to tune them out and shut off his emotions awhile ago. He watched as Aimee picked up one of the pistols and radios, before saying something into it and firing the P320 off. A distraction was smart, but was the facility so big that it had a "Hallway T?" And would the scientists even be fooled by the girl's high-pitched voice? Jared, however, kept these concerns to himself. He could feel the rest of the group glaring daggers at him for firing at the scientists, and he wanted to be sure that he didn't make any more enemies. After all, he was going to be this groups guardian angel, right? He needed to make sure they got out safely, otherwise he would completely waste this power he had to go through so much torture to get. Jared delegated to simply standing next to the wall while the group made a plan, not mentioning his growing anxiety as they wasted more and more time. The girl who spoke with an accent walked up and began to examine the now patched up scientist, taking a scalpel and some of the medical supplies that they carried on hand. Jared saw a look pass over her face (Anxiety? Fear?) but thanks to years of little social contact, couldn't really identify the emotions she was feeling. He made sure to look as small as he could, trying to draw as little attention to himself as possible. The decision making he had in the heat of the moment seemed to aggravate his companions, but he couldn't tell why. Had they not gone through torture at the hands of these people like he had? Jared always thought that people were vengeful, seeking to cause harm against those that harm them, or even random innocents. At least, that was what people did to him before he went to prison. This line of thinking was quickly broken as two guards passed around the corner. Jared quickly raised up the pistol as he noticed they were carrying firearms, but he didn't have the time to identify what type they were before the two quickly dropped to the floor. The Asian boy, Fuyuki, began to approach them, before slamming the guards against the adjacent wall, immediately knocking one out. What followed was a rather brutal interrogation, which briefly illuminated Jared's face with anger. Fuyuki was one of the people that looked at him strangely when he shot the scientists, yet he had no problem chocking the scientist with the use of his power? Why was no one stopping or berating him like they had to Jared? Realization quickly dawned on him, however, and he calmed down immediately - this was for information. Jared was fine about the fact that they were injuring the staff here, they tortured him after all. Even if everyone else wasn't comfortable with it, it meant a way out, and Jared was perfectly okay with that. The quicker they had an escape route and started moving, the better. After being choked for several seconds, the guard uttered out "Go down the hallway...and turn left. T-There will be a door, leading to the main hall. You will find an elevator down to the bottom floor..." After this information was given, Fuyuki seemed to release his control over him, and the guard began to gasp for air. With all eyes off him, Jared quickly went invisible, rushed up to the guard and knocked him out with a light kick to the head, aimed at the temple. To everyone else, he probably just appeared to faint from oxygen deprivation, and Jared quickly scooped up the sub-machine gun, examining it as he did so. Heckler and Koch MP5, the most popular and used SMG in the world. Little recoil, high reliability, and can shoot upwards of 800 rounds a minute. The guard only seemed to have 2 magazines on him, not including the one already in the firearm. Shooting this thing at somebody for even 5 seconds would be almost a surefire kill unless they had body armor, and even then the chance of survival was low. Jared vowed to only use this thing if they were surrounded, storing it and the magazines in one of the pockets of his prison uniform, before pulling out the P320. Jared then rushed down the hall, making sure that the others followed behind, only stopping to catch his breath behind corners before reactivating his power. Their seemed to be a surprising lack of guards (Maybe Aimee's distraction worked better than thought?), and Jared made it to the elevator before the rest of the group. Even the main hall seemed to be barren... They probably evacuated the scientists. leaving the guards the only people left. Finding the elevator shaft, Jared quickly called the elevator, being sure to have it ready to head down as soon as the rest of the group caught up.
Full Name: Jared A. Moore Nicknames: The Gray Man (Self-Given Title), #1834 (Prisoner number), Dr.Moore (He has a doctorate in Biochemistry) Age: 23 Sex: Male Appearance: (He doesn't actually own a katana, nowhere near as cool looking) Personality: One of the kindest and gentlest people out there. Like, seriously, kid let's mosquitoes drink his blood and doesn't kill them. Jared is an extremely passive and quiet person, and has never started up a conversation in his life. He takes a lot of crap from people and doesn't put up to much of a resistance, but be sure to keep in mind that he has little in terms of releasing this pent-up stress. He enjoys studying, spending time with his family, playing video games, and raising his ant farm. Jared is complacent with anything, however, as long as he has something to take up his time; a board game, a book, or a stove and a couple ingredients. Honestly, he's kind of bland, which is probably why most people besides his parents never took interest in him. Remains calm under nearly any scenario, and only ever freaks out when something he cares about is missing, or he has never experienced it before. (Ex: In a gunfight? Jared is calm, despite only having a gun pointed at him a few times in his entire life. Wake up in a strange laboratory? Oh no, how will I get home, my parents must be so worried, oh god, how'd you even get here in the first place, stupid...). Jared had developed numerous unhealthy habits throughout his life. He rarely sleeps more than 6 hours a night, averaging about 4. Jared had taken to insulting himself when things do not go his way. Jared has tried several narcotics, but has never been addicted to one. Jared has a very sedentary lifestyle, and is slightly below average physically. While Jared is a very good chef, he usually prefers eating junk food as it is more convenient. Biographical Information: Born to a father who owned a gun store and a mother who was a professor at Maryland University, Jared was an only child and his family was never strapped for cash. Jared developed very quickly as a child, learning how to read at the age of 3, and performing basic geometry at 7. Jared was raised in a "Plastic bubble", as his parents rarely let him leave the house, preferring to keep him somewhere safe. The only real "Danger" Jared was ever exposed to as a child were when his father began to train him in the use of firearms, disguising it to his mother as "Firearm safety lessons". Considering the numerous weapons that littered the household, it was honestly for the best that Jared was trained in firearm discipline at a young age. Jared entered Kindergarten at the age of 5, and was quickly alienated. None of the kids knew him, he entered in the middle of the year, and he was extremely pale for his age. Despite being a social pariah, however, Jared consistently outperformed his peers, rapidly ascending through grade levels. Jared began cooking for his parents at the age of 9, hoping that it would help lessen their workload. His parents later on tried entering Jared into cooking competitions, but every time Jared vehemently refused. Jared went his entire academic career being bullied. Maybe it was his stutter? How he was always shifty-eyed. How he never spoke unless spoken to. Or maybe he just entered kindergarten at the wrong time, and was screwed over by chance. Whatever it was, the abuse started light. Taking his shoes. Name calling. Locking him in the bathroom. But slowly, almost at a snails crawl, it escalated. Swirlies, knocking lunch out of his hands, and stolen bikes were common. But as the abuse escalated, so did Jared's progression. He grew smarter faster than he did as a child, and managed to graduate high school at 16. He was offered a full-ride at John Hopkins, and for the next two years, he experienced almost no abuse whatsoever. He didn't have any friends, but keeping his lunch money was a godsend in a collage environment. His parents were supportive in his college career, sending him money regularly for basic necessities. After the two years passed, however, his three largest aggressors joined the ranks of John Hopkins (This confused Jared until he realized that they had bought their way in). With his biggest bullies joining the university, Jared's stress was through the roof. He barely managed to keep it together for the next three years, but, at the age of 21, he graduated with a Doctorate in Biochemistry. Three hours after the ceremony, he was coughing blood, with his shredded diploma strewn across his limp body. It didn't matter that he could just ask for a new diploma. That he was finally free of the constant abuse. What mattered was that they had assaulted Jared for years, and never even gave him a reason for the abuse. Jared returned home, celebrated with his parents, grabbed his M1911 while they slept, and went to a summer party that he knew the three would be at. Crashing the party, Jared shot the three, dead. Jared was arrested 30 minutes later, and put up no resistance. He pled guilty, and was sent to the Maryland penitentiary to live out a life-sentence, no bail. Life in the penitentiary was actually very comforting. Sure, no video games or junk food, but you don't have to work for a meal, and the library was always open. Designated prisoner #1834, Jared was assigned to a cell with CJ Thompson, imprisoned for child pornography possession and distribution, 10 years. CJ quickly grew to be Jared's first friend, and the two confided in each other their motives and secrets. Near the end of his stay in the prison, Jared was actually wondering if he was in love with CJ, but this was most likely him mixing up platonic and romantic love. The two were practically inseparable and the other prisoners were actually surprisingly nice to a convicted murderer. Two years into his imprisonment, Jared confided something in CJ that he had never told anyone before. "I'm just tired. I-I know I'm young, a-and not supposed to be. B-but I'm tired of people, of life. I-I have had a better time in prison than anywhere else in my life... And that just makes me feel l-like my life was a waste. It gets harder and h-harder for me to sleep every night. I can't get the thought that things could have been so much different out of my head... I just don't know what to do." "Listen, man, life is the biggest struggle out there... We do so much, but in the end, we don't manage to do anything right... But you can't let the What-if's, should-have's, and if-only's hold you down. We're here now, and that was because we were the ones who made the decisions that put us here. I made a lot of mistakes in my life, and I don't got a lot to show for it. You were a doctor at 21! But I don't have a single regret. When I get out of here, I'll live enough for the both of us, man." Jared fell asleep to CJ's words, letting unconsciousness take over his mind. The next time he woke up, he was gasping for air. Jared had no clue where he was. He was blindfolded at all times, and either kept in a sensory deprivation chamber, or occasionally allowed to remove his blindfold in a white, featureless room. Not a single person talked to him the entire time, and he was moved around via doping his food with sleeping pills. Jared spent a majority of his time in the chamber, and he was unable to tell the difference in time. Sometimes he experienced hours as if they were seconds, and other times the minutes crawled by so slowly they felt like years. Every now and then (Hourly), the water in the chamber rose to the point where there was no air left, and Jared was forced to hold his breath for minutes on end until the water returned to normal. When Jared felt like he couldn't handle it anymore, he decided to try and choke himself in the white room, using his blindfold. To his surprise, no one attempted to stop him. Halfway through the attempt on his life, however, he looked down to see he was entirely see-through. Surprised at his new capabilities, he tested his newfound power for several minutes, until realizing no drugged food had come through the door slot in a suspiciously long amount of time (Or at least, long to him since his perception of time was screwed over). (When the RP starts, Jared will discover the door is open, and will make a break for it, meeting up with the other characters). Ability: Befitting of a man who seeks to disappear, Jared possesses the power of Invisibility. When he is unobserved, Jared is able to turn invisible, and is undetectable by any sense except touch and smell (and taste, but that's kinda irrelevant when you can still touch him). This invisibility extends to electronics, and recording devices cannot pick him up while his power is activated. Thermal detection also does not work, as his power masks his body heat to appear to have the same thermal activity as the surrounding air. Additionally, his power covers anything he is wearing (like clothes) and holding (Must be able to carry in both hands comfortably). His silence also applies to these items. However, the invisibility can only remain active as long as he holds his breath (Slightly longer than 2 minutes). If Jared starts to struggle for air (about the 1 minute, 45 second mark), he remains invisible, but people are now able to hear him. The scientists working on him unlocked this power through a combination of water boarding, isolation, and sensory deprivation. While he is unsure of the exact reasoning behind it, Jared believes that the scientists were attempting to replicate his power for militaristic purposes. Either way, the torture pushed him to his limit, but years of bullying has pushed him there more times than he could count, so he's not as mentally scarred from the torture as some of the other prisoners. His power works through a combination of thermal stealth, light-warping, and lowering sound-wave frequencies to the point where they are undetectable. Strengths: Considering academia was one of the few areas Jared excelled in, he is highly intelligent. Like, IQ of 150 intelligent. Jared is well-versed in most subjects, but excels the most in Biology and Chemistry. Jared is unsettlingly good at handling traumatic situations, and can remain calm under high-pressure scenarios. Jared has an INCREDIBLY large knowledge of weapons, and can handle most forms of firearms with ease. He is adept at the use of knives, but is most proficient with pistols. If his bullies knew about his collection back home, let's just say that the teasing would have stopped much sooner. Skills: At a young age, Jared had dreamed of being a secret agent, and instead of playing with other kids, he pretended to sneak through forests to assassinate a high-profile target. He has retained this stealth that he had inadvertently trained by avoiding bullies, and even without his power, he can blend into crowds easily. As stated above, Jared has an amazing proficiency with fire arms, and has trained slightly in the use of knives. His father really should not have brought extra stock home... It is unlikely Jared will use these skills on actual people unless in self-defense. Finally, Jared had been cooking for his parents when they come home from a long day of work for years. As such, he is a very proficient chef, and can make something out of nearly any combination of ingredients. Weaknesses: Not having any friends has left Jared with little in the social department (When he was 7, he went an entire year without speaking a single word, and no one noticed). This social deprivation has also left him highly trusting and naive towards anyone who shows him the slightest bit of affection. Years of physical and emotional abuse has left him with incredibly low self-esteem and a hard time communicating. When met with failure, Jared will belittle and insult himself, resulting in even poorer seal-esteem and making everyone around him feel awkward. This also could take up precious time in a situation where rushing is imperative to success. Other: Height is 5'5 Weighs 140 lbs O+ blood type Extremely insecure about his height, would do nearly anything if it could give him an inch or two. Owns Owned a roach farm. He raises roaches, and then feeds them to his ant farm. Proficient understanding of the English, Japanese, and Hebrew languages. Believes that his short height was caused by his bullies stealing his lunch money during puberty, limiting the nutrients his body needed to grow. Jared has an obvious stutter, and would prefer it if no one said anything about it. Both of his parents have realized that he has disappeared from the prison, but the warden has refused to say anything.
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Alina booked it down the hallway as fast as she could possibly run, keeping her eye open for any cameras that decided to spontaneously reactivate and make her life more difficult. As she skidded around the corner, occasionally checking behind her to make sure there were still people there, she caught sight of the elevator button spontaneously pressing itself. Her brow furrowed for a moment, but she shrugged, discarding any suspicions she might have had as the elevator arrived. She rushed in as soon as she could, waiting a few minutes on pins and needles for people to follow her. She was itching to leave, and occasionally pressed the Open Doors button so the rest of the group would know which elevator to go into. It wasn't until several people had joined her inside and she'd let the doors slide closed before she thought to look around. Her eyes went wide as, in the corner, she saw a small security camera. It wasn't the same kind that was in the hallways--no dart gun or tracking, not moving--but it could sure as hell see them. She immediately slammed on the Open Doors button again, but to no avail; the doors stayed shut. Hysteria began to edge its way into her voice. "Oh god I'm so stupid, of course they would have a way to stop the elevators. I should've looked for stairs!" It only got worse from there. There was a hissing sound and, from the vent on the elevator's ceiling, a barely noticeable haze began to creep. It collected at the top, slowly starting to work its way down as the elevator-turned-gas chamber began to fill more and more. Shit. She began fruitlessly banging on the door to the elevator, not even caring whether armed guards opened it. All that filled her mind was a primal fear of being trapped with no way out. She didn't know what the gas did. She didn't care to find out. All that mattered was escape. And after escape, forcefully inserting large, painful objects into the orifices of whatever goddamn psychopath trapped them in this hellish nightmare prison of an elevator. As the gas crept further downwards, she took out the scalpel and slashed open her shoulder, gasping at the sudden pain. Blood poured out from the gash, and ignoring the pain, she moved the blood in between the elevator doors, shoving them desperately outward and trying to pry them apart. They stubbornly refused to budge. No matter how much blood she rammed into the doors, she couldn't overcome the power of the hidden hydraulics keeping them shut. "Oh god oh god oh god," she panted in rage and pain, "please open, please open, please open..." Again, nothing. Her eyes clenched shut in a combination of pain and hopelessness as she let the blood spill to the floor around her, clenching her hand over the still-bleeding wound. The tang of bloody iron in the air around her nearly drowned out the scent of the gas as it continued to descend.
Full Name: Alina Ariadne Sotiropoulos Nicknames (Optional): Ali, Ari Age: 21 Sex: Female Appearance: Alina is a tall young woman, reaching to about 6' even. Though the long legs imparted to her by this give her athleticism a bit of a boost, it also makes her stand out from a crowd. Her physique is thin, which gives her a deceptive appearance of weakness. Her musculature is nothing special, but it's more than one would think by virtue of being very wiry. Her medium-length brown hair is usually tied back into either a braid or a bun. She rarely lets it hang loose. Due to her Mediterranean roots, she's never quite adapted to the cold of the United States, and thus tends to dress rather heavily, often wearing long clothing during the height of summer. Personality: Alina is a laid-back, chill, go-with-the-flow kind of person. She's decidedly extroverted, and even has a tendency to be too friendly on occasion, which has lead to her being swindled in the past. She takes it in stride, refusing to become more cynical and even redoubling her friendliness in an effort to change things for the better. That being said, she's no fool, and her misadventures have developed in her a keen sense of when things are going to go badly for her. She has an unfortunate tendency to forgive and forget a little too easily, which can lead to easily avoidable problems. Biographical Information: Alina was born in Volos, a port city situated on the Greek mainland, to a pair of natives that had made their fortune overseas through trading. Parents both retired, Alina was treated to a childhood that few receive. Though she wanted for little during the day, her parents refused to let her become a spoiled heiress and kicked her out of the house on many nights of the week, forcing her to make her own way through the world. These nights were what inspired Alina to her personality; she met a host of quirky characters in Volos' nightlife, including a blind bouzouki player who navigated the world by the echoes of his music, an old sea captain who was quick with a laugh and a flask and always ready to recall tales of his (mis)adventures, and a young lady perhaps ten years older than herself who had run away from home to join a traveling circus as a trapeze artist. So it went for many years. Alina grew street smart, but never let herself give up on her charitable, optimistic viewpoint, always trying to see the best in everyone and never stressing too much over things that she couldn't change. Then people came after her parents. Though they had earned their money legally, not everybody believed them, and they started receiving death threats in the mail. It came to a head one night when her father Aleksander was brutally assaulted and only barely escaped uninjured. They could no longer afford to live in Volos, and as they discovered a few months later, nor in Greece. And so, they bid farewell to their home country and moved to the United States. Alina's life really didn't change all too much. Though the locale had changed, she met just as many interesting characters in her new home of Baltimore. Though she had plenty of close scrapes, she always managed to escape, and over time, she became very experienced in roaming the streets of a relatively dangerous city by night. When she graduated high school, she went to Wellesly College, studying art and sculpture. She'd just wrapped up her third year of college and was sleeping on a train to return home to Baltimore when she was abducted. And that brings us to now. Ability: Through constant experimentation and genetic modification, Alina has developed the ability to telekinetically control her blood, and only hers. This has two major components: manipulation and recollection. By spilling large amounts of her own blood, she can launch it as bullet-like projectiles, form it into whips, blades, and other weapons, or as various other utilitarian applications such as platforms. The obvious tradeoff to this is that she's using her own blood, and thus is automatically limited by the amount of blood in her body. Thus it's limited by whether or not she's lost any blood and such factors. The recollection part of her ability takes effect a few minutes after she's stopped using any active manipulation (she can't recollect during any kind of manipulation, so she wears down quickly in extended combat using her abilities.) Any blood she's expended that is still usable begins to crawl towards her, and seeps back in through whatever cuts they came out of, reintegrating into her bloodstream. Notably, this doesn't heal the wounds, so she has to be careful about that. Due to this power, her circulatory system was enhanced. Her heart is more efficient and she has more blood overall. Strengths, Skills, Weaknesses: Because of her extra-efficient heart, she has a high level of stamina. Combined with her long legs and wiry muscles, this makes her an excellent runner. Because of her misadventures during her youth, she has trained to adequacy in jiujitsu, and her natural athleticism makes her decent in hand-to-hand combat, which is instrumental to her, due to how much fatigue using her power can cause. As for weaknesses, the first of them is quite obvious: unless she's had time to mend and refill, she's generally lacking in some blood, which can reduce her stamina and cause her to pass out at inopportune times. She also has a crippling fear of needles brought on by the experiments that were performed to her. The sight of a hypodermic can cause her to freeze, break down, or pass out on the spot. Though it doesn't come up often, she is fluent in Greek. Other: She speaks with a medium-heavy Greek accent. She's AB- in blood type.
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Nervously, Alex lagged behind the forerunners. When they momentarily stopped at the elevator, he paused to catch his breath. Despite getting more physical exercise than usual in this place he wasn't in great condition, and didn't want to use his powers again for fear of falling on the floor in front of all these people. He looked around at the rest of the group, desperately trying to get in and leave. While he was glad for a chance to catch his breath, he also felt nervous at standing still for any amount of time, and was visibly relieved when the elevator finally did arrive. He got in along with the rest of the assembled kids, and decided to lean against one of the walls for support. This elevator could take them back to ground level, and then they could leave.... was it really going to be this easy? While Alex certainly hoped it would be, something in the pit of his stomach told him that was impossible. Of course, that was when the girl started freaking out, slamming the open door button repeatedly. Raising an eyebrow Alex wondered what had gotten into her. There was nothing dangerous in here, was there? Now hysterical she began shouting something about them stopping the elevators and Alex realised they were stuck in the elevator. Even then it wasn't such a big deal though, I mean with all the powers here there was certainly someone who could open the door, right? I mean, even he could probably do that, if he managed to get his fingers in the gap... in fact, he should do that right now! That was when the gas began to pump into the room. With a horrible hissing sound a greenish-yellow fog began to fill the room, slowly moving from the top to the bottom. Alex started, backing into a corner as his heart made a jump. Oh shit, so this is why people were freaking out! Alex had never been gassed before. Was this knockout gas? Tear gas? Was it murder-gas? Oh my god he was going to die here in this little metal box cut off from the rest of the world choking on his own blood it was happening right now. Eyes wide he spent a moment staring at the ceiling as his mind screamed at him to move, but he couldn't get out of here. The only way out of the elevator was blocked by those doors! But.... Glancing back at the doors, Alex suddenly remembered he was a superhero now. Did he have enough power to break through those doors? What if he just broke them so they didn't open, and then they all died in here? That sounded like a thing he'd do... But if he was going to be a superhero one day, he had to learn to just do stuff. So, swallowing the lump that had formed in his throat, Alex forced his way to the front of the kids and towards the doors. This was his chance to show everyone what it was he could do, just how cool his ability was. So he placed his hands on the door, and began drawing on his stored energy. Like an invisible muscle he twitched it. He still didn't exactly control how much power he drew on, it wasn't an easy thing to do. Not like in the comics, where people knew exactly how to do stuff like that.... but for this he figured he'd need all of this. So he pulled with all his might, until he could feel a massive ball of power focused on his arms. Like he'd somehow tied a knot into his flesh, it was kinda painful. More energy than he'd ever held before, this was probably everything he had left. All of his reserves. Hopefully it was enough. Breathing out, Alex let everything out. He opened the floodgates, and all of the power came flowing out of his body, through his arms and into his fingertips, into the door. Like a wave slamming into the shore it slammed into the door, and with a blast like a gunshot they were torn completely away from the wall. They launched themselves across the room and into the hallway, skidding across the ground before they came to an eventual stop about 10m away from their starting position. The entire thing left Alex breathless, the feeling of sending out that much power that quickly was like a punch to the gut. He was having trouble breathing properly, and stumbled out of the room, dropping onto his hands and knees. After a bit of coughing he managed to roll onto his back and started breathing properly again. Not exactly the awesome introduction he'd wanted for his powers, but damn! He'd murdered that door. Too bad he'd spent all his energy while doing it, he wouldn't be able to pull off something like that again for a while.
JOSHUA KNIGHT ✦ Nicknames: Wants to be called 'Captain Invincible'.... Age: 25 Sex: Male Appearance: Personality: A bit cold and analytical at times, Joshua was once a rather shy and timid person. He was always physically weak, and his intelligence got him picked on. He grew up to be a rather sheepish person, easily flustered but proud of their knowledge of insignificant matters. Now that he has superhuman powers he enjoys showing off this power, and is growing far more confident. With more power, he believes, he becomes a more important person. A bigger person. Unbeknownst to him, this thought process is dangerously close to his captors. Joshua loves his powers, and wants to escape just so he's more free to use them. Biographical Information: Grew up in the big city, and has lived his entire life there. A smart kid he easily moved through the school system, or at least the academic element. His weak frame, intelligence and occasionally better-than-thou attitude got him bullied, and he grew up into a submissive man. Worked for a while at a burger joint before becoming systems administrator at a local business. His mother died when he was 27 years old due to a previously unknown allergy to penicillin, his dad works at a store for fishing goods. In truth, this is the first real exciting thing that's happened in Joshua's life. Ability: - Unstoppable Capable of absorbing any kinetic energy that comes into contact with his skin. Moving objects come to a dead stop, and punching him is like punching a sandbag. No matter how much force you put into it nothing happens. Even bullets don't seem to do much to him. All the kinetic energy absorbed by this ability is stored, and can then be released in bursts of force. This force can be manipulated to do all kinds of things, as long as it only affects things Joshua is touching. He can fly, punch like a truck to the face, push away air for a gust of wind, or shatter fragile objects with but a touch. Expelling too much energy in one go can cause physical damage to Joshua's body, and there's a limit to how much energy can be absorbed in one go. Skills: Knows relatively little of combat, although he's been practicing his punches since he came to the facility. Highly knowledgeable on comic book tropes, a variety of miscellaneous science facts, and physics. Good at explaining things, analysing situations, and seeing connections others might miss. Still a bit of a scaredy-cat, and isn't great at social interaction. Other:
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Andre Laughed in slight hysteria, wiping away tears quickly and doing his best to get to his feet without assistance. "God yes I am alright! Oh it's so good to see you!" He began to go in to hug this kind stranger, but immediately realized how odd that would be, and instead moved his hand up to push them through his hair, a classic "so anyways" motion. "I'm so glad I ran into you all, there are so many of you! Holy shit!" His face was lit up with a massive grin, his teeth showing and his eyes it up. Never had he been this happy to see people. It was obvious they were making a break for it. Especially when one girl, their leader maybe? Passed them by without a second thought and called for them to follow if they wanted. He turned to look at Ada, as if remembering he was in a conversation with her. "Hey, thanks. I appreciate the concern. We should probably follow them though yeah?" He grinned and gestured behind him with his thumb, stating the obvious. He giggled and spun on his heel, beginning to skip down the halls. The idiot made his way down, keeping a slow enough pace to look back and check if the others were near behind. Only losing his smile when the yelling started. His face went pale and he stopped in his tracks. What was going on around this corner? He should have ran, not away but towards them. Even if they weren't his best chance at survival, they were also living beings, trying to escape this shit-heap. But he didn't. He stayed glued where he was, the gravity of everything rushing back and weighing on his shoulders. He didn't want to turn around that corner. Then something loud happened and the sound of metal doors clanging against the walls made Andre jump, taking a few steps back. What a joy-kill existential fear was.
Full Name: Andre B. Wolfe Age: 18 Sex: Male Appearance: Standing at 5'8 with pale skin, a lithe build, and a heart shaped face, Andre is not an intimidating form. He has broad shoulders and slender fingers, with his legs seeming to take a noticeably larger space then his torso. His eyes are almond shaped with heavy lids, and bags etched underneath. They are a warm brown color, with long lashes. His nose is narrow and just a little longer then he'd like. His brows are well kept looking, although that is due to good genes, and not effort. His cheek bones are defined while his ears are small and out of the way. His hair is black and wavy coming down in a mess to near his earlobes. His lips are thin and seemingly always down turned ever so slightly at the ends. Personality: Nihilistic, sarcastic, sassy, pacifistic, indecisive, obsequious. Biographical Information: Andre lived a somewhat secluded life. He had a part time job working at his mothers greenhouse, and he went to school. He was content with his life, and enjoyed his family, and his few close friends. He took to solitary hobbies like video-games, drawing and writing. He was also a big movie fan, and would go to the theater often. There is not much to say about his life near the point of the incident leading him to this facility. Of course there is a darker chapter in his younger years. At the age of 12 he was a much more sociable and outgoing child. He had one very good friend who he had grown up beside in his old neighborhood. These two would play make-believe games of superheroes, secret agents and hard-boiled detectives. Often this would mean one would have to find the other, or seek something such as a "clue" they hid. As they got better at this, they got more daring as well. Hiding themselves or these objects in increasingly higher risk places. One such place was a construction site. Sneaking under the rusted fence, the two were playing on what was going to be a long arch bridge. Hiding a clue on a tree hanging over the rushing stream, he sent her to go looking for it. Pretty quickly it was found, climbed towards and taken. Then a gust of wind hit, and she slipped. Taking a nasty tumble down past a barricade, she was caught in the water fast. It took Andre a moment too many to get over his fear and jump in after her. She didn't make it, and in fact, he was lucky to be found before he had hit the falls as well. The current had knocked his head against the bottom of the stream, and he got caught on a rock. Since then he became more of a shut in, and less of a people person. Ability: Shadow Puppet: Able to generate a three-dimensional copy of his own body made seemingly of "shadow". It can appear as it's own separate entity up to a certain area around Andre, though the farther it goes the more mental strain it puts on him. Because of this he usually doesn't have it "summoned". It is apparent that it can be manifested and dispersed with his will. Andre is also able to generate parts of this "puppet" instead of the entity as a whole. As this being has a stronger constitution and general higher strength, Andre often summons it's arms to aid him in things. As this being is not actually alive, it takes no risk in dangerous situations. Beyond the fact that it has a limited distance, it is usable for things such as exploration, working in harsh conditions/environments, and general dangerous bodily situation. It cannot speak in any way, and is susceptible to high-frequency noises. Summoning it takes up to 2 seconds as a whole body, though single limbs like arms, can appear nigh instantaneously. Dismissing it takes a similar span of time. What Andre sees the puppet sees, and vice versa. He can have only one whole puppet out at a time, but the "mass" of the total can be summoned in other forms. The common use being multiple arms. These beings are solid, and thus can be damaged or destroyed, though they look like condensed shapes of a blackish/purple haze. They cannot smell or seem to feel, though do have some slight personality. Their shape perfectly mimics Andre, clothes and all. Strengths, Skills, Weaknesses: A bit of an artist, they enjoy both drawing and creative writing. Has experience with climbing and squeezing into odd spaces (useful for hiding). While he isn't very strong he can run decently fast, and better yet, run at a normal pace for an extended amount of time. He is a mediocre pick-lock, and is a surprisingly great dancer. He has a bad past with swimming, and has thus garnered a level of fear for it. While he can deal with heights and tight spaces, large crowds cause him to panic. He tends to hyper-fixate on things, which will cause him to starve himself, and altogether neglect general self care. He isn't very tidy, and usually needs a push in the right direction to get things done.
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Fuyuki was more or less baffled by the sudden appearance of the young boy with tears in his eyes, but he was in no position to be so surprised by that. He was a patient after all, and they all had a common goal, a great desire from the bottom of their souls: to escape this hellhole. He simply gave a smile to the boy as the pink-haired girl approached him. But as Alina dashed away to the elevator, Fuyuki knew that it was time for him to move, or else he would either got shot dead in his tracks, or be darted, subdued and thrown back to that horrible claustrophobic cell living in everlasting darkness of his blindness. “Come on, let’s go. We’re being left behind.” He called out to the three as he too moved into a dash, trying to catch up with her fellow survivors. But as he moved with haste, he noticed, or rather sensed, that something was also off. As if…someone is missing. Fuyuki stopped at a T-section and looked back to his trail, and saw that the boy with teary eyes wasn’t there, for some reasons. Maybe he’s trying to catch up. But it turned out to be not the case. Most likely not, as he had already spared a few seconds to wait for him, but he did not turn up around the corner he expected him to be. “Now what is he-Ahh!” Suddenly, it hit him. His senses began to blur. Slowly and strugglingly, Fuyuki looked to the hallway that crossed path with the hallway that he was running through, and at his fatal carelessness. A scientist, with a dart gun, was standing firmly there, crouching and aiming patiently. Fuyuki could not see him as clearly anymore, but what he could see was a dart, filled with a strong sleeping substances, was plunged straight into his arm. He was shot. And in only a few seconds, the substance would take effect. ‘This…is the end. My end? It can’t be.’ It couldn’t end like this. He was waiting so patiently for what was to come for so long, and now God is going to smash it, his dreams, all to pieces and tell you that everything that he had endured was for nothing? It can’t be! “It can’t be!” The scientist, noticing how the Asian boy was slowly falling into unconsciousness, smiled triumphantly as he casually approached him. But little did he know…that Fuyuki was still capable of seeing clearly. That was his worst mistake. Fuyuki suddenly snapped, his eyes opening widely, as the arrogant scientist was sent slamming violently against the wall, and then being pulled with a tremendous force towards Fuyuki. He went out cold instantly, as obvious as no normal man was able to sustain such force and maintaining his cool, not to mention a scientist, whose job only included working his brains and torturing patients like him. But even that could not stop the effects of the drugs. It could not be stopped only with sheer mental will, no one so naive would have thought that. Fuyuki could feel his eyelids as heavy as a bag full of sand, threatening to fall any moment. It would fall, if he didn’t do anything to deal with it. Come on, think! All of a sudden, Fuyuki jerked his head, in realization. Of something. Something…crazy. He remembered that in one of the movies that he once watched with his family back before being kidnapped into this place. In one particular scene, the villain was struck with a tranquil gun, and he punched himself to keep himself awake. Of course, it was just a typical Hollywood movie that was full of trivial and sometimes absolute bullshit scenes. It was awesome when watched, but some you could not simply apply it to real life before being proved. Fuyuki didn’t know if pain could actually cause the mind to concentrate better and negate the effects of it, but after looking back at the position that he was in, there was no time for considering factors like that. If you don’t act fast, you’re gonna fall. To hell with this! He looked down to the unconscious scientist, and found a gun being holstered in his pants pocket. And now it was not any dart guns, a real gun. A semi-automatic pistol, the H&K USP. ‘This is gonna hurt.’ Fuyuki quickly reached out for it, trying his best not to fall to the ground and let loose to the effects of the sleeping substances. After having a solid grip onto it with his hand, he quickly pointed it…to his other arm. Both hesitantly and decisively, he pulled the trigger. “This is the only way to keep me conscious." He said, in case anyone asked.
Full Name: Fuyuki Amari Nicknames: N/A Age: 17 Sex: Male Appearance (The picture is for reference purpose only, since I cannot draw.) An in-depth description to make the character description more accurate: Fuyuki is a young man with a fairly thin stature, standing over 175 centimeters tall, and 67 kilograms heavy. This, in normal life, is pretty impressive, but in critical situations, he is very easy to be spotted, due to his unusual height. His choice of clothing is rather bland, as he prefers to wear clothes, the color of which matching or nearly matching the color of his hair: jet black. (Forget the guitar). To make him easier to spot, his eyes gleam a very foreign color: crimson red, which can be the cause of people's attention Personality: Fuyuki, despite years being kept and experimented, his gentle sides still retains. He is a caring person with a high degree of sympathy, especially to others who have seen what he has seen. Because of this, he is easily affected by moral choice, such as when he helps, or see others help, innocent people. He can console and cheer up sad or depressed people around him (he can fail), but as a tradeoff he can get depressed, or even broken, very (I mean very) easily when he has to commit astrocities against innocent people. And when depressed, he is prone to sob all day long, and can have suicidal thoughts. He is considered to be kind-hearted, but very naive, since he was taken into custody before he was able to experience first-hand how the world works, and despite being gentle to others, he is cautious to those who appear to be rich and neat, since he has bad experiences with scientists and businessmen. But if you have gotten to his good sides, he is pretty friendly and protective. But when someone dares to threaten him or those close to him, he will not hesitate to show his fierceness, which he had matured over his old timidity during the time at the laboratory. He has also developed extreme hatred for the scientists who commenced brutal experiments on him, as they are the ones who destroyed his life for their own benefits, and vowed to bring down the corporation that brought so much catastrophes upon him at all costs Biographical Information: Amari was a simple child, born in a family not wealthy but not financially struggling either. His childhood was rather very calm, and was anything any kids would want to experience. A tranquil neighbourhood, a loving mother, a caring father, a few relatively rare but sympathetic close friends, he had nothing to complain about. He used to be a scared child, who was afraid of pain and blood. And it went on for the rest of his high school days. Only when he was abducted and experimented did he grow out of his timid self. Fuyuki was a well-performed student. Aside from the two subjects of physics and mathematics, his other scores were rather all-around, not bad, but not really exceptional. Teachers loved him, both for his intellect in two science subjects and his good manners. Despite not receiving much attentions from his peers, he was mostly on friendly-terms with them. Little conflicts happened during his school days. During the annual health checking, he astonished everybody with his unusually well-performed eyesights, something in which he took pride. His major in physics was, ironically, universal gravitation, which caught the attention of the scientists that later abducted him. His calm childhood ended right after the closing ceremonial of his 1st year at high school. Right after he returned home, he, to his horrors, found his parents lying motionlessly on the floor. Their further fate was unknown, either dead or just being knocked unconscious, as just moments after he saw the scene, his eyes were blinded, his hands were tied, and was escorted away from his house. Ability: Gravity wells generation: Not to be confused with telekinesis, Fuyuki has the power to create an artificial gravity well either around him or around a certain location that is pinpointed by the use of his eyes. Intended by scientists to be used for space exploration and transportation, he can generate an area of gravity in which the gravity force and area of effect can be controlled and adjusted: From nearly zero gravity, which is none, to a force of over 50G, but the magic number that he usually uses is 6 to 10, in which 10 is the maximum force at which he does not have to over-consume his energy. Otherwise, he would begin to tire himself pretty quickly, and if he has to use to 50G, chances are that he will only be able to sustain that for around 5 seconds. Trying to break that limit can lead to death caused by exhaustion. The area of effect can be adjusted from just a few meters to over a few hundred meters, in which fifty meters is the maximum number in which he does not have to over-consume. The reason why he cannot generate a zero gravity area is that in actual reality, he can, but he cannot mess with the natural gravity of Earth, or any planet that has its own gravity. So if he cannot influence that gravity, then there is no point in creating an artificial non-gravity area. Also, his one of the major setbacks in his ability is its reliance on eyesight, because the area where the gravity force is concentrated on is pinpointed using his eyes. So basically, if he cannot see, the ability is reduced to only around his body. In other words, rendered to nearly useless aside from sucking things into him. Another cons to his ability is that he can only create one gravity well at the time. Strengths: Fuyuki has a very strong eyesights, known for being 15/10. In simple terms, he can see things that are 1.5 times further than normal humans with normal eyesight can, allowing him to pinpoint targets more easily. His body is also resistant to his own gravity force. Not immune, but resistant. Fuyuki's knowledge in physics and mathematics is also a buff to his gravity manipulation ability, as it allows him to apply it for many complicated purposes. His stamina is high, so as to sustain the gravity well for a long time. Weaknesses: Because he was experimented inside a laboratory for a whole long year and is intended to be sent to space, his immune system has deteriorated a bit, so he is quite susceptable to diseases. And to add insult to injury, aside from physics and mathematics, his knowledge in practical subjects such as medicine or cooking is terrible, which worsens this vulnerability. And despite having a high stamina, he is a human being, and can be injured and killed with physical damage. Other: Like it was mentioned above, Fuyuki cannot cook and has little knowledge about arts or musics. His sociability isn't bad, as he was able to make friends back at school, but because he lacks knowledge about teenage stuff, most of his friends were only those who shared his interests.
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♡ A D A H A R P E R ♡ “E-Eh?” Ada said, confused to the boy’s sudden fit of laughter. Was she wearing something weird on her face? A few moments later and her questions were answered by the boy’s next words, making things clearer. Seeing his happy reaction made a smile appear on Ada’s own face and had he followed through with it, she’d have greatly hugged him back. “See, we’re just like you. We want to escape this place too,” she said, following after him and Fuyuki. “My name’s Ada by the way. Ada Harper. We’re supposed to be heading to the exit and I think that’s where the others went…yeah! Down there, right at the elevators,” she said. And then she gasped in horror seeing the rest of their companions trapped in the malfunctioning door of those same elevators. Panic and desperation could be heard from inside the metal cage and the boy who had spoken to her earlier was now a crumbled heap on the ground. But they were no longer humans now, were they? That same revelation seemed to resonate with the other subjects because soon enough the doors to the elevator were blown away, each of the trapped victims sprawling out back to safety and solid ground. “Thank god they’re safe,” Ada said, trying to bring Andre back to his feet. “Come, we have to find another way out-Fuyuki!” It all happened to fast. The needle that pierced him, the scientist suffering a painful fate, and Fuyuki’s decision to use equal pain in keeping himself awake. Immediately Ada rushed to his side, already wincing as a gunshot echoed throughout the hallway. “Y-You didn’t have to do that,” she said meekly, trying not to look at the self-inflicted wound he had given himself. “Fuyuki, I…I could have helped. If you needed pain to keep awake, I could have…” she tried to get out, thinking of her own powers. After all, a human punch wouldn’t do it, but what about being punched by a truck?
"We can do it!" ♡ A D A H A R P E R ♡ ♡ Height: 164 cm ♡ Weight: Classified ♡ Age: 19 Years N A M E Ada Harper N I C K N A M E S Pink Fist A G E 19 S E X Female A P P E A R A N C E — "H-Hey, don’t look up there!" Ada Harper’s general attire consists of her usual school uniform. Since being kidnapped, she’s had little time to pick out a new outfit for obvious reasons and sometimes she suspects her captors enjoy seeing her in the same frilly school clothes. At least they allowed it to be washed from time to time; by this point, Ada’s used to wearing it every day. After all, she’s had to do so for school anyway. P E R S O N A L I T Y — "Always here to help!" Ada is very much an empath to most human beings; she can’t help but feel sympathetic to those who are suffering and in pain. Her time being kidnapped and experimented on has only strengthened this sentimental nature and she won’t hesitate to act for someone else or defend those who need assistance. Of course, this makes her prone for manipulation as her naivety can and will often land her in more trouble than it’s worth. Furthermore, there’s a limit to how much she can sympathize; at some point, she believed those experimenting on her merely wanted to help humanity through their means. This opinion has changed significantly since her time in captivity. B I O G R A P H Y — "What…happened to me….?" For Ada, her background is nothing short of predictable, average, and normal. So much in fact that she genuinely wonders why she was taken away from that simple and, frankly, happier life. What separated her from the rest of the populace that she needed to be stolen in the dark of the night? As a graduating senior with big plans for the future, it was all cut short when they came. When they barged into her safe, little bubble, shattering what was left of normalcy. It wasn’t until the experiments began to yield results did she figure a potential reason as to why they wanted her. It had to be her genetics, right? The ones that were mutating and suddenly gave her a newfound strength that both amazed and scared her. What else could it have been? And how long would this hell carry on? All these thoughts and more continued to buzz her mind in captivity; until one day, the opportunity for freedom presented itself at last. A B I L I T I E S — "I’mma beat you till you’re pink." ♡ Super Strength and Endurance: Through vigorous testing and extensive research, Ada was forced to endure many horrible things within the strange facility she found herself locked in. And with each result, one baseline pattern began to register within her genetic structure. Although nowhere near as flashy or even impressive as some of the other subjects and their powers, the greatly enhanced physical might Ada developed more than makes up for it. If anything, it is practical ability that can give her more than enough edge in fights. The extents of her ability is not yet fully explored by at the moment she can blow apart whole sheets of metal walls with a single punch. Furthermore, her stamina and endurance have also been increased drastically, allowing her to not only hit harder but to also tank on more damage than the average human. S T R E N G T H S — "All together now!" Aside from the obvious, Ada’s caring nature enables her to be an effective listener to those willing to share their problems and doubts. She likes to think she can connect with most people and at least try to understand their circumstances. Boiled down to simple terms, Ada takes pride in being the “heart” of the group. More often than not, she’ll always be the first to try and help another individual where most others would shy away. S K I L L S — "Don’t forget, I know karate!" Ada’s ability is already a powerful force, but combined with some years of karate and it makes her a useful component in combat. That being said, she has no advanced knowledge and really only began classes shortly before she was kidnapped. Due to this and the tests enacted on her, she’s much more agile than the average person and knows a thing or two about basic self-defense. Coupled with her power, all this means is she has an extra flare to breaking places down. W E A K N E S S E S — "You can’t just do that…" Although Ada possesses great power and resilience, she is not invulnerable. Despite being able to tank blows that might otherwise kill regular humans, she cannot heal herself from damage; if anything, the pain is only prolonged for her. She also lacks enhanced speed, having to rely on her own strength and reflexes in tight situations. Lastly, she is very much susceptible to being manipulated emotionally. A good way to leash her is to threaten those she cares about, her empathy often getting the best of her. ♡ T H E M E ♡
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Alina was...shocked? Stunned? Stupefied, maybe? Something like that. She wasn't exactly sure why; after all, it was part and parcel of this hellhole to have people who could control their own blood. Why not someone who could do anything else? Logically (at least as far as logic went here), it all made sense. Logic still had a tendency to fail when someone conjures an explosion massive enough to send metal elevator doors flying, yet somehow barely moves. Something about blatant disregard for the known laws of physics shorted out her mind somewhat. Luckily for her, it came online quickly enough for her to realize something: Shit, I'm still bleeding. The slash on her shoulder, though short, still bled profusely. Though she would recollect the blood eventually, there wasn't time for "eventually." They had to move. Now, now, and now. As more blood spilled out, she expanded and hardened it with her mind, filling the slash with a line of solid blood. The bleeding was lessened, only occasionally seeping out around the blockage. More importantly, though, the pain was tremendous. Having a solid object jammed into the wound forced a gasp from her, and nearly broke her focus enough for it to simply revert to blood. She held on, though, to that tenuous concentration, at least enough to grit her teeth and spit to anybody in the elevator behind her, "Guess this is our stop. Come on, get out." She stood, swaying slightly, and walked out, nudging the man on the floor with her foot. "I'm with you," she bit out as blood poured down her shoulder, "I want nothing more than to lie down right now. But we gotta get going. Up you come." Favoring her uninjured arm, she reached down, grabbing his hand and hauling him upright. There was still some strain on her shoulder, though, and another bolt of pain and and spurt of blood ran down her arm, the blood dripping off at the fingertips. She screwed her eyes together for a second, cursing flagrantly under her breath. Then she opened them, and cursed flagrantly--this time not under her breath. The cameras in the hallway were rapidly readjusting themselves, steadily moving towards her and the man. "Come on!" she shouted to whoever happened to be nearby, whether in the elevator or outside, not caring at this point whether or not she was heard, since they were pretty much S.O.L. already. "We need to move!" Then came something she didn't expect, from off in a side hallway. It was close by, too, enough to set her ears ringing. A gunshot. One crisp, clear shot. Her legs blazed back into motion and she darted down the hallways towards the sound. After all, where there were guns, there were probably some of the escapees that hadn't followed her. Safety in numbers, after all. She skidded to a halt as she saw something she didn't expect. Pink-haired girl from before—Ava, Ada, something like that, she hadn't had enough time to fully commit everything to memory—was standing next to the boy that had slammed guards to the walls. She remembered his name; not every day you hear the name Fuyuki in America. There was a blood pouring out of a bullet wound in his hand, but...he was holding the gun. She stood stock-still for a moment as she stared at the bizarre tableau. Dimly, she realized that the girl she first busted out of the cell, the one that had asked about the plan, was standing nearby, clearly appreciating the sheer oddness of the situation just as she was. "Whuh?"
Full Name: Alina Ariadne Sotiropoulos Nicknames (Optional): Ali, Ari Age: 21 Sex: Female Appearance: Alina is a tall young woman, reaching to about 6' even. Though the long legs imparted to her by this give her athleticism a bit of a boost, it also makes her stand out from a crowd. Her physique is thin, which gives her a deceptive appearance of weakness. Her musculature is nothing special, but it's more than one would think by virtue of being very wiry. Her medium-length brown hair is usually tied back into either a braid or a bun. She rarely lets it hang loose. Due to her Mediterranean roots, she's never quite adapted to the cold of the United States, and thus tends to dress rather heavily, often wearing long clothing during the height of summer. Personality: Alina is a laid-back, chill, go-with-the-flow kind of person. She's decidedly extroverted, and even has a tendency to be too friendly on occasion, which has lead to her being swindled in the past. She takes it in stride, refusing to become more cynical and even redoubling her friendliness in an effort to change things for the better. That being said, she's no fool, and her misadventures have developed in her a keen sense of when things are going to go badly for her. She has an unfortunate tendency to forgive and forget a little too easily, which can lead to easily avoidable problems. Biographical Information: Alina was born in Volos, a port city situated on the Greek mainland, to a pair of natives that had made their fortune overseas through trading. Parents both retired, Alina was treated to a childhood that few receive. Though she wanted for little during the day, her parents refused to let her become a spoiled heiress and kicked her out of the house on many nights of the week, forcing her to make her own way through the world. These nights were what inspired Alina to her personality; she met a host of quirky characters in Volos' nightlife, including a blind bouzouki player who navigated the world by the echoes of his music, an old sea captain who was quick with a laugh and a flask and always ready to recall tales of his (mis)adventures, and a young lady perhaps ten years older than herself who had run away from home to join a traveling circus as a trapeze artist. So it went for many years. Alina grew street smart, but never let herself give up on her charitable, optimistic viewpoint, always trying to see the best in everyone and never stressing too much over things that she couldn't change. Then people came after her parents. Though they had earned their money legally, not everybody believed them, and they started receiving death threats in the mail. It came to a head one night when her father Aleksander was brutally assaulted and only barely escaped uninjured. They could no longer afford to live in Volos, and as they discovered a few months later, nor in Greece. And so, they bid farewell to their home country and moved to the United States. Alina's life really didn't change all too much. Though the locale had changed, she met just as many interesting characters in her new home of Baltimore. Though she had plenty of close scrapes, she always managed to escape, and over time, she became very experienced in roaming the streets of a relatively dangerous city by night. When she graduated high school, she went to Wellesly College, studying art and sculpture. She'd just wrapped up her third year of college and was sleeping on a train to return home to Baltimore when she was abducted. And that brings us to now. Ability: Through constant experimentation and genetic modification, Alina has developed the ability to telekinetically control her blood, and only hers. This has two major components: manipulation and recollection. By spilling large amounts of her own blood, she can launch it as bullet-like projectiles, form it into whips, blades, and other weapons, or as various other utilitarian applications such as platforms. The obvious tradeoff to this is that she's using her own blood, and thus is automatically limited by the amount of blood in her body. Thus it's limited by whether or not she's lost any blood and such factors. The recollection part of her ability takes effect a few minutes after she's stopped using any active manipulation (she can't recollect during any kind of manipulation, so she wears down quickly in extended combat using her abilities.) Any blood she's expended that is still usable begins to crawl towards her, and seeps back in through whatever cuts they came out of, reintegrating into her bloodstream. Notably, this doesn't heal the wounds, so she has to be careful about that. Due to this power, her circulatory system was enhanced. Her heart is more efficient and she has more blood overall. Strengths, Skills, Weaknesses: Because of her extra-efficient heart, she has a high level of stamina. Combined with her long legs and wiry muscles, this makes her an excellent runner. Because of her misadventures during her youth, she has trained to adequacy in jiujitsu, and her natural athleticism makes her decent in hand-to-hand combat, which is instrumental to her, due to how much fatigue using her power can cause. As for weaknesses, the first of them is quite obvious: unless she's had time to mend and refill, she's generally lacking in some blood, which can reduce her stamina and cause her to pass out at inopportune times. She also has a crippling fear of needles brought on by the experiments that were performed to her. The sight of a hypodermic can cause her to freeze, break down, or pass out on the spot. Though it doesn't come up often, she is fluent in Greek. Other: She speaks with a medium-heavy Greek accent. She's AB- in blood type.
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P e n n y• Unknown Location, Research Facility • In the time since being freed by the other girl, Penny had experienced life and death in a way she hadn’t thought possible; a daring description considering the fact she had a very vivid imagination. Her brows had tensed and she had probably experienced a few years of stress within the elevator situation alone. But somehow her fellow prisoners “saved the day”. It was surreal and for Penny’s highly complicated thought process the only thought she could come to even comprehend was one single thought; a thought that was in utter shock and awe. I’m not dead. We’re not dead. Still, despite her stupor she did not remain in the elevator once the doors were pried open. She kept close to the girl who had found her and followed her lead. As far as Penny could tell, it was the best and most logical course of action. Was this girl who she attached to going to be their actual leader? The one who pulled them out of this living nightmare? What would happen when they got out of here? The scientists surely wouldn’t stop, they would want to catch them again; especially the ones whom had manifested spectacular extranormal abilities. Penny wasn’t sure if she was unlucky or fortunate that her power was unknown to her. What if she needed it in a time of crisis? What if it was useless to help her newfound friends? Would any of them bother with her if she was recaptured? They didn’t even know her name. After all, much like in school she had been the quiet one during this whole venture. Perhaps it was her fault? Perhaps she should have stayed in her cell. It was comparatively safer there, after all. The idea was a curious one, but Penny didn’t have time to think about it as a loud ‘bang’ echoed in the halls and soon enough her and the leader girl were in a corridor with two other prisoners. She looked at the situation before looking to the leader girl who seemed confused by everything. “Are we waiting for the scientists to take us back to our cells?” She inquired, her tone flat. “If not, we should keep moving.”
P e n n y L a u v e r g n e N A M E ◢ Penelope “Penny” Lauvergne ◤ A G E ◢ 16 ◤ S E X ◢ Female ◤ A P P E A R A N C E ◢ Standing at 5’1”, Penelope is admittedly not a very tall girl; a situation that makes it very difficult for her to be spotted in a large crowd; a double-edged sword. She wears thick-rimmed glasses to correct her eyesight. In terms of attire and dress, she admittedly doesn’t think about it very distinctly. Her hair is often worn loosely with a few brush strokes and her clothing choice isn’t really fashionable – a slightly oversized hoodie is fine for her. This bookish and seemingly apathetic manner has certainly played a part in her local social life. ◤ P E R S O N A L I T Y ◢ Acerbic Analytical Anxious Cautious Timid ◤ B I O G R A P H I C A L I N F O R M A T I O N ◢ Penelope’s childhood and life experiences is pretty insignificant by all measures and at fifteen years old the only noteworthy thing that has happened in her life was a pretty run-of-the-mill divorce that preceded her mother’s untimely death to cancer a month before she started high school. But her mother’s death didn’t cause her to be a recluse or disinterested in making friends. In fact, she was of the bookish and shy variety long before her parent’s divorce five years ago. When Penelope was kidnapped, she was on her way home from the library in an innocuous afternoon. Safe to say, Penelope wasn’t very good at running from her captors; even in a neighborhood she was completely familiar with. As a captive, Penelope tried to keep her emotions under check and keep her eyes open for any clues and information to help her get away from the painful experiments brought on upon her. Prior to the manifestation of her gene ability she figured that focusing on her memory would be the only way she could survive before things got worse. ◤ G E N E A B I L I T Y ◢ The tampering of Penelope’s genetics has led to the development of psychometry, a powerful ability in its own right that both Penelope and the scientists that forced it upon her have yet to fully understand. In its earliest and most basic state, it serves as an extension of her photographic memory to the point that she obtains inklings and sometimes outright memories pertaining to the object she is interacting with. How far this can develop remains to be seen, but the scientist assigned to her development believes it has a great amount of potential in recollecting information and perhaps fundamentally (and permanently) learning and experiencing things in an instant. Player’s Note: Due to the territory psychometry tends to bring up, I feel like I should mention that I have absolutely zero intent to abuse the power and circumnavigate any metagaming rules. This is me just creating a character and realizing that psychometry fits them best in the character development process. Extensive (aka high tier abilities) powers such as psychometric telepathy, tactile telepathy, and talent replication would be things that would be need to be discussed if it’s necessary for the story to develop those powers. As I see RPing as a collaborative effort over a competitive one, I assure you any ideas will be discussed if the power is acceptable at all. ◤ S K I L L S ◢ Despite her current situation, Penelope is still a rather mundane high school student and as such she doesn’t really have much for knowledge, ability, and experience. In fact, outside of her peculiar mind her attributes are fairly average across the board – she has a good metabolism, she has decent stamina, she can keep up with gym exercises to a bare minimum, and has poor eyesight without corrected eyewear. What she has beyond that isn’t much; and given her niche knowledges about pop culture and art all she seems to have in worthwhile skills is fluency in three languages (english, french, and latin), musical talents, observational skills, and a photographic memory. Essentially, if you need to remember what color someone’s shoe was from four hours ago or how to tune an instrument, Penelope is your girl. If it’s anything else she might not be that useful to you. ◤ O T H E R I N F O R M A T I O N ◢ Penelope can be considered an outcast in her high school, lacking any fundamental amount of friends and following her mother’s death in a collision has withdrawn any interest to. With this in mind, she isn’t completely lacking in socialization due to her involvement with internet communities and discussion groups, though she has no distinct relationships with individuals in said groups outside of being known as a member of the community.
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Alan's eyes darted back and forth. Even with the guards focused on everyone else, he had to be careful. The stairs were likely guarded, and actually taking the elevator would be a death trap. He couldn't think of a way to be more of a sitting duck, except possibly sitting inside his cell. But maybe, if he got to the elevator shaft, he would be able to climb down it. It was dangerous, but it likely had the least amount of guns. His exoskeleton could probably take a hit with an elevator, but a clip of bullets from an assault rifle would rip through him like a sewing machine needle through fabric. With a plan in mind, he ran towards the elevators at the end of his hall, not sure how exactly he would open the doors. Then he heard an explosion. He decided he would take his chance with the bullets on the stairwells. He burst through the doors into the stairwell. That explosion meant that the conflict was escalating. He had to get out of here fast. Jumping onto the wall, he scurried downwards. His heart was pumping with adrenaline. The facility always kept him isolated, so he didn't recognize any of his environment. Nothing could be planned right now, he had to go on instinct alone. The short sighted plan change yet again when he noticed the sound of boots hitting metal getting louder and louder from below. Guards were running up the stairs. He had to get into the hallway or he was gonna get caught. Jumping down, Alan took the full force of the landing to his leg. A little harder than he would have liked, but nothing he couldn't handle. Bursting through the door, he peeked over his shoulder to see what floor he was on. Floor 4, according to the sign next to the stairwell door. Right where all the action was supposedly happening. It was definitely less than ideal. Looking back forward, Alan realized another sign he was on Floor 4: the load of test subjects running around. A load of them seemed to have just come out of a destroyed elevator. He had ran himself right from the pan into the deadly fire. He froze as he tried his best to figure out what to do next. As he mentally scrambled around for any sort of plan, he realized he had known. He couldnt see any way out of this. He should have just stayed in his cell.
Full Name: Alan Gulley Nicknames: Al, Bug-Face, Homo Entoid Alpha Age: 17 Sex: Male Appearance: Alan looks pretty standard from the nose up. An uncombed mop of sandy blonde hair and soft baby blue eyes. Below the nose is where things start to get weird. As one of the more... severe mutations VTK Industries has experimented with, Alan has some... unique body features. While he does have a full head of teeth that appear to have exactly the kind of oral hygiene you would expect to find in an incredibly illegal genetic testing facility, most people are distracted by the two large ant-like mandibles protruding from the sides of his mouth, stretching out in front of his face. Moving down from the mandibles, Alan's body is skinny, a sign of not being fed enough, and remarkably bony. The other important thing to night is the extra pair of arms he has, protruding out under his fourth pair of ribs. These arms are identical to his normal pair, and he has just as much control over them as the rest of his body. There's nothing unusual about the rest of Alan's body, except for his complete rejection of any sort of shoes or socks. Overall, he comes out to 5'9" and 220 pounds, a surprising weight for such seemingly malnourished person. This weight is caused by the barely noticeable exoskeleton that encompasses almost his entire body. Personality: When comfortable, Alan is compassionate, cheery, and a little bit goofy. Unfortunately, he's basically never comfortable. Most of his true personality has been overpowered by years of abuse and torture. The end result is a broken man who is distrustful, constantly paranoid, and scared of just about anything larger than a mouse. The most severe effect of Alan's abuse, however, are his feelings complete and utter distrust and repulsion towards women. He can barely stand to be in the same room as one. If a female touched him, he'd probably have an emotional breakdown of terror. On the other end, his reactions are similar to how most people react to his appearance. Biographical Information: Alan doesn't remember anything from before Facility #39 anymore, he's pretty sure they used some sort of drug to make him forget. He knows he arrived there when he was only 12 years old. Alan was scared, taken from wherever it was he lived, and he only found comfort when a slender woman took him by his hand and smiled at him. Her name was Dr. Scheidegger, and she seemed nice enough. Her voice was warm and welcoming, like the mother Alan had never known. Alan wiped away his tears as she handed him a cookie, and asked him if he was scared of insects. He told her that he never was, he used to play with the cockroaches in his room. That was when the sedative from the cookie took affect. That night, and many nights throughout the next 5 years, Alan would find out that Dr. Scheidegger wasn't a nice woman at all. She was what the other test subjects called either a "sadist" or "evil bitch". The mutations and experimentation she put Alan though were superfluously excruciating, involving more pain and deep cuts than was required for his mutations. The worst part of it all was how the entire time, Dr. Scheidegger would talk to him in the same warm maternal voice she used when he first was brought in. Like she was mocking him. His nightmares were haunted by that same damn voice. Facility #39 no longer exists. It burned down in some sort of "accident" where Alan was the only survivor. They found him shivering in the ashes of the lab, tears streaming down his face. All security footage had been lost. VTK Industries had had no idea of the sadistic experimentation of Dr. Scheidegger, and they were appalled when they discovered her research notes. They transferred him to Facility #41, planning to continue the testing of his abilities without the sadistic experimentation. Only Alan knows the exact cause of the "accident". Only he remembers the riot held by the prisoners after a successful escape from their cells. Only he remembers tying the bitch down, dousing her in the most flammable chemicals they could find. And only he remembers thinking it smelled like some sort of gas right before they lit her up. At Facility #41, Alan is mostly held in his own prison cell away from the rest of the facility, for fear that he might scare the other subjects. Ability: Homo Entoid - Alan's mutation, as a product of Facility #39, is more severe than others. Through a combination of genetic manipulation and surgeries, he is a freakish combination of insect and man. This causes several significant changes to his physiology. Mandibles: Alan's large mandibles are there in addition to his actual mouth. They are incredibly strong, able to bite down with more force than an alligator. In addition, special pheromone receptors and producers are inside of them, giving Alan and enhanced sense of smell as well as the ability to create insect pheromones. This allows him a form of control over insects, using his chemicals to tell them what to do. Arms: Alan's mutations come with an extra pair of arms, situated right under his fourth set of ribs. He has full control of these arms, and is able to move them as nimbly as he is his regular pair. Also, both his hands and feet are covered in a large number of small bristles, allowing him to climb up most surfaces. Exoskeleton: Almost all of Alan's body is covered in a barely noticeable exoskeleton. It surrounds his skin, fusing with it in some place, giving him a resilient suit of natural armor. It blocks the force of most physical blows, and the particularly thick parts are even capable of blocking bullets. The downside of the exoskeleton is it is very rigid, so it makes his movements look unnatural, like a robot. Strengths, Skills, Weaknesses: + Really good at juggling + Can hold twice as many ice cream cones + Mandibles are pretty sexy - Freakish bug man - Completely distrusts half of the human population - Never knows what to do with his hands Actual Strengths, Skills, Weaknesses: + Since he's been with VTK Industries so long, Alan has picked up a few of their protocols and secrets. He knows how to make living in a facility bearable. + Alan has very good instincts, and is able to think on his feet surprisingly fast. - His distrustful nature makes teamwork very hard - His lack of interaction along with his distrustful nature makes him generally unable to talk to other without being a bit awkward. Other: ~He can't stand vanilla
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Locations Wall Maria Wall Maria is the outermost Wall of the human kingdom. Like the other Walls, Wall Maria is approximately 50 meters in height. The distance between Wall Maria and Wall Rose is around 100 km. Five years ago, it was breached by the Colossal Titan and Armoured Titan, after about 100 years of peace and prosperity, and was lost to the Titans. The Shiganshina District is a town located on the south edge of Wall Maria. The district is built within an outcrop of Wall Maria. Since Shiganshina is located to the south, Titans usually come to the walls in an attempt to break through but they haven’t been successful until the year 845. Wall Rose Wall Rose is the second outermost Wall following Wall Maria. The distance between Wall Rose and Wall Maria is 100 km, and the distance between Wall Rose and Wall Sina is 130 km. The Trainee Squads are training here as well. The Trost District is a town located on the south edge of Wall Rose. Because Trost is the town closest to the breach in Wall Maria, it is the town that most frequently comes under attack from Titans. Wall Sina Wall Sina is the innermost Wall protecting the kingdom where the king and other civilians reside. It is 250 km radius. The distance between Wall Sina and Wall Rose is around 130 km. The city inside Wall Sina is protected by the Military Police serving under the king. The Capital, Mitras is the area of land surrounded by Wall Sina, the innermost of the three Walls. It has a population of about 200,000 people. It is the residence of the King and upper-class citizenry, and serves as the capital of the kingdom. One may also earn residency rights through meritorious service in the Garrison or Military Police, which is considered the sole means for the poor to gain safe refuge. The Military Police Brigade are headquartered in the Inner District and protect the peace; this leads to fierce competition among military trainees to join, as it is the only posting where they will not be in danger from Titans.
Name: Mia Köstner. Gender: Female. Age: 25. Birthday: December 1. Species: Titan Shifter. Occupation: Teacher / Captain of the Survey Corps (rank below Commander). Affiliation: Survey Corps. Height: 170 cm. Weight: 65 kg. Personality: Mia’s personality was originally somewhat normal, but as a result of the ravage of the Titans inside of Wall Maria, she no longer feels fear nor does she have any morals. Her grandfather describes her as a problem child. Despite her emotionless expressions and blunt demeanour, she also had a temper if being tested on her patience. She usually describes her killing methods to be clean, without needless movements, which is a skill she seems to take pride in. She shows no hesitation to kill a Titan. Because of her lack of emotional understanding, she is willing to confront any opponent head on, no matter how dangerous they are. Originally she showed no signs of empathy whatsoever and did not understand the emotions of others. However, when she realized how important her grandfather was to her, she let out a cry of anguish when he also passed away. This shows that a part of her former self remained and that she is still capable of loving and caring for individuals close to her. History: Mia had witnessed the fall of Wall Maria five years ago however she was outside of the walls when this happened together with the squad that she was in. Upon the message, they immediately returned back to the kingdom but it was already too late. Having seen the chaos the Titans created, made something snap inside of her as she could see the corpses of human beings scattered around. Some missing half of their bodies and others only had an arm laying on the ground while the rest was eaten by those vicious creatures. An ominous feeling creeping up inside of her whole body as she returned with the squad toward Wall Rose where she tried to find her family. Hoping that they would still be alive after all of it. Eventually she found her grandfather but he was all alone. Telling her that the others did not survive as the house was surrounded and he was out to buy groceries. He could not get to them anymore and was pulled with the crowd towards the escape route. She cried a lot that day until she could not feel anything anymore. Family: - Mother (deceased) - Father (deceased) - Older Brother (deceased) - Younger Brother (deceased) - Baby Sister (deceased) - Grandmother (deceased)
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Mia Köstner Location: Trainee Camp Wall Rose, the wall that managed to stay up despite the breach of Wall Maria five years ago which was a true chaotic event for anyone to witness. The loss of so many people was deeply engraved in the population their minds. An event that nobody wanted to go through again and who knew what was going to happen then. Was it going to be even worse than then or will it just be a repeat. One was always on edge if they walked close to the wall and remembered the past. Pretty memories of it were completely vanished for a long time as the kingdom started to overcome it. If only they were stronger. If only they could do something about it. If only they could stop the Titans from barging into the walls as if they owned everything. Today the sun was shining over the kingdom, warming it up with its heat. Families enjoyed the barbecues that they were having in the market domain, the smell could make anyone water teeth and it was not abnormal that others joined in while bringing some food with them as well so they were going to have enough for everyone that decided to join the meal with the crowd. Birds were flying over the cities inside of the walls and there was almost no cloud to be seen up in the sky. It was going to be a beautiful day however that did not mean the same for everyone, especially the Trainee Squad where the mood was not that good since the weather was so nice and they had to train in order to graduate. Mia was inside of one of the buildings placed in the camp, more exact the place where all the equipment was stored away in. Locked from the trainees as they did not want for any accidents to occur behind their backs. It happened in the past and they learned from it as it was a stupid but deadly mistake as one of the students fired the hook off and the object landed in someone else his head instead of a tree or building. It was not a pretty sight and those who had seen it happen were on the verge of taking their leave. Some did, some decided to stay as they knew this was going to happen one way or another once they were going outside of the walls but then not because of an accident but because of Titans hunting on them.
Name: Mia Köstner. Gender: Female. Age: 25. Birthday: December 1. Species: Titan Shifter. Occupation: Teacher / Captain of the Survey Corps (rank below Commander). Affiliation: Survey Corps. Height: 170 cm. Weight: 65 kg. Personality: Mia’s personality was originally somewhat normal, but as a result of the ravage of the Titans inside of Wall Maria, she no longer feels fear nor does she have any morals. Her grandfather describes her as a problem child. Despite her emotionless expressions and blunt demeanour, she also had a temper if being tested on her patience. She usually describes her killing methods to be clean, without needless movements, which is a skill she seems to take pride in. She shows no hesitation to kill a Titan. Because of her lack of emotional understanding, she is willing to confront any opponent head on, no matter how dangerous they are. Originally she showed no signs of empathy whatsoever and did not understand the emotions of others. However, when she realized how important her grandfather was to her, she let out a cry of anguish when he also passed away. This shows that a part of her former self remained and that she is still capable of loving and caring for individuals close to her. History: Mia had witnessed the fall of Wall Maria five years ago however she was outside of the walls when this happened together with the squad that she was in. Upon the message, they immediately returned back to the kingdom but it was already too late. Having seen the chaos the Titans created, made something snap inside of her as she could see the corpses of human beings scattered around. Some missing half of their bodies and others only had an arm laying on the ground while the rest was eaten by those vicious creatures. An ominous feeling creeping up inside of her whole body as she returned with the squad toward Wall Rose where she tried to find her family. Hoping that they would still be alive after all of it. Eventually she found her grandfather but he was all alone. Telling her that the others did not survive as the house was surrounded and he was out to buy groceries. He could not get to them anymore and was pulled with the crowd towards the escape route. She cried a lot that day until she could not feel anything anymore. Family: - Mother (deceased) - Father (deceased) - Older Brother (deceased) - Younger Brother (deceased) - Baby Sister (deceased) - Grandmother (deceased)
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Ryuu stood in the middle of the training grounds, his expression mostly blank and cold as he regarded his fellow trainees. To be honest the boy figured most of them would be dead by next year, and that did not bother him so long as they each at least took out one Titan before their death. Right now, they were just finishing up their 3DMG aptitude tests to ensure that this batch was not a load of failures. Without the ability to move in all three dimensions; they were nothing but meat for the Titans. Ryuu had already faced this test and passed with flying colors, and as was noted by one of the soldiers running the tests; he was possibly one of the best at handling the gear that had passed through this training ground in a long time. The boy simply adjusted his mask a little bit, that very mask being a reminder of the hell he had experienced twice in his lifetime already. Two times too many for the boy. On the mask, which only covered his mouth and nose, was the large grin of a Titan; it was an odd thing for a human to wear and was certainly something that gained Ryuu a lot of odd looks from his fellow trainees. However, Ryuu knew exactly what it meant; this mask was a symbol to Ryuu and to the Titans. It showed that the very ruthlessness that they had shown towards his loved ones would be repaid back on their kind. As these thoughts raced through Ryuu's mind he stared straight ahead at the latest failure to attempt the test of the gear. This boy had been bragging about how he would slay the Titans, something about his Dad taught him a little known secret that would allow him to take out every Titan he saw. But this boy... no Ryuu could see it in his eyes and in his face. This little runt was simply lying to try to gain the attention of his peers, how pathetic. Deriving happiness from getting any sort of attention from your fellows was a sign of weakness, and yet so many humans seemed to embrace this practice with distinct pleasure. It stumped Ryuu, as the boy didn't feel that strong of emotions as is; only the particularly powerful emotions such as Love, Hate, Fear, Anger, and Sadness really punched through his inability to feel and touched the boy's soul. It has been this way for almost as long as Ryuu could remember, so he didn't question why. With a sudden thump, the boy in front flipped straight over and knocked himself out, failing the final test. So as he was unhooked and carried off to the wagon to work in the fields; Ryuu watched with grim satisfaction. That was one less weakling who would drag down the tactical efficiency of the entire military.
Name: Ryuu Yuuki Gender: Male Date of Birth: May 21 Age: 17 Size: 5' 9" Occupation:Cadet Appearance Description: Standing at 5'9", Ryuu is very well toned and muscular, but certainly not a brawny boy by any standards. He has long, black hair that can fall down into his eyes if not kept in check. He weighs about 160 pounds, and most of that is due to muscle weight; he likes to keep his body fat ratio as low as can be considered healthy. His eyes are a sort of electric blue that seems to captivate those around him when paired with his long dark hair and fair skin complexion. Despite his fair skin complexion, Ryuu does not burn easy; he tans rather quickly instead. He wears a mask with the mouth of a Titan drawn on it; which covers up to his nose most of the time; unless he is around those he is comfortable with, the mask acting as a sort of sign which stated that he would be as ruthless to the Titans as they were to his family. Ancestral Origin: Three Quarters British, One Quarter Japanese Hair Colour: Black Eye Colour: Electric Blue Body Type: Average Height, but well toned. Personality Description: Having become acquainted with his darkest side, Ryuu is often a loner. He would rather be in a small group of close friends, or completely alone than at any social gathering. Ever. He is a man of action, choosing to keep his words and inner feelings to himself most of the time and let his actions do the talking. He has a burning desire to avenge all of those who have fallen, by killing every Titan he ever sees. Ryuu does not show much emotion other than anger, sadness, determination, or (only around his best friends which may be like 2 people or Sage) Happiness and Love. He is highly intelligent and was gifted with excellent reaction times, which help him fight rather well. Ryuu has accepted that death and pain are going to happen, so unless it is happening to somebody he cares about or he has a definitive reason to care for another person's well being; he won't. Ryuu is often the kind of person who one would discover sitting up on a roof or something late at night just to be alone and think, it is how the boy handles his inner pain. He is always very composed unless certain triggers of his are hit, other than that Ryuu will not break composure and seems to be able to take any amount of stress or pressure and remain clam; a talent he tends to pride himself on. He is also very adept at multitasking and managing many things at once; making him a likely candidate to be excellent at 3DMG training and handling. As part of being somebody use to loss as well, Ryuu has certain people (only his best friends and lover) who he will guard unconditionally. Meaning, he will refuse to let any harm come to these people. Strengths: * Preforms well under pressure * Highly Intelligent * Loyal * Quick Judgement Calls Weaknesses: * Doesn't believe in the good in people (Until he is shown the good in a person) * Will take great risks to defend those he is close to * Minor Sociopathy (He can feel all emotions, but they are subdued.) * Unable to become attached to people unless he knows them well * Can be cold towards people * Willing to let other sacrifice themselves if it means the goal is achieved. Likes: * Parkour/3DMG Training * Night * Titans Dying * Thinking Time * Intelligent People Dislikes: * Cowards * Titans NOT dying * People interrupting his thinking time * Stupid People * Time being wasted Wants: * The death of all Titans * To live peacefully outside the wall with somebody who loves him * To ensure the safety of Humanity Fears: * Failure * Dying * Being abandoned Physical Skills: *Excellent 3DMG use *Good with Swords *Great Stamina *Very Fit Background Description: Ryuu's history is a very dark one. He started out living among his family in their happy household near the inside perimeter of Wall Maria; his father a very well known baker in their neighborhood who brought plenty of money in so that Elizabeth could be a stay at home mom and spend her days watching over her children. Ryuu was quite used to hearing his parents talk about what they thought the outside world was like, so it didn't really come as much of a surprise to Ryuu whenever he was told by his parents that they would go on a family trip outside of the wall for a day. Nothing would happen, because Ryuu's father had gotten information that no Titans happened to be in the area they were going to visit. Of course, Ryuu read the excitement in his parents' expressions and couldn't wait to go see beyond the wall. So when the day came and the family all went outside, Ryuu trailing behind holding Lisa's hand while his parents walked side by side and holding onto little Kyle; Ryuu was eager to look around. This eagerness led to events that would forever haunt him. While Ryuu's family was busy gawking into a forest that they had discovered; the boy managed to sneak off to play among some rocks in the field nearby. He was having a great time until he heard sudden screams of terror, and pain. Ryuu sprinted back towards his family just in time to watch as Elizabeth, still clutching little Kyle, was dropped into the mouth of a lumbering 15 meter tall Titan. With a sickening crunch; its mouth closed and blood burst out of its mouth to splash the ground in front of Ryuu. The boy stood there, staring at his father and sister in pure horror as the final screams of Elizabeth echoed deep within his ears. The boy decided he had to save his remaining family somehow, but this thought was quickly killed as the Titan who devoured Elizabeth reached down and snatched both Lisa and Tadashi from their cover. It studied both of them with a hideous grin on its face as if it was genuinely pleased to see the two. Lisa, having noticed Ryuu, shrieked for the boy to run; but he was frozen in place as he watched the fate of his remaining family unfold. The Titan, apparently deciding that the two would serve well as final snack suddenly slammed the two together with such force that Lisa's smaller frame splintered and actually went into that of her father's... as if they become one in their final moment. It was at this time that Lisa's pleas managed to make it from Ryuu's ears to his Brian. He turned to run just as the Titan shoved its new sandwich into its ugly mouth and bit down; splattering their blood enough that some hit the clothes of the boy as he ran. Ryuu ran and ran until he reached the familiar wall again, unsure of exactly why the Titan never caught the boy or even gave chase; but now it didn't matter. Now Ryuu needed to find a place to live and grow until he was strong enough to take the fight to the Titans. To exact revenge upon the bastards who stole his family. It wasn't long after this event that the boy shut down to the outside world save for a select few; all in order to help him cope with the pain of his loss. The boy wandered through the city until he found the home of a friend from school. Sage Watson, a girl who was roughly his age and was always reading. For some reason the boy had managed to make friends with the girl and had been to her house several times. So whenever her parents answered and saw the boy covered in blood and crying about Titans; they gladly took him in. He lived with them for another three years until the unthinkable happened, another Titan attack claimed the lives of two of that family. Ryuu added their names to the list of people who would avenge when he killed the Titans. After Sage's dad passed away the boy took the hand of the girl he had become so close to, looking her deep in the eyes with an expression of pure determination. One that would tell anybody, even this terrified girl that he meant every word he said. Then with a trembling voice he whispered to her: "It's just us now Sage, we have to stick together from now on and defend each other. I promise you I won't let any harm come to you ever again." It was at this very moment that another 15 footer yanked Sage away from Ryuu, devouring her in an instant. At this moment the Titans created the beast who craved their blood. Birthplace: Shiganshina District Family: * Tadashi Yuuki (Father--Deceased) * Elizabeth Yuuki (Mother--Deceased) * Lisa Yuuki (Older Sister--Deceased) * Kyle Yuuki (Younger Brother--Deceased) Other Afflitiates: * Sage Watson (Childhood Friend (Deceased)) * Aiden Watson (Deceased) * Mr. and Mrs. Watson (Deceased)
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Kobe had anticipated a day of brutal training and impossibly hard tests. Instead he found his most prominent adversary to be boredom. He had spent most of the morning just sitting around waiting for his name to come up trying not to meet eye with the other trainees. By the time his test finally came he was too bored and hungry to feel nervous at all. He had passed with an average score, and was glad of it: He didn't wish to stand out in any way. He sat on a patch of soggy grass near the edge bank of the training ground, watching the new trainees yet to be tested as they went through all their various exercises and good luck rituals. Many ware doing stretches and warm ups, some gathered with their friends to wish each other luck. Everyone wanted to succeed but not everyone could. Kobe felt sorry for those who failed, but was also glad in a way. Better they be safe but disappointed than proud but dead. Kobe lay his back onto the soft ground and looked up at the sky.. Blue..
Name: Kobe (Mononymous name) Gender: Male Birthday: 8th September Age: 17 Years Species: Human Occupation: Traveling merchant/ Traveling doctor Height: 173 cm Weight: 69.7 kg Personality: A shy young man with a kind nature, Kobe is strong in will where not in body. He feels that nothing is more important than human life and will stop at nothing to protect it in any way he can. While not fearless and heroic, Kobe is able to maintain a level head during tough times and has a way of keeping others from losing it. Cobe tries to give respect where it is due and understands the importances of the wisdom gained with age, he tends to be naive and trusting of those older than himself, while patronizing but kind to those younger. History: Born to a gypsy family within wall rose, Cobe spent most his time on the road working at various locations. He was blessed with a life of exploration and interest, but also one of solitude and aversion. Life was not easy, but also without fear. He knew wherever he went that he was surrounded by his friends and family with whom he shared an incredible bond. He spent many of his peaceful years reading the books he collected on his journeys in the hope someday his knowledge would be able to help mankind. It was not till he reached age 12 that he saw a titan in person. After the breaching of wall rose his convoy traveled to trost to deliver medical supplies to the fleeing refugees, By this point Cobe had become rather proficient in medicine and the convoy stayed in trost so he could help the injured. He was then entering what would be the most traumatic two months of his life, he was changed by that experience. It was after seeing the horrors there he decided he would try to join the Garrison.
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As the sun shined down on the training camp in the morning Dianna walked out of the female dorm and stretched her arms out while taking in a breath of the fresh air after having escaped the stagnant air of the dorm which wasn’t the best smelling due to the fact hard working trainees lived there. Despite all the showers they might take, one couldn’t escape from being tired, dirty, and smelly at some points. Either way, Dianna enjoyed being able to step off the wood patio in front of the building and walk down the main lane of buildings which had the training area right across from them. Some new trainees were being broken in with one of their earliest tests; 3D maneuver gear training. Watching them rig themselves up for a moment she put a hand to her chin and took note of what she saw. Dianna had helped one of her peers originally with this very training when on the first day he had fallen down. Unlike a few people around, she tried to help some others exceed so they would have the proper skill once they had to face Titans. Just scraping by would lead them to get killed in action. Some of her officers enjoyed what she did, while others resented her for helping those who were weak. Finding it odd she forgoes some of her training to help, but most didn’t know the time she would lay awake at night figuring out how to improve her skill and practice alone with what she could. Seeing the one boy gloat and then fail in the distance she sighed slightly. It pained her to see someone try and show off when facing the fact they can’t do it would lead them to train better in the areas they acknowledge their weakness. “There are always a few…” she said aloud before watching a few more test and thinking about how far she had come. “Three year eh?” she then muttered as she took a moment to notice how fast it had truly gone. In truth, her first try at the gear had been a flop and her instructor initially thought she would be another useless recruit. Little did he know the determination she showed and with the next test she had been one of the best at staying up before she helped the other peer she recalled. Dianna had a gift with the 3D maneuver gear in a sense. While she certainly wasn’t the physically strongest recruit, she was certainly agile and precise, except when it came to a fire arms. She couldn’t hit the side of a barn with them which contradicted her usually perceptive nature. “They are going to have us work hard today though, it’s far too good of a day for an all-day training session for them not to.” She noted before shrugging to herself. Not lie she would have a say, so complaining didn’t matter. If she complained, she would be rejecting her drive to be a soldier anyway, and the nights she spent to keep her skill with some secret practice as well as simply lecturing herself under the stars would have been wasted. Some can do it without practice, but Dianna had tried hard to get to the skill she now had before the final tests would come. “Beats training in the summer though.” She added afterwards as she continued her walk with a small smile and moving to hold her hands behind her back. Even if they don’t have us train for the day, may as well enjoy the walk for now she thought. A minute or so later as she circled the center training ground she came across Kobe who layed back. Moving her head in front of the sun she said while looking down at him. "I'm not the only one who enjoys this weather then?" she asked before smiling slightly and standing straight back up. Casual and kind in her voice as she is to everyone. "Though, I don't think you will be able to relax for to long. Soon here we are going to be called to train. I'm surprised they didn't have us up at sunrise on a day like today."
Name: Dianna Falkner Gender: Female Birthday: July 22nd Age: 18 Species: Human Occupation: Trainee Affiliation: N/A Height: 5'5" Weight: 110lbs Skills: Acrobatic Navigation Cooking Singing Perception Diplomacy Bluff 3D Gear Use Flaws: Lower Endurance Pride Hides own pain Terrible Marksman Insomnia Personality: Dianna is hard to find these days after the attack on Maria where most of the world finds itself in gloom. She is kind to her peers, but she also gives friendly teases as well and quick to lecture if someone makes a mistake that could hurt them or others. Optimistic is what others like to say about her, but under her surface her optimism is far less so. Her personality of being outgoing is more so to help others in these grave times, and from this she has a hard time admitting when she is facing issues herself. However, she understands that the world can't sit idle and she can't sit back and simply wait for the titans to eventually kill her someday. Action must be taken, and she wants to encourage others that they should act to. When she is alone, she likes to stargaze as well as read poetry. Usually during the night as she has a hard time sleeping through it after the events of the attack on Wall Maria. Her attitude though is easily focused into the task at hand. Making her personality when fighting more direct, sarcastic, and dropping the warmth she uses elsewhere to make sure people simply stay alive and that the job is done. History: Dianna is the third and youngest child of her family who worked as farmers within the bounds of Wall Maria. Them, along with the countless other farms within the walls, worked to feed what remained of humanity. It was a bit lonely as Dianna didn’t meet peers or even other people very often. She was expected to simply become another farmer to take on what her family had, but she was more adventurous. Her love was for nature and the unknown, and her father largely disapproved for the longest time. It was unbecoming of a lady as well as a farmer to constantly abandon their home in his mind. However, Dianna didn’t stop and she found the night to be her favorite time of day. When the mas of the blue sky came off to reveal the larger universe at hand she felt even more excited, but also alone and trapped as she didn’t get to see more of the world that she heard from those who passed by. While she had been to a district with her father to drop off their crop once in a while, she only had moments to run and find all of the interesting things she could before she had to be dragged back home almost. They heard the crash of the wall coming down in the attack in the distance, but were unsure of what was going on. Her father and eldest brother took a carriage to see what was going on despite Dianna’s objections that they need to leave, but the one thing she respected about her father and her siblings was their willingness to help others. She would never see them again though as the rumble of canon fire in the distant horizon and the sounds of battle came. Then came the titans, after the wall was lost and the armored Titan broke the inner side of Maria, running down the countryside. Dianna was lucky to escape the farm as she had gone off to search for her father and brother when they didn’t return. But, without the horse Dianna had been on her mother and other sibling were taken and eaten, Dianna watching from a hill in the distance before running off. It’s a miracle a Titan didn’t see her before she disappeared past the hill and that there wasn’t a charging aberrant to chase down a horse. When she arrived at Rose and joined the Refugees she firsthand got to see what happens when the food source is lost. The rationing and the march of the able bodied refugees in a suicide mission made to reduce those that still needed to be fed. Nightmares of people scrambling the first few days for food and of her families death keep her awake at night as she only find herself sleeping for a few hours at a time. At the same time she was giving up her rations to other children she saw. Both out of the kindness of her heart as her mother taught her to give a meal to those who were hungry as well as being unable to stomach food without it coming back out. This is what it felt like to be truly trapped. She regretted wishing to have something more, to escape her farm, and she just wanted to have what she took for granted back. The only way to do that though was to follow the men she saw on horses leading out of Trost. Those brave men and women who fought to free humanity from the Titan threat. If she followed them, she could escape from the true prison of a life she had now as a refugee and also free humanity from its prison. See that which she had dreamed as well as finally return to her home and properly give her parents a goodbye.
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Kobe was deep in thought, Daydreaming of days past, enjoying the sun. The figure that spoke was blurry against it's rays. She had said something to him. Kobe opened his mouth slightly and tried to form a response. "Uh?" He worried the sound he had made to show his awareness came across a bit rude. "Though, I don't think you will be able to relax for to long. Soon here we are going to be called to train. I'm surprised they didn't have us up at sunrise on a day like today." She spoke kindly to him, seemed around his age, maybe slightly older. Kobe shook her name from his memory, Dianna. Then blinking the dust from his eyes he looked up. "Train, on a nice day like this?" Kobe brushed the back of his hair, placed his book in a pouch on his belt and stood up. Dianna was slightly shorter than him, meaning he didn't have to meet eyes. He stood awkwardly, looking past her at the training ground apparatus being set up. He sighed.. "Think they'd kill me if I missed it?.."
Name: Kobe (Mononymous name) Gender: Male Birthday: 8th September Age: 17 Years Species: Human Occupation: Traveling merchant/ Traveling doctor Height: 173 cm Weight: 69.7 kg Personality: A shy young man with a kind nature, Kobe is strong in will where not in body. He feels that nothing is more important than human life and will stop at nothing to protect it in any way he can. While not fearless and heroic, Kobe is able to maintain a level head during tough times and has a way of keeping others from losing it. Cobe tries to give respect where it is due and understands the importances of the wisdom gained with age, he tends to be naive and trusting of those older than himself, while patronizing but kind to those younger. History: Born to a gypsy family within wall rose, Cobe spent most his time on the road working at various locations. He was blessed with a life of exploration and interest, but also one of solitude and aversion. Life was not easy, but also without fear. He knew wherever he went that he was surrounded by his friends and family with whom he shared an incredible bond. He spent many of his peaceful years reading the books he collected on his journeys in the hope someday his knowledge would be able to help mankind. It was not till he reached age 12 that he saw a titan in person. After the breaching of wall rose his convoy traveled to trost to deliver medical supplies to the fleeing refugees, By this point Cobe had become rather proficient in medicine and the convoy stayed in trost so he could help the injured. He was then entering what would be the most traumatic two months of his life, he was changed by that experience. It was after seeing the horrors there he decided he would try to join the Garrison.
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To say that training was boring would be an understatement. To say half the people he had the displeasure to work with here were asinine fools were something else. Back home these fools would be barely fit to be fodder. In fact that's where Rommel expected that there was a shallow grave waiting for most of these people. But for him, Jacob Rommel of the Cadet Squad, he expected to be placed somewhere useful where his abilities wouldn't be wasted. He'd settle for garrison but if those fools decided to force him into the bloody scouts...then he'd be a dead man and humanity would lose another potential general. For all the dislike he gathered no one could fault Jacob's intelligence. In fact to say he was a genius in the tactical and strategic fields would be an understatement. His brothers were experienced and though he had not talked to them in a long time he believed given time he could be their equals. Jacob had a long way to go he didn't deny that but he had come farther faster and better than most of his blasted contemporaries. What had they done? Shouted and boasted about their abilities? Fallen behind their promises to kill the insidious titans? That they would avenge their families who died? Bah all hogwash and grand standing bullshit that would lead them nowhere. If their passion drove them to greater heights then by all means use it but don't use it as a crutch because that only led to you being kicked down and eaten by stronger individuals who had nothing they needed to stand on. Jacob flipped the page of his book as he rested on his cot. His eyes skimming pages slowly and carefully. Even if he missed one word he knew he could miss out on a chance to become better. To finally find a way that he could use to surpass someone or something. These journals he kept were from his brother in the scout legion describing life in their corps. Bloody business but he was looking for clues and info he could use to analyze titans from behaviors to simple things that didn't work. If he was to come up with new weapons to kill them he needed to know how they lived and how they worked only THEN could he kill it. The hunter who didn't understand his prey fell to it or failed to catch it. He had ideas...though they probably won't be implemented or were rejected by former generations of the corps. Maybe...just MAYBE if he became a military police soldier he could talk to the big people about his theories. Gun powder....such a overlooked resource used for cannons and ineffective muskets. There were so many other uses for giant explosives that people overlooked...so many fools failed to understand the power of black powder...something he wouldn't fall prey too. "I knew a lady as beautiful as sin...I knew a lady as lovely as light..." Jacob grumbled to himself as he read the book. It was a song he knew all too well...
Name: Jacob Rommel Birthday: November 21st - Age 17 Gender: Male Species: Human Occupation: Cadet Appearance: Jacob is a young man of thin build but is fairly muscular but only due to the normal training that cadets are put through. He has silver colored hair that is well combed and kept well cut just below his eye brows. He has no piercings on his body and has round brown eyes. He has a thin chin, He has a thin nose to match his build. His lips are rather small but not abnormally so. He has tanned white skin. He wears stainless steel glasses with oval shaped lens. The closest picture I can get to Jacob is the following with the description above replacing the coloring of the character (Ribbons Almark) in the picture He stands at 5'9 with a weight of 135 lbs Personality: Jacob is a very self confident man whom is not very easily shaken or bothered by other peoples comments. He is the first person expected to be arrogant about what he is capable of and often is vocal about his doubts about other people. While he shows the qualities of a fine officer he lacks any sort of charisma that could rally a person around him. He has a introverted aura about him that makes him seem eerie and scary to some people others see it as arrogance and simply don't like him based off it. He is extremely blunt and to the point and doesn't enjoy toying around with people and is not the first one to laugh at a joke. He has an great hatred for titans and humans with no sense of virtue or self restraint. He is extremely calm and it takes something profound to intimidate him. However while he is good at hiding it he can be extremely emotional and his attitude does show shades of it by the types of words he uses and how blunt he is. He is not shy by any means and has a great respect for a superior who's abilities are unquestionable but has a deep hidden distaste for incompetent commanders and at his worse he can flat out disobey orders when he believes he can do something better. Jacob can be extremely smug at times especially when he is proven right about one situation or another. He can handle frustration very well but when it starts to pile onto him he tends to snap. He can be extremely casual under almost any situation even when he is about to murder a titan, or another person, in cold blood. He is not especially fond of causing pain but he has no problems with it and is not vocal when he is uncomfortable. He has no problems with doing unethical things in order to get things done but will not be bribed by others. Biography: Though much is known about his origins exactly, due to his blunt statement that he is not interested in sharing it to anyone who did bother to ask him, he tells anyone who asks that he comes from a fairly well off family with a couple uncles, aunts, and cousins. He also is said to have a couple brothers whom were also in the military but he doesn't tell anyone who they are exactly merely that they served in the Military Police, and the Survey Corps. When he arrived at the cadet camp he was carrying very little aside from some well made and written books about military tactics, some journals that were passed down from his family, and his clothes which were rather modest and casual. He immediately disregarded anyone who tried to talk to him and had next to no friends in the camp and even those were more of acquaintances than friends. Regardless of how unfriendly he was towards his fellow cadets he quickly gained a certain reputation due to his his intelligence and ability to improvise tactics on the spot while under pressure impressed the teacher of the unit. Those who were still skeptical due to his rather small frame where quickly outmatched when he showed to be capable of playing dirty in hand to hand combat sessions despite his small weight class and when not allowed to play dirty he still was capable of holding his own using his quick reflexes. Though he is still a cadet he has shown competence, is a solid fighter, and intends to graduate to the top of the ranks if not close. He has no interest in dying and fully intends to live to a old age and retire. He has stated Titans don't scare him and that they should be afraid of the things he knows though he tells everyone that the majority of them probably have the brain of a wall nut outside of the special titans recently sited. Height: 5'7 Weight: 180 lbs Proficiency: Extremely precise Talented combatant (he's good in a fight be it with or without his titan fighting gear) Talented with gunpowder and fire arms (including cannons and explosives related to gunpowder) Extremely talented tactician and commander Calm under pressure High pain tolerance Extremely knowledgeable/well read Not easily intimidated. Inefficiency: Lacks any above average strength, and speed. He is a jack of all trades master of none Lacks any sort of real charisma to unite people who don't/won't listen to what he says. His ability to kill titans singularly is questionable at best. He has a hard time recovering from nausea, and or dizziness. Small weight class leads to him being outmatched by heavier people or objects Though he known for his ability to keep calm when his calm is broken he tends to get very emotional and is not easily reasoned with. His introverted aura makes him a very unlikable person even without him talking Family: Unknown parents (He actually knows he just not telling) Older Brother Carter - MIA (presumed dead) Military Police Older Brother Charles - Scout Regiment
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Dianna took a step back and turned in the direction he was looking to the training grounds. “I’d think you would find yourself doing laps or on laundry duty the next few weeks if you did. I’m pretty sure they thought they whipped the laziness out of their recruits by now after all.” She responded before turning her head back around. “I’m sure even you prefer to train on a day like this compared to rain in the spring though. Coming back with a cold was never fun.” His awkwardness was fairly easy to notice for her as he didn’t seem to hide it very well. So, she didn’t prod him too much. “Would be a nice day off to have, but that would be a simple miracle if it was a day off.” Dianna sighed once in relaxation, and afterwards she began to walk off again. “Well, I don’t want to disturb you for too long, just thought I’d drop in and say hi.” Waving slightly to him while moving away she returned to the walk she had been committed to. Quietly humming to herself along the way she simply thought of the past three years again. The realization struck her for a moment though. Soon enough, they would be out in the field… with the Titans. It was what she had joined to do, but one would be foolish not to be slightly afraid. Fear is a superpower at times and it can save lives. Simply swallowing once and closing her eyes for a moment she stood there having stopped for the moment. With one deep breath she dispelled her apprehension having determined that it would get her nowhere soon, and if she let it affect her now of all times how can she expect to actually fight later. Her dream of fighting for humanity was coming true, so she can’t back off now. A small smile came to her face now that she continued walking and hummed again. Training really had gone by fast.
Name: Dianna Falkner Gender: Female Birthday: July 22nd Age: 18 Species: Human Occupation: Trainee Affiliation: N/A Height: 5'5" Weight: 110lbs Skills: Acrobatic Navigation Cooking Singing Perception Diplomacy Bluff 3D Gear Use Flaws: Lower Endurance Pride Hides own pain Terrible Marksman Insomnia Personality: Dianna is hard to find these days after the attack on Maria where most of the world finds itself in gloom. She is kind to her peers, but she also gives friendly teases as well and quick to lecture if someone makes a mistake that could hurt them or others. Optimistic is what others like to say about her, but under her surface her optimism is far less so. Her personality of being outgoing is more so to help others in these grave times, and from this she has a hard time admitting when she is facing issues herself. However, she understands that the world can't sit idle and she can't sit back and simply wait for the titans to eventually kill her someday. Action must be taken, and she wants to encourage others that they should act to. When she is alone, she likes to stargaze as well as read poetry. Usually during the night as she has a hard time sleeping through it after the events of the attack on Wall Maria. Her attitude though is easily focused into the task at hand. Making her personality when fighting more direct, sarcastic, and dropping the warmth she uses elsewhere to make sure people simply stay alive and that the job is done. History: Dianna is the third and youngest child of her family who worked as farmers within the bounds of Wall Maria. Them, along with the countless other farms within the walls, worked to feed what remained of humanity. It was a bit lonely as Dianna didn’t meet peers or even other people very often. She was expected to simply become another farmer to take on what her family had, but she was more adventurous. Her love was for nature and the unknown, and her father largely disapproved for the longest time. It was unbecoming of a lady as well as a farmer to constantly abandon their home in his mind. However, Dianna didn’t stop and she found the night to be her favorite time of day. When the mas of the blue sky came off to reveal the larger universe at hand she felt even more excited, but also alone and trapped as she didn’t get to see more of the world that she heard from those who passed by. While she had been to a district with her father to drop off their crop once in a while, she only had moments to run and find all of the interesting things she could before she had to be dragged back home almost. They heard the crash of the wall coming down in the attack in the distance, but were unsure of what was going on. Her father and eldest brother took a carriage to see what was going on despite Dianna’s objections that they need to leave, but the one thing she respected about her father and her siblings was their willingness to help others. She would never see them again though as the rumble of canon fire in the distant horizon and the sounds of battle came. Then came the titans, after the wall was lost and the armored Titan broke the inner side of Maria, running down the countryside. Dianna was lucky to escape the farm as she had gone off to search for her father and brother when they didn’t return. But, without the horse Dianna had been on her mother and other sibling were taken and eaten, Dianna watching from a hill in the distance before running off. It’s a miracle a Titan didn’t see her before she disappeared past the hill and that there wasn’t a charging aberrant to chase down a horse. When she arrived at Rose and joined the Refugees she firsthand got to see what happens when the food source is lost. The rationing and the march of the able bodied refugees in a suicide mission made to reduce those that still needed to be fed. Nightmares of people scrambling the first few days for food and of her families death keep her awake at night as she only find herself sleeping for a few hours at a time. At the same time she was giving up her rations to other children she saw. Both out of the kindness of her heart as her mother taught her to give a meal to those who were hungry as well as being unable to stomach food without it coming back out. This is what it felt like to be truly trapped. She regretted wishing to have something more, to escape her farm, and she just wanted to have what she took for granted back. The only way to do that though was to follow the men she saw on horses leading out of Trost. Those brave men and women who fought to free humanity from the Titan threat. If she followed them, she could escape from the true prison of a life she had now as a refugee and also free humanity from its prison. See that which she had dreamed as well as finally return to her home and properly give her parents a goodbye.
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Kobe was disappointed that he would not be training with the maneuver gear today. Not that he enjoyed the aspect of training itself, but rather, examining the intricate mechanism of the maneuver gear. He remembered being scalded for removing an access plate from his winch module so as to see how the main drive wheel moved while in motion. He stood in a group with the other trainees. Looking around him he thought how different everybody looked since when they first arrived, They'd become hardened, they who remained would no doubt-ably have experienced combat this time next year. The sun was beating down on them and everyone was becoming rather agitated with all the waiting around. The instructor signified they should form small groups for todays exercises. Kobe didn't know too many people but wouldn't sit around waiting for them to come to him, he asked Dianna first. "Ya wanna join me?". He requested a man named Ryuu join him, he seemed to not talk to too many people so Kobe wondered if he would be left out. "Hey" with a nod of his head "wanna join?"
Name: Kobe (Mononymous name) Gender: Male Birthday: 8th September Age: 17 Years Species: Human Occupation: Traveling merchant/ Traveling doctor Height: 173 cm Weight: 69.7 kg Personality: A shy young man with a kind nature, Kobe is strong in will where not in body. He feels that nothing is more important than human life and will stop at nothing to protect it in any way he can. While not fearless and heroic, Kobe is able to maintain a level head during tough times and has a way of keeping others from losing it. Cobe tries to give respect where it is due and understands the importances of the wisdom gained with age, he tends to be naive and trusting of those older than himself, while patronizing but kind to those younger. History: Born to a gypsy family within wall rose, Cobe spent most his time on the road working at various locations. He was blessed with a life of exploration and interest, but also one of solitude and aversion. Life was not easy, but also without fear. He knew wherever he went that he was surrounded by his friends and family with whom he shared an incredible bond. He spent many of his peaceful years reading the books he collected on his journeys in the hope someday his knowledge would be able to help mankind. It was not till he reached age 12 that he saw a titan in person. After the breaching of wall rose his convoy traveled to trost to deliver medical supplies to the fleeing refugees, By this point Cobe had become rather proficient in medicine and the convoy stayed in trost so he could help the injured. He was then entering what would be the most traumatic two months of his life, he was changed by that experience. It was after seeing the horrors there he decided he would try to join the Garrison.
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Ryuu turned towards Kobe as he approached. The boy listened to his request, then nodded. He might as well join up with Kobe, otherwise it wasn't going to do Ryuu any good to run laps when he was supposed to be training. "I guess. The exercise dictates that we need partners. Just don't slow me down" The boy said simply as he turned to face Kobe and follow off towards the training exercise. This had to be done, so that Ryuu would have more experience under his belt whenever he went up against the Titans. At this thought, a bloodthristy grin grew across Ryuu's face. Granted it was hidden by the mask but it was still present. Ryuu was going to kill Titans
Name: Ryuu Yuuki Gender: Male Date of Birth: May 21 Age: 17 Size: 5' 9" Occupation:Cadet Appearance Description: Standing at 5'9", Ryuu is very well toned and muscular, but certainly not a brawny boy by any standards. He has long, black hair that can fall down into his eyes if not kept in check. He weighs about 160 pounds, and most of that is due to muscle weight; he likes to keep his body fat ratio as low as can be considered healthy. His eyes are a sort of electric blue that seems to captivate those around him when paired with his long dark hair and fair skin complexion. Despite his fair skin complexion, Ryuu does not burn easy; he tans rather quickly instead. He wears a mask with the mouth of a Titan drawn on it; which covers up to his nose most of the time; unless he is around those he is comfortable with, the mask acting as a sort of sign which stated that he would be as ruthless to the Titans as they were to his family. Ancestral Origin: Three Quarters British, One Quarter Japanese Hair Colour: Black Eye Colour: Electric Blue Body Type: Average Height, but well toned. Personality Description: Having become acquainted with his darkest side, Ryuu is often a loner. He would rather be in a small group of close friends, or completely alone than at any social gathering. Ever. He is a man of action, choosing to keep his words and inner feelings to himself most of the time and let his actions do the talking. He has a burning desire to avenge all of those who have fallen, by killing every Titan he ever sees. Ryuu does not show much emotion other than anger, sadness, determination, or (only around his best friends which may be like 2 people or Sage) Happiness and Love. He is highly intelligent and was gifted with excellent reaction times, which help him fight rather well. Ryuu has accepted that death and pain are going to happen, so unless it is happening to somebody he cares about or he has a definitive reason to care for another person's well being; he won't. Ryuu is often the kind of person who one would discover sitting up on a roof or something late at night just to be alone and think, it is how the boy handles his inner pain. He is always very composed unless certain triggers of his are hit, other than that Ryuu will not break composure and seems to be able to take any amount of stress or pressure and remain clam; a talent he tends to pride himself on. He is also very adept at multitasking and managing many things at once; making him a likely candidate to be excellent at 3DMG training and handling. As part of being somebody use to loss as well, Ryuu has certain people (only his best friends and lover) who he will guard unconditionally. Meaning, he will refuse to let any harm come to these people. Strengths: * Preforms well under pressure * Highly Intelligent * Loyal * Quick Judgement Calls Weaknesses: * Doesn't believe in the good in people (Until he is shown the good in a person) * Will take great risks to defend those he is close to * Minor Sociopathy (He can feel all emotions, but they are subdued.) * Unable to become attached to people unless he knows them well * Can be cold towards people * Willing to let other sacrifice themselves if it means the goal is achieved. Likes: * Parkour/3DMG Training * Night * Titans Dying * Thinking Time * Intelligent People Dislikes: * Cowards * Titans NOT dying * People interrupting his thinking time * Stupid People * Time being wasted Wants: * The death of all Titans * To live peacefully outside the wall with somebody who loves him * To ensure the safety of Humanity Fears: * Failure * Dying * Being abandoned Physical Skills: *Excellent 3DMG use *Good with Swords *Great Stamina *Very Fit Background Description: Ryuu's history is a very dark one. He started out living among his family in their happy household near the inside perimeter of Wall Maria; his father a very well known baker in their neighborhood who brought plenty of money in so that Elizabeth could be a stay at home mom and spend her days watching over her children. Ryuu was quite used to hearing his parents talk about what they thought the outside world was like, so it didn't really come as much of a surprise to Ryuu whenever he was told by his parents that they would go on a family trip outside of the wall for a day. Nothing would happen, because Ryuu's father had gotten information that no Titans happened to be in the area they were going to visit. Of course, Ryuu read the excitement in his parents' expressions and couldn't wait to go see beyond the wall. So when the day came and the family all went outside, Ryuu trailing behind holding Lisa's hand while his parents walked side by side and holding onto little Kyle; Ryuu was eager to look around. This eagerness led to events that would forever haunt him. While Ryuu's family was busy gawking into a forest that they had discovered; the boy managed to sneak off to play among some rocks in the field nearby. He was having a great time until he heard sudden screams of terror, and pain. Ryuu sprinted back towards his family just in time to watch as Elizabeth, still clutching little Kyle, was dropped into the mouth of a lumbering 15 meter tall Titan. With a sickening crunch; its mouth closed and blood burst out of its mouth to splash the ground in front of Ryuu. The boy stood there, staring at his father and sister in pure horror as the final screams of Elizabeth echoed deep within his ears. The boy decided he had to save his remaining family somehow, but this thought was quickly killed as the Titan who devoured Elizabeth reached down and snatched both Lisa and Tadashi from their cover. It studied both of them with a hideous grin on its face as if it was genuinely pleased to see the two. Lisa, having noticed Ryuu, shrieked for the boy to run; but he was frozen in place as he watched the fate of his remaining family unfold. The Titan, apparently deciding that the two would serve well as final snack suddenly slammed the two together with such force that Lisa's smaller frame splintered and actually went into that of her father's... as if they become one in their final moment. It was at this time that Lisa's pleas managed to make it from Ryuu's ears to his Brian. He turned to run just as the Titan shoved its new sandwich into its ugly mouth and bit down; splattering their blood enough that some hit the clothes of the boy as he ran. Ryuu ran and ran until he reached the familiar wall again, unsure of exactly why the Titan never caught the boy or even gave chase; but now it didn't matter. Now Ryuu needed to find a place to live and grow until he was strong enough to take the fight to the Titans. To exact revenge upon the bastards who stole his family. It wasn't long after this event that the boy shut down to the outside world save for a select few; all in order to help him cope with the pain of his loss. The boy wandered through the city until he found the home of a friend from school. Sage Watson, a girl who was roughly his age and was always reading. For some reason the boy had managed to make friends with the girl and had been to her house several times. So whenever her parents answered and saw the boy covered in blood and crying about Titans; they gladly took him in. He lived with them for another three years until the unthinkable happened, another Titan attack claimed the lives of two of that family. Ryuu added their names to the list of people who would avenge when he killed the Titans. After Sage's dad passed away the boy took the hand of the girl he had become so close to, looking her deep in the eyes with an expression of pure determination. One that would tell anybody, even this terrified girl that he meant every word he said. Then with a trembling voice he whispered to her: "It's just us now Sage, we have to stick together from now on and defend each other. I promise you I won't let any harm come to you ever again." It was at this very moment that another 15 footer yanked Sage away from Ryuu, devouring her in an instant. At this moment the Titans created the beast who craved their blood. Birthplace: Shiganshina District Family: * Tadashi Yuuki (Father--Deceased) * Elizabeth Yuuki (Mother--Deceased) * Lisa Yuuki (Older Sister--Deceased) * Kyle Yuuki (Younger Brother--Deceased) Other Afflitiates: * Sage Watson (Childhood Friend (Deceased)) * Aiden Watson (Deceased) * Mr. and Mrs. Watson (Deceased)
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Dianna turned at the arrival of Kobe only minutes after they had spoken. “Oh, back already?” she asked when he came before he asked her to join him for training. Putting her arms behind her head she said, “Sure, why not?” before following him as he seemed to look for others to find. A few ideas of what they may need groups to train for came to mind, but she decided she didn’t need to guess as she would find out shortly and it’s not as though making a write or wrong assumption mattered for now. She raised an eyebrow for a moment as Kobe approached Ryuu and he turned. The boy with the mask wasn’t really one known for being the easiest to train with. His mask was unpleasant to look at as well as it was the face of a monster. Not like he could fear Titans with it, he would only distract teammates. Despite all of this though, Dianna easily guessed a few possible ideologies that he could have for wearing the mask, and for three years he hadn’t had anyone change his mind about wearing it so it’s not like saying anything would be productive in her opinion. “Hello, Ryuu is it?” she asked after a few moments. Pushing her feelings towards his mask to the side she gave a small smile and put her hand forward as an offer to shake it. While his comment on slowing him down annoyed her she had come across far worse still in training. From guys thinking that they need to protect her, guys who thought as a girl she couldn’t do as well, as well as other women who were rather unpleasant. A little bit of an ego was hardly something that would prevent her from being able to train and focus. “I’m Dianna, I don’t think we have trained together all too often.”
Name: Dianna Falkner Gender: Female Birthday: July 22nd Age: 18 Species: Human Occupation: Trainee Affiliation: N/A Height: 5'5" Weight: 110lbs Skills: Acrobatic Navigation Cooking Singing Perception Diplomacy Bluff 3D Gear Use Flaws: Lower Endurance Pride Hides own pain Terrible Marksman Insomnia Personality: Dianna is hard to find these days after the attack on Maria where most of the world finds itself in gloom. She is kind to her peers, but she also gives friendly teases as well and quick to lecture if someone makes a mistake that could hurt them or others. Optimistic is what others like to say about her, but under her surface her optimism is far less so. Her personality of being outgoing is more so to help others in these grave times, and from this she has a hard time admitting when she is facing issues herself. However, she understands that the world can't sit idle and she can't sit back and simply wait for the titans to eventually kill her someday. Action must be taken, and she wants to encourage others that they should act to. When she is alone, she likes to stargaze as well as read poetry. Usually during the night as she has a hard time sleeping through it after the events of the attack on Wall Maria. Her attitude though is easily focused into the task at hand. Making her personality when fighting more direct, sarcastic, and dropping the warmth she uses elsewhere to make sure people simply stay alive and that the job is done. History: Dianna is the third and youngest child of her family who worked as farmers within the bounds of Wall Maria. Them, along with the countless other farms within the walls, worked to feed what remained of humanity. It was a bit lonely as Dianna didn’t meet peers or even other people very often. She was expected to simply become another farmer to take on what her family had, but she was more adventurous. Her love was for nature and the unknown, and her father largely disapproved for the longest time. It was unbecoming of a lady as well as a farmer to constantly abandon their home in his mind. However, Dianna didn’t stop and she found the night to be her favorite time of day. When the mas of the blue sky came off to reveal the larger universe at hand she felt even more excited, but also alone and trapped as she didn’t get to see more of the world that she heard from those who passed by. While she had been to a district with her father to drop off their crop once in a while, she only had moments to run and find all of the interesting things she could before she had to be dragged back home almost. They heard the crash of the wall coming down in the attack in the distance, but were unsure of what was going on. Her father and eldest brother took a carriage to see what was going on despite Dianna’s objections that they need to leave, but the one thing she respected about her father and her siblings was their willingness to help others. She would never see them again though as the rumble of canon fire in the distant horizon and the sounds of battle came. Then came the titans, after the wall was lost and the armored Titan broke the inner side of Maria, running down the countryside. Dianna was lucky to escape the farm as she had gone off to search for her father and brother when they didn’t return. But, without the horse Dianna had been on her mother and other sibling were taken and eaten, Dianna watching from a hill in the distance before running off. It’s a miracle a Titan didn’t see her before she disappeared past the hill and that there wasn’t a charging aberrant to chase down a horse. When she arrived at Rose and joined the Refugees she firsthand got to see what happens when the food source is lost. The rationing and the march of the able bodied refugees in a suicide mission made to reduce those that still needed to be fed. Nightmares of people scrambling the first few days for food and of her families death keep her awake at night as she only find herself sleeping for a few hours at a time. At the same time she was giving up her rations to other children she saw. Both out of the kindness of her heart as her mother taught her to give a meal to those who were hungry as well as being unable to stomach food without it coming back out. This is what it felt like to be truly trapped. She regretted wishing to have something more, to escape her farm, and she just wanted to have what she took for granted back. The only way to do that though was to follow the men she saw on horses leading out of Trost. Those brave men and women who fought to free humanity from the Titan threat. If she followed them, she could escape from the true prison of a life she had now as a refugee and also free humanity from its prison. See that which she had dreamed as well as finally return to her home and properly give her parents a goodbye.
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Naruto: True Peace When even the greatest of shinobi can't achieve peace, and we can.. that's how you know we have evolved. „It smells like piss here,” a voice said. The voice echoed slightly through the dark corridors, only lit slightly by flickering lights above the tunnel. Two silhouettes bobbed up and down as they traversed the tunnel systems, approaching a yellow-black striped blast door. „Shut up.” a deeper voice snidely said to the other voice. It was followed by a sniffing sound, as if someone was sniffing the air. A laugh followed swiftly, perhaps because the other voice agreed that it smelled like piss, despite the snide remark it had made. „You know we're only here to meet lady commander Tametomo. The upcoming move will be grand. Can't wait. Finally get back at those confederate bastards. So who cares that it smells like piss.” The two were now standing exactly in front of the yellow-black striped door, which was approximately the size of two humans in height, and about a battalion wide. One of the figures raised a hand at the camera, which swayed side to side eerily, and for a moment nothing seemed to happen. After about five seconds the doors started to make screeching sounds before parting in the middle, leaving an entry way into a much better lit hallway. There were people standing around doing nothing, while others were working hard. Two shinobi were pushing carts with boxes on them to another hallway, and another was guiding some younger shinobi into a room which was set up for training. They seemed excited to do some work - though who knew how long that would last. The two figures from earlier continued on their way into the facility, perhaps to meet with their captain or superior, or perhaps to get a briefing. Maybe they did none of that, and went to the canteen to get some lunch. Who knows? Despite the high-tech lighting and materials used, the actual rooms were outfitted rather crudely. From time to time the lights went out, emergency power kicked in for a few moments lighting the hallways in a red emergency light, before the power returned and the normal lights came back on. It was clear the base, while ultimately high-tech, was not that well maintained and likely not used much at all. The number of people inside, while large for such a small base, were not impressive comparing it to the amount of shinobi at any given confederate forward operating base. But this was all the Red Sages had - long forgotten, largely defunct and small bases scattered all over the Confederation, where they'd take refuge and hide from the confederation, as well as plan potential operations to move against the Confederation. And this is where most of the Red Sages were a week ago, planning their move after the death of Tarara Tametomo, former lord commander of the Red Sages. Not to be confused with lady commander Seijo Tametomo, his younger sister and current lady commander of the Red Sages. Three days later, preparations for the harvesting feast that occurred every two years at the border of Konoha, Suna, and the Amegakure Capital, had begun. Farmers from all over the Confederation traveled there to attend, possibly speak on some interesting things related to farming, as well as partake in competitions such as who grew the biggest pumpkin and ox-pulling. While the feast, to shinobi, often sounded like a strange feast meant just for farmers, it was quite the contrary. It drew in lots of civilians from all walks of life - politicians attended because it was good for their image, families visited for a day to enjoy a fun day out with the family, and low-life's visited because, well, there were a lot of visitors and that meant easy pick-pocketing, even with confederate shinobi around. Furthermore, there were also important political discussions going on in the compound that was host to these feasts. An important shinobi commander was discussing with a local group of shinobi the possible production of a new type of explosive tag. The specifics were unclear, but what was clear were the political implications of these dealings. There were many that were in favor of this new program, and there were some that opposed it for fear of disrupting the economy with new types of explosive tags. What if this type succeeded, how many shinobi would buy those, and not the ones currently being produced? These were just concerns from politicians, people who weren't shinobi in and of their own, as there weren't many shinobi in the council of the Hamajō Confederation. Most shinobi found little interest in the whole ordeal as every time new items got introduced, the entire thing failed and they'd end up switching back to the older more trustworthy weaponry. One might wonder why this was all supposed to be interesting, and one would be right to wonder that. This information isn't particularly valuable to anyone who isn't a politician, or has a family and wants to visit the farmers feast. However there is one particular subset of people who might find interest in a largely attended festival, which subsequently also houses an important special ops shinobi commander, who very well could be responsible for the death of Tarara Tametomo, infamous criminal, rebel, low-life and known throughout the Hamajō Confederation as „Tarara the Troublesome” and many other much less flattering nicknames. The commander, Sasegawa Oji of the 11th corps, was hailed as a Hero of the Confederation upon completing the mission, specifically for taking down a criminal who had committed many crimes against the Hamajō Confederation and it's people. His presence at the festival was broadcasted far and wide to attract more people, further testifying that this man was a true hero in the eyes of many civilians too. And while Tarara, though a criminal, was above terrorizing the people to win the secret war they were fighting, who was to say what Seijo was and wasn't above? With the festival in full swing and the appearance of Sasegawa Oji having happened, the festival seemed to be drawing to an end. The pumpkin competition had just ended, the prize going to a Konoha pumpkin farmer (as always, some of the Iwa and Suna farmers mumbled), and the farmers market slowly emptying out of stock, it seemed like the festival had gone off without a hitch. All that remained was the ox-pulling, which drew the largest crowd of all activities, and then the discussions between the shinobi's and the commander. A large part of the Confederate forces stationed in the area were sent out to this festival to guard it, as well as a large shinobi crowd being drawn to the festival simply for the fun of it. All in all, it wasn't an impressive force that was stationed there, surely not fit to defend the capital, but this was only a large compound meant for festivals and political discussions, surely the forces were enough? It seemed like the festival was going to end without anything bad happening, unless you count the ending of the festival as a bad thing. However, unknown to the confederate forces in the compound and on the outside of it, over watching the farmers market, there was another force in the area. In the bushes on a hill nearby the compound laid some shinobi in wait, looking over the compound. They were obviously Red Sages, as could be seen from the red armbands they had on their left arm. The numbers were similar to the confederate numbers, although it's possible that the Red Sages had more people laying somewhere else, waiting for a signal as well. In the crowd on the farmers market and near the ox-pulling, there were several figures as well, not necessarily behaving suspiciously, but not participating in the activities or looking at them. They seemed stuck on the same place, one of the three sitting on a box with hay, another standing in front overlooking the crowd and the last seemingly staring at the sky for no reason. Meanwhile, the confederate forces in the area were just going about their patrols - some in the farmers market, some in the compound itself where the discussions were taking place. It seemed that nobody realized that there were Red Sages in the area, and even in the crowd. Those shinobi that weren't stationed here, but were attending the festival were of course free to do as they pleased. At the moment that the first game of ox-pulling was about to commence, a red light suddenly appeared in the sky. It flashed brightly once before slowly drifting down - it was a flare, signalling.. something? There were a few seconds where nothing happened, perhaps causing some to think the flare signaled the game of ox-pulling. That thought would soon be destroyed. The three Red Sages waiting near the boxes suddenly got up, and took their jackets off, revealing the red armband hidden under their jackets. „Yo, that's our signal.” the leader said, before taking up a defensive stance. The other two formed the tiger hand seal and spoke in unison. „KAI!” Several loud bangs erupted, immediately sending the crowd into a wild escape attempt. Some people got trampled under the masses, escaping whatever it was that created these bangs. Looking further at the crowd, it became apparent that several hidden explosive tags had gone off, killing civilians and shinobi alike, their corpses laying in the small, but numerous, black blast areas. The Confederate shinobi barely had any moment to take in what was happening as shinobi with red armbands and non-matching uniforms started pouring in from the hills. „It's the Red Sages! Sound the alarm! Protect the commander! Quick, get ins- GLURHG!” yelled one man, supposedly a captain, before he got cut down by a Red Sage running past him with his sword out. Heavy fighting erupted, with some shinobi attempting to kill all Red Sages, while others retreated inside to protect the commander. Some were busy trying to evacuate the civilians, although to many shinobi that wasn't the main concern at this moment. Whatever they were doing, one thing was for sure - death was a very realistic possibility now. It seems that our entire cast would be present at this festival. The Hamajō Confederates on their own free time, or because they were stationed there. The Red Sages because they would take part in the attack. There are many in the Hamajō Confederation who still haven't made up their mind about whom of the two factions they should support - while they are present at the festival too, they're free to act however they want to. Just keep in mind - both the Hamajō Confederation and the Red Sages are watching, and making a wrong move might ultimately end you up on a side you might not want to be on.
Partisans Cool Guy Group Entry not allowed to peasants I'm talking about you Savato “To kindle that memory is all I strive for - all this, it has no greater purpose to me. But it's all I can do.” Pictured on the left, Seijo is obviously a well matured woman. Her age would probably be estimated in her early twenties, around 23 or so. That seems to be fairly accurate given her personnel files. What stands out most in her physique are probably her white, short hair and her large breast size. She struts a feminine hourglass figure with wide hips and a wide chest, and a smaller waistline. Adding to that her hips often sway side to side effortlessly, only adding to her appearance as a good looking woman. She stands rather tall for a woman at about 1.74m, and weighs approximately 62 kilo's, though you can guess where most of that weight is located. Her jawline is sharp, almost as if drawn with a pencil and a ruler. Her chin is slightly pointed, but rounded off enough to stop it from appearing like a pointy spear, ready to pierce your body. She has a small mouth with somewhat thin lips, which are pale in color and are only a slight tint darker than her skin. Her large eyes are a brown colour, framed by her eyebrows. Her eyebrows are thin, most likely maintained by Seijo herself. The only thing that stops people from seeing her as only a beautiful woman, are most likely her facial expressions. She's quick to anger. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Seijo Tametomo 【Alias】 Lady Tametomo, commander Tametomo 【Affiliation】 Red Sages 【Age】 27 【Sex】 Female. Should be obvious, heh. 【Sexuality】 Noticeably bisexual. 【Birthplace】 Amegakure. 【Bloodline】 Tametomo. 【Rank】 Lady Commander of the Red Sages, approximated jonin level. Psych. report. Medical secrecy applies. 【Personality】 Assessments of Seijo have shown her to be a brotherly-friendly type of person. She's someone that enjoys very much when you fall down face first in the muddy puddle, and who will gladly spend a few years laughing about that. Never the less she's outgrown that feeling, or at the very least tried to. She's more serious now, which is in line with her position as Lady Commander of the Red Sages. She's still bitter - about the confederation, about the wars, about everything really, and she makes no attempts to hide that. She hates everything about the Confederation, and in her mind, if you are not a Red Sage, you must be a confederate sympathizer. That has grown increasingly prominent in her plans on beating the Confederation now that her brother Tarara died. She's very vengeful, you could say, and it's hard for her to let go of a grudge. Besides this she's also very cocky when it comes down to it, perhaps a bit ruthless, but so far nobody has really dared to stand up against her or question her plans - and she intends to keep it that way. To her, nothing will stand in the way of beating the Confederation, not even her own death. And while before she was fighting merely for freedom, since Tarara's death she's also fighting for him. 【History】 Seijo was born in Amegakure two years apart from her older brother Tarara. They were a semi-happy family, as life in Amegakure wasn't always that great. Especially when it became apparent that two Amegakure shinobi, Ayame and Fujitora, had taken power in Konohagakure. The Amegakure people faced paranoia from all other nations than Konohagakure, seriously hurting their trade power. Then again, it didn't seem to matter much as shortly after Ayame and Fujitora came to power wars started breaking out. Some were even started by Ayame and Fujitora, so it was no surprise Amegakure got involved quickly. By the time that had all happened, Seijo was already a shinobi of fighting age, and was pushed to the front. Luckily for the family all our of them were shinobi, her mother being a strong shinobi with some sensory powers, her father being a taijutsu specialist and her older brother, Tarara, being simply a shinobi. What put Seijo apart from the rest of her family was the utilization of a special kekkei genkai that seemed to have skipped a few generations. In the wars sometimes she'd fight alongside her family, sometimes she'd fight alone with her own squad, but luckily for them they all returned home safe and sound - though Tarara had lost an eye to an enemy kunai. The wars weren't really finished, but something greater was at large. The Confederation arose some time later, and Amegakure being a small village wasn't able to withstand the pressure. They were forced to integrate into the Confederation and were made into the capital - many Amegakure citizens were forced to leave to make way for presidential buildings, apartments for envoys etcetera. While Seijo's mother and father remained behind to 'hold down the fort', Tarara and Seijo left to join up with a band of 'outlaws' that roamed the land. They were Amegakure shinobi who refused to submit to the Confederation, so not quite the rebels they were made out to be. They roamed around the lands for some time and sometimes clashed with other shinobi groups, conflicting for reasons that were no longer valid ever since the confederation had taken over. Over time Tarara grew to become the leader and Seijo his right hand, since there were deaths aplenty in these times and the leaders were usually prime targets - if not for mutiny then for battle with other shinobi groups. At that time the Red Sages were already around and Tarara led the group to join with the Red Sages. The organisation was picking up pace quickly and they made Tarara a captain, and was immediately sent out on missions. The missions varied greatly and Seijo was sometimes sent on missions too, ranging from picking up some equipment, to sabotaging infrastructure. Over time Tarara showed his leadership qualities again and when the previous leader died from old age, Tarara was designated to take over. Seijo wasn't bitter about being in his shadow so much, just wishing to do what was right for her family. But unfortunately Tarara didn't last long, as he was assasinated in the dead of the night by some special operations force from the Confederation. The fight didn't last long at all - Tarara and the few shinobi that were around put up a fierce fight but there were many shinobi, and not enough of the Red Sages. Before reinforcements could arrive Tarara was killed. There was no designation of leadership. To Seijo, there was no question who would take over. It would be her, or she'd leave the Red Sages and do the job herself. But when she claimed leadership, there wasn't anyone that wished to oppose her at that time. The fire burning in her eyes now was enough to dissuade anyone from attempting that, even if they had wanted to. 【Family ties】 The family Seijo grew up in wasn't anything special. There's no sobstories involved, with dead parents, loss of loved ones in the past, growing up an orphan. And there weren't so many happy stories, given that they were in Amegakure, which wasn't exactly the most peaceful nor rich place in the world. Never the less she loves her family, or what is left of it at the current point in time. After all, conflict breeds death. Tarara Tametomo | Brother | 30 at time of death, Amegakure, lord commander of the Red Sages. He always loved Red Panda's. Seijo didn't, and she regrets that now. Oiro Tametomo | Father | 56, Amegakure, ex-shinobi, currently has a ramen restaurant that serves to the poor. It also serves to the rich. Really, it serves to anyone, he just says he serves to the poor because that sounds better. Rei Tametomo | Mother | 54, Amegakure, ex-kunoichi and professional nagger. She likes to nag about a lot of things, especially about Oiro not making his ramen properly. 【Dreams and fears】 Seijo's dreams are really only related to destroying or atleast getting even with the confederation. Besides that she wishes to see her father and mother again in peace one day, but she realizes that that might not be a possibility. Another dream is to meet with one of the Choko siblings - Fujitora or Ayame - though she has heard that it's possible both are deceased since the Confederation took over. Her fears, well, she hasn't many, which has more to do with her attempts at being seen as a coldheaded leader. She ofcourse fears losing her life - she is human and every human fears this. But this fear isn't in the back of her head whenever she enters battle. A fear that is also present is the fear of losing her followers - while she doesn't care directly for their support, she knows she needs them to succeed in her goals. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Seijo is a medium distance fighter with a focus on utilizing jutsu to keep the enemy at bay and kill them. That aside however she possesses some strength and is capable of using taijutsu if she needs to as well - quite adequately even. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Fungus Release Description: The Fungus release allows the user a control over fungal-style plants and moss, which would be able to sprout from the users touch. Remarkably harmless in how it sounds, it's been weaponized quite well through years of practice. The origins of this release are unknown, but the uses are not. It doesn't manifest in clear sight, as the fungus used in this release are housed inside the users body, feeding off of the waste the host produces. As such the user has a notoriously quicker metabolism, as well as a noticeably lower rate of human waste dispersion. In use, the release manifests itself through the obvious moss and fungus it produces. The moss is highly flammable, but the large area of effect jutsu's that can be used with it can cause a spreading fire, or even an explosion, since the spores it releases are very dense. This might inadvertently trap everyone inside the technique, friend or foe, in a fiery vortex. Besides that, the moss has some interesting capabilities, such as genjutsu inducing properties, poison inducing properties or even a chakra and dead tissue absorbing quality, much a kin to real moss and fungi. Some specific branch of the fungi even have mind-controlling capabilities, but it's required to induce the fungal spores into the target by touch, after which it will grow it's way towards the targets brain internally and take over, collect info or possibly control them. Strengths: Versatile and allows the user to regain strength and chakra mid-battle through absorbtion of dead tissue. It's got a great variety for many situations and it's not obvious exactly what is going on with this bloodline limit until it's used. Weaknesses: Fire and (controlled) chakrablasts can somewhat easily deal with the fungi, although you have to be careful with the chakra since the moss can also feed off of it if used improperly. Besides that, it becomes easy to see what the bloodline limit entails once it's used, as it's obvious this is moss or fungus. 【Ninja techniques】 A rank techniques: Shuriken Shadow Clone Jutsu Assimilate All Creation Technique B rank techniques: Barrier: Dome Method Technique 【Custom made techniques】 Jutsu name: Fungus Release: Transportation Technique Rank: C Range: N/A. Description: Forming the tiger seal, the user sinks into the ground into a small circle of moss with toadstools in it, seemingly dissapearing. A simple transportation technique, this technique will then allow the user to appear somewhere else in the same circle of moss with toadstools in it, which seem to appear out of nowhere to anyone watching. The technique is usable in battle, but the sinking effect is slow allowing opponents to land hits while she is 'sinking' into the patch of moss. Never the less, the appearing effect is quickly, allowing Seijo to appear out of nowhere rather quick and attacking. Jutsu name: Fungus Release: Invocation of Nature Rank: B Range: 500m diameter. Description: After forming a boar-hare-ram seal string, and then slamming the palm into the ground, the user can transform the area around themselves into a mossy field by spreading the moss inside their body rapidly over the land, capable of terraforming even the most arid lands into moss and fungus covered 'grasslands' which will quickly (10 minutes) give rise to many forms of plantlife and even small trees (30 minutes). This technique seems semi-useless but it allows the user to transform land into something both useful, and to create a place where she is at home. Jutsu name: Fungus Release: Control of Nature Rank: B Range: 500m diameter. Description: Using the moss that is already present in an area, the user is able to control the fungus and moss to a degree, making it capable of grabbing feet, forming walls and also spreading it even further, as long as the controlled substance stays in contact with moss or the user. Jutsu name: Fungus Release: Deterioration of Spores Rank: B Range: A cone of 20m outwards of the user, in a triangle shape. Description: Inhaling deeply and placing an open palm in front of the mouth, the user exhales and blows out a large amount of spores over the area in front of her, which carry a poisonous substance that can cause anyone that inhales the spores to start breathing heavily, growing stronger and ultimately choking them by growing fungal growths in their throat over the course of a week if left untreated. Anyone that gets into contact with them externally, such as skin contact, will develop rashes which burn heavily, but are non lethal and can easily be treated as well. Jutsu name: Fungus Release: Fungal Chakra Sap technique Rank: A Range: Touch. Description: After spreading fungus from one person (user) to the other (target) the user is able to 'infect' the target with fungus, by touching them and so spreading the fungus and moss to them. The user might notice, but will find it is hard to get rid of the fungus once it's internal through the chakra tenketsu. Once inside, the fungus will slowly sap away the enemies chakra, eating it to strengthen itself. After approximately a minute, the chakra eating fungus will be 'full' and detach itself, either falling off of the body, or being taken away by the blood system of the target. Jutsu name: Fungus Release: Hallucination of Spores Rank: B Range: A cone of 50m outwards from the user. Description: Inhaling deeply and placing an open palm in front of the mouth, the user exhales and blows out a large amount of spores over the area in front of her, which are infused with the users' chakra and can carry over a genjutu upon being touched by a spore. Since it's easy to be freed from a genjutsu this technique is generally used only when fighting small groups. The genjutsu is capable of doing pretty much anything a high level genjutsu can do, giving the user pretty much full control over the effects of the genjutsu, while using the subconcious of the target to identify and use psychologically harmful events. Jutsu name: Fungus Release: Greater Deterioration of Spores Rank: A Range: An area of 1km in diameter. Description: Similar to the normal deterioration of spores technique, this technique can cover entire battlefields in spores, transmitting the poison to anyone that inhales the spores, and also onto any allies that get harmed. Jutsu name: Fungus Release: Ultimate Siphoning Jutsu Rank: S Range: Medium Description: After covering a field in moss, the user will then use their Control technique to encase an opponent in a special type of moss that hardens tremendously when it comes into contact with foreign chakra. It makes it able to withstand hard blows from taijutsu, weaponry and most jutsu. Encasing the opponent, the user then starts using the moss to siphon chakra, and transfer it to themselves to refill their reserves. What makes this S-rank is the speed at which this occurs - within ten minutes a target will be drained of nearly all chakra, at which point the technique can be disabled and the target 'freed' although with the little amount of chakra they would have left, they'd be as good as disabled for the duration of the fight. Jutsu name: Summoning: Neki the Newt Rank: C Range: N/A. Description: This summoning technique summons Neki the Newt. Given the qualities of a newt, this newt is capable of high speed water traversal as well as shooting water out of it's mouth. It's size is medium sized (it's aproximately 2m. high and 4m. long) and is big enough to carry two people in it's mouth at once if they are standing up. Weaknesses: Weaknesses to all internal fungi, such as the inhalation of the poisonous spores, or being touched by either the fungal parasite technique or chakra sap technique are external chakra. This is due to the fact that the moss and fungi adapt to the targets chakra, feeding off of it for sustainability. Any external chakra will offset it and make it deteriorate, as well as the effects with it. As such you can be pulled out of the genjutsu with external chakra (as is the case with regular genjutsu as well), you can stop the effects of spreading poisonous moss and fungus due to the Deterioration of Fungus technique, although the effects it's had on the target up until that point will remain (i.e you won't get rid of the rash, or the internal burning sensation it created). A weakness for external moss (the spores in the air, or the moss on the ground) is that it's highly flamable, however this is also a strength because it can be used against you. “I do not give to receive - I simply take.” If I die tonight Higōhō is a man of reasonable build, especially considering he practices a mostly non contact style of fighting. He's not precisely buff, more like lean, but that's just the way he likes it. His arms are toned as well as his chest and stomach which is more or less the extent of his build. He has a rounded jawline, with a round chin, protruding slightly from the rest of his faces' contours. The skin on his face is rather tight - it wouldn't be possible to pinch and pull his cheeks. He has a very thin nosebridge, and a slightly pointed nose. If one had to label it, his nose were likely to be seen as about average sized. Some of his facial features that stand out a lot are his pure white eyes which conflicts with his black hair and the black shirts he always wears. Although his outfit always changes (he's quite aware of fashion, and although he doesn't follow the latest trends, he likes to dress in ways that make him feel good) he has one consistent piece of clothing in his look - his necklace. On this necklace is the mon of the Hamajō Confederation. One could say he is very much a patriot. And the nice things one can say about him end about there. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Higōhō (meaning illegitimate) Hyuga 【Alias】 Bastard 【Affiliation】 The Hamajō Confederation 【Age】 Eighteen (18.) 【Sex】 Male. 【Sexuality】 Straight. 【Birthplace】 Konohagakure. 【Bloodline】 Arguably.. Hyuga. 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Higōhō isn't a nice person whatsoever. He's very sure of himself, cocky to some, arrogant to others. It doesn't help that he's not weak, either. He believes very strongly in himself, and although he's smart enough to know that he's no Madara or Pain, he knows he's strong. Not only is that because of the Byakugan, it's also because of his own hard work he thinks, as well as some natural skill he feels like he has. His cockiness and arrogance has lead him to become quite careless when conversing with people - you can call him an asshole, a lighter term would be being rude. Truth is, he just doesn't really care. If a girl asks him what he thinks of her dress, and he doesn't like it, he'll tell her the dress is ugly. If her face is ugly too, well, he'll probably tell her that too. Though that doesn't mean he would dislike this person, he just thinks himself above most people, so he feels a right to say that. Ofcourse, if he likes something, he isn't afraid to say that either. But he doesn't like that much things. In battle.. do I even need to say this? He's arrogant. He's a bit overzealous at times, and doesn't know his own limits, willing to take on things that are above his own skill level. But so far that's not really ever gone wrong terribly. Aside that, you can call him dumb, or you can call him brave, but he doesn't really give up. You'll have to kill him, knock him out, or cut off his legs and arms if you want him to stop getting up after you pummel him. To him, it doesn't matter. Dying is more honorable than giving up. Besides his arrogant appearance and his lack of care for people around him - the catch is that really he does care. Being a bastard child and - boo-hoo-hoo - not receiving a lot of attention, love, nurturing and care, meant that to Higōhō he had to appear like he didn't care, to not give his father the satisfaction of being broken by his lack of care. This carried over to his adult years. And while he might not care for others because he likes them, he cares for their well being since they are in the same battalion. So, he'll be very sacrificial if he needs to be, willing to give his life up for something like a mission or another person. 【History】 Higōhō was born 18 years ago, to a Hyuga side branch member and a woman of lesser morals. Not exactly a brilliant future ahead of himself, especially since he was born with the Byakugan and thus it was demanded that he was handed over to the Hyuga's He was immediately given the cursed seal on his forehead. A stain of shame on his father's reputation, and already that of his own. Not like a newborn baby was aware of such concepts as reputations. But during his childhood his father made it painfully obvious that he wasn't exactly wanted - 'an accident' - and later one even went as far as saying that he was a stain on the family name, a bastard child who was never meant to be. He shrugged it off, really, because at that point it became apparent that his father was a deadbeat, only allowed to stay in the Hyuga home because his drinking problem and gambling addiction would bring shame to the family if word ever got out. Most of his childhood he was micro-managed by the nannies and tutored by the older members. More often than not he was treated as a child that wasn't supposed to be there, but they put up with him regardless. He showed progress in using the byakugan, especially the gentle fist, as if some sort of innate skill with that style was already within him. Whether that was true or not remained to be seen but fact of the matter was he did good in classes. As soon as he became 7, he was sent to the shinobi academy, because a bastard child had nothing better to become than a shinobi anyway. He did well. Well enough, anyway. Didn't exactly want to be there but hadn't much other choice. At that point in time he had already thought to himself that his only purpose in life was really to be a shinobi - and to fight for the confederation. The confederate soldiers were sort of his heroes, warriors fighting to protect their homes, true patriots, yadda yadda. He loved them. So, he figured, why not become one? The Confederation took over at that point and since then his class was kind of filled with masses of kids. That meant that, even though there were many prospect shinobi that were at a good level, there were far more useless kids who were only there because their parents want them to be. And that meant Higōhō would stand out a little. Welp, he passed, no big surprise. Got to be a genin running around doing stuff like saving kittens from trees and stuff. It didn't matter, he was still a confederate shinobi, which felt good. It didn't take him too long to become a chunin - the Confederation took an interest in him due to the Byakugan, and so his promotion came rather easy. And here we are! 【Family ties】 His family is mostly the Hyuga clan - his father, ofcourse, and then the nannies and teachers that he worked with. The other kids, he supposes, were 'okay'. He didn't really got bullied, so that's a plus. Katso Hyuga | Father | 47, his room in the Hyuga estate, professional deadbeat. 【Dreams and fears】 He dreams of, one day, becoming a jonin and leading a team, or perhaps even becoming a captain for the confederation and entering the political world of the Confederation. Besides that, he kinda wants to live a calm life after his service. What a simple soul. His fear is probably dying by Curse Seal - it'd be hard knowing you're gonna die without being able to fight back. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Higōhō is a very close combat oriented fighter, using the gentle fist. He is a proficient gentle fist user, capable of ousting most other nintaijutsu users with his own, and being a force to be reckoned with even within the Hyuga clan. That is not to say he'll beat anyone, however. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Byakugan Description: I can copy paste this URL here or you can just read it if you have no idea about byakugan (you barbar). His byakugan has a maximum range of 12 km, though that's only when he's not doing anything intensive (such as fighting). 【Ninja techniques】 A rank techniques: Eight Trigrams Mountain Crusher B rank techniques: Gentle Fist (style) Eight Trigrams Vacuum Palm Eight Trigrams Sixty-four Palms Eight Trigrams Thirty-two Palms C rank techniques: Palm Bottom Tenketsu Needle 【Custom made techniques】 Jutsu name: Eight Trigrams Vacuum Combo Rank: C Range: Very close. Description: The jutsu is nothing more than a combination of a gentle fist move with the vacuum palm move. First the user spins around on their axle, using their left/right hand (depending on the way you spin) to open up the victims' body by slapping away any defensive hand placements, before slapping their palm forwards and using the vacuum palm technique. “Watashi wa Kami - I am still God.” Over the past 11 years Yamato hasn't changed much - appearance wise - in comparison with before the Hamajo confederation arrived. He's grown in size, reaching up to 1.83cm by now. He still dresses the same - tshirts, a-shirts or sweatshirts with some form of jacket over them. He usually wears chino's like he did before, but has traded his slip-in's for a pair of black combat boots. Yamato is defined as a handsome boy, having a chiseled jawline and somewhat skinny-looking cheeks. His nose bridge is quite thin, although not as if it were a stripe. Contrary to most with a thin nosebridge, his nostrils are also thin. Besides that he has no specific bone structure related characteristics. His eyes are a deep dark green, but not so dark that they can be mistaken for a grey-black colour. In accordance with genetics they are slightly slanted. The most defining features on his face are most likely his 3 large, reddish old scars running across his nose. Yamato's body is 'normal' in terms of muscle and fat, though it's improved compared to 11 years ago. He has some obviously defined muscled due to the nature of their schooling, as a normal shinobi is expected to keep up with his athletic properties. His arms are skinny, meaning that the muscles there are by nature more defined, but due to hard training, they are also very much so toned to perfection. Without flexing you could most likely see the muscles regardless. The same goes for his legs. His chest is not very broad nor does it extend towards the front due to musclemass. As such he has a rather 'normal' looking chest. Regardless he does have some definition there, although you probably wouldn't see it very often due to his clothes. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Yamato Minamoru 【Alias】 Phoenix-touched 【Affiliation】 The Hamajō Confederation 【Age】 29 【Sex】 Male 【Sexuality】 Heterosexual 【Birthplace】 Konohagakure, regretably 【Bloodline】 Minamoru 【Clan Name】 Minamoru-shi 【Customs】 The Minamoru used to be very traditional, and they still are, holding onto values of old. Although as every other clan they have to grow with the times, and as such many customs have become merely symbolical and don't actually hold much significance. These customs are almost always on par with that of the other clans, since the clan is not much different from the others. That said, they have since their waning influence, dabbled more into even darker trades, and many of the Minamoru which were not shinobi, have become actively involved in the illegal arms trade, drugs trade, prostitution and other illegal activities. 【Special Traits】 Males are known to be born with black hair specifically, with the females usually being born with either black hair, or white hair. Chances seem to be 50/50 for either of the colour. Their eyes are green, differing only in coloration between dark and light green. The Minamoru do not have any hiden or kekkei genkai - in fact, they despise kekkei genkai and see it as a curse, where as hiden are seen as a pest, but 'acceptable.' 【Influences】 The Minamoru influence on Konohagakure was very, very big. Some of it was subtle, such as underground influences due to the Yakuza affiliations they have, or rather.. the fact that they lead one of the three largest Yakuza groups in Konohagakure, and dealt in things like Senju DNA, Sharingan black trade (rare) or even the drug trade. Their affiliations in this field are obvious to those involved, but to the outside world, it seems completely preposterous that the Minamoru, a powerful and high 'n mighty clan is involved in this. Besides that they were a huge economical influence 11 years ago, because they owned more or less 60% of all of Konoha's economical centre with Minamoru Enterprises. The remaining 40% is, thankfully for Konoha, not theirs since the other Yakuza groups were trying hard to wrangle control away from them. The fact that they own most of the economical centre should probably say enough about their economical influence but this is not to say that all this money flows directly into the pockets of the Minamoru clan - bribes, wages, etcetera all is paid from these funds. Finally the political aspect of the clan, which was not as big as it's underground or economical influence. Never the less it's still present - the fact that the Minamoru are a shinobi clan in essence (though, that is debateable very much so) gave them a small influence, and their alliances with other clans, as well as their feuds with some of the others, are a reason that they were politically well regarded, though not as high as the Hyuga or the Uchiha, or even the Uzumaki's although those have recently been more forthcoming towards the Minamoru. Ever since the death of Reijo at the hands of Fujitora Choko, the clan has fallen, and fallen deep. The only Minamoru of relative high stands are the shinobi, and even those have been falling ever so slightly. The only two remaining shinobi with a grain of honor left are Reijo's children - Rei Minamoru, a 25 year old medical kunoichi, and Yamato Minamoru himself, the heir to the clan after his uncle passes away. Never the less the clan has no estates left - all financial enterprises, shops, financial buildings were given away by Fujitora Choko to rival companies to ensure that the Minamoru held Yakuza group received no financing. Their political power waned as Reijo was the politician of the clan - the other Minamoru were regarded as too hotheaded and his uncle was a drunk, so he barely did anything with the clan. The Minamoru are barely a remnant of themselves, if they can even be called that. 【Relations】 Naito - the Naito clan is one of the clans that the Minamoru have been feuding with for the longest time. The feud started about 200 years ago, when both the Minamoru and the Naito were relatively new to Konoha. Ever since it's been dubbed the Feud of the Tiger and the Dogs. The long standing feud hasn't subsided just yet as members of this clan frequently clash - be it with words, swords, or politics. No longer applicable. The Naito clan is wiped out. 【History】 The Minamoru clan was founded quite recently compared to the other clans such as the Uchiha or the Hyuga. They were not part of the original founding clans, and migrated later as a result of economical changes. They weren't originally shinobi but quickly managed to adapt into a Shinobi clan effortlessly. They were comprised of highly driven individuals that wished to become the greatest at, more or less, whatever they attempted. It didn't always succeed, actually, more often than not, but you only need to give one glance to the current status of the clan to see how far they kicked it in those 200 years, compared to the Uchiha. Never the less they don't quite fit into Konoha - they are not so much underhanded, and wouldn't do anything to directly harm Konoha, but they are very self centered and do anything they do for the clan or themselves, not for Konoha. Konoha is simply a means to an end for them. Never the less a feeling of pride and honour is also common place in the clan so Konoha needn't worry about the Minamoru betraying them. They do what they do for themselves, or atleast so they say, but deep down most of the Minamoru are quite self sacrificial, especially the shinobi. Those that aren't in the shinobi trade are often a whole different breed of people, mostly simply normal people and civilians. In short, that means they have a tough skin, cussing, feuding, and appear somewhat rude and cold. Underneath that however are people that deeply respect tradition, hierarchy and self sacrifice. They might not show it but it's definetely there. Moving on, they also don't fit Konoha because they are very outspoken against kekkei genkai - and sadly for Konoha (or the Minamoru's, depending on who you ask) there are plenty of clans with kekkei genkai's. This has been reason for them to be a bit of an outcast-clan compared to others, distancing themselves from main Konoha, living outside the village. Up until the mid-years, between Sarada and Boruto's births, and current situation, they were insignificant, standard fodder clans. However it was then that they broke through with the arrival of the ronin, that fueled the underground Yakuza operations that some of the Minamoru were involved in. Due to this they suddenly raised in power unexplainedly, gaining more funds to further their political influence and economical presence. It didn't take long before Reijo took over 40-so years later, and furthered that all even more, expanding their influences rather rapidly. 11 years later, in the Hamajō Confederation, there's not much left of the Minamoru clan. All estates are gone, only the housing area remaining. Everything is, more or less, gone. Only Fujitora Choko and his 11th corps are to be blamed - that much any shinobi in the Minamoru clan will tell you. 【Rank】 Jonin Psych. report. Medical secrecy applies. 【Personality】 Yamato used to be seen as a thug or a criminal in the making. Not far from the truth given his father was the largest criminal in the entire village - something Yamato has no particular feelings towards since to him it was a way of life since his birth. However Yamato was never a criminal - he might've done questionable things during his services to the Hamajō Confederation but never anything that he'd consider criminal activity. Something else that characterizes him is his aggressive tendencies, as he is very very quick to anger and is, very much so, an asshole to everyone he meets. Those that know him for longer, such as Akio Tendou or Aoi Don Maquia will testify to this. Yamato is a bright young man, widely regarded in Konohagakure as a prodigy of attack. This is seen in his psyche as well, as the boy has shown aggressive and violent tendencies from time. Some would call it a short fuse.. and others call it being a thug in the making. Regardless of which is true, the boy also has shown impeccable resilience, steadfastness and a healthy dose of respect for tradition. Rumor within the Minamoru clan has said this is due to the amount of training that got instilled into him at an early age, and that he instills into himself daily even still. The boy also hates kekkei genkai for one reason or another, a sentiment shared by the entire clan, and some radicals even go so far as to wish those with a kekkei genkai dead. Yamato is a good student, and gets very good grades compared to those in the same years as him. He has shown a talent for, how could it be anything else, taijutsu and nintaijutsu, focusing especially on the offensive. This goes well with his aggressive nature and he is known to be able to take down opponents in a matter of seconds, although his defense is less than average. Despite attempts to convince him, his resilience has proven that fruitless. Then again, the boy has always been a prodigy and nobody has been able to prove that the boy might need a defense as well. This has affected his personality in a more or less negative way, although that is open to interpretation. The boy is somewhat- no, very arrogant, and while he wouldn't boast about his skills, he is fully aware of his status as a prodigy. This has given him the idea that he is above everyone else, and he has remained to keep this idea as he's been unhindered by anyone who could prove him wrong. Watashi wa Kami - in his eyes, he is God. 【History】 Pre Hamajō Confederation Yamato's childhood years were essentially a calmth before the storm. He spent his first four years as most children his age did - calmly in the arms of his mother, and playing outside. Then at the age of four, his father decided that it was time for him to become ready. Determined to make the clan greater than it already was, he hired a teacher who was to teach Yamato the basics about being a shinobi. No, he didn't learn any techniques, but learnt the mental side of shinobi's, namely rules, history and things you needed to know. This affected his school career indirectly as he had more background knowledge than most when he entered base school. During his time at base school he still had interest in making friends and preferred to learn techniques, practice taijutsu or throwing and fighting with kunai and shuriken. He often sparred with others, showing of his tenacious and aggressive nature in these matches. He often ended up fighting kids that were bigger and older, beginning to make a name for himself. He became a genin at the age of 12 like most others and went on to attend the high school to become a chunin. In that aspect, while he was a prodigy, he was like everyone else. During high school years he maintained a very steady level of training, to maintain his position within the clan which had grown by now. He became, more or less, the pride of his clan and family, and went unrivaled within the clan. In highschool he maintained a same degree of authority, although there were those that had problems with it, he found that he barely had any problems maintaining his position as the people that objected were often not even close to his level of mastery. Although this makes him sound like a hard ass, all he wanted was for people to more or less leave him alone. The only people he could really get along with was his own family. And even that was strenuous at times. Later, he became semi friends with Aoi, who had shown Yamato to be more capable than she let onto. Never the less they weren't ever close to friends - more so, being colleagues that enjoyed working together with each other more than if they had to work with others, the exception to that being Akio, who was Aoi's preferred companion for a long time. As for the hatred of people with kekkei genkai, it stems from the preconceived notion that people with kekkei genkai seem to think themselves special, untouchable or even godlike, and when you pair that with historical events focusing around kekkei genkai and being mostly negative (Infinite Tsukuyomi, Hyuga clan being a prime target to other villages), it results in a hatred that is widespread among this clan, which has seen it's fair share of bad luck to do with kekkei genkai during the centuries. Besides that Yamato is of the opinion that he could beat a kekkei genkai easily through strength and a superior will to work for something. Arrival of Hamajō Confederation During the arrival of the Hamajō Confederation Yamato played a part in the taking of the city. While he was defending the city at first, he switched sides halfway through after realizing that the Hamajō Confederation wasn't all that bad - in fact, it was better than Ayame and Fujitora. It didn't help that Fujitora was responsible for the death of his father - and in turn, the near death of his family. The Hamajō Confederation would have a larger chance to make his family important again. He arrived on scene near the 11th corps headquarters, which was where Fujitora was holed up. Finding himself trailing mostly behind dead bodies, he soon find the source of this - Yakoul. The cat-like person had slaughtered most of the 11th corps, including Saburo and Daiki, two people that Yamato had hoped to kill for himself. Above all, it had killed Fujitora - which was a crime in the eyes of Yamato, blinded by honour. Knowing better than to take revenge by attacking Yakoul, he simply boded his time. He got promoted within the Hamajō Confederation and is now a captain, or otherwise known as Jonin, largely in service at the Amegakure capital. However, recently he's received orders to go to the border area to investigate a compound, and meet with commander Yakoul, who'll be making further use of his services. 【Family ties】 Yamatos family was rather normal, if you keep in mind that he grew up with a family that was not only his father and mother but also included close relatives of those people. Given that his father is the clan head, he has always felt like the entire clan was his family, and not just his father and mother. As such he always felt a great drive to do well, for the honor of the clan. Furthermore the birth of his younger sister when he was 2 added to his drive as he was under the pretense that he'd get to, or even have to, teach her. Reijo Minamoru | Father | 43 at time of passing, Konohagakure, used to be often away on bussiness, was a politician and economist, it's said he has a pair of mistresses in any city. Mika Minamoru | Mother | 47, Konohagakure, restaurant owner and mother, she is a hard worker who never complains. Atleast she likes to think that she doesn't. Rei Minamoru | Sister | 25, Konohagakure, medical shinobi. Popular girl, but unlike Yamato she finds practicing boring and she'd rather spend her time away from home with friends. 【Dreams and fears】 Yamato secretly dreams of a world where there are no kekkei genkai as this would, in his eyes, greatly reduce conflict. Furthermore he dreams of making the Minamoru clan even greater than his father did, to outdo him in something that his father was already very good at. As for fears, Yamato fears causing death and dishonor to the clan, which goes without saying. Besides that he also fears losing respect from the clan and, to a lesser degree, to other shinobi of the Hamajō Confederation. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Yamato's fighting style revolves entirely around the attack, offensiveness and taking down an opponent with hard hitting blows. Defense is almost nonexistant in his style, as he barely needs it. He is extremely resilient, as mentioned before, and as such he can take a lot of hits of any kind without showing signs of pain. Besides that, he is also someone who never, ever gives up. As such he will keep getting up even if he knows he cannot win - an admirable trait to some and a sign of stupidity to others. Another aspect of his style is courage, in the form of never being frightened. He is going to be the first to jump into battle and he's going to do so with an aggression bound to shake hearts and silence voices. 【Ninja techniques】 B rank techniques: Katon: Great Fire Destruction C rank techniques: Katon: Great Fireball Technique 【Custom made techniques】 Jutsu name: Minamoru-shi: Nokori Onaji (Minamoru Clan: Remain the Same, 残り同じ) Rank: S Range: N/A Description: This technique is, more or less, what constitutes Minamoru's hiden. It was created by Yamato due to his reckless nature and desire to enter the fray as the first one in - which was a negative thing before. Now, that turns into a good thing. The technique utilizes a very very small amount of chakra, which gathes in a 'pool' of chakra within the user. In general, there's never been a time where the chakra gets used up so quickly in usage of the technique that it completely empties out. This passive ability consumes chakra at a very slow rate constantly, even when not in combat. Luckily Yamato's chakra pool is large enough to sustain it. This ability works through getting hurt - as strange as it may sounds - converting damage done to the user and turning it into raw power. In effect, that means that 'more damage input = more damage output' in simple terms. Muscles are stimulated by the damage, as well as the psychological will to fight on. This allows Yamato to press on past his normal limits - which were already extraordinarily high - and keep fighting even with broken bones, torn muscles or large gaping wounds. The drawbacks to this are, ofcourse, that he's going to be less accurate and skillfull, but more powerful. In short attacks will be more powerful but he'll have a harder time hitting, ofcourse that depends largely on the type of wounds too. That's not to say that he heals them instantly - if he receives a mortal wound, he'll die pretty much if he doesn't receive treatment regardless of the jutsu. But receiving wounds does make him stronger, both in how he feels and how he actually is. It doesn't make him less mortal - but he sees him self as a God. Would he believe he's still mortal? Jutsu name: Minamoru-shi: Chakurabāsuto (Minamoru Clan: Chakra Burst, チャクラバースト) Rank: A Range: 5m-10m Description: Releasing one fourth of the chakra stored in his pool for the Nokori Onaji technique, he releases a pure burst of chakra out of his entire body, causing a shockwave of chakra. This shockwave can extend between 5m and 10m, dependant on how large his pool currently is. The shockwave is powerful enough to send shinobi that don't hold themselves down on the ground flying, sending lightweights (80<kg.) flying atleast 20 meters at high speed, and sending heavyweights (80>kg.) stumbling out of the shockwave area. Objects are sent flying away too, such as kunai, leaves and other random items in the area. The jutsu isn't incredibly damaging on it's own, dependant on objects in the area. For instance, in an empty dirt field, there'll be no objects to send flying, and no objects for the enemy to crash into. So, damage will be reduced to perhaps some light scraping from scraping on the ground. In a forest, or a densely built in city, the damage will be more extensive, given that the enemy might fly into trees, rocks, buildings, roadsigns, etcetera. Jutsu name: Katon: Great Fire Fists Rank: A Range: Close Description: The technique begins by creating a short series of seals ended by a Tiger seal - although since this is Yamato's signature move, he has perfected it to the point where he doesn't need to form the seals any longer. After this the user flicks his wrists and they are set ablaze. Not yet taking a shape the user must focus the chakra around this area for a short period, in the case of Yamato a second or two. After this is done the fire becomes hotter, akin to a bunsenburner in heat, and the fire will take the color blue as a result. The resulting heat is enough to roast skin even if it's not touching the fire, and enough to severely burn anyone that gets in direct contact with the flames, enough to cause third degree (yes, that hot) burns when you get directly hit by a punch of this technique. Anyone standing nearby Yamato will feel the heat emenating off of the boy, whether they are friend or foe, before he leaps into the battle. The fire takes the shape of a lions head, akin to the two guarding lions that stand outside most wealthy places or places of public interest. Jutsu name: Katon: Great Fire Extraction Rank: A Range: Close Description: Yaoku's Revenge sets the user ablaze for a short time, appearing to others as an explosion. In reality it works as a distraction, while the user cocks his hand back which is then lit ablaze. The single hand will be heated up so much, that it overpowers even the Fists of a Tiger technique, heating up to the extent where it will be able to melt both skin, muscle and bone. The intensity of the technique requires so much chakra that it is pretty much useable only thrice. After the required heat is reached, a matter of seconds for Yamato, the user lunges forwards through the explosion he caused himself and launched his fist into the enemy, melting skin first, then fat and muscle, and finally bone before the hand cools down. If used effectively, and the hit connects, it will be a tremendous attack able to incapacitate or kill most enemies. But it requires accuracy, something that is often lacking when an enemy is moving around, and also because the explosion caused by Yamato would obscure his vision. Besides that, the attack leaves him rather exhausted, so that he'd have to retreat from the fight, something that Yamato could obviously never do. As such it's likely for him to overexert himself after using this technique. Jutsu name: Katon: Great Fire Bind Rank: B Range: 10 meter in front of Yamato Description: To be used in conjuction with the Great Fire Extraction technique, but useable on it's own too. This technique is not neccesarily a fighting technique, the sole technique in Yamato's arsenal that isn't focussed 100% on the offense. However it is used as a runner up to a very offensive move. After forming a boar and tiger seal, the user holds the tiger seal while a set of 2 fiery hands emerge from his back, quickly coming out at a rapid speed. These hands will head for the enemy almost instinctively, and grab the enemy by the arm. Once grabbed it will be virtually impossible to get out lest you have a teammate that is able to free you or you work out a genius way to break free. Because the hands are made of flames you will receive slight burning although the burns will not be harmful whatsoever, akin to a D rank fire jutsu if not less harmful. The true fear you should have.. is the follow up jutsu. There is a slight reaction time between being grabbed and the start of the technique, around 1.5 seconds, but dodging will only end up causing the hands to chase you for a longer time. The only true escape is to get out of the 10 meter mark, but that will be hard with just 1.5 second to escape. It's possible for ninja's with above average jutsu, however. Another weakness, aside from it's length, is it's weakness to both water and earth defensive jutsu, such as the earthen walls or the water techniques that send out half an ocean. Using wind or fire against these hands is nearly useless, matter of fact it's counter productive because adding more fire to the arms will have no effect, while using wind based jutsu on them will fuel the flames, speeding them up even more. Electrical jutsu are useless, too, because electricity will go through the hands. An extraordinarily fast shinobi (read: faster than Yamato) will be able to dodge the hands initially and then attack quickly after if he times it right, because attacking Yamato and forcing him to release the tiger seal will stop the jutsu. However, if Yamato moves but still holds the seal, the jutsu will continue. The time it takes to form the hands and attempt to grab the opponent is all within 1 post, but the actual act of grabbing depends on it being dodged/ran away from, and as such can only happen in the 2nd post. Jutsu name: Fuuton: Greater Fire Fists Rank: C Range: N/A. Description: Technically not a technique on it's own, but still classified as one, the user will not have to form any seals, instead he simply has to augment fuuton chakra in his fists and release it into his fists of the Fire Fist jutsu. Due to Fuuton acting as 'fuel' (fuel for fire is oxygen, a source and burnable material) the fire will begin to burn even hotter, turning the fire blue and causing the area it's used in to appear 'darker' or closer to nightfall. This is due to the bright source of light making the environments appear darker than they really are simply because of the contrast or difference in lightsources. Even on a blue sky, clear lit day it will appear as if it were 00:00 midnight. The fists of the Fire-tiger will burn so hot, the radius at which the heat can be felt greatly expands and even those standing close to Yamato during the usage of this will feel uncomfortably warm, and if they stay near long enough, might begin getting a serious sunburn. The main effect also increases, still holding onto the 3rd degree burns upon connecting a hit, but adding in the additional fuuton element of a highly increased knockback and a cutting effect, too. You will go flying most definetely when you get hit by this augmented technique, sending lighter opponents up to 100m away and heavy, fat opponents at a weight of 200kg about 30 meters. Furthermore, there will be slight cuts, as if you got hit by 20 kunai at once. Ofcourse, that's all superficial wounds - nothing life threatening, but definetely painful. Like most nintaijutsu, this is extemely destructive, but exerting at the same time. There is no real weakness to this technique, as it's not really a technique to begin with but more so an augmentation or reinforcement of another. As such, weaknesses of the Fists of the Tiger still exist, such as suiton jutsu or defensive doton jutsu. Even so, the usage of this extra fuuton jutsu will allow the user to simply brute-force his way past many of these jutsu anyway, most notably doton. Suiton will always be a problem for fire users and this technique is no exception. Jutsu name: Katon: Great Fire Bomb Rank: B Range: 7.5m Description: This technique is a secret trump card held in high regard by the Minamoru clan. Not many outside of the clan know of it, because it's a rather rough technique on both the victim and the user. The users can begin this technique by forming the Tiger seal, after which it cannot be stopped anymore. The user envelops themself in flames, starting out akin to any other fire technique and indistinguishable at this time, looking rather harmless. However this all leads to an explosion. An explosion of the user itself into fiery death. In essence it's a fiery suicide technique that will blow up the user plus anything within 3.5m of the technique, and will damage anything up to 7.5m around the technique. The bad side? If you use this technique you die. Jutsu name: Minamoru-shi: Jisatsu-ryō (Minamoru Clan: Suicide Charge, 自殺料) Rank: B Range: 50m. Description: Utilizing his Futoon element, the user 'boosts' his speed quickly by displacing air in front of him towards his back, to travel quicker similar to how an airplane gains lift. However, this technique isn't fast enough to create lift and neither is Yamato shaped in order to create lift.. However, this will give him speed. Using this speed the use pummels himself into the enemy ranks, most likely a larger group of enemies. The head on charge manifests itself into simply crashing into the enemies with limbs extended, punching left and right to get as many hits in as possible. Defense is NOT a part of Yamato's vocabulary. This can be easily protected against by, say, creating an obstacle like a doton-sphere to protect yourself/you friends (if you're friendly like that.) 【Weaponry, tools and objects.】 Weapon, tool or object name: Backpack. Weapon, tool or object type: It's.. a backpack. Possibly filled with explosive tags. Description: It's a fucking explosive backpack bomb. Bag-o-bombs. EASY.
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Seijo Tametomo „Lady Commander Tametomo” As much as she hated it, her advisors had made a good point. She couldn't help but mimic them mockingly regardless, saying in a high pitched voice, “..you can't go into battle being the first shinobi in, that's dangerous. Fools. They don't know what danger is, pfah.” She watched carefully as the explosions went off, killing some civilians and shinobi. She didn't feel any type of way about this - war is war, yadda yadda. The goals justify the means she thought, overlooking the dead civilians. The important part was the shinobi that had been felled, meaning they'd prove no resistance to the Red Sages. As if they could stop us now spooked through Seijo's head. She looked to her left and right, before standing up. “Let's move up! Take that commander, alive preferably!” she yelled, loud enough for everyone around her to hear. She'd assigned herself to the squad with the youngest members, to show them just what she was capable of. And a little bit to save their asses heroically. Her cousin was, thankfully or regretfully, also with her. That guy was full of it, but he was her cousin and she had a weak spot when it came to him - his idiocy made him funny to be around. A welcome change from the anger she felt since Tarara's passing. Besides her cousin Arima, there were also several others. She hadn't bothered to learn their names, as they were.. expendable. She'd consider learning their names if they survived this attack. Seijo started walking towards the compound while several other squads already rushed past her - they were the first ones in. Ready to prove themselves, or crash into death. Perhaps genuine freedom fighters who felt excited at the rush of Confederate blood. Who knew. “Tsk. No way I'm letting them take all the glory.” she mumbled to herself before getting into a jog, quickly transitioning into a run. To hell with the advisors, and their rules. If she died, then a new leader could be picked rather quickly anyway. Besides, she was Seijo Tametomo, not some genin. She wouldn't die this easily! As she approached the outside of the compound, the fighting had just begun. The Red Sages clashed heavily with the somewhat confused confederate shinobi. Thinking of an interesting way to enter combat, she decided to draw a kunai and then sliced her own thumb. After that she tossed the kunai at a random shinobi, who easily blocked the kunai sending it flying away into the sky. She sniffed loudly, disapproving of the shinobi's action. It wasn't meant as a killing move, she just had to get rid of the kunai. Forming some seals while dodging two kunai that were thrown at her, she jumped up and then, whilst descending towards the floor, pushed her hands out below her. A large cloud, otherwise know as 'a poof', appeared beneath her and enveloped her somewhat before the air blew the cloud away, revealing a large salamander-like creature. As a manner of introduction, the creature raised it's right front leg and slammed it on the floor hard, throwing everyone nearby it off balance, both friend and foe. “Neeeeeeeki-da...” a deep voice said, seemingly coming from the summoned newt. As the ground shook, it seemed that Seijo had little trouble maintaining her composure standing on the newt's back. Seemingly uncaring and unbothered with the heavy fighting around her she placed her hands on her back and folded them together. Moving her weight slightly forwards, she stood on her toes and turned her body around to look behind her. She was mainly checking on where her squad was, as she had forgotten about them in the rush to get onto the field. “Hey, hurry up. We need to get inside and find that bastard.” she said, not speaking to anyone in particular but urging those in her squad, and any Red Sage nearby that was not currently preoccupied with murdering anyone in their paths to get inside with her. As soon as she'd delivered that useless, but none the less required message, she turned around again and tapped Neki on it's back with her foot. “Let's go Neki. We'll see about what remains of our army after we find this guy.” The newt was slow to respond but stepped forwards regardless, clearly out of it's element since it wasn't in the water. “Haiiiiii, Tomotame-sama...” it would answer sluggishly with it's deep voice, seemingly turning around Seijo's surname without realizing. Seijo couldn't help but smile slightly as the newt walked up the wide stone stairs, leading up to the compound interior. While she wasn't exactly attacking anyone, she remained ready to dodge any attack that was launched her way, and the newt seemed to not really care about the few kunai that were slung towards it, simply swiping them away with it's tail or it's arms and legs if it had the chance to do so.
Partisans Cool Guy Group Entry not allowed to peasants I'm talking about you Savato “To kindle that memory is all I strive for - all this, it has no greater purpose to me. But it's all I can do.” Pictured on the left, Seijo is obviously a well matured woman. Her age would probably be estimated in her early twenties, around 23 or so. That seems to be fairly accurate given her personnel files. What stands out most in her physique are probably her white, short hair and her large breast size. She struts a feminine hourglass figure with wide hips and a wide chest, and a smaller waistline. Adding to that her hips often sway side to side effortlessly, only adding to her appearance as a good looking woman. She stands rather tall for a woman at about 1.74m, and weighs approximately 62 kilo's, though you can guess where most of that weight is located. Her jawline is sharp, almost as if drawn with a pencil and a ruler. Her chin is slightly pointed, but rounded off enough to stop it from appearing like a pointy spear, ready to pierce your body. She has a small mouth with somewhat thin lips, which are pale in color and are only a slight tint darker than her skin. Her large eyes are a brown colour, framed by her eyebrows. Her eyebrows are thin, most likely maintained by Seijo herself. The only thing that stops people from seeing her as only a beautiful woman, are most likely her facial expressions. She's quick to anger. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Seijo Tametomo 【Alias】 Lady Tametomo, commander Tametomo 【Affiliation】 Red Sages 【Age】 27 【Sex】 Female. Should be obvious, heh. 【Sexuality】 Noticeably bisexual. 【Birthplace】 Amegakure. 【Bloodline】 Tametomo. 【Rank】 Lady Commander of the Red Sages, approximated jonin level. Psych. report. Medical secrecy applies. 【Personality】 Assessments of Seijo have shown her to be a brotherly-friendly type of person. She's someone that enjoys very much when you fall down face first in the muddy puddle, and who will gladly spend a few years laughing about that. Never the less she's outgrown that feeling, or at the very least tried to. She's more serious now, which is in line with her position as Lady Commander of the Red Sages. She's still bitter - about the confederation, about the wars, about everything really, and she makes no attempts to hide that. She hates everything about the Confederation, and in her mind, if you are not a Red Sage, you must be a confederate sympathizer. That has grown increasingly prominent in her plans on beating the Confederation now that her brother Tarara died. She's very vengeful, you could say, and it's hard for her to let go of a grudge. Besides this she's also very cocky when it comes down to it, perhaps a bit ruthless, but so far nobody has really dared to stand up against her or question her plans - and she intends to keep it that way. To her, nothing will stand in the way of beating the Confederation, not even her own death. And while before she was fighting merely for freedom, since Tarara's death she's also fighting for him. 【History】 Seijo was born in Amegakure two years apart from her older brother Tarara. They were a semi-happy family, as life in Amegakure wasn't always that great. Especially when it became apparent that two Amegakure shinobi, Ayame and Fujitora, had taken power in Konohagakure. The Amegakure people faced paranoia from all other nations than Konohagakure, seriously hurting their trade power. Then again, it didn't seem to matter much as shortly after Ayame and Fujitora came to power wars started breaking out. Some were even started by Ayame and Fujitora, so it was no surprise Amegakure got involved quickly. By the time that had all happened, Seijo was already a shinobi of fighting age, and was pushed to the front. Luckily for the family all our of them were shinobi, her mother being a strong shinobi with some sensory powers, her father being a taijutsu specialist and her older brother, Tarara, being simply a shinobi. What put Seijo apart from the rest of her family was the utilization of a special kekkei genkai that seemed to have skipped a few generations. In the wars sometimes she'd fight alongside her family, sometimes she'd fight alone with her own squad, but luckily for them they all returned home safe and sound - though Tarara had lost an eye to an enemy kunai. The wars weren't really finished, but something greater was at large. The Confederation arose some time later, and Amegakure being a small village wasn't able to withstand the pressure. They were forced to integrate into the Confederation and were made into the capital - many Amegakure citizens were forced to leave to make way for presidential buildings, apartments for envoys etcetera. While Seijo's mother and father remained behind to 'hold down the fort', Tarara and Seijo left to join up with a band of 'outlaws' that roamed the land. They were Amegakure shinobi who refused to submit to the Confederation, so not quite the rebels they were made out to be. They roamed around the lands for some time and sometimes clashed with other shinobi groups, conflicting for reasons that were no longer valid ever since the confederation had taken over. Over time Tarara grew to become the leader and Seijo his right hand, since there were deaths aplenty in these times and the leaders were usually prime targets - if not for mutiny then for battle with other shinobi groups. At that time the Red Sages were already around and Tarara led the group to join with the Red Sages. The organisation was picking up pace quickly and they made Tarara a captain, and was immediately sent out on missions. The missions varied greatly and Seijo was sometimes sent on missions too, ranging from picking up some equipment, to sabotaging infrastructure. Over time Tarara showed his leadership qualities again and when the previous leader died from old age, Tarara was designated to take over. Seijo wasn't bitter about being in his shadow so much, just wishing to do what was right for her family. But unfortunately Tarara didn't last long, as he was assasinated in the dead of the night by some special operations force from the Confederation. The fight didn't last long at all - Tarara and the few shinobi that were around put up a fierce fight but there were many shinobi, and not enough of the Red Sages. Before reinforcements could arrive Tarara was killed. There was no designation of leadership. To Seijo, there was no question who would take over. It would be her, or she'd leave the Red Sages and do the job herself. But when she claimed leadership, there wasn't anyone that wished to oppose her at that time. The fire burning in her eyes now was enough to dissuade anyone from attempting that, even if they had wanted to. 【Family ties】 The family Seijo grew up in wasn't anything special. There's no sobstories involved, with dead parents, loss of loved ones in the past, growing up an orphan. And there weren't so many happy stories, given that they were in Amegakure, which wasn't exactly the most peaceful nor rich place in the world. Never the less she loves her family, or what is left of it at the current point in time. After all, conflict breeds death. Tarara Tametomo | Brother | 30 at time of death, Amegakure, lord commander of the Red Sages. He always loved Red Panda's. Seijo didn't, and she regrets that now. Oiro Tametomo | Father | 56, Amegakure, ex-shinobi, currently has a ramen restaurant that serves to the poor. It also serves to the rich. Really, it serves to anyone, he just says he serves to the poor because that sounds better. Rei Tametomo | Mother | 54, Amegakure, ex-kunoichi and professional nagger. She likes to nag about a lot of things, especially about Oiro not making his ramen properly. 【Dreams and fears】 Seijo's dreams are really only related to destroying or atleast getting even with the confederation. Besides that she wishes to see her father and mother again in peace one day, but she realizes that that might not be a possibility. Another dream is to meet with one of the Choko siblings - Fujitora or Ayame - though she has heard that it's possible both are deceased since the Confederation took over. Her fears, well, she hasn't many, which has more to do with her attempts at being seen as a coldheaded leader. She ofcourse fears losing her life - she is human and every human fears this. But this fear isn't in the back of her head whenever she enters battle. A fear that is also present is the fear of losing her followers - while she doesn't care directly for their support, she knows she needs them to succeed in her goals. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Seijo is a medium distance fighter with a focus on utilizing jutsu to keep the enemy at bay and kill them. That aside however she possesses some strength and is capable of using taijutsu if she needs to as well - quite adequately even. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Fungus Release Description: The Fungus release allows the user a control over fungal-style plants and moss, which would be able to sprout from the users touch. Remarkably harmless in how it sounds, it's been weaponized quite well through years of practice. The origins of this release are unknown, but the uses are not. It doesn't manifest in clear sight, as the fungus used in this release are housed inside the users body, feeding off of the waste the host produces. As such the user has a notoriously quicker metabolism, as well as a noticeably lower rate of human waste dispersion. In use, the release manifests itself through the obvious moss and fungus it produces. The moss is highly flammable, but the large area of effect jutsu's that can be used with it can cause a spreading fire, or even an explosion, since the spores it releases are very dense. This might inadvertently trap everyone inside the technique, friend or foe, in a fiery vortex. Besides that, the moss has some interesting capabilities, such as genjutsu inducing properties, poison inducing properties or even a chakra and dead tissue absorbing quality, much a kin to real moss and fungi. Some specific branch of the fungi even have mind-controlling capabilities, but it's required to induce the fungal spores into the target by touch, after which it will grow it's way towards the targets brain internally and take over, collect info or possibly control them. Strengths: Versatile and allows the user to regain strength and chakra mid-battle through absorbtion of dead tissue. It's got a great variety for many situations and it's not obvious exactly what is going on with this bloodline limit until it's used. Weaknesses: Fire and (controlled) chakrablasts can somewhat easily deal with the fungi, although you have to be careful with the chakra since the moss can also feed off of it if used improperly. Besides that, it becomes easy to see what the bloodline limit entails once it's used, as it's obvious this is moss or fungus. 【Ninja techniques】 A rank techniques: Shuriken Shadow Clone Jutsu Assimilate All Creation Technique B rank techniques: Barrier: Dome Method Technique 【Custom made techniques】 Jutsu name: Fungus Release: Transportation Technique Rank: C Range: N/A. Description: Forming the tiger seal, the user sinks into the ground into a small circle of moss with toadstools in it, seemingly dissapearing. A simple transportation technique, this technique will then allow the user to appear somewhere else in the same circle of moss with toadstools in it, which seem to appear out of nowhere to anyone watching. The technique is usable in battle, but the sinking effect is slow allowing opponents to land hits while she is 'sinking' into the patch of moss. Never the less, the appearing effect is quickly, allowing Seijo to appear out of nowhere rather quick and attacking. Jutsu name: Fungus Release: Invocation of Nature Rank: B Range: 500m diameter. Description: After forming a boar-hare-ram seal string, and then slamming the palm into the ground, the user can transform the area around themselves into a mossy field by spreading the moss inside their body rapidly over the land, capable of terraforming even the most arid lands into moss and fungus covered 'grasslands' which will quickly (10 minutes) give rise to many forms of plantlife and even small trees (30 minutes). This technique seems semi-useless but it allows the user to transform land into something both useful, and to create a place where she is at home. Jutsu name: Fungus Release: Control of Nature Rank: B Range: 500m diameter. Description: Using the moss that is already present in an area, the user is able to control the fungus and moss to a degree, making it capable of grabbing feet, forming walls and also spreading it even further, as long as the controlled substance stays in contact with moss or the user. Jutsu name: Fungus Release: Deterioration of Spores Rank: B Range: A cone of 20m outwards of the user, in a triangle shape. Description: Inhaling deeply and placing an open palm in front of the mouth, the user exhales and blows out a large amount of spores over the area in front of her, which carry a poisonous substance that can cause anyone that inhales the spores to start breathing heavily, growing stronger and ultimately choking them by growing fungal growths in their throat over the course of a week if left untreated. Anyone that gets into contact with them externally, such as skin contact, will develop rashes which burn heavily, but are non lethal and can easily be treated as well. Jutsu name: Fungus Release: Fungal Chakra Sap technique Rank: A Range: Touch. Description: After spreading fungus from one person (user) to the other (target) the user is able to 'infect' the target with fungus, by touching them and so spreading the fungus and moss to them. The user might notice, but will find it is hard to get rid of the fungus once it's internal through the chakra tenketsu. Once inside, the fungus will slowly sap away the enemies chakra, eating it to strengthen itself. After approximately a minute, the chakra eating fungus will be 'full' and detach itself, either falling off of the body, or being taken away by the blood system of the target. Jutsu name: Fungus Release: Hallucination of Spores Rank: B Range: A cone of 50m outwards from the user. Description: Inhaling deeply and placing an open palm in front of the mouth, the user exhales and blows out a large amount of spores over the area in front of her, which are infused with the users' chakra and can carry over a genjutu upon being touched by a spore. Since it's easy to be freed from a genjutsu this technique is generally used only when fighting small groups. The genjutsu is capable of doing pretty much anything a high level genjutsu can do, giving the user pretty much full control over the effects of the genjutsu, while using the subconcious of the target to identify and use psychologically harmful events. Jutsu name: Fungus Release: Greater Deterioration of Spores Rank: A Range: An area of 1km in diameter. Description: Similar to the normal deterioration of spores technique, this technique can cover entire battlefields in spores, transmitting the poison to anyone that inhales the spores, and also onto any allies that get harmed. Jutsu name: Fungus Release: Ultimate Siphoning Jutsu Rank: S Range: Medium Description: After covering a field in moss, the user will then use their Control technique to encase an opponent in a special type of moss that hardens tremendously when it comes into contact with foreign chakra. It makes it able to withstand hard blows from taijutsu, weaponry and most jutsu. Encasing the opponent, the user then starts using the moss to siphon chakra, and transfer it to themselves to refill their reserves. What makes this S-rank is the speed at which this occurs - within ten minutes a target will be drained of nearly all chakra, at which point the technique can be disabled and the target 'freed' although with the little amount of chakra they would have left, they'd be as good as disabled for the duration of the fight. Jutsu name: Summoning: Neki the Newt Rank: C Range: N/A. Description: This summoning technique summons Neki the Newt. Given the qualities of a newt, this newt is capable of high speed water traversal as well as shooting water out of it's mouth. It's size is medium sized (it's aproximately 2m. high and 4m. long) and is big enough to carry two people in it's mouth at once if they are standing up. Weaknesses: Weaknesses to all internal fungi, such as the inhalation of the poisonous spores, or being touched by either the fungal parasite technique or chakra sap technique are external chakra. This is due to the fact that the moss and fungi adapt to the targets chakra, feeding off of it for sustainability. Any external chakra will offset it and make it deteriorate, as well as the effects with it. As such you can be pulled out of the genjutsu with external chakra (as is the case with regular genjutsu as well), you can stop the effects of spreading poisonous moss and fungus due to the Deterioration of Fungus technique, although the effects it's had on the target up until that point will remain (i.e you won't get rid of the rash, or the internal burning sensation it created). A weakness for external moss (the spores in the air, or the moss on the ground) is that it's highly flamable, however this is also a strength because it can be used against you. “I do not give to receive - I simply take.” If I die tonight Higōhō is a man of reasonable build, especially considering he practices a mostly non contact style of fighting. He's not precisely buff, more like lean, but that's just the way he likes it. His arms are toned as well as his chest and stomach which is more or less the extent of his build. He has a rounded jawline, with a round chin, protruding slightly from the rest of his faces' contours. The skin on his face is rather tight - it wouldn't be possible to pinch and pull his cheeks. He has a very thin nosebridge, and a slightly pointed nose. If one had to label it, his nose were likely to be seen as about average sized. Some of his facial features that stand out a lot are his pure white eyes which conflicts with his black hair and the black shirts he always wears. Although his outfit always changes (he's quite aware of fashion, and although he doesn't follow the latest trends, he likes to dress in ways that make him feel good) he has one consistent piece of clothing in his look - his necklace. On this necklace is the mon of the Hamajō Confederation. One could say he is very much a patriot. And the nice things one can say about him end about there. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Higōhō (meaning illegitimate) Hyuga 【Alias】 Bastard 【Affiliation】 The Hamajō Confederation 【Age】 Eighteen (18.) 【Sex】 Male. 【Sexuality】 Straight. 【Birthplace】 Konohagakure. 【Bloodline】 Arguably.. Hyuga. 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Higōhō isn't a nice person whatsoever. He's very sure of himself, cocky to some, arrogant to others. It doesn't help that he's not weak, either. He believes very strongly in himself, and although he's smart enough to know that he's no Madara or Pain, he knows he's strong. Not only is that because of the Byakugan, it's also because of his own hard work he thinks, as well as some natural skill he feels like he has. His cockiness and arrogance has lead him to become quite careless when conversing with people - you can call him an asshole, a lighter term would be being rude. Truth is, he just doesn't really care. If a girl asks him what he thinks of her dress, and he doesn't like it, he'll tell her the dress is ugly. If her face is ugly too, well, he'll probably tell her that too. Though that doesn't mean he would dislike this person, he just thinks himself above most people, so he feels a right to say that. Ofcourse, if he likes something, he isn't afraid to say that either. But he doesn't like that much things. In battle.. do I even need to say this? He's arrogant. He's a bit overzealous at times, and doesn't know his own limits, willing to take on things that are above his own skill level. But so far that's not really ever gone wrong terribly. Aside that, you can call him dumb, or you can call him brave, but he doesn't really give up. You'll have to kill him, knock him out, or cut off his legs and arms if you want him to stop getting up after you pummel him. To him, it doesn't matter. Dying is more honorable than giving up. Besides his arrogant appearance and his lack of care for people around him - the catch is that really he does care. Being a bastard child and - boo-hoo-hoo - not receiving a lot of attention, love, nurturing and care, meant that to Higōhō he had to appear like he didn't care, to not give his father the satisfaction of being broken by his lack of care. This carried over to his adult years. And while he might not care for others because he likes them, he cares for their well being since they are in the same battalion. So, he'll be very sacrificial if he needs to be, willing to give his life up for something like a mission or another person. 【History】 Higōhō was born 18 years ago, to a Hyuga side branch member and a woman of lesser morals. Not exactly a brilliant future ahead of himself, especially since he was born with the Byakugan and thus it was demanded that he was handed over to the Hyuga's He was immediately given the cursed seal on his forehead. A stain of shame on his father's reputation, and already that of his own. Not like a newborn baby was aware of such concepts as reputations. But during his childhood his father made it painfully obvious that he wasn't exactly wanted - 'an accident' - and later one even went as far as saying that he was a stain on the family name, a bastard child who was never meant to be. He shrugged it off, really, because at that point it became apparent that his father was a deadbeat, only allowed to stay in the Hyuga home because his drinking problem and gambling addiction would bring shame to the family if word ever got out. Most of his childhood he was micro-managed by the nannies and tutored by the older members. More often than not he was treated as a child that wasn't supposed to be there, but they put up with him regardless. He showed progress in using the byakugan, especially the gentle fist, as if some sort of innate skill with that style was already within him. Whether that was true or not remained to be seen but fact of the matter was he did good in classes. As soon as he became 7, he was sent to the shinobi academy, because a bastard child had nothing better to become than a shinobi anyway. He did well. Well enough, anyway. Didn't exactly want to be there but hadn't much other choice. At that point in time he had already thought to himself that his only purpose in life was really to be a shinobi - and to fight for the confederation. The confederate soldiers were sort of his heroes, warriors fighting to protect their homes, true patriots, yadda yadda. He loved them. So, he figured, why not become one? The Confederation took over at that point and since then his class was kind of filled with masses of kids. That meant that, even though there were many prospect shinobi that were at a good level, there were far more useless kids who were only there because their parents want them to be. And that meant Higōhō would stand out a little. Welp, he passed, no big surprise. Got to be a genin running around doing stuff like saving kittens from trees and stuff. It didn't matter, he was still a confederate shinobi, which felt good. It didn't take him too long to become a chunin - the Confederation took an interest in him due to the Byakugan, and so his promotion came rather easy. And here we are! 【Family ties】 His family is mostly the Hyuga clan - his father, ofcourse, and then the nannies and teachers that he worked with. The other kids, he supposes, were 'okay'. He didn't really got bullied, so that's a plus. Katso Hyuga | Father | 47, his room in the Hyuga estate, professional deadbeat. 【Dreams and fears】 He dreams of, one day, becoming a jonin and leading a team, or perhaps even becoming a captain for the confederation and entering the political world of the Confederation. Besides that, he kinda wants to live a calm life after his service. What a simple soul. His fear is probably dying by Curse Seal - it'd be hard knowing you're gonna die without being able to fight back. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Higōhō is a very close combat oriented fighter, using the gentle fist. He is a proficient gentle fist user, capable of ousting most other nintaijutsu users with his own, and being a force to be reckoned with even within the Hyuga clan. That is not to say he'll beat anyone, however. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Byakugan Description: I can copy paste this URL here or you can just read it if you have no idea about byakugan (you barbar). His byakugan has a maximum range of 12 km, though that's only when he's not doing anything intensive (such as fighting). 【Ninja techniques】 A rank techniques: Eight Trigrams Mountain Crusher B rank techniques: Gentle Fist (style) Eight Trigrams Vacuum Palm Eight Trigrams Sixty-four Palms Eight Trigrams Thirty-two Palms C rank techniques: Palm Bottom Tenketsu Needle 【Custom made techniques】 Jutsu name: Eight Trigrams Vacuum Combo Rank: C Range: Very close. Description: The jutsu is nothing more than a combination of a gentle fist move with the vacuum palm move. First the user spins around on their axle, using their left/right hand (depending on the way you spin) to open up the victims' body by slapping away any defensive hand placements, before slapping their palm forwards and using the vacuum palm technique. “Watashi wa Kami - I am still God.” Over the past 11 years Yamato hasn't changed much - appearance wise - in comparison with before the Hamajo confederation arrived. He's grown in size, reaching up to 1.83cm by now. He still dresses the same - tshirts, a-shirts or sweatshirts with some form of jacket over them. He usually wears chino's like he did before, but has traded his slip-in's for a pair of black combat boots. Yamato is defined as a handsome boy, having a chiseled jawline and somewhat skinny-looking cheeks. His nose bridge is quite thin, although not as if it were a stripe. Contrary to most with a thin nosebridge, his nostrils are also thin. Besides that he has no specific bone structure related characteristics. His eyes are a deep dark green, but not so dark that they can be mistaken for a grey-black colour. In accordance with genetics they are slightly slanted. The most defining features on his face are most likely his 3 large, reddish old scars running across his nose. Yamato's body is 'normal' in terms of muscle and fat, though it's improved compared to 11 years ago. He has some obviously defined muscled due to the nature of their schooling, as a normal shinobi is expected to keep up with his athletic properties. His arms are skinny, meaning that the muscles there are by nature more defined, but due to hard training, they are also very much so toned to perfection. Without flexing you could most likely see the muscles regardless. The same goes for his legs. His chest is not very broad nor does it extend towards the front due to musclemass. As such he has a rather 'normal' looking chest. Regardless he does have some definition there, although you probably wouldn't see it very often due to his clothes. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Yamato Minamoru 【Alias】 Phoenix-touched 【Affiliation】 The Hamajō Confederation 【Age】 29 【Sex】 Male 【Sexuality】 Heterosexual 【Birthplace】 Konohagakure, regretably 【Bloodline】 Minamoru 【Clan Name】 Minamoru-shi 【Customs】 The Minamoru used to be very traditional, and they still are, holding onto values of old. Although as every other clan they have to grow with the times, and as such many customs have become merely symbolical and don't actually hold much significance. These customs are almost always on par with that of the other clans, since the clan is not much different from the others. That said, they have since their waning influence, dabbled more into even darker trades, and many of the Minamoru which were not shinobi, have become actively involved in the illegal arms trade, drugs trade, prostitution and other illegal activities. 【Special Traits】 Males are known to be born with black hair specifically, with the females usually being born with either black hair, or white hair. Chances seem to be 50/50 for either of the colour. Their eyes are green, differing only in coloration between dark and light green. The Minamoru do not have any hiden or kekkei genkai - in fact, they despise kekkei genkai and see it as a curse, where as hiden are seen as a pest, but 'acceptable.' 【Influences】 The Minamoru influence on Konohagakure was very, very big. Some of it was subtle, such as underground influences due to the Yakuza affiliations they have, or rather.. the fact that they lead one of the three largest Yakuza groups in Konohagakure, and dealt in things like Senju DNA, Sharingan black trade (rare) or even the drug trade. Their affiliations in this field are obvious to those involved, but to the outside world, it seems completely preposterous that the Minamoru, a powerful and high 'n mighty clan is involved in this. Besides that they were a huge economical influence 11 years ago, because they owned more or less 60% of all of Konoha's economical centre with Minamoru Enterprises. The remaining 40% is, thankfully for Konoha, not theirs since the other Yakuza groups were trying hard to wrangle control away from them. The fact that they own most of the economical centre should probably say enough about their economical influence but this is not to say that all this money flows directly into the pockets of the Minamoru clan - bribes, wages, etcetera all is paid from these funds. Finally the political aspect of the clan, which was not as big as it's underground or economical influence. Never the less it's still present - the fact that the Minamoru are a shinobi clan in essence (though, that is debateable very much so) gave them a small influence, and their alliances with other clans, as well as their feuds with some of the others, are a reason that they were politically well regarded, though not as high as the Hyuga or the Uchiha, or even the Uzumaki's although those have recently been more forthcoming towards the Minamoru. Ever since the death of Reijo at the hands of Fujitora Choko, the clan has fallen, and fallen deep. The only Minamoru of relative high stands are the shinobi, and even those have been falling ever so slightly. The only two remaining shinobi with a grain of honor left are Reijo's children - Rei Minamoru, a 25 year old medical kunoichi, and Yamato Minamoru himself, the heir to the clan after his uncle passes away. Never the less the clan has no estates left - all financial enterprises, shops, financial buildings were given away by Fujitora Choko to rival companies to ensure that the Minamoru held Yakuza group received no financing. Their political power waned as Reijo was the politician of the clan - the other Minamoru were regarded as too hotheaded and his uncle was a drunk, so he barely did anything with the clan. The Minamoru are barely a remnant of themselves, if they can even be called that. 【Relations】 Naito - the Naito clan is one of the clans that the Minamoru have been feuding with for the longest time. The feud started about 200 years ago, when both the Minamoru and the Naito were relatively new to Konoha. Ever since it's been dubbed the Feud of the Tiger and the Dogs. The long standing feud hasn't subsided just yet as members of this clan frequently clash - be it with words, swords, or politics. No longer applicable. The Naito clan is wiped out. 【History】 The Minamoru clan was founded quite recently compared to the other clans such as the Uchiha or the Hyuga. They were not part of the original founding clans, and migrated later as a result of economical changes. They weren't originally shinobi but quickly managed to adapt into a Shinobi clan effortlessly. They were comprised of highly driven individuals that wished to become the greatest at, more or less, whatever they attempted. It didn't always succeed, actually, more often than not, but you only need to give one glance to the current status of the clan to see how far they kicked it in those 200 years, compared to the Uchiha. Never the less they don't quite fit into Konoha - they are not so much underhanded, and wouldn't do anything to directly harm Konoha, but they are very self centered and do anything they do for the clan or themselves, not for Konoha. Konoha is simply a means to an end for them. Never the less a feeling of pride and honour is also common place in the clan so Konoha needn't worry about the Minamoru betraying them. They do what they do for themselves, or atleast so they say, but deep down most of the Minamoru are quite self sacrificial, especially the shinobi. Those that aren't in the shinobi trade are often a whole different breed of people, mostly simply normal people and civilians. In short, that means they have a tough skin, cussing, feuding, and appear somewhat rude and cold. Underneath that however are people that deeply respect tradition, hierarchy and self sacrifice. They might not show it but it's definetely there. Moving on, they also don't fit Konoha because they are very outspoken against kekkei genkai - and sadly for Konoha (or the Minamoru's, depending on who you ask) there are plenty of clans with kekkei genkai's. This has been reason for them to be a bit of an outcast-clan compared to others, distancing themselves from main Konoha, living outside the village. Up until the mid-years, between Sarada and Boruto's births, and current situation, they were insignificant, standard fodder clans. However it was then that they broke through with the arrival of the ronin, that fueled the underground Yakuza operations that some of the Minamoru were involved in. Due to this they suddenly raised in power unexplainedly, gaining more funds to further their political influence and economical presence. It didn't take long before Reijo took over 40-so years later, and furthered that all even more, expanding their influences rather rapidly. 11 years later, in the Hamajō Confederation, there's not much left of the Minamoru clan. All estates are gone, only the housing area remaining. Everything is, more or less, gone. Only Fujitora Choko and his 11th corps are to be blamed - that much any shinobi in the Minamoru clan will tell you. 【Rank】 Jonin Psych. report. Medical secrecy applies. 【Personality】 Yamato used to be seen as a thug or a criminal in the making. Not far from the truth given his father was the largest criminal in the entire village - something Yamato has no particular feelings towards since to him it was a way of life since his birth. However Yamato was never a criminal - he might've done questionable things during his services to the Hamajō Confederation but never anything that he'd consider criminal activity. Something else that characterizes him is his aggressive tendencies, as he is very very quick to anger and is, very much so, an asshole to everyone he meets. Those that know him for longer, such as Akio Tendou or Aoi Don Maquia will testify to this. Yamato is a bright young man, widely regarded in Konohagakure as a prodigy of attack. This is seen in his psyche as well, as the boy has shown aggressive and violent tendencies from time. Some would call it a short fuse.. and others call it being a thug in the making. Regardless of which is true, the boy also has shown impeccable resilience, steadfastness and a healthy dose of respect for tradition. Rumor within the Minamoru clan has said this is due to the amount of training that got instilled into him at an early age, and that he instills into himself daily even still. The boy also hates kekkei genkai for one reason or another, a sentiment shared by the entire clan, and some radicals even go so far as to wish those with a kekkei genkai dead. Yamato is a good student, and gets very good grades compared to those in the same years as him. He has shown a talent for, how could it be anything else, taijutsu and nintaijutsu, focusing especially on the offensive. This goes well with his aggressive nature and he is known to be able to take down opponents in a matter of seconds, although his defense is less than average. Despite attempts to convince him, his resilience has proven that fruitless. Then again, the boy has always been a prodigy and nobody has been able to prove that the boy might need a defense as well. This has affected his personality in a more or less negative way, although that is open to interpretation. The boy is somewhat- no, very arrogant, and while he wouldn't boast about his skills, he is fully aware of his status as a prodigy. This has given him the idea that he is above everyone else, and he has remained to keep this idea as he's been unhindered by anyone who could prove him wrong. Watashi wa Kami - in his eyes, he is God. 【History】 Pre Hamajō Confederation Yamato's childhood years were essentially a calmth before the storm. He spent his first four years as most children his age did - calmly in the arms of his mother, and playing outside. Then at the age of four, his father decided that it was time for him to become ready. Determined to make the clan greater than it already was, he hired a teacher who was to teach Yamato the basics about being a shinobi. No, he didn't learn any techniques, but learnt the mental side of shinobi's, namely rules, history and things you needed to know. This affected his school career indirectly as he had more background knowledge than most when he entered base school. During his time at base school he still had interest in making friends and preferred to learn techniques, practice taijutsu or throwing and fighting with kunai and shuriken. He often sparred with others, showing of his tenacious and aggressive nature in these matches. He often ended up fighting kids that were bigger and older, beginning to make a name for himself. He became a genin at the age of 12 like most others and went on to attend the high school to become a chunin. In that aspect, while he was a prodigy, he was like everyone else. During high school years he maintained a very steady level of training, to maintain his position within the clan which had grown by now. He became, more or less, the pride of his clan and family, and went unrivaled within the clan. In highschool he maintained a same degree of authority, although there were those that had problems with it, he found that he barely had any problems maintaining his position as the people that objected were often not even close to his level of mastery. Although this makes him sound like a hard ass, all he wanted was for people to more or less leave him alone. The only people he could really get along with was his own family. And even that was strenuous at times. Later, he became semi friends with Aoi, who had shown Yamato to be more capable than she let onto. Never the less they weren't ever close to friends - more so, being colleagues that enjoyed working together with each other more than if they had to work with others, the exception to that being Akio, who was Aoi's preferred companion for a long time. As for the hatred of people with kekkei genkai, it stems from the preconceived notion that people with kekkei genkai seem to think themselves special, untouchable or even godlike, and when you pair that with historical events focusing around kekkei genkai and being mostly negative (Infinite Tsukuyomi, Hyuga clan being a prime target to other villages), it results in a hatred that is widespread among this clan, which has seen it's fair share of bad luck to do with kekkei genkai during the centuries. Besides that Yamato is of the opinion that he could beat a kekkei genkai easily through strength and a superior will to work for something. Arrival of Hamajō Confederation During the arrival of the Hamajō Confederation Yamato played a part in the taking of the city. While he was defending the city at first, he switched sides halfway through after realizing that the Hamajō Confederation wasn't all that bad - in fact, it was better than Ayame and Fujitora. It didn't help that Fujitora was responsible for the death of his father - and in turn, the near death of his family. The Hamajō Confederation would have a larger chance to make his family important again. He arrived on scene near the 11th corps headquarters, which was where Fujitora was holed up. Finding himself trailing mostly behind dead bodies, he soon find the source of this - Yakoul. The cat-like person had slaughtered most of the 11th corps, including Saburo and Daiki, two people that Yamato had hoped to kill for himself. Above all, it had killed Fujitora - which was a crime in the eyes of Yamato, blinded by honour. Knowing better than to take revenge by attacking Yakoul, he simply boded his time. He got promoted within the Hamajō Confederation and is now a captain, or otherwise known as Jonin, largely in service at the Amegakure capital. However, recently he's received orders to go to the border area to investigate a compound, and meet with commander Yakoul, who'll be making further use of his services. 【Family ties】 Yamatos family was rather normal, if you keep in mind that he grew up with a family that was not only his father and mother but also included close relatives of those people. Given that his father is the clan head, he has always felt like the entire clan was his family, and not just his father and mother. As such he always felt a great drive to do well, for the honor of the clan. Furthermore the birth of his younger sister when he was 2 added to his drive as he was under the pretense that he'd get to, or even have to, teach her. Reijo Minamoru | Father | 43 at time of passing, Konohagakure, used to be often away on bussiness, was a politician and economist, it's said he has a pair of mistresses in any city. Mika Minamoru | Mother | 47, Konohagakure, restaurant owner and mother, she is a hard worker who never complains. Atleast she likes to think that she doesn't. Rei Minamoru | Sister | 25, Konohagakure, medical shinobi. Popular girl, but unlike Yamato she finds practicing boring and she'd rather spend her time away from home with friends. 【Dreams and fears】 Yamato secretly dreams of a world where there are no kekkei genkai as this would, in his eyes, greatly reduce conflict. Furthermore he dreams of making the Minamoru clan even greater than his father did, to outdo him in something that his father was already very good at. As for fears, Yamato fears causing death and dishonor to the clan, which goes without saying. Besides that he also fears losing respect from the clan and, to a lesser degree, to other shinobi of the Hamajō Confederation. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Yamato's fighting style revolves entirely around the attack, offensiveness and taking down an opponent with hard hitting blows. Defense is almost nonexistant in his style, as he barely needs it. He is extremely resilient, as mentioned before, and as such he can take a lot of hits of any kind without showing signs of pain. Besides that, he is also someone who never, ever gives up. As such he will keep getting up even if he knows he cannot win - an admirable trait to some and a sign of stupidity to others. Another aspect of his style is courage, in the form of never being frightened. He is going to be the first to jump into battle and he's going to do so with an aggression bound to shake hearts and silence voices. 【Ninja techniques】 B rank techniques: Katon: Great Fire Destruction C rank techniques: Katon: Great Fireball Technique 【Custom made techniques】 Jutsu name: Minamoru-shi: Nokori Onaji (Minamoru Clan: Remain the Same, 残り同じ) Rank: S Range: N/A Description: This technique is, more or less, what constitutes Minamoru's hiden. It was created by Yamato due to his reckless nature and desire to enter the fray as the first one in - which was a negative thing before. Now, that turns into a good thing. The technique utilizes a very very small amount of chakra, which gathes in a 'pool' of chakra within the user. In general, there's never been a time where the chakra gets used up so quickly in usage of the technique that it completely empties out. This passive ability consumes chakra at a very slow rate constantly, even when not in combat. Luckily Yamato's chakra pool is large enough to sustain it. This ability works through getting hurt - as strange as it may sounds - converting damage done to the user and turning it into raw power. In effect, that means that 'more damage input = more damage output' in simple terms. Muscles are stimulated by the damage, as well as the psychological will to fight on. This allows Yamato to press on past his normal limits - which were already extraordinarily high - and keep fighting even with broken bones, torn muscles or large gaping wounds. The drawbacks to this are, ofcourse, that he's going to be less accurate and skillfull, but more powerful. In short attacks will be more powerful but he'll have a harder time hitting, ofcourse that depends largely on the type of wounds too. That's not to say that he heals them instantly - if he receives a mortal wound, he'll die pretty much if he doesn't receive treatment regardless of the jutsu. But receiving wounds does make him stronger, both in how he feels and how he actually is. It doesn't make him less mortal - but he sees him self as a God. Would he believe he's still mortal? Jutsu name: Minamoru-shi: Chakurabāsuto (Minamoru Clan: Chakra Burst, チャクラバースト) Rank: A Range: 5m-10m Description: Releasing one fourth of the chakra stored in his pool for the Nokori Onaji technique, he releases a pure burst of chakra out of his entire body, causing a shockwave of chakra. This shockwave can extend between 5m and 10m, dependant on how large his pool currently is. The shockwave is powerful enough to send shinobi that don't hold themselves down on the ground flying, sending lightweights (80<kg.) flying atleast 20 meters at high speed, and sending heavyweights (80>kg.) stumbling out of the shockwave area. Objects are sent flying away too, such as kunai, leaves and other random items in the area. The jutsu isn't incredibly damaging on it's own, dependant on objects in the area. For instance, in an empty dirt field, there'll be no objects to send flying, and no objects for the enemy to crash into. So, damage will be reduced to perhaps some light scraping from scraping on the ground. In a forest, or a densely built in city, the damage will be more extensive, given that the enemy might fly into trees, rocks, buildings, roadsigns, etcetera. Jutsu name: Katon: Great Fire Fists Rank: A Range: Close Description: The technique begins by creating a short series of seals ended by a Tiger seal - although since this is Yamato's signature move, he has perfected it to the point where he doesn't need to form the seals any longer. After this the user flicks his wrists and they are set ablaze. Not yet taking a shape the user must focus the chakra around this area for a short period, in the case of Yamato a second or two. After this is done the fire becomes hotter, akin to a bunsenburner in heat, and the fire will take the color blue as a result. The resulting heat is enough to roast skin even if it's not touching the fire, and enough to severely burn anyone that gets in direct contact with the flames, enough to cause third degree (yes, that hot) burns when you get directly hit by a punch of this technique. Anyone standing nearby Yamato will feel the heat emenating off of the boy, whether they are friend or foe, before he leaps into the battle. The fire takes the shape of a lions head, akin to the two guarding lions that stand outside most wealthy places or places of public interest. Jutsu name: Katon: Great Fire Extraction Rank: A Range: Close Description: Yaoku's Revenge sets the user ablaze for a short time, appearing to others as an explosion. In reality it works as a distraction, while the user cocks his hand back which is then lit ablaze. The single hand will be heated up so much, that it overpowers even the Fists of a Tiger technique, heating up to the extent where it will be able to melt both skin, muscle and bone. The intensity of the technique requires so much chakra that it is pretty much useable only thrice. After the required heat is reached, a matter of seconds for Yamato, the user lunges forwards through the explosion he caused himself and launched his fist into the enemy, melting skin first, then fat and muscle, and finally bone before the hand cools down. If used effectively, and the hit connects, it will be a tremendous attack able to incapacitate or kill most enemies. But it requires accuracy, something that is often lacking when an enemy is moving around, and also because the explosion caused by Yamato would obscure his vision. Besides that, the attack leaves him rather exhausted, so that he'd have to retreat from the fight, something that Yamato could obviously never do. As such it's likely for him to overexert himself after using this technique. Jutsu name: Katon: Great Fire Bind Rank: B Range: 10 meter in front of Yamato Description: To be used in conjuction with the Great Fire Extraction technique, but useable on it's own too. This technique is not neccesarily a fighting technique, the sole technique in Yamato's arsenal that isn't focussed 100% on the offense. However it is used as a runner up to a very offensive move. After forming a boar and tiger seal, the user holds the tiger seal while a set of 2 fiery hands emerge from his back, quickly coming out at a rapid speed. These hands will head for the enemy almost instinctively, and grab the enemy by the arm. Once grabbed it will be virtually impossible to get out lest you have a teammate that is able to free you or you work out a genius way to break free. Because the hands are made of flames you will receive slight burning although the burns will not be harmful whatsoever, akin to a D rank fire jutsu if not less harmful. The true fear you should have.. is the follow up jutsu. There is a slight reaction time between being grabbed and the start of the technique, around 1.5 seconds, but dodging will only end up causing the hands to chase you for a longer time. The only true escape is to get out of the 10 meter mark, but that will be hard with just 1.5 second to escape. It's possible for ninja's with above average jutsu, however. Another weakness, aside from it's length, is it's weakness to both water and earth defensive jutsu, such as the earthen walls or the water techniques that send out half an ocean. Using wind or fire against these hands is nearly useless, matter of fact it's counter productive because adding more fire to the arms will have no effect, while using wind based jutsu on them will fuel the flames, speeding them up even more. Electrical jutsu are useless, too, because electricity will go through the hands. An extraordinarily fast shinobi (read: faster than Yamato) will be able to dodge the hands initially and then attack quickly after if he times it right, because attacking Yamato and forcing him to release the tiger seal will stop the jutsu. However, if Yamato moves but still holds the seal, the jutsu will continue. The time it takes to form the hands and attempt to grab the opponent is all within 1 post, but the actual act of grabbing depends on it being dodged/ran away from, and as such can only happen in the 2nd post. Jutsu name: Fuuton: Greater Fire Fists Rank: C Range: N/A. Description: Technically not a technique on it's own, but still classified as one, the user will not have to form any seals, instead he simply has to augment fuuton chakra in his fists and release it into his fists of the Fire Fist jutsu. Due to Fuuton acting as 'fuel' (fuel for fire is oxygen, a source and burnable material) the fire will begin to burn even hotter, turning the fire blue and causing the area it's used in to appear 'darker' or closer to nightfall. This is due to the bright source of light making the environments appear darker than they really are simply because of the contrast or difference in lightsources. Even on a blue sky, clear lit day it will appear as if it were 00:00 midnight. The fists of the Fire-tiger will burn so hot, the radius at which the heat can be felt greatly expands and even those standing close to Yamato during the usage of this will feel uncomfortably warm, and if they stay near long enough, might begin getting a serious sunburn. The main effect also increases, still holding onto the 3rd degree burns upon connecting a hit, but adding in the additional fuuton element of a highly increased knockback and a cutting effect, too. You will go flying most definetely when you get hit by this augmented technique, sending lighter opponents up to 100m away and heavy, fat opponents at a weight of 200kg about 30 meters. Furthermore, there will be slight cuts, as if you got hit by 20 kunai at once. Ofcourse, that's all superficial wounds - nothing life threatening, but definetely painful. Like most nintaijutsu, this is extemely destructive, but exerting at the same time. There is no real weakness to this technique, as it's not really a technique to begin with but more so an augmentation or reinforcement of another. As such, weaknesses of the Fists of the Tiger still exist, such as suiton jutsu or defensive doton jutsu. Even so, the usage of this extra fuuton jutsu will allow the user to simply brute-force his way past many of these jutsu anyway, most notably doton. Suiton will always be a problem for fire users and this technique is no exception. Jutsu name: Katon: Great Fire Bomb Rank: B Range: 7.5m Description: This technique is a secret trump card held in high regard by the Minamoru clan. Not many outside of the clan know of it, because it's a rather rough technique on both the victim and the user. The users can begin this technique by forming the Tiger seal, after which it cannot be stopped anymore. The user envelops themself in flames, starting out akin to any other fire technique and indistinguishable at this time, looking rather harmless. However this all leads to an explosion. An explosion of the user itself into fiery death. In essence it's a fiery suicide technique that will blow up the user plus anything within 3.5m of the technique, and will damage anything up to 7.5m around the technique. The bad side? If you use this technique you die. Jutsu name: Minamoru-shi: Jisatsu-ryō (Minamoru Clan: Suicide Charge, 自殺料) Rank: B Range: 50m. Description: Utilizing his Futoon element, the user 'boosts' his speed quickly by displacing air in front of him towards his back, to travel quicker similar to how an airplane gains lift. However, this technique isn't fast enough to create lift and neither is Yamato shaped in order to create lift.. However, this will give him speed. Using this speed the use pummels himself into the enemy ranks, most likely a larger group of enemies. The head on charge manifests itself into simply crashing into the enemies with limbs extended, punching left and right to get as many hits in as possible. Defense is NOT a part of Yamato's vocabulary. This can be easily protected against by, say, creating an obstacle like a doton-sphere to protect yourself/you friends (if you're friendly like that.) 【Weaponry, tools and objects.】 Weapon, tool or object name: Backpack. Weapon, tool or object type: It's.. a backpack. Possibly filled with explosive tags. Description: It's a fucking explosive backpack bomb. Bag-o-bombs. EASY.
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Arima Shuu - Tametomo Ame - Suna - Konoha Border, Harvest Festival It was only just a few days ago that Arima Shuu had an undying urge to put into action this grandiose assault the Red Sages had planned for an extended period of time now. Countless efforts of preparation, resources gathering, coordination, training and careful planning, all for this event. Being the subject of slight nepotism, Arima had the chance to part take in Seijo's careful planning along with the higher jonin of the Red Sages, prompting him to express a powerful passion among his peers when mentioning the 'big event'. Having risen the spirits of his many friends and colleagues, he almost felt like part of this operation would be successful thanks to the admiration many of the new ones had for him. This excitement would completely drown in the final, sleepless night he'd have prior to the festival. Devoured by fear of death and general stress of being for the first time in his life in a truly hostile environment. Until now it was easy covert operations and petty theft at Confederate warehouses that weren't that well guarded in the first place. But now, he was going to have to murder, and face people with the same obligations geared toward him. The idea alone of taking a life was making him anxious, having rarely conducted the act if he were to be frank. As the sun rose, Arima's mother, a woman whom take part in this invasion too, came along to wake him up, only to find him drenched in sweat and the body as tense as ever. As much as his honor urged him to, he just didn't want to go, he didn't want to risk it all even if it was what he wanted deep down. Making his way to the base for final preparations, he long thought of the stakes all of this entailed. The people counted on him, his friends counted on his example but most of all his lineage would forever be tarnished if he were to cower away. His heart raced at the idea of being the black stain of the family, and as such, assaulted a poor, lone tree along the way to release his contained frustration of this dilemma. At least when he'd arrive, he'd be freed for that. "Let's do this, guys." He simply said as he entered the common room where the young were preparing for the big strike. All of them looked at him in awe while the more senior members either chuckled at the evident bullshitter or simply remained quiet, disillusioned or simply occupied. With these looks, Arima felt both immensely motivated to make them proud but also terrible for giving them hope that he couldn't even harness for himself. Time moved so fast at this point, and he'd barely even feel time pass during his own final preps. He wore his typical white attire with his navy blue boots and black combat gloves, never forgetting the Red Sages armband. The final touch would be a stolen ANBU mask to conceal his identity. Various kunai and explosive, the general shinobi weapons and he was ready. "... It's showtime, I guess." He mumbled to himself, followed by a silent sigh. In the midst of the event, the young Tametomo had already blended in using the transformation technique to appear as a typical middle-aged man enjoying the festival like any other civilian next to his much bold cousin. Too stressed to even look normal, he never addressed her until the signal. He tried his best to contain his sweat, as he anticipated the signal with a twisted stomach. Eventually however, the flare would emerge in the clear skies of the border, accompanied by a powerful roar from the shot. Barely a second later, he would be ducking in his attributed position as the bombs went off in various places. He in turn, used the Kai hand seal to activate a couple of the tags he set himself, mostly on stands where people would be concentrated in. "Go!" He shouted for his nearby Red Sage comrades to hear before he'd revert to his normal, masked appearance. Without hesitation, he immediately jumped a confused guard shinobi with a kunai in hand, cutting up the back of his neck without even turning back a he kept running forward. He wasn't sure if he killed, he felt as though he hit, but the adrenaline made hi almost insensitive to a whole lot of things as well as making him unsure about mostly anything. He didn't think much however and focused on the mission. Despite all the smoke around, he could distinguish a few influential figures surrounded by above average shinobi. This was his time to shine, he was going to get the bald head of that defenseless politician for his comrades, for his honor. His Glorious Cosmos activated, the boots becoming somewhat brighter with an electrical aura surrounding it. Jumping one of the shinobi by surprised again, he'd land on her face, thus giving her a nice, direct shock to he forehead. She'd be knocked out, but the others would take notice of him quickly. They didn't seem so tough, more like cheap state soldiers, but he feared that Confederation Shinobi of higher class would quickly jump at the opportunity to defend the government's assets. He dashed in an attempt to take the man down quickly while hoping that Neki would get rid of these fodder before they'd swarm him. Yakoul Kakariko The Confederation's General of Armed Forces Stockpot Inn - Suna Border, 5 KM from the Festival Ever since the death of Tarara Tametomo, Yakoul has been more or less ... Jobless. Not that it didn't have anything to do, it just didn't have any big army to completely crush. The thing is that it would be a bit sour toward the 11th Corp for taking the Red Sage's head instead of itself, but there were never hard feelings in that regard with the feline warlord. These days all it could really do was either do typical shinobi Jonin stuff and part take in more fun than average events. The Farming Feast wasn't particularly interesting, especially considering farmers were Yakoul's number one meals during its days as a stray beast. Nonetheless it made the effort to at least check it out, maybe see a tasty cow or two they'd be presenting during some sort of stupid competition of cattle. The Red Sages would however catch Yakoul during one of its cat-like naps. Indeed, the bed in the Inn was just so comfortable that it practically skipped most of the interesting events of the feast. The sounds of the first explosion would be enough to have the Commander's right ear perk up and turn to the direction of the window. At first it thought it was just a bunch of idiots playing with explosives while hunting for dangerous animals, but as they increased, it felt compelled to get up with a groggy look. Walking its completely naked body toward the window, it checked by reflex the Inn's porch before gradually looking upwards to see if the bombs went off anywhere nearby. Despite its sleepy state, it didn't take long for it to notice the residues of the flare and the masses of smoke where the festival was taking place. "Cock-a-doodle-what-the-shit is this?" Evidently grumpy from such a forced awakening, it rubbed its face to see if it wasn't just seeing things since sleepwalking was a thing. Upon closer inspection, it realized it was absolutely true. Somewhat dumbfounded that such a boring and mundane event would have such a dramatic turn, it stared at it speechless for about ten seconds before grinning in glee. It was like it had just received the illuminating message of an angel revealing the path to salvation, its eyes sparkling in excitement as it finally had something worthwhile to do. Swiftly, it put on its regular clothes, a blue shirt, organe shorts and dark blue shoes. Nothing more, nothing less. Oh and maybe a few surprise tools under its sleeve. As it ran out, of the Inn, leaving probably triple of the amount it owed the Inn-owner out of complete lack of mathematical prowess and hate, it employed its extreme speed to cheese through the five kilometers without any issue. It was mostly desert at this side of the border anyway so the trip didn't have too much of a problem. Taking just under a minute to arrive at the scene, it hopped on one of the old buildings set there so it could have a good overlook of the situation. Civilians maimed, rebels attacking wildly as if they were more scared than those they were terrifying, rookie state shinobi desperately trying to keep up with the more experience, politicians getting a dose of reality under the form of cool metal rubbing against their neck. This was war. This gave Yakoul some purpose again. And most of all, it meant the Red Sages would need a best friend again. "Ho ho holy fuck. I'm unsure who to fucking root for, damn. 'Cause I kinda have to help my bitches, but then again you assholes are going to make this world shake! One can't just deny you that!" It seemed to talk to itself with its somewhat feminine but croaky voice as if it has some kind of throat issue, thus making is somewhat a little more deep (and accentuating the gender issue). However a few meters away from it, an apparently low ranked Red Sage was using a camouflage technique and Yakoul had easily discerned him. Once he revealed himself, it was clear that it was address him without a hint of hostility. He seemed new, hence the reason why he didn't run upon seeing the Confederate General. However, upon feeling the intoxicating presence of Yakoul and the naturally dominating demeanor he had lost the ability to actually do anything. The cat-critter turned its head to face him with an eyebrow cocked. "That means move your ass, dipshit. Before I change my goddamn mind. GO!" It scolded the rebel, visibly uninterested in the small fry but also motivated to keep this chaos going for a while longer so it could justify bringing back the methods of its 'glory days'. The Red Sage didn't ask any questions and just ran through an alley, likely to be slaughtered by a Chuunin Confederate or whatever. The commander made itself comfortable in the meantime, observing the various little confederate shinobi that would prove interesting to work with after this amusing phenomenon while sitting down with its tail swaying.
Spode's Magical Character Emporium of Wonders V.2! DLC pack Coming soon. Buy Season Pass Now! “I'm gon' fuck me some motherfuckers.” 1m75 - 72 KG At first glance, it is almost impossible to not have any preconception regarding Yakoul's normal appearance, an issue that costed the lives of many. Yakoul looks like the typical cat-human people see in various media and have bizarre fantasies about, though the reasons behind its current for are a lot less fantastic. Everyone notices the white cat ears and the long tail, which various in size for no apparent reason, and would usually dumb it down as 'too cute to be threatening'. That's until they see its teeth. Otherwise it can also alternate its cat pupils, usually forming them when in combat. They're orange regardless of the form. Now that the kitty aspects are out, the next issue is ... Well the rest. Its silhouette is completely androgynous. Somewhat curvy bottom part but facial traits that look more like a young male teen's than a female's. Its chest appears to look more like pectoral muscles than breasts. The hair style doesn't help either, being short and curly/messy. Its gender will always remain a dark enigma those in the Confederation hope to crack some day. Or not. Freaks. In terms of attire, it wields a navy blue, long sleeved shirt with golden buttons in the center. An orange pair of shorts to keep its legs warm along with long, same colored socks that nearly reach the knees. It does not wear sandals, ever, but a pair of navy blue shoes it can easily slide on its feet without having to deal with laces or velcro. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Yakoul Kakariko 【Alias】 The Badass who Fucked Konoha (Self proclaimed) Hamajo's Monstrous Hero Kitty Cat 【Affiliation】 The Hamajō Confederation 【Age】 113 【Sex】 ? 【Sexuality】 A lot of things 【Birthplace】 Hidden in the Grass 【Bloodline】 N/A 【Rank】 General of the Confederation's Armed Forces - Jonin Commander Equivalent Psych. report. Medical secrecy applies. 【Personality】 Yakoul earned the title of War hero and trump card of the Confederation's army 11 years ago because of its genius regarding the Art of War and overall capabilities in the field. A lot of it is true, as Yakoul has never backed down from a fight (doesn't mean it never lost), winning against any type of individual conceivable, whether they are intelligent, dumb, strong or frail, it always found a way. This much praise made it a main figure to the Confederation's political and social life, despite all of it being based on prestige told by the Confederation itself. Many know of how ruthless Yakoul is, breaking the 'cute cat' image it once had, but the details remain rather vague and exclusive to inner circles. In truth, although it wields the willpower and charm of an extremely successful warlord, it is undeniably an unpredictable force of malice no one other than the top ruler of the Confederation has managed to tame. It holds the nickname of monster for a reason for anyone who has actively been an obstacle to the feline has lived the merciless and downright cruel fury of the beast. Only through tactical advantage does it show mercy, otherwise it has no qualms in exposing its perverted and sick mind to those it simply wants to rob something from. Ironically, apart from war, it is an individual completely absent of common sense. Mundane activities are engaged in the most eccentric and downright surreal fashion with this critter. Despite emitting one of the most foul presences in the entire world, it has a surprising way of illuminating rooms for people it shares a sense of camaraderie with to avoid getting bored. Indeed, it has a terribly thin attention span. Speaking of comrades actually, as monstrous as it may be, it built itself a rationale that gives actual human value to its close colleagues, only to use their deaths as a catalyst to fill itself with anger and many other emotions to slaughter superior enemies. Does it feel something when someone close dies? Sure, and it knows it, hence why it uses it. Keeping up with unpredictability, its behavior has been deemed so sporadic, it is impossible to truly form a friendship with it. Now the reason being that as much as it enjoys messing around when in free time or just during transition phases in a conflict, one thing will get it to laugh while another almost completely identical will earn the instigator an impromptu vasectomy. Needless to say, many have come and left Yakoul's squad not because of the intense battlefield, but by the insane moodswings. Did I mention its intuition? If it has a bad feeling about you, prepare to have a bad time. Needless to say, ti remains a really good judge of character, as would be any leader. This deserves the final paragraph and serves as a warning to everyone. Profanity is its mother tongue and has a very horrible accent when speaking. In most sentences, it will enter a pointless swear, and this increases depending on how passionate it gets. Add to that a shamelessly crude attitude and we have the most foul individual in the Confederation as one would expect. It doesn't always insert swear words, but they seem to illustrate quite well what its intentions are most of the time. 【History】 Yakoul has lived far longer than most people on this earth, all thanks to the inherited powers of its supposed 'cursed' clan. It didn't feel all that bad to it, quite the contrary, it got eternal life all to itself. The feline essentially saw history happen before it, not that it did much to actually archive it or even remember, it was just there, existing and eating whatever it attacked in a village, whether it be livestock, pet or people. Like many of its clan, it terrified the populace because of its jumps of rage and general disregard for their lives. Yeah no, Yakoul isn't this dual-personality type. It always lived as if its surges of violence were just it being in a bad mood rather than lack of control. Decades went on and it would only be when encountering a group a very strange looking individuals, nothing like those annoying shinobi that were sometimes a little too hard to kill. They were strong, but also quite tasty looking, and Yakoul liked that a lot. Wanting a piece of these people, its blood would quickly be rust to the blades of the leader's right hand. The animal didn't beg for mercy, but rather stared at the dominant being of the group, fantasizing on how it would have been great to have that body all to itself in its cavern. It was not because of its potential that it was spared, however, but because of its amusing appearance. The monster that would eventually be one of the pivotal figures in the war was recruited for looking somewhat like a cat. Well, "recruited", it served as decor for the leader's luxurious tastes. It wouldn't be until the first days of war that Yakoul would prove its worth as more than just a soldier. At first, it was simply sent on small missions due to its enhanced senses and general aggressiveness toward foes. It didn't mind, it had free food and could rip anything to shreds when asked. Doing dirty work was just a small repayment. Its talents as a war leader flourished when confronted to its first ambush. Somewhat devoid of extreme intelligence, it mixed what it learned through living so long and instinct to divide strategies to minimize losses. Though this time it was actual comrades and not food something it would protect in some cave or stolen house. Few casualties and a need to make a profanity filled speech to pump its men, Yakoul was given the title of General. Why? Because the leader could, not that it really earned it or anything. It just made its superior happy and proved its worth. Many events during the war were under its leadership, and generally it kept the upper hand and quickly understood the art of war. One could say it was more or less its destiny to hold such a position as it lived in relatively poor countries where small conflicts were rampant and only through strategy was survival possible. What would mark Yakoul as a war hero would be how it led its men to the doors of Konoha and in three days time, murdered with its bare hands the leader of the 11th Corp, the equivalent of Root at the time. Fujitora Choko was killed, and Ayame Choko, the Hokage, would have the same visit by Yakoul. Many speculate that Ayame was never there to begin with, but soldiers attest that Yakoul had killed her as well. Of course, victors are the ones who write history, so even knows if this whole damn history section is legit and not me making a BS Shyamalan on you? Thought so. After the war, Yakoul's been ... Quiet. Simply because the Red Sages have been too sporadic for it to actually care enough. It is mostly seen in public events with its master or simply to keep itself entertained. 【Family ties】 It doesn't have any known relatives. Unless you count every stray cat in the world. The Great President | Master and Pet | N/A - Amegakure Capital 【Dreams and fears】 Yakoul dreams to simply do whatever it wants the next day. As of now, it fights for its master in a more zealous manner than anything. But if its superior were to die, it could very well change its passion on a whim. As of now, it simply wanted to endlessly fight the rebels, over and over, and hopefully even die a horrible death at their hands. Not that it actively tries to die, it's simply a fantasy. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Swift and deadly. Yakoul's fight have often been rather quick, or at least when it decides to go on the offensive anyway. Most of the time it falls on taunts and easily evades and/or blocks strikes it can see coming beforehand. Easily finding the flaws in the techniques employed by the opposition, when confident enough it can end it, Yakoul will strike where it hurts the most. This of course depends on the caliber of the opponent, as those who prove to be a lot more keen on their moves will force the beast to actually prod something out of them with actual violence. When in its lethal mindset, it greatly utilizes its strong tail as a third member to gain an easy advantage on the enemy, as well as keep many of its abilities a 'surprise' for the enemy to discover. Because of this, it prioritizes close quarters combat 3/4 times, especially considering its Jutsu pool. The issue with it fighting longer and longer, however, is that it slowly loses patience and lets its more berserk state take hold, pushing Yakoul to lose a decent thought process out of anger and sheer brutality. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Juugo's Clan Kekkei Genkai Description: Many consider this Kekkei Genkai as the cheap counterpart of the Sage mode. Yakoul would of course strongly disagree. To start off with the basics, this KG enables the wielder to passively absorb Senjutsu Chakra (Natural Energy) all the time, leaving it with some pretty gargantuan chakra pools. The effects can often be dumbed down to bursts of anger and berserk states, but Yakoul has since grown accustomed to it. However, bien exposed to it for so long, it has developed animal-like traits similar to beings untrained in Sage Art that have absorbed too much Senjutsu chakra. In this case, it acquired feline traits. It is also the cause of Yakoul's massive longevity and seemingly eternal youth. Because it is mostly under control, Yakoul can freely manipulate its own body and expose select parts to 'curse' with his Sage Transformation. Essentially, it can manipulate the form of its body, sprout wings or grow axe blades on its forearms. The possibilities are massive, as long as they aren't too exaggerated. Chakra cannons are also a dominant trait in the Sage Transformation. Generally users of this KG can tank massive blows that prowl through their flesh and pierce their members without an issue as seen when Juugo not only had a massive hole in his arm but also his chest and recovered without an issue. However the more this ability is used, the less coherent the thought process Yakoul's approaches will be. As much as it is used to it, it will eventually lose grip and wildly attack anything if battles push it too far. Withering down Yakoul's endurance makes it the best tactic to make it a lot more dangerous and violent, but also more predictable and easily deceived. Strengths: The KG offers overwhelmingly high amounts of chakra as well as access to natural energy. Naturally users have immense strength, which only increases when enhancing certain parts of their bodies (easily rivals CES). Resilience and a particularly versatile movepool are probably the biggest strengths in there. The added bulk of the sage transformation can be compensated with the chakra jets. Weaknesses: Surprisingly has few, but the lack of control through continuous use is rather exploitable. When transformed, whether it is berserk or not, the moves appear to be more predictable and easy to anticipate, in exchange for simply more destructive power. 【Ninja techniques】 S rank techniques: 1 Compulsory Subjugation A rank techniques: 3 My Favorite Cancer Perfect Symbiosis Enhanced Scales B rank techniques: 4 Super Mega Ultra Go to Hell Cannons Fire Cannon Dash Genjutsu: Cat and Mouse Suffocating Haze C rank techniques: 5 Up yours: Style One Swiisssshhhhh Shotgun Special Lil' Sluggers Regeneration Absorption D-E rank techniques: 3 Hiding in Surface Technique Overwhelming Killing Intent Yakoul's Juinjutsu 【Custom made techniques】 Jutsu name: I'm just fucking better than you! (Also known as Compulsory Subjugation) Rank: S Range: 0 - 50m Description: As Yakoul's Trump card, Compulsory Subjugation is a tool it prefers to use in very specific scenarios and often saves it as a 'Grand Finale' for people like Souji Tametomo. It manifests itself in three tentacle-like appendages emerging from Yakoul's spine with only the tips being of a completely black color, the rest remaining beige/gray like the typical KG transformation. They all hold tremendous strength with the capability of slapping away boulders with one alone and they can strength up to 50 meters. Though as strong as they may be, they remain easy to cut like flesh and inflict gargantuan pain to Yakoul when cut, and even more when being reattached or regenerating, thus forcing its stamina to plummet. But its greatest strength doesn't lie there. The tips are where the ability shines. They are ridiculously sharp, but can still be blocked by robust defenses. Of course once they manage to actually inflict damage, here the fun begins. If one were to be simply scratched by the tentacle, they could have a small piece of Yakoul's flesh in them, not big enough to be game breaking, but enough to bond with their flesh and bone of the area. A large amount of pain occurs as the incompatible flesh acts like a cancer and forces the muscles to tense and twist on each other. If done on an arm or leg, the bones would easily snap and rend the member worthless but it would end there (except for the pain), while if on the body, the organs run the risk of being completely ripped to shreds. The solution is simple, stab the area that was cut, the bleeding will cause a lot of the Sage Transformation flesh to ooze out. The blood loss won't be enough to kill but will render largely ineffective. That's if they can close the wound. If the tentacle is stabbed, however. Everything changes. Large amounts of Yakoul's own flesh is injected in the body, ripping apart muscles and bones as they go, essentially making it a game over unless a third party severs the appendage before it can completely possess the body. Immediate medical treatment can held control this, though the victim is decommissioned. If Yakoul possesses the individual entirely and destroys them from the inside out, they will evidently die. But only to revive as a mindless beast under Yakoul's command, like a pet. They would be possessed by the Sage Transformation entirely, looking exactly like the second stage transformation. They can use the same abilities they once had, barring tactics. The only escape would be death, unless some miracle doctor finds a cure. *cough* Jutsu name: My Favorite Cancer Rank: A Range: N/A Description: Similar to the Fission Technique, the function is similar, however it is interconnected with the Sage Kekkei Genkai. Essentially Yakoul splits itself physically to produce two teen-like Yakoul. I can go up two four with small kid versions. They are generally physically weaker as they go along and divide, as well as simply having weaker abilities (And the S rank Technique sealed). However they are capable of gathering natural energy individually and slowly grow. When divided by two, about 5 posts are needed for both Yakoul to be fully grown, 8 (4 to be teen sized) for the smaller one. When destroyed, they turn into puddles of flesh that glues itself back into a fission clone, giving back the chakra. When split they can't have more chakra than the average individual unlike a full Yakoul who can have an overwhelmingly high surplus. After 5 posts where they're fully grown, they're forced back into one Yakoul as the technique expires. Jutsu name: Perfect Symbiosis, Bitch. Rank: A Range: 150 KM Description: One could call this an extremely advanced version of sensory, but it really is a mastery of Senjutsu chakra to the extent where someone incapable of being a Sage could master it. Yakoul becomes 'One' spiritually with nature, which is everywhere, making it almost completely undetectable by sensors. Its chakra can be seen by Sharingan, Rinnegan and Byakugan, but locating Yakoul is extremely difficult in long distances. The only exceptions are either Sages or those with this ability (or equivalent). But this also gives a tremendous advantage in sensory skills for Yakoul. When actively using this ability, its pupils dilate like a cat's as it uses natural energy as a powerful sensory ability for both extremely long ranges and close range. When going long range, it is mostly good for finding very specific chakra signatures and presences in remote areas as well a detecting who is in what area and how many beings there are there. When in close range, it can essentially take over for sight and sound as it gives a very precise input on what approches, what form it has and how fast it is moving. Its enhanced sense of smell and hearing usually compliment the job perfectly. Jutsu name: Awesome as shit Scales Rank: A Range: Personal Description: Developed after killing Fujitora Choko, Yakoul decided to innovate a bit defensively, and thus also evolve offensively, by taking elements from the Heavenly Blood. Here, it must use Sage Transformation before this becomes possible. Yakoul is capable of having 'scales' rapidly grow on affected parts of its body by concentrating both senjutsu chakra and stamina to make them steel-hard. Indeed, it affects both the physical and chakra state of the user, making it something that can't be entirely recovered by passive natural energy absorbing. These can easily block non-enhanced weapons and take multiple hits from those. It takes stronger Ninjutsu to break through. The seconde usage it has requires a lot less stamina, almost none, but it loses all of its value. Using a bit of wind chakra on its pores, Yakoul can simply fire these scales in large waves like large, diamond-shaped kunai in a direction it chooses without actually moving. Being made of chakra they have higher piercing capability, but they are somewhat slower and more predictable than the ninja tools. Their strength mostly lie on the being ejected from anywhere at anytime. Jutsu name: Fire Cannon Dash Rank: B Range: 30m - 100m Description: A simple technique that utilises both Fire release and the Juugo clan's cannons. In this technique they're generally on the back and the elbows and take en entire post to charge with heat. Yakoul can still do whatever during that post except for cannon usage, but the increase in energy is very apparent. In the next post it can choose to either keep the cannons red hot for up to three turns before releasing the technique, and during that wait it can use cannon abilities but with a 50% penalty in power. When it it used however, Yakoul can travel between 30m to 100m in speeds that rival even body flicker, all the while being in control of its body. However it can only travel in a straight line, making somewhat predictable the first go, but extremely lethal if not ready. Jutsu name: Genjutsu: Cat and Mouse Rank: B Range: Sight and Sound Description: Yakoul's only real Genjutsu other than the basic stuff, which uses both visual and sound queues to make it exceptionally difficult to pinpoint. Here it will sway its tail from left to right while applying it, those who simply look at Yakoul will see the tail move regardless if they focus on it. The Yin chakra already has its effect and simply needs an activation. The sound required is a simply crack of its jaw, something it does all too often in a fight, whether it applies it or not. Breaking free is the typical methods, but it doesn't make one immune to it. The effects are simple, once affected, the perception of the victim is severely flawed. They will feel as though they are seeing through the eyes of a mouse, or any small critter really and the whole environment, including Yakoul is giant. As such, all they would see would be a giant Yakoul attacking them, its massive movements easily covering their whole line of sight and making it horribly tedious to predict anything. Jutsu name: Suffocating Haze Rank: B Range: Description: Fusing Wind and Fire chakra, steam-like incense that covers a large amount of ground with Yakoul being the center of it all. When using this ability Yakoul cannot utilise its other cannon abilities. The effects are simple, it imposes a powerful heatwave in the whole field and a bit beyond really quickly with a slight haze to make visibility harder for others. Plants, even trees, die in the first seconds of the technique drying up almost anything, the insects follow shortly after and animals feel extremely dehydrated. Bigger summons also feel the huge toll as their big bodies are confiscated of a large amount of water, making them just as susceptible. Trained shinobi can withstand it easily, other lifeforms not so much. Water techniques suffer the most from it, bring mostly dried up and losing most of their strength. Lightning, because of wind chakra infused, become a little weaker but mostly inaccurate in both targeting and usage (chakra control is simply harder). Wind Techniques suffer a similar effect to Lightning, being eaten up by the fire aspect. Earth suffers more slowly, drying up and losing solidity eventually. Only Fire techniques are enhanced here to Yakoul's advantage. Lasts for five posts, cool down for five as well. Jutsu name: Shotgun Special Rank: C Range: Close, extends to about 10m Description: A wind based ability that is mostly non-lethal (unless you suck) which consists in releasing strong air pressure from the cannons protuding from Yakoul's body. The released pressure acts like a shotgun shell, extremely strong push back when in point black, but loses it strength as it goes along. The effect of distance really depends on the individual strength of each, but it's generally meant to keep people away in a pinch. Also useful to eject oneself really quickly into the air or to a direction. Jutsu name: Lil' Sluggers Rank: C Range: N/A Description: Yakoul uses a much weaker version of the Fission technique, letting a bit of its flesh drop on the ground and ignite thanks to fire chakra. It quickly hoards natural energy to grow into a child-sized humanoid golem, similar to Deidara's puppets, as they start charging in at whatever Yakoul wants gone. They can morph their limbs and bodies to an extent, forming blades and bizarre/flexible shapes. They're slow and somewhat predictable, but damaging them will result in more of them coming back. It is being completely destroying them into sufficiently small pierces that the flames covering them overpowers their regeneration and they just die. They're more of a very annoying distraction than anything. Jutsu name: Delicious Grub Rank: C Range: Close Description: This deserves some explaining. In a large battlefield full of NPC's, this technique essentially allows Yakoul to recover from non-fatal injuries easily as it barely requires any chakra and simply uses to heal its damaged body. So some specifications are needed. In order to fully absorb a body and heal major wounds it needs to be immobile for two posts, as in it can't move from that point, but can still use jutsu and so on to defend itself. Jutsu name: Overwhelming Killing Intent Rank: D Range: Up to 5 KM Description: Yakoul's aura is so foul and its chakra levels massive enough to have nearby individuals actually feel the pressure of its bloodlust on their shoulders. Only the strongest shinobi around will not fear a tint of fear as their natural instincts would force them to have when confronted to such a deadly predator. It is capable of using it from pretty big distances when it is stalking certain individuals to put them on their guard all the while destabilizing them. Jutsu name: Yakoul's Seal of Approval Rank: N/A Range: Personal Description: Almost exactly like Orochimaru's Curse Seal since it did come from the Kekkei Genkai after all. The Confederation saw great potential in this and made it possible for Yakoul to impose Juinjutsu on certain victims and disobedient followers. It doesn't spread it like free candy however, as it is also a source of power that could easily push unworthy individuals into berserk-like states and be an issue to society. 【Weaponry, tools and objects.】 Weapon, tool or object name: Tease Weapon, tool or object type: Claw Rings Description: A set of Claw Rings worn in every finger except the thumbs. Why? Because they're freaking cool. Also they're specially designed to have wind chakra channel out of the pointed blade form 30 cm air claws. They're hard to see at first glance and cut like any chakra enhanced blade (because its chakra yah). Weapon, tool or object name: Ninjato Weapon, tool or object type: Just a Ninjato Description: Just a Ninjato is carrier around for no reason. Weapon, tool or object name: Awesome clothes Weapon, tool or object type: Clothes Description: It always wears the same clothes, and they can survive being burnt and its super transformations. They don't protect from damage, they just prevent you from seeing Yakoul naked. “By the honor of the Tametomo, I will fight to the death for all our freedoms.” 1m83 - 88 kg A rather tall lad with a well built body, Arima does have the looks on his side. Not the most attractive but that isn't his only asset. With black, almond shaped eyes and straight black hair, some would expect him to be some Uchiha rather than related to the Red Sages leaders. Not so broad shoulders but evidently trained arms and dexterous hands. In terms of attire, he takes whatever he needs to blend in, but often sticks to the Confederation uniform to keep as inconspicuous as possible as a shinobi. He's always seen wearing black combat gloves alone with these odd navy blue boots he wears instead of the common sandals. He's also fond of cloaks when executing covert operations despite having a mask at his disposal, he just likes it. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Arima Shuu - Tametomo 【Alias】 The Rising Sage The Great Red Sage's Cousin The Pussy 【Affiliation】 The Red Sages 【Age】 17 【Sex】 Male 【Sexuality】 Straight 【Birthplace】 Amegakure 【Bloodline】 Tametomo's Shuu branch 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 A pretty boy with a status that easily earns him social recognition. Arima doesn't mind utilizing the Tametomo name when in rebel grounds to pride himself over his lineage, something that does get him some female attention. Quite the hotshot and showoff with his rather advanced techniques he dedicates to his own clan, one could say he's the type of popular kid that everybody knows whether they like it or not. In the midst of his demonstrations and indulging himself in praises, he simply loves to maintain a cold and distant attitude, to play the 'mysterious' guy while saying encouraging phrases regarding honor and all that jazz. What most don't see however is that he is far under the expectations of the usual Tametomo, he's a pushover. Souji was quite the thing at his age and that's not even mentioning Tarara, both his cousins. He's very aware of this, as are some of his closer colleagues. He's aware that he neither has their skill nor inherited traits to make him as grandiose as they are. But instead of accepting himself, he remains deluded when facing the crowd of peers that stand in awe when he does anything really. At least this works with the newbies. While insecure, he's also somewhat of a coward, having barely ever been in the battlefield and lied more than once about his experiences. The scar on his lip is the one his family laughs about the most. As much as he may seem confident when playing a facade, he is devoid of any authority and presence. This is particularly true when he's into a girl that doesn't send back the feelings. He's hopeless and stammering. And the more he feels emotionally cornered like this, the easier it is for people to call him out on his bullshit. 【History】 Born six years prior to the massive world war, Arima lived a peaceful life before and after the events really. His family was largely protected by the heads of the rebelling force against the mighty crusading army. It was around age 8 that he developed this idea that he was part of a big family, like the Uchiha or the Kazekage lineage. That he was destined to help this world too by leading it to safety with the Red Sages. Becoming a shinobi thus became a thing, but he was quickly disillusioned when he realized it was rather tough. He put hi spirit in it sure, but often got discouraged when more talent prodigies bested him in almost every field. Nonetheless, this sense of pride remained strong, and while he was named Shuu and Tametomo was a pariah name, he knew that among the inner circles of his family he was seen as special because of this. Becoming a chuunin was a rather average experience for him, he always blamed his teammates for his shortcomings and hardly passed the exams needed. Nonetheless, he made it, and quickly backed out of as many Confederation activities as he could. He was entirely dedicated to the Red Sages and would demand to be trained under their own men rather than by the typical government bound shinobi. Eventually he'd be recognized capable of conducting covert operations, and in his first he was paired with an experience Jonin. The goal was simple, find and infiltrate a simple weapons barrack and set it to blow up. When Arima would tell this tale of course, it was one of the main secret warehouses for quality weapons manufacturing among other things. He didn't lie that the operation was successful however, and exaggerated the few patrols confused and searching around the area with multiple special Ops pursuing them through the border. But hey, details. Oh and yes, that's where he got his scar. The special ops offered a great version of this story, but the thing was that they had to stop their trip for a rest, and who said rest also said snack break. Being the idiot that he is, he tried to open the sealed can with his teeth since most of their tools were left behind to hide evidence. A beautifully vertical and bloody cut on his lip. Well at least the lid was silver like the blade of those commando ninjas. Nowadays he tells this tale, and many believe him due to mostly his status and the fact that despite not being on par, he is a pretty good shinobi who ca handle his own. Some of his teammates were still tipped off about the real events and see right through his make believe, but even while knowing that he tries to stick with the fake alternative to make himself feel better about ... Things. 【Family ties】 Being raised within a branch of the Tametomo, he's known to be related to the two great leaders of The Red Sages. Both his parents are alive and well and he has no siblings. They go under the surname Shuu to avoid any attention from the Confederation. Toroi Shuu | Father | 49, Amegakure, Former Chuunin and now door to door salesman Kurona Shuu | Mother | 37, Amegakure, Chuunin under the Confederation, serving as a mole for The Red Sages Souji Tametomo | Cousin | 27, N/A, Leader of The Red Sages, 1st Degree cousin with Kurona Shuu Chieko Honma | Friend | 15, Konoha, Member and colleague in The Red Sages, He hopelessly has a crush on her and they've been partnered before (strong synergy as they both use lightning) 【Dreams and fears】 He dreams of actually reaching the level of his cousins and maybe one day be worthy of carrying on at least some of The Red Sage's legacy. He's absolutely scared of his current condition, of not being good enough for any of this. He also fears the intense battlefield, the inevitable possibility that he'll die. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Obviously oriented toward a style of kickboxing, focusing primarily on the electrical nature of his boots to channel ninjutsu. He is rather speedy in his methods, going for quick hit and run strikes when he sees the opportunity, sometimes even being quite impulsive. He has a hard time making a decent strategy when under pressure, but when he has one, it's sure to make some heads burn. He often attempts to lands as quickly as possible a finisher move even if it wouldn't be the wisest thing to do. 【Kekkei genkai, or bloodline limit】 Nope, All skill. 【Ninja techniques】 A rank techniques: Cosmos Finale: Electrovoid B rank techniques: Shadow Clone Technique Tametomo Cosmos Style: Guillotine Wave Tametomo Cosmos Style: Storm C rank techniques: Lightning Release: Lightning Beast Tracking Fang Cosmos Style: Z-line Cosmos Style: Thunderball Cosmos Style: Hard Counter D-E rank techniques: Demonic Illusion: Lightning Flash Pillar 【Custom made techniques】 Jutsu name: Cosmos Finale: Electrovoid Rank: A Range: Contact Description: This time a strange, yellow lightning it focused on both Glorious Cosmos as if Arima was charging an attack. As usual, he attempts to strike down the enemy, whether they dodge or block, it doesn't matter. The energy is suddenly released and manifests itself as a bolt of lightning traveling randomly in a small radius. A wind attack or an explosion would quickly dispel it. However, if it were to hit a chakra entity other than its maker, it would disperse and be absorbed by their body. The victim won't feel any pain, actually, they won't feel anything at all. If this bolt manages to hit someone, they will be completely robbed of their sense of touch as their spinal cord and brain were struck in a specific manner. They will not feel themselves standing, making them lose all sense of balance, their members will move oddly whenever they're not directly looking at them. They won't feel themselves throwing the command to move and as such they can't know if their movements are coherent enough to make a simple gait. The effects last for three posts before the sense is regained, though even the most trained are barely efficient after this. Jutsu name: Tametomo Cosmos Style: Guillotine Wave Rank: B Range: Contact + 50m Description: Inspired by the famous Raikage Guillotine Drop, Arima charges a large amount of chakra on one of the Glorious Cosmos, making it flash in blinding bright blue. All he has to do is simply crash in a powerful downward kick, not necessarily like the Guillotine drop, but it needs to be well placed. The impact would be akin to a full powered chakra enhanced strength hit, causing a massive shockwave of electricity that would shock anyone in a 50m radius, though only slight burns and movement slowing would occur, the pushback however would be fierce. Those hit, whether directly or blocked, will inevitably suffer a large amount of lightning chakra striking them in all directions. This makes for really powerful finisher. The chakra taxing is immense, making it only possible to use twice in a fight as of now with a risk of damaging his leg. Jutsu name: Tametomor Cosmos Style: Storm Rank: B Range: 30 meter radius Description: By kicking a wave of about twenty Thunderballs in the air, they all stand at a halt around the field like a dome of some kind, endlessly spinning around as if Arima manipulated them. They can be popped, but exploding one won't cause a chain reaction strangely enough. Under Arima's command, they will suddenly stop and rush in to converge at a targeted spot. It isn't too difficult to notice them striking and to evade them, however if one were to take a hit, the explosion will be particularly deadly in the epicenter, usually leading to death or knock out. Within the radius, major burns can still occur as well as electrical sparks running through the body to immobilize and/or cripple movement for a short period of time. Jutsu name: Cosmos Style: Z-line Rank: C Range: Up to 50 meters in the air and down under Description: A somewhat more complicated techniques. Lightning chakra is focused on the Glorious Cosmos as Arima uses either the Ice Skates or Rollers mode. The start to flash a brighter blue as he traverses a specific trajectory, leaving a black line on the ground he came in contact with (even water). He can make one as long as 50 meters. The thing is, this line is charged with lightning chakra, and any large entity of chakra crossing it will have all the lightning stored in them zapped into them, like an electric wall. The effects are nasty burns and short term immobility. To avoid it, one must get over 50 meters over the line or 50 meters below. Jutsu name: Cosmos Style: Thunderball Rank: C Range: 0 - 150 m Description: A very simple technique that involves Arima making a simple kick, whether forward, upward, to the side, it doesn't matter. What occurs is that by molding a tiny bit of chakra in the Glorious Cosmos, he is capable of releasing a speeding ball of blue lightning the size of a basketball at the direction he kicked, going as fast as a shuriken. When hitting something, it will explode in an explosion comparable to an explosive tag but with the affect effect of electricity that can leave paralyzed for a short time and leave extra burns. They can easily be dispelled with a projectile. Jutsu name: Cosmos Style: Hard Counter Rank: C Range: Contact Description: A simple technique that involves Arima performing a perfectly timed kick on an electric attack, whether it is chakra or other. By perfectly intercepting the electricity, the Glorious Cosmos is capable of sucking out the bolt. However, this can only work if the attack is focused in one point that isn't too big and doesn't still hit Arima. Secondly, it can't be too strong, so B rank and under only can be drained. It fills in the battery, and in return restores a little bit of chakra. 【Weaponry, tools and objects.】 Weapon, tool or object name: Glorious Cosmos Weapon, tool or object type: A pair of enhanced combat Boots Description: A pair of navy blue boots that look completely ordinary at first glance, reaching up to about his knees. Whens responding to Arima's chakra, they get covered in a sky blue aura with electrical sparks visible from time to time. Once active, the Glorious Cosmos become enhanced by stockpiled chakra, making them as hard as chakra enhanced steel, thus more than capable of countering most weapons. This 'chakra' that is stored inside each piece is actually dependent of an individual battery in each filled with lightning chakra, but it can also be charged with normal forms of electricity. Now don't go think he can sponge lightning, not quite, but it can accumulate energy gathered through movement of any kind. The aura surrounded can thus continuously replenish itself thanks to movement, and as such can also deliver rather nasty blows too. The electric aura will defuse visible shocks of electricity, although not all that dangerous, they can leave burns and even cause violent muscle spasms if hit in areas near the heart and lungs. The Glorious Cosmos are capable of switching into different 'modes', going to rollers blades and ice skates for greatly enhanced mobility. Needless to say he's faster than the average shinobi run with this. As such Arima can easily use the ice skates to utilise them them as lethal blades when going close and personal. “Ladies and Gentlemen, and everything in Between!” 1m51 - 40 Kg With adulthood, Aoi had her look adapt to her new circumstances, giving a lot less of a child-like impression and one more akin to a woman thriving in her life. To start off, she dedicated her look to her usage name she employs in her job by dyeing her hair sky blue, going along perfectly with her naturally blue colored, dazzling eyes. The way she styles her hair varies depending on trends and demands from her current position, as of now she keeps the look on the picture as it is Myaka Shouho's main hairstyle these days. Untied they reach the middle of her back. She appears to be rather well pampered with quality makeup on during any of her outings and attires that are mostly seen on big shot magazines. Quite often with eye capturing colors, she purposely takes a more flashy appearance to please the demand of her viewers and accomplish her daily motives within the Confederation's News Network and Public Relations. In more casual circumstances where she either doesn't want to be recognized or is fighting, she's wearing a pair of high-heeled white boots, black jeans with a combat bet containing multiple small pouches, a black tank top and a white jacket over it. Her stature is rather small, but only 151 cm in height and rather light, she doesn't bode the muscle mass of many of her shinobi peers, but such bulk would only trample on her style. Her petite silhouette does demonstrate minuscule levels of strength, but her body is rightly trained in the art of gymnastics and flexibility. A malleable body that can adapt to many situations and adopt techniques a lot easier than one geared to toning muscle. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Aoi Fuegushi 【Alias】 Aoi Don Maquia - Former Name Hamajō's Blue Voice 【Affiliation】 The Hamajō Confederation 【Age】 28 【Sex】 Female 【Sexuality】 Homosexual 【Birthplace】 Amegakure 【Bloodline】 The Don Maquia troupe: Although not officially bloodline, the circus troupe prepares their young to perform certain arts and master certain abilities generally unknown to the world. 【Rank】 Jonin Psych. report. Medical secrecy applies. 【Personality】 Once a bubbly airhead, Aoi had since matured a whole lot since the war, becoming a lot more conscious of what she says and how she behaves around people. That said, she is a very illuminating and energetic presence, absolutely impossible to miss within a crowd or an occupied room. She still oozes positive aura despite what happened in Konoha 11 years back, searching for ways to make the situation better for everyone. While still having a need to be the center of everything, she did learn to let her attention gobbling and egocentric desires a rest. Nonetheless, she doesn't mind discussing various things she's achieved and something cut people off to express her sometimes misinformed opinion. She means well, but Aoi isn't one to be completely self-conscious either. Because of this, she can't be a social butterfly, but her powerful presence makes for unique charm and charisma to both sexes and her eloquence as a performer allowed her to gain access to positions that were only available in her dreams. Even things she doesn't quite understand, at all, she can make them convincing enough with the right look and her way of expressing it. A crowd pleaser for sure, all this attention and success have gone up to her behavior however. Now a seductress of the highest caliber, she doesn't mind dressing sexy to seduce those of the fairer sex she deems attractive. In spite of this, she's truly looking for someone she could end up with but fails to produce the exact result her now complex mind expects. The biggest enigma about Aoi would be her her brains, her intelligence. Although brainy with random trivia, she isn't the brightest one of the bunch that's for sure. Her vocabulary isn't too large and sometimes says things she just doesn't know the definition of. She's also ignorant when it comes to understanding more complex issues linked together and has trouble associating ideas, in a sense she isn't the most logical person either. This however comes into question when she clearly demonstrates creativity that surpasses a lot of conditioned shinobi. In the field, she is particularly efficient, at the level of her Prodigy counterpart Yamato, with usually very crafty and deceptive tactics used to finish off any type of foe. She doesn't outsmart them, but she pulls off the most unexpected of things while holding a large amount of skill. Despite this, Aoi is something that is easily influenced and holds her situation dearly. Meaning she can be manipulated through things like morals and people's views on her, as yes she actually cares about what people think. She is indeed loyal to the Confederation, but it can be broken given the right initiative by the opposing forces. 【History】 Before the Hamajō reign: Like many children living in an era of poverty in smaller countries, Aoi was abandoned by her parents a few hours after her birth. Fortunately the parents didn't randomly leave her at a home but instead confided her to the renown Don Maquia troupe as they passed the country. They knew leaving an abandoned child there would motivate them to keep it, as it was how they usually made staff. And so, she was raised in a gypsy-esque environment where travelling was frequent and work was every day, no real weekend. As she grew up, Jouro Don Maquia would not cut her some slack and initiated her to the realities of labor and hardships, but she never really complained as it felt normal to her. It didn't mean she was devoid of any fun, if anything fun was something they managed to develop during work and practice for performances. Usually by mixing the two, Aoi and her closest friend Mia had fun doing their chores while doing various acrobatic acts. She was happy with what she had, and couldn't care less about her biological parents. At one point, she'd be initiated to one of the troupe's secrets, a special way to manipulate chakra without being unique. She had a strong affinity for water, being from the Rain village, and naturally developed the abilities to hide in water and rain, but she had no knowledge of chakra otherwise. The basics were learned through usual practice, walking on water impressed many civilians, so it was general practice, substitution made great magic effects, fake clones too and so on. Chakra was something that enabled great success for the troupe, however the true secret revealed to Aoi's specific affinity would be her mucus ability. With it, she'd easily impress her audience while being exceptionally flexible in most domains. Initially, it wasn't meant to be a weapon, but through creativity, she managed to defend herself from low bandits trying to rob the troupe. Eventually reaching Konoha, multiple Jounin took notice of her unique capabilities that they had never seen before and offered her the chance to become a ninja. Realizing how it would approach her to her goal, she righteously accepted and moved on as a Genin without any Academy training (she was more than capable in entry levels). The only problem would be that she'd be unable to read and write, causing problems to her superiors. Sure she managed to learn most of it, but she isn't quite efficient at it, being a slow reader and writing so poorly it's barely comprehensible. She easily learns new lingo, however. After the Hamajō reign: Many events in Konoha honed her as a shinobi, built her as a lover and ascended her as a potential star. The war swept all that away, her skills were no match, her lover drowned into despair and all she worked for was tuned into ash by this coming of a new world. Disoriented and lost, she clung onto her falling girlfriend, Akio, who took the events extremely badly. Occasional abuse in multiple ways and the general change of behavior from the older one of the couple ended up infuriating the now disillusioned Aoi and prompted her to simply abandon the wreck once and for all. She hated this new world, it changed everything, and her naive self liked how things were. Now it was all controlled and safe, no risk worthwhile or a crowd to please as everyone was too busy to recover. Or so she thought. In reality her talents were exactly what the populace needed in this time of rapid reconstruction and loss. She had lost her masters, her friends and her lover, but the Phoenix would rise from its ashes and burn brighter than ever. Making a small reputation, she'd make herself known by higher generals of the Confederation, including Ryuu and Yakoul. Though she had potential, the genius that is Ryuu saw how malleable her mind was and simply offered something she couldn't refuse. Along with Yamato, she's one of the higher shinobi in the Confederate entourage, though she also holds a prime position in the Presidents inner circle. She doesn't have a voice in the matters, but she stands as the head of public relations, the face of the Government when the President isn't the one making declarations. To add to that, she's been given the position of primary news anchor for the Government's main news channel, or at least the most popular one, and is often given the ability to host other shows sponsored by the same channel. Because of this, Aoi's become a rather relevant icon to the Confederation. At a point during her career, she chose the name Fuegushi as surname to replace her previous one as a step through grief. Indeed, upon learning the fact that her childhood troupe had been missing now for years without a trace, she finally accepted they were permanently gone. 【Family ties】 Aoi's ties are rather strange to say the least. She wasn't raised by ordinary parents, but rather grew up as a carny along with the entire Don Maquia troupe. Her relationship with them is worthy of a sibling-type relation, as they grew up with her since she was in diapers. They did not object to her ambition of becoming a famous ninja, having formed her for such usage in any case. They continue to support her through letters and regular visits at Konoha. As of now, the troupe has been missing since the end of the war, many consider them dead, including Aoi who grieved them. Jouro Don Maquia | Adoptive Father | 67, Missing, The leader of the Don Maquia Troupe, regarded as the father of every member, he is highly respected and no one dares to question his authority. Mia Don Maquia | Spiritual Sister | 28, Missing, A professional acrobat in the troupe, she was Aoi's best friend and closest 'sister'. Bo Don Maquia | Spiritual Uncle | 55, Missing, The lion tamer of the troupe, he often took care of Aoi when she had fallen ill or when Jouro wasn't around. Guru | Pet | 19, In Aoi's big house, Aoi's attributed animal she had to raise. It is an elephant she often uses in her performances in the troupe. Akio Tendou | Ex-Lover | 29, Not here, Aoi's first girlfriend after changing her love interest paradigm. The relationship ended little after the end of the war as Aoi was simply fed up with her bullshit. 【Dreams and fears】 Having achieved her first goal of being a renown figure in not only a big village, but now the whole world, she only dreams of creating new and exciting things for the world to see. She tries her best to have people see the bright side of this world, to keep it intact. She fears losing this imperfect world and falling into the oubliette, or worst yet being seen as a devil for supporting a state that people were, for some reason, fed up with. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Sporadic and relying a lot of deceit to defeat her foes with grace. Aoi holds the idea of making her fights a spectacle, a show to be enjoyed, as such her fighting style has new been geared to manipulate the way they perceive things while making it a powerful experience for everything, whether it is good or bad. She uses her creative skills to have Genjutsu applied in the most unsuspecting of ways and circumstances, making her almost unbelievably difficult to reach at times. She enjoys employing her Hiden since it is her only ninjutsu weapon and often times only solely rely on it when going on the offensive. This isn't to be confused with the idea that she is a potent fighter up close. Though she prefers mid rage considering none of her abilities are efficient at long range and her small frame makes her vulnerable to close quarters, she is very well versed in taijutsu as a former circus clown and performer. Agile and swift with reflexes typical of an expert in the senses, she easily uses her martial arts skills to use the enemy's strength against them and lay them flat quickly. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Mucus Surprise Description: Although not a true bloodline limit, very few in the world are able to master this ability. Essentially it requires initiation from birth and at least an affinity to water, thus it can be classed as a form of Hiden. Rare societies such as the Don Maquia troupe have maintained its secrets. Basically, it enables the wielder to turn their chakra into different form of oozing mucus that can take the form of different imagined objects and have the properties of things such as rubber or gum. The possibilities are quite huge but the product coming from it is thick liquid-like substance that almost always sticks. Strengths: Generally it keeps the properties of rubber and gum, making it not only dangerously adhesive but strongly resistant to kinetic force coming from blunt strikes. When used as a medium to trap others, it is surprisingly lethal and effective. Strongly resistant to burns as it is originally made of water, conducts electricity poorly due to composition however. Weaknesses: Generally easy to cut through depending on the mass and density, which only require extra strength put into cuts. Those with superior physical strength can resist the stickiness to a great extent, even break it under conditions. 【Ninja techniques】 S rank techniques: Super Mega Magician's Secret! (May or may not have one. Will have it validated when I decide to give her one. Because I won't be using her as a PVP character yet, it isn't a big deal. I mostly want to introduce her.) A rank techniques: 3 Gooey Bungee! Jellyfish Sting! Mumbo Jumbo! B rank techniques: 4 Mister Spodes! Gooey Replica Mirrored Bizarro! Dance of the gallant C rank techniques: 4 Water Release: Starch Syrup Capturing Field Freeze Snap! Gooey Surprise! Snot Bubble! D-E rank techniques: 3 Water Release: Hiding in Water Technique Water Release: Hiding in Rain Technique Demonic Illusion: Double False Surroundings Technique *Basic Jutsu 【Custom made techniques】 Jutsu name: Gooey Bungee Rank: A Range: From 0 to 80 meters to apply it, maintained in over 200 meters Description: A transparent strand of mucus is created from her body and can be released from any point she desires. The strand itself can have one end stuck against a target she had contact with as much as she can have it latch onto something from a distance (by pointing at it or something similar). While being transparent, it has little to no texture and can barely be felt if touching the skin due to its lack of smell, taste or consistency. This mucus, however, is dangerous for many reasons. It can contract and release whenever Aoi desires (its her chakra after all), the contraction being exceptionally powerful like a form of 'super-rubber', allowing her to pull our push relatively heavy thing by simply connecting the strand to her index finger. The strength and weight of the target will determine the amount of chakra is demands for the contraction strength. She can also transfer it from her finger to say another target and have it contact, causing one or both the targets to be pulled and hit each other. She can use up to fifteen at once. They can be easily cut, however they do not vanish, making them susceptible to being reattached at any moment. Ripping it off would be logical, however if it was to contract, it would be relatively futile. On lighter objects, it can tighten itself to a point where it can act like a chakra thread, manipulating said smaller objects at will, though that doesn't mean she can be as precise as a puppet master. Jutsu name: Unexpected Reveal: Jellyfish Sting! Rank: A Range: Contact Description: A technique developed during the time when Aoi was under evaluation for "Jonin confirmation". Given the lack of examination, she was put under Katsu Hyuuga's care for testing. Forming a type of student - teacher bond, they grew accustomed to each other's abilities and were able to create this technique. Utilizing the same principles as the soft fist fighting style, Aoi either uses the tip of her fingers or the pointed knuckles of her major fingers to "spray" raw mucus chakra. Unlike Hyuuga, she cannot pinpoint it on either tenketsu or on organs to have a result, but she can have the raw chakra pierce through armor (still requires contact) and flesh and have it take solid form a second later. The result is mucus chakra clogging primarily the nervous system and somewhat of the chakra system (mostly efficient on members). If hitting an arm for instance, the nervous messages from let's say the elbow if hit there down to the hands will be blocked, essentially paralyzing the forearm. With the body, hitting the abdomen or the chest strongly reduces mobility to the point where coordination is difficult (members remain normal), the more it is hit the more one will feel exhausted. If the spine, neck or head are hit, they are instantly paralyzed. No matter where, the effects of each hit lasts for two posts. They are also very easy to counter with a strong punch considering Aoi's poor strength, making it an ability extremely efficient but ridiculously risky. The fact that it can just be substituted with a simple stab also gears this to a more non-lethal approach. Jutsu name: Mumbo Jumbo! Rank: A Range: Touch Description: Possibly the most terrifying jutsu used by Aoi and the 'magician's secret' she's never revealed to the public. This is a genjutsu that requires that her chakra enters into contact with an opponent, either via contact or through ninjutsu. With this done, the magic can begin. The victims become completely blind to Shinobi magic and are unable to see or feel Aoi's chakra, and by extension, the forms they take. Any form of ninjutsu she uses will appear strangely, but she'll often make it appear as though they're part of something else, like a trick to deceive the opponent and make them weary. Sensors can see their own chakra as well as chakra in Aoi's body, but not what comes out of it, as such they can see they're under a genjutsu, but when are they not with Aoi? Jutsu name: Mister Spodes! Rank: B Range: Can reach up to 20 meters (tentacles) Description: Using the same cloth as Abra Kadabra, Aoi twists and turns the handkerchief with blinding speed (such as a clown making a balloon animal) until it forms a hollow Octopus with a ^0^ face. It would only be when she tosses it while doing the Ram seal that it suddenly gets filled with a mass of mucus in it. It becomes about 2 feet in height and holds eight tentacles likes a regular octopus. They aren't very mobile and are generally very slow, however their tentacles extend rather quickly and can catch someone off guard. The mucus in the tentacles serves as a form of suction cup that keeps what it captures stuck in a tight bind similar to Gooey Surprise (with same limits). The Mister Spodes can easily glues themselves to the ground to prevent enemies from dragging them, essentially making them very useful seals to non-superhuman fighters. They die when their head it damaged (to the point where it leaks). Aoi can make up to four of them per fight and they can also be used as body replacement dummies. They also have a very eerie tendency to wail 'Boyoyoyoyon' quite often, no one knows how this is possible. Jutsu name: Gooey Replica! Rank: B Range: Self, Clone technique Description: Essentially shadow clone technique applied on mucus. The clones are composed of strange, green mucus and are able to move like regular people. They can also use mucus abilities with half the power of the original (in exception to techniques higher in rank than this one). When they die, they explode into a heavy mass of mucus that sticks onto anything around them, hence their use as suicide bombers to hinder the movements of an opponent. Up to seven can be made per fight. Jutsu name: Mirrored Bizarro! Rank: B Range: Smell Description: A genjutsu that depends on smell related activation. Because Aoi constantly wears a high quality Lavender perfume that ca be smelled from multiple meters away, she she exploits that fact to make it extremely hard to detect. In this circumstance, she performs a single hand seal, often doing it after doing another jutsu to make the enemy believe only one jutsu was made, but she actually makes her chakra adopt an aroma the same as her perfume. The smell is strong but hardly noticeable due to it being normal in her presence, but it deeply affects the perception of the people infected. In this case, everything they perceive will be inverted in direction, left is right, up is down. They will see everything this way, but the reality of it will be the contrary. The victim can pick up on it as they can also hear the real version attacking in the opposite side (as well as sense it via chakra sensing), but the illusion remains overwhelmingly real, and without a release, their reflexes will likely make them sloppier as it would seem as though they are genuinely attacked from the illusion. Jutsu name: Dance of the gallant Rank: B Range: Sight Description: A Genjutsu that is activated whenever the patterns on her umbrella are seen as they hold a hypnotic effect combined with her chakra. The effects allow her to create a replica of herself between 0 m to 1 m away from her, no matter the side. It will mimic movements typical of Aoi, however the true Aoi is completely replaced by the false one. This is usually made to confuse close range attackers, making them think she is capable of dodging everything before taking the right opportunity to strike. This can also be used to simply confuse any form of attacker into hitting the false image while th real remains concealed. Exceptionally deadly if the genjutsu isn't noticed fast enough. The image can of course move around as long as Aoi is in the perimeter. Jutsu name: Freeze Snap! Rank: C Range: Sight - Sound Description: Aoi forms a small ball of Yin chakra and simply tosses it in the air or on the nearby ground, only to have it pop like fireworks or a firecracker. The flash is so bright, it works as a flashbang. The effects are simple, those exposed regain their sight extremely fast, the flash was barely a millisecond, but they'll feel an endless buzzing sound in their ears with nothing else and the world around them frozen in time. Everything looks like the instant before the bang went out. Evidently a Genjutsu, it is easy to notice and Kai out. Jutsu name: Gooey Surprise! Rank: C Range: Close, in person. Description: A much more developed variation of the transformation technique. Indeed, the user covers themselves with a gooey layer of mucus capable of taking different shapes and sizes, colors and textures. The mucus is highly adhesive though, enough to make it act like quicksand: The more there's resistance, the deeper it gets, though it cannot be that deep because of Aoi's thin figure. It is very useful for trapping though not too specialized in hand to hand combat. Those specialized can use their techniques to break free with relative ease, though it doesn't mean that they're immune to the immediate effects. It doesn't give immunity to heat either, though it does slightly reduce overall damage, along with any other type of damage really. Jutsu name: Snot danger parade! Rank: C Range: Varies, close to medium usually. Description: By either using a specific hand sign or inhaling things like pepper, Aoi sneezes large mucus bubbles capable of swallowing more than one individual. The larger that it can get would be as large as a horse. Those trapped inside can easily pop it, however it would result in the bubble imploding, not only causing strong pressure to hit their bodies, rendering most to a rather confused and head aching state, while being covering in dense mucus stuck on the ground. This also causes smaller, human size bubbles to take shape. If the popping is made from outside, the explosion is general and hits everyone except those inside. 【Weaponry, tools and objects.】 Weapon, tool or object name: Fuegushi Weapon, tool or object type: Umbrella Description: A strange, light blue umbrella Aoi carries around with her. It appears to be the type en vogue these days, but her's holds a strange butterfly-like black pattern on it which enables one of her genjutsu. The handle can be removed to revealed a concealed blade, slightly shorter than a rapier. This Umbrella is capable of releasing a powerful kinetic force at close range when opened, making it capable of repelling powerful projectiles without even a recoil when the timing is right, making some unsuspecting close rangers stumble back in surprise as well. It is chakra enhanced and its fabric is strangely durable yet thin. Weapon, tool or object name: Magic Cards Weapon, tool or object type: Cutting weapon Description: A set of playing cards forged to be as sharp as a kunai, however lighter and more malleable. They are easier to use but weak in one on one blade fights as their small weight makes them easy to break through. They are perfect for assassination and tactically placed hits, however.
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Yudai KageyamaAme - Suna - Konohagakure boder, the festival. War. It... tastes. It's fitting. It's a good change of pace from the illusionary peace enforced upon those poor civilians. And now, they had just tasted how much of a lie this whole peace ordeal the confederation spoke so pridefully about was. Yudai himself wasn't taking this lightly however, seeing innocents suffering the mistakes of higher ups - it wasn't nice. Nor did he enjoy seeing some of the Red Sages purposelly harming them- it wasn't necessary. It was a big waste of time. His crystalline eyes flicked from point to point, he was extremely calm in this situation and he knew what to do - orders, they had been so clear that even if they weren't given, he'd know where to go and what to do. Well - other than fight, which he was too doing. While moving together with the other Red Sages, it was natural that Confederation shinobi confronted them and one, in particular, confronted Yudai. Thankfully, a few moments ago, he had prepared himself with his to-be signature technique: Kotai no Hakai. The shinobi brought down his blade directly in direction of Yudai - and rather quickly, too. Yudai immediately raised both of his arms, a substance dense as stone emerging from his arms, forming a shield directly above him, deflecting the blow in a mere moment. Right after, Yudai crouched down to gather strength to leap onto the air and when he did, he raised his knee directly towards the shinobi's shin - the man used his arms to defend himself from the blow, but it threw him slightly back. Yudai was decided to move on, though, so all he did was plant his foot onto the man's head and use him as a source of momentum to propel himself forward. Move. On. It was his current objetive, he had someone to follow after all - commander Tametono. Oh my, what a Tametono - Yudai had many flicks with women in the past, and none of them plagued his mind for too long. However, this particular woman - he admired her in a sense that a child would admire a hero or something; she was... powerful. And her position? Powerful. She was respected, praised and followed. Exactly what Yudai wanted- no, exactly what he would be one day. He shoved the thoughts off for another time and continued moving on, climbing the stairs which led onto the compound's interior. He had two objetives traced onto his mind; protect the commander and his own life and while he moved, he coated more of his doton chakra onto his arms. He found it necessary to do so.
Nero's Compendium! "Pillars are what support a structure, but if one ever crumbles, all of them will fall.” Yudai is a tall and somewhat imposing young man, standing at 5'8" | 1,78m. His physique appears to be lean, but on closer inspection one could notice that he's in fact fit, with subtle musculature definition everywhere on his body. His hair is a dark brown color and often unkempt, as if he didn't care at all about the way it looks - this is slightly contradicting to the fact that his ears are pierced, which possibly proves that the boy does cares about his appearance. His pale blue eyes constantly flicker from point to point, rarely focusing on something for too long - some note that he always looks distant, as if not paying any attention to his surroudings. The Kanji on his clothes are 影山 (Kageyama, his family name). Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Kageyama Yudai 【Alias】 【Affiliation】 Red Sages 【Age】 18 【Sex】 Male 【Sexuality】 Straight 【Birthplace】 Iwagakure 【Bloodline】 N/A 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Every aspect of Yudai, at least externally and from his appearance itself, seems distant. His gaze is a constant reminder of this, given the way it roams the whole time, briefly pausing on his surroundings before he takes interest in something else again. Even when Yudai is directly talking to someone, he avoids eye-contact entirely and if someone even tries to stare at him or look directly at his eyes for too long, he'll become rapidly nervous and anxious and might even avoid the person in question for a while. Otherwise, Yudai is relaxed, but extremely observant. His mind is constantly noticing what is actually happening around him and thus, while others might see him as distracted and distant, he's the opposite. He finds his own life rather boring the majority of time which prompts him to search for enthusiasm on other things out on the world. He's also easily interested in hearing stories from others, or even simply listening others talk about their own life. He has his own ambitions of becoming a highly respected political figure or leader, one day. But on the way the world is currently, he shoved such ambitions away and for now, he's only focused on strengthening himself. 【History】 Yudai's birth came from the love between Reiko and Kohaku - sadly, however, Reiko died due to complications at his birth. While the expected outcome was his father to put the blame on him and give Yudai the worst life ever, in order for this story to follow the traditional hero backstory guide, the opposite happened. Kohaku Kageyama was a hard-working man. He used to be a powerful shinobi many years ago, but lost his left eye and his right hand was completely destroyed in the same battle, thus leaving him unapt for battle for the rest of life. The loss of his wife could've disgraced his life forever, but instead, he found new hope on his newborn child, Yudai - the name 'Yudai' itself, was to show the man's hope of a hero, not for the nation, not for the world, but a hero that would save Kohaku himself from utter depression. Which Yudai indeed did. As any other child, he was very, very curious about everything and from the day he began learning his first words, he'd frequently ask his father about everything. Even about the eyepatch the man wore on his left eye, about the bandages around the man's right hand - and when the man began explaining about shinobi, about the wars.. Well, Yudai only became more interested in it altogether. Often, Yudai and Kohaku spent hours chatting about whatever, the subject leaped from how eggs were produced to why the sky was blue. As he matured, reaching the age of eleven, Yudai slowly began developing a strange desire to be someone who had a high position. Power. He wanted to be esteemed in a way that people would admire and respect because of his achievements in life. Of course, it was too soon to think about that, and Yudai was a mere child with an ambition bigger than himself. For now, the boy focused on studying and training. He had taken an immense interest in shinobi. In fact, he spent more time reading about chakra, taijutsu and ninjutsu than he spent studying the school's subjects, which was the reason he almost failed the year. His father aided him when he could, he gave his son clear training routines and made him follow them strictly. He felt immense pride in his son following the same steps as him, while the same time, was divided with the fear that he could end suffering the consequences of a war - like the man himself did. But, the thoughts that peace had finally settled in eased that fear. When Yudai graduated, at the age of 14, he knew exactly that his dream of becoming someone with high power was indeed his true ambition. You see, he received quite the praise for being a dedicated student - even if he almost failed in the past year, he dedicated himself the most to studying this one and got amazing grades, impressing his teachers and father. When they openly talked about him and his dedication, his heart pouded inside his chest with what he could only understand as recognition. Time eventually passed, Yudai grew into a fine - and very attractive - young man. He noticed that women around started to take interest in him, perhaps it was the pale blue eyes, but honestly, he didn't care all that much. Yudai did had quite a few cases with one or another girl here and there, but it never blossomed into a true relationship, he was that type of guy. In fact, the older Yudai got, the more he found his life... boring. It wasn't no one's fault, truly. It was just that his ambition - it was something that seemed far away from his reach, impossible - it was as if he could fight his whole life for it and yet, he'd never taste it. Finally, Yudai finished highschool. It was the same year that he also offically graduated to a chunin rank shinobi - and the year he finally took interest in his own life, even if only just a little. It all started with one group... the Red Sages. Initially, Yudai was very confused about his choices, when he heard about the group, many wrong ideas filled his mind. But, then, he shoved them away - for he knew in the end, that it was for his own best. You see, the Confederation might've been good for the countries, but it left no option for those who wanted to be something bigger or greater. They had nothing for those who wanted... recognition. In the opposite spectrum, the Red Sages were everything; he knew from the start that if he put his power, his will and his life onto it, like an investment, he'd receive what he wanted in return. He heard it - could be rumors indeed, but they were fulfilling rumors of rebels seeking something greater than an illusionary peace. 【Family ties】 Kageyama is an old and traditional family. The majority of it's members were shinobi, with exceptions. They are divided, with a minor part living in Iwagakure and a larger part living in Konohagakure. In Konohagakure, Kageyama were known for running a restaurant which goes by the name of Yama-Yama. Kohaku | Father | 38, Iwagakure, retired veteran Reiko | Mother | 34, N/A, deceased Shou | Uncle | 30, Konohagakure, cook Rei | Aunt | 28, Konohagakure, cook Sora | Cousin | 17, Konohagakure, attendant Rin | Cousin | 16, Konohagakure, waitress/chunin 【Dreams and fears】 Vague dreams that are rather difficult to understand, Yudai truly holds true to his desire of reaching a high position within society, one day. Not only that, he also dreams of becoming an extremely powerful shinobi, in order to ease his own path towards greatness. He fears of not being recognized, or being 'just someone else' - a faceless individual who has nothing, no respect, glory of power. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Yudai is balanced between taijutsu and ninjutsu, rarely resorting to weapons or ranged weapons. He's very intelligent and tactical in his decisions, as if he had read everything there was to read regarding shinobi (which he probably did in his early life). See, while he's quite strong in hand-to-hand combat, Yudai's first choice is to always analyze his opponent. He appears to be MUCH more experienced and prepared than he truly is due to the manner he keeps himself extremely calm, in any situation. To him, a battle is nothing too different from his daily struggle with life itself. Normally, his Doton ninjutsu is used as a defensive manner, instead of offensively. Thus, he'll always avoid ranged assaults with it. Sometimes, he'll use it offensively as nintaijutsu, but only if he finds a true opening to do so. What Yudai lacks is withstanding power. He might have defensive methods with Doton, but he can't take many hits - neither last too long in a battle. His stamina isn't the greatest, nor is his chakra pool; in most battles, he either needs to drop his foes quickly, or avoid in a way or another fighting after he begins tiring. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: N/A Description: Yudai does not possess a kekkei genkai. Strengths: N/A Weaknesses: N/A 【Ninja techniques】 A rank techniques: -- B rank techniques: Doton - Doryūheki Doton - Iwayado Kuzushi C rank techniques: Doton - Moguragakure no Jutsu D-E rank techniques: Doton - Doryū Taiga Doton - Doryūdan Doton - Shinjū Zanshu no Jutsu 【Custom made techniques】 Jutsu name: Doton - Kotai no Hakai Rank: A Range: Short/Self - hand to hand range. Description: This powerful technique developed by Yudai himself allows him to concentrate his doton chakra onto his hands and arms, coating them with a solid earthly surface. This requires minor constante chakra usage, but it's not very taxing in the long run. What taxes Yudai's chakra sources, however, is the uses this 'chakra armor' has. When used offensively, Yudai can promptly force earthly spikes to surge from anywhere on his arms - fingers, hands, elbows, shoulders; thus, he make turn what would be an easily readed attack onto an unexpected one. Additionally, this also has defensive uses, meaning that when under assault, Yudai can place his arms together and create a defensive shield that protects him from assasults. This defense is powerful enough to withstand some ninjutsu (especially katon), but is ineffective against futon and raiton. The chakra coating can last for a long time if nor the offensive or defensive effects are used, but whenever Yudai chooses to use them, he'll be drained very quickly. Jutsu name: Doton - Jishin Rank: B Range: Long - a large circular area around Yudai (35m roughly) Description: Yudai does the following handseals: Bird, Dog, Ram, Rat. Then, he leans down and slams both of his hands at the ground, causing a large area around him to erupt onto a shattering earthquake, those standing around him will find it impossible to stand without falling - and falling, means taking huge damage as the doton chakra breaks the earth apart and makes them wildly throw about. The center, where Yudai stands, is completley unaffected. This technique might sound powerful and it indeed is, if used in the center of a village for example, he could likely destroy whole buildings easily --- but he'd be killed before major damage was caused, so this is just an example. Otherwise, agile shinobi who can leap and move far away from the area will easily avoid it. If Yudai is attacked or distracted, it will stop as well. 【Weaponry, tools and objects.】 Weapon, tool or object name: Can be a term, i.e 'kunai' or it can be a self given name, i.e 'Revered Razor'. Weapon, tool or object type: What type of weapon, tool or object is this? Sword, axe, kunai, knife, blade, tanto. Omit if the weapon, tool or object name already designates this. Description: Describe the weapon, tool or objects appearance, and describe it's potentials and weaknesses. tl;dr how powerful is it and what does it look like. Be reasonable. “I hate... ... No, seriously. I can't stand anything that tastes too sweet. It's.. uhng. Bad.” Kaori has an average height and weight, standing at 5'5" and 127lbs, she also has a slender figure with only slightly curves, though one might notice that she was rather wide hips - from likely training and improving her own body. Kaori has a round face, with large eyes, a delicate and small nose and thin lips. Her jet black hair falls well past her shoulders and is often groomed, kept well clean and it even smells nicely; though there are always a few wild strands here and there. She dresses rather simply, keeping a black and grey theme in her attire. She wears a high-collared black shirt, with a short grey jacket with the Uchiha's clan symbol on it's back, a pair of fingerless black gloves and black shorts, together with a pair of knee-high black boots with metallic platings on their nose. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Karoi Uchiha 【Alias】 【Affiliation】 The Hamajō Confederation 【Age】 16 【Sex】 Female 【Sexuality】 Straight 【Birthplace】 Konohagakure 【Bloodline】 Uchiha 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Kaori is usually seen as a cheerful young girl who's still inexperienced to the world's hardships, but that's simply because of her manner of expressing herself; she's kind, even gentle to certain extent and isn't fond of conflicts, always preferring peaceful manners unless using force is an absolute must. That's not to say she's scared of fighting though, Kaori simply adores friendly spars and testing her own abilities- otherwise, she wouldn't ever take training as serious as she does. Despite her cheerful nature, Kaori is not exactly a social butterfly. See, she believes that being positive and keeping her spirit high is helpful to herself and to others in a way. However, it's very rare for Kaori to approach someone and talk openly, rather, she's quite timid and avoids talking unless she's talked to first and usually, being talked to makes her very happy. When it comes to her clan, the Uchiha, Kaori takes high pride in them. In fact, she believes herself superior but doesn't voices it - unless she gets too excited in a battle, to notice. She views the Sharingan as a gift, but only uses it in battle when she clearly needs it, given she has this slight fear of overusing or overshowing her doujutsu, especially in consideration with the events of the past that has led others to develop a distrust towards the sharingan. This same distrust, is what makes Kaori very cautious about talking to strangers, after all, there is still some prejudice against the sharingan specifically, given the events of the past, given the way things are - given the Confederation's actions against some of Kaori's brethren. Lastly, Kaori is very comprehensible and whenever she relates to someone, she tends to become very interested in developing a friendship. She has no interest in any sort of romantic interaction, after all, she's pretty sure she's not the one to gather that sort of interest, anyway. 【History】 Kaori's early life has been quite different than the usual. See, both her mother and her father are shinobi - both also very strict in the sense of pointing Kaori in the same direction as them: Which meant she was trained from the day she could walk. Kaori had two siblings, both boys, one older by a few years and the other, two years older than her. Their names were Kichirou and Keiji, respectively. Kichirou was an arrogant man, see, he had the Sharingan and that very motive led him to be, simply put, an asshole towards mostly everyone. Filled with pride beyond limit, he thought of himself as utterly superior - being a prodigy didn't help. Kichirou was way above the average when it came to shinobi, with only eleven years, he achieved the feat of developing a second chakra nature which was the reason he was then hailed as a genius. Kaori was only six when this happened, while Keiji was eight - he had just entered school. Usually, both trained together but Keiji was too focused at school, he had a peculiar desire of being an inventor or scientist - Kaori could never understand clearly - that draws him away from the training fields. This was frowned upon by her parents, more specifically her father. The man had this strange... desire to blindly follow the Confederation, claiming that the Uchiha had to be a strong clan in order to prove and... redeem themselves. Kaori would only understand that years later. On a cold night, a few days before Kaori's 7th birthday, a scene marked her forever. Through her window, she saw both her father and Keiji outside, having what seemed to be a small discussion. The boy held some books under his arms and was apparently refusing a 'gift' that Kaori's father was offering him - a katana. From the little Kaori could understand, Keiji tried to explain to their father that he wasn't interested in becoming a shinobi and that he believed there were other ways to help and be useful; in the end, all she could remember was Keiji being severely beaten by their own father while all she could do was watching. This forever changed the way she saw her father. War changes someone, truly. That was what had happened with Kaori's father, he was changed, molded by war. Perhaps he believed that it would happen again and wanted his offsprings to be prepared, perhaps it was something else, perhaps he was simply put, insane. Kaori never quite understand his fixation with training and becoming stronger, but what she could understand is that her oldest brother wasn't the only gifted Uchiha of this family, for that night, Kaori's anger and fear evoked a power hidden within her; she awakened her Sharingan. However, she never told her father. Instead, that motivated her to train more. It wasn't to please the man, no, it was to fulfill herself. Her older brother could be as arrogant as she wanted, but Keiji was always there for her, and she, for him. The boy returned to train with Kaori and for the first time in all these eleven years, she had beaten him - and very easily, too. The excitement and buildup of this whole spar awarded Kaori with a second tomoe in her left eye and brought immense surprise to Keiji, but he promised to never tell anyone. During school, all Kaori thought was when it'd end so she could return to her training; she wasn't a bright student, honestly, but Keiji who was seriously smart helped her a lot. When she was close to turning 12, her oldest brother was found dead within the village's borders. This utterly crushed the family, but specifically, Kaori's father entered a state of depression. He treated the whole family as if it was their fault and practically locked himself in his room for a whole year, very rarely getting out. During this time, Kaori had improved a lot. By now, she had developed three tomoes on her left eye, and two on her right eye. Her reaction time, reflexes and precision had seen a jump, and so had her genjutsu and ninjutsu. Her mother, a genjutsu specialist, taught her a few things which aided her. Keiji had been awarded a prize of best student of the year or something akin to that which Kaori never knew roughly in the same date Kaori's sharingan fully matured. The following years went by swiftly, Kaori trained and improved, developing jutsu of her own - while her older brother started working as a project analyst or something of the sort, within the Confederate. She received a pleasant gift from him on her sixteen birthday: A sword, Keiji guaranteed her that this prototype was much more resistant and that wouldn't break or melt easily as the many other swords Kaori had destroyed until now. He also mentioned that the sword was specifically made to withstand katon chakra - and lastly, he made Kaori an offer. To join the Confederate, given her potential as a shinobi. She thought for a while, truth be spoken she was quite afraid of becoming as crazy as her father, but the girl ended up giving a wild smile and agreeing with him. 【Family ties】 As an Uchiha, Kaori'll have ties with mostly any Uchiha, period. But they're all pretty vague apart from her own family itself. Takeshi Uchiha | Father | 53, Konohagakure, ex-Veteran, temporarily retired-confederate jounin Takeshi retired due to his trauma after his older son's death, he has yet to recover. Michiko Uchiha | Mother | 44, Konohagakure, shinobi - genjutsu specialist Kichirou Uchiha | Brother | 26, Konohagakure, deceased Keiji Uchiha | Middle-Brother | 18, Konohagakure, confederate project analyst 【Dreams and fears】 Kaori has yet to find true dreams and ambitions to follow. She's young and still looking for something to, well, follow. Maybe an ideal. Honestly, her fears are very vague, as well. She partially fears her own father, but her biggest fear is losing her brother Keiji, who has been the closest person to her since ever. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Kaori focuses on using Fire Release to dispel of her foes, burning them down, together with very efficient genjutsu provided by her Sharingan. She's experienced in hand to hand, but it's easy to tell her taijutsu is her weaker side - even with the added aid from the Sharingan abilities provide her. While Taijutsu is a weak spot, her Kenjutsu is noticeably better, as her movements with a sword are clearly trained and precise, especially given she can use her blade together with fire release in order to increase it's efficiency. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Sharingan Description: The Sharingan (写輪眼, Literally meaning: Copy Wheel Eye, Meaning (Viz): Mirror Wheel Eye) is the dōjutsu kekkei genkai of the Uchiha clan that appears selectively among its members. It is regarded as one of the Three Great Dōjutsu (三大瞳術, San Daidōjutsu, Literally meaning: Three Great Eye Techniques), the others being the Byakugan and the Rinnegan. Strengths: Kaori's Sharingan is fully matured, meaning that it has three tomoes on each eye. This means that when active, Kaori is granted both abilities; the Eye of Insight, giving her the ability to see chakra in different colors in order to distinguish composition and source, an incredibly clarity of perception, meaning that she can see even very fast attacks with some ease and she's capable of minimum predictive abilities, anticipating an opponent's next move or attack and lastly, copy jutsu - but only those she has the ability and knowledge to replicate. Secondly, she's granted the "Eye of Hypnotism", which means Kaori can perform what is generically called Genjutsu: Sharingan. While there are various manifestations and purposes of the ability, the better known one is to, through eye contact, suggest thoughts and actions to a target, coercing them to divulge information or act in a particular way, potentially without the target's awareness. In extreme cases, the Sharingan user can take complete control of the target's body, forcing them to do exactly as the controller wishes; this control is visually indicated by the Sharingan's design appearing in the target's eye. Kaori's ability with this is actually pretty good, a momentarily eye-contact with her Sharingan active is enough to put her opponent in a dangerous genjutsu. Weaknesses: The Sharingan is a worldly known Dojutsu, thus, everyone should be able to recognize it instantly. This makes the Genjutsu very hard to apply, as all the opponent needs to do, is avoid eye-contact. 【Ninja techniques】 A rank techniques: N/A B rank techniques: Katon: Gōka Mekkyaku Katon: Haisekishō C rank techniques: Katon: Gōkakyū no Jutsu D-E rank techniques: Genjutsu: Sharingan While Kaori is skilled to certain extent, she has yet to achieve a grand power-level with genjutsu used through her sharingan. In a brief eye contact, she can merely put her opponent(s) in a simpler genjutsu, that requires little to no effort to break them (if they know how to do so). If there is prolonged eye contact however, she'll be able to cast greater genjutsu. 【Custom made techniques】 Jutsu name: Ken Katai (Fire Sword) Rank: C~A Range: Self / Sword's Range Description: Kaori flows an intense blazing chakra through her sword's blade, coating the whole blade with it. The more chakra she uses, the more noticeable it gets given the sword's blade begins turning a slight shade of red - until reaching the maximum, a deep crimson color. The amount of chakra also changes the effects and their strength. If Kaori only uses a minor amount of chakra (C rank), the blade's cutting power increases slightly, the heat makes leave dents whenever it strikes another simple sword or iron object, if in contact with skin, it burn while it cuts. If moderate chakra is applied (B rank) her sword becomes denser and can cut through other swords of average material with some force applied. If it cuts, it will instantly seal the wound - preventing blood, but causing immense pain. With the maximum Kaori can achieve (A rank), the sword's heat raises it's potency to where it could easily cut through iron and even steel, as well as bones with ease. This technique, if applied on an average sword, would only last a few seconds at maximum potency due to how the chakra would also melt the blade it was applied to, itself, but Kaori can keep this technique up for as long as her chakra allows due to her own blade, which would be two to three hours with C rank, one to two hours at B rank, and only two minutes when it achieves the maximum heat (2~3 posts, depending on the time ICly). Jutsu name: Genjutsu: Burning Hell Rank: B Range: Medium Description: Kaori does the required handseals (Tiger, boar, dragon) while she takes a deep breath, then, she exhales the air in the form of a strange smoke that will divide and proceed to form a circle around a small area, before igniting ablaze. This fire, by itself, is harmless. However, if an enemy feels the fire's heat, they'll slowly fall onto a genjutsu prepared by Kaori together with this technique. The heat will increase even if they move away from the flames and they'll eventually increase to the point where it's unbearable, the opponent might try to take their clothes off, throw water onto their body, drink water - no matter, it will never work and the heat will only increase, eventually they'll feel as if every drop of water in their body has been dried and pass out, if the genjutsu is not broken. 【Weaponry, tools and objects】 Weapon, tool or object name: Hinõken Weapon, tool or object type: A katana. Description: Hikoken looks like a simple katana, with a red, beautiful handle. The sword is of excellent craft and it's blade is chakra resistant, allowing the wielder to flow their chakra through it - the blade is specifically repective to katon chakra, which is the reason it was given to Kaori. “Let's end this quickly.” As usual to Uzumaki, Naomi's hair is a crimson red, it's short - with two bangs framing her face and the back is spiky, styled per her own taste. She wears simple silver earrings on each ear and a thin black eyeliner, meaning that she seemingly cares about her outward appearance. Her eyes are a vivid green, intense and large, usually her most prominent trait when one looks directly at her face. She's always wearing a scarf around her neck, the color varies but she usually sports a mix of red, green, yellow and dark orange scarves. Naomi wears a sleeveless dark gray jacket with a simple light gray blouse underneath, a pair of red fingerless gloves that reach her elbows (the seals of her Kuchiyose: Raikō Kenka are placed on the gloves) and slate gray tight pants that are tucked onto a pair of black boots. Notably, the only visible color on the woman's figure is her scarf and her hair. Her figure is slender yet curvaceous, with notable curves adorning her body. Some satchels are seen; one wrapped around her left thigh, another on her right shoulder and a larger one on the right side of her waist. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Naomi Uzumaki 【Alias】 Crimson Lightning 【Affiliation】 Red Sages 【Age】 19 【Sex】 Female 【Sexuality】 A double edged sword cuts both ways. 【Birthplace】 Konohagakure 【Bloodline】 Uzumaki 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Naomi is usually seen as arrogant and stuck up due to her cold demeanor and for being otherwise cool-headed. Thing is, she's not arrogant or stuck up, she simply takes being a shinobi as her life, in and out of a mission or task; she's focused, always, and eliminates any emotion that could possibly disrupt her performance. Considered cruel by those who are more sensitive than her, Naomi takes the death of comrades lightly, analyzing it often with 'the enemy was a better shinobi than him/her', this is not entirely true though, Naomi feels the death of a comrade as anyone else capable of feeling would, she just keeps her suffering to herself and hides it entirely. Being so cold and closed off emotionally, it's hard to befriend anyone - not that she wants to, anyway. Naomi doesn't cares about forming bonds with others, surely there has been an increasing trend of forming bonds within the younger shinobi, but she denies them completely. She also doesn't care about hostility, insults or whatever else, she ignores them completely and even when provoked, she keeps the same stoic expression she always has. In battle is where her emotions flow with intensity above her usual: The adrenaline makes so whenever she's hit, she'll smirk or grin smugly, whenever she hits something, you'll see the same smirk but much broader than before. The more fast paced a battle is, the more she'll enjoy it thoroughly and the more she'll dedicate to the fight. Still, it's very rare for her to exchange words with the opposing shinobi, given her self-control that's dominant even above the adrenaline. Talk about dedication, Naomi is very dedicated to her job as a shinobi - and well, to everything else. As one of her philosophies in life, which is to do everything you do the best way you can, she truly dedicates herself entirely whenever she needs to do something and despises those who's nature is being lazy and avoid hard-work. She also tends to despise those who are gifted with power that requires no true work whatsoever; an example would be those who possess the well known dojutsu (Sharingan or Byakugan). This is a bit hypocritical given she's gifted with the Uzumaki's clan natural strong lifeforce and chakra resources. She sympatizes the most with individuals who are similarly hard-working and dedicate themselves in something and may be willing to interact with them, but forming any close bond is practically impossible as of now. Commonly, Naomi spends a good portion of her day training and improving herself. Distracting her from that usually ends with a huff or a sigh, or any minor sign of annoyance that she'll allow herself to do. Still, she won't scold anyone over anything, ever - she's calm and collected, after all, not arrogant and stuck up. She's actually pretty fine with aiding others if they need so (with training or whatever else), even. She may be a bit self-centered and cold, emotionally, but she's not a psycho who's only emotion ever is adrenaline while fighting. To certain extent, Naomi is capable of being friendly, it all depends the mannerisms of whoever she talks or interacts with. Highly concerned with herself, Naomi fears death above everything else, despite her otherwise cold demeanor and the way she enjoys fighting. When an opponent is clearly overwhelming and above her skill level, she'll... fear them. Of course, trained to hide her emotions, she won't show it at all. This extends itself to allies, out of all the things she's ashamed about herself, the fact that she couldn't possibly put her life in risk in order to save another's is her 'biggest shame'. 【History】 Two Years ago. Naomi's eyes briefly flutter closed, reopening to look down at her extended right palm, a hitai-ate with Konohagakure's symbol resting over it, together with blood that was slowly being washed away by the rain. The girl looks up at the sky, raindrops mixing themselves with the tears that silently made their way down her cheeks. She closed her eyes again. Next to her, was a corpse - a female, with a pale white hair, she was clearly dead - with some blood under her, slowly mixing itself with the water from the intense rain. Suddenly, the kunoichi falls onto her knees, she's completely wet due to the rain at this point. Her palms rest against the ground, pressing the hitai-ate firmly against it. She sobs quietly, but only for a moment before taking a deep breath to recompose herself. "Is this what I'm fighting for? This is what the Confederation has to offer me? THIS IS PEACE?!" With her left hand, Naomi punches the ground with all the force she could muster in her current state. It does nothing. "That's the very least the Confederation will offer you, my dear." A mysterious voice. Masculine. Naomi instantly stood up and held a kunai up, looking around her in an attempt to find it's source. She couldn't see anyone, at all. "We, the Red Sages, we only retaliate against the Confederation's attempt to CRUSH us time and time again. We provoked a war, but only to reclaim what's rightfully ours." The voice, this time, was directly behind her. When she turned, ready to strike the kunai onto the man, he had already disappeared, or so it seemed. He was so fast, that she couldn't keep up with his movements despite how close he was. When she turned, he grabbed her wrist and twisted it back, forcing her to drop the kunai. At this moment, Naomi knew that whoever this man was, he was powerful. Her eyes widened and her breath fastened, she was fearing the outcome of this: Her death. "Do you realize? My only desire was to explain you why your friend lies dead at your feet. Why this system, this PEACE is nothing but a bold lie, explicitly shoved down the throats of all brain dead imbeciles that follow the confederation's tyranny out of nothing but FEAR." Suddenly, the man threw her hand back, grabbed her by both shoulders and shoved her down, forcefully throwing the girl onto the ground. As she looked up, directly into his eyes, he smirked. Those eyes... The Sharingan of the Uchiha, most certainly. And then, she feel in a genjutsu; not to torture, not to destroy her. It was a different genjutsu, that Naomi had never experienced. She was seeing through his eyes - it all, whenever it was a lie, it was vivid and felt real. It... was real. And she could hear his voice in the back of her mind, explaining in detail what she was seeing. The struggle and suffering you are seeing, it's product of the Confederation's corruption. Of it's failed systems, of it's members extravagance and luxurious life. While he explained, she saw it all. Robbers risking their life for a loaf of bread, farmers struggling with what little they had... Then, acts of tyranny; overwhelming attacks from masses of Confederation shinobi against small rebel camps and not only that, they attacked shinobi and average folks alike, even farmers that were simply next to the rebel's camps, all were destroyed, nearly instantly. Some rebels rushed to defend themselves, but were quickly put down; there was a prominent figure that stood out in the Confederate's forces, someone Naomi knew. Then, darkness. Everything became dark. (You may close the rainymood now, if you were so kind to keep it open in order to increase immersion) When she woke up, she was in a crude basement of sorts. Crude, but functional. Many red-sage shinobi moved from a place to another, some carried wooden crates, others were simply chatting about. When she sat up, she was approached by the same figure as before: he looked far less intimidating. There was some movement, people stood up and moved away - soon, she was left alone with him. And then, the offer was made; to join them, or be set free. Strange, weren't they carnage-seeking devils? The man naturally explained their whole cause. In the end, after everything she had seen through the previous genjutsu, she couldn't refuse. Someone had to stop the Confederation. At first, it was difficult taking such an enormous step that changed completely her life - and the majority of the red sages distrusted her presence as a whole, being previously sided with the Confederation. But, on her first missions, minor or not, as a red sage, she showed that she had indeed placed her loyalty with them. After being showed the truth through such a brutal manner, it was difficult not to. As a side note, this is only the chapter which explains how Naomi switched sides. She's currently secretive about being a part of the Red Sages, nonetheless. &#12304;Family ties&#12305; Naomi's family was healthy until the death of her mother, which threw her father in an enraged state; he then became increasingly harder to deal with. The man took his own life when Naomi was seven, that changed her forever. Aika Uzumaki | Mother | 39, Konohagakure, deceased at the age of 26 Itama Uzumaki | Father | 42, Konohagakure, took his own life at the age of 30 【Dreams and fears】 Naomi dreams of one day overcoming her biggest fear, which is dying currently and she wants to find a way to stop feeling fear as a whole, knowing that such emotion is a result of cowardness. Note that overcoming death is not, well, dying. She just knows that clinging so much to her own life as a shinobi is rather embarassing. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 With an enhanced life-force and vast chakra resource, Naomi is certainly not above keeping a constant offensive on her foes, only falling defensive if she's overwhelmed or outnumbered. Her speed, agility, flexibility and reflexes are impressive. She has trained herself to have some great precision with her attacks, as well. From a medium distance, she's dangerous due to her shurikenjutsu prowess and in close-combat, she's a force to be reckoned with. Long distance, she falls short due to the drop in effectiveness of her shurikenjutsu. She also lacks effective defensive mechanisms, relying on dodging and avoiding being hit to keep herself safe. Her endurance is solid, as any Uzumaki - so is her stamina. In drawn out fights against opponents of the same level as her, she might have advantage due to taking much longer to get tired. Due to her chakra being vast, she's capable of utilizing the Shadow Clone technique, often gaining an advantage on single fights. 【Ninja techniques】 A rank techniques: Shuriken Kage Bunshin no Jutsu B rank techniques: Kage Bunshin no Jutsu Kuchiyose: Raikō Kenka C rank techniques: Kuchiyose no Jutsu D-E rank techniques: Kaifū no Jutsu Kawarimi no Jutsu Shunshin no Jutsu 【Custom made techniques】 Jutsu name: Raiton: Kaminari Yoroi (Lightning Release: Thunder Armor) Rank: B Range: Self Description: Naomi covers her body is lightning chakra, using the lightning to stimulate the her nervous system. By speeding up her neural synapses, she's able to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. This, combined with Naomi's natural agility and reflexes, turns her into a fearsome opponent while active; it also enhances her lightning release techniques, allowing her to perform nintaijutsu moves and react to things that she otherwise wouldn't be able to. The chakra usage is not as intense as it looks on Naomi, given her vast chakra resources, meaning that she can keep this technique up for long periods of time. Wind techniques can shut the technique down, even if temporarily. This techniques does not increase Naomi's raw strength, only her speed and reflexes. Jutsu name: Raiton: Keikai Denka (Lightning Release: Nimble Charge) Rank: C Range: Close Description: Lightning Chakra is focused on Naomi's arms and shoulders, she'll dash recklessly towards a foe with immense speed produced by the previously activated Lightning Release Chakra Mode and attempt to slam them with her shoulder. This attack is simple all in all, but it's effective given the speed Naomi travels from her current position to her foes' position. If it hits, the opponent takes both taijutsu damage and the electricity might shock them for extra, yet minor damage. It may also cause minor damage to Naomi's shoulder, too. Jutsu name: Raiton: Kaminari Shuriken (Lightning Release: Lightning Shuriken) Rank: C Range: Medium, long with less effectiveness Description: Naomi produces three handseals (boar, dragon, snake) before taking a number of shuriken onto her hands and channeling lightning chakra through them, after she throws they'll gain speed and piercing power, able to break through minor earth release defenses. If they hit someone, the opponent'll receive a much deeper wound than they would to an average shuriken, and electricity will shock their body internally, causing weaker shinobi to fall unconscious if they're hit by more than five or so. Stronger nin could easily resist this, though. Jutsu name: Raiton: Kiyomemasu (Lightning Release: Cleanse) Rank: E Range: Self Description: A simple technique that functions with the same intent as the use of Kai to liberate yourself from a genjutsu. The difference is that if Naomi notices herelf under a genjutsu, she can simply do a single handed seal, producing lightning chakra of her own that enters her body and, if need be, even travels to her brain's vessel network and eliminates any foreign chakra that is trapping her under a genjutsu. The difference between this and the average method of leaving genjutsu, is that this technique acts faster and only a single hand is needed, if she's paralysed or restrained. 【Weaponry, tools and objects.】 Weapon, tool or object name: Many, many shuriken. Weapon, tool or object type: Shuriken Description: They are shuriken, sealed and ready to use in a random basement. They're likely summoned when she touches her wrists, the end. Weapon, tool or object name: Some kunai. Weapon, tool or object type: A kunai. Description: Usually kept in the pouches she carries with herself. Useful kunai. Weapon, tool or object name: Explosive Tags Weapon, tool or object type: An explosive tag. Description: They're explosive tags, but she only carries a small number of them to avoid accidents. Kept in a pouch on her shoulder. Weapon, tool or object name: Wire strings Weapon, tool or object type: Wire. Strings. Description: Usually used in conjuction with shuriken for unpredictable effects.
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What's that moving through the crowds? Is it a gay bird? Is it a red thunder? NO! It is Mikoto! It was hard to believe a man as beautiful as Mikoto could do what he was doing. He moved through a line of confederate shinobi, jumping and dancing as he went through them. They tried to stop him, of course. One sought to stab him in the chest with a kunai. Eyes closed and with perfect tempo, Mikoto spun around the kunai effortlessly, keeping his left arm up and his right arm extended to his side. The confederate shinobi could not see what happened and it wasn't until his throat started bleeding that he realized that that gay guy dancing ballet through his enemies was not actually dancing. Just as he started dancing, Mikoto activated his High Speed Jet jutsu. The next attack came from his left. A shuriken. Easy as pie. These small fries had not enough grace, intelligence or power to even think about hurting him. Such were the thoughts of the arrogant man known as Mikoto. He spun again, shook his hands to dispel his waterjet and them brought them at the center of his chest and moved them into the following seals; Ram, Bird, Boar, Monkey, Ram. Mikoto planted his right leg on the ground and stopped spinning and brought both of his hands to his mouth. "Water Release! Water Gun!" He sung. A blob of water came out from his mouth at high speed, dragging both the shuriken and shinobi away. The ninja that had thrown the shuriken was on top of a rock formation, probably made by himself. The fall would be fatal, probably, but seeing as he knew Earth release, he expected him not to die that easily. Another man came from behind him and swung his fist against his back. A loud *thud* was heard and, despite the mask the enemy shinobi was wearing, it was clear that he was smirking. "I got him!" He thought. "Arara. Attacking from the back? Now, that IS slightly more intelligent." Mikoto sung, turning his head to him. He was still smiling, despite what seemed to be potentially powerful blow he had just received. "But if you don't aim for the kill it is pointless." Mikoto had stopped the man's fist with his hand. It wasn't until the man turned to see his fist that he noticed it was being cut by the waterjet surging from Mikoto's hands. He rushed to take his fist away, but Mikoto turned his whole body once he took his fist back, moving his hands quickly in preparation for his next jutsu. Dragon, Horse, Ram, Dog, Tiger. "You are not a worthy opponent. May you encounter peace in the afterlife. High Speed Jet, medium output." His smile and gaze had turned cold. He swung his hand and cut the man's hand off. Before his enemy could shout, Mikoto supported himself on his left leg and spun one more time. With his right hand extended again, he then severed the man's head. His body fell to the ground and Mikoto sighed. "I guess no one entertaining came this time. Wonder if Kanata-chan is around here? She always did have a talent of getting into trouble with powerful lads." Mikoto sings as he turns around, both of his arms behind his head. Kanata sneezed, "Ugh. Bet homo Mikoto is talking about me." She thought to herself. She had helped her mother escape, with whom she had come to the festival. Now, what was she going to do? She didn't particularly like the confederation, but she definitely did not agree with the methods of the Red Sages. "Sages my ass. They should've named themselved the 'Red Shitheads', cause everything they do is pretty dumb." "Do you happen to have a problem with us, little missy?" A hoarse, yet high-pitched voice says. "Ugh... just my luck. I happen to be talking to myself and one of the shitheads hears me." She brings her right hand to her head and shakes it. A group of three Red Sages, by the looks of it. A classic combination of a short one, probably the brains, a big one with a big belly, and one of average height that looks like an all-rounder. "We are still here you know?" "I know and I don't care, so-!" Before Kanata can finish, the short one has already thrown a kunai at her. It seems to hit her right in the stomach, but soon enough the water clone disintegrates and the remaining water falls to the water. "So see ya, shitheads!" She shouts as she runs away from the peculiar trio of Red Sages. "All right, I need to find someone of the confederation and get them to fight for me. I don't want those idiots coming after me because I beat their guys." She thinks to herself. "Oooor I look for Mikoto he can probably get them off my back. Hm, what to do, what to do...."
I want a cool name for where I keep my characters too “Who might that handsome guy in the mirror be? Ah, it's just me.” Meet Amatsurahashi Mikoto. A young man standing at 1.79 meters who probably spends more time looking at himself in the mirror than actually fighting. His long red hair made into a ponytail is probably the one with the best care in the whole army, even among the women. His fair skin has so many layers of creams and other chemicals that some men think he'll explode if there's some fire near him. His blue eyes have never been seen in another state than their almost always perfect one in which Mikoto keeps them. There are some rumors going around that say his eyes can't actually be that pretty alone, saying that they MUST be using contact lenses. He is so picky with his food and training menu to keep his slim, yet strong build, that many come to take his advice on how to take better care of their own physique. Amatsurahashi Mikoto, the man who spends a lot of time trimming himself and is actually not gay. That is the man standing before you. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Amatsurahashi Mikoto 【Alias】 That one not-gay guy that seems gay AKA Metrosexual. 【Affiliation】 Red Sages. 【Age】 20 【Sex】 Male 【Sexuality】 Heterosexual. Might be willing to change in the future. 【Birthplace】 Kirigakure. The Village Hidden In The Mist. 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Have you ever met that one person that just seems to sing everything when he talks? That's the kind of person Mikoto is. A lot of people think he is annoying, but he just shows no signs of changing. Ever since he was a child he's had one rule with which he lives by. To never change himself even if others want to change him. Always remain true to the desires of his heart. He is that kind of whimsical guy. He loves art, music and just about anything that expresses the true desires of the heart. He spends a great deal of time in unnecessary and excessive grooming. He also seems to vastly prefer the company of men rather than the company of woman. These are just some of the reason as to why a lot of people think Mikoto is actually homosexual. Mikoto is only really picky when it comes to women, not to mention that he isn't popular with woman either because of how effeminate he seems at times. Several of his close friends actually know this, and still like to tease him about that. Having sparked several misunderstandings, Mikoto has made an habit of introducing himself with his sexuality in his introduction line. Despite his love for his beauty, Mikoto is neither an stranger to fight nor is he scared of them. He is not a ninja just for show. Mikoto's will to fight is just as much, if not even more, than other ninjas. He will never run away, nor will he ever admit he is outpowered. That's why he believes it is wrong for shinobi's to only be after money and not to follow their heart's desires. He does, however, protect his face a lot more than any other shinobi does. His reason to be one of the Red Sages is simple; "Doesn't freedom sound like a beautiful concept to you? I'd very much like to see what true freedom is like." 【History】 What can you expect from Mikoto's story? Yes, he was bullied as a kid. Yes, he was beaten up a lot as a kid. No, he was not mentally scarred or traumatised by this. Mikoto actually fought back. He's never been afraid of getting his hands dirty. Though he's always been a dilligent student, more than once has he been scolded by his teachers because of how many fights he got himself into. During elementary school, he had to fight his way through bullies and smart-asses who thought he was nothing more than a sissy. It wasn't until he started going to junior high school that he discovered a better way to deal with bullies instead of fighting them. Completely ignoring them. Why, there's nothing more infuriating than the sissy you are trying to piss off completely ignores your very existance. It ended up either with the guys giving up and moving on to their next victim or them trying to beat up Mikoto, which ended up badly for them. Again. By the time he entered high school, Mikoto had created a reputation for himself. Never again did he have to deal with idiots trying to piss him off. Sadly, it was... boring. Extremely so. How could he ever relieve this boredom? Already studying to be a ninja and a Chuunin, and the Hamajo Confederation didn't seem eager to start a war any time soon. Then, what could little old Mikoto do to relieve his thirst for fighting? The Red Sages was the only thing that came to his mind. 【Family ties】 The Amatsurahashi family. Harsh in their ninja training, lax in their concept of what a man should be. Why you ask? Mikoto's father died when he was 4 on the way to the hospital when Mikoto's sister was about to be born. So, Mikoto had to quickly grow up and become the man of the house and so, he had no time to have his lunch handed over to him by some guys who taught were better than him. Not to mention he had an example to set for his sister. Amatsurahashi Haruka | Mother | 42, Kirigakure, Reitred Shinobi Amatsurahashi Kanata | Sister | 16, Kirigakure, Shinobi, Chuunin 【Dreams and fears】 His dream is to see actual freedom. To be able to see what it truly means for a shinobi to be able to be free. He'd also like to learn how to play an instrument, ANY instrument. His deepest and darkest fear is for all that is beautiful to him, including his family, to be taken away from him all at once. To leave him at the mercy of a world where nothing can no longer make him feel alive. Basically, being alive but dead inside is his biggest fear. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Many describe Mikoto's fighting style as refined and entracing. They say it is like watching him dance instead of fighting. Still, Mikoto's taijutsu is deadly and precise. There is no wasted effort, no wasted moves. Everything is made to be a beautifully perfect fighting style for Mikoto. Rhythm and tempo are the bases for his taijutsu style. He always tries to imitate a song playing inside his head as he fights, trying to match the timings of his strikes and the timing to avoid and counter-attack. Thanks to his being knowledgeable about several types of music, it is easy for him to change gears in the blink of an eye. He tends to use bojutsu, a fighting style through the use of a staff, when he thinks taijutsu is no longer enough to defeat someone. He usually combines bojutsu with ninjutsu to make an even more lethal style. He is more of a physical fighter rather than using ninjutsu and genjutsu. His ninjutsu acts more as a support for his fighting style and he tries to avoid using genjutsu, mainly because it isn't his best subject. His ninjutsu focuses on the use of water as a high speed waterjet to cut through things. 【Kekkei genkai, or bloodline limit】 Doesn't have one. 【Ninja techniques】 A rank techniques: Water Release: High Speed Jet B rank techniques: Water Release: Water Beast Water Release: Hiding in Water Technique C rank techniques: Water Release: Water Gun Water Release: Water Whip Water Clone Technique D-E rank techniques: All basic Academy E ones. 【Custom made techniques】 Jutsu name: Water Release: High Speed Jet Rank: A Range: Short Range, can only be use in hand-to-hand combat. Description: The user releases a high speed stream of water from their finger tips and envelops both of their hands in a water jet that can cut through just about anything. This technique, however, is as harmful to the user as it is to their opponent, and can only be used once in a fight to avoid further damage to their hands and/or weapons. Depending of the Chakra output of the user, this move becomes more powerful and becomes able to cut through harder materials. How much the chakra is being used also determines how long this jutsu can last. At minimum output, the Jutsu can cut through wood easily and can last about an hour (6 posts) without damaging the user's skin. In a weapon, it can last for a complete hour (6 posts) before it starts eating away at the materials of the weapon. At medium output, the jutsu can cut through bone, rock and even iron. The user can mantain it for 15 (3 posts) minutes without major damage to their hands. In a weapon, it can last for 30 minutes (4 posts). At maximum output, the jutsu can cut through just about any kind of metal standing in its way, though it won't be able to cut through chakra enhanced weapons, diamonds or crystal release jutsus. In the user's hands, it can only last for a minute (1 post) before there is major damage and in a weapon it can last for 5 minutes (2 posts) before it destroys the weapon completely. 【Weaponry, tools and objects.】 Weapon Name: Sonatta Weapon, tool or object type: Staff Description: A large white and black staff that is about the same height as Mikoto himself. It is made out of wood and has two metal plates at both of its ends, so it can withstand Mikoto's High Speed Jet Jutsu. “Yeah, I am that guy's sister. No, I won't get you a date with him. Why? Because he doesn't freakin' like dudes!” Standing at a not even surprising 1.64 meters and a rather slim and flimsy frame, it is Amatsurahashi Kanata. Like her brother, she has fiery red hair and blue eyes, but neither of them are as well cared for as his. In fact, her brother likes to point out the split ends her hair might have. Her hair is long and usually kept in a pair of twintails that reach her waist. Her blue eyes are big and have been called cute several times, by relatives and her mother, mainly. Her fair skin does have some cream put into it but not the ungodly amounts her brother uses. Like other men, she fears she might catch fire if she imitates her brother. Her frame is slim but well trained, as expected of any shinobi. The problem lies in her chest, something she has a strong complex about and what often makes others confuse her for a boy (given how her brother is). A teenager who'd like to put as much attention on her appearance as her homo brother, Amatsurahashi Kanata. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Amatsurahashi Kanata 【Alias】 Little Sister 【Affiliation】 Undecided 【Age】 16 【Sex】 Female 【Sexuality】 Straight 【Birthplace】 Kirigakure 【Bloodline】 Amatsurahashi 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Unlike her brother who has 'shit for brains', Kanata is a lot more normal than her egocentric and metrosexual brother, if a lot more tomboyish than your regular kunoichi. But let's be honest here, what screams femininity more than a girl in a tight suit jumping around and throwing sharp things at others? Foul-mouthed by nature, full of hormones thanks to her age and Kanata's short fuse make her an adorable pack of emotions, insults, bad words and sarcasm all in one. She's known for not holding anything back, and this has gotten her in a lot more of problems than she's ever wanted to have. Her tongue moves faster than her brain can catch up, hurling insults at people she shouldn't piss off. She depends a lot on her brother Mikoto to get her out of such situations. An idiot by birth not by choice, Kanata has found herself in more than one tight spot both in school and in the streets. She often comments on how life wouldn't be as exciting if she didn't get in as much problems as she does, though. Add to all of this the fact that she has several complexes about her body and life and it just makes her the perfect adolescent with attitude problems. She just needs to run away and the pack should be complete. Among her several complexes, she's got a complex about her chest and an inferiority complex towards her brother. Don't try to mention her height or call her a boy either. Overall, Kanata is a short-tempered idiot with a big mouth AND some ability as a ninja. At least she knows how to fight AND when she should just run for it instead of fighting. "Live to fight another day. Those idiots will never catch me anyway, not with mighty homo Mikoto watching my back." 【History】 Unlike her brother, Kanata was largely ignored in her school years, all the way from elementary school it was just a big whole of... nothing. Have you ever seen your graduation photo and noticed a guy that is there but you never actually saw? If not, that's what several people thought after getting their graduation photo and finally noticing Kanata. Everyone expected big things from Amatsurahashi Mikoto's sister, only to be let down by the extremely pragmatic and sarcastic Kanata. Her existence mostly went unnoticed until she finally became a Chuunin. Pairing up with her brother and going out in missions made them a deadly combo. Finally, people started noticing Kanata and she wasn't sure of whether this was a good or bad thing. Well, she never really did have a lack of friends, she just was in that small group that mostly went unnoticed by others. Later she determined that it was bad. Real bad. They all came to her with words like 'Oh, did Mikoto have a sister? Never knew.' or 'Wow, to think you could actually do something!'. What came after those comments was most definitely not pretty. Having gained a bad reputation this time around, people started to actually avoid her. Well, her fame was short lived, and it was good that it was. 【Family ties】 Kanata's father died before she was born, so she only has her older brother and mother to rely on. While she is fond of and loves the two of them, she does find them, Mikoto specially, annoying. Amatsurahashi Haruka | Mother | 42, Kirigakure, Retired Shinobi Amatsurahashi Mikoto | Brother | 20, Kirigakure, Shinobi, Part of the Red Sages, "Full time homo" 【Dreams and fears】 She dreams of one day surpassing her ever so perfect and beautiful brother, or at the very least shake off the feeling of inferiority she feels towards him. Her biggest fear is not being able to go to the next One Direction concert living in the shadow of her brother. Also to be noted, she is scared witless of Mikoto's imminent death if he keeps doing dangerous things. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Never to shine herself but to give others the opportunity to shine, Kanata's fighting style is a purely supportive one. She can indeed defend herself in hand to hand combat, yes, but her true talent comes out when she is fighting alongside someone else. Her specialty are ninjutsu and genjutsu used to support a more aggressive battle style like her brother's. She intends to stall, hinder and trip her opponents at every step they give. Even if they are about to hit their mark, she'll make sure that what they hit is nothing more but an illusion she's made. Cunning and brains, not muscles and... more muscles, are what make her a formidable fighter. She uses water release, but unlike her brother, she uses mist and barriers to hinder her opponents. Her taijutsu is the weakest part of her fighting style as a whole. She can easily be overpowered by any opponent with more experience in hand to hand combat or otherwise. Her taijutsu is focused on the use of her legs, since her arms are more like sticks. She uses a combination of muay thai and tae kwon do to keep opponents at bay while she uses her hands to prepare her next jutsu. Kanata also tends to use submission holds against opponents bigger than her, in order to keep them from moving and to give herself more time to cast her next jutsu. Thanks to her being bad at taijutsu, she carries even more kunais than the average shinobi. 【Kekkei genkai, or bloodline limit】 Thank God I don't need to fill this longass form 【Ninja techniques】 A rank techniques: Water Release: Water Heavens Convergence B rank techniques: Water Release: Water Formation Pillar Water Release: Water Beast Illysionary Mist C rank techniques: Water Prison Technique Water Release: Water Gun Water Clone Technique Water Release: Enveloping Mist D-E rank techniques: Hidden In Mist Technique 【Custom made techniques】 Jutsu name: Water Release: Enveloping Mist Rank: C Range: Large, it covers an area of 30 meters around the user. Description: The user, Kanata, releases mist from the tip of her fingers that envelops a wide are around her. It does nothing more, nothing less. Once the mist is out of Kanata, it does not take any chakra for her to mantain it. 【Weaponry, tools and objects.】 Weapon, tool or object name: Kunais. Lots and lots of them. Weapon, tool or object type: Throwing Kunai Description: Simple kunais in ungodly quantities. Makes you wonder where the hell is she hiding so many of them. “Calm yourself. I mean you no harm. ... Your heartbeat is starting to calm down. Good.” An intimidating man standing at 1.80 meters and a man of nerves made out of steel, Kisaragi Anzai. He's got short and spiky black hair falling right over his face. He uses a headband at the top of his forehead to not let it rub against his face, since he is pretty sensitive. Anzai's skin is dark brown, making for a perfect example of the trademark Kumogakure ethnicity. He's got gray eyes, but he always keeps his eyes shut. Unlike many cliché anime characters, Anzai actually keeps his own eyes shut because he is blind. His physique is quite buff and muscular, something that affects his diet quite a lot since he needs to eat a lot more than your regular shinobi. Despite his physique and Kekkei Genkai, Anzai keeps always keeps a cane by his side. The Blind Assassin, Kisaragi Anzai. -------------------------------------------------------------------------------- Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Kisaragi Anzai 【Alias】 The Blind Assassin, Anzu 【Affiliation】 Red Sages 【Age】 25 【Sex】 Male 【Sexuality】 Asexual/Bi-romantic (think I saw someone use the word hetero-romantic somewhere, so I'm borrowing the idea) 【Birthplace】 Kumogakure 【Bloodline】 Kisaragi 【Rank】 Jounin -------------------------------------------------------------------------------- Psych. report. Medical secrecy applies. 【Personality】 Calm and stoic are the words that best define Anzai. He's lived his life having to take calm and well-thought steps due to his blindness. It gives you more time to think, in a way. Everything he does is well-thought and meditated, even his jokes, which tend to be overlooked because of his monotone tone of voice. Because of his legendary calmness and his habit of meditation, many often believe that Anzai is, in fact, sleeping. He has fallen asleep while meditating if we are being completely honest, but it is a rare occurrence indeed. Once, someone stepped over him while sleeping. Anzai is really prideful, despite his usual cool demeanor. Offering to help him go down the stairs or other friendly offers for help upset him greatly and, despite not losing his cool demeanor, you'll find yourself threatened by that same calm nature. In a nutshell, feeling pity for him can really work against you. "Even as I am blind, I can see far more than you." His mannerisms and calmness often lead others to believe that he is expressionless, or worse, emotionless. This is most certainly not true, but Anzai does manage to keep his emotions in check most of the time. This is because he understands and accepts all of his emotions, which has also made him able to tell a person's mood through the tone of their voice or what they are feeling through the beat of their heart. These two abilities, though, are rendered useless in battle as he cannot focus his hearing solely in his opponent, otherwise he'd feel he's leaving himself open. As with everything else, Anzai tends to keep calm and stoic even in the most heated of situations, making him both an intimidating and terrifying foe. 【History】 The long line of Katsuragi shinobi felt that its long tradition of warriors had come to an end when they discovered that Anzai, next in line to become the head of the small clan, was born blind. Not having sight, an almost indispensable tool in the trade of being a ninja. They thought all was lost were it not for what they noticed later. The boy could indeed see and his 'sight' could reach even further than their own. The Kekkei Genkai of the Kisaragi allows them to feel electric currents, but only when thrown in a jutsu, making it a highly defensive type of Kekkei Genkai that could only protect them against an specific type of jutsu. Anzai's blindness took it a step further. Anzai could actually sense the small electrical charges carried by electrons, and that permitted him to make an image inside of his head of what things would look like if he could see, and what made it better was the fact that his 'vision' covered a whole 360 around him. It was blurry at first, of course. Untrained and instinctive, the Kisaragi could not pass up on such an opportunity. Regardless of his shortcomings when he first started training, the Kisaragi finally were able to make an specially deadly and stoic shinobi out of Anzai, who could now see clearly after refining the use fo his Kekkei Genkai. Once he got clearance to become a Jounin, however, what followed were years full of frustration. Everyone looked down on him because of his blidness. They wouldn't allow him to participate in missions, and he would remain mediocre because the Confederation frowned upon physical demonstrations of power, at least between their own armies. The last straw was when his commander called him weak, and that he couldn't kill him even if he were sleeping. Making a live demonstration, Anzai went to the Red Sages dragging his commander's body by the neck. The commander was known to be a powerful but arrogant commander that had been hindering several of the operations of the Red Sages. He hoped that such a demonstration would be enough for the Red Sages to acknowledge his potential. Thankfully for them, they did. 【Family ties】 Anzai's family is filled with strong warriors, warriors that would risk their lives at the beck and call of their masters. So was the case with both of Anzai's parents, who died while he was still training. His only remaining (close) family is his grandfather. Kisaragi Youtsugi | Grandfather | 81, Kumogakure, Old fart too proud to retire from being a shinobi. 【Dreams and fears】 Anzai dreams of making his a powerful clan, one rivaling the Uchiha or the Hyuuga. Despite not seeing (pun intended) the allure of the intercourse, Anzai does wish to have an heir who inherits both his powerful Kekkei Genkai and blindness, horrible as it may sound. He thinks of himself as the next step towards greatness for his clan. An improvement over those before him and the true potential of their Kekkei Genkai. His biggest fear, though odd but logical considering his personality, is to be able to see with his eyes. He feels he'll lose his powerful KG if he sudeenly becomes able to see. -------------------------------------------------------------------------------- Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 A dojutsu without eyes. So many have described Anzai's battle style. His genjutsu skills are non-existant, perhaps because he cannot see in the traditional way, but his lack of skill in genjutsu is compensated by his skill in ninjutsu and kenjutsu. He keeps his sword concealed inside the cane he always carries with himself. His fighting style is one that prioritizes domination over the battlefield. If people ambush him, then he'll keep everyone at a safe distance through the use of his ninjutsu, and then engage each of them with his sword and finish them quickly. He's been called the Blind Assassin because he always aims to end his fights quickly, before his opponent can catch up on the several weaknesses of his Kekkei Genkai. If he is overwhelmed or has spent too much in a fight, he tends to retire as quick as possible and fight another day, despite his prideful personality. He is dead set on not letting anyone know of the weaknesses of his abilities, and will surely kill anyone who catches on on them. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Denkaku (電覚) Description: The Kisaragi KG allows the clansmen to sense strong currents of electricity, like those produced from a Lightning Release ninjutsu. Anzai's lack of sight, however, makes this ability extremely powerful, and allows him to sense even the small electrons that are around almost every atom, which allows him to make complete 360 images in a range of 10 meters around him. The KG also allows the Kisaragi to use an special type of ninjutsu because of the constant electric wave that surrounds them. Anzai's is neither stronger nor weaker than those before him. Strengths: Allows Anzai to make 360 images of the terrain he is in. Can dodge Lightning release ninjutsu easily thanks to being able to detect them from wherever they are coming. Due to the excited atoms of a hot body, Anzai can also sense Fire Release rather clearly and can sense even more clearly any individual with a high body temperature. Anzai can become a walking stungun by amplifying the electric wave going around him. If extremely concentrated and in only one individual, Anzai can predict their next attacks by seeing the electricity running through their muscles as they move. This, however, makes him blind to any other thing happening in his surroundings. Weaknesses: Being hit by Wind Release, the usual weakness of Lightning release, can either make his vision blurry or blind him completely, if the jutsu is strong enough(B jutsus and stronger). He cannot sense Ice Release or any body at Absolute Zero temperature. (Not necessarily a shinobi, could also be metal). Due to the lack of electrons in their atoms, Anzai can't sense gases either. 【Ninja techniques】 A rank techniques: Lightning Release: Depht Charge Lightning Release: Walking Stungun B rank techniques: Lightning Release: False Darkness Lightning Release: Lightning Trap C rank techniques: Lightning Release Wall Lightning Release: Electromagnetic Murder D-E rank techniques: None worth mentioning. 【Custom made techniques】 Jutsu name: Lightning Release: Walking Stungun Rank: A Range: Short Range Description: Using Lightning Release, Anzai supercharges his nervous system after amplifying the natural electric wave surrounding his body and reversing it inside, but unlike A's Lightning Chakra mode, Anzai does not enhance his physical capabilities. The electricity surrounding Anzai also becomes visible to any of his enemies as small lightning courses his arms, chest and legs. Touching Anzai while doing this will result in an extremely painful and stunning electric shock, that renders taijutsu useless against him. While this does not actually hurt Anzai, it does leave him paralyzed for a long while afterwards, so he does not use it that often. The longest he can keep this technique activated is for 5 posts. Anzai theorizes that if his whole body was sedated and his mind wasn't, he could use this technique to move. He hasn't had the opportunity to prove this theory, though, and the fact that he still needs to make the hand seals makes it... kind of pointless. Jutsu name: Lightning Blade: Heaven Piercing Lunge Rank: S Range: Short to Mid Range Description: Anzai thrusts his weapon forward and, much like like the Chidori Katana of Sasuke, creates a highly condensated flow of Lightning release chakra with a range of 10 meters. Though it does not chirp loudly like the Chidori Katana, there is indeed a low, cracking sound that warns of its arrival, not to mention that when it hits, it makes the same sound as a thunder striking the ground as all of the compacted energy dissipates after hitting its target. It is compact and quite small, and its range falls short to other jutsu, but it is a jutsu that can pierce through mostly anything, unless faced with a weapon with flowing Lightning Release chakra or Air Release chakra. Thanks to Anzai's detection and skill, he can make the attack change its course as he wants, though not as many times as he'd like. After moving it three times, the jutsu disappears. Though extremely lethal as it can pierce easily through someone's head or ribcage in an attempt to kill Anzai's enemies, it really depends a lot of where it hits. Jutsu name: Lightning Release: Lightning Spread Rank: C Range: Long Range Description: A variation of the Electromagnetic Murder jutsu. Putting both of his hands on the ground, Anzai releases lightning in a range of 20 meters to keep his opponents away. Jutsu name: Lightning Release Wall Rank: C Range: Short to Mid Range Description: Using Lightning Release, Anzai erects (( ͡° ͜ʖ ͡°)) a wall with a maximum range of 10 meters, that can be extended to 20 if he places seals to help him keep it up. The wall is made up of violent electric bolts, making it harmful for anyone trying to get past it, whether they want to enter it or exit it. It doesn't seem to affect Lightning Release users as much, though. The only way to dispel it is to either defeat Anzai or, if it is being used at mid range, to take off the seals previously placed by Anzai. 【Weaponry, tools and objects.】 Weapon, tool or object name: Silent Death Weapon, tool or object type: Sword Cane Description: A sword hidden inside a cane that would otherwise be used to aid his walking. How it looks
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Tanji Tsugiharu Just outside Fuu's Tavern - Konoha Ame - Suna Border, Harvest Festival Thirsty. So thirsty. The honorable commanders must had thought to test Tsugi's loyalty and diligence on such festive days. Some of his squad-mates had told him it was clearly a leisure post in thanks for his work in "intelligence gathering" that he be given guard duty near his favorite drinking hole. But he knew better, the officers in their wisdom wanted to test him, to make sure he was dutiful, to not partake in his usual past-time while on duty. And they were right, Tsugi remained stoic in his duty despite the obvious ploy from his squad-leader to "come join us, for the love of god man, it's a festival, relax." Tsugi just nodded and smiled, remaining at his post knowing about the "surprise inspections" that the confederacy is known for. He will admit however, that his heart did waver a bit, but like a sign from above cataclysmic explosions created a horrific cacophony in the air. He knew it, the officers were wise to give him this post as his squad (clumsily) ran from the tavern at the ready to respond to the situation. His Jonin gave quick orders to fan out and assist the panicking civilians. Each of the members of the Confederacy's new Intelligence Corp. were trained sleuths and masters of the ambush, so the task of civilians took some time to get used to. As Tsugi saw that civilians be directed to nearby safe-houses, a trio of what he assumed to be traitorous Red Sage dissidents bended a alley and came upon him with murderous intent. Tsugi looked at the men. And did what any brave, loyal soldier of the confederacy would do, he ran. Bending a corner straight into a dead end. This was it, the end to his young life, the men fired off a series of hand seals, yelling "Flame Seal: Fireball" in unison. Such, Tsugi, haze clone #13, just 2 minutes old, died in duty. Well, dispelled by his parent, who at this point had slipped out of the ground, and thrown senbon with deadly precision at their jugulars filling their systems with an intense paralytic. "That-that seemed too easy..." Tsugi sighed, screams still echoed around him. "Well, gotta get more." He jumped high onto nearby rooftops, and spotted 4 more traitors. He quickly formed seals for his False Sound jutsu and gave them the good ole' "pained screams, in need of help comrade," that lead the into the traps of his squad mates, who (in all honesty) were much better at the whole killing thing. He was just there to provide the voodoo illusions, he always enjoyed the "wooden logs full of explosive tags, made to look like a wounded child/woman/comrade." Good stuff. He looked around the chaos, it was a long day ahead of him, looked at his various vials, and grumbled out loud, "Fuck, I forgot to ask the quartermaster for the stronger stuff."
“I think he's dead -er, well, everybody else think he is, but now I'm not sure.” An unassuming man by most standards, not impressive or lacking in most aspects, just simply there. Short, if a bit rustled, brown hair, with a square face free of any scars or blemishes and average everyday brown eyes, in the academy you wouldn't really notice him in the sea of exceptional talent, but he gets by.Not particularly skinny, tall, muscular, just a healthy and acceptable male in his early 20's. Probably not going to amount to much beyond being a low-tier Jonin if he's lucky. Probably. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Tanji Tsugiharu 【Alias】 The Master Coward 【Affiliation】 Confederacy 【Age】 22 【Sex】 Male 【Sexuality】 Straight 【Birthplace】 Kusagakure 【Bloodline】 The Long, and Ancient Line of Stalwart Customs House Guards, the Tanji House has protected the village from attacks from undeclared fruits, paperless neer-do-wells, and other dangers of the Border. 【Rank】 Chunin Psych. report. Tanji Tsugiharu has exhibited little to no extreme beliefs or jarring idiosyncrasies (which in itself might be one). The Confederacy has deemed him a loyal citizen of the state. He has a positive work ethic, follows rules and regulations to the letter save for the most exceptional situation (of which he has been disciplined and reprimanded as per the law). He is as kind and self-less as any bachelor of the confederacy is and is devoted to his position. 【Personality】 Rather mundane. Pleasant enough in many social interactions, and prefers to follow conversations rather than lead them himself. That said he has some good friends back in his home town and has made a decent few in his new post. Amicable to his clients, but oddly stoic and unfeeling when it comes to dealing with traitors and rebels. He prefers to spend his free time drinking with close friends in a quiet homely tavern or ramen shop, and has an odd fixation with karaoke. When off duty he spends his days with his small family back in his home town. In battle he is as serious as any good shinobi should be in those situations. He is selfless in his duty to the confederacy and has volunteered to be bait on multiple occasions on the condition that the battle ends quickly afterwards. When plans fail and battles are drawn out he doesn't panic too much, but 9 times out of 10 will opt to lead or support a withdrawal. "Live to fight another day." 【History】 Tsugiharu's parents were simple Chunin Guards with a Customs House on a major trade route, their duties were rather mundane and drool, but once in a while held excitement when travelers had disagreements with the customsofficer. The couple resided in a modest home after an unplanned pregnancy had made the two man and wife. It was tough going at first but the relative isolation and non-relevancy of the village made for a peaceful life, and they grew content and able with the new family. 14 years after the birth of their first son, and with much more financial stability the 2 deemed themselves ready for another son. The Tanji house lived peacefully for 3 more years until the dissent and turmoil of the Confederacy reached their village leading to a violent terrorist attack on the village's crossroads leading to their deaths. This left the 17 year old boy to care for his young brother, fortunately the Proprietor of the Customs House, who at that point was now an old family friend offered to shelter the 2 orphans until the 18th birthday of the elder brother who decided to not rely on the kindness of the Customs Master any longer. Such the 2 siblings lived in a shabby apartment the elder supporting the small family as a Customs House guard like his parents. He, Tanji Hamurato, would continue to support (and sometimes spoil) his younger brother as he took his own wife(Tanji Orimoto) and had a daughter (Tanji Ekka) of their own while was just starting high-school. Tsugiharu was an average student in his own right never excelling or lacking in any field or discipline. He was studious and forthwith at the academy but never went above or beyond what was required. His work as a Genin in his squad was also mundane sticking to class D and lower missions, in exception to one class C defense contract. Simply tasked with defending a local tavern from extorting thugs (non-shinobi rabble), the mission report told of the 3 genin having to deal with some thugs as the accompanying Jonin talked with the owners, but nothing really came out of it. However rumors that local gangster being rather jumpy, defensive and generally paranoid around small sounds and shadows circulated around the tavern's area. Come the Chunin exams though he displayed adept problem solving and leadership skills within his squad, but that might have just been in need rather than by ambition. He opted to remain quarrel-less and jovial with the other Genin and never really showed exceptionaltalent other than what was required to get through the trials. However it can be noted that during the elimination tournament that the young Tanji employed some rather harsh and quick measures using poisons, weapons and simple genjutsus to end matches before his opponents can truly pull out their trump cards. A good thing too, for the proctors had stated that if not for his "bag of cheap tricks" his opponents would have easily out-classed him had the fight dragged on. He was unceremoniously given the rank of Chunin, barely passing after having been defeated by the more Capable Genin that saw through his ruses in the final rounds of the tournament. After graduating opted to become a Contract work Shinobi unlike his family before him. He takes missions for the Confederacy as many times as he can, but seems to seek missions pertaining to the rooting out and apprehension of dissident and unloyal citizens and terrorists. Currently lives by himself in a modest apartment close to his work place. 【Family ties】 Lower-Middle Class, had some hardships for sure, but was never truly in danger of starving or dying of exposure. Such a life made Tsugiharu rather humble and soft-spoken. Hopes to keep up with his duties and occasionally visits his brother and his family. Tanji Hamurato | Elder Brother | (36), Kusagakure, Currently a guard at a customs house. Sanguine, always optimistic and smiling in many situations. Tanji Orimoto | Sister-in-Law | (35), Kusagakure, Housewife of Hamurato, Choleric, rather plain but has the charm of a country girl going for her. Demure and rather quiet in contrast to her husband. Tanji Ekka| Niece | 9, Kusagakure, Student, Mercurial, tempermental and extremely competitive. A bit of a tomboy and a much more naturally talented than her father and uncle in the academy. 【Dreams and fears】 Dreams of finally bringing the traitors and belligerents of the Confederacy to justice and hopes to finally see peace and order to the state. Fears of losing his family to the dangers that is the enemies of the Confederacy. Combat reports. Has a quite odd fighting style and might be the epitome of "work smarter not harder." Picks and chooses his engagements when he knows the enemy may be taken down quickly and with minimal loss. This usually ends up with him or a squad-mate in grievous condition so long the opponent is taken out before unnecessary damage is done to anybody else. Such operations usually include him stringing together a myriad of feints, illusions and gambits to ensure the enemy can be taken down in one decisive attack by his squad rather than prolonged engagements. This unfortunately makes him rather sub-par when caught unawares. As such he is most delegated to planned attacks on high value targets to either eliminate, apprehend or interrogate 【Fighting style】 Some might call his methods cowardice but it has kept him alive. He employs the liberal use of clones supplemented by heavy use of false sounds and images using his specialized study in illusionary genjustsu. He chips away at his opponents using small thrown weapons like shurikens and senbons to keep his opponent on edge and unfocused. While his genjutsu gives ample distractions and false visions he also uses fine rope and bells tied to said weapons to create snares and distractions for the slim but inevitable chance that his opponent finally makes a mistake. When they do he delivers a powerful and dibilitating poisons through the same methods as above when the opponent finally opens themselves up to receive his limited supply. 【Kekkei genkai, or bloodline limit】 NONE 【Ninja techniques】 A rank techniques: Bringer of Darkness Technique B rank techniques: Demonic Bells: Phantom Sound Chains (Uses a Network of Tuned Bells strung onto ropes to create a melody rather than a flute) Interrogation Genjutsu C rank techniques: Earth Release: Underground Projection Fish Technique. Illusion Bell Needles False Place Technique Sly Mind Affect Technique D-E rank techniques: Hell Viewing Technique Shadow Senbon Haze Clone Technique. Academy Jutsus (Substitions, transformation, clone) 【Custom made techniques】 False Sound Rank: C Range: Short - Medium (0m~10m) Description: Once someone is affected by the jutsu causes them to hear sounds under direction of the ninja that casted it. Can be dispelled as normal genjutsu can. Single target per cast (but can be casted on multiple targets). Also relies on the opponent being knowledgeable enough to make the sounds realistic (or not realistic) as possible. Jutsu name:Shadow Weapon Rank: C Short (Before throwing or using weapon): Description: Hide a small thrown weapon in the shadow of another item as it is being thrown. Not a summoned weapon, typically can be countered simply by opponent witnessing the actual weapon being thrown shortly after the concealing weapon is thrown, and dodging for 2 projectiles rather than 1. Additionally the weapon cannot transfer between shadows and becomes a normal seen projectile after the shadow is passed. 【Weaponry, tools and objects.】 Weapon, tool or object name: Senbon Weapon, tool or object type: Thrown Projectile Description:Small thin and light weapon the looks similar to sewing needles. No terribly damaging but can chip away at an opponent. Weapon, tool or object name: Shuriken Weapon, tool or object type: Thrown Projectile Description:Ninja stars man, common. Weapon, tool or object name: Kunei Weapon, tool or object type: Knife Description:Staple weapon of any good ninja. Weapon, tool or object name: Bells Weapon, tool or object type: Tools Description:Small bells that can be tied to throwing weapons. Weapon, tool or object name: Fine Silk Rope Weapon, tool or object type: Tool Description:Incredibly thin, almost invisible rope that is insanely durable yet flexible.
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Higōhō Hyuga „Bastard” Tokyo, where ya from? “Just.. just a few more minutes.. they don't need me there anyway..” Higoho had mumbled to himself when his alarm had gone off, warning him that he had a thing today. He'd promised the Hyuga clan head, Isamu Hyuga, that he'd escort a Hyuga girl to the farmers feast. He still remembered that argument, quite clearly actually. “Why do you need me to go? Can't someone do it who is bad at being a shinobi? I don't wanna spend my day at the farmers market watching them compare cow-turds.” he'd told Isamu daringly, not hiding the fact that he'd thought himself above things like this. “Because I'm telling you to. Remember your place Higoho.” he'd gotten as an answer, clearly noting that Higoho was not only a branch member, but also a bastards child. If it weren't for his skill in the gentle fist, it wouldn't be far fetched to say he'd have been written off right away. Ultimately, the girl arrived knocking at his door. He sighed and got up, picking up his grey wife beater in the process. He'd quickly pull it over his head and walk towards the sliding door. “One second..” he said, realizing he didn't even put on his pants. A shrug followed that realization and he slid open the door, looking at the girl with a bland look. She looked like a typical Hyuga girl, with black hair and white eyes. She was probably around his age, but he wouldn't know. He guessed she was important or something for her to need an escort. Being met with a pantsless Higoho, the girl only giggled. The lack of care from Higoho's side was unbelievable and if he didn't know better, he'd have picked his nose in front of her too. “Give me a second to get ready.. I can't believe Isamu is making me do this..” he mumbled before walking back into his room and picking up some black slackers. He dressed up right in front of the girl, putting on some blue shoes as well as putting on his Hamajō Confederation necklace. After making the girl wait for, what was probably close to ten minutes, he was finally ready. “Okay, let's get moving, don't wanna miss the cow-shit comparison contest.” he said as he put his hands in his pockets and marched past the girl, who seemed to have moderately enjoyed herself watching the arrogant boy get dressed without a care for her. Tsk. That was an explosion. Luckily the girl had gone home long ago, finding herself rather bored with the farmers market. He'd stuck around to avoid being around the Hyuga compound, atleast then he didn't have to do shitty chores. But now there were explosions, and that meant Red Sage assholes coming to ruin an otherwise already shitty farmers market. It didn't take long for the visitors to panic, meaning that Higoho had to get to the higher ground if he wanted to get some oversight on where to go. Not waiting for thunder to strike him before moving, he rapidly jumped up onto the rooftops of nearby buildings and casually jumped to the next. He came across a shinobi, but since he didn't have a red armband, he supposed it was just another Confederate shinobi. He stopped for a moment, looking at the shinobi without much care as to how weird it would be for him to stop and stare at this shinobi. Then Higoho looked down into the streets, where he saw some Red Sage corpses, with shrapnel marks from an explosion. Looking back up at the shinobi, he simply uttered, “Hey asshole.. the fight is over there.” while pointing at the main fight. He didn't wait around for a snide response or a comeback, simply leaving it at that and leaving again. Higoho continued towards the main fight, which seemed to be near the stairs leading up to the compound. Once he'd arrived there, he would jump into the fray and navigate his way around a bit. He was looking for a Red Sage that wasn't engaged yet, as to not get in the way of other Confederates. He was about to fall back due to a lack of unengaged Red Sages when he noticed a guy in red, seemingly dancing around and stabbing people. As if that wasn't enough, the guy spouted a stream of water from his hand, which looked innocent at first but then cut off a mans hand in one slice. How delightful. While the guy was occupied, Higoho activated his byakugan, folding his hands together and forming the tiger seal. “Byakugan!” Then, using his byakugan, he tried to pinpoint as accurately as he could, the vital parts of the dancing sword shinobi. Once he'd gotten a somewhat clear idea of where and how, he performed a Gentle Fist technique, pushing his open palm forwards and creating a vacuum shell of sorts, sending it flying towards the prancing red wearing guy. “Eight Trigrams Vacuum Palm!” he yelled as he did, already preparing to close the distance. If the vacuum palm attack hit, the swordsman would likely be knocked off his feet and have the air pressed out of him from the power of the attack - although that wouldn't be long lasting. That meant that Higoho had to be ready to move quickly to make sure he didn't get up off his feet again.
Partisans Cool Guy Group Entry not allowed to peasants I'm talking about you Savato “To kindle that memory is all I strive for - all this, it has no greater purpose to me. But it's all I can do.” Pictured on the left, Seijo is obviously a well matured woman. Her age would probably be estimated in her early twenties, around 23 or so. That seems to be fairly accurate given her personnel files. What stands out most in her physique are probably her white, short hair and her large breast size. She struts a feminine hourglass figure with wide hips and a wide chest, and a smaller waistline. Adding to that her hips often sway side to side effortlessly, only adding to her appearance as a good looking woman. She stands rather tall for a woman at about 1.74m, and weighs approximately 62 kilo's, though you can guess where most of that weight is located. Her jawline is sharp, almost as if drawn with a pencil and a ruler. Her chin is slightly pointed, but rounded off enough to stop it from appearing like a pointy spear, ready to pierce your body. She has a small mouth with somewhat thin lips, which are pale in color and are only a slight tint darker than her skin. Her large eyes are a brown colour, framed by her eyebrows. Her eyebrows are thin, most likely maintained by Seijo herself. The only thing that stops people from seeing her as only a beautiful woman, are most likely her facial expressions. She's quick to anger. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Seijo Tametomo 【Alias】 Lady Tametomo, commander Tametomo 【Affiliation】 Red Sages 【Age】 27 【Sex】 Female. Should be obvious, heh. 【Sexuality】 Noticeably bisexual. 【Birthplace】 Amegakure. 【Bloodline】 Tametomo. 【Rank】 Lady Commander of the Red Sages, approximated jonin level. Psych. report. Medical secrecy applies. 【Personality】 Assessments of Seijo have shown her to be a brotherly-friendly type of person. She's someone that enjoys very much when you fall down face first in the muddy puddle, and who will gladly spend a few years laughing about that. Never the less she's outgrown that feeling, or at the very least tried to. She's more serious now, which is in line with her position as Lady Commander of the Red Sages. She's still bitter - about the confederation, about the wars, about everything really, and she makes no attempts to hide that. She hates everything about the Confederation, and in her mind, if you are not a Red Sage, you must be a confederate sympathizer. That has grown increasingly prominent in her plans on beating the Confederation now that her brother Tarara died. She's very vengeful, you could say, and it's hard for her to let go of a grudge. Besides this she's also very cocky when it comes down to it, perhaps a bit ruthless, but so far nobody has really dared to stand up against her or question her plans - and she intends to keep it that way. To her, nothing will stand in the way of beating the Confederation, not even her own death. And while before she was fighting merely for freedom, since Tarara's death she's also fighting for him. 【History】 Seijo was born in Amegakure two years apart from her older brother Tarara. They were a semi-happy family, as life in Amegakure wasn't always that great. Especially when it became apparent that two Amegakure shinobi, Ayame and Fujitora, had taken power in Konohagakure. The Amegakure people faced paranoia from all other nations than Konohagakure, seriously hurting their trade power. Then again, it didn't seem to matter much as shortly after Ayame and Fujitora came to power wars started breaking out. Some were even started by Ayame and Fujitora, so it was no surprise Amegakure got involved quickly. By the time that had all happened, Seijo was already a shinobi of fighting age, and was pushed to the front. Luckily for the family all our of them were shinobi, her mother being a strong shinobi with some sensory powers, her father being a taijutsu specialist and her older brother, Tarara, being simply a shinobi. What put Seijo apart from the rest of her family was the utilization of a special kekkei genkai that seemed to have skipped a few generations. In the wars sometimes she'd fight alongside her family, sometimes she'd fight alone with her own squad, but luckily for them they all returned home safe and sound - though Tarara had lost an eye to an enemy kunai. The wars weren't really finished, but something greater was at large. The Confederation arose some time later, and Amegakure being a small village wasn't able to withstand the pressure. They were forced to integrate into the Confederation and were made into the capital - many Amegakure citizens were forced to leave to make way for presidential buildings, apartments for envoys etcetera. While Seijo's mother and father remained behind to 'hold down the fort', Tarara and Seijo left to join up with a band of 'outlaws' that roamed the land. They were Amegakure shinobi who refused to submit to the Confederation, so not quite the rebels they were made out to be. They roamed around the lands for some time and sometimes clashed with other shinobi groups, conflicting for reasons that were no longer valid ever since the confederation had taken over. Over time Tarara grew to become the leader and Seijo his right hand, since there were deaths aplenty in these times and the leaders were usually prime targets - if not for mutiny then for battle with other shinobi groups. At that time the Red Sages were already around and Tarara led the group to join with the Red Sages. The organisation was picking up pace quickly and they made Tarara a captain, and was immediately sent out on missions. The missions varied greatly and Seijo was sometimes sent on missions too, ranging from picking up some equipment, to sabotaging infrastructure. Over time Tarara showed his leadership qualities again and when the previous leader died from old age, Tarara was designated to take over. Seijo wasn't bitter about being in his shadow so much, just wishing to do what was right for her family. But unfortunately Tarara didn't last long, as he was assasinated in the dead of the night by some special operations force from the Confederation. The fight didn't last long at all - Tarara and the few shinobi that were around put up a fierce fight but there were many shinobi, and not enough of the Red Sages. Before reinforcements could arrive Tarara was killed. There was no designation of leadership. To Seijo, there was no question who would take over. It would be her, or she'd leave the Red Sages and do the job herself. But when she claimed leadership, there wasn't anyone that wished to oppose her at that time. The fire burning in her eyes now was enough to dissuade anyone from attempting that, even if they had wanted to. 【Family ties】 The family Seijo grew up in wasn't anything special. There's no sobstories involved, with dead parents, loss of loved ones in the past, growing up an orphan. And there weren't so many happy stories, given that they were in Amegakure, which wasn't exactly the most peaceful nor rich place in the world. Never the less she loves her family, or what is left of it at the current point in time. After all, conflict breeds death. Tarara Tametomo | Brother | 30 at time of death, Amegakure, lord commander of the Red Sages. He always loved Red Panda's. Seijo didn't, and she regrets that now. Oiro Tametomo | Father | 56, Amegakure, ex-shinobi, currently has a ramen restaurant that serves to the poor. It also serves to the rich. Really, it serves to anyone, he just says he serves to the poor because that sounds better. Rei Tametomo | Mother | 54, Amegakure, ex-kunoichi and professional nagger. She likes to nag about a lot of things, especially about Oiro not making his ramen properly. 【Dreams and fears】 Seijo's dreams are really only related to destroying or atleast getting even with the confederation. Besides that she wishes to see her father and mother again in peace one day, but she realizes that that might not be a possibility. Another dream is to meet with one of the Choko siblings - Fujitora or Ayame - though she has heard that it's possible both are deceased since the Confederation took over. Her fears, well, she hasn't many, which has more to do with her attempts at being seen as a coldheaded leader. She ofcourse fears losing her life - she is human and every human fears this. But this fear isn't in the back of her head whenever she enters battle. A fear that is also present is the fear of losing her followers - while she doesn't care directly for their support, she knows she needs them to succeed in her goals. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Seijo is a medium distance fighter with a focus on utilizing jutsu to keep the enemy at bay and kill them. That aside however she possesses some strength and is capable of using taijutsu if she needs to as well - quite adequately even. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Fungus Release Description: The Fungus release allows the user a control over fungal-style plants and moss, which would be able to sprout from the users touch. Remarkably harmless in how it sounds, it's been weaponized quite well through years of practice. The origins of this release are unknown, but the uses are not. It doesn't manifest in clear sight, as the fungus used in this release are housed inside the users body, feeding off of the waste the host produces. As such the user has a notoriously quicker metabolism, as well as a noticeably lower rate of human waste dispersion. In use, the release manifests itself through the obvious moss and fungus it produces. The moss is highly flammable, but the large area of effect jutsu's that can be used with it can cause a spreading fire, or even an explosion, since the spores it releases are very dense. This might inadvertently trap everyone inside the technique, friend or foe, in a fiery vortex. Besides that, the moss has some interesting capabilities, such as genjutsu inducing properties, poison inducing properties or even a chakra and dead tissue absorbing quality, much a kin to real moss and fungi. Some specific branch of the fungi even have mind-controlling capabilities, but it's required to induce the fungal spores into the target by touch, after which it will grow it's way towards the targets brain internally and take over, collect info or possibly control them. Strengths: Versatile and allows the user to regain strength and chakra mid-battle through absorbtion of dead tissue. It's got a great variety for many situations and it's not obvious exactly what is going on with this bloodline limit until it's used. Weaknesses: Fire and (controlled) chakrablasts can somewhat easily deal with the fungi, although you have to be careful with the chakra since the moss can also feed off of it if used improperly. Besides that, it becomes easy to see what the bloodline limit entails once it's used, as it's obvious this is moss or fungus. 【Ninja techniques】 A rank techniques: Shuriken Shadow Clone Jutsu Assimilate All Creation Technique B rank techniques: Barrier: Dome Method Technique 【Custom made techniques】 Jutsu name: Fungus Release: Transportation Technique Rank: C Range: N/A. Description: Forming the tiger seal, the user sinks into the ground into a small circle of moss with toadstools in it, seemingly dissapearing. A simple transportation technique, this technique will then allow the user to appear somewhere else in the same circle of moss with toadstools in it, which seem to appear out of nowhere to anyone watching. The technique is usable in battle, but the sinking effect is slow allowing opponents to land hits while she is 'sinking' into the patch of moss. Never the less, the appearing effect is quickly, allowing Seijo to appear out of nowhere rather quick and attacking. Jutsu name: Fungus Release: Invocation of Nature Rank: B Range: 500m diameter. Description: After forming a boar-hare-ram seal string, and then slamming the palm into the ground, the user can transform the area around themselves into a mossy field by spreading the moss inside their body rapidly over the land, capable of terraforming even the most arid lands into moss and fungus covered 'grasslands' which will quickly (10 minutes) give rise to many forms of plantlife and even small trees (30 minutes). This technique seems semi-useless but it allows the user to transform land into something both useful, and to create a place where she is at home. Jutsu name: Fungus Release: Control of Nature Rank: B Range: 500m diameter. Description: Using the moss that is already present in an area, the user is able to control the fungus and moss to a degree, making it capable of grabbing feet, forming walls and also spreading it even further, as long as the controlled substance stays in contact with moss or the user. Jutsu name: Fungus Release: Deterioration of Spores Rank: B Range: A cone of 20m outwards of the user, in a triangle shape. Description: Inhaling deeply and placing an open palm in front of the mouth, the user exhales and blows out a large amount of spores over the area in front of her, which carry a poisonous substance that can cause anyone that inhales the spores to start breathing heavily, growing stronger and ultimately choking them by growing fungal growths in their throat over the course of a week if left untreated. Anyone that gets into contact with them externally, such as skin contact, will develop rashes which burn heavily, but are non lethal and can easily be treated as well. Jutsu name: Fungus Release: Fungal Chakra Sap technique Rank: A Range: Touch. Description: After spreading fungus from one person (user) to the other (target) the user is able to 'infect' the target with fungus, by touching them and so spreading the fungus and moss to them. The user might notice, but will find it is hard to get rid of the fungus once it's internal through the chakra tenketsu. Once inside, the fungus will slowly sap away the enemies chakra, eating it to strengthen itself. After approximately a minute, the chakra eating fungus will be 'full' and detach itself, either falling off of the body, or being taken away by the blood system of the target. Jutsu name: Fungus Release: Hallucination of Spores Rank: B Range: A cone of 50m outwards from the user. Description: Inhaling deeply and placing an open palm in front of the mouth, the user exhales and blows out a large amount of spores over the area in front of her, which are infused with the users' chakra and can carry over a genjutu upon being touched by a spore. Since it's easy to be freed from a genjutsu this technique is generally used only when fighting small groups. The genjutsu is capable of doing pretty much anything a high level genjutsu can do, giving the user pretty much full control over the effects of the genjutsu, while using the subconcious of the target to identify and use psychologically harmful events. Jutsu name: Fungus Release: Greater Deterioration of Spores Rank: A Range: An area of 1km in diameter. Description: Similar to the normal deterioration of spores technique, this technique can cover entire battlefields in spores, transmitting the poison to anyone that inhales the spores, and also onto any allies that get harmed. Jutsu name: Fungus Release: Ultimate Siphoning Jutsu Rank: S Range: Medium Description: After covering a field in moss, the user will then use their Control technique to encase an opponent in a special type of moss that hardens tremendously when it comes into contact with foreign chakra. It makes it able to withstand hard blows from taijutsu, weaponry and most jutsu. Encasing the opponent, the user then starts using the moss to siphon chakra, and transfer it to themselves to refill their reserves. What makes this S-rank is the speed at which this occurs - within ten minutes a target will be drained of nearly all chakra, at which point the technique can be disabled and the target 'freed' although with the little amount of chakra they would have left, they'd be as good as disabled for the duration of the fight. Jutsu name: Summoning: Neki the Newt Rank: C Range: N/A. Description: This summoning technique summons Neki the Newt. Given the qualities of a newt, this newt is capable of high speed water traversal as well as shooting water out of it's mouth. It's size is medium sized (it's aproximately 2m. high and 4m. long) and is big enough to carry two people in it's mouth at once if they are standing up. Weaknesses: Weaknesses to all internal fungi, such as the inhalation of the poisonous spores, or being touched by either the fungal parasite technique or chakra sap technique are external chakra. This is due to the fact that the moss and fungi adapt to the targets chakra, feeding off of it for sustainability. Any external chakra will offset it and make it deteriorate, as well as the effects with it. As such you can be pulled out of the genjutsu with external chakra (as is the case with regular genjutsu as well), you can stop the effects of spreading poisonous moss and fungus due to the Deterioration of Fungus technique, although the effects it's had on the target up until that point will remain (i.e you won't get rid of the rash, or the internal burning sensation it created). A weakness for external moss (the spores in the air, or the moss on the ground) is that it's highly flamable, however this is also a strength because it can be used against you. “I do not give to receive - I simply take.” If I die tonight Higōhō is a man of reasonable build, especially considering he practices a mostly non contact style of fighting. He's not precisely buff, more like lean, but that's just the way he likes it. His arms are toned as well as his chest and stomach which is more or less the extent of his build. He has a rounded jawline, with a round chin, protruding slightly from the rest of his faces' contours. The skin on his face is rather tight - it wouldn't be possible to pinch and pull his cheeks. He has a very thin nosebridge, and a slightly pointed nose. If one had to label it, his nose were likely to be seen as about average sized. Some of his facial features that stand out a lot are his pure white eyes which conflicts with his black hair and the black shirts he always wears. Although his outfit always changes (he's quite aware of fashion, and although he doesn't follow the latest trends, he likes to dress in ways that make him feel good) he has one consistent piece of clothing in his look - his necklace. On this necklace is the mon of the Hamajō Confederation. One could say he is very much a patriot. And the nice things one can say about him end about there. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Higōhō (meaning illegitimate) Hyuga 【Alias】 Bastard 【Affiliation】 The Hamajō Confederation 【Age】 Eighteen (18.) 【Sex】 Male. 【Sexuality】 Straight. 【Birthplace】 Konohagakure. 【Bloodline】 Arguably.. Hyuga. 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Higōhō isn't a nice person whatsoever. He's very sure of himself, cocky to some, arrogant to others. It doesn't help that he's not weak, either. He believes very strongly in himself, and although he's smart enough to know that he's no Madara or Pain, he knows he's strong. Not only is that because of the Byakugan, it's also because of his own hard work he thinks, as well as some natural skill he feels like he has. His cockiness and arrogance has lead him to become quite careless when conversing with people - you can call him an asshole, a lighter term would be being rude. Truth is, he just doesn't really care. If a girl asks him what he thinks of her dress, and he doesn't like it, he'll tell her the dress is ugly. If her face is ugly too, well, he'll probably tell her that too. Though that doesn't mean he would dislike this person, he just thinks himself above most people, so he feels a right to say that. Ofcourse, if he likes something, he isn't afraid to say that either. But he doesn't like that much things. In battle.. do I even need to say this? He's arrogant. He's a bit overzealous at times, and doesn't know his own limits, willing to take on things that are above his own skill level. But so far that's not really ever gone wrong terribly. Aside that, you can call him dumb, or you can call him brave, but he doesn't really give up. You'll have to kill him, knock him out, or cut off his legs and arms if you want him to stop getting up after you pummel him. To him, it doesn't matter. Dying is more honorable than giving up. Besides his arrogant appearance and his lack of care for people around him - the catch is that really he does care. Being a bastard child and - boo-hoo-hoo - not receiving a lot of attention, love, nurturing and care, meant that to Higōhō he had to appear like he didn't care, to not give his father the satisfaction of being broken by his lack of care. This carried over to his adult years. And while he might not care for others because he likes them, he cares for their well being since they are in the same battalion. So, he'll be very sacrificial if he needs to be, willing to give his life up for something like a mission or another person. 【History】 Higōhō was born 18 years ago, to a Hyuga side branch member and a woman of lesser morals. Not exactly a brilliant future ahead of himself, especially since he was born with the Byakugan and thus it was demanded that he was handed over to the Hyuga's He was immediately given the cursed seal on his forehead. A stain of shame on his father's reputation, and already that of his own. Not like a newborn baby was aware of such concepts as reputations. But during his childhood his father made it painfully obvious that he wasn't exactly wanted - 'an accident' - and later one even went as far as saying that he was a stain on the family name, a bastard child who was never meant to be. He shrugged it off, really, because at that point it became apparent that his father was a deadbeat, only allowed to stay in the Hyuga home because his drinking problem and gambling addiction would bring shame to the family if word ever got out. Most of his childhood he was micro-managed by the nannies and tutored by the older members. More often than not he was treated as a child that wasn't supposed to be there, but they put up with him regardless. He showed progress in using the byakugan, especially the gentle fist, as if some sort of innate skill with that style was already within him. Whether that was true or not remained to be seen but fact of the matter was he did good in classes. As soon as he became 7, he was sent to the shinobi academy, because a bastard child had nothing better to become than a shinobi anyway. He did well. Well enough, anyway. Didn't exactly want to be there but hadn't much other choice. At that point in time he had already thought to himself that his only purpose in life was really to be a shinobi - and to fight for the confederation. The confederate soldiers were sort of his heroes, warriors fighting to protect their homes, true patriots, yadda yadda. He loved them. So, he figured, why not become one? The Confederation took over at that point and since then his class was kind of filled with masses of kids. That meant that, even though there were many prospect shinobi that were at a good level, there were far more useless kids who were only there because their parents want them to be. And that meant Higōhō would stand out a little. Welp, he passed, no big surprise. Got to be a genin running around doing stuff like saving kittens from trees and stuff. It didn't matter, he was still a confederate shinobi, which felt good. It didn't take him too long to become a chunin - the Confederation took an interest in him due to the Byakugan, and so his promotion came rather easy. And here we are! 【Family ties】 His family is mostly the Hyuga clan - his father, ofcourse, and then the nannies and teachers that he worked with. The other kids, he supposes, were 'okay'. He didn't really got bullied, so that's a plus. Katso Hyuga | Father | 47, his room in the Hyuga estate, professional deadbeat. 【Dreams and fears】 He dreams of, one day, becoming a jonin and leading a team, or perhaps even becoming a captain for the confederation and entering the political world of the Confederation. Besides that, he kinda wants to live a calm life after his service. What a simple soul. His fear is probably dying by Curse Seal - it'd be hard knowing you're gonna die without being able to fight back. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Higōhō is a very close combat oriented fighter, using the gentle fist. He is a proficient gentle fist user, capable of ousting most other nintaijutsu users with his own, and being a force to be reckoned with even within the Hyuga clan. That is not to say he'll beat anyone, however. 【Kekkei genkai, or bloodline limit】 Bloodline limit name: Byakugan Description: I can copy paste this URL here or you can just read it if you have no idea about byakugan (you barbar). His byakugan has a maximum range of 12 km, though that's only when he's not doing anything intensive (such as fighting). 【Ninja techniques】 A rank techniques: Eight Trigrams Mountain Crusher B rank techniques: Gentle Fist (style) Eight Trigrams Vacuum Palm Eight Trigrams Sixty-four Palms Eight Trigrams Thirty-two Palms C rank techniques: Palm Bottom Tenketsu Needle 【Custom made techniques】 Jutsu name: Eight Trigrams Vacuum Combo Rank: C Range: Very close. Description: The jutsu is nothing more than a combination of a gentle fist move with the vacuum palm move. First the user spins around on their axle, using their left/right hand (depending on the way you spin) to open up the victims' body by slapping away any defensive hand placements, before slapping their palm forwards and using the vacuum palm technique. “Watashi wa Kami - I am still God.” Over the past 11 years Yamato hasn't changed much - appearance wise - in comparison with before the Hamajo confederation arrived. He's grown in size, reaching up to 1.83cm by now. He still dresses the same - tshirts, a-shirts or sweatshirts with some form of jacket over them. He usually wears chino's like he did before, but has traded his slip-in's for a pair of black combat boots. Yamato is defined as a handsome boy, having a chiseled jawline and somewhat skinny-looking cheeks. His nose bridge is quite thin, although not as if it were a stripe. Contrary to most with a thin nosebridge, his nostrils are also thin. Besides that he has no specific bone structure related characteristics. His eyes are a deep dark green, but not so dark that they can be mistaken for a grey-black colour. In accordance with genetics they are slightly slanted. The most defining features on his face are most likely his 3 large, reddish old scars running across his nose. Yamato's body is 'normal' in terms of muscle and fat, though it's improved compared to 11 years ago. He has some obviously defined muscled due to the nature of their schooling, as a normal shinobi is expected to keep up with his athletic properties. His arms are skinny, meaning that the muscles there are by nature more defined, but due to hard training, they are also very much so toned to perfection. Without flexing you could most likely see the muscles regardless. The same goes for his legs. His chest is not very broad nor does it extend towards the front due to musclemass. As such he has a rather 'normal' looking chest. Regardless he does have some definition there, although you probably wouldn't see it very often due to his clothes. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Yamato Minamoru 【Alias】 Phoenix-touched 【Affiliation】 The Hamajō Confederation 【Age】 29 【Sex】 Male 【Sexuality】 Heterosexual 【Birthplace】 Konohagakure, regretably 【Bloodline】 Minamoru 【Clan Name】 Minamoru-shi 【Customs】 The Minamoru used to be very traditional, and they still are, holding onto values of old. Although as every other clan they have to grow with the times, and as such many customs have become merely symbolical and don't actually hold much significance. These customs are almost always on par with that of the other clans, since the clan is not much different from the others. That said, they have since their waning influence, dabbled more into even darker trades, and many of the Minamoru which were not shinobi, have become actively involved in the illegal arms trade, drugs trade, prostitution and other illegal activities. 【Special Traits】 Males are known to be born with black hair specifically, with the females usually being born with either black hair, or white hair. Chances seem to be 50/50 for either of the colour. Their eyes are green, differing only in coloration between dark and light green. The Minamoru do not have any hiden or kekkei genkai - in fact, they despise kekkei genkai and see it as a curse, where as hiden are seen as a pest, but 'acceptable.' 【Influences】 The Minamoru influence on Konohagakure was very, very big. Some of it was subtle, such as underground influences due to the Yakuza affiliations they have, or rather.. the fact that they lead one of the three largest Yakuza groups in Konohagakure, and dealt in things like Senju DNA, Sharingan black trade (rare) or even the drug trade. Their affiliations in this field are obvious to those involved, but to the outside world, it seems completely preposterous that the Minamoru, a powerful and high 'n mighty clan is involved in this. Besides that they were a huge economical influence 11 years ago, because they owned more or less 60% of all of Konoha's economical centre with Minamoru Enterprises. The remaining 40% is, thankfully for Konoha, not theirs since the other Yakuza groups were trying hard to wrangle control away from them. The fact that they own most of the economical centre should probably say enough about their economical influence but this is not to say that all this money flows directly into the pockets of the Minamoru clan - bribes, wages, etcetera all is paid from these funds. Finally the political aspect of the clan, which was not as big as it's underground or economical influence. Never the less it's still present - the fact that the Minamoru are a shinobi clan in essence (though, that is debateable very much so) gave them a small influence, and their alliances with other clans, as well as their feuds with some of the others, are a reason that they were politically well regarded, though not as high as the Hyuga or the Uchiha, or even the Uzumaki's although those have recently been more forthcoming towards the Minamoru. Ever since the death of Reijo at the hands of Fujitora Choko, the clan has fallen, and fallen deep. The only Minamoru of relative high stands are the shinobi, and even those have been falling ever so slightly. The only two remaining shinobi with a grain of honor left are Reijo's children - Rei Minamoru, a 25 year old medical kunoichi, and Yamato Minamoru himself, the heir to the clan after his uncle passes away. Never the less the clan has no estates left - all financial enterprises, shops, financial buildings were given away by Fujitora Choko to rival companies to ensure that the Minamoru held Yakuza group received no financing. Their political power waned as Reijo was the politician of the clan - the other Minamoru were regarded as too hotheaded and his uncle was a drunk, so he barely did anything with the clan. The Minamoru are barely a remnant of themselves, if they can even be called that. 【Relations】 Naito - the Naito clan is one of the clans that the Minamoru have been feuding with for the longest time. The feud started about 200 years ago, when both the Minamoru and the Naito were relatively new to Konoha. Ever since it's been dubbed the Feud of the Tiger and the Dogs. The long standing feud hasn't subsided just yet as members of this clan frequently clash - be it with words, swords, or politics. No longer applicable. The Naito clan is wiped out. 【History】 The Minamoru clan was founded quite recently compared to the other clans such as the Uchiha or the Hyuga. They were not part of the original founding clans, and migrated later as a result of economical changes. They weren't originally shinobi but quickly managed to adapt into a Shinobi clan effortlessly. They were comprised of highly driven individuals that wished to become the greatest at, more or less, whatever they attempted. It didn't always succeed, actually, more often than not, but you only need to give one glance to the current status of the clan to see how far they kicked it in those 200 years, compared to the Uchiha. Never the less they don't quite fit into Konoha - they are not so much underhanded, and wouldn't do anything to directly harm Konoha, but they are very self centered and do anything they do for the clan or themselves, not for Konoha. Konoha is simply a means to an end for them. Never the less a feeling of pride and honour is also common place in the clan so Konoha needn't worry about the Minamoru betraying them. They do what they do for themselves, or atleast so they say, but deep down most of the Minamoru are quite self sacrificial, especially the shinobi. Those that aren't in the shinobi trade are often a whole different breed of people, mostly simply normal people and civilians. In short, that means they have a tough skin, cussing, feuding, and appear somewhat rude and cold. Underneath that however are people that deeply respect tradition, hierarchy and self sacrifice. They might not show it but it's definetely there. Moving on, they also don't fit Konoha because they are very outspoken against kekkei genkai - and sadly for Konoha (or the Minamoru's, depending on who you ask) there are plenty of clans with kekkei genkai's. This has been reason for them to be a bit of an outcast-clan compared to others, distancing themselves from main Konoha, living outside the village. Up until the mid-years, between Sarada and Boruto's births, and current situation, they were insignificant, standard fodder clans. However it was then that they broke through with the arrival of the ronin, that fueled the underground Yakuza operations that some of the Minamoru were involved in. Due to this they suddenly raised in power unexplainedly, gaining more funds to further their political influence and economical presence. It didn't take long before Reijo took over 40-so years later, and furthered that all even more, expanding their influences rather rapidly. 11 years later, in the Hamajō Confederation, there's not much left of the Minamoru clan. All estates are gone, only the housing area remaining. Everything is, more or less, gone. Only Fujitora Choko and his 11th corps are to be blamed - that much any shinobi in the Minamoru clan will tell you. 【Rank】 Jonin Psych. report. Medical secrecy applies. 【Personality】 Yamato used to be seen as a thug or a criminal in the making. Not far from the truth given his father was the largest criminal in the entire village - something Yamato has no particular feelings towards since to him it was a way of life since his birth. However Yamato was never a criminal - he might've done questionable things during his services to the Hamajō Confederation but never anything that he'd consider criminal activity. Something else that characterizes him is his aggressive tendencies, as he is very very quick to anger and is, very much so, an asshole to everyone he meets. Those that know him for longer, such as Akio Tendou or Aoi Don Maquia will testify to this. Yamato is a bright young man, widely regarded in Konohagakure as a prodigy of attack. This is seen in his psyche as well, as the boy has shown aggressive and violent tendencies from time. Some would call it a short fuse.. and others call it being a thug in the making. Regardless of which is true, the boy also has shown impeccable resilience, steadfastness and a healthy dose of respect for tradition. Rumor within the Minamoru clan has said this is due to the amount of training that got instilled into him at an early age, and that he instills into himself daily even still. The boy also hates kekkei genkai for one reason or another, a sentiment shared by the entire clan, and some radicals even go so far as to wish those with a kekkei genkai dead. Yamato is a good student, and gets very good grades compared to those in the same years as him. He has shown a talent for, how could it be anything else, taijutsu and nintaijutsu, focusing especially on the offensive. This goes well with his aggressive nature and he is known to be able to take down opponents in a matter of seconds, although his defense is less than average. Despite attempts to convince him, his resilience has proven that fruitless. Then again, the boy has always been a prodigy and nobody has been able to prove that the boy might need a defense as well. This has affected his personality in a more or less negative way, although that is open to interpretation. The boy is somewhat- no, very arrogant, and while he wouldn't boast about his skills, he is fully aware of his status as a prodigy. This has given him the idea that he is above everyone else, and he has remained to keep this idea as he's been unhindered by anyone who could prove him wrong. Watashi wa Kami - in his eyes, he is God. 【History】 Pre Hamajō Confederation Yamato's childhood years were essentially a calmth before the storm. He spent his first four years as most children his age did - calmly in the arms of his mother, and playing outside. Then at the age of four, his father decided that it was time for him to become ready. Determined to make the clan greater than it already was, he hired a teacher who was to teach Yamato the basics about being a shinobi. No, he didn't learn any techniques, but learnt the mental side of shinobi's, namely rules, history and things you needed to know. This affected his school career indirectly as he had more background knowledge than most when he entered base school. During his time at base school he still had interest in making friends and preferred to learn techniques, practice taijutsu or throwing and fighting with kunai and shuriken. He often sparred with others, showing of his tenacious and aggressive nature in these matches. He often ended up fighting kids that were bigger and older, beginning to make a name for himself. He became a genin at the age of 12 like most others and went on to attend the high school to become a chunin. In that aspect, while he was a prodigy, he was like everyone else. During high school years he maintained a very steady level of training, to maintain his position within the clan which had grown by now. He became, more or less, the pride of his clan and family, and went unrivaled within the clan. In highschool he maintained a same degree of authority, although there were those that had problems with it, he found that he barely had any problems maintaining his position as the people that objected were often not even close to his level of mastery. Although this makes him sound like a hard ass, all he wanted was for people to more or less leave him alone. The only people he could really get along with was his own family. And even that was strenuous at times. Later, he became semi friends with Aoi, who had shown Yamato to be more capable than she let onto. Never the less they weren't ever close to friends - more so, being colleagues that enjoyed working together with each other more than if they had to work with others, the exception to that being Akio, who was Aoi's preferred companion for a long time. As for the hatred of people with kekkei genkai, it stems from the preconceived notion that people with kekkei genkai seem to think themselves special, untouchable or even godlike, and when you pair that with historical events focusing around kekkei genkai and being mostly negative (Infinite Tsukuyomi, Hyuga clan being a prime target to other villages), it results in a hatred that is widespread among this clan, which has seen it's fair share of bad luck to do with kekkei genkai during the centuries. Besides that Yamato is of the opinion that he could beat a kekkei genkai easily through strength and a superior will to work for something. Arrival of Hamajō Confederation During the arrival of the Hamajō Confederation Yamato played a part in the taking of the city. While he was defending the city at first, he switched sides halfway through after realizing that the Hamajō Confederation wasn't all that bad - in fact, it was better than Ayame and Fujitora. It didn't help that Fujitora was responsible for the death of his father - and in turn, the near death of his family. The Hamajō Confederation would have a larger chance to make his family important again. He arrived on scene near the 11th corps headquarters, which was where Fujitora was holed up. Finding himself trailing mostly behind dead bodies, he soon find the source of this - Yakoul. The cat-like person had slaughtered most of the 11th corps, including Saburo and Daiki, two people that Yamato had hoped to kill for himself. Above all, it had killed Fujitora - which was a crime in the eyes of Yamato, blinded by honour. Knowing better than to take revenge by attacking Yakoul, he simply boded his time. He got promoted within the Hamajō Confederation and is now a captain, or otherwise known as Jonin, largely in service at the Amegakure capital. However, recently he's received orders to go to the border area to investigate a compound, and meet with commander Yakoul, who'll be making further use of his services. 【Family ties】 Yamatos family was rather normal, if you keep in mind that he grew up with a family that was not only his father and mother but also included close relatives of those people. Given that his father is the clan head, he has always felt like the entire clan was his family, and not just his father and mother. As such he always felt a great drive to do well, for the honor of the clan. Furthermore the birth of his younger sister when he was 2 added to his drive as he was under the pretense that he'd get to, or even have to, teach her. Reijo Minamoru | Father | 43 at time of passing, Konohagakure, used to be often away on bussiness, was a politician and economist, it's said he has a pair of mistresses in any city. Mika Minamoru | Mother | 47, Konohagakure, restaurant owner and mother, she is a hard worker who never complains. Atleast she likes to think that she doesn't. Rei Minamoru | Sister | 25, Konohagakure, medical shinobi. Popular girl, but unlike Yamato she finds practicing boring and she'd rather spend her time away from home with friends. 【Dreams and fears】 Yamato secretly dreams of a world where there are no kekkei genkai as this would, in his eyes, greatly reduce conflict. Furthermore he dreams of making the Minamoru clan even greater than his father did, to outdo him in something that his father was already very good at. As for fears, Yamato fears causing death and dishonor to the clan, which goes without saying. Besides that he also fears losing respect from the clan and, to a lesser degree, to other shinobi of the Hamajō Confederation. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Yamato's fighting style revolves entirely around the attack, offensiveness and taking down an opponent with hard hitting blows. Defense is almost nonexistant in his style, as he barely needs it. He is extremely resilient, as mentioned before, and as such he can take a lot of hits of any kind without showing signs of pain. Besides that, he is also someone who never, ever gives up. As such he will keep getting up even if he knows he cannot win - an admirable trait to some and a sign of stupidity to others. Another aspect of his style is courage, in the form of never being frightened. He is going to be the first to jump into battle and he's going to do so with an aggression bound to shake hearts and silence voices. 【Ninja techniques】 B rank techniques: Katon: Great Fire Destruction C rank techniques: Katon: Great Fireball Technique 【Custom made techniques】 Jutsu name: Minamoru-shi: Nokori Onaji (Minamoru Clan: Remain the Same, 残り同じ) Rank: S Range: N/A Description: This technique is, more or less, what constitutes Minamoru's hiden. It was created by Yamato due to his reckless nature and desire to enter the fray as the first one in - which was a negative thing before. Now, that turns into a good thing. The technique utilizes a very very small amount of chakra, which gathes in a 'pool' of chakra within the user. In general, there's never been a time where the chakra gets used up so quickly in usage of the technique that it completely empties out. This passive ability consumes chakra at a very slow rate constantly, even when not in combat. Luckily Yamato's chakra pool is large enough to sustain it. This ability works through getting hurt - as strange as it may sounds - converting damage done to the user and turning it into raw power. In effect, that means that 'more damage input = more damage output' in simple terms. Muscles are stimulated by the damage, as well as the psychological will to fight on. This allows Yamato to press on past his normal limits - which were already extraordinarily high - and keep fighting even with broken bones, torn muscles or large gaping wounds. The drawbacks to this are, ofcourse, that he's going to be less accurate and skillfull, but more powerful. In short attacks will be more powerful but he'll have a harder time hitting, ofcourse that depends largely on the type of wounds too. That's not to say that he heals them instantly - if he receives a mortal wound, he'll die pretty much if he doesn't receive treatment regardless of the jutsu. But receiving wounds does make him stronger, both in how he feels and how he actually is. It doesn't make him less mortal - but he sees him self as a God. Would he believe he's still mortal? Jutsu name: Minamoru-shi: Chakurabāsuto (Minamoru Clan: Chakra Burst, チャクラバースト) Rank: A Range: 5m-10m Description: Releasing one fourth of the chakra stored in his pool for the Nokori Onaji technique, he releases a pure burst of chakra out of his entire body, causing a shockwave of chakra. This shockwave can extend between 5m and 10m, dependant on how large his pool currently is. The shockwave is powerful enough to send shinobi that don't hold themselves down on the ground flying, sending lightweights (80<kg.) flying atleast 20 meters at high speed, and sending heavyweights (80>kg.) stumbling out of the shockwave area. Objects are sent flying away too, such as kunai, leaves and other random items in the area. The jutsu isn't incredibly damaging on it's own, dependant on objects in the area. For instance, in an empty dirt field, there'll be no objects to send flying, and no objects for the enemy to crash into. So, damage will be reduced to perhaps some light scraping from scraping on the ground. In a forest, or a densely built in city, the damage will be more extensive, given that the enemy might fly into trees, rocks, buildings, roadsigns, etcetera. Jutsu name: Katon: Great Fire Fists Rank: A Range: Close Description: The technique begins by creating a short series of seals ended by a Tiger seal - although since this is Yamato's signature move, he has perfected it to the point where he doesn't need to form the seals any longer. After this the user flicks his wrists and they are set ablaze. Not yet taking a shape the user must focus the chakra around this area for a short period, in the case of Yamato a second or two. After this is done the fire becomes hotter, akin to a bunsenburner in heat, and the fire will take the color blue as a result. The resulting heat is enough to roast skin even if it's not touching the fire, and enough to severely burn anyone that gets in direct contact with the flames, enough to cause third degree (yes, that hot) burns when you get directly hit by a punch of this technique. Anyone standing nearby Yamato will feel the heat emenating off of the boy, whether they are friend or foe, before he leaps into the battle. The fire takes the shape of a lions head, akin to the two guarding lions that stand outside most wealthy places or places of public interest. Jutsu name: Katon: Great Fire Extraction Rank: A Range: Close Description: Yaoku's Revenge sets the user ablaze for a short time, appearing to others as an explosion. In reality it works as a distraction, while the user cocks his hand back which is then lit ablaze. The single hand will be heated up so much, that it overpowers even the Fists of a Tiger technique, heating up to the extent where it will be able to melt both skin, muscle and bone. The intensity of the technique requires so much chakra that it is pretty much useable only thrice. After the required heat is reached, a matter of seconds for Yamato, the user lunges forwards through the explosion he caused himself and launched his fist into the enemy, melting skin first, then fat and muscle, and finally bone before the hand cools down. If used effectively, and the hit connects, it will be a tremendous attack able to incapacitate or kill most enemies. But it requires accuracy, something that is often lacking when an enemy is moving around, and also because the explosion caused by Yamato would obscure his vision. Besides that, the attack leaves him rather exhausted, so that he'd have to retreat from the fight, something that Yamato could obviously never do. As such it's likely for him to overexert himself after using this technique. Jutsu name: Katon: Great Fire Bind Rank: B Range: 10 meter in front of Yamato Description: To be used in conjuction with the Great Fire Extraction technique, but useable on it's own too. This technique is not neccesarily a fighting technique, the sole technique in Yamato's arsenal that isn't focussed 100% on the offense. However it is used as a runner up to a very offensive move. After forming a boar and tiger seal, the user holds the tiger seal while a set of 2 fiery hands emerge from his back, quickly coming out at a rapid speed. These hands will head for the enemy almost instinctively, and grab the enemy by the arm. Once grabbed it will be virtually impossible to get out lest you have a teammate that is able to free you or you work out a genius way to break free. Because the hands are made of flames you will receive slight burning although the burns will not be harmful whatsoever, akin to a D rank fire jutsu if not less harmful. The true fear you should have.. is the follow up jutsu. There is a slight reaction time between being grabbed and the start of the technique, around 1.5 seconds, but dodging will only end up causing the hands to chase you for a longer time. The only true escape is to get out of the 10 meter mark, but that will be hard with just 1.5 second to escape. It's possible for ninja's with above average jutsu, however. Another weakness, aside from it's length, is it's weakness to both water and earth defensive jutsu, such as the earthen walls or the water techniques that send out half an ocean. Using wind or fire against these hands is nearly useless, matter of fact it's counter productive because adding more fire to the arms will have no effect, while using wind based jutsu on them will fuel the flames, speeding them up even more. Electrical jutsu are useless, too, because electricity will go through the hands. An extraordinarily fast shinobi (read: faster than Yamato) will be able to dodge the hands initially and then attack quickly after if he times it right, because attacking Yamato and forcing him to release the tiger seal will stop the jutsu. However, if Yamato moves but still holds the seal, the jutsu will continue. The time it takes to form the hands and attempt to grab the opponent is all within 1 post, but the actual act of grabbing depends on it being dodged/ran away from, and as such can only happen in the 2nd post. Jutsu name: Fuuton: Greater Fire Fists Rank: C Range: N/A. Description: Technically not a technique on it's own, but still classified as one, the user will not have to form any seals, instead he simply has to augment fuuton chakra in his fists and release it into his fists of the Fire Fist jutsu. Due to Fuuton acting as 'fuel' (fuel for fire is oxygen, a source and burnable material) the fire will begin to burn even hotter, turning the fire blue and causing the area it's used in to appear 'darker' or closer to nightfall. This is due to the bright source of light making the environments appear darker than they really are simply because of the contrast or difference in lightsources. Even on a blue sky, clear lit day it will appear as if it were 00:00 midnight. The fists of the Fire-tiger will burn so hot, the radius at which the heat can be felt greatly expands and even those standing close to Yamato during the usage of this will feel uncomfortably warm, and if they stay near long enough, might begin getting a serious sunburn. The main effect also increases, still holding onto the 3rd degree burns upon connecting a hit, but adding in the additional fuuton element of a highly increased knockback and a cutting effect, too. You will go flying most definetely when you get hit by this augmented technique, sending lighter opponents up to 100m away and heavy, fat opponents at a weight of 200kg about 30 meters. Furthermore, there will be slight cuts, as if you got hit by 20 kunai at once. Ofcourse, that's all superficial wounds - nothing life threatening, but definetely painful. Like most nintaijutsu, this is extemely destructive, but exerting at the same time. There is no real weakness to this technique, as it's not really a technique to begin with but more so an augmentation or reinforcement of another. As such, weaknesses of the Fists of the Tiger still exist, such as suiton jutsu or defensive doton jutsu. Even so, the usage of this extra fuuton jutsu will allow the user to simply brute-force his way past many of these jutsu anyway, most notably doton. Suiton will always be a problem for fire users and this technique is no exception. Jutsu name: Katon: Great Fire Bomb Rank: B Range: 7.5m Description: This technique is a secret trump card held in high regard by the Minamoru clan. Not many outside of the clan know of it, because it's a rather rough technique on both the victim and the user. The users can begin this technique by forming the Tiger seal, after which it cannot be stopped anymore. The user envelops themself in flames, starting out akin to any other fire technique and indistinguishable at this time, looking rather harmless. However this all leads to an explosion. An explosion of the user itself into fiery death. In essence it's a fiery suicide technique that will blow up the user plus anything within 3.5m of the technique, and will damage anything up to 7.5m around the technique. The bad side? If you use this technique you die. Jutsu name: Minamoru-shi: Jisatsu-ryō (Minamoru Clan: Suicide Charge, 自殺料) Rank: B Range: 50m. Description: Utilizing his Futoon element, the user 'boosts' his speed quickly by displacing air in front of him towards his back, to travel quicker similar to how an airplane gains lift. However, this technique isn't fast enough to create lift and neither is Yamato shaped in order to create lift.. However, this will give him speed. Using this speed the use pummels himself into the enemy ranks, most likely a larger group of enemies. The head on charge manifests itself into simply crashing into the enemies with limbs extended, punching left and right to get as many hits in as possible. Defense is NOT a part of Yamato's vocabulary. This can be easily protected against by, say, creating an obstacle like a doton-sphere to protect yourself/you friends (if you're friendly like that.) 【Weaponry, tools and objects.】 Weapon, tool or object name: Backpack. Weapon, tool or object type: It's.. a backpack. Possibly filled with explosive tags. Description: It's a fucking explosive backpack bomb. Bag-o-bombs. EASY.
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Tanji Tsugiharu Somewhere in the Rooftops, Konoha Ame-Suna Border, Harvest Festival Tsugi took the other Shinobi's sudden appearance, insult and departure in stride. While it did hurt the little pride he had in himself he figured the man simply meant to keep him focused, and ready. Yup. Clearly. He looked to his squad mates who were again given the order by their Jonin to fan-out and assist other Shinobi, which all in all a squad of specialized information gatherers were more effective as supports to more combat orientated nin, rather than a roaming band of desperate ambushers. Tsugi resigned to follow that man that had given him "sound" tactical advice, and found that he was indeed correct. Many loyal, brave guardsmen of the confederacy, barely Chunin, had been cut down by a red-banded assailant wielding fearsome weapons of water. Fortunately the long haired drear-looking comrade from earlier was already in action, "Byakugan!" Ah, a Hyuga, fearsome fellows, many of Tsugi's "sources" (willing or otherwise) had deep seeded fears of the famous clan's abilities. "Eight Trigrams Vacuum Palm," a near-invisible force heading straight for the swordsman. It looked deadly accurate, and the Hyuga was already preparing a follow up. He was capable for sure, but time was invaluable, better make sure this skirmish goes without a hitch. He formed simple hand seals of an academy level transformation jutsu, turning him into the likeliness of the Hyuga, and followed up: "Haze Clone" and made 10 copies of (not)himself. He set the clones to provide a threatening screen for the Hyuga's actual follow up, he himself staying far from the battle.
“I think he's dead -er, well, everybody else think he is, but now I'm not sure.” An unassuming man by most standards, not impressive or lacking in most aspects, just simply there. Short, if a bit rustled, brown hair, with a square face free of any scars or blemishes and average everyday brown eyes, in the academy you wouldn't really notice him in the sea of exceptional talent, but he gets by.Not particularly skinny, tall, muscular, just a healthy and acceptable male in his early 20's. Probably not going to amount to much beyond being a low-tier Jonin if he's lucky. Probably. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Tanji Tsugiharu 【Alias】 The Master Coward 【Affiliation】 Confederacy 【Age】 22 【Sex】 Male 【Sexuality】 Straight 【Birthplace】 Kusagakure 【Bloodline】 The Long, and Ancient Line of Stalwart Customs House Guards, the Tanji House has protected the village from attacks from undeclared fruits, paperless neer-do-wells, and other dangers of the Border. 【Rank】 Chunin Psych. report. Tanji Tsugiharu has exhibited little to no extreme beliefs or jarring idiosyncrasies (which in itself might be one). The Confederacy has deemed him a loyal citizen of the state. He has a positive work ethic, follows rules and regulations to the letter save for the most exceptional situation (of which he has been disciplined and reprimanded as per the law). He is as kind and self-less as any bachelor of the confederacy is and is devoted to his position. 【Personality】 Rather mundane. Pleasant enough in many social interactions, and prefers to follow conversations rather than lead them himself. That said he has some good friends back in his home town and has made a decent few in his new post. Amicable to his clients, but oddly stoic and unfeeling when it comes to dealing with traitors and rebels. He prefers to spend his free time drinking with close friends in a quiet homely tavern or ramen shop, and has an odd fixation with karaoke. When off duty he spends his days with his small family back in his home town. In battle he is as serious as any good shinobi should be in those situations. He is selfless in his duty to the confederacy and has volunteered to be bait on multiple occasions on the condition that the battle ends quickly afterwards. When plans fail and battles are drawn out he doesn't panic too much, but 9 times out of 10 will opt to lead or support a withdrawal. "Live to fight another day." 【History】 Tsugiharu's parents were simple Chunin Guards with a Customs House on a major trade route, their duties were rather mundane and drool, but once in a while held excitement when travelers had disagreements with the customsofficer. The couple resided in a modest home after an unplanned pregnancy had made the two man and wife. It was tough going at first but the relative isolation and non-relevancy of the village made for a peaceful life, and they grew content and able with the new family. 14 years after the birth of their first son, and with much more financial stability the 2 deemed themselves ready for another son. The Tanji house lived peacefully for 3 more years until the dissent and turmoil of the Confederacy reached their village leading to a violent terrorist attack on the village's crossroads leading to their deaths. This left the 17 year old boy to care for his young brother, fortunately the Proprietor of the Customs House, who at that point was now an old family friend offered to shelter the 2 orphans until the 18th birthday of the elder brother who decided to not rely on the kindness of the Customs Master any longer. Such the 2 siblings lived in a shabby apartment the elder supporting the small family as a Customs House guard like his parents. He, Tanji Hamurato, would continue to support (and sometimes spoil) his younger brother as he took his own wife(Tanji Orimoto) and had a daughter (Tanji Ekka) of their own while was just starting high-school. Tsugiharu was an average student in his own right never excelling or lacking in any field or discipline. He was studious and forthwith at the academy but never went above or beyond what was required. His work as a Genin in his squad was also mundane sticking to class D and lower missions, in exception to one class C defense contract. Simply tasked with defending a local tavern from extorting thugs (non-shinobi rabble), the mission report told of the 3 genin having to deal with some thugs as the accompanying Jonin talked with the owners, but nothing really came out of it. However rumors that local gangster being rather jumpy, defensive and generally paranoid around small sounds and shadows circulated around the tavern's area. Come the Chunin exams though he displayed adept problem solving and leadership skills within his squad, but that might have just been in need rather than by ambition. He opted to remain quarrel-less and jovial with the other Genin and never really showed exceptionaltalent other than what was required to get through the trials. However it can be noted that during the elimination tournament that the young Tanji employed some rather harsh and quick measures using poisons, weapons and simple genjutsus to end matches before his opponents can truly pull out their trump cards. A good thing too, for the proctors had stated that if not for his "bag of cheap tricks" his opponents would have easily out-classed him had the fight dragged on. He was unceremoniously given the rank of Chunin, barely passing after having been defeated by the more Capable Genin that saw through his ruses in the final rounds of the tournament. After graduating opted to become a Contract work Shinobi unlike his family before him. He takes missions for the Confederacy as many times as he can, but seems to seek missions pertaining to the rooting out and apprehension of dissident and unloyal citizens and terrorists. Currently lives by himself in a modest apartment close to his work place. 【Family ties】 Lower-Middle Class, had some hardships for sure, but was never truly in danger of starving or dying of exposure. Such a life made Tsugiharu rather humble and soft-spoken. Hopes to keep up with his duties and occasionally visits his brother and his family. Tanji Hamurato | Elder Brother | (36), Kusagakure, Currently a guard at a customs house. Sanguine, always optimistic and smiling in many situations. Tanji Orimoto | Sister-in-Law | (35), Kusagakure, Housewife of Hamurato, Choleric, rather plain but has the charm of a country girl going for her. Demure and rather quiet in contrast to her husband. Tanji Ekka| Niece | 9, Kusagakure, Student, Mercurial, tempermental and extremely competitive. A bit of a tomboy and a much more naturally talented than her father and uncle in the academy. 【Dreams and fears】 Dreams of finally bringing the traitors and belligerents of the Confederacy to justice and hopes to finally see peace and order to the state. Fears of losing his family to the dangers that is the enemies of the Confederacy. Combat reports. Has a quite odd fighting style and might be the epitome of "work smarter not harder." Picks and chooses his engagements when he knows the enemy may be taken down quickly and with minimal loss. This usually ends up with him or a squad-mate in grievous condition so long the opponent is taken out before unnecessary damage is done to anybody else. Such operations usually include him stringing together a myriad of feints, illusions and gambits to ensure the enemy can be taken down in one decisive attack by his squad rather than prolonged engagements. This unfortunately makes him rather sub-par when caught unawares. As such he is most delegated to planned attacks on high value targets to either eliminate, apprehend or interrogate 【Fighting style】 Some might call his methods cowardice but it has kept him alive. He employs the liberal use of clones supplemented by heavy use of false sounds and images using his specialized study in illusionary genjustsu. He chips away at his opponents using small thrown weapons like shurikens and senbons to keep his opponent on edge and unfocused. While his genjutsu gives ample distractions and false visions he also uses fine rope and bells tied to said weapons to create snares and distractions for the slim but inevitable chance that his opponent finally makes a mistake. When they do he delivers a powerful and dibilitating poisons through the same methods as above when the opponent finally opens themselves up to receive his limited supply. 【Kekkei genkai, or bloodline limit】 NONE 【Ninja techniques】 A rank techniques: Bringer of Darkness Technique B rank techniques: Demonic Bells: Phantom Sound Chains (Uses a Network of Tuned Bells strung onto ropes to create a melody rather than a flute) Interrogation Genjutsu C rank techniques: Earth Release: Underground Projection Fish Technique. Illusion Bell Needles False Place Technique Sly Mind Affect Technique D-E rank techniques: Hell Viewing Technique Shadow Senbon Haze Clone Technique. Academy Jutsus (Substitions, transformation, clone) 【Custom made techniques】 False Sound Rank: C Range: Short - Medium (0m~10m) Description: Once someone is affected by the jutsu causes them to hear sounds under direction of the ninja that casted it. Can be dispelled as normal genjutsu can. Single target per cast (but can be casted on multiple targets). Also relies on the opponent being knowledgeable enough to make the sounds realistic (or not realistic) as possible. Jutsu name:Shadow Weapon Rank: C Short (Before throwing or using weapon): Description: Hide a small thrown weapon in the shadow of another item as it is being thrown. Not a summoned weapon, typically can be countered simply by opponent witnessing the actual weapon being thrown shortly after the concealing weapon is thrown, and dodging for 2 projectiles rather than 1. Additionally the weapon cannot transfer between shadows and becomes a normal seen projectile after the shadow is passed. 【Weaponry, tools and objects.】 Weapon, tool or object name: Senbon Weapon, tool or object type: Thrown Projectile Description:Small thin and light weapon the looks similar to sewing needles. No terribly damaging but can chip away at an opponent. Weapon, tool or object name: Shuriken Weapon, tool or object type: Thrown Projectile Description:Ninja stars man, common. Weapon, tool or object name: Kunei Weapon, tool or object type: Knife Description:Staple weapon of any good ninja. Weapon, tool or object name: Bells Weapon, tool or object type: Tools Description:Small bells that can be tied to throwing weapons. Weapon, tool or object name: Fine Silk Rope Weapon, tool or object type: Tool Description:Incredibly thin, almost invisible rope that is insanely durable yet flexible.
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Nori Hisakawa It was going well enough. Loud explosions, lots of confusion, and little resistance. The mission was starting out great. Nori wasn't exactly enjoying himself, though. He had personally decided to stay towards the back of the assault, and keep an eye out for his comrades, who seemed to be thriving on rushing in blindly and cutting down any Confederate shinobi that was in their way. Which was, of course, their job, but some were thriving in it a little more than others, and thriving in combat meant sometimes missing sloppy seconds. He already had to take down three Confederate shinobi who thought they were going to be clever and strike from a blind spot of the group; two of them had been given ample gouges across the gut, and the one only one who wasn't stupid enough to let himself get struck down by his blade was now unconscious on the ground, doused with water and twitching in agony, still under the effects of his genjutsu. "What a sad state to be in. These Confederate shinobi really should have seen this coming. I'm surprised we haven't been ambushed yet," he thought, keeping his eyes open. The Lady-Commander was fine; perhaps she rushed in a little early as a leader, but she was beyond capable, and he had seen several of his allies keeping to her defense. Others, however, were more content with cleaving into the enemy ranks. He noted one in particular, a rather flamboyant redhead, who was dancing around between shinobi, the men around him falling before realizing they had been killed. And that's when he noticed the redhead was basking in his own glamour as someone off to the side--certainly not dressed as a shinobi--appeared to be preparing some sort of attack against him? He couldn't tell immediately, and it didn't matter. He changed course from the direction of the attack towards this grey-haired foe, making the appropriate handsigns. He'd shoot him down quick and move on. No way he'd see this coming. "Water Release: Water Bullet!"
“Sacrifice yourself to do one good thing, or live on to do many? Think about it.” Standing at about 5'11" and weighing in at 150~lb, Nori is tall, lean shinobi, with an air of thoughtful relaxation about him. His bluish-black hair is trimmed slightly shorter than in the picture above, keeping the bangs out of his eyes, and the length in the back about halfway down the neck. His skin is rather pale, with sharp grey eyes, and slightly pointed teeth reminiscent of the Seven Ninja Swordsman of the Mist. Attire-wise; in battle, he forgoes a flak jacket, instead settling for a chain mesh under a loose, sleeveless blue shirt, black shin-length pants, standard issue black sandals, arm-guards, and his dark blue scarf tucked into the back of his shirt; a worn Kirigakure plate is attached to the end of this. Out of battle, his attire is much more modern; while he still sticks to wearing blue out of habit, he often dresses in semi-casual suit jackets, button-up shirts, slacks, and sneakers, varying to weather and situation as necessary. The only consistency is the dark-blue scarf, kept with him regardless of occasion. Personnel files. Access only by security personnel with a C3 clearance. 【Full Name】 Nori Hisakawa 【Alias】 The Listener; The Drowning Spear; Scarfy 【Affiliation】 Red Sages 【Age】 23 【Sex】 Male 【Sexuality】 Bisexual 【Birthplace】 Kirigakure 【Bloodline】 Hisakawa 【Rank】 Chūnin Psych. report. Medical secrecy applies. 【Personality】 Nori is an analytical type. Even in casual conversations, he will take long periods of time to listen thoroughly to what the other(s) have to say before replying, replying only when he has found something worthwhile to say in response. He's often relaxing to be around because of this trait; you'll almost never be interrupted or ignored, and especially those needing to blow off some steam will drift to him. The responses are where that line becomes less clear-cut. His honesty in his responses, and the depth he might go to analyze a statement, can lead to starting an argument that never needed to happen, or worsening an existing one. Not everyone likes hearing the truth. He doesn't seem to regret these situations, since the problem wasn't his fault in the first place. Some people think he's arrogant because of this aloofness, and they wouldn't be wrong. He'll become frustrated if people challenge his analysis, and even moreso if he happens to have made a mistake in his interpretation of the situation in the first place. Being such a good listener though, sometimes he has trouble starting conversations, or holding them. He doesn't really have the social drive to keep up small talk for very long, and he also dislikes having to talk about himself. It takes work for him to honestly feel like opening up to anyone, and he grows extremely uncomfortable talking about himself or his past. Which leads to a conflict of interests; if he can talk to you about your problems, why can't he talk to you about his own? 【History】 Nori is the only son of his parents, a non-shinobi father and a hunter-nin mother, in the unsteady Kirigakure village. With the years preceding the era of peace from the Hamajō Confederation, his mother was hardly ever home for the boy, constantly performing missions, be they for the village, or against its defectors. No questions asked has always been the terms of the Hidden Mist though, and so he simply smiled and nodded when his father constantly praised her mother as a hero, regardless of how dirty her job was. Even when she did return though, she never doted on him, unlike how he saw other mothers do with their children. She simply enjoyed the brief tranquility that would come between her missions as much as possible, and Nori accepted the exhaustion that came with his mother, the "hero." As he grew into his Academy years, he himself trained diligently in the Academy, to become a "great hero" like his scarcely seen mother, and succeeded; he was quiet, talented, and most importantly, obedient. What he also learned however, is how to be an outcast; children in times of war are never settled, and they found every reason to question why his father wasn't a shinobi, and tease that maybe his mother wouldn't come back this time. He simply let them speak and continued his training; his father did everything he could as a parent, and his mother was a hero. He didn't have the nerve to question them early on, and didn't care once he understood later. Even after learning of just what the job of hunter-nin entailed, well, it was just another grisly duty, and he would be more than willing to follow his mother's footsteps in that role. And then, during his graduating year at the Academy, the war hit a terrifying peak for Kirigakure--the destruction of the village. People scattered. Most died. Nori and his family were of the lucky ones; they managed to get out before the devastation, finding themselves heading north across the water to the Land of Lightning, and the new Kumo Province. For a long time, neither of them knew where his mother was. His father took up the task of farming, struggling to get by in the lackluster area. Nori didn't know what to do. He had been following in his mother's footsteps, but how could he join a military that let their home be destroyed and separated him from his "hero?" His decision would be solidified several years later, after the Hamajō Confederation had settled in. After the destruction of Kirigakure, his mother had been lost. She didn't know what had happened to her family. She thought them likely dead, herself being another lucky one, sent over to the Land of Fire on her most recent task. The loss of home, the loss of family...she ended up with some of the scattered armies, and eventually decided that she would fight against the power that couldn't protect her anymore; she joined the would-be Red Sages, and eventually got herself killed for it. Family connections were made. The Confederation came to his father's farm, looking for intel on the Red Sages. Neither of them knew anything about what had happened after Kirigakure, and after some extremely stern interrogation, decided that refugees fled to Kumo wouldn't know what happened to a traitor last seen near Konoha. "Traitor." That was the term that had solidified his decision. There had to be a reason; she had been a hunter-nin. Her duty: to track down rogue shinobi, the traitors. She had to know the consequences of becoming the hunted, so the reason for her supposed defection had to have some meaning behind it. He thought it over, and decided to continue her fight. His father never questioned it; he was a grown man now, and his decision was his own. He would join the Red Sages, and fight the real traitors. 【Family ties】 Nori grew up in a single-father middle-class household, with his mother visiting only once every several months during her time of service after she got herself off of maternity leave. He has no siblings. After the destruction of Kirigakure, he lived in near-poverty with his single father, and never saw his mother again. Naozumi Hisakawa | Father | 50, Kumogakure, farmer. Suffers depression from the loss of his wife. Under surveillance following disappearance of chunin son. Former spouse classified as traitor. Koyori Hisakawa | Mother | 44, Deceased. Hunter-nin. Classified as traitor for assisting criminals against the Hamajō Confederation. 【Dreams and fears】 Nori's dreams are to discover why his mother decided to join the Red Sages before him, and avenge her personal legacy. His fears are for his father being punished for having two criminals in the family, despite his innocence. Combat reports. Gathered from evaluation reports after missions. 【Fighting style】 Nori focuses around genjutsu-based combat, looking to manipulate his opponents into a corner with various Water-style ninjutsu and weaponry--most notably being a naginata--before locking them down with genjutsu and going in to finish the job. 【N/A】 Bloodline limit name: N/A Description: User possesses no known kekkei genkai. 【Ninja techniques】 A rank techniques: B rank techniques: Water Release: Water Formation Wall C rank techniques: Water Prison Technique Water Clone Technique Water Release: Water Bullet Technique Water Release: Water Bowl D-E rank techniques: Body Replacement Technique Unsealing Technique Hiding in Mist Technique 【Custom made techniques】 Aquatic Bone Suffering Rank: B Range: Dependent Description: This jutsu causes all water created from a previous Water Release ninjutsu to have an extreme numbing effect to any skin in contact with it, extremely hindering the sense of touch, and in turn, making it more difficult to control the dampened areas. While the effect is immediate and intense though, it's reliant on how wet the opponent is; if they've been successfully dodging techniques, or happen to be in heavy armor, they likely won't be affected significantly. Likewise, managing to sufficiently dry themselves will remove the effect, and as with all genjutsu, if they are aware it's the illusion of loss of sensation, then they can mentally force themselves to overcome it if possible. The strength of the technique is its subtlety and range, the weakness being its ease of avoidance. Jutsu name: Water Release: Seashell Current Discord Rank: B Range: Mid to long-range Description: An audio genjutsu, in which the user releases a quick jet of water from their mouth onto anything nearby. Those hearing any noise the jet of water creates, such as its impact, will begin hearing only the noise they heard the genjutsu create, be it a splash on another body of water, against a tree, etc., essentially cutting off their ability to hear. In combination with the Hiding in Mist Technique, it can be crippling to have one of your other means of locating your opponent crippled. The strength of the genjutsu lies in it's simplicity of execution and subtlety. The weaknesses lie in the lack of physical hindrance; the opponent is not incapacitated in any other way, and it can be avoided by not hearing the initial noise, and the technique can be overcome with sufficient time/chakra control. Jutsu name: Kingdom of the Eastern Seas Rank: A Range: Short Description: The user clasps their hand at an opponent's throat or forehead while casting the genjutsu, after which, the victim will be under the illusion of being dragged to the bottom of the ocean floor; painful, crushing water pressure, asphyxiation, no light, and no sound. These effects persist until the caster of the genjutsu releases their hand from the opponent, or loses the ability to channel the chakra. The weakness of the technique lies in its extremely close range, especially so with the need to grasp something as usually well-protected as a head or neck. The strength lies in the fast effects and sheer intensity of the genjutsu, crippling all senses at once, incapacitating most in short order. 【Weaponry, tools and objects.】 Weapon, tool or object name: Customized Naginata Description: A 5 foot long bright grey naginata, with the bottom half able to collapse into the top to make it a more efficient weapon at extremely close range, as well as the tsuba consisting of a hardened rubber disk, to insulate electricity coming through the blade, knowing that his exclusive use of water techniques makes him quite vulnerable to an electric discharge. The coloration is exclusively for blending in with the Hiding in Mist Technique, to make the weapon harder to see. Okay, just threw it in over the post I had to "delete" before.