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Ellie chuckled and nodded at the two women. "Well luckily, I know just the place. Assuming it hasn't change since I last saw it.. Which was quite some time ago." A 'secret' place for her to read her books to escape a few duties of being a Squire. Of course it was all in the name of fun rather than actually trying to get out of chores. "That's a good point. We should get to know each other if we're going to stick together~" She agreed with a slight tinge of joy, before running her finger along the row of books. It was a relatively thin book compared to the ones next to it, but it was sizable nonetheless. After plucking the slightly dusty looking book from the shelf, she led her two companions into a smaller room, one furnished conveniently with a couch and two arm chairs, set so that they all face into the middle of the room. Both armchairs had a side table with a oil lamp on each. The window let in the afternoon light, filling the room with a warm glow. She sat down in one of the armchairs before handing the book to Evelyn. "Since this is about your goddess, I think you should be the one to read about her. Also about knowing more about each other.. I'm not sure where I should begin. Maybe start with what we like and dislike?" The last part was accompanied by a shrug and a slight grin.
Name: Elizabeth 'Ellie' Stafford Age: 29 Gender: Female Race: Giant Height: 7' or 213cm Occupation: Knight Company: Sisters of Bulwark Ellie is quite muscular, but still retains most of her feminine features/curves. She has sandy blonde hair that grows down to her neck and she had hazel brown eyes. (Refer to the picture) Most of the time she is wearing heavy metal armor, due to her duties as a knight. Personality: Ellie has quite a 'No nonsense' attitude to most things, often being blunt with her words. This is mostly due to her heritage as a giantess. As a Sister of Bulwark and a Knight, she has a strong sense of justice and she is quite caring. She is quite used to doing mundane things like cooking and cleaning up during her days as a Squire, so she doesn't mind doing extra things for others. She has a very protective nature due to the teachings of the Sisters. Likes: Cooking, helping others, night time Dislikes: Lazy people, cowards, unjust actions Diety: Dikē, Goddess of Justice Abilities: Due to her martial prowess, she has been nicknamed "The Juggernaut" by her fellow soldiers after her successful skirmishes. Due to her immense strength, she is able to use the giant shield that was passed down to her via her bloodline. This giant shield is called 'Aegis'. It is indestructible and enhances the user's strength and endurance. This shield was a gift from the Deity, but as generations passed, it was seen as a tool for war rather than a gift from a God. Ellie does not wield any weapons other than her shield due to it's hulking size and the fact that she can just smash enemies with it. When she 'sheathes' the shield, it disappears from sight and creates a protective barrier around Ellie. This barrier isn't as strong as the Shield form, but it still serves as protection. She can call the shield whenever she needs it. Despite the shield's indestructibility, that doesn't mean that Ellie is immune to damage. With enough force, Ellie can be pushed back or even crushed under her own shield. Skills: Master of the Shield, martial artist, good at cooking Background: Ellie was born into the Giants clan that lived close to the kingdom. All of the women from the Giant clan are part of the Sisters of Bulwark, a military company within the kingdom. The Sisters have a strong sense of justice and teach all knights that they must always protect each other. In skirmishes and war, the Sisters are front-line fighters who serve as a shield for their comrades and an unstoppable force that crushes enemy lines. Every few generations, a child of the Giants is born with the Aegis shield. Ellie was that gifted child. However she wasn't treated any different from her peers in terms of discipline and duties, however she opted for extra training in terms of endurance in order to help her wield her massive shield. By the time she was 20, she was able to wield the shield with terrifying strength, earning her a place among her Sisters in war. During her first battle, she witnessed many of her human comrades being slaughtered by the enemy. She didn't know what to do and she wasn't able to protect anyone during that fight. Following the battle she felt that she wasn't worthy to be part of the Bulwark, but through the guidance of her fellow Sisters, she was able to stand on her feet again, but she still carries the anguish of losing so many friends. Thus causing her to be over protective at times. As the years passed, she had fought in many skirmishes and had earned the title of "Juggernaut" from her peers.
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Evelyn had to admit, their chipper moods at getting to know one another sparked something in her, forcing a smile to dance across her lips. She liked the feeling, of approval, and that they seemed happy to know her and of course each other. She wasn't entirely sure what all that meant or if it meant anything at all, but she seemed happy about it nevertheless. Evelyn chose not to say anything right away though and followed Ellise into the back study room which seemed closed off from the world in some ways - like the Lord's library she spent so much time in - the feeling gave her a sense of safety and comfort. Pursing her lip in thought for a few seconds, she decided to take a seat on the couch and smiled up at the knight as she was handed the book. "Uh.. well.. I like reading.. a lot.." She gave off a shy smile as she slowly paged open the book. Evelyn looked at the two women first before glancing over the pages as she continued to talk. "I guess I like water a lot too.. sometimes I can just stare at waterfalls for hours... and I like helping.. and learning things.." She bit her lip then and blushed slightly. She loved flirting too, but was far too shy to admit something like that to them, especially after confessing her fancy for other women. They might've gotten the idea that she wanted them to flirt with her, which really, she didn't mind at all - she was honestly too bashful to say things like that. She finally skimmed enough to find the page on Arete, but didn't start reading right away. "Aaaand... dislikes.. I hate being yelled at.. dark places, spiders, and being alone.. mostly... I don't like mean people either..." She looked up from her book and offered a shy grin to them both. After a long pause of watching expressions, she tried to listen and read at the same time.
Age: 26 Race: Human Occupation: Commoner (Ancient Royalty) Personality: Evelyn is both a confident, strong woman and a dependent, clingy girl. Her life has been one of mundane housework under the care of a noble man, serving even in her childhood as a servant to his whims and needs. This has left her scarred without much love in her life and a hate for being yelled at or being in any sort of trouble. However she has come out the other side with a strength rarely seen and a will for doing good in the world where she is able. Still, she can be fragile at times, giving off a picture of a broken woman with hidden strength in her heart. She is otherwise kind and secretly a huge romantic, despite her draw towards other women. Likes: Reading, lakes, flirting, helping others, being submissive Dislikes: Being yelled at, spiders, dark places, being alone Deity: Arete, Goddess of Virtue Abilities: Evelyn has a particular seal on her inner wrist in the shape of Celtic knot. Though for most of her life, she hasn't been able to use it, it has a couple abilities; • Object Forming: In times of need or when she calls upon it, she can manifest any physical object into temporary existence. Normally these are things like shields or weapons, which are always unbreakable and weightless. • Blink: This is a short-ranged instant teleport which is activated by will or in times of extreme danger. She cannot teleport anyone but herself however and her belongings. • Martial Insight: Though not giving her the ability to master martial fighting, the seal does give her insight in moderate techniques of fighting, giving her a decent chance in most melee battles. Skills: Housekeeping and basic survival skills, along with journeyman martial knowledge from her seal. She can also cook, sew, read and write well. Background Evelyn was born to a common man and woman, but did not know of her parents past the age of three, when she was effectively sold into Lord Heril's service. Though not considered a true slave, she nevertheless had little freedoms and was forced to stay on the estate at almost all times, even as a little girl. Due to this, the closest thing she had to a family was the other servants, though even they weren't really that close to her. Instead, they acted more like teachers and tutors for her duties as a house servant, in which she learns how to cook, clean, sew, and tend to errands for the lord. Most of her life did not see much else from it other than servitude, though more stress was put on her when she found that it was common for the lord to force a pseudo-marriage within his servants to bear more children. This was not good news for Evelyn despite that most of the women and men seemed to accept it, finding at least some comfort in pairing up, but she knew she never really enjoyed being around men much. Finally, when she hit her twenty-sixth birthday, Lord Heril told her that she would be married within the next month. Something sparked in her and she couldn't stand it anymore, being told what to do, how to do it, and who to love. She made an attempt to escape and left in the middle of the night. Sadly, she was not skilled enough to slip away and was caught in the town over. When handed over to her lord, he didn't just beat her, but put her up for actual slavery, where one had no rights and no protection against their master or others...
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“A couch!” Amelia exclaimed happily when the knight led them to the room she mentioned. It was cozy enough, had needed furniture for resting and the warm light from the window was throwing splashes of warm glow... The mercenary smiled as she moved to the couch.” I haven't seen one of these in months...” She said with a smile, as she comfortably laid down, relaxing to a surprising degree. The desire for a nap quickly began to creep even more into her immediate mind. She then quickly realized she wasn't alone and turned to look at her companions.” I will gladly change places so someone else can take this comfortable couch... , but after I take a short nap... I've been sleeping on rocks and whatever else was on the uneven terrain though wilderness...” She stated as a very pleased expression appeared on her face... It was stated in old legends that dragons loved two things: riches and sleeping. Seems like Amelia herself had some of those traits oddly enough, though she didn't crave gold or gems... or did she? She liked to have money to an extend, but that was a thing she herself didn't realize. Naps were her more prominent pleasure from the two traits~ “Waterfalls are nice~” Amelia agreed with the smaller girl and grinned widely.” You are just so adorable... I really want to come over and hug you, but my body refuses to leave this comfortable napping position~” She stated with a smile and looked at the two women.” I also like reading, but I also love food and naps~ I also dislike alcohol and cooking!” The mercenary stated with pride, but kept part of her most disliked things to herself. It wasn't an exactly easy thing to say you disliked yourself to others. “Don't worry, Evelyn. You aren't going to be alone from now on, unless you really want to.” The dragoon stated with warm laugh, but the laugh was cut short as a sudden yawn happened.
Appearance: In her human appearance Amelia looks like a warrior hero from the stories of old. She is nearly two meters tall with strong well developed and elegant body. She has a long black hair and violet eyes. In her dragoon(real) form she still retains her general appearance though now she has a pair of curved dragon horns on her head. Her hands are covered in sleek black scales up from her shoulders down to her fingers which now end with sturdy claws. She also has a tail also covered in the same black scales. Name / Alias: Amelia Shallor “Dragoon” Age: 25 Race: Half-dragon Occupation: (dragon) Warrior Personality: Amelia is generally a fairly friendly person. She likes to be around people, to talk with them and to make friends. She is extremely loyal to her friends and would go to great lengths to protect them if needs be. She also likes to lazy around if a chance presents itself, usually reading a book in the meantime. To most people she would appear quite cheerful, but that’s not completely true. Amelia dislikes her draconic visage quite a lot due the fact most people tend to shun her when they find out about it. That’s why she rarely returns to her real form and tends to hide when she is in it. She was called ugly and a monster more than enough to scar her heart. Likes: Having company, food, reading, naps. Dislikes: Her draconic part, alcohol, cooking. Deity: Amelia is not a strict follower of any deity herself. Her draconic body is not something she was born with though. When she was a child, her mother made a pact with mysterious entity known as Omega. That entity saved Amelia by turning her into a half-dragon. Abilities: She is a dragoon or as they also call her a dragon warrior. Melie possesses 3 different forms: The mask: Under the effect of a powerful magic spell, she keeps her real form hidden and looks entirely like a human. In this form she still retains some of her inhuman strength and the ability to create pure non elemental energy blasts. Dragoon(real) form: This is her real appearance and one that holds most of her powers. In her real form she possesses incredible strength and speed. Her energy blasts are even stronger and her strongest comes in a form of a breath attack. Dragon form: This is her final form, when she transforms into a dragon, her size is about enough for a person or two to ride on her. In this form it’s naturally given her strength is monstrous, she can fly and her energy blasts are at their strongest. That said, she lacks the grace and precision she often needs when fighting smaller enemies in this form. Skills: She is master at swordsmanship & flying. Additionally she’s more than adept at medicine, fist fighting and napping(yes it’s a skill!). Background: When Amelia was born, she was already near death. At that time all physicians and healers told her mother that all they can do at this point was to pray. Her mother was not a stupid woman though, grasping at the straws she followed an old legend of their town about the caves at the mountains nearby. Legend stated a demon lived in those caves, in her grief her mother did not care anymore. She was ready to sell her soul to the demon if that meant salvation for her daughter. What exactly happened in the caves her mother never said, but what is known is that when she finally left them, Amelia was transformed into a dragoon. Her childhood was not a happy one after that point. Her mother was accused of being cultist or a monster, but no one really dared to try to do something to her. Instead they just ignored and shunned the woman and her child. Amelia grew up with only her mother, they were forbidden to enter the village and lived in a small house in the outskirts. Still her mother didn’t complain, but rather she seemed glad for every moment she spend with her young daughter. One day when Amelia was 10 her mother fell sick and a few weeks later died. None of the healers of the village came to check on her to try to heal her. They all just left her to die, needless to say Amelia hated them for it. The day her mother died, she went on a rampage after turning for first time into a full dragon form. Luckily she was pacified, by a traveling warrior who by chance was passing by their town, before she can kill anyone. Afterwards he took her with him in his travels. The warrior’s name was Jack, in their travels he taught the young Amelia everything she needs to know about the art of the sword and taught her also medicine and to appreciate a good book. In his travels he also pulled some strings so he can get Amelia a magical medallion that makes her body stay completely human while she wears it. For by that time she already hated her draconic part. Eventually she left the warrior’s care when he finally returned home to his family and there was not a place for her in that house, despite everything he and his wife said. She did not feel right there, thus she returned to wandering and became a mercenary. She earned the nickname Dragoon which is coincidently also how she calls her real form. Few know about her draconic part and of those who do, most have called her monster before and all of them were people she saved from certain death. Needless to say, it scarred her quite a lot.
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Ellie chuckled at the two girls as she leaned back into the armchair. "I must agree, Evelyn is very cute. Although, I could say that for the both of you!" She state simply with a warm smile. "I guess I'll say my part~ I like cooking, helping others aaand... I like going out for walks at night. I really like the moonlight~ Oh and I also like reading" She said, tacking on the last part suddenly, her expression unchanged. "What I really dislike.. Hmm.. Lazy people.." She smirked at Amelia as she continued, "Cowards and criminals!" And with that she finished her listings. She had more things to add to those lists, but she couldn't be bothered saying them, they can be put into general things anyway. It was pretty common for giantfolk to hate cowards, since their race was one that thrived on combat and had a really headstrong outlook on things, which is why many cowardly folk are left in the dust by them, hence The Sisters of Bulwark. "Amelia's right, you'll be with us until fate decides otherwise, but I'm sure fate can't stop me from being there for you~" She stated, giving Evelyn a rather cheeky smirk. It was best to have fun while they could. Ellie felt that their time together had only just begun and things might get a little more difficult from now on.
Name: Elizabeth 'Ellie' Stafford Age: 29 Gender: Female Race: Giant Height: 7' or 213cm Occupation: Knight Company: Sisters of Bulwark Ellie is quite muscular, but still retains most of her feminine features/curves. She has sandy blonde hair that grows down to her neck and she had hazel brown eyes. (Refer to the picture) Most of the time she is wearing heavy metal armor, due to her duties as a knight. Personality: Ellie has quite a 'No nonsense' attitude to most things, often being blunt with her words. This is mostly due to her heritage as a giantess. As a Sister of Bulwark and a Knight, she has a strong sense of justice and she is quite caring. She is quite used to doing mundane things like cooking and cleaning up during her days as a Squire, so she doesn't mind doing extra things for others. She has a very protective nature due to the teachings of the Sisters. Likes: Cooking, helping others, night time Dislikes: Lazy people, cowards, unjust actions Diety: Dikē, Goddess of Justice Abilities: Due to her martial prowess, she has been nicknamed "The Juggernaut" by her fellow soldiers after her successful skirmishes. Due to her immense strength, she is able to use the giant shield that was passed down to her via her bloodline. This giant shield is called 'Aegis'. It is indestructible and enhances the user's strength and endurance. This shield was a gift from the Deity, but as generations passed, it was seen as a tool for war rather than a gift from a God. Ellie does not wield any weapons other than her shield due to it's hulking size and the fact that she can just smash enemies with it. When she 'sheathes' the shield, it disappears from sight and creates a protective barrier around Ellie. This barrier isn't as strong as the Shield form, but it still serves as protection. She can call the shield whenever she needs it. Despite the shield's indestructibility, that doesn't mean that Ellie is immune to damage. With enough force, Ellie can be pushed back or even crushed under her own shield. Skills: Master of the Shield, martial artist, good at cooking Background: Ellie was born into the Giants clan that lived close to the kingdom. All of the women from the Giant clan are part of the Sisters of Bulwark, a military company within the kingdom. The Sisters have a strong sense of justice and teach all knights that they must always protect each other. In skirmishes and war, the Sisters are front-line fighters who serve as a shield for their comrades and an unstoppable force that crushes enemy lines. Every few generations, a child of the Giants is born with the Aegis shield. Ellie was that gifted child. However she wasn't treated any different from her peers in terms of discipline and duties, however she opted for extra training in terms of endurance in order to help her wield her massive shield. By the time she was 20, she was able to wield the shield with terrifying strength, earning her a place among her Sisters in war. During her first battle, she witnessed many of her human comrades being slaughtered by the enemy. She didn't know what to do and she wasn't able to protect anyone during that fight. Following the battle she felt that she wasn't worthy to be part of the Bulwark, but through the guidance of her fellow Sisters, she was able to stand on her feet again, but she still carries the anguish of losing so many friends. Thus causing her to be over protective at times. As the years passed, she had fought in many skirmishes and had earned the title of "Juggernaut" from her peers.
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These were not words that she was used to hearing and she admit to herself, they were both interesting women in their own ways, and both were sweeter than she's imagine for two warriors. The way Amelia just causally laid her head on her lap out of nowhere and the way Ellie was smiling at her, she couldn't up but blush noticeably and offer a shy smile, biting her lower lip at the same time. She quickly tried to hide her bashfulness and while in her mind, she was pretty sure she had done so, to the other two it was a complete failure - Evelyn in many ways was very easy to read with her expressions and body language. "You two are really pretty.." she admitted shyly, mostly in response to both calling her cute and adorable, as she figured they deserved a compliment in return for being so nice to her. Pursing her lips in a bout of thought, she did something unusually forward of her and leaned down to give the best hug she could to a woman in her lap before sitting back up, blushing once more. She gave Amelia a timid grin at that and looked between them for a moment. "Um.. t-thank you.. both of you.. I don't know what to say," she spoke with a ring of happiness in her tone. "I've never had anyone say those things to me before... you're making me feel a little shy.." Her grin grew for a few moments, but her entire form gave away the fact she was far more than just a little bashful around both of them. "I do like the moonlight.. and napping.." she added, giving them both a giggle as she covered her mouth for a moment, before brushing a strand of hair from her face. Her eyes bounced curiously and intently between the two women, wanting to know how they would react now. Rekaigan, I figure since this is your barracks, you can introduce the scene. You don't need to right away, just whenever you feel like moving the plot along... but the three would somehow be alerted about something major going on. Rumors have finally reached the barracks about giant, rock humanoid-like machines awakening from old ruins across the land. Some stay and guard their former wards while others march northward to the mountains.
Age: 26 Race: Human Occupation: Commoner (Ancient Royalty) Personality: Evelyn is both a confident, strong woman and a dependent, clingy girl. Her life has been one of mundane housework under the care of a noble man, serving even in her childhood as a servant to his whims and needs. This has left her scarred without much love in her life and a hate for being yelled at or being in any sort of trouble. However she has come out the other side with a strength rarely seen and a will for doing good in the world where she is able. Still, she can be fragile at times, giving off a picture of a broken woman with hidden strength in her heart. She is otherwise kind and secretly a huge romantic, despite her draw towards other women. Likes: Reading, lakes, flirting, helping others, being submissive Dislikes: Being yelled at, spiders, dark places, being alone Deity: Arete, Goddess of Virtue Abilities: Evelyn has a particular seal on her inner wrist in the shape of Celtic knot. Though for most of her life, she hasn't been able to use it, it has a couple abilities; • Object Forming: In times of need or when she calls upon it, she can manifest any physical object into temporary existence. Normally these are things like shields or weapons, which are always unbreakable and weightless. • Blink: This is a short-ranged instant teleport which is activated by will or in times of extreme danger. She cannot teleport anyone but herself however and her belongings. • Martial Insight: Though not giving her the ability to master martial fighting, the seal does give her insight in moderate techniques of fighting, giving her a decent chance in most melee battles. Skills: Housekeeping and basic survival skills, along with journeyman martial knowledge from her seal. She can also cook, sew, read and write well. Background Evelyn was born to a common man and woman, but did not know of her parents past the age of three, when she was effectively sold into Lord Heril's service. Though not considered a true slave, she nevertheless had little freedoms and was forced to stay on the estate at almost all times, even as a little girl. Due to this, the closest thing she had to a family was the other servants, though even they weren't really that close to her. Instead, they acted more like teachers and tutors for her duties as a house servant, in which she learns how to cook, clean, sew, and tend to errands for the lord. Most of her life did not see much else from it other than servitude, though more stress was put on her when she found that it was common for the lord to force a pseudo-marriage within his servants to bear more children. This was not good news for Evelyn despite that most of the women and men seemed to accept it, finding at least some comfort in pairing up, but she knew she never really enjoyed being around men much. Finally, when she hit her twenty-sixth birthday, Lord Heril told her that she would be married within the next month. Something sparked in her and she couldn't stand it anymore, being told what to do, how to do it, and who to love. She made an attempt to escape and left in the middle of the night. Sadly, she was not skilled enough to slip away and was caught in the town over. When handed over to her lord, he didn't just beat her, but put her up for actual slavery, where one had no rights and no protection against their master or others...
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Evelyn's lap made for a great comfortable pillow! Amelia had almost drifted to the land of dreams when she heard Ellie say she disliked lazy people and gave a joking look at the mercenary.” Well... you are the first person to tell me I'm cute... wait... Hey! I'm not lazy!” Amelia stated with sleepy voice and yawned again.” I just love napping...” She finished and relaxed once more. “You are rather beautiful yourself, Evelyn.” She said with closed eyes to the smaller girl who's lap she used as a pillow. Next thing she knew, she felt Evelyn's warm body press against her in what appeared to be a hug and Amelia's eyes quickly opened yet again.” Careful there, give me too much signs and I may jump at you~ , but first... I ...*yawn* going to get some sleep... zzzz” Amelia said with a giggle as she quickly drifted off the the lands of dreams. The dragoon was completely relaxed in Evelyn's and Ellie's presence. She felt secure and comfortable enough to truly rest for first time in forever. Usually she would never be completely at ease even in high class taverns. There would always be that feeling of something wrong, of something missing, a feeling of loneliness. Here in this small library room, in the presence of these two women, Amelia felt completely at ease. Her breathing was calm and she was actually completely defenseless right now for even her trained body that usually was stiff and ready for a fight even when she slept, was now completely relaxed. As a final proof of that, she even dropped the handle of the sword as she fell asleep and it hit the ground with a slight thud that didn't wake her up.
Appearance: In her human appearance Amelia looks like a warrior hero from the stories of old. She is nearly two meters tall with strong well developed and elegant body. She has a long black hair and violet eyes. In her dragoon(real) form she still retains her general appearance though now she has a pair of curved dragon horns on her head. Her hands are covered in sleek black scales up from her shoulders down to her fingers which now end with sturdy claws. She also has a tail also covered in the same black scales. Name / Alias: Amelia Shallor “Dragoon” Age: 25 Race: Half-dragon Occupation: (dragon) Warrior Personality: Amelia is generally a fairly friendly person. She likes to be around people, to talk with them and to make friends. She is extremely loyal to her friends and would go to great lengths to protect them if needs be. She also likes to lazy around if a chance presents itself, usually reading a book in the meantime. To most people she would appear quite cheerful, but that’s not completely true. Amelia dislikes her draconic visage quite a lot due the fact most people tend to shun her when they find out about it. That’s why she rarely returns to her real form and tends to hide when she is in it. She was called ugly and a monster more than enough to scar her heart. Likes: Having company, food, reading, naps. Dislikes: Her draconic part, alcohol, cooking. Deity: Amelia is not a strict follower of any deity herself. Her draconic body is not something she was born with though. When she was a child, her mother made a pact with mysterious entity known as Omega. That entity saved Amelia by turning her into a half-dragon. Abilities: She is a dragoon or as they also call her a dragon warrior. Melie possesses 3 different forms: The mask: Under the effect of a powerful magic spell, she keeps her real form hidden and looks entirely like a human. In this form she still retains some of her inhuman strength and the ability to create pure non elemental energy blasts. Dragoon(real) form: This is her real appearance and one that holds most of her powers. In her real form she possesses incredible strength and speed. Her energy blasts are even stronger and her strongest comes in a form of a breath attack. Dragon form: This is her final form, when she transforms into a dragon, her size is about enough for a person or two to ride on her. In this form it’s naturally given her strength is monstrous, she can fly and her energy blasts are at their strongest. That said, she lacks the grace and precision she often needs when fighting smaller enemies in this form. Skills: She is master at swordsmanship & flying. Additionally she’s more than adept at medicine, fist fighting and napping(yes it’s a skill!). Background: When Amelia was born, she was already near death. At that time all physicians and healers told her mother that all they can do at this point was to pray. Her mother was not a stupid woman though, grasping at the straws she followed an old legend of their town about the caves at the mountains nearby. Legend stated a demon lived in those caves, in her grief her mother did not care anymore. She was ready to sell her soul to the demon if that meant salvation for her daughter. What exactly happened in the caves her mother never said, but what is known is that when she finally left them, Amelia was transformed into a dragoon. Her childhood was not a happy one after that point. Her mother was accused of being cultist or a monster, but no one really dared to try to do something to her. Instead they just ignored and shunned the woman and her child. Amelia grew up with only her mother, they were forbidden to enter the village and lived in a small house in the outskirts. Still her mother didn’t complain, but rather she seemed glad for every moment she spend with her young daughter. One day when Amelia was 10 her mother fell sick and a few weeks later died. None of the healers of the village came to check on her to try to heal her. They all just left her to die, needless to say Amelia hated them for it. The day her mother died, she went on a rampage after turning for first time into a full dragon form. Luckily she was pacified, by a traveling warrior who by chance was passing by their town, before she can kill anyone. Afterwards he took her with him in his travels. The warrior’s name was Jack, in their travels he taught the young Amelia everything she needs to know about the art of the sword and taught her also medicine and to appreciate a good book. In his travels he also pulled some strings so he can get Amelia a magical medallion that makes her body stay completely human while she wears it. For by that time she already hated her draconic part. Eventually she left the warrior’s care when he finally returned home to his family and there was not a place for her in that house, despite everything he and his wife said. She did not feel right there, thus she returned to wandering and became a mercenary. She earned the nickname Dragoon which is coincidently also how she calls her real form. Few know about her draconic part and of those who do, most have called her monster before and all of them were people she saved from certain death. Needless to say, it scarred her quite a lot.
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Ellie's cheeks flashed a light shade of red for a moment as the smaller girl called her 'pretty'. "Oh my. Nobody's ever said that to me before. Usually all I get is 'Wow you're really tall'." She responded with soft laughter. It made her a little sour though, that nobody had ever said that to her until now. It's not like she cared very much about her appearance, but a compliment like that was more than welcome. She playfully smirked at Evelyn, "Making you feel a little shy? I thought you were being shy the whole time~" The smirked turned to a smile when the girl expressed interest in moonlight. Moonlight was something that Ellie loved. She felt like she could stare at the moon for the whole night and all of her worries would just fade away. "I suppose it's a 'lazy' that I can tolerate~" She chuckled as the dragoon fell asleep. The yawn was contagious, causing Ellie to yawn as well. She hadn't expected the dragoon to be so comfortable around them, but she assumed it was natural since they were brought together by what some would call 'fate'. She was about to speak again when she heard shouts from outside, hearing 'Stafford' among the shouts. She hastily got up saying, "I'll be back in a moment." before rushing out of the library. By now it was late afternoon and the sun was beginning to lower in the sky. It was one of the messengers from the barracks, he looked exhausted. His eyes met Ellie's and he promptly ran up to her in relief. "Ma'am, we have news from the scouts." Ellie couldn't believe her ears. "From the scouts? We sent them out months ago. They were assumed to have perished." She responded in disbelief. "One of the scouts survived.. almost. His last words were.. 'Rock Beasts.'.. Apparently they're headed toward the kingdom. I was told that this was urgent news for you, Captain." Thankfully, there were no bystanders to listen in on their conversation. Perhaps this is what they were meant to fight? That can't be right. However the sighting of these 'rock.. beasts' was alarming and it sounded as though they were heading straight for the kingdom from the mountains. Such creatures shouldn't exist, but the strange magic readings had a clear connection to them. Perhaps they were Golems? But those weren't meant to exist anymore with the disappearance of the deities... Or so the history books say. "Prepare the troops for an incoming attack. Be on alert for the next few months, we don't know when they'll strike, but I'm sure they will. I will be taking a small task force with me in order to intercept them, if you do not receive a messenger pigeon from me within a 5 months, assume I am dead and increase the kingdom's defenses facing north. Also.. Try keep this under wraps for as long as you can. We don't want the citizens to panic." She ordered, before letting the messenger go back to the barracks. She stood there in the open for a while, contemplating how she was going to go about intercepting the monsters.
Name: Elizabeth 'Ellie' Stafford Age: 29 Gender: Female Race: Giant Height: 7' or 213cm Occupation: Knight Company: Sisters of Bulwark Ellie is quite muscular, but still retains most of her feminine features/curves. She has sandy blonde hair that grows down to her neck and she had hazel brown eyes. (Refer to the picture) Most of the time she is wearing heavy metal armor, due to her duties as a knight. Personality: Ellie has quite a 'No nonsense' attitude to most things, often being blunt with her words. This is mostly due to her heritage as a giantess. As a Sister of Bulwark and a Knight, she has a strong sense of justice and she is quite caring. She is quite used to doing mundane things like cooking and cleaning up during her days as a Squire, so she doesn't mind doing extra things for others. She has a very protective nature due to the teachings of the Sisters. Likes: Cooking, helping others, night time Dislikes: Lazy people, cowards, unjust actions Diety: Dikē, Goddess of Justice Abilities: Due to her martial prowess, she has been nicknamed "The Juggernaut" by her fellow soldiers after her successful skirmishes. Due to her immense strength, she is able to use the giant shield that was passed down to her via her bloodline. This giant shield is called 'Aegis'. It is indestructible and enhances the user's strength and endurance. This shield was a gift from the Deity, but as generations passed, it was seen as a tool for war rather than a gift from a God. Ellie does not wield any weapons other than her shield due to it's hulking size and the fact that she can just smash enemies with it. When she 'sheathes' the shield, it disappears from sight and creates a protective barrier around Ellie. This barrier isn't as strong as the Shield form, but it still serves as protection. She can call the shield whenever she needs it. Despite the shield's indestructibility, that doesn't mean that Ellie is immune to damage. With enough force, Ellie can be pushed back or even crushed under her own shield. Skills: Master of the Shield, martial artist, good at cooking Background: Ellie was born into the Giants clan that lived close to the kingdom. All of the women from the Giant clan are part of the Sisters of Bulwark, a military company within the kingdom. The Sisters have a strong sense of justice and teach all knights that they must always protect each other. In skirmishes and war, the Sisters are front-line fighters who serve as a shield for their comrades and an unstoppable force that crushes enemy lines. Every few generations, a child of the Giants is born with the Aegis shield. Ellie was that gifted child. However she wasn't treated any different from her peers in terms of discipline and duties, however she opted for extra training in terms of endurance in order to help her wield her massive shield. By the time she was 20, she was able to wield the shield with terrifying strength, earning her a place among her Sisters in war. During her first battle, she witnessed many of her human comrades being slaughtered by the enemy. She didn't know what to do and she wasn't able to protect anyone during that fight. Following the battle she felt that she wasn't worthy to be part of the Bulwark, but through the guidance of her fellow Sisters, she was able to stand on her feet again, but she still carries the anguish of losing so many friends. Thus causing her to be over protective at times. As the years passed, she had fought in many skirmishes and had earned the title of "Juggernaut" from her peers.
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Evelyn flashed a cute smile at Ameila before turning her head to the side as her cheeks flushed again, only for the Dragoon to quickly fall asleep. It hadn't been something she expected, for one of them to admitting to potential and so soon no less! It made her feel good, to be wanted, to be desirable in some sense. Even more so that she caught the giantess responding with a just slight bashfulness herself, apparently not deterred by Amelia's own comments, which made for a slight curiosity in Evelyn's mind. Though Ellie's comment about her own shyness only caused her pout playfully at the woman before suddenly she was being hailed from a distance. Before she knew it, the knight was gone, leaving her with a sleeping woman in her lap, a book in her hands, and thoughts to maul over slowly. The first thing to slip into her mind was how unlike this situation was compared to any others. She couldn't shake the feeling of finding them both interesting - which wasn't entirely new of itself - but they both seemed oddly in tune with each other as they were with the former slave. Were they all flirting with one another, unhindered by normal forms of jealousy? Evelyn had to admit, the only thing that truly bothered her about the two flirting was the need to not be left out. 'Strange,' she thought, to think that she wasn't actually bothered by them being interested in each other, so long as they flirted with her. They were all clicking unusually well in a way that Evelyn was not used to at all. It was alien, but a nice feeling. She looked down at Amelia's peaceful expression and smiled softly. 'No one would know,' she said to herself and gently brushed back a strand of Amelia's hair from her face, admiring her beauty, before blushing a little and moving her eyes back to the book. It was nice and she wanted to do something sweet for the woman, but she was far too shy right now to do that in front of Ellie. Instead, she shifted her focus and studied the book while the giantess was gone. After a few moments, she caught onto the book's purpose. It was a study of dogmas, codes, ethics, personalities of the deities but also listed their champions and various marks that were bestowed upon them. Evelyn's mark did match that of Arete, goddess of virtue. It described how it was called the Mark of Gates, able to pull astral objects from the fabric of normal reality as well as open and close otherworldly gates and seals. Though certainly not among the most known ones, it had just as much power in it's unique use of it's magic. She wondered though, did that mean that something needed to be sealed or closed now - that she had appeared with this and vivid dreams brought her two guardians?
Age: 26 Race: Human Occupation: Commoner (Ancient Royalty) Personality: Evelyn is both a confident, strong woman and a dependent, clingy girl. Her life has been one of mundane housework under the care of a noble man, serving even in her childhood as a servant to his whims and needs. This has left her scarred without much love in her life and a hate for being yelled at or being in any sort of trouble. However she has come out the other side with a strength rarely seen and a will for doing good in the world where she is able. Still, she can be fragile at times, giving off a picture of a broken woman with hidden strength in her heart. She is otherwise kind and secretly a huge romantic, despite her draw towards other women. Likes: Reading, lakes, flirting, helping others, being submissive Dislikes: Being yelled at, spiders, dark places, being alone Deity: Arete, Goddess of Virtue Abilities: Evelyn has a particular seal on her inner wrist in the shape of Celtic knot. Though for most of her life, she hasn't been able to use it, it has a couple abilities; • Object Forming: In times of need or when she calls upon it, she can manifest any physical object into temporary existence. Normally these are things like shields or weapons, which are always unbreakable and weightless. • Blink: This is a short-ranged instant teleport which is activated by will or in times of extreme danger. She cannot teleport anyone but herself however and her belongings. • Martial Insight: Though not giving her the ability to master martial fighting, the seal does give her insight in moderate techniques of fighting, giving her a decent chance in most melee battles. Skills: Housekeeping and basic survival skills, along with journeyman martial knowledge from her seal. She can also cook, sew, read and write well. Background Evelyn was born to a common man and woman, but did not know of her parents past the age of three, when she was effectively sold into Lord Heril's service. Though not considered a true slave, she nevertheless had little freedoms and was forced to stay on the estate at almost all times, even as a little girl. Due to this, the closest thing she had to a family was the other servants, though even they weren't really that close to her. Instead, they acted more like teachers and tutors for her duties as a house servant, in which she learns how to cook, clean, sew, and tend to errands for the lord. Most of her life did not see much else from it other than servitude, though more stress was put on her when she found that it was common for the lord to force a pseudo-marriage within his servants to bear more children. This was not good news for Evelyn despite that most of the women and men seemed to accept it, finding at least some comfort in pairing up, but she knew she never really enjoyed being around men much. Finally, when she hit her twenty-sixth birthday, Lord Heril told her that she would be married within the next month. Something sparked in her and she couldn't stand it anymore, being told what to do, how to do it, and who to love. She made an attempt to escape and left in the middle of the night. Sadly, she was not skilled enough to slip away and was caught in the town over. When handed over to her lord, he didn't just beat her, but put her up for actual slavery, where one had no rights and no protection against their master or others...
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It was ages since Amelia felt so comfortable and calm in her sleep. She was completely relaxed in Evelyn's lap and the dragoon was smiling innocently in her sleep. To those who watch her, it would appear that she was sleeping like a baby and was having an incredibly good dream and that much was true. She was having a very cozy lil dream, where she was living in a cozy little house in the outskirts of a large forest, where interestingly enough, Evelyn and Ellie also were present... they all lived like a big happy family! She was smiling and grinning happily in her sleep at least for a time... until her dream slightly shifted and a certain draconic trait showed it self. “Mhmmm... rubies...” She muttered in her sleep and grinned once again.” ...gold... all mine...~ for her...” She was muttering in her sleep with a strangely innocent voice and expression for what was coming out of her mouth. Dragons loved riches... that was the myths, but no one really knew for sure for there were no dragons around anymore... Still this strange trait was showing every now and then when Amelia wasn't expecting it. She began moving in her sleep next moment, until she finally turned on her back, facing upwards, afterwards she once again as if fell in deep sleep, extremely calm. As if waiting for a certain someone to do something... She was even as if whispering something again in her sleep, trying to lure a certain girl closer.
Appearance: In her human appearance Amelia looks like a warrior hero from the stories of old. She is nearly two meters tall with strong well developed and elegant body. She has a long black hair and violet eyes. In her dragoon(real) form she still retains her general appearance though now she has a pair of curved dragon horns on her head. Her hands are covered in sleek black scales up from her shoulders down to her fingers which now end with sturdy claws. She also has a tail also covered in the same black scales. Name / Alias: Amelia Shallor “Dragoon” Age: 25 Race: Half-dragon Occupation: (dragon) Warrior Personality: Amelia is generally a fairly friendly person. She likes to be around people, to talk with them and to make friends. She is extremely loyal to her friends and would go to great lengths to protect them if needs be. She also likes to lazy around if a chance presents itself, usually reading a book in the meantime. To most people she would appear quite cheerful, but that’s not completely true. Amelia dislikes her draconic visage quite a lot due the fact most people tend to shun her when they find out about it. That’s why she rarely returns to her real form and tends to hide when she is in it. She was called ugly and a monster more than enough to scar her heart. Likes: Having company, food, reading, naps. Dislikes: Her draconic part, alcohol, cooking. Deity: Amelia is not a strict follower of any deity herself. Her draconic body is not something she was born with though. When she was a child, her mother made a pact with mysterious entity known as Omega. That entity saved Amelia by turning her into a half-dragon. Abilities: She is a dragoon or as they also call her a dragon warrior. Melie possesses 3 different forms: The mask: Under the effect of a powerful magic spell, she keeps her real form hidden and looks entirely like a human. In this form she still retains some of her inhuman strength and the ability to create pure non elemental energy blasts. Dragoon(real) form: This is her real appearance and one that holds most of her powers. In her real form she possesses incredible strength and speed. Her energy blasts are even stronger and her strongest comes in a form of a breath attack. Dragon form: This is her final form, when she transforms into a dragon, her size is about enough for a person or two to ride on her. In this form it’s naturally given her strength is monstrous, she can fly and her energy blasts are at their strongest. That said, she lacks the grace and precision she often needs when fighting smaller enemies in this form. Skills: She is master at swordsmanship & flying. Additionally she’s more than adept at medicine, fist fighting and napping(yes it’s a skill!). Background: When Amelia was born, she was already near death. At that time all physicians and healers told her mother that all they can do at this point was to pray. Her mother was not a stupid woman though, grasping at the straws she followed an old legend of their town about the caves at the mountains nearby. Legend stated a demon lived in those caves, in her grief her mother did not care anymore. She was ready to sell her soul to the demon if that meant salvation for her daughter. What exactly happened in the caves her mother never said, but what is known is that when she finally left them, Amelia was transformed into a dragoon. Her childhood was not a happy one after that point. Her mother was accused of being cultist or a monster, but no one really dared to try to do something to her. Instead they just ignored and shunned the woman and her child. Amelia grew up with only her mother, they were forbidden to enter the village and lived in a small house in the outskirts. Still her mother didn’t complain, but rather she seemed glad for every moment she spend with her young daughter. One day when Amelia was 10 her mother fell sick and a few weeks later died. None of the healers of the village came to check on her to try to heal her. They all just left her to die, needless to say Amelia hated them for it. The day her mother died, she went on a rampage after turning for first time into a full dragon form. Luckily she was pacified, by a traveling warrior who by chance was passing by their town, before she can kill anyone. Afterwards he took her with him in his travels. The warrior’s name was Jack, in their travels he taught the young Amelia everything she needs to know about the art of the sword and taught her also medicine and to appreciate a good book. In his travels he also pulled some strings so he can get Amelia a magical medallion that makes her body stay completely human while she wears it. For by that time she already hated her draconic part. Eventually she left the warrior’s care when he finally returned home to his family and there was not a place for her in that house, despite everything he and his wife said. She did not feel right there, thus she returned to wandering and became a mercenary. She earned the nickname Dragoon which is coincidently also how she calls her real form. Few know about her draconic part and of those who do, most have called her monster before and all of them were people she saved from certain death. Needless to say, it scarred her quite a lot.
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After awhile of standing around outside the library, Ellie decided to re-enter it, going back to the small room where the other two had remained. She sighed as she sat back down into her armchair, appearing drained of energy. She looked at the two women in front of her, a soft smile appearing on her face. She felt calm around these two, it was pretty unusual for her to feel so comfortable around people that she had just met, but she didn't mind it one bit. But now, things weren't going to stay peaceful. "I'll have to move out toward the northern mountains tomorrow.." She began in a serious tone to Evelyn. "It appears that some strange creatures have appeared in the mountains, and I must deal with it. I don't want to endanger either of you, but I think you might need to come with me." She continued, frowning slightly. Evelyn was much too delicate for this, but this mission may have something to do with their vision and the reason they were brought together. Perhaps she was getting too ahead of herself, but so be it.
Name: Elizabeth 'Ellie' Stafford Age: 29 Gender: Female Race: Giant Height: 7' or 213cm Occupation: Knight Company: Sisters of Bulwark Ellie is quite muscular, but still retains most of her feminine features/curves. She has sandy blonde hair that grows down to her neck and she had hazel brown eyes. (Refer to the picture) Most of the time she is wearing heavy metal armor, due to her duties as a knight. Personality: Ellie has quite a 'No nonsense' attitude to most things, often being blunt with her words. This is mostly due to her heritage as a giantess. As a Sister of Bulwark and a Knight, she has a strong sense of justice and she is quite caring. She is quite used to doing mundane things like cooking and cleaning up during her days as a Squire, so she doesn't mind doing extra things for others. She has a very protective nature due to the teachings of the Sisters. Likes: Cooking, helping others, night time Dislikes: Lazy people, cowards, unjust actions Diety: Dikē, Goddess of Justice Abilities: Due to her martial prowess, she has been nicknamed "The Juggernaut" by her fellow soldiers after her successful skirmishes. Due to her immense strength, she is able to use the giant shield that was passed down to her via her bloodline. This giant shield is called 'Aegis'. It is indestructible and enhances the user's strength and endurance. This shield was a gift from the Deity, but as generations passed, it was seen as a tool for war rather than a gift from a God. Ellie does not wield any weapons other than her shield due to it's hulking size and the fact that she can just smash enemies with it. When she 'sheathes' the shield, it disappears from sight and creates a protective barrier around Ellie. This barrier isn't as strong as the Shield form, but it still serves as protection. She can call the shield whenever she needs it. Despite the shield's indestructibility, that doesn't mean that Ellie is immune to damage. With enough force, Ellie can be pushed back or even crushed under her own shield. Skills: Master of the Shield, martial artist, good at cooking Background: Ellie was born into the Giants clan that lived close to the kingdom. All of the women from the Giant clan are part of the Sisters of Bulwark, a military company within the kingdom. The Sisters have a strong sense of justice and teach all knights that they must always protect each other. In skirmishes and war, the Sisters are front-line fighters who serve as a shield for their comrades and an unstoppable force that crushes enemy lines. Every few generations, a child of the Giants is born with the Aegis shield. Ellie was that gifted child. However she wasn't treated any different from her peers in terms of discipline and duties, however she opted for extra training in terms of endurance in order to help her wield her massive shield. By the time she was 20, she was able to wield the shield with terrifying strength, earning her a place among her Sisters in war. During her first battle, she witnessed many of her human comrades being slaughtered by the enemy. She didn't know what to do and she wasn't able to protect anyone during that fight. Following the battle she felt that she wasn't worthy to be part of the Bulwark, but through the guidance of her fellow Sisters, she was able to stand on her feet again, but she still carries the anguish of losing so many friends. Thus causing her to be over protective at times. As the years passed, she had fought in many skirmishes and had earned the title of "Juggernaut" from her peers.
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Evelyn has started to lean down, putting her book aside on the arm of the couch, trying to discern what Amerlia was whispering. However before she could fully commit to finding out, she heard the footsteps of the knight and quickly shot up, blushing in embarrassment of what it must've looked like - though she doubted Ellie had even caught it. That soft smile though, seemed to capture her attention, causing her to tilt her head in quiet wonder until the giantess finally spoke. After hearing her declaration, Evelyn pursed her lips for a moment and let out a sigh, looking down the to dragoon for a brief moment. "... you're probably right. This mark of mine..." She lifted her hand up, slipping the bracelet back a little to reveal it. "Apparently it has ties to sealing and opening astral gates.. it seems too strange for you to appear now.. and for something not to be going on. I guess... it is a little scary.." She looked at Ellie and then Amelia for a few moments. She just put on a soft smile then and took in a short breath before nudging Amelia soflty, her hand trying to shake the dragoon's arm. "Wake up Amelia.. we have to start getting ready.. Amealia - wake up."
Age: 26 Race: Human Occupation: Commoner (Ancient Royalty) Personality: Evelyn is both a confident, strong woman and a dependent, clingy girl. Her life has been one of mundane housework under the care of a noble man, serving even in her childhood as a servant to his whims and needs. This has left her scarred without much love in her life and a hate for being yelled at or being in any sort of trouble. However she has come out the other side with a strength rarely seen and a will for doing good in the world where she is able. Still, she can be fragile at times, giving off a picture of a broken woman with hidden strength in her heart. She is otherwise kind and secretly a huge romantic, despite her draw towards other women. Likes: Reading, lakes, flirting, helping others, being submissive Dislikes: Being yelled at, spiders, dark places, being alone Deity: Arete, Goddess of Virtue Abilities: Evelyn has a particular seal on her inner wrist in the shape of Celtic knot. Though for most of her life, she hasn't been able to use it, it has a couple abilities; • Object Forming: In times of need or when she calls upon it, she can manifest any physical object into temporary existence. Normally these are things like shields or weapons, which are always unbreakable and weightless. • Blink: This is a short-ranged instant teleport which is activated by will or in times of extreme danger. She cannot teleport anyone but herself however and her belongings. • Martial Insight: Though not giving her the ability to master martial fighting, the seal does give her insight in moderate techniques of fighting, giving her a decent chance in most melee battles. Skills: Housekeeping and basic survival skills, along with journeyman martial knowledge from her seal. She can also cook, sew, read and write well. Background Evelyn was born to a common man and woman, but did not know of her parents past the age of three, when she was effectively sold into Lord Heril's service. Though not considered a true slave, she nevertheless had little freedoms and was forced to stay on the estate at almost all times, even as a little girl. Due to this, the closest thing she had to a family was the other servants, though even they weren't really that close to her. Instead, they acted more like teachers and tutors for her duties as a house servant, in which she learns how to cook, clean, sew, and tend to errands for the lord. Most of her life did not see much else from it other than servitude, though more stress was put on her when she found that it was common for the lord to force a pseudo-marriage within his servants to bear more children. This was not good news for Evelyn despite that most of the women and men seemed to accept it, finding at least some comfort in pairing up, but she knew she never really enjoyed being around men much. Finally, when she hit her twenty-sixth birthday, Lord Heril told her that she would be married within the next month. Something sparked in her and she couldn't stand it anymore, being told what to do, how to do it, and who to love. She made an attempt to escape and left in the middle of the night. Sadly, she was not skilled enough to slip away and was caught in the town over. When handed over to her lord, he didn't just beat her, but put her up for actual slavery, where one had no rights and no protection against their master or others...
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“MMmmmmmmmhmmmmmmm…” Amelia moaned in her sleep as Evelying began shaking the dragoon’s arm to wake her up. At first as every self respecting fan of naps, the dragoon didn’t seem to reach much to the attempts to wake her up. When the smaller woman didn’t stop, Amelia finally began moving and show signs of waking up. “Wh..a..t…” She chirped half asleep as her arms moved and suddenly wrapped around the shoulders of the girl that was trying to wake her up. Still half asleep she quickly pulled Evelyn up close.” Just a few more minutes… ohh come here… you look so good in that floral pattern dress~” She said in her sleep as she pulled the smaller girl up to her face and kissed her. Only after that did she slowly opened her eyes and looked at what she was doing… At first she though this was surely a part of the dream, but then her eyes flung open and she released Evelyn from her hold.” Opps…” Was all she said as she placed a finger on her lips... Well this was akward... and hadn't happen before.
Appearance: In her human appearance Amelia looks like a warrior hero from the stories of old. She is nearly two meters tall with strong well developed and elegant body. She has a long black hair and violet eyes. In her dragoon(real) form she still retains her general appearance though now she has a pair of curved dragon horns on her head. Her hands are covered in sleek black scales up from her shoulders down to her fingers which now end with sturdy claws. She also has a tail also covered in the same black scales. Name / Alias: Amelia Shallor “Dragoon” Age: 25 Race: Half-dragon Occupation: (dragon) Warrior Personality: Amelia is generally a fairly friendly person. She likes to be around people, to talk with them and to make friends. She is extremely loyal to her friends and would go to great lengths to protect them if needs be. She also likes to lazy around if a chance presents itself, usually reading a book in the meantime. To most people she would appear quite cheerful, but that’s not completely true. Amelia dislikes her draconic visage quite a lot due the fact most people tend to shun her when they find out about it. That’s why she rarely returns to her real form and tends to hide when she is in it. She was called ugly and a monster more than enough to scar her heart. Likes: Having company, food, reading, naps. Dislikes: Her draconic part, alcohol, cooking. Deity: Amelia is not a strict follower of any deity herself. Her draconic body is not something she was born with though. When she was a child, her mother made a pact with mysterious entity known as Omega. That entity saved Amelia by turning her into a half-dragon. Abilities: She is a dragoon or as they also call her a dragon warrior. Melie possesses 3 different forms: The mask: Under the effect of a powerful magic spell, she keeps her real form hidden and looks entirely like a human. In this form she still retains some of her inhuman strength and the ability to create pure non elemental energy blasts. Dragoon(real) form: This is her real appearance and one that holds most of her powers. In her real form she possesses incredible strength and speed. Her energy blasts are even stronger and her strongest comes in a form of a breath attack. Dragon form: This is her final form, when she transforms into a dragon, her size is about enough for a person or two to ride on her. In this form it’s naturally given her strength is monstrous, she can fly and her energy blasts are at their strongest. That said, she lacks the grace and precision she often needs when fighting smaller enemies in this form. Skills: She is master at swordsmanship & flying. Additionally she’s more than adept at medicine, fist fighting and napping(yes it’s a skill!). Background: When Amelia was born, she was already near death. At that time all physicians and healers told her mother that all they can do at this point was to pray. Her mother was not a stupid woman though, grasping at the straws she followed an old legend of their town about the caves at the mountains nearby. Legend stated a demon lived in those caves, in her grief her mother did not care anymore. She was ready to sell her soul to the demon if that meant salvation for her daughter. What exactly happened in the caves her mother never said, but what is known is that when she finally left them, Amelia was transformed into a dragoon. Her childhood was not a happy one after that point. Her mother was accused of being cultist or a monster, but no one really dared to try to do something to her. Instead they just ignored and shunned the woman and her child. Amelia grew up with only her mother, they were forbidden to enter the village and lived in a small house in the outskirts. Still her mother didn’t complain, but rather she seemed glad for every moment she spend with her young daughter. One day when Amelia was 10 her mother fell sick and a few weeks later died. None of the healers of the village came to check on her to try to heal her. They all just left her to die, needless to say Amelia hated them for it. The day her mother died, she went on a rampage after turning for first time into a full dragon form. Luckily she was pacified, by a traveling warrior who by chance was passing by their town, before she can kill anyone. Afterwards he took her with him in his travels. The warrior’s name was Jack, in their travels he taught the young Amelia everything she needs to know about the art of the sword and taught her also medicine and to appreciate a good book. In his travels he also pulled some strings so he can get Amelia a magical medallion that makes her body stay completely human while she wears it. For by that time she already hated her draconic part. Eventually she left the warrior’s care when he finally returned home to his family and there was not a place for her in that house, despite everything he and his wife said. She did not feel right there, thus she returned to wandering and became a mercenary. She earned the nickname Dragoon which is coincidently also how she calls her real form. Few know about her draconic part and of those who do, most have called her monster before and all of them were people she saved from certain death. Needless to say, it scarred her quite a lot.
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Although she was trying to be serious about all of this, watching the two girls mess around was quite endearing, she could feel a smile spreading on her face. She couldn't help but chuckle as Amelia spoke in her sleep. She raised an eyebrow in slight surprise as the dragoon kissed the smaller girl. She stifled a laugh, covering her mouth with her hand as the Amelia awoke. "Hey now, don't make me want some of that too." She said in a slight mocking tone, a cheeky smirk appearing on her face. She cleared her throat, regaining her serious atmosphere. "As I was saying. We'll be heading out to the Northern Mountains tomorrow, so it's best that we all get a proper nights rest. The squires will take care of our belongings and supplies. A few knights will be accompanying us as well." She explained, pausing briefly, "I'll make sure they set up camp a little ways away from us three." She added in a mischievous tone. And with that, she got up from her chair, "Let's not waste time. We'll spend the night in the Sister's quarters tonight."
Name: Elizabeth 'Ellie' Stafford Age: 29 Gender: Female Race: Giant Height: 7' or 213cm Occupation: Knight Company: Sisters of Bulwark Ellie is quite muscular, but still retains most of her feminine features/curves. She has sandy blonde hair that grows down to her neck and she had hazel brown eyes. (Refer to the picture) Most of the time she is wearing heavy metal armor, due to her duties as a knight. Personality: Ellie has quite a 'No nonsense' attitude to most things, often being blunt with her words. This is mostly due to her heritage as a giantess. As a Sister of Bulwark and a Knight, she has a strong sense of justice and she is quite caring. She is quite used to doing mundane things like cooking and cleaning up during her days as a Squire, so she doesn't mind doing extra things for others. She has a very protective nature due to the teachings of the Sisters. Likes: Cooking, helping others, night time Dislikes: Lazy people, cowards, unjust actions Diety: Dikē, Goddess of Justice Abilities: Due to her martial prowess, she has been nicknamed "The Juggernaut" by her fellow soldiers after her successful skirmishes. Due to her immense strength, she is able to use the giant shield that was passed down to her via her bloodline. This giant shield is called 'Aegis'. It is indestructible and enhances the user's strength and endurance. This shield was a gift from the Deity, but as generations passed, it was seen as a tool for war rather than a gift from a God. Ellie does not wield any weapons other than her shield due to it's hulking size and the fact that she can just smash enemies with it. When she 'sheathes' the shield, it disappears from sight and creates a protective barrier around Ellie. This barrier isn't as strong as the Shield form, but it still serves as protection. She can call the shield whenever she needs it. Despite the shield's indestructibility, that doesn't mean that Ellie is immune to damage. With enough force, Ellie can be pushed back or even crushed under her own shield. Skills: Master of the Shield, martial artist, good at cooking Background: Ellie was born into the Giants clan that lived close to the kingdom. All of the women from the Giant clan are part of the Sisters of Bulwark, a military company within the kingdom. The Sisters have a strong sense of justice and teach all knights that they must always protect each other. In skirmishes and war, the Sisters are front-line fighters who serve as a shield for their comrades and an unstoppable force that crushes enemy lines. Every few generations, a child of the Giants is born with the Aegis shield. Ellie was that gifted child. However she wasn't treated any different from her peers in terms of discipline and duties, however she opted for extra training in terms of endurance in order to help her wield her massive shield. By the time she was 20, she was able to wield the shield with terrifying strength, earning her a place among her Sisters in war. During her first battle, she witnessed many of her human comrades being slaughtered by the enemy. She didn't know what to do and she wasn't able to protect anyone during that fight. Following the battle she felt that she wasn't worthy to be part of the Bulwark, but through the guidance of her fellow Sisters, she was able to stand on her feet again, but she still carries the anguish of losing so many friends. Thus causing her to be over protective at times. As the years passed, she had fought in many skirmishes and had earned the title of "Juggernaut" from her peers.
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All she could do was stare at Amelia with wide eyes and a blush across her cheeks, completely stunned by having been pulled and kissed. It was even more confusing when she heard her say 'oops.' What did she mean by, 'oops?' Had she not meant to kiss Evelyn? That was probably the case, but Evelyn couldn't help but reply it in her mind for a brief moment before Ellie spoke up. Her eyes shot to the knight and she kept a similar shocked look when the giantess just teased about joining in, causing Evelyn to blush even more! Normally she might've been able to brush off the kiss as nothing, but now the atmosphere just screamed about 'something' going on. It wasn't that she was complaining, no she actually kind of liked the idea in a way, but she just felt extremely shy and bashful about it all of a sudden as her shocked expression formed into a meek smile. "R-right.." she replied, biting her lower lip, her eyes bouncing between the two. "The northern mountains... beasts... thingys... and so on..." She cleared her throat in the shyest manner she knew how to and very gently slipped from under Amelia to stand up, now choosing to avoid either of their gazes. She wasn't entirely sure what to do now and it made it even worse that they had to set out to investigate something about creatures roaming the northern lands. However it was hard not to think of those soft lips and the look Ellie gave them both.
Age: 26 Race: Human Occupation: Commoner (Ancient Royalty) Personality: Evelyn is both a confident, strong woman and a dependent, clingy girl. Her life has been one of mundane housework under the care of a noble man, serving even in her childhood as a servant to his whims and needs. This has left her scarred without much love in her life and a hate for being yelled at or being in any sort of trouble. However she has come out the other side with a strength rarely seen and a will for doing good in the world where she is able. Still, she can be fragile at times, giving off a picture of a broken woman with hidden strength in her heart. She is otherwise kind and secretly a huge romantic, despite her draw towards other women. Likes: Reading, lakes, flirting, helping others, being submissive Dislikes: Being yelled at, spiders, dark places, being alone Deity: Arete, Goddess of Virtue Abilities: Evelyn has a particular seal on her inner wrist in the shape of Celtic knot. Though for most of her life, she hasn't been able to use it, it has a couple abilities; • Object Forming: In times of need or when she calls upon it, she can manifest any physical object into temporary existence. Normally these are things like shields or weapons, which are always unbreakable and weightless. • Blink: This is a short-ranged instant teleport which is activated by will or in times of extreme danger. She cannot teleport anyone but herself however and her belongings. • Martial Insight: Though not giving her the ability to master martial fighting, the seal does give her insight in moderate techniques of fighting, giving her a decent chance in most melee battles. Skills: Housekeeping and basic survival skills, along with journeyman martial knowledge from her seal. She can also cook, sew, read and write well. Background Evelyn was born to a common man and woman, but did not know of her parents past the age of three, when she was effectively sold into Lord Heril's service. Though not considered a true slave, she nevertheless had little freedoms and was forced to stay on the estate at almost all times, even as a little girl. Due to this, the closest thing she had to a family was the other servants, though even they weren't really that close to her. Instead, they acted more like teachers and tutors for her duties as a house servant, in which she learns how to cook, clean, sew, and tend to errands for the lord. Most of her life did not see much else from it other than servitude, though more stress was put on her when she found that it was common for the lord to force a pseudo-marriage within his servants to bear more children. This was not good news for Evelyn despite that most of the women and men seemed to accept it, finding at least some comfort in pairing up, but she knew she never really enjoyed being around men much. Finally, when she hit her twenty-sixth birthday, Lord Heril told her that she would be married within the next month. Something sparked in her and she couldn't stand it anymore, being told what to do, how to do it, and who to love. She made an attempt to escape and left in the middle of the night. Sadly, she was not skilled enough to slip away and was caught in the town over. When handed over to her lord, he didn't just beat her, but put her up for actual slavery, where one had no rights and no protection against their master or others...
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“What was that?” Amelia stated with a smirk, throwing a daring look at the giantess.” If you want, you are free to join in~” The dragoon stated, running her finger across her lip.” I never really expected to actually do this so soon… Usually I never really kiss someone on first date~ this is a date right, a date to the library between the 3 of us?” She smiled almost strangely happy. Frankly she never really had much people so intimate to her like she felt those two right now. It just felt incredibly right to be with them. “Mountains, beasts… what?” Amelia took a few moments to think things she was told through. She didn’t really get it at first, but when she recognized what she was told, she felt her blood stir for a moment, a presence deep within her mind, roared, wanting to be unleashed upon it’s enemy. Her face flushed red as she began breathing heavily for a little while again as it happened earlier before she finally calmed down as Evelyn slipped away shyly. “Is this a… proposition, Ellie?” The dragoon smirked as the knight stated she will make the rest of the accompanying them knights and squires camp away from the three of them.” Because if it is, I may not be able to keep myself from giving you strong hung and a kiss right now~” “But where will we be sleeping in the sister’s quarters exactly?” She asked with innocent voice.” I imagine the squires have their own dormitory, but I’m not from the order…”
Appearance: In her human appearance Amelia looks like a warrior hero from the stories of old. She is nearly two meters tall with strong well developed and elegant body. She has a long black hair and violet eyes. In her dragoon(real) form she still retains her general appearance though now she has a pair of curved dragon horns on her head. Her hands are covered in sleek black scales up from her shoulders down to her fingers which now end with sturdy claws. She also has a tail also covered in the same black scales. Name / Alias: Amelia Shallor “Dragoon” Age: 25 Race: Half-dragon Occupation: (dragon) Warrior Personality: Amelia is generally a fairly friendly person. She likes to be around people, to talk with them and to make friends. She is extremely loyal to her friends and would go to great lengths to protect them if needs be. She also likes to lazy around if a chance presents itself, usually reading a book in the meantime. To most people she would appear quite cheerful, but that’s not completely true. Amelia dislikes her draconic visage quite a lot due the fact most people tend to shun her when they find out about it. That’s why she rarely returns to her real form and tends to hide when she is in it. She was called ugly and a monster more than enough to scar her heart. Likes: Having company, food, reading, naps. Dislikes: Her draconic part, alcohol, cooking. Deity: Amelia is not a strict follower of any deity herself. Her draconic body is not something she was born with though. When she was a child, her mother made a pact with mysterious entity known as Omega. That entity saved Amelia by turning her into a half-dragon. Abilities: She is a dragoon or as they also call her a dragon warrior. Melie possesses 3 different forms: The mask: Under the effect of a powerful magic spell, she keeps her real form hidden and looks entirely like a human. In this form she still retains some of her inhuman strength and the ability to create pure non elemental energy blasts. Dragoon(real) form: This is her real appearance and one that holds most of her powers. In her real form she possesses incredible strength and speed. Her energy blasts are even stronger and her strongest comes in a form of a breath attack. Dragon form: This is her final form, when she transforms into a dragon, her size is about enough for a person or two to ride on her. In this form it’s naturally given her strength is monstrous, she can fly and her energy blasts are at their strongest. That said, she lacks the grace and precision she often needs when fighting smaller enemies in this form. Skills: She is master at swordsmanship & flying. Additionally she’s more than adept at medicine, fist fighting and napping(yes it’s a skill!). Background: When Amelia was born, she was already near death. At that time all physicians and healers told her mother that all they can do at this point was to pray. Her mother was not a stupid woman though, grasping at the straws she followed an old legend of their town about the caves at the mountains nearby. Legend stated a demon lived in those caves, in her grief her mother did not care anymore. She was ready to sell her soul to the demon if that meant salvation for her daughter. What exactly happened in the caves her mother never said, but what is known is that when she finally left them, Amelia was transformed into a dragoon. Her childhood was not a happy one after that point. Her mother was accused of being cultist or a monster, but no one really dared to try to do something to her. Instead they just ignored and shunned the woman and her child. Amelia grew up with only her mother, they were forbidden to enter the village and lived in a small house in the outskirts. Still her mother didn’t complain, but rather she seemed glad for every moment she spend with her young daughter. One day when Amelia was 10 her mother fell sick and a few weeks later died. None of the healers of the village came to check on her to try to heal her. They all just left her to die, needless to say Amelia hated them for it. The day her mother died, she went on a rampage after turning for first time into a full dragon form. Luckily she was pacified, by a traveling warrior who by chance was passing by their town, before she can kill anyone. Afterwards he took her with him in his travels. The warrior’s name was Jack, in their travels he taught the young Amelia everything she needs to know about the art of the sword and taught her also medicine and to appreciate a good book. In his travels he also pulled some strings so he can get Amelia a magical medallion that makes her body stay completely human while she wears it. For by that time she already hated her draconic part. Eventually she left the warrior’s care when he finally returned home to his family and there was not a place for her in that house, despite everything he and his wife said. She did not feel right there, thus she returned to wandering and became a mercenary. She earned the nickname Dragoon which is coincidently also how she calls her real form. Few know about her draconic part and of those who do, most have called her monster before and all of them were people she saved from certain death. Needless to say, it scarred her quite a lot.
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The giantess suddenly stepped forward toward the dragoon, a smirk on her face. She pulled Amelia toward her as she leaned down slightly, giving the dragoon a deep kiss, using a little bit of tongue as well. She pulled away after a few moments, the same smirk appearing on her face. "Indeed it was." She replied briefly as she turned toward the door. Ellie never thought that she would do that in a million years. Give a woman, especially someone she didn't know very well, such a passionate kiss. She had begun to realize why she didn't like any of the few suitors that came to 'woo' her. She chuckled inwardly at the realization. It wasn't too bad. She glanced at Evelynn briefly, wondering if she should just kiss her too. But she decided not to, just to tease the smaller woman for a little bit. "The Sister's quarters are one floor above the Squires in the barracks. There's plenty of room as you can imagine. There aren't many rules about bringing guests into the Sister's quarters, as long as you stay out of the logistics chamber." She explained as they left the library. The sun had just set, and the stars were out, sparkling in the darkened sky. The moon was still a little dim as it hadn't fully risen yet. ""We'll be leaving at dawn, so we better get some rest as soon as we can." the giantess stated as the walked back to the barracks.
Name: Elizabeth 'Ellie' Stafford Age: 29 Gender: Female Race: Giant Height: 7' or 213cm Occupation: Knight Company: Sisters of Bulwark Ellie is quite muscular, but still retains most of her feminine features/curves. She has sandy blonde hair that grows down to her neck and she had hazel brown eyes. (Refer to the picture) Most of the time she is wearing heavy metal armor, due to her duties as a knight. Personality: Ellie has quite a 'No nonsense' attitude to most things, often being blunt with her words. This is mostly due to her heritage as a giantess. As a Sister of Bulwark and a Knight, she has a strong sense of justice and she is quite caring. She is quite used to doing mundane things like cooking and cleaning up during her days as a Squire, so she doesn't mind doing extra things for others. She has a very protective nature due to the teachings of the Sisters. Likes: Cooking, helping others, night time Dislikes: Lazy people, cowards, unjust actions Diety: Dikē, Goddess of Justice Abilities: Due to her martial prowess, she has been nicknamed "The Juggernaut" by her fellow soldiers after her successful skirmishes. Due to her immense strength, she is able to use the giant shield that was passed down to her via her bloodline. This giant shield is called 'Aegis'. It is indestructible and enhances the user's strength and endurance. This shield was a gift from the Deity, but as generations passed, it was seen as a tool for war rather than a gift from a God. Ellie does not wield any weapons other than her shield due to it's hulking size and the fact that she can just smash enemies with it. When she 'sheathes' the shield, it disappears from sight and creates a protective barrier around Ellie. This barrier isn't as strong as the Shield form, but it still serves as protection. She can call the shield whenever she needs it. Despite the shield's indestructibility, that doesn't mean that Ellie is immune to damage. With enough force, Ellie can be pushed back or even crushed under her own shield. Skills: Master of the Shield, martial artist, good at cooking Background: Ellie was born into the Giants clan that lived close to the kingdom. All of the women from the Giant clan are part of the Sisters of Bulwark, a military company within the kingdom. The Sisters have a strong sense of justice and teach all knights that they must always protect each other. In skirmishes and war, the Sisters are front-line fighters who serve as a shield for their comrades and an unstoppable force that crushes enemy lines. Every few generations, a child of the Giants is born with the Aegis shield. Ellie was that gifted child. However she wasn't treated any different from her peers in terms of discipline and duties, however she opted for extra training in terms of endurance in order to help her wield her massive shield. By the time she was 20, she was able to wield the shield with terrifying strength, earning her a place among her Sisters in war. During her first battle, she witnessed many of her human comrades being slaughtered by the enemy. She didn't know what to do and she wasn't able to protect anyone during that fight. Following the battle she felt that she wasn't worthy to be part of the Bulwark, but through the guidance of her fellow Sisters, she was able to stand on her feet again, but she still carries the anguish of losing so many friends. Thus causing her to be over protective at times. As the years passed, she had fought in many skirmishes and had earned the title of "Juggernaut" from her peers.
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Feeling and seeing Ellie walk past her, she looked around, only to see her kiss Amelia! Not only did she kiss her, but it seemed so forceful, causing Evelyn to keep the bright red blush on her cheeks - even crawling to her ears by now. It was over quickly though and all Evelyn could do is watch the giantess walk past her, barely giving her any notice. All she felt she could do in that moment is stand there, dumbfounded before turning her gaze to Amelia. It was strange look she gave the dragoon, one of mixed emotions, of confusion, shyness, and yet some jealousy. To be truthful, the smaller woman wasn't sure at all what to think or feel at that exact moment and instead of facing anything Amelia had to say, she quickly turned and followed after Ellie. After walking some distance, Evelyn felt like she could finally calm down, but the feelings she faced weren't exactly the most pleasant. In all of her abandonment and rejection, she could only focus on what she thought was the most likely scenario - that Amelia and Ellie would be together. It wasn't that she wasn't happy for what happened, but it only pained her in reminder that she was lonely and had been for as long as she could clearly remember. She was, foolishly perhaps, convinced that Amelia had kissed her by mistake and the real romance was between two warriors that shared past experiences. She couldn't possibly imagine where she would fit into all of this... no, she was sure she was still to be alone.
Age: 26 Race: Human Occupation: Commoner (Ancient Royalty) Personality: Evelyn is both a confident, strong woman and a dependent, clingy girl. Her life has been one of mundane housework under the care of a noble man, serving even in her childhood as a servant to his whims and needs. This has left her scarred without much love in her life and a hate for being yelled at or being in any sort of trouble. However she has come out the other side with a strength rarely seen and a will for doing good in the world where she is able. Still, she can be fragile at times, giving off a picture of a broken woman with hidden strength in her heart. She is otherwise kind and secretly a huge romantic, despite her draw towards other women. Likes: Reading, lakes, flirting, helping others, being submissive Dislikes: Being yelled at, spiders, dark places, being alone Deity: Arete, Goddess of Virtue Abilities: Evelyn has a particular seal on her inner wrist in the shape of Celtic knot. Though for most of her life, she hasn't been able to use it, it has a couple abilities; • Object Forming: In times of need or when she calls upon it, she can manifest any physical object into temporary existence. Normally these are things like shields or weapons, which are always unbreakable and weightless. • Blink: This is a short-ranged instant teleport which is activated by will or in times of extreme danger. She cannot teleport anyone but herself however and her belongings. • Martial Insight: Though not giving her the ability to master martial fighting, the seal does give her insight in moderate techniques of fighting, giving her a decent chance in most melee battles. Skills: Housekeeping and basic survival skills, along with journeyman martial knowledge from her seal. She can also cook, sew, read and write well. Background Evelyn was born to a common man and woman, but did not know of her parents past the age of three, when she was effectively sold into Lord Heril's service. Though not considered a true slave, she nevertheless had little freedoms and was forced to stay on the estate at almost all times, even as a little girl. Due to this, the closest thing she had to a family was the other servants, though even they weren't really that close to her. Instead, they acted more like teachers and tutors for her duties as a house servant, in which she learns how to cook, clean, sew, and tend to errands for the lord. Most of her life did not see much else from it other than servitude, though more stress was put on her when she found that it was common for the lord to force a pseudo-marriage within his servants to bear more children. This was not good news for Evelyn despite that most of the women and men seemed to accept it, finding at least some comfort in pairing up, but she knew she never really enjoyed being around men much. Finally, when she hit her twenty-sixth birthday, Lord Heril told her that she would be married within the next month. Something sparked in her and she couldn't stand it anymore, being told what to do, how to do it, and who to love. She made an attempt to escape and left in the middle of the night. Sadly, she was not skilled enough to slip away and was caught in the town over. When handed over to her lord, he didn't just beat her, but put her up for actual slavery, where one had no rights and no protection against their master or others...
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Amelia was a little dumbfounded when Ellie just walked over and kissed her so forcibly at that. It confused her at first and she was only able to look blankly at the giantess as she broke of the kiss and started to lead them out of the library and towards the barracks again. Amelia was barely able to notice the look that Evelyn gave her. She only came back to her senses when they were outside the library and the fresh night air touched her skin, causing her to blink a few times before blushing up. “We can all sleep in the same room tonight… right?” Amelia finally asked as they were by the barrack’s gates. She didn’t want to get separated from both of them, she felt incredibly secure and nice with them around. Evelyn’s presence made her feel so comfortable and Ellie’s gave her an incredibly feeling of security to have around. Not to mention she had kind of felt attracted to both of them in general. They were both beautiful in their own way, the dragoon thought. She almost felt… tamed around them, which was quite a surprising realization for her at first. "We can... right?" She asked again, reaching out and getting a hold of both Ellie's and Evelyn's hands. A part of her was forcing her to act in a way that seemed very strange for a big warrior like her, but she didn't want to sleep alone again. She hadn't felt as good as around those two in years... 15 to be precise. Ever since she lost her mother, she never got a good sleep without nightmares or waking up every few hours cause her inner beast would wake her up with it's urges.
Appearance: In her human appearance Amelia looks like a warrior hero from the stories of old. She is nearly two meters tall with strong well developed and elegant body. She has a long black hair and violet eyes. In her dragoon(real) form she still retains her general appearance though now she has a pair of curved dragon horns on her head. Her hands are covered in sleek black scales up from her shoulders down to her fingers which now end with sturdy claws. She also has a tail also covered in the same black scales. Name / Alias: Amelia Shallor “Dragoon” Age: 25 Race: Half-dragon Occupation: (dragon) Warrior Personality: Amelia is generally a fairly friendly person. She likes to be around people, to talk with them and to make friends. She is extremely loyal to her friends and would go to great lengths to protect them if needs be. She also likes to lazy around if a chance presents itself, usually reading a book in the meantime. To most people she would appear quite cheerful, but that’s not completely true. Amelia dislikes her draconic visage quite a lot due the fact most people tend to shun her when they find out about it. That’s why she rarely returns to her real form and tends to hide when she is in it. She was called ugly and a monster more than enough to scar her heart. Likes: Having company, food, reading, naps. Dislikes: Her draconic part, alcohol, cooking. Deity: Amelia is not a strict follower of any deity herself. Her draconic body is not something she was born with though. When she was a child, her mother made a pact with mysterious entity known as Omega. That entity saved Amelia by turning her into a half-dragon. Abilities: She is a dragoon or as they also call her a dragon warrior. Melie possesses 3 different forms: The mask: Under the effect of a powerful magic spell, she keeps her real form hidden and looks entirely like a human. In this form she still retains some of her inhuman strength and the ability to create pure non elemental energy blasts. Dragoon(real) form: This is her real appearance and one that holds most of her powers. In her real form she possesses incredible strength and speed. Her energy blasts are even stronger and her strongest comes in a form of a breath attack. Dragon form: This is her final form, when she transforms into a dragon, her size is about enough for a person or two to ride on her. In this form it’s naturally given her strength is monstrous, she can fly and her energy blasts are at their strongest. That said, she lacks the grace and precision she often needs when fighting smaller enemies in this form. Skills: She is master at swordsmanship & flying. Additionally she’s more than adept at medicine, fist fighting and napping(yes it’s a skill!). Background: When Amelia was born, she was already near death. At that time all physicians and healers told her mother that all they can do at this point was to pray. Her mother was not a stupid woman though, grasping at the straws she followed an old legend of their town about the caves at the mountains nearby. Legend stated a demon lived in those caves, in her grief her mother did not care anymore. She was ready to sell her soul to the demon if that meant salvation for her daughter. What exactly happened in the caves her mother never said, but what is known is that when she finally left them, Amelia was transformed into a dragoon. Her childhood was not a happy one after that point. Her mother was accused of being cultist or a monster, but no one really dared to try to do something to her. Instead they just ignored and shunned the woman and her child. Amelia grew up with only her mother, they were forbidden to enter the village and lived in a small house in the outskirts. Still her mother didn’t complain, but rather she seemed glad for every moment she spend with her young daughter. One day when Amelia was 10 her mother fell sick and a few weeks later died. None of the healers of the village came to check on her to try to heal her. They all just left her to die, needless to say Amelia hated them for it. The day her mother died, she went on a rampage after turning for first time into a full dragon form. Luckily she was pacified, by a traveling warrior who by chance was passing by their town, before she can kill anyone. Afterwards he took her with him in his travels. The warrior’s name was Jack, in their travels he taught the young Amelia everything she needs to know about the art of the sword and taught her also medicine and to appreciate a good book. In his travels he also pulled some strings so he can get Amelia a magical medallion that makes her body stay completely human while she wears it. For by that time she already hated her draconic part. Eventually she left the warrior’s care when he finally returned home to his family and there was not a place for her in that house, despite everything he and his wife said. She did not feel right there, thus she returned to wandering and became a mercenary. She earned the nickname Dragoon which is coincidently also how she calls her real form. Few know about her draconic part and of those who do, most have called her monster before and all of them were people she saved from certain death. Needless to say, it scarred her quite a lot.
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Junjuri Jungle 11:55 a.m. It was an unusually beautiful morning in the dense jungles outside Banos. Hundreds of first year Rohad Academy students and teachers stood in a cleaning, just in front of the entrance to the jungle. On a makeshift wooden platform placed in front of the jungle, was the acadamy's famous headmaster, Zoan Hadeison. Unfortunately, the supposedly famous man, didn't look so glorious. He was hunched over, his long grey hair reached the small of his back, and his beard was equally as long. He was claded his a black shaw, with matching boots, and hat. Next to him were 2 of the 6 only teachers left in the Rohad Academy, the only Wielders that weren't mobilized and drafted to join the United Armies of Ladria, ready to fight the Surcoth. To Zoan's right was the acadamy's infamous Master Klamath, nicknamed Snake for his constant lisp when he said a word with the letter s in it. But students know not to laugh at this lisp, or they would be given an insult for the ages. To Zoan's left was Gira, a beautiful woman who looked young, but was actually much older than she looked. In the jungle heat the first year students still found it easy to make friends with on another, even the new teachers were socializing. Most of them were confused, orientation was supposed to be at the academy, in Ladria. But they were in the jungle, in Banos, most assumed there would be some sort of surprise, maybe a party. They realized that all there questions would be answer when Zoan held his hand up as a signal to quiet down. "I assume you are all very confused, why are you miles away from Ladria? Both new teacher and students alike will be testing here in this jungle. You are to make your way out of the jungle, to the find the finish line on the other side. You only have 48 hours to make it out, if you do not, you are not worthy to become a Rohad!" Zoan said with voice stern and loud, much to powerful with the look of the man. Murmurs arose in the crowd, some frantic, angered, or excited. "Zilenxe!" yelled Master Klamath yelled, instantly hushing the crowd. Zoan nodded to Klamath and continued on, "You are allowed to use any means necessary to make it out the jungle." Zoans' face immediately darkened, " Even if it means killing another student to push yourself ahead. Anything goes." The air stood still, and the jungle went silent, "If you still wish to participate, stay were you are, leave if you are feint, of heart." Zoan said despondently. Junjuri Jungle 12:00 Zoan's expression changed once again, a smile formed on his face. "Alright then, we will give to you the famous Rohad Teacher Tournament. Unfortunately, we only have 2 teachers with use, so they will duel on another, at least this will make this Ceremony a bit normal." He said with a little chuckle. Both teachers stepped of the stage and bowed in respect to one another. The crowd stepped back and watched in awe as the teacher readied themselves for battle. Smiling crudely, Klamath took up his stance, Gira took her own stance. A few seconds passed before the battle began, Gira brought both her hand together and created two balls of wind. She flung them. A trail of dust left in it's wake as it flew towards Klamath. He simply stomped his feet and an earth wall rose before him. The two balls disintegrated as they slammed into the barrier. Klamaths' brown emblem, which currently rested on the dorsal of his glove, sparked as he pushed his hands forward. The rock wall that at one time stood still, raced towards Gira. She did not even flinch as she shot thin gusts of wind from her hands, they created green ripples as they navigated through the air. It cut the rock into thin slices, the pieces hitting the group with a loud thump. The glow light green glow of Giras' emblem intensified as she wielded wind to boost her speed. She zigzagged past each attacks, closing the distance between her and her foe. Klamath remain calm, in fact, a smile formed on his face. He dug both hands into the ground and cut out a large chuck of rock. The teacher smiled devilishly before he threw them lump of earth at the woman. Gira stood still, but brought her hand up to meet the object. A green water link energy coated her hand, she smashed into the object and it shattered, into hundreds of pieces, all falling around her. Unfortunately, she had to time to think before the hundreds of shards shattered once again, and lightning bolts flew from the debris, right into Gira. She was thrown 10 feet away, crashing to the ground as if she was a rag doll. Klamath made a move to attack, but Zoan held his hand up, to signal that the battle was over. "As you may know, Klamath is a Duel Wielder, you will be learning under him if you a gifted enough to gain this ability." He said sternly. "Now that you refreshed with this fight, it is time for use to begin the Orientation. Both teacher and students alike will participate in the event, this was the best we could do to assess all you abilities, so we didn't waste time with the weak. A war is coming, we don't have the time to have the weak hold up back." He said angrily. "It is time, all of you, as I said before, have 48 hours to exit the forest on the other side. Anything goes, wielding, usage of weapons, traps, we don't care, whatever it takes to get to the other side. You may begin whenever you feel like it." the old man said with a sly smile as he walked of the stage. Gira finally picked herself up and limped of after the Headmaster, Klamath in pursuit. Junjuri Jungle 12:05 Rohad Orientation, has officially begun Junjuri Jungle 11:55-12:05 It was a sea of white and blue as far as the eye could see, the colors the Rohad Academy had chosen for first year students, did not exactly accent the green that surrounded them. They were all claded in black combat boots, denim blue jeans, a white-colored button up shirt, that looked great on the girls, and a denim blue jacket that was emblemless if they were not nobles, and his personal gloves, adorned with the red emblem for fire. Most students had emblems on there jacket, the emblem representing there family. There was the most famous, and the most looked at, Himmory, she was the daughter of the emperor. She had the emblem of a lion with a golden crown on its head, symbolizing her royalty. Lao was not surprised to see so many nobles in this school, in fact, it was basically a school for nobles. Even if the students were untalented, they may have bought there way in, which angered Lao. Despite mottos that encouraged peasants with talent to enroll, it still was almost impossible to join in. Lao sighed, he was getting worked up over a simple orientation, despite the location, this would be fun. The crowd immediately silenced, and an unaware Lao looked around confused. He then noticed that the old man began to talk, he had to admit, the old man looked like crap. All hunched over, all in black as if he came here to moren the death of some close friend, all the teachers did. Lao did not listen to most of the speech, only tuning in when the information sounded important. He couldn't help but smile at the prospect of an all out fight to finish first, even though it did not matter who finished "first. Lao would do it anyway, and in 24 hours, half the time they were given. Soon after the announcement, the Rohad Teacher Tournament begin, a thing that he used to watch a kid. Unfortunately, there were only 2 teachers, both of which only used half of their power, although it was obvious Klamath would win, he had the Duel Wielding advantage. Lao saw this as potential problem in the race, they were Duel wielders in the crowd of first years and new teacher here today. They would defiantly have an advantage, fortunately, Lao already had a plan to deal with the threat. With the final reassurance that everything was legal, the race began. Hundreds of student sprinted towards the entrance, blending into the thick jungle. Lao decided to play it smart, wait for the crowd to thin out before heading out himself. It could have proven fatal, but that is what his gut told him. He despondently fingered his Kosher, waiting for the right time to start his own leg of the race.
Name: Allen "Lao" Xaljer Age: 21 Gender: Male Birth Place: Surcoth Empire Weight: 146 Height: 5'11" Personality: Lao is confident to a fault, it could be said that it is his "fatal flaw". He hates being wrong, or being reveled for what he truly his, an uneducated, horse breeders son. He will do whatever it takes to attain the power needed to crush the ones that looked down on him as a child. Despite this, Lao is surprisingly kind and a quick learner, unfortunately, his overconfident nature and lust for power, may end up leading him in the path of destruction. Bio: Lao was born in the rival City State of Ladria, the Surcoth Empire. He came from a long line of horse breeders who served all kinds of noble families in Va'siel. Lao's childhood was spent tending to the well being of horses, obeying the nobles orders despite the wounds that it created on his pride. How Lao wished to yell back at there masters, insult them, but he kept his mouth shut, knowing that it would bring trouble upon his family. By the time Lao was 15, his family had gained a job in Ladria, hired my the Stall family. Lao was bullied by the noble families son day and night. He could never escape the boys rath, and he could never do anything about it. Lao would never raise his hand up against the boy, or insult him, without risking his families well being. By the time Lao turned 20, he was ready to fight the noble boy, to kill him. This was when he developed his ability to wield, with the possibility to get out of the noble families home and do something with his life, he immediately ran to his father, to tell his his idea of enrolling in the Rohad Academy. Unfortunately his father was furious, yelling and spitting, screaming at his son, telling him that he was dishonoring the family. But Lao ignored him anyway, he simply away from home and joined the Academy anyway. Wielder or Duel Wielder: Single Wielder Element(s) Fire (Has signs of developing black fire) Weapon:
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Jack was dressed differently to the students around him. Their uniform was clean, sharp and crisp. Alongside this many wore emblems of nobility and means, a site Jack was very much used to seeing. Most of the first years were young, fresh faced, and buzzing at the prospect of the run through the jungle. Jack had been at the Academy for a number of years now, if only as a researcher rather than teacher, and had heard the stories from second and third years students, still strong in their memories. Jack looked like a sore thumb in the group. His face was sullen and dull, rather than pink and excitable, his uniform was a pair of black combat boots, fitted khaki trousers, a white vest and a solid travelers jacket. Finally he also had a medium sized khaki hat, whilst he normally despised hats, it was useful here for keeping bugs and the sun off. As well as any water from the trees. On his back was the emblazoned sigil of the Academy and on the front of his jacket was a brass pin with his own family seal on, a rising sun with a spear running through it. Finally Jack had also brought three of his throwing knives, attached to his belt, but had left his sword at home. He wasn't here to kill students. In every run one teacher was needed to make it too, since certain individuals HAD to make it through otherwise a large sum of funding would stop. Jack was not nearly that important however he also wasn't a student, and so received no such treatment. But with the war coming ever closer the current Non-Wielding Combat teacher had been recruited and Jack had been forced to take his place. Especially to the disdain of almost everyone else, as a non-wielder Jack was considered an outsider by everyone at the school, and since many students were older than he was, they used that age as another excuse to bully him mercilessly. Though Jack always got his own back in lessons, it seemed that because he didn't need to focus on wielding, he could spend a lot more time sparring and practising. Making him a better fighter than anyone else in the school, without wielding. Of course he did lack the ability to throw fireballs or bring up a stone wall to protect himself. As the headmaster spoke after the teachers dual Jack just amused himself by kicking a small stone. He had a place at the Academy, there was so few teachers left they couldn't let him die. The headmaster was the only person Jack had met at the Academy who hadn't made Jack's life a misery and Jack respected the man, but he was long overdue retirement and the only reason it had been put off was because any of the candidates were very strong wielders and were needed for the army. It seemed the Academy would end up running it's headmaster into the ground. As the headmaster finally declared the 'event' open Jack waited around for a minute. Many of the more excitable youth had instantly leapt off into the jungle, whilst most of Jack's charges stayed where they were. It seemed either they were in fact smart, or their money ridden brains couldn't decide if getting some bruises was worth the Academy. Finally, after some more students started to move, the group of money bags' started their way into the jungle. Jack quickly reached down and touched his toes, limbering up and stretching his muscles he begun to walk into the jungle. preparation was the key to any survival course and he had already read up, and spoken to some of the other students, on what was safe to eat, where some sources of fresh water were roughly and if there was a safest route. They had mostly said the same thing. A couple of fungi were safe, one type of berry and most of the little mammals you could catch were safe. There was a long source of fresh water running through the jungle that wasn't to hard to find and that there was no 'easy' route. Most involved hiking, climbing, battling insects and camping out somewhere unsafe. Also there was the poisonous organisms that loved to snack on people. Content with his less than basic warm up Jack meandered behind the group, they seemed terrified of this event and it would probably cost Jack something to get them all through afe. Of course if some weren't capable then h would be forced to leave them, he knew the Academy had no time for weakness. The group started off by simply walking, single file, into the jungle. The trees were less dense here at the outskirts and it was fairly easy going. However the ground turned from solid and dusty into sticky and tacky slop. Combat boots were beginning to become weighted down and so the pace of the party, and their teacher escort, became a lot slower. The sun was beginning to dip but there was still a lot of sunlight left and the group was smart enough to keep walking. Jack overheard them mention freshwater and Jack almost chuckled. It seemed the group wasn't as dumb as it seemed, maybe they would make it after all.
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Kel wiped the sweat off of his forehead with the already damp cloth, then squeezed it out. Even though he'd been here for a year, he still couldn't get used to the Jungle. The heat wasn't a problem, he'd lived in such heat all his life, and even fought in it. It was the humidity. Even sweating didn't do anything, as it couldn't evaporate. I should find one of the air wielders among the first years and get them to make a little wind to cool me off. Either that, or go for a dip at the waterfall. Yeah, that would work, he could go swimming in the nearest fresh water supply. Of course, he was here to try and test the first years. He wasn't sure if it was allowed in the rules or not, but it was tradition. And the first test he had in mind was to see if they were willing to fight for their own survival. They were training to be mercenaries, after all. After the speeches and fight were over, he sneaked over to a nearby rock and moved it out of the way. Behind it he had hidden a cave, the same cave he had used to move around during his first year. He lit a torch and moved the rock back in place. If any of the first years were decent Earth Wielders they'd be able to find the cave too, but he wasn't going to make it easy on them. He walked down the cave, only bothering to kill the animals that tried to attack him, so that anyone who followed him wouldn't have too easy of a time. The air in the cave quickly cooled him, and he was able to make better time than the people on the surface. Several hours later he exited behind the waterfall, an exit he had actually made his first year, as this cave ran near a branch from the waterfall's cave, and stood there, waiting for the first years to appear. As soon as he saw one, he focused on them, and put an image in their mind of a large water snake crawling beneath the surface, one of several varieties of constrictors that lived in the local water ways. He also did the same with several others to insure the rumor would spread. After that, he sat down to rest and watched the first years, to see what they would do.
Name: Kel Varni Age: 30 Gender: Male Birth Place: Orguis Weight: 180 lbs Height: 5'8" Personality: Kel likes to help people, but often does this more to improve or help himself more than for more humanitarian reasons. He likes to learn about the physical world, and can be very logical at times. This has lead to him having an interest in many academic areas, including chemistry, physics (Newtonian given the tech level), psychology, and philosophy. While he would rather not use his abilities to hurt people, he will defend people if they need him to. Bio: His uncle had used Water wielding to sense where the water was near the surface in the desert, and Earth Weilding to create wells in the area for the nomads that lived nearby. That lead to one of the governments in the area hiring him to produce wells in the city. One day while Kel was eight he was pretending to be an Earth wielder, using some of his uncle's old gloves, and some of the sandy soil near him moved. His uncle trained him, and when he was fourteen he started helping his uncle dig wells. When he was seventeen, while meditating near one of the fields, he found he could sense the minerals in the soil. With the help of his Uncle's girlfriend, an Earth Wielder in the city guard, he learned to fertilize soil and made a decent living helping the local farmers. Several years later, he was out in someone's field meditating, fixing the soil nutrients, when a group of bandits attacked. During the battle he got knocked down and had his meager Earth wielding counteracted by an Earth-wielding bandit. As the man approached him, he saw a poisonous snake near the man's leg. He hoped the man would get bitten and, a few seconds later the man started yelling, and jumped away from him. The man started screaming about a snake biting him and left to find the medic. He knew then that he must be a mind wielder, but unfortunately for him, there weren't any in the city. He needed to go somewhere else to learn, so he traveled to Ladria to learn from the best wielders in the land. He's been at the academy for just over a year. Wielder or Duel Wielder: Duel Element(s): Earth: Well dig: Creates a cylinder of stone .5 meters in diameter, which he lifts out of the Earth. He uses this mostly to strength train. Earth quake: Shakes the ground, breaking it under his opponents and knocking nearby people down. Geokinesis: Throws rocks at enemies or blocks attacks with rock. Sandstorm: rapid moving sand moves around him, obscuring the enemy's view of him. Mind: Creepy crawly attack: The enemy thinks that they were bit by a snake, stung by a scorpion, or something else from the area that is poisonous. Weapon: Arming sword (for bandits), bow & arrows (for hunting)
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The fight between the teachers came to an end, the shifty looking man the victor. Rhiannon blew out between thin lips, unimpressed with the woman's loss. Or rather, angry that the person she had instantly preferred out of the two had been defeated. Many around her seemed awed by the fight, and in a way she was as well, but she was more focussed on giving herself an advantage for the trials ahead. Her wielding glove glowed slightly as she searched for traces of water, building a small map in her head from what scant information she could gather from the results. She was one of the few in the crowd who could not display an emblem proudly; her coat was plain. It amused her that an emblem was meant to mark one out but in that sea of faces, the lack of an emblem made one more distinguishable than those display one. Then it was time for the trial, the headmaster leaving with the two teachers he had arrived with. With the start of the entrance exam, as it were, there was a moment of silence with no one really sure what to do. Then students and teachers rushed into the jungle en masse, as if burning off their energy reserves in this heat would help them. Rhiannon rolled her eyes, sitting on a rock as she contemplated her next move. She only had her Wielding glove, like the other applicants, and was somewhat missing her quarter staff. Although she no longer needed it, having regained most of her physical and mental sure-footedness after the event a week ago, she had grown used to carrying it and have it near. The polished wood had even become a source of comfort, like a prized possession. Shaking her head, she rid herself of such thoughts and focused on her immediate situation. A few others had stayed in the clearing, some of them too afraid to move while others looked merely nonchalant. She deduced that the latter were probably previous students or, like her, had some experience with adverse weather conditions. Of course, she was a Wielder of the water element so she would have little trouble in finding, or creating, sources of water for herself. That said, there was plenty to be found in a jungle anyway if one knew where to look. "I suppose that's enough of a head start. They should be suitably lost by now." Rhiannon said to herself before standing up. She rolled her shoulders, loosening her muscles before ploughing into the jungle with all her senses aware. Having been born in a dangerous area full of people she didn't know, the young redhead had a good instinctive feeling for threats and she had sensed immediately amongst the crowd that at least some students liked the opportunity to test their abilities on others. Anonymously. "They wouldn't have the courage to do it out in the open, now would they?" She muttered to herself, approaching a ditch created by a long-ago dried up stream. She did not break her stride, planting her foot heavily onto the very edge of her side of the tiny ravine and hurled herself across the gap with nimble ease, rolling to break her fall and then rising into a measured jog on the other side. "First thing's first, how about some water." She had sensed from their time in the clearing a small source of water, slightly off what was probably a lake or some larger body of water, which few students would go to. Most would simply head for the larger source, or find themselves there by accident. Reducing the amount of contact she had with others seemed like the smartest way to go with this entrance test. She burst into the clearing around the small lagoon, with its waterfall, and noticed she seemed to be the first to find it. A shadow in the water drew her attention and she saw a snake curving its way towards her amongst the mud. Dropping to a crouch she dropped back from the water's edge onto more solid ground and watched cautiously. Unconsciously she flexed the hand with which she word her Wielding gauntlet, ready to toss the snake across the lagoon with a wave. She sensed someone watching her and glanced up to the waterfall but saw no one. Still, it nagged at her and she wondered whether someone else had in fact arrived here before her. "...An illusion? Best not to test it. There's plenty of similar places nearby." She wasn't good with seeing through or beating such tricks and so dropped back into the jungle, leaving the potential mind wielder to the water. Rhiannon wasn't entirely sure whether it was an illusion or not and already regretted the suspicion that was weighing on her mind but in this situation it would be best not to risk anything. She resolved to research mind wielding techniques in the future; if she had been subjected to the power then it had been by a pupil and she had no idea how to break its hold. This trial in the jungle could turn out to be more taxing than she had first thought.
Name: Olivier "The Contractor" Chian Age: 20 Gender: Male Birth place: Galio Weight: 175 lbs/ 79kg Height: 6.1 ft/ 1.84m Personality: Olivier is a soft spoken and formal individual, with a penchant for being condescending. Hard to surprise, frighten, or excite, he keeps a stiff upper lip about most anything. He is a determined person who knows exactly what he wants and how to get it, and won't be swayed by petty things like empathy or remorse (although he does possess the former, it's just that he prioritizes himself to the point where the feelings and even lives of others become background noise). When someone else starts becoming a key component in one of his schemes, he will adopt the behaviour most conducive to luring that person in. As a result, Olivier has developed a high proficiency both with lying and knowing when he is being lied to over time. He can be very patient and friendly if someone is of great importance to his machinations, and might even develop feelings over time, but he will always be out for himself first and foremost. Lastly, Olivier is both amused and angered by gullible people. Bio: When he was a young boy in the city-state of Galio, Olivier was thought to manifest an affinity for fire wielding, and was trained appropriately. He was quite mediocre at the art of bending the flames, however, much to the chagrin of both his mentor and himself. Olivier just seemed to have plateaued hard after easily mastering beginning techniques. Eventually, the school for young wielders where Olivier was then studying had to endure some budget cuts in light of the new war tolls, and the number of students had to be reduced accordingly. This was done in a series of one versus one fights where students that wielded the same element were pitted against one another. Olivier had to fight against one of his old friends. None of them minded that a loss meant being expelled, they were both highly competitive. Even before the battle started, they mockingly decided it would be a "battle to the death" and shook hands over that. After half an hour of thrashing, where Olivier won purely on the grounds of superior stamina and tactics rather than wielding, his exhausted friend conceded. Then, "The Contractor" was born. The moment Olivier's friend conceded, shadowy arms started coalescing around him, tearing him apart with numerous amorphous mouths with razor-sharp teeth. It was a massacre. Even as the teachers tried to intervene, the shadowy appendages consumed the student whole, as though immune to the teachers' wielding. After there was nothing left to be devoured, the shadowy arms faded away. A disturbed Olivier was quickly moved to the Principal's office, where the latter explained to him all about the advanced Dark wielding type and the way his special power worked. He was thereafter made to promise never to consciously make use of that power again, or even speak about it. Even at that age, Olivier was considering his new-found abilities with curiosity and apprehensiveness rather than abject horror, so, when he did accept the Principal's demands, it was not sincere. Then followed years of honing his skills, both general-Dark and related to his unique talent, leaving many dead or scarred in his wake. In the interlope world, he became known as simply "The Contractor". Amused by this moniker and his call to Fame, Olivier decided to give himself a distinguishing feature: As such, wherever he travels, he wears a black suit with a small, white notebook protruding from one of his front pockets, next to a sharp, thin scalpel. Olivier decided to follow Rohad Academy for the specific reason that he had gotten intel from his various sources about the oncoming war, and sees participating in that event as a way to further push the limits of his power. Wielder or Dual Wielder: Olivier knows a tiny bit of fire wielding through sheer repetition, which has gone down from lack of use over the years. Now, without straining himself, he can barely light a cigarette. So, for all intents and purposes, he's almost completely a Darkness wielder. Element: Darkness. He uses Darkness wielding in two ways: 1. His unique power, Contract. Once he strikes a deal with a person wherein whomever loses has to give up either their life, a limb, a sense, or years of their life, the contract cannot be interfered with. The catch is that the people who enter in contracts with Olivier have to do it willingly, of their own accord. Now, if there is a breach of contract, the penalty will be exacted by horrors of Darkness, greatly empowered by the Contract to the point where they cannot be defeated, not even by Darkness wielders with more power and experience than Olivier himself. The contract can be two-sided (like a fight to the death) or one sided (like Olivier going on a quest for someone or vice-versa). For the sake of drama and to give himself authenticity, Olivier often makes small cuts with a scalpel on the fingers of himself and whomever he is making a contract with, and having the contract meticulously written down in his notebook with a pencil and then signed in blood. This is however optional (something which many people do not actually know about The Contractor, and a way in which many have lost their lives). It is said that The Contractor himself never lost any of his own contracts, but whether this is genuine truth or hyperbole, nobody knows. It is important to note that over half of the people who make contracts with Olivier (aside from two-sided ones) DO NOT lose them. This has helped him become quite respected and trusted with the black market folks and the criminal underworld, not just feared and avoided. 2. Other more normal Darkness powers. He can envelop targets in darkness, jamming their senses, elongate his fingers into blades of darkness useful for both slashing and piercing, tap into the surrounding darkness at night to improve his senses, and create illusory eyes to spy at a distance. Whenever Olivier wins a contract that results in a death, or wins a number of contracts that total up to a death in a weird way of Dark mathematics (for example, having three people bet their eye sight away is equivalent to having one bet his life away), his normal Darkness powers improve by 0.5%. Olivier is currently 47.5% more powerful than the normal Darkness wielder of his age and experience, having killed (or equivalently maimed) 95 people with his contracts. Weapon: His wielding and he sometimes hires henchmen, either with money or secrets.
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Nova stood near the front of the crowd, her eyes fixed on the old man that was to be her headmaster. Despite his age, Nova could feel how powerful he was, or at least was at one point. It was almost as if she was transfixed on the being, long before he began speaking. She chuckled to herself as he addressed the 'questions' many of the students were supposed to have, Nova never once having any concerns or thoughts to as why they weren't at the academy. During the battle between teachers, Nova allowed her gaze to wander about the other student, who seemed to be paying close attention to the duel. The fact that the murder of fellow students was allowed just to earn a place at the academy was disturbing, especially with the number of students who probably new nothing of real combat. Her eyes slid over the many emblems the others wore, some of family history while others were just emblems of their wielding ability. Nova's hand drifted up to her neck where she had attached her unique emblem to a choke collar, the emblem that signaled she was quite different from the rest. She looked around her, but as far as she could see, she was alone in her element... A fact that was both exciting and depressing to the girl. If the battle scythe clipped to her back didn't make her stand out, the particular emblem certainly would. Lost deep in her thoughts, Nova didn't notice the initiation had begun until most of the students had already taken off. Leaving her and the remaining stragglers, Nova sighed and began walking into the jungle. Unlike other applicants, Nova was not looking around for dangers, but rather taking in the sights of the land, awed by its beauty. She wasn't used to this level of humidity, being from a port town that was always cooled by a sea breeze, but it an interesting new experience for her. Suddenly Nova noticed a beautiful butterfly circling her head, a small creature that looked as if it didn't quite belong with its surroundings. Semi-translucent, the thing seemed to glow as it broke its circle, flying off in another direction now that it had been discovered. Nova smiled and followed after the strange insect, maintaining a slow pace so as not to wear herself out in the process. "Hey, wait. Come back." She laughed, weaving in and out of the overgrown paths of the forest. Stumbling forward, Nova landed on her hands and knees before a source of refreshingly cool water. Eyes bright at the discovery, Nova dipped her hand into the pool, pausing to let the breeze from the waterfall cool her sweat beaded skin. Moving to dip her hand into the water again, Nova froze, locking eyes with a snake that she had not noticed immediately. Her eyebrows furrowed together in confusion while looking at the creature, having seen something like it before. The edges of its body seemed to glow slightly, like the butterfly she had been following had, seeming off from its surroundings. Suddenly remembered of the butterfly, Nova whipped her head around trying to glimpse it again. Sitting back down, disappointment etched into her face, Nova returned her attention to the snake. "Hello you. You haven't seen a butterfly around here have you?" She asked it with a kind smile, reaching out to see if she could touch the creature.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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Rhea had been sitting silently on a rock near the stage, sweat silently beading on her forehead. She watched the others with only slight interest, and watched with amusement as they all scrambled away, running into the jungle. Once the majority of them left, Rhea started to wander through the jungle. Her pace was steady, and when the terrain was mostly clear, she started to jog. After only one or two minutes, Rhea crouched down, looking around herself for threats. She needed water, badly. The humidity and the all around heat was killing her. She glanced around once more, and raised her hand above the ground. Her palm was flat, but as she curled it into a fist, water started to rise from the ground below her. It was clear, and Rhea didn't think about purifying it. She coaxed the water up to her mouth, and started to drink it. Afterwards, now refreshed, Rhea decided to make a sort of map that she hoped would lead her out of the jungle. Her mother had once taught her the basics of geography, and since she came to this place without anything such as a blindfold to hinder her vision, she knew they were in the jungles of Banos. With luck, if she remembered the route here correctly, she would just have to go straight. And eventually, she would make it out alive. The next order of business was surving the night. She knew she wouldn't make it out in the span of one day, the jungle was far too large, with far too many variables. So she had to simply travel forward, and in the hours before dusk, she would have to set up camp. So many thoughts danced through Rhea's mind. She wondered if she would make it or not. She couldn't start to panic this early, if she did she definitely wouldn't get through with this simulation. So she tried to focus on survival, she hummed to herself to keep calm, her braided hair resting comfortably against her skin. She got up, and started to walk again.
Name Rhea B. Archer Age Twenty-One Gender Female Birth Place Honinhym Weight 155 pounds/70 kilograms Height 5'11 Personality Rhea is abrupt, and always does her hardest to speak her mind. She's never been afraid to voice her feelings, unless exposing them could hurt her or her image. She keeps secrets, but only to make others feel better, for instance, she would hide a horrible fact If someone was already torn up about something. This could cause problems for her in the future of course. Sometimes though, she can be brutally honest. History Rhea was born to a loving family, with two parents, and an older brother. Unlike some other people in the world, she was fairly lucky. Both of her parents were wielders, who decided to settle down next to the ocean, since her mother was a water wielder. Rhea's older brother, Tyrone, was a water wielder, and Rhea's father was a lightning wielder. Somehow, Rhea inherited both. Since they were children, Rhea and Tyrone have been taught to be very disciplined. They were taught by their parents, and they rarely had time to play and act normal. Rhea adopted her personality from her father, who always critiqued them honestly and was hard on them. Her mother, however, treated them well and taught them with care and respect. Rhea soon aspired to go to the Academy for Wielders, knowing it would be a once in a lifetime chance, and knowing that if she did she would become a master. When Rhea became twenty-one, the opportunity arose. Her parents decided this would be the perfect age for her to go out into the world. She had trained most of her life, and they were sure she was ready. Her brother Tyrone, who was twenty-three, said he would think about the offer if Rhea was having a good experience. Rhea was afraid to leave home, but she knew it was right, and as soon as she was packed she made her way to the academy. Weilder or Dual Weilder? Rhea is a dual weilder of Water and Lightning, she calls this form of wielding 'storm' wielding, when she combines the two. Though she is a great water Weilder, she has not yet mastered ice. And although she can harness lightning, she has no idea how extensive it can be. Elements Water: Rhea is great at using her Water Weilding for defense, sometimes she can make small amounts of water become ice. And if she focuses enough, she can turn it into shapes such as sharp icicles, and send them towards openents. Lightning: Rhea uses her lightning like almost any other Lightning Wielder, as an offensive technique. Using semi-focused attacks to fry victims and such. Sometimes she uses her chain whips as conductors, and lashes at foes with lightning. Weapon Two chain whips each six feet long, that she can charge with lightning, and use gracefully as a weapon. Other than that, she uses her wielding.
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Olivier looked around with mild interest at the locus where they were moved, recognizing Banos from some older maps. As he listened to the nearly dying old man that apparently ran the place talk about their challenge, Olivier was strategising, running scenarios through his head, thinking how best to utilize the resources at hand (other students) to get to the end, and how useful the unrestricted killing of others would be to him. He didn't pay much attention to the mock duel, however, easily spotting that the teachers were not fighting at full strength in the first minute. He did, however, file away their respective Wielding powers in his memory. The crowd of students was mostly comprised of nobles, which made Olivier ironically consider how much more wealthy and known he actually was than the average aristocratic youngster there. No matter. To make matters worse, most of them wore gauntlets of quite boring elements, like fire, wind, water and earth. So, useful people for pathfinding as a whole, but nothing too great to be a necessity. He finally decided to wait around until the crowd narrowed a bit. As far as he could tell, he was the only Darkness Wielder around, and the fewer knew about his abilities, the better. The heat and humidity, quite like nothing that Galio ever offered, was starting to wear him down, but finally, most students were gone and he could put his abilities to work. As such, Olivier conjured a thin sheet of shadow over his forehead, to diminish some of the heat. He was about to trot on, maybe start off with finding shelter, when he spotted her. Stunningly beautiful, the girl was four or five years older than him, had flowing hair, and deep, blue eyes. But what was most eerie was her gaze - unfocused yet intelligent, as if lost in a realm of ideas. Coming closer to inspect her, without being spotted himself, Olivier saw something that intrigued him even more - her wielding gauntlet represented Space. How peculiar. He decided to follow her as she wandered off apparently aimlessly. Maybe this one would be useful later on. Following fifty yards behind the girl, Olivier matched her moderate pace as he marched, the shadow lattice on his forehead protecting him from most of the heat. Also, as they walked through the trees, he would often pull at their shades for temporary shelter. This was more mentally taxing than not Wielding at all, but he was neither heated up nor thirsty, which amounted to a net benefit. Finally, after a while, they approached a clearing with a pond. The girl rushed towards it, stopping as she saw a silhouette within the waves. Getting nearer, Olivier could distinguish a constrictor snake. Apparently unfazed by the creature, the girl stood in place, extending a hand towards it. "I would advise against that course of action." voiced the darkness Wielder, getting nearer. "This is a local species, from what it appears. Due to low density of hunting targets, these snakes have developed extremely aggressive tendencies. Better be handled with care." Without waiting for her to respond, not wanting to so carelessly let such an interesting Wielder get offed, olivier picked a very small rock from the ground and threw it, not at the snake, but slightly above it. He then concentrated his mind on the moving shape of the rocks shadow, intending to give it depth and sharpness as it approached the snake's head, killing it. However, something weird happened - as the rock went above the snake, its shadow simply vanished. After being puzzled for a second, Olivier left off a small chuckle, then sat down next to the beautiful girl, cupped his hands, and went right on to fill them with water and drink a mouthful. "Light diffraction. A mind wielder must either be nearby or have left a reiterating pattern over here. The water is safe to drink. But I just realized that I haven't introduced myself properly yet. I am Olivier Chian, a Dark Wielder. To whom do I have the pleasure of speaking with?"
Name: Allen "Lao" Xaljer Age: 21 Gender: Male Birth Place: Surcoth Empire Weight: 146 Height: 5'11" Personality: Lao is confident to a fault, it could be said that it is his "fatal flaw". He hates being wrong, or being reveled for what he truly his, an uneducated, horse breeders son. He will do whatever it takes to attain the power needed to crush the ones that looked down on him as a child. Despite this, Lao is surprisingly kind and a quick learner, unfortunately, his overconfident nature and lust for power, may end up leading him in the path of destruction. Bio: Lao was born in the rival City State of Ladria, the Surcoth Empire. He came from a long line of horse breeders who served all kinds of noble families in Va'siel. Lao's childhood was spent tending to the well being of horses, obeying the nobles orders despite the wounds that it created on his pride. How Lao wished to yell back at there masters, insult them, but he kept his mouth shut, knowing that it would bring trouble upon his family. By the time Lao was 15, his family had gained a job in Ladria, hired my the Stall family. Lao was bullied by the noble families son day and night. He could never escape the boys rath, and he could never do anything about it. Lao would never raise his hand up against the boy, or insult him, without risking his families well being. By the time Lao turned 20, he was ready to fight the noble boy, to kill him. This was when he developed his ability to wield, with the possibility to get out of the noble families home and do something with his life, he immediately ran to his father, to tell his his idea of enrolling in the Rohad Academy. Unfortunately his father was furious, yelling and spitting, screaming at his son, telling him that he was dishonoring the family. But Lao ignored him anyway, he simply away from home and joined the Academy anyway. Wielder or Duel Wielder: Single Wielder Element(s) Fire (Has signs of developing black fire) Weapon:
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Just as the tips of Nova's fingers brushed the surface of the water, a voice from behind her caught her attention. She turned her head to face the stranger, smiling warmly before returning her attention to the snake in the water. "There's always an exception, this one might just be lonely." Acting a little more cautiously before, Nova hesitated with her decision to touch the snake, leaving enough time for the boy to toss a rock at the creature. It was tough to tell what surprised her more, the fact that the snake wasn't real, or that its non-existence was proven by another advanced Wielder. Her eyes sparkled with curiosity as she peered into the clear liquid, a small laugh escaping her chest. "That certainly explains a few things." She commented to herself, crossing her legs in front of her and resting her hands on her knees. "A pleasure to meet you Olivier, I'm Nova. Nova Blake." She smiled and extended a hand in greeting, simultaneously scanning the area about them. "The climate is much different than Galio, isn't it?" She asked with a sigh, already starting to miss her home. There were times when Nova would be mistaken for a psychic because of the things she could tell about people, but it wasn't like there was a big trick to any of it. She could tell the man sitting across from her was from Galio because it was where she grew up, and the man emanated the feeling of the home she missed. Mind beginning to wander again, Nova shook her head and reached back into the pool of water, splashing some of the water on her face to cool down. "This place must be huge if they're giving us 48 hours to escape it... I wonder how many people are going to waste the first night sleeping." Nova was beginning to formulate a plan of action as she sat downstream from the waterfall, thinking back to all she had learned about jungles in the past. Temperatures between night and day weren't significantly different, at least not usually. But the absence of the sun was bound to be a big help and so she decided to pace herself through the first 24 hours without sleep then nap just before the end. Nova had opened her mouth as if she were going to speak again but quickly snapped her head up and to the side, watching in slight horror as a blue fireball raced in their direction. Without thinking, Nova leapt forward and grabbed Olivier by the arm, yanking him sideways into the water to avoid being struck by the blue flames. "Why the hell are they chucking those at us, we weren't doing anything." The look in her eyes was sad, but quickly shifting into anger. Disconnecting the stone from her choke collar and unclipping her gauntlet from their position on her scythe, Nova expertly fit the stone into place and slipped her right hand into the glove. "I hate these gauntlets so much." She growled under her breath, pushing herself back up to a standing position.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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Standing in the back of the crowd, Abraham observed that from what he could tell he was the oldest student in the crowd, and probably the poorest. So many nobles who bought their way in to the school stood there, their emblems shining brightly in the hot sun. He saw this as an advantage, as he was probably the most experienced student there and also most of them were probably very soft and spoiled living their entire lives with anything they wanted a finger-snap away. When the old headmaster said that any means were acceptable to win Abraham grinned. Perfect. The teachers duel was pretty impressive, and he especially paid close attention to the woman. She was a wind wielder, and so was he. He heard that wind wielders were quite rare, so he was glad there would be someone who would be able to teach him to master his wind-wielding skills, even though he would probably spend most of his time studying under the dual-wielding teacher. He was a bit upset by her loss, but the other guy was a dual-wielder so it was quite unfair. Once the tournament begun, most of the students rushed into the forest eager to gain an advantage over the rest. Fools. They would just get lost, or worse. He realized that since this would be quite a challenge, he should probably find some powerful allies for this journey. He looked around at the few students who were still waiting. These are the smarter ones. He was searching for someone who looked like he would make a strong ally, and then he saw him. Two years back Abraham got into some serious trouble with a local gang. He owed them lots of gold, and they gave him a week to get it. If he would fail to bring them the money, they would kill him, simple as that. He thought for some time of his options. He wouldn't run for they would surely find him, and there was no way he would manage to steal that amount in a week's time. Then he remembered the rumors of a man who could get anything done for you - for a price. He was known as The Contractor. Abraham got very interested in this man, and so he managed to set up a meeting with. Abraham told the man that he wanted a certain gang to "vanish". In return the man said he wanted 7 years of Abraham's life - one for each life he would need to take. Abraham decided it was well worth it, and signed that deal in blood. He never heard of the gang again. And there he was two years later, The Contractor himself. He saw that The Contractor and him were probably the only ones here with connections to the Underground and the Black Market, and decided that he had found his ally. He saw The Contractor walk into the forest following a young woman. Abraham followed him. When it started getting hot he used his wind power and gave himself a nice breeze. He started getting thirsty, and was happy when he saw The Contractor and the girl he was following had stopped at a lake and were now talking. Abraham was about to reveal himself to them, when suddenly the girl pulled The Contractor into the water and a blue fireball struck the exact spot where the two were kneeling a second before. Abraham felt the heat from a few meters away. He dropped to a crouch in the bushes, waiting to see how the next moments will unfold.
Name: Abraham Grail Age: 38 Gender: Male Birth Place: Arguilla Weight: 50kg/110 lbs Height: 1.52m/5ft Personality: Abraham is the cleverest, sneakiest, slimiest man you will ever meet. He is very greedy too, and will not hesitate to betray a friend (if he had any) for the right price. He cares only for his own good, always looking for ways to trick people into giving him what he wants, no matter who gets hurt (not that he doesn't enjoy seeing others hurting). He is a extremely cunning, and is a master of strategy. He also doesn't shower very much. Bio: Growing up in the streets of Arguilla, he learned to survive on trickery and deceit, stealing from whoever was unlucky enough to become his target. One day at the age of 37 he was selling flowers claiming them to be "Magical blessed flowers" that can heal any problem within 24 hours. Some rich idiot stopped and decided to buy one. After the man agreed to the price Abraham asked for he became suddenly overcome with greediness and joy at his success. When handing the man one of the flowers their hands touched for an instant. A little flash of close-to-black green shot up the man's arm until it reached his throat. Suddenly the man started coughing. Abraham watched with amazement as the man began chocking and after a few seconds he fell dead. That is how Abraham learned of his powers. Soon after he found he could also control the wind and air, bending them at will. He then heard of an academy for the individuals gifted with these powers, or "wielders" as he learned they were called, where they could learn to further enhance their powers. Abraham realized the great potential of his powers, and decided to travel to the academy. Wielder or Duel Wielder: Dual Wielder Element(s): Poison and Wind Weapon: For close-combat he uses his hands. For ranged fighting he uses a small poisoned green crossbow. Poisoned touch: Anything he touches is instantly starts choking and usually dies within an hour or so. Poison Gas: Abraham can blow from his mouth poisonous gas that knocks out anyone who breathes it in. Quick Feet: Abraham can use the power of the wind to make him move incredibly fast. Poison Immunity: Abraham is immune to any kind or poison and toxin known to mankind.
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Olivier was quite surprised at the discovery, not as much that the girl was from the same state as he was, but that she could trace him back there. During his life, he had only met two space wielders so far, and neither could do tracking quite like that. And track wielding it was - the girl was probably not aware of his infamy; otherwise, she'd be much more reluctant to offer her friendship. "Nova... beautifully suggestive name. It is, indeed, quite unlike home. But when we will be mercenaries, we won't have the luxury of fighting in bearable weather, so this place is a mixed blessing of sorts. And I full heartedly agree that stopping for the night is a horrendous idea. Not only is finding a suitably safe place for a shelter a waste of time, but whomever has endurance pitiful enough not to endure two days of sleeplessness scarcely deserves to enroll." As he was talking, glancing at the thoughtful girl, she yanked him by the arm with surprising force, pulling him into the water. A ball of blue flame passed right over them. Dismayed by the wetness of his new garments, but thankful for Nova's good reaction times, Olivier helped himself up and her aswell. "I believe some hot shot new guy fails to make a difference between being able to kill other students for strategy and for kicks. Either way, we shall deal with him as he deserves." Saying such, Olivier set himself into fighting position, which for dark users like himself meant eyes half squinted and the gloved hand waving arcane symbols. The next blue fireball that came their way turned black slowly on its trajectory, withering away into nothing. This was a rarely used technique of Dark Wielding - a Dark Wielder could intercept the creations of other wielders, corrupt them, and fade them away, similar to a functional counterspell. It was rarely used because the energy it took for the Dark Wielder to counter the opposing ability was roughly 50% higher than that expended by the aggressor, which rendered countering all but useless in attrition or long battles. However, since dark wielders themselves were quite rare, Olivier was hoping the student who attacked them simply didn't know those facts, and would be intimidated by what he just did. Also, rather than taunt him, The Contractor spoke thusly, intending to make the situation as little bothersome as possible: "Beyond being outnumbered, out-supplied, and likely out-sustained by us, since you've been yanking those balls of blue mild heat for a while now - it's pretty audible - you're attracting enough attention to yourself that you're only going to get even mre outnumbered, out-supplied, and exhausted soon. Do yourself and us both a favor and get lost. I assure you we won't follow, it's too wasteful." After this longer taunt, Olivier scanned the area, both for previously unnoticed threats and other fireballs. He saw an unusually short middle-aged man with shoddy clothing approaching them, and after a second, crouching between a bush to avoid the fusillade of flame. Recognition dawned on him. "Oh, greetings. I quite recount you, albeit not your name, to be completely honest. Arguillan, debtor, mayhaps? Don't bother hiding, by the way, the guy that's targeting us will be out of steam soon."
Name: Kel Varni Age: 30 Gender: Male Birth Place: Orguis Weight: 180 lbs Height: 5'8" Personality: Kel likes to help people, but often does this more to improve or help himself more than for more humanitarian reasons. He likes to learn about the physical world, and can be very logical at times. This has lead to him having an interest in many academic areas, including chemistry, physics (Newtonian given the tech level), psychology, and philosophy. While he would rather not use his abilities to hurt people, he will defend people if they need him to. Bio: His uncle had used Water wielding to sense where the water was near the surface in the desert, and Earth Weilding to create wells in the area for the nomads that lived nearby. That lead to one of the governments in the area hiring him to produce wells in the city. One day while Kel was eight he was pretending to be an Earth wielder, using some of his uncle's old gloves, and some of the sandy soil near him moved. His uncle trained him, and when he was fourteen he started helping his uncle dig wells. When he was seventeen, while meditating near one of the fields, he found he could sense the minerals in the soil. With the help of his Uncle's girlfriend, an Earth Wielder in the city guard, he learned to fertilize soil and made a decent living helping the local farmers. Several years later, he was out in someone's field meditating, fixing the soil nutrients, when a group of bandits attacked. During the battle he got knocked down and had his meager Earth wielding counteracted by an Earth-wielding bandit. As the man approached him, he saw a poisonous snake near the man's leg. He hoped the man would get bitten and, a few seconds later the man started yelling, and jumped away from him. The man started screaming about a snake biting him and left to find the medic. He knew then that he must be a mind wielder, but unfortunately for him, there weren't any in the city. He needed to go somewhere else to learn, so he traveled to Ladria to learn from the best wielders in the land. He's been at the academy for just over a year. Wielder or Duel Wielder: Duel Element(s): Earth: Well dig: Creates a cylinder of stone .5 meters in diameter, which he lifts out of the Earth. He uses this mostly to strength train. Earth quake: Shakes the ground, breaking it under his opponents and knocking nearby people down. Geokinesis: Throws rocks at enemies or blocks attacks with rock. Sandstorm: rapid moving sand moves around him, obscuring the enemy's view of him. Mind: Creepy crawly attack: The enemy thinks that they were bit by a snake, stung by a scorpion, or something else from the area that is poisonous. Weapon: Arming sword (for bandits), bow & arrows (for hunting)
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Lao Junjuri Jungle 12:47 PM Lao frowned, they all dodged the attack, which meant that they were stronger than most of the other students. "What to do, what to do?" Lao mumbled to himself. The same attack would revel his position, but the element of surprise was still on his side at the moment. He knew he couldn't jump down and fight them head on, since he was obviously outnumbered, but there were other ways to fight dark wielders and space wielders. Lao was about to execute his plan when another man appeared. He was much older than many of the student that came to this school. Unfortunately, the man was obviously much stronger, he had 2 different emblems. That posed another problem, jumping down and fighting 3 people was stupid, despite the way the descion cut into his pride, he still went through with it. Unfortunately, before he could do that, there was a small quake, and a swarm of ants appeared on the ground below him. "Crap." Lao mumbled as he jumped onto another tree, remembering that they could climb. Attacking the ants would give his position away, but he would still be in danger. Lao threw a small fire ball at the ants, but after the explosion, they were unscathed. Lao understood what was happening, there was a mind wielder playing tricks on them. He simply chuckled to himself and glance back at the trio on the ground, how he was gonna deal with the the Mind Wielder, he did not know. Fortunately, Lao did have an idea of how to deal with the people on the ground. He brought his hands together and created two basketball sized blue fire balls, and flung one of them and the two students on the ground, and the other at the man in the bushes. Right before the balls of fire came three feet away from the trio, it immediately exploded into hundreds of wisps of fire, surrounding them, encircling them. Lao smiled, a smoke screen would be created a from the explosion, and maybe someone would be injured.
Name: Allen "Lao" Xaljer Age: 21 Gender: Male Birth Place: Surcoth Empire Weight: 146 Height: 5'11" Personality: Lao is confident to a fault, it could be said that it is his "fatal flaw". He hates being wrong, or being reveled for what he truly his, an uneducated, horse breeders son. He will do whatever it takes to attain the power needed to crush the ones that looked down on him as a child. Despite this, Lao is surprisingly kind and a quick learner, unfortunately, his overconfident nature and lust for power, may end up leading him in the path of destruction. Bio: Lao was born in the rival City State of Ladria, the Surcoth Empire. He came from a long line of horse breeders who served all kinds of noble families in Va'siel. Lao's childhood was spent tending to the well being of horses, obeying the nobles orders despite the wounds that it created on his pride. How Lao wished to yell back at there masters, insult them, but he kept his mouth shut, knowing that it would bring trouble upon his family. By the time Lao was 15, his family had gained a job in Ladria, hired my the Stall family. Lao was bullied by the noble families son day and night. He could never escape the boys rath, and he could never do anything about it. Lao would never raise his hand up against the boy, or insult him, without risking his families well being. By the time Lao turned 20, he was ready to fight the noble boy, to kill him. This was when he developed his ability to wield, with the possibility to get out of the noble families home and do something with his life, he immediately ran to his father, to tell his his idea of enrolling in the Rohad Academy. Unfortunately his father was furious, yelling and spitting, screaming at his son, telling him that he was dishonoring the family. But Lao ignored him anyway, he simply away from home and joined the Academy anyway. Wielder or Duel Wielder: Single Wielder Element(s) Fire (Has signs of developing black fire) Weapon:
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Adeen was wonderfully, energetically, horribly confused. Because of the situation of her clan, she was sent here. She wasn't all right with that, but there wasn't really much she could say to object. Still, she was going to a new academy with all sorts of new sights and sounds and people and things she could set on fire - Wait, no, bad Adeen! Mama said no burning things without permission! she thought, scolding herself internally. She took a moment to rub her arm awkardly, before realizing that the gauntlet that her mother gave was in the way. Blegh, I don't like this thing, it's ugly. I want a glove instead, hopefully a red or orange one. Going back to the point, she expected to have a fun academy life. At the very least, if it wasn't fun, it would still be exciting. Well, it was exciting for sure, but she als didn't expect it to be so confusing. All she had for instructions were the notes her mother gave her for the entrance of the school, and it said that they were supposed to be Ladria, but then that old man just said they were somewhere else, and then he went on to talk about jungles and tests and survival, then two teachers started fighting and again, Adeen was really confused. I didn't study for a test, and what does survival mean? where her thoughts. As soon as the old man (Adeen was starting to think he was the headmaster - he looked like one) everyone started running for the entrance. Adeen looked around wildly, wondering what was going on. In her confounded state, she just stood there, not moving (occasionally setting something on fire. She wasn't sure what, but she was pretty sure she set someting on fire); eventually, only a few students remained. I . . . think I'll follow them now, she thought as she hesitantly walked towards the entrance. She planned to ask the next person she found for details on what exactly was going about. Adeen passed by a few students on the way, however, they were busy fighting each other, and no one so much as looked at her - when they did, it was with surprise and incredulity. No one so much saw her as a threat to their entrance of the school. Of course, inversely, the different arguments, fights and colors distracted Adeen, and she completely forgot to inquire for information, and just wandered about looking at things that caught her interest. Her aimless walk brought her to the nearest body of water, and with it, a few more students. "Why is everyone here so much older than me?" she whined upon seeing them. Really, how was she supposed to make friends if everyone here was so old! Her attention was quickly diverted as one student suddenly launched - "PWETTY FIRE!" she exclaimed. The blue globes of flame had caught her attention. Her clan were primarily Mind Wielders, and any Fire Wielders they did have were far inferior to her, so she has never seen a second stage flame before. Naturally, she thought it was very pretty. Adeen of course, was so focused on Lao that she didn't notice the ants. Suddenly, the person who launched the flames jumped back and climbed into a tree. Huh, what is he doing? Immediately afterwards, a brilliant explosion of fire occured. Adeen was not a target, but naturally, a spread out flame was bound to reach more than the intended target. Adeen jumped back, a little surprised before realizing that this was a flame that didn't like her very much. She responded in the best way she knew how: By burning it. Adeen created a vortex of flame around her. The amount of fire being used was actually smaller than it looked, however, the precision involved and the speed at which it rotated made it an effective shield, especially against flames. The logic behind it was that because of it's speed, the rate at which it consumed oxygen around it increased - the vortex wa literally pulling in all the oxygen for fire to consume. It strengthened itself while weakening others. Adeen of course, had no idea that her technique was so sophisticated, but managed it regardless. This was a technique she had spontaneously developed when the Fire Wielders were being strict with her training back at home. She found taht she really didn't like their fire, and decided that she didn't want to be touched by it. She also found that after developing this technique, the clan as a whole decided to stop teachng her. A large portion of the Lao's flames were dying out rapidly as a side-effect.
Name: Adeen Lily (of) Eithrear Age: 12 Gender: Female Birth Place: Atticus Weight: 41 kg (91 lbs) Height: 129.7 cm (4'2'') Personality: As bright and warm as the fire she uses, Adeen is energetic, loyal, stubborn, and all-in-all the kind of child that looks like she was born to be alive. She is a bit naive, owing to her age, and not the least bit given in the way of intelligence, but she has suprisingly good insticts and her straightforward and child-like viewpoint of the world gives her a different and often times excellent insight into worldy matters. She prefers playing over work, of course, but if you ask her nicely and give her treats, then she might comply to your requests, and even then she might still not do it - she has a horribly short attention span. Adeen has a habit of giving names to her 'special-moves'; often times they are horrible. Bio: Adeen was born into the main house of clan Eithrear, a clan long known for producing excellent Wielders, though they are proudest of their Mind Wielders. Even before she was born, there were signs that Adeen was special. When she was in her mothers womb, things around her mother would spontaneously combust and burn - even things that made no sense, such as plates and marble. Her mother herself suddenly became a dual-wielder of mind-fire, despite being 25 years old already and never showing signs of proficiency in fire. Adeen was the sixth daughter of the clan Matriarch and when she was born, the first thing she did was yawn. The second thing she did was set her nurse on fire (don't worry, she lived) When she was three years old, Adeen crawled into the fireplace while no one was looking. The family nursemaids found her asleep there three hours later, completely unharmed by the flames. As she grew up, people came to realize that not only did Adeen love fire, fire loved her back. She wielded fire like it she breathed air, and had the precision and skill of wielders far older than her - the only drawback was how childish she was with her abilities, however, it was that same childish naivete and innocence prevented her from realizing just absurd her power really was. To her, she just did it, and that was all the logic she needed. When Adeen turned eleven, the clan suddenly experienced a great schism, and was split into two. The conservatives of the faction, Adeens mother and sisters, wanted to keep the old traditional ways of the clan: Their focus on Mind Wielders, their inherent Matriarchy, the separation of the different families into branches, and above all the division of the land among main house members only. The progressive faction, led by Adeens father, wanted to cut down the amount of branch families, change the division of land, and abolish the Patriarchy-Matriarchy system in favor of a senate. Both sides had their up and downs, and both sides were equally ruthless and cunning. Forseeing how long this schism would go on, Adeens mother sent her to Rohad Academy, to further her abilities and to keep her away from the other faction. It was needless to say that Adeen, given her talents, was a person with the potential to single-handedly tip the balance between the two factions, whichever side she chose. No one realizes that Adeen could care less about either side, and just wishes she could play with her mama, papa and siblings again. If she has to burn them a little for them to realize that, then . . . Wielder or Duel Wielder: Wielder Element: Fire Fire Fire Fire MOAR FIRE~!!! Weapon: None (Thank god for that)
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Nova watched with awe as the next fireball disintegrated before her very eyes, a feat she guessed had to take a lot of energy. Not wanting the man to tire himself out so early on in the game, Nova released the tie that held her scythe to her body and stepped forward. By twisting her body, Nova was able to compensate for wind resistance as she turned the blade vertical (rather than the usual horizontal for slicing). Acting much like a fan, she could not make the flames disappear like Olivier had but instead watched as the fireball dispersed around them, the heat still reaching out like fingers to brush her skin in passing. She stood poised, ready to defend against another attack while Olivier called out to the Wielder responsible for the blue flames. The last thing she wanted was for someone to get hurt, it was just a simulation to weed out those who weren't strong enough for the mercenary life. By this point she had located the source of the attack, the fireballs belonging to a boy in a tree. He appeared to be a few years younger than herself, but proving to be much more dangerous with his wielding. "I was kind of hoping it was another trick by that Mind Wielder." She sighed with a shrug, ignoring the man Olivier seemed to recognize. If Olivier knew the man and didn't attack, she figured the Wielder wasn't much of a threat to them at the moment. Instead she turned her attention to focusing on the Fire Wielder and predicting where his next attack would spout from. An excited laugh filled the air, a determined grin plastered to the Space Wielder's face. "Now this reminds me of home." She said, referring to the sparring matches she often had with her father before he was sent away to fight. So focused on trying to feel out the fire, Nova almost missed the ant swarm that appeared just beyond her target. "Seriously?!" She groaned, unsure of what to do. Nova wasn't equipped with anything that could be considered useful against a swarm of bugs, her scythe was too large and her wielding to elementary. At best she could force them back for a few moments, but recovery in a swarm would be too fast for her attempts to matter. Before Nova could figure out how to handle the creatures, the man in the tree attacked again, this time purposely dispersing the flame in order to cover more ground. Finding herself encircled by flame, Nova spun so that she was back to back with the Dark Wielder. "Now this reminds me of home." She grinned, referring to the sparring matches she often had with her father before he was sent away to fight.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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I am known as Abra- Abraham stopped. A ring of fire that came from the same student who threw fireballs before surrounded him and the other two students. As if that was not enough, a huge swarm of incredibly large ants was coming their way. They didn't seem happy. "I will take care of the ants, you two take care of the fire wielder!" Abraham yelled to them over the roar of the fire. Abraham breathed in deeply and then softly but firmly let out his breath in the direction of the ant swarm. A greenish gas poured out of his mouth, and raced toward the swarm, engulfing them in the poisonous gas. That should take care of them. While he was doing that, he noticed from the corner of his eye a little girl who was obviously a fire wielder. She was busy surrounding herself in flames. She didn't seem to be attacking them, so he pushed her to the back of his mind for now. The fire surrounding them did seem to weaken though, so that was a good sign.
Name: Abraham Grail Age: 38 Gender: Male Birth Place: Arguilla Weight: 50kg/110 lbs Height: 1.52m/5ft Personality: Abraham is the cleverest, sneakiest, slimiest man you will ever meet. He is very greedy too, and will not hesitate to betray a friend (if he had any) for the right price. He cares only for his own good, always looking for ways to trick people into giving him what he wants, no matter who gets hurt (not that he doesn't enjoy seeing others hurting). He is a extremely cunning, and is a master of strategy. He also doesn't shower very much. Bio: Growing up in the streets of Arguilla, he learned to survive on trickery and deceit, stealing from whoever was unlucky enough to become his target. One day at the age of 37 he was selling flowers claiming them to be "Magical blessed flowers" that can heal any problem within 24 hours. Some rich idiot stopped and decided to buy one. After the man agreed to the price Abraham asked for he became suddenly overcome with greediness and joy at his success. When handing the man one of the flowers their hands touched for an instant. A little flash of close-to-black green shot up the man's arm until it reached his throat. Suddenly the man started coughing. Abraham watched with amazement as the man began chocking and after a few seconds he fell dead. That is how Abraham learned of his powers. Soon after he found he could also control the wind and air, bending them at will. He then heard of an academy for the individuals gifted with these powers, or "wielders" as he learned they were called, where they could learn to further enhance their powers. Abraham realized the great potential of his powers, and decided to travel to the academy. Wielder or Duel Wielder: Dual Wielder Element(s): Poison and Wind Weapon: For close-combat he uses his hands. For ranged fighting he uses a small poisoned green crossbow. Poisoned touch: Anything he touches is instantly starts choking and usually dies within an hour or so. Poison Gas: Abraham can blow from his mouth poisonous gas that knocks out anyone who breathes it in. Quick Feet: Abraham can use the power of the wind to make him move incredibly fast. Poison Immunity: Abraham is immune to any kind or poison and toxin known to mankind.
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Rhiannon had already been backing away from the riverbed when the fireballs started falling, a few thrown towards where she had been crouching. Her position made it easier to back into the cover of the woods without any difficulty. The other two who had arrived at the riverbed, but not noticed her presence, seemed to handle the attack fairly well. A cut above some of the others, I suppose. Although I have nothing to base that on. She watched as a second salvo was defeated by the male of the pair and deduced, from the method of his defence, that he was a Darkness Wielder. The woman had yet to reveal her power but noticed the scythe as she prepared to use it; whatever purpose it had, other than being a scythe, was not clear to the redhead at the time. She had already decided that it was be beneficial to team up with the two defending against the unsolicited attack and in a jungle, especially by a river in a jungle, she as a Water Wielder had the advantage. And he seems to have lost track of me. Excellent. Rhiannon stalked her way through the trees, keeping out of sight while heading towards where she had seen the attacker. As she approached she slowed until her eyes fell once again upon the aggressive fire wielder. Ants were everywhere but her mind was now accepting that a Mind Wielder was around, playing tricks on them, and the Fire Wielder had clearly noticed but was not worried; he had obviously figured out they were an illusion as well. Glancing towards the river, Rhiannon focused, silently gathering a specific volume of water before bursting it forth in a very thin strip like a blade, scything through the base of the tree the Fire Wielder was on and those closest so that they began to fall en masse, leaving him few routes in which to escape. The young girl took a few steps back into the darkness and watched her handiwork, awaiting the next phase in the combat. Hopefully they'll calm down and we can realise that, actually, we'll all be better off just getting out of here together rather than killing each other and then getting dropped by someone else later on.
Name: Olivier "The Contractor" Chian Age: 20 Gender: Male Birth place: Galio Weight: 175 lbs/ 79kg Height: 6.1 ft/ 1.84m Personality: Olivier is a soft spoken and formal individual, with a penchant for being condescending. Hard to surprise, frighten, or excite, he keeps a stiff upper lip about most anything. He is a determined person who knows exactly what he wants and how to get it, and won't be swayed by petty things like empathy or remorse (although he does possess the former, it's just that he prioritizes himself to the point where the feelings and even lives of others become background noise). When someone else starts becoming a key component in one of his schemes, he will adopt the behaviour most conducive to luring that person in. As a result, Olivier has developed a high proficiency both with lying and knowing when he is being lied to over time. He can be very patient and friendly if someone is of great importance to his machinations, and might even develop feelings over time, but he will always be out for himself first and foremost. Lastly, Olivier is both amused and angered by gullible people. Bio: When he was a young boy in the city-state of Galio, Olivier was thought to manifest an affinity for fire wielding, and was trained appropriately. He was quite mediocre at the art of bending the flames, however, much to the chagrin of both his mentor and himself. Olivier just seemed to have plateaued hard after easily mastering beginning techniques. Eventually, the school for young wielders where Olivier was then studying had to endure some budget cuts in light of the new war tolls, and the number of students had to be reduced accordingly. This was done in a series of one versus one fights where students that wielded the same element were pitted against one another. Olivier had to fight against one of his old friends. None of them minded that a loss meant being expelled, they were both highly competitive. Even before the battle started, they mockingly decided it would be a "battle to the death" and shook hands over that. After half an hour of thrashing, where Olivier won purely on the grounds of superior stamina and tactics rather than wielding, his exhausted friend conceded. Then, "The Contractor" was born. The moment Olivier's friend conceded, shadowy arms started coalescing around him, tearing him apart with numerous amorphous mouths with razor-sharp teeth. It was a massacre. Even as the teachers tried to intervene, the shadowy appendages consumed the student whole, as though immune to the teachers' wielding. After there was nothing left to be devoured, the shadowy arms faded away. A disturbed Olivier was quickly moved to the Principal's office, where the latter explained to him all about the advanced Dark wielding type and the way his special power worked. He was thereafter made to promise never to consciously make use of that power again, or even speak about it. Even at that age, Olivier was considering his new-found abilities with curiosity and apprehensiveness rather than abject horror, so, when he did accept the Principal's demands, it was not sincere. Then followed years of honing his skills, both general-Dark and related to his unique talent, leaving many dead or scarred in his wake. In the interlope world, he became known as simply "The Contractor". Amused by this moniker and his call to Fame, Olivier decided to give himself a distinguishing feature: As such, wherever he travels, he wears a black suit with a small, white notebook protruding from one of his front pockets, next to a sharp, thin scalpel. Olivier decided to follow Rohad Academy for the specific reason that he had gotten intel from his various sources about the oncoming war, and sees participating in that event as a way to further push the limits of his power. Wielder or Dual Wielder: Olivier knows a tiny bit of fire wielding through sheer repetition, which has gone down from lack of use over the years. Now, without straining himself, he can barely light a cigarette. So, for all intents and purposes, he's almost completely a Darkness wielder. Element: Darkness. He uses Darkness wielding in two ways: 1. His unique power, Contract. Once he strikes a deal with a person wherein whomever loses has to give up either their life, a limb, a sense, or years of their life, the contract cannot be interfered with. The catch is that the people who enter in contracts with Olivier have to do it willingly, of their own accord. Now, if there is a breach of contract, the penalty will be exacted by horrors of Darkness, greatly empowered by the Contract to the point where they cannot be defeated, not even by Darkness wielders with more power and experience than Olivier himself. The contract can be two-sided (like a fight to the death) or one sided (like Olivier going on a quest for someone or vice-versa). For the sake of drama and to give himself authenticity, Olivier often makes small cuts with a scalpel on the fingers of himself and whomever he is making a contract with, and having the contract meticulously written down in his notebook with a pencil and then signed in blood. This is however optional (something which many people do not actually know about The Contractor, and a way in which many have lost their lives). It is said that The Contractor himself never lost any of his own contracts, but whether this is genuine truth or hyperbole, nobody knows. It is important to note that over half of the people who make contracts with Olivier (aside from two-sided ones) DO NOT lose them. This has helped him become quite respected and trusted with the black market folks and the criminal underworld, not just feared and avoided. 2. Other more normal Darkness powers. He can envelop targets in darkness, jamming their senses, elongate his fingers into blades of darkness useful for both slashing and piercing, tap into the surrounding darkness at night to improve his senses, and create illusory eyes to spy at a distance. Whenever Olivier wins a contract that results in a death, or wins a number of contracts that total up to a death in a weird way of Dark mathematics (for example, having three people bet their eye sight away is equivalent to having one bet his life away), his normal Darkness powers improve by 0.5%. Olivier is currently 47.5% more powerful than the normal Darkness wielder of his age and experience, having killed (or equivalently maimed) 95 people with his contracts. Weapon: His wielding and he sometimes hires henchmen, either with money or secrets.
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Olivier was relieved that Nova could make do with the flames on her own. It meant he wouldn't have to babysit the rare Wielder up to the finish line. It was also a good sight that all the fighting went well with her. The last thing Olivier wanted on his hands was a shell shocked dreamer. As the shorter man he recognized came closer and started speaking, Olivier remembered the incident. In hindsight, it was a very funny story. He basically semi-randomized eight contracts for Abraham and the seven from the gang, and Abraham came out of it alive, with little more than seven years shaved off his lifespan, by pure chance. He wasn't going to ever admit that, of course. It was also great that the Arguillan offered himself to relieve some of their pressure when the abnormally large ants appeared. Now, Olivier thought it might be another illusion, but you can never be too sure. And, in any case, he had his own problems to worry about - a ring of dispersed flame, encroaching on both him and Nova. The girl poised herself defensively at his back, ready to endure the flames. This was good - she really was starting to trust him a significant amount. Anyhow, the problem at hand was rather easy to evade. While the flames around were too chaotic to counterspell (which requires analysis), he could fade them down enough that they resembled no more than a hot vent or a smoke screen. Then, closing his eyes with a whispered "Close your eyes so loose cinders won't damage them, and follow me, dear." to his companion, Olivier gently took Nova's hand into his own and walked casually out of the smoke, his Dark Wielding extending his senses and allowing him to perceive his environment perfectly, even with closed eyes. Once they were out, Olivier saw a water wielder with heterochromia cutting down trees with strands of water, trying to pick the annoying fire wielder off. She didn't seem too happy about what she was doing, however, which led the Contractor to believe that she, too, saw the pointlessness of all this fighting. Another non-idiot, then. After her tree cutting, she retreated to a darker side of the jungle, with overarching trees. Ironically, it was dark enough that Olivier could see her bright as day, but felt more urgent matters than approaching her were at hand. And, lastly, a child was at the scene, damping what was left of the troublemaker's flames with her own. She reminded Olivier of himself at that age somewhat.
Name: Allen "Lao" Xaljer Age: 21 Gender: Male Birth Place: Surcoth Empire Weight: 146 Height: 5'11" Personality: Lao is confident to a fault, it could be said that it is his "fatal flaw". He hates being wrong, or being reveled for what he truly his, an uneducated, horse breeders son. He will do whatever it takes to attain the power needed to crush the ones that looked down on him as a child. Despite this, Lao is surprisingly kind and a quick learner, unfortunately, his overconfident nature and lust for power, may end up leading him in the path of destruction. Bio: Lao was born in the rival City State of Ladria, the Surcoth Empire. He came from a long line of horse breeders who served all kinds of noble families in Va'siel. Lao's childhood was spent tending to the well being of horses, obeying the nobles orders despite the wounds that it created on his pride. How Lao wished to yell back at there masters, insult them, but he kept his mouth shut, knowing that it would bring trouble upon his family. By the time Lao was 15, his family had gained a job in Ladria, hired my the Stall family. Lao was bullied by the noble families son day and night. He could never escape the boys rath, and he could never do anything about it. Lao would never raise his hand up against the boy, or insult him, without risking his families well being. By the time Lao turned 20, he was ready to fight the noble boy, to kill him. This was when he developed his ability to wield, with the possibility to get out of the noble families home and do something with his life, he immediately ran to his father, to tell his his idea of enrolling in the Rohad Academy. Unfortunately his father was furious, yelling and spitting, screaming at his son, telling him that he was dishonoring the family. But Lao ignored him anyway, he simply away from home and joined the Academy anyway. Wielder or Duel Wielder: Single Wielder Element(s) Fire (Has signs of developing black fire) Weapon:
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That's a tad reckless. Rhiannon muttered to herself as she watched the Fire Wielder propel himself above the tree canopy, escaping the trap she had laid; she had planned to swamp him with residual water from the trees she had cut down but he had instead increased the distance between them. A small part of her admired his snap decision while the other was losing patience; the outcome was clear and she had lost patience with someone who had attacked so many people at once. No matter how skilled they are, the conclusion is foregone. That was when she noticed the strange colour of the flame he was generating, pointing it towards the group. "Is that Black Flame?" She cursed but was too late to put up a water barrier around the two who had first been attacked along with her. The fireball blasted down and instantly she could feel the change in the water as it became highly heated from the single attack. Hot air struck her face like a force, making her instinctively shy away even though she was some distance from the source of the impact. Seeing her chance, she broke her cover and closed the distance between herself, the boy and the river. He was clearly out of breath from the shock of his fall and a little disoriented so he had little to no chance as she came careering out from the foliage and tackled him back to the ground. Before he could move she gripped his face with her gauntleted hand and pressed her elbow down onto his throat, moving his head back uncomfortably. She had pinned both his arms down with her knees squarely pressing down on his wrists. "Don't move. I'm sure you know what the human body is mostly made up of and by now you know I'm a Water Wielder. I don't know what your problem is but I don't appreciate someone trying to burn me to death for something as stupid as an entrance exam. Especially when violence is the least efficient way to succeed." She glared at him, masking her bluff with anger at being attacked right off the bat. She had no intention of killing him, nor did she have knowledge of extracting water from a human body using her power, but had concluded it would be best to negotiate from a position of power. "If we travel as a group, we all get out alive. If you start attacking people you'll draw attention to yourself and then you're playing a whole different game. I can see you're talented, more than me anyway, but there are people out there better than you. And they'll kill you. Think smart for a moment." She noticed the lack of an emblem on his clothes and smiled grimly. "Also think how many nobles out there would love to put an upstart like you or me in their place."
Name: Olivier "The Contractor" Chian Age: 20 Gender: Male Birth place: Galio Weight: 175 lbs/ 79kg Height: 6.1 ft/ 1.84m Personality: Olivier is a soft spoken and formal individual, with a penchant for being condescending. Hard to surprise, frighten, or excite, he keeps a stiff upper lip about most anything. He is a determined person who knows exactly what he wants and how to get it, and won't be swayed by petty things like empathy or remorse (although he does possess the former, it's just that he prioritizes himself to the point where the feelings and even lives of others become background noise). When someone else starts becoming a key component in one of his schemes, he will adopt the behaviour most conducive to luring that person in. As a result, Olivier has developed a high proficiency both with lying and knowing when he is being lied to over time. He can be very patient and friendly if someone is of great importance to his machinations, and might even develop feelings over time, but he will always be out for himself first and foremost. Lastly, Olivier is both amused and angered by gullible people. Bio: When he was a young boy in the city-state of Galio, Olivier was thought to manifest an affinity for fire wielding, and was trained appropriately. He was quite mediocre at the art of bending the flames, however, much to the chagrin of both his mentor and himself. Olivier just seemed to have plateaued hard after easily mastering beginning techniques. Eventually, the school for young wielders where Olivier was then studying had to endure some budget cuts in light of the new war tolls, and the number of students had to be reduced accordingly. This was done in a series of one versus one fights where students that wielded the same element were pitted against one another. Olivier had to fight against one of his old friends. None of them minded that a loss meant being expelled, they were both highly competitive. Even before the battle started, they mockingly decided it would be a "battle to the death" and shook hands over that. After half an hour of thrashing, where Olivier won purely on the grounds of superior stamina and tactics rather than wielding, his exhausted friend conceded. Then, "The Contractor" was born. The moment Olivier's friend conceded, shadowy arms started coalescing around him, tearing him apart with numerous amorphous mouths with razor-sharp teeth. It was a massacre. Even as the teachers tried to intervene, the shadowy appendages consumed the student whole, as though immune to the teachers' wielding. After there was nothing left to be devoured, the shadowy arms faded away. A disturbed Olivier was quickly moved to the Principal's office, where the latter explained to him all about the advanced Dark wielding type and the way his special power worked. He was thereafter made to promise never to consciously make use of that power again, or even speak about it. Even at that age, Olivier was considering his new-found abilities with curiosity and apprehensiveness rather than abject horror, so, when he did accept the Principal's demands, it was not sincere. Then followed years of honing his skills, both general-Dark and related to his unique talent, leaving many dead or scarred in his wake. In the interlope world, he became known as simply "The Contractor". Amused by this moniker and his call to Fame, Olivier decided to give himself a distinguishing feature: As such, wherever he travels, he wears a black suit with a small, white notebook protruding from one of his front pockets, next to a sharp, thin scalpel. Olivier decided to follow Rohad Academy for the specific reason that he had gotten intel from his various sources about the oncoming war, and sees participating in that event as a way to further push the limits of his power. Wielder or Dual Wielder: Olivier knows a tiny bit of fire wielding through sheer repetition, which has gone down from lack of use over the years. Now, without straining himself, he can barely light a cigarette. So, for all intents and purposes, he's almost completely a Darkness wielder. Element: Darkness. He uses Darkness wielding in two ways: 1. His unique power, Contract. Once he strikes a deal with a person wherein whomever loses has to give up either their life, a limb, a sense, or years of their life, the contract cannot be interfered with. The catch is that the people who enter in contracts with Olivier have to do it willingly, of their own accord. Now, if there is a breach of contract, the penalty will be exacted by horrors of Darkness, greatly empowered by the Contract to the point where they cannot be defeated, not even by Darkness wielders with more power and experience than Olivier himself. The contract can be two-sided (like a fight to the death) or one sided (like Olivier going on a quest for someone or vice-versa). For the sake of drama and to give himself authenticity, Olivier often makes small cuts with a scalpel on the fingers of himself and whomever he is making a contract with, and having the contract meticulously written down in his notebook with a pencil and then signed in blood. This is however optional (something which many people do not actually know about The Contractor, and a way in which many have lost their lives). It is said that The Contractor himself never lost any of his own contracts, but whether this is genuine truth or hyperbole, nobody knows. It is important to note that over half of the people who make contracts with Olivier (aside from two-sided ones) DO NOT lose them. This has helped him become quite respected and trusted with the black market folks and the criminal underworld, not just feared and avoided. 2. Other more normal Darkness powers. He can envelop targets in darkness, jamming their senses, elongate his fingers into blades of darkness useful for both slashing and piercing, tap into the surrounding darkness at night to improve his senses, and create illusory eyes to spy at a distance. Whenever Olivier wins a contract that results in a death, or wins a number of contracts that total up to a death in a weird way of Dark mathematics (for example, having three people bet their eye sight away is equivalent to having one bet his life away), his normal Darkness powers improve by 0.5%. Olivier is currently 47.5% more powerful than the normal Darkness wielder of his age and experience, having killed (or equivalently maimed) 95 people with his contracts. Weapon: His wielding and he sometimes hires henchmen, either with money or secrets.
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Nova closed her eyes as instructed and allowed herself to be led along through the steam that the fire had been reduced to. There was so much going on around them that Nova was beginning to feel overwhelmed, her extra sense of the world working against her. Exhaling slowly, Nova shut it down as best she could, deciding to rely on the Dark Wielder for the moment. Just when she thought they were out of the woods, that the Fire Wielder was beaten, the boy showed he had at least one more trick up his sleeve. Blasting them with another fireball, Nova stared at the darker flame with complete horror. She had never seen anything of the sort, but she had certainly heard of it. Her father was still training to achieve the black flame, something he didn't seem close to quite yet in his life. Feeling the impact with her weapon, Nova's eyes welled up with tears, the blade of the scythe disintegrating before her eyes. "Jerk." She hissed, slamming the now soft weapon on the ground at an angle, breaking off the 'infected' portion. She was left with a decent portion of the shaft, but she knew the weight distribution would be too different for her to use it effectively in a fight. As she stared at the useless weapon the space around Nova seemed to get heavier, like a foot pressing a rock into the dirt. It was only temporary, however, and Nova was unaware of the subtle shift that she herself had just caused in her anger. Clipping what was left of her weapon to her back, Nova popped the joints in her neck to calm herself down. "I am the bigger person... I will make the responsible decision..." She muttered to herself, chewing on her bottom lip. "Nope. No, I'm going to punch him in the face." Nova growled, marching forward in the direction the Wielder had jumped.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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Now now, you really should be thankful none of that reached your skin. The scythe shielded you well. While... sentimental value might never be properly restored, I promise I'll come with you and shop for a new one once we're back in civilized lands. Olivier told Nova, stopping her from her angered trot. "As for our shoddy berserker, I have a way to keep him in check." Olivier closed in on the water wielder that was pinning down their foe, and smirked ever so slightly at her remark. He'd once known a water wielder that could blood wield, and he knew just how rare they are. Anyhow, her on-the-spot thinking was to be applauded. "I must applaud your performance. Quite a display of... haphazard destruction. By the way, I'm Olivier Chian, and delighted to meet someone so proficient. As for our little idiot, I have something more... safe than mere taunts prepared for him." Smiling from ear to ear, Olivier took out a small piece of paper and a pencil and started writing a contract. It didn't have the shock factor of using blood, but the girl's mention of blood wielding brought back unpleasant memories. In a minute, he was done, and handed the pinned fire wielder the sheet of paper, which had the following scribbled on it: "I will not engage in physically violent behaviour except in the avenue of reasonable self defense, wherefore reasonable is defined as necessary so as to avoid permanent bodily harm, and physically violent behaviour is defined as behaviour that would result in permanent bodily harm to anyone else without them making an attempt at defense. I will abide by those terms for the following 42 hours. Failure will result in the immediate loss of both of my legs." and then a blank space for a signature. Then, Olivier engulfed his second and middle fingers of his right hand in darkness that quickly took the shape of two long, sharp blades, appearing fluid and flowing in a single direction. "You have one minute to decide whether you sign this and group up with us. If you do not, run away in the opposite direction, back to the start, stay there, and lose your academy entry. If you neither run back nor sign this contract, I will slit your throat. Pick wisely."
Name Rhea B. Archer Age Twenty-One Gender Female Birth Place Honinhym Weight 155 pounds/70 kilograms Height 5'11 Personality Rhea is abrupt, and always does her hardest to speak her mind. She's never been afraid to voice her feelings, unless exposing them could hurt her or her image. She keeps secrets, but only to make others feel better, for instance, she would hide a horrible fact If someone was already torn up about something. This could cause problems for her in the future of course. Sometimes though, she can be brutally honest. History Rhea was born to a loving family, with two parents, and an older brother. Unlike some other people in the world, she was fairly lucky. Both of her parents were wielders, who decided to settle down next to the ocean, since her mother was a water wielder. Rhea's older brother, Tyrone, was a water wielder, and Rhea's father was a lightning wielder. Somehow, Rhea inherited both. Since they were children, Rhea and Tyrone have been taught to be very disciplined. They were taught by their parents, and they rarely had time to play and act normal. Rhea adopted her personality from her father, who always critiqued them honestly and was hard on them. Her mother, however, treated them well and taught them with care and respect. Rhea soon aspired to go to the Academy for Wielders, knowing it would be a once in a lifetime chance, and knowing that if she did she would become a master. When Rhea became twenty-one, the opportunity arose. Her parents decided this would be the perfect age for her to go out into the world. She had trained most of her life, and they were sure she was ready. Her brother Tyrone, who was twenty-three, said he would think about the offer if Rhea was having a good experience. Rhea was afraid to leave home, but she knew it was right, and as soon as she was packed she made her way to the academy. Weilder or Dual Weilder? Rhea is a dual weilder of Water and Lightning, she calls this form of wielding 'storm' wielding, when she combines the two. Though she is a great water Weilder, she has not yet mastered ice. And although she can harness lightning, she has no idea how extensive it can be. Elements Water: Rhea is great at using her Water Weilding for defense, sometimes she can make small amounts of water become ice. And if she focuses enough, she can turn it into shapes such as sharp icicles, and send them towards openents. Lightning: Rhea uses her lightning like almost any other Lightning Wielder, as an offensive technique. Using semi-focused attacks to fry victims and such. Sometimes she uses her chain whips as conductors, and lashes at foes with lightning. Weapon Two chain whips each six feet long, that she can charge with lightning, and use gracefully as a weapon. Other than that, she uses her wielding.
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The vortex of flame dispersed once Adeen no longer felt the flames of the other boy around her. "Whew, that was closh - I mean close," she said, correcting her lisp. Being inside the vortex made her blind to the situation outside, so she was surprised to see the boy who made the pretty blue flame pinned to the ground, surrounded by other people who looked really annoyed. Especially that woman with the smoking, melted walking stick - she looked like her mom did when she burnt one of the family heirlooms by accident. Another woman stepped in, and Adeen could hear the sound of birds chirping. Oh, wait, that's lightning isn't it? Bleh, I don't like lightning, she thought. To her, lighting was flashy and hot, but it wasn't as flashy and warm was fire. Yeah, fire really is the best. The girl shook her head to clear her thoughts. Right now, what was more important was helping the guy with the pretty flame. He looked like he was being bullied, and it looked like they were trying to drive him away. If they did that, she would never learn how he was able to make his fire color blue! Adeen thought of the best way to help him. A second passed and she reached the inevitable conclusion on how to best assist Lao. One word: It started with an 'F' and ended with an 'e'. Grinning to herself, a bright flame burst from underneath Lao, consuming the young man in searing hot flames - well, hot to anyone who was touching him, anyway. Adeens control was truly marvelous, such that she could make it so only the things she wanted to be burned would burn. So though Lao was covered in flames, all he would feel was a mild heat, some difficulty in breathing, and perhaps a bit of itchiness. To everyone else however, it was a flame like any other.
Name: Adeen Lily (of) Eithrear Age: 12 Gender: Female Birth Place: Atticus Weight: 41 kg (91 lbs) Height: 129.7 cm (4'2'') Personality: As bright and warm as the fire she uses, Adeen is energetic, loyal, stubborn, and all-in-all the kind of child that looks like she was born to be alive. She is a bit naive, owing to her age, and not the least bit given in the way of intelligence, but she has suprisingly good insticts and her straightforward and child-like viewpoint of the world gives her a different and often times excellent insight into worldy matters. She prefers playing over work, of course, but if you ask her nicely and give her treats, then she might comply to your requests, and even then she might still not do it - she has a horribly short attention span. Adeen has a habit of giving names to her 'special-moves'; often times they are horrible. Bio: Adeen was born into the main house of clan Eithrear, a clan long known for producing excellent Wielders, though they are proudest of their Mind Wielders. Even before she was born, there were signs that Adeen was special. When she was in her mothers womb, things around her mother would spontaneously combust and burn - even things that made no sense, such as plates and marble. Her mother herself suddenly became a dual-wielder of mind-fire, despite being 25 years old already and never showing signs of proficiency in fire. Adeen was the sixth daughter of the clan Matriarch and when she was born, the first thing she did was yawn. The second thing she did was set her nurse on fire (don't worry, she lived) When she was three years old, Adeen crawled into the fireplace while no one was looking. The family nursemaids found her asleep there three hours later, completely unharmed by the flames. As she grew up, people came to realize that not only did Adeen love fire, fire loved her back. She wielded fire like it she breathed air, and had the precision and skill of wielders far older than her - the only drawback was how childish she was with her abilities, however, it was that same childish naivete and innocence prevented her from realizing just absurd her power really was. To her, she just did it, and that was all the logic she needed. When Adeen turned eleven, the clan suddenly experienced a great schism, and was split into two. The conservatives of the faction, Adeens mother and sisters, wanted to keep the old traditional ways of the clan: Their focus on Mind Wielders, their inherent Matriarchy, the separation of the different families into branches, and above all the division of the land among main house members only. The progressive faction, led by Adeens father, wanted to cut down the amount of branch families, change the division of land, and abolish the Patriarchy-Matriarchy system in favor of a senate. Both sides had their up and downs, and both sides were equally ruthless and cunning. Forseeing how long this schism would go on, Adeens mother sent her to Rohad Academy, to further her abilities and to keep her away from the other faction. It was needless to say that Adeen, given her talents, was a person with the potential to single-handedly tip the balance between the two factions, whichever side she chose. No one realizes that Adeen could care less about either side, and just wishes she could play with her mama, papa and siblings again. If she has to burn them a little for them to realize that, then . . . Wielder or Duel Wielder: Wielder Element: Fire Fire Fire Fire MOAR FIRE~!!! Weapon: None (Thank god for that)
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It seemed like the drama at the river was attracting a great deal of attention, just as Rhiannon had predicted. Unfortunately, the new arrival was getting entirely the wrong idea and assuming that the Fire Wielder she had pinned to the floor was the victim in the situation, rather than the aggressor. The first to arrive was someone who was clearly a Lightning Wielder, the crackle emanating from her gauntlet unmistakable. She immediately accused them of being both under-aggressive and over-aggressive. "We're simply defending ourselves and educating him on the benefits of teamwork. Tying him and leaving him here will mean someone will kill him while he's defenceless. That would make us murderers even if we didn't commit the actual act. Especially as a lot of nobles would love the chance to kill a commoner with no penalties." She turned her attention back to the young man and slowly released her grip as a show of good faith. "There's a lot of water around here in this jungle so don't forget who has the advantage." She warned. Just as she spoke fire erupted from the ground underneath, targeted at her. The Fire Wielder seemed unharmed and Rhiannon's attention was drawn towards the young girl who also wielded Fire; it was clear she was behind this. Leaping back she almost entirely avoided the flames but was forced to roll as embers set fire briefly to some of her clothing. It was easy to stamp out but left uncomfortable levels of heat around her knees and lower arms. "Let's all just calm down, okay!" She said loudly, holding her hands up in a peaceful gesture. "Fighting amongst ourselves just lowers our chances of succeeding in this trial. It's clearly designed to cause infighting so let's not fall into that blatantly obvious trap and work together, at least until we're out of the jungle, okay? That or I suggest we go our separate ways before this turns into a bloodbath."
Name: Olivier "The Contractor" Chian Age: 20 Gender: Male Birth place: Galio Weight: 175 lbs/ 79kg Height: 6.1 ft/ 1.84m Personality: Olivier is a soft spoken and formal individual, with a penchant for being condescending. Hard to surprise, frighten, or excite, he keeps a stiff upper lip about most anything. He is a determined person who knows exactly what he wants and how to get it, and won't be swayed by petty things like empathy or remorse (although he does possess the former, it's just that he prioritizes himself to the point where the feelings and even lives of others become background noise). When someone else starts becoming a key component in one of his schemes, he will adopt the behaviour most conducive to luring that person in. As a result, Olivier has developed a high proficiency both with lying and knowing when he is being lied to over time. He can be very patient and friendly if someone is of great importance to his machinations, and might even develop feelings over time, but he will always be out for himself first and foremost. Lastly, Olivier is both amused and angered by gullible people. Bio: When he was a young boy in the city-state of Galio, Olivier was thought to manifest an affinity for fire wielding, and was trained appropriately. He was quite mediocre at the art of bending the flames, however, much to the chagrin of both his mentor and himself. Olivier just seemed to have plateaued hard after easily mastering beginning techniques. Eventually, the school for young wielders where Olivier was then studying had to endure some budget cuts in light of the new war tolls, and the number of students had to be reduced accordingly. This was done in a series of one versus one fights where students that wielded the same element were pitted against one another. Olivier had to fight against one of his old friends. None of them minded that a loss meant being expelled, they were both highly competitive. Even before the battle started, they mockingly decided it would be a "battle to the death" and shook hands over that. After half an hour of thrashing, where Olivier won purely on the grounds of superior stamina and tactics rather than wielding, his exhausted friend conceded. Then, "The Contractor" was born. The moment Olivier's friend conceded, shadowy arms started coalescing around him, tearing him apart with numerous amorphous mouths with razor-sharp teeth. It was a massacre. Even as the teachers tried to intervene, the shadowy appendages consumed the student whole, as though immune to the teachers' wielding. After there was nothing left to be devoured, the shadowy arms faded away. A disturbed Olivier was quickly moved to the Principal's office, where the latter explained to him all about the advanced Dark wielding type and the way his special power worked. He was thereafter made to promise never to consciously make use of that power again, or even speak about it. Even at that age, Olivier was considering his new-found abilities with curiosity and apprehensiveness rather than abject horror, so, when he did accept the Principal's demands, it was not sincere. Then followed years of honing his skills, both general-Dark and related to his unique talent, leaving many dead or scarred in his wake. In the interlope world, he became known as simply "The Contractor". Amused by this moniker and his call to Fame, Olivier decided to give himself a distinguishing feature: As such, wherever he travels, he wears a black suit with a small, white notebook protruding from one of his front pockets, next to a sharp, thin scalpel. Olivier decided to follow Rohad Academy for the specific reason that he had gotten intel from his various sources about the oncoming war, and sees participating in that event as a way to further push the limits of his power. Wielder or Dual Wielder: Olivier knows a tiny bit of fire wielding through sheer repetition, which has gone down from lack of use over the years. Now, without straining himself, he can barely light a cigarette. So, for all intents and purposes, he's almost completely a Darkness wielder. Element: Darkness. He uses Darkness wielding in two ways: 1. His unique power, Contract. Once he strikes a deal with a person wherein whomever loses has to give up either their life, a limb, a sense, or years of their life, the contract cannot be interfered with. The catch is that the people who enter in contracts with Olivier have to do it willingly, of their own accord. Now, if there is a breach of contract, the penalty will be exacted by horrors of Darkness, greatly empowered by the Contract to the point where they cannot be defeated, not even by Darkness wielders with more power and experience than Olivier himself. The contract can be two-sided (like a fight to the death) or one sided (like Olivier going on a quest for someone or vice-versa). For the sake of drama and to give himself authenticity, Olivier often makes small cuts with a scalpel on the fingers of himself and whomever he is making a contract with, and having the contract meticulously written down in his notebook with a pencil and then signed in blood. This is however optional (something which many people do not actually know about The Contractor, and a way in which many have lost their lives). It is said that The Contractor himself never lost any of his own contracts, but whether this is genuine truth or hyperbole, nobody knows. It is important to note that over half of the people who make contracts with Olivier (aside from two-sided ones) DO NOT lose them. This has helped him become quite respected and trusted with the black market folks and the criminal underworld, not just feared and avoided. 2. Other more normal Darkness powers. He can envelop targets in darkness, jamming their senses, elongate his fingers into blades of darkness useful for both slashing and piercing, tap into the surrounding darkness at night to improve his senses, and create illusory eyes to spy at a distance. Whenever Olivier wins a contract that results in a death, or wins a number of contracts that total up to a death in a weird way of Dark mathematics (for example, having three people bet their eye sight away is equivalent to having one bet his life away), his normal Darkness powers improve by 0.5%. Olivier is currently 47.5% more powerful than the normal Darkness wielder of his age and experience, having killed (or equivalently maimed) 95 people with his contracts. Weapon: His wielding and he sometimes hires henchmen, either with money or secrets.
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Lao Junjuri Jungle 1:00 PM Before Lao could get up , he was quickly pinned back down to the ground by the red headed Water Wielder that he had noticed before. He had to admit, her skills were admirable, but in this situation, her ability was more than infuriating. Lao did see that her comment on how they should work together did make perfect sense, and in all truth, it did not put that much of a dent in his iron wall of pride. Lao was about to agree and maybe apologize when the dark Wielder threatened him with a contract, if he didn't, he would have to forfeit the race, or die, he only had a minute to think about it. Sweat beaded down his forehead in anticipation and anger, the Dark Wielder sounded like the tax collectors in Surcoth. Lao instantly hated the Dark Wielder, the contract the guy created left Lao pretty much defenseless unless and attack would hurt him bad, that did not mean they could hurt him. It also did not help that another girl had appeared, that was apparently a Lightning Wielder who thought it would a good idea to tie him up, that did not look fun at all. Suddenly, the ground under Lao burst into flames, engulfing him, he felt nothing but a little heat. He glanced at the little girl on the other side of the stream, it was obviously her. Lao smiled as the Water Wielder jumped away, freeing Lao, he immediately jumped up and backed away, his back to the jungle. "I agree with you all." He said with a smile, this was the first time he had talked to anyone all day. " I have no problem working with you all, I apologize for blatantly attacking you all." Although he seemed not to be sorry. "I won't accept your contract, but I will make a deal. I won't attack, everyone in this little area here." He sweeping the area they were in with his arms. " You will not attack each other, or me, is it a deal?" He said with a sly smile, although he was completely honest. He also remembered that he would have to thank the little girl for turning the situation around.
Name: Allen "Lao" Xaljer Age: 21 Gender: Male Birth Place: Surcoth Empire Weight: 146 Height: 5'11" Personality: Lao is confident to a fault, it could be said that it is his "fatal flaw". He hates being wrong, or being reveled for what he truly his, an uneducated, horse breeders son. He will do whatever it takes to attain the power needed to crush the ones that looked down on him as a child. Despite this, Lao is surprisingly kind and a quick learner, unfortunately, his overconfident nature and lust for power, may end up leading him in the path of destruction. Bio: Lao was born in the rival City State of Ladria, the Surcoth Empire. He came from a long line of horse breeders who served all kinds of noble families in Va'siel. Lao's childhood was spent tending to the well being of horses, obeying the nobles orders despite the wounds that it created on his pride. How Lao wished to yell back at there masters, insult them, but he kept his mouth shut, knowing that it would bring trouble upon his family. By the time Lao was 15, his family had gained a job in Ladria, hired my the Stall family. Lao was bullied by the noble families son day and night. He could never escape the boys rath, and he could never do anything about it. Lao would never raise his hand up against the boy, or insult him, without risking his families well being. By the time Lao turned 20, he was ready to fight the noble boy, to kill him. This was when he developed his ability to wield, with the possibility to get out of the noble families home and do something with his life, he immediately ran to his father, to tell his his idea of enrolling in the Rohad Academy. Unfortunately his father was furious, yelling and spitting, screaming at his son, telling him that he was dishonoring the family. But Lao ignored him anyway, he simply away from home and joined the Academy anyway. Wielder or Duel Wielder: Single Wielder Element(s) Fire (Has signs of developing black fire) Weapon:
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Kel watched as they dealt admirably with the imaginary insects. The fire wielder realized that it was an illusion fairly quickly, and the others were teaming up to fight them. When the Poison Wielder attacked them, he let the illusion fall. That was good enough for now. That was, until the fire wielder started attacking again. He waited and watched, but when the Lightning Wielder arrived and started attacking. Then the other fire wielder started too, and things got out of hand. Though he was only half recharged from his earlier uses, he knew he'd have to jump in and stop them if they tried to kill each other. He climbed into the water and swam over. The cool temperature of the water felt great in this weather, but he couldn't indulge himself now. He climbed out in what he hoped was a blind spot behind the largest group and hid behind a tall, leafy plant. Sure, losing his legs if he used his powers outside of self defense was a bit harsh, but he had just attempted murder for no reason. If that's what was needed to keep him from murdering people, he would allow it. He focused on the ground underneath the attackers, including the one being offered the contract. If they tried to hurt else, he would shake the ground in the area and break the ground under any attackers. Hopefully knocking everyone over would keep them from killing each other. Short of obvious Earth attacks and defenses, he didn't know what else he could do to keep them from killing each other. After all, they could see through his illusions too easily, and they drained him faster than Earth Wielding would. When the Fire Wielder offered a counter-offer, he sighed. That would work out much better, and he wouldn't have to reveal himself. Such talented students, he thought. If we can get them to behave, they'll make valuable members.
Name: Kel Varni Age: 30 Gender: Male Birth Place: Orguis Weight: 180 lbs Height: 5'8" Personality: Kel likes to help people, but often does this more to improve or help himself more than for more humanitarian reasons. He likes to learn about the physical world, and can be very logical at times. This has lead to him having an interest in many academic areas, including chemistry, physics (Newtonian given the tech level), psychology, and philosophy. While he would rather not use his abilities to hurt people, he will defend people if they need him to. Bio: His uncle had used Water wielding to sense where the water was near the surface in the desert, and Earth Weilding to create wells in the area for the nomads that lived nearby. That lead to one of the governments in the area hiring him to produce wells in the city. One day while Kel was eight he was pretending to be an Earth wielder, using some of his uncle's old gloves, and some of the sandy soil near him moved. His uncle trained him, and when he was fourteen he started helping his uncle dig wells. When he was seventeen, while meditating near one of the fields, he found he could sense the minerals in the soil. With the help of his Uncle's girlfriend, an Earth Wielder in the city guard, he learned to fertilize soil and made a decent living helping the local farmers. Several years later, he was out in someone's field meditating, fixing the soil nutrients, when a group of bandits attacked. During the battle he got knocked down and had his meager Earth wielding counteracted by an Earth-wielding bandit. As the man approached him, he saw a poisonous snake near the man's leg. He hoped the man would get bitten and, a few seconds later the man started yelling, and jumped away from him. The man started screaming about a snake biting him and left to find the medic. He knew then that he must be a mind wielder, but unfortunately for him, there weren't any in the city. He needed to go somewhere else to learn, so he traveled to Ladria to learn from the best wielders in the land. He's been at the academy for just over a year. Wielder or Duel Wielder: Duel Element(s): Earth: Well dig: Creates a cylinder of stone .5 meters in diameter, which he lifts out of the Earth. He uses this mostly to strength train. Earth quake: Shakes the ground, breaking it under his opponents and knocking nearby people down. Geokinesis: Throws rocks at enemies or blocks attacks with rock. Sandstorm: rapid moving sand moves around him, obscuring the enemy's view of him. Mind: Creepy crawly attack: The enemy thinks that they were bit by a snake, stung by a scorpion, or something else from the area that is poisonous. Weapon: Arming sword (for bandits), bow & arrows (for hunting)
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As Olivier saw the Lightning Wielder, he knew immediately that she'll end up on his black list. "I for one did not sign up to be a... good guy. I signed up for war. And you know what wins wars? Structure, order, and certainty. He who can make predictions and subdue the opposition will emerge victorious..." The Dark Wielder was interrupted by a sudden burst of flame centered on their captive. He, however, immediately recognized it as generated by the child, much more flashy than powerful, and barely went a step backwards. This was all that the captive needed to escape the grip of the water wielder, now finally no longer pinned, to free himself. Still cocky, unapologetic, as if nothing had happened, as if time was not wasted, as if he did not cause needless damage and nearly killed them, the fire wielder even had the nerve to propose a deal with no failure clauses. As much as Olivier appreciated the value of blending in, this was too much. Not only for his sanity, but also for his sense of safety. In addition, he made quite liberal use of his powers today, and was nearly completely drained. "The absurdity of the situation is astonishing to me. In fact, I straight up refuse to deal with such travesty." he declared, in a mildly annoyed tone, as he circled back and started walking. "Whatever the others may decide, I refuse to deal with you on equal terms. I am leaving. Whoever wishes to come with me, except that cocky bastard, is free to do so." As he strode away, Olivier threw one last glance at Nova, then returned to his path.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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Rhea looked towards the dark magic wielder. He was just as much of a cocky ass as their captive, but he was ultimately strong, and willing. With a small sigh, Rhea sheathed her whips, keeping her gauntlets on. She stood up fully, confidently, and started to walk forward. Before she did though, she noticed how the darkness wielder had lingered on the girl with blue eyes, and she felt like gagging. Romance? Already? First he tries to kill someone, now he's all starstruck. What a creep. Albeit a successful creep. With a roll of her eyes, she caught up with the dark wielder and the blue eyed lady. She looked at them, her expression blank. "I don't know how you like to function. I do know that you like to lead though, so as long as you stick to my directions, you can command. Just until we get out of here. I can help you, and I'll make a good follower. For now. As for you, lady friend. I don't care about how we interact." She started to recall her map that she had made in the dirt, although she had veered to the left, she knew it was the same idea. She waited patiently for a response, her hands feeling like small weights under her gauntlets. She didn't hate the accessory, and excepted it as her sign of power. She wondered what others thought about them, and the thought made her tune out. She forgot about the dark wielder and sighed, her rapid thoughts taking over. "If you need gauntlets to wield, who found this out? Did people keep dying? Or was it just fashionable and it worked. What if I took off my gauntlets?" She muttered, talking to no one but herself.
Name Rhea B. Archer Age Twenty-One Gender Female Birth Place Honinhym Weight 155 pounds/70 kilograms Height 5'11 Personality Rhea is abrupt, and always does her hardest to speak her mind. She's never been afraid to voice her feelings, unless exposing them could hurt her or her image. She keeps secrets, but only to make others feel better, for instance, she would hide a horrible fact If someone was already torn up about something. This could cause problems for her in the future of course. Sometimes though, she can be brutally honest. History Rhea was born to a loving family, with two parents, and an older brother. Unlike some other people in the world, she was fairly lucky. Both of her parents were wielders, who decided to settle down next to the ocean, since her mother was a water wielder. Rhea's older brother, Tyrone, was a water wielder, and Rhea's father was a lightning wielder. Somehow, Rhea inherited both. Since they were children, Rhea and Tyrone have been taught to be very disciplined. They were taught by their parents, and they rarely had time to play and act normal. Rhea adopted her personality from her father, who always critiqued them honestly and was hard on them. Her mother, however, treated them well and taught them with care and respect. Rhea soon aspired to go to the Academy for Wielders, knowing it would be a once in a lifetime chance, and knowing that if she did she would become a master. When Rhea became twenty-one, the opportunity arose. Her parents decided this would be the perfect age for her to go out into the world. She had trained most of her life, and they were sure she was ready. Her brother Tyrone, who was twenty-three, said he would think about the offer if Rhea was having a good experience. Rhea was afraid to leave home, but she knew it was right, and as soon as she was packed she made her way to the academy. Weilder or Dual Weilder? Rhea is a dual weilder of Water and Lightning, she calls this form of wielding 'storm' wielding, when she combines the two. Though she is a great water Weilder, she has not yet mastered ice. And although she can harness lightning, she has no idea how extensive it can be. Elements Water: Rhea is great at using her Water Weilding for defense, sometimes she can make small amounts of water become ice. And if she focuses enough, she can turn it into shapes such as sharp icicles, and send them towards openents. Lightning: Rhea uses her lightning like almost any other Lightning Wielder, as an offensive technique. Using semi-focused attacks to fry victims and such. Sometimes she uses her chain whips as conductors, and lashes at foes with lightning. Weapon Two chain whips each six feet long, that she can charge with lightning, and use gracefully as a weapon. Other than that, she uses her wielding.
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Adeen's eyes flitted back and forth between everyone who had gathered here. Hm . . . I don't like him, I maybe don't like her, she's alright I think, she's wierd, aaaand I like his fire! thought Adeen about Olivier, Nova, Rhiannon, Rhea and Lao, respectively. Of course, most of her judgment came from how they looked like and ow they acted - she didn't bother too much to listen to what they were saying. Her impromptu judgment was of course not created on who would make the best allies but on who looked like the friendliest. Lao was of course, on the same level as Rhiannon in this case, he just got bonus points for letting Adeen witness his blue flame. Adeen just stood there and waited, her heels bouncing about, anxious for them to stop talking already. Of course she wasn't concerned about their topic of discussion and would much rather run to where Lao was and pester him endlessly with questions, but she thought of herself as a girl that was raised properly, and girls who raised properly don't interrupt other people's conversations. And so, she waited. . . . For about a grand total of one minute, then she took off. Then again, given her usual patience, this was an accomplishment The twelve year old shot forward towards Lao, right as Olivier turned around. Her excitement agitated the fire inside her, and as she ran towards the other fire user, various things in her path were set ablaze. Rocks, plants, trees, water - if it was near her, it was probably already on fire.In fact, a good portion of the jungle around them was lit up and on fire. Of course, as she had no intention of actually burning anything and was just excited, the fire reflected that; nothing was consumed by the flames. They stood as they were, seemingly unaffected, but still radiating heat. It was quite suffocating really. Then Adeen reached Lao and set herself on fire with excitement - again, literally. "That blue fire wash - I mean was - so pwetty~!" she exclaimed, pausing momentarily to correct her lisp. "You have to have to have to HAVETA SHYAOW ME HOW TA DO DAT~!"
Name: Adeen Lily (of) Eithrear Age: 12 Gender: Female Birth Place: Atticus Weight: 41 kg (91 lbs) Height: 129.7 cm (4'2'') Personality: As bright and warm as the fire she uses, Adeen is energetic, loyal, stubborn, and all-in-all the kind of child that looks like she was born to be alive. She is a bit naive, owing to her age, and not the least bit given in the way of intelligence, but she has suprisingly good insticts and her straightforward and child-like viewpoint of the world gives her a different and often times excellent insight into worldy matters. She prefers playing over work, of course, but if you ask her nicely and give her treats, then she might comply to your requests, and even then she might still not do it - she has a horribly short attention span. Adeen has a habit of giving names to her 'special-moves'; often times they are horrible. Bio: Adeen was born into the main house of clan Eithrear, a clan long known for producing excellent Wielders, though they are proudest of their Mind Wielders. Even before she was born, there were signs that Adeen was special. When she was in her mothers womb, things around her mother would spontaneously combust and burn - even things that made no sense, such as plates and marble. Her mother herself suddenly became a dual-wielder of mind-fire, despite being 25 years old already and never showing signs of proficiency in fire. Adeen was the sixth daughter of the clan Matriarch and when she was born, the first thing she did was yawn. The second thing she did was set her nurse on fire (don't worry, she lived) When she was three years old, Adeen crawled into the fireplace while no one was looking. The family nursemaids found her asleep there three hours later, completely unharmed by the flames. As she grew up, people came to realize that not only did Adeen love fire, fire loved her back. She wielded fire like it she breathed air, and had the precision and skill of wielders far older than her - the only drawback was how childish she was with her abilities, however, it was that same childish naivete and innocence prevented her from realizing just absurd her power really was. To her, she just did it, and that was all the logic she needed. When Adeen turned eleven, the clan suddenly experienced a great schism, and was split into two. The conservatives of the faction, Adeens mother and sisters, wanted to keep the old traditional ways of the clan: Their focus on Mind Wielders, their inherent Matriarchy, the separation of the different families into branches, and above all the division of the land among main house members only. The progressive faction, led by Adeens father, wanted to cut down the amount of branch families, change the division of land, and abolish the Patriarchy-Matriarchy system in favor of a senate. Both sides had their up and downs, and both sides were equally ruthless and cunning. Forseeing how long this schism would go on, Adeens mother sent her to Rohad Academy, to further her abilities and to keep her away from the other faction. It was needless to say that Adeen, given her talents, was a person with the potential to single-handedly tip the balance between the two factions, whichever side she chose. No one realizes that Adeen could care less about either side, and just wishes she could play with her mama, papa and siblings again. If she has to burn them a little for them to realize that, then . . . Wielder or Duel Wielder: Wielder Element: Fire Fire Fire Fire MOAR FIRE~!!! Weapon: None (Thank god for that)
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Nova looked at Rhea with confusion, sensing some of her agitation, though at what she couldn't tell. Instead of dwelling on it Nova chose to wear a smile and extend her hand in greeting. "I'm Nova, it's a pleasure to meet you." She hoped that she could become friends with the Wielder too. She didn't seem to be as unique as some of the others with her Wielding element, but the skills and quick thinking displayed by the girl were brilliant in her eyes. The eyes that had begun wandering now that things had cooled off between everyone. Nova had reached her limit at suppressing her extra 'sense', all of the feelings of the jungle now pouring in. She could feel other students in the distance, animals and plant life alike, the life of the very forest surrounding them were all things she could "see". Usually it was toned down, but this was the result of trying to ignore it all... Even if it were only for a brief amount of time. Her distracted gaze wouldn't hinder her ability to keep up with Olivier and Rhea, however she had begun humming a song softly to herself, admiring the scenery as they walked on.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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Olivier was glad to see Nova come after him. For a while now, he really did start to view her innocence and plain lucidity as just pleasant traits, not just tools, as hard as it was for him to admit to enjoying another human being's company. He was somewhat surprised, however, when the lightning wielder came along. This was much of a mixed blessing - on one hand, she was as strong as him, which said a lot considering his Contract boost, and also well rested; on the other hand, her arbitrary sense of "morality" might prove to be a hindrance in the future. In the end, he decided the benefits outweighed the cons. That didn't stop him from being a tad ironic, however. "Welcome aboard! As long as you don't find yourself passionately discoursing about the sanctity of life in the middle of battle, I'm sure we'll be able to tolerate one another." Saying that, he noticed that Nova trailed a bit behind them, taking in the scenery. Space wielders could be weird indeed, but Olivier was not frightened for her now, that he saw the girl having better dodging reflexes than him. He still, however, said to her "Try not to veer off too far back, please, Nova.". Meanwhile, the lightning wielder seemed to inspect her gauntlets intently. Her question was something that puzzled Olivier too for the longest time, and it was only a year previous that he had found out. "I happen to have quite a good understanding of how we got to gloves, actually." he explained, quickly adding, with a small grin: "It is, however, the case, that I have illegally broken into an archive to find out, which may or may not have required silencing one or two guard. So, would you like me to explain, or would that make you feel complicit in murder?"
Name: Abraham Grail Age: 38 Gender: Male Birth Place: Arguilla Weight: 50kg/110 lbs Height: 1.52m/5ft Personality: Abraham is the cleverest, sneakiest, slimiest man you will ever meet. He is very greedy too, and will not hesitate to betray a friend (if he had any) for the right price. He cares only for his own good, always looking for ways to trick people into giving him what he wants, no matter who gets hurt (not that he doesn't enjoy seeing others hurting). He is a extremely cunning, and is a master of strategy. He also doesn't shower very much. Bio: Growing up in the streets of Arguilla, he learned to survive on trickery and deceit, stealing from whoever was unlucky enough to become his target. One day at the age of 37 he was selling flowers claiming them to be "Magical blessed flowers" that can heal any problem within 24 hours. Some rich idiot stopped and decided to buy one. After the man agreed to the price Abraham asked for he became suddenly overcome with greediness and joy at his success. When handing the man one of the flowers their hands touched for an instant. A little flash of close-to-black green shot up the man's arm until it reached his throat. Suddenly the man started coughing. Abraham watched with amazement as the man began chocking and after a few seconds he fell dead. That is how Abraham learned of his powers. Soon after he found he could also control the wind and air, bending them at will. He then heard of an academy for the individuals gifted with these powers, or "wielders" as he learned they were called, where they could learn to further enhance their powers. Abraham realized the great potential of his powers, and decided to travel to the academy. Wielder or Duel Wielder: Dual Wielder Element(s): Poison and Wind Weapon: For close-combat he uses his hands. For ranged fighting he uses a small poisoned green crossbow. Poisoned touch: Anything he touches is instantly starts choking and usually dies within an hour or so. Poison Gas: Abraham can blow from his mouth poisonous gas that knocks out anyone who breathes it in. Quick Feet: Abraham can use the power of the wind to make him move incredibly fast. Poison Immunity: Abraham is immune to any kind or poison and toxin known to mankind.
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Rhiannon rolled her eyes as the group split apart leaving her behind with the two Fire Wielders. The situation had taken a small turn for the worse due to, what she assumed, was male pride and stubbornness. No one person was to blame but Lao was the closest so he got her fierce gaze directed at him. "If you'd shown a bit more humility there would be far less trouble. Let me guess: now you're here you think you're out from under the thumb of the nobles? Well if this is how we commoners act maybe it's for the best we're under the thumb. I, for one, have no intention of taking out decades of class angst on people I've never met before." She turned on her heel and strode after the others before whipping back around, long hair swirling as she did so. "Come. You and I will make a deal. If you do anything I suspect to be dangerous to us then I'll cut you in half. You remember how I cut the trees earlier? At least, that's what we'll tell them." She jerked a thumb at the receding group with a sly grin on her face. "That way everyone's satisfied and you get a better chance of living." She jogged to catch up the others, arriving as introductions were made. "I'm Rhiannon, Water Wielder. Nice to meet you. Fireboy is coming with us but he's agreed I can slice him in half if he does anything I disapprove of." She glanced at Olivier, the one who had objected most to the equal offer before. "It's not a binding contract but I intend to hold up my end of it. I hope that's satisfactory?"
Name: Olivier "The Contractor" Chian Age: 20 Gender: Male Birth place: Galio Weight: 175 lbs/ 79kg Height: 6.1 ft/ 1.84m Personality: Olivier is a soft spoken and formal individual, with a penchant for being condescending. Hard to surprise, frighten, or excite, he keeps a stiff upper lip about most anything. He is a determined person who knows exactly what he wants and how to get it, and won't be swayed by petty things like empathy or remorse (although he does possess the former, it's just that he prioritizes himself to the point where the feelings and even lives of others become background noise). When someone else starts becoming a key component in one of his schemes, he will adopt the behaviour most conducive to luring that person in. As a result, Olivier has developed a high proficiency both with lying and knowing when he is being lied to over time. He can be very patient and friendly if someone is of great importance to his machinations, and might even develop feelings over time, but he will always be out for himself first and foremost. Lastly, Olivier is both amused and angered by gullible people. Bio: When he was a young boy in the city-state of Galio, Olivier was thought to manifest an affinity for fire wielding, and was trained appropriately. He was quite mediocre at the art of bending the flames, however, much to the chagrin of both his mentor and himself. Olivier just seemed to have plateaued hard after easily mastering beginning techniques. Eventually, the school for young wielders where Olivier was then studying had to endure some budget cuts in light of the new war tolls, and the number of students had to be reduced accordingly. This was done in a series of one versus one fights where students that wielded the same element were pitted against one another. Olivier had to fight against one of his old friends. None of them minded that a loss meant being expelled, they were both highly competitive. Even before the battle started, they mockingly decided it would be a "battle to the death" and shook hands over that. After half an hour of thrashing, where Olivier won purely on the grounds of superior stamina and tactics rather than wielding, his exhausted friend conceded. Then, "The Contractor" was born. The moment Olivier's friend conceded, shadowy arms started coalescing around him, tearing him apart with numerous amorphous mouths with razor-sharp teeth. It was a massacre. Even as the teachers tried to intervene, the shadowy appendages consumed the student whole, as though immune to the teachers' wielding. After there was nothing left to be devoured, the shadowy arms faded away. A disturbed Olivier was quickly moved to the Principal's office, where the latter explained to him all about the advanced Dark wielding type and the way his special power worked. He was thereafter made to promise never to consciously make use of that power again, or even speak about it. Even at that age, Olivier was considering his new-found abilities with curiosity and apprehensiveness rather than abject horror, so, when he did accept the Principal's demands, it was not sincere. Then followed years of honing his skills, both general-Dark and related to his unique talent, leaving many dead or scarred in his wake. In the interlope world, he became known as simply "The Contractor". Amused by this moniker and his call to Fame, Olivier decided to give himself a distinguishing feature: As such, wherever he travels, he wears a black suit with a small, white notebook protruding from one of his front pockets, next to a sharp, thin scalpel. Olivier decided to follow Rohad Academy for the specific reason that he had gotten intel from his various sources about the oncoming war, and sees participating in that event as a way to further push the limits of his power. Wielder or Dual Wielder: Olivier knows a tiny bit of fire wielding through sheer repetition, which has gone down from lack of use over the years. Now, without straining himself, he can barely light a cigarette. So, for all intents and purposes, he's almost completely a Darkness wielder. Element: Darkness. He uses Darkness wielding in two ways: 1. His unique power, Contract. Once he strikes a deal with a person wherein whomever loses has to give up either their life, a limb, a sense, or years of their life, the contract cannot be interfered with. The catch is that the people who enter in contracts with Olivier have to do it willingly, of their own accord. Now, if there is a breach of contract, the penalty will be exacted by horrors of Darkness, greatly empowered by the Contract to the point where they cannot be defeated, not even by Darkness wielders with more power and experience than Olivier himself. The contract can be two-sided (like a fight to the death) or one sided (like Olivier going on a quest for someone or vice-versa). For the sake of drama and to give himself authenticity, Olivier often makes small cuts with a scalpel on the fingers of himself and whomever he is making a contract with, and having the contract meticulously written down in his notebook with a pencil and then signed in blood. This is however optional (something which many people do not actually know about The Contractor, and a way in which many have lost their lives). It is said that The Contractor himself never lost any of his own contracts, but whether this is genuine truth or hyperbole, nobody knows. It is important to note that over half of the people who make contracts with Olivier (aside from two-sided ones) DO NOT lose them. This has helped him become quite respected and trusted with the black market folks and the criminal underworld, not just feared and avoided. 2. Other more normal Darkness powers. He can envelop targets in darkness, jamming their senses, elongate his fingers into blades of darkness useful for both slashing and piercing, tap into the surrounding darkness at night to improve his senses, and create illusory eyes to spy at a distance. Whenever Olivier wins a contract that results in a death, or wins a number of contracts that total up to a death in a weird way of Dark mathematics (for example, having three people bet their eye sight away is equivalent to having one bet his life away), his normal Darkness powers improve by 0.5%. Olivier is currently 47.5% more powerful than the normal Darkness wielder of his age and experience, having killed (or equivalently maimed) 95 people with his contracts. Weapon: His wielding and he sometimes hires henchmen, either with money or secrets.
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Unfortunately, Lao's deal was immediately rejected by the Dark Wielder. He couldn't help but wonder if the guy was sort of like a control freak, but who wasn't, he was probably just afraid. If anyone was being unusual, it was the dark wielder, if he was in Lao position he would have most likely made the same deal, he won't attack them, they won't attack him. Lao scratched his head in confusion, why were people so weird? He did not know. Of anyone was being a "cocky bastard", it was the Dark Wielder guy. Lao was about to shrug and be on his way, but the little Fire Wielder girl sprinted into Lao, fire trailing behind her. "Crap." Lao mumbled as she barreled into him, still on fire, she really needed to learn how to control that. Lao rapped his hand around here lovingly, which was a surprise to him, and he out his finger up. All the flames, as if attracted to his finger, all came to him, creating a baseball sized ball of fire. He dispelled it, all the flames that had once scared the jungle was gone. "That blue fire wash - I mean was - so pwetty~!" "You have to have to have to HAVETA SHYAOW ME HOW TA DO DAT~!" she exclaimed. Lao rubbed his he ear, the little girl was unusually loud. He knew the she wouldn't leave him alone, but it didn't hurt to have someone who was skilled, she would prove useful. "Here I'll make you a deal." He said kneeling down to her size. "You listen to what it say, do what I tell you, no questions asked, and you call me Master Lao. Think about it." He said as he stood back up and started to walk away Lao glanced back at the Red head who had pinned him before, her comment wasn't exactly correct. They would always be under the thumbs on nobles, bit at least in this school, they could be considered equals. "Sure, deal, I can live with that." He shrugged as he followed the girl. When they caught up to the group she introduced herself and told them of Lao, which he had not problem with. "Fireboy is not the proper term, it's Lao." He correct as he grabbed his khoshep and slashed one of the trees they walked by, and deep gash appeared in it's bark.
Name: Allen "Lao" Xaljer Age: 21 Gender: Male Birth Place: Surcoth Empire Weight: 146 Height: 5'11" Personality: Lao is confident to a fault, it could be said that it is his "fatal flaw". He hates being wrong, or being reveled for what he truly his, an uneducated, horse breeders son. He will do whatever it takes to attain the power needed to crush the ones that looked down on him as a child. Despite this, Lao is surprisingly kind and a quick learner, unfortunately, his overconfident nature and lust for power, may end up leading him in the path of destruction. Bio: Lao was born in the rival City State of Ladria, the Surcoth Empire. He came from a long line of horse breeders who served all kinds of noble families in Va'siel. Lao's childhood was spent tending to the well being of horses, obeying the nobles orders despite the wounds that it created on his pride. How Lao wished to yell back at there masters, insult them, but he kept his mouth shut, knowing that it would bring trouble upon his family. By the time Lao was 15, his family had gained a job in Ladria, hired my the Stall family. Lao was bullied by the noble families son day and night. He could never escape the boys rath, and he could never do anything about it. Lao would never raise his hand up against the boy, or insult him, without risking his families well being. By the time Lao turned 20, he was ready to fight the noble boy, to kill him. This was when he developed his ability to wield, with the possibility to get out of the noble families home and do something with his life, he immediately ran to his father, to tell his his idea of enrolling in the Rohad Academy. Unfortunately his father was furious, yelling and spitting, screaming at his son, telling him that he was dishonoring the family. But Lao ignored him anyway, he simply away from home and joined the Academy anyway. Wielder or Duel Wielder: Single Wielder Element(s) Fire (Has signs of developing black fire) Weapon:
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Rhea smiles playfully as she listens to what Olivier says. She looked behind him at Nova, and waved politely.She considered what Olivier said, and her smile curved slightly. She wanted to know, and she didn't want to seem like a total tool. "Hmm. My curiosity overwhelms my sense of moral. Explain these gloves to me." She replied, nodding and looking at Olivier. At the angle she viewed him from, he looked rather handsome. His face was nice enough, and his posture showed confidence. Yet, as Rhea found herself thinking this, she also thought of his personality. He was an ass, and he was overconfident. He was probably a playboy too. She could never like a man like that, so she forced her eyes away, staying on the path. "What else do you know? You must have learned a lot, I'm sure." She asked, her voice distant. She had a lot of new questions now, and she was trying to sum them all up. "My biggest question is how do we wield? How was it coded into our genetic makeup? I don't know what I'd do if I found out that question. It's one of the many things that bugs me."
Name Rhea B. Archer Age Twenty-One Gender Female Birth Place Honinhym Weight 155 pounds/70 kilograms Height 5'11 Personality Rhea is abrupt, and always does her hardest to speak her mind. She's never been afraid to voice her feelings, unless exposing them could hurt her or her image. She keeps secrets, but only to make others feel better, for instance, she would hide a horrible fact If someone was already torn up about something. This could cause problems for her in the future of course. Sometimes though, she can be brutally honest. History Rhea was born to a loving family, with two parents, and an older brother. Unlike some other people in the world, she was fairly lucky. Both of her parents were wielders, who decided to settle down next to the ocean, since her mother was a water wielder. Rhea's older brother, Tyrone, was a water wielder, and Rhea's father was a lightning wielder. Somehow, Rhea inherited both. Since they were children, Rhea and Tyrone have been taught to be very disciplined. They were taught by their parents, and they rarely had time to play and act normal. Rhea adopted her personality from her father, who always critiqued them honestly and was hard on them. Her mother, however, treated them well and taught them with care and respect. Rhea soon aspired to go to the Academy for Wielders, knowing it would be a once in a lifetime chance, and knowing that if she did she would become a master. When Rhea became twenty-one, the opportunity arose. Her parents decided this would be the perfect age for her to go out into the world. She had trained most of her life, and they were sure she was ready. Her brother Tyrone, who was twenty-three, said he would think about the offer if Rhea was having a good experience. Rhea was afraid to leave home, but she knew it was right, and as soon as she was packed she made her way to the academy. Weilder or Dual Weilder? Rhea is a dual weilder of Water and Lightning, she calls this form of wielding 'storm' wielding, when she combines the two. Though she is a great water Weilder, she has not yet mastered ice. And although she can harness lightning, she has no idea how extensive it can be. Elements Water: Rhea is great at using her Water Weilding for defense, sometimes she can make small amounts of water become ice. And if she focuses enough, she can turn it into shapes such as sharp icicles, and send them towards openents. Lightning: Rhea uses her lightning like almost any other Lightning Wielder, as an offensive technique. Using semi-focused attacks to fry victims and such. Sometimes she uses her chain whips as conductors, and lashes at foes with lightning. Weapon Two chain whips each six feet long, that she can charge with lightning, and use gracefully as a weapon. Other than that, she uses her wielding.
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Nova glanced back up the trail at Olivier, who had managed to get a good few feet away while they had been walking. "Afraid I'll et lost?" She grinned and laughed, jogging a few steps to close the distance before slowing back down to a slower pace again. As the Fire Wielder approached from behind, Nova turned her head and shot him a pouting glare, a look not much unlike that of a child who had found out they'd been lied to. She couldn't go as far as to say that she hated the boy, she was mature enough to steer away from such childish feelings, but Lao had seriously upset her and she was not about to forget him. "He seems perfectly capable of surviving this jungle challenge on his own. Does he have to follow us?" She growled, purposely addressing everyone else besides him while staring him down. She truly wanted to travel with allies, she had never had any before and it was exciting to her... But she didn't know how far she could go being followed by someone so mean. Thinking on it, with the amount of energy expelled during his attack, he might have to rest for part of the night, something she knew she wasn't going to do. I can wait until then. When he stops, I'll leave him behind." She thought to herself, turning her gaze to the path up ahead of them, actively searching for traps set out by other students.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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Rhiannon suspected that the group was not okay with bringing Lao along and cursed her sentimentality; how had she forgotten that the boy had actually tried to burn them to a crisp? Of course, they had all lived through the attack with nary a scratch and yes he may have been misguided in enacting his class irritation but that hardly changed the facts. She glanced at him out of the corner of her eye, weighing up whether in actual fact it would be more beneficial to decamp at night with the others and leave him behind. She knew no one else would trust him and they would make no headway if they were constantly expecting a fireball to the back. Still, for now at least they needed to act as a group. The first hours would be the most dangerous, with the highest chance of encountering another student in the jungle. Once they had spread out it would become far more unlikely to end up in a pitched fight; the hot heads would have wiped each other out and only those focused on the end goal of passing the test would win. A thought suddenly occurred to her and she glanced at the group again, chewing her lip before speaking. "I know this is a bit out of left field but... what if this test is evaluated on how long it took us to get out of the jungle? Maybe the headmaster simply encouraged the in-fighting to weed out those unsuitable for the Academy in the early stages and there's no fixed number of potential applicants? He only ever mentioned a time limit as the criteria for this test." Rhiannon was largely musing out loud now, speaking slowly as she worked her way to a relevant conclusion while thoughts buzzed around her head and she attempted to select the relevant ones. "I... think what I'm trying to say is that we're clearly not going to work as a group. Most of us want to tie up and leave Fireboy - I mean Lao - here. It certainly lowers all our chances of beating that time limit if we're all expecting a fireball in the back at any moment. I know you promised not to but, no offence, I don't know you at all besides the recent events and that's not much to go on." She looked to the others and spread her hands, shrugging. "So I think a compromise is in order? The larger our group, the less chance we'll be distracted or interrupted by any of the idiotic hot-heads - sorry Lao - lashing out at everyone simply because they were allowed to. They'll all kill each other off by the end of the first day while those remaining will either be the strong ones or people who are more intent on passing this test than testing out their powers." She licked her lips nervously as she came to the crux of the matter. "...So in the end, the best solution for us is to travel as this group until nightfall. We can then re-evaluate the situation and see whether it is worth continuing as we are or splitting up if the large part of the danger has passed. I believe that's probably the best strategy... for all of us." Then the redhead stopped speaking and looked down at the ground, shuffling her feet. "Unless... anyone else had thought of something else?"
Name: Olivier "The Contractor" Chian Age: 20 Gender: Male Birth place: Galio Weight: 175 lbs/ 79kg Height: 6.1 ft/ 1.84m Personality: Olivier is a soft spoken and formal individual, with a penchant for being condescending. Hard to surprise, frighten, or excite, he keeps a stiff upper lip about most anything. He is a determined person who knows exactly what he wants and how to get it, and won't be swayed by petty things like empathy or remorse (although he does possess the former, it's just that he prioritizes himself to the point where the feelings and even lives of others become background noise). When someone else starts becoming a key component in one of his schemes, he will adopt the behaviour most conducive to luring that person in. As a result, Olivier has developed a high proficiency both with lying and knowing when he is being lied to over time. He can be very patient and friendly if someone is of great importance to his machinations, and might even develop feelings over time, but he will always be out for himself first and foremost. Lastly, Olivier is both amused and angered by gullible people. Bio: When he was a young boy in the city-state of Galio, Olivier was thought to manifest an affinity for fire wielding, and was trained appropriately. He was quite mediocre at the art of bending the flames, however, much to the chagrin of both his mentor and himself. Olivier just seemed to have plateaued hard after easily mastering beginning techniques. Eventually, the school for young wielders where Olivier was then studying had to endure some budget cuts in light of the new war tolls, and the number of students had to be reduced accordingly. This was done in a series of one versus one fights where students that wielded the same element were pitted against one another. Olivier had to fight against one of his old friends. None of them minded that a loss meant being expelled, they were both highly competitive. Even before the battle started, they mockingly decided it would be a "battle to the death" and shook hands over that. After half an hour of thrashing, where Olivier won purely on the grounds of superior stamina and tactics rather than wielding, his exhausted friend conceded. Then, "The Contractor" was born. The moment Olivier's friend conceded, shadowy arms started coalescing around him, tearing him apart with numerous amorphous mouths with razor-sharp teeth. It was a massacre. Even as the teachers tried to intervene, the shadowy appendages consumed the student whole, as though immune to the teachers' wielding. After there was nothing left to be devoured, the shadowy arms faded away. A disturbed Olivier was quickly moved to the Principal's office, where the latter explained to him all about the advanced Dark wielding type and the way his special power worked. He was thereafter made to promise never to consciously make use of that power again, or even speak about it. Even at that age, Olivier was considering his new-found abilities with curiosity and apprehensiveness rather than abject horror, so, when he did accept the Principal's demands, it was not sincere. Then followed years of honing his skills, both general-Dark and related to his unique talent, leaving many dead or scarred in his wake. In the interlope world, he became known as simply "The Contractor". Amused by this moniker and his call to Fame, Olivier decided to give himself a distinguishing feature: As such, wherever he travels, he wears a black suit with a small, white notebook protruding from one of his front pockets, next to a sharp, thin scalpel. Olivier decided to follow Rohad Academy for the specific reason that he had gotten intel from his various sources about the oncoming war, and sees participating in that event as a way to further push the limits of his power. Wielder or Dual Wielder: Olivier knows a tiny bit of fire wielding through sheer repetition, which has gone down from lack of use over the years. Now, without straining himself, he can barely light a cigarette. So, for all intents and purposes, he's almost completely a Darkness wielder. Element: Darkness. He uses Darkness wielding in two ways: 1. His unique power, Contract. Once he strikes a deal with a person wherein whomever loses has to give up either their life, a limb, a sense, or years of their life, the contract cannot be interfered with. The catch is that the people who enter in contracts with Olivier have to do it willingly, of their own accord. Now, if there is a breach of contract, the penalty will be exacted by horrors of Darkness, greatly empowered by the Contract to the point where they cannot be defeated, not even by Darkness wielders with more power and experience than Olivier himself. The contract can be two-sided (like a fight to the death) or one sided (like Olivier going on a quest for someone or vice-versa). For the sake of drama and to give himself authenticity, Olivier often makes small cuts with a scalpel on the fingers of himself and whomever he is making a contract with, and having the contract meticulously written down in his notebook with a pencil and then signed in blood. This is however optional (something which many people do not actually know about The Contractor, and a way in which many have lost their lives). It is said that The Contractor himself never lost any of his own contracts, but whether this is genuine truth or hyperbole, nobody knows. It is important to note that over half of the people who make contracts with Olivier (aside from two-sided ones) DO NOT lose them. This has helped him become quite respected and trusted with the black market folks and the criminal underworld, not just feared and avoided. 2. Other more normal Darkness powers. He can envelop targets in darkness, jamming their senses, elongate his fingers into blades of darkness useful for both slashing and piercing, tap into the surrounding darkness at night to improve his senses, and create illusory eyes to spy at a distance. Whenever Olivier wins a contract that results in a death, or wins a number of contracts that total up to a death in a weird way of Dark mathematics (for example, having three people bet their eye sight away is equivalent to having one bet his life away), his normal Darkness powers improve by 0.5%. Olivier is currently 47.5% more powerful than the normal Darkness wielder of his age and experience, having killed (or equivalently maimed) 95 people with his contracts. Weapon: His wielding and he sometimes hires henchmen, either with money or secrets.
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Adeen looked around in surprise as the fire around her disappeared. So far, Lao was the only other person she'd seen do that. The other person was herself, of course. Adeen ducked under his arm and stared at him expectantly. She frowned when the man gave his conditions though. She had no problem just following what he asked for - he was teaching her how to make pretty fire after all - but that last one . . . She closed her eyes as they walked and her face scrunched up in frustration as she kept thinking. "Uueh . . . I wanna learn how to make that pretty fire but . . . Mama told me that I should never call anyone Master," she said. "Mama said since imma pwincess - I mean, since I'm a princess - I shouldn't call anyone Master. But that fire is sooooo pretty!" As Adeen was having this little internal debate, gout's of flame sparked into life around her. "Mmn . . . it's so hard to decide! Ah whatever! I'll keep thinking later!" With that, she gave up. Thinking was never her strong suit anyway. Just as she was about to ask Lao more questions, something else caught her eye: Olivier s (Fake) Black Flame. Once again, there were sparkles in her eyes. "Woah~ more pwetty flames!" in her excitement, she didn't even bother correcting her lisp. "How are you all making those pretty fiahs~?! I only know how to make them have shapes and stuff." To demonstrate, Adeen spread her arms like a bird taking flight, and four copies of Adeen made of fire appeared, two per side. The real Adeen, after doing so, giggled and started playing around with her conjured clones, her attention diverted to her clones, who started creating copies of themselves as well. In about ten seconds there were several flaming Adeens who were throwing fire balls at each other, running into each other and causing small explosions, and in general just setting things on fire wherever they stepped. The real Adeen, who was sweating slightly because of excess playing, trotted up to Lao and the others. "Uh, wait, I forgot to ask something! Why did we go into the jungwle? I heard somethin' bout a test and stuff. Is the test going to be in the Academy? I didn't study or anything!" In the background, her clones began playing around everywhere. That was sure to attract attention.
Name: Adeen Lily (of) Eithrear Age: 12 Gender: Female Birth Place: Atticus Weight: 41 kg (91 lbs) Height: 129.7 cm (4'2'') Personality: As bright and warm as the fire she uses, Adeen is energetic, loyal, stubborn, and all-in-all the kind of child that looks like she was born to be alive. She is a bit naive, owing to her age, and not the least bit given in the way of intelligence, but she has suprisingly good insticts and her straightforward and child-like viewpoint of the world gives her a different and often times excellent insight into worldy matters. She prefers playing over work, of course, but if you ask her nicely and give her treats, then she might comply to your requests, and even then she might still not do it - she has a horribly short attention span. Adeen has a habit of giving names to her 'special-moves'; often times they are horrible. Bio: Adeen was born into the main house of clan Eithrear, a clan long known for producing excellent Wielders, though they are proudest of their Mind Wielders. Even before she was born, there were signs that Adeen was special. When she was in her mothers womb, things around her mother would spontaneously combust and burn - even things that made no sense, such as plates and marble. Her mother herself suddenly became a dual-wielder of mind-fire, despite being 25 years old already and never showing signs of proficiency in fire. Adeen was the sixth daughter of the clan Matriarch and when she was born, the first thing she did was yawn. The second thing she did was set her nurse on fire (don't worry, she lived) When she was three years old, Adeen crawled into the fireplace while no one was looking. The family nursemaids found her asleep there three hours later, completely unharmed by the flames. As she grew up, people came to realize that not only did Adeen love fire, fire loved her back. She wielded fire like it she breathed air, and had the precision and skill of wielders far older than her - the only drawback was how childish she was with her abilities, however, it was that same childish naivete and innocence prevented her from realizing just absurd her power really was. To her, she just did it, and that was all the logic she needed. When Adeen turned eleven, the clan suddenly experienced a great schism, and was split into two. The conservatives of the faction, Adeens mother and sisters, wanted to keep the old traditional ways of the clan: Their focus on Mind Wielders, their inherent Matriarchy, the separation of the different families into branches, and above all the division of the land among main house members only. The progressive faction, led by Adeens father, wanted to cut down the amount of branch families, change the division of land, and abolish the Patriarchy-Matriarchy system in favor of a senate. Both sides had their up and downs, and both sides were equally ruthless and cunning. Forseeing how long this schism would go on, Adeens mother sent her to Rohad Academy, to further her abilities and to keep her away from the other faction. It was needless to say that Adeen, given her talents, was a person with the potential to single-handedly tip the balance between the two factions, whichever side she chose. No one realizes that Adeen could care less about either side, and just wishes she could play with her mama, papa and siblings again. If she has to burn them a little for them to realize that, then . . . Wielder or Duel Wielder: Wielder Element: Fire Fire Fire Fire MOAR FIRE~!!! Weapon: None (Thank god for that)
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Nova's head perked up when she heard the kid behind her speaking, at first astonished at the age of the girl but further surprised at her ignorance. Turning her head to look at the child, Nova smiled kindly and motioned for her to venture closer. "Did you space out during the Headmaster's speech too?" She laughed lightly to signal that she was guilty of the same offense. "I certainly hope there isn't a written portion of the entrance exam, I didn't study either. But as far as I know, this is it. Our test is to make it to the other side of this jungle alive and within the time limit given." Nova herself wasn't entirely sure on the workings of the entrance exams for this particular school, but she figured taking things a step at a time would be more beneficial than worrying about the future. Out of the corner of her eye, Nova watched the flame clones play around. How the girl's energy wasn't being zapped by such a display was a mystery to her, but Nova knew that they couldn't keep it up forever before something went wrong. She stopped walking and pivoted to face the beings of fire, exhaling slowly as she concentrated. Nova swiped her hand through the air in front of her, feeling the ripple travel through the clones, disrupting their structure and causing them to fall to the ground as smoldering embers. It wasn't a difficult move for her, considering her target wasn't all that dense, but it drew more energy from her than she had originally wanted to spend. "You should be more mindful of your flames, they'll attract the attentions of unwanted wielders." She sighed before pivoting on her toes, following after the group she had fallen behind.
Name: Nova Blake Age: 25 Gender: Female Birth Place: Galio Weight: 145 lbs Height: 5'9" Personality: Nova is the oddball of her family, the dreamer amongst warriors. She is extremely intelligent, however her interest in the bigger picture often causes her to miss the small things, thus making her sound like an airhead to strangers. Much like a child, Nova is incredibly caring and abnormally trusting, but to betray her is a mistake. When frightened or upset she has a tendency to explode, both verbally and physically, a fuse that isn't often tripped but best left untouched. Ontop of her trusting personality, Nova becomes incredibly curious about the strangest of things and easily consumed with her distractions. Bio: Nova grew up in Galio with her parents and two older brothers, her father (a soldier) being the only wielder in the family line. In the early years of her childhood, Nova showed no signs of being a gifted wielder but her father wished for his children to be able to defend themselves in the case of a foreign invasion. Being much smaller than her older brothers, Nova adapted to a style of fighting quite unique to her agile abilities. It wasn't until she turned 8 that her parents noticed Nova's increasing distractability, her mind drifting to places the rest of her family oculd not follow. They kept an eye on her, expecting it to be a temporary condition, however in the following two years they discovered she was gifted. Unlike her father, Nova's element was much less tangible, more of a second sight than anything usefull. By the age of 15, however, Nova was able to predict celestial events and locate objects in rooms other than the one she occupied. Finding her abilities intriguing, Nova's father spent more time helping her train her abilities as a wielder, leaving her brothers to train alone. It took seven long years for anything major to happen, but once that seal had broken, it was as if Nova had gained a necessary understanding of her element allowing her to advance through her self-training more quickly. Now, at the age of 25, Nova has decided to travel to the city of Ladria in order to attend Rohad Academy, hoping to learn the necessary skills to push her abilities to the next level. Wielder or Duel Wielder: Wielder Element(s): Space (Some she has developed, others are for the future.) Gravity Nullification: (Undeveloped) Nova has the ability to nullify the effect gravity has on particular objects, rendering them virtually weightless. The bigger the object, the less effect this ability has on it. For example, Nova cannot change the gravitation pull on a building enough to lift from the ground however she can leap great distances (or "fly") by altering her own gravity. "Sixth Sense": (Developed) She has a knack for finding things, people included. There are times when Nova has to concentrate to find a particular object or person, but most times she can give a location within seconds of inquiry. The bigger the object, the easier to find. Moving objects require concentration but difficulty is still determined by size of requested object. Dimension Bending: (Undeveloped) Used as a method of protection, Nova can bend the space around herself(or another) to become "untouchable". With an extremely short time limit of one mintue(at best), attacks appear to veer around the protected object. What's actually happened is the object has entered a pocket dimension, whose creation has caused a disturbance on the plane it originated from. Attacks slide along the same space as intended, however the space it should be inhabiting has been shifted around the object in question. Paired with an extremely short time limit, this ability causes great strain on the wielder's mental and physical state. Use of this ability by a weaker wielder can result in serious injury or coma. Weapon: Scythe
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In Hell, there was a river that flowed through all 73 districts of hell, full of the unconscious spirit-bodies of humans who have found themselves in the land of the damned. Like salmon returning to freshwater streams in order to mate, the rapidly moving river was teeming with bodies, which would eventually land on the shores of one of those districts, and become an immortal denizen of the infinitely-massive place that was the underworld. They would learn what it means to be immortal, understand the value of a coup de grace, and eventually find their own role in a life devoid of societal or financial expectations. Some would be farmers, and others would be artists. Some would be manufacturers, and others would be miners. For a place that’s meant to be punishment, Hell has become a second chance for the many who have lost the opportunity to go to the retirement home known as Heaven. Of course, for a select group of 30 individual teenagers, they weren’t given such a nice choice. As they plummeted from the sunless sky after having recently died, those 30 special little kiddos fell into a giant, elastic net instead of the winding river below. The combined weight of that classroom full of kiddos caused the net to stretch almost to the point of ripping, before, thankfully, it rebounded. Of course, that also ended up with those 30 kids being squished together like fish in a net, as that giant, levitating net hovered towards a pretty-looking magical carpet, depositing those children onto the masterfully crafted authentic Persian rug. They were now half a kilometer up in the air, riding on a carpet the size of a classroom, with no id- The blue skies blackened, as space itself was torn apart, shredding as if the jaws of an invisible beast tore it apart. From within the ominous gap, a slim, pitch-black foot stepped out, followed by another. A torso, much too wide to be supported by those stick-thin legs, emerged from the gap next, as the being’s thin arms, its elbows mere metal disks, followed it. With a horrifying screech, its gargantuan claws came next, each hand the same size as its black-iron chest, and finally, the head emerged from the abyss. Ink black and completely smooth, only red circles and jagged lines indicated where its eyes and mouth were, and a long, red horn protruded from its forehead. As if garnishing the appearance of an existence that was most definitely that of a demonic monster, the abyssal gate that it arrived from closed, turning into a crimson cloak that draped over the top of its head. For a moment, the beast of the apocalypse remained still, as crows cawed in swarms and the skies bled. Then, it snapped its fingers, and all those creepy Hell-esque imagery disappeared, replaced by a relatively normal world once more. “Sorry about that, but it’s been far too long since I could do a dynamic entrance like that,” the being spoke, in an aristocratic, gentle voice unbefitting of its imposing stature. “I am your examiner for the day, Laiss. And, before any questions are asked, yes, you are in Hell. Please enjoy your stay. After a little test, you shall all be transported to Academia Abyssus, where you will spend a significant portion of your immortal lives.” “For now though, feel free to relax and gather your thoughts. If you have questions, raise your hand up before asking them.” With that, the twelve-foot tall being sat down at the front-end of the carpet, resting on an ornate chair that didn’t look like it had been there a second ago.
The 41st Class of Academia Abyssus Altzer Sozei, 18 Year Old Gambling Asshat Victor Blanc, 15 Year Old Delusional Nihilist Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden, 17 Year Old Aristocractic Gentleman of the Highest Calibre Ein Ferah, 18 Year Old Even More Midget-y Than the Other Midget Roger Ranger, 14 Year Old Gangster Thug Midget Poppy, 17 Year Old Smallest Midget of the Midget Gang Elren Cade, 16 Year Old Totally Trustworthy and Reliable Bro Marianne Lavoie, 16 Year Old Lazy Ambitionless Future Hobo The Staff at Academia Abyssus Laiss, The Strongest Caretaker
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An introduction, pretentious of course. Hmmmm, Someone thought in the mass of teenagers, Perhaps I should make a good first impression. He clearly stood out (he was pretty sure he did) with his pure white skin, hair and eyes, an unusual trait which had helped him lie about his age to take part in all the gambling he possibly could. He wore the fancy clothing which he'd had on when he had died, very expensive (probably, he kinda just won them in a bet) and he stood with a kind of poise that said he radiated confidence (and confident he most definitely is). He walked forward on the carpet, surprisingly solid and unmoving in the air. The air above was light as if it was day, oblivious to the absence of the sun (almost as pretentious as he was), the white-haired asshat breathed in the fresh air. All things considered, hell may as well have been a good consolation prize (wow, I was right(as in he's pretentious(and I'm also pretentious))) for the damned. He boldly strode forwards towards the throne (not quite but it'll do), and stood still in front of the being. He was flush with victory after having the entire English military and the biggest underground gambling ring in the world chase after him and not having caught him. A deck of cards appeared in his hands, and he spread them out like a fan in front of him, face side upwards. "Pick a card," He said, "Any card." (Wow, that's like, three different kinds of pretentious)
Name: Altzer Sozei (Don't complain about this, Santa) Gender: Male Age: 18 Appearance: He's about 5 foot 8 inches and he weighs about 60 kg. He's quite lean due to having to run a lot. Also, I'm not entirely sure what colors his clothes should be, but his rings are pure gold. Personality: Even though he's extremely whimsical, he still has quite a good head for money, especially when a bet is involved. He loves to gamble and he'll cheat occasionally but not all the time. Mainly he just wants to see how lucky he can get, and how much money he can get at once. Also, he dresses like that mostly because he's sort of an asshole. Biography, and also Death Scenario: Altzer was once a renowned cheat, gambler and asshat. It is speculated that he may have ended up cheating millions of dollars worth of money, jewellery and of course, gold in multiple gambling rings around the world. He quite literally ran from place to place, getting chased down by the police, thugs and even his own family sometimes. His run ended in an alliance between a huge underground gambling ring and England's military force who had him backed to a cliff which he promptly jumped off of in order to see if his luck would hold out one final time. As it turns out, it did, because hell's a nice place now even for people who are asshats. Phobias: Losing a huge amount of money all at once, a gamble which will most definitely not go in his favour and major misfortune. Skills: He can toss cards quite well, and he is also rather good at running away. He also has had some practice with darts and throwing knives. He knows how to gamble and how to cheat in a huge amount of ways, and he's pretty sure he's good at talking his way out of things, but that remains to be seen. Power: Card Shark Altzer can turn a playing card into a shark. The card will glow blue and become a shark for a very brief period of time, the shark will fly as if it were a playing card if the playing card was thrown before it was turned into a shark. Theme Song: 20 Dollar Nosebleed - Fall Out Boy
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Damn it all. Victor thought. He looked around and sighed. Spontaneously finding life after death and going on a magic carpet ride with a dude that turned out to not be as evil as he first appeared, may be a cause of celebration for most people, but to Victor it was true hell. Alright, maybe being stabbed to death by a girl you just saved would piss off most people, but it's not like Victor wanted to do anything in life. He almost thanked the girl for ending it before he had to make a choice, which put him in an interesting dilemma. On one hand, he was glad he didn't grow up, but on the other hand, he was reasonably resentful at her for killing him, as anyone would. Did that make for plus-minus zero? Unfortunately for him, he ended up in hell instead of a grave. Now he was immortal, and he still didn't want to do anything. Guess he had to hate her, then. Maybe it was his fault for pickpocketing her, but hey - he was bored. When Victor was falling into hell, he was pretty pissed off. He didn't want to go anywhere, neither heaven or hell. With that said, if he was asked to choose, he would've gone with the third option: deny the existence of both. In all honesty, he could probably have dealt with eternal damnation, but fate (or more accurately, his grandpa) had other plans for him. Getting killed? Fine. On a magic carpet with 29 other people? Fine. Going to what sounded like Hell academy? That was the turning point. He could deal with eternal damnation because he just had to sit there and take it. Judging from the view he got on the way down, it didn't look that bad anyway. The problem was, he was supposed to attend some school now. Eternal damnation didn't expect anything from you. School, while bearing similarities (entrapment, torturously prolonged activities), school expected you to do well. It wasn't exactly something Victor could get behind. When the demon was laying out the details, he'd just been laying there. He was still laying there. What was the point of making friends at this time? He'd had a few friends, he didn't like them that much. The only people he could really be 'friends' with were people like him - misanthropic loners who believe that if the entire population of the world spontaneously died, it wouldn't make a lot of difference in the grand scheme of things. He also stole stuff, which would put him at odds with most people, but no one needed to know that. "Ooh, look at those curves!" Victor's spirit fell further. He hoped that because he was dead, he'd be done with his biggest problem, but here it was. "Gramps..." Victor muttered slowly. "You damn pedophile." His grandfather appeared, a flaming, floating skull, appearing out of thin air. His flames didn't light up anything and no one reacted to his presence whatsoever. A phantom only visible to Victor, much to his chagrin. "I might be just bones, but there's always a bone in my body for a good girl, if you know what I mean." His grandpa said, chuckling. "What would grandma say about that statement?" Victor said out loud. "You can't tell her! She's in hell!" "What a coincidence, so am I." "..." "Speaking of which, why in hell would you put me in hell? Do you know how much I don't want to do anything?" "Look, you needed to do something with your life, or the lack thereof, and this seemed like the perf-" "If I wasn't here then would it change anything?" "Not really." His grandpa said carefully. "But-" "Then we never had this conversation." Victor said abruptly, turning on his side away from his grandpa. Victor ignored his Grandpa's excuses and lamented his new immortality. He had the great fortune to be sent to hell and be one of the 30 lucky people to be forced into some kind of academy to do something which he wasn't quite clear on. "At least there's a good view." Victor said idly. If he was going to live with it, he'd make the most of it. ((If you're wondering, no one can see his grandpa so he looks like he's talking to himself))
Name: Victor Blanc Gender: Male Age: 15 Appearance: Victor’s around 5’6 and weighs around 65 kg. Most of the time, he wears his old school uniform (standard blazer, black with white highlights) and converse shoes. Personality: So damn lazy. That’s practically all you have to know. Victor is very intelligent, but is weighed down a lot by his nihilistic views of the world. He basically believes that things anyone does ultimately amount to not that much, so we should just do what we want to and it’ll end up as the same thing. With that said, he also respects the rights others have to do the things they want and may sometimes go along with them if he has nothing better to do or he’s bored or something. Also kind of cynical but in a bored sort of way. Biography: Victor was born to a reasonably normal family to a reasonably normal upbringing. The normalcy was marred a tiny bit by the fact that he could see the ghost of his great-great grandfather manifested as a flaming skull only he could see. It didn’t do much a lot, really, but early on in his life, Victor realised that whatever you did in life, you’d still wind up dead, unless you successfully became immortal. But he also realised that even being immortal was pretty pointless because you don’t have anything to do after that. He didn’t really have any goals in life and his biggest dream was to retire at a young age and not have to bother with life. With that in mind, he picked up pickpocketing because it seemed interesting. He had some interest in being fast for a while and had a penchant for running away. And then he died, which was kind of a bummer. Death Scenario: He was walking down the street one time when his grandad’s ghost told him to save some girl who was about to be run over. And by told, I mean annoyed excessively for 20 straight hours about it. He did and was perfectly fine. Unfortunately, it turns out that girl really wanted to kill him as he’d stolen something important to her. He ended up with a knife in his chest for his trouble. And so he died, and he figured that it was good enough. Shutting his eyes, he slowly died, content that it was as good a time as any to disappear. And then he woke up in hell. It turns out it was his grandpa's plan to get Victor in hell so that Victor could go fight the anomalies at which Victor was really pissed off at his grandpa for forcing him to do so. He's also kind of pissed off at the girl almost being run over, forcing Victor to save her so that he came into a convenient range for her to stab him. Phobias: Spiders, goats and falling Skills: Good at running fast. Good at pickpocketing. Good at hiding and stealth. Power: Third arm Theme Song: Ignore the end part. Also the video. A lot of it, really. Couldn't find anything else that fit so here's my theme song.
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BANG! She should have thought out the whole problem with shooting herself between the eyes. Well, look at that. Hell was a place, and Ein had found it. It was a whole new world on a magic carpet ride. The unfortunate circumstances bought her teeming with curiosity as to why she felt like a fish in a net. Oh look at that -- a demonic figure here to come and- ...Explain things to them? The fuck? Ah, what the hell did Ein care. It was a new experience for her and why not make fun out of it while she had the chance? A grin slipped upon her lips as she felt the handle of that beautiful butterfly knife in her pocket -- look at that, no metal detectors for corpses. What to do with her free time as she listened to the explanation that the demon was giving them- oh. Hello. Someone was being a bit pretentious. Target acquired, interest gained. White hair, white eyes, the fairest of them all! No wonder she had no choice but to throw that knife down with a precision meant to let it take down one of the cards that he had spread out before him. Looks like there was a new game to play! Not just for the cocky Snow White, but for the guy still on the ground talking to himself as well. So many interesting people, so much time to work with now! She wouldn't be bored ever again at this rate! "And let the game begin..."
Name: Ein Ferah Gender: F Age: 18 Appearance: Ein's got a standing of 5'2'', a weight of 115 lbs., and a snappy comeback for anyone trying to make fun of her height. Her "traditional" outfit consists of her favorite jacket (and the same one she died in), a plain black shirt with a pleated (also plain and also black) skirt, thigh-highs, and flats. Personality: What we have here is your residential "what-the-fuck". What is a residential "what-the-fuck", you ask? Someone that does shit that doesn't make sense. This girl here is a "WTF", shown with observation of her habitual habits of doing things from stalking someone to hiding in their room at night to scare them, to death-defying stunts -- usually involving the poor sap -- in order to give them a freakout. It's her way of "bonding" with someone she wants to be close with. The problem with Ein is that she's smart -- she's really fucking smart with mathematics, chemistries, measurements as a whole. She's a grand student with booksmarts.. But she's essentially a sociopath for all considered terms of "abnormal behavior". Alternatively, you could call her socially retarded for her actions, but it can't be denied that she goes about her weird actions with efficiency. So hey, she's at least considerate to not being a lazy fuck when she finds something interesting to do. That has to be worth something, correct? She's an incredibly impulsive young lady. ...She also has a fetish for knife-collecting. Take of it what you want. Biography: We have a girl that grew up with a jaded military veteran for a father, no mother, and a set of rules that prisons would give to their prisoners. The hell do you think she ended up so weird for? Ein grew up without having friends, without going to sleepovers or birthday parties -- and frankly, listening to the horrible war stories that her dad would tell her about as "bedtime stories" when he wasn't having an episode. He bought her her first switchblade when she was ten, and she started collecting from there. She never made it to college, unfortunately -- but somewhere in the living world, there's a high school degree with her name on it. Death Scenario: Ein lived in a bad part of town. Pretty bad part, usually wasn't messed with because of her crazy father. Unfortunately, she did get picked for a gang initiation's target, and ended up at gun point by a wanna-be gang member. Her reaction? Why, Ein took the gun and pointed it right up between her eyes. She dared the guy to shoot her! Dared him! But the guy freaked out and hesitated. Bad impulses spelled out a messy end for her when she pulled the trigger instead to show that she wasn't afraid. She didn't really think out the whole thing about dying afterwards. Whoops. Phobias: Airplanes | Trenches | Abandonment Issues Skills: She's skillful at stalking people. | She's got a penchant for knife skills. | She can understand Morse Code and ASL perfectly. | Lip-Reader. Power: Jack-In-The-Box Theme Song: MiatriSs - Y.G.I.O.
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This, it seemed, was a school. It was quite a surprising, albeit not entirely unwelcome, turn of events, especially as he, a son of the House of Tegerfelden, had suffered a truly painful and horrifying death at the hooves of an unruly horse. To be cast into the abyss was strangely failing to bother him, even though one would expect otherwise from a faithful Lutheran like he. He was feeling quite passive about the entire situation ... quite, if he were to describe the feeling in one word ... mellow. Why he was mellow was a mystery even to he, but such a discourse upon the nature of his emotions could be shelved until a later date, for right now, the young nobleman was in the process of marvelling at his intact hands as they flexed, stretching out his miraculously intact spine and testing his balance upon legs that had been shattered apart mere moments prior. Death had never been something he had yearned for, but he was tremendously grateful to whichever greater power that held the responsibility of bringing his body back to a functional state. It would have been rather difficult to engage in whatever academic lessons these ... demons would task upon him had he still been the mangled wreck of a corpse he had been after his unfortunate horse ride. "I must say," he spoke up, his regal voice filled with fascination, "this world is quite the sight to behold." Indeed it was. Hell had taken upon the image of punishment within his mind, but the world he (and the other teenagers that were also dealing with their sudden arrival to this land) had found himself in was especially different. It was almost ... normal, in a fashion. Speaking of the other teenagers ... "I regret that I know not of your names," he continued, shooting a glance at every figure around him. "I am commonly known as Liudolf of House Tegerfelden. What of yours?"
Name: Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden (commonly known as Liudolf) Gender: Male Age: 17 Appearance: The highly handsome blonde is as aristocratic as his name suggests, possessing skin so fair that not even the most powerful of moisturisers could bring about such a trait in other people. His locks are smooth and flowing, a testament to the remarkable care that he takes in grooming himself. At a height of six Aargau fuß (equivalent to exactly one metre and eighty centimetres in the system of the cheese-loving French), Liudolf is a man with a lean, yet muscular frame, hiding rippling abdominals underneath his cherished clothing. Very rarely does he adorn anything but his gentlemanly dress uniform, which has been modified slightly to fit any situation. Personality: A man with the noblest of all demeanours, the son of the House of Tegerfelden is truly a gentleman, his sense of noblesse oblige driving him to act in a manner that truly befits his station. Just and kind, he will always lend a hand if enquired, always seeking to evoke the best in all beings. His voice is a powerful one, booming with gravitas, charisma and beauty that could be comparable to the mighty Morgan Freeman. Honour is important to him, and if it were to be tarnished, he will do all that is necessary to regain it and once again be the aristocrat that is the face of his family. He is also an powerfully perceptive person, constantly alerting all to the situation at hand. Biography: In the days of yore, the House of Tegerfelden was a minor family within the great Frankish Empire, its members proud vassals of the mighty Carolus Magnus, the Germanic ruler who united all of western Europe (excepting the land of the Spaniards) under one domain. It was to this family that Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden was born, the second son of the second son of the family head at the time. His future from his youth seemed truly bright and full of potential, and he was raised alongside his brothers, sisters and cousins in the family manor, learning the true essence of nobility and becoming one of the many heirs of the Aargau School of Unorthodox and Highly Heretical Fencing. School however, was his most passionate love, and Liudolf spent numerous years in institutes of knowledge obtaining the wisdom required to engage in occupations following graduation. So it was truly unfortunate that at the ripe young age of seventeen years, two months and a day (on the 29th of February), the young man lost his life in a tragic accident. Death Scenario: He pulled a Christopher Reeve except he died instead of becoming a cripple. Phobias: Rhinelanders; Loss of Honour; Elephants Skills: As a student of the Aargau School of Unorthodox and Highly Heretical Fencing, young Liudolf is quite skilled in the usage of bladed weaponry, and through his noble abilities, is a charismatic speech-maker, and also wise and sharp in the ways of knowledge. Power: Blue Blood Theme Song: Auferstanden aus Ruinen
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Oh, shit-fucking bastard of a dickbag. This is a sodding mess, isn't it? Thanks a bunch, Jimmy, you over-curious little cuntwad; I hope my death scarred you for life... oh, God, I'm dead, that's right, fuck, fuck, this is literally the worst possible outcome imaginable. Except for the fact that it's nothing like what I expected... which is to say, I expected permanent oblivion, almost, and I instead got, in order: dropped into a net; faced with possibly the scariest fucking thing I have ever seen in my entire life; and then with a mildly apologetic demon informing me and some twenty nine other people that we've been drafted into what amounts to a child army. Some people are taking it well, others aren't... I'm not, of fucking course I'm not, but I'm doing it in such a way that it looks like I am. And then there's her. Oh, dear sweet Christfucker, not her. That one girl who I had to shoot to finalise my entrance into the gang, who then practically committed suicide when I pussied out on it like some son of a whore. And then I ran home, and then Jimmy had the machine pistol, would I count this as her fault then? No, I couldn't do that, it was my own cowardice that led to my demise, I'm quite sure. If only I'd gone and gotten it over with...! Augh, this sucks more fuck than a duck with no luck. Or a gay guy. I don't quite get the whole "gay" thing, actually, I think it has something to do with guys liking other guys the way guys and girls normally like each other? But how that works out beyond then boggles the mind. In any case, I'm just going to caaaaaaasually avoid her for now. There's a guy she's interacting with, some other guy talking to himself like a lunatic, and then some posh twat asking for everybody's names. "Liudolf of House Tegerfelden", he says. What a pretentious arsehole. Still, he hasn't exactly done anything to prove he's an arsehole yet (but I know he's going to be, rich teens always are), so I guess I'll respond in a cordial manner. 'Roger,' I say in what I assume is a vaguely friendly tone. 'Roger Ranger. Hullo.' I wave at him a little bit to finish off the picture. Let's see if he's as big an arsehole as I think he is, I suppose.
Name: Roger Ranger Gender: Male Age: 14 Appearance: About 150cm tall and only 45kg or so; he's still growing. Or, er, "was", in theory, assuming death complicates puberty somewhat. Trousers and shoes tend to be as black as his jacket, and he wears a t-shirt under the jacket and hoodie. That, apparently, is yellow, according to the image. Personality: Extremely English in tone and volume, Roger is surprisingly unsociable, tending toward solitude when possible. He prefers the company of women to men, and in fact considers himself a womaniser of sorts (though his actual ability to woo the ladies is, naturally, sub-par at best); mostly, however, he won't usually initiate conversations himself unless he wants to discuss something important. Not good at smalltalk. Tends to swear like a fishwife's mother, i.e. a lot, crudely, and usually with some creativity behind it. Despises Americans. Biography: Born as the only child of an English family with no other relatives, Roger spent most of his childhood up to the age of eight in a reasonable state of not really paying attention to the worse facets of the world, since, as we all know, young children are notoriously innocent and unaware. This sadly ended when, on a holiday to America, both his parents were shot repeatedly in a gang attack, dying in front of him and scarring him for life. With no family to return to, the American authorities naturally decided to put him up for adoption in America, where he was adopted by a lower-middle-class family that couldn't really afford to take him on in the first place, but was silly enough to think that it could. Surrounded by overly American influences like guns, star-and-stripe flags, and unhealthy diet, Roger apparently reacted by becoming more and more English in tone, and typically found himself wandering the streets every so often when he'd had enough of his parents for one day. One such day, about a year before his death, led to his accostment by a gang of ruffians, who he managed to land exactly one punch on before being restrained; however, seeing how much "heart" he put into his struggle against them, whatever that meant, he was swiftly inducted into the gang, performing various duties for them such as drug runs, gun testing, and on one particularly traumatic occasion, killing a family of two, something which he found he couldn't bring himself to do... Death Scenario: ...and then his toddler brother got into their parents' gun closet and accidentally shot him with a machine pistol. "Goddamn fuckin' Americans" were his last thoughts before he lost consciousness. Phobias: Loss or repression of self and/or personality, murdering innocents, dying (as illogical as that now sounds), the dark, flying bugs. Skills: He's reasonably skilled with pistols, shotguns and rifles - at least as skilled as a fourteen-year-old can be, anyway - and he can identify most human-produced drugs by sight. Also shows the beginnings of a reasonably intelligent mind, under all the slang and angstry. Power: Closed Borders Theme Song: Bamalam - Darren Leigh Purkiss. Alternatively, Shot in the Dark - Within Temptation.
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After Poppy's personal space had been severely violated by being smothered in a herd of fucking asshat teenagers she was ready to kick all their asses. She grabbed one of them by the collar, arm rearing back to give them a nice helping of fist-to-face, then suddenly the sky split open, shitting out this gangly ass demon looking thing. Distracted she dropped her fellow chosen-one and moved towards the demon that sounded like jeeves.“Sorry about that, but it’s been far too long since I could do a dynamic entrance like that,” She clapped her hands together, she could appreciate a dramatic entrance! The thing kept speaking but she zoned out, she reached up the edge of her short shorts and tugged at her panties that had tried to migrate to her cervix's during the rough and tumble of the fall. Looking around she took in her surroundings. Were they on a god damned magic carpet? "You have got to be fucking kidding me," She muttered to herself. She was sure that she wasn't the only one to start humming "a whole new world" from Aladen and his Arabian bitches magic moonlight hook up. Her attention got quipped when the demon stopped speaking and a bleached ass hat strutted like a peacock up to the demon and asked it to pick a fucking card. "You have got to be fucking kidding me." she muttered once more. She hoped the demon ate him. She was almost relieved when she saw a girl throw a blade at that pompous assholes hand, piercing a card. She snickered behind her hand. Moving closer she nearly tripped on this black haired boy that was just chilling out, arguing with himself. "Ooookay." she kept moving until this Golden brite-lite stepped up introducing himslef like he was the damned prince of england. She raised her eyebrow as another english sounding punk answered. Roger huh? didnt sound english.. Deciding to introduced herself she planted herself in front of Sir Twat Waffle. Grabbing his wrist she raised it so she could fist bump him. "What the fuck is up!? My name is Boss Ass Bitch and you may address me as so!!!" She bared her teeth in a make shift grin.
Name:Poppy Gender: Female Age: 17 Appearance: Poppy is only 5'0" she is small and curvy most people classify her as petite. Personality: Doesn't take anything seriously and is very sarcastic. She has a bad attitude and a cute complex a mile wide, you make any cute-sy comments and she will cut you. Seriously. Also, she has a rose tattoo that vines across her back. Bio: Poppys mother died when she was a toddler leaving her alone with her father. Her father was a particular kind of man, whose small brain was much slower than his quick temper. He never wanted children anyway so he didn't treat his daughter as his child. She became his new punching bag and maid.The pain used to cripple Poppy, make her sob and cry but she could see the sick pleasure her father got when she begged. So the pain? She learned to like it. Laughing at his attempts to hurt her. It was her turn to get a sick pleasure out of the beatings. As her pain tolerance rose, so did the quickness of her tongue. Thank the gods she got her mother's wit! Life was tolerable for Poppy in her father's house until his drunken rage took a perverse turn. Determined to hurt her in new ways Poppys father attempted to use her in a way that no father should ever use his daughter. And he got his nuts kicked into his spleen for his trouble. Poppy went out on her own, became a street runner, running random jobs for anyone who would give her hard cash. She kept her nose clean from the drugs and her talent for brawling kept her out of the whore house and off her back. She was saving her cash to start a new life in a new town, little good that money, which was hidden behind a brick in her alley, was doing her now. Death Scenario: She picked a fight with an entire bar full of people, they didn't think she was quiet as funny as she thought she was. Her tongue cost her to be pumped full of so much metal she rattled like a half full piggy bank all the way to the morgue. Phobias: F-U-C-K-I-N-G C-L-O-W-N-S. Certain bodily fluids; puke, feces, and snot. Deathly afraid of flying stinging bugs. Skills:Her pet peeve is her biggest advantage, she is greatly underestimated. Not to mention she can play the cute and stupid card to a T, though she is actually very clever. She is a brawler and fights hella dirty. Shes kinda a tank, for being so small, she is extremely sturdy and has a very high pain tolerance. Power: Ferrous Attraction: The user has the power to temporarily make part of their body powerful magnets, capable of dragging anything made out of metal towards them, provided that there is iron within said material. Theme Song: Bubblegum Bitch by Marina and the Diamonds
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A pleasure to meet you, Roger, began the aristocrat with a light smile, his English, though fluent, betraying an accent that was possibly from one of the southern regions of Germany, Austria or Switzerland, "-" Any further attempt at conversing with the English boy was immediately stalled by the sudden appearance of a small blonde girl. Having his wrist grabbed so suddenly was quite the surprise, but he quickly reined in any wild emotions, schooling his expression and allowing the adrenaline that had rushed through his veins the moment he was accosted to fade away. That done, Liudolf von Tegerfelden allowed himself a moment to appraise the girl that had introduced herself in such a manner. Short, blonde and attired in 'punkish' dress, the other teenager seemed to exude a sense of rebellion, especially with how she carried herself. "Boss Ass Bitch," he spoke, allowing the words to roll around in his mouth. It was quite obvious that this teenager's designation was not such a vulgar phrase, but it was unfortunate that it was the only name that he could call her by for the current moment. "And your ... actual name?" His hand curled, lightly bumping against the girl's proffered fist, before gently pulling his wrist from her grasp.
Name: Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden (commonly known as Liudolf) Gender: Male Age: 17 Appearance: The highly handsome blonde is as aristocratic as his name suggests, possessing skin so fair that not even the most powerful of moisturisers could bring about such a trait in other people. His locks are smooth and flowing, a testament to the remarkable care that he takes in grooming himself. At a height of six Aargau fuß (equivalent to exactly one metre and eighty centimetres in the system of the cheese-loving French), Liudolf is a man with a lean, yet muscular frame, hiding rippling abdominals underneath his cherished clothing. Very rarely does he adorn anything but his gentlemanly dress uniform, which has been modified slightly to fit any situation. Personality: A man with the noblest of all demeanours, the son of the House of Tegerfelden is truly a gentleman, his sense of noblesse oblige driving him to act in a manner that truly befits his station. Just and kind, he will always lend a hand if enquired, always seeking to evoke the best in all beings. His voice is a powerful one, booming with gravitas, charisma and beauty that could be comparable to the mighty Morgan Freeman. Honour is important to him, and if it were to be tarnished, he will do all that is necessary to regain it and once again be the aristocrat that is the face of his family. He is also an powerfully perceptive person, constantly alerting all to the situation at hand. Biography: In the days of yore, the House of Tegerfelden was a minor family within the great Frankish Empire, its members proud vassals of the mighty Carolus Magnus, the Germanic ruler who united all of western Europe (excepting the land of the Spaniards) under one domain. It was to this family that Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden was born, the second son of the second son of the family head at the time. His future from his youth seemed truly bright and full of potential, and he was raised alongside his brothers, sisters and cousins in the family manor, learning the true essence of nobility and becoming one of the many heirs of the Aargau School of Unorthodox and Highly Heretical Fencing. School however, was his most passionate love, and Liudolf spent numerous years in institutes of knowledge obtaining the wisdom required to engage in occupations following graduation. So it was truly unfortunate that at the ripe young age of seventeen years, two months and a day (on the 29th of February), the young man lost his life in a tragic accident. Death Scenario: He pulled a Christopher Reeve except he died instead of becoming a cripple. Phobias: Rhinelanders; Loss of Honour; Elephants Skills: As a student of the Aargau School of Unorthodox and Highly Heretical Fencing, young Liudolf is quite skilled in the usage of bladed weaponry, and through his noble abilities, is a charismatic speech-maker, and also wise and sharp in the ways of knowledge. Power: Blue Blood Theme Song: Auferstanden aus Ruinen
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'Bloody 'ell-!' I start, as some random blonde bombshell in punkish attire comes out of nowhere and begins going on at Liudolf- fuck, that's a stupid name- about how's she's a "boss-ass bitch" and wants to be addressed as such. Sorry, "as so". And grabs his wrist for an apparent unnecessary fist bump. She certainly got one part of her name right, anyway... she is fairly hot, though, so she has that going for her. 'Steady on, love,' I say quickly, 'you're gonna get yerself killed doin' dumb shit like that! Well, killed again, I guess. 'ere, what if, uh, what if someone 'ad 'ad a gun on 'em an' capped you fer grabbin' 'im, eh? What wouldja do then? Eh? Honestly.'
Name: Roger Ranger Gender: Male Age: 14 Appearance: About 150cm tall and only 45kg or so; he's still growing. Or, er, "was", in theory, assuming death complicates puberty somewhat. Trousers and shoes tend to be as black as his jacket, and he wears a t-shirt under the jacket and hoodie. That, apparently, is yellow, according to the image. Personality: Extremely English in tone and volume, Roger is surprisingly unsociable, tending toward solitude when possible. He prefers the company of women to men, and in fact considers himself a womaniser of sorts (though his actual ability to woo the ladies is, naturally, sub-par at best); mostly, however, he won't usually initiate conversations himself unless he wants to discuss something important. Not good at smalltalk. Tends to swear like a fishwife's mother, i.e. a lot, crudely, and usually with some creativity behind it. Despises Americans. Biography: Born as the only child of an English family with no other relatives, Roger spent most of his childhood up to the age of eight in a reasonable state of not really paying attention to the worse facets of the world, since, as we all know, young children are notoriously innocent and unaware. This sadly ended when, on a holiday to America, both his parents were shot repeatedly in a gang attack, dying in front of him and scarring him for life. With no family to return to, the American authorities naturally decided to put him up for adoption in America, where he was adopted by a lower-middle-class family that couldn't really afford to take him on in the first place, but was silly enough to think that it could. Surrounded by overly American influences like guns, star-and-stripe flags, and unhealthy diet, Roger apparently reacted by becoming more and more English in tone, and typically found himself wandering the streets every so often when he'd had enough of his parents for one day. One such day, about a year before his death, led to his accostment by a gang of ruffians, who he managed to land exactly one punch on before being restrained; however, seeing how much "heart" he put into his struggle against them, whatever that meant, he was swiftly inducted into the gang, performing various duties for them such as drug runs, gun testing, and on one particularly traumatic occasion, killing a family of two, something which he found he couldn't bring himself to do... Death Scenario: ...and then his toddler brother got into their parents' gun closet and accidentally shot him with a machine pistol. "Goddamn fuckin' Americans" were his last thoughts before he lost consciousness. Phobias: Loss or repression of self and/or personality, murdering innocents, dying (as illogical as that now sounds), the dark, flying bugs. Skills: He's reasonably skilled with pistols, shotguns and rifles - at least as skilled as a fourteen-year-old can be, anyway - and he can identify most human-produced drugs by sight. Also shows the beginnings of a reasonably intelligent mind, under all the slang and angstry. Power: Closed Borders Theme Song: Bamalam - Darren Leigh Purkiss. Alternatively, Shot in the Dark - Within Temptation.
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Hmmmm. Altzer Sozei (Wow, full name.) thought, How bothersome. What kind of person throws a knife through someone's cards? (Someone crazy, I bet) But the knife was appreciated, he was quite proficient at knife throwing himself and having one to throw was always good (unless you're going through airport security). He pulled the knife from the card it had speared, and glanced backwards over to the direction it had come from. She wasn't far away, close enough for this anyway. "Is this is the card you have chosen?" He said, putting the card in his fingers. He flicked it in the girl's general direction and it flew perfectly through the air. But somehow, the card started glowing blue in mid-air, and suddenly there was a large spinning shark instead of a card flying through the air. It hit the unfortunate girl with a loud whap! before turning back into a card and falling to the floor. At this, Altzer couldn't help but laugh. And laugh hard. He was on the floor, clutching his stomach, at the novelty of hitting someone with a goddamn shark. (Where the hell'd it come from, m80?) Clearly this was one for the ages, but still, where had it come from? (I thought you were supposed to know that.)
Name: Altzer Sozei (Don't complain about this, Santa) Gender: Male Age: 18 Appearance: He's about 5 foot 8 inches and he weighs about 60 kg. He's quite lean due to having to run a lot. Also, I'm not entirely sure what colors his clothes should be, but his rings are pure gold. Personality: Even though he's extremely whimsical, he still has quite a good head for money, especially when a bet is involved. He loves to gamble and he'll cheat occasionally but not all the time. Mainly he just wants to see how lucky he can get, and how much money he can get at once. Also, he dresses like that mostly because he's sort of an asshole. Biography, and also Death Scenario: Altzer was once a renowned cheat, gambler and asshat. It is speculated that he may have ended up cheating millions of dollars worth of money, jewellery and of course, gold in multiple gambling rings around the world. He quite literally ran from place to place, getting chased down by the police, thugs and even his own family sometimes. His run ended in an alliance between a huge underground gambling ring and England's military force who had him backed to a cliff which he promptly jumped off of in order to see if his luck would hold out one final time. As it turns out, it did, because hell's a nice place now even for people who are asshats. Phobias: Losing a huge amount of money all at once, a gamble which will most definitely not go in his favour and major misfortune. Skills: He can toss cards quite well, and he is also rather good at running away. He also has had some practice with darts and throwing knives. He knows how to gamble and how to cheat in a huge amount of ways, and he's pretty sure he's good at talking his way out of things, but that remains to be seen. Power: Card Shark Altzer can turn a playing card into a shark. The card will glow blue and become a shark for a very brief period of time, the shark will fly as if it were a playing card if the playing card was thrown before it was turned into a shark. Theme Song: 20 Dollar Nosebleed - Fall Out Boy
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As goldilocks allowed himself to be fist bumped, even though it seemed like he would rather gurgle broken glass he very etiquettely expressed his disbelief of the name she had given him, "And your ... actual name?" he asked properly, extracting his wrist from her grasp. She planted her hands on her hips, raising an eyebrow she blew a bubble with her gum, popping it loudly before she continued. "Don't be rude, I told you. My. Name. Is. Boss. Ass. Bitch. But your mother calls me Daddy." She winked up at him. Her attention was caught by the blonde boy who was standing next to Sir Douche Nozzle. 'Steady on, love,' he said quickly, 'you're gonna get yerself killed doin' dumb shit like that! Well, killed again, I guess. 'ere, what if, uh, what if someone 'ad 'ad a gun on 'em an' capped you fer grabbin' 'im, eh? What wouldja do then? Eh? Honestly. "Hmm,"She said flashing her dimples at him, "I don't know, Sweet Cheeks. Seeing as i am quite good at being shot. Then i probably-" She leaned into his ear, surprised that she could actually reach it, lowering her voice to a whisper she purred, "Go to hell." She laughed at her own funny, standing back up straight. She was momentarily distracted from her mirth as a mother fucking shark flew through the air, body slamming the girl who had thrown her knife at the pretentious asshat. She looked at everyone around her wide-eyed with her mouth agape. "Uh...everyone else saw that too right?".. I mean she couldn't be that crazy, after all Tall-Pale-and-Pompous was about to wet himself he was laughing so hard.
Name:Poppy Gender: Female Age: 17 Appearance: Poppy is only 5'0" she is small and curvy most people classify her as petite. Personality: Doesn't take anything seriously and is very sarcastic. She has a bad attitude and a cute complex a mile wide, you make any cute-sy comments and she will cut you. Seriously. Also, she has a rose tattoo that vines across her back. Bio: Poppys mother died when she was a toddler leaving her alone with her father. Her father was a particular kind of man, whose small brain was much slower than his quick temper. He never wanted children anyway so he didn't treat his daughter as his child. She became his new punching bag and maid.The pain used to cripple Poppy, make her sob and cry but she could see the sick pleasure her father got when she begged. So the pain? She learned to like it. Laughing at his attempts to hurt her. It was her turn to get a sick pleasure out of the beatings. As her pain tolerance rose, so did the quickness of her tongue. Thank the gods she got her mother's wit! Life was tolerable for Poppy in her father's house until his drunken rage took a perverse turn. Determined to hurt her in new ways Poppys father attempted to use her in a way that no father should ever use his daughter. And he got his nuts kicked into his spleen for his trouble. Poppy went out on her own, became a street runner, running random jobs for anyone who would give her hard cash. She kept her nose clean from the drugs and her talent for brawling kept her out of the whore house and off her back. She was saving her cash to start a new life in a new town, little good that money, which was hidden behind a brick in her alley, was doing her now. Death Scenario: She picked a fight with an entire bar full of people, they didn't think she was quiet as funny as she thought she was. Her tongue cost her to be pumped full of so much metal she rattled like a half full piggy bank all the way to the morgue. Phobias: F-U-C-K-I-N-G C-L-O-W-N-S. Certain bodily fluids; puke, feces, and snot. Deathly afraid of flying stinging bugs. Skills:Her pet peeve is her biggest advantage, she is greatly underestimated. Not to mention she can play the cute and stupid card to a T, though she is actually very clever. She is a brawler and fights hella dirty. Shes kinda a tank, for being so small, she is extremely sturdy and has a very high pain tolerance. Power: Ferrous Attraction: The user has the power to temporarily make part of their body powerful magnets, capable of dragging anything made out of metal towards them, provided that there is iron within said material. Theme Song: Bubblegum Bitch by Marina and the Diamonds
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As the pale dude rolled on the floor laughing, whispers started coming from the other 29 students, wondering what exactly just happened. There were many unsure as to what the well-dressed dude had just done, and some were fearful. Victor, however, hadn't seen shit and chose to ignore everything that was being done. "Ooh, the card shark. Very nice..." His grandpa stated in the background. Victor ignored him. "Uh... Everyone else saw that too, right?" A random girl said. Victor ignored her too. Fortunately for Victor, there wasn't as much noise as before when everyone was talking together, so maybe he could get some peace finally. Screw this. Victor thought, yawning. I'll just take a nap. Falling into hell took a lot out of you, after all. Victor was kind of tired of this shit, and he just wanted some sleep. He didn't get a lot of sleep last night anyway. As he slowly drifted off, he wasn't sure if he would wake up when he needed to. Whatever. Victor thought, closing his eyes. I'm sure someone'll wake me up eventually. Victor drifted off into sleep.
Name: Victor Blanc Gender: Male Age: 15 Appearance: Victor’s around 5’6 and weighs around 65 kg. Most of the time, he wears his old school uniform (standard blazer, black with white highlights) and converse shoes. Personality: So damn lazy. That’s practically all you have to know. Victor is very intelligent, but is weighed down a lot by his nihilistic views of the world. He basically believes that things anyone does ultimately amount to not that much, so we should just do what we want to and it’ll end up as the same thing. With that said, he also respects the rights others have to do the things they want and may sometimes go along with them if he has nothing better to do or he’s bored or something. Also kind of cynical but in a bored sort of way. Biography: Victor was born to a reasonably normal family to a reasonably normal upbringing. The normalcy was marred a tiny bit by the fact that he could see the ghost of his great-great grandfather manifested as a flaming skull only he could see. It didn’t do much a lot, really, but early on in his life, Victor realised that whatever you did in life, you’d still wind up dead, unless you successfully became immortal. But he also realised that even being immortal was pretty pointless because you don’t have anything to do after that. He didn’t really have any goals in life and his biggest dream was to retire at a young age and not have to bother with life. With that in mind, he picked up pickpocketing because it seemed interesting. He had some interest in being fast for a while and had a penchant for running away. And then he died, which was kind of a bummer. Death Scenario: He was walking down the street one time when his grandad’s ghost told him to save some girl who was about to be run over. And by told, I mean annoyed excessively for 20 straight hours about it. He did and was perfectly fine. Unfortunately, it turns out that girl really wanted to kill him as he’d stolen something important to her. He ended up with a knife in his chest for his trouble. And so he died, and he figured that it was good enough. Shutting his eyes, he slowly died, content that it was as good a time as any to disappear. And then he woke up in hell. It turns out it was his grandpa's plan to get Victor in hell so that Victor could go fight the anomalies at which Victor was really pissed off at his grandpa for forcing him to do so. He's also kind of pissed off at the girl almost being run over, forcing Victor to save her so that he came into a convenient range for her to stab him. Phobias: Spiders, goats and falling Skills: Good at running fast. Good at pickpocketing. Good at hiding and stealth. Power: Third arm Theme Song: Ignore the end part. Also the video. A lot of it, really. Couldn't find anything else that fit so here's my theme song.
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I suppose you are wrinkly enough to be my maternal grandfather, noted Liudolf dryly, before his attention was too enraptured by the sudden appearance of a the aerial shark. That was truly an unexpected development, though one that was ... surprisingly unsurprising, although after having arrived in hell after a horrifyingly painful death, the strange and unexpected seemed quite regular instead. Was this a power that the card-thrower possessed from the very beginning? The reaction of said thrower was contradictory to such a hypothesis; the sudden laughter and overreaction were unsuited to one familiar with the usage of such powers. Therefore, it was likely that it was a power obtained after one's death. The aristocrat wondered if he or any of the other assembled teenagers were in possession of a supernatural power as well. He glanced down at his palms, their callouses evident of strong familiarity with the usage of bladed weaponry. What ability would have been granted to he in this new 'unlife'? Would they be related at all to the actions he had undertaken previously in the mortal realms? It was food for thought.
Name: Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden (commonly known as Liudolf) Gender: Male Age: 17 Appearance: The highly handsome blonde is as aristocratic as his name suggests, possessing skin so fair that not even the most powerful of moisturisers could bring about such a trait in other people. His locks are smooth and flowing, a testament to the remarkable care that he takes in grooming himself. At a height of six Aargau fuß (equivalent to exactly one metre and eighty centimetres in the system of the cheese-loving French), Liudolf is a man with a lean, yet muscular frame, hiding rippling abdominals underneath his cherished clothing. Very rarely does he adorn anything but his gentlemanly dress uniform, which has been modified slightly to fit any situation. Personality: A man with the noblest of all demeanours, the son of the House of Tegerfelden is truly a gentleman, his sense of noblesse oblige driving him to act in a manner that truly befits his station. Just and kind, he will always lend a hand if enquired, always seeking to evoke the best in all beings. His voice is a powerful one, booming with gravitas, charisma and beauty that could be comparable to the mighty Morgan Freeman. Honour is important to him, and if it were to be tarnished, he will do all that is necessary to regain it and once again be the aristocrat that is the face of his family. He is also an powerfully perceptive person, constantly alerting all to the situation at hand. Biography: In the days of yore, the House of Tegerfelden was a minor family within the great Frankish Empire, its members proud vassals of the mighty Carolus Magnus, the Germanic ruler who united all of western Europe (excepting the land of the Spaniards) under one domain. It was to this family that Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden was born, the second son of the second son of the family head at the time. His future from his youth seemed truly bright and full of potential, and he was raised alongside his brothers, sisters and cousins in the family manor, learning the true essence of nobility and becoming one of the many heirs of the Aargau School of Unorthodox and Highly Heretical Fencing. School however, was his most passionate love, and Liudolf spent numerous years in institutes of knowledge obtaining the wisdom required to engage in occupations following graduation. So it was truly unfortunate that at the ripe young age of seventeen years, two months and a day (on the 29th of February), the young man lost his life in a tragic accident. Death Scenario: He pulled a Christopher Reeve except he died instead of becoming a cripple. Phobias: Rhinelanders; Loss of Honour; Elephants Skills: As a student of the Aargau School of Unorthodox and Highly Heretical Fencing, young Liudolf is quite skilled in the usage of bladed weaponry, and through his noble abilities, is a charismatic speech-maker, and also wise and sharp in the ways of knowledge. Power: Blue Blood Theme Song: Auferstanden aus Ruinen
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Hell. Elren didn't expect to end up here. Well, he did - but not this soon. One moment he was eating, a few seconds later he was choking, and now he was here; on a magic carpet flying to who knows where? To some kind of test? That's what Elren inferred from that tall, ungodly creature that joined them on the carpet adventure. "This. This is different." He said to himself, stating the obvious. Although, to be honest, Elren expected something slightly different. Some kind of immediate torture and an amalgamation of demons, pitchforks and fire. Lots of fire. This flight was almost..tranquil. Almost. It became quite apparent that there were others on the magical carpet ride, and they were...disruptive to say the least. So far, the ones who has made themselves most apparent to Elren was a short but loud blonde girl who was probably the main cause of all the noise, a odd fellow who had been talking to himself for quite a while before falling asleep, and a ghos-wait. No. A pure white human being currently dubbed 'SharkMan' in Elren's mind, for obvious reasons. With all these..."unique" characters causing a scene, it was no wonder why none of the other teenagers had asked this demonic figure any questions yet. Elren decided that he would be the first to do so. He raised his hand and waited for a few seconds before speaking. "I'm sure I speak on behalf of everyone here when I ask this; why is this happening, and what kind of test are you making us do?"
Elren "Trustworthy" Cade "Watch your back my friend, for trust can be a dangerous thing..." Gender: Male. Age: 16 Appearance: Elren stands at 5'5, and has a weight of 48kg. His eye colour is grey. Elren's hair - for whatever reason, is white. Yet he's dark-skinned. Maybe his gene pool is messed up somewhere along the line. Maybe he's some sort of protagonist starring in his own edgy anime. That would probably explain his behaviour too. Personality: An opportunistic trickster and downright manipulative scum-of-the-earth, Elren masks these two traits behind a friendly and calm demeanour. He's always been a prankster, a "strategist" and a...leader? Not quite that last one; if anything, he'd be the one who pulls the strings. The unexpected final boss after the final boss. Elren balances kindness with cruelty in order to maintain in a solid position within a group. Normally, he tries to settle himself behind a leader and goes from there. Despite all this, he carries with himself a trustworthy and kindly persona which netted him his nickname "Trustworthy Cade" (in life, at least). A nature such as his would be considered disgusting or abhorrent to normal members of society. Elren doesn't consider it so. He's simply...an opportunist. Biography: Elren grew up within a middle-class family in London with a large family consisting of four brothers and three sisters. Had it not been for his manipulative nature, he would have likely led an extremely average and unfulfilled life. In school, he was one of the more popular students, and at the same time a major instigator of conflict between other students through pranking and general rumours - without actually being found out. At home, he and his seven siblings were the equivalent of the Portuguese Mafia, except Elren never actually partook in any of the endeavours, and simply controlled and organized them. Consistently causing problems for his school (and family in general) would have definitely persisted for years, and probably could have developed into something more - had it not been for that well placed peanut of assassination, placed carefully in Elren's meal by his youngest sibling who got the idea from television. Death Scenario: He choked on a particularly large peanut of assassination. Phobias: | Peanuts | Ugly people | Saliva | Caterpillars | Skills: His manipulative, deceptive nature allows his to make convincing lies, and his friendly demeanour hides his dangerousness. He's also oddly gifted with spear weapons, but is terribly unskilled when using any other weapon. Power: SHADOW FIEN- I mean, Shadow King. Theme Song: Anything goes...
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...A card that turned into a shark. A card. That turned into a shark. Most reactions of any respect towards a flying shark would be to run the fuck away as quickly as one could. But the problem with this expectancy was that this was Hell and she was Ein Ferah. Thus, instead of running away, she embraced the shark for all it was, using her forearm to keep its mouth from reaching her body as she held onto the squirming animal and tried her damned best to hold her ground from the inexplicable gill-bearing fish out of water. Now, what to do with this "gift" that she had been given so lovingly from the card dealer? Why, simple. Ein was feeling a bit peckish especially, so this worked out perfectly for her in all regards...She bit into it. Not only did she bite into the damned thing, she planned to make a bloodbath by tearing into it as she desired to eat it- yet...It tasted like printed paper more than like the flavor of a shark... When had she become so peckish in her hunger anyways? Did one have to starve in Hell in order to atone for their poor choices in life? The shark part in her teeth would merely turn into a part of a card by the time she was ready to tear and bite into it, looking down at an Ace of Diamonds and frowning as she slowly pushed it down her throat and ate it anyways. No point in caring about what she ate at this point -- Hell was about as worse as it got for the stomach and what point did she have in showing for appearances? Regardless, however, she walked over to the downed man and slowly reached over to take hold of her knife. She wouldn't be letting anyone take this from her of course...Thus, throwing it now might have been seen as a bad idea for the poor girl's warped thought process as she looked down at him and tapped his side with her shoe. "Last I checked, there was no Shark suite in 52 Pick Up. Thus, I think you may have dealt me the wrong card, dealer." Oh look, someone finally wanted to know what was going on. She supposed she should probably ask too as to what the hell had just happened to her, shouldn't she? With a raise of her hand, she tried to garner attention to address the situation itself as well. "Could I be informed as to why I was just hit by a literal card shark?"
Name: Ein Ferah Gender: F Age: 18 Appearance: Ein's got a standing of 5'2'', a weight of 115 lbs., and a snappy comeback for anyone trying to make fun of her height. Her "traditional" outfit consists of her favorite jacket (and the same one she died in), a plain black shirt with a pleated (also plain and also black) skirt, thigh-highs, and flats. Personality: What we have here is your residential "what-the-fuck". What is a residential "what-the-fuck", you ask? Someone that does shit that doesn't make sense. This girl here is a "WTF", shown with observation of her habitual habits of doing things from stalking someone to hiding in their room at night to scare them, to death-defying stunts -- usually involving the poor sap -- in order to give them a freakout. It's her way of "bonding" with someone she wants to be close with. The problem with Ein is that she's smart -- she's really fucking smart with mathematics, chemistries, measurements as a whole. She's a grand student with booksmarts.. But she's essentially a sociopath for all considered terms of "abnormal behavior". Alternatively, you could call her socially retarded for her actions, but it can't be denied that she goes about her weird actions with efficiency. So hey, she's at least considerate to not being a lazy fuck when she finds something interesting to do. That has to be worth something, correct? She's an incredibly impulsive young lady. ...She also has a fetish for knife-collecting. Take of it what you want. Biography: We have a girl that grew up with a jaded military veteran for a father, no mother, and a set of rules that prisons would give to their prisoners. The hell do you think she ended up so weird for? Ein grew up without having friends, without going to sleepovers or birthday parties -- and frankly, listening to the horrible war stories that her dad would tell her about as "bedtime stories" when he wasn't having an episode. He bought her her first switchblade when she was ten, and she started collecting from there. She never made it to college, unfortunately -- but somewhere in the living world, there's a high school degree with her name on it. Death Scenario: Ein lived in a bad part of town. Pretty bad part, usually wasn't messed with because of her crazy father. Unfortunately, she did get picked for a gang initiation's target, and ended up at gun point by a wanna-be gang member. Her reaction? Why, Ein took the gun and pointed it right up between her eyes. She dared the guy to shoot her! Dared him! But the guy freaked out and hesitated. Bad impulses spelled out a messy end for her when she pulled the trigger instead to show that she wasn't afraid. She didn't really think out the whole thing about dying afterwards. Whoops. Phobias: Airplanes | Trenches | Abandonment Issues Skills: She's skillful at stalking people. | She's got a penchant for knife skills. | She can understand Morse Code and ASL perfectly. | Lip-Reader. Power: Jack-In-The-Box Theme Song: MiatriSs - Y.G.I.O.
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...we're already in Hell, though, is what I would have said if I had not abruptly been distracted by the spectacle of a shark flying through the air and slamming into oh God its her again. I take a few steps away from the shark, because fuck if I'm going to let something as random as that kill me. Again. ...sheeee bit it. She bit the shark. She bit the shark. What the fuck. And then it turns back into a card again, which she summarily pushes down her throat and swallows. Unfolded, as far as I can see. I... don't even know. Let's just pretend I'm not here, turn back around, return to Bitch-Ass Bitch's conversation like nothing ever happened... 'We're already in 'ell, love. I don't know if you noticed that. I mean, you'd 'ave to be a bit of a bint not to, an' I'm sure yer not that, are ya?'
Name: Roger Ranger Gender: Male Age: 14 Appearance: About 150cm tall and only 45kg or so; he's still growing. Or, er, "was", in theory, assuming death complicates puberty somewhat. Trousers and shoes tend to be as black as his jacket, and he wears a t-shirt under the jacket and hoodie. That, apparently, is yellow, according to the image. Personality: Extremely English in tone and volume, Roger is surprisingly unsociable, tending toward solitude when possible. He prefers the company of women to men, and in fact considers himself a womaniser of sorts (though his actual ability to woo the ladies is, naturally, sub-par at best); mostly, however, he won't usually initiate conversations himself unless he wants to discuss something important. Not good at smalltalk. Tends to swear like a fishwife's mother, i.e. a lot, crudely, and usually with some creativity behind it. Despises Americans. Biography: Born as the only child of an English family with no other relatives, Roger spent most of his childhood up to the age of eight in a reasonable state of not really paying attention to the worse facets of the world, since, as we all know, young children are notoriously innocent and unaware. This sadly ended when, on a holiday to America, both his parents were shot repeatedly in a gang attack, dying in front of him and scarring him for life. With no family to return to, the American authorities naturally decided to put him up for adoption in America, where he was adopted by a lower-middle-class family that couldn't really afford to take him on in the first place, but was silly enough to think that it could. Surrounded by overly American influences like guns, star-and-stripe flags, and unhealthy diet, Roger apparently reacted by becoming more and more English in tone, and typically found himself wandering the streets every so often when he'd had enough of his parents for one day. One such day, about a year before his death, led to his accostment by a gang of ruffians, who he managed to land exactly one punch on before being restrained; however, seeing how much "heart" he put into his struggle against them, whatever that meant, he was swiftly inducted into the gang, performing various duties for them such as drug runs, gun testing, and on one particularly traumatic occasion, killing a family of two, something which he found he couldn't bring himself to do... Death Scenario: ...and then his toddler brother got into their parents' gun closet and accidentally shot him with a machine pistol. "Goddamn fuckin' Americans" were his last thoughts before he lost consciousness. Phobias: Loss or repression of self and/or personality, murdering innocents, dying (as illogical as that now sounds), the dark, flying bugs. Skills: He's reasonably skilled with pistols, shotguns and rifles - at least as skilled as a fourteen-year-old can be, anyway - and he can identify most human-produced drugs by sight. Also shows the beginnings of a reasonably intelligent mind, under all the slang and angstry. Power: Closed Borders Theme Song: Bamalam - Darren Leigh Purkiss. Alternatively, Shot in the Dark - Within Temptation.
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poppy watched the girl take a chunk out of the shark and laughed, even as it turned back into a card she stubbornly still ate it. That girls bat shit! They were friends now. Poppy didn't care if they hadn't even spoke to each other, she was perfectly okay with a non consensual friendship.Poppy stopped paying attention to the girl, finally registering Brite-Lites insult,"I suppose you are wrinkly enough to be my maternal grandfather," he said in disdain.Poppy frowned stepping forward she hooked her foot in the crook of his knee and shoved him hard causing him to fall backward onto the ground. Bending at th waist in front of him she put her hands on her hips, "That was for calling me wrinkly. Now. I'm trying to decided whether to kick your ass or not for that being such a lame joke." She straightened, sniffing snootly."Seriously. At least be funny. Shit."she turned back around to Rodger as he remarked, "'We're already in 'ell, love. I don't know if you noticed that. I mean, you'd 'ave to be a bit of a bint not to, an' I'm sure yer not that, are ya?' "Oh coarse I know we're in hell! That's what makes it funny!!! Come on RogerRabbit. Have a sense of humor!" Oh god, she fleetingly thought, maybe her punishment in hell was to be surrounded by people that had the same sense of humor as cardboard. Then she remembered the girl biting the fucking shark, nope she was good. Flashing her dimples in a grin she explained herself," I'm already dead kid. I died and went to hell. if I get a pop capped in my ass again and manage to die, then ill probably go to hell! Haven't you read any Dantes Inferno?" She hadn't but she knew what it was about. "Most of hells punishments cause you to die over and over again. I mean think about it. If you were to die in hell where would you go? The answer is sure as hell isn't Heaven!"She laughed. Noticing that the first thing that a pale haired dark skinned boy did was head straight to the demon and raise his hand to ask a question Poppy rolled her eyes. She formed her hands around her mouth and called."All work and no play makes Johnny a dull boy!!"
Name:Poppy Gender: Female Age: 17 Appearance: Poppy is only 5'0" she is small and curvy most people classify her as petite. Personality: Doesn't take anything seriously and is very sarcastic. She has a bad attitude and a cute complex a mile wide, you make any cute-sy comments and she will cut you. Seriously. Also, she has a rose tattoo that vines across her back. Bio: Poppys mother died when she was a toddler leaving her alone with her father. Her father was a particular kind of man, whose small brain was much slower than his quick temper. He never wanted children anyway so he didn't treat his daughter as his child. She became his new punching bag and maid.The pain used to cripple Poppy, make her sob and cry but she could see the sick pleasure her father got when she begged. So the pain? She learned to like it. Laughing at his attempts to hurt her. It was her turn to get a sick pleasure out of the beatings. As her pain tolerance rose, so did the quickness of her tongue. Thank the gods she got her mother's wit! Life was tolerable for Poppy in her father's house until his drunken rage took a perverse turn. Determined to hurt her in new ways Poppys father attempted to use her in a way that no father should ever use his daughter. And he got his nuts kicked into his spleen for his trouble. Poppy went out on her own, became a street runner, running random jobs for anyone who would give her hard cash. She kept her nose clean from the drugs and her talent for brawling kept her out of the whore house and off her back. She was saving her cash to start a new life in a new town, little good that money, which was hidden behind a brick in her alley, was doing her now. Death Scenario: She picked a fight with an entire bar full of people, they didn't think she was quiet as funny as she thought she was. Her tongue cost her to be pumped full of so much metal she rattled like a half full piggy bank all the way to the morgue. Phobias: F-U-C-K-I-N-G C-L-O-W-N-S. Certain bodily fluids; puke, feces, and snot. Deathly afraid of flying stinging bugs. Skills:Her pet peeve is her biggest advantage, she is greatly underestimated. Not to mention she can play the cute and stupid card to a T, though she is actually very clever. She is a brawler and fights hella dirty. Shes kinda a tank, for being so small, she is extremely sturdy and has a very high pain tolerance. Power: Ferrous Attraction: The user has the power to temporarily make part of their body powerful magnets, capable of dragging anything made out of metal towards them, provided that there is iron within said material. Theme Song: Bubblegum Bitch by Marina and the Diamonds
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...shit. Her logic kind of works out. Except we're apparently not being "punished" here... if you take "being inducted into some random supernatural school" as a non-punishment. I don't know. And for that matter, I also don't believe I know Dante's Inferno, though I'm about 90% sure she doesn't either, considering her attitude. Man, "attitude", there's a word I never thought I'd use. Then again, I never thought I'd meet a young lady I'd dislike so much. Anyway, ignoring the other bullshit she's spouting, I turn to... what was it, Ludolf? ...and offer a hand to help him back to his feet. Since he wasn't a massive jackass yet, so far as I'm aware. 'On your feet, then, old chap,' I say. 'If Li'tle Miss Twatface wants to bitch us all out, let's let her bitch out an' go somewhere else, hm?'
Name: Roger Ranger Gender: Male Age: 14 Appearance: About 150cm tall and only 45kg or so; he's still growing. Or, er, "was", in theory, assuming death complicates puberty somewhat. Trousers and shoes tend to be as black as his jacket, and he wears a t-shirt under the jacket and hoodie. That, apparently, is yellow, according to the image. Personality: Extremely English in tone and volume, Roger is surprisingly unsociable, tending toward solitude when possible. He prefers the company of women to men, and in fact considers himself a womaniser of sorts (though his actual ability to woo the ladies is, naturally, sub-par at best); mostly, however, he won't usually initiate conversations himself unless he wants to discuss something important. Not good at smalltalk. Tends to swear like a fishwife's mother, i.e. a lot, crudely, and usually with some creativity behind it. Despises Americans. Biography: Born as the only child of an English family with no other relatives, Roger spent most of his childhood up to the age of eight in a reasonable state of not really paying attention to the worse facets of the world, since, as we all know, young children are notoriously innocent and unaware. This sadly ended when, on a holiday to America, both his parents were shot repeatedly in a gang attack, dying in front of him and scarring him for life. With no family to return to, the American authorities naturally decided to put him up for adoption in America, where he was adopted by a lower-middle-class family that couldn't really afford to take him on in the first place, but was silly enough to think that it could. Surrounded by overly American influences like guns, star-and-stripe flags, and unhealthy diet, Roger apparently reacted by becoming more and more English in tone, and typically found himself wandering the streets every so often when he'd had enough of his parents for one day. One such day, about a year before his death, led to his accostment by a gang of ruffians, who he managed to land exactly one punch on before being restrained; however, seeing how much "heart" he put into his struggle against them, whatever that meant, he was swiftly inducted into the gang, performing various duties for them such as drug runs, gun testing, and on one particularly traumatic occasion, killing a family of two, something which he found he couldn't bring himself to do... Death Scenario: ...and then his toddler brother got into their parents' gun closet and accidentally shot him with a machine pistol. "Goddamn fuckin' Americans" were his last thoughts before he lost consciousness. Phobias: Loss or repression of self and/or personality, murdering innocents, dying (as illogical as that now sounds), the dark, flying bugs. Skills: He's reasonably skilled with pistols, shotguns and rifles - at least as skilled as a fourteen-year-old can be, anyway - and he can identify most human-produced drugs by sight. Also shows the beginnings of a reasonably intelligent mind, under all the slang and angstry. Power: Closed Borders Theme Song: Bamalam - Darren Leigh Purkiss. Alternatively, Shot in the Dark - Within Temptation.
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Laiss didn’t respond at all to all the antics around him. Even as a white-washed human (clearly used make up for that utterly white complexion) walked up to him and told him to pick a card, the abnormally tall being didn’t move. Even as a knife was tossed accurately into the card, which in turn was tossed and transformed into a shark, the expressionless being simply watched, never intervening. It was doubtful that Laiss would interfere even if they started cannibalizing each other. Finally though, the monster moved as the first hand was raised, by a dark-skinned youth. Eldren Cade, the one that died from choking on an unnaturally large peanut, was it. His questions, however, were rather mundane and pointless. The demon’s spherical head rolled off to the side as it said, “This happened because you died. And, as for the test, I must apologize. Disclosing information regarding the contents of tests is forbidden. Is that not the same for schools on Earth as well?” The monstrous gentleman turned his attention to Ein Ferah next, the one that killed herself because her murderer, Roger Ranger, was too much a bitch to do so. Perhaps for this then…no, he’ll let the fates decide in this case. “You were hit by a shark because that’s Altzer Sozei’s power, drawn out as a manifestation of his life. Don’t worry, you’ll learn more about all this come tomorrow.” “As it stands though, ladies and gentlemen,” he began, clapping his attention and robbing them of their voices with that action, “I do believe it’s about time to start the test. I trust that the majority of you have settled down after the afterlife shock? Well, it doesn’t matter in the end.” With those last few words, the carpet expanded, growing twenty times its original size, before separating into sixteen individual pieces, with the students and Laiss on the central carpet. For a span of five seconds, the demon almost looked as if he was contemplating something. Then, he snapped giant fingers, making the sound of metal striking metal. And, like that the children found themselves somewhere else, two people per carpet, facing each other on opposing ends. The carpet was approximatively the same size as a boxing ring, and, right beside them, was a dagger, measuring the size of their forearm, with a silver crossguard and a black leather grip. The blade was silver, thin enough that it was clearly more suited for stabbing than slashing. “There you have it,” the gentle, faintly accented voice of Laiss rang, “I shouldn’t have to explain anything else, should I?”
The 41st Class of Academia Abyssus Altzer Sozei, 18 Year Old Gambling Asshat Victor Blanc, 15 Year Old Delusional Nihilist Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden, 17 Year Old Aristocractic Gentleman of the Highest Calibre Ein Ferah, 18 Year Old Even More Midget-y Than the Other Midget Roger Ranger, 14 Year Old Gangster Thug Midget Poppy, 17 Year Old Smallest Midget of the Midget Gang Elren Cade, 16 Year Old Totally Trustworthy and Reliable Bro Marianne Lavoie, 16 Year Old Lazy Ambitionless Future Hobo The Staff at Academia Abyssus Laiss, The Strongest Caretaker
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Oh. Great. Powers. Okay. Letting that sink in, she had just enough time to hear the answer to the question after her own and let her own body stretch as she yawned from the tire that hit her so suddenly. That came with what was basically teleportation of her and apparently one of the other students that had- That son of a Bitch. Slowly pulling up her hood to reveal two floppy black ears as a terribly smile filled out on her lips. Her eyes spoke for something jaded as she took hold of the silver dagger to her side and pressed the tip of it against her lips to let her tongue flick against the sharp edge of the blade. It seemed as if Ein had changed altogether in the face of the little kid that wanted to play with big guns. Maybe Hell had some nice things after all? Time would only tell as she stepped forward and let the blade drop and hand at her side with a dribble of her digits over the hilt. "Is it already time to show you another lesson?" Her voice was horrifically cheery as she rushed right to dice at the younger male with a twist of her wrist to make sure she'd be able to stab into that stomach when she reached him. She'd hoped that the male has gotten a bit more in touch with his manliness at this point or she'd be teaching him another lesson on how to man the hell up.
Name: Ein Ferah Gender: F Age: 18 Appearance: Ein's got a standing of 5'2'', a weight of 115 lbs., and a snappy comeback for anyone trying to make fun of her height. Her "traditional" outfit consists of her favorite jacket (and the same one she died in), a plain black shirt with a pleated (also plain and also black) skirt, thigh-highs, and flats. Personality: What we have here is your residential "what-the-fuck". What is a residential "what-the-fuck", you ask? Someone that does shit that doesn't make sense. This girl here is a "WTF", shown with observation of her habitual habits of doing things from stalking someone to hiding in their room at night to scare them, to death-defying stunts -- usually involving the poor sap -- in order to give them a freakout. It's her way of "bonding" with someone she wants to be close with. The problem with Ein is that she's smart -- she's really fucking smart with mathematics, chemistries, measurements as a whole. She's a grand student with booksmarts.. But she's essentially a sociopath for all considered terms of "abnormal behavior". Alternatively, you could call her socially retarded for her actions, but it can't be denied that she goes about her weird actions with efficiency. So hey, she's at least considerate to not being a lazy fuck when she finds something interesting to do. That has to be worth something, correct? She's an incredibly impulsive young lady. ...She also has a fetish for knife-collecting. Take of it what you want. Biography: We have a girl that grew up with a jaded military veteran for a father, no mother, and a set of rules that prisons would give to their prisoners. The hell do you think she ended up so weird for? Ein grew up without having friends, without going to sleepovers or birthday parties -- and frankly, listening to the horrible war stories that her dad would tell her about as "bedtime stories" when he wasn't having an episode. He bought her her first switchblade when she was ten, and she started collecting from there. She never made it to college, unfortunately -- but somewhere in the living world, there's a high school degree with her name on it. Death Scenario: Ein lived in a bad part of town. Pretty bad part, usually wasn't messed with because of her crazy father. Unfortunately, she did get picked for a gang initiation's target, and ended up at gun point by a wanna-be gang member. Her reaction? Why, Ein took the gun and pointed it right up between her eyes. She dared the guy to shoot her! Dared him! But the guy freaked out and hesitated. Bad impulses spelled out a messy end for her when she pulled the trigger instead to show that she wasn't afraid. She didn't really think out the whole thing about dying afterwards. Whoops. Phobias: Airplanes | Trenches | Abandonment Issues Skills: She's skillful at stalking people. | She's got a penchant for knife skills. | She can understand Morse Code and ASL perfectly. | Lip-Reader. Power: Jack-In-The-Box Theme Song: MiatriSs - Y.G.I.O.
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One moment, a magical carpet ride. The next moment, an arena. Elren quickly assessed his surroundings. A decently sized blade beside him and one beside his opponent. He examined his opponent, he had failed to pay attention to this one during the carpet ride; a male who was both taller than Elren, and significantly more well-dressed than any of the other riff-raff that were on the magical carpet ride. Except for SharkMan, maybe. Elren knew that he was not skilled with most bladed weapons regardless of what they were, and he was never really inclined to fight anyone anyway - let alone fight someone in duel conditions. He also had to take into condition his first impressions here. Losing the fight would likely maintain the idea that he was weaker, less dangerous and would also probably help to secure the idea that he was friendly, but it would be painful and morbid; he'd die (again), after all. On the other hand, he could try his hand at an underhanded tactic, but doing so would likely make his opponent view him badly, but it did mean that he would have a chance at victory. Elren decided on the latter option - he didn't want to die (again). After all, it would just be a spur-of-the-moment-panic-into-subsequent-devious-plan-to-beat-someone-through-unfair-and-dishonest-means. He'd simply hit the guy over the head when he let his guard down, run over to the knife and get a few stabs in - seemed simple enough. Or it could go terribly wrong and Elren would die a horrible death. Worth a try though. "Well." Elren said, standing up. "It seems as though I've found myself at a bit of an impasse. Never been one for fighting, really." He began to approach the centre of the arena, hands above his head, almost as if he was being searched. "I'll let you have this - I'd lose anyway."
Elren "Trustworthy" Cade "Watch your back my friend, for trust can be a dangerous thing..." Gender: Male. Age: 16 Appearance: Elren stands at 5'5, and has a weight of 48kg. His eye colour is grey. Elren's hair - for whatever reason, is white. Yet he's dark-skinned. Maybe his gene pool is messed up somewhere along the line. Maybe he's some sort of protagonist starring in his own edgy anime. That would probably explain his behaviour too. Personality: An opportunistic trickster and downright manipulative scum-of-the-earth, Elren masks these two traits behind a friendly and calm demeanour. He's always been a prankster, a "strategist" and a...leader? Not quite that last one; if anything, he'd be the one who pulls the strings. The unexpected final boss after the final boss. Elren balances kindness with cruelty in order to maintain in a solid position within a group. Normally, he tries to settle himself behind a leader and goes from there. Despite all this, he carries with himself a trustworthy and kindly persona which netted him his nickname "Trustworthy Cade" (in life, at least). A nature such as his would be considered disgusting or abhorrent to normal members of society. Elren doesn't consider it so. He's simply...an opportunist. Biography: Elren grew up within a middle-class family in London with a large family consisting of four brothers and three sisters. Had it not been for his manipulative nature, he would have likely led an extremely average and unfulfilled life. In school, he was one of the more popular students, and at the same time a major instigator of conflict between other students through pranking and general rumours - without actually being found out. At home, he and his seven siblings were the equivalent of the Portuguese Mafia, except Elren never actually partook in any of the endeavours, and simply controlled and organized them. Consistently causing problems for his school (and family in general) would have definitely persisted for years, and probably could have developed into something more - had it not been for that well placed peanut of assassination, placed carefully in Elren's meal by his youngest sibling who got the idea from television. Death Scenario: He choked on a particularly large peanut of assassination. Phobias: | Peanuts | Ugly people | Saliva | Caterpillars | Skills: His manipulative, deceptive nature allows his to make convincing lies, and his friendly demeanour hides his dangerousness. He's also oddly gifted with spear weapons, but is terribly unskilled when using any other weapon. Power: SHADOW FIEN- I mean, Shadow King. Theme Song: Anything goes...
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Aaaand I got teleported before I could do anything. Goooody. And ohhhhhh fuck. No, no, nonononononononono what the fuck what the fuck why HER, why- what is- WHY IS SHE SO PLEASED ABOUT THIS? No, stop being a sadist out of nowhere! Oh shit, OH SHIT SHE'S COMING RIGHT FOR ME- without really thinking, I grab my knife from the stand and lunge out of her way with a yell, slashing my knife wildly back in her direction as I fall, fuck fuck fuck fuck fuck that's going to get me killed I don't want to die no no not again please no...!
Name: Roger Ranger Gender: Male Age: 14 Appearance: About 150cm tall and only 45kg or so; he's still growing. Or, er, "was", in theory, assuming death complicates puberty somewhat. Trousers and shoes tend to be as black as his jacket, and he wears a t-shirt under the jacket and hoodie. That, apparently, is yellow, according to the image. Personality: Extremely English in tone and volume, Roger is surprisingly unsociable, tending toward solitude when possible. He prefers the company of women to men, and in fact considers himself a womaniser of sorts (though his actual ability to woo the ladies is, naturally, sub-par at best); mostly, however, he won't usually initiate conversations himself unless he wants to discuss something important. Not good at smalltalk. Tends to swear like a fishwife's mother, i.e. a lot, crudely, and usually with some creativity behind it. Despises Americans. Biography: Born as the only child of an English family with no other relatives, Roger spent most of his childhood up to the age of eight in a reasonable state of not really paying attention to the worse facets of the world, since, as we all know, young children are notoriously innocent and unaware. This sadly ended when, on a holiday to America, both his parents were shot repeatedly in a gang attack, dying in front of him and scarring him for life. With no family to return to, the American authorities naturally decided to put him up for adoption in America, where he was adopted by a lower-middle-class family that couldn't really afford to take him on in the first place, but was silly enough to think that it could. Surrounded by overly American influences like guns, star-and-stripe flags, and unhealthy diet, Roger apparently reacted by becoming more and more English in tone, and typically found himself wandering the streets every so often when he'd had enough of his parents for one day. One such day, about a year before his death, led to his accostment by a gang of ruffians, who he managed to land exactly one punch on before being restrained; however, seeing how much "heart" he put into his struggle against them, whatever that meant, he was swiftly inducted into the gang, performing various duties for them such as drug runs, gun testing, and on one particularly traumatic occasion, killing a family of two, something which he found he couldn't bring himself to do... Death Scenario: ...and then his toddler brother got into their parents' gun closet and accidentally shot him with a machine pistol. "Goddamn fuckin' Americans" were his last thoughts before he lost consciousness. Phobias: Loss or repression of self and/or personality, murdering innocents, dying (as illogical as that now sounds), the dark, flying bugs. Skills: He's reasonably skilled with pistols, shotguns and rifles - at least as skilled as a fourteen-year-old can be, anyway - and he can identify most human-produced drugs by sight. Also shows the beginnings of a reasonably intelligent mind, under all the slang and angstry. Power: Closed Borders Theme Song: Bamalam - Darren Leigh Purkiss. Alternatively, Shot in the Dark - Within Temptation.
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Marianne was suddenly in an arena. She didn't quite remember anything from earlier; it was like her brain was never writing anything down. Not that it wrote things down in the first place. She mustered all of her mental strength and remembered earlier. Marianne was falling. It wasn't quite pleasant. The landscape was quite hellish. Probably because they were in hell. She fell onto a net, and was turned into a Marianne-sandwich when they all were smooshed into the large net bag. Then she fell onto a carpet. She didn't move. She was too confused to move. The blackened skies turned into something rather normal. Not too interesting, by Marianne's standards. People were yelling and arguing between themselves. Marianne was kind of just drifting off at this moment. The arenas came and formed. That's when Marianne decided to stand up. She was put into some sort of square-ring. She saw to the right of her was some sort of mini-rapier. Marianne simply ignored this. She looked forwards and saw a man sleeping in the other corner. She searched what little she knew and remembered something very important. The entire situation reminded her of WWE. Her confused look turned into a grin when she began to run at the sleeping man. Once she was close to him, her mouth opened. "BODY SLAM!" She yelled out, leaping into the air, her body starting to fall directly above the sleeping man.
Name: Marianne Lavoie Gender: Female Age: 16 Appearance: Standing at the modest 5'5", and weighing 122 pounds is Marianne. Her clothing attire is very light. She usually opts for a t-shirt and shorts, even when it is snowing. People have never seen her without her baseball cap. Personality: Marianne is an idiot. Plain and simple. She is quite sensitive on this fact. She usually hits people who calls her an idiot with her skateboard that she always keeps with her. She is more driven by a sense of wanderlust; she wants to see the world. She feels that her life is too short to spend it learning (even though she should). She just wants to see the world (though she should really study). Biography: Marianne was born in the Quebec city of Quebec City, Quebec. Her life was quite humdrum. She lived quite diligently. She would study, and hang out with friends. This changed when she reached the ripe age of 7, and she stopped studying. She had no ambition in life, really. Studying was too boring, friends were hard to make for her since she seemed so stupid and her parents didn't care for her as much as their other two children. Marianne just wanted her life to go on and end. This changed when she was given a skateboard by her uncle, Jean Baptiste Lavoie. Uncle Jean was a nice man; he cared for Marianne. More so than his brother, Marianne's father. This was probably a mix of pity for Marianne's unloved self, and Uncle Jean being unable to have children himself. Uncle Jean took Marianne to Montmorency Falls Park for her birthday. It was a nice place, but it sparked something; something that would give Marianne a reason to live. To the 7 year old Marianne, it was the most beautiful thing she had ever seen. She wanted to see more things like it. She wanted to travel. She lived out 9 years in peace. Sure, she didn't study, but she managed to luck through every class with 51%. Every single one. Teachers were confused. She was in a quite rebellious phase at the time. She dyed her hair, chose to mostly wear red (and less) clothes. Her parents weren't worried. They frankly didn't care. She always carried her skateboard with her. It was the only possession that she loved. She had gotten a call from the hospital on her birthday; it was Uncle Jean. He had cancer, and decided not to tell any of his family. He was about to die, and as his last wish, he wanted to see Marianne. Marianne (after a lot of yelling) got her mother to drive her to the hospital. There she saw Uncle Jean. He was a shell of his former self. He was weak, his muscles atrophied. After a short conversation, Jean whispered into Marianne's ear, and then passed away. So distraught from his death, Marianne didn't stop crying until her death. Which was one hour later. Death Scenario: Marianne was being driven home from the hospital. Her wailing filled the car. Her mother, actually caring for once, let her cry. After all, her mother did like Uncle Jean. Perhaps a little too much, but that's beside the point. What they didn't know was that there was a large truck coming up in front of it, the lights off. As soon as it was noticed, it was too late. The truck crashed into the small sedan, crushing it, and instantly killing her mother and making Marianne go unconscious for a short period. The bald driver of the other car was panicked. He needed to do something, so he did the most rational thing; he siphoned the gas of the sedan, poured it inside, and then lit a match. The inside was burning, and the man ran away. Kind of stupid since he was in the middle of a highway, but again, beside the point. Marianne awoke to fire creeping up her body, burning her flesh. She was unable to move since she probably broke many ribs, both arms sideways, probably her entire skeleton twice, and her skateboard was probably lodged in her stomach. The fire consumed the barely awake Marianne, killing her slowly. The bald driver was caught 200 meters out, dead from exhaustion. He ate too much poutine. God bless the Quebecois. Phobias: Fire, cars, bald people, being ousted as an idiot by others Skills: Quebecois Crashing Cracker: Marianne is extremely skilled at using her skateboard as a weapon. A bad, ineffective one, but it works. Marianne is also pretty good at climbing buildings. She also knows how to wrestle; not the actual wrestling, mind you. I'm talking about the "WWE SMACKDOWN VS RAW: JOHN CENA vs THE ROCK" wrestling. Power: Wondrous Wonder Theme Song: Placeholder (still)
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The wild slashing proved to be a ineffective way of fighting with these daggers. They were made for stabbing and she could see that just fine -- but the poor kid at her feet was a damned poor sport at using a blade. She couldn't see the point of trying to inch away like he was now. A small giggle fell from her lips as she leaned back to avoid the wild slashing and took a single step forward for every inch back he made until she had just about had enough of his silly little game. There was no need to play Cat and Mouse, he just needed to- "Take your execution like a man. You're not worth holding a gun and sure as hell not worth my being here if you coward out like this again. You didn't have it in you to kill me, and that landed me in hell to show you how to shoot a damned gun that you threatened me with. I think this is only fair, don't you?~" And with that? A sudden rush forward, an aim to slide the blade of her dagger right through the forearm of the hand holding the dagger that he had grabbed in a frenzy and promptly yank the blade upwards to split it open from the base and through his hand. If the damned boy didn't squirm so much, she wouldn't need to do this but...Well, he wasn't going to need that arm anyways. Disarm the target first, then execute before they could find another means to retaliate -- just like The General had taught her. "Give me your name, by the way? I don't think I caught it between the death threat and pulling the trigger."
Name: Ein Ferah Gender: F Age: 18 Appearance: Ein's got a standing of 5'2'', a weight of 115 lbs., and a snappy comeback for anyone trying to make fun of her height. Her "traditional" outfit consists of her favorite jacket (and the same one she died in), a plain black shirt with a pleated (also plain and also black) skirt, thigh-highs, and flats. Personality: What we have here is your residential "what-the-fuck". What is a residential "what-the-fuck", you ask? Someone that does shit that doesn't make sense. This girl here is a "WTF", shown with observation of her habitual habits of doing things from stalking someone to hiding in their room at night to scare them, to death-defying stunts -- usually involving the poor sap -- in order to give them a freakout. It's her way of "bonding" with someone she wants to be close with. The problem with Ein is that she's smart -- she's really fucking smart with mathematics, chemistries, measurements as a whole. She's a grand student with booksmarts.. But she's essentially a sociopath for all considered terms of "abnormal behavior". Alternatively, you could call her socially retarded for her actions, but it can't be denied that she goes about her weird actions with efficiency. So hey, she's at least considerate to not being a lazy fuck when she finds something interesting to do. That has to be worth something, correct? She's an incredibly impulsive young lady. ...She also has a fetish for knife-collecting. Take of it what you want. Biography: We have a girl that grew up with a jaded military veteran for a father, no mother, and a set of rules that prisons would give to their prisoners. The hell do you think she ended up so weird for? Ein grew up without having friends, without going to sleepovers or birthday parties -- and frankly, listening to the horrible war stories that her dad would tell her about as "bedtime stories" when he wasn't having an episode. He bought her her first switchblade when she was ten, and she started collecting from there. She never made it to college, unfortunately -- but somewhere in the living world, there's a high school degree with her name on it. Death Scenario: Ein lived in a bad part of town. Pretty bad part, usually wasn't messed with because of her crazy father. Unfortunately, she did get picked for a gang initiation's target, and ended up at gun point by a wanna-be gang member. Her reaction? Why, Ein took the gun and pointed it right up between her eyes. She dared the guy to shoot her! Dared him! But the guy freaked out and hesitated. Bad impulses spelled out a messy end for her when she pulled the trigger instead to show that she wasn't afraid. She didn't really think out the whole thing about dying afterwards. Whoops. Phobias: Airplanes | Trenches | Abandonment Issues Skills: She's skillful at stalking people. | She's got a penchant for knife skills. | She can understand Morse Code and ASL perfectly. | Lip-Reader. Power: Jack-In-The-Box Theme Song: MiatriSs - Y.G.I.O.
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Forearms are small targets, and extremely mobile given their location on the body. Somewhere in the back of my mind, it strikes me that trying to aim for the forearm was a bad idea on her part, given how readily I could just move it out of the way. This tiny vestige of logic is hidden underneath a screaming mass of terror and pain as her blade impales the flesh of my arm and cuts it open - a flesh wound, not the disabling strike she was apparently going for after I yanked my arm out of the way, but painful enough to force an agonised scream from me, blood is flowing from the wound, it hurts too much, I can't think, my being has focused on the injury and the insane lady who caused it, who's trying to kill me- 'No- no, you- GET AWAY-!' And then a most curious thing happens. From my perspective, I seem to generate a shockwave of some sort, flinging her and her weapon across the smallish area, almost pushing her to the edge of the ring. I'm slightly confused as to what just happened, but I imagine this is one of those... powers... that the demon from before mentioned. Apparently, I can create shockwaves, though instinct tells me that this is but one extreme of the ability I just exhibited. It, and the sudden slightly drained feeling I have, also tell me that I'll probably not be able to pull that off again more than once. Got to figure out what else it does quickly, then... standing up again, I switch my knife to my undamaged arm's hand, and slowly edge towards her, still antsy in case she does something unpredictable. If I have a fantastic power, so does she, and hers might be far stronger than "just" a shockwave... or at least more directly harmful. Because seriously, I don't want to die. Gotta be ready to dodge, or what have you...
Name: Roger Ranger Gender: Male Age: 14 Appearance: About 150cm tall and only 45kg or so; he's still growing. Or, er, "was", in theory, assuming death complicates puberty somewhat. Trousers and shoes tend to be as black as his jacket, and he wears a t-shirt under the jacket and hoodie. That, apparently, is yellow, according to the image. Personality: Extremely English in tone and volume, Roger is surprisingly unsociable, tending toward solitude when possible. He prefers the company of women to men, and in fact considers himself a womaniser of sorts (though his actual ability to woo the ladies is, naturally, sub-par at best); mostly, however, he won't usually initiate conversations himself unless he wants to discuss something important. Not good at smalltalk. Tends to swear like a fishwife's mother, i.e. a lot, crudely, and usually with some creativity behind it. Despises Americans. Biography: Born as the only child of an English family with no other relatives, Roger spent most of his childhood up to the age of eight in a reasonable state of not really paying attention to the worse facets of the world, since, as we all know, young children are notoriously innocent and unaware. This sadly ended when, on a holiday to America, both his parents were shot repeatedly in a gang attack, dying in front of him and scarring him for life. With no family to return to, the American authorities naturally decided to put him up for adoption in America, where he was adopted by a lower-middle-class family that couldn't really afford to take him on in the first place, but was silly enough to think that it could. Surrounded by overly American influences like guns, star-and-stripe flags, and unhealthy diet, Roger apparently reacted by becoming more and more English in tone, and typically found himself wandering the streets every so often when he'd had enough of his parents for one day. One such day, about a year before his death, led to his accostment by a gang of ruffians, who he managed to land exactly one punch on before being restrained; however, seeing how much "heart" he put into his struggle against them, whatever that meant, he was swiftly inducted into the gang, performing various duties for them such as drug runs, gun testing, and on one particularly traumatic occasion, killing a family of two, something which he found he couldn't bring himself to do... Death Scenario: ...and then his toddler brother got into their parents' gun closet and accidentally shot him with a machine pistol. "Goddamn fuckin' Americans" were his last thoughts before he lost consciousness. Phobias: Loss or repression of self and/or personality, murdering innocents, dying (as illogical as that now sounds), the dark, flying bugs. Skills: He's reasonably skilled with pistols, shotguns and rifles - at least as skilled as a fourteen-year-old can be, anyway - and he can identify most human-produced drugs by sight. Also shows the beginnings of a reasonably intelligent mind, under all the slang and angstry. Power: Closed Borders Theme Song: Bamalam - Darren Leigh Purkiss. Alternatively, Shot in the Dark - Within Temptation.
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So the guy didn't want to die after all he'd damn well done. What a coward! And it seemed like she was the ass of the group of people around here, first being hit by a shark and now what seems to be a randomized shockwave. Forced to the edge of the arena, Ein didn't hesitate in pushing herself up and looking at the male before her. A churning in her stomach was making everything worse, on top of this. She'd managed to hit him, but he'd squirmed just the right direction to make her attempt at slicing his hand open fail. She was... Hungry. She was absolutely starving at this point. She wanted to eat something so badly, so terribly so...The worse possible moment to be thinking of food, and yet, as Roger made a slow pace at her...Ein picked up her dagger and stared at it. Sharp blade, thin handle, not too terribly long...Something that slide down the throat without many problems, if she considered it honestly on top of all things... Shouldn't have been much of a surprise that she tilted her head back and let the blade slide right down her throat, a bulge setting to show where the handle was, in order to eat it. Yes. She took her weapon and she ate it. And with it came a rumbling of sorts - but wait...it didn't feel like her stomach...The blade didn't even seem to be hitting anything past her throat...And then came what felt like the worse sensation she'd felt -- even surpassing the bullet to the head. Like acid pouring into her body and deconstructing the entirety of the blade, slowly, but surely to the point that she could feel the metal melting down... And like that, she took a step forward, a small twitch in her face from a newer sensation of something crawling under her skin and causing her to take a deep breath as she advanced towards where the male was. Nails...That's what it was like. Insects crawling up through her limbs and nails settling in and pushing against the insides of her fingertips. What in the world was this...? "...Planning on taking me down without my help this time?... Or am I gonna have to do everything myself, kid?" Despite her words, she seemed a bit shaken up as her body continued to churn the eaten weapon again and again and again. It should have caused her some bleeding at this point -- why did she even eat it? ...Whatever it was, she'd have to keep going through it until she came to a stop and held her arms out for her opponent. Her mind seemed to be flip-flopping everywhere at this point as she had made her spot further away from the edge than she had been forced to. "Well? Come on then. See if you can kill me."
Name: Ein Ferah Gender: F Age: 18 Appearance: Ein's got a standing of 5'2'', a weight of 115 lbs., and a snappy comeback for anyone trying to make fun of her height. Her "traditional" outfit consists of her favorite jacket (and the same one she died in), a plain black shirt with a pleated (also plain and also black) skirt, thigh-highs, and flats. Personality: What we have here is your residential "what-the-fuck". What is a residential "what-the-fuck", you ask? Someone that does shit that doesn't make sense. This girl here is a "WTF", shown with observation of her habitual habits of doing things from stalking someone to hiding in their room at night to scare them, to death-defying stunts -- usually involving the poor sap -- in order to give them a freakout. It's her way of "bonding" with someone she wants to be close with. The problem with Ein is that she's smart -- she's really fucking smart with mathematics, chemistries, measurements as a whole. She's a grand student with booksmarts.. But she's essentially a sociopath for all considered terms of "abnormal behavior". Alternatively, you could call her socially retarded for her actions, but it can't be denied that she goes about her weird actions with efficiency. So hey, she's at least considerate to not being a lazy fuck when she finds something interesting to do. That has to be worth something, correct? She's an incredibly impulsive young lady. ...She also has a fetish for knife-collecting. Take of it what you want. Biography: We have a girl that grew up with a jaded military veteran for a father, no mother, and a set of rules that prisons would give to their prisoners. The hell do you think she ended up so weird for? Ein grew up without having friends, without going to sleepovers or birthday parties -- and frankly, listening to the horrible war stories that her dad would tell her about as "bedtime stories" when he wasn't having an episode. He bought her her first switchblade when she was ten, and she started collecting from there. She never made it to college, unfortunately -- but somewhere in the living world, there's a high school degree with her name on it. Death Scenario: Ein lived in a bad part of town. Pretty bad part, usually wasn't messed with because of her crazy father. Unfortunately, she did get picked for a gang initiation's target, and ended up at gun point by a wanna-be gang member. Her reaction? Why, Ein took the gun and pointed it right up between her eyes. She dared the guy to shoot her! Dared him! But the guy freaked out and hesitated. Bad impulses spelled out a messy end for her when she pulled the trigger instead to show that she wasn't afraid. She didn't really think out the whole thing about dying afterwards. Whoops. Phobias: Airplanes | Trenches | Abandonment Issues Skills: She's skillful at stalking people. | She's got a penchant for knife skills. | She can understand Morse Code and ASL perfectly. | Lip-Reader. Power: Jack-In-The-Box Theme Song: MiatriSs - Y.G.I.O.
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The carpet shifted under Victor's sleeping body and he rolled over, uncomfortable. The demon snapped loudly and Victor was transported onto one of the sections of carpet but he just rolled over in annoyance and kept sleeping. "Oh, this lazy grandson." His Grandpa said. Unfortunately for Victor's peace of mind, his grandpa was fully committed to making Victor's life miserable productive. His grandpa floated down near Victor's exposed ear. "WAKE UP!" His Grandpa yelled. "Shut up." Victor growled, hand shooting out. His clenched fist should've smashed into the floating skull that served as his grandpa, before going down to grab the carpet. However, it met something considerably more fleshy before being pushed into his back as something - no, someone - landed on him. "Guh." Victor said as the body hit him, smashing him into the floor. He was pinned, half asleep and in pain. What a way to start the day. "Some wake up call." Victor sighed. He rolled out from under the girl, before getting up and brushing himself off. "You know, I've had enough of being assaulted by girls today." Victor said, stretching. He yawned, still slightly sleepy. He was too groggy to see much else. "I'm not even into that kind of stuff." He muttered, stretching his neck. "So are we supposed to be doing something, or are you just happy to see me?" He took a good look at the girl and realised he had no idea who she was. A good thing, really. If it was the girl that stabbed him, it would've been a different matter, but it wasn't. With that said, he had no idea what was going on. "Well, I don't even know you, so nevermind. At least tell the dude you just bodyslammed what's going on." Victor said.
Name: Victor Blanc Gender: Male Age: 15 Appearance: Victor’s around 5’6 and weighs around 65 kg. Most of the time, he wears his old school uniform (standard blazer, black with white highlights) and converse shoes. Personality: So damn lazy. That’s practically all you have to know. Victor is very intelligent, but is weighed down a lot by his nihilistic views of the world. He basically believes that things anyone does ultimately amount to not that much, so we should just do what we want to and it’ll end up as the same thing. With that said, he also respects the rights others have to do the things they want and may sometimes go along with them if he has nothing better to do or he’s bored or something. Also kind of cynical but in a bored sort of way. Biography: Victor was born to a reasonably normal family to a reasonably normal upbringing. The normalcy was marred a tiny bit by the fact that he could see the ghost of his great-great grandfather manifested as a flaming skull only he could see. It didn’t do much a lot, really, but early on in his life, Victor realised that whatever you did in life, you’d still wind up dead, unless you successfully became immortal. But he also realised that even being immortal was pretty pointless because you don’t have anything to do after that. He didn’t really have any goals in life and his biggest dream was to retire at a young age and not have to bother with life. With that in mind, he picked up pickpocketing because it seemed interesting. He had some interest in being fast for a while and had a penchant for running away. And then he died, which was kind of a bummer. Death Scenario: He was walking down the street one time when his grandad’s ghost told him to save some girl who was about to be run over. And by told, I mean annoyed excessively for 20 straight hours about it. He did and was perfectly fine. Unfortunately, it turns out that girl really wanted to kill him as he’d stolen something important to her. He ended up with a knife in his chest for his trouble. And so he died, and he figured that it was good enough. Shutting his eyes, he slowly died, content that it was as good a time as any to disappear. And then he woke up in hell. It turns out it was his grandpa's plan to get Victor in hell so that Victor could go fight the anomalies at which Victor was really pissed off at his grandpa for forcing him to do so. He's also kind of pissed off at the girl almost being run over, forcing Victor to save her so that he came into a convenient range for her to stab him. Phobias: Spiders, goats and falling Skills: Good at running fast. Good at pickpocketing. Good at hiding and stealth. Power: Third arm Theme Song: Ignore the end part. Also the video. A lot of it, really. Couldn't find anything else that fit so here's my theme song.
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Altzer looked up as his surroundings suddenly changed, then he looked down at the knife in front of him. Then he looked up again, at his opponent. Then he fell back down again, laughing. (The hell's with that sentence? Like, c'mon man) She was so short! (Dude, that's mean) He was fighting her? (Yes.) He was starting to hurt now, so he tried to stop laughing. Then he looked up again and he restarted. (...) A few seconds later he got up properly. And then fell over again, laughing some more. (Dude.) This was probably the first time he'd ever had to look down on someone, and the girl was sort of hard to take seriously. "H-Ha-ha ha ha!" He said, tears in his eyes, "Ha, ha." He sighed for a second, controlling himself. "How good are you with a dagger?" He asked.
Name: Altzer Sozei (Don't complain about this, Santa) Gender: Male Age: 18 Appearance: He's about 5 foot 8 inches and he weighs about 60 kg. He's quite lean due to having to run a lot. Also, I'm not entirely sure what colors his clothes should be, but his rings are pure gold. Personality: Even though he's extremely whimsical, he still has quite a good head for money, especially when a bet is involved. He loves to gamble and he'll cheat occasionally but not all the time. Mainly he just wants to see how lucky he can get, and how much money he can get at once. Also, he dresses like that mostly because he's sort of an asshole. Biography, and also Death Scenario: Altzer was once a renowned cheat, gambler and asshat. It is speculated that he may have ended up cheating millions of dollars worth of money, jewellery and of course, gold in multiple gambling rings around the world. He quite literally ran from place to place, getting chased down by the police, thugs and even his own family sometimes. His run ended in an alliance between a huge underground gambling ring and England's military force who had him backed to a cliff which he promptly jumped off of in order to see if his luck would hold out one final time. As it turns out, it did, because hell's a nice place now even for people who are asshats. Phobias: Losing a huge amount of money all at once, a gamble which will most definitely not go in his favour and major misfortune. Skills: He can toss cards quite well, and he is also rather good at running away. He also has had some practice with darts and throwing knives. He knows how to gamble and how to cheat in a huge amount of ways, and he's pretty sure he's good at talking his way out of things, but that remains to be seen. Power: Card Shark Altzer can turn a playing card into a shark. The card will glow blue and become a shark for a very brief period of time, the shark will fly as if it were a playing card if the playing card was thrown before it was turned into a shark. Theme Song: 20 Dollar Nosebleed - Fall Out Boy
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Marianne was soaring through the air when she was met with a fist. It hit her right in the stomach. She landed on the guy, letting out a rather loud "Fuahhh!" It wasn't any day that someone would punch you when they're asleep. Marianne landed right on the man. It hurt for both parties. Marianne had no idea that wrestling hurt that much. "So are we supposed to be doing something, or are you just happy to see me?" Marianne heard. She was quite confused by this. She didn't know what they were supposed to be doing. She just thought it was like WWE. The next bit confused her even more. Are you just happy to see me? What was the meaning in that? Does she enjoy the company of the man? Does she want to be with him? Just what is happy? What does happy mean? These thoughts only an idiot could have were cut short by the next question, "Well, I don't even know you, so nevermind. At least tell the dude you just bodyslammed what's going on." Marianne, again, didn't actually know what was going on. She was just as confused as she was (which is saying a lot because she was awake the entire time). Marianne looked around. There were many people fighting around her. Each one in an arena like their own. "I think we supposed ta fight." She said. She turned her body so she was also facing up. She laid on his chest sideways, and grabbed his leg. She pulled on it, bringing it over her shoulder.
Name: Marianne Lavoie Gender: Female Age: 16 Appearance: Standing at the modest 5'5", and weighing 122 pounds is Marianne. Her clothing attire is very light. She usually opts for a t-shirt and shorts, even when it is snowing. People have never seen her without her baseball cap. Personality: Marianne is an idiot. Plain and simple. She is quite sensitive on this fact. She usually hits people who calls her an idiot with her skateboard that she always keeps with her. She is more driven by a sense of wanderlust; she wants to see the world. She feels that her life is too short to spend it learning (even though she should). She just wants to see the world (though she should really study). Biography: Marianne was born in the Quebec city of Quebec City, Quebec. Her life was quite humdrum. She lived quite diligently. She would study, and hang out with friends. This changed when she reached the ripe age of 7, and she stopped studying. She had no ambition in life, really. Studying was too boring, friends were hard to make for her since she seemed so stupid and her parents didn't care for her as much as their other two children. Marianne just wanted her life to go on and end. This changed when she was given a skateboard by her uncle, Jean Baptiste Lavoie. Uncle Jean was a nice man; he cared for Marianne. More so than his brother, Marianne's father. This was probably a mix of pity for Marianne's unloved self, and Uncle Jean being unable to have children himself. Uncle Jean took Marianne to Montmorency Falls Park for her birthday. It was a nice place, but it sparked something; something that would give Marianne a reason to live. To the 7 year old Marianne, it was the most beautiful thing she had ever seen. She wanted to see more things like it. She wanted to travel. She lived out 9 years in peace. Sure, she didn't study, but she managed to luck through every class with 51%. Every single one. Teachers were confused. She was in a quite rebellious phase at the time. She dyed her hair, chose to mostly wear red (and less) clothes. Her parents weren't worried. They frankly didn't care. She always carried her skateboard with her. It was the only possession that she loved. She had gotten a call from the hospital on her birthday; it was Uncle Jean. He had cancer, and decided not to tell any of his family. He was about to die, and as his last wish, he wanted to see Marianne. Marianne (after a lot of yelling) got her mother to drive her to the hospital. There she saw Uncle Jean. He was a shell of his former self. He was weak, his muscles atrophied. After a short conversation, Jean whispered into Marianne's ear, and then passed away. So distraught from his death, Marianne didn't stop crying until her death. Which was one hour later. Death Scenario: Marianne was being driven home from the hospital. Her wailing filled the car. Her mother, actually caring for once, let her cry. After all, her mother did like Uncle Jean. Perhaps a little too much, but that's beside the point. What they didn't know was that there was a large truck coming up in front of it, the lights off. As soon as it was noticed, it was too late. The truck crashed into the small sedan, crushing it, and instantly killing her mother and making Marianne go unconscious for a short period. The bald driver of the other car was panicked. He needed to do something, so he did the most rational thing; he siphoned the gas of the sedan, poured it inside, and then lit a match. The inside was burning, and the man ran away. Kind of stupid since he was in the middle of a highway, but again, beside the point. Marianne awoke to fire creeping up her body, burning her flesh. She was unable to move since she probably broke many ribs, both arms sideways, probably her entire skeleton twice, and her skateboard was probably lodged in her stomach. The fire consumed the barely awake Marianne, killing her slowly. The bald driver was caught 200 meters out, dead from exhaustion. He ate too much poutine. God bless the Quebecois. Phobias: Fire, cars, bald people, being ousted as an idiot by others Skills: Quebecois Crashing Cracker: Marianne is extremely skilled at using her skateboard as a weapon. A bad, ineffective one, but it works. Marianne is also pretty good at climbing buildings. She also knows how to wrestle; not the actual wrestling, mind you. I'm talking about the "WWE SMACKDOWN VS RAW: JOHN CENA vs THE ROCK" wrestling. Power: Wondrous Wonder Theme Song: Placeholder (still)
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I'm scared. I'm very, very scared. For one thing, I'm bleeding rather heavily; for another, I'm in a fight with a crazy person; and for yet another thing, the crazy person just ate her fucking weapon. Holy shit. I don't know whether to be impressed or not. I'm going to go with "somewhat, but mostly drowned out by horror at the situation in general". Yeah, that sounds good. But she's made a huge mistake here. She's standing still, and of all things letting me take a free shot at her. Which I could take... or, I could stall as if scared and take some time to think. Then again, I'm going to stall anyway, so I may as well think my situation over regardless. The biggest problem is, it's me or her: I don't want to kill her, but I know she's going to murder me if I don't, and I don't want to die a lot more than I don't want to kill anyone. With that in mind, let's think about my apparent super-power: shockwaves. Or, if I think about it combined with that flash of insight I had a moment ago, something resembling a shockwave. I'm not convinced that I'd do much of relevance to her if I just did the shockwave thing again, and I only have one shot of it left, if my body's slight aching is correct. Got to figure out what it does, then... it was a shockwave, and hit her very rapidly... ...what if I did it slower, then? Maintaining my distance for the moment, I focus on trying to repeat the shockwave, but slower, not an instant thing; consequently, something similar to the shockwave, more of a dome of translucent energy this time around, begins expanding outward from me, moving out from myself at quite a slow pace... immediately, I'm aware that this is far different to the shockwave in terms of resilience. I'm struck with the utmost confidence, the confidence that this wall of energy hasn't got a chance of being penetrated by any human amount of force she can muster. And the abrupt knowledge that it's not going to last longer than a few seconds... and yet will expand outward for its entire duration. If the earlier shockwave was anything to go by, this wall's going to extend across a huge area relative to the amount of space we're actually fighting in. She'd be limited to quite a small amount of space, if she got caught out and trapped by it... And at that, it occurs to me that a ring-out, simply forcing her off the edge, might be an entirely effective solution. I could do it. I could end her murderous tendencies here and now. Without further ado, I and my expanding barrier charge directly at her, as fast as I can run, my own self emitting a loud, wordless yell the entire time. And let's hope the surprise charge, my momentum, and the barrier's outward movement combined are enough to force her out.
Name: Roger Ranger Gender: Male Age: 14 Appearance: About 150cm tall and only 45kg or so; he's still growing. Or, er, "was", in theory, assuming death complicates puberty somewhat. Trousers and shoes tend to be as black as his jacket, and he wears a t-shirt under the jacket and hoodie. That, apparently, is yellow, according to the image. Personality: Extremely English in tone and volume, Roger is surprisingly unsociable, tending toward solitude when possible. He prefers the company of women to men, and in fact considers himself a womaniser of sorts (though his actual ability to woo the ladies is, naturally, sub-par at best); mostly, however, he won't usually initiate conversations himself unless he wants to discuss something important. Not good at smalltalk. Tends to swear like a fishwife's mother, i.e. a lot, crudely, and usually with some creativity behind it. Despises Americans. Biography: Born as the only child of an English family with no other relatives, Roger spent most of his childhood up to the age of eight in a reasonable state of not really paying attention to the worse facets of the world, since, as we all know, young children are notoriously innocent and unaware. This sadly ended when, on a holiday to America, both his parents were shot repeatedly in a gang attack, dying in front of him and scarring him for life. With no family to return to, the American authorities naturally decided to put him up for adoption in America, where he was adopted by a lower-middle-class family that couldn't really afford to take him on in the first place, but was silly enough to think that it could. Surrounded by overly American influences like guns, star-and-stripe flags, and unhealthy diet, Roger apparently reacted by becoming more and more English in tone, and typically found himself wandering the streets every so often when he'd had enough of his parents for one day. One such day, about a year before his death, led to his accostment by a gang of ruffians, who he managed to land exactly one punch on before being restrained; however, seeing how much "heart" he put into his struggle against them, whatever that meant, he was swiftly inducted into the gang, performing various duties for them such as drug runs, gun testing, and on one particularly traumatic occasion, killing a family of two, something which he found he couldn't bring himself to do... Death Scenario: ...and then his toddler brother got into their parents' gun closet and accidentally shot him with a machine pistol. "Goddamn fuckin' Americans" were his last thoughts before he lost consciousness. Phobias: Loss or repression of self and/or personality, murdering innocents, dying (as illogical as that now sounds), the dark, flying bugs. Skills: He's reasonably skilled with pistols, shotguns and rifles - at least as skilled as a fourteen-year-old can be, anyway - and he can identify most human-produced drugs by sight. Also shows the beginnings of a reasonably intelligent mind, under all the slang and angstry. Power: Closed Borders Theme Song: Bamalam - Darren Leigh Purkiss. Alternatively, Shot in the Dark - Within Temptation.
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Poppy braced her legs as the carpet shifted under her. Glancing up she realized she was standing across from the pompous man from earlier who had the cards. He took one look at her and dissolved into laughter, falling over he picked himself up and then fell over again. Son of a bitch Poppy thought gritting her teeth. She glanced down at the knife and stewed on how to best approach the situation. She could go for the knives and try to fuck his shit up with it, but then she had to take in the fact that the stupid bastard could throw god damn sharks. She decided to try another route. Ignoring his question, she put on her best wide-eyed awed expression and shuffled up to him, passing the knives without another glance. "S-sempai?" She breathed. When she got his attention she made herself flush. "W-wow!! I cant believe its you!!" she fanned her flushed face. "You're so handsome up close!" A man that looked like that couldn't not like an extra preen for his feathers, she reached a shy hand out to gently run a finger against the frill of his cravat. looking up at him she fluttered her eyelashes. She wet her lips with her tongue and then parted them to speak. Using this as an opening she grabbed him by the cravat, she wretch back her arm and punched the asshole in his laughing mouth.
Name:Poppy Gender: Female Age: 17 Appearance: Poppy is only 5'0" she is small and curvy most people classify her as petite. Personality: Doesn't take anything seriously and is very sarcastic. She has a bad attitude and a cute complex a mile wide, you make any cute-sy comments and she will cut you. Seriously. Also, she has a rose tattoo that vines across her back. Bio: Poppys mother died when she was a toddler leaving her alone with her father. Her father was a particular kind of man, whose small brain was much slower than his quick temper. He never wanted children anyway so he didn't treat his daughter as his child. She became his new punching bag and maid.The pain used to cripple Poppy, make her sob and cry but she could see the sick pleasure her father got when she begged. So the pain? She learned to like it. Laughing at his attempts to hurt her. It was her turn to get a sick pleasure out of the beatings. As her pain tolerance rose, so did the quickness of her tongue. Thank the gods she got her mother's wit! Life was tolerable for Poppy in her father's house until his drunken rage took a perverse turn. Determined to hurt her in new ways Poppys father attempted to use her in a way that no father should ever use his daughter. And he got his nuts kicked into his spleen for his trouble. Poppy went out on her own, became a street runner, running random jobs for anyone who would give her hard cash. She kept her nose clean from the drugs and her talent for brawling kept her out of the whore house and off her back. She was saving her cash to start a new life in a new town, little good that money, which was hidden behind a brick in her alley, was doing her now. Death Scenario: She picked a fight with an entire bar full of people, they didn't think she was quiet as funny as she thought she was. Her tongue cost her to be pumped full of so much metal she rattled like a half full piggy bank all the way to the morgue. Phobias: F-U-C-K-I-N-G C-L-O-W-N-S. Certain bodily fluids; puke, feces, and snot. Deathly afraid of flying stinging bugs. Skills:Her pet peeve is her biggest advantage, she is greatly underestimated. Not to mention she can play the cute and stupid card to a T, though she is actually very clever. She is a brawler and fights hella dirty. Shes kinda a tank, for being so small, she is extremely sturdy and has a very high pain tolerance. Power: Ferrous Attraction: The user has the power to temporarily make part of their body powerful magnets, capable of dragging anything made out of metal towards them, provided that there is iron within said material. Theme Song: Bubblegum Bitch by Marina and the Diamonds
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Yup. Demon lad told you to fight so- His grandpa started. "Ow." Victor said as the girl grabbed his leg. It appeared that the girl had him in some kind of hold. More pain today, which kind of sucked. "You know, I only have your word for it that we have to fight." Victor grunted. "How do you know we have to fight, anyway?" "When you're put on one side with someone else on the other and a knife between you, what else are you supposed to do?" His grandpa said helpfully. "Demon guy's exact words?" Victor whispered urgently, quietly enough for the girl not to hear. His grandpa sighed, because he knew Victor would try to weasel out of exerting effort any way he could. "He said he shouldn't have to explain anything else." His grandpa sighed. "My brilliant clairvoyant mind has told me that we don't actually have to fight." Victor said quickly, struggling against the hold. "And if you let me go I'll tell you exactly why. So stop being dumb and let me go for a minute!"
Name: Victor Blanc Gender: Male Age: 15 Appearance: Victor’s around 5’6 and weighs around 65 kg. Most of the time, he wears his old school uniform (standard blazer, black with white highlights) and converse shoes. Personality: So damn lazy. That’s practically all you have to know. Victor is very intelligent, but is weighed down a lot by his nihilistic views of the world. He basically believes that things anyone does ultimately amount to not that much, so we should just do what we want to and it’ll end up as the same thing. With that said, he also respects the rights others have to do the things they want and may sometimes go along with them if he has nothing better to do or he’s bored or something. Also kind of cynical but in a bored sort of way. Biography: Victor was born to a reasonably normal family to a reasonably normal upbringing. The normalcy was marred a tiny bit by the fact that he could see the ghost of his great-great grandfather manifested as a flaming skull only he could see. It didn’t do much a lot, really, but early on in his life, Victor realised that whatever you did in life, you’d still wind up dead, unless you successfully became immortal. But he also realised that even being immortal was pretty pointless because you don’t have anything to do after that. He didn’t really have any goals in life and his biggest dream was to retire at a young age and not have to bother with life. With that in mind, he picked up pickpocketing because it seemed interesting. He had some interest in being fast for a while and had a penchant for running away. And then he died, which was kind of a bummer. Death Scenario: He was walking down the street one time when his grandad’s ghost told him to save some girl who was about to be run over. And by told, I mean annoyed excessively for 20 straight hours about it. He did and was perfectly fine. Unfortunately, it turns out that girl really wanted to kill him as he’d stolen something important to her. He ended up with a knife in his chest for his trouble. And so he died, and he figured that it was good enough. Shutting his eyes, he slowly died, content that it was as good a time as any to disappear. And then he woke up in hell. It turns out it was his grandpa's plan to get Victor in hell so that Victor could go fight the anomalies at which Victor was really pissed off at his grandpa for forcing him to do so. He's also kind of pissed off at the girl almost being run over, forcing Victor to save her so that he came into a convenient range for her to stab him. Phobias: Spiders, goats and falling Skills: Good at running fast. Good at pickpocketing. Good at hiding and stealth. Power: Third arm Theme Song: Ignore the end part. Also the video. A lot of it, really. Couldn't find anything else that fit so here's my theme song.
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The sudden run he took at her, the wordless battle cry, the gamble at her life...Looks like the little bitch that couldn't shoot her in the alleyway was trying to fight for his life. It was an unfortunate moment of puberty, given that she wasn't exactly content with letting him kill her with cheap tricks, above all things. But hey...He wasn't the only one with little tricks up his sleeve, now was he? The demonic being had informed her that everyone had their own ability manifested from their personality, so...Perhaps this was the point where hers came in -- perhaps it was the reason why her stomach continued to churn and churn to no end, digesting and reforging her own weapon on top of what felt like a strange mass in her body. Nothing specific, but...forging itself to be something of the sort...? ...So she backed up, ever-aware of the edge behind her, as the force of that shockwave pushed against her hard to get her moving. Further, further, further, up until the point that she felt her foot touch the edge of the arena. ...Well, there went to a leap of faith in trying to make things even in what he'd made her do, and he didn't want to make things even like a good and honorable guy. It wasn't that she hated the kid, or was mad at him for ignoring her inquiry for his name. It was more of the fact that... She really wanted to kill him. And as that invisible force pushed her off of the arena, but she wouldn't go down without trying to take him with her at that. Settling the score, like The General would. She'd climb out from the depths of this damned place if she needed to. But here the kid was, and he wasn't even playing fair! What kind of man resorted to pixies and fairy dust against a girl in a death match?! That was just rude! Ruder than rude, she barely caught onto the edge of the carpet and dug her nails in to it to try and keep her grip. Impervious fucking carpets floating in the air, cards turning into sharks, magical fucking wind -- What was this, Alice in Wonderland? Despite everything, and with her digits particularly hurting from just the edge of that field of sorts he'd created pressed up against them, she couldn't help but be a little aggravated at the circumstances she found herself in- then again, dangling off of Aladdin's carpet looking up at your killer never was a normal circumstance that she'd think to find herself in. Hell, she was gonna be more settled on hanging on the edge for a moment and catching her breath. It was hard work doing this shit sometimes.
Name: Ein Ferah Gender: F Age: 18 Appearance: Ein's got a standing of 5'2'', a weight of 115 lbs., and a snappy comeback for anyone trying to make fun of her height. Her "traditional" outfit consists of her favorite jacket (and the same one she died in), a plain black shirt with a pleated (also plain and also black) skirt, thigh-highs, and flats. Personality: What we have here is your residential "what-the-fuck". What is a residential "what-the-fuck", you ask? Someone that does shit that doesn't make sense. This girl here is a "WTF", shown with observation of her habitual habits of doing things from stalking someone to hiding in their room at night to scare them, to death-defying stunts -- usually involving the poor sap -- in order to give them a freakout. It's her way of "bonding" with someone she wants to be close with. The problem with Ein is that she's smart -- she's really fucking smart with mathematics, chemistries, measurements as a whole. She's a grand student with booksmarts.. But she's essentially a sociopath for all considered terms of "abnormal behavior". Alternatively, you could call her socially retarded for her actions, but it can't be denied that she goes about her weird actions with efficiency. So hey, she's at least considerate to not being a lazy fuck when she finds something interesting to do. That has to be worth something, correct? She's an incredibly impulsive young lady. ...She also has a fetish for knife-collecting. Take of it what you want. Biography: We have a girl that grew up with a jaded military veteran for a father, no mother, and a set of rules that prisons would give to their prisoners. The hell do you think she ended up so weird for? Ein grew up without having friends, without going to sleepovers or birthday parties -- and frankly, listening to the horrible war stories that her dad would tell her about as "bedtime stories" when he wasn't having an episode. He bought her her first switchblade when she was ten, and she started collecting from there. She never made it to college, unfortunately -- but somewhere in the living world, there's a high school degree with her name on it. Death Scenario: Ein lived in a bad part of town. Pretty bad part, usually wasn't messed with because of her crazy father. Unfortunately, she did get picked for a gang initiation's target, and ended up at gun point by a wanna-be gang member. Her reaction? Why, Ein took the gun and pointed it right up between her eyes. She dared the guy to shoot her! Dared him! But the guy freaked out and hesitated. Bad impulses spelled out a messy end for her when she pulled the trigger instead to show that she wasn't afraid. She didn't really think out the whole thing about dying afterwards. Whoops. Phobias: Airplanes | Trenches | Abandonment Issues Skills: She's skillful at stalking people. | She's got a penchant for knife skills. | She can understand Morse Code and ASL perfectly. | Lip-Reader. Power: Jack-In-The-Box Theme Song: MiatriSs - Y.G.I.O.
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Marianne was asked another question. Again, she didn't know how to answer. She tried to figure out why she was fighting; there was no benefit to fighting. She could get hurt from it. She let go of the hold, but she still sat on the chest of the random man she was fighting. The man started to talk about his clairvoyant mind. Clairvoyant. Marianne didn't know that word. Honestly, she didn't know a lot of words. Marianne asked the most intelligent question that her mind could muster: "What's clear voy ant mean?". She heard the man telling him to go, and then he realized that she should probably move. She fell over, and rolled off of him, her skateboard hitting him in the legs.
Name: Marianne Lavoie Gender: Female Age: 16 Appearance: Standing at the modest 5'5", and weighing 122 pounds is Marianne. Her clothing attire is very light. She usually opts for a t-shirt and shorts, even when it is snowing. People have never seen her without her baseball cap. Personality: Marianne is an idiot. Plain and simple. She is quite sensitive on this fact. She usually hits people who calls her an idiot with her skateboard that she always keeps with her. She is more driven by a sense of wanderlust; she wants to see the world. She feels that her life is too short to spend it learning (even though she should). She just wants to see the world (though she should really study). Biography: Marianne was born in the Quebec city of Quebec City, Quebec. Her life was quite humdrum. She lived quite diligently. She would study, and hang out with friends. This changed when she reached the ripe age of 7, and she stopped studying. She had no ambition in life, really. Studying was too boring, friends were hard to make for her since she seemed so stupid and her parents didn't care for her as much as their other two children. Marianne just wanted her life to go on and end. This changed when she was given a skateboard by her uncle, Jean Baptiste Lavoie. Uncle Jean was a nice man; he cared for Marianne. More so than his brother, Marianne's father. This was probably a mix of pity for Marianne's unloved self, and Uncle Jean being unable to have children himself. Uncle Jean took Marianne to Montmorency Falls Park for her birthday. It was a nice place, but it sparked something; something that would give Marianne a reason to live. To the 7 year old Marianne, it was the most beautiful thing she had ever seen. She wanted to see more things like it. She wanted to travel. She lived out 9 years in peace. Sure, she didn't study, but she managed to luck through every class with 51%. Every single one. Teachers were confused. She was in a quite rebellious phase at the time. She dyed her hair, chose to mostly wear red (and less) clothes. Her parents weren't worried. They frankly didn't care. She always carried her skateboard with her. It was the only possession that she loved. She had gotten a call from the hospital on her birthday; it was Uncle Jean. He had cancer, and decided not to tell any of his family. He was about to die, and as his last wish, he wanted to see Marianne. Marianne (after a lot of yelling) got her mother to drive her to the hospital. There she saw Uncle Jean. He was a shell of his former self. He was weak, his muscles atrophied. After a short conversation, Jean whispered into Marianne's ear, and then passed away. So distraught from his death, Marianne didn't stop crying until her death. Which was one hour later. Death Scenario: Marianne was being driven home from the hospital. Her wailing filled the car. Her mother, actually caring for once, let her cry. After all, her mother did like Uncle Jean. Perhaps a little too much, but that's beside the point. What they didn't know was that there was a large truck coming up in front of it, the lights off. As soon as it was noticed, it was too late. The truck crashed into the small sedan, crushing it, and instantly killing her mother and making Marianne go unconscious for a short period. The bald driver of the other car was panicked. He needed to do something, so he did the most rational thing; he siphoned the gas of the sedan, poured it inside, and then lit a match. The inside was burning, and the man ran away. Kind of stupid since he was in the middle of a highway, but again, beside the point. Marianne awoke to fire creeping up her body, burning her flesh. She was unable to move since she probably broke many ribs, both arms sideways, probably her entire skeleton twice, and her skateboard was probably lodged in her stomach. The fire consumed the barely awake Marianne, killing her slowly. The bald driver was caught 200 meters out, dead from exhaustion. He ate too much poutine. God bless the Quebecois. Phobias: Fire, cars, bald people, being ousted as an idiot by others Skills: Quebecois Crashing Cracker: Marianne is extremely skilled at using her skateboard as a weapon. A bad, ineffective one, but it works. Marianne is also pretty good at climbing buildings. She also knows how to wrestle; not the actual wrestling, mind you. I'm talking about the "WWE SMACKDOWN VS RAW: JOHN CENA vs THE ROCK" wrestling. Power: Wondrous Wonder Theme Song: Placeholder (still)
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Oh good. More pain, more annoyance. The girl’s skateboard knocked into his legs, causing untold amounts (probably not much) of damage. Victor sighed, for more than one reason. The first was pain. He was sure all the physical contact would at the very least leave a bruise. Well, that might be too optimistic of him. Secondly, the girl was kind of dumb. That much was obvious, anyway. It wasn’t like everyone knew the word clairvoyant, but there were at least a few things to keep in mind. They were in hell. 30 people were split up into pairs on either side of a carpet with a knife in between. Some abyssal demon said that he shouldn’t have to explain anything. It was pretty obvious that it was a battle to the death. The fact that the girl had believed they didn’t have to fight proved that she was at least gullible. Victor muttered quietly in a low voice as he got up to a sitting position. “Gramps, give me everything you got on what just happened.” Victor said. “If I do that, you’ll just get out of this, wouldn’t you?” His grandpa said nonchalantly. “If you don’t tell me, you’ll be in a whole lot of trouble.” Victor muttered, getting to his feet. “I’m sure grandma would love to hear of your… exploits.” His grandpa visibly shuddered. ”Fine.” His grandpa said. “Just this onc-” “Do it fast, or I’m dead.” Victor hissed. “Again.” He’d muttered to his grandpa just quiet enough for the girl not to here, but it would doubtlessly look like he was talking to himself if she was looking at him. That wouldn’t convince her that he wasn’t crazy, but maybe he was. He wouldn’t really lose much if she did, though, so it would be probably be fine. Maybe. “Ahem.” Victor coughed, on his feet. In truth, he was buying time as his grandpa told him the details. “Before you fell asleep, a white haired guy threw a shark at a girl. Demon guy explained that you all have powers.” His grandpa said quickly. “Clairvoyance is…” Victor said, pausing for dramatic effect (and time). “Then demon guy said something about a test… I don’t remember, I wasn’t really paying attention.” His grandpa continued. “Let’s just say I can see… stuff.” vaguely. “Then you all got split up into pairs. Gotta say, there’s a lot of interesting ones, kehehe…” His grandpa said weirdly. Get your mind out of the damn gutter, old man. Victor thought, but he didn’t say it out loud. “You see, I was asleep, but I could hear stuff. See stuff.” Victor added quickly. “Hoo, yes. Wonderful pairings. Power clashes. Those two will be done soon. This batch is turning out well…” His grandpa chortled. Just shut up! Victor thought. He had already found out everything he needed to know. Victor coughed again, setting out the facts in his head. “My power is clairvoyance.” Victor lied. “To see stuff, and hear stuff, I can’t normally see.” He sounded confident, more structured. Hopefully, this would convince the girl that he was telling the truth. Because in all honesty, he had no idea what his power was at all. “So I know stuff, like how demon guy said that he shouldn’t have to explain anything.” Victor said convincingly. “A lot of people thought that meant that they had to kill each other to pass the test…” As Victor said that, a person on some other carpet nearby fell off and smashed into the ground below. His body bloomed into raspberry jam below. “But look at it this way…” Victor said quickly, to keep the girl’s attention. “He never actually said that killing the other person would mean you pass, right?”
Name: Victor Blanc Gender: Male Age: 15 Appearance: Victor’s around 5’6 and weighs around 65 kg. Most of the time, he wears his old school uniform (standard blazer, black with white highlights) and converse shoes. Personality: So damn lazy. That’s practically all you have to know. Victor is very intelligent, but is weighed down a lot by his nihilistic views of the world. He basically believes that things anyone does ultimately amount to not that much, so we should just do what we want to and it’ll end up as the same thing. With that said, he also respects the rights others have to do the things they want and may sometimes go along with them if he has nothing better to do or he’s bored or something. Also kind of cynical but in a bored sort of way. Biography: Victor was born to a reasonably normal family to a reasonably normal upbringing. The normalcy was marred a tiny bit by the fact that he could see the ghost of his great-great grandfather manifested as a flaming skull only he could see. It didn’t do much a lot, really, but early on in his life, Victor realised that whatever you did in life, you’d still wind up dead, unless you successfully became immortal. But he also realised that even being immortal was pretty pointless because you don’t have anything to do after that. He didn’t really have any goals in life and his biggest dream was to retire at a young age and not have to bother with life. With that in mind, he picked up pickpocketing because it seemed interesting. He had some interest in being fast for a while and had a penchant for running away. And then he died, which was kind of a bummer. Death Scenario: He was walking down the street one time when his grandad’s ghost told him to save some girl who was about to be run over. And by told, I mean annoyed excessively for 20 straight hours about it. He did and was perfectly fine. Unfortunately, it turns out that girl really wanted to kill him as he’d stolen something important to her. He ended up with a knife in his chest for his trouble. And so he died, and he figured that it was good enough. Shutting his eyes, he slowly died, content that it was as good a time as any to disappear. And then he woke up in hell. It turns out it was his grandpa's plan to get Victor in hell so that Victor could go fight the anomalies at which Victor was really pissed off at his grandpa for forcing him to do so. He's also kind of pissed off at the girl almost being run over, forcing Victor to save her so that he came into a convenient range for her to stab him. Phobias: Spiders, goats and falling Skills: Good at running fast. Good at pickpocketing. Good at hiding and stealth. Power: Third arm Theme Song: Ignore the end part. Also the video. A lot of it, really. Couldn't find anything else that fit so here's my theme song.
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Pain suddenly erupted from his mouth, and he fell onto the ground, clutching his nose. Though he was in pain, his body was still wracked with laughs as he rolled around on the floor. Luckily for him he'd bent down slightly so he'd only been hit in the nose, but he still couldn't stop laughing. (Yeah, I got nothing to say so I may as well stop.) There was no way he could take this seriously, the girl was probably the funniest thing he'd ever seen! "Ha!- Ow, Ha!- Ow," He said as he spazzed out on the ground. "Uh- ha! ha, ha-!" Blood was filling up his nose now and he couldn't breathe. He got up to his knees, breathing hard. He pressed his fingers to his nose and blew hard, blood squirting all over his clothes. He sobered up a bit, and sat down wearily. "Oh god," he said, finally calming down some what, "You're the funniest person I've ever seen."
Name: Altzer Sozei (Don't complain about this, Santa) Gender: Male Age: 18 Appearance: He's about 5 foot 8 inches and he weighs about 60 kg. He's quite lean due to having to run a lot. Also, I'm not entirely sure what colors his clothes should be, but his rings are pure gold. Personality: Even though he's extremely whimsical, he still has quite a good head for money, especially when a bet is involved. He loves to gamble and he'll cheat occasionally but not all the time. Mainly he just wants to see how lucky he can get, and how much money he can get at once. Also, he dresses like that mostly because he's sort of an asshole. Biography, and also Death Scenario: Altzer was once a renowned cheat, gambler and asshat. It is speculated that he may have ended up cheating millions of dollars worth of money, jewellery and of course, gold in multiple gambling rings around the world. He quite literally ran from place to place, getting chased down by the police, thugs and even his own family sometimes. His run ended in an alliance between a huge underground gambling ring and England's military force who had him backed to a cliff which he promptly jumped off of in order to see if his luck would hold out one final time. As it turns out, it did, because hell's a nice place now even for people who are asshats. Phobias: Losing a huge amount of money all at once, a gamble which will most definitely not go in his favour and major misfortune. Skills: He can toss cards quite well, and he is also rather good at running away. He also has had some practice with darts and throwing knives. He knows how to gamble and how to cheat in a huge amount of ways, and he's pretty sure he's good at talking his way out of things, but that remains to be seen. Power: Card Shark Altzer can turn a playing card into a shark. The card will glow blue and become a shark for a very brief period of time, the shark will fly as if it were a playing card if the playing card was thrown before it was turned into a shark. Theme Song: 20 Dollar Nosebleed - Fall Out Boy
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You're the funniest person I've ever seen. Poppy was a trembling ball of rage. She knew she was short but for fucks sake! She wasn't a god damn Oompa Loompa!! She was breathing quickly her blood boiling in her ears. She was ready to tear this jerk limb from mother fucking limb. She clinched and unclenched her fist feeling the sting of her knuckle where it had made contact with his pretty colorless face, which now had a shocking splash of vivid red on it. The pain sent chills of pleasure up her spine. The ecstasy distracted her from her rage enough that she could grit out the question that was needling her. Glaring daggers at him she growled between clenched teeth, "What. The . Fuck. Is. So. Funny?". She tried to look menacing while trying not to think about the sad fact that even with him sitting on the ground she was barely standing a head and a half taller than him.(I think thats right? )
Name:Poppy Gender: Female Age: 17 Appearance: Poppy is only 5'0" she is small and curvy most people classify her as petite. Personality: Doesn't take anything seriously and is very sarcastic. She has a bad attitude and a cute complex a mile wide, you make any cute-sy comments and she will cut you. Seriously. Also, she has a rose tattoo that vines across her back. Bio: Poppys mother died when she was a toddler leaving her alone with her father. Her father was a particular kind of man, whose small brain was much slower than his quick temper. He never wanted children anyway so he didn't treat his daughter as his child. She became his new punching bag and maid.The pain used to cripple Poppy, make her sob and cry but she could see the sick pleasure her father got when she begged. So the pain? She learned to like it. Laughing at his attempts to hurt her. It was her turn to get a sick pleasure out of the beatings. As her pain tolerance rose, so did the quickness of her tongue. Thank the gods she got her mother's wit! Life was tolerable for Poppy in her father's house until his drunken rage took a perverse turn. Determined to hurt her in new ways Poppys father attempted to use her in a way that no father should ever use his daughter. And he got his nuts kicked into his spleen for his trouble. Poppy went out on her own, became a street runner, running random jobs for anyone who would give her hard cash. She kept her nose clean from the drugs and her talent for brawling kept her out of the whore house and off her back. She was saving her cash to start a new life in a new town, little good that money, which was hidden behind a brick in her alley, was doing her now. Death Scenario: She picked a fight with an entire bar full of people, they didn't think she was quiet as funny as she thought she was. Her tongue cost her to be pumped full of so much metal she rattled like a half full piggy bank all the way to the morgue. Phobias: F-U-C-K-I-N-G C-L-O-W-N-S. Certain bodily fluids; puke, feces, and snot. Deathly afraid of flying stinging bugs. Skills:Her pet peeve is her biggest advantage, she is greatly underestimated. Not to mention she can play the cute and stupid card to a T, though she is actually very clever. She is a brawler and fights hella dirty. Shes kinda a tank, for being so small, she is extremely sturdy and has a very high pain tolerance. Power: Ferrous Attraction: The user has the power to temporarily make part of their body powerful magnets, capable of dragging anything made out of metal towards them, provided that there is iron within said material. Theme Song: Bubblegum Bitch by Marina and the Diamonds
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Marianne listened to what the smart man had to say. In all honesty, Marianne had tuned out most of what he was talking about. She didn't hear what clear voy ants were. She just had a dumbfounded look on her face. Suddenly, the boy had said something very sharp and quickly. Marianne realized that she should be listening to what the man had said. He said something about not killing each other. "Eh? Killin'? Whaddya mean killin'? I thought we were wreslin'" She said, her voice in a very confused tone. She looked around her; the other students were trying to make oreilles de crisse out of each other. It was a huge shock for the confused Marianne. "EH? Why are they trynna kill each otha?" She yelled out, panicking. She didn't know what to do. She wasn't prepared for this. She stood up and began to run a round the arena. "We gotta help 'em not kill each otha!" She said, smashing her right hand into her left palm. She looked outside of their arena, her back facing towards the sleeping edge-filled man. She began to formulate a plan (an overstatement) using what little of her knowledge she had.
Name: Marianne Lavoie Gender: Female Age: 16 Appearance: Standing at the modest 5'5", and weighing 122 pounds is Marianne. Her clothing attire is very light. She usually opts for a t-shirt and shorts, even when it is snowing. People have never seen her without her baseball cap. Personality: Marianne is an idiot. Plain and simple. She is quite sensitive on this fact. She usually hits people who calls her an idiot with her skateboard that she always keeps with her. She is more driven by a sense of wanderlust; she wants to see the world. She feels that her life is too short to spend it learning (even though she should). She just wants to see the world (though she should really study). Biography: Marianne was born in the Quebec city of Quebec City, Quebec. Her life was quite humdrum. She lived quite diligently. She would study, and hang out with friends. This changed when she reached the ripe age of 7, and she stopped studying. She had no ambition in life, really. Studying was too boring, friends were hard to make for her since she seemed so stupid and her parents didn't care for her as much as their other two children. Marianne just wanted her life to go on and end. This changed when she was given a skateboard by her uncle, Jean Baptiste Lavoie. Uncle Jean was a nice man; he cared for Marianne. More so than his brother, Marianne's father. This was probably a mix of pity for Marianne's unloved self, and Uncle Jean being unable to have children himself. Uncle Jean took Marianne to Montmorency Falls Park for her birthday. It was a nice place, but it sparked something; something that would give Marianne a reason to live. To the 7 year old Marianne, it was the most beautiful thing she had ever seen. She wanted to see more things like it. She wanted to travel. She lived out 9 years in peace. Sure, she didn't study, but she managed to luck through every class with 51%. Every single one. Teachers were confused. She was in a quite rebellious phase at the time. She dyed her hair, chose to mostly wear red (and less) clothes. Her parents weren't worried. They frankly didn't care. She always carried her skateboard with her. It was the only possession that she loved. She had gotten a call from the hospital on her birthday; it was Uncle Jean. He had cancer, and decided not to tell any of his family. He was about to die, and as his last wish, he wanted to see Marianne. Marianne (after a lot of yelling) got her mother to drive her to the hospital. There she saw Uncle Jean. He was a shell of his former self. He was weak, his muscles atrophied. After a short conversation, Jean whispered into Marianne's ear, and then passed away. So distraught from his death, Marianne didn't stop crying until her death. Which was one hour later. Death Scenario: Marianne was being driven home from the hospital. Her wailing filled the car. Her mother, actually caring for once, let her cry. After all, her mother did like Uncle Jean. Perhaps a little too much, but that's beside the point. What they didn't know was that there was a large truck coming up in front of it, the lights off. As soon as it was noticed, it was too late. The truck crashed into the small sedan, crushing it, and instantly killing her mother and making Marianne go unconscious for a short period. The bald driver of the other car was panicked. He needed to do something, so he did the most rational thing; he siphoned the gas of the sedan, poured it inside, and then lit a match. The inside was burning, and the man ran away. Kind of stupid since he was in the middle of a highway, but again, beside the point. Marianne awoke to fire creeping up her body, burning her flesh. She was unable to move since she probably broke many ribs, both arms sideways, probably her entire skeleton twice, and her skateboard was probably lodged in her stomach. The fire consumed the barely awake Marianne, killing her slowly. The bald driver was caught 200 meters out, dead from exhaustion. He ate too much poutine. God bless the Quebecois. Phobias: Fire, cars, bald people, being ousted as an idiot by others Skills: Quebecois Crashing Cracker: Marianne is extremely skilled at using her skateboard as a weapon. A bad, ineffective one, but it works. Marianne is also pretty good at climbing buildings. She also knows how to wrestle; not the actual wrestling, mind you. I'm talking about the "WWE SMACKDOWN VS RAW: JOHN CENA vs THE ROCK" wrestling. Power: Wondrous Wonder Theme Song: Placeholder (still)
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--- "That would be a favourable outcome," admitted the noble young man, brushing a few strands of his flaxen blonde hair away from his eyes. "However, I am uncertain to whether or not our gracious hosts would accept it." They had been brought to this dangerous arena under the intention that they would combat each other. No, the gleaming blade of the beautiful knife near him was testament to the true purpose. They were to commit an act of murder here in the depths of the underworld, and though it was a truly terrifying prospect for young Liudolf, he could not see any other option that the powerful demonic forces likely responsible for their situation would entertain. It was not the way of his family to lower themselves to such baser instincts, to become killers in a strange test that would seemingly decide their fates in this Hell. But what other logical choice was there? His opponent appeared to be giving up in the face of such a choice. But what was his decision? In what manner would the young Tegerfelden scion act? Could he kill the other for the purposes of this test? He did not know.
Name: Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden (commonly known as Liudolf) Gender: Male Age: 17 Appearance: The highly handsome blonde is as aristocratic as his name suggests, possessing skin so fair that not even the most powerful of moisturisers could bring about such a trait in other people. His locks are smooth and flowing, a testament to the remarkable care that he takes in grooming himself. At a height of six Aargau fuß (equivalent to exactly one metre and eighty centimetres in the system of the cheese-loving French), Liudolf is a man with a lean, yet muscular frame, hiding rippling abdominals underneath his cherished clothing. Very rarely does he adorn anything but his gentlemanly dress uniform, which has been modified slightly to fit any situation. Personality: A man with the noblest of all demeanours, the son of the House of Tegerfelden is truly a gentleman, his sense of noblesse oblige driving him to act in a manner that truly befits his station. Just and kind, he will always lend a hand if enquired, always seeking to evoke the best in all beings. His voice is a powerful one, booming with gravitas, charisma and beauty that could be comparable to the mighty Morgan Freeman. Honour is important to him, and if it were to be tarnished, he will do all that is necessary to regain it and once again be the aristocrat that is the face of his family. He is also an powerfully perceptive person, constantly alerting all to the situation at hand. Biography: In the days of yore, the House of Tegerfelden was a minor family within the great Frankish Empire, its members proud vassals of the mighty Carolus Magnus, the Germanic ruler who united all of western Europe (excepting the land of the Spaniards) under one domain. It was to this family that Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden was born, the second son of the second son of the family head at the time. His future from his youth seemed truly bright and full of potential, and he was raised alongside his brothers, sisters and cousins in the family manor, learning the true essence of nobility and becoming one of the many heirs of the Aargau School of Unorthodox and Highly Heretical Fencing. School however, was his most passionate love, and Liudolf spent numerous years in institutes of knowledge obtaining the wisdom required to engage in occupations following graduation. So it was truly unfortunate that at the ripe young age of seventeen years, two months and a day (on the 29th of February), the young man lost his life in a tragic accident. Death Scenario: He pulled a Christopher Reeve except he died instead of becoming a cripple. Phobias: Rhinelanders; Loss of Honour; Elephants Skills: As a student of the Aargau School of Unorthodox and Highly Heretical Fencing, young Liudolf is quite skilled in the usage of bladed weaponry, and through his noble abilities, is a charismatic speech-maker, and also wise and sharp in the ways of knowledge. Power: Blue Blood Theme Song: Auferstanden aus Ruinen
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Victor didn't really know what to think of this situation. He had a plan all drawn out in his head, but he hadn't taken into account just how stupid the girl was. There wasn't a kinder way to say it. She was super stupid, and he didn't know how that made him feel. On one hand, he was glad that she was dumb. As it turned out, she was making him not have to fight by herself. On the other hand, the carefully planned plan, that would've been a master stroke of improvisational strategy, became largely unnecessary. And he honestly didn't know what to think about it. Should he be rejoicing that he didn't have to bother, or cursing because he did bother and ended up doing something pointless? Victor sat down and sighed, tired and confused. For one, he just wanted to go back to sleep. He wished he hadn't stolen whatever it was from the girl, because if he didn't, he wouldn't have to deal with this. Maybe if he didn't steal stuff, he wouldn't be in this mess. Unfortunately, whatever happened, it happened. Now he was here, and he had to deal with it any way he could. "You know, we're too far away to do anything." Victor said idly.
Name: Victor Blanc Gender: Male Age: 15 Appearance: Victor’s around 5’6 and weighs around 65 kg. Most of the time, he wears his old school uniform (standard blazer, black with white highlights) and converse shoes. Personality: So damn lazy. That’s practically all you have to know. Victor is very intelligent, but is weighed down a lot by his nihilistic views of the world. He basically believes that things anyone does ultimately amount to not that much, so we should just do what we want to and it’ll end up as the same thing. With that said, he also respects the rights others have to do the things they want and may sometimes go along with them if he has nothing better to do or he’s bored or something. Also kind of cynical but in a bored sort of way. Biography: Victor was born to a reasonably normal family to a reasonably normal upbringing. The normalcy was marred a tiny bit by the fact that he could see the ghost of his great-great grandfather manifested as a flaming skull only he could see. It didn’t do much a lot, really, but early on in his life, Victor realised that whatever you did in life, you’d still wind up dead, unless you successfully became immortal. But he also realised that even being immortal was pretty pointless because you don’t have anything to do after that. He didn’t really have any goals in life and his biggest dream was to retire at a young age and not have to bother with life. With that in mind, he picked up pickpocketing because it seemed interesting. He had some interest in being fast for a while and had a penchant for running away. And then he died, which was kind of a bummer. Death Scenario: He was walking down the street one time when his grandad’s ghost told him to save some girl who was about to be run over. And by told, I mean annoyed excessively for 20 straight hours about it. He did and was perfectly fine. Unfortunately, it turns out that girl really wanted to kill him as he’d stolen something important to her. He ended up with a knife in his chest for his trouble. And so he died, and he figured that it was good enough. Shutting his eyes, he slowly died, content that it was as good a time as any to disappear. And then he woke up in hell. It turns out it was his grandpa's plan to get Victor in hell so that Victor could go fight the anomalies at which Victor was really pissed off at his grandpa for forcing him to do so. He's also kind of pissed off at the girl almost being run over, forcing Victor to save her so that he came into a convenient range for her to stab him. Phobias: Spiders, goats and falling Skills: Good at running fast. Good at pickpocketing. Good at hiding and stealth. Power: Third arm Theme Song: Ignore the end part. Also the video. A lot of it, really. Couldn't find anything else that fit so here's my theme song.
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I'm certain our otherworldly hosts will accept the outcome of this fight graciously. Elren said, alluding to both his intentions, and his opponents usage of the word. The boy glanced at Laiss for a moment - perhaps he could see his true colours? From the centre of the arena, Elren's blade sat far behind the ill-intentioned boy. It would be a chore to retrieve it if the first stage of his plan went well, but what was a small dash to the edge of the arena versus life and death? He eagerly and cautiously awaited for his opponent to approach him so that he could execute his plan, but noticed that his opponent hadn't made a move yet. Perhaps he was having doubts regarding the act of killing? Similar to the doubts that Elren had regarding the fight, albeit for different, less honourable reasons. Still, Elren attempted to urge the other contender to step closer. "Well, I can't just stand here forever, and we're probably not going to be leaving until we've had a...clear winner." The white-haired boy shrugged. "We may as well end this quickly."
Elren "Trustworthy" Cade "Watch your back my friend, for trust can be a dangerous thing..." Gender: Male. Age: 16 Appearance: Elren stands at 5'5, and has a weight of 48kg. His eye colour is grey. Elren's hair - for whatever reason, is white. Yet he's dark-skinned. Maybe his gene pool is messed up somewhere along the line. Maybe he's some sort of protagonist starring in his own edgy anime. That would probably explain his behaviour too. Personality: An opportunistic trickster and downright manipulative scum-of-the-earth, Elren masks these two traits behind a friendly and calm demeanour. He's always been a prankster, a "strategist" and a...leader? Not quite that last one; if anything, he'd be the one who pulls the strings. The unexpected final boss after the final boss. Elren balances kindness with cruelty in order to maintain in a solid position within a group. Normally, he tries to settle himself behind a leader and goes from there. Despite all this, he carries with himself a trustworthy and kindly persona which netted him his nickname "Trustworthy Cade" (in life, at least). A nature such as his would be considered disgusting or abhorrent to normal members of society. Elren doesn't consider it so. He's simply...an opportunist. Biography: Elren grew up within a middle-class family in London with a large family consisting of four brothers and three sisters. Had it not been for his manipulative nature, he would have likely led an extremely average and unfulfilled life. In school, he was one of the more popular students, and at the same time a major instigator of conflict between other students through pranking and general rumours - without actually being found out. At home, he and his seven siblings were the equivalent of the Portuguese Mafia, except Elren never actually partook in any of the endeavours, and simply controlled and organized them. Consistently causing problems for his school (and family in general) would have definitely persisted for years, and probably could have developed into something more - had it not been for that well placed peanut of assassination, placed carefully in Elren's meal by his youngest sibling who got the idea from television. Death Scenario: He choked on a particularly large peanut of assassination. Phobias: | Peanuts | Ugly people | Saliva | Caterpillars | Skills: His manipulative, deceptive nature allows his to make convincing lies, and his friendly demeanour hides his dangerousness. He's also oddly gifted with spear weapons, but is terribly unskilled when using any other weapon. Power: SHADOW FIEN- I mean, Shadow King. Theme Song: Anything goes...
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I suppose we will, said the Tegerfelden scion regretfully, carefully reaching for the dagger beside him. It was a well-balanced weapon, he noted, hefting it up to feel its weight. Though he was far more experienced with longer weapons (such as longswords or rapiers), the blade that had been assigned to him by the hosts felt comfortable within his right hand, the velvety black leather providing him with a strong grip. Fascination for the tool immediately boiled up within his soul, and he yearned to give it a few experimental swings to understand the dagger better. Yet he controlled himself; this was a weapon that he would use for only purpose - to kill. It was not an instrument of honourable combat like the epées of his mortal life. It was a tool of murderer, and to relish in its usage felt quite ... well ... immoral to Liudolf. Some would say that he was overcomplicating the issue, but in his heart, the young noble felt rather at odds with the barbaric purposes that this beautiful weapon would be subject to. It was true that his opponent was unlikely to be in a deceased state permanently, but the expectations of the mortal world were rather difficult to disassociate from his new life. "Let us begin then," murmured Liudolf solemnly, his slow steps resounding against stone as he approached his opponent, dagger pointed forwards.
Name: Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden (commonly known as Liudolf) Gender: Male Age: 17 Appearance: The highly handsome blonde is as aristocratic as his name suggests, possessing skin so fair that not even the most powerful of moisturisers could bring about such a trait in other people. His locks are smooth and flowing, a testament to the remarkable care that he takes in grooming himself. At a height of six Aargau fuß (equivalent to exactly one metre and eighty centimetres in the system of the cheese-loving French), Liudolf is a man with a lean, yet muscular frame, hiding rippling abdominals underneath his cherished clothing. Very rarely does he adorn anything but his gentlemanly dress uniform, which has been modified slightly to fit any situation. Personality: A man with the noblest of all demeanours, the son of the House of Tegerfelden is truly a gentleman, his sense of noblesse oblige driving him to act in a manner that truly befits his station. Just and kind, he will always lend a hand if enquired, always seeking to evoke the best in all beings. His voice is a powerful one, booming with gravitas, charisma and beauty that could be comparable to the mighty Morgan Freeman. Honour is important to him, and if it were to be tarnished, he will do all that is necessary to regain it and once again be the aristocrat that is the face of his family. He is also an powerfully perceptive person, constantly alerting all to the situation at hand. Biography: In the days of yore, the House of Tegerfelden was a minor family within the great Frankish Empire, its members proud vassals of the mighty Carolus Magnus, the Germanic ruler who united all of western Europe (excepting the land of the Spaniards) under one domain. It was to this family that Hubertus Nepomuk Friedrich Josephine Christian Liudolf Wettin von Tegerfelden was born, the second son of the second son of the family head at the time. His future from his youth seemed truly bright and full of potential, and he was raised alongside his brothers, sisters and cousins in the family manor, learning the true essence of nobility and becoming one of the many heirs of the Aargau School of Unorthodox and Highly Heretical Fencing. School however, was his most passionate love, and Liudolf spent numerous years in institutes of knowledge obtaining the wisdom required to engage in occupations following graduation. So it was truly unfortunate that at the ripe young age of seventeen years, two months and a day (on the 29th of February), the young man lost his life in a tragic accident. Death Scenario: He pulled a Christopher Reeve except he died instead of becoming a cripple. Phobias: Rhinelanders; Loss of Honour; Elephants Skills: As a student of the Aargau School of Unorthodox and Highly Heretical Fencing, young Liudolf is quite skilled in the usage of bladed weaponry, and through his noble abilities, is a charismatic speech-maker, and also wise and sharp in the ways of knowledge. Power: Blue Blood Theme Song: Auferstanden aus Ruinen
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Marianne's attention snapped to the edgy man. "But... I can't just let 'em kill like that!" She said, extremely panicked. Marianne didn't really know the circumstances on what was really happening. "People only get to live once!" Her words were ironic. She didn't remember the events that happened before she arrived at this strange academy. She had forgotten them since she was, again, an idiot. Her frantic pacing had turned into a crawl, and then Marianne just laid on the ground. Her eyes were tearing up. "People ain't... People ain't supposed to be killin'. It ain't right. It just ain't right..." She said. Something about people killing others just made her feel like something happened. She couldn't remember what happened, however. She just felt like something was wrong.
Name: Marianne Lavoie Gender: Female Age: 16 Appearance: Standing at the modest 5'5", and weighing 122 pounds is Marianne. Her clothing attire is very light. She usually opts for a t-shirt and shorts, even when it is snowing. People have never seen her without her baseball cap. Personality: Marianne is an idiot. Plain and simple. She is quite sensitive on this fact. She usually hits people who calls her an idiot with her skateboard that she always keeps with her. She is more driven by a sense of wanderlust; she wants to see the world. She feels that her life is too short to spend it learning (even though she should). She just wants to see the world (though she should really study). Biography: Marianne was born in the Quebec city of Quebec City, Quebec. Her life was quite humdrum. She lived quite diligently. She would study, and hang out with friends. This changed when she reached the ripe age of 7, and she stopped studying. She had no ambition in life, really. Studying was too boring, friends were hard to make for her since she seemed so stupid and her parents didn't care for her as much as their other two children. Marianne just wanted her life to go on and end. This changed when she was given a skateboard by her uncle, Jean Baptiste Lavoie. Uncle Jean was a nice man; he cared for Marianne. More so than his brother, Marianne's father. This was probably a mix of pity for Marianne's unloved self, and Uncle Jean being unable to have children himself. Uncle Jean took Marianne to Montmorency Falls Park for her birthday. It was a nice place, but it sparked something; something that would give Marianne a reason to live. To the 7 year old Marianne, it was the most beautiful thing she had ever seen. She wanted to see more things like it. She wanted to travel. She lived out 9 years in peace. Sure, she didn't study, but she managed to luck through every class with 51%. Every single one. Teachers were confused. She was in a quite rebellious phase at the time. She dyed her hair, chose to mostly wear red (and less) clothes. Her parents weren't worried. They frankly didn't care. She always carried her skateboard with her. It was the only possession that she loved. She had gotten a call from the hospital on her birthday; it was Uncle Jean. He had cancer, and decided not to tell any of his family. He was about to die, and as his last wish, he wanted to see Marianne. Marianne (after a lot of yelling) got her mother to drive her to the hospital. There she saw Uncle Jean. He was a shell of his former self. He was weak, his muscles atrophied. After a short conversation, Jean whispered into Marianne's ear, and then passed away. So distraught from his death, Marianne didn't stop crying until her death. Which was one hour later. Death Scenario: Marianne was being driven home from the hospital. Her wailing filled the car. Her mother, actually caring for once, let her cry. After all, her mother did like Uncle Jean. Perhaps a little too much, but that's beside the point. What they didn't know was that there was a large truck coming up in front of it, the lights off. As soon as it was noticed, it was too late. The truck crashed into the small sedan, crushing it, and instantly killing her mother and making Marianne go unconscious for a short period. The bald driver of the other car was panicked. He needed to do something, so he did the most rational thing; he siphoned the gas of the sedan, poured it inside, and then lit a match. The inside was burning, and the man ran away. Kind of stupid since he was in the middle of a highway, but again, beside the point. Marianne awoke to fire creeping up her body, burning her flesh. She was unable to move since she probably broke many ribs, both arms sideways, probably her entire skeleton twice, and her skateboard was probably lodged in her stomach. The fire consumed the barely awake Marianne, killing her slowly. The bald driver was caught 200 meters out, dead from exhaustion. He ate too much poutine. God bless the Quebecois. Phobias: Fire, cars, bald people, being ousted as an idiot by others Skills: Quebecois Crashing Cracker: Marianne is extremely skilled at using her skateboard as a weapon. A bad, ineffective one, but it works. Marianne is also pretty good at climbing buildings. She also knows how to wrestle; not the actual wrestling, mind you. I'm talking about the "WWE SMACKDOWN VS RAW: JOHN CENA vs THE ROCK" wrestling. Power: Wondrous Wonder Theme Song: Placeholder (still)
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Victor kind of felt bad that the girl was crying over people killing each other, but there was nothing he could really do about it. It’s not that he felt bad about telling her, it’s that it was a little uncomfortable to just sit near someone who was basically crying and not doing anything about it. In all honesty, he was more annoyed than guilty, but he at least felt slightly guilty, so that was something, right? Looking at the girl, she was shorter than him. Victor was pretty tall for his age, and she seemed to be about his age. It occurred to Victor that he didn’t even know her name. “Look, you made a girl cry.” His grandpa said in a bored, provocative tone. “I’m disappointed that I have a grandson like you” “Just shut up.” Victor muttered tiredly. The girl was crying a little, and the atmosphere was getting pretty uncomfortable. Victor sighed and got up, walking towards the girl. He sat down in a cross-legged position near her, so he could be heard. He sat quietly for a second, watching the death matches. He sighed again after the pause, and began trying to console her a little. “You know…” Victor said tentatively. “I think that at least they won’t die forever…”
Name: Victor Blanc Gender: Male Age: 15 Appearance: Victor’s around 5’6 and weighs around 65 kg. Most of the time, he wears his old school uniform (standard blazer, black with white highlights) and converse shoes. Personality: So damn lazy. That’s practically all you have to know. Victor is very intelligent, but is weighed down a lot by his nihilistic views of the world. He basically believes that things anyone does ultimately amount to not that much, so we should just do what we want to and it’ll end up as the same thing. With that said, he also respects the rights others have to do the things they want and may sometimes go along with them if he has nothing better to do or he’s bored or something. Also kind of cynical but in a bored sort of way. Biography: Victor was born to a reasonably normal family to a reasonably normal upbringing. The normalcy was marred a tiny bit by the fact that he could see the ghost of his great-great grandfather manifested as a flaming skull only he could see. It didn’t do much a lot, really, but early on in his life, Victor realised that whatever you did in life, you’d still wind up dead, unless you successfully became immortal. But he also realised that even being immortal was pretty pointless because you don’t have anything to do after that. He didn’t really have any goals in life and his biggest dream was to retire at a young age and not have to bother with life. With that in mind, he picked up pickpocketing because it seemed interesting. He had some interest in being fast for a while and had a penchant for running away. And then he died, which was kind of a bummer. Death Scenario: He was walking down the street one time when his grandad’s ghost told him to save some girl who was about to be run over. And by told, I mean annoyed excessively for 20 straight hours about it. He did and was perfectly fine. Unfortunately, it turns out that girl really wanted to kill him as he’d stolen something important to her. He ended up with a knife in his chest for his trouble. And so he died, and he figured that it was good enough. Shutting his eyes, he slowly died, content that it was as good a time as any to disappear. And then he woke up in hell. It turns out it was his grandpa's plan to get Victor in hell so that Victor could go fight the anomalies at which Victor was really pissed off at his grandpa for forcing him to do so. He's also kind of pissed off at the girl almost being run over, forcing Victor to save her so that he came into a convenient range for her to stab him. Phobias: Spiders, goats and falling Skills: Good at running fast. Good at pickpocketing. Good at hiding and stealth. Power: Third arm Theme Song: Ignore the end part. Also the video. A lot of it, really. Couldn't find anything else that fit so here's my theme song.
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Why isn't it obvious? Altzer said, pretentiously. It was getting dangerous now, he wasn't sure what exactly the point of the exercise was but he wanted to test his knife throwing skills. He hadn't had any solid practice since he'd accidentally gotten on a plane to Russia. Luckily the dagger was right next to him, he discretely placed his hand near the handle. "It's your dazzling personality." With that he quickly grasped the knife and flicked his hand to send it flying through the air towards the girl's head.
Name: Altzer Sozei (Don't complain about this, Santa) Gender: Male Age: 18 Appearance: He's about 5 foot 8 inches and he weighs about 60 kg. He's quite lean due to having to run a lot. Also, I'm not entirely sure what colors his clothes should be, but his rings are pure gold. Personality: Even though he's extremely whimsical, he still has quite a good head for money, especially when a bet is involved. He loves to gamble and he'll cheat occasionally but not all the time. Mainly he just wants to see how lucky he can get, and how much money he can get at once. Also, he dresses like that mostly because he's sort of an asshole. Biography, and also Death Scenario: Altzer was once a renowned cheat, gambler and asshat. It is speculated that he may have ended up cheating millions of dollars worth of money, jewellery and of course, gold in multiple gambling rings around the world. He quite literally ran from place to place, getting chased down by the police, thugs and even his own family sometimes. His run ended in an alliance between a huge underground gambling ring and England's military force who had him backed to a cliff which he promptly jumped off of in order to see if his luck would hold out one final time. As it turns out, it did, because hell's a nice place now even for people who are asshats. Phobias: Losing a huge amount of money all at once, a gamble which will most definitely not go in his favour and major misfortune. Skills: He can toss cards quite well, and he is also rather good at running away. He also has had some practice with darts and throwing knives. He knows how to gamble and how to cheat in a huge amount of ways, and he's pretty sure he's good at talking his way out of things, but that remains to be seen. Power: Card Shark Altzer can turn a playing card into a shark. The card will glow blue and become a shark for a very brief period of time, the shark will fly as if it were a playing card if the playing card was thrown before it was turned into a shark. Theme Song: 20 Dollar Nosebleed - Fall Out Boy
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What do ya mean by that? Marianne said, tears dripping from her eyes. "People only got one life..." Her tears were running dry. Her loud wailing turned into a quiet sob. She slowly got up from her lying down position and sat right beside the edgy man. She was quite confused, and the man seemed to know what was going on. "Where are we?" She said, wiping tears from her eyes. Her voice was still changed from the crying. "An' how did I get here?" Marianne intently listened to the first time in years. She wanted to know where she was. She had no memory of what happened hours before. All she remembered (vaguely) was falling down, getting caught in a net, getting burned to death, getting moved from that net onto a hellish landscape that turned normal, and being sent on this arena.
Name: Marianne Lavoie Gender: Female Age: 16 Appearance: Standing at the modest 5'5", and weighing 122 pounds is Marianne. Her clothing attire is very light. She usually opts for a t-shirt and shorts, even when it is snowing. People have never seen her without her baseball cap. Personality: Marianne is an idiot. Plain and simple. She is quite sensitive on this fact. She usually hits people who calls her an idiot with her skateboard that she always keeps with her. She is more driven by a sense of wanderlust; she wants to see the world. She feels that her life is too short to spend it learning (even though she should). She just wants to see the world (though she should really study). Biography: Marianne was born in the Quebec city of Quebec City, Quebec. Her life was quite humdrum. She lived quite diligently. She would study, and hang out with friends. This changed when she reached the ripe age of 7, and she stopped studying. She had no ambition in life, really. Studying was too boring, friends were hard to make for her since she seemed so stupid and her parents didn't care for her as much as their other two children. Marianne just wanted her life to go on and end. This changed when she was given a skateboard by her uncle, Jean Baptiste Lavoie. Uncle Jean was a nice man; he cared for Marianne. More so than his brother, Marianne's father. This was probably a mix of pity for Marianne's unloved self, and Uncle Jean being unable to have children himself. Uncle Jean took Marianne to Montmorency Falls Park for her birthday. It was a nice place, but it sparked something; something that would give Marianne a reason to live. To the 7 year old Marianne, it was the most beautiful thing she had ever seen. She wanted to see more things like it. She wanted to travel. She lived out 9 years in peace. Sure, she didn't study, but she managed to luck through every class with 51%. Every single one. Teachers were confused. She was in a quite rebellious phase at the time. She dyed her hair, chose to mostly wear red (and less) clothes. Her parents weren't worried. They frankly didn't care. She always carried her skateboard with her. It was the only possession that she loved. She had gotten a call from the hospital on her birthday; it was Uncle Jean. He had cancer, and decided not to tell any of his family. He was about to die, and as his last wish, he wanted to see Marianne. Marianne (after a lot of yelling) got her mother to drive her to the hospital. There she saw Uncle Jean. He was a shell of his former self. He was weak, his muscles atrophied. After a short conversation, Jean whispered into Marianne's ear, and then passed away. So distraught from his death, Marianne didn't stop crying until her death. Which was one hour later. Death Scenario: Marianne was being driven home from the hospital. Her wailing filled the car. Her mother, actually caring for once, let her cry. After all, her mother did like Uncle Jean. Perhaps a little too much, but that's beside the point. What they didn't know was that there was a large truck coming up in front of it, the lights off. As soon as it was noticed, it was too late. The truck crashed into the small sedan, crushing it, and instantly killing her mother and making Marianne go unconscious for a short period. The bald driver of the other car was panicked. He needed to do something, so he did the most rational thing; he siphoned the gas of the sedan, poured it inside, and then lit a match. The inside was burning, and the man ran away. Kind of stupid since he was in the middle of a highway, but again, beside the point. Marianne awoke to fire creeping up her body, burning her flesh. She was unable to move since she probably broke many ribs, both arms sideways, probably her entire skeleton twice, and her skateboard was probably lodged in her stomach. The fire consumed the barely awake Marianne, killing her slowly. The bald driver was caught 200 meters out, dead from exhaustion. He ate too much poutine. God bless the Quebecois. Phobias: Fire, cars, bald people, being ousted as an idiot by others Skills: Quebecois Crashing Cracker: Marianne is extremely skilled at using her skateboard as a weapon. A bad, ineffective one, but it works. Marianne is also pretty good at climbing buildings. She also knows how to wrestle; not the actual wrestling, mind you. I'm talking about the "WWE SMACKDOWN VS RAW: JOHN CENA vs THE ROCK" wrestling. Power: Wondrous Wonder Theme Song: Placeholder (still)