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The Watchtower July 4th - 12:15 pm Courtney, A.K.A. Stargirl B-Zero-Nine An oddly feminine computer voice echoed throughout the area as Courtney stepped into the Watchtower. She hadn't been here before, but she had heard of it. On any other occasion she would have been thrilled to be standing among legends. But not today. Today she was meeting her new babysitters. Because her step-father didn't believe she was responsible. It was bad enough that he followed her around but this? This was the pits. She was Seventeen! Not twelve. She knew how to take care of herself. Once she finished school she has plans to move out. Watch the step-father of the year follow her then. Courtney stepped off to the side as the computer began announcing the next arrival. The only reason she was here, having agreed was because of her mother. Courtney had a giant SUCKER tattooed onto her forehead when it came to her. That and Jack Knight, one of few people she honestly respected thought it would be good for her. She folded her arms and looked over the the assembled group. Everyone was talking all at once, except for the leaguers. They were standing there stoic and calm. Everyone else fought to be heard. It was, a disaster. A complete and total disaster. Courtney mentally took a bet about how long the team would last. Probably not even a day. Not that you could all them a team. The teen snorted. Well, once whatever this was crashed and burned she could go back to being solo. She rubbed her cosmic staff and smiled.
Real Name: Courtney Elizabeth Whitmore Alias: Stargirl Mentor/Sponsor: Pat Dugan and Jack Knight Age: 17 Appearance: Costume: Powers: Courtney has no superpowers. However the cosmic staff grants Courtney powers: Rapid flightlevitation of objectsEnergy manipulationThe staff can also:absorb stellar energy, which can then be manipulated into defensive force fields, and offensive energy blasts of incredible power.Courtney can use both powers at once to protect herself from atmospheric damage in high velocity flightReceive Courtney's mental commands from a distanceAttune itself to the user. It is difficult to quickly change the staff's affiliation. Skills: Some martial arts. However she is mainly best at brawling since she has never received formal training. Flirting. Use of the Cosmic Staff. Annoying her Step-Father. Holding grudges. Trash Talk. Brief Bio: Courtney was fifteen when she donned her first costume to get revenge on her step-father, Pat Dugan. She resented him for marrying her mother and moving them to Nebraska. The first costume was that of "The Star-Spangled Kid", worn by Sylvester Pemberton (Now deceased). She found his first costume which had a "cosmic converter belt". The Belt enabled her to fly, increased her strength, agility, to create solid light objects and project energy blasts. The first costume was quite different from her current one. But she had redesigned it based off her like of Yankee Poodle, a fiction character. On her first time out she told her best friend Mary what she was doing. Her Step-Father found out soon after, mainly because she couldn't keep her identity a secret. He wanted her to stop, but she wouldn't. She continued on and had a decent career. Even though her Step-father insisted on accompanying her. However once she was gifted the Cosmic Staff by Starman (Jack Knight) her step-father decided that having her in Young Justice would teach her responsibility. Notes: She feels slighted at being included in Young Justice since she did a decent job being a solo hero. She also has braces and pretty much everyone knows her secret identity (in the superhero community and her home town).
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Star City July 4th - 12:12 pm Speedy adjusted his red cap. Making sure it was on straight. “Nervous?” Green Arrow asked as he typed the coordinates into the Zeta Beam control console. Roy took a deep breath before he answered. “A little. I knew you for a few years before we begun to work together…” Roy said. Oliver nodded. “I’m not saying it’s going to be easy…” The green clad archer said after a pause. He looked at his watch. “Alright. Nearly time.” Oliver said. Roy made sure he had his bow folded up on his back. He went to step onto the Zeta beam platform before Oliver put a hand on his shoulder. “Err… Have you gone through the zeta beam before…?” “I don’t think I have…” Roy said, biting his lip. “Is that going to be a problem?” “You should be fine, but it does take some getting used to.” Oliver said. “Good luck!” He said. Roy gulped before stepping onto the platform. The lights blinding as Oliver vanished from his line of sight. The teleportation felt strange. “B-One-Zero” chimed a feminine voice as his vision returned appeared. His vision returned and the Arrow safe house was gone, instead he could see Nightwing, Kid Flash, Supergirl and Aqualad. Roy went to say hi before his head started spinning. His stomach felt like it was trying to escape out his throat. He covered his mouth, worried he was about to hurl. Thankfully, nothing happened. He looked out a nearby window. Everything was black… with stars all over. Then he saw the large blue orb. “I… I… We’re in SPACE!?”
Real Name: Joseph Wilson Alias: Jericho Mentor/Sponsor: Batman Age: 16 Appearance: Costume: Powers: Possession: After making eye contact with a person, Jericho is able to take possession of their body, with his own losing its physical existence and entering the new body. He then able to control this new host's actions, including their superhuman abilities if they have any. However he may struggle with this, as Jericho may not know how to control these powers. The stronger the host, the harder it is for Jericho to control them, with the likes of Superman being too strong for the boy to possess. Skills: Sign Language: Jericho communicates with sign language when not possessing someone or when his victim is conscious. Musician: Jericho is adept at playing the guitar, violin and piano. Brief Bio: From a very early age, Joseph a very talented musician, with many believing him to become the next big sensation. Before he was 10, he had already taken part in several talent competitions around the county, accumulating a collection of trophies. What no one knew however, was that Joseph was actually the illegitimate son of the legendary mercenary, Deathstroke. Throughout the boy's childhood, Deathstroke paid him regular visits, watching from afar to see if him and his mother were okay. This of course wasn't that special, as Deathstroke had in fact fathered a number of children who also received such visits on occasion. When Joseph was twelve, a terrorist named the Jackal who often fought against Deathstroke discovered Joseph's identity. He took the boy hostage in order to extract information from Deathstroke. Luckily Deathstroke managed to rescue his son, but not before one of Jackal's men cut his throat. As a result, Joseph was rendered mute. Regretting his actions, Deathstroke cut all ties with his children, but not before relocating them and the rest of their families. It was during this time that Joseph discovered his meta-human powers, with him accidentally taking possession of his teacher during school. After the incident managed to correct itself, Joseph was taking in by Star Labs, who sought to find the source of his abilities. However he was soon broken out by Deathstroke, who had heard of the boy on the news and also wished to discover how the boy had gotten his abilities, believing him to have possibly inherited them from himself. While experimenting on the child, the facility in which he had been working in was attacked by the Justice League, who had been contacted by Star Labs. They managed to rescue Joseph, although Deathstroke managed to escape. Over the next few weeks, Joseph was put under the protection of Batman, who believed that placing him at a facility such as Star Labs would be danger. Discovering the boy's potential, the caped crusader decided it would be best to place the boy on the Young Justice program. Notes: Due to his incident with The Jackel, he is mute.
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B Zero Five Kid Flash's confusion quickly gave way from the young man's rather naive and rude introduction of himself.  For the young speedster, a magician?  Who's a smartass?  Oh that does not fly at all. "Oh yeah oooooo fancy pantsy magic!  Oh no his gonna pull a rabbit out of the hat on all those criminals LOOK OUT!"  Kid Flash wailed and moaned with so much overreacting you'd think he was on a soap opera.  As he finally realized that he still had the party hat on.  Which brought with it the former glory of the team's one year anniversary.  Quickly ripping it off Kid Flash used his index and middle finger, he reared the elastic string of the party hat and like a missle launched it at the mouthy magician.  "PHONY!" B Zero Six Aqualad smiled brightly at Maxine. Her cheeriness was a breath of fresh air, and much needed within the team in his opinion. Dick could be somber even at the best of times, and Kara was often confused and bewildered by the simplest things. And Wally... was just Wally. "Hello, Maxine. Welcome to the Watchtower." Kaldur'ahm swept out an arm at the space station around them. "We're just getting settled in ourselves, but feel free to take it in and get to know the place." B Zero Seven Nightwing's eyes snapped open as he realized instantly who the girl was, for a brief moment he had hoped she didn't recognize him.  It had been years, he was practically a different person back then.  Suddenly though she said the word questionably he had hoped she wouldn't.  Robin, he wasn't even that figure anymore.  Still he already felt something swirling in his stomach about their short but still notable history. "Wait you two know one another?"  Wally asked starting to recover from his steaming anger at the fake in his own mind magician.  Gesturing between Nightwing and their newest teammate as he gave his friend a nudge with an elbow. "We uh... yeah I guess..."  Nightwing felt his cheeks start to burn in something he hadn't felt in a long time, embarrassment.  "I saved her some time ago when she had arrived on Earth the first time... well we worked together.  She... she kissed me."  Nightwing instantly regretted that last bit of information.  Especially considering who he told. Kid Flash stayed stunned for a moment, not ever even able to register what he had heard.  Finally the giant smirk tells the entire story of what he was thinking.  "Dude, DUDE!  YOU MADE OUT WITH AN ALIEN!?" "Shut up!"  Nightwing huffed, his arms folded and his head turned away.  This day wasn't going to end fast enough. B Zero Eight There was no reaction, no one said anything.  No one could, what the Hell do you say about... that? Kid Flash shook his head, "Okay I think we did something terrible somewhere down the time, because the Justice League must be just punishing us now..." Kaldur'ahm stood there blinking in shock and confusion. This newest arrival was by far the strangest thing he had ever seen. And that was something coming from a guy who was half-fish, had lived under the sea most of his life and regularly hung out with people from other planets. "Is he... an alien?" Turning to Kara expectantly, he waited for a sign from the Kryptonian. "He looks like a Czarnian. I don't know much about them other than they're known for being extremely unpleasant." Supergirl wasn't sure what to make of Slobo either. His abrasive personality and seeming disregard for basic manners made her question why he was being placed on their team. They were a pretty well-oiled machine at this point, and adding someone like Slobo to the mix was the same as throwing a wrench in the works as far as she was concerned. B Zero Nine Kara perked up as yet another girl arrived at the Watchtower. The boys were nice, but being the only girl on the team for a year had been somewhat challenging. Now that there were three other female members of the team, Kara hoped she could learn what it was like to be a teenage girl from Earth. She still had so much she needed to know about customs and clothes and past times. The list went on and on. Walking over to Courtney, Kara couldn't help but notice the sour expression on her face. Did she not want to be there? Perhaps Kara could help her feel a little more welcome. "So, I guess there are four of us girls now. That will be nice, for a change." Noticing that the other girl was holding a golden staff, Kara switched topics, fearing that Courtney still wasn't warming to any of them. "Your staff is certainly impressive looking. Do you use it to fight?" By this point Nightwing felt like he was about to be handed the keys to a beat up old wreck of a car that was already smoking and on the verge of exploding.  He didn't know what to think or feel about the team so far but there wasn't a lot about it that made him feel okay.  Finally though Batman had sent to his wrist computer.  He already had just about all of the people on the team accounted for.  But one of the two remaining heroes quickly stuck out as a sore thumb, Roy Harper.   "Oh guys!  Okay okay this might not be too great so far but look at this, Roy Harper, Speedy.  His going to be on the team!"  Nightwing told the other three with almost a surprising glee to his tone. "Yeah so?"  Wally asked. "His Green Arrow's pupil, I've had countless sparring matches with him and his girlfriend Black Canary.  The guy can shoot possibly better then his mentor, he makes me earn those wins when we spar.  This guy is amazing, when he shows up you guys will totally see!" B Zero Ten Kaldur waited to see who would emerge from the Zeta Tube. For Nightwing to have such a high opinion of him this Roy Harper should be truly impressive. The red-haired adolescent that stepped off the Zeta platform was certainly in excellent physical shape, but he seemed to be a little overwhelmed by the Watchtower at that particular moment. Approaching Roy, Kaldur stretched out his hand in greeting. "Yeah. It's pretty amazing to be up here in the League's headquarters. I'm Kaldur'ahm. You can call me Kaldur if that's easier, though. Pleasure to meet you." Kid Flash though seemed hardly as willing.  Quickly covering his face in his hand.  Shaking slowly as Nightwing had to watch on as them an he hyped up as a possible can't miss prospect was now on the ground seemingly having a seizure.  "Welp, this is great.  Good call Nightwing..."  Kid Flash muttered considering leaving as he turned around and defeated walked away from Nightwing.  “I'm going to see how much rope is around here to hang myself with anyone want to come join me?” B Zero Eleven Nightwing hadn't even noticed Jericho showing up as he was considering trying to distance himself from Speedy.  Still the purple and white clad young man came into his sights not from the wave but when he was looking back to Earth.  Making the small hand gestures that Nightwing picked up as American Sign Language.  Nightwing was confused what the mute's place on the team could even be.  It hit him quickly, the last person to show up.  Jericho.  Illegitimate son of Slade Wilson, Deathstroke. Nightwing quietly breathed through his nose at the realization of the last member of the team.  Suddenly Slobo, as crazy as he is, was no longer Nightwing's concern.  The young man had a small presence but there was a lot to worry about when it came to the young man.  Nightwing worried about telling the others about Jericho, not yet at least.  Though while he hated the idea of not telling his closet friends something important, he also wasn't sure what to tell them that wouldn't send some kind of already blarring warning sign about a new teammate. Instead Nightwing quietly approached Jericho, trying to give the young hero a warm smile when he did so.  Kneeling over and giving Jericho in sign language "Hello, I Nightwing, pleased meet." As everyone got situated, after a brief time of polite introductions to one another and small talk. Nightwing whistled with his fingers and lips for all the new recruits. “Alright all new recruits line up please.” Nightwing gestured a line and thankfully the group didn't seem to have too much trouble doing as told for now. Thank God for small miracles. For a moment Nightwing's mind drew a blank. He wasn't used to something like this, him and the other three usually could just go without any kind of leadership to this capacity. Finally Nightwing sighed and just had to wing it. “Alright so I'm not going to dance around the issue here. Me and my colleges are pretty unprepared for you guys. So I don't really have much of a speech prepared. My name is Nightwing, these are Aqualad, Supergirl, and Kid Flash...” “YOU BETTER RECOGNIZE ROOKIES!” “Kid Flash would you please?” “Hey man if I'm doing this I'm not...” Nightwing held up a gesture for Kid Flash to zip it. “Right... for the last year we've been a part of the Justice League known as Young Justice. Our job often involves missions that the Justice League either can't handle for whatever reason or can't have any public knowledge in dealing. We're... probably not going to have much protocol for now. Since I'm not sure what that will entail. Really I'm going to have to play this by ear for now... uh...” Nightwing admittedly wasn't okay with what he just said at all. He didn't make plans with his three friends at this capacity because they didn't need to. They typically would be on the same page when it came crunch time. Still though Nightwing wasn't sure what he could say. It hurt him a ton to have to admit that to himself, but the Justice League had left him stuck at the moment unprepared. “Any questions so far?”
Real Name: Wallace “Wally” West Alias: Kid Flash Mentor/Sponsor: The Flash Age: 17 Powers: As he didn't earn the nickname “the fastest kid on the Earth” because it sounded nice. Kid Flash can run at speed of sound speeds. Second only though to his mentor in terms of how fast he can go. Kid Flash can use his speed in a variety of ways. Like run across water and up buildings. Produce powerful tornadoes from running in a small circle. Most notably, although he hasn't quite gotten the hang of it yet, Kid Flash can vibrate his molecules fast enough to be able to go through solid objects. On top of all this his reaction times are faster, and while he is more durable than a normal person. He can heal injuries much quicker. Though he needs to make sure any dislocated or broken bones are put back into place first, otherwise they don't quite heal right. Skills: Despite Wally's seemingly dim witted nature. Its something that hides his surprisingly solid intelligence into science and chemistry. Its something Wally has always shown both an interest and keen knack for in school. Though truthfully outside of that, Wally is a good cook and can tell you anything about video games or dumb pop culture trivia. Brief Bio: Wally West grew up a class clown who almost had no direction in his life. He didn't know or care what he wanted to be when he grew up. It was video games, TV, and figuring out new, fun, and inventive ways to drive the teachers he didn't like crazy. His mom blamed the fact that she broke up with Wally's father as his directionless life. The two loved one another but his life in the police department in downtown Central City made things too difficult to keep the marriage together. When Wally was 12 he got a shock when he met his real father for the first time, police detective Barry Allen. Both Barry and Wally's mom finally decided they needed one another and Barry needed to be in Wally's life. Leaving the both of them deciding to get remarried. Wally resented it all at first, not wanting any part of the creep who left the family when he was little. That is until Barry decided to take Wally to his police station. Not to scare him straight, but because he began to notice Wally's report cards always had straight Cs in all the classes except science. With that in mind he showed Wally the police station's CSI lab. It caught Wally's fancy immediately, however what he ended up having happen next really blew his mind. His father had gone out on a lunch break and left Wally at the station when suddenly The Flash showed up to put a criminal he had caught away. Wally got an autograph and suddenly found himself Flash's new number one fan. Though while most kids would simply stick with idolizing the superhero. Wally went deeper, studying the superhero how ever he could. Suddenly though he began piecing the puzzle together and came to the shock when he found Barry's ring which released his costume. His new dad, was The Flash. Quickly Wally's research into the superhero turned father figure began to show what had happened to Barry to get his powers of super speed. Wally, not thinking about any real consequences, set everything up in his room to recreate the set up. It all worked, and Wally suddenly found himself seeing the very dimension known as the 'speed force' for himself. Where everything is peaceful and serene, but moving in a graceful slow motion. Barry though quickly found out, and was not impressed. It took Wally almost a week of non-stop nagging and risk taking to convince his dad to let him become a sidekick. Which brought forth to the world Kid Flash. Now on his own with his friends both old and new in Young Justice. Wally West is still the lovable goofball he always was, just now with a chip on his shoulder the size of a small European country. Notes: A tournament level player in 'Combat Club', the popular fighting game. Though Nightwing suspects Wally uses his powers to cheat. Wally denies it, but totally is.
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Roy’s head finally cleared. He just needed some water and he would be fine. “Sorry… it was my first time using the Zeta Beam teleporter… A pleasure to finally meet you Kaldur'ahm. I…” He huffed, feeling a little sweat on his brow. “I have heard much about you…” He said said while shaking his hand. He had also heard a fair deal about Kid Flash… Some good. A lot not so good. He made introductions to everyone, the princess of Tamaran, or Kory as Dick called her was more beautiful than he imagined. The others seemed alright, he would have plenty of time to get to know them. Though Jericho… He had heard Canary talk to GA about him. The kid was tiny, maybe he wasn’t so dangerous and people just had a knee jerk reaction because of his father. Roy stood beside him as they lined up. He was surprised that Dick hadn’t prepared some sort of speech. But then… he had been used to be a tight group of four for a year… he looked up and down the line. The miniature Lobo creep bothered him… He had seen the bigger one on the news. Whenever he showed up tended to leave a lot of carnage in his wake… Roy took a deep breathe. He was not here to judge. The League had no doubt brought him here and them together for a purpose. He turned back into Dick’s ‘speech’ if you could call it that, when he asked if anyone had any questions. “Yes… Are we going to be operating from… this place?” Roy felt his mouth go dry; finally realizing they were in the Watchtower. "And err... is there anywhere I can get a drink?"
Real Name: Koriand'r Alias: Starfire Mentor/Sponsor: Martian Manhunter Age: 17 Appearance: Costume: Powers: FTL Flight, Starbolt energy projection (colored bright green), Starbolt shields, Starbolt blasts, Starbolt bursts, Starbolt beams, Starbolt waves, Starbolt eye beams, Accelerated healing factor, Superhuman strength, Superhuman endurance, Superhuman durability, Superhuman agility, Superhuman reflexes, Language assimilation (lip contact), Invulnerability, Self-sustenance, Immunity and resistance to radiation Skills: Experienced hand-to-hand combatant Brief Bio: Starfire was born and raised on the distant planet Tamaran as a warrior princess before arriving on Earth. The Tamaraneans are an emotional race who see feelings as the force that drives their very livelihood. In fact, it's their emotions that fuel their natural abilities of flight. Because of this, Starfire is inherently a very sensitive person to begin with. Starfire was cared for as a child by Galfore, her adoptive father after her parents were killed. Starfire's only living, biological family is her evil big sister Blackfire. Starfire came to Earth as Koriand'r, an alien princess being transported by Gordanians, in exile as a slave to the Citadel after Blackfire sold her to them for peace on Tamaran. Through the use of her innate Tamaranean strength, she broke free from the brig aboard a Gordanian ship and landed in Jump City. While attempting to free herself of the handcuffs with which she had been laden, she ended up both destroying buildings and cars. She wound up meeting a young man by the name of Robin, who she then kissed to learn English, and then told him to leave. But he didn't leave. Instead, he helped her defeat the Gordanians in Jump City and then they parted ways. After they parted, Starfire created a life of good for herself on planet Earth. She fought crime and tried to blend in, though her alien beauty and alien customs made it hard for her. She wound up repairing all the damage she did to the city and helped even more by taking down many villains. She has not seen Robin, now Nightwing, since that day. Notes: Because she is an alien, she is still not accustom to Earth phrases or customs.
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What I am seaweed breath is the top fraggin' teen in this whole universe. Slobo said as a response to the bewildered stare that he was getting from Aqualad, his mouth still full of burger. He then took a few more inhumanly large bites of his burger, crumbled up the wrapper and tossed it over his shoulder before looking over to Supergirl. Hey I am nothing but pleasant blondie! The Czarnian said before using his arm to wipe all the burger grease off of his mouth. He then used his pinky finger to dig into his ear, a moment later he pulled out a green gunk that he proceeded to roll into a ball and carelessly flick in a random direction, hopefully everyone had the good mind to dodge the foul alien ear ooze. "Like I said nothing but pleasant!" He restated firmly. He walked over to where the rest of his supposed team had gathered to listen to the senior members of the team. Slobo looked over the other new members of the team and shook his head. He did not recognize a single face then again most earthlings looked the same to him anyways, even the spandex clad kind all seemed to blend together at some point. Though there were a few other aliens on the team it seemed, a Tamaranian and a Kryptonian if he had to guess. Not his first pick of alien species to be teamed up with, Tamaranians may have been great warriors but they were way to touchy feely for Slobo's liking. As for Kryptonians Slobo's only interactions with one had been with the red and blue boy scout that called himself Superman and that guy was a giant pain in the top teen's backside. Slobo had been fading in and out throughout Nightwing's improvised speech, he managed to pick up something about being part of the Justice League, not being really ready, and some random out burst from the kid in the yellow tights. Slobo rolled his eyes, he had heard all this stuff already and didn't see the point of it being told to him again. Though what did catch his attention was the question about where they would be setting up their headquarters. "Wait a minute, we are all bunking together?! That is complete and utter-" The next word, if it could even be called that, out of Slobo's mouth could only be compared to a deep throaty growling combined with a squishing sound. For those who were familiar with alien languages would know by the word he just used Slobo was not at all too happy about the idea.
"Make way for The Top Fraggin' Teen, Bastichs!" Real Name Slobo Alias The Top Teen- Calls himself this Lil Bo'- By Lobo The New Ultimate Bastich!- Again only he calls himself that Lil Lobo- "Call me that and I will kick your crud sucking behind to the other side of the universe and back!" Mentor/Sponsor Superman Age Chronologically eight months, but biologically he is seventeen Appearance Slobo is a towering individual, standing at 6'3, with a muscular body build. His skin is out right grey and his eyes are completely fiery red, easily showing that he is not human. He has long messy jet black hair that looks like he has never made any attempt to comb. He has some stubble on his chin that he takes a lot of pride in. Costume Slobo's costume consists of whatever he is wearing at the time. Which is usually a rocker T-shirt under a sleeveless leather jacket along with some jeans and a pair of metal biker boots. Powers Czarnian Physiology- Slobo is a Czarnian and has all the benefits that come along with it. His body is self-sustaining, meaning he does not need any food, water, air, or sleep and he can survive in the vacuum of space without any harm. His body is also much more durable than others, being able to take insane amounts of damage with out any real penalties. As well Slobo heals at a much quicker pace, being able to heal from bullet wounds, stabbings, and even broken bones in a matter of minutes Superhuman Strength- Though he isn't as strong as the original Lobo, Slobo is far stronger than most. He has been able to lift a bit over a 100 tons. Superhuman Agility/Speed- Though no where near the level of that of a speedster Slobo is able to move faster than humanly possible. Superhuman Stamina- This goes along with his body's self sustaining ability, Slobo is able to work for days before physical exhaustion takes him. Superhuman Senses- Like the original Lobo, Slobo senses are out of the league of most other creatures in the universe. For example his sense of smell is so sharp that he can track someone through the vacuum of space. Skills Genius Level Intellect- As unbelievable as it may seem Slobo is actually incredibly brilliant, especially when it comes to mechanical engineering. He has been able to construct his "Spacehog", a motorbike capable of intergalactic voyages, out of scarps he found at a junkyard and many other wonderfully destructive toys. Hand to Hand Combat- Though he describes it as "nonstop face stomping" Slobo is quite skilled in up close combat, though it will never look as graceful as someone who was formally trained Fire-arms/Explosive Expert- Slobo is very talented with guns and anything else that goes boom, but is under strict orders from Superman not to use any "lethal" weapons while on the team. Multilingualism- Slobo is fluent in 17,897 different languages from across the galaxy. Brief Bio "You ever wonder who the baddest bastich in the universe is? Well no need to wonder any longer crud muncher because you are looking at him! That's right I'm the top teen himself, Slobo! What? You don't know who I am?! What kind of two week old space-pig shi- Whatever, I bet you know who Lobo is though right? Right! Everyone knows who Lobo is, The Main Man, Scourge o' the Cosmos, The Last Czarnian Pssshhh! The old man doesn't have anything on me, Hell if he was as great as everyone says I wouldn't be here! You see a while back the geezer bit off more than he could chew and got himself turned into a teen who called himself Lil' Lobo, and I swear if you call me that I will shove my boot so far up your backside you will be tasting shoelaces! Anyway while he was teen he managed to get himself killed, on Apokolips and by some Parademons no less! Well kind of got himself killed, see we Czarnians have this neat little ability where when we die our blood turns into little clones of us, gnarly I know. Moving on all of the little Lil' Lobo clones, try saying that five times fast, started kicking some serious Parademons hide until there were only the little lil' Lobos left, that was when they started killing each other. What did you expect them to do?! There can only be one baddest bastich in the universe! Where was I? Oh yeah the killing! All the little lil' Lobos threw down until there was only one left, he got to become Lobo again. Well Lobo thought he was the only one left, another smarter better looking little lil' Lobo knew when to duck out of the fight. That one got away with out being killed and got to grow and become even more awesome. You guessed it crud for brains, that little lil' Lobo grew up to become yours truly! Since then I've been building my name as the top teen of the universe, kicking some serious ass and building a Spacehog that puts Lobo's to shame, well that was until I was stopped by the red and blue boy scout. Yeah Superman busted me after a bounty I was on, hey how was I suppose to know she was a princess! Maybe if her planet was more important I would of heard of her! Whatever... long story short the spandex addict gave me a choice, either get tossed in the joint or join some team of kiddy heroes psssshhhh! These kids better know what the frag they are doing! Oh and as for you I wouldn't of broken your legs if you haven't tried stealing that car, I am still kind of new to this hero thing." Notes Slobo likes spending long nights working on his spacehog, has a soft spot for space dolphins, and has acquired quite the taste for earth fast food despite his lack of needing to eat.
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Starfire Starfire stared after Nightwing, looking at him curiously. It had been so long since she had last seen him and their last meeting hadn't exactly ended on the best terms, considering that she kissed him to learn his language and then threw him aside. As she was thinking about this, the little red haired kid yelled, "You made out with an alien?!" Ro--Nightwing looked ashamed when he made this comment and Starfire tipped her head slightly to the side. Was he ashamed of her kissing him to learn his language? Or what he just ashamed of kissing her? She grimaced and looked over toward him as he began to speak. It seemed that he didn't have much of a speech prepared, considering the fact he did not go through much about where they were at. She watched him carefully, unaware that she was looking at no one but him. He had grown up a lot... Last time they had seen each other, they were just kids. Well... he was much more of a child than she was, but still. They were the same age in Earth years, though she was greater in Tamaranean years. She only tore her eyes away when the young man called Speedy asked where he could get a drink and the young woman in the strange clothing asked if they were staying together here, though she then began to ramble on and Starfire immediately turned her off. Starfire pulled at the cuffs around her wrists as the alien slime Slobo began to make a racket about how he didn't want to stay here with the rest of them. She gasped as he began to swear in an alien language that she had learned when she was very young. She glared at him but then turned her bright green gaze back to Nightwing. She frowned and wished to speak with him alone, but they would not be able to do that until after they left here and after everyone had gone away. She didn't know exactly how to ask to speak to him in private. She looked around to see if anyone else was going to ask any questions. She had a couple but they were not for the whole group to hear. She wished only to talk to Ro--Nightwing about the current situation of what was going on with him and what was going to happen with him and her, considering their past. She didn't not want to cause him anymore grief than he already had, but she was curious as to why he looked so ashamed when Kid Flash talked about him kissing her, or, to use his terms, "made out" with her.
Real Name: Koriand'r Alias: Starfire Mentor/Sponsor: Martian Manhunter Age: 17 Appearance: Costume: Powers: FTL Flight, Starbolt energy projection (colored bright green), Starbolt shields, Starbolt blasts, Starbolt bursts, Starbolt beams, Starbolt waves, Starbolt eye beams, Accelerated healing factor, Superhuman strength, Superhuman endurance, Superhuman durability, Superhuman agility, Superhuman reflexes, Language assimilation (lip contact), Invulnerability, Self-sustenance, Immunity and resistance to radiation Skills: Experienced hand-to-hand combatant Brief Bio: Starfire was born and raised on the distant planet Tamaran as a warrior princess before arriving on Earth. The Tamaraneans are an emotional race who see feelings as the force that drives their very livelihood. In fact, it's their emotions that fuel their natural abilities of flight. Because of this, Starfire is inherently a very sensitive person to begin with. Starfire was cared for as a child by Galfore, her adoptive father after her parents were killed. Starfire's only living, biological family is her evil big sister Blackfire. Starfire came to Earth as Koriand'r, an alien princess being transported by Gordanians, in exile as a slave to the Citadel after Blackfire sold her to them for peace on Tamaran. Through the use of her innate Tamaranean strength, she broke free from the brig aboard a Gordanian ship and landed in Jump City. While attempting to free herself of the handcuffs with which she had been laden, she ended up both destroying buildings and cars. She wound up meeting a young man by the name of Robin, who she then kissed to learn English, and then told him to leave. But he didn't leave. Instead, he helped her defeat the Gordanians in Jump City and then they parted ways. After they parted, Starfire created a life of good for herself on planet Earth. She fought crime and tried to blend in, though her alien beauty and alien customs made it hard for her. She wound up repairing all the damage she did to the city and helped even more by taking down many villains. She has not seen Robin, now Nightwing, since that day. Notes: Because she is an alien, she is still not accustom to Earth phrases or customs.
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Zachary sighed to himself when he saw the red head get all up at arms about magic. He had guessed at least one person would be like that about magic. Not many people knew about it but many freaked out when they did. This guy seemed like he had to keep himself from believing. A shame really. "I'm more of a card tricks kind of guy. "He said as the hat few towards his head. He managed to grab the hat by the side. He did have some physical training. He looked at the hat and put it in his coat pocket. "I'm not a phony. You just are either too dense or stubborn to admit that your world view is wrong. " he snapped back sounding angry. He hated when people treated him like a fake. He listened to the speech and nodded. He was okay with bunking as a group. "Just because we haven't been on this team doesn't mean we are complete rookies at all of this. We all have skills in our own areas. " he said leaving out the part where he was terrible at physical combat. His opponents rarely used it and he had been taught to run if things got bad. He also hated being told he wasn't the best even if it was true. "How is that a problem?" He asked the white creature. Whatever it was, it was damn ugly. "I've got nowhere else to go but here so I'm fine with it. " Zachary said shrugging. "My question is when do we start training? I'm man enough to admit that I need help working with a team..."
Real Name: Joseph Wilson Alias: Jericho Mentor/Sponsor: Batman Age: 16 Appearance: Costume: Powers: Possession: After making eye contact with a person, Jericho is able to take possession of their body, with his own losing its physical existence and entering the new body. He then able to control this new host's actions, including their superhuman abilities if they have any. However he may struggle with this, as Jericho may not know how to control these powers. The stronger the host, the harder it is for Jericho to control them, with the likes of Superman being too strong for the boy to possess. Skills: Sign Language: Jericho communicates with sign language when not possessing someone or when his victim is conscious. Musician: Jericho is adept at playing the guitar, violin and piano. Brief Bio: From a very early age, Joseph a very talented musician, with many believing him to become the next big sensation. Before he was 10, he had already taken part in several talent competitions around the county, accumulating a collection of trophies. What no one knew however, was that Joseph was actually the illegitimate son of the legendary mercenary, Deathstroke. Throughout the boy's childhood, Deathstroke paid him regular visits, watching from afar to see if him and his mother were okay. This of course wasn't that special, as Deathstroke had in fact fathered a number of children who also received such visits on occasion. When Joseph was twelve, a terrorist named the Jackal who often fought against Deathstroke discovered Joseph's identity. He took the boy hostage in order to extract information from Deathstroke. Luckily Deathstroke managed to rescue his son, but not before one of Jackal's men cut his throat. As a result, Joseph was rendered mute. Regretting his actions, Deathstroke cut all ties with his children, but not before relocating them and the rest of their families. It was during this time that Joseph discovered his meta-human powers, with him accidentally taking possession of his teacher during school. After the incident managed to correct itself, Joseph was taking in by Star Labs, who sought to find the source of his abilities. However he was soon broken out by Deathstroke, who had heard of the boy on the news and also wished to discover how the boy had gotten his abilities, believing him to have possibly inherited them from himself. While experimenting on the child, the facility in which he had been working in was attacked by the Justice League, who had been contacted by Star Labs. They managed to rescue Joseph, although Deathstroke managed to escape. Over the next few weeks, Joseph was put under the protection of Batman, who believed that placing him at a facility such as Star Labs would be danger. Discovering the boy's potential, the caped crusader decided it would be best to place the boy on the Young Justice program. Notes: Due to his incident with The Jackel, he is mute.
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Courtney, A.K.A. Stargirl Courtney didn't revise her opinion much as more people filed in after her. The noise level rose and rose. People talking right over one another. Mainly the speedster who was harassing the teen in black and blue. Courtney really needed to learn names. Name would be nice. ---staff is certainly impressive looking. Do you use it to fight? Courtney turned, her face beginning to flush red. She offered a small smile. She hadn't realized she was being talked to. Until she heard the word staff and looked. She recognized the girl from news posts. She tried to dredge up a name but failed. Courtney hadn't gotten into the superhero business because she liked said supers. She did it to annoy her step-father. And maybe to prove something to herself once she kept going. Then once her step-father stepped in and tried to stop her, well, lets just say there was no way in Hell Courtney was giving up the uniform. "Uh, yeah." Courtney said un-originally. She fingered the golden rod and smiled for real this time. "It's both offensive and defensive. It's pretty cool. Name's Courtney. You?" --- Courtney winced slightly as the teen in black and blue whistled sharply. Everyone quieted down quickly to let him speak. Courtney assumed that he must be the one in charge. She wondered if that was because he was affiliated with Batman. Alright all new recruits line up please. Courtney shuffled to a new spot and stood there awkwardly. Though she tried to disguise it as disinterest. After all she didn't want to be here. Yet she didn't like looking like a fool. Something some of these kids seemed to take delight in. One everyone was standing in semi-order and looking at the leader there was a pause. A long pause. Courtney snuffled again wondering what was going to happen next. (If anything.) Then the bombshell dropped. Everyone was being saddled with unwanted kids. At least Courtney wasn't the only one who didn't want this to happen. Then Nightwing, as he called himself, was nice enough to introduce everyone. Courtney tried to place all names with faces, knowing she was probably going to forget at least a few. Followed by an introduction. Courtney leaned on her rod with a sigh and tuned him out. Good looking or not she didn't care. Not that there was much information in what he was saying. Poor guy didn't know anymore than she did. Courtney couldn't help the small snort of laughter at the thought. Any questions so far? Courtney mentally asked: "Sure, when can I go home?" But all she did was roll her eyes. Mary was totally going to flip her top when she heard about this. Of course the small grey kid burst out angrily again. Wind him up and watch him go. Courtney thought. Like some sort of demented energizer bunny from Hell. At least if this was going to be a disaster and she had to stick around, it was going to be interesting.
Real Name: Courtney Elizabeth Whitmore Alias: Stargirl Mentor/Sponsor: Pat Dugan and Jack Knight Age: 17 Appearance: Costume: Powers: Courtney has no superpowers. However the cosmic staff grants Courtney powers: Rapid flightlevitation of objectsEnergy manipulationThe staff can also:absorb stellar energy, which can then be manipulated into defensive force fields, and offensive energy blasts of incredible power.Courtney can use both powers at once to protect herself from atmospheric damage in high velocity flightReceive Courtney's mental commands from a distanceAttune itself to the user. It is difficult to quickly change the staff's affiliation. Skills: Some martial arts. However she is mainly best at brawling since she has never received formal training. Flirting. Use of the Cosmic Staff. Annoying her Step-Father. Holding grudges. Trash Talk. Brief Bio: Courtney was fifteen when she donned her first costume to get revenge on her step-father, Pat Dugan. She resented him for marrying her mother and moving them to Nebraska. The first costume was that of "The Star-Spangled Kid", worn by Sylvester Pemberton (Now deceased). She found his first costume which had a "cosmic converter belt". The Belt enabled her to fly, increased her strength, agility, to create solid light objects and project energy blasts. The first costume was quite different from her current one. But she had redesigned it based off her like of Yankee Poodle, a fiction character. On her first time out she told her best friend Mary what she was doing. Her Step-Father found out soon after, mainly because she couldn't keep her identity a secret. He wanted her to stop, but she wouldn't. She continued on and had a decent career. Even though her Step-father insisted on accompanying her. However once she was gifted the Cosmic Staff by Starman (Jack Knight) her step-father decided that having her in Young Justice would teach her responsibility. Notes: She feels slighted at being included in Young Justice since she did a decent job being a solo hero. She also has braces and pretty much everyone knows her secret identity (in the superhero community and her home town).
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Nightwing had to take pause as he realized how he completely forgot about Mount Justice. He was getting frustrated with himself so far as he knew he sounded like an idiot. It was destroying what was already a tough moment of having to make a good first impression. One which was quickly slipping from his grasp just as he gave a very brief pause on it. He had a very sad realization that if he was in a fight with all of these new recruits, he'd know exactly how to handle himself, probably create perfect puns and insults on the fly too. Yet when he actually has to show leadership and a clear direction. He had no idea what he was doing. Batman really needs to change his education plan. “Well we're staying at a former Justice League base at Mt. Justice. Really with us we never really made our... well now former base much of a permanent living quarters. Occasionally stayed sometimes over, other times we just stayed at our own places. I'm figuring that should be fine with everyone here.” Nightwing stated calmly even though there was pretty evenly mixed feelings on the idea. Nightwing paused for a millisecond when his eyes while scanning around again among the group came upon Starfire who was looking at him in a way that gave him those weird funny feelings again. “Before we get too far ahead of ourselves we should go ahead and take business over to Mount Justice.” Later... Nightwing glanced up the deep cavern like walls of the main war room. The rest of the team being allowed time to explore on their own, claim bedrooms, so on. While at this point Nightwing was expecting complete and utter left behind crap, in keeping with how this whole thing has felt so far. Reassuringly and almost surprisingly the place seemed to be in tip top shape. If that was the Justice League's maintenance for whatever reason, or they actually decided to grace him with some mercy. Nightwing was already grateful that at least the base was well done. Now if only the team seemed worthy... “Man I have to say this place is pretty cool...” Kid Flash approached Nightwing from behind, seemingly finally mellowing out from his earlier stunned turned angry hissy fit. Nightwing turned, giving Kid Flash an assuring smile. “Yeah, I'm pretty impressed.” As Nightwing turned to his teammate he noted Kid Flash's mood being changed. “Good to see you're feeling better. I figured you would end up going haywire.” Kid Flash waved off the notion. “Yeah yeah, I'm still not great because I have to work with some 'magician' kid. But I had a moment to think about things. I'm actually pretty stoked about the situation.” Kid Flash's smile was making Nightwing start to feel better. “Oh? How so?” Nightwing asked curious. “Well I thought about it this way, we're the senior members now right? They're the rookies, right? See I just realized something. We can totally haze them! Haze them all the live long day!” Kid Flash was all smiles as he revealed his personal feelings. “Oooh boy...” Nightwing sighed, he had to ask didn't he?
Real Name: Wallace “Wally” West Alias: Kid Flash Mentor/Sponsor: The Flash Age: 17 Powers: As he didn't earn the nickname “the fastest kid on the Earth” because it sounded nice. Kid Flash can run at speed of sound speeds. Second only though to his mentor in terms of how fast he can go. Kid Flash can use his speed in a variety of ways. Like run across water and up buildings. Produce powerful tornadoes from running in a small circle. Most notably, although he hasn't quite gotten the hang of it yet, Kid Flash can vibrate his molecules fast enough to be able to go through solid objects. On top of all this his reaction times are faster, and while he is more durable than a normal person. He can heal injuries much quicker. Though he needs to make sure any dislocated or broken bones are put back into place first, otherwise they don't quite heal right. Skills: Despite Wally's seemingly dim witted nature. Its something that hides his surprisingly solid intelligence into science and chemistry. Its something Wally has always shown both an interest and keen knack for in school. Though truthfully outside of that, Wally is a good cook and can tell you anything about video games or dumb pop culture trivia. Brief Bio: Wally West grew up a class clown who almost had no direction in his life. He didn't know or care what he wanted to be when he grew up. It was video games, TV, and figuring out new, fun, and inventive ways to drive the teachers he didn't like crazy. His mom blamed the fact that she broke up with Wally's father as his directionless life. The two loved one another but his life in the police department in downtown Central City made things too difficult to keep the marriage together. When Wally was 12 he got a shock when he met his real father for the first time, police detective Barry Allen. Both Barry and Wally's mom finally decided they needed one another and Barry needed to be in Wally's life. Leaving the both of them deciding to get remarried. Wally resented it all at first, not wanting any part of the creep who left the family when he was little. That is until Barry decided to take Wally to his police station. Not to scare him straight, but because he began to notice Wally's report cards always had straight Cs in all the classes except science. With that in mind he showed Wally the police station's CSI lab. It caught Wally's fancy immediately, however what he ended up having happen next really blew his mind. His father had gone out on a lunch break and left Wally at the station when suddenly The Flash showed up to put a criminal he had caught away. Wally got an autograph and suddenly found himself Flash's new number one fan. Though while most kids would simply stick with idolizing the superhero. Wally went deeper, studying the superhero how ever he could. Suddenly though he began piecing the puzzle together and came to the shock when he found Barry's ring which released his costume. His new dad, was The Flash. Quickly Wally's research into the superhero turned father figure began to show what had happened to Barry to get his powers of super speed. Wally, not thinking about any real consequences, set everything up in his room to recreate the set up. It all worked, and Wally suddenly found himself seeing the very dimension known as the 'speed force' for himself. Where everything is peaceful and serene, but moving in a graceful slow motion. Barry though quickly found out, and was not impressed. It took Wally almost a week of non-stop nagging and risk taking to convince his dad to let him become a sidekick. Which brought forth to the world Kid Flash. Now on his own with his friends both old and new in Young Justice. Wally West is still the lovable goofball he always was, just now with a chip on his shoulder the size of a small European country. Notes: A tournament level player in 'Combat Club', the popular fighting game. Though Nightwing suspects Wally uses his powers to cheat. Wally denies it, but totally is.
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Roy groaned. His second trip through the zeta beam transporter hadn’t felt like it turned him inside out and back again. He opened the first door he saw and it had a freshly made bed. “Bed.” He said, throwing himself on it. “Mine.” He said in a muffle into the pillow. After a few seconds, he looked up, no one was at the door so there was no point in saying that. Roy smiled, letting his stomach settle before sitting up. “Wonder if GA was ever in here… I’ll have to ask him.” He got up and stretched. He felt much more comfortable back on solid ground now. He took a deep breath and walked out. Dick and Kid Flash were still in the main war room. They were still talking so he opted not to interrupt, maybe now that it was just them he couldn’t make a proper introduction to Kid Flash… “Well I thought about it this way, we're the senior members now right? They're the rookies, right? See I just realized something. We can totally haze them! Haze them all the live long day!” Kid Flash was all smiles as he revealed his personal feelings. “Oooh boy...” Nightwing sighed. Roy’s jaw dropped. He was standing behind Kid Flash but he wasn’t sure Nightwing had seen him. “You do anything to me and pray it’s a boxing glove arrow I shoot at your stupid face.” Roy said loudly.
Real Name: Koriand'r Alias: Starfire Mentor/Sponsor: Martian Manhunter Age: 17 Appearance: Costume: Powers: FTL Flight, Starbolt energy projection (colored bright green), Starbolt shields, Starbolt blasts, Starbolt bursts, Starbolt beams, Starbolt waves, Starbolt eye beams, Accelerated healing factor, Superhuman strength, Superhuman endurance, Superhuman durability, Superhuman agility, Superhuman reflexes, Language assimilation (lip contact), Invulnerability, Self-sustenance, Immunity and resistance to radiation Skills: Experienced hand-to-hand combatant Brief Bio: Starfire was born and raised on the distant planet Tamaran as a warrior princess before arriving on Earth. The Tamaraneans are an emotional race who see feelings as the force that drives their very livelihood. In fact, it's their emotions that fuel their natural abilities of flight. Because of this, Starfire is inherently a very sensitive person to begin with. Starfire was cared for as a child by Galfore, her adoptive father after her parents were killed. Starfire's only living, biological family is her evil big sister Blackfire. Starfire came to Earth as Koriand'r, an alien princess being transported by Gordanians, in exile as a slave to the Citadel after Blackfire sold her to them for peace on Tamaran. Through the use of her innate Tamaranean strength, she broke free from the brig aboard a Gordanian ship and landed in Jump City. While attempting to free herself of the handcuffs with which she had been laden, she ended up both destroying buildings and cars. She wound up meeting a young man by the name of Robin, who she then kissed to learn English, and then told him to leave. But he didn't leave. Instead, he helped her defeat the Gordanians in Jump City and then they parted ways. After they parted, Starfire created a life of good for herself on planet Earth. She fought crime and tried to blend in, though her alien beauty and alien customs made it hard for her. She wound up repairing all the damage she did to the city and helped even more by taking down many villains. She has not seen Robin, now Nightwing, since that day. Notes: Because she is an alien, she is still not accustom to Earth phrases or customs.
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Zeta tube transporting was as common to Slobo as blinking at this point, though some of his teammates seemed to have some trouble with it. "Stupid whinny earthlings... Slobo grumbled as he walked away from the rest of the group to explore the rest of the building that would be serving as the team's headquarters. He still wasn't happy about having to shack up with the rest of these people, but no point about whining about it, he was a little baby like some of the others. "I don't even sleep. Why do I need a bedroom?" The grey teen spoke to himself as he walked down the hall flanked by bedroom doors on either side. Reluctantly Slobo picked the door at the end of the hall, as far away from the others as possible. He opened the door and checked out the room for a moment, pretty basic stuff like a bed, stereo, and T.V., before closing the door and looking down the hall in the general direction that he left the group in. "THIS IS MY ROOM, I CATCH ANY OF YOU CRUD MUNCHERS IN IT AND I WILL DECLARE OPEN SEASON ON YOUR BUTT!!! He boomed loud enough so he was sure everyone in the building heard him. After that Slobo made his way through the halls, checking out the place before he stumbled upon the kitchen. He quickly ransacked the fridge, finding somebodies left overs of fried chicken. "Ohh yeah, it is chow time! The Top Teen exclaimed before grabbing the left overs and biting into a still cold, greasy chicken thigh. Mmmmmm yeah that's the stuff...
"Make way for The Top Fraggin' Teen, Bastichs!" Real Name Slobo Alias The Top Teen- Calls himself this Lil Bo'- By Lobo The New Ultimate Bastich!- Again only he calls himself that Lil Lobo- "Call me that and I will kick your crud sucking behind to the other side of the universe and back!" Mentor/Sponsor Superman Age Chronologically eight months, but biologically he is seventeen Appearance Slobo is a towering individual, standing at 6'3, with a muscular body build. His skin is out right grey and his eyes are completely fiery red, easily showing that he is not human. He has long messy jet black hair that looks like he has never made any attempt to comb. He has some stubble on his chin that he takes a lot of pride in. Costume Slobo's costume consists of whatever he is wearing at the time. Which is usually a rocker T-shirt under a sleeveless leather jacket along with some jeans and a pair of metal biker boots. Powers Czarnian Physiology- Slobo is a Czarnian and has all the benefits that come along with it. His body is self-sustaining, meaning he does not need any food, water, air, or sleep and he can survive in the vacuum of space without any harm. His body is also much more durable than others, being able to take insane amounts of damage with out any real penalties. As well Slobo heals at a much quicker pace, being able to heal from bullet wounds, stabbings, and even broken bones in a matter of minutes Superhuman Strength- Though he isn't as strong as the original Lobo, Slobo is far stronger than most. He has been able to lift a bit over a 100 tons. Superhuman Agility/Speed- Though no where near the level of that of a speedster Slobo is able to move faster than humanly possible. Superhuman Stamina- This goes along with his body's self sustaining ability, Slobo is able to work for days before physical exhaustion takes him. Superhuman Senses- Like the original Lobo, Slobo senses are out of the league of most other creatures in the universe. For example his sense of smell is so sharp that he can track someone through the vacuum of space. Skills Genius Level Intellect- As unbelievable as it may seem Slobo is actually incredibly brilliant, especially when it comes to mechanical engineering. He has been able to construct his "Spacehog", a motorbike capable of intergalactic voyages, out of scarps he found at a junkyard and many other wonderfully destructive toys. Hand to Hand Combat- Though he describes it as "nonstop face stomping" Slobo is quite skilled in up close combat, though it will never look as graceful as someone who was formally trained Fire-arms/Explosive Expert- Slobo is very talented with guns and anything else that goes boom, but is under strict orders from Superman not to use any "lethal" weapons while on the team. Multilingualism- Slobo is fluent in 17,897 different languages from across the galaxy. Brief Bio "You ever wonder who the baddest bastich in the universe is? Well no need to wonder any longer crud muncher because you are looking at him! That's right I'm the top teen himself, Slobo! What? You don't know who I am?! What kind of two week old space-pig shi- Whatever, I bet you know who Lobo is though right? Right! Everyone knows who Lobo is, The Main Man, Scourge o' the Cosmos, The Last Czarnian Pssshhh! The old man doesn't have anything on me, Hell if he was as great as everyone says I wouldn't be here! You see a while back the geezer bit off more than he could chew and got himself turned into a teen who called himself Lil' Lobo, and I swear if you call me that I will shove my boot so far up your backside you will be tasting shoelaces! Anyway while he was teen he managed to get himself killed, on Apokolips and by some Parademons no less! Well kind of got himself killed, see we Czarnians have this neat little ability where when we die our blood turns into little clones of us, gnarly I know. Moving on all of the little Lil' Lobo clones, try saying that five times fast, started kicking some serious Parademons hide until there were only the little lil' Lobos left, that was when they started killing each other. What did you expect them to do?! There can only be one baddest bastich in the universe! Where was I? Oh yeah the killing! All the little lil' Lobos threw down until there was only one left, he got to become Lobo again. Well Lobo thought he was the only one left, another smarter better looking little lil' Lobo knew when to duck out of the fight. That one got away with out being killed and got to grow and become even more awesome. You guessed it crud for brains, that little lil' Lobo grew up to become yours truly! Since then I've been building my name as the top teen of the universe, kicking some serious ass and building a Spacehog that puts Lobo's to shame, well that was until I was stopped by the red and blue boy scout. Yeah Superman busted me after a bounty I was on, hey how was I suppose to know she was a princess! Maybe if her planet was more important I would of heard of her! Whatever... long story short the spandex addict gave me a choice, either get tossed in the joint or join some team of kiddy heroes psssshhhh! These kids better know what the frag they are doing! Oh and as for you I wouldn't of broken your legs if you haven't tried stealing that car, I am still kind of new to this hero thing." Notes Slobo likes spending long nights working on his spacehog, has a soft spot for space dolphins, and has acquired quite the taste for earth fast food despite his lack of needing to eat.
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Her second trip through the Zeta Beam was a pleasant one, considering that she, unlike a few of the Earthlings here, did not get an upset stomach going through it. Starfire looked around as others exited the beam as well and headed toward the same area as the others. She did not have a bag with her. She honestly figured that her clothes would be enough and they would provide everything else. Following suit of Maxine and Speedy, she walked toward the bedrooms as well and stuck a claim to one two doors down from where Maxine had entered. She flew in quickly, looking around at everything. It was a very interesting place to her. She had only really had a small apartment uptown in Jump City and nothing as high tech as this. She sat on her bed for a brief moment, looking around, before her excited brain immediately began to dull down again and she stalked out of the room, heading down the hallway. She glanced up and looked around, running her fingertips along the wall, feeling the smooth metal. She noticed Speedy and Kid Flash arguing in one of the bigger rooms, a war room as she recognized the shape from the war rooms of Tamaran. She did not want to get involved with their argument as she made her way the rest of the way down the hallway. She came to a fork and looked around curiously. She did not know which way to go from here. Doing a quick eni-meanie-minie-moe in her head, she turned down the left hallway and began to walk that way as well, possibly hoping to find a training room or possibly a kitchen. She had conflicting emotions of both hunger and the urge to punch something in frustration. It was so much easier on her planet because you could punch almost anything you saw there. Quickly Kid Flash turned to see the angry Speedy, and as quickly as he can run immediately verbally backtracked. "Hey hey no need to get all uppity at me about the idea! I'm not just saying everyone maybe just the gray alien dude or like the mute kid or uh I mean come on man I would never EVER do anything too harsh right Night..." Kid Flash turned for confirmation from his friend, yet Nightwing had vanished in a fashion Kid Flash was kind of used too but still freaked out over. "OH COME ON!" Kid Flash blurted out angry as he flailed his arms in the air for a moment. "Forget it I'm hazing Nightwing or something... well it doesn't count as hazing I guess but whatever." At that point Kid Flash sighed irritated as he glanced back at Speedy. "Anyways yeah I'm Kid Flash, Dick said a lot of great stuff about you... I mean before you ended up on the ground and stuff." Kid Flash noted as he extended out a hand. Nightwing meanwhile had left Kid Flash to his own devices, and potientially a lot of pain from Speedy. He had hoped to get over to the living quarters, start looking for a room to pick out. Hopefully a nice room even though he had to question how good of a room you could get from the inside of a mountain. As his mind wondered from the thought he stopped looking where he was going for a moment, which resulted in a rare mistake for the young protege of Batman. *Wham!* "Oww..." Nightwing fell back onto his rear end, grasping at his own forehead hissing from the mild pain of it. He had suffered way worse injuries, but it was always the unexpected ones which hurt the most he noticed. Nightwing looked up, ready to say something either apologizing or upsetting the other person asking why they weren't paying attention. He paused though, immediately feeling his throat tighten up as he saw the bronzed orange skin of Starfire hovering just above him. Unfortunately, she had been so caught up in her surroundings that she, as she does most of the time, was not watching where she was going. Suddenly, she ran directly into someone, but her Tamaranean strength and balance kept her standing up. She looked down and saw a confused looking Nightwing on the ground. She tipped her head to the side, looking at him curiously. "Hello, Nightwing," she said calmly, holding out her hand to him. "I believe it is customary for me to apologize in this situation for I was not watching where I was going." She tossed her slight tinged pink hair over her shoulder. "But I must also ask what you are doing down here when young Kid Flash is getting hammered by Speedy." "Because sometimes Kid Flash needs to learn the hard way..." Nightwing noted as he accepted Starfire's hand to get back up to his own feet. "Yeah I'm sorry too, I wasn't looking where I was going either I guess." Nightwing berated himself a little for the mistake, it was a tough thing to swallow knowing he let himself smack into someone so clumsily. Nightwing paused, realizing just what was the awkward moment he was now stuck in. "Well uh, its been a while huh?" Nightwing's small talk skills needed work, but his mind was drawing blanks how he was suppose to talk to someone who his sole life experience with was being kissed by, and helping fend off aliens. "Indeed it has," Starfire told him, smiling at his lack of small talk skills. She withdrew her hand after he was standing fully up and crossed her arms across her chest. "I believe last time I saw you, I was still naive fourteen year old alien who didn't know English." She smiled. "And that it was you helped very much." She laughed softly at this, hoping that she does not embarrass him anymore, though she still was curious as to why he did seem embarrassed about that. "Talking of which, why did you have that redness on your face when Kid Flash asked you about kissing me? What is so embarrassing about that?" She looked at him curiously, her eyes wide like a child's. Nightwing knew the question was coming, but oh was he still not ready for it. Breathing for a second Nightwing's cheeks blushed as he glanced away from Starfire, up to the ceiling before back down to the alien. "Its just... its not really a normal thing to have a girl... well kiss you like you did." Nightwing tried to be polite how he said it. Because truthfully he could recall it in ways he couldn't for many things. The way her lips tasted, the pressure her strength put into her arms as they wrapped around him. Its been something that made him feel weird whenever he thought about it. "I mean not that it was bad or anything no no I did like it I mean uh not like..." Nightwing stopped himself quickly before he would eventually say something stupid. "I guess... yeah I'm sorry if that was embarrassing for you. I shouldn't have said anything about it to Kid Flash. Especially not to him. The guy wouldn't understand subtly if it came up and bit him." "I do not think that subtly has the physical ability to bite someone..." she said with a confused expression on her face. "Just as well I do not think," she continued off saying quietly, after he had finished, "that it was as embarrassing to me as it was for you, Nightwing. Out in the universe beyond your stars, it is very normal for that to happen. I apologize if it was wrong and embarrassed you further. We Tamaraneans do it most often because it is the fastest way to learn a language, even if we do not understand the concepts of the language at the time." She did smile, though, at his sudden panic attack that he thought that she thought that he thought the kiss was bad. "It is alright, Nightwing. It is a part of our past, is it not? We do not need to talk about it anymore, especially if Kid Flash cannot keep his mouth shut about it and causes you grief about it." She cringed as she heard Kid Flash's loud voice come down the hallway. "I am beginning to understand what you mean when you say that subtly is not his strongest suit."
Real Name: Wallace “Wally” West Alias: Kid Flash Mentor/Sponsor: The Flash Age: 17 Powers: As he didn't earn the nickname “the fastest kid on the Earth” because it sounded nice. Kid Flash can run at speed of sound speeds. Second only though to his mentor in terms of how fast he can go. Kid Flash can use his speed in a variety of ways. Like run across water and up buildings. Produce powerful tornadoes from running in a small circle. Most notably, although he hasn't quite gotten the hang of it yet, Kid Flash can vibrate his molecules fast enough to be able to go through solid objects. On top of all this his reaction times are faster, and while he is more durable than a normal person. He can heal injuries much quicker. Though he needs to make sure any dislocated or broken bones are put back into place first, otherwise they don't quite heal right. Skills: Despite Wally's seemingly dim witted nature. Its something that hides his surprisingly solid intelligence into science and chemistry. Its something Wally has always shown both an interest and keen knack for in school. Though truthfully outside of that, Wally is a good cook and can tell you anything about video games or dumb pop culture trivia. Brief Bio: Wally West grew up a class clown who almost had no direction in his life. He didn't know or care what he wanted to be when he grew up. It was video games, TV, and figuring out new, fun, and inventive ways to drive the teachers he didn't like crazy. His mom blamed the fact that she broke up with Wally's father as his directionless life. The two loved one another but his life in the police department in downtown Central City made things too difficult to keep the marriage together. When Wally was 12 he got a shock when he met his real father for the first time, police detective Barry Allen. Both Barry and Wally's mom finally decided they needed one another and Barry needed to be in Wally's life. Leaving the both of them deciding to get remarried. Wally resented it all at first, not wanting any part of the creep who left the family when he was little. That is until Barry decided to take Wally to his police station. Not to scare him straight, but because he began to notice Wally's report cards always had straight Cs in all the classes except science. With that in mind he showed Wally the police station's CSI lab. It caught Wally's fancy immediately, however what he ended up having happen next really blew his mind. His father had gone out on a lunch break and left Wally at the station when suddenly The Flash showed up to put a criminal he had caught away. Wally got an autograph and suddenly found himself Flash's new number one fan. Though while most kids would simply stick with idolizing the superhero. Wally went deeper, studying the superhero how ever he could. Suddenly though he began piecing the puzzle together and came to the shock when he found Barry's ring which released his costume. His new dad, was The Flash. Quickly Wally's research into the superhero turned father figure began to show what had happened to Barry to get his powers of super speed. Wally, not thinking about any real consequences, set everything up in his room to recreate the set up. It all worked, and Wally suddenly found himself seeing the very dimension known as the 'speed force' for himself. Where everything is peaceful and serene, but moving in a graceful slow motion. Barry though quickly found out, and was not impressed. It took Wally almost a week of non-stop nagging and risk taking to convince his dad to let him become a sidekick. Which brought forth to the world Kid Flash. Now on his own with his friends both old and new in Young Justice. Wally West is still the lovable goofball he always was, just now with a chip on his shoulder the size of a small European country. Notes: A tournament level player in 'Combat Club', the popular fighting game. Though Nightwing suspects Wally uses his powers to cheat. Wally denies it, but totally is.
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Jericho crept behind the group as they made their way through the zeta chamber once again and into his new home. Honestly the teleportation didn't bother him as much as it used to. He had been jumping around from place to place over the last few days afterall. As he stepped out into the huge built up cavern, he saw that not everyone was as accustomed as him. While some of the other teams stumbled about, Joey took this time to have a long and hard look around the new environment. As caves go, it wasn't that bad! It was certainly a step up from the Bat-cave. Despite only visiting that place once, it really stuck in his memory. Oh and the Bats! They didn't call him Batman for nothing! Wondering off, he decided to check out the rest of the place instead of simply picking a room. Honestly Joey wasn't fussed if he got the last pick, as long as he at least got somewhere to sleep. He made mental notes as he made his way through the empty rooms, taking into account the kitchen and the lounge. He imagined what it would be like here in a few weeks time once they had fully settled in; the group gathered around here infront of the television, laughing and giggling. Of course Joey would just sit and listen but still, if this was going to be anything like he hoped, it would be great. The sound of someone rumbling about back in the kitchen snapped Joey out of his thoughts. The teen retraced his steps, finding to his surprise the white skinned alien rocker raiding fridge. He watched as the alien began ransacking what appeared to be some leftover fried chicken. Intriqued, he popped himself up onto one of the kitchen counters, giving his a short wave when he happened to glance in his direction. Taking an apple from a nearby fruit bowl, he bit into it, still watching the eating Czarnian.
Real Name: Joseph Wilson Alias: Jericho Mentor/Sponsor: Batman Age: 16 Appearance: Costume: Powers: Possession: After making eye contact with a person, Jericho is able to take possession of their body, with his own losing its physical existence and entering the new body. He then able to control this new host's actions, including their superhuman abilities if they have any. However he may struggle with this, as Jericho may not know how to control these powers. The stronger the host, the harder it is for Jericho to control them, with the likes of Superman being too strong for the boy to possess. Skills: Sign Language: Jericho communicates with sign language when not possessing someone or when his victim is conscious. Musician: Jericho is adept at playing the guitar, violin and piano. Brief Bio: From a very early age, Joseph a very talented musician, with many believing him to become the next big sensation. Before he was 10, he had already taken part in several talent competitions around the county, accumulating a collection of trophies. What no one knew however, was that Joseph was actually the illegitimate son of the legendary mercenary, Deathstroke. Throughout the boy's childhood, Deathstroke paid him regular visits, watching from afar to see if him and his mother were okay. This of course wasn't that special, as Deathstroke had in fact fathered a number of children who also received such visits on occasion. When Joseph was twelve, a terrorist named the Jackal who often fought against Deathstroke discovered Joseph's identity. He took the boy hostage in order to extract information from Deathstroke. Luckily Deathstroke managed to rescue his son, but not before one of Jackal's men cut his throat. As a result, Joseph was rendered mute. Regretting his actions, Deathstroke cut all ties with his children, but not before relocating them and the rest of their families. It was during this time that Joseph discovered his meta-human powers, with him accidentally taking possession of his teacher during school. After the incident managed to correct itself, Joseph was taking in by Star Labs, who sought to find the source of his abilities. However he was soon broken out by Deathstroke, who had heard of the boy on the news and also wished to discover how the boy had gotten his abilities, believing him to have possibly inherited them from himself. While experimenting on the child, the facility in which he had been working in was attacked by the Justice League, who had been contacted by Star Labs. They managed to rescue Joseph, although Deathstroke managed to escape. Over the next few weeks, Joseph was put under the protection of Batman, who believed that placing him at a facility such as Star Labs would be danger. Discovering the boy's potential, the caped crusader decided it would be best to place the boy on the Young Justice program. Notes: Due to his incident with The Jackel, he is mute.
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Slobo had just finished demolishing two legs as well as a thigh of the ice cold fried chicken and he was already grabbing another piece, this time a large breast. "Man I will say one thing, Earthlings know how to make some pretty good grub." He said to himself before he bit into the poultry goodness, which a bite from the top teen was almost half of the whole breast. A series of fried crumbs fell from Slobo's mouth, some finding homes on either his chin or shirt while the others plummeted to the floor and it looked like the alien teen had no intentions of cleaning any of it up. With a near river of chicken grease rolling down his chin Slobo looked back into the fridge only to shout out a hearty. "SCORE!" As he exclaimed this his hand shot back into the fridge and pulled out a bottle of soda with the name Mr. Pib, a brand of soda the otherworlder had become quite addicted to since coming to earth, printed on its side. With his rummaging through Slobo stood up and closed the fridge with his boot covered foot. With a bottle of soda in one hand, a bucket of who knows how old fried chicken in the other, and a beard of crumbs the pale teen was about to make his way back to the room he had already claimed but he was only stopped by spotting some blonde guy sitting on one of the counters waving at him. Slobo raised one of his thick ebony black eye brows for a moment before he said, with a mouth still mashed full of chicken. "What are you staring at?"
"Make way for The Top Fraggin' Teen, Bastichs!" Real Name Slobo Alias The Top Teen- Calls himself this Lil Bo'- By Lobo The New Ultimate Bastich!- Again only he calls himself that Lil Lobo- "Call me that and I will kick your crud sucking behind to the other side of the universe and back!" Mentor/Sponsor Superman Age Chronologically eight months, but biologically he is seventeen Appearance Slobo is a towering individual, standing at 6'3, with a muscular body build. His skin is out right grey and his eyes are completely fiery red, easily showing that he is not human. He has long messy jet black hair that looks like he has never made any attempt to comb. He has some stubble on his chin that he takes a lot of pride in. Costume Slobo's costume consists of whatever he is wearing at the time. Which is usually a rocker T-shirt under a sleeveless leather jacket along with some jeans and a pair of metal biker boots. Powers Czarnian Physiology- Slobo is a Czarnian and has all the benefits that come along with it. His body is self-sustaining, meaning he does not need any food, water, air, or sleep and he can survive in the vacuum of space without any harm. His body is also much more durable than others, being able to take insane amounts of damage with out any real penalties. As well Slobo heals at a much quicker pace, being able to heal from bullet wounds, stabbings, and even broken bones in a matter of minutes Superhuman Strength- Though he isn't as strong as the original Lobo, Slobo is far stronger than most. He has been able to lift a bit over a 100 tons. Superhuman Agility/Speed- Though no where near the level of that of a speedster Slobo is able to move faster than humanly possible. Superhuman Stamina- This goes along with his body's self sustaining ability, Slobo is able to work for days before physical exhaustion takes him. Superhuman Senses- Like the original Lobo, Slobo senses are out of the league of most other creatures in the universe. For example his sense of smell is so sharp that he can track someone through the vacuum of space. Skills Genius Level Intellect- As unbelievable as it may seem Slobo is actually incredibly brilliant, especially when it comes to mechanical engineering. He has been able to construct his "Spacehog", a motorbike capable of intergalactic voyages, out of scarps he found at a junkyard and many other wonderfully destructive toys. Hand to Hand Combat- Though he describes it as "nonstop face stomping" Slobo is quite skilled in up close combat, though it will never look as graceful as someone who was formally trained Fire-arms/Explosive Expert- Slobo is very talented with guns and anything else that goes boom, but is under strict orders from Superman not to use any "lethal" weapons while on the team. Multilingualism- Slobo is fluent in 17,897 different languages from across the galaxy. Brief Bio "You ever wonder who the baddest bastich in the universe is? Well no need to wonder any longer crud muncher because you are looking at him! That's right I'm the top teen himself, Slobo! What? You don't know who I am?! What kind of two week old space-pig shi- Whatever, I bet you know who Lobo is though right? Right! Everyone knows who Lobo is, The Main Man, Scourge o' the Cosmos, The Last Czarnian Pssshhh! The old man doesn't have anything on me, Hell if he was as great as everyone says I wouldn't be here! You see a while back the geezer bit off more than he could chew and got himself turned into a teen who called himself Lil' Lobo, and I swear if you call me that I will shove my boot so far up your backside you will be tasting shoelaces! Anyway while he was teen he managed to get himself killed, on Apokolips and by some Parademons no less! Well kind of got himself killed, see we Czarnians have this neat little ability where when we die our blood turns into little clones of us, gnarly I know. Moving on all of the little Lil' Lobo clones, try saying that five times fast, started kicking some serious Parademons hide until there were only the little lil' Lobos left, that was when they started killing each other. What did you expect them to do?! There can only be one baddest bastich in the universe! Where was I? Oh yeah the killing! All the little lil' Lobos threw down until there was only one left, he got to become Lobo again. Well Lobo thought he was the only one left, another smarter better looking little lil' Lobo knew when to duck out of the fight. That one got away with out being killed and got to grow and become even more awesome. You guessed it crud for brains, that little lil' Lobo grew up to become yours truly! Since then I've been building my name as the top teen of the universe, kicking some serious ass and building a Spacehog that puts Lobo's to shame, well that was until I was stopped by the red and blue boy scout. Yeah Superman busted me after a bounty I was on, hey how was I suppose to know she was a princess! Maybe if her planet was more important I would of heard of her! Whatever... long story short the spandex addict gave me a choice, either get tossed in the joint or join some team of kiddy heroes psssshhhh! These kids better know what the frag they are doing! Oh and as for you I wouldn't of broken your legs if you haven't tried stealing that car, I am still kind of new to this hero thing." Notes Slobo likes spending long nights working on his spacehog, has a soft spot for space dolphins, and has acquired quite the taste for earth fast food despite his lack of needing to eat.
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It was an amusing sight to watch Kid Flash backpedal. Trying to cover claw his way out of the hole he had dug himself into. Until he mentioned hazing "The mute kid" at least. Roy couldn't help but crack a smile as Kid Flash turned to Nightwing to find he had already left. "You do anything to Jericho I'm sure Canary will give you an earful as well." Roy said, his anger more an act now. Though Roy wasn't sure Kid Flash heard him as he was going on about hazing Nightwing or something. He turned back around and sighed. Clearly annoyed Roy hadn't pulled a similar vanishing act. "Anyways yeah I'm Kid Flash, Dick said a lot of great stuff about you... I mean before you ended up on the ground and stuff." Kid Flash noted as he extended out a hand. "Speedy." Roy said as he grabbed his hand and squeezing it harder then he should have. "But seeing as we're working together..." Roy stopped squeezing Kid Flash's hand. And reached up towards his mask...
Real Name: Courtney Elizabeth Whitmore Alias: Stargirl Mentor/Sponsor: Pat Dugan and Jack Knight Age: 17 Appearance: Costume: Powers: Courtney has no superpowers. However the cosmic staff grants Courtney powers: Rapid flightlevitation of objectsEnergy manipulationThe staff can also:absorb stellar energy, which can then be manipulated into defensive force fields, and offensive energy blasts of incredible power.Courtney can use both powers at once to protect herself from atmospheric damage in high velocity flightReceive Courtney's mental commands from a distanceAttune itself to the user. It is difficult to quickly change the staff's affiliation. Skills: Some martial arts. However she is mainly best at brawling since she has never received formal training. Flirting. Use of the Cosmic Staff. Annoying her Step-Father. Holding grudges. Trash Talk. Brief Bio: Courtney was fifteen when she donned her first costume to get revenge on her step-father, Pat Dugan. She resented him for marrying her mother and moving them to Nebraska. The first costume was that of "The Star-Spangled Kid", worn by Sylvester Pemberton (Now deceased). She found his first costume which had a "cosmic converter belt". The Belt enabled her to fly, increased her strength, agility, to create solid light objects and project energy blasts. The first costume was quite different from her current one. But she had redesigned it based off her like of Yankee Poodle, a fiction character. On her first time out she told her best friend Mary what she was doing. Her Step-Father found out soon after, mainly because she couldn't keep her identity a secret. He wanted her to stop, but she wouldn't. She continued on and had a decent career. Even though her Step-father insisted on accompanying her. However once she was gifted the Cosmic Staff by Starman (Jack Knight) her step-father decided that having her in Young Justice would teach her responsibility. Notes: She feels slighted at being included in Young Justice since she did a decent job being a solo hero. She also has braces and pretty much everyone knows her secret identity (in the superhero community and her home town).
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Smirking, Joey took a bite of the apple, holding it momentarily in his mouths with his teeth. "I am sorry for bothering you" He signed, forgetting for a second that the guy probably did not understand a thing he was doing. Removing the fruit from his mouth, he dropped down from where he was sat. "I am sorry. I can not speak." He finished his statement by pointing to his throat, where a faint scar could be seen. Moving forward, he approached him, stopping a metre away from him. The guy truly was something he had never thought that he would lay eyes on. And then the smell hit him! The smell of an average teenage boy's bedroom would probably be the best way to describe it, altough strangely enough, Joey had actually expected it. Judging by his general attitude and the way he seemed to stuffed him face anyway. The young hero caught the song of laughter echoing through the mountain's halls. He contemplated leaving the kitchen and its alien inhabitant but really his manners he decided to stay. Afterall, this guy would probably be watching his back out in the field, so it was only a matter of common decency that he should get to know him. "I am Jericho." He continued once more. "Who may you be?" Joey shot his hand forward, ready to shake that of his new peer.
Real Name: Joseph Wilson Alias: Jericho Mentor/Sponsor: Batman Age: 16 Appearance: Costume: Powers: Possession: After making eye contact with a person, Jericho is able to take possession of their body, with his own losing its physical existence and entering the new body. He then able to control this new host's actions, including their superhuman abilities if they have any. However he may struggle with this, as Jericho may not know how to control these powers. The stronger the host, the harder it is for Jericho to control them, with the likes of Superman being too strong for the boy to possess. Skills: Sign Language: Jericho communicates with sign language when not possessing someone or when his victim is conscious. Musician: Jericho is adept at playing the guitar, violin and piano. Brief Bio: From a very early age, Joseph a very talented musician, with many believing him to become the next big sensation. Before he was 10, he had already taken part in several talent competitions around the county, accumulating a collection of trophies. What no one knew however, was that Joseph was actually the illegitimate son of the legendary mercenary, Deathstroke. Throughout the boy's childhood, Deathstroke paid him regular visits, watching from afar to see if him and his mother were okay. This of course wasn't that special, as Deathstroke had in fact fathered a number of children who also received such visits on occasion. When Joseph was twelve, a terrorist named the Jackal who often fought against Deathstroke discovered Joseph's identity. He took the boy hostage in order to extract information from Deathstroke. Luckily Deathstroke managed to rescue his son, but not before one of Jackal's men cut his throat. As a result, Joseph was rendered mute. Regretting his actions, Deathstroke cut all ties with his children, but not before relocating them and the rest of their families. It was during this time that Joseph discovered his meta-human powers, with him accidentally taking possession of his teacher during school. After the incident managed to correct itself, Joseph was taking in by Star Labs, who sought to find the source of his abilities. However he was soon broken out by Deathstroke, who had heard of the boy on the news and also wished to discover how the boy had gotten his abilities, believing him to have possibly inherited them from himself. While experimenting on the child, the facility in which he had been working in was attacked by the Justice League, who had been contacted by Star Labs. They managed to rescue Joseph, although Deathstroke managed to escape. Over the next few weeks, Joseph was put under the protection of Batman, who believed that placing him at a facility such as Star Labs would be danger. Discovering the boy's potential, the caped crusader decided it would be best to place the boy on the Young Justice program. Notes: Due to his incident with The Jackel, he is mute.
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Though the top teen would never admit it he was honestly confused for a few moments at what the earthling was doing with his hands. "Why don't you just spit it out-" Slobo nearly slapped himself in the head for not realizing it sooner. This earthling really couldn't talk, and Slobo thought he was going to be the one that had it tough on the team. He had to rack his brain for a moment, his sign language was pretty rusty and his English sign language even more so. He managed to pick up that the kid was sorry about something, his name was apparently Jericho, that he was stating the obvious that he couldn't talk, and that he wanted to know who Slobo was. The alien teen swallowed the chunk of chicken he had been chewing before clearing his throat. "Who I am kid is the top fraggin' teen himself! The strongest, toughest, most ass kickingest bounty hunter in the universe!" He said, though it may have sounded a bit less impressive given that he was currently holding a Mr. Pib in his hand. He looked Jericho over for a moment, sizing him up, before continuing. "But you can call me Slobo, for now."
"Make way for The Top Fraggin' Teen, Bastichs!" Real Name Slobo Alias The Top Teen- Calls himself this Lil Bo'- By Lobo The New Ultimate Bastich!- Again only he calls himself that Lil Lobo- "Call me that and I will kick your crud sucking behind to the other side of the universe and back!" Mentor/Sponsor Superman Age Chronologically eight months, but biologically he is seventeen Appearance Slobo is a towering individual, standing at 6'3, with a muscular body build. His skin is out right grey and his eyes are completely fiery red, easily showing that he is not human. He has long messy jet black hair that looks like he has never made any attempt to comb. He has some stubble on his chin that he takes a lot of pride in. Costume Slobo's costume consists of whatever he is wearing at the time. Which is usually a rocker T-shirt under a sleeveless leather jacket along with some jeans and a pair of metal biker boots. Powers Czarnian Physiology- Slobo is a Czarnian and has all the benefits that come along with it. His body is self-sustaining, meaning he does not need any food, water, air, or sleep and he can survive in the vacuum of space without any harm. His body is also much more durable than others, being able to take insane amounts of damage with out any real penalties. As well Slobo heals at a much quicker pace, being able to heal from bullet wounds, stabbings, and even broken bones in a matter of minutes Superhuman Strength- Though he isn't as strong as the original Lobo, Slobo is far stronger than most. He has been able to lift a bit over a 100 tons. Superhuman Agility/Speed- Though no where near the level of that of a speedster Slobo is able to move faster than humanly possible. Superhuman Stamina- This goes along with his body's self sustaining ability, Slobo is able to work for days before physical exhaustion takes him. Superhuman Senses- Like the original Lobo, Slobo senses are out of the league of most other creatures in the universe. For example his sense of smell is so sharp that he can track someone through the vacuum of space. Skills Genius Level Intellect- As unbelievable as it may seem Slobo is actually incredibly brilliant, especially when it comes to mechanical engineering. He has been able to construct his "Spacehog", a motorbike capable of intergalactic voyages, out of scarps he found at a junkyard and many other wonderfully destructive toys. Hand to Hand Combat- Though he describes it as "nonstop face stomping" Slobo is quite skilled in up close combat, though it will never look as graceful as someone who was formally trained Fire-arms/Explosive Expert- Slobo is very talented with guns and anything else that goes boom, but is under strict orders from Superman not to use any "lethal" weapons while on the team. Multilingualism- Slobo is fluent in 17,897 different languages from across the galaxy. Brief Bio "You ever wonder who the baddest bastich in the universe is? Well no need to wonder any longer crud muncher because you are looking at him! That's right I'm the top teen himself, Slobo! What? You don't know who I am?! What kind of two week old space-pig shi- Whatever, I bet you know who Lobo is though right? Right! Everyone knows who Lobo is, The Main Man, Scourge o' the Cosmos, The Last Czarnian Pssshhh! The old man doesn't have anything on me, Hell if he was as great as everyone says I wouldn't be here! You see a while back the geezer bit off more than he could chew and got himself turned into a teen who called himself Lil' Lobo, and I swear if you call me that I will shove my boot so far up your backside you will be tasting shoelaces! Anyway while he was teen he managed to get himself killed, on Apokolips and by some Parademons no less! Well kind of got himself killed, see we Czarnians have this neat little ability where when we die our blood turns into little clones of us, gnarly I know. Moving on all of the little Lil' Lobo clones, try saying that five times fast, started kicking some serious Parademons hide until there were only the little lil' Lobos left, that was when they started killing each other. What did you expect them to do?! There can only be one baddest bastich in the universe! Where was I? Oh yeah the killing! All the little lil' Lobos threw down until there was only one left, he got to become Lobo again. Well Lobo thought he was the only one left, another smarter better looking little lil' Lobo knew when to duck out of the fight. That one got away with out being killed and got to grow and become even more awesome. You guessed it crud for brains, that little lil' Lobo grew up to become yours truly! Since then I've been building my name as the top teen of the universe, kicking some serious ass and building a Spacehog that puts Lobo's to shame, well that was until I was stopped by the red and blue boy scout. Yeah Superman busted me after a bounty I was on, hey how was I suppose to know she was a princess! Maybe if her planet was more important I would of heard of her! Whatever... long story short the spandex addict gave me a choice, either get tossed in the joint or join some team of kiddy heroes psssshhhh! These kids better know what the frag they are doing! Oh and as for you I wouldn't of broken your legs if you haven't tried stealing that car, I am still kind of new to this hero thing." Notes Slobo likes spending long nights working on his spacehog, has a soft spot for space dolphins, and has acquired quite the taste for earth fast food despite his lack of needing to eat.
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"Another incident today, as a man in the spaceport tried to breach quarantine. Witnesses say he literally walked straight through the walls into the port. However when he tried to take off U.S.F forces were deployed and the ship was brought down, no-one was injured in the crash however damages are expected to take one month to repair-" Ryan was ready to smash the TV, he was fed up of hearing it blab about the incident and about people doing amazing things. All he wanted to do was get out, and no matter how strong he was becoming or how hard he tried he couldn't bust out through the door of the cell, he didn't know what it was re-enforced with however it hed no matter what he did, and he wasn't the only one in here. There were others, the woman next door who they had carried in had powers too. Or at least he suspected so as everytime they went to open the door they would pump in knock out gas first to put her to sleep. Just as the reporter on the television, it was an older set that didn't even have a projected screen, went on to talk about the dangers powered people presented to themselves and their families it flickered for a second. Taking his attention he looked at it, it did it again this time a figure who could barely be seen sat in the middle of the screen. "Ryan, Edith. You are not alone." With that he disappeared and the news continue, and he had no idea what the hell was going on. Then there was a knock on the door as it opened and two X3 droids stood there. Speaking in their metalic voices "You are required to head to the medical bay for an examination." "I feel fine, really. I feel great." The droids looked at eachother, processing the response. "This is not a request, you are required to head to the medical bay for an examination." That's when he took his chance, charging out, he hit one square in the chest. Before that would have broken his hand, now his hand dented the metal chassis and sent the droid flying. Then he heard the rifles cock, and looked around to see four more droids and two enforcers. "Can't blame a man for trying." He put his hands behind his back, and one of them came up behind him and forced some form of cuffs onto him. He grunted as he pulled his arms awkwardly. "Yeah, I guess I deserve that. Don't want to break your shiny toys." There were a couple of guards standing outside the room next door, tapping on it. "We're coming in, any funny business and you will be knocked out." All he saw was the door open before he was lead down the corridor. Medical examinations. This was going to be a long day. --- There was a woosh of air as she appeared in a flash of light, several pieces of paper were thrown away from the spot she appeared on. She stumbled slightly. She didn't know what was worse, the displacement or the tiredness that came with teleporting. Though she had just gained the last file she had to get. She picked up her phone the second it began to ring, how could he not know? He always knew. "I have the files on a datachip- Yes I know the conditions, and it's dropped at the usual site." She stopped, almost dropping the phone at the next line. "You found him? Where? - So he's- Yes, I understand. Just tell me when." She looked to a family picture hanging up on her nearby wall. "I'll do what needs to be done, he's my brother."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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The decision was almost unanimous. Until the current situation is resolved, the Cairo-Aire biomedical research center was to be turned into an emergency clinic. Weird people with weird powers were rampant, and there was a slow but constant increase in civilians caught in the crossfire between feats of magic and the USF's military solution to said magic. The lab was well-equipped for this, most of the staff were M.Ds, and it was impossible to continue their research under the lockdown anyway. Thus, most of the high-end sciency equipment was stashed, and the building was refurbished into a small E.R. with overqualified nurses and slightly lost doctors. Chris couldn't really find his place in the new arrangement. Whatever little medical proficiency he had could only be used for moving medicine and tools around, and even then he felt unneeded most of the time. Under the guise of keeping the measurement machines operational, he continued testing himself, but only sporadically. His fear of being detected and dragged off to wherever the 'mutants' were taken grew every day. Then, one day, true to his fears, they came. A USF officer, accompanied by five armed soldiers whose worn equipment and worn faces told they meant business. They came in the late evening, after closing hours, when only Chris and the nightwatch doctor were present. What followed was an offer Chris couldn't afford to refuse. The USF knows about the lab's research, the officer said, and are aware that it cannot continue under the ongoing quarantine. However, the USF are in need of similar research - they need to examine and categorize the incoming 'anomalous' humans. The lab's advanced equipment is exactly what they need, along with a minimal staff that can operate it. This research must be done in the USF's main containment facility on Aire. The lab did not really have any staff to spare, other than Chris. The equipment was unused anyway. And the funding offered was nothing to scoff at. They accepted, while Chris was trying hard to hide his excitement. This, at least, was made easier by the strange side-effect of his power. Once the move was complete, he notified the staff it would take a week or two to calibrate the instruments. This does not prevent testing of the patients, but the results may be unreliable. He wondered how much of a suicidal move this whole deal was, when the door to the infirmary opened.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Having been incarserated for many years being cooped up in a cell wasn't that difficult. This one might even be better than her last one. The mattress seemed to be more comfortable at least. But that could also be due to her body not being so old and achey. Speaking of which she had no idea how she was 17 again. With the exception of her hair everything was as it was 70 years ago. Having already inspected her body she confirmed that several scars that she should have were gone without a trace. The worst of which would have been on her right side just above her hip. It was an injury sustained the day she was captured. Whomever had done this to her, one could only assume it was another person, she wasn't sure if she should thank them or not. How something like this could be done was beyond her. Previously she did not have an active feed of the outside so the existsnce of people with powers was unknown to her. Upon realizing that there actually was something to watch without having to request something she made use of it. Mostly she wanted to see the news and try and catch up a bit. The discussions and reports of people with powered sounded ridiculous to her, but not impossible she supposed. In the mean time she excersized or worked out because what else was there to do? A couple times she was gassed, why she didn't know but she always woke up pissed off afterward. After one such occasion she wadded up her shirt and threw it in frustration. When it suddenly practically came to a standstill she approached it before it began to move normally again. Small amounts of experementation allowed her to understand that she was the one causing the anomaly. Was she some sort of lab rat or something? Next door there appeared to be another captive. He was new to this it seemed because he made a lot of noise, banging on the door and being a neusince. Beyond that though she didn't see any other people. The guards were all robots, those lifeless VIs. Oddly though she didn't quite have the same hatred of them as before. She still wasn't a fan but the irrational rage they usually induced seemed to be gone. Getting the message through the TV she wondered what it could mean. Doubtful it could be one of her old mates that helped her in the atracks. While pondering there was a crash outside. Knowing better than to go to the door she waited until there was a knock at her own. Heeding the instructions she took a seat and waited quietly. Apparently they were going somewhere and as she was escorted out she caught a glimpse of the other captive.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Renat breathed a sigh of relief as he stepped out of the classroom. He had spent this school day the same as all the others in the past few days; focused more on not having anything become stuck to him than on the lesson itself. Calm down, stressing will not help, he thought to himself, if you stress, you are more likely to act weird. Relax and act normal. But this did not help. He had also been avoiding his couple friends for the past couple days, fearing they might notice something different about him that his other classmates who couldn't care less. Though he also knew this would bite him in the butt, as Richard and Anna would probably now be looking for a reason he was avoiding them. They were probably on the brink of asking his parents what was wrong. Deep in thought and avoiding as many people as possible, Renat headed towards the park. The park was one of the several sparsely dotted across across the huge city, parts of a group of projects intended to introduce at least a little bit of vegetation to the harsh red environment. In the park Renat visited, there was a cluster of foliage which he had often liked to hide in when he didn't want to be found by people. I need to tell them something. I can't lie to them, as eventually there will be holes in my cover up and if they find I lied to them, they will be more likely to report me, regard me as a freak and lose trust in me. But can I really just tell them about it? Renat thought about his power. He had been trying his best to not use it at all since discovering it, as if it would be discouraged from ruining his life and just vanish. Though sometimes his curiosity got the best of him and he did small tests of what he could do. As far as he had discovered, he could bond with or absorb objects and manipulate their shapes. It took a lot of concentration, but he might be capable of more, but whenever he opened his eyes and saw the foreign growth on his hand or arm, he immediately focused on it falling off and then causing it to. Shaking these thoughts out his head, he reached into his backpack and brought out his tablet. Renat had homework and a lot of the day's class work to catch up on. Before he started, he briefly mused on whether Anna and Richard were searching for him and, if they were, how long he would have until they checked this spot and he would have to come up with an explanation. It'll come to me eventually... he thought, and got to work.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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The infirmary, once probably large enough to contain four separate examination stations separated by foldable walls, was now so cluttered with medical equipment and machinery that the staff had to crab-walk to get from one end of the room to the other. There was still a desk with a computer unit near the door, as well as a few chairs. The rest of the room looked like a folded-up arcade saloon, only slightly creepier. The girl who was led into the room was greeted by a mixed staff. There was a robotic guard permanently stationed behind the door, a nurse who looked like she does not really want to be there, and another man. Though dressed like a doctor in a long white robe, there was something a bit off about him. First, his white lab coat was made from an unnecessarily sturdy material, and its pockets were filled with various tools and electronics instead of medical supplies. There were protective goggles on his forehead. The general impression was that he was a doctor for the robots. Second, his face, while inconspicuous in itself, seemed to be completely numb, like a realistic mannequin. He looked quite young, his expression unfitting of his age. The man gave her a long look through large round glasses. Eventually he lifted a transparent UI screen from the desk, and tapped it a few times, the screen blinking into a different picture each time. "Please, have a seat." he gestured towards an examination table. His voice seemed distant, devoid of emotion. "What is your name?"
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Unknown Location "Excellent subject, high degree of versatility. Mentally immature, coaching role would probably be best. He doesn't quite need help yet, but if things contiue the way they are he probably will. This other one is different, he studies them and his actions may dictate his use to us. So far he seems to be with the U.S.F and as such not to be trusted. However time will tell if he can be trusted enough to be brought into the fold." --- There was a flash and a burst of air as the displacement subsided a woman stood in the centre where the light was. She walked out of the alley, this was her job. Simply being due to the fact that she knew this place it was easy to teleport too. It was a park, she missed the birds. She couldn't really remember anything but their song, but a park like this should have birds. Though while the ecosystem was still improving through project after project it couldn't support any wildlife. Though one day, in her life time, she hoped it would. She saw him enter the park and go and hide behind some bushes, her phone rang. "Yes, I'm here. He's hiding- Wait. People are getting closer. You'll have to call me back." --- "Renat?!" Anna burst through the bushes, Richard was slightly slower at doing so and a bit more laid back. Trying to play it cool like most teenage boys. "Where've you been boyo?" Anna just scolded at him. "We've been worried, you've been acting weird. Speaking weird, and acting weird...""You already said that.""Yes I know I said that." Anna indicated for him to be quiet. "Seriously Renat, what's been going on? You've had us worried."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Were she not being herded around Edith would be pondering the cryptic message that she saw. But that would have to wait. Just from the looks of the place it was a newer facility from the one she was at before. It was quite a bit more fortified though, had the appearance of a Bunker. Given the limited amount of space in the dome it wouldn't be unusual to put something like this underground. Going down was the best use of realestate. Entering the medical room she quickly noted the two there. The nurse's expression was hard to read alone. Clearly she didn't want to be there but alone there was no way to tell why. The one in the coat wasn't much help either. His expression was unsettlingly devoid of, well, anything. He had various gadgets with him though so for the time being this didn't look like an operation or anything. Perhaps her imagination was running away on her but she was still on edge from having mysteriously become younger. It could have something to do with her power but try as she might time refused to go anywhere but forward. Honestly the equipment told more than the figures present. The cramped space and not completely organized arrangement spoke to the haste used to set this up. They were probably brought in from outside to perform medical tasks the VIs were not designed to do. What kind of mess was she in now? Life in prison wasn't enough for fate? Directed to take a seat she stepped up and did so. By now she had put on an expression of fear and uncertianty. Everything started with a simple question though, her name. While she could easilly answer that she couldn't know why they wanted to know. Perhaps she could use her revitalized appearance to pass as someone else. Drawing on a previous alias she answered nerviously. "My name is Fiona Tarnett." Glancing at the things around them again she tried to get a better idea of what might happen.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Renat?! The aforementioned jumped, giving a startled yelp as a wild Anna appeared burst through the bushes. "Where've you been boyo?" Anna gave Richard a dirty look. "We've been worried, you've been acting weird. Speaking weird, and acting weird..." "You already said that." "Yes I know I said that." Anna looked serious. She could be scary at times, especially when she was angry or very worried about someone. Sometimes it could be hard to tell which. "Seriously Renat, what's been going on? You've had us worried." Renat knew there was no getting out of this one, no more running from facing this discussion. I'll have to tell them the truth... What else can I do? "I-I... Uh..." he stuttered, unsure where to start. His friends, even Richard, were listening intently. "I discovered that I have a power," telling his friends about this was harder than his parents, "I didn't... I'm sc-... Please don't regard me as a freak. I wish it would just go away, but it isn't... I don't want it. I didn't ask for it. I don't want to be one of the weirdos that have been showing up the past month. If the U.S.F finds out, the-" "Renat," Anna interrupted him, bending down to just above eye level with the sitting Renat, as he started to spew out panicked sentences, "calm down. You are going to be ok. Take a deep bre-" "No you're not! I'm off to report you now," declared Richard, marching off. Anna rolled her eyes, standing up again, and placing her right hand on her hip. Renat released a pent-up sigh. 3... 2... 1... A half... A quarter... Renat counted, Guess maybe he has- Nope, here he is. The bushes rustled and Richard returned a grin plastered to his face. Despite his terrible humour, Richard never failed at least slightly lift the mood. "I need more information for the cops. Carry on." "I found out about a week ago. I've been avoiding you guys because I wasn't sure how I could tell you or if I could tell you. But now that I have and it's over, I feel a bit better. Before it felt like an impossible feat. It's weird how the human brain works. We're emotional creatures and it can- Sorry, going off topic as usual. See, I'm still me. Guys?" "Of course you're still you. Having a power doesn't change who you are it only-" "Makes you even cooler! Dude, we'll stick by you, don't worry so much." "What he said. Come now, we're all going to my house to work on the interpretation and conclusion from that science prac we did in class last week. The thing is due tomorrow and you didn't show up when we were planning to do it originally. Maybe we can work together on the maths module we started today, since you didn't seem to be paying attention and Richard is, well, Richard." "Heeeeey!" "Come, let's go." Anna's word was final. Renat placed his tablet into his backpack, got up, brushed himself off, hung his pack on his shoulders and followed his friends out the bushes. It surprised him how immensely satisfying it felt to be back with his companions.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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"Very good." The labcoat said matter-of-factly. He typed it into the handheld UI, and waited. The girl could see a red rectangle through the half-transparent screen. "Odd." He tried again, with the same result. "Am I typing this correctly? T-A-R-N-E-T-T-E? Maybe without the E." After a few tries, he pushed at his glasses impatiently, and looked at the droid. "Which room is she from?" While the bot was processing the question, the nurse suddenly excused herself and left. He watched the girl for a few moments, then apparently decided to lighten up the mood. "Please excuse her," He said, making an exaggerated gesture towards the fleeting nurse, "It's all because I'm not a real doctor." He then attempted at a sly smile. It looked as if he had never seen one before, and someone explained it to him over the phone.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Great, he was checking the name against a database. She should have known they would though. As of yet she hadn't seen a way out of here. Not that she had much of a chance even if she got away from the man with the glasses of the robot. Who even wore glasses nowadays? Corrective surgery for such a thing had been around for almost a couple hundred years. Some people must really like the look she guessed. As her mind wandered the man kept trying the name before asking the tin can which cell she came from. Crap, what was wrong with her? How could she be thinking about nonsense when her identity was on the brink of being discovered. Seeing the nurse leave her attention was redirected to Chris. Dismissing the woman he said something quite curious. Her expression visibly conveyed her curiosity. It was slightly muted though when the odd smile appeared. What was he doing? "If you're not a real doctor then what are you?
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Punch the target."Excuse me? Ryan stood in a weird lab with his robotic friend. On front of him sat a target, with a couple of wires and some screens recording data. Obviously this was a strength test. He turned around to one of the Hunters who followed him in here. "Why don't we make it interesting, why don't I hit you?""No, hit the target wise guy." He just shrugged, turning around and hitting the target. There was a minor dent in it and he smirked. Though as he looked at his wrist his smile disappeared. More of his skin cracked as he hit the target and below he could see more of the red stone that was appearing elsewhere over his body. This was just getting weirder and weirder. "Uh..." Then he felt a tap on his shoulder, "Next test.". He turned around to see a Pacification unit, he almost swore before he saw it lifting a weight. He really didn't want to fight one of those things. "So bicep curls, crunches, what is it you want me to do?""Lift it.""Yeah, I got that. But how." They looked at eachother for a minute. "I assume you're giving me a strange look through that helmet.""Yes""Okay I'll lift it." A female doctor walked into the room, standing with a datapad taking notes. He just ignored her. Walking up to her he took a grip off it. "Okay so I just lift it?" They all just stared at him. Grabbing it he lifted, his arms straining slightly. Skin cracking the length of his arms, dust falling down the back of his shirt as his skin on his back broke. Though eventually, the beam lifted and he stood with it there in his two hands. Little red tinted skin remained, the majority of his body was red stone. His face had half of his old skin left the other half was the new skin. He offered a lopsided grin. "What's next?" --- There was movement off to her left, she was about to pick up the phone as the boy left with two of his friends. She rolled her eyes, a kids hangout. Give it a year or two and there would only be two of them in those bushes. Which two she didn't know, depended what one was like her and the studious one. She laughed aloud, to several strange looks, when she thought about all the work she put in to get her internship and here she was, a teleporter taking jobs from an unknown individual who was trying to look out for her and other powered people. Yes she didn't know who he was, but he seemed to be trustable. He hadn't steered her wrong so far, and she was closing in on her brother. She just hoped the Watcher, yeah that was a good name, she just hoped the Watcher had this right. Otherwise she'd be in for a bad time. Then it came out of the trees quietly, a Hunter. So far few of them had ever been seen on Mars especially in the middle of the park and while there was an increased presence in the city due to the events unfolding a Hunter working in broad daylight like this was quite odd in a place where there seemed to be no visible threats. Then he trained his weapon on the group of kids, she didn't think. This was it. "Hey Kid! Look out." With that she concentrated on the spot on front of the kid that she had just burned into her mind, closing her eyes she felt the air and leaves rush towards her. In a blinding flash of light she appeared between the kids and the Hunter, the air rushing out from the centre where she stood. With the flash the hunter fired a capture net. Electrified netting locked onto her, guided by four small orbs it positioned itself around her before pinning itself into the ground and shocking her. Pinned to the ground and with god knows how many volts passing through her her body began to shake out of her control. She looked at the kid as best she could "G-Get out of h-h-h-here kid." --- "Part ones complete, get someone on the inside. Part two will be substantially trickier. Though there is every possibility the kid could run or try and face the Hunter right now. Either choice is accounted for, though only one is proffered-"
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Hey kid! Look out! Renat turned in the direction of the voice and, with panic realised there was a U.S.F. Hunter training its weapon on him. With an intense flash, a woman appeared in front of him, a wave of air reducing his balance. Suddenly the woman was covered in a net, sparking with electricity, that pinned her to the ground. "G-Get out of h-h-h-here kid." she managed to say between the thousand-volt spasms of her muscles. Renat was still processing what had just happened when Anna tugged at his arm shouting, "Renat, run!" And the three teens sprinted what was probably the fastest they ever had, splitting slightly and wildly zigzagging in hope of making it harder for the mech to aim. Renat heard the sound of the mech firing again. Glancing back, he saw a net sailing towards him. With a desperate dive to the left, Renat tumbled to the ground, hearing a solid thud followed by frequent electrical clicks to his right. He felt someone pulling him up to his feet and saw Richard, who guided Renat's running until he had regained his bearings. They made it out the park, turning a corner and out of the line of sight of the Hunter. The three stopped for a brief breather before a commotion further up the street caught their attention. A squad of X3s were headed straight towards them. "We'll have to split up. At least one of us must escape." "Renat, no!" "They are after me. You'll be no good captured as well. Find help." Renat ran, not waiting for a response. The X3s were getting closer. Wow, I sound like one of those corny clichés that I find in every second book. But it does have some truth, if I'm about to be electrocuted, I might as well try be useful. Renat dodged through crowds, ducked into alleyways and sprinted through squares, heading in a large arch around the park. Eventually he stopped running in an alley, too tired not to take a breather. I have to at least have a look. She saved me. She's powered person too, so maybe she will know more about what I am supposed to do. If I can save her, that is. After catching his breath for a minute, he did not hear any disturbance near him other than the occasional citizen walking in the secondary street. He crept out the alleyway and snuck a couple alleyways closer to the park. When he reached his destination, he popped his head around the corner to see what was happening in the park...
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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Its been almost a month since things started to get weird for Matt. It happened during one of his rare trip to town district, he was on the hunt for a cheap VR capable headset when random numbers, words, and symbols started to appear in his line of sight. None seem to make sense at the time, just gibberish scattered everywhere, layers upon layers of numbers and words, some vivid enough, and some almost invisible. He thought it would go away after some time, but days passed, the numbers and words lingered, sometimes disappearing briefly, but returns just as fast, and he noticed that it appears especially when he's near computers. And when he thought he had the worst of it all, is when the lines started to appear too. Thin thread of glowing lines crisscrossing everywhere, extending from each houses, establishments, and even from people. He had half a mind to call for an ophthalmologist then, but eventually decided against it since he didnt know how to describe his situation without making the doctor think he's going nuts. And then he began to notice the patterns. The lines didnt simply extend from houses or establishments, or from people. It is somehow connected to their techs, or gadgets if you'll have it. Each line represents a tech's connection to each other, a communication line that became visible to him for some odd reason. Not only that, the numbers and words that started out as gibberish became more clearer - messages, codes, and programs passing through the connection lines. The only reason he couldnt make sense of it at first was because he's seeing these things all at the same time, hundreds and thousands of digital information flying in and out of his vision. Matt learned that if he concentrated enough on a single line, he could see the whole content with much clarity. Days and weeks passed, he has grown more accustomed to his new found abilities. Matt discovered that not only he can see and interpret the lines, but he can also affect it, and the information that flows within it. At first, he can only do small things like switching his neighbor's TV channel, or adding a few interesting words on someone else's emails, or redirecting calls. And then, came a time that he is able to completely manipulate and intercept data, and be able to feed the lines with his own version of digital information, making the tech to interpret the data the way he wants them to. However, as he discovered more of his power, the more lines seem to appear, and the more complicated they became. One time, he saw an U.S.F drone pass by, and the connection line he saw there was entirely different from the rest he'd seen so far. It glows differently and the data that flows in it are quite hard to interpret, or at least at his current level. "Another incident today, as a man in the spaceport tried to breach quarantine. Witnesses say he literally walked straight through the walls into the port. However when he tried to take off U.S.F forces were deployed and the ship was brought down, no-one was injured in the crash however damages are expected to take one month to repair-" Matt waved at the the old tv set, instantly switching it to a different channel. He knew about the existence of other people like him, people who possess extraordinary powers. He's been doing research about them, and what he found out so far is that the mutations started almost a month ago, the same time he had the numbers and words in his vision. Also, he's read some (reliable) accounts pertaining to supers going missing. Matt tried to look for more information about that matter but finds it rather difficult, either someone is trying to block him off or that there isnt much information to begin with. "... tried to breach quarantine." Thats odd. Mars have several quarantine sites scattered around each colony, and they're there simply to evaluate new comers, its a mandatory procedure for immigrants from Earth, everyone knew that. Then why would someone want to break out of a quarantine site? Matt was sure the quarantine procedure doesnt take too long to warrant a break out, else the U.S.F has a good reason to detain people... like having powers for instance. May be the U.S.F have something to do with the missing supers. These things have kept Matt awake all night, and sometime before dawn, he has decided to check on the nearest quarantine site to confirm his suspicions. He could be in for some trouble if the U.S.F really has something do with it all, but some part of him wanted to know whats really happening, and there's just no way of talking him out of it.
Name: Matthew 'Matt' Arnolds Age: 17 Gender: Male Appearance: He's about 5 feet and 6 inches tall, and weighs almost 50kg. Matt is lean and a bit small for his age. He has honey blonde hair and fair skin that accentuated his deep blue eyes. Dotted with freckles, his face is something that doesnt leave an impression, though not hard on the eyes. Equipment: Just his phone which is always connected to the internet. Ability: Technopathy (Mental) Abilities Strengths: Matt has the ability to control and alter data and digital information, allowing him to do various things to or inside computers such as hacking, manipulating computer programs, and acquiring information about almost anything. He can pretty much gain access to any tech system in a certain radius around him, and is able to operate them remotely with his mind. With his ability, he can easily collect any information accessible through the internet (which is pretty much everything). He is also able to understand even the most complex computer systems quicker than an average human or even a computer genius, and executes them as if he'd created it himself. Abilities Weaknesses: His power's influence is specifically based on computer systems and all the data in it only. Meaning his power is useless once the hardware that held these data and digital information are broken or destroyed. He has no power to move the physical aspect of techs, although he can make them do what he wants by reencoding their core programs to his liking and provided their hardware is still operational. Because he hasnt mastered his powers yet, he needs at least half an hour to almost a day to fully understand certain systems, and depending on its complexity, the longer time he needed for him to understand them. Personal Skills: If there's anything he's good at, that would certainly has something do with computers and video games. Even before he got his powers, Matt is already a computer genius. He is good at mind games, and solving puzzles since he has a thing for looking at finer details. Personal Weaknesses: Given that he has extraordinary memory skills, he's body, however, is weak. Matt easily tires and he cant do much strenuous work else his body would collapse. History: Matt is born in a middle class family. He is the third of 4 children, and he has always been the oddball of the lot. His 2 eldest brothers are both playing for their school's football team and one almost made it to become the quarterback. While his brothers are busy with their sports career, Matt is constantly preoccupied tinkering away with his gadgets and playing video games in his room. He rarely goes out of his room, so he hasnt really able to establish good relationship with his elder brothers or his parents for that matter. The only one who he seem to find interest of interacting with inside their house is his 3 year old sister, who in return regards him with equal affection. When he discovered his powers, he decided to keep it for himself save from his little sister whom he constantly show it to (not that there's much to show, and that she can understand). Most people only thought of him as a huge computer nerd, and unaware of the full extent of power. Sometime during the first month since he discovered his powers, he decided to use it to make some money by making programs for businesses under a secret identity. Some paid him handsomely for his work, and he has saved quite a sum now. As he learns to use his power, he plans to work under bigger companies until he has enough money to start his own.
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Rose “Einstein said: ‘Everything Is Energy and That’s All There Is To It. Match the Frequency of the Reality You Want’. This 20th century Theoretical physicist changed the world, when he spoke of how energy can only transform, never cease to exist. Because of that he also believed in eternal life, and that we would one day become pure energy, as we would no longer need physical form. Today, hundreds of years later, scientists finally understand the true meaning behind those words. If we are to evolve as they dominant species in the universe, understanding energy is…” Rose put down her book about energy and matter, as the news-bot yelled out “NEXT” in a hollow voice. Being next in line, she stepped forward to the worn, filthy-looking counter and the metallic man standing there. Man actual wasn’t the correct definition; it was a robotic torso on a stick behind a counter. Here was one of the few examples of charity that still worked in the poverty district. “Good morning to you ma’am. Please know that in order to improve our service this conversation might be recorded,” the V.I. started out with as always. “I’m not a ma’am, bucket-head, and if anyone was interested in improving service in this forsaken part of town, I think they would have done it already.” Rose sighed and ran a hand through her long blond hair. While trying to sound as innocent as possible, she then asked: “So… bucket-head, I would like to know about this night’s events.” “Very good, ma’am. On this very night a particular large amount of stars where visible from the north corner. Sargent Owen has lost his cat at 00.05 and is putting out a reward. There was also an unfortunate recycle accident-“ “Yeah, tell me about that,” Rose said, but immediately regretted. Had she spoken to a human, they would have detected the eagerness in her voice. “Hang on, ma’am.” The faceless machine seemingly spend a moment processing information before answering. “Last night, as recycle-fluid entered the container halls, they burned down a security door and caused this night’s recycling to be stopped and postponed. The number of casualties where… 0.” “I thought those doors were impregnable.” With a quick glance over her shoulder, Rose made sure no one was listening. “Burning down a security door requires more than 2500 degrees Celsius, ma’am. For more information see an education-bot or visit 21. century Wikipedia.” “But recycle-fluid is nowhere near that hot, how can such an accident happen?” “I’m sorry, my files seem incomplete. Details in this matter have been limited by the USF for your safety.” It was as Rose feared. The USF seemed to cover up the incidence which meant they knew someone like her, a freak, had caused the destruction of a security door. She left the line with the words: “Thanks, bucket-head.” “Have a nice day, old ma’am.” Rose thought back to the night's events. She hadn’t meant for it to happen – she didn’t want to incinerate that door. She had thought she would have more time; more time to scavenge parts from the junk containers. Suddenly the doors started closing and recycle-fluid poured down from the ceiling. Before long it would fill the great container halls and turn everything into mush. Rose had been trapped, and in an act of desperation she held up her hand towards the door. Next second there was a huge smoking hole in the door and door frame. What was supposed to be able to endure so much punishment had been absolutely annihilated by her power. This unfortunately wasn’t the first time she had used one of her energy beams, and each time they left a breadcrumb for the USF to follow. Now she had more reason than ever to watch her back, and last night’s loot was her only comfort. That, and the reminder that she was Rose – when life pushed her, she pushed back. And now she could push back with a power that turned reinforced steel into butter.
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way.
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In the Park - Several minutes ago The hunter walked over to the net, as he hit a button on his wrists the spikes retracted from the ground, he then pulled them together and clipped them into a handle. The net still periodically sending a spike through Cassies system, as he got nearer the tree line a LAV-55 rolled up, as he stood at the back the door opened and he hoisted Cassie into the back compartment of the vehicle. He then walked over to their new asset. "Artie, finish downloading the targets data and then get out there and find him, and I can't believe I'm saying this, follow your gut and do as you see fit." He indicated to Cassie in the net. "I need to take this haul back to the keep. Off you go." Watcher "A new ones popped up on the radar. She's been getting herself out of trouble. Trying to see if they're onto her yet. The worst thing is they're closer than she thinks. The technopath however is in the clear, hunting for answers. The two of them together... may just find some. Divert some messages the technopaths way, let him find her himself. It's not quite time for direct contact." There was a moment of silence. "Get some footage of Cassie online, put it out there. Even show her teleporting to protect the child. The U.S.F has been covering up and preventing any coherent imagery from getting out and this may just give people the kick we need them to have."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Artie, finish downloading the targets data and then get out there and find him, and I can't believe I'm saying this, follow your gut and do as you see fit. CONFIRMED. LEVEL OF FREEDOM ELEVATED TO: "AS SEEN FIT." //DOWNLOADING TARGET DATA... RENAT EMLYN_ CITIZEN ID: 4561-2407-9485 AGE: 16_ GENDER: MALE_ STATUS: ANOMALY_ THREAT LEVEL: LOW_ COURSE OF ACTION: CAPTURE_ Artie dismounted from the LAV-55, his feet landing on the ground with a loud clunk, as his thick alloy feet hit the park's pavement. The droid made a motion similar to rolling its shoulders as it did a quick diagnosis on its various weapons systems. Artie appeared extremely similar to the X3 droids that commonly patrolled the streets, the only cosmetic differences being a minor height difference, a black coated chassis as opposed to the olive drab of the X3, and his bright red scanner "eye". However, internally, Artie was infinitely more complex. He was fitted with more advanced scanners, more advanced weaponry, EMP-coated shells, advanced systems, and redundancies for everything. Built less than a year ago, Artie was essentially state of the art, in both mechanical design, and AI creation. As the hunter left with the first anomaly, Artie stood in the park, gathering his surroundings. He concluded that the park was an anomaly in and of itself. Whereas the majority of the city- as well as Mars' landscape, was desolate and void of vegetation, this park was one of the few areas were trees and other greenery grew. Artie could not comprehend why for the life of him. The primary purpose of vegetation for humans was to produce oxygen for them to breathe, however, Aire, like the rest of the cities on Mars had built-in atmospheres, already fit with oxygen generators. The amount of oxygen produced by the parks were insubstantial at best. As Artie scanned the park, he picked up a life sign, not far away- very close by in fact. Exiting a nearby alleyway was a smaller life sign, approaching the park in a manner that his Hunter Partner had described as "sneaky", implying that a slow motion, with a hunched over back implied one had achieved stealth. Quickly scanning the life sign, Artie's eye shined brightly in Renat's direction. CITIZEN ID: 4561-2407-9485 CONFIRMED. TARGET LOCATED. Rifle in hand, Artie began approaching Renat, its footsteps deliberate and imposing. Holding out a hand, Artei spoke, its voice processor sounding hollow, but distinctly male. "Citizen 4561-2407-9485, Renat Emlyn. You are under arrest. Do not resist."
Name: ARTEI-0014 'Artie' Age: 10 Months Gender: None - Vocalizer uses male voice pattern. Equipment: Artie's AI core is equipped within a prototype X4 Tactical Combat Unit. The Combat Unit is a state of the art droid, designed specifically for combat, using advanced cyberlimbic technologies to create a single body. The body itself is made up of advanced electronic circuitry housed within a EMP-cased shell of advanced artificial servomotors and processors. The artificial body is then clothed with diamond-carbon weave kevlar, and additional high strength alloy armor plates are equipped in a manner to make the robotic unit considerably more durable. The X4 Tactical Combat unit is able to use U.S.F. standard equipment, and comes with its own built in weaponry. Alongside its light machinegun, the X4 also houses a control system with which several X3 units can be slaved to. ACR-10 Battle Rifle Combat Blades APP-3 Machine Pistols x2 Electrical Whipcord Mini-Rocket Suppression Foam Personal Skills: Highly mobile and capable in both long ranged warfare and hand to hand combat. His hardy construction makes him extremely durable and capable of taking much punishment. He has the logic and computing skills of a supercomputer and has the ability to control multiple X3's at once. Personal Weaknesses: As one of the first attempts to mass produce AI's, Artie is prone to the occasional glitch. He also occasionally expresses conflicting opinions, and exhibits less compliance than many Corporates would like. History: Advanced Reconnaissance and Tactical Electronic Interface, Serial number 0014, commonly referred to by the squad as 'Artie' is a prototype Artificial Intelligence unit created by the Lorne Corporation for the Coalition, with the intention of mass producing capable and efficient, yet cheap AI. Only created in limited numbers as of now, each ARTEI unit is typically bound to a human "Operator", either a USF Squad leader, or Hunter unit, to provide it with tactical as well as strategic advice. ARTEI is capable of re-tasking local X3 units in order to provide further aid. ARTEI-0014, commonly known as Artie by development teams as well as the few ground teams its been in contact with was the first ARTEI unit to complete training 5 months after its creation. 0014 then spent the next 4 months conducting classified raids against various pirate forces in order to continue gathering combat data and combat experience. ARTEI-0014 has spent the last month at a holding facility, where he maintains guard over a select group of unique humans.
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Greatmar - Myke was too tired to add Renat just saw the LAV-55 driving off. They had taken the lady, leaving what looked from the distance to be a strangely coloured X3. Who was she? Who can I ask for help now? My friends and family do not know how to help me and it would be stupid to ask random strangers. As he stood there, thinking what to do he had forgotten to watch what the robot was doing. A flash then caught his attention. The robot was facing him. It then began walking towards Renat with a slow and deliberate pace. X3s are not supposed to understand things such as body language… “Citizen 4561-2407-9485, Renat Emlyn. You are under arrest. Do not resist.” Renat ducked behind the wall, even though it would not help him in the slightest. Even dumb X3s could figure out that they only had to go around the corner to find him again. I need a plan; fast. X3s have a digital map of the city, so it’ll know the proper streets too well for me simply lose it. If I found somewhere to hide, maybe… If it can run faster than me, it will likely catch me and shoot me to take care of me. If I were to surrender, it’ll be a lot easier. And maybe I’ll have an opportunity to trick it, seeing as it’s just a dumb robot, left all on its own. The metallic footbeats hit the paved path. It was getting nearer, fast. Instinct took over and Renat ran, silently berating himself for losing any lead in distance that he had. And for returning to the park… After zigzagging through the streets, he didn’t get any lead. It was always one corner behind him. Soon Fatigue began to set in. Renat would not be able to keep up this pace, while a robot could. So, Renat decided it was time to stop. It was time to accept that he could not escape this one by merely running. If there was an opportunity, he would grab it. But he could no longer run. He stopped and held up his hands the best he could while bending forward and panting. In moments the bot had caught up. U.S.F - Mars Central Control Robotic voices filtered through speakers behind him, on front some of the higher ranking officers moved units around as necessary. It was really all check work. Him and CC did most of the work, the voices filtering through from the boots on the ground was something of a habit that the newer officers never understood. How could he understand it all? Fact is he couldn't, but if anything important happened he'd pick it out. Which is why he stood with his eyes closed listening to every report coming in. "CC.""Yes General?""Play that last report, main screen cut out all the other noise.""Yes sir." The screen at the front of the room changed, to that of a helmet cam. The top right read Private Andersmith and all the general fluff he was using in his hud appeared. "Remove Hud details." They disappeared, before them was the door to one of the recycle stations, burned through. Which just shouldn't be possible, those doors were designed to take far more heat than there was in one of those chambers, and the burn hole was bigger on the inside indicating whatever it was it had burned itself out. They had another one on the loose, and they had just caught one. "Send orders to Artie, as soon as he's finished he's to report to Sector Zeta-Alpha-Three-Four in the Industrial District. We've got another one, send copies of any camera footage to both CC and the survelliance operators, see if you can catch this one on camera. Look for anyone acting out of the ordinary, follow them. See whose asking questions. Let's find this bastard before it gets out of control." "General, you'll want to see this." The main screen changed again, this time to a reporter. The image to the side of her was a freeze frame of a hunter ready to fire. "Shocking events in one of the Rings park lands today-" the image began moving, showing the net be fired and Cassie appearing out of nowhere to be hit by the net before the youths ran off. As the Hunter reached the net the video began to loop. "In what appears to be a shocking turn of events a U.S.F Hunter unit was seen attacking an innocent boy, as it fired however in what was more surprising is a woman appeared out of thin air and took the shot for the boy. We're yet to get an official statement from the U.S.F on either the boy or the woman however-" "Son of a bitch.""General Lorne? Commands requesting an update immediately."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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EDITH & CHRIS Great, he was checking the name against a database. Edith should have known they would though. As of yet she hadn't seen a way out of here. Not that she had much of a chance, even if she got away from the man with the glasses or the robot. Who even wore glasses nowadays? Corrective surgery for such a thing had been around for almost a couple hundred years. Some people must really like the look, she guessed. As her mind wandered, the man kept trying the name before asking the tin can which cell she came from. Crap, what was wrong with her? How could she be thinking about nonsense when her identity was on the brink of being discovered. Seeing the nurse leave, her attention was redirected to Chris. Dismissing the woman he said something quite curious. Her expression visibly conveyed her curiosity. It was slightly muted though when the odd smile appeared. What was he doing? "If you're not a real doctor then what are you?" The labcoat just stared at the girl for a few moments, expecting something. Then he sighed, pushed up his glasses, and looked at the UI again. "It sounded funnier in my head." he said to no one in particular. He looked at her, followed her gaze towards the machines, looked at her again. "Oh. They haven't told you what we're doing here? Which means you haven't consented... well, if we keep it non-intrusive I suppose that's fine." "I am Chris Abu-Machlouf, Physicist extraordinaire." He made a wide gesture with his arm. "This is the USF's new abnormal testing and categorization biolab. I realize it looks a bit worrisome," His eyes stopped for a long moment over something that looked like a surgery table with many different knives hanging over it on robotic arms, "But I assure you the tests are harmless. Unless, of course, your 'abnormality' is being harmed by weak electromagnetic emissions..." He scratched his chin in thought. "Yes, we'd better take it slow." Realizing that Chris was trying to be funny Edith wondered if she had missed something. Humor wasn't one of her strong suits, at least it hadn't been since a little before joining AAIM. Either way she apologized for missing the humor. "Sorry." That was actually something of a curiosity. If she was truly younger then maybe the damage to her brain was repaired. Perhaps it could just be maturity though. "Anyway, I'm afraid there's an identification problem, miss Fiona." he looked at the screen again. "A temporary technical difficulty with network integration, no doubt. I have only arrived yesterday, after all. I wanted to make it more pleasant, but, if you please," he gestured at a fingerprints and retina biometric scanner welded to the table. And took a step back, just in case. Then four eyes began to explain the situation a bit. This was some testing to be done on people with abilities. And it was driven by the USF no less. Well great either way it looked like she was found out. Plus the scanner would identify her anyway. Sighing she placed her hand on the scanner and let the retina scanner do its work. If she were on the outside and needed to get through security she would have had something in place to get past something like this. Here she had nothing though. "My name is Edith Rendel. You might have heard about me in school or something." The device confirmed her words. Judging by the man's age he wouldn't have even been born when she was committing crimes. No her place would have been prison by then. Chris tilted his head slightly at the girl. Was this an escape attempt? Has someone behind the stage failed to implant a profile in the database that would say in large red letters that a horrible mistake has happened and 'Fiona' must be released immediately? Or maybe she was just schizophrenic? He slowly forced some air out of his lungs in a thoughtful manner. To be honest, this was going far better than he had expected. Having pretty much dropped any guise she had, however flimsy, she at least seemed to be more open. In this place someone to talk to seemed scarce. "So are we going to be doing a standard physical or will it be much less pleasant?" Really if they were doing research of people with abilities there was no telling what they would do. Plus she wasn't exactly a model citizen and there were probably people out that that would love nothing more than to put her to death. He looked at the screen in his hand, depicting a profile of a woman. It had a picture and some basic details. Only the name seemed to match the girl in front of him, and even that was doubtful. "Hm. Give me a moment." The physicist played around with the settings until he reached a detailed result of the last biometric scan in this room. Apparently it had been configured to work in a noisy environment and had allowed a mismatch of up to 1% from the database for recognition. In this case there was a 0.2% error, meaning 99.8% match. 0.2% error! Literally millions of people could've introduced themselves as Edith Rendel, and the sensor would believe them. He tried to see if he can recognise a pattern in the error data, but gave up after a few moments and returned to the main screen. A picture of an elderly woman with hard eyes stared at him. Digging his memory for the name, he found nothing, but he was never good with newspapers or history lessons, and it didn't matter much now anyway. Lifting the screen to his eyes, he tried to compare the girl to the picture - and soon found out her white hair blotted out the other differences, convincing him once again that hair had a much larger impact on appearance than one may think. He ruffled his own hair with thought, then realized he forgot the protective goggles on his head and put them on the desk. "Well, 'Edith'," the accent in his voice was barely audible, "This isn't really a physical." he finally said. "What I am looking for is parameter changes outside the scope of human health. Though you must understand, this is a new research subject so we won't be doing every possible test, hopefully. I'd like you to focus me - Is there anything that you can do or feel that is strange or unnatural?" He suddenly cursed himself in his mind for that 'feel' comment. He isn't supposed to be a professional in this yet! Edith figured Chris didn't seem convinced he should believe her or the instruments. To be fair she did look a lot different than anything they likely had on record. Taking a moment to think about what to do she wasn't quite coming up with her usual brand of chaos. Slightly frustrated with herself she ran her hands through her hair. "They don't teach history like they used to. Probably because they don't want to expose kids to a fanatic." Shifting slightly she looked at him as if he were rather dense. He was probably doing his best but it was still rather sad. Waving her hands down her body to draw attention to the obvious she rolled her eyes. "Does losing 70 years of age count as strange? Because this is how I woke up here." Crossing her arms she glared at the bot standing at the door, she still spoke to Chris. "Whoever did this to me I don't know whether to thank them or curse them." By now she didn't really care. Her three weeks in the place has been trying and she wanted answers more than hiding. Assuming the scientist believed her at all. "Oh." Chris said, impassively. He said everything impassively for some reason. "And this just happened one day?" He was already with his back to her, scanning the room. "Was it gradual or sudden? Do you feel going younger still? Do you feel anything odd at all, with your senses I mean?" He asked urgently, shooting ideas at Edith as they came. At the moment he could not disprove the possibility of her dying from degeneration or some similar process in the next few days. Well, he could, but... "Honestly I'm not sure how quickly it happened. Kind of hard to tell when you're unconscious. Couldn't have been more than a couple days though." The barrage of questions made her stop for a moment to think about how she felt. As far as she knew she hadn't gotten any younger. Or at least not at the same rate. "Nothing else has changed in the last three weeks so I think I'm fine. At least I hope so." He pulled out a mobile pulse and ECG meter from a closet and set it on the table. "Here, put this on -" He put a wired plastic clip on her finger and spread a blood pressure sleeve for her to put her other arm through. Well, at least it appeared that this guy hadn't been the one experimenting on her. Wrapping the sleeve around her arm she finally answered the last question. "I feel 17 again, that's odd in my book." "I'm glad to hear that." the labcoat said, focused on unwinding the ECG probes. He raised his eyes at her. "That it's stable, I mean. I should be recording this... excuse me a moment." he pushed his glasses up his nose, grabbed the UI with the same hand and pushed at an area on the screen with his nose. "So. Subject appears to be different than her profile," he returned to the probes, "By 70 years. Woke up younger about three weeks ago, no recollection of process, appearance stable. Physiological data to be added here." He pushed the screen again. "Roll up your sleeves please." As she rolled up her sleeve Edith watched the labcoat. Despite his marked lack of tone in his words or much expression he seemed rather all over the place with his thoughts. Of course he did say that he wasn't really a doctor. Perhaps he was just nervous. "So are you new to this or something? I know I'm your usual patient but could you relax at least a little? Being scatterbrained isn't the best vote of confidence for the person you're trying to study." Since earlier he'd mentioned looking into abilities she could only assume they were trying to ascertain what made her different. The whole powers thing from the TV sounded far fetched to be some natural thing. She herself had been locked up so long that she was sure someone had to be responsible for the changes. It did make her wonder if Chris knew something she wasn't being told. But for now she would settle for less aggressive conversation. "What do you think about the reports of people gaining powers? I only just heard about them but I can't help but notice the coincidence that something this strange happening to me around the same time." While she spoke she let him set up the equipment, not getting in the way as best she could. "I've been in jail since before you were born so I'm just trying to figure out how something like this would happen." Somehow she doubted she would get much from the stoic but she kept an eye out just in case. "I'm trying to find out if your life is in danger as fast as I can, confidence has nothing to do with it." Chris replied while carefully sticking the probes on Edith's arms. There were at least two distinctively different ways to accentiate this, giving it opposite meanings. The labcoat did neither, of course, leaving the meaning to the girl's imagination. There was something liberating in not having a tone of voice, he suddenly realized. It's almost like he was living his life behind a computer screen. In fact, he had been hoping to someday be as cool as he was right now, especially with a girl who... He realized he was staring at Edith's midsection. Without missing a beat he lifted the last probe to her eyes. "Please put this under your shirt, five fingers over the navel." "That isn't exactly comforting either." As he placed the sensors it occurred to her that she hadn't been this thuroughly tested since getting shot several decades back. Though the doctor she had to go to was far more questionable in his practice. Being an outlaw meant cutting corners sometimes. Lost in thought she shifted back when he held the last one up to her. Really? What was the big deal about where the thing went? Without much afterthought she took the sensor and lifted her shirt long enough to put in in place. The action didn't mean much to her. "You didn't answer my question." Really she was trying to keep herself distracted. Doctor visits were never her thing despite having been through them many times. How odd that she could commit attrocities but something as simple as a checkup made her nervous. The labcoat blinked at the girl a couple of times. "Your question... Oh. Yes, well, we had had a debate about this back at home base." He said while calibrating the various instrumentation connected to Edith's limbs. "Many versions cropped up, including sudden evolution from long exposure to some undetected agent in the soil or the artificial atmosphere, though that one died quite fast - there is no statistical behavior that can explain such a simultaneous outbreak of abnormalities. Some of the guys suggested it's bioweapon testing actually - what if the subjects were introduced by the USF, both for exposure testing and to lay down martial law undisturbed..." The question mark that was somewhere in the sentence was lost, both because Chris didn't seem to be able to pronounce them, and because he was now looking at the VI guard at the entrance. The guard was staring ahead, completely still, but when it noticed the eye contact it turned its head. "Many versions, yes." Chris abruptly turned his head towards the UI, which was collecting data from the pulse, blood pressure and electrocardial activity sensors. It was all too... mathematical. It almost disgusted him at this point. So much of the truth was lost in translation... His hands started to itch. He looked at Edith's arm, connected to his instruments via a white patch with a wire coming out of it. There was a short mental struggle. He lost. "Hmm, let me fix that - " He reached out for the patch, his other hand closing around her arm as if to steady it... Initializing skin-level biotelemetry. Confirmed. Blood flow detected. Pressure within nominal parameter range. Pulse within nominal parameter range. Increasing probing depth. Connection to central nervous system confirmed. Brain activity detected. Compensating for information increase... this is hard, dammit... confirmed. Scanned biotelemetry limited to global life signs. No alerts detected. Internal organs within nominal parameters. Scanning brainwave signal physical layer... Envelope detection failed. Oh, right, a woman... That's it. Disengaging. Edith felt a slight tingling on her skin where Chris's hand closed over her arm, for the ten seconds it took him to fix the probe. There was some sweat on his forehead. He looked at the UI, nodded to himself, then looked at her. "Congratulations." He said unceremoniously. "As far as these simple devices can tell, you are not in danger. Now, now we can begin." Well the question went nowhere. But it served its short lived purpose as a distraction. The theories were silly to her. The second one could make some sense, but fell apart when it came to her. Why would someone give her of all people a power? When he needed to adjust one of the sensors she held her arm up. The tingling sensation from his touch was weird but she chalked it up to nerves. He was noticeably sweating though and she was a little concerned. What the hell is wrong with this guy? He did gave her a clean bill of health, but the somewhat relieved expression wilted. "Begin what?" "Experimentation, of course." Chris quickly removed the devices connected to Edith, but left the ECG connected. He opened a panel at its side and pushed some obviously non-user-operated parts. The graphical display on the UI turned to text, then back to graphs, but weird ones. "There is a theory that says all carbon-based life is operated by electricity." His monotone was similar to a dry narrative on a Discovery channel equivalent. "All electricity that is not constant is transmitted. This is how brainwaves can be read without cracking the patient's head open." With tragic irony, he pressed a button on the operating table that had the suspended knives. The tools and their robotic arm came off the table, suspended on their height by a wheeled column that fit underneath the table. He rolled it closer to the examination bed that Edith was sitting on. "This will be very inceptive. It takes time to study the output and I will be searching for a pattern at first." He plugged the column into a nearby power and data outlet, and brought up a new window on the UI. "Now that we're recording, please try to... become younger. Or older." The knives were pointed in a menacing circle towards Edith's face, like a skeleton of a very large worm. "You know, when they tried to figure out what was wrong with me they did something similar to this." She wasn't going to go into detail of that particular encounter. Sitting back she tried to relax. The UI showed the typical signs of nervousness and stress. Focusing on what he requested she didn't think would yeild results. So far she'd gotten nowhere with it. And other than a light increase of activity nothing looked abnormal on that front.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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The Keep Ryan lifted it, groaning slightly as he did. He was impressed he could lift it, surprised and worried. Though it was still damn heavy. Then an idea struck him, gripping it more tightly he swung it into the Pacification unit. Alarms immediately began ringing and he just managed to jump through the door before it slammed closed. Middle of a prison facility, no idea where... and it was full of U.S.F forces. This wasn't exactly the best situation to be in. Though... he did feel better after hitting something. That seemed to be what the last couple of days had been missing. Now the oddest thing was he had never seen or heard of another prisoner. Edith. The name the TV had used she must be the one who was in the room behind his own, she'd know what was going on. Yes, that must be what that was. It was a clue, a trail to follow. X3 Unit - Medical Examination Room in the Keep The X3 moved itself to the middle of the doorway, before moving its hand up, as if to signal for someone to "Stop" however a hologram spat forth and stood on front of the robot. The General stood there, a stern look on his face. "I was just calling to congratulate you and to see if you could hurry up. Then I get reports of alarms going off throughout the facility, what on Earth is going down there Doctor?" The hologram could be seen casting its eyes to Edith, obviously the X3 was acting as his eyes. He recognised her of course, how could he not? With the high volume of Lorne Corporation facilities that had been hit. People were saying that it was lucky that anyone had survived the blast radius at all. However as far as he was concerned, others were always too slow... Shaking himself out of his reverie he spoke, in a more commanding tone directly to the X3. "Have another unit come in and secure the prisoner on the bed with handcuffs-" He turned back to the good Doctor. "Then continue running every kind of scan and test you have on these people. Save the autopsy for last, so you don't taint any of your other material." A closer alarm began to ring. The general then merely sighed before the hologram faded away.
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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...What. The labcoat was frozen for a moment, torn between opening the door to see what's outside and bolting it down to prevent whatever's outside from coming in. His hand hovered on the lockdown button but the result of that battle was already known, so he put the UI on the table and walked towards the door to look. The X3 advanced on him, to prevent him from getting hurt he thought. As he was about to gently push the unit away it shouldered into him heavily, arms outstretched towards Edith. The last part of the general's speech sunk in. Chris gave Edith a long, impassive look before opening the cabinet of an emergency defibrillator unit.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Edith had watched the hologram. She knew him, having had the pleasure of being held by him and his men for several days. He'd aged much more gracefully than she, or had before getting young again anyway. When he mentioned autopsy that drew a distinct line in the sand. Mr. Labcoat gave a good surprised response which indicated to her that he wasn't in on the deal prior to taking the job. The X3 advanced and held its arm out toward her. "Like hell you will." Before it got too close it suddenly seemed to slow down. Slipping off the table she swiped the defibrillator and a tool from Chris' pocket. Coming around she stayed out of the slowing field and pried a panel off. Without hesitation she place the defib against it and with a loud pop it hit the ground and things went back to normal. Adrenalin up the teen was breathing heavily and smirked. "Piece of crap." She spit on the thing before walking over and she started removing more parts, trying to get at something. To the X3 there would have been a moment where Edith was on the table, a blur of motion, and then someone was making unauthorized access to systems. With inhuman speed a part was removed before the internals were shorted and it all went dark. Glancing at Chris she rolled her eyes. "Don't just stand there. More will be coming if this thing called for backup." Reaching in she pulled out a power cell. Glancing at the output she smiled brightly. This could have many uses. Not the least of which was big boom. Looking around some of the medical equipment could be cannibalized but she didn't have the time to disassemble everything.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Cassie Cassie awoke in the back of the LA... something or other. Opening her eyes she shook herself awake. The hunter just stood there, straps attached to its shoulders to keep it in place. There was a click as it's mic activated. "Morning there sleeping beauty. Got any smart remarks to make? Most people do when they go in." She just sat there in silence. "No? Nothing? That's a little disappointing. I quite like this time of back and forth banter." Her phone in her pocket began to ring. "Is your boyfriend missing you?" She smirked and looked at the helmet in where she assumed his eyes were. "No, I'm missing my brother." There was a flash of light in the LAV, and everything not tied down was pulled in towards her... Meanwhile in the Lab within the keep Edith and Chris would have seen a flash of light, before everything light (or close to the epicentre) was hit by a gust of air as a woman appeared. However the net was still attached and through fatigue and being caught in a net she fell down. Rolling over she looked at the rooms two occupants. "You're not Ryan... and you're not Ryan." She sighed closing her eyes for a second, trying to force the fatigue out of her head. God this teleporting business was exhausting, and hard. She had focused so hard on him, how did she know she was even in the right place? Then her ears started working and she could hear the alarms. Well, that was probably a good start. She propped herself up slightly, still in the net. "Either of you guys... seen my brother? 'bout, six feet tall... turning to stone?" She let out a sigh. "Or are you gonna knock me out too?" She was still that much out of it she wasn't really focused on the fact that the woman was dressed in prison garbs or the ruined robot. Watcher "Chaos, that was unexpected. Though when all is considered what else could have happened? Alarms ringing, doors locking. I have given them all I can without myself being discovered. Though I feel that they may have more than they themselves know. It's a complicated conundrum. However I chose to have faith. Gifts given for a reason, they are strong enough to use them without causing any damage or adverse reactions. Though I do suppose this is only the beginning. Now we will see the path they will take."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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TARGET FLEEING Almost immediately, Artie began his pursuit routines. As a robot, Artie was perfectly capable of keeping up with any fleeing pedestrian- and his size and strength allowed him to keep up with anything short of an Olympic athlete. However, when dealing with anomalies, criminals and other targets, pursuit often led to drastic elevation of conflict. As a part of his programming, Artie's pursuit routine was designed to help reduce the potential for elevated conflict- as such, Artie would follow and chase the target at a short distance until the target ran out of energy- it was almost inconceivable that Artie would run out of power before the human did. "Citizen 4561-2407-9485, Renat Emlyn. You are under arrest. Do not resist." Artie repeated as he followed Renat through the streets, his robotic voice perfectly flat and calm despite the large amount of physical activity that was taking place. At the same time, Artie reached into Mars' network and found several X3's in the local area. Selecting the four closest to the fleeing target, he slaved the X3's to his own personal systems. Almost instantly, he was able to "see" what each of the X3's saw, and simultaneously control their exact motions- almost as though he was in their 'bodies'. ASSUMING DIRECT CONTROL Now effectively in control of 5 bodies, Artie continued pursuing the target at a distance, finally following him into an alleyway, where the target slowed, and placed his hands in the air- A gesture indicating that one is unarmed and unable to reach at any hidden weapons, therefore implying their surrender. As Artie caught up with the human, the X3's he was controlling appeared on the other side of the alley, effectively cutting off his other method of escape. The now 5 machines approached Renat, rifles raised threateningly, despite Artie's orders to take the human alive. "Citizen 4561-2407-9485, Renat Emlyn. You are under arrest. Do not resist." Artie repeated for what must have been the tenth time. Leveling his rifle at the anomaly, Artie continued. "The human body has a minimum reaction time of .11 seconds, and a maximum theoritical speed of 65 Kilometers Per Hour. Taking into account the reaction time of the X3 and X4 models, as well as the 2000 meters per second velocity of the round fired from the ACR-10, I estimate your chances of avoiding my weapon at 0 percent." "Do not resist, and you shall not be harmed." With that, one of the X3's behind Renat approached the boy with a set of stun-cuffs.
Name: ARTEI-0014 'Artie' Age: 10 Months Gender: None - Vocalizer uses male voice pattern. Equipment: Artie's AI core is equipped within a prototype X4 Tactical Combat Unit. The Combat Unit is a state of the art droid, designed specifically for combat, using advanced cyberlimbic technologies to create a single body. The body itself is made up of advanced electronic circuitry housed within a EMP-cased shell of advanced artificial servomotors and processors. The artificial body is then clothed with diamond-carbon weave kevlar, and additional high strength alloy armor plates are equipped in a manner to make the robotic unit considerably more durable. The X4 Tactical Combat unit is able to use U.S.F. standard equipment, and comes with its own built in weaponry. Alongside its light machinegun, the X4 also houses a control system with which several X3 units can be slaved to. ACR-10 Battle Rifle Combat Blades APP-3 Machine Pistols x2 Electrical Whipcord Mini-Rocket Suppression Foam Personal Skills: Highly mobile and capable in both long ranged warfare and hand to hand combat. His hardy construction makes him extremely durable and capable of taking much punishment. He has the logic and computing skills of a supercomputer and has the ability to control multiple X3's at once. Personal Weaknesses: As one of the first attempts to mass produce AI's, Artie is prone to the occasional glitch. He also occasionally expresses conflicting opinions, and exhibits less compliance than many Corporates would like. History: Advanced Reconnaissance and Tactical Electronic Interface, Serial number 0014, commonly referred to by the squad as 'Artie' is a prototype Artificial Intelligence unit created by the Lorne Corporation for the Coalition, with the intention of mass producing capable and efficient, yet cheap AI. Only created in limited numbers as of now, each ARTEI unit is typically bound to a human "Operator", either a USF Squad leader, or Hunter unit, to provide it with tactical as well as strategic advice. ARTEI is capable of re-tasking local X3 units in order to provide further aid. ARTEI-0014, commonly known as Artie by development teams as well as the few ground teams its been in contact with was the first ARTEI unit to complete training 5 months after its creation. 0014 then spent the next 4 months conducting classified raids against various pirate forces in order to continue gathering combat data and combat experience. ARTEI-0014 has spent the last month at a holding facility, where he maintains guard over a select group of unique humans.
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The labcoat's eyes crawled towards the monitor on the UI. He picked it up and swiped until a strange inductive spike on all antenna probes was in the middle of the screen. This was the defibrillator discharge. He swiped further back. There was the noise rise from the X3 coming closer to the antennae, and because of the equipment's sensitivity he could almost see the communication signal it was transmitting. And about ten seconds before it was dropped by Edith, there was a sudden change of power output. He zoomed in - the change was too fast for the equipment to measure properly. The mech's slow collapse, as if it was in a low-gravity environment, did not escape Chris. But the measurements weren't enough to indicate anything. He pushed his glasses up his nose and erased all records of this session. Illegal human experiments he was expecting - but murder? Not on his watch. Edith got his attention, kneeling over the mech and holding its battery like an ancient barbarian who just ripped out her opponent's heart. It was believable in her movements, and she suddenly seemed horrible and frightening to him. He reeled slightly, then came around her carefully and pulled at the mech's rifle until it came out of its hip holster with an unwilling click. He put the thing on the table. It was heavy and unbalanced, obviously made to be operated by robots. There was a touch-contact connector on the handle, interfacing with a similar one on the hands of the X series, for various telemetries and compensators. Still, the gun was mechanical at its base, meant to be used by human operators in emergencies. It was locked down, but Chris remembered studying this model's internal structure. There was a way to manually override the lockdown, and he was halfway into disassembling the technician panel when the air changed and there was a mermaid on the floor. He barely resisted a sudden urge to aim the gun at her. "Where did you come from." he said simply.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Edith had moved over to one of the medical devices and was getting ready to gut it when the pressure wave blew her hair around and caused her to squint. Turning back she expected to see some mechanical thing but it turned out to be a woman trapped in a net. Where the hell had she come from. Babbling about someone named Ryan. For a moment she was ready to attack the individual but noticed markings on the net that were familiar. This wouldn't have been your usual issue of snare or shock lines. Having been asked a question she approached and began to loose Cassie from the tangled mess. "Not unless you do something stupid. Who are you, how did you get in here?" Whoever Ryan was could wait. Though he could have been the one she briefly saw earlier. Having taken the net away she was once again showing her technical prowess by dismantling the sources that gave the device such a shock. Tossing it on a table with the power cell from earlier she glanced at the door. Whatever was out there had been making quite a bit of noise. They needed a way out and likely it wasn't just waltzing through the front door, at least not without some trouble.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Cassie Cassie just shrugged, as she nodded her thanks to who was obviously was a prisoner. "I don't plan on doing anything stupid." Seeing the lab like setting she thought on what Ryan would say. "Didn't you know? I'm the new intern." She laughed awkwardly at the joke. The alarms didn't really make it the right time to joke she supposed. "In terms of your question, I was in the back of a tank thing. Wanted to go to my brother, and I came here. So I can't be far, I guess I'm what you could call a meta human. Though Super also works, mutant I guess is more scientific." She shrugged. "I can teleport, any- well not anywhere. I didn't even know if I could try and teleport to someone based on a connection. I think I must be out a bit..." She stood up. Still a bit shaky. "It's just a bit tyring. Why am I telling you this? I got enough energy to get away if you guys are thinking about anything nefarious. Don't you worry about that." She leaned back against the table, she noticed the knives above her but chose to ignore them. "So, what are you guys upto?" Whether it was obvious she was stalling or not, she didn't care. This wasn't where she was meant to be, and one of the guys was wearing a labcoat. This could all be some kind of elaborate trap after they somehow found a way to hijack her teleporting... or were using Ryan against her. Ryan Ryan jumped over a rail, hoping that his legs would keep. Falling a good ten metres, he hit the ground and went into a crouch stumbling over. He wasn't exactly an athlete. The weaker stone substance that had been covering him cracked up his legs. Some of it coming off, he looked around. He didn't have a clue where he was going, then all the lights went out except down one hallway. This was either the mystery TV guy or a trap. He shrugged, if it was a trap he'd get to hit something. With that he ran down the corridor at as much speed as he could muster.
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Chris opened his mouth, but a siren blare interrupted him. He cleared his throat. "You have to get out of here." he said, giving the door a long look. Anything could be out there right now - Lizardmen, floating heads, giant robots, spider-people. He figured he should've used the word 'we' in respect of getting out of here, but this somehow made him feel less safe. He ran into some trouble with the gun's automatic safety, and when he noticed Edith taking apart the mech and the net, figured he should let her take a look. But a moment before he handed her the gun, some more gears clicked into place, in regard to what he was seeing and what she said. She had been in jail since before he was born, and now she was collecting energy sources... "Miss, you are a terrorist, aren't you." The room suddenly became very very small.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Working she glanced at the woman that was running her mouth. It didn't take very long to realize what she was doing, it was a tactic she used herself to get out of a couple jams. Speaking up she made a comment that would have fit better were she still in her old age. "You need to calm down child. I don't really care who you are or why you're here so long as you don't get in my way." But upon mention of teleporting she stopped. How exactly did that work? Stupid question, she was already in some bizarre situation where she was a teenager with gray hair that can apparently slow things down. That was actually more instinctual than anything when it came to the X3. But back to the problem at hand. Maybe there was a bargain to be made here. Turning her attention back to Cassie she took a breath. "Teleport? If we help you find your brother can you get us out of here?" Unlike Chris' reasoning using terms like "us" and "we" were persuasive words that made people feel included. It was something she employed heavily during her more free years. Speaking of which Chris was about to out her. It looked like he was going to hand her the gun. Though she reached out to take it he stopped and drew back. Edith could see it in his eyes, the lights had come on and the tidbits of information and actions fell into place. But then he outright asked her if she was terrorist. Who does that? It's a great way to get killed. Thankfully she wasn't the same kind of person she was when she came in. Having paused what she was doing she resumed although somewhat with less vigor. "I was thrown in prison 43 years ago with a life sentence. 43 years I was locked up and grew into a 87 year old hag. That amount of time to yourself gives you a good opportunity to reflect. Yes, I was a terrorist. But that woman died in that prison cell. I woke up here 17 again. Honestly I'll take that as a second chance. But I'll be damned if I'm going to spend another hundred some years in a hole or let them take me apart like some lab rat." Making a few more connections she left one wire loose and tucked it away so it wouldn't contact anything.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Cassie Listening to the conversation she was both loosing faith in them, and loosing time. She knew the name, but how did he always manage to do it? No matter where they were? When she thought about it was actually a little bit creepy. The child comment almost made her laugh. "Child? I'm older than you." Then came the going back in age comment. "Oh well that explains it." She did this while pondering the question could she teleport other people out. Well obviously, that's why the Watcher sent her to get Ryan but three people. She'd be exhausted. Though she agreed, I mean who was she to go against killer robots with guns and stuff. Getting killed wasn't really on her Agenda today. "You got a deal. If you find my brother. I'll get us out of here." She offered her hand to shake, what was a deal after all without a bit of formality? Ryan Nearing the end of the hall he could see a door in his way. Casting his shoulder first and turning into a cross between a run and a scuttle he hit it full force with his left shoulder. Crashing through it into a roll. At first he could only see various X3 robots, nothing too tough. Though then something hit him, hard. Back out the hole he made in the wall and down the corridor he came sliding to a halt, he shook his head to try and clear it. Standing up he almost fell over, yeah. That was definitely a concussion. That was going to be interesting. Watcher "It's all coming together-" He cast his arms at the screens on front of him. Speaking to nobody in particular, the enthusiasm evident in his voice. "-These people. These people are the future of Mars. They will shape it, mould it. They are the masters and it is their clay and whatever has come before will pale in comparison to what comes after."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Citizen 4561-2407-9485, Renat Emlyn. You are under arrest. Do not resist. They should really program these VIs to take into account things such as human annoyance, Renat thought as he panted, hearing the same message again. "The human body has a minimum reaction time of .11 seconds, and a maximum theoritical speed of 65 Kilometers Per Hour. Taking into account the reaction time of the X3 and X4 models, as well as the 2000 meters per second velocity of the round fired from the ACR-10, I estimate your chances of avoiding my weapon at 0 percent." Since when did VIs gloat? And what is an X4? I haven't heard of that model before. "Do not resist, and you shall not be harmed." "Ok, I get it. I've surrendered," he snapped at the robot before stopping himself, secretly thankful that VIs were not very good at human behaviour or tone recognition. He noticed an X3 approaching from behind with cuffs. Stun cuffs? I heard they were not as bad as they sound, just enough to keep you rather uncomfortable. Though I still don't fancy trying them on. Renat continued talking in a calmer tone - despite that the VI still probably didn't understand half of what he said, he still needed to try. "I've surrendered and am not resisting. Stun cuffs hurt, that means I would be harmed - which you said I wouldn't be if I don't resist. And could you please tell me why I am being arrested? I have not done anything wrong and was never planning to." He was pretty indignant at the current situation. Sure, they had probably somehow figured out he had powers, but he hadn't caused a threat to anyone. Nor displayed his power to anyone - only telling his parents and friends. He didn't need or want to be another story shoved under the carpet wherever the 'freaks' go.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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I... I'm sorry. The labcoat lowered his eyes, the "90 year old teenager" effect hitting him in the face. Her voice and words, unfitting her appearance, were making her look like some kind of vampire or divine reincarnation, adding to his already undeniable discomfort with teenage girls (that he had done a good job hiding for the last hour). Edith did sound trustworthy, for some strange reason. Then again, he was never good at judging people. But, it was time to return to the problem at hand. Despite her confidence, the newcomer did not seem to be in full control of her abilities (did she get hit by a net while in hyperspace?!), and they could only speculate whether her teleportation location really had anything to do with her brother's location. He realized he had access to the facility's database. "I can check if your brother is here. What is his name."
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Accepting the extended hand they shook on it. That was about as solid an agreement as any in prison. Turning back to Chris she took the gun from him. Her voice was much more toned down and rather calm. "We might need this. Let me get it working in case we run into more X3s." Whilst working she glanced up. "Can you save the brain scan we did? I want to look at it later." Taking a bit to get the gun to operate she scooted it back over to Chris.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Well, strangely it begins with Ryan, the name I said earlier. Probably should have been able to figure that one out yourself Doctor. I guess that's why I wasn't an intern here... too smart. She walked over at the mention of the brain scan, taking out a portable drive and handing it to the said Doctor. "Pass it over onto this, I haven't been able to get my own brain scan having atleast one persons will probably be quite useful." Then she realized what she was talking about before. "Ryan Wells, was taken about a Month ago when everyones power started manifesting. He had some form of red rock growth on his chest where he was punched. He's not the calmest of people so has probably been trying to hit his way out for a while." She sighed, she only hoped that she would be able to get them all out of here. Otherwise they'd all need to punch their way out.
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Chris looked up sharply. He did not appreciate strangers insulting his intelligence. He made a quick calculation in his head - indeed, if the ability to recover names from disattached pieces of random speech had anything to do with being a doctor, the future of medicine would be grim indeed. In fact, the only reason he still remembered Edith's name was because it was written in front of him, on top of her file. He had no idea if the teleporting woman introduced herself or not. His eyes lowered to the data drive in her outstretched hand. "No." he said flatly while punching in the missing brother's name. "There is no time, there is too much background noise, and the instruments here are connected to the USF network. I do not have time to reconfigure the connectivity. No data must reach the USF database." When the wide, square-jawed face of a Ryan Wells appeared on screen, he handed the handheld UI to the newcomer, replacing it with the X3's rifle. "He does not appear to have red rock growth, at least in this picture. Strangely enough, he was in a cell next to you." he looked at Edith. "We know where to start looking, at least. Let's go." The labcoat gave the disassembled X3 on the floor a last look, and took a step towards the door. He detected the signals appropriate to adrenaline release and heart rate increase. His fear of what's beyond the door took an almost physical form. He clenched his teeth, released a slow breath, trying to bring his vitals down naturally. And as his hand hovered over the opening switch, the door slid open, revealing the glistening, angular shape of a fully-equipped X3 that was summoned by the general some fifteen minutes ago to subdue and dissect Edith.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Chris apparently forgot about the earlier order for backup. As it appeared he was going to just open the door she rushed up. Yes there was the robotic X3 waiting for them. Careless. Pulling the gun from his hands Edith fired several shots through its head and three down the torso. The guns kicked harder than she remembered. Maybe it was her smaller weaker frame that just made it seem that way. Lowering the barrel she rubbed her right shoulder a bit. "I'll scold you later. I can remember where I saw him last." Taking the lead she backtracked toward where she had seen Ryan turn off. Down that direction was a trail of destruction that made it slightly easier to follow. The sound of more X3s could be heard which seemed to indicate they were getting closer.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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I've surrendered and am not resisting. Stun cuffs hurt, that means I would be harmed - which you said I wouldn't be if I don't resist. Claimed the target, trying to reason with Artie, implying that the stun cuffs were causing him harm. Artie's response was nearly automatic. Incorrect. 'harm' as defined by USF standards is the incapacitation of a person via trauma to vital organs, and limbs through the use of blunt force, weapons fire, or torture techniques. The use of USF standard Stun Cuffs are not included within these parameters." Artie stated plainly, his sentence punctuated by the clasping of stun cuffs around Renat's wrists. One of the X3's prodded Renat forward, as Artie led the captured boy out of the alley, surrounded by the X3 units. "And could you please tell me why I am being arrested? I have not done anything wrong and was never planning to." "No." Artie stated plainly. Activating his communicator, Artie established a communications link to his Hunter supervisor. TARGET SECURED. AWAITING FURTHER ORDERS. Almost instantly, a message was patched through to Artie's command network. ANOMOLY DETECTED. REPORT TO SECTOR ZETA-ALPHA-34 IMMEDIATELY. Acknowledging the command, Artie turned on a dime, and began marching away, leaving the captured suspect with the four X3's still slaved to his mainframe. They stand there with the secured prisoner until the Hunter arrived. Meanwhile, Artie would report to the Industrial Sector as ordered, there were more Anomolies to capture.
Name: ARTEI-0014 'Artie' Age: 10 Months Gender: None - Vocalizer uses male voice pattern. Equipment: Artie's AI core is equipped within a prototype X4 Tactical Combat Unit. The Combat Unit is a state of the art droid, designed specifically for combat, using advanced cyberlimbic technologies to create a single body. The body itself is made up of advanced electronic circuitry housed within a EMP-cased shell of advanced artificial servomotors and processors. The artificial body is then clothed with diamond-carbon weave kevlar, and additional high strength alloy armor plates are equipped in a manner to make the robotic unit considerably more durable. The X4 Tactical Combat unit is able to use U.S.F. standard equipment, and comes with its own built in weaponry. Alongside its light machinegun, the X4 also houses a control system with which several X3 units can be slaved to. ACR-10 Battle Rifle Combat Blades APP-3 Machine Pistols x2 Electrical Whipcord Mini-Rocket Suppression Foam Personal Skills: Highly mobile and capable in both long ranged warfare and hand to hand combat. His hardy construction makes him extremely durable and capable of taking much punishment. He has the logic and computing skills of a supercomputer and has the ability to control multiple X3's at once. Personal Weaknesses: As one of the first attempts to mass produce AI's, Artie is prone to the occasional glitch. He also occasionally expresses conflicting opinions, and exhibits less compliance than many Corporates would like. History: Advanced Reconnaissance and Tactical Electronic Interface, Serial number 0014, commonly referred to by the squad as 'Artie' is a prototype Artificial Intelligence unit created by the Lorne Corporation for the Coalition, with the intention of mass producing capable and efficient, yet cheap AI. Only created in limited numbers as of now, each ARTEI unit is typically bound to a human "Operator", either a USF Squad leader, or Hunter unit, to provide it with tactical as well as strategic advice. ARTEI is capable of re-tasking local X3 units in order to provide further aid. ARTEI-0014, commonly known as Artie by development teams as well as the few ground teams its been in contact with was the first ARTEI unit to complete training 5 months after its creation. 0014 then spent the next 4 months conducting classified raids against various pirate forces in order to continue gathering combat data and combat experience. ARTEI-0014 has spent the last month at a holding facility, where he maintains guard over a select group of unique humans.
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Cassie Cassie ducked as the X3 stood at the door, however the ninety year old teen soon disposed off it. She stood up again brushing herself down. "If he doesn't appear to have red rock growth then he's either better or you've not dissected him yet. Both would be quite good." They reached the cells and saw the discarded X3 units, the youthful pensioner picked up on the fact it could lead to Ryan first. "Yeah, but the question is do we want to follow the trail of broken parts. I mean surely they're going to be bringing in something-" As she said that the lights went out, except for a straight path. In the distance a door could be seen opening and something being thrown back. That something was Ryan. He landed nearby, trying to stand he stumbled a bit. "Ryan!" She ran up to him, slowing slightly as she saw that the growth had spread. In fact his skin seemed to be... shattering in places revealing the transformation underneath. "Ryan, you okay?" "Cass? Why are you here?" He looked around. "This isn't exactly the safest off places." He then noticed the other prisoner, though more importantly the man in the lab coat. Brushing Cassie aside he walked upto him and made a move to grab the man by his lab coat and lift him up.
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Ouch! Renat mentally exclaimed as the stun-cuffs were put on him, promptly sending a shock through his system. "No." The robot gave Renat's second question a brief response. Well, thanks a lo- Ouch! The shock hurt and caused him to jump, but fortunately the cuffs were not sending him into a spasm like that net had done to the woman. Renat still felt a bit guilty about running and leaving her, but she had told him to. What he felt even more guilty about was that he had gotten himself captured anyway. Suddenly the robot-with-an-attitude turned and marched away wordlessly. "Hey, where are you goi- Ow!" Well, I guess it's just me and these dumb X3s. What are we even doing, just standing here and looking pretty? This is embarrassing, what if someone recognises me? Rumours will probably be spreading in moments... Shock, pause. Since when did I care about what what the others at school think? Those who moan don't matter, those who matter don't moan about me. I just hope Richard and Anna are safe. Owww!! Dang, this thing is thing is going to get annoying.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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Fear was strange, when it had no chemical effects on the body. Moving down the hall, the labcoat looked at Edith's back with a new kind of admiration. He was busy freezing in fight-or-flight when she grabbed the gun from his hands and punctured the metal nightmare that barged into the infirmary. In fact, he could not move for the next few seconds, and had to physically push himself away from the desk to make his feet move and follow the two women. Any normal person would enjoy an adrenaline boost after this kind of event, but Chris had to actively decide to have one, and he did. It helped a little, the effect allowing him to focus on a single thing without worrying about the 1001 kinds of death he could experience in the facility. When they reached Ryan's holding cell, he was busy looking over his shoulder and listening for metallic footsteps or gunfire, and didn't notice the large man charging at him until he was upon him. What followed was an instinctive reaction more than a calculated one - his arms threw themselves upwards as his labcoat was lifted, and with a quick spin he dove out of it and under Ryan's wide arm, leaving the empty garment in his hands. Marginally out of the man's reach, he took a few seconds to assess the situation through the fog of an induced adrenaline rush. "Hey. Calm down. I am with them." He threw up his hands, taking care of staying out of the man's reach. He realized Ryan was even larger up close, and really hated to be stuck in the crossfire between a huge mutant and an army of metallic death machines. "We're here to grab you and get out. Right? Tell him." He waved a hand at the teleporting girl over his shoulder.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Ryan dropped the jacket and turned back around to face him when Cassie stood in front of him. "Yeah he's right. So far he's been helping us, as has Gradma over there-" She pointed at a teen girl. Though before Ryan could even but in a response other alarms could be heard, metallic footsteps began thudding nearby. Someone was closing in on them. Cassie grabbed onto Ryan, and Edith looking at the scientist she shouted. "Grab on to someone." When he did she concentrated as hard as possible Park, the Park. Park, Park, Park.... In a blinding flash of light, and a larger air vortex than usual the group disappeared. Appearing at the opening of an alley near the park. Cassie appeared in the middle of the flash however as the displaced air rushed out from the centre, the three others were thrown through the air. Ryan himself hit an X3 that was apparently guarding a kid. Stumblin to his feet he picked the other up and threw it at it's companion before they could respond. There was a moment of calm as Cassie fell to the ground and Ryan completely forgot about the kid on the ground in stun cuffs. "Cassie? Cass? You all right?" He picked her head up off the ground, shaking her slightly. "Cass, wake up Cassie."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Zap! Renat was fuming at the Stun Cuffs. He wanted to shout at the X3s, but tried to keep his voice level when he asked, "Can you please at least turn off the shocks from these cuffs? I'm not some devious interplanetary criminal. These things are getting ridiculous!" Before any response could come, if it would have come, there was a bright flash of light behind him; followed closely by a blast of wind that knocked Renat over. He stopped himself from from face-planting with his hands. Another pulse from the Stun Cuffs caused him to drop, landing on his right shoulder. He could hear the sounds of a fight, metal being torn and crushed, from the direction the flash had originated. He lay still, as if he could become invisible, and hoped that whoever was there would either not notice him or not want him dead. The scuffle then ended as quickly as it had started. "Cassie? Cass? You all right?" Whoever it was was not paying Renat any attention. He lifted his head and opened his eyes to see two people - a white-haired teen girl with a gun and an expressionless man with glasses - looking somewhat disoriented. There was a thing - it seemed to be a person made of stone - crouched over someone else. All that Renat saw from behind the red-stone person was some red-brown hair. "Cass, wake up Cassie." Another shock was released from the stun cuffs, however this one did not feel as painful to Renat. Puzzled, he looked at his wrists and - with a shock (thankfully, not from the cuffs this time) - realised that the ground had 'grown' a few centimetres onto his skin. Most of the right side of his body had some of the ground crawling a couple centimetres up. Ah! Get off! Get off! Get off! Renat panicked. He felt the grip of the Earth loosen and, as soon as he could move his right side again, he pushed himself up - his heart rate and breathing both rapid. A sparking sound on the ground caused him to jump again. The cuffs had fallen off him, bent with lips at the ends, as if they had instantly molten, fallen off his wrists, then solidified again. Or been repelled by his skin. Where he had been lying was now a slight indent into the ground, again with a ridge on the edge. Fortunately his unwanted, but for once useful, power had the common sense to leave his clothes on. Renat turned to the four people, his heart still pounding. He recognised the woman as soon as he had looked around the rock-man's broad shoulders. He should have realised from the flash and blast of wind. That was the woman who had teleported in front of the net. She must have teleported again. "Is she alright?" he asked, not sure what else to say.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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When his vision cleared, the labcoat (now labcoat-less) realized his internal gyroscope was screaming for help. He made an instinctive movement with his feet, landed on one of them, and after a moment of precarious balance rolled backwards over his shoulder and rose to his feet. After a few seconds of surveying his surroundings he became aware of an internal struggle - namely his stomach trying to get rid of his lunch. He focused, fighting for control, and won (The lunch was, against all odds, quite good at the time). He then took a moment to see if his limbs, and then his organs, were all accounted for. Teleportation made no sense, but it somehow left him healthy. He must run some test on that woman! Where was she, anyway? The cargo pants walked around Ryan to find him holding the limp body of his sister in his hands. Chris rubbed his hands. "Give her some room. I'm a doctor." He said while kneeling in front of Cassie. He hoped Edith would react to it slowly enough for him to get a check-up done. His hand reached out gingerly and touched the girl's forehead. Scanning for superficial neurosignals...
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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The trip was not the most pleasant, but not the worst experience she'd ever had. One minute they were in some bunker thing and the next they were outside in an alley or the like. It made about as much sense as her apparent ability to slow things down in a pinch. Whatever was going on here was crazy. But that thought could wait as she leaned over and tried not to lose her senses. Having the wind knocked out of her was enough to keep her from heaving though. The others scrambled to the aid of the woman that enabled their escape after dispatching three X3s. Getting her wits about her she glanced up to see Renat scrambling around on the ground. The floor looking to have melted to him for a moment. Perhaps she'd hit her head harder than she thought. But nothing else for the last few weeks made sense so probably best to just roll with it. Save the headache for another day. Catching movement from the corner of her eye she saw the last of the four X3 units that were left to guard the boy. No time to stay and talk. Not on her feet the best thing she could do was aim and fire were its sensor control unit was. Hopefully the thing hadn't had the chance to identify them. "We can't stay here people. Someone has to have been alerted to these VIs going down. Plus the gunfire." Ditching the gun there was no way to move around with it out in the open. "Grab her and let's move. Where are we?" In the zone again she pushed herself up and ran out to see what road they were near. Hopefully they didn't change such things often. Still it had been some time so there were several structures and new developments that she did not recognize. They needed to get to her place, assuming it was still there. Glamorous it was not, but for a place to hide it did it's job well.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Well whose fault is it for shooting a gun then? He stood up letting the doctor look after his sister. If she died it would give him someone to punch later. Looking around he looked for any distinguishable land marks. "Well, I'd reckon we're near that new park development. We're in the mid-ring of the city somewhere. Though I spent most my time in the industrial district so-" he shrugged. He looked out around the corner, there wasn't a hell of a commotion yet so the U.S.F hadn't quite sent out an alert party... yet. When he was scanning the area he saw a screen change to static then the same silhouette that he saw on TV earlier appeared. He pointed the young/old lady towards it, as she was in the prison with him and the one he had (briefly) seen to be in the cell beside him he presumed she had seen him before. "There." And as such a map on it appeared, with a nicely labelled you are here. Before it flickered back to the newscast of the teleporting girl saving a kid. That was Cassie, always the moral compass. Shaking himself out of his reverie he turned to the others. "Anyone know anywhere safe? From where we are? That we can get a statue, a prisoner, a doctor and an unconscious lady too easily?" Elsewhere "They're coming together, for now anyway. Though everything hinges on whether or not they can keep it up when they're not in mortal danger."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Scanning for external neurosignals... detected. No indication of pain. Performing cardiovascular scan... breathing, pulse and blood pressure indicate low-power mode. Searching for active brain control... none detected. System is in passive mode. Neural systems status - depleted. Body energy levels normal. Interesting... "She is asleep." Chris said calmly while rising to his feet. In this case, he would not be able to receive a complete physical status, so he looked Cassie over, trying not to wake her up. Without undressing her, she looked fine - but while Chris remembered internal bleeding was a common cause of death in case of trauma, he naturally chose his own health over Cassie's, since it seemed a bad idea to give her a full physical with her brother being within punching distance from him. He turned his head and suddenly stopped, staring at the face of a worried teenager. He roughly remembered him being in the middle of a pile of wrecked X3s a moment ago. He looked at the kid in silence for a few moments, then took a step forward with the palms of his hands outstretched in a sign of peace. There weren't many reasons to be caught by the USF's automated forces and then not running away at the sight of the huge rock guy. "Are you an anomaly." The nerd-looking man said. It might've meant to be a question, but his monotonous voice did not allow for easy pronounciation.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Renat received no answer, so he quietly watched, hoping to figure out what the four people were doing - having just appeared out of thin air. The rock man and the teleporting lady, Cassie, were clearly not ordinary people. Though he could only guess whether the other two were normal or powered, he had to assume they were friendly. Cassie had saved him from an electric net, for whatever reason. Seeing as she had teleported along with the other three and they were not leaving her lying in the street, she was probably willingly with them. Even if this Cassie had ulterior motives, Renat couldn't just go back home. Sticking with her was probably the best thing to do. For now at least. After a resting his palm on Cassie's forehead for a moment, the glass-wearing man announced, "She is asleep." He then continued to briefly look over Cassie. He then stood up, turned to Renat and stared at him in silence. Did I do something wrong? "Are you an anomaly." Wow, this guy speaks with less expression than that X4. That must have been a question, judging from the sentence structure. Or maybe English is his second language? He does have a slight accent hidden under that monotone. "If by anomaly you mean someone who has discovered that they appear to have a 'power', yes - I guess so... I don't exactly want anything to do with it, though I haven't heard of any way I can get rid of it. Nor does it seem I can hide it from the U.S.F. even though next to no one knows about it." He paused, glancing at the stone man and teen girl who were looking at a screen flickering with a map. "So, um, what are you guys doing? I'd like somewhere to hide from the U.S.F. too. For a bit. I-if it's not too much trouble. It probably wouldn't be best for me to go back home just yet."
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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If that thing saw us we'd be more screwed. They would know we're all loose and together. Children, always missing the big picture. Her attention was directed to the screen by Ryan and she made a mental note. Whoever this was giving them messages was watching. Kind of creepy actually. But for now he seemed to be on their side. Even if just for a moment the map told her enough to get her bearings. "I've got a place we can go in the industrial district South of here. All the heavy equipment there makes good sheilding from sensors." Looking back Renat was asking to tag along. It had been a long time since she'd seen a teenage. It was almost more refreshing than being outside because it meant she was around normal people. "The U.S.F is after you and you have an ability. That makes you okay in my book. Are we ready to go?" She pulled out the device she'd constructed earlier and prepared to connect the wire.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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The four-eyes looked away from the teenager. He seemed lost in thought. If one takes the whole possible spectrum of anomalous people, one is bound to meet someone who does not want this new potential. But there was also the other end of the spectrum. He could finally understand the USF, or rather how terrified they were. It was less about finding a mutant who can't be gunned down, and more about what happens if the mutants integrate fully into society. Would normal people become class 2 citizens? Would someone with mind control or just a scary enough ability take over the authorities? Given this, should they really take in any abnormal they run across? He looked at the group. Eh, it wasn't likely to find something worse than Edith anyway. Or Ryan. But yes, home. This was a problem for all of them, wasn't it? In a few hours, tonorrow at best, the USF staff may notice he's gone. He absentmindedly put a hand in his pocket and removed a company mobile phone they've given him, looked at it for a moment, then handed it to Ryan. "Here. Smash this please."
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Ryan shrugged as he took the phone and stood on it. "So we're taking kids now?" He sighed, but it would be what Cassie would want to do. He picked up his sister before turning to Edith. "Our handy little helper giving us a map is all good and everything but how do you intend to get across the city. I mean we have a doctor, a kid and an unconscious girl. You're in prison outfits and I'm a statue. We're not exactly discreet in any meaning of the word. You got a secret path to this secret base of yours?" IT was a serious question, the second they stepped out of this alley (Which X3s were probably already heading too) they would be flagged up by dozens of cameras and then be swarmed before he could even swear at anyone for being an idiot. Though as much as he hated to admit it, Edith seemed to be someone with a plan and someone who could fulfill it. She knew somewhere to go and she already had a little dohickey that at least looked complicated and useful. Though that would be the mystery, and he'd find out sooner or later if it was going to work. If not, he wasn't going back to prison. Not without a reason anyway, and if they sent people after him he'd be damn sure to give them a reason.
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Edith rolled her eyes a bit. Must she do everything? Taking a moment to run the map through her head she tried to remember where things were. "Secret path? Not exactly, but it is out of sight. Most of the buildings in various areas are connected by access tunnels to move things around. It may not be empty per se but there would be a lot less people. Set off a fire or chemical alarm and people will clear out. Two blocks above ground and we can get to one." While she herself had not made much use of the access tunnels before capture, she made sure to know all about them as an avenue of escape. Right now she might appear to be a trouble making teenager with some nasty plans. Why else know all this stuff? Holding up the device a bit she waved everyone over. "This is our distraction. When I plug it in we have 30 seconds before it goes off. It should make a mess more than anything once I tweak it. Got it?" Since they were no longer trying to get out of a bunker there wasn't the same need to a large explosion. However the chemicals inside the cells were quite caustic and would prompt authorities to evacuate the area. So in this case a simple rupturing of the casing would do. "Alright, be ready to run." It was quick work and she plugged in the loose wire from earlier. Tossing it back into the alley she took off with the random bunch in tow. As expected it wasn't long before the makeshift chem grenade blew. It was followed by a couple other small explosions as the left X3s were melted and burned. It was a little work to keep everyone on task. Gawking seemed to be human nature. People had begun to scatter as planned which made their dash less conspicuous. They probably would be spotted, but not before being long gone. Getting down into the access tunnels alarms were already going off as a calm voice directed personnel to evacuate to the nearest exit. For Edith this was almost like old times. Blowing things up, on the run from the Shockers (a term used as getting electrically shocked was a common practice to pacify a suspect), heading back to her hideout. This was her element, the smile on her face was proof enough of that. Glancing back the others didn't seem to be having as much fun. They would need a rest soon, but the edge of the industrial district wasn't that far off. "Just a little further guys and then we can take a break."
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Ryan sighed as the man with whom he was just talking looked away, the near expressionless face seeming distracted instead of giving a reply. Now he knew how his friends must feel when he occasionally zones out. Thinking briefly of his friends, he again hoped that they were ok - uninjured and uncaptured. The teen girl seemed to be pretty quick to define someone as 'ok in her books'. But he wasn't going to complain about that in the moment. The thing - rock man - seemed to have a minor objection, but he shrugged and accepted the girl's decision. Renat settled for silently watching and listening. It would be a bit of trouble to get to the safe house unnoticed, but this group seemed determined. The teen then motioned for them to come closer. She brandished a form of hotchpotch device. "This is our distraction. When I plug it in we have 30 seconds before it goes off. It should make a mess more than anything once I tweak it. Got it?" A bomb?! Maybe this was not the best idea. But I guess it is probably better than getting captured by the U.S.F. As soon as the girl ran, throwing the armed bomb behind her, he was right behind her - his heart pumping. Soon enough, there was an explosion. He briefly glanced back, but did not stop. Despite knowing that they were out of range, he still felt a sense of fear not familiar to him. The explosion was quickly followed by a few smaller ones and the alarm being sounded. "Just a little further guys and then we can take a break." I'm now fleeing with what, in the eyes of the U.S.F. is a bunch of criminals... And I don't even know their names... I guess I'll ask when we take a break. Renat followed the girl, who seemed far more confident in herself, praying they'd get to the hideout soon and that he'd eventually be able to safely return home.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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Despite his frail appearance, the four-eyes had no trouble keeping up. But he seemed unfocused, looking to his sides and behind him as if he didn't know where he was. This was true in more than one way - He never explored this part of the settlement before, and also never was a fugitive. He threw the kid a glance - he looked harmless enough, but he also looked like a metaphor for all mutants, lost and wishing to belong. Did they just found a mutant runaway club? How many of those already existed? What do the people caught in the crossfire do? He suddenly remembered his old job, and what he thought was his new job... The physicist reached a decision. He stopped dead in his tracks when the group stopped behind a corner to check if the coast is clear. "Okay. I have decided to dedicate myself to this struggle." He said, wondering how many of his new companions were asking themselves why would a normal human follow them.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Ryan was the one that struggled to keep up. Not due to carrying his sister, no the issue was the actual running. Turns out when you're a giant stone monster running isn't the easiest of activities. Though when he thought about it it did make a bit of sense. Last one to climb into the tunnel he ignored the alarms and the call to evacuate. The distraction worked as advertised, he had to give her that. When they came round a corner the scientist guy stopped, and slowed. Saying one of the wierdest things he had probably ever heard in his entire life. It sounded like something out of a bad Sci Fi TV show. It seemed like a weird time to say something like that, especially with the fact they were being hunted by the most powerful organisation known to man kind and turning into freaks. "What do you mean this struggle?" He then paused thinking back to everything the man had done, though he couldn't think of anything currently of note. "In fact, who are all you people anyway? Now that we got a moment to think. I don't know why I should be trusting any of you with my sister let alone myself." --- Watcher "Make or break time."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Since the group was safe for the moment Edith leaned against a wall to catch her breath. Young though she may be she could stand to work out a little more. Wiping some sweat from her brow she looked up at the group. Well, everyone but Renat. They were pretty close it height. The change in perspective was still an odd one. It surely wouldn't be the last surprise of being a teenager again. Chris announced his decision to join their cause. That was good because if he hadn't then they would have to decide what to do with him. But like Ryan she had her misgivings. The loosely associated group looked about ready to come apart at the seams. While she probably didn't need help surviving on her own it didn't sound all that appealing. Edith had her fill of solitude for one lifetime. Pushing off from the wall she sighed and stepped into the middle of the group. "Well I have a pretty good reason. I just saved your asses. All of you would be halfway to that bunker of a prison by now thank you very much." SHe placed one hand on her hip and pointed a finger at Chris. "This one may not be the swiftest when it comes to action but he was ordered to take me apart. He refused. He also helped us out finding you back at the prison." She tried to jab Ryan with a finger but it ended up hurting her more than anything. Huffing she turned away and ran her hands through her hair with frustration. Children, she was leading a bunch of children. Oddly enough the one that might most closely be categorized as a child had yet to complain about anything. He looked scared. He was on the run with a bunch of strangers, one of which made and detonated a bomb. Looking up at the ceiling for a moment the white haired girl eventually stepped forward to talk to Renat. "You doing alright there? Sorry if I scared you with all the commotion. But I had to get us out of there. The name is Edith by the way, if you were wondering."
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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In fact, who are all you people anyway? Now that we got a moment to think. I don't know why I should be trusting any of you with my sister let alone myself. Glad I'm not the only one holding this concern, Renat thought. He then listened and watched in his usual silence, trying to figure out at least something about these people before he would introduce himself and ask who they are. So, they escaped some sort of bunker prison? Does or did Mr. Expressionless work for the USF? He isn't in prison uniform like the girl or rock man. And the girl said he was ordered to do something - take her apart, probably a dissection... but she's still alive... Why would he join them? This is a bit scary, probably not best to stay with criminals too long. Hopefully they are not criminals, merely people with abilities that were arrested by the U.S.F. like me. "You doing alright there? Sorry if I scared you with all the commotion. But I had to get us out of there. The name is Edith by the way, if you were wondering." For the first time since these people had appeared out of thin air behind him and destroyed his captors, one directly addressed him with more than one sentence. "Yeah, I'm ok. Just nothing I've participated in before. Thanks for the help, Edith." He paused, "I'm Renat. I just want to avoid detection or capture by the U.S.F. for now; I'll stay out of your guys way if you are planning anything big." He glanced towards the two other conscious people present, "So, uh, what are your guys' names?"
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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Chris put his hands in his pockets while looking the group over. He was glad he shared his thoughts, because the group relations they were setting up now would be crucial in case of emergency. He was glad Ryan was ready to listen, without brushing off the group (or worse - treating them like a threat). Edith would do a good job being the leader, since her crankiness seemed to just add to her feeling of responsibility. And Renat was an untapped potential - taking the world and this situation with innocent eyes. He was now a model system of mutant existence itself. "Call me Chris" he said to Renat, then looked at the group in general. "Since last week, I was in the USF anomaly testing division, particularly in charge of experimenting upon and cataloguing of all anomalous residents of the holding facility we just teleported out of." His monotonous voice had an air of professional authority about it. "Once instructions came to make the measurements destructive, a step I expected but hoped would happen later, I have unofficially sided with the subjects of the experiments and USF's directive in general. That is to say, you. I have now made this official." He took his hands out of his pockets and combined their fingers in front of him. "I thus choose to be useful to you. The reason I was so eager to join the USF is because I too am one of their targets. And also, ironically, am perfect for this job." He spread his fingers. "Since roughly a month ago, my body is an open book to me. Since a week ago, so is anyone else's. Well, except you, maybe." He gestured at Ryan, "We will check later. Know that I can see anything that's broken within your bodies. I also enjoy long walks on the beach and talking extensively about myself."
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Ryan Shrugged. "Fine, we'll see where this goes. I suppose sticking together is better than splitting up." He looked at Chris, still not overly convinced on his loyalties, and was glad that his body was not a open book for him. "The real question is what the hell is going on with us? Giant Stone Monster sure as hell isn't in my families... whatchu' call it? Pants Pool? Or something like that." He shrugged. "The important thing is this isn't normal. What any of us can do isn't normal. So how do we fix it?" He looked at Chris. "Before the U.S.F tear us apart preferably." During this Cassie began to stir, she wasn't quite near waken yet however she started to move again. Then she woke with a start. "Ryan!" Ryan turned to her, before hugging her. "Cass, what's going on?""You ought to tell me that!" Then she recoiled at where they were, and those with them."Alright, where are we? And who is the Kid?""We're in a service tunnel, the kids name is Renan or something like that and he's a freak like us.""Like us?""Yeah, teenage girl there can do weird stuff, glasses can read peoples bodies and the boy I don't know yet." "Where's my phone?" Ryan gave her a quizical look, or the best he could in his state. "I need my phone Ryan, I need to contact him.""Contact who?""The Watcher of course!"
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Fix it. The physicist was in an odd mood, ignoring the teleport girl completely. "There is as much to fix here as a shark's ability to swim. No, this is evolution." He looked at his hands, then closed them into fists with slow determination. "I doubt this is just biology. The world has a new dimension now, a new variable. And once we find a way to measure it, we will master it, as we did with the rest of them." He was elated. His body felt as if some huge untapped energy was flowing through it. "The USF has money and manpower on their side. And we, we have the element of surprise."
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Edith smiled slightly and patted Renat on the shoulder briefly. "Well I don't have anything big planned. I'd rather lay low, restart my life." Taking point she watched for anyone coming while the others talked. Apparently Ryan was freaking out. She couldn't really blame him. Of them all he had a physical abnormality that couldn't be hidden as easily. At least with her own white hair she just looks like a delinquent searching for individuality or some such crap. "It doesn't matter if we are ever normal again. We've already been tagged and they'll do whatever it takes to either study us or sweep us under the rug. Our best bet..." Edith caught herself. What was with her? On one hand she wanted to just live a normal life, and yet right now she was falling right into a leadership position like it was another day. Something was markedly different from the AAIM days though. Edith really wanted those brain scans. But maybe Chris could clear her from memory alone. Here was not the time though. These tunnels would be crawling with troops soon. "We can talk about what to do later. We're not that far from my place. We'll be safe there and THEN we can discuss what to do." She slapped the wall to draw their attention and close out the matter. The old woman was not going to have them running around in circles. "Help Cassie walk now that she's up. Someone will be along before you know it and we do not want to be here for the welcome party." Not doubting Ryan would be irritated that she was moving them again so soon. But they really didn't have time for this. Grumbling aside once everyone was on their feet she continued leading on. The access tunnel ended and they had to go topside briefly to cross over into some older tunnels. In the Industrial District they were not as well maintained beyond the needed infrastructure. Their path from here was more winding with several lefts and rights. Edith clearly knew this part of the dome much better. Eventually she stopped in front of an unassuming steel panel. Grabbing its side she pulled to move it but it didn't budge. Her young body, while healthy and trim, didn't have the mass or strength her 40 something self did last time she was there. Sighing with a little defeat she stepped back for someone stronger to do the job. "This is the place but I don't have the strength to move it. It's probably extra stiff from sitting for almost 50 years."
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Ryan, and Cassie just nodded at everything said before Ryan picked up his sister in his arms before running again. Once again the slowest, his new body form not exactly designed for speed. The woman who had become younger however was seemingly enjoying all the benefits that re-gained youth had to offer. A couple of times Cassie weakly mentioned the Watcher, whoever this guy was however he decided to leave it to the others to worry about. He had to focus on running right now. Breathing in, and out. Arms as pendulums as one foot fall was followed by another, his solid stone form shaking the ground slightly. Climbing up onto the street they darted around buildings, Ryan being extra careful. It was one thing to see people skulking around in this district, in fact it was to be expected. Though someone made of stone in torn clothes would likely draw attention and right now any form of attention was bad attention. When they got to the door she tried and failed to open it. Putting down Cassie he just grunted as he pushed her a side. "Here." He moved and pulled it open with little effort. "Any booby traps or can we go inside now?"
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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It's safe. Stepping inside she glanced around. "Excuse the mess. I haven't been able to do any spring cleaning in a few years." going in further she shoved some papers off one of the chair there. This place had been left to sit for almost five decades but nothing had changed. The air was stuffy so she went over to a panel and started up the rebreather. As the others stepped in they would find a room filled with old tech. The place definitely was not selected for the amenities. A chair and a mattress were there for rest. That was something that they will need to address. Everywhere else was either a table or workbench. Off to one side was a metal door that had been welded shut. Moving things around Edith stopped and looked up at a board on the wall. On it were notes, musings of a broken mind, pictures of buildings, people, corporations, and lines connecting them all. Yeah, Edith had forgotten the state she'd left this place in. If they didn't think she was crazy before they probably did now. Sighing she started pulling out pins and dismantling the madness she created in her mind. "It may not look like much but this location is safe. There are conduits above us that throw out a lot of interference. If we plan to stay any amount of time then we'll need to get some more bedding. Cassie needs it more so she gets the mattress for now." Getting here may actually have been the easy part. Because now they had to survive on their own, or at least until whomever has been helping them pops up again. "There's another space through that door. I'll cut it open soon so we have more room." Tired of looking at the craziness she stuffed in in a drawer and stepped away. Looking at all the stuff strewn about even she wasn't quite sure what she was working on. "Damn." Finally looking at the others she tried to read their reactions.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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The physicist followed into the hideout, still feeling elated. It almost seemed this was his calling - and Edith's room sealed the deal. He deeply breathed in the smell of inorganic dust, burnt electronics and machine oil as his eyes took the room in. "This is... perfect." He finally said. He approached a crate on the floor and lifted a strange cyllindrical contraption with wires sticking out of it. Halfway out of the crate the thing opened from below and began to spill its electromechanical guts - but Chris somehow caught it all halfway before it scattered on the floor. "I am pretty sure that with the stuff here, I can recreate a crappy bootleg version of some of the equipment I left in the USF clinic." He said thoughtfully. After picking a corner for himself in the room, he patted his numerous pockets and withdrew a digital thermometer, a flashlight, his mobile phone and a fancy military-issue multitool. Done marking his territory with these tools, He approached the red giant. "Give me your hand for a moment, I want to test something." He extended an open palm towards Ryan.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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The expressionless guy introduced himself as Chris, meanwhile the stone man didn't seem to acknowledge Renat. But as Renat listened to the rock man, he realised there was a whole side to this mutant thing he hadn't really thought about before. Since he had discovered his power, he had been so focused on being upset by it and wishing it away. He'd heard of mutants on the news pretty often, but never actually given them much thought. There were some people that had more reason to hate their abilities than him. And at least his was hidden and did not bother him as long as he did not, consciously or unconsciously, trigger anything. It would be hard, since he'd normally be daydreaming regularly or imagining something he was making a picture of, but he'd survive... hopefully. Lost in his thoughts, he did not notice Cassie stirring. He got a small fright when Cassie suddenly woke. He was a tad offended and confused that she did not recognise, after she had jumped in front of a shock net for him, but he put it down to her having just woken from some sort of teleport-induced energy-deprivation. And the stone man, Ryan it seemed, did not seem to be paying too much attention to anything - even his sister's request for a phone. Chris, however, brought Renat's train of thought back to where it was before, but this track was headed in a slightly different direction. Yes, these abilities were a pain, but Chris had a point. They had them, so they might as well use them. Cassie can teleport, that saved me from the net and helped them escape a bunker prison. Chris can read people's bodies like a book, which could help immensely in healthcare. Ryan is probably super strong and or durable, being made of rock. Edith can do weird stuff... Probably something useful. And I can... uh... escape stun cuffs... Renat realised he had yet to find something useful he could do. Again zoning out, Renat caught only the tail end of what Edith had begun to say to him. Why would she need to restart her life, she's only a teenager... Edith continued to echo his earlier thoughts of the U.S.F. trying to shove 'abnormals' under the carpet, but she then reminded them that they needed to get a move on. Renat then followed the others, his usual quiet self. When they entered Edith's hideout, Renat felt an impulse to touch and figure out how everything worked. Instead he restrained himself, going and standing near the corner closest to the door and avoiding touching anything. The amount of dust meant this place must have been abandoned for years. Decades, maybe. Yet it still had a slightly cosy feel to it. He chuckled softly, thinking of how - when he a lot younger, - he'd often pretended he had a secret base, plotting the downfall of mean kids. First those on Mars would fall, then all on Earth and the moon too. He had never acted out his plans, unfortunately. They probably would not have gotten far anyway.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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Edith took a seat in the chair and leaned forward to rest a moment. While this was all exhilarating it was also quite terrifying. Figuring out how to survive would be the next big task. Rising back up her hair had fallen over into her face and she had to pull it back. In the past she had kept it rather short so it didn't get in the way. Come to think of it even further in the past she preferred it long like this. Chris' mention of rebuilding some of the equipment reminded her of some information she wanted. "Chris. I know that we weren't able to get a copy of the data. But do you recall if the brain scan showed any significant neurological damage?" She had to know. If whatever happened cured her then she might actually have a shot at being, well, normal. Or normal aside from being a freak of nature. Socially normal might better categorize it. Looking at everyone here they all looked pretty worn out in some fashion. Getting up again she want over to Cassie who was on the mattress. "How are you feeling? You pushed yourself pretty hard getting us out of there. Thank you." Her hair got in the way again and she spun around. Hairbands were not something readily available so she just grabbed a piece of wire. Gathering her hair back she twisted the wire around to hold the white strands in a pony tail. Note to self, get a mirror for this place.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Cassie was just kinda sprawled out on the bed, exhausted. She then sat up as the other women came closer. "I am feeling, like I could sleep for a week and a half, on any planet." She used her hands to keep her torso propped up as the rest of her was still lying down. "Also it's no problem. I guess we're all in the same boat, or so I've heard." She shrugged. "I'd offer to help you kit this place out with some newer tech or update some of your old stuff, though I'm quite happy where I am-" She then noticed the kid (The one the Watcher sent her to see earlier) standing in the corner. "Hey Kid, we don't bite-" she looked at Edith. "-Well I don't bite." She patted the mattress beside the two of them. "Take a load off, it's been a long day." --- Ryan just stood near the door after pulling it closed, he was almost tempted to go break the welded door himself. However he felt it wa sbetter not to, too much noise would gather attention and right now that was one of the worst things they could do. They had to keep quiet for now, let the U.S.F run their hunt dry before they even thought about sticking their heads out. He turned to Chris, who seemed overjoyed as off late. "Just don't make the autopsy machine-" THen was the request for his hand. "Why? What do you want my hand for?"
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Chris turned his head to Edith. "Brain damage... No,that's... That's a very complicated test, unless the damage is extensive, and I would've felt it when I..." Chris fell silent suddenly. He didn't tell her, did he? "When I examined you, before the scan. I used my ability to see if you're in danger. If your brain signals were severely distorted, I would've detected it. Higher resolution required the sort of equipment I had there." When he turned back to Ryan, he felt a need to select his words very carefully. There was a wide variety of explanations he could give Ryan that would prevent experimentation on him forever, with or without him also attacking Chris for even suggesting it. "I want to see if you are healthy and that there are no destructive processes in your body due to this crystallization." He finally said. Technically this wasn't a lie - but in all honesty, the large man seemed fine, and any violent transformation was probably behind him already. Ryan narrowed his eyes with visible suspicion, and slowly raised his hand, palm down, so it was obvious he did not want to cooperate. Chris noticed this, and wondered if being a woman would make this easier. He stepped closer, his hand on Ryan's forearm. Searching for surface signals... none detected. Adjusting sensitivity... Changing to active mode... Chris raised his eyes at Ryan's face, who in turn tilted his head. A high-current surge of information made the scientist hiss and reel back. He carefully renewed contact a few moments later. There was no neural information flowing through Ryan's body - when he wasn't moving. Chris pushed against his arm and after Ryan realized he wasn't trying to topple him and moved it slightly, the high-current signals returned. Chris wiggled Ryan's arm back and forth a few times, then sighed and stepped back. "I can't read your body." he finally said. "This is what I assume would happen to humans if their body stops being a collection of cells and becomes a... solid." He cringed inwardly at his inability to foresee this. "But - with enough experimentation time I am sure I will be able to adjust -" While saying this, Chris noticed Ryan's leer and took a step away from him. "Look, just think about it, okay. With the stuff I can do with my own body, yours might be a whole world of undiscovered phenomena."
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Hey Kid, the teleporting lady called to Renat, "we don't bite-" She then briefly looked at Edith, causing Renat to glance at her as well. "-Well I don't bite." She then patted the mattress beside her, giving Renat an indication of what she wanted. "Take a load off, it's been a long day." Renat smiled briefly, mainly at the fact that Edith had been the friendliest to him so far. He said "Thank you," and swung his backpack down onto the floor beside him before sitting down on the mattress. He realised now that the robots had not payed much attention to it at all. Maybe that fancy X4 did a scan of it and detected nothing threatening inside. He himself had in fact forgotten it was on his back in all the excitement, but that wasn't too uncommon since it might as well be glued to his back the amount of time he spent carrying it around. While the scientist was busy playing with Ryan's arm and hand, Renat sat in awkward silence for a couple moments. He then voiced a question in hope of starting up conversation with the other two members of the impromptu team, though directed at Cassie the others may have something to contribute. "So, who is this Watcher guy you mentioned, ma'am?"
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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Cassie turned to the kid. "Oh right, yeah I forgot you haven't met him yet." She yawned, covering her mouth with her left hand. "He's the one that led me to you, and Ryan and helped me figure out how to use my powers. Don't ask me for his real name, as I don't know it. I've never actually met him. He's always called me except when he first began to contact me via using screens and holo-panels. He seems to be everyone it's... weird. Though he knows things, and seems to have my best interests and yours at heart, he's the man with a plan." She smirked slightly at that. "So once we've rested I think we should contact him and if you guys don't want to, I'll go contact him myself." --- Ryan put his arm down. "I'm fine with it being undiscovered right now, thanks." He then listened in to the conversation between the kid and his sister. "I think I know what you're talking about. The Map appeared and I was told I wasn't alone by a strange man on a screen. So I'm in for calling this guy."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Admittedly Edith was not keen on the idea that someone was always watching them. Could he see them here now? There weren't any cameras in the place for a reason. And the location was pretty well shielded from the outside thanks to the power conduits around them. "If you want to contact him then you'll been to step out. First because your phone won't work well down here. But also because I don't want you leading him here. He may have helped us out but we have no idea of his motives." Ironic words given she lead people to do horrible things in the past herself. But it was something learned from experience. On a slightly lighter note Edith looked at Chris. "So you're saying that you didn't detect any neurological damage from either you ability or the instruments." She was more repeating the information than asking. Smiling slightly the teen nodded to herself. "That's great news." For a moment she looked like she might shed a tear but shook it off. "Okay, so we're safe. We can go try and contact this Watcher guy. But we also need to figure out how we're going to live down here if it comes to that."
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Chris wanted to protest against Eith's inaccurate perception of the difference between failing to measure something and it not existing, but decided against it. She was releived and it was just as well. Besides, the next time he sets up this kind of experiment, he will be able to look for it actively. "Well, if this Watcher brought us, at least some of us, together, maybe he has a plan." He offered. "And if this line of thought fails, Cassie can always teleport supplies in here, as an immediate solution. Since we're being actively hunted, it's only fair we take from our hunters." He looked around the room. "I can try set up a working monitor if that's this Watcher's way of contacting you."
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Renat was interested to find out more about this Watcher, he didn't like it that there was this mysterious person - well - watching them. The person may be keeping his identity secret for his own protection, but it still made Renat suspicious. He usually did his best to avoid people who were hiding something. The Watcher could easily hide more serious things with the distraction, if you can call it that, of hiding his identity. Edith and Chris were right, they needed to find out more, but it seemed that Cassie probably did not know too much more about The Watcher but it was still worth asking some questions she may know. "Do you know if the Watcher also has an ability, is an abnormal himself and that may be how he watches us," he asked Cassie, "or merely someone skilled at technology and hacking, able to get into U.S.F. and other surveillance systems?"
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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Ryan just stood silent, this wasn't really his thing. It was Cassie however that spoke up. "I don't know if he's powered or if he's just a really good hacker. It could be a mix off both however-" this she directed at Edith. "He's helped us through tough times without his own life being endangered that I think makes him trustworthy, at least until he does something really stupid. Though you're secret lair if you don't want to contact him in here that's no problem. We can always contact him somewhere else. Though I'd say contacting him is no more dangerous than Chris using his personal phone, which the U.S.F probably have on-record." She shrugged as she looked around at the others. "We're all in this together, and I don't think we should split up but this guy helped bring us together and seems to know what's going on, at least to some degree. I'd say that's worth checking out, at least until we come up with a better plan."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Chris thoughtfully picked up his phone and examined it. It was a simple model, with a beautifully rendered 3D wallpaper of a strange shape which he knew was one of the molecules in beer. He thought it was pretty clever. While he didn't remember giving the USF his personal number, it wouldn't really stop them from getting it, would it? Shrugging, he began taking the battery apart. "Alright, let's go contact this person before we proceed." he finally said while making his way to the entrance.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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After a few moments of thought Edith nodded. If there was a good time to make a call right now would probably be it. At least the U.S.F. would be busy trying to figure out what happened and would likely not yet be scouring any communication signals. Plus they wouldn't know which part of the city to look for them. "Alright let's contacts this Watcher. But we're not staying out long." Going to the door she paused a moment before someone else opened it for her. "Note to self, oil the rails." She lead them down a corridor to where the signal should go through. Turning back to Cassie she held her hand out as if to tell her to continue. The teen did not look particularly confident in reaching out to someone she knew nothing about.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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Cassie was wanting to take the lead anyway, besides they weren't going that far. Only far enough away that there would be a strong signal. The industrial sector was plagued with signal issues, which didn't make a lot of sense however such was life. She held up her phone, on loud speaker and dialed. "I've been waiting for your call." A rich, old english sounding accent spoke from the other end of the phone. The video played up, nothing more than a sollohuette of a man visible as it became a hologram. Still no features could be taken from the image. "I've been, exhausted-""I'd think so Cassandra. I did tell you not to push yourself too hard, the last thing we want is for another meta to end up in a body bag." Cassie just nodded her head in this, while it piqued Ryans interest. There were more and some had been killed? Though that bit wasn't surprising, given the treatment they had recieved. "Anyway, I see you have made friends with Edith, Renat and surprisingly Chris." The hologram turned slightly to where Chris stood. "I will admit, you were the unknown in the equation. I wasn't quite sure what way you'd turn, thankfully General Lorne seems to have pushed you upon the right path. At least the right path from our stand point. Though let us not get caught up in semantics." The Watcher paused for a moment. "I presume you're held up in one of Ediths old hidey holes? I'm only guessing as I wasn't able to trace you myself and I'm picking up your signal from the industrial sector. Very clever, probably the right thing to be doing right now. Though I presume there are questions your new friends wish to ask, so speak your minds."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Renat followed the others out of the dusty room. Everyone seemed to agree as to the need to contact the Watcher, so he did not comment. When they stepped outside, he realised that time had passed since school had finished. He hadn't been paying much attention to the time at all while they were being chased. Now, though the sun would not have been easily visible above the towering industrial sector skyline, the sky was nearing the reds of sunset. When contact with the mysterious Watcher was finally made, something that struck Renat was that the man still refused to let his face be seen. Despite what they had been through, the man insisted on remaining a shadowy silhouette. At the very least he isn't scrambling his voice. Or maybe he is, but by putting on a fake accent. From the history I know, that accent started losing popularity in England centuries ago. The Watcher then offered for the group to ask questions they'd like to. Before Renat could stop himself, thinking he should have been polite and waited for the adults first, he blurted the question that had been bugging him for a while, "What are your motives?" After a brief pause, he thought he might as well get in his other questions while he had the opportunity, "What is your involvement in 'metas', as you put them? How do you keep track of us and do things like you did with that map? And is any chance I could just go back to my normal life?" He could have continued, but Renat thought it might be best to let the man answer - lest some questions get missed or skipped - and to not hog all the attention.
Name: Renat Emlyn Age: 16 Gender: Male Equipment: Nothing particularly special - he carries a backpack with assorted items such as a several credit chips, his personal tablet device that he uses for almost everything and other equipment almost any middle-class civilian could get hold of hold of. Ability: Elemental - The ability to bond with matter and manipulate it - "Matter absorption and manipulation" -Abilities Strengths: Renat can decide that matter which he is touching is now defined as part of his body and manipulate it how he wishes. If he wishes to dispose of matter, he can merely decide that the matter is no longer part of him. It will remain in whatever shape and form it was when he disconnected from it. For example, he could pick up a rock, form it into a bracer bonded to his arm, then cause it to fall off. -Abilities Weaknesses: As he grows more skilled, Renat will gain finer control of the matter he has absorbed and become able to control more matter at once. However, currently he is not very skilled in its use. He also cannot absorb or create living matter. While he can make minor changes to form of his body, he cannot regenerate it or take matter from another person or animal - he will recover from an injury at the same pace an ordinary human will, though he can temporarily cover over a wound with another material so that it is not left open. The longer matter remains bonded to him, the harder it is for him to get rid of it. Personal Skills: Renat is still a teenager and has not had as much life experience as an adult would have. He was an above average student at school, but still not one of the top. He has a decent skill with computers (though, who doesn't with them literally everywhere in the 23rd century?) and a natural artistic skill. He is patient and likes to try understand the world and people around him, thinking it will help him improve his art. He also has a good general knowledge and strong imagination, both partially due to his love of reading. He is very close to his family and will do whatever he can to make sure they do not get hurt. This can be regarded as a strength or weakness. Personal Weaknesses: Renat has had limited experience of the world, meaning that - while he is still open to learning new things - he does not know how to respond to some situations or to do in certain environments. His interactions with other people can influence him a lot if he trusts and/or admires the person. Sometimes he can be a bit distant or zone out when he is focusing on thinking about something else too much. History: The Emlyn family has been on Mars for 12 decades. They originally arrived on Mars seeking wealth, Gregory Emlyn's business on Earth having become bankrupt due to shifts in the economic environment. They established the Em-Corps which was profitable enough to keep the family from dropping below 'middle class' but neither was it a booming success. Since Renat's grandfather, the family has aimed to return to Earth, stories of the biodomes full of perfect flora and fauna where the rich dwell sounding far more enticing than the harsh and red Mars. Renat is close to his family which consists of his father Timon, mother Gabrielle, younger brother Walter and younger sister Olivia. The children grew up with some of their favourite stories being about Earth. The family is still determined to find some way back to Earth, despite that it might not be as fantastical as stories tell. Renat hasn't had a very social life, only having a few close friends at a time throughout his school career. He could often be found alone in a corner reading, whether an electronic book or a family heirloom - some books preserved before paper became almost completely outdated. He did well in school, though never becoming the top in the grade - always being a little below the top 10 students that were announced. Renat does not know when he got his powers, he only discovered that he had any a week ago. He presumes that he first got them around a month ago, when the first reports of 'superpowered' people started coming in. He discovered them when he was fiddling with a puzzle ring that is supposed to fit into one ring. He closed his eye, picturing how the three rings could come together. A tingling on his palm caused him to open his eyes, upon which he saw the rings had fused with his skin and had begun to combine into one seamless ring. After some panic, he figured out what had happened and managed to put the partially-combined rings back on the table. He has told his parents about his power, but not his siblings. They have done their best to support him, but he has since been spending a lot more time away from home, feeling that if he spent too long with his family he would be putting them in unnecessary danger. He has occupied his time exploring the city more than he had done so previously, while avoiding touching things where possible so that no accidents would happen and he would not draw attention to himself because of those.
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The watcher turned to look at Renat. He just sat and watched him. He didn't respond to the questions immediately he let the boy get it all off his chest. Then he got it in before he let anyone else hop in. "My motives, are to assist you. Assisting you will assist me, and it will assist everyone else on Mars. There are many problems and Mars will be the solution to the way forward. My involvement with the metas is the same as before, if I assist you it assists me. That's what the plan is anyway, if you wish to walk out on me it i syour choice but if you do I shall no longer be off any assistance. Though let us not yet resort to such drastic measures." He then turned to the other questions, all the while he was visibly looking between the different people in the group. "In terms of how I keep track of you, and interact with the map and TV systems... a magician never reveals all his secrets. As I doubt you will ever reveal all of your secrets I would rather not divulge my greatest secret, quite yet. In regards to your last question I feel Chris having the most open mind would agree with me on this. You are not normal, not by any current definitions anyway. By proxy you can never have a normal life, at least by any current standards. You are all so much more, and you are the way foward."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Yes, we are. The scientist said quietly, perhaps more to himself than the Watcher. He turned to Renat. "We are all in this together, and we will help you, and eachother, find a new place in this world. Don't worry." Somehow the pinpoint pauses in this short speech managed to convey Chris's meaning. Indeed, the boy's concerns were not particular to him - it was just that the others could go with the flow easier, trying as hard as they could to keep their heads above the water without asking if they can, in fact, stop drowning. His eyes moved to the hologram. "Watcher." He started, moving closer. "What is known about this anomaly. Is it contagious. Singular to a certain area." He grunted with annoyance, exasperated with his voice's monotone. "Is it destructive to the host. Can it be enhanced or dampened. Who is the top researcher on the field."
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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Cassie had been through all this before, so resided herself to simply being the one holding the phone. The image of the Watcher now turned to Chris. "You were the first, beside your assistant of whom the U.S.F called in to study the anomalies as you call them. SO you are probably the closest to an expert they have right now. However there is a specialist being brought in from Earth despite the quarantine, who should be here in a couple of days. A Doctor Tiberius Smith, if you have heard off him. Bit of a big shot in the scientific community." The hologram just shrugged. "However whether or not he will be capable of making heads or tails of this is still an unknown. I doubt it as even I have struggled to find a common thread between everyone who has gained these abilities." "However, as of yet they do not appear to be contagious. Either that or as it reacts differently to everyone, giving you all different abilities perhaps it just affects other people in no way at all. There is no way to be certain at this stage-" There was a loud klaxon that sounded three times in the distance. "-However it appears that the U.S.F are bringing in Martial Law, if you have any more questions ask them now before our time is cut short. However if that is all you have to ask do not worry, I will have more for you in a couple of days I am currently pulling upon a thread that can help us but cannot reveal more until I am done with it."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Edith had held her tongue since the others seemed to have some pretty decent questions on their mind. The woman herself didn't trust this person and her folded arms and slight glare said as much. "Since you're pulling strings what do you suggest we do in the mean time? I doubt many of us can get far above ground without getting spotted." It was a fair point. She herself had been observed for several weeks and they knew what to look for. There was a chance she could reach out but there was no telling if any of her old contacts were still around, much less alive. Speaking of which she was a little curious if there was still anyone that was onboard with her old cause. Not that she wanted to start that up again per se but it would be an interesting thing to know.
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.
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The image from the Watcher disappeared, and another map appeared. "There is a small U.S.F research outpost beyond the wall. It is being set up to research metas, powered people whatever name we're going with. The good Doctor will be going straight there so you can be guaranteed that whatever information the U.S.F currently holds on your condition, and any specialized equipment, will be stored there. The fact it is beyond the wall is beneficial to each of you, as it will not be heavily defended if you can get yourselves there-" There were claxons closer now. "For now, with this night curfew you better get inside until morning. It won't be very beneficial if I have to plan a prison escape all over again." --- "CC?" The general turned to the holographic interface. "Yes General?""Anything so far?""Nothing in the mid rim of the city, expanding search deeper into the industrial district." He nodded. "Send additional hunter units and X4 units to the mid-rim to prevent them crossing back into the main population.""Yes sir."
Name: Rose Age: 24 Gender: female Equipment: Home-made night-vision goggles. A tablet with lots of little useful functions. (nothing major like hacking) A battery-less taser only she can power. Ability: Energy absorption (Elemental) Abilities Strengths: Rose has the ability to absorb energy (limited to electricity at first), store it in her body, and convert it. She can then shoot it from her hands. Being about 2000 degrees, the blue beams can blast clean through walls and turn steel into butter. Rose can also use the energy to power machinery, though mostly small devices and lamps. Her third option, with the energy she stores in her body, is to create forcefields for protection; for herself or friends. These are energy bubbles that only stop fast-moving things like bullets, but not slow moving/walking targets. It takes energy to sustain, how much depends on the time Rose has to sustain it and the amount of force hitting the protection. Abilities Weaknesses: As the human body itself is energy, Rose can actually kill herself by spending all of her energy. Exhausting her power can also weaken her greatly, and make her unable to fight or escape. Once exhausted, Rose will not be okay right away even if she is able to recharge. Her powers are not very subtle either; the beams light up and make a certain sound. Personal Skills: An experienced tech-genius, resourceful and a skilled thief/scavenger. She’s also a skilled parkour free-runner; having escaped danger on several occasions down in the junk containers. Her physical fighting skills however don’t exceed the occasional kick-and-run strategy, not against trained soldiers. Personal Weaknesses: Short tempered, reckless and inexperienced in fighting military guys. History: Rose had a hard time even before she discovered her powers; growing up at the edge of the outer wall was no easy life. Rumor had it she had been left in the poor district as an infant in some pretty expensive baby clothing. Whoever had done so was long gone, and as soon as she was able to walk she was expected to pull her weight. No one around did anything for free, not even the act of taking care of a child. Like so many others Rose was taught to mine and steal, yet somehow Rose never got caught. While many poor kids spend their free time playing ball and such, Rose spend her time with the Educations synthetics. These results of charity were outdated, slow-thinking robots bolted to the floor. But they were working, and if you had years of patience, they could teach you to read free of charge. Finally at the age of 12 Rose found comfort - comfort I books. Their cover might have been old and worn, but the words were still strong. Rose fended for herself now and educated herself further in the hopes of one day escaping the life of a simple miner and thief. Early morning she got up to chop stone for The Coalition Mining Group, and late evenings she snuck down and stole. Not jewelry or money. Rose stole scraps, garbage and abandoned machinery from the great junk containers of Aire. One had to be quick in mind and body to avoid the sweltering recycle-fluid and the U.S.F surveillance. Luckily Rose had trained both. The things she uncovered down there she traded for food and supplies, or disassembled them to create new useful contraptions. Then one month ago, at the age of 24, the unthinkable happened. Rose discovered she could do things others couldn’t. With the seemingly random bursts of energy, her body projected, having a job was no longer safe. Not for others and not for her. She had heard what they did to “freaks”. So she simply stopped showing up for work. No one knew or cared where she lived anyway. There have been "little" accidents, but for now Rose has been able to keep her explosive gifts to a minimum. Time will tell Whether or not the U.S.F is on her trail. Now without a job, stealing is suddenly more important than ever. It’s important for her in order to feed herself, and it’s important in order to learn what is going on. Books are still a part of Rose’s life, but now many of them revolve around the same subject: Energy. Rose seek knowledge about the force that drives her. However volumes about physics are not easy to come by for someone in society's lowest class, but where there is a will, there is a way. She's good to go, I like the explanation of the school system. Throw her into the character sheet tab.
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Chris appeared lost in thought while Edith was interrogating the watcher. Tiberius Smith... that name was as familiar as some of the references in his thesis, which means he knew them by heart once, then removed them from his memory when done. Ah yes - the guy actually was a reference in his thesis! The young man steepled his fingers with an air of smugness. This new information was slowly becoming a very interesting conspiracy theory, but as with all such theories, needed to be conveyed with clarity in order to survive. He almost appeared to be silently talking with himself, trying out different approaches in his mind while his hands articulated the appropriate gestures for these imaginary conversations. His attention snapped back when the Watcher mentioned the research facility being beyond the wall. "I'm not tired." he offered, the monotone hiding his eagerness slightly. "We should find a way to spy on their security scheme, to save time, even if we need to wait for Smith's arrival before breaking in." It all looked very obvious to him now - the idea behind this anomaly outbreak, the plan, and where it will definitely go wrong.
Name: Christopher Abu-Machlouf Gender: Male Age: 23 Height: 175 cm Weight: 70 kg Hair Color: Black Eye Color: Brown Physical Appearance: Externally, Chris is your typical nerd. His already narrow, lean build is further enhanced by the loose-fitting clothes he wears. On top of this is a head slightly larger than perfect proportion allows, adorned with an explosion of disheveled hair. His large, round, thin-framed glasses complete the picture - a young, green techie, fitting the social stigma of his kind. But the first thing almost immediately apparent is his complete lack of facial expression. According to context, one can imagine him being bored, sarcastic or even silently angry. And when his words do not fit this, he slowly appears more and more creepy. Sometimes, when the effect is especially bad, he looks like a bad hologram, with unfocused eyes and computer-generated face with a generic expression. He sometimes notices this, and attempts to imitate facial expressions appropriate to the context or his mood. This generally makes things worse. And his monotonous, almost robotic voice does not help matters. Underneath his loose clothes, Chris is built like an athlete. Tight, sinewy muscles cover his body, visible through thin skin almost entirely devoid of fat. He looks like the standard male muscle diagram in anatomy books, if the diagram was slightly thinner and a giant nerd. He is not built for volume, and none of this is visible through his clothes. When he walks or participates in any other physical activity, the experienced would notice a certain determination in his steps, coupled with balance and control, typical of martial arts practitioners. Usually there is a determined facial expression in this package, so the experienced quickly become confused. Attire: Chris dresses with complete disregard for fashion or style, preferring practical work clothes for all events, even social ones. His usual attire is a pair of cargo pants, light work boots, and a simple shirt underneath a jacket made of some tough material. His clothes are usually a few sizes larger than he is, making him look small. Though if he really could, he'd just stay in his lab coat all day. Equipment: - Glasses (-0.5) - Lab Coat - Thermometer - Pen pocket friend (or whatever the name of this thing is) - Multitool - Digital/Analog Wristwatch Innate & Outward Personality: Chris is cheerful and friendly, and truly believes in every person's power to change the world for the best. Nothing of this comes through when he talks with people - His body language appears to be limited to hands alone, as his voice and face do not cooperate. It is so strange, that people truly need to get to know him before they can understand everything he's saying - especially his nerdy humor which he finds hilarious. He is naturally curious, and tries to gain a deeper understanding of any topic he comes across, especially through conversation with professionals (who are his favorite conversation partners). His head, by now, is filled with bits of various information that may some day be useful in highly specific situations (Did you know standard water faucets have two different thread lengths for hot and cold pipes so they don't get mixed up?). Since he had not dealt with any real danger before, Chris is kind of cowardly, and prefers to escape various dangerous situations. Though it would be interesting to find out what would happen if another's life was on the line. He takes his glasses everywhere, though he's pretty fine without them. He likes the effect they have on people. Hobbies/Interests: Beyond his job, Chris has done a little research on every scientific field available to him. He is thus very slightly versed in all kinds of sciences, and may even recognize a term or two in a scientific paper by accident. He is particularly interested in medicine, though so far he has gained only the basic first-aid skills crucial for anyone working in a medical lab. He tries to live a healthy lifestyle, though he seems to eat more than one would expect. He claims his body needs it. He also practices a kind of military self-defense technique, more for strength and coordination than true self-defense, but for some reason he's very perceptive and the few basic techniques he knows he can perform with near perfection. Chris is also interested in various military technologies, from firearms to land vehicles and naval vessels. His father's career has left him curious about the world's military tech advancement, and he makes sure to follow on the latest developments and releases, through his father's sources of information. He has fired a few guns in his life, but other than having knowledge of how to operate many weapons, he has close to zero experience. Skills/Talents: Chris has a Magister's degree in Physics. His degree was very general and encompassed many different fields in physics, from analytic thermodynamics to relative gravitational analysis. His Magister's was about a new type of medical imaging, the first step towards his chosen career. Chris is also versed in many kinds of medical equipment, and while he dealt only with specific equipment he will most likely be able to operate many others. He is able to analyze results of various tests as well, on a very basic level (though considerably upgraded by him testing various anomalies he had artificially induced in his body). Christopher Abu-Machlouf was born in Egypt, Earth, in a time of great technological leaps. His father was a military contractor, and often took him as a child to gun shows and other events. The child took everything in with great joy, excited by the technological complexity and ease-of-use of the various "problem-solvers" he was shown. His father thought he would continue in his steps and become an engineer, but Chris soon found that what excited him is not technology itself, but the principles on which it was built. Additionally, he was a pacifist, and preferred to advance the world of Medical technology instead of the Military. He finished school with honors, and immediately applied to the best university his parents' money could buy. After receiving his Magister's he decided to join his university's mission to Mars. Its purpose was to study the living habits of miners, and eventually develop tools that would improve their health and prolong their lives. The expedition's base of operations was founded in Aire - The team would do rudimentary health checks of many miners, and it was important to have access to workers from all over the planet. Christopher's primary work was to operate the various testing equipment, which was too complicated and unwieldy for doctors that were used to working with people. He tried to learn everything he could from them, but much of what happened went over his head. He did gain a good idea of how the testing equipment worked, on a physical level, and what the results meant - Since in his free time, he would run various tests on himself, in different conditions (After a workout, just waking up, hungover, etc). He was glad this machinery was available to him, as it encouraged him to live a healthy lifestyle. One day, it happened. He woke up, not particularly tired, but looking in the mirror as if he partied hard yesterday and was going to pay for it. Through communication with the others, he realized his face was numb - or, emotionally numb. He could do anything he wanted with it, but it would not change according to his tone of voice or his mood. During the day, he noticed his voice becoming monotonous. He quickly put himself in a device used to measure cardiovascular function. It was a stationary bike-like contraption with many sensors. He would often toy with the life-signs on the screen, trying to force them up or down using his thoughts. This time, it worked. He felt a sharp pain in his chest as his heart went from 60 to 160 in 3 seconds. His temperature jumped. His lungs forced oxygen inside with a coarse gasp. His hands, forehead, body became covered in hot sweat. A minute later it was over, after he was sure he was going to die from the weirdest cardiac arrest known to man. A slight but annoying headache was beginning to develop at the back of his head, so he got off the bike and poured himself a cup of juice. A few moments later, he was in front of the punching bag. He tested his strength a few times, his strikes fast and accurate from the self-defense classes he was taking (As they proved to be the most effective for his shape). Then, he forced himself to strike harder. And harder. His muscles bulged. Sharp pain spread through his elbow, to his shoulder and back. The next punch made a small crack in the cheap bag's fabric, simultaneously dislocating his shoulder. He made it to bed somehow, his shoulder returned to place but his hand almost completely useless. He wondered if he was going to simply break apart at night. He wished himself to get better. He did not want to die. He did not want to die! His right hand twitched. When he woke up the next day, his arm was fine. Using the tools at his disposal, Chris spent the following month working at day and researching his power at night. He was able to fine-tune his body to make his workouts more effective as well, and made almost inhuman progress. That was until the quarantine. He spent a day hiding his logs, to one day send them to Earth and continue his research. And while the lab is slowly transformed into an emergency treatment clinic, he can't help but wonder if it will soon be used to diagnose people with powers. Family: Father: Frederick Abu-Machlouf, Project Manager, Egypt Military. Alive. Mother: Dianah Abu-Machlouf, Writer. Alive. Power Class: Physical - Bioelectrical Signal Control Power Description: The human body is controlled by decisions, some automatic and some intelligent, of all parts of the human brain. These decisions translate into bioelectrical signals, sent from the central nervous system to all parts of the body. Unlike normal people, Chris has control over many automatic signals, and is able to transmit them in his own body by will, overriding many of its automatic functions. He also has a limited ability to transmit bioelectrical signals by touch to others. The effects on them are similar to those on him, but are also quite different, sometimes destructively so. The brain has no ability to transmit these signals outside the body, but Chris is able to overcharge the brain to do so. This takes a heavy toll on him. (note: Chris does not actually have control over electricity - only over his body's communication signals). Current State The commands Chris can currently use are: Biomechanical - Strength Removes limiters from the muscles, allowing the body to exert more force than it naturally would. If used for extensive periods or for extremely hard tasks, may damage the muscles. - Speed Similarly to strength, allows the limbs to move faster, with the same limitations. - Flexibility Allows muscles and tendons to lengthen beyond their limit. This lowers strength and makes the body more susceptible to physical damage. - Control Allows higher coordination and more accurate movements. Can be used for accurate throwing, pinpoint firearm accuracy, or complicated surgery (as long as he knows what he is doing). Decreases all other biomechanical parameters. - Defense Temporarily hardens muscles and bones, to allow the body to survive higher physical trauma. Decreases speed and flexibility. Sensory - Sight Accuracy Allows clearer view of objects far away, or noticing minute details. - Sight Speed Allows the mind to respond to visible events faster. This is like bullet time, only without hastening the body. The higher the response speed, the greater the strain on the mind and eyes. - Variable-Light Vision Allows faster adaptation to low or high light environment. Within human limitations, this causes no strain, but when pushed beyond (i.e. darkvision) it causes strain as usual. - Hearing Enhances hearing beyond human capability. Works only in low-noise environments. - Smell Allows recognition of familiar smells in smelly environment. - Taste Food is more awesome than ever. - Pain Resistance The ability to ignore pain and prevent it from affecting sensory or physical parameters. This does not prevent actual damage to the body. Internal - Active Healing Enhanced regeneration of wounded (or missing) tissue. Can be used to repair self-inflicted damage caused by other abilities. - Adrenaline Control Increase of adrenaline increases strength and speed, lowers coordination and sensitivity in all senses (including pain). High amounts of adrenaline in the blood for extended periods of time cause extreme fatigue. The usage of the ability itself does not strain the body (Within the body's limitation of producing and breaking down adrenaline). - Sleep Control Can fall asleep instantly and in any environment. External awakening must overcome the noise within which this power was used (kick to the head works every time). - Digestion Control Can, within certain limitation, process barely edible food, and in general take whatever materials he chooses from any ingested food. Cakes are not fattening anymore. - Metabolism Control Can hasten or slow down cardiovascular functions. Outside of human parameters, this is the most dangerous power to use, since passing human limitations in both directions leads to death. Transmitted - Sense Other Able to sense and understand (within the limitation of the language used to describe these powers) any problems or wounds that a person has by touching them. Only serious problems are felt. - Heal Other Able to induce regeneration in subject touched. The subject must be organic and the touch must persist for the duration of the ability. Exerts the body just like normal regeneration but is generally less effective. Other - Genetic Modification In conjunction with healing, this can be used to modify a parameter beyond a human's capability permanently. This power is very long term, and its results take effect whenever the GM wants. This is basically my character's level up mechanism. Future Advancement - Increased bioelectrical stamina (decrease strain of powers on body, extend duration) - Increase amount of simultaneous powers used (at the moment limited to 1) - Increased effectiveness of all powers - Improve Other (Biomechanics) - Future genetic modification results: - Echolocation - Thermal Sight Limits: Issuing a command requires a strong bioelectrical discharge in Chris's brain. The organ responsible for it takes time to recharge, and at the moment is limited to one discharge between recharges. Using a command on someone else, including healing, takes greater effort and increases recharge time. It also damages Chris's nervous system slightly, requiring him to heal himself after a few uses. Weaknesses/Drawbacks: The weaknesses of particular powers are in their description. There are some general weaknesses however: - Since Chris is able to change parameters humans usually have no control of, he is particularly susceptible to mind control. If forced to use his powers incorrectly, he can hurt himself and even die. - As most parameters within the human body, Chris's power requires the body to be in optimal temperature. If Chris is too cold, his power weakens, and he loses it in particularly cool environments. He can increase his cardiovascular parameters to warm himself, but only while it isn't cold enough. When it is hot, on the other hand, Chris's power may go off randomly, on himself or on an innocent bystander touched at the wrong time. This depletes his ability as usual. His powers do not discharge randomly while charging. He can decrease his cardiovascular parameters to cool himself, but this makes him sluggish and tired if done in excess.
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It sounded like a plan. How good of a plan she was not sure. They had to get there first and they couldn't count of Cassie all the time for that. Edith herself still didn't quite understand her ability. Things just seemed to speed up and slow down at times. Considering that the authorities were scrambling around and having to bring people in suggested that they were not responsible for the rise of powered people. At least not intentionally. "He's right, we need to get back. We'll talk again." Before the others could protest she closed communications and started heading back to her hideout. Moving quietly was important while out right now, so she told everyone to keep it down until they were back. The hum of the area around was good for masking their talking once back. By now Edith was rather tired and could use some sleep It had been a long day. Dragging another mat out she plopped it down for one of the others. "We should all get some rest. Whoever wants this can use it. I'll sleep of the ground."
Name: Edith Rendel Age: 87 Gender: Female Appearance: Equipment: She still has a stash of credits and a handful of weapons. The weapons would likely be considered antiquated by most standards. Ability: Localized time manipulation. -Abilities Strengths: Edith is able to create pockets where time is displaced within a 2 yard radius. As time naturally progresses forward it is easiest to speed it up or slow it down. The limit of which appears to be a factor of 1000. While rolling back time within the displacement is possible she has no cognitive ability to make it happen at will. The single example being the unwitting regression of her own age which was at a much higher rate than any of her other abilities. To help explain how things would look to our characters please see the hider below. Inside the Field: Fast: Things outside the field appear slower. When something enters the field it moves at normal speed. Slow: Things outside the field appear faster. When something enters the field it moves at normal speed. Outside the Field: Fast: Things inside the field appear to move faster. When something exits the field it moves at normal speed. Slow: Things inside the field appear to move slower. When something exits the field it moves at normal speed. -Abilities Weaknesses: Only a single area of displacement is possible at a time. If there are multiple targets but they are not close enough to each other then only one will be able to be affected. She is also not immune to the effects should she manage to be in the field at the time. Use of her abilities seems to take a toll on her mind and liberal use requires sleep to recuperate. Overextending can lead her to pass out on the spot. Personal Skills: Somewhat proficient with firearms, can fashion makeshift explosives, decent with hand to hand, can speak three languages (English, French, and German), and is rather commanding. Personal Weaknesses: Can be extremely hot headed. While her years in prison has helped mute some of that her new found youth has her itching for action again. History: In her prime she was the leader of a radical group that originated on Earth. They believed that use of AI would bring about the end of humanity. To be sure they were way out on the edge and would do anything to end use of such things. At first they were tolerated as nothing more than another conspiracy group filled with the paranoid. And for the most part they were right until Edith started riling them up. Just 29 at the time she had plenty of issues. Not the least of which was the mental damage done through use of drugs. Unhinged and unopposed she managed to get a small number to declare war on companies that created AIs. Several factories were destroyed, some with people still in them. Edith and her group became public enemy number one and a manhunt began which forced them underground. One by one her followers either broke off or were captured. With the authorities getting closer she opted to go off world to Mars. Smuggled in she tried her best to fit in. But even with those breathing down her neck she attempted to destroy another facility. Her attack was thwarted however and she was captured. At 34 she was tried and convicted of multiple accounts of murder, property damage, illegal possession of explosives, and numerous other infractions. It was an open and shut case and it her sentence was life in prison. When you're already crazy having 43 years mostly to yourself doesn't help. Even at 87 she was looking at 20 to 30 more years in the hole. That's the wonders of modern medicine for you. Even still she didn't have the spunk she once did and the facility was more than enough to keep her contained. On the occasion when a human guard would be by she could either be very friendly or shouting obscenities. Senility had had its way and it looked like she would just wither away in her cell. After the many years it had been and so far away from Earth most of the public didn't even know she was still alive. And then the unexplainable happened. Up late one night (not that it was easy to tell the time) she drifted off into a stupor. A mutation manifesting her biological clock began to tick backward. Hours past and she went from a 87 year old woman to a youthful 17. How far back she would have gone no one knows because the process was interrupted by alarms and yelling. Abruptly ending the first action of her powers she passed out. When she awoke she was somewhere else. It was still a cell but not one she remembered. Being somewhere else wasn't nearly as alarming as finding herself a teenager again. On top of that she could think clearly again, having reversed the mental scarring of those many years ago. The only visible remnant of her former self was her white hair. Wisdom apparently did mean gray hairs.