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-being redacted-
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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Nahbi's eyes lit up at Zedong's words, betraying her interest when she heard the word, 'hunter'. The corner of her mouth quirked up and she replied, "What, got tired of your game lookin' like oversized shish-kebabs when you skewered 'em?" Moving on, she held up her small bag. "I'm not _that_ much of a hobo yet, so I should throw my stuff in the locker." With that, she turned towards the locker rooms to see if all the good ones were taken yet.
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Jumping Nero tugs his tail out from under the the lizards foot, cradleing it. **"Well, before you rudely interrupted me, I was just in the middle of introducing myself. I'm Nero, nice to meet you as well. Odd to see a lizerd faunus, I suppose your Kuroi? I suppose you must be good, we're the best of the best here at this school. I was hoping to speak with her because I noticed her, your interesting to though. I've heard of your people, though I don't know if I should believe all the stories that sound like something out of an adult fantasy novel. Not that our kind had the reputation for being prim and proper in that way, we're said to use our whils for personal gain. I know I have, in a con artist sort of way."** He grinned at them, wmthis was going well.
- Name: Cyrul Vance - Age: 17 - Race: Human - Appearance: !( "enter image title here") - Personality: Cyrul is outgoing and somewhat boisterous, to the point that he sometimes can be annoying. He does his best in classes but his best tends not to be just barely good enough. His outwards personality is in part because of this, as he tries to counter what he deems his own lack of intelligence with an extroverted personality. - Weapon: Cyrul is equipped with the Cheshire Grievance, a transforming weapon. It has three modes. Active, Melee Mode: In its melee mode, Cheshire Grievance is made up of two large machete like blades facing inwards like a pair of scissors, with the last half of the backside of the blade being edged and serrated as well. They attach to a pair of mechanical arms connected to a large, two handed hilt approximately half the length of the blades. (Blade length: 4’6”. Handle length: 2’8”. Total length with arms fully extended forward: 8’) Active, Ranged Mode: In ranged mode, one of the blades pulls back along the hilt, the back of it being a grip, including a trigger. The top blade aligns with the hilt, extending the barrel and allowing it to function as a light machine gun. Lastly, the hilt flips up into a sort of carrying handle. Stored Mode: In stored mode both blades pull back against the hilt, latching into a slots (built around the main handholds and leaving enough space for it to be grabbed) while the far half of both blades retracts inside the closer half, leaving it approximately the size of a mid-size shield which can be attached to a clamp worn on Cyrul’s back. - Semblance: Damage reversal, which when activated will rapidly drain Cyrul’s aura, making it dangerous to use too much in a short period, but while active, any attack taken by Cyrul will instead hit the enemy, manifesting as an equal amount of force striking the same point as struck on Cyrul. - Backstory: Cyrul grew up loving adventure, even as a young child he would always venture too far from his house, and would be the first to try new things. So when he was old enough to attend Signal academy it wasn’t even a question for him if he was going to try and become a Huntsman. Now he’s finally reached Beacon, the last obstacle between him and his chosen career.
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Seilber turned to Cyrul, stopping in her tracks for the second it took to look him over then flashed him a small smile. "Nice to meet you," she replied. "I'm Seilber, or Silver if it's easier for you." Her voice had that tone again, but she seemed more relaxed than before, especially since they were away from the largest chunks of the crowd. There were still quite a lot of people, between the lockers area and the main hall. Still, it was nice to meet a few people she supposed. Glancing at Silus, she waited to see if she should introduce him, or if he wanted to do that himself.
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Silus raised a finely cared for eyebrow at everything this...Nero said. It was like a kid that was excited for something but said in a deadpan voice. Then he began to talk about The Kuroi, the reputation once again bringing him into the weird state of someone before he had even introduced himself. He closed his eyes, breathing slowly. He needed to not get angry at the moment. He pulled out a crystal of inert Dust, it already having being used for its purpose and popped it in his mouth. The light crunch of the dust between his teeth set the aggression at bay. He continued to chew as another person joined the little group, he gave a short nod to Cyrul and smiled. He felt something grind between his teeth, a heat very familiar to him. "That crystal wasn't inert" he muttered softly as the reaction in his mouth sped up. He breathed in through his nose and pointed his head upward. Flames licked from the corner of his lips as he opened them. A gout of orange flame shot into the air above him, Silus silently thanking the inventor of unnecessarily high ceilings. The flames were one way to get attention...that's for sure. He turned his face back to Cyrul, wiping his hand across his lips to pat out the small cinders on his mouth "uhh...sorry...was chewing on what I thought was some Inert Dust" he grinned, an easy lopsided grin before continuing "Silus Kuroi...sorry for the strange introduction."
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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**"Well, I suppose we've gone around the pow wow circle. It's nice to meet you all, I kinda can't wait till tomorrow. They're going to test our wits and skills, we had better be ready."** Nero said, happy for the distraction of the dragon reference. He, of course, knew a lot more then he was letting on and looking at these three he was already contemplating choosing each of them as partner. **"So, Cyrul, we were just talking about how our kind can be known for something other then brute force. Us foxes are known to use seduction in our crafts."** He said, lightly touching the human's nose with the tip of his tail. "And our lizard brother here, let's just say his kind are known for being a bit adventurous... In any case, I'm sorry I kinda stormed out on you after the manifesto... I don't have my head on strait when it comes to matters like that. Don't get me wrong, that's stuff I fervently believe, but I shouldn't have thrown it in your face in such a way..."** He then turned to his fellow faunuses. **"I have to ask you, do you really think we're even close to equal? Do you believe that you can get things done within our lifetime? Do _you_ believe that these terrorists are going anywhere but backwards in humman faunus relations?"** He gestured at the Grimm mask at his hip, knowing that only his faunus brother and sister would recognize it, and only if they had at least attended a meeting of the white fang. Ha, _if_, as if thair were any faunus people who hadn't at least done that.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Leaning away from Silas, Seilber waited for the flames to wink out while glancing up at the shimmer of heat in the air overhead as it too faded. "Impressive. That'll be useful out there, if it doesn't start grass and forest fires," she said. While Vincent talked to Cyrus she shook her head and covered her face with her hand, wiping down it before letting it drop to her side. At the same time she couldn't help it as her face warmed some, a slight blush across her cheeks, embarrassed. Yeah, what he said was true, but really? As he started on another tirade, she shook his head. "No, we probably won't get a terrible lot changed. The White Fang might have its merits, it might not. Is this really the place to stand up on a soap box and make a big scene? this isn't some political activist pro-faunus speech rally. Save it for later." Tilting her head a little she looked at Cyril apologetically, then shrugged helplessly. Letting her shoulders drop, she gave him a weak smile. "I'm sorry he's being preachy."
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Nahbi jumped at the tower of fire erupting from somewhere in the mass of students. She'd finished throwing what few things she had into a locker and was heading back to her buddies when she saw the blazing column. Excitement shooting through her, she darted the the crowd to see where it'd come from. She eventually got to a congregation of faunus. One of them, a… snake? had tendrils of smoke drifting from his mouth, and a sheepish grin. Eyes lighting up, she ran up to him, not minding any looks she my have gotten. "That was so _sick_!" She was practically jumping up and down. "Oh my gosh can you teach me how to do that?"
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Nico contemplated weather he should look for the dorms and find a place to sleep, or stay here and wait for them to be told what to do. He did not want to get yelled at for sleeping when he was not supposed to, if they did that here. Nico closed his locker and glanced at the students as more of the filed in and began to put there things away. Nico still had his duffle bag full of clothes this he still had no idea what to do with, he assumed that they would be assigned there own rooms, but that had not been done yet. Nico then noticed that the a group of students had came together to talk, all a a sudden Nico saw a column of flames erupt from the mouth of a ..... Lizard faunas. that was new, Nico walked over to the group and slid up next to Nahbi. "What's going on?" He whispered to her as she jumped up and down.
Name: Nico Hung Age: 16 Race: Faunus (Lion) Appearance: !( "enter image title here") Personality: Nico is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being a skilled Huntsman, he is not eager to work, allowing others to do it for him when possible. He is not particularly interested in whatever is going on around him, though he is observant and capable analyst. Unlike other Hunters he is not inherently violent or overly arrogant. Despite all this, he has a strong, deep routed sense of duty. Weapon: Ragnorok !( "enter image title here") (It is a lot larger than what is portrayed in the picture) A large Bat'leth the has two barrels at the 2 far ends of the weapon. On the handle, there are 2 triggers, the one on the right side fires the bottom right gun, and vise versa. Semblance: Nico has the ability to manipulate Kentic energy of a moving object. On a small scale, Nico can simply slow an attack down or push it of mark by a little, but on large scale, he can force an objects Kentic energy into potential, and cause it to explode. Color: Grey Backstory: Nico was born, adopted and raised in the great lands of Mistral. Ever since Nico was a child, he always avoided a relationship with his parents, choosing to stay in his room that to talk with them due to the fact that he was bullied at school by humans, and his parents were humans. He assumed that all of them were the same. This way of thinking did not get him far in life, he was always picking fights with humans, and always losing, by the time the fight started, he was already uninterested in what was happening. By the time Nico was 13, his parents traveled to the ruins of the old city, and never came back. Apparently, the group was attacked by Ursa, and we're not able to hold them back. This triggered and other fire of hatred in his heart, the hatred for the Grimm. Although his relationship with his adoptive parents may have been nonexistent, they still choose to adopt him, and the Grimm took them away. By age 15 Nico was sent to Signal, and forged weapon Ragnorok there. As time went on, Nico gradually began to change his opinion about humans, and began to be friend them. After about 2 years, Nico applied for Beacon, and was chosen to enroll in the school.
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Cyrul was... a little taken aback by the sudden volcanic eruption in front of him, but while he did take a few steps back in case of any falling embers he wasn't really that worried. After all, a Hunstman had to be able to keep their wits on them around strange situations, and that was one thing Cyrul was pretty good at. He looked a little confused when Nero suddenly turned to him and started talking about Fox Faunus' and their use of seduction. "I'm... Not really sure what that has to do with anything, unless you're hitting on me?" He said in a slightly teasing tone, moving the tail away from his face gently. Turning to Silus he spoke up again. "Neat trick by the way." Before he could add a response to Seilbar Nero had launched into another tirade about the Faunus civil rights and then Seilbars addition about the White Fang. "I can't pretend to know what any Faunus has to go through, but I really don't think terrorism and genocide is a good way to get any sort of point across, especially if you're trying to be treated as, y'know, not monsters." He didn't really get a chance to say more before a very bouncy girl and another Faunus joined the group.
- Name: Cyrul Vance - Age: 17 - Race: Human - Appearance: !( "enter image title here") - Personality: Cyrul is outgoing and somewhat boisterous, to the point that he sometimes can be annoying. He does his best in classes but his best tends not to be just barely good enough. His outwards personality is in part because of this, as he tries to counter what he deems his own lack of intelligence with an extroverted personality. - Weapon: Cyrul is equipped with the Cheshire Grievance, a transforming weapon. It has three modes. Active, Melee Mode: In its melee mode, Cheshire Grievance is made up of two large machete like blades facing inwards like a pair of scissors, with the last half of the backside of the blade being edged and serrated as well. They attach to a pair of mechanical arms connected to a large, two handed hilt approximately half the length of the blades. (Blade length: 4’6”. Handle length: 2’8”. Total length with arms fully extended forward: 8’) Active, Ranged Mode: In ranged mode, one of the blades pulls back along the hilt, the back of it being a grip, including a trigger. The top blade aligns with the hilt, extending the barrel and allowing it to function as a light machine gun. Lastly, the hilt flips up into a sort of carrying handle. Stored Mode: In stored mode both blades pull back against the hilt, latching into a slots (built around the main handholds and leaving enough space for it to be grabbed) while the far half of both blades retracts inside the closer half, leaving it approximately the size of a mid-size shield which can be attached to a clamp worn on Cyrul’s back. - Semblance: Damage reversal, which when activated will rapidly drain Cyrul’s aura, making it dangerous to use too much in a short period, but while active, any attack taken by Cyrul will instead hit the enemy, manifesting as an equal amount of force striking the same point as struck on Cyrul. - Backstory: Cyrul grew up loving adventure, even as a young child he would always venture too far from his house, and would be the first to try new things. So when he was old enough to attend Signal academy it wasn’t even a question for him if he was going to try and become a Huntsman. Now he’s finally reached Beacon, the last obstacle between him and his chosen career.
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Silus watched as Nero began talking about seduction. He couldn't contain his his laughter. He pointed at Nero and grinned "you and Seduction are hardly things I'd put together" his grin widened a little. This guy was just asking to be called out. His eyes rolled slowly as Nero and Sielbar began a tirade about Faunus and the white fang and Faunus rights. He didn't really care for the white fang. They were thugs under the banner of a crusade for Faunus rights. He rubbed the back if his neck and gave a slight grin to Cyrul at the response to Nero's speech about seduction. He gave a small pout and looked at Cyrul "I might soon if you're up for it" he winked at the blue haired man before turning to the bouncing little bit of energy beside him "hello, thank you...and no I can't" he smiled "that is my Semblance...my family's skill" he pulled out a crystal again and made sure it was inert before popping it into his mouth, crunching it under his teeth before turning back to the Faunus rights speech "the white fang are nothing but scum and anyone that associates with them aren't worth the dirt on my boots" he growled gently "rights will come from alliances and peace speeches not terrorism."
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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Parsey's attention quickly shifted as she noticed a loner. A young man stood apart from the crowd lifting weights. She instantly recognized how futile his attempt at showing off was; They were only 30 pound training weights! Parsey scoffed and walked towards him. She was barely five-foot three, but walked up to the man and grabbed one of the weights attached to his arm and calmly pulled it off of the Velcro. She easily threw it from hand to hand, and said with a sarcastic smirk, "Some training."
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Nahbi's face fell a bit at his response. "Man, your's is so cool… I wish I could do something like that," she said, thinking of her own, unimpressive semblance. Her face soured even more though, when she heard what the reptile faunus said next. She turned to Nico when he slid in beside her and answered his question with "Politics." She stuck out her tongue. "Gross." Nahbi was raised in a decidedly anti-faunus household, but held no more animosity towards them than she did to anyone else. That didn't mean she was sensitive to their plight. "Cool powers, boring conversationist," she decided to herself about the rather tall faunus. She turned back to look up at him (and up and up… Nahbi was a short little thing) and announced, "Challenge accepted. I will master your fire dust trick thing!"
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Yasuri frowned as some random girl in an unsually large dress walked up to him and he was forced to stop in the middle of his regiment. To his great surpise she ripped off one of his arm wieghts and began tossing it around commenting on how weak his training was. Angrily he said, "It's a little more difficult when you're doing this!" he waited until the weight was about to land in her other hand and suddenly doubled the gravity on both the weight and on her arms no doubt sending her tumbling head over heels.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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The young man's strange comment didn't mean anything until her arms were suddenly pulled downward: Hard. Parsley leaned forward and landed flat on her stomach, her breath knocked out of her. She gasped for breath, and she used it as soon as she caught it to curse the man. "You piece of-" She coughed, still not able to stand up. Her dress had been lifted just far enough to reveal a pulsing tattoo spiraling up her leg. She noticed after a few seconds and shifted her leg to cover it, before standing up and glaring at the man.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Nico raised an eyebrow to Nahbi's response. "Politics; is that not what he live by?" he mumbled under his breath. Nico refocused on the groups conversation, they seemed to be talking about Faunas civil rights. Nico felt a small lump from in his throat, he had personally felt the pain that humans could inflict on a faunus, and the discrimination that was thrown there way time and time again. Nico balled his fists as he remembered the past, his adoptive **_human _** parents, his constant fights with humans his age. Nico had a hatred for humans that he did not mind telling them about, but the second his parents died, he decided to give them a try. "I could tell you personally... I used to despise humans, I still do, but I learn to accept some of them, by learning about each one of them, and not being ignorant to what the real truth is. I think that we all need to learn about one another, and all this civil rights crap would be solved." he said to the group as he stretched.
Name: Nico Hung Age: 16 Race: Faunus (Lion) Appearance: !( "enter image title here") Personality: Nico is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being a skilled Huntsman, he is not eager to work, allowing others to do it for him when possible. He is not particularly interested in whatever is going on around him, though he is observant and capable analyst. Unlike other Hunters he is not inherently violent or overly arrogant. Despite all this, he has a strong, deep routed sense of duty. Weapon: Ragnorok !( "enter image title here") (It is a lot larger than what is portrayed in the picture) A large Bat'leth the has two barrels at the 2 far ends of the weapon. On the handle, there are 2 triggers, the one on the right side fires the bottom right gun, and vise versa. Semblance: Nico has the ability to manipulate Kentic energy of a moving object. On a small scale, Nico can simply slow an attack down or push it of mark by a little, but on large scale, he can force an objects Kentic energy into potential, and cause it to explode. Color: Grey Backstory: Nico was born, adopted and raised in the great lands of Mistral. Ever since Nico was a child, he always avoided a relationship with his parents, choosing to stay in his room that to talk with them due to the fact that he was bullied at school by humans, and his parents were humans. He assumed that all of them were the same. This way of thinking did not get him far in life, he was always picking fights with humans, and always losing, by the time the fight started, he was already uninterested in what was happening. By the time Nico was 13, his parents traveled to the ruins of the old city, and never came back. Apparently, the group was attacked by Ursa, and we're not able to hold them back. This triggered and other fire of hatred in his heart, the hatred for the Grimm. Although his relationship with his adoptive parents may have been nonexistent, they still choose to adopt him, and the Grimm took them away. By age 15 Nico was sent to Signal, and forged weapon Ragnorok there. As time went on, Nico gradually began to change his opinion about humans, and began to be friend them. After about 2 years, Nico applied for Beacon, and was chosen to enroll in the school.
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Yasuri's satisfied face showed that he was content that the girl had learned her lesson. However, it quickly changed to one of surpise as he saw a glowing tatto seemingly pulsing on her leg, he quickly released the girl from his gravity and offered her a hand up but the girl ignored it. "I don't like it when poeple mess with my training and I aplogize for my behavior. My name is Yasuri, perhpas you might honor me with yours?" he inquired. She might be a rude girl but she was still a girl and deserved to be treated with more respect than he had shown her, which is why he tactfully decided to not raise a question of what exactly the tatto was but instead filed it away for future refrence.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Asa grimaced; swinging his legs, and watching the clouds drift by from his perch on the edge of the cliff. He had strolled over there after watching everyone else dawdle round, talking, training, arguing, basically just loitering. Waiting probably, but Asa had no idea what for. He had been tempted to follow that boy, the one at the lockers, out of habit, like a dog. He had shaken off that notion, literally shaking himself, like a dog shaking off water, before wandering aimlessly and, coming to the edge of the cliff, he had sat down, relishing the feeling of not having someone telling him what to do every second of every day. That would probably change soon, but Asa was enjoying it while it lasted, even if he didn’t know what to do with himself. He suddenly found himself wondering about food, what it would be, if they got any. Wait… this was a school, of course they should be getting fed, right? Asa hoped so.
**Name:** Asa Karmozijn **Age:** 16 **Race:** Wolf Faunus **Appearance:** His silver-white hair flows down to his shoulders. His left ear is also pierced multiple times with small rings. His eyes are deep obsidian purple; the sort of colour the sky goes round about midnight. Asa has small fangs barely seeable when he closes his mouth. A thin strip of soft leather round his neck, off which hangs a three inch long black fang. !( "enter image title here") ** Personality:** Reckless. Adventurous. Loves to fight. Quite violent, and has a temper like a volcano, it simmers quietly until something pushes him past the edge and he just blows his top. He’s also kind, hates bullies. Little lazy when it comes to study. Partly nocturnal. Gets along fine with most people, but simply can’t stand others. Stays to himself mostly. **Weapon:** Tears of Blood, a pair of three, foot long claws, worn on the hands, that can down scale into spiked knuckledusters, or a sort of double knife. Also shrinks to a fingerless glove in its dormant form. **Semblance: ** **Backstory: **Asa was razed in a traveling caravan as a guard dog. Literally. He was treated like a wild animal, and so he became one. Living in a cage for part of the time and chained to it for the rest, the only time he was freed was to fight off Grimm. For him to survive was to fight. He became strong fast, he had to, it was kill, or be killed. He got his hands on a pair of knives at one point and created his own fighting style, quick and dirty, violent, close quarters, so that by the time he was finished he was drenched in Grimm blood, until, like the rest of the Grimm, it simply dissolved into a swirling cloud of dust. It was from that that he received his name, Karmozijn, meaning crimson. One time when they were heading to Vale they picked up a stranger also traveling there. This stranger was an ex-hunter, not that Asa knew that. Part way along their journey, Grimm attacked. Asa was let off his chain like usual and he fought with the Grimm, watched ever so intently by Oir the ex-hunter. When they reached Vale, Oir offered to buy Asa from the caravan, and with the amount of money he offered, there was no way the leader of the caravan could refuse. So Asa changed hands, and while he was no longer kept in a literal cage, he was confined to the house, and might as well have been in one. The collar, and chain however didn’t seem to change. Oir taught Asa more fighting, some etiquette, table manners, talking real words and understanding them. Basically Oir taught Asa to live in the human world. When Asa was sixteen, Oir, who had friends in high places, managed to secure Asa a spot at Beacon a year early, in the hope that Asa would be able to fight, and also, hopefully learn something. (Needs a Sembalance, Could it be possible he doesn't know his Sembalance?) (Oir=gold)
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Picking a locker close to Nahbi and Nico, Zedong just took the combination off of it. He didn't bother opening it, since he had no intentions of depositing anything. His supplies weren't numerous, just his quiver of arrows, spare cloths and his personal hygiene supplies. There were also a few things from home, mementos, as well as two dream catchers. One was his, the other belonged to his sister. There was no way he was going to be separated from those, he was not the superstitious type, but this was a strong personal belief. "Quite the opposite," Zee replied in turn to Nahbi regarding his change in profession. "Bigger game is always better. I don't know if you have ever..." Before he could get his point across, he like everyone else was drawn to the sudden sound of erupting flame. Several yards away he saw the source, and it definitely made him smile with some pride of home. Standing there was a Faunus that was a rare sight to behold, one covered in scales. Back home in the wilds his people were proud enough to live beside them, though small in number. He had not seen someone of that heritage since he arrived in the city, and had feared that they were rejected by the public. Seeing one at Beacon made him proud. That abruptly ended the conversation with Nahbi, as she had found something that was apparently captivating to her attention span. Zedong could not blame her. He and Nico followed her over. It was a little tough, as everyone was not focusing on the Reptile, but they managed to push their way through. "*That was so sick! Oh my gosh can you teach me how to do that?*" Blurted Nahbi, bringing out a deep laughter from Zedong's gut. "Count me out. Knowing me I'd mess it up so bad it would end up coming out the other end." The conversation they had stumbled into seemed to be a serious one. Not being terribly interested in politics and current events, Zedong didn't know much, but he had a vague idea of the White Fang, a Faunus civil right group turned terrorists, or so they were labeled. He could sympathies, sometimes talking doesn't get the attention it deserves, and action is the only road that leaders to results. As to what these actions are he didn't know, but it was understood that they were likely not socially acceptable. It also appeared that Nico was invested in this topic, since this was the first time he actually said more than one sentence in front of Zee. “Well spoken Nico. What we need is a bonfire, and lots of music and dancing. Nothing brings people together better than an old fashion pow-wow. Oh how I miss home.”
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Nero sighed, happy that they would end this talking soon. He could tell it was getting late, and he hoped that maybe they could all just go to sleep soon. **"Well, not that this hasn't been interesting, but considering what's ahead I think we should all get some sleep. No matter where you stand on these things, you have to agree that getting ready for testing tomorrow is imperative. I say we all go and rest, let these nice folks wear themselves out training right before the examination, and we'll get a bit of sleep before hand. Just from looking I can tell this fellow agrees."** He said, finishing up pointing at Nico. **"So, how say you all? You ready to beat the current competition, then only the best of the best will be here in the end. A better ending for us all, let these fools worry about dragonfire and training while we rest up for the test."**
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Seilber sighed and shook her head. "Yeah, we do need to start settling in for the night," she agreed. Glancing around she wondered where the best place to sleep would be. In the process, she made a point to locate where she might find a pillow and at least a blanket. She really hadn't brought much of anything with her, besides her weapons, what she wore, and that was about it. So far it seemed most people were all settling down in the main hall, which the locker room was attached to. Fine by her. Nero seemed to be calming down, but she wasn't sure about him. Silas seemed safe enough. Cyrul might just be interesting though... Her thoughts were interupted by a girl's voice cutting through the air. Turning she regarded Salvia then blinked. "Good question. Anybody," she asked, turning back toward the guys.
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Yasuri accepted her outstretched hand and a shadow of grin appeared at the mention of her name. Fresh and a little hot-tempered, the name suited her well. "That was my semblance, I can manipulate gravity, makes for some killer workouts without having to carry inconveniently sized weights so I can practice anytime," he said somewhat proudly. Yasuri pondered asking her the same question in return, but he had always been taught that a women had her secrets. "Can I have my weight back?" He asked, she was an interesting girl but he really hated to leave a workout half finished and he needed to get to sleep soon to be ready for the trials tomorrow.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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At Yasuri's question, Parsey kicked the ground softly, and put on a mock _deep in thought_ face. "I don't know, , , What if I want to use it?" She asked sarcastically, before tossing it to him, a grin painted on her face. "By the way. . . What do we do if we didn't bring. . . A sleeping bag?" Parsey asked, while her cheeks reddened. She had assumed beds would be provided, and had assumed wrong.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Yasuri resisted the temption to roll his eyes at Parsey's comment as he took his weight and clipped it back on, of course if she really had wanted to use it he would've given it to her as he had several more in his bag. As he turned back to face her after making sure he weight was secured he heard her embarrased question. Yasuri managed to hold back an exasparted sigh and after briefly considering replied, "You can have my sleeping bag, it would be no trouble at all," Except for of course his back in the morning but if he just unloaded his clothes and used them as padding it shouldn't be to bad. With that respone he gestured to his sleeping bag and resumed his pratice session pushing his semblance to the max to finish the last portion.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Silus watched silently as others joined the little group that had started with just Sielber and himself. He pouted ever so slightly, the bronzed lips of the reptilian Faunus curling gently. Sielber was an interesting girl. He made a note in his head to take some time to get to know her. Cyrul too...they both seemed interesting....intriguing. He smiled, lost in reverie at the thoughts of what those two looked under the sheets, the smile turned into a wicked grin before his mental picture was destroyed by the little jumping ball of energy beside him that had suddenly stopped. He grinned and shook his head "I wouldn't suggest that...my semblance allows me to contain and use the reaction caused by fracturing Crystal Dust" he said with a slight smile "you may just blow your head off" he nodded before turning back to the main conversation, the smile turning quickly into a frown "we aren't given rooms yet? Am I missing something" he pouted before looking at Seilber with a grin and saying out loud "If that's the case I may actually need to sleep with someone warm blooded...I may actually die if that's not the case" he winked at Seilber and looked around "I have no clue about change rooms and so on."
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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When Yasuri offered his sleeping bag, Parsey turned a deeper shade of red, and slapped him. "I will not share your sleeping bag with you!" She said, flustered, quickly turning around and storming off. She couldn't believe his nerve to say that to her with a straight face. "All kinds," She mumbled, and pulled her clothes tighter around her, as if trying to hide in her dress. She avoided eye contact with everyone nearby, and headed to the opposite corner of the speech hall. Parsey studied people silently from one of the corners of the room, hoping to gain more insight into the people of Beacon.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Timothy finished up his tour, ending it at the lockers. He'd gotten acquainted with the grounds, and the sun was setting. Tim had to grab a good sleeping spot before they were all taken. Reaching his locker, Tim took off his coat to reveal a plain black shirt underneath. He removed his sabatons and deposited both his coat and his sabatons into the locker, replacing them with his sleeping bag and a book. _A complete guide to dust_. He didn't really care about dust that much, but he wanted something to read before going to sleep. Tim went into the main room which was the designated sleeping area. There weren't too many people hanging around, and some people had already set up their sleeping gear. He took a quick look around. He noticed a group of faunuses talking to each other including, surprisingly, a lizard faunus. Tim's eyes wandered, looking for a spot. He found spot close to a wall, fairly far away from the other ones and began walking to it. As he walked, he analysed the people around him. He spotted the large man with the spear from the morning, groups here and there with mixes of humans and faunus, a guy training with weights and a girl in the corner who was silently observing everyone. Timothy dumped his sleeping bag down by the wall and spread it out. Satisfied, Tim sat down on it cross legged, opening his book in the process. Tim flicked through the pages with no goal in mind, sifting through the thoughts in his head. The reason he'd brought the book to read was so that he could have something to pretend to do while he thought about other things. With his back to the wall, he began pretending to read _the complete guide to dust_, which he'd already read. He could use the time before bed to quietly observe those around him. If what he had heard about Beacon was right, they would make teams the next day, and Tim liked to be prepared. And if it was wrong, well, it never hurts to be prepared.
- **Name:** Timothy Raminov - **Age:** 17 - **Race:** Human - **Appearance:** Tim has spiky, unkept brown hair which covers his left eye. He wears square rimmed glasses that don’t really do anything for his vision. He usually sports a brown coat with an eye motif on the back of it, as well as black jeans and sabatons. Has a white world peace shirt. His right eye colour is brown, but his left eyeball is black and has a gold iris. That’s why he hides it. - **Personality:** Tim is an awkward and introverted and likes to keep his distance from people. In battle and tense situations, however, he tends to favour speed and efficiency. His awkwardness disappears and is seemingly replaced with skill. Tim is very analytical but he’s more of a follower than a leader. - **Weapon:** Tim’s weapon of choice is a massive great sword left behind by his older brother who was once a great huntsman, which he calls Carnage. Quite the contrary weapon to the seemingly meek Timothy. Turns into a light machine gun. When unneeded, Tim keeps the belt in an ammo box, but if he's prepared for battle, he wraps it around his right sleeve and it acts as a makeshift chain. - **Semblance:** Tim dubs his semblance the Soul Burn on account of the fact that it burns through his aura, but he mostly just calls it his power. When activated, his left eye seems to glow and his capabilities are greatly increased. The most apparent effect is the heightened regeneration capabilities which heal most wounds quickly. It also provides a boost to reflexes, speed and strength. The downside of Soul Burn is that the stronger the effects, the faster he drains his aura. He can also use it to have heightened perceptive powers (so he can see better) and reflexes, and he can also add cool effects like seeing all the living things and night vision. One thing to note is the fact that when Soul Burn is active, Tim can only use as much power as necessary. Another thing to note is that Soul Burn has the ability to regenerate severed limbs and damaged or partially destroyed internal organs, but this usually takes a lot of time and puts Tim in a coma-like state until fully healed. This can take anywhere from a few hours to a few weeks. That said, destroyed organs cannot be replaced, only damaged organs can be regenerated. The last thing to note is that using Soul Burn causes a certain degree of pain to Tim and makes him more aggressive and snappy. - **Backstory:** Tim was the second son of a family of successful hunters. Even though he was thin and weak, he had a good relationship with his older sister who was the best hunter of the family who believed in Tim’s potential. The family’s skill brought jealousy from those around them and their enemies conspired against them. One day, the enemies of Tim’s family trapped and killed the all of his family (including his older sister) and were about to kill Tim when a pack of Ursa ambushed and slaughtered everyone in the village. Tim became gravely wounded but his power activated to save him. Picking up Carnage, Tim went on an ursa hunting rampage destroying the pack of Ursa and then fell unconscious. When Tim came to, he was the only one left aive in a field of blood, carnage at his side. He was sent off to live with his distant aunty and uncle in another country and Tim works to be a hunter so that he can do his dead sister proud and be a good huntsman. No pictures, though. If you have any that seem appropriate, please suggest them to me.
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For most people the intense flirting from Silus might have been enough to make them rethink their involvement with this particular group, but Cyrul wasn't most people and flirting was something he could definitely keep up with. "Nah, I just changed back at the lockers. I'm sure there's somewhere to do so though, probably near them." Turning back to Silus after his comment on warmth he flashed a wink, stating "Well lucky you I don't think anyone cares if we huddle for warmth then. But someone who can chew dust and breathe fire... Could it be you're just trying to share someone's bed?" He asked in a teasing tone of voice before finishing with "My bedroll's over there, just for the record" as he pointed out where he'd set up his sleeping spot.
- Name: Cyrul Vance - Age: 17 - Race: Human - Appearance: !( "enter image title here") - Personality: Cyrul is outgoing and somewhat boisterous, to the point that he sometimes can be annoying. He does his best in classes but his best tends not to be just barely good enough. His outwards personality is in part because of this, as he tries to counter what he deems his own lack of intelligence with an extroverted personality. - Weapon: Cyrul is equipped with the Cheshire Grievance, a transforming weapon. It has three modes. Active, Melee Mode: In its melee mode, Cheshire Grievance is made up of two large machete like blades facing inwards like a pair of scissors, with the last half of the backside of the blade being edged and serrated as well. They attach to a pair of mechanical arms connected to a large, two handed hilt approximately half the length of the blades. (Blade length: 4’6”. Handle length: 2’8”. Total length with arms fully extended forward: 8’) Active, Ranged Mode: In ranged mode, one of the blades pulls back along the hilt, the back of it being a grip, including a trigger. The top blade aligns with the hilt, extending the barrel and allowing it to function as a light machine gun. Lastly, the hilt flips up into a sort of carrying handle. Stored Mode: In stored mode both blades pull back against the hilt, latching into a slots (built around the main handholds and leaving enough space for it to be grabbed) while the far half of both blades retracts inside the closer half, leaving it approximately the size of a mid-size shield which can be attached to a clamp worn on Cyrul’s back. - Semblance: Damage reversal, which when activated will rapidly drain Cyrul’s aura, making it dangerous to use too much in a short period, but while active, any attack taken by Cyrul will instead hit the enemy, manifesting as an equal amount of force striking the same point as struck on Cyrul. - Backstory: Cyrul grew up loving adventure, even as a young child he would always venture too far from his house, and would be the first to try new things. So when he was old enough to attend Signal academy it wasn’t even a question for him if he was going to try and become a Huntsman. Now he’s finally reached Beacon, the last obstacle between him and his chosen career.
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Rolling his eyes Nero decided to walk away. With all this flirting he could have thought he was back in the bissnes, you'd be surprised how flirty criminal organizations could get. He waived, after kissing the Fox on the cheek and tickling the lizards nose with his tail, and walked in the direction of the wall. He really had nothing on him, anything he'd had before could have been traced to the family. So when he got to the wall he got what he thought was a brilliant idea and he began to plan his assent. The top of the hall ceiling was held up by semi decorative beams, and he was going to sleep up their. Thankfully with a bit of use from his semblance, he was lucky enough to find the perfect path up, including several students' heads. He smiled as he lay down on the beam, several student's shakeing their fists up at him, and fell asleep people watching from his spot on high.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Salvia nodded and made her way over to the lockers after Silus answer. Working quickly and efficiently she stripped down out of most of her gear and slipped into a comfortable pair of black lounge pants, a comfy sage or olive drab spaghetti strap top, and a pair of comfy, broken in shoes, even though the seemed shabby. She cared little, as she dug into her stuff, before fishing out a book, which she wandered off with, parking herself against a wall and starting to read.
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Seilber shook her head at Silus with a wry grin. "Cute," she said quietly. "I could keep you warm," she mused. "But you might keep me awake all night. Not that it would be a bad thing." Seilber tilted her head, twitching her pointy ears for a moment as her tail swished side to side thoughtfully. Looking over at Cyrul she smirked. "I don't have one yet, so, somebody might have to share."
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Nico mumbled and inaudible thanks to the stockman and his compliment. He really did not care for his thanks, he was a human, and for as long as he did not the man, he would think of him as an enemy. Nico walked away and headed for the men's bathroom with his duffle bag. He was ready to hit the hay, Nico took of his shirt once he got into the bathroom and switched into a simple white t-shirt. He then took off his pants, revealing his long mid thigh boxers. He ruffed his clothes in his bag and walked out of the bathroom. He was not embarrassed about what he was wearing, he wore this all the time when he want to sleep. He walked into the room were everyone slept, picked spot in the middle of the room and took out his pillow. The second his head hit the pillow he began to snore, extra loud.
Name: Nico Hung Age: 16 Race: Faunus (Lion) Appearance: !( "enter image title here") Personality: Nico is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being a skilled Huntsman, he is not eager to work, allowing others to do it for him when possible. He is not particularly interested in whatever is going on around him, though he is observant and capable analyst. Unlike other Hunters he is not inherently violent or overly arrogant. Despite all this, he has a strong, deep routed sense of duty. Weapon: Ragnorok !( "enter image title here") (It is a lot larger than what is portrayed in the picture) A large Bat'leth the has two barrels at the 2 far ends of the weapon. On the handle, there are 2 triggers, the one on the right side fires the bottom right gun, and vise versa. Semblance: Nico has the ability to manipulate Kentic energy of a moving object. On a small scale, Nico can simply slow an attack down or push it of mark by a little, but on large scale, he can force an objects Kentic energy into potential, and cause it to explode. Color: Grey Backstory: Nico was born, adopted and raised in the great lands of Mistral. Ever since Nico was a child, he always avoided a relationship with his parents, choosing to stay in his room that to talk with them due to the fact that he was bullied at school by humans, and his parents were humans. He assumed that all of them were the same. This way of thinking did not get him far in life, he was always picking fights with humans, and always losing, by the time the fight started, he was already uninterested in what was happening. By the time Nico was 13, his parents traveled to the ruins of the old city, and never came back. Apparently, the group was attacked by Ursa, and we're not able to hold them back. This triggered and other fire of hatred in his heart, the hatred for the Grimm. Although his relationship with his adoptive parents may have been nonexistent, they still choose to adopt him, and the Grimm took them away. By age 15 Nico was sent to Signal, and forged weapon Ragnorok there. As time went on, Nico gradually began to change his opinion about humans, and began to be friend them. After about 2 years, Nico applied for Beacon, and was chosen to enroll in the school.
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Silus smirked at the responses he received from Cyrul and Seilber, scratching the back of his head while he hefted his bag onto his shoulder "well, I'll let you two decide which one I'm going to be kept warm by tonight" he smirked and tossed his bag into a nearby locker which he had claimed. Pulling out a pair of black silk boxers and his sleeping roll, Silus yawned before spitting the dust in his mouth into a bin as he made his way to a toilet to get changed. He walked back out, grey jeans and white shirt folded up into neat squares. He placed them back into his bag and scratched gently at the long pink scar that marred the pale flesh of his. The scar began at his right hip and ended just below the left side of his rib cage. He scratched it again and grabbed his sleeping bag before walking over to Seilber and putting his arm her shoulders "decided yet?" He said with a grin.
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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Seilber shook her head, looking at the reptilian Faunus, with a small smile on her face. "Seriously though, I didn't bring anything but myself and pretty much what I've got on. No pillows, or sleeping bags or change of clothes... Guess that means I don't have anything to wear to bed either." Tapping her chin lightly she smirked, then stretched some, going up to her tiptoes, unable to contain the almost squeak like noise that bubbled up through her before she settled back down. "I'm willing to take suggestions though.." At the same time she lightly slipped her arm around his waist for a moment seeming not to mind his arm around her shoulders.
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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He raised an eyebrow at the affectionate display between the two who, from what he knew, had only just met today. Then again he hadn't exactly been chaste when interacting with them. Either way it was getting pretty late and he knew they should get their rest if they wanted to be at full strength in the morning. "Well my bedroll is big enough for both of you. In fact I'm headed there now, feel free to join me, and that offer extends to either or both of ya." He says before turning away and walking back to the place he'd set up his bedding, flopping down onto it and closing his eyes.
- Name: Cyrul Vance - Age: 17 - Race: Human - Appearance: !( "enter image title here") - Personality: Cyrul is outgoing and somewhat boisterous, to the point that he sometimes can be annoying. He does his best in classes but his best tends not to be just barely good enough. His outwards personality is in part because of this, as he tries to counter what he deems his own lack of intelligence with an extroverted personality. - Weapon: Cyrul is equipped with the Cheshire Grievance, a transforming weapon. It has three modes. Active, Melee Mode: In its melee mode, Cheshire Grievance is made up of two large machete like blades facing inwards like a pair of scissors, with the last half of the backside of the blade being edged and serrated as well. They attach to a pair of mechanical arms connected to a large, two handed hilt approximately half the length of the blades. (Blade length: 4’6”. Handle length: 2’8”. Total length with arms fully extended forward: 8’) Active, Ranged Mode: In ranged mode, one of the blades pulls back along the hilt, the back of it being a grip, including a trigger. The top blade aligns with the hilt, extending the barrel and allowing it to function as a light machine gun. Lastly, the hilt flips up into a sort of carrying handle. Stored Mode: In stored mode both blades pull back against the hilt, latching into a slots (built around the main handholds and leaving enough space for it to be grabbed) while the far half of both blades retracts inside the closer half, leaving it approximately the size of a mid-size shield which can be attached to a clamp worn on Cyrul’s back. - Semblance: Damage reversal, which when activated will rapidly drain Cyrul’s aura, making it dangerous to use too much in a short period, but while active, any attack taken by Cyrul will instead hit the enemy, manifesting as an equal amount of force striking the same point as struck on Cyrul. - Backstory: Cyrul grew up loving adventure, even as a young child he would always venture too far from his house, and would be the first to try new things. So when he was old enough to attend Signal academy it wasn’t even a question for him if he was going to try and become a Huntsman. Now he’s finally reached Beacon, the last obstacle between him and his chosen career.
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The sky was darkening rapidly. Asa groaned, climbing up from the cliff edge and wandering back to the hall. People seemed to be getting ready for bed, most of them anyway. There were people scattered everywhere, some reading, others talking, a few already sleeping. There was even one boy up in the rafters. Nice and spacious up there, he thought, but far to hard for him to curl up. Asa instead picked a spot at the feet of a boy, snoring loudly in the middle of the room. Dropping down to all fours Asa circled three times and then curled up, tail rapping round himself as far as it would go. Pr
**Name:** Asa Karmozijn **Age:** 16 **Race:** Wolf Faunus **Appearance:** His silver-white hair flows down to his shoulders. His left ear is also pierced multiple times with small rings. His eyes are deep obsidian purple; the sort of colour the sky goes round about midnight. Asa has small fangs barely seeable when he closes his mouth. A thin strip of soft leather round his neck, off which hangs a three inch long black fang. !( "enter image title here") ** Personality:** Reckless. Adventurous. Loves to fight. Quite violent, and has a temper like a volcano, it simmers quietly until something pushes him past the edge and he just blows his top. He’s also kind, hates bullies. Little lazy when it comes to study. Partly nocturnal. Gets along fine with most people, but simply can’t stand others. Stays to himself mostly. **Weapon:** Tears of Blood, a pair of three, foot long claws, worn on the hands, that can down scale into spiked knuckledusters, or a sort of double knife. Also shrinks to a fingerless glove in its dormant form. **Semblance: ** **Backstory: **Asa was razed in a traveling caravan as a guard dog. Literally. He was treated like a wild animal, and so he became one. Living in a cage for part of the time and chained to it for the rest, the only time he was freed was to fight off Grimm. For him to survive was to fight. He became strong fast, he had to, it was kill, or be killed. He got his hands on a pair of knives at one point and created his own fighting style, quick and dirty, violent, close quarters, so that by the time he was finished he was drenched in Grimm blood, until, like the rest of the Grimm, it simply dissolved into a swirling cloud of dust. It was from that that he received his name, Karmozijn, meaning crimson. One time when they were heading to Vale they picked up a stranger also traveling there. This stranger was an ex-hunter, not that Asa knew that. Part way along their journey, Grimm attacked. Asa was let off his chain like usual and he fought with the Grimm, watched ever so intently by Oir the ex-hunter. When they reached Vale, Oir offered to buy Asa from the caravan, and with the amount of money he offered, there was no way the leader of the caravan could refuse. So Asa changed hands, and while he was no longer kept in a literal cage, he was confined to the house, and might as well have been in one. The collar, and chain however didn’t seem to change. Oir taught Asa more fighting, some etiquette, table manners, talking real words and understanding them. Basically Oir taught Asa to live in the human world. When Asa was sixteen, Oir, who had friends in high places, managed to secure Asa a spot at Beacon a year early, in the hope that Asa would be able to fight, and also, hopefully learn something. (Needs a Sembalance, Could it be possible he doesn't know his Sembalance?) (Oir=gold)
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Silus smirked as Seilber's arm rested around his waist. He looked down at his bag, removing his arm and picking up one of his spare shirts and handing it to the silver fox faunus "some sleeping clothes" he grinned "and I have a sleeping bag" he said gesturing to the sleeping bag in his duffel. He looked up to Cyrul and smirked "if I need more warmth..we'll come bother you" he said with a wink before rolling out his sleeping bag and pulling out a dog eared copy of Shakespeare's Macbeth. He looked to Seilber to see her response.
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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Parsey noticed the _pervert's_ gesture and shook her head in disgust. "He hasn't lost his nerve," She said with contempt before examining one of the Faunus from a distance away. "To think they let wild animals into this school," She said with a shake of her head. The nuns had preached against them for a while, comparing them to dogs. As such, she held them in low regards, considering them _basically animals._ With a large sigh she walked out of the hall and to her locker. She quickly unlocked it and got her sleeping clothes out, before going to the bathroom and changing as soon as everyone left. As she finished, she walked out of the bathroom with a thick nightgown, and fuzzy slippers that covered her entire feet-leg section. Her torso and forearms were also well covered, leaving only the hint of a tattoo on her neck showing. She didn't notice, but anyone who saw it might see the slight pulse of dust. Parsey walked into the hall and looked around for a place to sleep.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Taking the proffered shirt, she looked at it for a moment then nodded. "That'll do," she mused. "Um... " seilber blushed a little as she hesitated, looking around. "Be back in a sec." With that she disappeared off to the bathroom. A minute later she came back with a bundle of clothes folded carefully in her arms, with her book. She seemed to be clad only in the shirt, which rested just along her upper thighs, showing off her round but toned shapely legs. Gone were her boots, the wrap skirt, the tube-top and sleeves, leaving her in bare feet as she padded across the room. Folding the bundle up a little more she bent down and sat it on the floor where she might use it for a pillow. "Thank you for the shirt and for sharing," she said, before dropping to her knees gracefully and starting to work herself into the sleeping bag.
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Things were getting… uncomfortable, for Nahbi. Somehow everything had become drenched in subtext, and the sexual tension in the room had become so thick, it was difficult to walk through it all. "Right so… I'm gonna go over _there_, then," she said, pointing at an uninhabited part of the room. She didn't know why she'd announced it, though. She doubted anyone was paying attention to her anymore. With that, Nahbi scurried back to her locker, hiding inside of it to change into some sleep clothes. She grabbed her blanket, pillow, and precious stuffed butterfly doll, and made her way to the spot, ready to sleep.
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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The student body of this school was quite the blend or characters, he only wished that he had some food so he could really enjoy the show. He watched and listened to everyone, forming very blunt and pointless observations about everyone while noting anything that could possibly be important. Knowing your enemy, and he knew full well that even though he would be living, learning, playing and growing with these people that at some point they would fight, is all about being as many steps ahead as possible. Teenagers loved to banter, he was no exception. Once the party had ceased and the entertainment not willing to put on an encore, he decided a goods night rest was a good idea. In a few hours it would be initiation, and he knew that meant danger, sweet danger. With all his effects still on his person he returned to the auditorium and set up in an open space next to a wall. He gazed around the room and saw everyone tucking in with the covers and pillows, some with childish things, others with sleep aids. Zedong didn't need any of that, his only preparation was that he set his spear up against the wall in such a manner that it would not fall, and hung both the dream catchers on it. Silently he looked at them, then softly said, "Good night Sis." With that he laid on the cold hard ground, gazing out the window at the stars until sleep overtook him.
- Name: Cyrul Vance - Age: 17 - Race: Human - Appearance: !( "enter image title here") - Personality: Cyrul is outgoing and somewhat boisterous, to the point that he sometimes can be annoying. He does his best in classes but his best tends not to be just barely good enough. His outwards personality is in part because of this, as he tries to counter what he deems his own lack of intelligence with an extroverted personality. - Weapon: Cyrul is equipped with the Cheshire Grievance, a transforming weapon. It has three modes. Active, Melee Mode: In its melee mode, Cheshire Grievance is made up of two large machete like blades facing inwards like a pair of scissors, with the last half of the backside of the blade being edged and serrated as well. They attach to a pair of mechanical arms connected to a large, two handed hilt approximately half the length of the blades. (Blade length: 4’6”. Handle length: 2’8”. Total length with arms fully extended forward: 8’) Active, Ranged Mode: In ranged mode, one of the blades pulls back along the hilt, the back of it being a grip, including a trigger. The top blade aligns with the hilt, extending the barrel and allowing it to function as a light machine gun. Lastly, the hilt flips up into a sort of carrying handle. Stored Mode: In stored mode both blades pull back against the hilt, latching into a slots (built around the main handholds and leaving enough space for it to be grabbed) while the far half of both blades retracts inside the closer half, leaving it approximately the size of a mid-size shield which can be attached to a clamp worn on Cyrul’s back. - Semblance: Damage reversal, which when activated will rapidly drain Cyrul’s aura, making it dangerous to use too much in a short period, but while active, any attack taken by Cyrul will instead hit the enemy, manifesting as an equal amount of force striking the same point as struck on Cyrul. - Backstory: Cyrul grew up loving adventure, even as a young child he would always venture too far from his house, and would be the first to try new things. So when he was old enough to attend Signal academy it wasn’t even a question for him if he was going to try and become a Huntsman. Now he’s finally reached Beacon, the last obstacle between him and his chosen career.
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Zedong first looked out at the forest, which covered dozens upon dozens of miles and was quite dense. Then he looked down the cliff, they were about two hundred feet up, soon to be double that if the launch pads worked as intended. Lastly he looked to his right, and saw mixed reactions from his class mates, some nervous, others eager. Zee held his composure pretty well. He tightened the straps on his backpack, which held everything he owned, loosing that on the decent would be bad. There would be no alternative route, he would have to get it back, and that would cost time, which would effect his grade. Loosing it was not an option. Taking a wide stance he griped his spear in both hands, pointing the head in the direction he intended to go, feeling out the wind. Never before had he been put in this type of circumstance, but if he thought of himself as the arrow, he would hit is mark. The pad launched him unexpectedly, and it took him a few seconds to regain his composure, twenty seconds would be all this took. The wind rushed by him, blocking out all of the sounds around him, but he knew full well that the others were yelling. He remained silent and locked in on a single tree. It was a tall one, maybe ninety feet tall, and six feet wide. Twelve seconds. Keeping the spear head forward helped him fly, putting him right where he needed to be. When he was close enough he shifted his weapon, aligning the blade so that it would meet the tree on his right. It made contact, slicing into the trunk and changing the course of his heading. Soon after that blade slipped free, sending him into a controlled spin. Six seconds. Quickly he found the next tree, and even though his current condition put a twist on things, he hit it again, changing course a second time. Three seconds. The next one would be the last, the blade sank deep and did not budge. Jerking to a sudden stop, he found himself hanging ten feet off the ground. "Well hot damn, that actually worked." Drawing his weapon from the tree he let gravity do the rest and he landed on his feet. Taking a deep breath he began to take in his surroundings. He didn't see anyone around him, only a few woodland animals, not a single Grimm. "Well, lets see what we can find then." Zee wasn't sure which direction the ruins were in, but he figured if he just head straight he's figure it out eventually, and somewhere in between he would find a partner. Resting his spear across his shoulders he put one foot in front of the other, and started singing, "A-hunting we will go, a-hunting we will go, heigh-ho, the derry-o..."
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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_Yeah, I suppose the sources were right._ Nero thought, looking at the situation around him. Shrugging he activated his semblance as soon as he was launched, which he allowed to move his body into the right shape for a landing. First his hand grabbed a branch, changing his direction slightly, and then he narrowly missed two big branches. After many lucky near misses, and masterful slight changes in direction, he landed on the ground. His semblance was deactivated and he was suddenly set apon by a pair of baowolfs. The growling could be heard from quite a ways as Nero drew his blades. He quickly flipped the switch and modified the blades into semiautomatic form. Quickly drawing aim he shot easley into each of thair heads, activating his semblance so the made the best possible mark, buying him momentary respite to switch back his blades and plan his next stack. First he jumped onto one of them, trying to cut its neck And succeeded in drawing blood. Another shot at the other drew it into a frenzy and the beowolf atacked it's kin. With the help of the beast, and a bit of his semblance, Nero was able to kill the first of the beasts. Now their was one more he had to contend with, but he couldn't use up all his aura so his semblance was out... This was all on him and his skills.
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Sooooo… the goal was to fetch a relic and get back here? Ok. Asa could deal with that. Destroying anything in the way? Awesome. Meeting your partner by them being the first person you make eye contact with? Weird, just weird. But Ok, whatever. Asa’s ears and tail were twitching in anticipation. _Better start crying,_ he thought setting Tears of Blood to it’s claw form, then laughing quietly at the joke, he was flung off the cliff. Sailing through the air, giddy with the flight, Asa angled himself so as to catch a tree at the best possible angle. A huge trunk loomed up on his right and, flinging his arm out Asa caught the tree with his claw, pulling his legs in and pushing off at another tree, streamlining his tail and flattening his ears. Asa would keep bouncing from tree to tree as long as possible, leaving him little time on the ground, where he was more likely to encounter Grimm. Better to spot them from up here and attack from above, than be the one getting ambushed. Of course this tactic wouldn’t last forever, but it would get him where he was going, if he didn’t run into any distractions that is. And the thing about partners? Well, he’d probably find one.
**Name:** Asa Karmozijn **Age:** 16 **Race:** Wolf Faunus **Appearance:** His silver-white hair flows down to his shoulders. His left ear is also pierced multiple times with small rings. His eyes are deep obsidian purple; the sort of colour the sky goes round about midnight. Asa has small fangs barely seeable when he closes his mouth. A thin strip of soft leather round his neck, off which hangs a three inch long black fang. !( "enter image title here") ** Personality:** Reckless. Adventurous. Loves to fight. Quite violent, and has a temper like a volcano, it simmers quietly until something pushes him past the edge and he just blows his top. He’s also kind, hates bullies. Little lazy when it comes to study. Partly nocturnal. Gets along fine with most people, but simply can’t stand others. Stays to himself mostly. **Weapon:** Tears of Blood, a pair of three, foot long claws, worn on the hands, that can down scale into spiked knuckledusters, or a sort of double knife. Also shrinks to a fingerless glove in its dormant form. **Semblance: ** **Backstory: **Asa was razed in a traveling caravan as a guard dog. Literally. He was treated like a wild animal, and so he became one. Living in a cage for part of the time and chained to it for the rest, the only time he was freed was to fight off Grimm. For him to survive was to fight. He became strong fast, he had to, it was kill, or be killed. He got his hands on a pair of knives at one point and created his own fighting style, quick and dirty, violent, close quarters, so that by the time he was finished he was drenched in Grimm blood, until, like the rest of the Grimm, it simply dissolved into a swirling cloud of dust. It was from that that he received his name, Karmozijn, meaning crimson. One time when they were heading to Vale they picked up a stranger also traveling there. This stranger was an ex-hunter, not that Asa knew that. Part way along their journey, Grimm attacked. Asa was let off his chain like usual and he fought with the Grimm, watched ever so intently by Oir the ex-hunter. When they reached Vale, Oir offered to buy Asa from the caravan, and with the amount of money he offered, there was no way the leader of the caravan could refuse. So Asa changed hands, and while he was no longer kept in a literal cage, he was confined to the house, and might as well have been in one. The collar, and chain however didn’t seem to change. Oir taught Asa more fighting, some etiquette, table manners, talking real words and understanding them. Basically Oir taught Asa to live in the human world. When Asa was sixteen, Oir, who had friends in high places, managed to secure Asa a spot at Beacon a year early, in the hope that Asa would be able to fight, and also, hopefully learn something. (Needs a Sembalance, Could it be possible he doesn't know his Sembalance?) (Oir=gold)
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The night was a very silent night as everyone fell asleep. Silus crawled into his sleeping bag with the fox Faunus that had ended up sharing with him. He grinned slightly as an arm wrapped around her and slid slowly under her shirt. --- Silus was woken with a sharp crack across his back. The violent noise resounded through the silent hall and Silus sat up, a hiss escaping his lips. The bedroll followed his movements and revealed a very naked Silus. The yellow eyes of the Lizard Faunus snapped to the partner that had shared his bed to the riding crop that left a welt on his back. He knew what was coming at this point but was sorely hoping that there was another person that enjoyed carrying such a sadomaso stereotype of a weapon. The eyes then flicked to the legs of the women that had just hit him, stockings and a fine shape. NOT GOOD. Alarm bells began to ring in the lizard’s mind. The eyes then flicked up to her face. None other than Goodwitch stared down at him. “Shit” --- Silus stood upon the launch pads that were embedded into the ground of Beacon Cliffs. The Lizard shook his arms and legs, rolling his neck slowly. He gave his wrists a quick flick, the bracelets on his arms snapping open. The bottom half enclosing his wrists and the top resting just under his elbow. A thick metallic liquid seeped from the two halves and coated his arm and fists. The liquid solidified and became something reminiscent of scales. The barrels pointed up to the sky, skewing off the top half of the bracelet. Two flicks of his anklets and the same occurred. He fell into a three point position, hand balled into a fist on the launch pad. He saw the mechanism tick over then felt a violent force shoot him into the air. Silus grinned and punched his fist forward, Rush firing off a round and sending him forward violently. He reeled the fist back and punched the next one forward, angling himself towards the ground and a Beowulf unlucky enough to be underneath the descending Lizard. The Grimm collapsed under the force of the metal ensconced fist. Silus looked up to the other Beowulf of the pack, a sick grin splitting his lips. The grin widened, a scar that split his face. The grin of a predator falling prey to bloodlust. He placed a crystal of dark red dust into his mouth and kicked into the ground, sending him backward into a vicious axe kick that caught the face of a Beowulf. Rush fired off another round as the kick connected, sending the foot through the animals skull. Viscera scattered everywhere as Silus pulled himself up to his full height, breathing in through his nose as he chewed the dust. Bringing his arms across his face in a practiced gesture he pulled them back and sent his head forward, gouts of white flames exploding from his grinning lips. The Beowulf’s were consumed in the raging flames. He shook the splattered remains off his boot and shot himself forward into the forest. He had to find a partner first. That was the test. He closed his eyes for a brief second before he heard a loud voice shout out. "Ok monsters, here I come!" Silus opened his eyes and found himself staring down Nahbi a few feet ahead of him. He gave a short sigh, rolled his shoulders back and waved at her “partners I guess then…” he said with a smile.
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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She heard his voice before she saw him. Nahbi turned in the direction of the sound and saw that lizard faunus from last night and realized he was to be her partner. "Hey!" she called back with a grin, waving her hand. Nahbi ran the distance to him (though she was sure not to stand so close, lest she injure her neck from trying to look him in the eye) and stopped, crossing her arms in front of her as if to size him up. "Sup, lizard man?" He wasn't her first choice. Nahbi hadn't been all that comfortable with the… tension last night, and he'd been one of the main instigators of it. On the other hand… "There's absolutely no way you're getting out of teaching me that fire breathing thing now," she said with a mischievous grin. "You run into any Grimm yet?"
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Seilber's ears had twitched as someone approached. The swish of something cutting through the air as well as the smacking crack of the crop striking flesh was heard. Seilber went to whirl to her feet, modesty a concept that never entered her head as her image shivered in place, a displacement effect. Her body and feet got tangled up in the sleeping bag and down she went, sprawling across the floor. Her Semblance created an instant replay in triplicate for anybody watching until the afterimages caught up. Her face stung with embarrassment at getting tripped up so easily. Sighing, she drummed her nails on the floor for a second before straightening the nightshirt she wore. It wasn't much good for fending off the advances of a certain reptilian Faunus. There was no telling just how far that had actually gone at this point. A stern, hard glare was leveled her way by Glenda, with a very disappointed, "I expect better from you." was levied her way. --- The short breakfast was just enough for Seilber. Never eat a full fill, or that makes you slow, sluggish, especially if you know you're going into a fight was a piece of advice that had come to her down the line. Now she stood on the cliff top on the square catapult platform like the others. She looked over at Silus for a moment, then Cyrul, and the other familiar faces. Steeling her gaze she listened to Ospin and the witch. When the catapult was about to fire, she felt a slight vibration and braced herself. As the platform exploded upward, her coiled legs sprung as well, propelling her farther and faster, sending her into the air. She tumbled uncontrolled at first, but twisted much like a cat to flatten out, and then tucked her limbs, making herself as aerodynamic as she could be. As her flight turned into an arc she began scanning for a good spot to make her landing. The ground was rushing up at her faster and faster, as were the trees, but she fought down the panic. She needed to be relaxed and precise for this to work. Otherwise she'd die where she landed, a broken little foxen bit of wreckage. Coming up was one tree that had relatively clear space. Extending her arms, she rolled onto her side, hooking her hands to catch the side of the tree. It swung her around, ripping G-forces through her, cracking her feet around like a whip. AS she came around the trunk, she let go and twisted, bringing her knees up to her chest. She landed on a stringy branch, but not on the top, rather on the side. It flexed under her body weight, bending before the material flexed back hard. She sprung off it like a springboard, flipping with a twist clear of the canopy, over to the next tree. Stretching her arms above her head she caught another branch, swung once in a complete loop around it then let go to drop down, catching another branch near the bottom, braking her fall further until it was a short drop to the ground. Landing, she power-chunked... a landing technique where her legs weren't straight but bent at a shallow angle. It transitioned into a smooth forward roll, distributing what little impact force was left along her entire body. Dusting her hands off, she stretched her arms and shoulders. "Woo! That was fun," she crowed before covering her mouth. Quiet, she needed to be quiet! Thankfully she was still facing mostly North. With that in mind she scanned around for any of her fellow students...
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Cyrul grinned as he heard the speech. Destroy everything in your way or die trying? That was a mindset he could get behind, and with Cheshire Grievance at his side there was no way he was going to die trying. He watched as his new friends from yesterday were launched high into the air, drawing his weapon and unfolding it into combat mode as he knew his turn was coming up, and then suddenly he was being launched through the air at high speeds. The wind forces and time were working against him as he shifted his body and weapon, planting his feet on the backs of the two large machete-like blades of Cheshire Grievance, at an angle to the ground. He could see a spot coming up where he was pretty sure he would be landing and braced himself for impact. Five, four, three, two, one, and his blades slammed into the ground, burying themselves in the hard dirt of the pathway and stopping all of his downwards momentum, and most of the vertical. What vertical momentum remained he used to flip forward, still holding onto Cheshire Grievance as his flip pulled it out of the ground, landing on his feet in a combat ready stance before looking around... And seeing Seilbar standing just a short distance away. He grinned a bit as he made eye contact with the fox girl, waving. "Hey! Fancy meeting you here."
- Name: Cyrul Vance - Age: 17 - Race: Human - Appearance: !( "enter image title here") - Personality: Cyrul is outgoing and somewhat boisterous, to the point that he sometimes can be annoying. He does his best in classes but his best tends not to be just barely good enough. His outwards personality is in part because of this, as he tries to counter what he deems his own lack of intelligence with an extroverted personality. - Weapon: Cyrul is equipped with the Cheshire Grievance, a transforming weapon. It has three modes. Active, Melee Mode: In its melee mode, Cheshire Grievance is made up of two large machete like blades facing inwards like a pair of scissors, with the last half of the backside of the blade being edged and serrated as well. They attach to a pair of mechanical arms connected to a large, two handed hilt approximately half the length of the blades. (Blade length: 4’6”. Handle length: 2’8”. Total length with arms fully extended forward: 8’) Active, Ranged Mode: In ranged mode, one of the blades pulls back along the hilt, the back of it being a grip, including a trigger. The top blade aligns with the hilt, extending the barrel and allowing it to function as a light machine gun. Lastly, the hilt flips up into a sort of carrying handle. Stored Mode: In stored mode both blades pull back against the hilt, latching into a slots (built around the main handholds and leaving enough space for it to be grabbed) while the far half of both blades retracts inside the closer half, leaving it approximately the size of a mid-size shield which can be attached to a clamp worn on Cyrul’s back. - Semblance: Damage reversal, which when activated will rapidly drain Cyrul’s aura, making it dangerous to use too much in a short period, but while active, any attack taken by Cyrul will instead hit the enemy, manifesting as an equal amount of force striking the same point as struck on Cyrul. - Backstory: Cyrul grew up loving adventure, even as a young child he would always venture too far from his house, and would be the first to try new things. So when he was old enough to attend Signal academy it wasn’t even a question for him if he was going to try and become a Huntsman. Now he’s finally reached Beacon, the last obstacle between him and his chosen career.
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Yasuri readied himself as the pads down the line began to launch off ignoring Pasley's dirty look in his direction, the test sounded simple enough, kill everything, get the treasure, and get out. Suddenly the pad launched him and he grinned as he flew through the air, excited by the rush of power he felt soaring through the air. As he reached the peak of his ascent he carefully considired his trajectory and possible landing stratigies. As he hurled through the air towards the ground his eyes focused on his ideal target. He carefully took out his sword and angled himself approiatly. Yasuri stuck his sword out carving deep into the tree the as was about to swing off the tree he fired a round from the katan's hilt sending him spiraling around the tree, he did this until he finally arrived at the bottom, having cut a spiral down the tree and removed several branches. He gave a small "hmph" of satisfaction and set off into the forest curious to know who his parnter would be. After a minumal bit of walking he quickly heard the sound of singing, which seemed rather stupid considring they were in a Grimm infested forest, but each to thier own he supposed. Yasuri figured he should probally just make whoever it was his partner and get his over with. He popped out of the bushes he was in and waved at the whistler, a spear wielder, "Hey new partner, let's go." He said quickly, Yasuri had made sure to note the location they were headed to and immediatly set off towards it at a light run.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Nico awoke kind of late and unfortunately no one bothered to wake him up at all. Nico jumped out of his makeshift bed and ran to the showers. After taking a quick shower and getting dressed he ran over to his locker, grabbed his Bat'leth and ran to the cafeteria for breakfast. After eating sloppy and quick breakfast he made his way to the ships. Nico stood on a small white launching pad overlooking the emerald forest. He yawned and scratched his back as Ozpin gave his short speech about what they were to do for their test. Nico was not really paying attention to what was going on, the hectic morning had left him sleepier than normal. Nico did notice the other students around him, but did not care to say good morning of say hello. Before Nico knew in he was launched into the air, his screams were muffled by the air as it whipped past his face. Nico immediately rectified his body so his feet pointed words the ground, he then activated his semblance. He manipulated his own kinetic energy and slowed his body down, just enough for him to touch down on the ground softly. Nico unsheathed his Bat'leth and strolled into the dark green forest. Nico dragged his feet as he trudged through the dark forest. Why he had the do this? He had no idea. He longed to find a nice bush to lay down and rest his sleepy head. But unfortunately, Nico could not do that due to the fact that this was a Grimm infested forest. Nico unknowingly trudged into a large clearing, and came face to face with…. 2 giant snakes. One white one black, unfortunately Nico knew them as The King.
Name: Nico Hung Age: 16 Race: Faunus (Lion) Appearance: !( "enter image title here") Personality: Nico is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being a skilled Huntsman, he is not eager to work, allowing others to do it for him when possible. He is not particularly interested in whatever is going on around him, though he is observant and capable analyst. Unlike other Hunters he is not inherently violent or overly arrogant. Despite all this, he has a strong, deep routed sense of duty. Weapon: Ragnorok !( "enter image title here") (It is a lot larger than what is portrayed in the picture) A large Bat'leth the has two barrels at the 2 far ends of the weapon. On the handle, there are 2 triggers, the one on the right side fires the bottom right gun, and vise versa. Semblance: Nico has the ability to manipulate Kentic energy of a moving object. On a small scale, Nico can simply slow an attack down or push it of mark by a little, but on large scale, he can force an objects Kentic energy into potential, and cause it to explode. Color: Grey Backstory: Nico was born, adopted and raised in the great lands of Mistral. Ever since Nico was a child, he always avoided a relationship with his parents, choosing to stay in his room that to talk with them due to the fact that he was bullied at school by humans, and his parents were humans. He assumed that all of them were the same. This way of thinking did not get him far in life, he was always picking fights with humans, and always losing, by the time the fight started, he was already uninterested in what was happening. By the time Nico was 13, his parents traveled to the ruins of the old city, and never came back. Apparently, the group was attacked by Ursa, and we're not able to hold them back. This triggered and other fire of hatred in his heart, the hatred for the Grimm. Although his relationship with his adoptive parents may have been nonexistent, they still choose to adopt him, and the Grimm took them away. By age 15 Nico was sent to Signal, and forged weapon Ragnorok there. As time went on, Nico gradually began to change his opinion about humans, and began to be friend them. After about 2 years, Nico applied for Beacon, and was chosen to enroll in the school.
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Salvia had woken up like most of the students there, eaten her breakfast quietly, shuffled along with the rest of the new arrivals when the announcement came to go to the cliffs. Once there she listened to Ospin's speech and readied herself. Godspear was in hand, and she was in her combat gear at this point. When the catapult launch sequence got to her, she added more force to it, using her Semblance, rocketing herself explosively over the trees which yawned below her. Wind rushed through her hair, and for a moment she was as free as a bird in flight. As gravity began to take hold, she touched on her Semblance again, using her aura to create a collumn of pure force, raw kinetic energy. Stiffening her body out, she made the point of origin at the soles of her feet, only about a foot or so wide, and released it like a massive bullet. She accelerated forward and toward the sky again like a rock kicked by a giant boot. Grunting a little with the G-forces, her face split into a sick grin. She was cutting through the wind now, and as she flew she snagged Godspear from her belt telescoping it out and thrusting it ahead of her to pierce the rush of air, giving her a little more of an aerodynamic edge. Rolling once, she spotted the top twigs and leaves of a tree coming up ahead. With a hard flick of her wrist, she shaved the top of the tree off, then spotting where she'd be close to coming down, Salvia created another column of force, this time originating from her and toward the ground which dented and cratered as an invisible fist slammed into it, bunching up in a pile at the end of the pylon of pressure. The play of forces back and forth slowed her down, until she seemed to slide to the ground like riding the top of a rail, then rolled forward and to her feet. Quickly sweeping her spear around her she waited for a few moments to see if anything revealed itself.
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Silus grinned at what would be his partner for the foreseeable future. He wasn’t sure how what to make of it, she seemed capable if…unused to what he would consider normal behaviour. He grinned “sup short human” He laughed a little as she strode up to him “now now you already know that you can’t because it is my Semblance” He laughed a little “but I’ll show you it in action again today”. He ran his fingers through his hair and shook the last bits of Grimm off his boot “uh…yeah a few of them” he said with a smile before looking down at his small partner before laughing and looking her over. Two swords and no marks from the launch…that means luck or skill. He tapped the side of his head and smiled “guess we should introduce ourselves huh? Silus…Silus Kuroi” He nodded slowly “heir to the Kuroi family and inheritor of our Dragon Semblance…and Dragon Rush” he said tapping his arms encased in metal against each other. He rubbed the back of his neck “sorry…trained conversation starter that my family drove into my head” the smile worked its way across the bronze lips of the Faunus “And you are?”
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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The distinct sound of beowolfs in the distance roused Parsey to the dangers the forest presented. She also heard the faint sound of one crying it out as it died, and she made a decision. Whatever was over there was fighting a beowolf, and she decided that person would be her partner. She set off at a jog in the direction, and came upon a fox faunus as he killed one of the beowolfs. Parsey made eye contact, then sneered. "Just my luck," She spat, before noticing the last beowolf. Without pausing, she flung out her arm, and ice spears began floating in the air. With a twitch of her hand, the spears embedded themselves in the creatures head and leg joints. She flicked her wrist again, and the icicles shattered in towards where they were stabbed in, showering the animal with tiny needle like icicles, and surely killing it. "I'm Parsey," She said with obvious distaste, "What's yours?" Parsey had the slight urge to add 'mutt' onto the end, but she decided against it. For now pleasantries would be best for accomplishing their goal.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Sighing Nero instantly understood the malice behind the girl's words, he could hear the prejudice in the way she spoke. Well, that was that, at least she could pull her own in battle. "Well,_partner_, a fight is upon us. My name's Nero, that's all you need to know for now." He said, putting his weapons back in their leather straps. "Follow me, it's time to go somewhere." He said, as he put his mask on. "The stench of these baowolfs will be bringing in a whole pack and I think we'll be measured on time." He moved, crouching, through the brush. Taking out one of his blades he began to slash at the foliage to clear the path. He could use his semblance to find the perfect path but he didn't want to use up his aura... Or give away to much. Instead he used it to simply help him to find the fastest way to where they needed t go. Hopefully he would have aura enough for the, inevitable fight at the end.
Name: Nico Hung Age: 16 Race: Faunus (Lion) Appearance: !( "enter image title here") Personality: Nico is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being a skilled Huntsman, he is not eager to work, allowing others to do it for him when possible. He is not particularly interested in whatever is going on around him, though he is observant and capable analyst. Unlike other Hunters he is not inherently violent or overly arrogant. Despite all this, he has a strong, deep routed sense of duty. Weapon: Ragnorok !( "enter image title here") (It is a lot larger than what is portrayed in the picture) A large Bat'leth the has two barrels at the 2 far ends of the weapon. On the handle, there are 2 triggers, the one on the right side fires the bottom right gun, and vise versa. Semblance: Nico has the ability to manipulate Kentic energy of a moving object. On a small scale, Nico can simply slow an attack down or push it of mark by a little, but on large scale, he can force an objects Kentic energy into potential, and cause it to explode. Color: Grey Backstory: Nico was born, adopted and raised in the great lands of Mistral. Ever since Nico was a child, he always avoided a relationship with his parents, choosing to stay in his room that to talk with them due to the fact that he was bullied at school by humans, and his parents were humans. He assumed that all of them were the same. This way of thinking did not get him far in life, he was always picking fights with humans, and always losing, by the time the fight started, he was already uninterested in what was happening. By the time Nico was 13, his parents traveled to the ruins of the old city, and never came back. Apparently, the group was attacked by Ursa, and we're not able to hold them back. This triggered and other fire of hatred in his heart, the hatred for the Grimm. Although his relationship with his adoptive parents may have been nonexistent, they still choose to adopt him, and the Grimm took them away. By age 15 Nico was sent to Signal, and forged weapon Ragnorok there. As time went on, Nico gradually began to change his opinion about humans, and began to be friend them. After about 2 years, Nico applied for Beacon, and was chosen to enroll in the school.
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Nahbi Cho, she replied. "No title… yet." She wasn't satisfied with his response to teaching her how to breathe fire, but she'd wear him down. Her eyes widened as she took in the metal casings on his arm. "Whoa, that's pretty cool. Man, you've got all the sweet stuff. You breathe fire, you're weapon's sick… I've just got some swords and a lame teleporting semblance." Actually, Nahbi was rather fond of Scatter and Flare. They had cool designs, cool powers, and were lightweight enough for her to swing around at the speeds she liked. But, having seen the weapons of her fellow classmates… "So this should be pretty easy, yeah? Find the temple thing, get the relic, go–" Nahbi was cut off by the cracking of a tree to her left, the earth rumbling below her as it fell.
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Nero quickly took control, and Parsey frowned, but went along with it. She followed Nero closely as he cut a path through the forest, studying their surroundings carefully. The occasional chirp of a bird, or buzz of an insect was commonplace, but Parsey seemed surprised by it all. She hadn't grown up near a forest, so it was all new to her. The occasional dragonfly would come to close, and Parsey would look very uncomfortable. She even freaked out when one landed on her, running past Nero and trying to swat it off in complete disarray. She succeeded in getting it off, and looked back at Nero with a red face. "It landed on me," She muttered indignantly before moving behind him again to let him lead.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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“Hey” Someone called from down below and a little to the side. Asa flinched and looked round. A boy was walking towards him, a huge, dead, double-headed, Grimm snake’s carcass coiled on the ground behind him. Flicking his tail softly, Asa dropped the few remaining feet to the ground. He had slowly been losing altitude as he ran out of momentum, and now was as good a time as any to come down from the trees. Leaving Tears of Blood unsheathed, he faced this Faunus boy, some kind of big cat, who was to be his partner for the next four years. “Nice.” He nodded at the Grimm, which was starting to dissolve to the wind. “I’m Asa. Shall we find something else to fight?”
**Name:** Asa Karmozijn **Age:** 16 **Race:** Wolf Faunus **Appearance:** His silver-white hair flows down to his shoulders. His left ear is also pierced multiple times with small rings. His eyes are deep obsidian purple; the sort of colour the sky goes round about midnight. Asa has small fangs barely seeable when he closes his mouth. A thin strip of soft leather round his neck, off which hangs a three inch long black fang. !( "enter image title here") ** Personality:** Reckless. Adventurous. Loves to fight. Quite violent, and has a temper like a volcano, it simmers quietly until something pushes him past the edge and he just blows his top. He’s also kind, hates bullies. Little lazy when it comes to study. Partly nocturnal. Gets along fine with most people, but simply can’t stand others. Stays to himself mostly. **Weapon:** Tears of Blood, a pair of three, foot long claws, worn on the hands, that can down scale into spiked knuckledusters, or a sort of double knife. Also shrinks to a fingerless glove in its dormant form. **Semblance: ** **Backstory: **Asa was razed in a traveling caravan as a guard dog. Literally. He was treated like a wild animal, and so he became one. Living in a cage for part of the time and chained to it for the rest, the only time he was freed was to fight off Grimm. For him to survive was to fight. He became strong fast, he had to, it was kill, or be killed. He got his hands on a pair of knives at one point and created his own fighting style, quick and dirty, violent, close quarters, so that by the time he was finished he was drenched in Grimm blood, until, like the rest of the Grimm, it simply dissolved into a swirling cloud of dust. It was from that that he received his name, Karmozijn, meaning crimson. One time when they were heading to Vale they picked up a stranger also traveling there. This stranger was an ex-hunter, not that Asa knew that. Part way along their journey, Grimm attacked. Asa was let off his chain like usual and he fought with the Grimm, watched ever so intently by Oir the ex-hunter. When they reached Vale, Oir offered to buy Asa from the caravan, and with the amount of money he offered, there was no way the leader of the caravan could refuse. So Asa changed hands, and while he was no longer kept in a literal cage, he was confined to the house, and might as well have been in one. The collar, and chain however didn’t seem to change. Oir taught Asa more fighting, some etiquette, table manners, talking real words and understanding them. Basically Oir taught Asa to live in the human world. When Asa was sixteen, Oir, who had friends in high places, managed to secure Asa a spot at Beacon a year early, in the hope that Asa would be able to fight, and also, hopefully learn something. (Needs a Sembalance, Could it be possible he doesn't know his Sembalance?) (Oir=gold)
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Tim blinked himself awake and turned his head in the direction of the nearest window. Sunrise. Most of the students were still asleep. Tim sat up and sighed, rubbing his eyes. He got up and began to pack up his sleeping bag, as quietly as he could. That done, he grabbed his glasses and put them on, then slung the sleeping bag and his book under his arm and tip-toed to his locker. Opening it, he stuffed his sleeping bag into a corner, placed the book on the shelf and withdrew his sabatons. Tim put them on carefully and then withdrew his coat, shrugging it on. He then took out his gloves, slipping them onto his hands. Timothy grabbed the locker door and was about to close it but considered his great sword for a few moments. Tim grabbed the great sword but left the ammo where it was. He wouldn’t need the ammo, but he probably had enough time for some morning sword practice. Tim went out of the locker room and headed over to an open, grassy area. Tim practiced his technique for a little while before breakfast. He wasn’t yet strong enough to wield Carnage with one hand like his sister, but he was able to use it with a surprising amount of dexterity, for a great sword. Practise done, Tim went over to get his breakfast. -------------------------------------- After a short breakfast, it was time. Timothy went to his locker for the final preparations. There was really only one thing to do. Tim grabbed his ammo box and opened it, withdrawing the belt of bullets he had stored. He attached the end to the Carnage’s hilt and wrapped the rest of it around his arm. It was around 200-300 bullets or more, which should serve his needs. That was probably all the preparation he needed. He shut his locker and headed out to the field. ------------------------------------------ Ozpin’s explanation was compact and told him everything he needed to know. Get partner, get to ruins, get piece. Kill things in your way. As the students were catapulted into the forest one by one, Tim steeled himself for the launch. His landing strategy would likely at least partially made of luck, so he needed to be ready. He took off his glasses and put it in his inner pocket. He didn’t want them to break, after all. It was his turn. The catapulting mechanism tensed under his feet. Tim bent his knees and sprang up as it activated, giving himself a boost. He sprang into the air above the forest, hurtling away from the cliff. Instantly, Tim looked for a way to land safely. The tops of the trees whipped by, but Tim looked ahead. There had to be something he could use. As Timothy made his descent, he spotted 2 grimm directly on the landing area. _Good enough._ Tim thought, drawing his great sword. It wasn’t exactly convenient, but it would work. On the forest floor, 2 Ursa loafed around. Tim landed sword first into one of their heads, the force of the fall so strong that the unfortunate ursa’s head was reduced to a mangled mess, the greatsword cutting through the head and halfway through the torso. Tim’s feet planted into the ursa’s body, driving it into the ground. Tim used the momentum to run forward, towards the other ursa, tugging Carnage free to cleave his next target. The ursa roared and swung at Tim, but Tim slid under the swipe, jumping at the ursa’s neck. _CHOP_. The Ursa’s head fell to the ground. Tim landed and put Carnage back onto his back. The battle was over, for now. _Judging from the position of the sun, north is…_ Tim thought. Tim began to head what would hopefully be the ruins. He needed a partner, certainly, but everyone was bound to come to the ruins eventually, and the number of students were even, so he’d probably get a partner on the way. In truth, he just didn’t want to be the one to start the inevitable conversation, but be that as it may, going to the ruins was probably a good idea. Better than just blindly looking around for another person. Tim began heading north, wherever that would lead him.
- **Name:** Timothy Raminov - **Age:** 17 - **Race:** Human - **Appearance:** Tim has spiky, unkept brown hair which covers his left eye. He wears square rimmed glasses that don’t really do anything for his vision. He usually sports a brown coat with an eye motif on the back of it, as well as black jeans and sabatons. Has a white world peace shirt. His right eye colour is brown, but his left eyeball is black and has a gold iris. That’s why he hides it. - **Personality:** Tim is an awkward and introverted and likes to keep his distance from people. In battle and tense situations, however, he tends to favour speed and efficiency. His awkwardness disappears and is seemingly replaced with skill. Tim is very analytical but he’s more of a follower than a leader. - **Weapon:** Tim’s weapon of choice is a massive great sword left behind by his older brother who was once a great huntsman, which he calls Carnage. Quite the contrary weapon to the seemingly meek Timothy. Turns into a light machine gun. When unneeded, Tim keeps the belt in an ammo box, but if he's prepared for battle, he wraps it around his right sleeve and it acts as a makeshift chain. - **Semblance:** Tim dubs his semblance the Soul Burn on account of the fact that it burns through his aura, but he mostly just calls it his power. When activated, his left eye seems to glow and his capabilities are greatly increased. The most apparent effect is the heightened regeneration capabilities which heal most wounds quickly. It also provides a boost to reflexes, speed and strength. The downside of Soul Burn is that the stronger the effects, the faster he drains his aura. He can also use it to have heightened perceptive powers (so he can see better) and reflexes, and he can also add cool effects like seeing all the living things and night vision. One thing to note is the fact that when Soul Burn is active, Tim can only use as much power as necessary. Another thing to note is that Soul Burn has the ability to regenerate severed limbs and damaged or partially destroyed internal organs, but this usually takes a lot of time and puts Tim in a coma-like state until fully healed. This can take anywhere from a few hours to a few weeks. That said, destroyed organs cannot be replaced, only damaged organs can be regenerated. The last thing to note is that using Soul Burn causes a certain degree of pain to Tim and makes him more aggressive and snappy. - **Backstory:** Tim was the second son of a family of successful hunters. Even though he was thin and weak, he had a good relationship with his older sister who was the best hunter of the family who believed in Tim’s potential. The family’s skill brought jealousy from those around them and their enemies conspired against them. One day, the enemies of Tim’s family trapped and killed the all of his family (including his older sister) and were about to kill Tim when a pack of Ursa ambushed and slaughtered everyone in the village. Tim became gravely wounded but his power activated to save him. Picking up Carnage, Tim went on an ursa hunting rampage destroying the pack of Ursa and then fell unconscious. When Tim came to, he was the only one left aive in a field of blood, carnage at his side. He was sent off to live with his distant aunty and uncle in another country and Tim works to be a hunter so that he can do his dead sister proud and be a good huntsman. No pictures, though. If you have any that seem appropriate, please suggest them to me.
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Nico strolled over to the faunas as he jumped out of the tree in order to meet Nico. He was already skeptical about his partner the second he was able to see him I'm the light. "He already seems like a lot of work." Nico mumbled under his breath. Nico then refocused on the man once complemented his handy work with the snake Grimm and then introduced himself." Thanks, it's harder than it look." I'm Nico." He said holding his hand out for the wolf....Asa to shake." Although I would rather sleep, I think hunting the thinks that would want to kill me is a better idea." He said with a grin on his face. Nico had to admit that he was glad he was not paired up with a human, he would have not minded pairing up with Nahbi, but he would lose his mind he was paired up with a human. Fortunately, he was not," Let's head north." He said a he started to walk forward.
Name: Nico Hung Age: 16 Race: Faunus (Lion) Appearance: !( "enter image title here") Personality: Nico is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being a skilled Huntsman, he is not eager to work, allowing others to do it for him when possible. He is not particularly interested in whatever is going on around him, though he is observant and capable analyst. Unlike other Hunters he is not inherently violent or overly arrogant. Despite all this, he has a strong, deep routed sense of duty. Weapon: Ragnorok !( "enter image title here") (It is a lot larger than what is portrayed in the picture) A large Bat'leth the has two barrels at the 2 far ends of the weapon. On the handle, there are 2 triggers, the one on the right side fires the bottom right gun, and vise versa. Semblance: Nico has the ability to manipulate Kentic energy of a moving object. On a small scale, Nico can simply slow an attack down or push it of mark by a little, but on large scale, he can force an objects Kentic energy into potential, and cause it to explode. Color: Grey Backstory: Nico was born, adopted and raised in the great lands of Mistral. Ever since Nico was a child, he always avoided a relationship with his parents, choosing to stay in his room that to talk with them due to the fact that he was bullied at school by humans, and his parents were humans. He assumed that all of them were the same. This way of thinking did not get him far in life, he was always picking fights with humans, and always losing, by the time the fight started, he was already uninterested in what was happening. By the time Nico was 13, his parents traveled to the ruins of the old city, and never came back. Apparently, the group was attacked by Ursa, and we're not able to hold them back. This triggered and other fire of hatred in his heart, the hatred for the Grimm. Although his relationship with his adoptive parents may have been nonexistent, they still choose to adopt him, and the Grimm took them away. By age 15 Nico was sent to Signal, and forged weapon Ragnorok there. As time went on, Nico gradually began to change his opinion about humans, and began to be friend them. After about 2 years, Nico applied for Beacon, and was chosen to enroll in the school.
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Nero sighed and shook his head at his partner, this was going to be hard. He couldn't use his semblance if she messed him up like that, thankfully she didn't agro any Grimm. "Look, I didn't want to tell you but I'm using my semblance right now and I can't do it well if you distract like that. It's not at full strength, or else I'd run out of aura soon, it keeps the Grimm off our backs. So please just follow me for now and we'll get thare an enough. Then we can do battle, alright? I plan on acing this test, so I'd appreciate it if you cooperated with me." Then, without waiting for a response he spun around and began to walk along to the relics. And he tickled her nose with the tip of his tail, to get her to get going.
**Name:** Asa Karmozijn **Age:** 16 **Race:** Wolf Faunus **Appearance:** His silver-white hair flows down to his shoulders. His left ear is also pierced multiple times with small rings. His eyes are deep obsidian purple; the sort of colour the sky goes round about midnight. Asa has small fangs barely seeable when he closes his mouth. A thin strip of soft leather round his neck, off which hangs a three inch long black fang. !( "enter image title here") ** Personality:** Reckless. Adventurous. Loves to fight. Quite violent, and has a temper like a volcano, it simmers quietly until something pushes him past the edge and he just blows his top. He’s also kind, hates bullies. Little lazy when it comes to study. Partly nocturnal. Gets along fine with most people, but simply can’t stand others. Stays to himself mostly. **Weapon:** Tears of Blood, a pair of three, foot long claws, worn on the hands, that can down scale into spiked knuckledusters, or a sort of double knife. Also shrinks to a fingerless glove in its dormant form. **Semblance: ** **Backstory: **Asa was razed in a traveling caravan as a guard dog. Literally. He was treated like a wild animal, and so he became one. Living in a cage for part of the time and chained to it for the rest, the only time he was freed was to fight off Grimm. For him to survive was to fight. He became strong fast, he had to, it was kill, or be killed. He got his hands on a pair of knives at one point and created his own fighting style, quick and dirty, violent, close quarters, so that by the time he was finished he was drenched in Grimm blood, until, like the rest of the Grimm, it simply dissolved into a swirling cloud of dust. It was from that that he received his name, Karmozijn, meaning crimson. One time when they were heading to Vale they picked up a stranger also traveling there. This stranger was an ex-hunter, not that Asa knew that. Part way along their journey, Grimm attacked. Asa was let off his chain like usual and he fought with the Grimm, watched ever so intently by Oir the ex-hunter. When they reached Vale, Oir offered to buy Asa from the caravan, and with the amount of money he offered, there was no way the leader of the caravan could refuse. So Asa changed hands, and while he was no longer kept in a literal cage, he was confined to the house, and might as well have been in one. The collar, and chain however didn’t seem to change. Oir taught Asa more fighting, some etiquette, table manners, talking real words and understanding them. Basically Oir taught Asa to live in the human world. When Asa was sixteen, Oir, who had friends in high places, managed to secure Asa a spot at Beacon a year early, in the hope that Asa would be able to fight, and also, hopefully learn something. (Needs a Sembalance, Could it be possible he doesn't know his Sembalance?) (Oir=gold)
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Asa seemed offended by the offered hand shake so Nico let it hang by his side as he walked off. Nico could feel the forest temple his tall was flicking wildly with anticipation. He had to wonder what was with Asa, the faunas was a little bit wild, weird, he fight the stenotype perfectly. But why would a faunas subject himself to such ridicule, but Nico shrugged it off and assumed that Asa had to have gone through something in his past. Nico's head then whipped around once he heard Asa's unusual question. " What?" Nico asked with a frown. What the hell was that supposed to mean, collar, why in hell would Nico even consider such a thing. But before Nico could answer the faunas, the wolf had already disappeared. "Are you serious." Nico mumbled to himself. Some team they were, Nico made his want to the sounds of a struggle, maybe Asa was stuck or something. Nico walked into a clearing and saw Asa fighting a single Grimm. The fight was impressive, but Ass was wounded twice by the time the fight had needed. Nico walked up to him and patted him on the back, "Nice job, next time, tell someone your running off before going." He said with a grin before turned back and walked back down the path that led to the temple. Before long the path opened up into a cliff over looking a large field, a few feet away was the forest temple. Nico called back at Asa to get over to were he was, this was were they needed to be, and it looked like they were the first ones there. Nico was about to make his way over to the ruins, but he stood frozen solid when he heard the rustling of bushes. "Is that you Asa?" Nico said in a dark tone, making sure that if it was him, he knew Nico did not like what he was doing. Before Nico could react a black figure came rushing out of the woods and collided with Nico, sending him off the cliff. Nico hit the ground on his back, all the air was blown out of his kinds and his was slightly dazed. Nico could barely see the wings of a large Grimm, Nico immediately knew that it was a Gryphix.
Name: Nico Hung Age: 16 Race: Faunus (Lion) Appearance: !( "enter image title here") Personality: Nico is a lazy and unenthusiastic man who spends much of his time asleep, and no one appears to try and stop him from doing so. Despite being a skilled Huntsman, he is not eager to work, allowing others to do it for him when possible. He is not particularly interested in whatever is going on around him, though he is observant and capable analyst. Unlike other Hunters he is not inherently violent or overly arrogant. Despite all this, he has a strong, deep routed sense of duty. Weapon: Ragnorok !( "enter image title here") (It is a lot larger than what is portrayed in the picture) A large Bat'leth the has two barrels at the 2 far ends of the weapon. On the handle, there are 2 triggers, the one on the right side fires the bottom right gun, and vise versa. Semblance: Nico has the ability to manipulate Kentic energy of a moving object. On a small scale, Nico can simply slow an attack down or push it of mark by a little, but on large scale, he can force an objects Kentic energy into potential, and cause it to explode. Color: Grey Backstory: Nico was born, adopted and raised in the great lands of Mistral. Ever since Nico was a child, he always avoided a relationship with his parents, choosing to stay in his room that to talk with them due to the fact that he was bullied at school by humans, and his parents were humans. He assumed that all of them were the same. This way of thinking did not get him far in life, he was always picking fights with humans, and always losing, by the time the fight started, he was already uninterested in what was happening. By the time Nico was 13, his parents traveled to the ruins of the old city, and never came back. Apparently, the group was attacked by Ursa, and we're not able to hold them back. This triggered and other fire of hatred in his heart, the hatred for the Grimm. Although his relationship with his adoptive parents may have been nonexistent, they still choose to adopt him, and the Grimm took them away. By age 15 Nico was sent to Signal, and forged weapon Ragnorok there. As time went on, Nico gradually began to change his opinion about humans, and began to be friend them. After about 2 years, Nico applied for Beacon, and was chosen to enroll in the school.
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Yasuri replied without lowering his pace, "My name is Yasuri," then he slowed down and came to stop before a small clearing with three Beowulf snuffling around. He made a hand-motion to stop and said whispered, "Three Beowulf, if you can take the one on the right, i can take the one of the left, and we can smash the one in the middle, sound good?" Yasuri asked readying his blade. He didn't know his teammates capabliltyies, but he had been accepted to Beacon he could no doubt handle a Beowulf or two.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Regarding the Beowolves with a smile, Zedong could easily see that they were young. They were small in size and the number of spikes on their spine were clear indicators of that. Looking at his partner he gave a firm nod and started strafing to the right. As soon as he was in position he held the bottom of his spear and tapped the closest one on the back, causing it to jump and turn 180 degrees. "Well aren't you a cute puppy. Do you wanna play? Do you like to fetch, I bet you do, oh yes you do," he talked to the creature much the same way people talk to infants. The creature returned his words with a snarl. "Now that's a good boy, you want the stick," he asked taking a stance and twirling his spear. "Here's the stick, come and get it." The creature took two steps and lunged at him, raking its claws right at Zee's chest. The young man took a step to the left while resting the head of his spear on the ground. He dodged the attack, but when the wolf landed on top of his spear he raised it straight up, flipping the creature on its back. "Oh look at that, he does tricks! Roll over boy, roll over." The creature did so not because he asked it to, and when it was up again it opened its jaws and lunged again, attempting to bite. "Bad boy." Almost effortlessly he swing the base blade of his spear in a horizontal motion, cutting the creature across the face. Turing that momentum into a spin he brought the same end up, slicing vertically, causing the creature to fall over. "Looks like you need to be put down." Zee delivered the final blow by pole vaulting into the air and burring his weapon into the creature's bare chest. It howled for a moment and then fell silent. One down, one to go. Zee had apparently gotten the attention of the third Beowolf, and it growled viciously at him. "Hey friend." The spear flew into a flurry of thrusts, but none of these were meant to hit, they all fell short of hitting, but the creature's reflexes worked as they hit. It bobbed and weaved to dodge the blows, keeping its focus on Zee, and leaving its back wide open.
**Name:** Asa Karmozijn **Age:** 16 **Race:** Wolf Faunus **Appearance:** His silver-white hair flows down to his shoulders. His left ear is also pierced multiple times with small rings. His eyes are deep obsidian purple; the sort of colour the sky goes round about midnight. Asa has small fangs barely seeable when he closes his mouth. A thin strip of soft leather round his neck, off which hangs a three inch long black fang. !( "enter image title here") ** Personality:** Reckless. Adventurous. Loves to fight. Quite violent, and has a temper like a volcano, it simmers quietly until something pushes him past the edge and he just blows his top. He’s also kind, hates bullies. Little lazy when it comes to study. Partly nocturnal. Gets along fine with most people, but simply can’t stand others. Stays to himself mostly. **Weapon:** Tears of Blood, a pair of three, foot long claws, worn on the hands, that can down scale into spiked knuckledusters, or a sort of double knife. Also shrinks to a fingerless glove in its dormant form. **Semblance: ** **Backstory: **Asa was razed in a traveling caravan as a guard dog. Literally. He was treated like a wild animal, and so he became one. Living in a cage for part of the time and chained to it for the rest, the only time he was freed was to fight off Grimm. For him to survive was to fight. He became strong fast, he had to, it was kill, or be killed. He got his hands on a pair of knives at one point and created his own fighting style, quick and dirty, violent, close quarters, so that by the time he was finished he was drenched in Grimm blood, until, like the rest of the Grimm, it simply dissolved into a swirling cloud of dust. It was from that that he received his name, Karmozijn, meaning crimson. One time when they were heading to Vale they picked up a stranger also traveling there. This stranger was an ex-hunter, not that Asa knew that. Part way along their journey, Grimm attacked. Asa was let off his chain like usual and he fought with the Grimm, watched ever so intently by Oir the ex-hunter. When they reached Vale, Oir offered to buy Asa from the caravan, and with the amount of money he offered, there was no way the leader of the caravan could refuse. So Asa changed hands, and while he was no longer kept in a literal cage, he was confined to the house, and might as well have been in one. The collar, and chain however didn’t seem to change. Oir taught Asa more fighting, some etiquette, table manners, talking real words and understanding them. Basically Oir taught Asa to live in the human world. When Asa was sixteen, Oir, who had friends in high places, managed to secure Asa a spot at Beacon a year early, in the hope that Asa would be able to fight, and also, hopefully learn something. (Needs a Sembalance, Could it be possible he doesn't know his Sembalance?) (Oir=gold)
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Yasuri nodded as Zedong quickly moved into position and began... combat was one word for it. He didn't approved of playing with prey but Zee did so effectively so there was really no problem. Yasuri quickly moved towards the Beowolf on the right and approached it from behind with soundless footsteps. As it turned to face Zee, Yasuri quickly unsheathed his sword and snuck his blade around the Beowolf's neck and removed it. Zee began distracting the last Beowulf with a bewildering series of feints. Yasuri quietly walked up behind the creature and cut it in half down the middle in a classic overhead swing. A simple enough fight and it showed his teammate had the capability to use teamwork, wonderful. "Alright good work, lets keep moving, we shouldn't run into more than two more groups of Grim before we get there." Yasuri said as the two halves fell to the ground and he quickly resumed movement towards the ruins.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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I wasn't trying to- Parsey flinched when he brought his tail to her nose, and frowned. "Fine," She hissed and started following him, while secretly planning his death. She sighed and changed her thought process to thinking about the test. Was there actually a way to ace it, or was it just a skill percentile test? She had preformed optimally up until the dragonfly incident, but even that wouldn't affect her score if it was a percentile placing test. Only preforming less optimally in combat would.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Rolling his eyes Nero moved quickly so that he didn't have ti deal with much else from his partner. Quickly they made it to the temple and he was exhausted, so he turned of his semblance. Suddenly the pair was beset on by a pair of kitsune and Nero drew his blade as fast as he could. This fight would be hard, he didn't have enough aura to waist on this. "Come on," he said as he began to run towards one. "We gotta get this fight on!"
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Parsey followed her partner silently, until they came upon a pair of kitsune. Without flinching, Parsey threw out her arm to make ice shards, and launched them at the nearest kitsune. The smaller shards didn't even scratch the skin, while the larger ones embedded shallowly in it's flesh. Her eyes widened, and the kitsune she had been attacking pounced, and she narrowly rolled out of the way. She used her aura to conjure up 3 giant ice spikes and launched them again, aiming for its legs. Two of them were easily dodged, but the third one hit and crippled one of the kitsune's legs. It growled and glanced at its leg before pouncing again. Parsey easily dodged this time, and used an ice spear to pierce its chest from the bottom. to its spine.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Nero took out one blade, converting the other into gun form. He then began to cut a whirlwind of cuts while fireing bullets. He easily took out the kitsune, even with missing a few hits, and stood panting for a second. Activating his semblance for a second as he through up a stick, it landed pointing where they needed to go. "The destination is that way." He panted a bit, pointing in the direction of the temple. He started off without a word, and moves twords the prize. He quickly got his wind back, and for some reason he felt much better. He hoped his semblance would last...
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Nahbi stepped through the brush, making a face as she tried to avoid getting caught in any of the branches. Her mind was still buzzing with what Silus had told her. He… lost control? He seemed fine now. How the heck did he expect Nahbi to knock him out when that happened? She gave a little huff to herself. Her head shot up then when she heard more voices. "Zee?" she asked to the air. She glanced around and smiled when she saw two of her fellow students, Zee and… some other samurai-looking guy. "Hey!" she called as she ran over. "How's it?"
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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((Sorry for the delay)) Salvia spun her spear once as she surveyed the immediate area around her. She'd landed cleanly, which had been a fun time. Now though, she was on her own. While she was fairly sure she could handle most Grimm, trying to make it entirely to the temple by herself could be viewed as a suicide attempt... at least by some people's standards. Not if Godspear had anything to say about it. A formidable weapon in most people's hands, in her masterful hands it was something to be feared. Using it like a walking stick, she jammed the butt end into the ground as she walked, leaving a trail of dots next to her footsteps. "Come out, come out, wherever you are..." Salvia called quietly, to both friend and foe. Nearby the bushes rustled some, and there came a sound that was not made by any throat she'd heard, human or faunus. It was somewhere between a grunt, a belch, and a squeak. It came a few more times before a squat creature with stubby legs, Grimm mask, and rounded tusks that protected it's front end. The back was armored with sharp plates that were almost like spines. Baleful glowing eyes turned toward her, and immediately the thing bellowed a squealing challenge that echoed through the woods. It charged forward, faster than she thought the stubby legs should have been able to rush her. As it neared her the Boarbatusk tucked it's head down, rolling into a ball, splaying out the plates on it's back. It managed to accelerate further, ripping up some of the forest floor, hurtling headlong at her. Salvia tilted her head and readied her spear up high, holding it by the butt in her right hand, the left hand grabbed the middle, tip angled forward and down about forty-five degrees. Her left foot was forward, her right foot back, presenting her left side to the monster as it rushed forward. Gesturing with the tip of the spear, the air seemed to explode upward, rocketing the pigling into the air. Studying it's rise, and then fall... Salvia planted her spear firmly into the ground. The flailing Boarbatusk slammed down on the length of her spear, impaled cleanly through the body, squalling in rage and terrible agony. It had landed on it's side, the blade tearing through it's ribs and exploding out the other side under it's own bodyweight and force of the fall. The girl kicked the spear, spilling it and the hog over on it's back. Removing her weapon after a couple tugs, she jammed the spear into the thing's throat and out the back of it's neck. Guaranteeing the kill, as it were. If the Boarbatusk got back up and attacked from behind, or attacked another student unprepared, it could go very badly. It would be terribly irresponsible of her too. Glancing down, she shuddered. "Aww maaan... I got some of it on my shoe,' she said, flicking her foot, trying to get the black ichor from the creature off her foot. The pigling's form was beginning to dissolve away as she glanced around, seeing if the noise had attracted anything else.
- **Name**: Vincent Nero - **Age**: 16 (his papers say 17) - **Race**: Fox Faunus - **Appearance**: !( "enter image title here") Vince has the ears and tail of a black fox, matching his pitch black hair. These are silky, and much softer then human hair, although its also more thick. He often carries his mask at his hip or around his back. He has silver rings in on of his ears, a sign of devotion to the family. - **Personality**: Vincent is introverted and feels entirely uncomfortable in most situations. He shows signs of autism, and has been diagnosed with aspergers. He's really smart, and he always gets at least a B, but its never good enough. - **Weapon**: Midnight Chaos - A pair of ( that turn into a pair of ( - **Semblance**: Vincent can control the laws of probability, and thus luck. He can, for instance, make himself always win at cards or slots. Or he could make something fantastical happen, though the less likely it is the harder it is. In battle this can mean a small freak accident that trips up his opponent and gets him on top. - **Backstory**: Son of a deadbeat single father with a gambling addiction, Vincent got sold to an organised crime syndicate to pay of debts. But his old man kept on going, and the mafia decided the deadbeat was a liability. In the end it was Vincent that filled his father full of holes. The family required protection from him, and used his abilities in all manner of scams. In the end he was allowed, after he paid his father's debt tenfold back to the family, to attend Signal academy and become a hunter... Under the understanding that he would always be in their pocket. But before this he was required to do one final scam, he had to infiltrate the white fang. The family was relay one of the most progressive places for a faunus to work, they didn't care as long as you pledged yourself to them, but as a mainly human organisation they did at times feel threatened by the white fang. So he infiltrated the white fang and fed information to the family, which they used to make deals with the feds. In the end he was forced to leave the white fang, he couldn't agree with their radical views. When he got into the school, he made a mask of his own design to represent himself. - **Colour**: Vantablack
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Cyrul grinned as he heard the speech. Destroy everything in your way or die trying? That was a mindset he could get behind, and with Cheshire Grievance at his side there was no way he was going to die trying. He watched as his new friends from yesterday were launched high into the air, drawing his weapon and unfolding it into combat mode as he knew his turn was coming up, and then suddenly he was being launched through the air at high speeds. The wind forces and time were working against him as he shifted his body and weapon, planting his feet on the backs of the two large machete-like blades of Cheshire Grievance, at an angle to the ground. He could see a spot coming up where he was pretty sure he would be landing and braced himself for impact. Five, four, three, two, one, and his blades slammed into the ground, burying themselves in the hard dirt of the pathway and stopping all of his downwards momentum, and most of the vertical. What vertical momentum remained he used to flip forward, still holding onto Cheshire Grievance as his flip pulled it out of the ground, landing on his feet in a combat ready stance before looking around... And seeing Seilbar standing just a short distance away. He grinned a bit as he made eye contact with the fox girl, waving. "Hey! Fancy meeting you here." Sielber Seilber glanced around as she heard a thud, something large hitting the ground with no small amount of force. Only in time to see Cyrul from yesterday come to his feet, then lay eyes on her. Tilting her head a little she smiled faintly and waved, only to jog over to him, one ear flicking lightly while her tail swished side to side, keeping her side to side. "I guess I'm stuck with you," she said, flashing a quick smile to take out any sting to the words. "Could be worse, right?" Cyrul Cyrul shrugged, speaking up in response to her. "Well we've met and you haven't tried to kill me, I'd say we're off to a good start!" a playful smile on his face as they started walking generally northwards through the forest. He still held Cheshire Grievance in its readied form, but was much more relaxed with it now that he had someone to watch his back, after all, he knew his abilities and he knew Seilber's were enough to get her into Beacon, so he figured they could probably take on most opponents they had to deal with. Speaking up again, still with his fairly jovial tone, he asked; "So, why'd you decide to come to Beacon?" Sielber "Target of opportunity," she said offhand, glancing at him sidelong for a moment. "As a Faunus, we're pretty much second-class citizens. Along the way, I had to learn to fend for myself, scrap for myself. Nobody else was going to. Eventually I got noticed. I got more training, met a lot of people, made connections. I decided that it's better to make the world a better place with my abilities than to sit by and watch it pass me by. Becoming a Huntress seems like a pretty decent way to go about it. And if it helps get my kind more equal rights and on more equal footing, than I'm all for it." Seilber reflected silently as they walked, barely disturbing the ground. It was an unconscious thing, that quietude of movement. It was a wonder what she might be able to do if she were deliberately trying to be quiet. "So what about you," she asked, her voice a little quieter, curious, and there was a slight lilt there as well. She'd edged a little closer to Cyrul, mostly unconsciously, while her ears twitched and swiveled picking up all the little sounds, her nose testing the air for the tiniest scents. Cyrul He mused over her answer for awhile as they walked, keeping his own ears out for anything that might try to attack them. When he heard her ask him the same question he was quiet for a moment before speaking up. "I always liked adventure. There isn't really much more to it, I just figure I can probably make more use of myself saving lives and helping people than if I'm just. Doing whatever." His voice started to trail off towards the end of the sentence before he stopped short, and the bushes in front of them erupted with movement, breaking apart and revealing a pair of angry looking Ursa. Without a second thought Cyrul called out "You go right!" as he charged the left one. Sielber Seilber's image shivered and split into four for a moment, like double vision only worse, or bad tracking on an old video tape. It was the kind of thing that made the eyes and brain hurt to watch as it tried to track in all four directions, as well as interpret and correlate nonsensical information. She took the opportunity to draw her blades, which snapped together in bow form as the Ursa on the right shook it's head. The images faded and it's vision locked on her as she drew back a gossamer incandescent thread from her bow. A glow of blue-white energy formed near the main brace, while a thin, whitehot shaft of light or energy seemed to reach back to the lightstring that Seilber had pulled back. The flick of her fingers released the packet of Dust-based energy. A ball of electrostatic energy exploded forth, hurtling almost faster than the eye could track. Ball lightning slammed into the Ursa's mask, sending it reeling and howling in pain, clawing at it's face, shaking it's head as tendrils of lightning licked at it with blistering results, some of it burning into the fur before dissipating. The Ursa roared in fury and pain, only to charge toward the fox-girl like a demonic freight train. Seilber waited, backpedaling some to buy her time. The monster gave no thought as he sought to kill his tormentor. What could be expected of such a beast. As she retreated, she was putting her back to a tree, and beginning to crouch, making herself smaller, coiling her legs like a readied spring. Cyrul Cyrul was grinning as he charged for the other Ursa, seemingly with no care for his own well being as his weapon was trailing behind him in a position that left him wide open. Anyone watching would probably think he had some kind of death wish with the way he was fighting, but really, well, when he got close enough as he expected the Ursa lifted its arm to swipe at him with its massive, wickedly curved claws, and when he made no effort to block or dodge its attack, the fight seemed like it was about to be over... Until the claws contacted his shoulder and simply bounced off. There was a brief second of confusion from the Ursa before its own shoulder was ripped free from its body, torn apart as if another, invisible Ursa had sliced through the flesh and bone, and in that second of confused pain the blades of Cheshire Grievance grabbed it around the neck like a pair of open scissors before snapping shut and severing the bear-Grimm's head from its shoulders, causing it to slump to the floor before starting to melt away into black vapor. Sielber Seilber glanced at Cyrul, checking to see if her new partner was alright in them to see head severed from body. Her own enraged beastie was practically on top of her. The air around her skin and form shimmered faintly as Seilber's attention turned toward the Ursa charging at her. One massive paw swept through her chest with the force of a car wreck. The paw passed through where she had been standing like a ghost walking through a door, or passing it's paw through water. The illusion was broken and came apart instantly. The Ursa had not slowed, and had been expecting the fox-girl to be there, committing it's force and power into the blow. Incredible pain exploded through it's neck; Seilber's spin blades were jammed sharply into it's neck deeply. The girl planted one foot on the Ursa's shoulder as It rolled from the blow and the pain. Her hold on the blades and her foot on it's shoulder carried her up and over, flinging her high into the air again. Seilber rode the energy of the movement as her blades tore free, making the mortal wound near instantly fatal as she twisted free, spraying dark gore from the weapons. Landing easily on her feet she studied the fallen bear-creature for a moment. Nodding to herself, she swiped both blades through the air, stopping them sharply in a dual blood-shake to remove the last of anything clinging to them. "You okay," she asked Cyrul as she looked over the carnage. Both Ursa were headless, or nearly so, hers less clean, but just as dead."I thought you got hit in that," she continued as she made her way over to him, barely seeming winded. Cyrul Cyrul had finished killing his Ursa a few seconds before Seilber dealt with hers, so when she turned to check on him he had his weapon at rest, haft resting on his shoulder with the blades behind it like some giant battleaxe, his pose strikingly like some ancient warrior king. He may not have been the best student, or the smartest attendee to Beacon, but if there was one thing he prided himself on it was his combat ability, which already surpassed that of most Beacon students. He turned towards her when he heard her asking if he was okay, a wide grin on his face. "I did, technically. But I've got a few tricks up my sleeve to deal with that. Anyway, we should get going. I bet we can be some of the first to make it to the forest temple!" He turned and started continuing in the direction they'd been going without even waiting for an answer, the same cocky grin on his face the whole time. Sielber Seilber moved with Cyrul, before glancing over at her partner. Spinning her blades in opposite spins once, they telescoped down, leaving just the handle loops and the blade heads showing. The handles she slipped around her hands, almost like brass knuckles. Already she was thinking ahead, trying to get at least some idea of all the variables that they might have to deal with. At the same time, she wondered if Roulette Spokes would be enough, or if she would need to make new weapons. Sure they were light, and fast, and could dish out some punishment... but was it going to be as effective as she needed, as a Huntress? Against people, they were great. Against things like Ursa? She wasn't sure how they would be shaping up. Cyrul seemed to be more than capable of handling himself, she noted. That alone made her worries evaporate some, but she did walk just a little closer to him. "How fast do you think we can make it there," she inquired softly, keeping her voice down. Her honey colored, luminous eyes turned toward the weapon he carried now and again as they walked. It was an odd contraption for sure. Cyrul "Depends on if we encounter more Grimm on the way there. But based on trajectory we're... Probably somewhere. The whole math thing was never my strong suite, sorry." He said, continuing his casual walk in the general direction of north. Of course, they were moving at a reasonable fast pace, and it seemed luck favoured them this time as they didn't encounter more Grimm before stepping through the brush into a massive, wide clearing, at the center of which was unmistakably the northern forest temple. "Or that. I guess we were closer than I thought." He said with a grin, breaking into a a much faster pace as he marched towards the stone ruins, eager to get his hands on whatever artifact the pair decided to choose.
- Name: Cyrul Vance - Age: 17 - Race: Human - Appearance: !( "enter image title here") - Personality: Cyrul is outgoing and somewhat boisterous, to the point that he sometimes can be annoying. He does his best in classes but his best tends not to be just barely good enough. His outwards personality is in part because of this, as he tries to counter what he deems his own lack of intelligence with an extroverted personality. - Weapon: Cyrul is equipped with the Cheshire Grievance, a transforming weapon. It has three modes. Active, Melee Mode: In its melee mode, Cheshire Grievance is made up of two large machete like blades facing inwards like a pair of scissors, with the last half of the backside of the blade being edged and serrated as well. They attach to a pair of mechanical arms connected to a large, two handed hilt approximately half the length of the blades. (Blade length: 4’6”. Handle length: 2’8”. Total length with arms fully extended forward: 8’) Active, Ranged Mode: In ranged mode, one of the blades pulls back along the hilt, the back of it being a grip, including a trigger. The top blade aligns with the hilt, extending the barrel and allowing it to function as a light machine gun. Lastly, the hilt flips up into a sort of carrying handle. Stored Mode: In stored mode both blades pull back against the hilt, latching into a slots (built around the main handholds and leaving enough space for it to be grabbed) while the far half of both blades retracts inside the closer half, leaving it approximately the size of a mid-size shield which can be attached to a clamp worn on Cyrul’s back. - Semblance: Damage reversal, which when activated will rapidly drain Cyrul’s aura, making it dangerous to use too much in a short period, but while active, any attack taken by Cyrul will instead hit the enemy, manifesting as an equal amount of force striking the same point as struck on Cyrul. - Backstory: Cyrul grew up loving adventure, even as a young child he would always venture too far from his house, and would be the first to try new things. So when he was old enough to attend Signal academy it wasn’t even a question for him if he was going to try and become a Huntsman. Now he’s finally reached Beacon, the last obstacle between him and his chosen career.
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As Tim walked north, his prospects of finding a partner both increased and decreased. It would increase assuming that anyone who didn’t have a partner walked north regardless and decreased if they didn’t. Also, the amount of people who have formed pairs and were heading north as well increased, decreasing the amount of individuals there could be. That said, it was too late to turn back and Timothy wasn’t exactly the first person to dive into social interaction. He was content to let his partner find him, really. That’s what he keeps telling himself every time. Every time he turned a corner or saw behind a tree to find that there was no one there. Tim really didn’t want to be the first one to talk, but he also didn’t want to fail. His conflicting wants created a half-hearted mindset of trying to find a partner resulting in walking north in a potentially pointless attempt to find a random person who just so happens to not have a partner. Tim’s loner time was interrupted as a boarbatusk burst out of the undergrowth, jumping straight at Tim. Tim rolled under the flying mass of grimm on reflex, rolling into a standing position, hand on sword hilt. The boarbatusk landed and turned to face Tim, its intentions clear. Tim stood and drew carnage, keeping low as the boarbatusk pawed the ground, ready to charge. The boarbatusk launched itself forwards, horns ready to impale Timothy. Tim set carnage at a 45 degree angle from the ground and prepared himself. As the boarbatusk reached Tim, his left eye flashed and he flicked upwards. The sword crashed into the boarbatusk’s stomach so hard that it flew, the force from the blow sending it flying above Tim’s head. The boarbatusk flew backwards and was struck again by Tim in the midsection, still in the air, cutting the boarbatusk in half. The boarbatusk’s halves fell to the ground. Tim flicked the blood off of Carnage and sheathed it, the glow in his left eye dying down again. If there’s one grimm here, then there might be one nearby… Tim thought. Sure enough, he found different boarbatusk’s tracks and began to follow it, hoping to kill it. Tim wove through the underbrush, seemingly still heading north, but stopped as he hard sounds of fighting. Creeping forward, he found a female student fighting the boarbatusk he was tracking. Instead of jumping in, he sat back to watch. The student was quite skilled, handling the boarbatusk with precision. It was clear that she had experience, as she didn’t freeze up in combat, and she knew exactly how to fight it. She’d managed to impale the boarbatusk by planting her spear into the ground where it would land and finished it with a swift chop to the back of the neck. The moves showed skill and efficiency, though there was a strange blast that had come out of the tip of her spear, which threw the pig into the air. Was it her semblance, or just her weapon? Regardless, she was the first student he had met since the start of this test and it seemed that she was his partner. Resigned to the prospect of opening conversation, Tim emerged from the bush, brushing off stray leaves and trying to appear non-threatening. “Um, Hi.” He tried awkwardly. “My name’s Tim. Seems like we’ll be partners from now on?”
- **Name:** Timothy Raminov - **Age:** 17 - **Race:** Human - **Appearance:** Tim has spiky, unkept brown hair which covers his left eye. He wears square rimmed glasses that don’t really do anything for his vision. He usually sports a brown coat with an eye motif on the back of it, as well as black jeans and sabatons. Has a white world peace shirt. His right eye colour is brown, but his left eyeball is black and has a gold iris. That’s why he hides it. - **Personality:** Tim is an awkward and introverted and likes to keep his distance from people. In battle and tense situations, however, he tends to favour speed and efficiency. His awkwardness disappears and is seemingly replaced with skill. Tim is very analytical but he’s more of a follower than a leader. - **Weapon:** Tim’s weapon of choice is a massive great sword left behind by his older brother who was once a great huntsman, which he calls Carnage. Quite the contrary weapon to the seemingly meek Timothy. Turns into a light machine gun. When unneeded, Tim keeps the belt in an ammo box, but if he's prepared for battle, he wraps it around his right sleeve and it acts as a makeshift chain. - **Semblance:** Tim dubs his semblance the Soul Burn on account of the fact that it burns through his aura, but he mostly just calls it his power. When activated, his left eye seems to glow and his capabilities are greatly increased. The most apparent effect is the heightened regeneration capabilities which heal most wounds quickly. It also provides a boost to reflexes, speed and strength. The downside of Soul Burn is that the stronger the effects, the faster he drains his aura. He can also use it to have heightened perceptive powers (so he can see better) and reflexes, and he can also add cool effects like seeing all the living things and night vision. One thing to note is the fact that when Soul Burn is active, Tim can only use as much power as necessary. Another thing to note is that Soul Burn has the ability to regenerate severed limbs and damaged or partially destroyed internal organs, but this usually takes a lot of time and puts Tim in a coma-like state until fully healed. This can take anywhere from a few hours to a few weeks. That said, destroyed organs cannot be replaced, only damaged organs can be regenerated. The last thing to note is that using Soul Burn causes a certain degree of pain to Tim and makes him more aggressive and snappy. - **Backstory:** Tim was the second son of a family of successful hunters. Even though he was thin and weak, he had a good relationship with his older sister who was the best hunter of the family who believed in Tim’s potential. The family’s skill brought jealousy from those around them and their enemies conspired against them. One day, the enemies of Tim’s family trapped and killed the all of his family (including his older sister) and were about to kill Tim when a pack of Ursa ambushed and slaughtered everyone in the village. Tim became gravely wounded but his power activated to save him. Picking up Carnage, Tim went on an ursa hunting rampage destroying the pack of Ursa and then fell unconscious. When Tim came to, he was the only one left aive in a field of blood, carnage at his side. He was sent off to live with his distant aunty and uncle in another country and Tim works to be a hunter so that he can do his dead sister proud and be a good huntsman. No pictures, though. If you have any that seem appropriate, please suggest them to me.
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So that’s how its gunna be. I guess we can talk more when we are done. It bummed him out a little bit, but he figured this was serious time. Going all out wasn't Zee's style, he much preferred to toy with his enemy, learning what he can from their movements so that the next time, he could end the battle quickly if need be. He continued to walk backwards as a jest, having no problem hitting anything, save for a stumble he thought he handled that pretty well. From his right he heard a call in a familiar voice, and out from the bushes popped the young lady he met the day before. "Nahbi!" Zedong greeted his recent acquaintance happily. "All of these woods and you happen to find me? If I didn't know better I'd say you were stalking me, or its coincidence, but don't bruise my ego. I'm glad to see your safe." He could see the traces of battle on her, and the smell was undeniable. "Bathing in the blood of your enemies? I mean do your own thing but it’s a little too old fashioned for me." Turning to his companion he took care of the introductions, "Yasuri this is Nahbi, small but fierce. Nahbi this is Yasuri, silent but, no that’s all I got. He's cool tho. Did you get a partner yet, cause I don't think third wheels are allowed?"
Name - Nahbi Cho Age - 17 Race - Human Appearance - Personality - Nahbi can almost always be seen sporting a wicked grin, and is very easily entertained. She's not always the easiest to get along with, what with her obnoxious amount of energy and sarcastic remarks, but if she decides she likes you enough, you can be sure she'll stick with you through thick and thin – not that others often decide they like her. She enjoys messing with people, and is often too obtuse to read the situation and know when enough is enough. Nahbi's juvenile, falling easily into pettiness, but this also contributes to her child-like nature. She's a bit too naive for a world overrun by Grimm, and doesn't always seem to understand consequences or risks. Despite coming across as tactless and insensitive, she's actually very trusting. Weapon - Scatter and Flare Nahbi uses dual blades combined with her aura, which are incapable of changing form. For melee battles, Nahbi wields them in tandem, using fast, spinning movements. She uses them as conductors for her aura for ranged attacks: when slashed, Scatter shoots out razor sharp arcs of aura, to either cut or blow enemies away, and Flare creates a line of spikes made from her aura when stabbed into the ground. Overall, her fighting style is hit first, hit hard, and do it with style. Semblance - Vertical Teleportation Nahbi can teleport either straight up or straight down. She typically uses this for evasion, getting some altitude on an attack, or dropping down heights that would be too dangerous to fall. History - Nahbi chose to become a huntress because it sounds badass, plain and simple. Nahbi grew up watching the heroic deeds of hunters and huntresses on the news, and even took to playing "hunters and Grimm" with her two older brothers – though of course, the news reporters never covered the gruesome aftermath of battles they showed, or what happened when a huntress wasn't quite fast or strong enough to defeat her opponent. When Nahbi decided she wanted to be a huntress, her parents understandably shot the idea down. Her mom and dad were both very loving, if overprotective, and refused to even entertain the thought of their little girl fighting the monsters that haunted their dreams. Pouting and frustrated, Nahbi refused to let the issue drop, constantly bringing it up and even talking to her brothers about what sort of huntress she would be. Nahbi would run into the forest nearby in secret to practice, and actually got… pretty darn good. When her parents discovered dual blades hidden under her bed, along with books explaining how to utilize aura, it was the last straw. The fight was grand and gruesome enough to rival those that Nahbi always saw on the news, and when it ended with her parents confiscating her swords, Nahbi knew what she would do. That night she packed her things, stole back her swords, and ran away to Beacon, to officially start her training as a huntress and achieve her dream. Other - Nahbi likes butterflies. That's her thing. The windowsill in her room is lined with various butterfly figurines she's collected over the years, made of glass, metal, gemstones, wood, tissue paper… whatever she's managed to find, really. She likes figuring out new ways to fold paper into butterfly shapes when she's bored, and the meticulous nature in which she does so would surprise those who know her.
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Silus rubbed the area just under his ribs as they walked. The wound still hurt but it was gone for the time being, thanks to the healing properties of his Aura…but the stitching effect was only slight. He would have to stop spinning too far to one side with his rotations for the rest of the exercise. His wrists flicked again, forcing Dragon’s Rush to collapse down into a less cumbersome form. He watched as Nahbi suddenly jumped ahead of him, her voice loud and cheerful. She had been mostly quiet since the Grimm fight, wrestling with the self doubt she had shown that was a part of her personality it seemed. Silus gave the smallest of smiles as he saw the easy banter between her and what seemed to be a friend. She gestured for him to come over and he nodded, rubbing the back of his neck while grinning “this isn’t show and tell Nahbi” he said before looking at Zee and his partner “Pleasure is mine, Silus Kuroi” he nodded “and yes, I do indeed breathe fire” he laughed a little before stretching his arms and looking forward into the forest “So…we better go find our end goal no? traveling together to work towards the finish line seems like a better idea” he said offering his hand to Zee “Agreed?”
Name: Silus Kuroi Age: 18 Race: Reptilian Faunus Appearance: Silus is a tall and slight man, roughly 6'5 and weighing about 70 kg. He has long dark red hair, usually tied back in a low lying ponytail. His eyes are a blazing yellow colour with a black slit instead of pupils. His face is marked with slight bronze scales across his cheeks. Silus is built slight and compact, coiled muscles and a posture like he always is about to strike out. He generally wears scuffed up green jeans, a black leather jacket with no shirt underneath and a necklace with a snake's tooth upon it. Silus' Faunus features include a long reptilian tongue, scales adorning a few parts of his body and a scaled tail that requires him to cut a hole in his jeans. Personality: Silus is a unique case in terms of personality. He can vary from cold and silent to loving and happy. This all depends on whether or not he has spent some time in the sun. He adores laying in the sun and relaxing, warming up to anyone that talks to him in this state. As he cools down, his smile leaves and he becomes silent. Weapon: Dragon Rush is a set of two bracelets and two anklets. They are bronze in colour and look rather inconspicuous in their carry state. In battle state, they fold out becoming larger. The anklets fold out barrels pointing away backwards and the bracelets fold barrels out to reach his elbow. The end effect resembles metallic scales over his forearms and lower legs. Silus uses these barrels to fire out and using the momentum in his martial arts. His fighting style is very similar to Capoeira. Semblance: Dragon's Breath. A dangerous semblance that is usually formed in the Kuroi family. Silus has the ability to chew on Dust and breath out a violent storm of whatever type of Dust he has been chewing. This drains Silus incredibly and can be quite dangerous as many Kuroi have died due to Dust exploding in their mouth. Backstory: Silus was born to the Kuroi family, a long line reptile Faunus that generally were allied with Beacon in attempts to get Faunus accepted in normal society. Having the first born son, Silus become the first Reptilian Faunus to become a hunter is their greatest goal. Silus was groomed to be a perfect student, always attentive and always studying. This...failed. Silus is far from that and generally loves to work on instinct. Backstory to be finished.
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Yasuri frowned, the childish, full of energy Human was rather annoying. And she seemed to have a lack of discipline, how vexing, hopefully she wouldn't be a part of his final team. He faced the lizard fanus from earlier, it seemed that even given his... eccentrics, he could focus on the task at hand, good, even if he was a fanus. Yasuri almost began to shake the Fanus's hand until he realized, that the fanus had... totally ignored him. Yasuri contained the frusteration he felt at the lizard and began to end towards the ruins he glimsped through the trees. He also saw several poeple through the trees. He called back as began quickly moving towards the ruins, "Nahbi, my name is Yasuri, try to remember it for a little longer this time."
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Watching Nahbi, he couldn't help but laugh. "Man, today seems to be one for the books for you. If this is an omen for the next four years, at least it won't be boring." The girl was obviously having a tough day, but it didn't get her down, Zee had the upmost respect for that. It was apparent that she could roll with the punches, a valuable skill for anyone, especially hunters. He would have to keep a close eye on her. From the bushes emerged the lizard Faunus, a sight for sore eyes. The man laid out his greeting and his proposal and extended his hand to Zee, which he gladly accepted, gripping it firmly, the scales digging into his skin a little. "A sound proposal. Don’t take this as an insult, but I will be happy to work with someone of your ancestry again. Don't disappoint me." He felt bad expecting something out of a person simply because of what race they were, but he knew what they were capable of. When he turned around, he saw that Yasuri was on the move to the ruins, he urged the others to follow suit. "Relax man," he called back as he was playing catch up. "You're still number one in my book." At their current pace it wouldn't take long for them to break the tree line.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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When Asa heard no reply from Nico, he took his eyes off the circling Grimm long enough to see Nico crumpled in a heap at the foot of the cliff. Asa snorted, so much for cats always landing on their feet. But then again Nico had fallen further than him and also without warning. Grumbling Asa headed over to where Nico lay, deactivated one clawed hand, and hauled him up. They had to get to the top of the cliff, and kill the Grimm in the process, but how? The cliff was far too steep to climb on his own, forget carrying Nico. Focusing his attention back on the Grimm Asa grinned wildly again, he had ridden the Grimm down the cliff, so why couldn’t he ride it up? For the first time Asa wished his weapon had a long range aspect to it, but he had to deal with what he had. Really, Asa knew little of the Grimm, he fought them, ripped them to pieces, and not much more. That was all he’d ever needed to know about them, he was let out to attack and when the Grimm were gone he was shackled again, but if there was one thing he had noticed it was that Grimm reacted to fear, it made them stronger, they congregated to where there was fear, and ……… nothing. Growling Asa wondered; if he felt fear, would it bring this Grimm down? Or just attract more? He shrugged, the more Grimm the better, in his opinion, he was rusty, hadn’t been in a proper fight for years, and what better way to get back into it than to fight? Summoning up all his fear, what fear he could find at any rate, Asa willed the Grimm to attack. Miraculously the Grimm did, diving straight at Asa, beak and claws out to gouge him. Stepping sideways at the last second Asa swept his claw into the Grimm’s path letting its momentum pull him along, and having pushed off the ground, he swung up and over till he was straddling it, right behind the lone spike jutting out or its back. Furious the Grimm ascended, trying to gain some room and shake him off. It rolled and dived but inevitably kept climbing. Soon they were higher than the cliff and looking down over the forest, cliff top, temple ruins, and other students. They were too high to safely jump. Luck had been in his favor so far but that was likely to change, and anyway Asa didn’t believe in luck. They needed to go lower, to pull the Grimm down. It was a task that would require two hands, and that would mean letting go of Nico, something Asa wouldn’t do. He had a length of rope hanging form his belt that he could use to secure Nico, but to do that he would have to let go of the Grimm, another thing Asa didn’t want to contemplate.
**Name:** Asa Karmozijn **Age:** 16 **Race:** Wolf Faunus **Appearance:** His silver-white hair flows down to his shoulders. His left ear is also pierced multiple times with small rings. His eyes are deep obsidian purple; the sort of colour the sky goes round about midnight. Asa has small fangs barely seeable when he closes his mouth. A thin strip of soft leather round his neck, off which hangs a three inch long black fang. !( "enter image title here") ** Personality:** Reckless. Adventurous. Loves to fight. Quite violent, and has a temper like a volcano, it simmers quietly until something pushes him past the edge and he just blows his top. He’s also kind, hates bullies. Little lazy when it comes to study. Partly nocturnal. Gets along fine with most people, but simply can’t stand others. Stays to himself mostly. **Weapon:** Tears of Blood, a pair of three, foot long claws, worn on the hands, that can down scale into spiked knuckledusters, or a sort of double knife. Also shrinks to a fingerless glove in its dormant form. **Semblance: ** **Backstory: **Asa was razed in a traveling caravan as a guard dog. Literally. He was treated like a wild animal, and so he became one. Living in a cage for part of the time and chained to it for the rest, the only time he was freed was to fight off Grimm. For him to survive was to fight. He became strong fast, he had to, it was kill, or be killed. He got his hands on a pair of knives at one point and created his own fighting style, quick and dirty, violent, close quarters, so that by the time he was finished he was drenched in Grimm blood, until, like the rest of the Grimm, it simply dissolved into a swirling cloud of dust. It was from that that he received his name, Karmozijn, meaning crimson. One time when they were heading to Vale they picked up a stranger also traveling there. This stranger was an ex-hunter, not that Asa knew that. Part way along their journey, Grimm attacked. Asa was let off his chain like usual and he fought with the Grimm, watched ever so intently by Oir the ex-hunter. When they reached Vale, Oir offered to buy Asa from the caravan, and with the amount of money he offered, there was no way the leader of the caravan could refuse. So Asa changed hands, and while he was no longer kept in a literal cage, he was confined to the house, and might as well have been in one. The collar, and chain however didn’t seem to change. Oir taught Asa more fighting, some etiquette, table manners, talking real words and understanding them. Basically Oir taught Asa to live in the human world. When Asa was sixteen, Oir, who had friends in high places, managed to secure Asa a spot at Beacon a year early, in the hope that Asa would be able to fight, and also, hopefully learn something. (Needs a Sembalance, Could it be possible he doesn't know his Sembalance?) (Oir=gold)
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Yasurai frowned, Parsey wasn't moving at all. That left him no choice and he picked her up without missing a step, which would've been dangerous since the Deathclaw was starting to gain on him. "Hey mind giving me a hand with this beastie?" he said somewhat out of breath as he raced through the ruins barely ahead of the Deathclaw
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Parsey snapped out of her trance and started beating on Yasurai's back. "Put me down you pervert!" She cried indignantly, squirming out of his grasps. Once she escaped, she turned to the Deathclaw with rage filling her eyes. She let loose a storm of ice spikes, rising from the ground, and trapping it in place. She then formed ice into a spear, rising from the ground, and broke it off from its pedestal. She gave it a quick slash, before heaving it towards one of the Deathclaw's many eyes.
Character sheet: *(All pictures were taken from posted online pictures that can be found under RWBY oc and weapon searches)* •Name: **Annie Reese.** •Age: **18.** •Race: **Human Female.** •Appearance: Annie is has longer Blue Hair, is about 5 foot 8 tall, and has a slightly bony but lean muscle build with (bony) broad shoulders. She usually takes to wearing blue, indigo, or black colors usually, and prefers her longer trench-coat style jacket with a plain black T-shirt and black or navy blue jeans. She also has cold blue eyes and a scowl or impassive look on her face. !( "Annie's Trench Coat") !( "Annie Reese") !( "Blue or Indigo") •Personality: (This is the current standpoint on Annie, this report **is** subject to change or differences over time and experience). Annie thus far has shown to have a major lacking in confidense, the only source of the opposite of this is while she is fighting- in which case, she seems to be uncaring at the level she or others might think herself at, and only concentrates on the fight itself. Annie has shown signs of possibly being Psychopathic, and overall *has* shown to be relatively cold-hearted and indifferent to the pleas and struggles of others. While she does have a "Code of Honor" of her own, she doesn't seem willing to share it, or her ideals with anyone outside of combat, in which case, many dismiss them, thinking she's merely caught up in the moment and only saying her cold-hearted, cynical, and ruthless points-of-view. When given a job or task, she will complete it, with no exception. The only times this is found to be not true, is when she does not accept the task or job and instead chooses to pass it along, being lazy whenever possible outside of fighting, strategy, and her allies. Annie seems to be more of a thinker than anything else, seemingly unable to always quickly come to the solution that will solve a problem, however when she does, it always seems to be the most efficient, and/or laziest, easiest way possible. She takes her studies with a moderation of seriousness and lack of importance, focusing on trying to expand her abilities overall more than her already existant testable know-how. Annie has overall seemed to be a selfish person, and while this wouldn't usually be a good trait for a Huntress, she does still abide by rules and regulations of her own that she will follow to her upmost, and usually keep innocents and unfortunates from further harm and danger. She has stated herself that she is a more 'evil' individual than most others seeking to become Hunters and Huntresses for real. This can be as much as a benifit, as it is a liability. •Weapon: **Indigo Stormcrest**: Dual wielded Longsword-Pistols. Names aren't my thing anyways. Annie built his weapon of choice to be a Longsword and pistol hybrid, seeking some range to go with her prefered type of sword: the (semi)oridinary longsword. She personally helped craft and design her weapons of choice, however as she is, nor was, a blacksmith of any kind, she saught help in her weapons construction, so as to not make flawed blades or insult the greatness she knew her weapons would become. She named them after her favorite, and most commonly used color: Indigo(Or really Blue, but she thought that didn't sound "cool enough") Stormcrest. !( "Indigo Stormcrest") •Semblance: **Semblance of Velocity** (Or another name for it: *Velocity Manipulation*). Annie's semblance allows her to increase or decrease the Velocity of anything within a 5 foot radius of herself. She can manipulate her own velocity and that of her weapons, and anyone who remains within 5 feet of her. "Velocity is the rate at which an object covers some distance, in a particular direction. Or in other words, it's the 'speed' at which an object travels along with the direction it's traveling." (Best explaination for velocity that I could find, that didn't make my brain hurt). Annie's semblance is on the heavier side of Aura usuage, but it is also not as bad as most aura-heavy semblances, allowing her plenty of use before tiring herself out, but still more Aura-consumtious than most semblances might be. She has some tricks she can do with her weapons that help with her style while using her semblance. •Backstory: Annie Reese is a simple, book smarts, and tomboyish kind of girl. She's completely normal up till he joined Signal Academy. She didn't even have any experience with an actual fight before, as she had grown up on the outskirts of Valor. Having only the life skills of a bookworm, when she decided to apply to Signal, she had to undergo a major lifestyle change. Mainly: Doing Work for once. Laziness was something that had constantly kept Annie unbusy, usually only reading or writting and pondering about the world she lived in and the rules that governed it. However, she had to start becoming something if she ever wanted to survive the Academy, let alone the Grimm. So, she made a decision- She'd start working out. She'd start practicing, asking for tips, finding allies who could help her. It took her a very (VERY) long year before she thought she was ready to apply to Signal. She had taken a year off of when she could change from a normal school to Signal, and as such, was a year older than most of those who had started attending Signal. She managed to breeze her way through the classes, like usual, and even found herself capable of keeping up with some of the more experienced and praiseworthy students in her year. She managed to help forge her weapons of choice, the pair of them- Indigo Stormcrest during her time at Signal, and when it came time to graduate, she decided that the life of a Huntress would be just fine with her....at least for a while, and as such applied for Beacon as well. She's pretty sure she that if she did make it in, she did so barely. She seems to continue to Hope that she will find what will make being a Huntress even more fun than just the fighting if/while she attends Beacon. (Note: Annie is capable of being both a Beacon student or a villain depending on which is preferred.)
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Yasuri sighed, it seemed he would never escape this stigma but he would rather be called a pervert then let someone get killed. He yelled at Parsey, "Follow me I have an idea!" as he quickly ran through the ruins across a long and narrow bridge. The Deathclaw sceamed furiously as Parsey's spear destroyed one of its eyes and spun with destructive destorying its icy prison. Its other eyes focused on Parsey and it charged foward attempting to crush her.
**Name**: Zedong "Zee" Swarna **Age**: 18 **Race**: Human **Appearance**: ( **Personality**: An open minded and outspoken individual, he tries to help in anyway he can. Whenever he runs into a situation that he can’t manage by himself, he conciders it a point of pride to get it done by himself, and as such he rarely asks for help, and never accepts it when it’s offered. He lives his life in waves, with varrying periods of long rests and intensive activities, so he is rather hard to predict. Of everything he does in life he conciders himself an exelent combatant, an amazing cook, and a great dancer, believeing these are the skills all men should master. **Weapon**: ( A ten foot long spear that can fold back and be used as a long bow. The long bow uses dust infused arrows that explode on contact. **Semblance**: Cognition *Passive*: When his semblance is first activated it starts to slowly drain aura, but drains more for each target he is analyzing. With this Zedong is compiling a large amount of data, from things as simple as mannerisms and attire, to as complicated as state of health and combat strategy. The longer he stays in this mode the more data he acquires. During this state his eyes are tinted violet. *Active*: Once he feels he has enough information to get the job done he can fully activates his semblance, which causes him to quickly loose aura. With this he can predict his targets movements accurately for as long as he keeps his eyes open. Due to how much aura this drains he can only keep his eyes open for a short amount of time, and as such using it against multiple targets is dangerous. While active his eyes shine a bright violet. **Backstory**: Not being born in a city, Zedong only knew the wild side of Vytal until a much later age. He never complained about living with a traveling band of nomads, always eager to help and even more eager to play he was popular among his fellow travelers. His father was a hunter, the kind that gathers food, and would take Zedong on trips to teach him all he needed to know about surviving outside the walls of civilization. To him this was a good life, honest and free, full of gain and loss, his life was what he believed to be truly living. During one night, when the guard was exchanging shifts, a herd of Grimm attacked. This was nothing new, since the wilds were full of them, and each time there were casualties, but none hit closer to home than this night. While he ran to the north of the camp to help fight them off. Some Grimm fought their way through the south of the camp, and when the dust settled and the day was won, his younger sister was nowhere to be seen. For five days he searched, but he had to come to terms that she was too young to survive on her own, and he grieved for five more days. It was not easy for him to forgive himself, and most would say he still has to do so. His life had changed, and he changed with it. He would become a Hunter and uphold the peace, for he now knew that with the ever growing presence of the Grimm, his people would never know true freedom. He left his home and his family, applied and was accepted into Beacon Academy.
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Location: Her Apartment then dreamscape Interacting with: Herself in a world of pure imagination It was late afternoon and Sophie had recently gotten home from her shift at the Baker's Wife. Her feet ached and her knees were weak as she collapsed onto the sofa in the living room of the tiny apartment she called home. It had barely been a year since she moved out on her own and she still has yet to feel no longer uneasy by the silence of an almost entirely empty room. Today was a fairly busy day at the bakery with the new rush of tourists pouring into town with the coming of Spring Break. With all that hustling and bustling and running around, a slight dampness of sweat beaded on her brow; only adding onto her exhaustion and by the time she had been given the "OK" to leave, she was practically limping with every step. She didn't mind having the extra bit of business as it helped the day but... She doesn't appreciate being swamped by dozens of people at once when she is the only person, aside from the manager, on staff. Sophie blinked slowly and sighed softly as a checked her notifications on her phone as if she had been expecting a text from someone. But of course, no new texts, just some notifications on social media and her YouTube subscriptions. She would get to those later she supposed as she placed her phone on a nearby coffee table closed her eyes. A sudden drowsiness washed over her and soon Sophie was fast asleep. THE DREAMWORLD Darkness... Sophie was floating in an inescapable, cold, drowning darkness. A darkness that could crush one's very soul. This is what her dreams have been like for what felt like decades, even though it's probably been only just a few. However, this time.... It was different somehow... Different enough to make everything change and break the cycle. Sophie slowly opened her eyes and extended her legs, touching down to what only could be assumed as the ground. As soon as she did so, a light shot through the ground and gravity instantly pulled her down by her legs, causing her to stagger then collapse all together. She was clad in a flowing white sundress as she found herself in an empty, grassy field and a clear blue sky with white fluffy clouds hanging overhead. A warm breeze that foretold a coming spring caught her hair, gently making it flow in a careless manner. "What...? What is this place...?" Her gentle, warm voice murmered softly. The world Sophie now resided in was completely empty of all things, all sounds, and all beings except for her, the hanging sky above her head, and the lush grassy plain beneath her feet. There was a sweet, flowery scent that lingered in the breeze, that was both vaguely familiar yet all to foreign to her. She supposed it were wild flowers, however, only grass could be seen on an ever stretching horizon in every direction. How peculiar... The scent of flowers in a place where all flowers refused to grow. A most peculiar world Sophie found herself, indeed.
Basic Information | Name | Sophie Autumn Blackthorn | Date of Birth | November 28, 1996 (20 years old) | Gender | Female | Sexuality | Hetero romantic demi sexual (aka she is romantically attracted to the opposite sex but can develop sexual attraction to a partner per time) |Status| SINGLE AND BREADY TO MINGLE THE SOME DUDE IN THE DREAM WORLD HAWT FUCKIN DAYUM SON! | Partner | Show a picture of the partner you are assigned to by the GMs | Occupation | She works part time at the Baker's Wife making and selling pastries to pay for college. | In-Depth Appearance | Sophie is a petite girl of 5'2" at around 120lbs. She has a small, slender frame with long thin arms, hands, and legs. She has long dark brown hair, almost black depending on the lighting, and bright blue eyes with a fair, almost pale complexion, some even call it alabaster. Her skin is soft and delicate like silk and her hands and feet are cold to the touch. Her fashion and make up is fairly simple and casual, going with baggy, comfortable clothing and minimalistic, natural make up. Who Am I? | Personality | ♦ Friendly ♦ Over dramatic/emotional ♦ Tender Hearted ♦ Skeptical ♦ Sophie is a tender hearted and friendly woman that has room in her heart for just about anyone; making it hard to believe that by nature, she is actually an introvert. She has no problem with making friends, it's just a matter of motivating her to keeping them. She is, to an extent, naive, believing that everyone will find happiness and love, incredibly loyal to those she cares about, and has just the right amount of sass to her if you rial her up enough; which isn't a hard thing to do, as she gets easily flustered. Sophie can be stubborn and is blatantly honest. While she will stand with those she cares about, she also not afraid to call someone out on their bullshit, especially if she knows it. She loves to make people laugh and feel good about themselves, as it gives her a sense of a warm happiness and satisfaction, but also because she knows how hard it feels to not be wanted and not loved. And deep down, she is really depressed and anxious. Her naivety is only contradicted by her skepticism and issues with trusting others. She wasn't always like this, but due to giving her trust to the wrong people, who in turn betrayed that trust. This is one reason why she has a hard to keep relationships. The other reason is her tendency to be overdramatic and emotional. Sophie wears her heart on her chest for everyone to see, however, that isn't always a good thing. She has a tendency to cause drama that isn't meant to be intentional. She loves herself for who she is and is able to walk with a confident stride, yet tries to remain humble and not appear vain. | Likes & Dislikes | ✔ Drawing ✔ Anything that is cute, cheesey romance ✔ Snuggles ✔ Long hot showers ✔ Fluffy sweaters and comfy clothes ✘ Spicy food ✘ Loud noises ✘ Skimpy outfits ✘ Hot muggy days (yes there's a difference between muggy days and hot showers. FITE ME RAWR) ✘ Guys that sleep around ✘ Liars ✘ Spiders ✘ Blood Hobbies Sophie's main hobbies include drawing, sewing, playing video games, and basically anything that involves working with her hands. | History | Sophie's life in a word, is average. Growing up with her two younger siblings and her parents in the outskirts of Ann Arbor. Her relationship with her siblings were rough as bantering with them was a common occurrence, but of course, she still loved them and cared about them. From the very beginning, her ADHD and anxiety were very much prominent in her behavior and in her grades. Sophie grew up with a small knit group of friends up until about middle school. Over time she had grown infatuated with one of her male friends and they ended up "dating" for about 3-4 months before Sophie had realized that her "boyfriend" didn't recuperate her feelings for him, and called it off. The two continued to be friends for about a year, with Sophie still having feelings for him, before their friendship eventually strained and broke; and the truth why he had even agreed to dating her came out. He felt sorry for her. In an instant, Sophie was emotionally fractured and abandoned by all those she had deemed a friend. During this time, her parents had divorced and her mom moved away to Holland while her dad stayed in Ann Arbor. Sophie and her siblings would continue to stay with either parent on an every other week basis, since both parents had partial custody over them, until Sophie moved out on her own at the age of 19. During her senior year of highschool, it was a dream that turned into a nightmare. Sophie had gained some friends and a best friend since middle school. One friend in particular, she had met the summer prior and despite him being about 4 years older than her, the two had clicked almost instantly. However, it wasn't until about 5 months after meeting, that the two became a couple and even then it was a long distance relationship and was kept on the down low due to the fact that Sophie was still underage at the time. Yet despite that, the two were very happy together, having only a few misunderstandings. He was her first kiss and eventually her first love; she felt like he was practically a male version of herself. Then suddenly, a misunderstanding had spiralled out of control and he abruptly broke with her. She tried to explain herself and work things out but he didn't want to even try. Sophie, being naive and believing that one day they would eventually manage to work things out, told him that she would wait for him and to let her know when he was ready to try again. However, he never said a word to her ever again and left her to wait forever, and taking what was left of her heart with him; allowing herself to believe that she wasn't worth it or he didn't think she was worth fighting for. | Family | Mom (48) Dad (55) Sister (16) Brother (14) | Strengths | Listening to what others have to say Drawing Strong sense of right and wrong | Weaknesses | Her fear of blood and loud noises ANYTHING ATHLETIC YOU WILL NEVER SEE HER IN A GYM AND WORKING OUT I PROMISE YOU. She's lazy and a procrastinator #FUCKING ME The Other | Theme Song | A Car, A Torch, A Death – Twenty One Pilots ”The air begins to feel a little thin As I start the car and then I begin To add the miles piled up behind me I barely feel a smile deep inside me And I begin to envy the headlights driving south I want to crack the door so I can just fall out But then I remember when you packed my car You reached in the back and buckled up your heart For me to drive away with I began to understand Why God died” Young and beautiful - Lana Del Ray "I've seen the world Done it all Had my cake now Diamonds, brilliant And Bel Air now Hot summer nights, mid July When you and I were forever wild The crazy days, city lights The way you'd play with me like a child Will you still love me When I'm no longer young and beautiful? Will you still love me When I got nothing but my aching soul? I know you will, I know you will I know that you will Will you still love me when I'm no longer beautiful?" | Extra Information | She's really into Twenty One Pilots and Panic! At the Disco (she finds it #relatable cuz she has anxiety and depression and ADHD) She needs to have her blood drawn yearly to make sure that her anxiety/ADHD medication isn't harming her liver, kidneys, or other vital organs {"Quote"} ∆ Respects ~*~ ♦ Neutral ~*~ ♣ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ♠ Significant Other ~*~ × Enemies ♣ Alan Lisowski ♣ "Thoughts on person" Relation Details Symbol Emily Waring Symbol "Thoughts on person" Relation Details Symbol Alexander Tomlin Symbol "Thoughts on person" Relation Details Symbol Ian Tate Symbol "Thoughts on person" Relation Details Symbol Renata De Léon Symbol "Thoughts on person" Relation Details Symbol Dylan Crane Symbol "Thoughts on person" Relation Details ♫ Cardlin Winchester ♫ "He may be older than me by a little bit, but I'm still his big sister!" Sophie has known Cardlin since Freshman year of highschool but didn't really talk all that much until the next year. She was there for him and let him stay at her apartment when things went bad with his last boyfriend. Since then she has grown a bit protective of him and doesn't let any guy that she doesn't approve of within 20 feet of him. (OK that's a bit of a stretch but she still trying her best to make sure that he doesn't get hurt) Out of all her friends, she spends time with (and the weekly Netflix marathon with a tub of ice cream for each of them and a shit ton of pizza rolls) Cardlin the most. She loves her little Car-car to death and only wants for him to be happy. Symbol Laketta Lewis Symbol "Thoughts on person" Relation Details ♣ Danny Walker ♣ "Thoughts on person" Relation Details Symbol Mark Song Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details
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Alan Lisowski The door to his apartment was getting stickier everyday. Alan sighed and pressed his shoulder against it, leaning into the moldering wood for a few seconds before it finally popped open, hinges squealing in protest. He stepped inside and fumbled for the lightswitch a moment, before his apartment was illuminated in all of its decrepit glory. Chipped paint, mold on the walls, vermin - this place had it all. There was a note on the table, written in his roommate's distinctive chickenscratch. Date tonight after work - don't wait up for me. Wish your boy luck! Alan rolled his eyes and set the note back down, wondering not for the first time where Peter found this seemingly bottomless supply of women. Artists. To say that Alan had had a rough day at work would be an understatement - some sort of biblical plague was sweeping Madison High's english department, so it had been all hands on deck for the substitutes today. Worse, because literature was his 'area of expertise', he couldn't just put on an episode of 'Bill Nye' like if he'd been subbing for a science class; the school board had actually expected him to do something, and so he'd spent all day bouncing between classes, trying to pick up lesson plans for Harper Lee, Wordsworth, Fitzgerald, all while a parade of street-tough high school students did their level best to sabotage the panicky sub. All the minor failings of the day were still buzzing in his head when he sat down on the stained couch, all the 'should-have-saids' and 'would-have-dones'. Alan closed his eyes and leaned back on the sofa, and after a few moments of drifting he found himself someplace new. Before he even opened his eyes, the first thing he noticed was the smell of the sea, pure and clean. A gentle breeze blew against his face and the blackness was replaced by a clear sky, blue and orange from the sunset. He was standing on a cliff overlooking the ocean, the gentle waves lapping at the rocks some distance below him, the yellow sun hanging low on the horizon. For a moment he was transfixed, and found that he could not look away. When he finally managed to rest his gaze away from the sunset, he turned to see something stranger still. Behind him was a rolling, enormous field of grass - yet patches of the grass were darker than others, in a bizarrely formulaic and familiar pattern. Sixteen statues were at his side, ranging from five to three feet tall - intricately detailed nautical figures. There were eight ships, two lighthouses, two seahorses, two fishermen, a captain and a mermaid, all hewn from the whitest marble he had ever seen. A chessboard. He was standing on a chessboard. In the distance, parallel to the cliff's edge, the opposite number of his pieces were arrayed, black as obsidian and still as stone. Alan furrowed his brow and disturbed the silence with a single sentence. "Pawn to E4." Slowly, the figure of the ship in front of the captain slid forward across the grass, taking up its new position on the grass board. This was shaping up to be a very interesting dream.
Danny Walker Basic Information | Name | Daniel John Walker | Date of Birth | December 13th, 1994 (23 years old) | Gender | Male | Sexuality | Heterosexual | Status | Single | Partner | | Occupation | Middleweight Boxer | In-Depth Appearance | Danny is a tall young man who almost borders on the lanky side, with fuzzy black hair, brown eyes and a smile that quite a few people have called dopey. He’s a very twitchy person, always fidgeting and looking around, which combines with his height to make him seem a fair bit smaller than he actually is. As his profession demands, he’s basically 165 pounds of wiry muscle, well-trimmed and absolutely covered in bruises. His face is sharp and lean, with a neck that’s long by anyone’s standards and thin, heavy-lidded eyes. He’s often sporting a black eye or two, and his nose has a slight crook in it from being oft-broken in his youth. Danny distrusts any event that requires formal clothing, and as a result his wardrobe is confined almost entirely to sneakers, tank-tops, jeans, sweat-pants, hoodies, and t-shirts. His favorite outfit is a beater and flannel, though he’ll be the first to admit it makes him feel like his dad. Who Am I? | Personality | ♦ Determined ♦ Unaware ♦ Friendly ♦ Naive ♦ Danny is, at his core, an absolute puppydog of a man, friendly to everyone he meets and always ready to laugh at jokes he doesn’t fully understand. He’s single-minded in pursuit of his goals and is more or less obsessed with his dream of becoming a professional fighter, completely and utterly convinced that all the good things of the world are available to anyone who works hard enough. He sees the best in everyone, which does make him almost heart-breakingly easy to trick, but Danny’s usually able to shrug off even the worst treatment with a laugh and a shrug – it’s par for the course, after all, for someone who gets beaten up professionally. Danny is also very family-oriented, spending as much time as possible with his parents and his siblings. He’s a complete homebody (though he doesn’t seem to realize this will interfere with his dream of being a world-renowned celebrity), with a very narrow view of the world basically limited to his city and what he sees on television. Notably, he’s almost tragically unaware of what’s going on around him, often unable to understand subtext or even just observe things that are happening. | Likes & Dislikes | ✔ Fighting ✔ Old Movies ✔ His Family ✔ Working Out ✔ Ice Cream ✘ Books ✘ Alcohol ✘ Public Speaking ✘ Bullies ✘ Being talked down to Hobbies Danny is obsessed with his dream of being a professional fighter, and so spends pretty much every moment he can exercising, practicing, or watching old boxing footage to try and get an edge. When he’s not doing that, though, he’s usually spending time with his family, and is particularly fond of taking his little sister to the arcade when they can both get time off. | History | Danny was born as the middle child of five to a lower-middle class household in downtown Ann Arbor. His father worked at a factory and his mother ran the night-shift at a local diner, so much of his early life was spent in the company of his older siblings, Tommy and Angela, just as he later helped raise his younger siblings. Danny struggled for much of his academic career, due to a mediocre ability to retain information and a failure to even pretend to pay attention in class, even being held back a year in first grade until his reading got up to snuff. Nevertheless, with some hard word and a little tutoring, he graduated middle of his class from Madison High, and immediately sought employment at a factory alongside his father. For a few years he lived at home, spending his days at work and his nights dead asleep, and in the back of his mind the inexhaustible optimist wondered if that was all that life held for him. As long as he’d been old enough, Danny loved to box. He’d watched every fight tape, every boxing movie, had spent hours at the school gym running drills on the one moldy bag available. Now, when his life was just one day of toil after another, he began to dream of fame, of being one the toughest, fastest warrior in the ring. He redoubled his training, quit his job with his parent’s blessing and set about chasing his ambitions full-time. He still lives at home, training and getting whatever fights he can and supplementing his income as a server in one of Ann Arbor’s finest burger joints. | Family | Jack Walker, Father (54) Debby Walker, Mother (55) Tommy Walker, Big Brother, (29) Angela Walker, Big Sister (26) Max Walker, Little Brother (19) Susie Walker, Little Sister (16) | Strengths | Physically fit Aggressively good-natured Very good at pursuing what he wants | Weaknesses | Low on book-smarts Bad at picking up social cues General lack of situational awareness The Other | Theme Song | The Fighter – Gym Class Heroes ” Text book version of a kid going nowhere fast And now I'm yelling, "Kiss my ass" It's gonna take a couple right hooks, a few left jabs For you to recognize you really ain't got it bad” Victorious - Panic! At The Disco "Tonight we are victorious Champagne pouring over us All my friends were glorious Tonight we are victorious" | Extra Information | Anything else. Danny Walker "I never met anybody I didn't like." ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies Symbol Sophie Blackthorn ☮ "Sophie was definitely one of the nicest people I knew back then. I wish we kept in touch." Danny and Sophie went to high school together. He'd probably speak of her with much more familiarity than she would him, but he always liked her; she seemed good-natured, and he greatly enjoyed the few conversations they did have. Symbol Alan Lisowski ⚜ "He stops by the diner sometimes. He's nice." Relation Details Symbol Emily Waring Symbol "Thoughts on person" Relation Details Symbol Zephillla Sebastian Symbol "Thoughts on person" Relation Details Symbol Hayes Tomlin Symbol "Thoughts on person" Relation Details Symbol Ian Tate Symbol "Thoughts on person" Relation Details Symbol Dylan Crane Symbol "Thoughts on person" Relation Details Symbol Renata De Leon Symbol "Thoughts on person" Relation Details Symbol Cardlin Winchester ☯ "Dude was real shy back in high school. Seemed nice - wish we'd been better friends." Symbol Laketta Lewis ☮ "Aw man, the singer? She's awesome, and Susie loves her!" Danny first met Laketta after his little sister convinced him to take her to a jazz lounge one night - the teenager was instantly transfixed with the soulful singer performing that night, and has since become her number one fan.
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A giggle erupted from painted blood red lips as long legs stumbled along the sidewalk, often missing the confines of the path. The young woman with the bouncing orange waves giggled once more the sound piercing the silence of the dark and otherwise quiet streets as she brought a half-full tequila bottle leftover from the wild night to her lips. The party had left no overnight lovers and with it avoiding the awkward next morning that came with it or, as Emily most commonly did if she wasn't too hungover, an early morning departure, leaving her one night stand short of money or a valuable item. Eventually she came to her small dodgy apartment in the 'slums' of Ann Arbour. She placed the tequila bottle next to the door, failing to do so upright she did so side on, small bits of tequlia leaking from the bottle until there was not enough of the liquor to reach the bottle's brim. She fumbled in her pocket pulling out it'a contents, some cash, her fake ID (it had been a house party but you never know where you might end up) and the key to the house. After a few lousy attempts between chuckles at her failures she was able to unlock the door. She placed her items into her pocket before swiping up her beloved tequila before swinging open the door and yelling "IIIIIIIIIIIIIIIIIIIIII'M HOOOOOOOOOOOOME," into the person-less wreck that was her home. Her words slurred as she stumbled into the house, closing the door behind her. Upon her entrance Fido, her excitable Pitbull Terrier who was more than used to his owner's late night stumblings into the house, awoke from his light sleep and in minutes was racing to meet her. "Shush you silly dog!" Emily giggles, bending over to pet the dog before taking another swig of tequila. After doing so Emily makes her way to her bed, Fido a her heels, and, after placing her tequila on the floor, slips into the covers. Only moments late she falls asleep. The Dream World A gentle cold breeze and the scent of various types of liquor were the first to engage Emily's senses. Why were her dreams so strong? So distinct? Probably all the boozes. Emily's sight finally no longer failing her, or dream-Emily at least, led to the young adult's brown eyes scanning the area. Cups and empty bottles were strewn across the... what was she on? A platform of some sort? She walked close to the edge to soon release she was on the flat of a building, an apartment complex to be more precise. A gentle wind played with Emily's ginger hair as she stood toward the edge of the building, here arms folded in an attempt to keep out the cold.
Basic Information | Name | Emily Florence Waring | Date of Birth | 21 | Gender | Female | Sexuality | Straight- Heterosexual. Emphasis on the sexual | Status | "Single but definitely not abstaining" Emily is single but has a long line of drunken (and occasionally sober) lovers. A very long line. | Partner | Danny Walker | Occupation | Emily skips around jobs and is often fired quickly for either misconduct or missing shifts. Between her dodgy 'income' she often takes money or a precious items from the houses of her many one night stands | In-Depth Appearance | .Emily stands at approximately 5'10" and weighs in at 152lbs with a slim body and the, ever-so-slight, bit of muscle. She's a natural ginger. Her hair sits in waves, varying in how 'loose' they are depending on the weather and when she brushed or washed her hair last, and it, generally, reaches bra strap length. She has deep chocolate brown eyes that seem to almost always sparkle with either a suggestive glance or the look of triumph if she's just dished an insult, sarcastic reply or something of the likes. Her soft lips are often sporting a smirk and she has a small scar on the peak of her left cheekbone. It's hard to find Emily not sporting scratches or cut or bruises from some of her latest... activities. Her hands are most commonly marked with some minor wound she definitely won't get checked out. In total she has 5 piercings, 2 on each of her earlobes and a navel piercing and a tattoo on the back of her left shoulder. Her clothing style changes depending on her mood or the weather but, if whether is warm enough, a lot of her choices may be thought inappropriate by some people Who Am I? | Personality | ♦ Funloving ♦ Bitchy ♦ Honest about who she is ♦ Reckless ♦ Emily is definitely not the best of people, nor does she pretend or try to be. She is wild, rebellious and careless. Not for a day has she taken life seriously and doubts she ever will. She does what pleases and entertains her, no matter how reckless it is. Emily has no filter between her mind and her mouth nor between her mind and her actions. She speaks and acts without considering the consequences for herself or anyone else and tends to wear those consequences like a badge. She is a master liar and will tell as many lies as possible to get out of a bad situation or being caught. She will say or do anything to get her will or her way. She's not afraid to use another's confidences against then. Emily is very much an extrovert and often the life of the party. She will push her friends into uncomfortable situations for fun. She's fun-loving and does possess a heart for her friends, though she might not always show it. She'll happily take the blame for people she's close too, but would prefer assisting them lie their way out of punishment. Emily is open about who she is, she will be the first to tell you she's a bitch and often proclaims she's a whore. She wears her worst traits as her crown and armour.. | Likes & Dislikes | ✔ Alcohol- Particularly whiskey ✔ 'overnight lovers' ✔ Her playful dog Fido ✔ Heavy music (Rock/metal) ✔ Playing her electric guitar or keyboard and singing ✔ Joking around with friends ✔ Greasy food ✔ Attention ✘ Kids ✘ Hangovers ✘ Cats ✘ Small yappy dogs ✘ 'prissy' people ✘ People who look condemn here and/or her actions Hobbies ~ Playing in her metal band. She's their lead singer/rhythm guitarist. They get few gigs and are not really that known. It's a hobby- not a career ~ Partying ~ Getting wasted ~ Getting laid ~ Eating ~ Playing with her dog | History | Emily is the only child of a CEO of a large accounting firm and his unemployed life. The money Michael earned paid enough for the family of three to live a rather luxurious life and Emily hadn't known a life without such a lifestyle until the last year. Between many business trips and the demanding work hours Emily saw much less of her father than her mother and her and her mother did not get along. The older, and rowdier, she got the more they would fight. As she got older her mother made it obviously her daughter had become a lost cause leaving her with little guidance yet still tried to control her life. This may have been a driving force in her current attitude. From her early teens/late preteens Emily had a pretty bad reputation among people. She was always misbehaving and arrogant. The only notice she took to rules was how to break them. She was often in trouble for graffiting, defacing properties and disturbing public peace. Emily was 15 when she snuck out to a party for rhe first time, of course it wasn't her first rebellious or misbehaving act. Leading up she had done some smaller rule-breakung actions and lied more than a few times (a couple being where she was) but this was the big one. She found to fit in perfectly and it was there she had her first try of alcohol and intimacy to a new degree. Since then the sneaking of to parties has become more common despite her mother still trying to run her daughter's life until she was 18. Coming home, proudly, with a new tattoo was the final straw as ber mother kicked her out and cut of any connection she had with her. | Family | Parents she dropped ties with completely, as in, won't even acknowledge their existence if she passes the them on the street. Her Pitbull Terrier called Fido | Strengths | Doesn't care what people say/think about her. Can lie/talk/negotiate her way out of a lot of things She's a pretty decent musician | Weaknesses | Her close friends. Alcohol. She can't say no to the stuff but becomes tipsy rather easy, she also gets the worst of hangovers She can't handle kids, she hates them in fact She's not easy to like The Other | Theme Song | Freak Like Me – Halestorm ”I’m on the train that’s pullin the sick and twisted, Makin the most of the ride before we get arrested, We’re all wasted, And we’re not going home tonight. Covered in black we lack the social graces, Just like an animal we crawl out of our cages, They can’t tame us,” | Extra Information | Lives in a sketchy apartment in Ann Arbour
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Location: The apartment Interaction: Texting Sophie { "𝑤𝘩𝑎𝑡 𝑑𝑜 𝑦𝑜𝑢 𝑡𝘩𝑖𝑛𝑘 𝑖 𝑠𝑒𝑒 𝑤𝘩𝑒𝑛 𝑖 𝑙𝑜𝑜𝑘 𝑖𝑛𝑡𝑜 𝑡𝘩𝑒 𝑚𝑖𝑟𝑟𝑜𝑟?" } The keys rattled in the door, Cardlin letting out a 'tsk' of frustration when the door refused to budge. A few good shoves with his shoulder and a kick for good measure finally had the wooden object swinging open with an omnious creak, Cardlin wincing at the sound. As he tossed his keys in the bowl sitting on the stand by the door, he made a mental note to go after the hinges on that door with some WD-40. That creak never failed to send shivers down his spine; it was almost as bad as nail on a chalk board. But then again, any burglar that tried to break in would be announced by that creaky door so maybe he should keep it in favor as an alarm. Sighing, he kicked off his shoes by the door and carded his fingers through his messy mop that passed for hair. "I'm home!" He called, silence greeting him. Cain was off at work, per usual and Cardlin probably wouldn't see him for a few days. As he made his way to the kitchen to grab a snack, he whipped out his phone and sent a text to Sophie, letting her know he was safe and sound. She always tended to worry quite a bit when it came to him. > I've made it home safe and sound. No burglars or axe murders waiting for me. We're still on for this weekend, yeah? The second season of that show we really love airs and I definitely don't want to miss it. He tucked his phone away and entered the kitchen, scrounging around in the fridge. He finally settled on a sandwich and munched on it as he gazed at the doors of the fridge. Seems like Cain had left a grocery list before he left this morning. Cardlin would stop by on his way home tomorrow. Sandwich now safe in his stomach he made himself a steaming cup of tea and carried it to his favorite spot in the apartment: the window sill. It had a built in seat and Cardlin loved to sit there and sketch as he gazed out of the window at the town before him. His sketch pad still rested where he had left it last night and so he set his mug on the end table nearby and flipped to his recent sketch. It wasn't anything grand, just a sketch of the view before him. He hummed to himself as he continued to add buildings, movements become fluid and almost second nature as his mind wandered. In fact, it wandered so much that his eyes began to droop and the pencil stopped moving, slipping from his limp hand to roll onto the set beside him. He could feel his mind growing fuzzy as the darkness welcomed him with open arms... His eyes blinked open to the same, familiar gray he's grow to know his entire life. But hold on...This wasn't the apartment. Cardlin sat upright, feeling the grass tickle his hands and bare feet. He glanced down at himself, finding that he was dressed in soft cotton pants and a shirt, both white in color. Next he took stock of his surroundings. He was currently seat in a patch of grass and as he stood, he saw a winding path lead away from him and around a boulder. Curious despite himself, Cardlin stood and began following the path. Soon he came across a lake, the water smooth as glass and surround by mountains on all sides. A small dock lead out onto the water, a boat tied to a post as if waiting for a captain. Cardlin could feel his eyes wide in awe at the beauty that surrounded him. He couldn't tell what time of day it was but the peaks of the mountain's were obscured by clouds and the far end of the lake had a light fog drifting about. Unable to help himself, Cardlin strode over to the end of the dock and sat down, dipping his feet into the cool water as he continued to gaze about himself in wonder. His fingers itched, yearning for a camera or sketch pad so he could capture the magnificent view laid before him.
cardlin winchester Basic Information | Name | Cardlin Xavier Winchester | Date of Birth | 21 | December 24th | Gender | Male | Sexuality | Gay | Status | Single, has only dated once before and it ended badly | Partner | TBA Show a picture of the partner you are assigned to by the GMs | Occupation | Black and White Photographer | In-Depth Appearance | Standing at 5'0", Cardlin is considered quite short for a male of his age and is often pointed out on this fact. However, Cardlin is proud of his height. He refuses to allow people taller than him assist him if he is unable to reach something. He will climb if he has too. Though he does get put out when people constantly point out the fact that he is short. Cardlin's hair seems to have a mind of its own, preferring to rest atop his head in messy curls. He does try to tame it but it resists his every effort and so he eventually just gives up and lets it do what it will. His eyes are a bright blue that turn slightly gray when he is upset. Cardlin's physique could be described as slender and even so far as calling it petite. He has some muscles but they are lean and compliment his small body. He weighs around 100 lbs and doesn't seem to gain weight no matter what he eats due to his fast metabolism. Spans his lower back. Located on the inside of his left wrist. While he has no problem with people seeing his back tattoo, no one knows about his wrist tattoo. He keeps the tattoo hidden either with long-sleeved shirts or a leather band. He is unwilling to let anyone know about this tattoo since it is a secret promise to himself that he is going to stay strong no matter what. Who Am I? | Personality | ♦ Kind ♦ Introvert ♦ Caring ♦ Bottles up his problems ♦ Cardlin is normally described as a kind and caring individual. He tends to put others needs before his own and won't hesitate to help someone if he feels they are in need of assistance. However, this battles for his desire to remain out of the spotlight and not draw attention to himself. He has a difficult time reaching out and bridging the gap between himself and others. Despite all of this, Cardlin has a stubborn streak and will not budge if he sets his mind to something. He's not one to anger easily and he tends to shy away from conflict, much like a turtle would retreat into its shell. Another trait of Cardlin's is that he has a bad habit of bottling up his problems. This stems from his previous relationship where his partner would always cut him off if he tried to speak about his problems and such, telling Cardlin that if he cared, he would have asked. Even if he is having the worst day imaginable he will still put on a smile and say everything is fine. | Likes & Dislikes | ✔Sweets ✔ The sounds of the night ✔ The ocean ✔ Moonlight ✔ Cameras ✘ Thunderstorms ✘ Being grabbed suddenly ✘ Clowns ✘ Insects ✘ Tight spaces Hobbies When he isn't taking pictures for his job, he takes pictures to hang on his wall. As well, he enjoys sketching using pencils and charcoal. | History | Strictly speaking, Cardlin should not be alive. After three boys, Cardlin's mother was warned she should not have anymore children as she had had problems when the twins Declan and Rion were born. But Rosaleen and Michael desperately wanted a baby girl. Against the doctors warnings, they tried for another baby. They prayed day and night and in August, Rosaleen missed her monthly cycle. Hoping against all odds, she went to the doctor and almost burst into tears of happiness upon discovering she was pregnant. When they discovered they were having another boy, they were disappointed but vowed to love him just as much. Throughout the pregnancy, Rosaleen and the baby were carefully monitored and thankfully so when Rosaleen went into labor on a cold December night, a good four months before her due date. It was a long and painful labor and there was a critical point where the doctors would have lost the mother and child if they had not preformed a C-section when they did. Both lived though Cardlin spent the first couple months of his life in the hospital on careful watch of the doctors and nurses. Because of his premature birth, Cardlin suffers from a weak immune system and can get sick very easily. He is also prone to ear infections and can have breathing problems if his body is worked too hard. Despite these complications, nothing stopped him from running around outside with his brothers. The doctors had feared that Cardlin's growth would be stunted and his parents adopted this fear when he didn't get his teeth or much hair until he was two. As a child, Cardlin had always looked younger than he actually was and people in the shops were very surprised to see what looked like a toddler speaking in full sentences. However, when they started going to the eye doctor for annual check-ups, it was discovered that Cardlin suffers from monochromia, complete color blindness where the only colors he can see are black, white, and shades of gray. All in all however, he was a happy and bright child who adored his older brothers. His brothers adored him right back and didn't mind when he followed them around everywhere. Closer to his age, the twins were Cardlin's partners in crime where they got into all sorts of mischief. However, Cain was never far behind to get them out of trouble. With his condition, his brothers and parents did not treat him any differently. His brothers even tried to help by telling him what the color of things were; the sky is blue, the grass is green, etc. They even made a game were they would bring him objects like apples and such and he would try to guess what color is was. Cardlin was never burdened by his lack of color. Instead he accepted it as a part of himself and strove to not be brought down by it. | Family | Mother ♀ Rosaleen _ Age 63 | Deceased Father ♂ Michael _ Age 66 | Deceased Three brothers ♂ Cain _ Age 30 | Lives on his own- is letting Cardlin live with him until Cardlin can get a place of his own Declan _ Age 25 | Away at University Rion _ Age 25(Was born a minute before Declan) | Away at University | Strengths | Dedicated Hard-working Organized | Weaknesses | Shows little self-preservation when protecting someone he cares about Kind nature can be taken advantage of at times He refuses to quit until he has deemed his work perfect, which he is very reluctant to do since he believes it isn't perfect. The Other | Theme Song | The Dark - Beth Crowley You caught me moments before I hit the ground And I hear voices screaming to run away Yet I see not black and white but silver and gray I don't trust you But I want to Please don't let me fall I gaze up at the midnight sky Can't find a single star There are times when I miss the light But I'm not afraid of the dark. | Extra Information | The reason he chose black and white photography is that he wants to show the world what it is like to see everything through his eyes. cardlin winchester {"What do you think I see when I look into the mirror?"} ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies ♫ Sophie Blackthorn ♫ "She's my sister, even if we're not related by blood." Cardlin was a shy, little wallflower when he first started high school. He had run into Sophie from time to time, sometimes literally, but he didn't talk to her all that much until the following year. When they started growing closer, Sophie was there for him even when his family couldn't and for that he loves her dearly. She helped him find the strength to leave a bad situation and helped him with the healing process, which may have included lots of ice cream and binge watching Netflix. Symbol Alan Lisowski Symbol "Thoughts on person" Relation Details Symbol Emily Waring Symbol "Thoughts on person" Relation Details Symbol Zephillla Sebastian Symbol "Thoughts on person" Relation Details Symbol Hayes Tomlin Symbol "Thoughts on person" Relation Details Symbol Ian Tate Symbol "Thoughts on person" Relation Details ☮ Renata De León ☮ "The camera loves her." Cardlin meet Renata through his job. She was looking for a photographer and contacted him. After seeing some of his work, she liked it and now he is her go-to photographer. Symbol Dylan Crane Symbol "Thoughts on person" Relation Details Symbol Laketta Lewis Symbol "Thoughts on person" Relation Details Symbol Daniel Walker Symbol "Thoughts on person" Relation Details Symbol Mark Song Symbol "Thoughts on person" Relation Details Symbol Kevin McBrien Symbol "Thoughts on person" Relation Details
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Location: The Library Interacting with: N/A Today was a slow day. Hell, everyday in the small Ann Arbor library was a slow day, the only visitors being the occasional school student looking to use the computer. In this day and age of technology, it seemed as though very few people had as deep of an appreciation for books as Laketta did. With all of these computers and cell phones, it was as if books had been left out to dry, simply tossed aside in order to make room for the digital copies. "Do kids even read anymore?" Laketta wondered from behind the main desk as she watched a young boy make his way from the computer area to the front doors. The boy had been in the library for about an hour or two, researching for his English paper. Laketta had offered the young man a few books to help him along, but he'd left them on the desk, unmoved. As soon as the boy stepped foot on the concrete outside, he pulled a cell phone from his pocket, and Laketta sighed. "No." Since the boy had been the first and possibly last person to enter the library for the afternoon, Laketta decided to take this time to have her lunch break; lunch break, meaning that she'd curl up on one of the bean bag chairs in the children's section with a McDonald's apple pie and finish reading The Color Purple. It wasn't until she'd plopped down in the seat, however, that she realized just how tired she was. One of her singing gigs had run a bit later than expected the night before, resulting in her not getting back home until two in the morning, four hours before she'd have to rise again. Within minutes of sitting down, Laketta could feel her eyes start to droop and her head tilt to the side. A few moments later, and Laketta lay fast asleep, her book and apple pie untouched. THE DREAMWORLD Laketta smiled as she took the drink from the handsome Barista, handing him a five dollar bill before turning around. She was then walking along the shoreline, sipping a margarita as the wet sand squished up between her toes and the sun kissed her skin. The majority of Laketta's dreams were like this, all bunched together and illogical. One minute, she was at the local coffee shop ordering her Caramel Frappe, and the next she was at the beach with strong gusts of wind whipping her hair across her face and filling her nostrils with the fresh salt smell of the Atlantic Ocean. Laketta didn't mind, though, as long as she was happy. That all was about to change, unfortunately. Within a few short seconds, the sky turned dark as storm clouds covered the beautiful sun. The wind, whipping more ferociously than ever, caused Laketta to drop her beverage in the damp sand. "Hey!" Laketta yelled in annoyance, but was immediately silenced by the unsuspecting boom of thunder, and jagged streak of lightning. "Cut it out!" Laketta yelled, putting her hands over her ears and squeezing her eyes shut. The next time Laketta opened her eyes, she was sitting on a park bench, a chocolate ice cream cone in her hand. It was hard to tell where she was because of the fog, but as far as she could tell, she was all alone. "Strange," Laketta muttered under her breath before tossing the ice cream into the garbage bin beside her. She hated chocolate.
Basic Information | Name | Laketta Marie Lewis | Date of Birth | June 15th | 24 years old | Gender | Female | Sexuality | Bisexual | Status | "It's...complicated?" Laketta has been seeing a young man for about five months. It started out great, but over time he slowly became more and more verbally and emotionally abusive. The two of them are currently "taking a break," meaning that while Laketta has no intentions of getting back with the guy, he continues to call her cell and show up at her apartment uninvited. | Partner | | Occupation | Librarian by day, Neo-Soul Singer by night. She sings in lounges, bars, etc. in hopes that one day her dream of becoming a famous artist will come true. | In-Depth Appearance | Laketta is a slender black woman, standing at five feet seven inches tall and weighing in at a little over one-hundred thirty pounds. Her skin is beautifully brown. Her soft-curled, shoulder length hair is dense but yielding, and thick enough to lose your fingers in. Although having a head full of hair, Laketta prefers to wear her hair in protective styles (braids, weaves, wigs, etc.), which allow her hair to grow longer and healthier. There's a certain elegance in the way that Laketta holds herself: good posture, long confident strides and head held high. She often looks taller than her height of 5'7, considering that she's always wearing heels when she has a choice. Her eyes are large and almond shaped, the brown of the iris so dark that it almost appears to be black. Her eyes are fringed with long, thick lashes. She has a short, delicate nose and perfectly arched, dark eyebrows. Her face is heart-shaped; she has high cheekbones and a pointed chin. Her lips are full and always covered with a clear lip gloss. When smiling, you can see that she has two rows of perfectly white teeth, a slight overbite present. Laketta often times finds herself applying a full face of makeup before work, therefore enhancing her natural beauty. She has helix piercings, conch piercings, tragus piercings, and lobe piercings in both of her ears. She has a septum piercing, as well. Laketta has a large number of tattoos covering her arms, neck, left leg, and a few more in hidden areas. She plans on getting more. When it comes to her fashion sense, Laketta always dresses to impress. Her wardrobe consists of stunning pantsuits, dresses, blouses, and a large number of heels and boots. She likes to look her best everyday, and usually spends about two hours each morning making sure that there's nothing out of place. It's rare to see her in a state of disarray as she believes that she should always look prepared and presentable, especially when she's the most frazzled. When it comes to jewelry, Laketta likes to be a bit flashy. She'll always wear a large pair of hoop or dangly earrings, along with matching necklaces, bracelets, and rings. Who Am I? | Personality | ♦ Intelligent ♦ Short-Tempered ♦ Creative ♦ Bossy ♦ If you had to describe Laketta in one word, most people would choose terms along the lines of "intelligent", "adamant" or "bossy". While she can't entirely deny any of those, Laketta considers the core aspect of her personality to be determination. Her intelligence is mostly based on her determination to do well. A textbook extrovert, Laketta loves to chat with people (unless she's having a bad day, in which case she still loves to talk, but she leans towards negativity and passive-aggression) and tends to be genuinely friendly. She does not shy away from talking to strangers. Aside from being very friendly, Laketta is a perfectionist who has high standards for herself, and has a tendency to correct people and nitpick. She is confident in herself and her actions, often to a fault. She is very opinionated, has trouble asking for help, and hates admitting when she's wrong. When things don't go as she planned or in a positive direction, she can get frustrated very easily. Laketta has a bit of a "potty mouth," and uses profanity even when she isn't trying to. She also has a lot of trouble controlling her temper, and whenever someone pushes her to her limit, she'll snap; it will often result in her yelling a large number of obscene words, throwing objects, and even going as far as to get physical. Despite all of her shortcomings, there's no denying that Laketta is extremely dependable. If you ask her to meet you somewhere, she will be there; if she promises to do something, she will do it; if you ask her for help, she will do everything in her power to assist. Underneath the frustrated sighs and eye-rolls lies a person who's kind and caring at the core. Any friends of hers will be able to see it, even if it's not immediately obvious to everyone else. Laketta is only truly mean when she's extremely frustrated or really dislikes someone. For the most part she's pleasant enough to be around and is usually willing to extend a helping hand to someone. | Likes & Dislikes | ✔Tattoos/Piercings ✔Watching & Playing Basketball ✔Soul/R&B music ✔Horror Movies ✔Singing and Dancing ✔Netflix & Hulu ✘Country/Heavy Metal music ✘Hospitals ✘Chocolate ✘Crowded areas ✘Her parents Hobbies Painting, Singing, Dancing, Binge watching TV Shows. | History | Laketta Lewis was born and raised in Harlem, NY, the youngest of three. Her father was a criminal defense lawyer, and her mother a pediatric surgeon. Because of her parents' busy schedules, however, Laketta and her brothers spent most of their time living with their Grandmother in Brooklyn. Because of this, the siblings never formed a strong relationship with their parents, and always preferred to chill out with Grandma. While her brothers eventually grew out of this, Laketta never did. While everyone else was out partying on a Friday night, she'd be sitting in the house with her Grandma watching Matlock. Unlike her older brothers, Laketta was extremely introverted while growing up, and never made friends very easily. She'd spend most of her time, if not with Grandma, in her room, singing and writing songs. It wasn't until she was eleven that her Grandmother finally convinced her to audition for the school production of The Wiz. While her acting wasn't as good, Laketta's tremendous voice landed her the lead role. It was then that she started to break out of her shell. As she grew older, her acting and singing skills improved, as well as her social skills. She'd started to spend more and more time rehearsing or hanging out with friends, and less time staying home with Grandma. When Laketta was fourteen years old, her father got a job promotion, resulting in them having to move across the country to LA. The siblings were forced to leave their Grandmother behind, and never got a chance to see her before she passed away. As Laketta grew older, she started to realize who she really was, and who she knew she wanted to be. Although she was finally starting to show who she truly was, in her parents eyes she was just "acting out." Instead of striving to become a doctor or lawyer like her parents wanted, Laketta focused more on singing and basketball. Instead of going to Church and being a "model Christian," she decided that she was not religious, but spiritual. Her parents finally drew the line when she brought a girl home from school in the eleventh grade and introduced her as her girlfriend. After kicking the girlfriend out of their "Christian home," Angela and George Lewis proceeded to beat Laketta until she bled, wanting desperately to "beat away the gay." As a result, Laketta ended up moving in with her eldest brother, Leon, and his wife for the rest of her high school years. She got a job waiting tables to help them pay bills. Although her grades weren't superb, she did manage to snag a Basketball scholarship to a nice college in Ann Arbor. Once she earned her Bachelors Degree, she became a Librarian and is now pursuing her Master's. She still sings every other night at a choice lounge or bar, and is still chasing her dream of becoming a famous singer. She has not spoken to her parents since the incident during Junior Year. | Family | Angela Lewis – Mother George Lewis - Father Tevin and Leon Lewis - Older Brothers | Strengths | Very Observant Ambitious and Determined Intelligence | Weaknesses | Anxiety Does not open up to most people Self Deprecating The Other | Theme Song | Unstoppable – Lianne La Havas ”I'll wait a little longer We're weak and getting stronger I know it's taking the time to heal We'll be unstoppable.” | Extra Information | She drives a Mustang. {"We don’t meet people by accident. They are meant to cross our path for a reason."} ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies ☮ Danny Walker ☮ "My number one fan's big brother." Laketta met Danny through his younger sister, Susie. He'd taken her to one of the Jazz lounges at which Laketta regularly performs, and the younger girl instantly became a "super fan." The two frequently visit the lounge to watch Laketta sing. Laketta simply adores Susie, and is on friendly terms with her older brother. ♫ Renata Gabriela De León Marín ♫ "One of the coolest chicks I know." Laketta and Renata met at a college party, and although pursuing two completely different career paths, hit it off immediately. The two young women had a lot to bond over including their love of music, makeup, and ethnic backgrounds. You will often find Renata attending Laketta's singing gigs for support, and Laketta appearing on Renata's Youtube channel for vlogs, friendship tags, and makeup tutorials. Overall, the two have been and will be friends for a very long time. Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details
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DYLAN CRANE Another day gone by, the sun setting behind the small red-brick buildings of the small town of Holland with it's last beams of light barely piercing through the blinds of Lou's Vinyl. Dylan was on his way to the place just in time to close the locale and say another routine good night to his boss and best friend, Lou. He took one more hit from his cigaratte before throwing it aside just in time to enter the store. His hand firmly grasped around the door's handle pulled it downwards and pushed the large glass barrier encased in iron. As he put his first foot inside the shop an endearing bell sound went off right above him, a small copper alarm device Lou put up to know when someone gets inside his little disc store. He closed the door behind him with one hand, while the other one brushed against his hair strands, pushing his thick black hair aside. The place was fairly empty with slightly dimmed lighting, one bulb sporadically flickering in the background while an older man was casually brushing the floor few feet away. Lou looked up, his right hand still holding the brush while he swiped his sweaty forehead with the left one: "Thought you said you fixed the lightbulb", insinuating at the one flickering in the back. "Oh, yeah." - Dylan responded, not flinching for a second, slowly walking over to the older gentleman, reaching out his right hand as in to take the brush from him: "I thought I did." Lou just gave him a smirk as he left the stick in the boy's hands to continue the work. "Finish up here and get to bed. We got a lot to do tomorrow." - Lou continued as he made his way towards the storage to leave his working hat: "We have a delivery coming in." "The new CDs I told you about?" - Dylan inquired while leisurely brushing away the dirt off the white tiles that were laid around the shop. "Yup, those." - Lou continued as he now strolled towards the doors. "I'm telling you, those will sell a lot more than this crap." - as he pointed around the vinyl disks, Lou's favorite. "Hey, we may be close but you don't get to disrespect Righteous Brothers." - the veteran exclaimed in a serious manner, but gave a small grin at the end just to make Dylan sure he was kidding. The boy smiled back as he continued swabbing: "Good night, Lou." "Good night, kiddo." The doors closed, the night finally arrived and Dylan finished up. He left the broom in the back, went back to the door and turned the sign on them so that the "Closed" side was facing the outside and promptly locked them while pulling down the small curtain fixed just above the glass. He then turned the lights off and slowly made his way back to his room where his loyal friend Miles was. The small pup hastily jumped off the bed and onto Dylan's legs. He gave the dog a quick rub on the head and then took his clothes off, set up the alarm clock lying just next to his bed and laid down. With both hands tucked under his resting head and Miles curled up between his legs he quickly fell asleep, tired from another long day. DREAMWORLD Not much longer after closing his eyes, Dylan found himself deep in a dream. However this was no ordinary dream as he realized. At first he thought it was another one of those dreams where you become aware of it, but this felt a little different. Not only did it appear to be very convenient to do whatever he wanted to, he realized it felt too real to be a dream and it scared him a bit. It was a dark space with a light breeze that gently caressed his skin. It wasn't necessarily dark, just void of any content as it seemed, because he could quite vividly see himself, despite no apparent light source present. It was disturbingly realistic yet clearly unreal. He felt a little anxious to be experiencing something like this and was unusure how to snap out of it. Not much longer, from this vast void that stretched in all directions into the unknown, an eerie echo suddenly announced itself: "What...? What is this place...?" Despite all his instincts going against it, he decided to head in it's direction regardless.
DYLAN CRANE Basic Information | Name | Dylan Julius Crane | Date of Birth | September 22nd | 21 | Gender | Male | Sexuality | Straight | Status | Single | Partner | TBA Show a picture of the partner you are assigned to by the GMs | Occupation | College student currently taking a year off | Meanwhile works at a music disc store called Lou's Vinyl | In-Depth Appearance | Dylan grew into a 185 pounds and 6'2 tall man with a very lean and muscular build as a result of his many frequent physical activities. His hair is a natural dark brown, slightly longer and messy with soft curles down it's length. He likes to have it run free on his head and casually play with it during the day from time to time, combing it with his fingers. His eyes are dark brown, almost black, often semi-closed as if he's always focusing on something. In reality it's a result of his hard life. He has no tattoos on his body but carries a long surfer necklace and a small bracelet he got on his 18th birthday from Claire, his then girlfriend. His way of dressing is very simplistic, partly due to him being modest and partly because he's relatively poor, often seen just wearing jeans and plain short-sleeves. Occasionally when the nights get a bit chilly or when heading to the hilltop he'd take his clean grey hoodie with him. He has a few scars on his legs, mostly around his knees from skateboarding accidents, but seeing as how he was never a very flashy skateboarder he didn't fall often. Scars, mostly scratch marks, are very small and few. Who Am I? | Personality | ♦ Usually calm and reserved ♦ Antisocial ♦ Diligent ♦ Can be an ass on a bad day ♦ He mostly stays silent unless spoken to, very frequently giving short answers unless he's talking to Lou. Although an adventurer at heart, he's been locked in a fight with depression for a while now which kept him from dedicating himself to his passions, like travelling and socializing, enjoying the good life. He's had a rough transition from a held-back extravert to an almost fanatical introvert. He's not the type to blow people off when spoken to, he's raised better than that. However, his way of leading a conversation can lead most people to believe he's extremely uninterested, and rightfully so. This can also make him look like a dick to people who don't know him or his background, something he will never reveal to a stranger. This vicious cicle is what keeps him from moving on and meeting new people. On the flip side, this level of mystery is what draws many girls to him, and he tries to handle it the best he can. | Likes & Dislikes | ✔All kinds of music (prefers acoustic). ✔Skateboarding. ✔Alone time. ✔Talking to Lou (his boss). ✔His dog, Miles. ✔Trips to nature (usually alone). ✔Sunsets. ✔Cigarettes. ✘Opening up to people. ✘Overly cheerful people. ✘Attatchment (relationship). ✘Large groups of people. ✘Gossip. ✘Attention seekers. ✘Obnoxious people. Hobbies He likes to hike or ride a bike up to the nearby hills and look over the town of Holland and just collect his thoughts. Usually can be found here just around sunsets. Plays guitar occasionally in his room, sometimes takes it with him uphill. He also smokes cigars now and then. He used to surf and skateboard with Jacob. | History | Dylan grew up in a small family of three in the small town of Holland, to his father Sean, a hardworking local handyman, and Jill, a housewife. He's had a bad life for as long as he can remember which took great effect on his overall state of mind. The few good memories he has are all before the age of 10, when his family was whole, and although not wealthy, they had a loving relationship and a warm place to call home. It was sometime after his 10th birthday that he started noticing his first neighbor coming around the house more frequently than before. At the time he didn't think of it too much, but the shock came when one morning he woke up without a warm breakfast waiting for him in the kitchen, his clothes were not neatly laid on a chair besides his bed for the new school day and there was no sign of his mother. Just a small note left on that plaid tablecloth that simply said "Sorry". It took a while for him to get over the fact that his own mother walked out on them, but his wounds healed eventually, garnering a certain hatred towards her. In high school, few years later, he met his best friend, Jacob and a girl he didn't think of much at first but that would soon change. Claire was his perfect counterpart and he struggled for a while with the thought of doing anything to endanger their friendship, but one drunk Saturday night they kissed in junior year and from then on their young love would only grow stronger. The three of them, with Jake, used to go each day up to a small hilltop outside Holland to drink beer and enjoying the sunset together dreaming of things to come. Unfortunately, as Dylan knew best, good things never last. During his routine job, his father was struck by lightning while doing some handywork at someone's house. He passed away on the spot leaving young Dylan in shatters and officially an orphan. Not only did he lose his home and feeling of safety, he had lost one man who raised him to be a forgiving and caring human being, one that taught him so many things during his 16 years of life. Losing his only source of income, his house was soon taken away along with rest of his belongings. Luckily he had Jacob and his gilfriend to look to. Young Dylan, crushed from inside would never be the same, but he still had people who cared for him. They noticed immediately he had changed from a cheerful and optimistic young man to an empty and resentful shell of a boy, spiteful towards the life he was given. Although he would act out at school he never turned away from Jacob, at whose house he was now living, and Claire, who still managed to creep out a smile out of him now and then. For a few years things were looking better. The three finished college and Dylan finally had a break in his life. He was hoping to go to college sometime in the future, unable to pay for it at that moment, so he decided to work two jobs at a time just to gather enough money for his future. Both Claire and Jake went to find their luck elsewhere in the US, studying at different universities, while Dylan had to stay behind. It was a tough decision to make, but love eventually prevailed and him and Claire decided to try long distance, despite all odds. And with all the little bumps and bruises, in the end it worked out as he was now able to finally afford university. He decided to go not too far away, and applied at the University of the nearby city of Ann Arbor, trying to pursue a career in economics. After a few months, his two favorite people were back in town and were ready to come see him in the big city, but as fate would have it, they would never arrive. A careless truck driver went into their lane and collided head on into their car, leaving both of them dead. Dylan, severely depressed and feeling very much alone, considered suicide every time. But he could never do it. Each time he'd reach that hilltop and consider leaping over the edge he'd always remember that one day when the three of them sat right there on that very same ridge overlooking their small town and talking about their futures. He thought it would be selfish to rid himself of his life and not fulfill at least one dream they had. So even in their deaths they would push him onward, molding him into a very resilient and self-reliant, yet lonesome individual. He eventually got a dog that would keep him company seeing as he now tried to avoid any type of attatchment, fearing it's repercussions. He returned to Holland and got a job at Lou's Vinyl, a job he previously worked at before going to college, an old and kind man who acted as his new father figure after his old man died. He's currently taking a year off from college trying to collect his thoughts after the loss and lives at Lou's shop, in a small room behind that used to serve as a storage unit. Lou is the only person he still talks to frequently. | Family | Father - deceased Mother - fate unknown Dog called Miles | Strengths | Hard-working Sharp-minded Knows how to do a lot of housework thanks to his dad | Weaknesses | Smokes cigarettes. A bit of an alcoholic. Cannot handle large groups of people. Talking about his past. The Other | Theme Song | I'll follow you into the dark – Death cab for a cutie ”If there's no one beside you when your soul embarks, then I'll follow you into the dark.” | Extra Information | Dylan walks his dog twice every day, once in the morning before work and once around dusk, after he returns from the hill. Character Name Character Image {"Quote"} ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details
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A black screen suddenly turns on. A YouTube video starts playing an upbeat, ten-second intro that once ended cuts of to a beautiful, happy-looking young woman. She appears to be in her early twenties, with distinct Hispanic features highlighted by a natural-looking makeup. The woman’s straight hair is parted down the middle, and goes down her shoulders only to fall just about three inches below them. On her neck she sports three gold necklaces of different lengths, that combine perfectly with the delicate-looking diamond studs in her ears and her button-down denim shirt. Just a second after the intro is over, the woman gives the camera a bright smile and waves. “Hey guys, Rena here, and welcome back to my channel! If you’re new to RenaBeauty, there’s a red ‘Subscribe’ button down below, so if you’re interested in getting my videos delivered to your Subscription box, please make sure to click that. I upload three times a week: Makeup Monday, Tag or Tutorial Thursday and Storytime Sunday, along with a weekly bonus that can either be Fitness Friday, Style Saturday or just any other content that’s interesting to or suggested by you guys. And now that we’ve gotten that ridiculously long intro out of the way, let’s get onto the video! Ooooookay, so! This week’s Storytime Sunday is kind of different. Yesterday I asked you guys via Twitter to tweet me some questions for today’s video, and there was a specific one by @ChanelGirl47 that stood out the most to me. Her question was if I have still continued to have the same dream I’ve been tweeting about for some time now. Well, Chanel, the answer to that is YES. For those of you who don’t follow me on Twitter- which is listed down below if you’re interested- let me break down the story for ya. So basically what happened is that, for about a month now, I’ve been having the same dream over and over again. And I kid you not, it is LITERALLY the same exact dream all the time. It starts out all dark, and then the scene slowly starts fading in… And then I’m, like, at the beach near my house! Which isn’t really that weird if you think about it, since most times your dreams can happen in, like, places you’ve been in before... So anyway, I’m just, like, sitting there in the shore, and the water’s touching my toes, and I’m just staring in the distance… And all of a sudden I hear this guy’s voice! And let me tell you guys, his voice is amazing. It’s like deep and velvety, strong but sweet at the same time… And he’s just telling me something about being scared to get hurt… And for some reason that hit me hard! And I was just telling him, like: “You can’t go through all your life with the fear of being hurt. I want to make you happy. Just give me a chance to do so.” And I know, I know, it sounds suuuuuper corny, but that’s pretty much how I said it. And it seems like the mystery guy likes that, because the next thing I know he’s pulling me into what’s the most breathtaking kiss ever! But, of course, all nice things come with a freaking price, because we can never have nice things for free. And the thing is, in the many times I’ve had this freaking dream, I can never see this guy’s face! Every time we pull apart and his face can be visible, I freaking wake up! It’s soooooo frustrating! Even if I try to hold onto the dream, it doesn’t happen! So ever since then, I’ve been really curious as to who this mystery guy is! I have this gut feeling that I may have seen him before somewhere? I don't know. Maybe I have, maybe I haven't. All I know is that ever since I wait for bedtime like crazy to see if I can finally see the face! I'll keep you guys posted if I ever do! That’s it for today’s video! I'm sorry it wasn't as long as usual, but I promise it's because I'll make up for it with another surprise video this week! If you liked it, please make sure to give me a thumbs up! Leave some questions down below in the Comments section for next week’s Q&A, and let me know if you've also had any weird or recurring dreams ever in your life, and if anything came out of them! I’ll see you all very soon!” After giving the camera a beaming smile and an enthusiastic wave, the video cuts off to fifteen seconds of her picture on screen, with her social media accounts listed and a two small windows of content from previous videos before eventually cutting off to black.
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Danny Walker "Come on kid, speed it up!" The hoarse words pounded in Danny's ears as his hands flew in front of him, smacking the heavy bag in front of him in a rapid rhythm. Sweat poured down the young man's face and his breath tore through his nostrils, his whole world contained in three feet - his hands, his stance, the bag, and the old man shouting at him from behind it. "Speed it up speed it up let's go let's go!" Coach Alex screamed, his face red. Danny increased the pace, scraping the bottom of his body for new reserves of strength, until a sharp ringing split the air after what seemed like an eternity. At the sound of the alarm Danny slumped back, arms aching, body drenched in sweat. The coach clapped him on the shoulder and smiled. "You're getting there, kid." "Thank you, Coach," Danny answered, turning around to where he'd left his water bottle. "I learned from the best." He glanced down at his wrist before remembering that he had, rather sensibly, not worn his watch to boxing practice. "How long we been at it, Coach?" "Don't you start ass-kissing," Coach Alex shot back and checked his phone. "Four hours. Tell you what, take ten, then we'll come back and finish up and you can get home to Mom and Dad." The fact that Danny lived with his parents was a favorite subject of mockery for the old man, but Danny knew that it was just part of his drill-sergeant style of teaching; the sixty-seven year old chainsmoker was actually a really nice guy, underneath it all. He nodded in appreciation of the break and shuffled over to one of the folding chairs in the gym as the coach stalked off to yell at one of his other students. As soon as his butt hit the chair he became acutely aware of how exhausted he was, and before he knew it his eyes were closing. The scent of stale booze filled his nostrils and Danny grimaced - he wasn't fond of even the best quality alcohol, and whatever this was was clearly past its prime. He opened his eyes to behold a city skyline, the sky the familiar smoggy orange of sunrise. His workout clothes were gone, replaced by a tank-top and flannel jacket of the kind that he was accustomed to wearing. At his feet there lay a pile of empty bottles and red solo cups, and more were strewn all over the fashionable decor and tasteful furniture; it seemed that this rooftop had been host to quite a wild party, and someone had clearly forgotten to clean up after themselves. However, none of this was terribly interesting to him, not compared to the silhouette sharing the rooftop with him. It was a woman, pale and ginger, her back to him as she peered off the rooftop; she seemed important, but he knew that he had never seen her before. In a haze, Danny approached her. "Hey," he called out, "Do you know where we are?"
Danny Walker Basic Information | Name | Daniel John Walker | Date of Birth | December 13th, 1994 (23 years old) | Gender | Male | Sexuality | Heterosexual | Status | Single | Partner | | Occupation | Middleweight Boxer | In-Depth Appearance | Danny is a tall young man who almost borders on the lanky side, with fuzzy black hair, brown eyes and a smile that quite a few people have called dopey. He’s a very twitchy person, always fidgeting and looking around, which combines with his height to make him seem a fair bit smaller than he actually is. As his profession demands, he’s basically 165 pounds of wiry muscle, well-trimmed and absolutely covered in bruises. His face is sharp and lean, with a neck that’s long by anyone’s standards and thin, heavy-lidded eyes. He’s often sporting a black eye or two, and his nose has a slight crook in it from being oft-broken in his youth. Danny distrusts any event that requires formal clothing, and as a result his wardrobe is confined almost entirely to sneakers, tank-tops, jeans, sweat-pants, hoodies, and t-shirts. His favorite outfit is a beater and flannel, though he’ll be the first to admit it makes him feel like his dad. Who Am I? | Personality | ♦ Determined ♦ Unaware ♦ Friendly ♦ Naive ♦ Danny is, at his core, an absolute puppydog of a man, friendly to everyone he meets and always ready to laugh at jokes he doesn’t fully understand. He’s single-minded in pursuit of his goals and is more or less obsessed with his dream of becoming a professional fighter, completely and utterly convinced that all the good things of the world are available to anyone who works hard enough. He sees the best in everyone, which does make him almost heart-breakingly easy to trick, but Danny’s usually able to shrug off even the worst treatment with a laugh and a shrug – it’s par for the course, after all, for someone who gets beaten up professionally. Danny is also very family-oriented, spending as much time as possible with his parents and his siblings. He’s a complete homebody (though he doesn’t seem to realize this will interfere with his dream of being a world-renowned celebrity), with a very narrow view of the world basically limited to his city and what he sees on television. Notably, he’s almost tragically unaware of what’s going on around him, often unable to understand subtext or even just observe things that are happening. | Likes & Dislikes | ✔ Fighting ✔ Old Movies ✔ His Family ✔ Working Out ✔ Ice Cream ✘ Books ✘ Alcohol ✘ Public Speaking ✘ Bullies ✘ Being talked down to Hobbies Danny is obsessed with his dream of being a professional fighter, and so spends pretty much every moment he can exercising, practicing, or watching old boxing footage to try and get an edge. When he’s not doing that, though, he’s usually spending time with his family, and is particularly fond of taking his little sister to the arcade when they can both get time off. | History | Danny was born as the middle child of five to a lower-middle class household in downtown Ann Arbor. His father worked at a factory and his mother ran the night-shift at a local diner, so much of his early life was spent in the company of his older siblings, Tommy and Angela, just as he later helped raise his younger siblings. Danny struggled for much of his academic career, due to a mediocre ability to retain information and a failure to even pretend to pay attention in class, even being held back a year in first grade until his reading got up to snuff. Nevertheless, with some hard word and a little tutoring, he graduated middle of his class from Madison High, and immediately sought employment at a factory alongside his father. For a few years he lived at home, spending his days at work and his nights dead asleep, and in the back of his mind the inexhaustible optimist wondered if that was all that life held for him. As long as he’d been old enough, Danny loved to box. He’d watched every fight tape, every boxing movie, had spent hours at the school gym running drills on the one moldy bag available. Now, when his life was just one day of toil after another, he began to dream of fame, of being one the toughest, fastest warrior in the ring. He redoubled his training, quit his job with his parent’s blessing and set about chasing his ambitions full-time. He still lives at home, training and getting whatever fights he can and supplementing his income as a server in one of Ann Arbor’s finest burger joints. | Family | Jack Walker, Father (54) Debby Walker, Mother (55) Tommy Walker, Big Brother, (29) Angela Walker, Big Sister (26) Max Walker, Little Brother (19) Susie Walker, Little Sister (16) | Strengths | Physically fit Aggressively good-natured Very good at pursuing what he wants | Weaknesses | Low on book-smarts Bad at picking up social cues General lack of situational awareness The Other | Theme Song | The Fighter – Gym Class Heroes ” Text book version of a kid going nowhere fast And now I'm yelling, "Kiss my ass" It's gonna take a couple right hooks, a few left jabs For you to recognize you really ain't got it bad” Victorious - Panic! At The Disco "Tonight we are victorious Champagne pouring over us All my friends were glorious Tonight we are victorious" | Extra Information | Anything else. Danny Walker "I never met anybody I didn't like." ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies Symbol Sophie Blackthorn ☮ "Sophie was definitely one of the nicest people I knew back then. I wish we kept in touch." Danny and Sophie went to high school together. He'd probably speak of her with much more familiarity than she would him, but he always liked her; she seemed good-natured, and he greatly enjoyed the few conversations they did have. Symbol Alan Lisowski ⚜ "He stops by the diner sometimes. He's nice." Relation Details Symbol Emily Waring Symbol "Thoughts on person" Relation Details Symbol Zephillla Sebastian Symbol "Thoughts on person" Relation Details Symbol Hayes Tomlin Symbol "Thoughts on person" Relation Details Symbol Ian Tate Symbol "Thoughts on person" Relation Details Symbol Dylan Crane Symbol "Thoughts on person" Relation Details Symbol Renata De Leon Symbol "Thoughts on person" Relation Details Symbol Cardlin Winchester ☯ "Dude was real shy back in high school. Seemed nice - wish we'd been better friends." Symbol Laketta Lewis ☮ "Aw man, the singer? She's awesome, and Susie loves her!" Danny first met Laketta after his little sister convinced him to take her to a jazz lounge one night - the teenager was instantly transfixed with the soulful singer performing that night, and has since become her number one fan.
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Interacting with: Danny Walker Emily stood at the edge of the building watching the glorious sunrise. An orange creeped over the dim sky followed by the gorgeous painting of colour to follow. Orange, pink, purple and blue. Emily rarely saw the morning sunrise. She was usually hungover in the morning or, on occasions, still asleep. Her grand escapes from her one night's stand's house usually ended up taking place not far after the sun's spectacular display announcing it's arrival. Emily figured if the sun was a person he'd be an egotistical asshole. She'd hit that. The breeze mixed with the smell Emily knew much too well- stale booze after a fun night. The combination of these scents felt almost homely; reminiscent of late nights partying and drinking. Nights resulting in not-so-shameful walks of shame and/or the pounding headache in the morning she was all-to-familiar with. The air was, a bit nippy. Emily reckoned her dream self must have been too stupid to remember a jacket. Or was dream-Emily thinking dream-Emily was stupid? One of the other. Instead she wore a singlet top and jeans, her leather jacket not in site, nor denim one. She looked at distant rising sun and wished it would rise faster to warm the place, alas, that was not how a sunrise worked, even in her dreamworld it seemed. It wasn't long until a voice called out to her. Emily turned to see a man, tall with brown skin. Oh, was this the part where they'd go downstairs and screw? Perhaps dream-Emily was smarter than Emily thought she was. The look on his face, however, told her otherwise. She just gave him a smirk, thinking of what could have been if this dream went her way. "In a freaking rainforest." She replies sarcastically, "You're not as stupid as you think you look, sweetie. Or I hope so at least. This sanctuary doesn't need more stupid," Emily had never met this man before, she knew that, but there was a nagging feeling surfacing from the back of her mind. This man was important to her. Good, all the more fun to tease. In the distance she spots a half full bottle of Tequila, laying on the ground near on of the soiled outdoor sofas. Emily leaves her post momentarily to snag the bottle and takes a swig from it as she returned to her position. Well, if she wasn't going to bang anyone in this dream she might as well drink.
Basic Information | Name | Emily Florence Waring | Date of Birth | 21 | Gender | Female | Sexuality | Straight- Heterosexual. Emphasis on the sexual | Status | "Single but definitely not abstaining" Emily is single but has a long line of drunken (and occasionally sober) lovers. A very long line. | Partner | Danny Walker | Occupation | Emily skips around jobs and is often fired quickly for either misconduct or missing shifts. Between her dodgy 'income' she often takes money or a precious items from the houses of her many one night stands | In-Depth Appearance | .Emily stands at approximately 5'10" and weighs in at 152lbs with a slim body and the, ever-so-slight, bit of muscle. She's a natural ginger. Her hair sits in waves, varying in how 'loose' they are depending on the weather and when she brushed or washed her hair last, and it, generally, reaches bra strap length. She has deep chocolate brown eyes that seem to almost always sparkle with either a suggestive glance or the look of triumph if she's just dished an insult, sarcastic reply or something of the likes. Her soft lips are often sporting a smirk and she has a small scar on the peak of her left cheekbone. It's hard to find Emily not sporting scratches or cut or bruises from some of her latest... activities. Her hands are most commonly marked with some minor wound she definitely won't get checked out. In total she has 5 piercings, 2 on each of her earlobes and a navel piercing and a tattoo on the back of her left shoulder. Her clothing style changes depending on her mood or the weather but, if whether is warm enough, a lot of her choices may be thought inappropriate by some people Who Am I? | Personality | ♦ Funloving ♦ Bitchy ♦ Honest about who she is ♦ Reckless ♦ Emily is definitely not the best of people, nor does she pretend or try to be. She is wild, rebellious and careless. Not for a day has she taken life seriously and doubts she ever will. She does what pleases and entertains her, no matter how reckless it is. Emily has no filter between her mind and her mouth nor between her mind and her actions. She speaks and acts without considering the consequences for herself or anyone else and tends to wear those consequences like a badge. She is a master liar and will tell as many lies as possible to get out of a bad situation or being caught. She will say or do anything to get her will or her way. She's not afraid to use another's confidences against then. Emily is very much an extrovert and often the life of the party. She will push her friends into uncomfortable situations for fun. She's fun-loving and does possess a heart for her friends, though she might not always show it. She'll happily take the blame for people she's close too, but would prefer assisting them lie their way out of punishment. Emily is open about who she is, she will be the first to tell you she's a bitch and often proclaims she's a whore. She wears her worst traits as her crown and armour.. | Likes & Dislikes | ✔ Alcohol- Particularly whiskey ✔ 'overnight lovers' ✔ Her playful dog Fido ✔ Heavy music (Rock/metal) ✔ Playing her electric guitar or keyboard and singing ✔ Joking around with friends ✔ Greasy food ✔ Attention ✘ Kids ✘ Hangovers ✘ Cats ✘ Small yappy dogs ✘ 'prissy' people ✘ People who look condemn here and/or her actions Hobbies ~ Playing in her metal band. She's their lead singer/rhythm guitarist. They get few gigs and are not really that known. It's a hobby- not a career ~ Partying ~ Getting wasted ~ Getting laid ~ Eating ~ Playing with her dog | History | Emily is the only child of a CEO of a large accounting firm and his unemployed life. The money Michael earned paid enough for the family of three to live a rather luxurious life and Emily hadn't known a life without such a lifestyle until the last year. Between many business trips and the demanding work hours Emily saw much less of her father than her mother and her and her mother did not get along. The older, and rowdier, she got the more they would fight. As she got older her mother made it obviously her daughter had become a lost cause leaving her with little guidance yet still tried to control her life. This may have been a driving force in her current attitude. From her early teens/late preteens Emily had a pretty bad reputation among people. She was always misbehaving and arrogant. The only notice she took to rules was how to break them. She was often in trouble for graffiting, defacing properties and disturbing public peace. Emily was 15 when she snuck out to a party for rhe first time, of course it wasn't her first rebellious or misbehaving act. Leading up she had done some smaller rule-breakung actions and lied more than a few times (a couple being where she was) but this was the big one. She found to fit in perfectly and it was there she had her first try of alcohol and intimacy to a new degree. Since then the sneaking of to parties has become more common despite her mother still trying to run her daughter's life until she was 18. Coming home, proudly, with a new tattoo was the final straw as ber mother kicked her out and cut of any connection she had with her. | Family | Parents she dropped ties with completely, as in, won't even acknowledge their existence if she passes the them on the street. Her Pitbull Terrier called Fido | Strengths | Doesn't care what people say/think about her. Can lie/talk/negotiate her way out of a lot of things She's a pretty decent musician | Weaknesses | Her close friends. Alcohol. She can't say no to the stuff but becomes tipsy rather easy, she also gets the worst of hangovers She can't handle kids, she hates them in fact She's not easy to like The Other | Theme Song | Freak Like Me – Halestorm ”I’m on the train that’s pullin the sick and twisted, Makin the most of the ride before we get arrested, We’re all wasted, And we’re not going home tonight. Covered in black we lack the social graces, Just like an animal we crawl out of our cages, They can’t tame us,” | Extra Information | Lives in a sketchy apartment in Ann Arbour
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Mark Song On a fundamental level, Mark knew full well that he was willingly submitting himself to the self-fulfilling prophecy that embodied his coffee addiction. The crashes that inevitably followed the caffeine highs were always brutal, but there was something oddly habit forming about that fact which kept him going back to the stuff every day. So here he was, failing to stifle a yawn as he opened the door to his apartment, having just gotten back from his shift at Literati Coffee. It had been a busy day, but Mark preferred it that way as he hated just standing around with little to do and nobody to talk to. ”I’m home,” he announced to his empty apartment, kicking his shoes off rather unceremoniously. Another yawn escaped the young man, evidence of both the lack of caffeine coursing through his system and the rather late night he had subjected himself to. ”Coffee, coffee, coffee,” Mark chanted, almost ritualistically, as he trudged his way across his studio apartment, making a beeline for his ever reliable addiction satisfier. It only took a few quick button presses for it to make those ever so sweet bubbling noises that promised that he would soon get his fix. He still had to show up to his bartending shift in a few hours, so a nap was unfortunately out of the question. And given how strange his dreams had been lately, coffee was an even more attractive alternative. While he waited, Mark decided to plop down on his couch and turn on his TV, doing his best to keep his droopy eyes open. ”Oh, this is bad,” he muttered to himself, feeling the pull of sleep weighing on him even heavier now that he was getting comfortable. ”You will not lay down,” he commanded himself, even though his body was already in the process of shifting its position to do just that. ”You will not close your eyes,” he demanded with all the authority of an elementary school teacher that had lost control of his classroom. Needless to say, his eyes had already been closed before he spoke. ”You will not…” this time his body beat him to the punch and disobeyed him before he could even get his plea out. Before he knew what happened, he was already drifting off. The Dreamworld There was something quite disheartening about finding himself behind the familiar wooden counter of Literati Coffee after having just left it. Not to mention he wasn’t a huge fan of the fact that even in his dreams he seemed to be doomed to work. Besides the cozy atmosphere the shop provided, Mark seemed to be trapped with a number of his regulars that he easily recognized. Well, that was of course except for her. At just a glance he knew that he had never seen her before, but there was something about the confident way she carried herself that caused him to be drawn to her. Barely a word was exchanged between the two as she paid for her Caramel Frappe, and before he knew it she was already leaving. As the door jingled to announce her departure, everything around him evaporated in the blink of an eye, leaving him alone in a vast expanse of sheer white. Yeah, maybe calling these dreams weird was putting it lightly. Mark could only shrug at the thought, so with his hands in his pockets he started to stroll through the great emptiness, whistling along to a song that Emily had shown him. A more introspective mind would have tried to look at what kind of implications such an empty dreamscape might suggest about a person, but Mark was happy enough to turn his nose up to such a notion and continue walking on in peace. A playful fog rolled in and before he knew it, Mark’s stroll had taken him into a park of sorts. As he followed the path, he noticed a park bench coming up, which caused his whistling to die rather unceremoniously in his throat. Well, more specifically it was the person sitting at the bench, but you get the point. And as he got closer, he got a good view of the same girl that had caught his attention in the dream version of Literati dumping an untouched ice cream cone into the trash. An odd assortment of feelings washed over him as he drew closer to her, most of which he didn’t feel like categorizing at this exact moment. For now, he just wanted to see why he seemed so drawn in by her. ”You know,” he said as he peered into the trashcan, almost feeling sorry for the poor frozen treat, ”I won’t judge you for wasting food as I’m not a huge fan of sweets myself, but I can’t help but ask why did you buy it in the first place if you didn’t want it?” he asked her playfully, leveling his amused expression at her.
Mark Song Basic Information | Name | Mark Song | Date of Birth | June 20th, 1994 (22) | Gender | Male | Sexuality | Heterosexual | Status | Single | Partner | TBA | Occupation | Mark has become an incredibly transient employee, jumping from one job to the next after he feels he has gotten bored of where he is at. Right now he is holding two jobs, the first as a barista at a local coffee shop by day and the second as a bartender by night. | In-Depth Appearance | Given his heritage, Mark is actually quite tall, relatively speaking, with his lofty 5’6” stature that he has been “blessed” with. And thanks to an adventurous lifestyle, he has been able to maintain a rather athletic build, weighing in around 140 lbs. His raven black hair, which has as many “styles” as there are days of the week, is complemented by a pair of honey brown eyes that are playful and somehow always looks like they are up to no good. Remarkably, the boy is only slightly tanned despite the great deal of time he spends outdoors. For clothing, it isn’t all that surprising to see Mark decked out in anything from trendy sweaters and khakis to bumming it in a t-shirt and pajama pants. It’s all based on what he feels like wearing that day, although a certain black leather jacket has been growing on him lately. Who Am I? | Personality | ♦ Adventurous♦ Naïve ♦ Genuine ♦ Smart Ass ♦ After years of trying to be the model son for his parents, Mark has finally started to cut loose and be true to himself. And he has found that deep down he is a surprisingly huge dork that loves meeting people and making them smile. His previous lifestyle, which strived to make every aspect of it be strictly regimented, has caused him to become more spontaneous with his decision making and to truly enjoy living in the moment. There’s a lot that he still has to learn though, as he has ended up in a few tense situations due to his own lack of understanding and his habit of being a bit too trusting of strangers, but he hasn’t regretted leaving his old self behind once. Everything Mark does, from his expressions to his laughter, is done with an animated energy that has an authenticity to it that seems almost ridiculous at times. And that is how he treats people as well, with a genuine attitude and an open mind that knows too well how limited his understanding of the world is. But there are times where his intelligence often gets the best of him at times, as he is all too prone to making smart ass remarks to people, making his company best suited for those that can take a joke. Also, romance is something he hasn’t really but too much thought into, as in his head he is far too busy trying to figure out who he is as a single person to worry about what he would be like in a relationship. | Likes & Dislikes | ✔ Meeting new and exciting people ✔ Horror movies (especially bad ones) ✔ Spicy food ✔ Pets, in all shapes and sizes ✔ People with a good sense of humor ✔ Most nerdy things ✔ Music (playing or listening) ✘ Hot temperatures ✘ Early mornings ✘ Phony people ✘ Most sweets ✘ Strictness and high expectations Hobbies While he still enjoys a number of nerdy activities like playing video games and binge watching crappy SciFi shows, Mark has been branching out into more social pursuits, such as drinking with friends and partying. And based on that leather jacket of his and recent collection of motorcycle magazines, it is safe to assume that motorcycling is likely a likely addition to this list. | History | As second generation Americans, Mathew and Hannah Song were determined to provide their children with a life that was much better than their own. Thus, Mark Song was born to a doctor and a big wig at an accounting firm, and had two large worlds worth of expectations placed on him from an early age. The word “extracurricular” quickly lost its meaning to the boy, as his parents required him to attend them regardless of his thoughts on the matter. But while stressful, his childhood was by no means bad in his opinion, as both his parents loved him and his sister dearly, even if they were constantly busy with work even while they were home. Life went on rather predictably for Mark. He was the stereotypical book smart Asian kid throughout school, which led to him forming few close bonds since he had so little free time to offer. At the time, he didn’t mind this so much, as he truly wanted to make his parents proud of him. And it goes without saying that besides taking Heather Park to prom, as friends at that, his romantic life as always been a bit of a joke. Again, Mark didn’t truly mind as he figured that would find a way to sort itself out once he got a good job. So to accomplish that, he would have to go to college. Just like that, Mark found himself coasting through his courses at the University of Michigan, in the end following in his father’s footsteps to become a hot shot accountant. His entire life had practically been laid out for him, a fact that had barely registered to him. That is, until halfway through his junior year that his father died and he was forced to face the realities of what was truly waiting for him. High blood pressure had taken his father from him, having quite literally worked himself to death. But it wasn’t until the day of Mathew Song’s funeral and seeing just how little those that had known the man for years had to say that Mark truly understood just how empty the path before him looked. Something snapped inside of the young man that day. Here he was, twenty years old, and with so little to show for it outside of his academic career. Classes quickly became monotonous, so it was little surprise when he finished the year with the lowest grades he had ever gotten in his life. Strangely, the sight of straight C’s, while horrifying to his mother, didn’t really faze Mark all that much. The achievement that used to satisfy him felt so empty now. The few people around him were not all that surprised when he announced that he was going to take some time off from college. While initially opposed to the idea, Mark’s mom and just lost her husband and could not bear the thought of losing her son as well, so after some time she supported his decision. And so, for the next two years, Mark started diving head first into things that interested him, no longer unconsciously suppressing the person that he had been for so many years. And then one night, he started having the oddest dreams… | Family | Father – Mathew Song Mother – Hannah Song (46) Sister – Grace Song (16) | Strengths | Surprisingly intelligent and quick witted Genuine and honest with others and himself Quite good at teasing out smiles from people | Weaknesses | Has a small phobia of commitments While not necessarily rash, he can seem quite impulsive Has a bad habit of dropping things and people once he loses interest The Other | Theme Song | If Only For Memories – Streetlight Manifesto ”When all the things that you cherish Turn in to burdens and there is No other path to take You know what you gotta do But you don't know how They hold you back They hold you down And you kinda' feel bad but you know that you gotta get out This is your pain your dilemma Do you stay in the town where they raised ya Or will you sail away Pull the anchor and go headed for the come what may You have to leave 'Cause if you don't, dear You'll never see the things you read about in books You saw the films and you were hooked But everything you want won't come to you You realize now that you've gotta go see this through” | Extra Information | The overachiever lifestyle Mark’s parents forced on him has resulted in the guy being able to play both piano and violin and to be fluent in English, Korean, Spanish, and French A bit of an accent is present in Mark’s voice, a trait that he is fully prepared to exaggerate to extremes should he believe it will get a laugh out of someone Lives in a rather nice (and surprisingly clean) studio apartment Mark Song {"Quote"} ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies Symbol Sophie Blackthorn Symbol "Thoughts on person" Relation Details Symbol Alan Lisowski Symbol "Thoughts on person" Relation Details Symbol Emily Waring Symbol "Thoughts on person" Relation Details Symbol Zephillla Sebastian Symbol "Thoughts on person" Relation Details Symbol Alexander Hayes Tomlin Symbol "Thoughts on person" Relation Details Symbol Ian Tate Symbol "Thoughts on person" Relation Details Symbol Renata De Leon Symbol "Thoughts on person" Relation Details Symbol Dylan Crane Symbol "Thoughts on person" Relation Details Symbol Luka Winchester Symbol "Thoughts on person" Relation Details Symbol Laketta Lewis Symbol "Thoughts on person" Relation Details Symbol Daniel Walker Symbol "Thoughts on person" Relation Details
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Location: Sleeping in the Library - Dreamworld Interacting with: Laketta sighed and turned over in the bean bag chair, burying herself deeper into the folds. Not too much time had gone by since she'd fallen asleep, and she knew that she'd eventually have to leave the strangely comfortable chair and head back to work. Nonetheless, Laketta remained fast asleep, her breathing deep and even, and a gentle snuffling of air blowing through her nose. It wouldn't be long before she would begin snoring, a small dribble of drool sliding down the side of her mouth. She didn't even hear when her boss, Mrs. Gran, burst through the library doors and noisily made her way to her office to put away her things. She didn't move a muscle when the elderly woman peered into the children's isle, laughing to herself after seeing Laketta's still body in the beanbag chair. Gran just smiled and shook her head at the young lady before returning to her office to handle library business. She'd let her get her rest. For now, at least. At the sound of a voice speaking from behind, Laketta practically leaped out of her seat, a startled noise escaping from her lips. "Holy shit," she exclaimed, her bewildered expression adjusting into a broad smile once her eyes settled on the oddly familiar young man, "you really shouldn't sneak up on people like that, dude." Laketta chuckled and playfully rolled her eyes. "And I'm not entirely sure why I even had it," she said with an honest shrug of her shoulders, "Chocolate is awful, so I tossed it out." As Laketta settled back into her seat, she took another long glance at the young man, her eyebrow raised. More often than not, Laketta was alone in her dreams, the only exceptions being a few "background characters" that seemed to fit into the scene she was in, and a few people from her past. The background characters, of course, never really spoke to her like this man did, and she was very sure that he wasn't someone from her past. Yet, there he was, a familiar young man that for some weird reason, she was drawn to. This dream was getting stranger by the second, and Laketta was unsure of how to feel, but after another second of unashamed staring, it all seemed to finally click in Laketta's head. "Hey, I know you," she said with a snap of her fingers, "you're the barista from that coffee shop." She finished her sentence with a slight nod of her head, memories from her previous dream quickly flooding back into her mind. "I gotta hand it to you, man. You make a pretty bangin' Caramel Frappe." As she spoke, she slid over to make room on the bench, confidently holding her hand out towards the man. "Laketta."
Basic Information | Name | Laketta Marie Lewis | Date of Birth | June 15th | 24 years old | Gender | Female | Sexuality | Bisexual | Status | "It's...complicated?" Laketta has been seeing a young man for about five months. It started out great, but over time he slowly became more and more verbally and emotionally abusive. The two of them are currently "taking a break," meaning that while Laketta has no intentions of getting back with the guy, he continues to call her cell and show up at her apartment uninvited. | Partner | | Occupation | Librarian by day, Neo-Soul Singer by night. She sings in lounges, bars, etc. in hopes that one day her dream of becoming a famous artist will come true. | In-Depth Appearance | Laketta is a slender black woman, standing at five feet seven inches tall and weighing in at a little over one-hundred thirty pounds. Her skin is beautifully brown. Her soft-curled, shoulder length hair is dense but yielding, and thick enough to lose your fingers in. Although having a head full of hair, Laketta prefers to wear her hair in protective styles (braids, weaves, wigs, etc.), which allow her hair to grow longer and healthier. There's a certain elegance in the way that Laketta holds herself: good posture, long confident strides and head held high. She often looks taller than her height of 5'7, considering that she's always wearing heels when she has a choice. Her eyes are large and almond shaped, the brown of the iris so dark that it almost appears to be black. Her eyes are fringed with long, thick lashes. She has a short, delicate nose and perfectly arched, dark eyebrows. Her face is heart-shaped; she has high cheekbones and a pointed chin. Her lips are full and always covered with a clear lip gloss. When smiling, you can see that she has two rows of perfectly white teeth, a slight overbite present. Laketta often times finds herself applying a full face of makeup before work, therefore enhancing her natural beauty. She has helix piercings, conch piercings, tragus piercings, and lobe piercings in both of her ears. She has a septum piercing, as well. Laketta has a large number of tattoos covering her arms, neck, left leg, and a few more in hidden areas. She plans on getting more. When it comes to her fashion sense, Laketta always dresses to impress. Her wardrobe consists of stunning pantsuits, dresses, blouses, and a large number of heels and boots. She likes to look her best everyday, and usually spends about two hours each morning making sure that there's nothing out of place. It's rare to see her in a state of disarray as she believes that she should always look prepared and presentable, especially when she's the most frazzled. When it comes to jewelry, Laketta likes to be a bit flashy. She'll always wear a large pair of hoop or dangly earrings, along with matching necklaces, bracelets, and rings. Who Am I? | Personality | ♦ Intelligent ♦ Short-Tempered ♦ Creative ♦ Bossy ♦ If you had to describe Laketta in one word, most people would choose terms along the lines of "intelligent", "adamant" or "bossy". While she can't entirely deny any of those, Laketta considers the core aspect of her personality to be determination. Her intelligence is mostly based on her determination to do well. A textbook extrovert, Laketta loves to chat with people (unless she's having a bad day, in which case she still loves to talk, but she leans towards negativity and passive-aggression) and tends to be genuinely friendly. She does not shy away from talking to strangers. Aside from being very friendly, Laketta is a perfectionist who has high standards for herself, and has a tendency to correct people and nitpick. She is confident in herself and her actions, often to a fault. She is very opinionated, has trouble asking for help, and hates admitting when she's wrong. When things don't go as she planned or in a positive direction, she can get frustrated very easily. Laketta has a bit of a "potty mouth," and uses profanity even when she isn't trying to. She also has a lot of trouble controlling her temper, and whenever someone pushes her to her limit, she'll snap; it will often result in her yelling a large number of obscene words, throwing objects, and even going as far as to get physical. Despite all of her shortcomings, there's no denying that Laketta is extremely dependable. If you ask her to meet you somewhere, she will be there; if she promises to do something, she will do it; if you ask her for help, she will do everything in her power to assist. Underneath the frustrated sighs and eye-rolls lies a person who's kind and caring at the core. Any friends of hers will be able to see it, even if it's not immediately obvious to everyone else. Laketta is only truly mean when she's extremely frustrated or really dislikes someone. For the most part she's pleasant enough to be around and is usually willing to extend a helping hand to someone. | Likes & Dislikes | ✔Tattoos/Piercings ✔Watching & Playing Basketball ✔Soul/R&B music ✔Horror Movies ✔Singing and Dancing ✔Netflix & Hulu ✘Country/Heavy Metal music ✘Hospitals ✘Chocolate ✘Crowded areas ✘Her parents Hobbies Painting, Singing, Dancing, Binge watching TV Shows. | History | Laketta Lewis was born and raised in Harlem, NY, the youngest of three. Her father was a criminal defense lawyer, and her mother a pediatric surgeon. Because of her parents' busy schedules, however, Laketta and her brothers spent most of their time living with their Grandmother in Brooklyn. Because of this, the siblings never formed a strong relationship with their parents, and always preferred to chill out with Grandma. While her brothers eventually grew out of this, Laketta never did. While everyone else was out partying on a Friday night, she'd be sitting in the house with her Grandma watching Matlock. Unlike her older brothers, Laketta was extremely introverted while growing up, and never made friends very easily. She'd spend most of her time, if not with Grandma, in her room, singing and writing songs. It wasn't until she was eleven that her Grandmother finally convinced her to audition for the school production of The Wiz. While her acting wasn't as good, Laketta's tremendous voice landed her the lead role. It was then that she started to break out of her shell. As she grew older, her acting and singing skills improved, as well as her social skills. She'd started to spend more and more time rehearsing or hanging out with friends, and less time staying home with Grandma. When Laketta was fourteen years old, her father got a job promotion, resulting in them having to move across the country to LA. The siblings were forced to leave their Grandmother behind, and never got a chance to see her before she passed away. As Laketta grew older, she started to realize who she really was, and who she knew she wanted to be. Although she was finally starting to show who she truly was, in her parents eyes she was just "acting out." Instead of striving to become a doctor or lawyer like her parents wanted, Laketta focused more on singing and basketball. Instead of going to Church and being a "model Christian," she decided that she was not religious, but spiritual. Her parents finally drew the line when she brought a girl home from school in the eleventh grade and introduced her as her girlfriend. After kicking the girlfriend out of their "Christian home," Angela and George Lewis proceeded to beat Laketta until she bled, wanting desperately to "beat away the gay." As a result, Laketta ended up moving in with her eldest brother, Leon, and his wife for the rest of her high school years. She got a job waiting tables to help them pay bills. Although her grades weren't superb, she did manage to snag a Basketball scholarship to a nice college in Ann Arbor. Once she earned her Bachelors Degree, she became a Librarian and is now pursuing her Master's. She still sings every other night at a choice lounge or bar, and is still chasing her dream of becoming a famous singer. She has not spoken to her parents since the incident during Junior Year. | Family | Angela Lewis – Mother George Lewis - Father Tevin and Leon Lewis - Older Brothers | Strengths | Very Observant Ambitious and Determined Intelligence | Weaknesses | Anxiety Does not open up to most people Self Deprecating The Other | Theme Song | Unstoppable – Lianne La Havas ”I'll wait a little longer We're weak and getting stronger I know it's taking the time to heal We'll be unstoppable.” | Extra Information | She drives a Mustang. {"We don’t meet people by accident. They are meant to cross our path for a reason."} ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies ☮ Danny Walker ☮ "My number one fan's big brother." Laketta met Danny through his younger sister, Susie. He'd taken her to one of the Jazz lounges at which Laketta regularly performs, and the younger girl instantly became a "super fan." The two frequently visit the lounge to watch Laketta sing. Laketta simply adores Susie, and is on friendly terms with her older brother. ♫ Renata Gabriela De León Marín ♫ "One of the coolest chicks I know." Laketta and Renata met at a college party, and although pursuing two completely different career paths, hit it off immediately. The two young women had a lot to bond over including their love of music, makeup, and ethnic backgrounds. You will often find Renata attending Laketta's singing gigs for support, and Laketta appearing on Renata's Youtube channel for vlogs, friendship tags, and makeup tutorials. Overall, the two have been and will be friends for a very long time. Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details Symbol Name Symbol "Thoughts on person" Relation Details
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I will start off: I felt a soft breeze run through my long, tangled hair, the tree that I am sitting in is high but I've never been afraid of hights, if anything, I love the freedom of being so far up off the ground. I hear a rustle in the untamed bushes of the forest, I don't even need to think, I've done this so many times. I look down the shaft of my arrow to see something that I didn't expect....
My character is Raven Telestia Lark: Type-Elf (lord of the rings elf). Age-16 (in looks). Looks-Aqua eyes, black hair, tall, average weight. Personality-Shy, timid, wise, no-nonsense but kind and fun when known well. Can be easily insulted.
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The rustle turned to rustling, as Raven saw a massive man in equally large armor come into view, fighting something that looked like some sort of Daemonic wolf-bear... The fight continued, the man battling the beast, until it bit on his blade and a tug-of-war began between the two large specimens. The man produces something from a pouch on his person, some kind of dust that he throws at the creatures eyes, making it stagger and try to run away in pain. He retrieves his blade, it being spat out by the beast, and pushes it away behind the thick shrubbery, before finishing the creature off with a coup-de-grace. He rests for a moment, seemingly doing some sort of final rite, before he notices Raven 'behind' and above him. He slowly looks up, and speaks after a moment of strange silence, "..What did you see?"
Name: Joshua Type: Human/Quarter-Giant Age: Young Adult? Looks: Unnaturally tall, well-built and a permanent look of disappointment. He wears a black set of heavy armor, helmet hiding his face, yet, people can still 'feel' his look of angry, silent disapproval. Personality: Aggressive, snarky, and always expecting too much, especially from himself.
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Raven was curious to what the dust was yet does not dare to ask. She keeps her long bow at the ready in case he tries to attack, she drops down gracefully from the tree and asks him in a soft tone," What do you want me to have seen?" As she says this she devises a plan so that she can be ready for anything.
My character is Raven Telestia Lark: Type-Elf (lord of the rings elf). Age-16 (in looks). Looks-Aqua eyes, black hair, tall, average weight. Personality-Shy, timid, wise, no-nonsense but kind and fun when known well. Can be easily insulted.
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He pauses, obviously thinking and silently judging the Elf. "...Me doing my duty as a Knight of these lands? That would be best, Fair Lady.". He polishes off his blade with a simple cloth he produces, "A dangerous animal was simply put down. No more. No less. I hope you understand?". He glances at the body, dead in the bushes, and seems to have a just noticeable nod for a second. "Damnable creatures. No one knows who made these vile beasts.. but they're too dangerous to let live.". He lets out a hand, "I am Joshua. Knight of my Liege, Duke Rousseau.".
Name: Joshua Type: Human/Quarter-Giant Age: Young Adult? Looks: Unnaturally tall, well-built and a permanent look of disappointment. He wears a black set of heavy armor, helmet hiding his face, yet, people can still 'feel' his look of angry, silent disapproval. Personality: Aggressive, snarky, and always expecting too much, especially from himself.
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She looks at him, watching to see a sign that he might be lying but sees nothing.She stares at the dead beast for a moment, trying to decide if it really was as dangerous or if it was being defensive." If they are so dangerous than why is this the first time I have seen them?" she asks stubbornly ignoring his hand," and don't call me that again." While saying this she glares stonily at him for a split second but quickly regains her calm.
My character is Raven Telestia Lark: Type-Elf (lord of the rings elf). Age-16 (in looks). Looks-Aqua eyes, black hair, tall, average weight. Personality-Shy, timid, wise, no-nonsense but kind and fun when known well. Can be easily insulted.
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Simple, they've just been appearing a few weeks ago, at most... I'd 'looove' to answer more of your questions, but I'm afraid I must continue hunting these abominables., he points at her, "This is currently no place for common hunters such as yourself, I nae doubt your abilities, but these obviously aren't your average predators.", he looks over the creature one last time, before beggining to walk away deeper into the forest, blade still ready. The dead creature looks mighty strange, it looks like it doesn't even belong in this world. It has a thick hide, and while it's definitely dead, it's quite clear it's 'just' expired, any less and it would've likely lived. It has long, mighty sharp claws almost the size of daggers, and piercing red eyes that nearly glow. It looks like they were fighting for quite a while before they stumbled into your vision, it having wounds you didn't see 'Joshua' inflict yourself.
Name: Joshua Type: Human/Quarter-Giant Age: Young Adult? Looks: Unnaturally tall, well-built and a permanent look of disappointment. He wears a black set of heavy armor, helmet hiding his face, yet, people can still 'feel' his look of angry, silent disapproval. Personality: Aggressive, snarky, and always expecting too much, especially from himself.
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I can understand why you would doubt me but I am not and never will be common, she climbed back into the treetops and out of view without a sound. Her calm was breaking at the thought of being 'common' as she had always been called everything but. When she is at the top of the tree she calls out," you should watch who you insult, others might not be so forgiving, Joshua," and pops gracefully out of sight again.
My character is Raven Telestia Lark: Type-Elf (lord of the rings elf). Age-16 (in looks). Looks-Aqua eyes, black hair, tall, average weight. Personality-Shy, timid, wise, no-nonsense but kind and fun when known well. Can be easily insulted.
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Chapter One: The Hunt For The Sinful Six The town of Soursprings was quiet as usual, the sun shined bright in the sky. It was the middle of the day and here was not a cloud in sight. A few wagons moved through the streets, others were stationary as the townsfolk sampled their stock. It was a the near definition of a pass through town, just under 200 people actually lived in it. Many of them were old, retired folks, though there were a few young families. Several farms sat around the outskirts of the town, the moo of cattle could be occasionally heard. The town’s draw for many residents was how safe it was, there was little to no crime, no outlaws making it a living hell. Some people were inside of the small white church as the pastor gave a speech about the ten commandments. Others walked through the town as they stopped in stores and did their shopping for the week. Others chatted with their neighbors and fellow townspeople. The Soursprings saloon was the most interesting spot in town, the usual bar crowd were huddled inside it's comforting doors. Horses were saddled outside of it, as were two hitched wagons. A bartender stood behind the bar, a mug in hand as he scrubbed it clean. The resident musician, Billy, tapped the piano keys which produced a soothing tune.. Most of the guests were outsiders, a few scattered residents were also there. A small group sat at a round table, that was a merchant and his guards. They seemed to be doing shots as each man tried to hold more liquor than the others. Some more scattered strangers stood around, a couple in the corner played a game of darts, two at another table played cards. Another chatted up one of the bar’s floozies. The most interesting fellow was one that Clayton Beck kept glancing at from his seat across the bar. A half full glass of whiskey sat in front of the deputy, he took another sip from it. Next to that was his cowboy hat. He wasn't a heavy drinker, but something cold like whiskey on the rocks fit a hot day like this perfectly. "Can I fill your glass up, Clay?" One of the waitresses in the saloon, Sophie, asked the lawman. She was a pretty girl, a year or two younger than he was. Her blonde hair was tied back in a ponytail, she looked at Clayton with her blue eyes, a smile on her lips. "No thank you ma’am, my father wouldn't appreciate me getting drunk on my shift." Clayton replied as he returned the smile. He received a good amount of break time, there wasn’t often much crime in town. His dad would just have him patrol or sweep the sheriff's station. His eyes flashed back towards the mysterious individual, now three mean looking men had joined him at the table and they were making conversation. The man had a tough scar across his cheek, part of it covered by a thick black beard. Clayton’s father taught him to not judge someone by their appearance, but there was something about this stranger and his friends. Travelers were a common sight in the little town, but this man and his friends looked ready to fight. He also noticed a revolver on each of their hips as they had walked in. Clay had his own hitched into its holster, he had left his rifle at home. “I don’t know why Sophie, but those men stink of bad medicine. Look like they stumbled right out of the badlands.” Clayton said quietly as the waitress listened, one of her hands wiping off his table with a rag. “They’ve been real quiet, no fussin’ from them. That bearded fellow ordered a drink and sat down quietly.” Sophie replied as she gave a quick glance to the strangers, then walked towards the bar which left Clayton alone. He took another sip of his drink, letting the liquor swirl in his mouth for a moment. Then he heard one of the bar’s patrons woo as he nailed a dart center on the board. Billy had changed his tune, someone placed a crisp dollar into his tip jar. Clayton rose the glass up towards his lips, but paused before he drank in his liquid as he noticed his father, the sheriff walk right through the front door. He had his usual outfit on, grey slacks, cowboy boots, a black vest with a star on it, the sleeves on his grey shirt underneath rolled up to his elbows. He pulled his cowboy hat off as he entered the establishment and stuck it on the coat rack. Then William Beck paused in stride as he glanced over the scene in the bar room. He flashed a couple smiles and nods, then moved towards Clayton’s table, Billy the musician making a remark. “You’re getting a little chubby from sitting in that office all day, Will.” The piano player said as he paused the music. The sheriff laughed a heart laugh and replied. “My fat ass could still throw you clear through one of these windows, Billy.” William said as he took a seat across from his son who was surprised to see that his father had decided to join him at the in the saloon. “Who's watching the station?” Clayton asked with a raised brow, his drink still in hand. “Old Orville, there’s no really anything to watch anyway. Other than the mice in the walls I suppose.” William replied as Sophie placed a full mug of beer on the table in front of the elder Beck. “Compliments of the house, sheriff.” She said with a smile. “No, no, I’ll pay for it. None of that doggery type business in my little town.” William said as he reached into his pocket then pulled out a couple clean dollar bills. He placed them down in front of the waitress, she picked them off the table as William sized up his drink. He flashed a nod to Clayton then took a long drink of his beer. Sophie wandered towards the bar. “Nothing quite like a bit of firewater on a burning hot day.” He said as he set down the mug, then ran a hand through his fleeting head of hair. A layer of stubble sat on his face, the first grey hairs had started to poke through it. He was not that old, a man of forty five. He sighed, then looked around the bar as he noticed the mysterious scarred man eyeing him. The two made eye contact before the stranger shifted his gaze towards one of his companions. “Lot of visitors to our fair town this afternoon.” William stated to his son as he crossed one leg over his other. Outside the saloon another wagon pulled into town, it was a larger one, pulled by four horses. It went down the streets and out of sight from those inside the bar room. “I just had that thought. No reason to think they’re troublemakers, nothing valuable in our little town.” Clayton said. The bank they had was a small one, he doubted there was even enough money inside of it to make a robbery worth it. The closest train station was a few miles east, and the stores in town didn’t have anything worth taking. No jewelry stores here. “Exactly. Not like anyone will mess with us fierce lawmen anyway?” William asked, then both him and his son started to laugh heartily. It seemed to be just another quiet day in Soursprings, and that was just what the residents hoped for.
Clayton Beck Alias - N/A Age - 22 Gender - Male Occupation - Deputy of Soursprings Appearance - Clayton is a lean, clean shaven man. His brown hair is cut short and combed to one side. He appears younger than he actually is, often getting mistaken for a teenager. He's in decent shape with hints of muscles along his frame. Height - 5'11 (180.34 cms) Weight - 148 pounds Apparel - Clayton typically wears a longsleeved white collared shirt, over that he wears a black vest. On colder days he'll wear a tan colored jacket. On the lower part of his body he wears black slacks and dark brown boots. To top it all off he often wears a dark brown cowboy hat which used to be his grandfather's. Weaponry - Clayton carries a Model 1875 revolver, holstered on his hip. On his back is a sling for his Model 1873 lever action rifle. As a last ditch defense he carries a hunting knife on his belt. Equipment - Clayton carries a leather two liter canteen of water, an old compass, a leather wallet with some money and a few scraps of cooked meat. He also has a dark grey horse named Archie. Skills - Clayton is a trained, talented shot with rifles and revolvers. He's a decent hand to hand combatant, while not anything extraordinary he has been in fights in the past and can hold his own. Clayton is pretty agile and quick, he can run for a decent period of time without getting exhausted. Flaws - Clayton is very weary of outsiders to Soursprings, he's spent his entire life in the town and has seen visitors to it cause trouble before. It's hard for him to trust anyone not from his hometown. He doesn't know much of life outside of Soursprings, only has heard tales of it, some that frighten him. He's never killed a person before, or even shot one with intent to kill. His strong sense of justice and righteousness can get in the way, if he sees something that offends this sense then it is very hard for him to ignore it. Personality - Clayton Beck embodies his father in many regards, who is the sheriff of Soursprings. He has a strong moral compass, often doing what he sees as right. He's very loyal to friends and family as well as the people of his town. He'll do almost anything to protect those close to him. He's naturally friendly to others and is well mannered. To strangers he appears shy and watchful, careful to make a good first impression and ensure they do the same for him. He despises people that rob, steal, murder and commit other terrible crimes. 'Outlaws' are a type of people that he wholly disagrees with and will try his damned best to bring to justice. He hasn't really set foot outside of Soursprings, outside of a few hunting trips into the wilderness, he doesn't really know the world outside of his little town. He tries not to speak much of the 'outside world', often turning into a listener if the conversation goes in that direction. Backstory - Clayton was born in the town of Soursprings, his family having routes in the place, with a supposed hand in its creation. He was named after his great grandfather who fought in the Revolutionary War. He was born to a small family, having one sister, Ethel, five years his junior. His mother died when he was eight, leaving his father William as his sole caretaker. The young Clayton has to take a more active way in keeping the household together, having to care for his sister when his father was away. His early life was pretty quiet in Soursprings, there was not a lot to do other than working. There was a small school in the town which he went to for a few years, after that he got a job working on a farm near town. It was hard, laborious work that didn’t pay very much but his father encouraged. it He was also taught how to use guns during this time, occasionally going on hunting trips. It was during this time that William became the town sheriff after the previous one died. It was an easy job for the most part, there wasn’t very much crime other than the occasional brawl or drunkards misbehaving. He began to raise his son to one day take the job from him, making him a deputy at the age of sixteen. William tried his best to instill good values in Clayton which reflected in the job. For the most part it was easy going for Clayton, the people knew him and respected him, the only trouble he ever encountered was with outsiders. One notable incident involving him on the receiving end of some punches after he had to break up a fight which sprawled into the streets. Those in the brawl were ordered out of Soursprings. Clayton has kept quiet since then as he’s watched people enter and leave Soursprings.
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Everyone! It's the story telling hour, so get your best tales together and you might win what's on the board! Mister Darwall announces on the small stage opposite the bar of the saloon with a smile, nodding towards a board stating multiple prizes on it near the bar: The Prizes of the Story Hour First Place: A Burnside Rifle and anything free for an hour. Second Place: Half off anything for a week or any bar tabs removed. Third Place: A free bottle from the next shipment of Darwall Brewery goods. Fourth Place: Half off anything for an hour. "Sheriff, feel like having a go? You need to frequent here more by the by, you'd have a hog-killin' time here. Or maybe the deputy has something? Just start telling it if anyone else wants to start us off if our dependable lawmen are dry of stories." Joshua states in his thick northern accent, walking off the stage, sitting in his corner of the saloon, ready to enjoy the tales with a glass of scotch on the table. Outside a few porters begin unloading five crates of something into the saloon's cellar. Joshua had started doing the story hour as a weekly show around two months ago because he wanted to encourage imagination and hear as many rumors as possible, jotting as many of them down in his notebook for future reference.
Names: Amid and Kadir Karzai Ages: 27 Genders: Male Occupation: Horse salesmen? Personalities: Amid and Kadir are twins. They have been together their whole lives, and as such, their personalities are very similar. They both have similar interest and goals. They're both young and eager to do something that they think matters. However, the brothers vary in their own little ways. Amid takes up the role of big brother. Possibly the smarter of the two, he takes pride in his ability to form strategies and plans. He has a certain foresight that his 'baby' brother lacks. Amid is less likely to take a risk, and more likely to sit back and think things through. He's often the cooler headed one of the two. He's a bit less emotional than his brother. Kadir is the reckless one. Although not stupid reckless. He knows that, from watching his brother, strategy pays off. But while his brother plans, Kadir paces. He's a bit on the hyper active side, always wanting to move and do something. Sometimes, this comes as an advantage. Kadir's energy allows him to tame even the feistiest of stallions, and have the patience to do so. Other: The Karzai twins were born in Afghanistan. Both speak English, but have fairly thick accents. Height: 5'5" Weight: Both are around 145 pounds. Appearance: Amid and Kadir are identical twins, but it's easy enough to tell them apart. Both are of Arab nationality, with dark tan skin, dark brown hair, and dark brown eyes. They're both around 5'5" and have lean muscular builds. Their small stature is the butt of many jokes, but it pays off when riding small but fast Arabian horses. Both of the brothers have adopted the 'Wild West' fashion, ditching their robes for slacks, boots, and button up shirts. Amid has a small scar on his left cheek, and wears his hair shorter than his brother. He can be seen wearing a brown coat, matching brown slacks, black boots, a cream colored button up shirt, and a hat. Kadir has longer hair. His style of dress is a bit more unusual. He doesn't like the feel of the typical slacks and abrasive cotton, so he wears a loose buccaneer style shirt and flowy pants. This earns him a few odd looks and a couple jeers, but he's rich, so what does he care? Weaponry: The Karzai brothers are no strangers to horse thieves. They've thwarted several efforts against them. Both carry Colt shotguns and a revolver, along with pouches of ammo. Skills: The brothers are both renown horsemen. They offer riding skills, along with veterinary care. Although they both are short of stature, the boys are much stronger than they look. They are good hand-to-hand fighters, often proving so after a long night at the bar goes south. Flaws: Neither of them are too good with their aim, hence why they chose to carry shotguns. Although they've practiced a bit more upon reaching the rough west, neither of the brothers were taught how to handle a gun before they left Afghanistan. Literally nobody can understand their accent. History: The brothers were born in a small village in Afghanistan. For most of their childhood, their country was at war with the British. They were kept on a remote farm with their father and mother for their own protection. Their father, a well known horse breeder, took this opportunity to teach the boys any and everything about horses. By the time the boys were teenagers, they were experts themselves. Their father, suffering from a bad back due a long life of labor, would send the boys out to sell horses to the army. They made good money doing this, and were allowed to pocket a generous portion to do with what they please. Luckily, the boys were smart enough to save it. After their father passed away, their mother turned the farm over to them. The brothers had heard of the horse business in America; how those who sold fine Arabian horses made hundreds. They made a plan to save up a bunch of money and move their business there to be rich. It took a few years to save up enough money, between keeping up the farm and taking care of their aging mother. By the time their mother passed, the brothers were ready to set sail. They made port in California, and drove their horses inland. They sold many off and kept the money to start their own farm. Upon reaching the border, just outside of Soursprings, they decided that this was a good place to set up shop. The two brothers have been running their horse farm for three years now, and have already made enough money to retire on. Their horses are widely known as the fastest and most durable in the west.