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Worldslayer | MRD | {5} | 5 | Artifact β Equipment | Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | null | null | null | normal |
Worldsoul Colossus | GRN | {X}{G}{W} | 2 | Creature β Elemental | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. | 0 | 0 | null | normal |
Worldspine Wurm | RTR | {8}{G}{G}{G} | 11 | Creature β Wurm | Trample
When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. | 15 | 15 | null | normal |
Worm Harvest | EVE | {2}{B/G}{B/G}{B/G} | 5 | Sorcery | Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | null | null | null | normal |
Wormfang Behemoth | JUD | {3}{U}{U} | 5 | Creature β Nightmare Fish Beast | When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. | 5 | 5 | null | normal |
Wormfang Crab | JUD | {3}{U} | 4 | Creature β Nightmare Crab | Wormfang Crab can't be blocked.
When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.
When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. | 3 | 6 | null | normal |
Wormfang Drake | JUD | {2}{U} | 3 | Creature β Nightmare Drake | Flying
When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.
When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. | 3 | 4 | null | normal |
Wormfang Manta | JUD | {5}{U}{U} | 7 | Creature β Nightmare Fish Beast | Flying
When Wormfang Manta enters the battlefield, you skip your next turn.
When Wormfang Manta leaves the battlefield, you take an extra turn after this one. | 6 | 1 | null | normal |
Wormfang Newt | JUD | {1}{U} | 2 | Creature β Nightmare Salamander Beast | When Wormfang Newt enters the battlefield, exile a land you control.
When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. | 2 | 2 | null | normal |
Wormfang Turtle | JUD | {2}{U} | 3 | Creature β Nightmare Turtle Beast | When Wormfang Turtle enters the battlefield, exile a land you control.
When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. | 2 | 4 | null | normal |
Wormhole Serpent | STX | {4}{U} | 5 | Creature β Serpent | {3}{U}: Target creature can't be blocked this turn. | 3 | 5 | null | normal |
Worms of the Earth | DRK | {2}{B}{B}{B} | 5 | Enchantment | Players can't play lands.
Lands can't enter the battlefield.
At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth. | null | null | null | normal |
Wormwood Dryad | TSP | {2}{G} | 3 | Creature β Dryad | {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
{B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) | 3 | 1 | null | normal |
Wormwood Treefolk | DRK | {3}{G}{G} | 5 | Creature β Treefolk | {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)
{B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) | 4 | 4 | null | normal |
Worn Powerstone | USG | {3} | 3 | Artifact | Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C}. | null | null | null | normal |
Worry Beads | MMQ | {3} | 3 | Artifact | At the beginning of each player's upkeep, that player mills a card. | null | null | null | normal |
Worship | USG | {3}{W} | 4 | Enchantment | If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. | null | null | null | normal |
Worst Fears | JOU | {7}{B} | 8 | Sorcery | You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) | null | null | null | normal |
Wort, Boggart Auntie | LRW | {2}{B}{R} | 4 | Legendary Creature β Goblin Shaman | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. | 3 | 3 | null | normal |
Wort, the Raidmother | SHM | {4}{R/G}{R/G} | 6 | Legendary Creature β Goblin Shaman | When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) | 3 | 3 | null | normal |
Worthy Cause | TMP | {W} | 1 | Instant | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. | null | null | null | normal |
Worthy Knight | ELD | {1}{W} | 2 | Creature β Human Knight | Whenever you cast a Knight spell, create a 1/1 white Human creature token. | 2 | 2 | null | normal |
Wose Pathfinder | LTR | {1}{G} | 2 | Creature β Human Shaman | {T}: Add one mana of any color.
{6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. | 1 | 1 | null | normal |
Wound Reflection | SHM | {5}{B} | 6 | Enchantment | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) | null | null | null | normal |
Wrack with Madness | DKA | {3}{R} | 4 | Sorcery | Target creature deals damage to itself equal to its power. | null | null | null | normal |
Wrangle | AER | {1}{R} | 2 | Sorcery | Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. | null | null | null | normal |
Wrap in Flames | ROE | {3}{R} | 4 | Sorcery | Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. | null | null | null | normal |
Wrap in Vigor | FUT | {1}{G} | 2 | Instant | Regenerate each creature you control. | null | null | null | normal |
Wrath of God | LEA | {2}{W}{W} | 4 | Sorcery | Destroy all creatures. They can't be regenerated. | null | null | null | normal |
Wrath of Marit Lage | ICE | {3}{U}{U} | 5 | Enchantment | When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don't untap during their controllers' untap steps. | null | null | null | normal |
Wrath of Sod | CMB1 | {2}{G}{W} | 4 | Sorcery | Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.") | null | null | null | normal |
Wrathful Red Dragon | CLB | {3}{R}{R} | 5 | Creature β Dragon | Flying
Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon. | 5 | 5 | null | normal |
Wreak Havoc | GPT | {2}{R}{G} | 4 | Sorcery | This spell can't be countered.
Destroy target artifact or land. | null | null | null | normal |
Wreath of Geists | ISD | {G} | 1 | Enchantment β Aura | Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. | null | null | null | normal |
Wreck Hunter | BRC | {B}{B} | 2 | Creature β Human Artificer | Flash
When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | 2 | 2 | null | normal |
Wreck and Rebuild | WHO | {1}{R}{G} | 3 | Sorcery | Choose one β
β’ Destroy target artifact or enchantment.
β’ Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.
Flashback {3}{R}{G} | null | null | null | normal |
Wrecking Ball | DIS | {2}{B}{R} | 4 | Instant | Destroy target creature or land. | null | null | null | normal |
Wrecking Beast | RNA | {5}{G}{G} | 7 | Creature β Beast | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Trample | 6 | 6 | null | normal |
Wrecking Crew | SNC | {4}{R} | 5 | Creature β Human Warrior | Reach, trample | 4 | 5 | null | normal |
Wrecking Ogre | GTC | {4}{R} | 5 | Creature β Ogre Warrior | Double strike
Bloodrush β {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. | 3 | 3 | null | normal |
Wren's Run Hydra | MH2 | {X}{G} | 1 | Creature β Hydra | Reach
Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.
Reinforce Xβ{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.) | 0 | 0 | null | normal |
Wren's Run Packmaster | LRW | {3}{G} | 4 | Creature β Elf Warrior | Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)
{2}{G}: Create a 2/2 green Wolf creature token.
Wolves you control have deathtouch. | 5 | 5 | null | normal |
Wren's Run Vanquisher | LRW | {1}{G} | 2 | Creature β Elf Warrior | As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | 3 | 3 | null | normal |
Wrench Mind | MRD | {B}{B} | 2 | Sorcery | Target player discards two cards unless they discard an artifact card. | null | null | null | normal |
Wrench-Rigger | UST | {R} | 1 | Creature β Goblin Rigger | When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | 1 | 1 | null | normal |
Wrenn and Realmbreaker | PMOM | {1}{G}{G} | 3 | Legendary Planeswalker β Wrenn | Lands you control have "{T}: Add one mana of any color."
[+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
[β2]: Mill three cards. You may put a permanent card from among the milled cards into your hand.
[β7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." | null | null | 4 | normal |
Wrenn and Seven | MID | {3}{G}{G} | 5 | Legendary Planeswalker β Wrenn | [+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
[0]: Put any number of land cards from your hand onto the battlefield tapped.
[β3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
[β8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." | null | null | 5 | normal |
Wrenn and Six | MH1 | {R}{G} | 2 | Legendary Planeswalker β Wrenn | [+1]: Return up to one target land card from your graveyard to your hand.
[β1]: Wrenn and Six deals 1 damage to any target.
[β7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.) | null | null | 3 | normal |
Wrenn's Resolve | MOM | {1}{R} | 2 | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | null | null | null | normal |
Wretched Anurid | ONS | {1}{B} | 2 | Creature β Zombie Frog Beast | Whenever another creature enters the battlefield, you lose 1 life. | 3 | 3 | null | normal |
Wretched Banquet | CON | {B} | 1 | Sorcery | Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield. | null | null | null | normal |
Wretched Camel | HOU | {1}{B} | 2 | Creature β Zombie Camel | When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card. | 2 | 1 | null | normal |
Wretched Confluence | C15 | {3}{B}{B} | 5 | Instant | Choose three. You may choose the same mode more than once.
β’ Target player draws a card and loses 1 life.
β’ Target creature gets -2/-2 until end of turn.
β’ Return target creature card from your graveyard to your hand. | null | null | null | normal |
Wretched Gryff | EMN | {7} | 7 | Creature β Eldrazi Hippogriff | Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, draw a card.
Flying | 3 | 4 | null | normal |
Wretched Throng | VOW | {1}{U} | 2 | Creature β Zombie Horror | When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle. | 2 | 1 | null | normal |
Wrexial, the Risen Deep | WWK | {3}{U}{U}{B} | 6 | Legendary Creature β Kraken | Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. | 5 | 8 | null | normal |
Wring Flesh | M12 | {B} | 1 | Instant | Target creature gets -3/-1 until end of turn. | null | null | null | normal |
Wrinkly Monkey Shenanigans | SUNF | null | 0 | Stickers | {TK}{TK} β {1}: Target creature can't block this creature this turn.
{TK}{TK}{TK}{TK} β Morbid β At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card.
{TK}{TK} β 2/4
{TK}{TK}{TK} β 7/2 | null | null | null | normal |
Writ of Passage | DIS | {U} | 1 | Enchantment β Aura | Enchant creature
Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.
Forecast β {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.) | null | null | null | normal |
Writ of Return | NCC | {3}{B}{B} | 5 | Sorcery | Return target creature card from your graveyard to the battlefield tapped.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | null | null | null | normal |
Write into Being | FRF | {2}{U} | 3 | Sorcery | Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | null | null | null | normal |
Writhing Necromass | DMU | {6}{B} | 7 | Creature β Zombie Giant | This spell costs {1} less to cast for each creature card in your graveyard.
Deathtouch | 5 | 5 | null | normal |
Wrong Turn | CMR | {2}{U} | 3 | Instant | Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) | null | null | null | normal |
Wu Admiral | PTK | {4}{U} | 5 | Creature β Human Soldier | Wu Admiral gets +1/+1 as long as an opponent controls an Island. | 3 | 3 | null | normal |
Wu Elite Cavalry | PTK | {3}{U} | 4 | Creature β Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | 2 | 3 | null | normal |
Wu Infantry | PTK | {1}{U} | 2 | Creature β Human Soldier | null | 2 | 1 | null | normal |
Wu Light Cavalry | PTK | {1}{U} | 2 | Creature β Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | 1 | 2 | null | normal |
Wu Longbowman | PTK | {2}{U} | 3 | Creature β Human Soldier Archer | {T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared. | 1 | 1 | null | normal |
Wu Scout | PTK | {1}{U} | 2 | Creature β Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Wu Scout enters the battlefield, look at target opponent's hand. | 1 | 1 | null | normal |
Wu Spy | PTK | {1}{U} | 2 | Creature β Human Soldier Rogue | When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard. | 1 | 1 | null | normal |
Wu Warship | PTK | {2}{U} | 3 | Creature β Human Soldier | Wu Warship can't attack unless defending player controls an Island. | 3 | 3 | null | normal |
Wulfgar of Icewind Dale | AFC | {3}{R}{G} | 5 | Legendary Creature β Human Barbarian | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | 4 | 4 | null | normal |
Wurm's Tooth | DST | {2} | 2 | Artifact | Whenever a player casts a green spell, you may gain 1 life. | null | null | null | normal |
Wurmcalling | TSP | {X}{G} | 1 | Sorcery | Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create an X/X green Wurm creature token. | null | null | null | normal |
Wurmcoil Engine | SOM | {6} | 6 | Artifact Creature β Phyrexian Wurm | Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. | 6 | 6 | null | normal |
Wurmquake | ONC | {4}{G}{G} | 6 | Sorcery | Corrupted β Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.
Flashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | null | null | null | normal |
Wurmskin Forger | MRD | {5}{G}{G} | 7 | Creature β Elf Warrior | When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. | 2 | 2 | null | normal |
Wurmweaver Coil | GPT | {4}{G}{G} | 6 | Enchantment β Aura | Enchant green creature
Enchanted creature gets +6/+6.
{G}{G}{G}, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token. | null | null | null | normal |
Wydwen, the Biting Gale | LRW | {2}{U}{B} | 4 | Legendary Creature β Faerie Wizard | Flash
Flying
{U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. | 3 | 3 | null | normal |
Wyleth, Soul of Steel | CMR | {1}{R}{W} | 3 | Legendary Creature β Human Warrior | Trample
Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. | 2 | 2 | null | normal |
Wyll of the Blade Pact | HBG | {3}{R}{R}{R} | 6 | Legendary Creature β Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. If you do, untap Wyll of the Blade Pact. After this main phase, there is an additional combat phase followed by an additional main phase. | 5 | 5 | null | normal |
Wyll of the Celestial Pact | HBG | {3}{R}{R}{W} | 6 | Legendary Creature β Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target creature card from your graveyard to the battlefield. It gains haste. If its mana value is 4 or greater, sacrifice it at the beginning of your next end step. | 5 | 5 | null | normal |
Wyll of the Elder Pact | HBG | {3}{U}{R}{R} | 6 | Legendary Creature β Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target instant or sorcery card from your graveyard to your hand. | 5 | 5 | null | normal |
Wyll of the Fey Pact | HBG | {3}{R}{R}{G} | 6 | Legendary Creature β Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. If you do, Wyll of the Fey Pact perpetually gets +3/+3 and gains trample. | 5 | 5 | null | normal |
Wyll of the Fiend Pact | HBG | {3}{B}{R}{R} | 6 | Legendary Creature β Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life. | 5 | 5 | null | normal |
Wyll's Reversal | CLB | {2}{R} | 3 | Instant | Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1β14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. | null | null | null | normal |
Wyll, Blade of Frontiers | CLB | {1}{R} | 2 | Legendary Creature β Human Warlock | If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.
Choose a Background (You can have a Background as a second commander.) | 1 | 1 | null | normal |
Wyll, Pact-Bound Duelist | HBG | {3}{R}{R} | 5 | Legendary Creature β Human Warlock | Specialize {2}
When Wyll, Pact-Bound Duelist enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn. | 4 | 4 | null | normal |
Wyluli Wolf | ARN | {1}{G} | 2 | Creature β Wolf | {T}: Target creature gets +1/+1 until end of turn. | 1 | 1 | null | normal |
Wyrm's Crossing Patrol | CLB | {W} | 1 | Creature β Human Soldier | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) | 1 | 1 | null | normal |
X | UST | {U}{B} | 2 | Legendary Creature β Human Spy | As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
{U}{B}, {T}: Put X into target opponent's hand.
{3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost. | 2 | 2 | null | normal |
Xanathar, Guild Kingpin | AFR | {4}{U}{B} | 6 | Legendary Creature β Beholder | At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. | 5 | 6 | null | normal |
Xander's Lounge | SNC | null | 0 | Land β Island Swamp Mountain | ({T}: Add {U}, {B}, or {R}.)
Xander's Lounge enters the battlefield tapped.
Cycling {3} ({3}, Discard this card: Draw a card.) | null | null | null | normal |
Xander's Pact | NCC | {4}{B}{B} | 6 | Sorcery | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)
Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost. | null | null | null | normal |
Xander's Wake | YSNC | {1}{B} | 2 | Enchantment | Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn. | null | null | null | normal |
Xantcha | PVAN | null | 0 | Vanguard | Sacrifice a permanent: Regenerate target creature. | null | null | null | vanguard |
Xantcha, Sleeper Agent | C18 | {1}{B}{R} | 3 | Legendary Creature β Phyrexian Minion | Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
{3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. | 5 | 5 | null | normal |
Xanthic Statue | WTH | {8} | 8 | Artifact | {5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. | null | null | null | normal |
Xantid Swarm | SCG | {G} | 1 | Creature β Insect | Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn. | 0 | 1 | null | normal |
Xathrid Demon | M10 | {3}{B}{B}{B} | 6 | Creature β Demon | Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. | 7 | 7 | null | normal |
Subsets and Splits