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near_near-ledger-app
README.md build.sh install_compiler.sh run.sh workdir near-ledger-app .vscode c_cpp_properties.json HACKING.md README.md src crypto base58.c base58.h ledger_crypto.c ledger_crypto.h near.c near.h glyphs.c glyphs.h main.c main.h qemu_printf.c ui nanos ui_menus_buttons.c ui_menus_buttons.h ui_menus_nanos.h ui_menus_prepro.c ui_menus_prepro.h ui.c ui.h ui_logic.c ui_logic.h test_app.sh usbtool Readme.txt make-files.sh opendevice.c opendevice.h usbtool.c
# REPO MOVED New Location: https://github.com/near/app-near # near-ledger-app NEAR wallet application for Ledger Nano S # Introduction This is a Ledger Nano S wallet app for NEAR platform. Thanks to Waves Platform for their [Ledger app](https://github.com/LedgerHQ/ledger-app-waves) serving as a base for this project. Special thanks to Jean Passot and Oto from the Ledger team, Jake Bordens from the Ledger/Birst community for their support and advices. # Building You'll need a Ledger Nano S development environment. More information can be found here: https://github.com/wavesplatform/nanos-app-waves/wiki Note that it's good idea to use Docker config from this repository instead.
Learn-NEAR_json-to-md-helper
Cargo.toml README.md input-files cross-contract-low.json fungable-token.json input.json input.txt lockable-fungable-token.json lockup.json presentation.json starter.json output.md src csv_format.rs formatter.rs hackmd_formatter.rs json_format.rs main.rs util.rs
# presentation-formater ## introduction used to format input in json or csv or any other dotos (toml,yaml) to [hackmd](https://hackmd.io/) or any other dotos for presentation. ## how to use it - clone the repo - build using `cargo build --release ,` or install it using `cargo install` - run the executable as cli and for help `presentation-formatter --help` - check input.json file to see the josn format that is used. - to generate hackmd file format from json use `presentation-formatter --input-format json --input-file ./input-files/input.json --output-format hackmd --output-file ./output.hackmd`
gadillacer_babylon-contracts
Cargo.toml README.md _rust_setup.sh babylon-finance Cargo.toml src account_deposit.rs action.rs admin_fee.rs custom_keys.rs errors.rs legacy.rs lib.rs multi_fungible_token.rs owner.rs pool.rs simple_pool.rs storage_impl.rs token_receiver.rs utils.rs views.rs instructions.txt scripts codehash.py test-token Cargo.toml build.sh src lib.rs
# Babylon Swap Concentrated AMM Protocol on Near Blockchain Comming soon! ## Developed by yoshitoke
NEAR-Edu_vue-components
.eslintrc.json .prettierrc.js README.md commitlint.config.js jest.config.js lerna.json package.json packages vue-near-api-js README.md package-lock.json package.json src index.ts init.ts near-account account-types.ts index.ts useNearAccount.ts near-contract contract-types.ts index.ts useNearContract.ts near-wallet NearWallet.ts index.ts useNearWallet.ts wallet-symbols.ts wallet-types.ts types.ts tests .eslintrc.json wallet-example-ts .eslint.js .eslintrc.js README.md babel.config.js package.json postcss.config.js public index.html src config.ts main.ts shims-vue.d.ts tailwind.config.js tsconfig.json scripts .eslintrc.json build.js config.js generate-dts.js info.js tsconfig.json
# Installation ```sh # install with yarn yarn add @neardev/vue-use-near-api # install with npm npm install @neardev/vue-use-near-api ``` # Usage of wallet component ## Initialize near connection near api require [initialization](https://docs.near.org/docs/develop/front-end/introduction#connection) to connect to near network. To do this, you can use `initNear` function from vue-use-near-api package. Don't forget the call of initNear must be come up before root component will be mounted and initNear will return promise. ```js import { initNear } from '@neardev/vue-use-near-api'; const app = createApp(App); const nearConfig = { ...getConfig('development'), appKeyPrefix: 'app', contractName: 'dev-1622023860692-5474128', }; initNear(app, nearConfig).then(() => { app1.mount('#app'); }); ``` for near configuration file, you can refer [this configuration example](https://github.com/near/create-near-app/blob/master/templates/vue/src/config.js) ## For multiple near sign in on the same page currently, near api doesn't want to support multiple login on the same page, but you can try to implement it via this package. ```js const app1 = createApp(App); const nearConfig1 = { ...getConfig('development'), appKeyPrefix: 'app1', contractName: 'dev-1622023860692-5474128', }; initNear(app1, nearConfig1).then(() => { app1.mount('#app1'); }); const nearConfig2 = { ...getConfig('development'), appKeyPrefix: 'app2', contractName: 'dev-1622023860692-5474128', }; const app2 = createApp(App); // or maybe you can use another root component. initNear(app2, nearConfig2).then(() => { app2.mount('#app2'); }); ``` ## Declarative Component wallet component offers two styles to integrate near wallet api into your Vue.js app Higher-order component(HOC) are better suited for most developers not familiar with composition api. Register the NearWallet components and use functions and data which are exported via v-slot. ```vue <near-wallet #="{ isSignedIn, handleSignIn }"> <div> <my-profile v-if="isSignedIn" /> <my-button size="large" label="Log in" @click="handleSignIn" v-else /> </div> </near-wallet> ``` ```js import { NearWallet } from '@neardev/vue-use-near-api'; export default defineComponent({ name: 'my-header', components: { MyButton, MyProfile, NearWallet, }, }); ``` ## Composition API If you want more nice grained control, you can use `useNearWallet` function to compose near wallet logic into your component. ```js import { useNearWallet } from '@neardev/vue-use-near-api'; export default defineComponent({ components: { MyButton, MyProfile, }, setup() { const { isSignedIn, handleSignIn, lastStatusCode } = useNearWallet(); return { lastStatusCode, isSignedIn, handleSignIn, }; }, }); ``` Then, in your template, you can use functions and data as your demand. ```vue <div> <my-profile v-if="isSignedIn" /> <my-button size="large" label="Log in" @click="handleSignIn" v-else /> </div> ``` ## State The useNearWallet function exposes the following reactive state: ```js import { useNearWallet } from '@neardev/vue-use-near-api'; const { status, lastStatusCode, lastStatusMessage, unitSymbol, accountId, amount, formattedAmount, isSignedIn } = useNearWallet(); ``` | State | Type | Description | |-------------------|----------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | status | `MaybeRef<NearWalletStatus>` | Show the status of wallet. Below describe kinds of details. | | lastStatusCode | `MaybeRef<NearWalletStatusCode>` | Show the detail code of wallet status. Below describe kinds of details.<br> You can use this value to make your vue component to supply user-friendly view of the wallet status | | lastStatusMessage | `MaybeRef<string>` | Show the default status message of wallet. | | unitSymbol | `MaybeRef<string>` | Near symbol `Ⓝ`. | | accountId | `MaybeRef<string>` | Account id string. ex : sherif.testnet | | amount | `MaybeRef<string>` | The amount with native format of Near. ex : 199.997772695975 | | formattedAmount | `MaybeRef<string>` | The human readable format of amount. ex : 199997772695975000000000000 | | isSignedIn | `MaybeRef<boolean>` | Show whether logged in or not. | ## Methods | Signature | Description | |------------------------|-----------------------------------| | handleSignIn(void) | Sign in near network. | | handleSignOut(void) | Sign out from near network | | handleSyncAmount(void) | Sync amount of the wallet account | ## Types [MaybeRef](https://github.com/KittyDragon88/vue-use-near-api/blob/master/packages/vue-near-api-js/src/types.ts) [NearWalletStatus](https://github.com/KittyDragon88/vue-use-near-api/blob/master/packages/vue-near-api-js/src/near-wallet/wallet-types.ts) * `SUCCESS`: last action has been successed. * `LOADING`: last action is working. * `ERROR`: last action has resulted in error. [NearWalletStatusCode](https://github.com/KittyDragon88/vue-use-near-api/blob/master/packages/vue-near-api-js/src/near-wallet/wallet-types.ts) * `INITAL`: connection action has successed. - status will be `SUCCESS`. - lastStatusMessage will be empty string. * `CONNECTION_FAILED`: connection action has been failed. - status will be `ERROR`. - lastStatusMessage will be `invalid connection` * `SIGN_IN_FAILED`: sign in action has been failed. - status will be `ERROR`. - lastStatusMessage will be `error while signing in near network` * `SIGNING_IN`: sign in action is doing now on. - status will be `LOADING`. - lastStatusMessage will be `signing in near network` * `SIGNED_IN`: sign in action has successed. - status will be `SUCCESS`. - lastStatusMessage will be `signed in to near network` * `SYNC_FAILED`: sync account action has been failed. - status will be `ERROR`. - lastStatusMessage will be `syncing with near account` * `SYNCING`: sync account action is doing now on. - status will be `LOADING`. - lastStatusMessage will be `error while syncing with near account` * `SYNCED`: sync account action has successed. - status will be `SUCCESS`. - lastStatusMessage will be `synced with near account` # Build this repository in root directory, please type following command. ```sh npx lerna bootstrap ``` ## Build package ```sh yarn build ``` ## Build example app - Link local package with example ```sh cd ./packages/vue-near-api-js yarn link cd ./packages/wallet-example-ts yarn link @neardev/vue-use-near-api ``` - Build app. then, in root directory ```sh yarn serve ``` - Issue just now, if you encounter eslint problem for files built in package, then please try again(yarn serve). I already add eslint ignore pattern for this, but it not working well, but I will try to fix it soon. # Documentation After finishing the components for near api, then documentation will be written for detailed description for functions and data supported by this package. # Contributing # License # wallet-example-ts ## Project setup ``` npm install ``` ### Compiles and hot-reloads for development ``` npm run serve ``` ### Compiles and minifies for production ``` npm run build ``` ### Customize configuration See [Configuration Reference](https://cli.vuejs.org/config/).
nearwatch_nearseedbot
.env README.md bot.js package.json words.txt
## Introduction Telegram bot <a href="https://t.me/nearseedbot">@nearseedbot</a> helps you to correct seed phrase with misprints ### Installation ``` $ npm install ``` ### Usage ``` $ node bot.js ``` Send to the bot your wallet address and seed phrase with misprints and bot will try to fix it ### Video https://youtu.be/AxwRJb685GI ### Support <a href="https://t.me/nearwatch">Near.Watch technical support group (telegram)</a>
NakshOrg_naksh-marketplace-react
.github workflows development.yml production.yml README.md package.json public index.html src App.css App.js assets svgs camera.svg connect-near-gradient.svg connect-near.svg discord.svg facebook.svg hamburger-menu.svg header-cross.svg imgbackground.svg instagram.svg linkedIn.svg location.svg logo.svg logowithcaption.svg near-icon.svg near-logo.svg party.svg profile-icon-big.svg profile-icon.svg sendMessage.svg telegram.svg twitter.svg visitNear.svg website.svg components about AboutCard.js about.module.css blogs BlogCard.js explore ArtistCard.js NftCard.js explore.module.css svgComponents.js uiComponents Buttons.js DesktopCarousel.js Dropdown.js Footer.js Header.js ListModal.js MaterialInput.js Modal.js Search.js Spinner.js SwipingCarousel.js Tabs.js uiComponents.css configs index.js constants globalStyles.module.css helpers.js index.js states.json staticValues.js globalStyles.js index.js pages about About.js AboutNaksh.js Carousel.js NearProtocol.js OurArtists.js about.module.css browse Browse.js Filters.js SuggestionNfts.js browse.module.css collection Collection.js ViewCollection.js createnft CreateNft.js detailsPage ArtistDetails.js NftDetails.js UnlistedDetailPage.js details.module.css home Home.js home.module.css notFound NotFound.js profile EditProfile.js UserProfile.js profile.module.css resources Blogs.js HelpCenter.js resources.module.css search SearchResults.js search.module.css redux actions actionTypes.js actions.js index.js reducers dataReducer.js nearReducer.js routes index.js services axios api.js axiosNoAuth.js nearHelperFunctions index.js
<h2>Naksh Marketplace Web App</h2> <h3>How to setup the project?</h3> <div>1. Run git clone https://github.com/NakshOrg/naksh-marketplace-react.git in your terminal at a suitable directory.</div> <div>2. Run cd naksh-marketplace-react and go into the project root directory.</div> <div>3. Run yarn install or npm i as per the available package manager.</div> <div>4. Run npm start or yarn start to run the project.</div>
kontext-app_roadmap
.eslintrc.json .github ISSUE_TEMPLATE bug_report.md bug_report.yml config.yml feature_request.md README.md jest.config.js next-env.d.ts next.config.js package.json postcss.config.js public vercel.svg src config.ts features api-routes api github __tests__ utils.test.ts index.ts types.ts utils.ts helpers authProfile.ts handlers bounties index.ts issues index.ts utils.ts types.ts bounties api.ts hooks useAddBountyMutation.ts useGetBountyQuery.ts solidity getBounty.ts types.ts common constants.ts hooks useGuildQueries.ts useWalletQueries.ts types.ts issues api.ts constants.ts hooks useIssuesQueries.ts types.ts near api.ts types.ts tokens hooks useTokensQueries.ts types.ts pages api auth [...auth0].ts accessToken.ts bounties index.ts comment addComment.ts getVoteCount.ts startWorkComment.ts hello.ts issues [issueNumber].ts addIssue.ts index.ts styles globals.css utils helpers.js solidity BetterBountyV2.json defaultConfig.ts tailwind.config.js test mocks github.ts tsconfig.json
# Better [![Deploy with Vercel](https://vercel.com/button)](https://vercel.com/new/kontext/clone?teamCreateStatus=hidden&repository-url=https%3A%2F%2Fgithub.com%2Fbetter-feedback%2Froadmap&demo-title=Better%20Board%20Demo&demo-description=Check%20our%20Roadmap%20board%20for%20inspiration&demo-url=https%3A%2F%2Froadmap.betterhq.org&demo-image=https%3A%2F%2Fi.imgur.com%2FTxkzN48.jpeg&env=NEXT_PUBLIC_REPO_OWNER,NEXT_PUBLIC_REPO_NAME,NEXT_PUBLIC_PROJECT,NEXT_PUBLIC_SHOW_DOWNVOTES,NEXT_PUBLIC_ALCHEMY_ID,NEXT_PUBLIC_USE_WHITELIST,NEXT_PUBLIC_NEAR_NETWORK_ID,NEXT_PUBLIC_NEAR_WALLET_URL,NEXT_PUBLNEAR_HELPER_URL,NEXT_PUBLIC_NEAR_EXPLORER_URL,NEXT_PUBLIC_NEAR_JSON_RPC_URL,NEXT_PUBLIC_NEAR_API_BASE_URL,NEXT_PUBLIC_NEAR_DAO_ID,NEXT_PUBLIC_GUILD_ID,NEXT_PUBLIC_ROLE_ID,NEXT_PUBLIC_NEAR_ROLE_ID,NEXT_PUBLIC_POLYGON_CONTRACT_ADDRESS,GITHUB_PAT,AUTH0_SECRET,AUTH0_BASE_URL,AUTH0_ISSUER_BASE_URL,AUTH0_CLIENT_ID,AUTH0_CLIENT_SECRET,AUTH0_API_IDENTIFIER) ☝️ Deploy your Better Board instantly 👆 ## How to submit your idea Visit [/roadmap/issues](https://github.com/better-feedback/roadmap/issues) and add a new issue. To list an issue on your Better board, tag it as `open`, `inProgress` or `live`. Your issue now appears on [roadmap.betterhq.org](https://roadmap.betterhq.org/) and you can 👉 login with your NEAR or Polygon wallet 👉 vote on your favorite issue, after getting whitelisted by the team 👉 add funds to the issue to start a bounty 👉 work on a bounty and claim the bounty pool. --- ## How to set up Better for your organization Better mirrors your [Github issues](https://github.com/better-feedback/roadmap/issues) to a [hosted website](https://roadmap.betterhq.org/), which allows your community to vote on them, fund them as bounties and claim the pooled funds for implementing them. Issues can range from feature requests, to content marketing ideas and DAO grant proposals. Setting up your own Better project takes a few steps: - Fork the [Better repo](https://github.com/better-feedback/roadmap) - Host the site by creating a project on [Vercel]([url](https://vercel.com/)) - Set your ENV variables based on `./.env.example` (Got any questions? Hit us up on [Discord](https://discord.com/invite/wwwwRFa6aj)!) After a successful deployment, point your Vercel deployment to your custom URL: eg. feedback.yourdapp.com, roadmap.yourdapp.com, bounties.yourdapp.com - Copy your DNS info at `https://vercel.com/[yourproject]/[yourrepo]/settings/domains` - Add the info to your domain manager - Send us your domain name on [Discord](https://discord.com/invite/wwwwRFa6aj), so we can whitelist your domain for github authentication! 🎊 Congratulations, you are hosting your own Better board 🎉 - When using a private repo, make sure to add our notification bot `betterhq-bot` as contributor. ![Better screenshot - light and dark - Sept 22](https://user-images.githubusercontent.com/25006584/188115652-54710ee1-3c52-47b3-991b-85d1e93ca4f6.png) --- ## How to customize your Better site Set your project name and custom footer links in this config file: `\better-app\src\config.ts` Better mirrors each Github issue based on its tags. The default tags are `open`, `inProgress`, `live`. If you want to set your own, edit the following files: - `\better-app\src\config.ts` - `src/features/issues/components/issues-list-page.tsx` - `src/features/issues/constants.ts` - `src/features/issues/types.ts` You want to customize your site's UI or got feature ideas for Better? Join our [Discord](https://discord.com/invite/wwwwRFa6aj) and let us know! --- ### Dev Checkout the repo and set the required environmental variables by copying `./.env.example` into `./.env.local`. Next, install the dependencies: ```bash npm install # or yarn install ``` Run the development server: ```bash npm run dev # or yarn dev ``` --- ### FAQ <details> <summary>Which chains are supported?</summary> 1. NEAR testnet 2. Polygon testnet </details> <details> <summary>How to set up Guild.xyz to allow voting with NEAR wallets</summary> 1. Head to [guild.xyz](https://guild.xyz/) and create your own guild 2. Add a new role 3. Add an allowlist with the addresses that should be able to vote * Convert NEAR addresses to HEX format (eg [here](https://www.online-toolz.com/tools/text-hex-convertor.php)) * Add `0x` in front of the address, and enough `0`s to fill the total string to 42 * Eg. `0x000000003761696d656e73638e746573746e6574` 4. After saving and signing the Metamask request, the whitelisted addresses should be able to vote </details> <details> <summary>How to set up Guild.xyz to allow voting with Ethereum / Metamask</summary> 1. Head to [guild.xyz](https://guild.xyz/) and create your own guild 2. Add a new role 3. Add an allowlist with the addresses that should be able to vote 4. After saving and signing the Metamask request, the whitelisted addresses should be able to vote </details> <details> <summary>How to disable the voting whitelist</summary> Set `NEXT_PUBLIC_USE_WHITELIST = FALSE` in your environmental variables in your Vercel settings at `https://vercel.com/[yourproject]/[yourrepo]/settings/environment-variables`. </details> <details> <summary>Can I host a Better board from a private repo?</summary> Yes! Hosting a private repo allows you to keep issues private by default, until tagged to appear on the hosted site. When using a private one, make sure to add our Github bot `betterhq-bot` as contributor to your repo. </details> <details> <summary>How to edit the issue labels?</summary> Better mirrors each Github issue based on its tags. The default tags are `open`, `inProgress`, `live`. If you want to set your own, edit the following files: - `\better-app\src\config.ts` - `src/features/issues/components/issues-list-page.tsx` - `src/features/issues/constants.ts` - `src/features/issues/types.ts` </details> <details> <summary>How to set custom Header text and Footer links?</summary> Set your project name and custom footer links in this config file: `\better-app\src\config.ts` </details>
LTcolombo_near-hackaton
README.md bees-wax-client Assets BootstrapApi.cs DisplayBalance.cs DisplayNFTEffect.cs DisplayWalletId.cs EscrowNotify.cs FSM Input BaseTouchBehaviour.cs TouchInputMove.cs TouchInputTap.cs TouchInputZoom.cs Unit Common CheckTargetReached.cs RefreshTargetIn.cs SetMoveParams.cs Speciality Build.cs CollectResource.cs ContiniousAction.cs Damage.cs Feed.cs Hatch.cs ReleaseResource.cs TargetSearch FindEnemyUnit.cs FindFreeCells.cs FindFriendlyObject.cs FindNeutralObject.cs FindSource.cs FindTarget.cs HandleDisconnect.cs Hexart UI Editor InitHexUI.cs Read Me.txt Scripts BlurManager.cs CustomInputField.cs ExitToSystem.cs FeedbackSystem.cs FocusOnCanvasObject.cs HUDManager.cs HorizontalSelector.cs LayoutGroupPositionFix.cs ListContentSizeFix.cs ListTabsManager.cs LoadScene.cs LoadingScreen.cs LoadingStyle.cs PressKey.cs SettingsTabManager.cs SliderManager.cs SplashScreenManager.cs SwitchAnim.cs TiltWindow.cs TimedAction.cs ToggleAnim.cs TopPanelButton.cs UIElementInFront.cs UIElementSound.cs UIGradient.cs VideoEndCheck.cs Nakama CHANGELOG.md Documentation Nakama 2 + Unity Engine.md Editor Snippets AccountAndUsers.cs DeviceAuthentication.cs MatchmakerWithRelayedMultiplayer.cs NakamaManager.cs NakamaManagerUsage.cs RealtimeChatRoom.cs RejoinChatAfterDisconnect.cs SocketConnect.cs WebGLConnect.cs link.xml LICENSE.md README.md Runtime ClientExtensions.cs JsWebSocketAdapter.cs UnityLogger.cs UnitySocket.cs UnityWebRequestAdapter.cs package.json NetworkId.cs Resources BillingMode.json Scripts Demo Demo.cs SetupInjections.cs Unity-SocketIO Socket.cs SocketIo.cs api EscrowApi.cs NFTApi.cs NakamaApi.cs model ActionProgressModel.cs CollectionModel.cs FactionModel.cs HealthModel.cs InputModel.cs LayedEggsModel.cs MoveParamsModel.cs ResourceModel.cs SelectedTierModel.cs SelectionModel.cs TargetModel.cs UnitQueueModel.cs UnitRegisterModel.cs data Faction.cs geometry Hexagon.cs IcoSphere.cs Icosahedron.cs service MultiplayerService.cs NFTSelectionService.cs WalletService.cs utils WebRequestExtensionMethods.cs customUI ConditionalField.cs MinMaxSliderDrawer.cs generators GenerateHive.cs ReplacePrefab.cs injection InjectableBehaviour.cs InjectableStateMachineBehaviour.cs InjectionAttributes.cs Injector.cs signal Signal.cs view behaviours UI AddIntoQueue.cs DisplayMatchUsers.cs DisplayQueue.cs DisplayUserName.cs FocusOn.cs HoverHandler.cs IncTime.cs JoinMatch.cs MoveUpAndFade.cs SelectTier.cs SetUserName.cs ShowProgressBar.cs ShowResourceCollected.cs ShowUnitCount.cs ShowUnitQueue.cs balance ConfirmDeposit.cs ConfirmWithdrawal.cs game ShowRemainingResource.cs ShowResource.cs nft AddNFT.cs DisplayNFT.cs DisplayOwnedNFT.cs DisplaySelectedNFT.cs SetSelectedNFT.cs cell ApplyFactionColor.cs ApplySelectionEffect.cs GenerateMesh.cs InitialFaction.cs SpawnPoint.cs unit Age.cs ApplyHealth.cs MoveToTarget.cs RegisterUnitType.cs SetInitialHealth.cs ShowTarget.cs input desktop ClickHandler.cs DragHandler.cs ZoomHandler.cs sync ApplyInputRotation.cs ApplyInputZoom.cs SelectHandler.cs Source.cs SwitchScene.cs UnityMainThreadDispatcher.cs Packages manifest.json packages-lock.json ProjectSettings ProjectVersion.txt SceneTemplateSettings.json bees-wax-client.sln bees-wax.sln bees-wax-escrow-service .env package-lock.json package.json src balance balanceRouter.ts depositListener.ts common near.config.ts db deposits.ts escrow escrow.service.ts match.ts index.ts nft NFTRouter.ts tsconfig.json tslint.json bees-wax-near bees-wax-nft Cargo.toml src lib.rs
Nakama Unity === > Unity client for Nakama server. [Nakama](https://github.com/heroiclabs/nakama) is an open-source server designed to power modern games and apps. Features include user accounts, chat, social, matchmaker, realtime multiplayer, and much [more](https://heroiclabs.com). This client is built on the [.NET client](https://github.com/heroiclabs/nakama-dotnet) with extensions for Unity Engine. It requires the .NET4.6 scripting runtime version to be set in the editor. Full documentation is online - https://heroiclabs.com/docs/unity-client-guide ## Getting Started You'll need to setup the server and database before you can connect with the client. The simplest way is to use Docker but have a look at the [server documentation](https://github.com/heroiclabs/nakama#getting-started) for other options. ### Installing the SDK 1. Install and run the servers. Follow these [instructions](https://heroiclabs.com/docs/install-docker-quickstart). 2. Install the Unity SDK. You have three options for this. 1. To use an official release, you may download either the .unitypackage or .tar from the [releases page](https://github.com/heroiclabs/nakama-unity/releases) and import it into your project. If you chose the .tar option, you can import it from a dropdown in the Unity Package Manager window. 2. Alternatively, if you'd like to checkout a specific release or commit from Github and are using Unity 2019.4.1 or later, you can add the following to the `manifest.json` file in your project's `Packages` folder: ```json "com.heroiclabs.nakama-unity": "https://github.com/heroiclabs/nakama-unity.git?path=/Packages/Nakama#<commit | tag>" ``` 3. Your final option is to download prebuilt binaries from the [Asset Store](https://assetstore.unity.com/packages/tools/network/nakama-81338). 3. Use the connection credentials to build a client object. ```csharp // using Nakama; const string scheme = "http"; const string host = "127.0.0.1"; const int port = 7350; const string serverKey = "defaultkey"; var client = new Client(scheme, host, port, serverKey); ``` ## Usage The client object has many methods to execute various features in the server or open realtime socket connections with the server. ### Authenticate There's a variety of ways to [authenticate](https://heroiclabs.com/docs/authentication) with the server. Authentication can create a user if they don't already exist with those credentials. It's also easy to authenticate with a social profile from Google Play Games, Facebook, Game Center, etc. ```csharp var deviceId = SystemInfo.deviceUniqueIdentifier; var session = await client.AuthenticateDeviceAsync(deviceId); Debug.Log(session); ``` ### Sessions When authenticated the server responds with an auth token (JWT) which contains useful properties and gets deserialized into a `Session` object. ```csharp Debug.Log(session.AuthToken); // raw JWT token Debug.LogFormat("Session user id: '{0}'", session.UserId); Debug.LogFormat("Session user username: '{0}'", session.Username); Debug.LogFormat("Session has expired: {0}", session.IsExpired); Debug.LogFormat("Session expires at: {0}", session.ExpireTime); // in seconds. ``` It is recommended to store the auth token from the session and check at startup if it has expired. If the token has expired you must reauthenticate. The expiry time of the token can be changed as a setting in the server. ```csharp const string prefKeyName = "nakama.session"; ISession session; var authToken = PlayerPrefs.GetString(prefKeyName); if (string.IsNullOrEmpty(authToken) || (session = Session.Restore(authToken)).IsExpired) { Debug.Log("Session has expired. Must reauthenticate!"); }; Debug.Log(session); ``` ### Requests The client includes lots of builtin APIs for various features of the game server. These can be accessed with the async methods. It can also call custom logic as RPC functions on the server. These can also be executed with a socket object. All requests are sent with a session object which authorizes the client. ```csharp var account = await client.GetAccountAsync(session); Debug.LogFormat("User id: '{0}'", account.User.Id); Debug.LogFormat("User username: '{0}'", account.User.Username); Debug.LogFormat("Account virtual wallet: '{0}'", account.Wallet); ``` Requests can be supplied with a retry configurations in cases of transient network or server errors. A single configuration can be used to control all request retry behavior: ```csharp var retryConfiguration = new RetryConfiguration(baseDelay: 1, maxRetries: 5, delegate { System.Console.Writeline("about to retry."); }); client.GlobalRetryConfiguration = retryConfiguration; var account = await client.GetAccountAsync(session); ``` Or, the configuration can be supplied on a per-request basis: ```csharp var retryConfiguration = new RetryConfiguration(baseDelay: 1, maxRetries: 5, delegate { System.Console.Writeline("about to retry."); }); var account = await client.GetAccountAsync(session, retryConfiguration); ``` Per-request retry configurations override the global retry configuration. Requests also can be supplied with a cancellation token if you need to cancel them mid-flight: ```csharp var canceller = new CancellationTokenSource(); var account = await client.GetAccountAsync(session, retryConfiguration: null, canceller); await Task.Delay(25); canceller.Cancel(); // will raise a TaskCanceledException ``` ### Socket The client can create one or more sockets with the server. Each socket can have it's own event listeners registered for responses received from the server. ```csharp var socket = client.NewSocket(); socket.Connected += () => Debug.Log("Socket connected."); socket.Closed += () => Debug.Log("Socket closed."); await socket.ConnectAsync(session); ``` If you'd like socket handlers to execute outside Unity's main thread, pass the `useMainThread: false` argument: ```csharp var socket = client.NewSocket(useMainThread: false); ``` ### Unity WebGL For WebGL builds you should switch the `IHttpAdapter` to use the `UnityWebRequestAdapter` and use the `NewSocket()` extension method to create the socket OR manually set the right `ISocketAdapter` per platform. ```csharp var client = new Client("defaultkey", UnityWebRequestAdapter.Instance); var socket = client.NewSocket(); // or #if UNITY_WEBGL && !UNITY_EDITOR ISocketAdapter adapter = new JsWebSocketAdapter(); #else ISocketAdapter adapter = new WebSocketAdapter(); #endif var socket = Socket.From(client, adapter); ``` ### Errors You can capture errors when you use `await` scaffolding with Tasks in C#. ```csharp try { var account = await client.GetAccountAsync(session); Debug.LogFormat("User id: '{0}'", account.User.Id); } catch (ApiResponseException e) { Debug.LogFormat("{0}", e); } ``` ### Error Callbacks You can avoid the use of `await` where exceptions will need to be caught and use `Task.ContinueWith(...)` as a callback style with standard C# if you prefer. ```csharp client.GetAccountAsync(session).ContinueWith(t => { if (t.IsFaulted || t.IsCanceled) { Debug.LogFormat("{0}", t.Exception); return; } var account = t.Result; Debug.LogFormat("User id: '{0}'", account.User.Id); }); ``` ## Contribute The development roadmap is managed as GitHub issues and pull requests are welcome. If you're interested to enhance the code please open an issue to discuss the changes or drop in and discuss it in the [community forum](https://forum.heroiclabs.com). This project can be opened in Unity to create a ".unitypackage". ### License This project is licensed under the [Apache-2 License](https://github.com/heroiclabs/nakama-unity/blob/master/LICENSE). # near-hackaton The repo contains 3 projects: 1. The game client, 2. The escrow service (inc NFT) 3. NFT contract Pre-created wallets with registered escrow deposits and minted nfts - - beeswax_client_1.testnet `right virtual hover distance tissue entry simple this clever flip ostrich surround` - beeswax_client_2.testnet `slush tackle shield dice lamp suggest eight crash short announce vocal round`
FarmGameVillas_farmme-token
.github workflows test.yml .gitpod.yml Cargo.toml README-Windows.md README.md build.bat build.sh ft Cargo.toml src lib.rs rustfmt.toml test-contract-defi Cargo.toml src lib.rs tests sim main.rs no_macros.rs utils.rs with_macros.rs
Fungible Token (FT) =================== Example implementation of a [Fungible Token] contract which uses [near-contract-standards] and [simulation] tests. This is a contract-only example. [Fungible Token]: https://nomicon.io/Standards/FungibleToken/Core.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim Prerequisites ============= If you're using Gitpod, you can skip this step. 1. Make sure Rust is installed per the prerequisites in [`near-sdk-rs`](https://github.com/near/near-sdk-rs#pre-requisites) 2. Ensure `near-cli` is installed by running `near --version`. If not installed, install with: `npm install -g near-cli` ## Building To build run: ```bash ./build.sh ``` Using this contract =================== ### Quickest deploy You can build and deploy this smart contract to a development account. [Dev Accounts](https://docs.near.org/docs/concepts/account#dev-accounts) are auto-generated accounts to assist in developing and testing smart contracts. Please see the [Standard deploy](#standard-deploy) section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/fungible_token.wasm --helperUrl https://near-contract-helper.onrender.com ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing a key pair to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will initialize the contract using the `new` method: ```bash near call $CONTRACT_NAME new '{"owner_id": "'$CONTRACT_NAME'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "Example Token Name", "symbol": "EXLT", "decimals": 8 }}' --accountId $CONTRACT_NAME ``` To get the fungible token metadata: ```bash near view $CONTRACT_NAME ft_metadata ``` ### Standard deploy This smart contract will get deployed to your NEAR account. For this example, please create a new NEAR account. Because NEAR allows the ability to upgrade contracts on the same account, initialization functions must be cleared. If you'd like to run this example on a NEAR account that has had prior contracts deployed, please use the `near-cli` command `near delete`, and then recreate it in Wallet. To create (or recreate) an account, please follow the directions on [NEAR Wallet](https://wallet.near.org/). Switch to `mainnet`. You can skip this step to use `testnet` as a default network. export NEAR_ENV=mainnet In the project root, log in to your newly created account with `near-cli` by following the instructions after this command: near login To make this tutorial easier to copy/paste, we're going to set an environment variable for your account id. In the below command, replace `MY_ACCOUNT_NAME` with the account name you just logged in with, including the `.near`: ID=MY_ACCOUNT_NAME You can tell if the environment variable is set correctly if your command line prints the account name after this command: echo $ID Now we can deploy the compiled contract in this example to your account: near deploy --wasmFile res/fungible_token.wasm --accountId $ID FT contract should be initialized before usage. You can read more about metadata at ['nomicon.io'](https://nomicon.io/Standards/FungibleToken/Metadata.html#reference-level-explanation). Modify the parameters and create a token: near call $ID new '{"owner_id": "'$ID'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "Example Token Name", "symbol": "EXLT", "decimals": 8 }}' --accountId $ID Get metadata: near view $ID ft_metadata Transfer Example --------------- Let's set up an account to transfer some tokens to. These account will be a sub-account of the NEAR account you logged in with. near create-account bob.$ID --masterAccount $ID --initialBalance 1 Add storage deposit for Bob's account: near call $ID storage_deposit '' --accountId bob.$ID --amount 0.00125 Check balance of Bob's account, it should be `0` for now: near view $ID ft_balance_of '{"account_id": "'bob.$ID'"}' Transfer tokens to Bob from the contract that minted these fungible tokens, exactly 1 yoctoNEAR of deposit should be attached: near call $ID ft_transfer '{"receiver_id": "'bob.$ID'", "amount": "19"}' --accountId $ID --amount 0.000000000000000000000001 Check the balance of Bob again with the command from before and it will now return `19`. ## Testing As with many Rust libraries and contracts, there are tests in the main fungible token implementation at `ft/src/lib.rs`. Additionally, this project has [simulation] tests in `tests/sim`. Simulation tests allow testing cross-contract calls, which is crucial to ensuring that the `ft_transfer_call` function works properly. These simulation tests are the reason this project has the file structure it does. Note that the root project has a `Cargo.toml` which sets it up as a workspace. `ft` and `test-contract-defi` are both small & focused contract projects, the latter only existing for simulation tests. The root project imports `near-sdk-sim` and tests interaction between these contracts. You can run all these tests with one command: ```bash cargo test ``` If you want to run only simulation tests, you can use `cargo test simulate`, since all the simulation tests include "simulate" in their names. ## Notes - The maximum balance value is limited by U128 (`2**128 - 1`). - JSON calls should pass U128 as a base-10 string. E.g. "100". - This does not include escrow functionality, as `ft_transfer_call` provides a superior approach. An escrow system can, of course, be added as a separate contract or additional functionality within this contract. ## No AssemblyScript? [near-contract-standards] is currently Rust-only. We strongly suggest using this library to create your own Fungible Token contract to ensure it works as expected. Someday NEAR core or community contributors may provide a similar library for AssemblyScript, at which point this example will be updated to include both a Rust and AssemblyScript version. ## Contributing When making changes to the files in `ft` or `test-contract-defi`, remember to use `./build.sh` to compile all contracts and copy the output to the `res` folder. If you forget this, **the simulation tests will not use the latest versions**. Note that if the `rust-toolchain` file in this repository changes, please make sure to update the `.gitpod.Dockerfile` to explicitly specify using that as default as well.
Learn-NEAR-Club_near_crowdfunding_ncd
Cargo.toml README.md neardev dev-account.env src actions_of_project.rs actions_of_reward.rs actions_of_supporters.rs constants.rs lib.rs project.rs utils.rs
# Crowdfunding What make it different? We will implement vesting approach for distribute funding. With each interval, every supporter need to vote to release or cancel this funding ## TODO - Implement DAO for each interval - admin fns to control this dapp ### new ```sh near call $ID new '{}' --accountId $ID ``` ### new_project ```sh // Create new job: job_creator.testnet near call $ID new_project '{}' --accountId job_creator.testnet --amount 1 ``` ### support_project ```sh near call $ID support_project '{"project_id": "'$PID'"}' --accountId job_worker.testnet --amount 2 ``` ### get_claimable_amount ```sh near view $ID get_claimable_amount '{"project_id": "'$PID'"}' ``` ### claim_reward ```sh near call $ID claim_reward '{"project_id": "'$PID'"}' --accountId job_worker.testnet ``` //TODO: Force stop cases: //TODO: Create new project and call force_stop ### force_stop ```sh near call $ID force_stop '{"project_id": "'$PID'"}' --accountId job_worker.testnet ```
near-hackathon-luciferius_challenge-5-social-good-hunt
.github workflows node.js.yml README.md contract Cargo.toml README.md build.bat build.sh neardev dev-account.env reset-contract.bat src lib.rs test.sh dist App.03fbd8d8.css App.03fbd8d8.js index.css index.html materialize.11fed4d9.css materialize.11fed4d9.js materialize.5467296b.js materialize.min.64694632.css materialize.min.64694632.js materialize.min.f120bc19.js src.e31bb0bc.css package.json public index.html manifest.json robots.txt src App.css App.js config.js fonts OFL.txt README.txt index.html index.js layout.js
# Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/) # Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `env CONTRACT_NAME=social-bounty.cryptosketches.testnet npm run start` Runs the app in the development mode.\ Open [http://localhost:1234](http://localhost:1234) to view it in the browser. The page will reload if you make edits.\ You will also see any lint errors in the console. ### `yarn test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `yarn build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `yarn eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `yarn build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
gagdiez_near-drop
README.md contract Cargo.toml README.md build.sh deploy.sh src claim.rs constants.rs drop_types.rs ft.rs lib.rs token.rs integration-tests package-lock.json package.json src ft.ava.ts near.ava.ts package.json
near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # near-drop
Evan-Piro-LLC_0ve
README.md contract Cargo.toml src lib.rs elm.json package-lock.json package.json public fonts fira-mono SIL Open Font License.txt liberation-mono SIL Open Font License.txt imgs add-small.svg add.svg close.svg corgi.svg dog.svg evan.svg green-hand.svg hand.svg house.svg like.svg loading.svg logo-rounded-white.svg mountains.svg post.svg profile.svg question.svg round-logo-big.svg roung-logo-big.svg upload.svg white-hand.svg index.html logo.svg manifest.json src config.js index.js main.css serviceWorker.js tailwind.config.js utils keysToArgs.js
0ve ================================= ![Alt text](public/imgs/roung-logo-big.svg "Title") # Description 0ve is a means for connecting people across decentralized computing networks. # Try on Testnet [0ve.life](https://0ve.life) # Development The contract code is compiled from rust to wasm ## Build and deploy rust to testnet `npm run deploy:testnet` ## Run testnet elm app from local `npm run start:testnet`
iamochuko_contract-source-metadata
Cargo.toml README.md src lib.rs
# A follow up for Standard for Smart Contracts To Allow Auditing ## and make for open source
pagoda-gallery-repos_keypom-dev-1
.github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md config.yml PULL_REQUEST_TEMPLATE.md labels.yml workflows codeql.yml deploy-to-console.yml labels.yml lint.yml lock.yml pr-labels.yml stale.yml README.md contracts check-deploy.sh dev-deploy.sh docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md frontend .env .eslintrc.json .prettierrc.json README.md constants.ts contracts contract.ts keypom-contract.ts nft-series-contract.ts types.ts keyStore.ts links.ts near-seed-phrase.types.d.ts next.config.js package-lock.json package.json postcss.config.js public next.svg thirteen.svg vercel.svg styles globals.css tailwind.config.js tsconfig.json web3storage.ts package-lock.json package.json
<h1 align="center"> <a href="https://github.com/near/boilerplate-template-keypom"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-keypom/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-keypom/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template-keypom/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Boilerplate Template React <br /> <br /> <a href="https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template-keypom/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Exploring The Code](#exploring-the-code) - [Deploy](#deploy) - [Step 0: Install near-cli (optional)](#step-0-install-near-cli-optional) - [Step 1: Create an account for the contract](#step-1-create-an-account-for-the-contract) - [Step 2: deploy the contract](#step-2-deploy-the-contract) - [Troubleshooting](#troubleshooting) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors \& contributors](#authors--contributors) - [Security](#security) </details> --- ## About This project is created for easy-to-start as a React + IPFS skeleton template in the Pagoda Gallery. It was initialized with [create-near-app]. Clone it and start to build your own gallery project! ### Built With [create-near-app], [amazing-github-template](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `16+`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. Optionally create an account on [web3.storage](https://web3.storage) in order to upload files directly to IPFS from the frontend. Generate an API token on web3.storage by following [this guide](https://web3.storage/docs/how-tos/generate-api-token/) and, finally, store the token in your `frontend/.env.local` as `NEXT_PUBLIC_WEB3_STORAGE_AUTH_TOKEN`. Note this means the API token will be available to anyone who has access to your website. This might not be ideal for a production application but works great for prototyping. ### Installation Install all dependencies: npm install Deploy your NFT contracts to TestNet with a temporary dev account: npm run deploy Initialize the NFT contract (customize this to your needs): near call <neardev-account> new '{"owner_id":"<YOUR_ACCOUNT>","metadata": {"spec":"nft-1.0.99","name":"<YOUR_NFT_NAME>","symbol":"<YOUR_UNIQUE_SYMBOL>","base_uri":"https://cloudflare-ipfs.com/ipfs/"}}' --accountId <YOUR_ACCOUNT> You also need to add keypom as an approved minter to mint NFTs on your behalf, add approved minters to NFT series contract: near call <neardev-account> add_approved_minter '{"account_id":"beta.keypom.testnet"}' --accountId <YOUR_ACCOUNT> By default, only the owner will be able to create NFT series on this contract. You can optionally add anyone else as an approved creator by running: near call <neardev-account> add_approved_creator '{"account_id":"<APPROVED_ACCOUNT>"}' --accountId <YOUR_ACCOUNT> Usage ===== Start your frontend in development mode: npm run dev Start your frontend in production mode: npm run start Exploring The Code ================== 1. The pre-built smart-contract code lives in the `/contracts` folder. This app is built from [Keypom's NFT tutorial series app](https://github.com/keypom/nft-tutorial-series). In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/pages/index.tsx` is a great place to start exploring. Note that it uses `/frontend/contracts/keypom-contract.ts`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile ./contracts/nft-series/nft-series.wasm Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages ## Roadmap See the [open issues](https://github.com/near/boilerplate-template-keypom/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template-keypom/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template-keypom/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template-keypom/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Boilerplate Template React: - Add a [GitHub Star](https://github.com/near/boilerplate-template-keypom) to the project. - Tweet about the Boilerplate Template React. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Boilerplate Template React **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Jonathan Lewis](https://github.com/jon-lewis). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template-keypom/contributors). ## Security Boilerplate Template React follows good practices of security, but 100% security cannot be assured. Boilerplate Template React is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._ This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) and [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.tsx`. The page auto-updates as you edit the file. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.ts`. The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
kobby-pentangeli_cedi
Cargo.toml README.md src lib.rs
Cedi A simple ERC20 (fungible) token implementation for NEAR
Mikodin_communion-scratchpad
README.md frontend .eslintrc.json README.md next-env.d.ts next.config.js package-lock.json package.json pages_util near-util near-config.ts near-contract-util.ts near-wallet-util.ts postcss.config.js public vercel.svg styles globals.css index.module.css tailwind.config.js tsconfig.json near counter-contract Cargo.toml scripts build.sh deploy.sh invoke_decrement.sh invoke_get_num.sh invoke_increment.sh test.sh src lib.rs
# communion-scratchpad A Grimy, dirty, sloppy, quick, playground for interfacing with NEAR api's This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.tsx`. The page auto-updates as you edit the file. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.ts`. The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
mosesfinlay_near-tip-button
README.md package.json public index.html manifest.json robots.txt src App.js App.test.js TipButton.js index.css index.js logo.svg reportWebVitals.js setupTests.js
# How to Add a Tip Button to Your Near Dapp ### This tutorial will show you how to add tipping functionality to your decentralized application on Near. All the source code for this tutorial can be found on Github: [https://github.com/mosesfinlay/near-tip-button](https://github.com/mosesfinlay/near-tip-button) Check out the quick reference for NEAR-API-JS: [https://docs.near.org/docs/api/naj-quick-reference](https://docs.near.org/docs/api/naj-quick-reference) ![](https://cdn-images-1.medium.com/max/2400/1*arFPwoZMXUV32M_taLj2iQ.gif) ## The setup In this tutorial, we will use Near’s JavaScript Library (near-api-js) to build the tip button functionality and Create React App (create-react-app) to initialize our project. For the purposes of this tutorial, we will be using Near’s testnet. Testnet is great for experimentation and there is no risk involved because the funds have no real value. Run the following commands to get started with this tutorial. ``` $ npx create-react-app near-tip-button && cd near-tip-button $ npm i near-api-js react-bootstrap bootstrap $ npm start ``` ## Login using Near We need to add a way for our dapp to request authorization from our users. The login process creates an access key that will be stored in the browser’s local storage and is what we need to sign transactions. This will give our dapp permission to request the transfer of Near tokens to someone else's wallet. Before we can add the login code, we need to modify our App.js file to establish a connection with Near. This connection is what allows us to request to log in with Near. We’ll put the connection code inside the initNear method on our App component. ```javascript // ... // Import library import * as nearAPI from "near-api-js"; const { utils, connect, keyStores, WalletConnection } = nearAPI; // Connection configuration const config = { testnet: { networkId: "testnet", keyStore: new keyStores.BrowserLocalStorageKeyStore(), nodeUrl: "https://rpc.testnet.near.org", walletUrl: "https://wallet.testnet.near.org", helperUrl: "https://helper.testnet.near.org", explorerUrl: "https://explorer.testnet.near.org", } }; class App extends Component { state = { wallet: false, accountId: null, } // Initialize connection async initNear() { const near = await connect(config.testnet); const wallet = new WalletConnection(near); // Check if a user is signed in const accountId = wallet.getAccountId() || null; this.setState({ wallet, accountId }); console.log(near, this.state); } componentDidMount() { this.initNear(); } // ... ``` If you open the dev console in your browser, you’ll see that we’ve established a connection with Near! Next, we can add the nearLogin method to our App. ```javascript // ... nearLogin = () => { const { wallet } = this.state; wallet.requestSignIn("example.testnet"); } componentDidMount() { this.initNear(); } // ... ``` In the render method, we’ll add a button that calls the nearLogin method when it’s clicked. ```jsx render() { const { accountId } = this.state; return ( <div className="App"> <header> <h1>Near Tip Button</h1> <button onClick={this.nearLogin}>Login with Near</button> {accountId && <p>Signed in as: {accountId}</p>} </header> </div> ); } ``` Back in the browser, we should have a functioning login button! ![](https://cdn-images-1.medium.com/max/2400/1*8nLJVrnMfklccLOscEtsGw.gif) ## Update design Let’s update the design using Bootstrap. In the App.js file, remove the CSS import statement and replace it with Bootstrap CSS. ```javascript i̶m̶p̶o̶r̶t̶ ̶"̶.̶/̶A̶p̶p̶.̶c̶s̶s̶"̶ import "bootstrap/dist/css/bootstrap.min.css"; ``` Update the code inside the App component render method. ```jsx <div className="container pt-5"> <h1 className="fw-bolder">Near Tip Button</h1> <p className="lead mb-5">An example implementation of a tipping feature using Near.</p> <button className="btn btn-outline-dark mb-2" onClick={this.nearLogin} > Login with Near </button> {accountId && <p>Signed in as: {accountId}</p> } </div> ``` ## The tip button Now can add the tipping functionality. We’ll create a new method called sendNear. This method will take two parameters, the number of Near tokens to send and the account id receiving the tip. In the sendNear method, we’ll convert the amount of human-readable Near tokens we are sending, to YoctoNear. YoctoNear is the number of indivisible units in one Near. Finally, at the end of the function, we’ll call the sendMoney method on the account object. We’re able to call this function because of the access key created when the user logged in with their Near wallet. ```javascript // ... class App extends Component { state = { wallet: false, accountId: null, } sendNear = async (amount, receiver) => { const { wallet } = this.state; // Account sending the Near const account = wallet.account(); // Convert the human readable number of Near we are sending to YoctoNear // YoctoNear is the number of indivisible units in one NEAR const yoctoNear = utils.format.parseNearAmount(amount); // Transfer tokens await account.sendMoney( receiver, // Receiver account id yoctoNear // Amount in yoctoNEAR ); } // ... ``` Next, we need a way to call the sendNear method. Create a new file called TipButton.js alongside the App.js file. In our new file, we’ll create a TipButton component and include a modal where the user can select the amount of Near they would like to send. We can pass the sendNear method and the receiver account id to the TipButton component via props. ```jsx // TipButton.js import React, { Component } from "react"; import Modal from "react-bootstrap/Modal"; class TipButton extends Component { state = { modalOpen: false, amount: "0" } // Open and close the modal toggleModal = () => this.setState(state => ({ modalOpen: !state.modalOpen })); // Update the amount of Near to send updateAmount = amount => this.setState({ amount: amount.toString() }); render() { const { receiver, sendNear } = this.props; const { amount, modalOpen } = this.state; return ( <> <button className="btn btn-outline-primary mb-3" onClick={this.toggleModal} > Ⓝ Tip Near </button> <Modal size="md" centered show={modalOpen} onHide={this.toggleModal} > <Modal.Header className="d-flex"> <h5 className="mb-0"> Tip: <span className="fw-bolder">{receiver}</span> </h5> <button className="bg-white border-0 text-muted" onClick={this.toggleModal}> <svg xmlns="http://www.w3.org/2000/svg" width={26} height={26} fill="none" viewBox="0 0 24 24" stroke="currentColor"><path strokeLinecap="round" strokeLinejoin="round" strokeWidth={1.5} d="M6 18L18 6M6 6l12 12" /></svg> </button> </Modal.Header> <Modal.Body> <p className="mb-4">Select the amount of Ⓝ to send.</p> {/* Select how much Near to send */} <button onClick={() => this.updateAmount(1)} className="btn bg-white rounded-circle border-primary text-primary" style={{ width: "60px", height: "60px" }}> Ⓝ 1 </button> <button onClick={() => this.updateAmount(3)} className="btn bg-white rounded-circle border-primary text-primary ms-3" style={{ width: "60px", height: "60px" }}> Ⓝ 3 </button> <button onClick={() => this.updateAmount(5)} className="btn bg-white rounded-circle border-primary text-primary ms-3" style={{ width: "60px", height: "60px" }}> Ⓝ 5 </button> {/* Call the sendNear method */} <button onClick={() => sendNear(amount, receiver)} disabled={amount === "0"} className="btn btn-primary mt-5 d-block fw-bold w-100" > Send Ⓝ {amount} </button> </Modal.Body> </Modal> </> ); } } export default TipButton; ``` ## Last step All that’s left is to render the tip button! Back in App.js, import the TipButton component at the top of the file like so. ```javascript // App.js import React, { Component } from "react"; import "bootstrap/dist/css/bootstrap.min.css"; import TipButton from "./TipButton"; import * as nearAPI from "near-api-js"; const { utils, connect, keyStores, WalletConnection } = nearAPI; // ... ``` Then update the render method on the App component to include the TipButton component. Make sure to replace **_YOUR_ACCOUNT_ID\_** with the account id receiving the tip. We’ll also add a small link at the bottom for users to sign out. ```jsx // App.js <div className="container pt-5"> <h1 className="fw-bolder">Near Tip Button</h1> <p className="lead mb-5">An example implementation of a tipping feature using Near.</p> {accountId ? <TipButton // Change this to your account id! receiver="_YOUR_ACCOUNT_ID_.testnet" sendNear={this.sendNear} /> : <button className="btn btn-outline-dark mb-3" onClick={this.nearLogin} > Login with Near </button> } {accountId && <> <p className="mb-0">Signed in as: {accountId}</p> {/* Clickable link for user's to sign out */} <a href="/" className="fw-light" onClick={() => this.state.wallet.signOut()} > Sign out </a> </> } </div> ``` Open up the browser and try it out! After you send some Near, go to your testnet wallet [https://wallet.testnet.near.org/](https://wallet.testnet.near.org/) to see the transaction succeeded. ![](https://cdn-images-1.medium.com/max/2400/1*arFPwoZMXUV32M_taLj2iQ.gif) Congrats! By this point, the tipping feature is pretty much complete! I hope you learned a thing or two about Near and Near’s JavaScript Library. Feel free to mess around with it a little more and let me know your thoughts. ---------- _Thanks for reading! If you liked this article, consider giving me a follow on_ [_Twitter_](https://twitter.com/mosesfinlay) _or subscribing to my_ [_Blog_](https://www.moses.dev/newsletter)_._
Priyal1610_BlockChainVote
.gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package.json src App.js Components Home.js NewPoll.js PollingStation.js __mocks__ fileMock.js assets blockvotelogo.svg loadingcircles.svg logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
blockvote Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli Code: Priyal Bansal blockvote ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `blockvote.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `blockvote.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account blockvote.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'blockvote.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # blockvotetutorial2
i-am-stark_voteforyou
.gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js node_modules .bin acorn.cmd acorn.ps1 asb.cmd asb.ps1 asbuild.cmd asbuild.ps1 asc.cmd asc.ps1 asinit.cmd asinit.ps1 asp.cmd asp.ps1 aspect.cmd aspect.ps1 assemblyscript-build.cmd assemblyscript-build.ps1 eslint.cmd eslint.ps1 esparse.cmd esparse.ps1 esvalidate.cmd esvalidate.ps1 js-yaml.cmd js-yaml.ps1 mkdirp.cmd mkdirp.ps1 near-vm-as.cmd near-vm-as.ps1 near-vm.cmd near-vm.ps1 nearley-railroad.cmd nearley-railroad.ps1 nearley-test.cmd nearley-test.ps1 nearley-unparse.cmd nearley-unparse.ps1 nearleyc.cmd nearleyc.ps1 node-which.cmd node-which.ps1 resolve.cmd resolve.ps1 rimraf.cmd rimraf.ps1 semver.cmd semver.ps1 shjs.cmd shjs.ps1 wasm-opt.cmd wasm-opt.ps1 .package-lock.json @as-covers assembly CONTRIBUTING.md README.md index.ts package.json tsconfig.json core CONTRIBUTING.md README.md package.json glue README.md lib index.d.ts index.js package.json transform README.md lib index.d.ts index.js util.d.ts util.js node_modules visitor-as .github workflows test.yml README.md as index.d.ts index.js asconfig.json dist astBuilder.d.ts astBuilder.js base.d.ts base.js baseTransform.d.ts baseTransform.js decorator.d.ts decorator.js examples capitalize.d.ts capitalize.js exportAs.d.ts exportAs.js functionCallTransform.d.ts functionCallTransform.js includeBytesTransform.d.ts includeBytesTransform.js list.d.ts list.js toString.d.ts toString.js index.d.ts index.js path.d.ts path.js simpleParser.d.ts simpleParser.js transformRange.d.ts transformRange.js transformer.d.ts transformer.js utils.d.ts utils.js visitor.d.ts visitor.js package.json tsconfig.json package.json @as-pect assembly README.md assembly index.ts internal Actual.ts Expectation.ts Expected.ts Reflect.ts ReflectedValueType.ts Test.ts assert.ts call.ts comparison toIncludeComparison.ts toIncludeEqualComparison.ts log.ts noOp.ts package.json types as-pect.d.ts as-pect.portable.d.ts env.d.ts cli README.md init as-pect.config.js env.d.ts example.spec.ts init-types.d.ts portable-types.d.ts lib as-pect.cli.amd.d.ts as-pect.cli.amd.js help.d.ts help.js index.d.ts index.js init.d.ts init.js portable.d.ts portable.js run.d.ts run.js test.d.ts test.js types.d.ts types.js util CommandLineArg.d.ts CommandLineArg.js IConfiguration.d.ts IConfiguration.js asciiArt.d.ts asciiArt.js collectReporter.d.ts collectReporter.js getTestEntryFiles.d.ts getTestEntryFiles.js removeFile.d.ts removeFile.js strings.d.ts strings.js writeFile.d.ts writeFile.js worklets ICommand.d.ts ICommand.js compiler.d.ts compiler.js package.json core README.md lib as-pect.core.amd.d.ts as-pect.core.amd.js index.d.ts index.js reporter CombinationReporter.d.ts CombinationReporter.js EmptyReporter.d.ts EmptyReporter.js IReporter.d.ts IReporter.js SummaryReporter.d.ts SummaryReporter.js VerboseReporter.d.ts VerboseReporter.js test IWarning.d.ts IWarning.js 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[![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). ESQuery is a library for querying the AST output by Esprima for patterns of syntax using a CSS style selector system. Check out the demo: [demo](https://estools.github.io/esquery/) The following selectors are supported: * AST node type: `ForStatement` * [wildcard](http://dev.w3.org/csswg/selectors4/#universal-selector): `*` * [attribute existence](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr]` * [attribute value](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr="foo"]` or `[attr=123]` * attribute regex: `[attr=/foo.*/]` or (with flags) `[attr=/foo.*/is]` * attribute conditions: `[attr!="foo"]`, `[attr>2]`, `[attr<3]`, `[attr>=2]`, or `[attr<=3]` * nested attribute: `[attr.level2="foo"]` * field: `FunctionDeclaration > Identifier.id` * [First](http://dev.w3.org/csswg/selectors4/#the-first-child-pseudo) or [last](http://dev.w3.org/csswg/selectors4/#the-last-child-pseudo) child: `:first-child` or `:last-child` * [nth-child](http://dev.w3.org/csswg/selectors4/#the-nth-child-pseudo) (no ax+b support): `:nth-child(2)` * [nth-last-child](http://dev.w3.org/csswg/selectors4/#the-nth-last-child-pseudo) (no ax+b support): `:nth-last-child(1)` * [descendant](http://dev.w3.org/csswg/selectors4/#descendant-combinators): `ancestor descendant` * [child](http://dev.w3.org/csswg/selectors4/#child-combinators): `parent > child` * [following sibling](http://dev.w3.org/csswg/selectors4/#general-sibling-combinators): `node ~ sibling` * [adjacent sibling](http://dev.w3.org/csswg/selectors4/#adjacent-sibling-combinators): `node + adjacent` * [negation](http://dev.w3.org/csswg/selectors4/#negation-pseudo): `:not(ForStatement)` * [has](https://drafts.csswg.org/selectors-4/#has-pseudo): `:has(ForStatement)` * [matches-any](http://dev.w3.org/csswg/selectors4/#matches): `:matches([attr] > :first-child, :last-child)` * [subject indicator](http://dev.w3.org/csswg/selectors4/#subject): `!IfStatement > [name="foo"]` * class of AST node: `:statement`, `:expression`, `:declaration`, `:function`, or `:pattern` [![Build Status](https://travis-ci.org/estools/esquery.png?branch=master)](https://travis-ci.org/estools/esquery) ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. <a name="table"></a> # Table > Produces a string that represents array data in a text table. [![Github action status](https://github.com/gajus/table/actions/workflows/main.yml/badge.svg)](https://github.com/gajus/table/actions) [![Coveralls](https://img.shields.io/coveralls/gajus/table.svg?style=flat-square)](https://coveralls.io/github/gajus/table) [![NPM version](http://img.shields.io/npm/v/table.svg?style=flat-square)](https://www.npmjs.org/package/table) [![Canonical Code Style](https://img.shields.io/badge/code%20style-canonical-blue.svg?style=flat-square)](https://github.com/gajus/canonical) [![Twitter Follow](https://img.shields.io/twitter/follow/kuizinas.svg?style=social&label=Follow)](https://twitter.com/kuizinas) * [Table](#table) * [Features](#table-features) * [Install](#table-install) * [Usage](#table-usage) * [API](#table-api) * [table](#table-api-table-1) * [createStream](#table-api-createstream) * [getBorderCharacters](#table-api-getbordercharacters) ![Demo of table displaying a list of missions to the Moon.](./.README/demo.png) <a name="table-features"></a> ## Features * Works with strings containing [fullwidth](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) characters. * Works with strings containing [ANSI escape codes](https://en.wikipedia.org/wiki/ANSI_escape_code). * Configurable border characters. * Configurable content alignment per column. * Configurable content padding per column. * Configurable column width. * Text wrapping. <a name="table-install"></a> ## Install ```bash npm install table ``` [![Buy Me A Coffee](https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png)](https://www.buymeacoffee.com/gajus) [![Become a Patron](https://c5.patreon.com/external/logo/become_a_patron_button.png)](https://www.patreon.com/gajus) <a name="table-usage"></a> ## Usage ```js import { table } from 'table'; // Using commonjs? // const { table } = require('table'); const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; console.log(table(data)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ ``` <a name="table-api"></a> ## API <a name="table-api-table-1"></a> ### table Returns the string in the table format **Parameters:** - **_data_:** The data to display - Type: `any[][]` - Required: `true` - **_config_:** Table configuration - Type: `object` - Required: `false` <a name="table-api-table-1-config-border"></a> ##### config.border Type: `{ [type: string]: string }`\ Default: `honeywell` [template](#getbordercharacters) Custom borders. The keys are any of: - `topLeft`, `topRight`, `topBody`,`topJoin` - `bottomLeft`, `bottomRight`, `bottomBody`, `bottomJoin` - `joinLeft`, `joinRight`, `joinBody`, `joinJoin` - `bodyLeft`, `bodyRight`, `bodyJoin` - `headerJoin` ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: { topBody: `─`, topJoin: `┬`, topLeft: `┌`, topRight: `┐`, bottomBody: `─`, bottomJoin: `┴`, bottomLeft: `└`, bottomRight: `┘`, bodyLeft: `│`, bodyRight: `│`, bodyJoin: `│`, joinBody: `─`, joinLeft: `├`, joinRight: `┤`, joinJoin: `┼` } }; console.log(table(data, config)); ``` ``` ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ ``` <a name="table-api-table-1-config-drawverticalline"></a> ##### config.drawVerticalLine Type: `(lineIndex: number, columnCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a vertical line. This callback is called for each vertical border of the table. If the table has `n` columns, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawVerticalLine: (lineIndex, columnCount) => { return lineIndex === 0 || lineIndex === columnCount; } }; console.log(table(data, config)); ``` ``` ╔════════════╗ ║ 0A 0B 0C ║ ╟────────────╢ ║ 1A 1B 1C ║ ╟────────────╢ ║ 2A 2B 2C ║ ╟────────────╢ ║ 3A 3B 3C ║ ╟────────────╢ ║ 4A 4B 4C ║ ╚════════════╝ ``` <a name="table-api-table-1-config-drawhorizontalline"></a> ##### config.drawHorizontalLine Type: `(lineIndex: number, rowCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a horizontal line. This callback is called for each horizontal border of the table. If the table has `n` rows, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. If the table has `n` rows and contains the header, then the range will be `[0, n+1]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawHorizontalLine: (lineIndex, rowCount) => { return lineIndex === 0 || lineIndex === 1 || lineIndex === rowCount - 1 || lineIndex === rowCount; } }; console.log(table(data, config)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ║ 2A │ 2B │ 2C ║ ║ 3A │ 3B │ 3C ║ ╟────┼────┼────╢ ║ 4A │ 4B │ 4C ║ ╚════╧════╧════╝ ``` <a name="table-api-table-1-config-singleline"></a> ##### config.singleLine Type: `boolean`\ Default: `false` If `true`, horizontal lines inside the table are not drawn. This option also overrides the `config.drawHorizontalLine` if specified. ```js const data = [ ['-rw-r--r--', '1', 'pandorym', 'staff', '1529', 'May 23 11:25', 'LICENSE'], ['-rw-r--r--', '1', 'pandorym', 'staff', '16327', 'May 23 11:58', 'README.md'], ['drwxr-xr-x', '76', 'pandorym', 'staff', '2432', 'May 23 12:02', 'dist'], ['drwxr-xr-x', '634', 'pandorym', 'staff', '20288', 'May 23 11:54', 'node_modules'], ['-rw-r--r--', '1,', 'pandorym', 'staff', '525688', 'May 23 11:52', 'package-lock.json'], ['-rw-r--r--@', '1', 'pandorym', 'staff', '2440', 'May 23 11:25', 'package.json'], ['drwxr-xr-x', '27', 'pandorym', 'staff', '864', 'May 23 11:25', 'src'], ['drwxr-xr-x', '20', 'pandorym', 'staff', '640', 'May 23 11:25', 'test'], ]; const config = { singleLine: true }; console.log(table(data, config)); ``` ``` ╔═════════════╤═════╤══════════╤═══════╤════════╤══════════════╤═══════════════════╗ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 1529 │ May 23 11:25 │ LICENSE ║ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 16327 │ May 23 11:58 │ README.md ║ ║ drwxr-xr-x │ 76 │ pandorym │ staff │ 2432 │ May 23 12:02 │ dist ║ ║ drwxr-xr-x │ 634 │ pandorym │ staff │ 20288 │ May 23 11:54 │ node_modules ║ ║ -rw-r--r-- │ 1, │ pandorym │ staff │ 525688 │ May 23 11:52 │ package-lock.json ║ ║ -rw-r--r--@ │ 1 │ pandorym │ staff │ 2440 │ May 23 11:25 │ package.json ║ ║ drwxr-xr-x │ 27 │ pandorym │ staff │ 864 │ May 23 11:25 │ src ║ ║ drwxr-xr-x │ 20 │ pandorym │ staff │ 640 │ May 23 11:25 │ test ║ ╚═════════════╧═════╧══════════╧═══════╧════════╧══════════════╧═══════════════════╝ ``` <a name="table-api-table-1-config-columns"></a> ##### config.columns Type: `Column[] | { [columnIndex: number]: Column }` Column specific configurations. <a name="table-api-table-1-config-columns-config-columns-width"></a> ###### config.columns[*].width Type: `number`\ Default: the maximum cell widths of the column Column width (excluding the paddings). ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: { 1: { width: 10 } } }; console.log(table(data, config)); ``` ``` ╔════╤════════════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────────────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────────────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════════════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-alignment"></a> ###### config.columns[*].alignment Type: `'center' | 'justify' | 'left' | 'right'`\ Default: `'left'` Cell content horizontal alignment ```js const data = [ ['0A', '0B', '0C', '0D 0E 0F'], ['1A', '1B', '1C', '1D 1E 1F'], ['2A', '2B', '2C', '2D 2E 2F'], ]; const config = { columnDefault: { width: 10, }, columns: [ { alignment: 'left' }, { alignment: 'center' }, { alignment: 'right' }, { alignment: 'justify' } ], }; console.log(table(data, config)); ``` ``` ╔════════════╤════════════╤════════════╤════════════╗ ║ 0A │ 0B │ 0C │ 0D 0E 0F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C │ 1D 1E 1F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C │ 2D 2E 2F ║ ╚════════════╧════════════╧════════════╧════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-verticalalignment"></a> ###### config.columns[*].verticalAlignment Type: `'top' | 'middle' | 'bottom'`\ Default: `'top'` Cell content vertical alignment ```js const data = [ ['A', 'B', 'C', 'DEF'], ]; const config = { columnDefault: { width: 1, }, columns: [ { verticalAlignment: 'top' }, { verticalAlignment: 'middle' }, { verticalAlignment: 'bottom' }, ], }; console.log(table(data, config)); ``` ``` ╔═══╤═══╤═══╤═══╗ ║ A │ │ │ D ║ ║ │ B │ │ E ║ ║ │ │ C │ F ║ ╚═══╧═══╧═══╧═══╝ ``` <a name="table-api-table-1-config-columns-config-columns-paddingleft"></a> ###### config.columns[*].paddingLeft Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the left. <a name="table-api-table-1-config-columns-config-columns-paddingright"></a> ###### config.columns[*].paddingRight Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the right. The `paddingLeft` and `paddingRight` options do not count on the column width. So the column has `width = 5`, `paddingLeft = 2` and `paddingRight = 2` will have the total width is `9`. ```js const data = [ ['0A', 'AABBCC', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: [ { paddingLeft: 3 }, { width: 2, paddingRight: 3 } ] }; console.log(table(data, config)); ``` ``` ╔══════╤══════╤════╗ ║ 0A │ AA │ 0C ║ ║ │ BB │ ║ ║ │ CC │ ║ ╟──────┼──────┼────╢ ║ 1A │ 1B │ 1C ║ ╟──────┼──────┼────╢ ║ 2A │ 2B │ 2C ║ ╚══════╧══════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-truncate"></a> ###### config.columns[*].truncate Type: `number`\ Default: `Infinity` The number of characters is which the content will be truncated. To handle a content that overflows the container width, `table` package implements [text wrapping](#config.columns[*].wrapWord). However, sometimes you may want to truncate content that is too long to be displayed in the table. ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20, truncate: 100 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convall… ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-wrapword"></a> ###### config.columns[*].wrapWord Type: `boolean`\ Default: `false` The `table` package implements auto text wrapping, i.e., text that has the width greater than the container width will be separated into multiple lines at the nearest space or one of the special characters: `\|/_.,;-`. When `wrapWord` is `false`: ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convallis ║ ║ dapibus. Nunc venena ║ ║ tis tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` When `wrapWord` is `true`: ``` ╔══════════════════════╗ ║ Lorem ipsum dolor ║ ║ sit amet, ║ ║ consectetur ║ ║ adipiscing elit. ║ ║ Phasellus pulvinar ║ ║ nibh sed mauris ║ ║ convallis dapibus. ║ ║ Nunc venenatis ║ ║ tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columndefault"></a> ##### config.columnDefault Type: `Column`\ Default: `{}` The default configuration for all columns. Column-specific settings will overwrite the default values. <a name="table-api-table-1-config-header"></a> ##### config.header Type: `object` Header configuration. *Deprecated in favor of the new spanning cells API.* The header configuration inherits the most of the column's, except: - `content` **{string}**: the header content. - `width:` calculate based on the content width automatically. - `alignment:` `center` be default. - `verticalAlignment:` is not supported. - `config.border.topJoin` will be `config.border.topBody` for prettier. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ]; const config = { columnDefault: { width: 10, }, header: { alignment: 'center', content: 'THE HEADER\nThis is the table about something', }, } console.log(table(data, config)); ``` ``` ╔══════════════════════════════════════╗ ║ THE HEADER ║ ║ This is the table about something ║ ╟────────────┬────────────┬────────────╢ ║ 0A │ 0B │ 0C ║ ╟────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C ║ ╟────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C ║ ╚════════════╧════════════╧════════════╝ ``` <a name="table-api-table-1-config-spanningcells"></a> ##### config.spanningCells Type: `SpanningCellConfig[]` Spanning cells configuration. The configuration should be straightforward: just specify an array of minimal cell configurations including the position of top-left cell and the number of columns and/or rows will be expanded from it. The content of overlap cells will be ignored to make the `data` shape be consistent. By default, the configuration of column that the top-left cell belongs to will be applied to the whole spanning cell, except: * The `width` will be summed up of all spanning columns. * The `paddingRight` will be received from the right-most column intentionally. Advances customized column-like styles can be configurable to each spanning cell to overwrite the default behavior. ```js const data = [ ['Test Coverage Report', '', '', '', '', ''], ['Module', 'Component', 'Test Cases', 'Failures', 'Durations', 'Success Rate'], ['Services', 'User', '50', '30', '3m 7s', '60.0%'], ['', 'Payment', '100', '80', '7m 15s', '80.0%'], ['Subtotal', '', '150', '110', '10m 22s', '73.3%'], ['Controllers', 'User', '24', '18', '1m 30s', '75.0%'], ['', 'Payment', '30', '24', '50s', '80.0%'], ['Subtotal', '', '54', '42', '2m 20s', '77.8%'], ['Total', '', '204', '152', '12m 42s', '74.5%'], ]; const config = { columns: [ { alignment: 'center', width: 12 }, { alignment: 'center', width: 10 }, { alignment: 'right' }, { alignment: 'right' }, { alignment: 'right' }, { alignment: 'right' } ], spanningCells: [ { col: 0, row: 0, colSpan: 6 }, { col: 0, row: 2, rowSpan: 2, verticalAlignment: 'middle'}, { col: 0, row: 4, colSpan: 2, alignment: 'right'}, { col: 0, row: 5, rowSpan: 2, verticalAlignment: 'middle'}, { col: 0, row: 7, colSpan: 2, alignment: 'right' }, { col: 0, row: 8, colSpan: 2, alignment: 'right' } ], }; console.log(table(data, config)); ``` ``` ╔══════════════════════════════════════════════════════════════════════════════╗ ║ Test Coverage Report ║ ╟──────────────┬────────────┬────────────┬──────────┬───────────┬──────────────╢ ║ Module │ Component │ Test Cases │ Failures │ Durations │ Success Rate ║ ╟──────────────┼────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ User │ 50 │ 30 │ 3m 7s │ 60.0% ║ ║ Services ├────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ Payment │ 100 │ 80 │ 7m 15s │ 80.0% ║ ╟──────────────┴────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Subtotal │ 150 │ 110 │ 10m 22s │ 73.3% ║ ╟──────────────┬────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ User │ 24 │ 18 │ 1m 30s │ 75.0% ║ ║ Controllers ├────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ Payment │ 30 │ 24 │ 50s │ 80.0% ║ ╟──────────────┴────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Subtotal │ 54 │ 42 │ 2m 20s │ 77.8% ║ ╟───────────────────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Total │ 204 │ 152 │ 12m 42s │ 74.5% ║ ╚═══════════════════════════╧════════════╧══════════╧═══════════╧══════════════╝ ``` <a name="table-api-createstream"></a> ### createStream `table` package exports `createStream` function used to draw a table and append rows. **Parameter:** - _**config:**_ the same as `table`'s, except `config.columnDefault.width` and `config.columnCount` must be provided. ```js import { createStream } from 'table'; const config = { columnDefault: { width: 50 }, columnCount: 1 }; const stream = createStream(config); setInterval(() => { stream.write([new Date()]); }, 500); ``` ![Streaming current date.](./.README/api/stream/streaming.gif) `table` package uses ANSI escape codes to overwrite the output of the last line when a new row is printed. The underlying implementation is explained in this [Stack Overflow answer](http://stackoverflow.com/a/32938658/368691). Streaming supports all of the configuration properties and functionality of a static table (such as auto text wrapping, alignment and padding), e.g. ```js import { createStream } from 'table'; import _ from 'lodash'; const config = { columnDefault: { width: 50 }, columnCount: 3, columns: [ { width: 10, alignment: 'right' }, { alignment: 'center' }, { width: 10 } ] }; const stream = createStream(config); let i = 0; setInterval(() => { let random; random = _.sample('abcdefghijklmnopqrstuvwxyz', _.random(1, 30)).join(''); stream.write([i++, new Date(), random]); }, 500); ``` ![Streaming random data.](./.README/api/stream/streaming-random.gif) <a name="table-api-getbordercharacters"></a> ### getBorderCharacters **Parameter:** - **_template_** - Type: `'honeywell' | 'norc' | 'ramac' | 'void'` - Required: `true` You can load one of the predefined border templates using `getBorderCharacters` function. ```js import { table, getBorderCharacters } from 'table'; const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: getBorderCharacters(`name of the template`) }; console.log(table(data, config)); ``` ``` # honeywell ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ # norc ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ # ramac (ASCII; for use in terminals that do not support Unicode characters) +----+----+----+ | 0A | 0B | 0C | |----|----|----| | 1A | 1B | 1C | |----|----|----| | 2A | 2B | 2C | +----+----+----+ # void (no borders; see "borderless table" section of the documentation) 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` Raise [an issue](https://github.com/gajus/table/issues) if you'd like to contribute a new border template. <a name="table-api-getbordercharacters-borderless-table"></a> #### Borderless Table Simply using `void` border character template creates a table with a lot of unnecessary spacing. To create a more pleasant to the eye table, reset the padding and remove the joining rows, e.g. ```js const output = table(data, { border: getBorderCharacters('void'), columnDefault: { paddingLeft: 0, paddingRight: 1 }, drawHorizontalLine: () => false } ); console.log(output); ``` ``` 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # cross-spawn [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Build status][appveyor-image]][appveyor-url] [![Coverage Status][codecov-image]][codecov-url] [![Dependency status][david-dm-image]][david-dm-url] [![Dev Dependency status][david-dm-dev-image]][david-dm-dev-url] [npm-url]:https://npmjs.org/package/cross-spawn [downloads-image]:https://img.shields.io/npm/dm/cross-spawn.svg [npm-image]:https://img.shields.io/npm/v/cross-spawn.svg [travis-url]:https://travis-ci.org/moxystudio/node-cross-spawn [travis-image]:https://img.shields.io/travis/moxystudio/node-cross-spawn/master.svg [appveyor-url]:https://ci.appveyor.com/project/satazor/node-cross-spawn [appveyor-image]:https://img.shields.io/appveyor/ci/satazor/node-cross-spawn/master.svg [codecov-url]:https://codecov.io/gh/moxystudio/node-cross-spawn [codecov-image]:https://img.shields.io/codecov/c/github/moxystudio/node-cross-spawn/master.svg [david-dm-url]:https://david-dm.org/moxystudio/node-cross-spawn [david-dm-image]:https://img.shields.io/david/moxystudio/node-cross-spawn.svg [david-dm-dev-url]:https://david-dm.org/moxystudio/node-cross-spawn?type=dev [david-dm-dev-image]:https://img.shields.io/david/dev/moxystudio/node-cross-spawn.svg A cross platform solution to node's spawn and spawnSync. ## Installation Node.js version 8 and up: `$ npm install cross-spawn` Node.js version 7 and under: `$ npm install cross-spawn@6` ## Why Node has issues when using spawn on Windows: - It ignores [PATHEXT](https://github.com/joyent/node/issues/2318) - It does not support [shebangs](https://en.wikipedia.org/wiki/Shebang_(Unix)) - Has problems running commands with [spaces](https://github.com/nodejs/node/issues/7367) - Has problems running commands with posix relative paths (e.g.: `./my-folder/my-executable`) - Has an [issue](https://github.com/moxystudio/node-cross-spawn/issues/82) with command shims (files in `node_modules/.bin/`), where arguments with quotes and parenthesis would result in [invalid syntax error](https://github.com/moxystudio/node-cross-spawn/blob/e77b8f22a416db46b6196767bcd35601d7e11d54/test/index.test.js#L149) - No `options.shell` support on node `<v4.8` All these issues are handled correctly by `cross-spawn`. There are some known modules, such as [win-spawn](https://github.com/ForbesLindesay/win-spawn), that try to solve this but they are either broken or provide faulty escaping of shell arguments. ## Usage Exactly the same way as node's [`spawn`](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options) or [`spawnSync`](https://nodejs.org/api/child_process.html#child_process_child_process_spawnsync_command_args_options), so it's a drop in replacement. ```js const spawn = require('cross-spawn'); // Spawn NPM asynchronously const child = spawn('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); // Spawn NPM synchronously const result = spawn.sync('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); ``` ## Caveats ### Using `options.shell` as an alternative to `cross-spawn` Starting from node `v4.8`, `spawn` has a `shell` option that allows you run commands from within a shell. This new option solves the [PATHEXT](https://github.com/joyent/node/issues/2318) issue but: - It's not supported in node `<v4.8` - You must manually escape the command and arguments which is very error prone, specially when passing user input - There are a lot of other unresolved issues from the [Why](#why) section that you must take into account If you are using the `shell` option to spawn a command in a cross platform way, consider using `cross-spawn` instead. You have been warned. ### `options.shell` support While `cross-spawn` adds support for `options.shell` in node `<v4.8`, all of its enhancements are disabled. This mimics the Node.js behavior. More specifically, the command and its arguments will not be automatically escaped nor shebang support will be offered. This is by design because if you are using `options.shell` you are probably targeting a specific platform anyway and you don't want things to get into your way. ### Shebangs support While `cross-spawn` handles shebangs on Windows, its support is limited. More specifically, it just supports `#!/usr/bin/env <program>` where `<program>` must not contain any arguments. If you would like to have the shebang support improved, feel free to contribute via a pull-request. Remember to always test your code on Windows! ## Tests `$ npm test` `$ npm test -- --watch` during development ## License Released under the [MIT License](https://www.opensource.org/licenses/mit-license.php). # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` You can also just load the module for the function that you care about, if you'd like to minimize your footprint. ```js // load the whole API at once in a single object const semver = require('semver') // or just load the bits you need // all of them listed here, just pick and choose what you want // classes const SemVer = require('semver/classes/semver') const Comparator = require('semver/classes/comparator') const Range = require('semver/classes/range') // functions for working with versions const semverParse = require('semver/functions/parse') const semverValid = require('semver/functions/valid') const semverClean = require('semver/functions/clean') const semverInc = require('semver/functions/inc') const semverDiff = require('semver/functions/diff') const semverMajor = require('semver/functions/major') const semverMinor = require('semver/functions/minor') const semverPatch = require('semver/functions/patch') const semverPrerelease = require('semver/functions/prerelease') const semverCompare = require('semver/functions/compare') const semverRcompare = require('semver/functions/rcompare') const semverCompareLoose = require('semver/functions/compare-loose') const semverCompareBuild = require('semver/functions/compare-build') const semverSort = require('semver/functions/sort') const semverRsort = require('semver/functions/rsort') // low-level comparators between versions const semverGt = require('semver/functions/gt') const semverLt = require('semver/functions/lt') const semverEq = require('semver/functions/eq') const semverNeq = require('semver/functions/neq') const semverGte = require('semver/functions/gte') const semverLte = require('semver/functions/lte') const semverCmp = require('semver/functions/cmp') const semverCoerce = require('semver/functions/coerce') // working with ranges const semverSatisfies = require('semver/functions/satisfies') const semverMaxSatisfying = require('semver/ranges/max-satisfying') const semverMinSatisfying = require('semver/ranges/min-satisfying') const semverToComparators = require('semver/ranges/to-comparators') const semverMinVersion = require('semver/ranges/min-version') const semverValidRange = require('semver/ranges/valid') const semverOutside = require('semver/ranges/outside') const semverGtr = require('semver/ranges/gtr') const semverLtr = require('semver/ranges/ltr') const semverIntersects = require('semver/ranges/intersects') const simplifyRange = require('semver/ranges/simplify') const rangeSubset = require('semver/ranges/subset') ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) --rtl Coerce version strings right to left --ltr Coerce version strings left to right (default) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0-0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0-0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any non-prerelease version satisfies, unless `includePrerelease` is specified, in which case any version at all satisfies) * `1.x` := `>=1.0.0 <2.0.0-0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0-0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0-0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0-0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0-0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0-0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0-0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0-0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0-0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0-0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero element in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0-0` * `^0.2.3` := `>=0.2.3 <0.3.0-0` * `^0.0.3` := `>=0.0.3 <0.0.4-0` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4-0` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0-0` * `^0.0.x` := `>=0.0.0 <0.1.0-0` * `^0.0` := `>=0.0.0 <0.1.0-0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0-0` * `^0.x` := `>=0.0.0 <1.0.0-0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `compareBuild(v1, v2)`: The same as `compare` but considers `build` when two versions are equal. Sorts in ascending order if passed to `Array.sort()`. `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect * `simplifyRange(versions, range)`: Return a "simplified" range that matches the same items in `versions` list as the range specified. Note that it does *not* guarantee that it would match the same versions in all cases, only for the set of versions provided. This is useful when generating ranges by joining together multiple versions with `||` programmatically, to provide the user with something a bit more ergonomic. If the provided range is shorter in string-length than the generated range, then that is returned. * `subset(subRange, superRange)`: Return `true` if the `subRange` range is entirely contained by the `superRange` range. Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version, options)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Number.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). If the `options.rtl` flag is set, then `coerce` will return the right-most coercible tuple that does not share an ending index with a longer coercible tuple. For example, `1.2.3.4` will return `2.3.4` in rtl mode, not `4.0.0`. `1.2.3/4` will return `4.0.0`, because the `4` is not a part of any other overlapping SemVer tuple. ### Clean * `clean(version)`: Clean a string to be a valid semver if possible This will return a cleaned and trimmed semver version. If the provided version is not valid a null will be returned. This does not work for ranges. ex. * `s.clean(' = v 2.1.5foo')`: `null` * `s.clean(' = v 2.1.5foo', { loose: true })`: `'2.1.5-foo'` * `s.clean(' = v 2.1.5-foo')`: `null` * `s.clean(' = v 2.1.5-foo', { loose: true })`: `'2.1.5-foo'` * `s.clean('=v2.1.5')`: `'2.1.5'` * `s.clean(' =v2.1.5')`: `2.1.5` * `s.clean(' 2.1.5 ')`: `'2.1.5'` * `s.clean('~1.0.0')`: `null` ## Exported Modules <!-- TODO: Make sure that all of these items are documented (classes aren't, eg), and then pull the module name into the documentation for that specific thing. --> You may pull in just the part of this semver utility that you need, if you are sensitive to packing and tree-shaking concerns. The main `require('semver')` export uses getter functions to lazily load the parts of the API that are used. The following modules are available: * `require('semver')` * `require('semver/classes')` * `require('semver/classes/comparator')` * `require('semver/classes/range')` * `require('semver/classes/semver')` * `require('semver/functions/clean')` * `require('semver/functions/cmp')` * `require('semver/functions/coerce')` * `require('semver/functions/compare')` * `require('semver/functions/compare-build')` * `require('semver/functions/compare-loose')` * `require('semver/functions/diff')` * `require('semver/functions/eq')` * `require('semver/functions/gt')` * `require('semver/functions/gte')` * `require('semver/functions/inc')` * `require('semver/functions/lt')` * `require('semver/functions/lte')` * `require('semver/functions/major')` * `require('semver/functions/minor')` * `require('semver/functions/neq')` * `require('semver/functions/parse')` * `require('semver/functions/patch')` * `require('semver/functions/prerelease')` * `require('semver/functions/rcompare')` * `require('semver/functions/rsort')` * `require('semver/functions/satisfies')` * `require('semver/functions/sort')` * `require('semver/functions/valid')` * `require('semver/ranges/gtr')` * `require('semver/ranges/intersects')` * `require('semver/ranges/ltr')` * `require('semver/ranges/max-satisfying')` * `require('semver/ranges/min-satisfying')` * `require('semver/ranges/min-version')` * `require('semver/ranges/outside')` * `require('semver/ranges/to-comparators')` * `require('semver/ranges/valid')` # which Like the unix `which` utility. Finds the first instance of a specified executable in the PATH environment variable. Does not cache the results, so `hash -r` is not needed when the PATH changes. ## USAGE ```javascript var which = require('which') // async usage which('node', function (er, resolvedPath) { // er is returned if no "node" is found on the PATH // if it is found, then the absolute path to the exec is returned }) // or promise which('node').then(resolvedPath => { ... }).catch(er => { ... not found ... }) // sync usage // throws if not found var resolved = which.sync('node') // if nothrow option is used, returns null if not found resolved = which.sync('node', {nothrow: true}) // Pass options to override the PATH and PATHEXT environment vars. which('node', { path: someOtherPath }, function (er, resolved) { if (er) throw er console.log('found at %j', resolved) }) ``` ## CLI USAGE Same as the BSD `which(1)` binary. ``` usage: which [-as] program ... ``` ## OPTIONS You may pass an options object as the second argument. - `path`: Use instead of the `PATH` environment variable. - `pathExt`: Use instead of the `PATHEXT` environment variable. - `all`: Return all matches, instead of just the first one. Note that this means the function returns an array of strings instead of a single string. # yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/main/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _: [], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _: [2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want. <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # Optionator <a name="optionator" /> Optionator is a JavaScript/Node.js option parsing and help generation library used by [eslint](http://eslint.org), [Grasp](http://graspjs.com), [LiveScript](http://livescript.net), [esmangle](https://github.com/estools/esmangle), [escodegen](https://github.com/estools/escodegen), and [many more](https://www.npmjs.com/browse/depended/optionator). For an online demo, check out the [Grasp online demo](http://www.graspjs.com/#demo). [About](#about) &middot; [Usage](#usage) &middot; [Settings Format](#settings-format) &middot; [Argument Format](#argument-format) ## Why? The problem with other option parsers, such as `yargs` or `minimist`, is they just accept all input, valid or not. With Optionator, if you mistype an option, it will give you an error (with a suggestion for what you meant). If you give the wrong type of argument for an option, it will give you an error rather than supplying the wrong input to your application. $ cmd --halp Invalid option '--halp' - perhaps you meant '--help'? $ cmd --count str Invalid value for option 'count' - expected type Int, received value: str. Other helpful features include reformatting the help text based on the size of the console, so that it fits even if the console is narrow, and accepting not just an array (eg. process.argv), but a string or object as well, making things like testing much easier. ## About Optionator uses [type-check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) behind the scenes to cast and verify input according the specified types. MIT license. Version 0.9.1 npm install optionator For updates on Optionator, [follow me on twitter](https://twitter.com/gkzahariev). Optionator is a Node.js module, but can be used in the browser as well if packed with webpack/browserify. ## Usage `require('optionator');` returns a function. It has one property, `VERSION`, the current version of the library as a string. This function is called with an object specifying your options and other information, see the [settings format section](#settings-format). This in turn returns an object with three properties, `parse`, `parseArgv`, `generateHelp`, and `generateHelpForOption`, which are all functions. ```js var optionator = require('optionator')({ prepend: 'Usage: cmd [options]', append: 'Version 1.0.0', options: [{ option: 'help', alias: 'h', type: 'Boolean', description: 'displays help' }, { option: 'count', alias: 'c', type: 'Int', description: 'number of things', example: 'cmd --count 2' }] }); var options = optionator.parseArgv(process.argv); if (options.help) { console.log(optionator.generateHelp()); } ... ``` ### parse(input, parseOptions) `parse` processes the `input` according to your settings, and returns an object with the results. ##### arguments * input - `[String] | Object | String` - the input you wish to parse * parseOptions - `{slice: Int}` - all options optional - `slice` specifies how much to slice away from the beginning if the input is an array or string - by default `0` for string, `2` for array (works with `process.argv`) ##### returns `Object` - the parsed options, each key is a camelCase version of the option name (specified in dash-case), and each value is the processed value for that option. Positional values are in an array under the `_` key. ##### example ```js parse(['node', 't.js', '--count', '2', 'positional']); // {count: 2, _: ['positional']} parse('--count 2 positional'); // {count: 2, _: ['positional']} parse({count: 2, _:['positional']}); // {count: 2, _: ['positional']} ``` ### parseArgv(input) `parseArgv` works exactly like `parse`, but only for array input and it slices off the first two elements. ##### arguments * input - `[String]` - the input you wish to parse ##### returns See "returns" section in "parse" ##### example ```js parseArgv(process.argv); ``` ### generateHelp(helpOptions) `generateHelp` produces help text based on your settings. ##### arguments * helpOptions - `{showHidden: Boolean, interpolate: Object}` - all options optional - `showHidden` specifies whether to show options with `hidden: true` specified, by default it is `false` - `interpolate` specify data to be interpolated in `prepend` and `append` text, `{{key}}` is the format - eg. `generateHelp({interpolate:{version: '0.4.2'}})`, will change this `append` text: `Version {{version}}` to `Version 0.4.2` ##### returns `String` - the generated help text ##### example ```js generateHelp(); /* "Usage: cmd [options] positional -h, --help displays help -c, --count Int number of things Version 1.0.0 "*/ ``` ### generateHelpForOption(optionName) `generateHelpForOption` produces expanded help text for the specified with `optionName` option. If an `example` was specified for the option, it will be displayed, and if a `longDescription` was specified, it will display that instead of the `description`. ##### arguments * optionName - `String` - the name of the option to display ##### returns `String` - the generated help text for the option ##### example ```js generateHelpForOption('count'); /* "-c, --count Int description: number of things example: cmd --count 2 "*/ ``` ## Settings Format When your `require('optionator')`, you get a function that takes in a settings object. This object has the type: { prepend: String, append: String, options: [{heading: String} | { option: String, alias: [String] | String, type: String, enum: [String], default: String, restPositional: Boolean, required: Boolean, overrideRequired: Boolean, dependsOn: [String] | String, concatRepeatedArrays: Boolean | (Boolean, Object), mergeRepeatedObjects: Boolean, description: String, longDescription: String, example: [String] | String }], helpStyle: { aliasSeparator: String, typeSeparator: String, descriptionSeparator: String, initialIndent: Int, secondaryIndent: Int, maxPadFactor: Number }, mutuallyExclusive: [[String | [String]]], concatRepeatedArrays: Boolean | (Boolean, Object), // deprecated, set in defaults object mergeRepeatedObjects: Boolean, // deprecated, set in defaults object positionalAnywhere: Boolean, typeAliases: Object, defaults: Object } All of the properties are optional (the `Maybe` has been excluded for brevities sake), except for having either `heading: String` or `option: String` in each object in the `options` array. ### Top Level Properties * `prepend` is an optional string to be placed before the options in the help text * `append` is an optional string to be placed after the options in the help text * `options` is a required array specifying your options and headings, the options and headings will be displayed in the order specified * `helpStyle` is an optional object which enables you to change the default appearance of some aspects of the help text * `mutuallyExclusive` is an optional array of arrays of either strings or arrays of strings. The top level array is a list of rules, each rule is a list of elements - each element can be either a string (the name of an option), or a list of strings (a group of option names) - there will be an error if more than one element is present * `concatRepeatedArrays` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `mergeRepeatedObjects` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `positionalAnywhere` is an optional boolean (defaults to `true`) - when `true` it allows positional arguments anywhere, when `false`, all arguments after the first positional one are taken to be positional as well, even if they look like a flag. For example, with `positionalAnywhere: false`, the arguments `--flag --boom 12 --crack` would have two positional arguments: `12` and `--crack` * `typeAliases` is an optional object, it allows you to set aliases for types, eg. `{Path: 'String'}` would allow you to use the type `Path` as an alias for the type `String` * `defaults` is an optional object following the option properties format, which specifies default values for all options. A default will be overridden if manually set. For example, you can do `default: { type: "String" }` to set the default type of all options to `String`, and then override that default in an individual option by setting the `type` property #### Heading Properties * `heading` a required string, the name of the heading #### Option Properties * `option` the required name of the option - use dash-case, without the leading dashes * `alias` is an optional string or array of strings which specify any aliases for the option * `type` is a required string in the [type check](https://github.com/gkz/type-check) [format](https://github.com/gkz/type-check#type-format), this will be used to cast the inputted value and validate it * `enum` is an optional array of strings, each string will be parsed by [levn](https://github.com/gkz/levn) - the argument value must be one of the resulting values - each potential value must validate against the specified `type` * `default` is a optional string, which will be parsed by [levn](https://github.com/gkz/levn) and used as the default value if none is set - the value must validate against the specified `type` * `restPositional` is an optional boolean - if set to `true`, everything after the option will be taken to be a positional argument, even if it looks like a named argument * `required` is an optional boolean - if set to `true`, the option parsing will fail if the option is not defined * `overrideRequired` is a optional boolean - if set to `true` and the option is used, and there is another option which is required but not set, it will override the need for the required option and there will be no error - this is useful if you have required options and want to use `--help` or `--version` flags * `concatRepeatedArrays` is an optional boolean or tuple with boolean and options object (defaults to `false`) - when set to `true` and an option contains an array value and is repeated, the subsequent values for the flag will be appended rather than overwriting the original value - eg. option `g` of type `[String]`: `-g a -g b -g c,d` will result in `['a','b','c','d']` You can supply an options object by giving the following value: `[true, options]`. The one currently supported option is `oneValuePerFlag`, this only allows one array value per flag. This is useful if your potential values contain a comma. * `mergeRepeatedObjects` is an optional boolean (defaults to `false`) - when set to `true` and an option contains an object value and is repeated, the subsequent values for the flag will be merged rather than overwriting the original value - eg. option `g` of type `Object`: `-g a:1 -g b:2 -g c:3,d:4` will result in `{a: 1, b: 2, c: 3, d: 4}` * `dependsOn` is an optional string or array of strings - if simply a string (the name of another option), it will make sure that that other option is set, if an array of strings, depending on whether `'and'` or `'or'` is first, it will either check whether all (`['and', 'option-a', 'option-b']`), or at least one (`['or', 'option-a', 'option-b']`) other options are set * `description` is an optional string, which will be displayed next to the option in the help text * `longDescription` is an optional string, it will be displayed instead of the `description` when `generateHelpForOption` is used * `example` is an optional string or array of strings with example(s) for the option - these will be displayed when `generateHelpForOption` is used #### Help Style Properties * `aliasSeparator` is an optional string, separates multiple names from each other - default: ' ,' * `typeSeparator` is an optional string, separates the type from the names - default: ' ' * `descriptionSeparator` is an optional string , separates the description from the padded name and type - default: ' ' * `initialIndent` is an optional int - the amount of indent for options - default: 2 * `secondaryIndent` is an optional int - the amount of indent if wrapped fully (in addition to the initial indent) - default: 4 * `maxPadFactor` is an optional number - affects the default level of padding for the names/type, it is multiplied by the average of the length of the names/type - default: 1.5 ## Argument Format At the highest level there are two types of arguments: named, and positional. Name arguments of any length are prefixed with `--` (eg. `--go`), and those of one character may be prefixed with either `--` or `-` (eg. `-g`). There are two types of named arguments: boolean flags (eg. `--problemo`, `-p`) which take no value and result in a `true` if they are present, the falsey `undefined` if they are not present, or `false` if present and explicitly prefixed with `no` (eg. `--no-problemo`). Named arguments with values (eg. `--tseries 800`, `-t 800`) are the other type. If the option has a type `Boolean` it will automatically be made into a boolean flag. Any other type results in a named argument that takes a value. For more information about how to properly set types to get the value you want, take a look at the [type check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) pages. You can group single character arguments that use a single `-`, however all except the last must be boolean flags (which take no value). The last may be a boolean flag, or an argument which takes a value - eg. `-ba 2` is equivalent to `-b -a 2`. Positional arguments are all those values which do not fall under the above - they can be anywhere, not just at the end. For example, in `cmd -b one -a 2 two` where `b` is a boolean flag, and `a` has the type `Number`, there are two positional arguments, `one` and `two`. Everything after an `--` is positional, even if it looks like a named argument. You may optionally use `=` to separate option names from values, for example: `--count=2`. If you specify the option `NUM`, then any argument using a single `-` followed by a number will be valid and will set the value of `NUM`. Eg. `-2` will be parsed into `NUM: 2`. If duplicate named arguments are present, the last one will be taken. ## Technical About `optionator` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [levn](https://github.com/gkz/levn) to cast arguments to their specified type, and uses [type-check](https://github.com/gkz/type-check) to validate values. It also uses the [prelude.ls](http://preludels.com/) library. # Acorn A tiny, fast JavaScript parser written in JavaScript. ## Community Acorn is open source software released under an [MIT license](https://github.com/acornjs/acorn/blob/master/acorn/LICENSE). You are welcome to [report bugs](https://github.com/acornjs/acorn/issues) or create pull requests on [github](https://github.com/acornjs/acorn). For questions and discussion, please use the [Tern discussion forum](https://discuss.ternjs.net). ## Installation The easiest way to install acorn is from [`npm`](https://www.npmjs.com/): ```sh npm install acorn ``` Alternately, you can download the source and build acorn yourself: ```sh git clone https://github.com/acornjs/acorn.git cd acorn npm install ``` ## Interface **parse**`(input, options)` is the main interface to the library. The `input` parameter is a string, `options` can be undefined or an object setting some of the options listed below. The return value will be an abstract syntax tree object as specified by the [ESTree spec](https://github.com/estree/estree). ```javascript let acorn = require("acorn"); console.log(acorn.parse("1 + 1")); ``` When encountering a syntax error, the parser will raise a `SyntaxError` object with a meaningful message. The error object will have a `pos` property that indicates the string offset at which the error occurred, and a `loc` object that contains a `{line, column}` object referring to that same position. Options can be provided by passing a second argument, which should be an object containing any of these fields: - **ecmaVersion**: Indicates the ECMAScript version to parse. Must be either 3, 5, 6 (2015), 7 (2016), 8 (2017), 9 (2018), 10 (2019) or 11 (2020, partial support). This influences support for strict mode, the set of reserved words, and support for new syntax features. Default is 10. **NOTE**: Only 'stage 4' (finalized) ECMAScript features are being implemented by Acorn. Other proposed new features can be implemented through plugins. - **sourceType**: Indicate the mode the code should be parsed in. Can be either `"script"` or `"module"`. This influences global strict mode and parsing of `import` and `export` declarations. **NOTE**: If set to `"module"`, then static `import` / `export` syntax will be valid, even if `ecmaVersion` is less than 6. - **onInsertedSemicolon**: If given a callback, that callback will be called whenever a missing semicolon is inserted by the parser. The callback will be given the character offset of the point where the semicolon is inserted as argument, and if `locations` is on, also a `{line, column}` object representing this position. - **onTrailingComma**: Like `onInsertedSemicolon`, but for trailing commas. - **allowReserved**: If `false`, using a reserved word will generate an error. Defaults to `true` for `ecmaVersion` 3, `false` for higher versions. When given the value `"never"`, reserved words and keywords can also not be used as property names (as in Internet Explorer's old parser). - **allowReturnOutsideFunction**: By default, a return statement at the top level raises an error. Set this to `true` to accept such code. - **allowImportExportEverywhere**: By default, `import` and `export` declarations can only appear at a program's top level. Setting this option to `true` allows them anywhere where a statement is allowed. - **allowAwaitOutsideFunction**: By default, `await` expressions can only appear inside `async` functions. Setting this option to `true` allows to have top-level `await` expressions. They are still not allowed in non-`async` functions, though. - **allowHashBang**: When this is enabled (off by default), if the code starts with the characters `#!` (as in a shellscript), the first line will be treated as a comment. - **locations**: When `true`, each node has a `loc` object attached with `start` and `end` subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. Default is `false`. - **onToken**: If a function is passed for this option, each found token will be passed in same format as tokens returned from `tokenizer().getToken()`. If array is passed, each found token is pushed to it. Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **onComment**: If a function is passed for this option, whenever a comment is encountered the function will be called with the following parameters: - `block`: `true` if the comment is a block comment, false if it is a line comment. - `text`: The content of the comment. - `start`: Character offset of the start of the comment. - `end`: Character offset of the end of the comment. When the `locations` options is on, the `{line, column}` locations of the comment’s start and end are passed as two additional parameters. If array is passed for this option, each found comment is pushed to it as object in Esprima format: ```javascript { "type": "Line" | "Block", "value": "comment text", "start": Number, "end": Number, // If `locations` option is on: "loc": { "start": {line: Number, column: Number} "end": {line: Number, column: Number} }, // If `ranges` option is on: "range": [Number, Number] } ``` Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **ranges**: Nodes have their start and end characters offsets recorded in `start` and `end` properties (directly on the node, rather than the `loc` object, which holds line/column data. To also add a [semi-standardized](https://bugzilla.mozilla.org/show_bug.cgi?id=745678) `range` property holding a `[start, end]` array with the same numbers, set the `ranges` option to `true`. - **program**: It is possible to parse multiple files into a single AST by passing the tree produced by parsing the first file as the `program` option in subsequent parses. This will add the toplevel forms of the parsed file to the "Program" (top) node of an existing parse tree. - **sourceFile**: When the `locations` option is `true`, you can pass this option to add a `source` attribute in every node’s `loc` object. Note that the contents of this option are not examined or processed in any way; you are free to use whatever format you choose. - **directSourceFile**: Like `sourceFile`, but a `sourceFile` property will be added (regardless of the `location` option) directly to the nodes, rather than the `loc` object. - **preserveParens**: If this option is `true`, parenthesized expressions are represented by (non-standard) `ParenthesizedExpression` nodes that have a single `expression` property containing the expression inside parentheses. **parseExpressionAt**`(input, offset, options)` will parse a single expression in a string, and return its AST. It will not complain if there is more of the string left after the expression. **tokenizer**`(input, options)` returns an object with a `getToken` method that can be called repeatedly to get the next token, a `{start, end, type, value}` object (with added `loc` property when the `locations` option is enabled and `range` property when the `ranges` option is enabled). When the token's type is `tokTypes.eof`, you should stop calling the method, since it will keep returning that same token forever. In ES6 environment, returned result can be used as any other protocol-compliant iterable: ```javascript for (let token of acorn.tokenizer(str)) { // iterate over the tokens } // transform code to array of tokens: var tokens = [...acorn.tokenizer(str)]; ``` **tokTypes** holds an object mapping names to the token type objects that end up in the `type` properties of tokens. **getLineInfo**`(input, offset)` can be used to get a `{line, column}` object for a given program string and offset. ### The `Parser` class Instances of the **`Parser`** class contain all the state and logic that drives a parse. It has static methods `parse`, `parseExpressionAt`, and `tokenizer` that match the top-level functions by the same name. When extending the parser with plugins, you need to call these methods on the extended version of the class. To extend a parser with plugins, you can use its static `extend` method. ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); var JSXParser = acorn.Parser.extend(jsx()); JSXParser.parse("foo(<bar/>)"); ``` The `extend` method takes any number of plugin values, and returns a new `Parser` class that includes the extra parser logic provided by the plugins. ## Command line interface The `bin/acorn` utility can be used to parse a file from the command line. It accepts as arguments its input file and the following options: - `--ecma3|--ecma5|--ecma6|--ecma7|--ecma8|--ecma9|--ecma10`: Sets the ECMAScript version to parse. Default is version 9. - `--module`: Sets the parsing mode to `"module"`. Is set to `"script"` otherwise. - `--locations`: Attaches a "loc" object to each node with "start" and "end" subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. - `--allow-hash-bang`: If the code starts with the characters #! (as in a shellscript), the first line will be treated as a comment. - `--compact`: No whitespace is used in the AST output. - `--silent`: Do not output the AST, just return the exit status. - `--help`: Print the usage information and quit. The utility spits out the syntax tree as JSON data. ## Existing plugins - [`acorn-jsx`](https://github.com/RReverser/acorn-jsx): Parse [Facebook JSX syntax extensions](https://github.com/facebook/jsx) Plugins for ECMAScript proposals: - [`acorn-stage3`](https://github.com/acornjs/acorn-stage3): Parse most stage 3 proposals, bundling: - [`acorn-class-fields`](https://github.com/acornjs/acorn-class-fields): Parse [class fields proposal](https://github.com/tc39/proposal-class-fields) - [`acorn-import-meta`](https://github.com/acornjs/acorn-import-meta): Parse [import.meta proposal](https://github.com/tc39/proposal-import-meta) - [`acorn-private-methods`](https://github.com/acornjs/acorn-private-methods): parse [private methods, getters and setters proposal](https://github.com/tc39/proposal-private-methods)n # type-check [![Build Status](https://travis-ci.org/gkz/type-check.png?branch=master)](https://travis-ci.org/gkz/type-check) <a name="type-check" /> `type-check` is a library which allows you to check the types of JavaScript values at runtime with a Haskell like type syntax. It is great for checking external input, for testing, or even for adding a bit of safety to your internal code. It is a major component of [levn](https://github.com/gkz/levn). MIT license. Version 0.4.0. Check out the [demo](http://gkz.github.io/type-check/). For updates on `type-check`, [follow me on twitter](https://twitter.com/gkzahariev). npm install type-check ## Quick Examples ```js // Basic types: var typeCheck = require('type-check').typeCheck; typeCheck('Number', 1); // true typeCheck('Number', 'str'); // false typeCheck('Error', new Error); // true typeCheck('Undefined', undefined); // true // Comment typeCheck('count::Number', 1); // true // One type OR another type: typeCheck('Number | String', 2); // true typeCheck('Number | String', 'str'); // true // Wildcard, matches all types: typeCheck('*', 2) // true // Array, all elements of a single type: typeCheck('[Number]', [1, 2, 3]); // true typeCheck('[Number]', [1, 'str', 3]); // false // Tuples, or fixed length arrays with elements of different types: typeCheck('(String, Number)', ['str', 2]); // true typeCheck('(String, Number)', ['str']); // false typeCheck('(String, Number)', ['str', 2, 5]); // false // Object properties: typeCheck('{x: Number, y: Boolean}', {x: 2, y: false}); // true typeCheck('{x: Number, y: Boolean}', {x: 2}); // false typeCheck('{x: Number, y: Maybe Boolean}', {x: 2}); // true typeCheck('{x: Number, y: Boolean}', {x: 2, y: false, z: 3}); // false typeCheck('{x: Number, y: Boolean, ...}', {x: 2, y: false, z: 3}); // true // A particular type AND object properties: typeCheck('RegExp{source: String, ...}', /re/i); // true typeCheck('RegExp{source: String, ...}', {source: 're'}); // false // Custom types: var opt = {customTypes: {Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; }}}}; typeCheck('Even', 2, opt); // true // Nested: var type = '{a: (String, [Number], {y: Array, ...}), b: Error{message: String, ...}}' typeCheck(type, {a: ['hi', [1, 2, 3], {y: [1, 'ms']}], b: new Error('oh no')}); // true ``` Check out the [type syntax format](#syntax) and [guide](#guide). ## Usage `require('type-check');` returns an object that exposes four properties. `VERSION` is the current version of the library as a string. `typeCheck`, `parseType`, and `parsedTypeCheck` are functions. ```js // typeCheck(type, input, options); typeCheck('Number', 2); // true // parseType(type); var parsedType = parseType('Number'); // object // parsedTypeCheck(parsedType, input, options); parsedTypeCheck(parsedType, 2); // true ``` ### typeCheck(type, input, options) `typeCheck` checks a JavaScript value `input` against `type` written in the [type format](#type-format) (and taking account the optional `options`) and returns whether the `input` matches the `type`. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js typeCheck('Number', 2); // true ``` ### parseType(type) `parseType` parses string `type` written in the [type format](#type-format) into an object representing the parsed type. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to parse ##### returns `Object` - an object in the parsed type format representing the parsed type ##### example ```js parseType('Number'); // [{type: 'Number'}] ``` ### parsedTypeCheck(parsedType, input, options) `parsedTypeCheck` checks a JavaScript value `input` against parsed `type` in the parsed type format (and taking account the optional `options`) and returns whether the `input` matches the `type`. Use this in conjunction with `parseType` if you are going to use a type more than once. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js parsedTypeCheck([{type: 'Number'}], 2); // true var parsedType = parseType('String'); parsedTypeCheck(parsedType, 'str'); // true ``` <a name="type-format" /> ## Type Format ### Syntax White space is ignored. The root node is a __Types__. * __Identifier__ = `[\$\w]+` - a group of any lower or upper case letters, numbers, underscores, or dollar signs - eg. `String` * __Type__ = an `Identifier`, an `Identifier` followed by a `Structure`, just a `Structure`, or a wildcard `*` - eg. `String`, `Object{x: Number}`, `{x: Number}`, `Array{0: String, 1: Boolean, length: Number}`, `*` * __Types__ = optionally a comment (an `Identifier` followed by a `::`), optionally the identifier `Maybe`, one or more `Type`, separated by `|` - eg. `Number`, `String | Date`, `Maybe Number`, `Maybe Boolean | String` * __Structure__ = `Fields`, or a `Tuple`, or an `Array` - eg. `{x: Number}`, `(String, Number)`, `[Date]` * __Fields__ = a `{`, followed one or more `Field` separated by a comma `,` (trailing comma `,` is permitted), optionally an `...` (always preceded by a comma `,`), followed by a `}` - eg. `{x: Number, y: String}`, `{k: Function, ...}` * __Field__ = an `Identifier`, followed by a colon `:`, followed by `Types` - eg. `x: Date | String`, `y: Boolean` * __Tuple__ = a `(`, followed by one or more `Types` separated by a comma `,` (trailing comma `,` is permitted), followed by a `)` - eg `(Date)`, `(Number, Date)` * __Array__ = a `[` followed by exactly one `Types` followed by a `]` - eg. `[Boolean]`, `[Boolean | Null]` ### Guide `type-check` uses `Object.toString` to find out the basic type of a value. Specifically, ```js {}.toString.call(VALUE).slice(8, -1) {}.toString.call(true).slice(8, -1) // 'Boolean' ``` A basic type, eg. `Number`, uses this check. This is much more versatile than using `typeof` - for example, with `document`, `typeof` produces `'object'` which isn't that useful, and our technique produces `'HTMLDocument'`. You may check for multiple types by separating types with a `|`. The checker proceeds from left to right, and passes if the value is any of the types - eg. `String | Boolean` first checks if the value is a string, and then if it is a boolean. If it is none of those, then it returns false. Adding a `Maybe` in front of a list of multiple types is the same as also checking for `Null` and `Undefined` - eg. `Maybe String` is equivalent to `Undefined | Null | String`. You may add a comment to remind you of what the type is for by following an identifier with a `::` before a type (or multiple types). The comment is simply thrown out. The wildcard `*` matches all types. There are three types of structures for checking the contents of a value: 'fields', 'tuple', and 'array'. If used by itself, a 'fields' structure will pass with any type of object as long as it is an instance of `Object` and the properties pass - this allows for duck typing - eg. `{x: Boolean}`. To check if the properties pass, and the value is of a certain type, you can specify the type - eg. `Error{message: String}`. If you want to make a field optional, you can simply use `Maybe` - eg. `{x: Boolean, y: Maybe String}` will still pass if `y` is undefined (or null). If you don't care if the value has properties beyond what you have specified, you can use the 'etc' operator `...` - eg. `{x: Boolean, ...}` will match an object with an `x` property that is a boolean, and with zero or more other properties. For an array, you must specify one or more types (separated by `|`) - it will pass for something of any length as long as each element passes the types provided - eg. `[Number]`, `[Number | String]`. A tuple checks for a fixed number of elements, each of a potentially different type. Each element is separated by a comma - eg. `(String, Number)`. An array and tuple structure check that the value is of type `Array` by default, but if another type is specified, they will check for that instead - eg. `Int32Array[Number]`. You can use the wildcard `*` to search for any type at all. Check out the [type precedence](https://github.com/zaboco/type-precedence) library for type-check. ## Options Options is an object. It is an optional parameter to the `typeCheck` and `parsedTypeCheck` functions. The only current option is `customTypes`. <a name="custom-types" /> ### Custom Types __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; } } } }; typeCheck('Even', 2, options); // true typeCheck('Even', 3, options); // false ``` `customTypes` allows you to set up custom types for validation. The value of this is an object. The keys of the object are the types you will be matching. Each value of the object will be an object having a `typeOf` property - a string, and `validate` property - a function. The `typeOf` property is the type the value should be (optional - if not set only `validate` will be used), and `validate` is a function which should return true if the value is of that type. `validate` receives one parameter, which is the value that we are checking. ## Technical About `type-check` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It also uses the [prelude.ls](http://preludels.com/) library. # rechoir [![Build Status](https://secure.travis-ci.org/tkellen/js-rechoir.png)](http://travis-ci.org/tkellen/js-rechoir) > Require any supported file as a node module. [![NPM](https://nodei.co/npm/rechoir.png)](https://nodei.co/npm/rechoir/) ## What is it? This module, in conjunction with [interpret]-like objects can register any file type the npm ecosystem has a module loader for. This library is a dependency of [Liftoff]. ## API ### prepare(config, filepath, requireFrom) Look for a module loader associated with the provided file and attempt require it. If necessary, run any setup required to inject it into [require.extensions](http://nodejs.org/api/globals.html#globals_require_extensions). `config` An [interpret]-like configuration object. `filepath` A file whose type you'd like to register a module loader for. `requireFrom` An optional path to start searching for the module required to load the requested file. Defaults to the directory of `filepath`. If calling this method is successful (aka: it doesn't throw), you can now require files of the type you requested natively. An error with a `failures` property will be thrown if the module loader(s) configured for a given extension cannot be registered. If a loader is already registered, this will simply return `true`. **Note:** While rechoir will automatically load and register transpilers like `coffee-script`, you must provide a local installation. The transpilers are **not** bundled with this module. #### Usage ```js const config = require('interpret').extensions; const rechoir = require('rechoir'); rechoir.prepare(config, './test/fixtures/test.coffee'); rechoir.prepare(config, './test/fixtures/test.csv'); rechoir.prepare(config, './test/fixtures/test.toml'); console.log(require('./test/fixtures/test.coffee')); console.log(require('./test/fixtures/test.csv')); console.log(require('./test/fixtures/test.toml')); ``` [interpret]: http://github.com/tkellen/js-interpret [Liftoff]: http://github.com/tkellen/js-liftoff # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![build](https://github.com/epoberezkin/json-schema-traverse/workflows/build/badge.svg)](https://github.com/epoberezkin/json-schema-traverse/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/json-schema-traverse)](https://www.npmjs.com/package/json-schema-traverse) [![coverage](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## Enterprise support json-schema-traverse package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-json-schema-traverse?utm_source=npm-json-schema-traverse&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # lodash.truncate v4.4.2 The [lodash](https://lodash.com/) method `_.truncate` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.truncate ``` In Node.js: ```js var truncate = require('lodash.truncate'); ``` See the [documentation](https://lodash.com/docs#truncate) or [package source](https://github.com/lodash/lodash/blob/4.4.2-npm-packages/lodash.truncate) for more details. # line-column [![Build Status](https://travis-ci.org/io-monad/line-column.svg?branch=master)](https://travis-ci.org/io-monad/line-column) [![Coverage Status](https://coveralls.io/repos/github/io-monad/line-column/badge.svg?branch=master)](https://coveralls.io/github/io-monad/line-column?branch=master) [![npm version](https://badge.fury.io/js/line-column.svg)](https://badge.fury.io/js/line-column) Node module to convert efficiently index to/from line-column in a string. ## Install npm install line-column ## Usage ### lineColumn(str, options = {}) Returns a `LineColumnFinder` instance for given string `str`. #### Options | Key | Description | Default | | ------- | ----------- | ------- | | `origin` | The origin value of line number and column number | `1` | ### lineColumn(str, index) This is just a shorthand for `lineColumn(str).fromIndex(index)`. ### LineColumnFinder#fromIndex(index) Find line and column from index in the string. Parameters: - `index` - `number` Index in the string. (0-origin) Returns: - `{ line: x, col: y }` Found line number and column number. - `null` if the given index is out of range. ### LineColumnFinder#toIndex(line, column) Find index from line and column in the string. Parameters: - `line` - `number` Line number in the string. - `column` - `number` Column number in the string. or - `{ line: x, col: y }` - `Object` line and column numbers in the string.<br>A key name `column` can be used instead of `col`. or - `[ line, col ]` - `Array` line and column numbers in the string. Returns: - `number` Found index in the string. - `-1` if the given line or column is out of range. ## Example ```js var lineColumn = require("line-column"); var testString = [ "ABCDEFG\n", // line:0, index:0 "HIJKLMNOPQRSTU\n", // line:1, index:8 "VWXYZ\n", // line:2, index:23 "日本語の文字\n", // line:3, index:29 "English words" // line:4, index:36 ].join(""); // length:49 lineColumn(testString).fromIndex(3) // { line: 1, col: 4 } lineColumn(testString).fromIndex(33) // { line: 4, col: 5 } lineColumn(testString).toIndex(1, 4) // 3 lineColumn(testString).toIndex(4, 5) // 33 // Shorthand of .fromIndex (compatible with find-line-column) lineColumn(testString, 33) // { line:4, col: 5 } // Object or Array is also acceptable lineColumn(testString).toIndex({ line: 4, col: 5 }) // 33 lineColumn(testString).toIndex({ line: 4, column: 5 }) // 33 lineColumn(testString).toIndex([4, 5]) // 33 // You can cache it for the same string. It is so efficient. (See benchmark) var finder = lineColumn(testString); finder.fromIndex(33) // { line: 4, column: 5 } finder.toIndex(4, 5) // 33 // For 0-origin line and column numbers var oneOrigin = lineColumn(testString, { origin: 0 }); oneOrigin.fromIndex(33) // { line: 3, column: 4 } oneOrigin.toIndex(3, 4) // 33 ``` ## Testing npm test ## Benchmark The popular package [find-line-column](https://www.npmjs.com/package/find-line-column) provides the same "index to line-column" feature. Here is some benchmarking on `line-column` vs `find-line-column`. You can run this benchmark by `npm run benchmark`. See [benchmark/](benchmark/) for the source code. ``` long text + line-column (not cached) x 72,989 ops/sec ±0.83% (89 runs sampled) long text + line-column (cached) x 13,074,242 ops/sec ±0.32% (89 runs sampled) long text + find-line-column x 33,887 ops/sec ±0.54% (84 runs sampled) short text + line-column (not cached) x 1,636,766 ops/sec ±0.77% (82 runs sampled) short text + line-column (cached) x 21,699,686 ops/sec ±1.04% (82 runs sampled) short text + find-line-column x 382,145 ops/sec ±1.04% (85 runs sampled) ``` As you might have noticed, even not cached version of `line-column` is 2x - 4x faster than `find-line-column`, and cached version of `line-column` is remarkable 50x - 380x faster. ## Contributing 1. Fork it! 2. Create your feature branch: `git checkout -b my-new-feature` 3. Commit your changes: `git commit -am 'Add some feature'` 4. Push to the branch: `git push origin my-new-feature` 5. Submit a pull request :D ## License MIT (See LICENSE) ## Timezone support In order to provide support for timezones, without relying on the JavaScript host or any other time-zone aware environment, this library makes use of teh IANA Timezone Database directly: https://www.iana.org/time-zones The database files are parsed by the scripts in this folder, which emit AssemblyScript code which is used to process the various rules at runtime. <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # URI.js URI.js is an [RFC 3986](http://www.ietf.org/rfc/rfc3986.txt) compliant, scheme extendable URI parsing/validating/resolving library for all JavaScript environments (browsers, Node.js, etc). It is also compliant with the IRI ([RFC 3987](http://www.ietf.org/rfc/rfc3987.txt)), IDNA ([RFC 5890](http://www.ietf.org/rfc/rfc5890.txt)), IPv6 Address ([RFC 5952](http://www.ietf.org/rfc/rfc5952.txt)), IPv6 Zone Identifier ([RFC 6874](http://www.ietf.org/rfc/rfc6874.txt)) specifications. URI.js has an extensive test suite, and works in all (Node.js, web) environments. It weighs in at 6.4kb (gzipped, 17kb deflated). ## API ### Parsing URI.parse("uri://user:[email protected]:123/one/two.three?q1=a1&q2=a2#body"); //returns: //{ // scheme : "uri", // userinfo : "user:pass", // host : "example.com", // port : 123, // path : "/one/two.three", // query : "q1=a1&q2=a2", // fragment : "body" //} ### Serializing URI.serialize({scheme : "http", host : "example.com", fragment : "footer"}) === "http://example.com/#footer" ### Resolving URI.resolve("uri://a/b/c/d?q", "../../g") === "uri://a/g" ### Normalizing URI.normalize("HTTP://ABC.com:80/%7Esmith/home.html") === "http://abc.com/~smith/home.html" ### Comparison URI.equal("example://a/b/c/%7Bfoo%7D", "eXAMPLE://a/./b/../b/%63/%7bfoo%7d") === true ### IP Support //IPv4 normalization URI.normalize("//192.068.001.000") === "//192.68.1.0" //IPv6 normalization URI.normalize("//[2001:0:0DB8::0:0001]") === "//[2001:0:db8::1]" //IPv6 zone identifier support URI.parse("//[2001:db8::7%25en1]"); //returns: //{ // host : "2001:db8::7%en1" //} ### IRI Support //convert IRI to URI URI.serialize(URI.parse("http://examplé.org/rosé")) === "http://xn--exampl-gva.org/ros%C3%A9" //convert URI to IRI URI.serialize(URI.parse("http://xn--exampl-gva.org/ros%C3%A9"), {iri:true}) === "http://examplé.org/rosé" ### Options All of the above functions can accept an additional options argument that is an object that can contain one or more of the following properties: * `scheme` (string) Indicates the scheme that the URI should be treated as, overriding the URI's normal scheme parsing behavior. * `reference` (string) If set to `"suffix"`, it indicates that the URI is in the suffix format, and the validator will use the option's `scheme` property to determine the URI's scheme. * `tolerant` (boolean, false) If set to `true`, the parser will relax URI resolving rules. * `absolutePath` (boolean, false) If set to `true`, the serializer will not resolve a relative `path` component. * `iri` (boolean, false) If set to `true`, the serializer will unescape non-ASCII characters as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `unicodeSupport` (boolean, false) If set to `true`, the parser will unescape non-ASCII characters in the parsed output as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `domainHost` (boolean, false) If set to `true`, the library will treat the `host` component as a domain name, and convert IDNs (International Domain Names) as per [RFC 5891](http://www.ietf.org/rfc/rfc5891.txt). ## Scheme Extendable URI.js supports inserting custom [scheme](http://en.wikipedia.org/wiki/URI_scheme) dependent processing rules. Currently, URI.js has built in support for the following schemes: * http \[[RFC 2616](http://www.ietf.org/rfc/rfc2616.txt)\] * https \[[RFC 2818](http://www.ietf.org/rfc/rfc2818.txt)\] * ws \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * wss \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * mailto \[[RFC 6068](http://www.ietf.org/rfc/rfc6068.txt)\] * urn \[[RFC 2141](http://www.ietf.org/rfc/rfc2141.txt)\] * urn:uuid \[[RFC 4122](http://www.ietf.org/rfc/rfc4122.txt)\] ### HTTP/HTTPS Support URI.equal("HTTP://ABC.COM:80", "http://abc.com/") === true URI.equal("https://abc.com", "HTTPS://ABC.COM:443/") === true ### WS/WSS Support URI.parse("wss://example.com/foo?bar=baz"); //returns: //{ // scheme : "wss", // host: "example.com", // resourceName: "/foo?bar=baz", // secure: true, //} URI.equal("WS://ABC.COM:80/chat#one", "ws://abc.com/chat") === true ### Mailto Support URI.parse("mailto:[email protected],[email protected]?subject=SUBSCRIBE&body=Sign%20me%20up!"); //returns: //{ // scheme : "mailto", // to : ["[email protected]", "[email protected]"], // subject : "SUBSCRIBE", // body : "Sign me up!" //} URI.serialize({ scheme : "mailto", to : ["[email protected]"], subject : "REMOVE", body : "Please remove me", headers : { cc : "[email protected]" } }) === "mailto:[email protected][email protected]&subject=REMOVE&body=Please%20remove%20me" ### URN Support URI.parse("urn:example:foo"); //returns: //{ // scheme : "urn", // nid : "example", // nss : "foo", //} #### URN UUID Support URI.parse("urn:uuid:f81d4fae-7dec-11d0-a765-00a0c91e6bf6"); //returns: //{ // scheme : "urn", // nid : "uuid", // uuid : "f81d4fae-7dec-11d0-a765-00a0c91e6bf6", //} ## Usage To load in a browser, use the following tag: <script type="text/javascript" src="uri-js/dist/es5/uri.all.min.js"></script> To load in a CommonJS/Module environment, first install with npm/yarn by running on the command line: npm install uri-js # OR yarn add uri-js Then, in your code, load it using: const URI = require("uri-js"); If you are writing your code in ES6+ (ESNEXT) or TypeScript, you would load it using: import * as URI from "uri-js"; Or you can load just what you need using named exports: import { parse, serialize, resolve, resolveComponents, normalize, equal, removeDotSegments, pctEncChar, pctDecChars, escapeComponent, unescapeComponent } from "uri-js"; ## Breaking changes ### Breaking changes from 3.x URN parsing has been completely changed to better align with the specification. Scheme is now always `urn`, but has two new properties: `nid` which contains the Namspace Identifier, and `nss` which contains the Namespace Specific String. The `nss` property will be removed by higher order scheme handlers, such as the UUID URN scheme handler. The UUID of a URN can now be found in the `uuid` property. ### Breaking changes from 2.x URI validation has been removed as it was slow, exposed a vulnerabilty, and was generally not useful. ### Breaking changes from 1.x The `errors` array on parsed components is now an `error` string. # prelude.ls [![Build Status](https://travis-ci.org/gkz/prelude-ls.png?branch=master)](https://travis-ci.org/gkz/prelude-ls) is a functionally oriented utility library. It is powerful and flexible. Almost all of its functions are curried. It is written in, and is the recommended base library for, <a href="http://livescript.net">LiveScript</a>. See **[the prelude.ls site](http://preludels.com)** for examples, a reference, and more. You can install via npm `npm install prelude-ls` ### Development `make test` to test `make build` to build `lib` from `src` `make build-browser` to build browser versions # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. - `context` describes how many lines of context should be included. - `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. - `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](https://kpdecker.github.io/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. <p align="center"> <a href="http://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # interpret [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] A dictionary of file extensions and associated module loaders. ## What is it This is used by [Liftoff](http://github.com/tkellen/node-liftoff) to automatically require dependencies for configuration files, and by [rechoir](http://github.com/tkellen/node-rechoir) for registering module loaders. ## API ### extensions Map file types to modules which provide a [require.extensions] loader. ```js { '.babel.js': [ { module: '@babel/register', register: function(hook) { // register on .js extension due to https://github.com/joyent/node/blob/v0.12.0/lib/module.js#L353 // which only captures the final extension (.babel.js -> .js) hook({ extensions: '.js' }); }, }, { module: 'babel-register', register: function(hook) { hook({ extensions: '.js' }); }, }, { module: 'babel-core/register', register: function(hook) { hook({ extensions: '.js' }); }, }, { module: 'babel/register', register: function(hook) { hook({ extensions: '.js' }); }, }, ], '.babel.ts': [ { module: '@babel/register', register: function(hook) { hook({ extensions: '.ts' }); }, }, ], '.buble.js': 'buble/register', '.cirru': 'cirru-script/lib/register', '.cjsx': 'node-cjsx/register', '.co': 'coco', '.coffee': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.coffee.md': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.csv': 'require-csv', '.eg': 'earlgrey/register', '.esm.js': { module: 'esm', register: function(hook) { // register on .js extension due to https://github.com/joyent/node/blob/v0.12.0/lib/module.js#L353 // which only captures the final extension (.babel.js -> .js) var esmLoader = hook(module); require.extensions['.js'] = esmLoader('module')._extensions['.js']; }, }, '.iced': ['iced-coffee-script/register', 'iced-coffee-script'], '.iced.md': 'iced-coffee-script/register', '.ini': 'require-ini', '.js': null, '.json': null, '.json5': 'json5/lib/require', '.jsx': [ { module: '@babel/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel-register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel-core/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'node-jsx', register: function(hook) { hook.install({ extension: '.jsx', harmony: true }); }, }, ], '.litcoffee': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.liticed': 'iced-coffee-script/register', '.ls': ['livescript', 'LiveScript'], '.mjs': '/absolute/path/to/interpret/mjs-stub.js', '.node': null, '.toml': { module: 'toml-require', register: function(hook) { hook.install(); }, }, '.ts': [ 'ts-node/register', 'typescript-node/register', 'typescript-register', 'typescript-require', 'sucrase/register/ts', { module: '@babel/register', register: function(hook) { hook({ extensions: '.ts' }); }, }, ], '.tsx': [ 'ts-node/register', 'typescript-node/register', 'sucrase/register', { module: '@babel/register', register: function(hook) { hook({ extensions: '.tsx' }); }, }, ], '.wisp': 'wisp/engine/node', '.xml': 'require-xml', '.yaml': 'require-yaml', '.yml': 'require-yaml', } ``` ### jsVariants Same as above, but only include the extensions which are javascript variants. ## How to use it Consumers should use the exported `extensions` or `jsVariants` object to determine which module should be loaded for a given extension. If a matching extension is found, consumers should do the following: 1. If the value is null, do nothing. 2. If the value is a string, try to require it. 3. If the value is an object, try to require the `module` property. If successful, the `register` property (a function) should be called with the module passed as the first argument. 4. If the value is an array, iterate over it, attempting step #2 or #3 until one of the attempts does not throw. [require.extensions]: http://nodejs.org/api/globals.html#globals_require_extensions [downloads-image]: http://img.shields.io/npm/dm/interpret.svg [npm-url]: https://www.npmjs.com/package/interpret [npm-image]: http://img.shields.io/npm/v/interpret.svg [travis-url]: https://travis-ci.org/gulpjs/interpret [travis-image]: http://img.shields.io/travis/gulpjs/interpret.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/interpret [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/interpret.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/interpret [coveralls-image]: http://img.shields.io/coveralls/gulpjs/interpret/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 67 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ``` ### Esrecurse [![Build Status](https://travis-ci.org/estools/esrecurse.svg?branch=master)](https://travis-ci.org/estools/esrecurse) Esrecurse ([esrecurse](https://github.com/estools/esrecurse)) is [ECMAScript](https://www.ecma-international.org/publications/standards/Ecma-262.htm) recursive traversing functionality. ### Example Usage The following code will output all variables declared at the root of a file. ```javascript esrecurse.visit(ast, { XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); ``` We can use `Visitor` instance. ```javascript var visitor = new esrecurse.Visitor({ XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); visitor.visit(ast); ``` We can inherit `Visitor` instance easily. ```javascript class Derived extends esrecurse.Visitor { constructor() { super(null); } XXXStatement(node) { } } ``` ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { this.visit(node.left); // do something... this.visit(node.right); }; ``` And you can invoke default visiting operation inside custom visit operation. ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { // do something... this.visitChildren(node); }; ``` The `childVisitorKeys` option does customize the behaviour of `this.visitChildren(node)`. We can use user-defined node types. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { // Extending the existing traversing rules. childVisitorKeys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } } ); ``` We can use the `fallback` option as well. If the `fallback` option is `"iteration"`, `esrecurse` would visit all enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: 'iteration' } ); ``` If the `fallback` option is a function, `esrecurse` calls this function to determine the enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: function (node) { return Object.keys(node).filter(function(key) { return key !== 'argument' }); } } ); ``` ### License Copyright (C) 2014 [Yusuke Suzuki](https://github.com/Constellation) (twitter: [@Constellation](https://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ## Test Strategy - tests are copied from the [polyfill implementation](https://github.com/tc39/proposal-temporal/tree/main/polyfill/test) - tests should be removed if they relate to features that do not make sense for TS/AS, i.e. tests that validate the shape of an object do not make sense in a language with compile-time type checking - tests that fail because a feature has not been implemented yet should be left as failures. functional-red-black-tree ========================= A [fully persistent](http://en.wikipedia.org/wiki/Persistent_data_structure) [red-black tree](http://en.wikipedia.org/wiki/Red%E2%80%93black_tree) written 100% in JavaScript. Works both in node.js and in the browser via [browserify](http://browserify.org/). Functional (or fully presistent) data structures allow for non-destructive updates. So if you insert an element into the tree, it returns a new tree with the inserted element rather than destructively updating the existing tree in place. Doing this requires using extra memory, and if one were naive it could cost as much as reallocating the entire tree. Instead, this data structure saves some memory by recycling references to previously allocated subtrees. This requires using only O(log(n)) additional memory per update instead of a full O(n) copy. Some advantages of this is that it is possible to apply insertions and removals to the tree while still iterating over previous versions of the tree. Functional and persistent data structures can also be useful in many geometric algorithms like point location within triangulations or ray queries, and can be used to analyze the history of executing various algorithms. This added power though comes at a cost, since it is generally a bit slower to use a functional data structure than an imperative version. However, if your application needs this behavior then you may consider using this module. # Install npm install functional-red-black-tree # Example Here is an example of some basic usage: ```javascript //Load the library var createTree = require("functional-red-black-tree") //Create a tree var t1 = createTree() //Insert some items into the tree var t2 = t1.insert(1, "foo") var t3 = t2.insert(2, "bar") //Remove something var t4 = t3.remove(1) ``` # API ```javascript var createTree = require("functional-red-black-tree") ``` ## Overview - [Tree methods](#tree-methods) - [`var tree = createTree([compare])`](#var-tree-=-createtreecompare) - [`tree.keys`](#treekeys) - [`tree.values`](#treevalues) - [`tree.length`](#treelength) - [`tree.get(key)`](#treegetkey) - [`tree.insert(key, value)`](#treeinsertkey-value) - [`tree.remove(key)`](#treeremovekey) - [`tree.find(key)`](#treefindkey) - [`tree.ge(key)`](#treegekey) - [`tree.gt(key)`](#treegtkey) - [`tree.lt(key)`](#treeltkey) - [`tree.le(key)`](#treelekey) - [`tree.at(position)`](#treeatposition) - [`tree.begin`](#treebegin) - [`tree.end`](#treeend) - [`tree.forEach(visitor(key,value)[, lo[, hi]])`](#treeforEachvisitorkeyvalue-lo-hi) - [`tree.root`](#treeroot) - [Node properties](#node-properties) - [`node.key`](#nodekey) - [`node.value`](#nodevalue) - [`node.left`](#nodeleft) - [`node.right`](#noderight) - [Iterator methods](#iterator-methods) - [`iter.key`](#iterkey) - [`iter.value`](#itervalue) - [`iter.node`](#iternode) - [`iter.tree`](#itertree) - [`iter.index`](#iterindex) - [`iter.valid`](#itervalid) - [`iter.clone()`](#iterclone) - [`iter.remove()`](#iterremove) - [`iter.update(value)`](#iterupdatevalue) - [`iter.next()`](#iternext) - [`iter.prev()`](#iterprev) - [`iter.hasNext`](#iterhasnext) - [`iter.hasPrev`](#iterhasprev) ## Tree methods ### `var tree = createTree([compare])` Creates an empty functional tree * `compare` is an optional comparison function, same semantics as array.sort() **Returns** An empty tree ordered by `compare` ### `tree.keys` A sorted array of all the keys in the tree ### `tree.values` An array array of all the values in the tree ### `tree.length` The number of items in the tree ### `tree.get(key)` Retrieves the value associated to the given key * `key` is the key of the item to look up **Returns** The value of the first node associated to `key` ### `tree.insert(key, value)` Creates a new tree with the new pair inserted. * `key` is the key of the item to insert * `value` is the value of the item to insert **Returns** A new tree with `key` and `value` inserted ### `tree.remove(key)` Removes the first item with `key` in the tree * `key` is the key of the item to remove **Returns** A new tree with the given item removed if it exists ### `tree.find(key)` Returns an iterator pointing to the first item in the tree with `key`, otherwise `null`. ### `tree.ge(key)` Find the first item in the tree whose key is `>= key` * `key` is the key to search for **Returns** An iterator at the given element. ### `tree.gt(key)` Finds the first item in the tree whose key is `> key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.lt(key)` Finds the last item in the tree whose key is `< key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.le(key)` Finds the last item in the tree whose key is `<= key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.at(position)` Finds an iterator starting at the given element * `position` is the index at which the iterator gets created **Returns** An iterator starting at position ### `tree.begin` An iterator pointing to the first element in the tree ### `tree.end` An iterator pointing to the last element in the tree ### `tree.forEach(visitor(key,value)[, lo[, hi]])` Walks a visitor function over the nodes of the tree in order. * `visitor(key,value)` is a callback that gets executed on each node. If a truthy value is returned from the visitor, then iteration is stopped. * `lo` is an optional start of the range to visit (inclusive) * `hi` is an optional end of the range to visit (non-inclusive) **Returns** The last value returned by the callback ### `tree.root` Returns the root node of the tree ## Node properties Each node of the tree has the following properties: ### `node.key` The key associated to the node ### `node.value` The value associated to the node ### `node.left` The left subtree of the node ### `node.right` The right subtree of the node ## Iterator methods ### `iter.key` The key of the item referenced by the iterator ### `iter.value` The value of the item referenced by the iterator ### `iter.node` The value of the node at the iterator's current position. `null` is iterator is node valid. ### `iter.tree` The tree associated to the iterator ### `iter.index` Returns the position of this iterator in the sequence. ### `iter.valid` Checks if the iterator is valid ### `iter.clone()` Makes a copy of the iterator ### `iter.remove()` Removes the item at the position of the iterator **Returns** A new binary search tree with `iter`'s item removed ### `iter.update(value)` Updates the value of the node in the tree at this iterator **Returns** A new binary search tree with the corresponding node updated ### `iter.next()` Advances the iterator to the next position ### `iter.prev()` Moves the iterator backward one element ### `iter.hasNext` If true, then the iterator is not at the end of the sequence ### `iter.hasPrev` If true, then the iterator is not at the beginning of the sequence # Credits (c) 2013 Mikola Lysenko. MIT License # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it [![Build Status](https://api.travis-ci.org/adaltas/node-csv-stringify.svg)](https://travis-ci.org/#!/adaltas/node-csv-stringify) [![NPM](https://img.shields.io/npm/dm/csv-stringify)](https://www.npmjs.com/package/csv-stringify) [![NPM](https://img.shields.io/npm/v/csv-stringify)](https://www.npmjs.com/package/csv-stringify) This package is a stringifier converting records into a CSV text and implementing the Node.js [`stream.Transform` API](https://nodejs.org/api/stream.html). It also provides the easier synchronous and callback-based APIs for conveniency. It is both extremely easy to use and powerful. It was first released in 2010 and is tested against big data sets by a large community. ## Documentation * [Project homepage](http://csv.js.org/stringify/) * [API](http://csv.js.org/stringify/api/) * [Options](http://csv.js.org/stringify/options/) * [Examples](http://csv.js.org/stringify/examples/) ## Main features * Follow the Node.js streaming API * Simplicity with the optional callback API * Support for custom formatters, delimiters, quotes, escape characters and header * Support big datasets * Complete test coverage and samples for inspiration * Only 1 external dependency * to be used conjointly with `csv-generate`, `csv-parse` and `stream-transform` * MIT License ## Usage The module is built on the Node.js Stream API. For the sake of simplicity, a simple callback API is also provided. To give you a quick look, here's an example of the callback API: ```javascript const stringify = require('csv-stringify') const assert = require('assert') // import stringify from 'csv-stringify' // import assert from 'assert/strict' const input = [ [ '1', '2', '3', '4' ], [ 'a', 'b', 'c', 'd' ] ] stringify(input, function(err, output) { const expected = '1,2,3,4\na,b,c,d\n' assert.strictEqual(output, expected, `output.should.eql ${expected}`) console.log("Passed.", output) }) ``` ## Development Tests are executed with mocha. To install it, run `npm install` followed by `npm test`. It will install mocha and its dependencies in your project "node_modules" directory and run the test suite. The tests run against the CoffeeScript source files. To generate the JavaScript files, run `npm run build`. The test suite is run online with [Travis](https://travis-ci.org/#!/adaltas/node-csv-stringify). See the [Travis definition file](https://github.com/adaltas/node-csv-stringify/blob/master/.travis.yml) to view the tested Node.js version. ## Contributors * David Worms: <https://github.com/wdavidw> [csv_home]: https://github.com/adaltas/node-csv [stream_transform]: http://nodejs.org/api/stream.html#stream_class_stream_transform [examples]: http://csv.js.org/stringify/examples/ [csv]: https://github.com/adaltas/node-csv # isexe Minimal module to check if a file is executable, and a normal file. Uses `fs.stat` and tests against the `PATHEXT` environment variable on Windows. ## USAGE ```javascript var isexe = require('isexe') isexe('some-file-name', function (err, isExe) { if (err) { console.error('probably file does not exist or something', err) } else if (isExe) { console.error('this thing can be run') } else { console.error('cannot be run') } }) // same thing but synchronous, throws errors var isExe = isexe.sync('some-file-name') // treat errors as just "not executable" isexe('maybe-missing-file', { ignoreErrors: true }, callback) var isExe = isexe.sync('maybe-missing-file', { ignoreErrors: true }) ``` ## API ### `isexe(path, [options], [callback])` Check if the path is executable. If no callback provided, and a global `Promise` object is available, then a Promise will be returned. Will raise whatever errors may be raised by `fs.stat`, unless `options.ignoreErrors` is set to true. ### `isexe.sync(path, [options])` Same as `isexe` but returns the value and throws any errors raised. ### Options * `ignoreErrors` Treat all errors as "no, this is not executable", but don't raise them. * `uid` Number to use as the user id * `gid` Number to use as the group id * `pathExt` List of path extensions to use instead of `PATHEXT` environment variable on Windows. # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers ### esutils [![Build Status](https://secure.travis-ci.org/estools/esutils.svg)](http://travis-ci.org/estools/esutils) esutils ([esutils](http://github.com/estools/esutils)) is utility box for ECMAScript language tools. ### API ### ast #### ast.isExpression(node) Returns true if `node` is an Expression as defined in ECMA262 edition 5.1 section [11](https://es5.github.io/#x11). #### ast.isStatement(node) Returns true if `node` is a Statement as defined in ECMA262 edition 5.1 section [12](https://es5.github.io/#x12). #### ast.isIterationStatement(node) Returns true if `node` is an IterationStatement as defined in ECMA262 edition 5.1 section [12.6](https://es5.github.io/#x12.6). #### ast.isSourceElement(node) Returns true if `node` is a SourceElement as defined in ECMA262 edition 5.1 section [14](https://es5.github.io/#x14). #### ast.trailingStatement(node) Returns `Statement?` if `node` has trailing `Statement`. ```js if (cond) consequent; ``` When taking this `IfStatement`, returns `consequent;` statement. #### ast.isProblematicIfStatement(node) Returns true if `node` is a problematic IfStatement. If `node` is a problematic `IfStatement`, `node` cannot be represented as an one on one JavaScript code. ```js { type: 'IfStatement', consequent: { type: 'WithStatement', body: { type: 'IfStatement', consequent: {type: 'EmptyStatement'} } }, alternate: {type: 'EmptyStatement'} } ``` The above node cannot be represented as a JavaScript code, since the top level `else` alternate belongs to an inner `IfStatement`. ### code #### code.isDecimalDigit(code) Return true if provided code is decimal digit. #### code.isHexDigit(code) Return true if provided code is hexadecimal digit. #### code.isOctalDigit(code) Return true if provided code is octal digit. #### code.isWhiteSpace(code) Return true if provided code is white space. White space characters are formally defined in ECMA262. #### code.isLineTerminator(code) Return true if provided code is line terminator. Line terminator characters are formally defined in ECMA262. #### code.isIdentifierStart(code) Return true if provided code can be the first character of ECMA262 Identifier. They are formally defined in ECMA262. #### code.isIdentifierPart(code) Return true if provided code can be the trailing character of ECMA262 Identifier. They are formally defined in ECMA262. ### keyword #### keyword.isKeywordES5(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 sections [7.6.1.1](http://es5.github.io/#x7.6.1.1) and [7.6.1.2](http://es5.github.io/#x7.6.1.2), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isKeywordES6(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 sections [11.6.2.1](http://ecma-international.org/ecma-262/6.0/#sec-keywords) and [11.6.2.2](http://ecma-international.org/ecma-262/6.0/#sec-future-reserved-words), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isReservedWordES5(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 section [7.6.1](http://es5.github.io/#x7.6.1). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isReservedWordES6(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 section [11.6.2](http://ecma-international.org/ecma-262/6.0/#sec-reserved-words). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isRestrictedWord(id) Returns `true` if provided identifier string is one of `eval` or `arguments`. They are restricted in strict mode code throughout ECMA262 edition 5.1 and in ECMA262 edition 6 section [12.1.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers-static-semantics-early-errors). #### keyword.isIdentifierNameES5(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). #### keyword.isIdentifierNameES6(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 6 section [11.6](http://ecma-international.org/ecma-262/6.0/#sec-names-and-keywords). #### keyword.isIdentifierES5(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. #### keyword.isIdentifierES6(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 6 section [12.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. ### License Copyright (C) 2013 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). argparse ======== [![Build Status](https://secure.travis-ci.org/nodeca/argparse.svg?branch=master)](http://travis-ci.org/nodeca/argparse) [![NPM version](https://img.shields.io/npm/v/argparse.svg)](https://www.npmjs.org/package/argparse) CLI arguments parser for node.js. Javascript port of python's [argparse](http://docs.python.org/dev/library/argparse.html) module (original version 3.2). That's a full port, except some very rare options, recorded in issue tracker. **NB. Difference with original.** - Method names changed to camelCase. See [generated docs](http://nodeca.github.com/argparse/). - Use `defaultValue` instead of `default`. - Use `argparse.Const.REMAINDER` instead of `argparse.REMAINDER`, and similarly for constant values `OPTIONAL`, `ZERO_OR_MORE`, and `ONE_OR_MORE` (aliases for `nargs` values `'?'`, `'*'`, `'+'`, respectively), and `SUPPRESS`. Example ======= test.js file: ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse example' }); parser.addArgument( [ '-f', '--foo' ], { help: 'foo bar' } ); parser.addArgument( [ '-b', '--bar' ], { help: 'bar foo' } ); parser.addArgument( '--baz', { help: 'baz bar' } ); var args = parser.parseArgs(); console.dir(args); ``` Display help: ``` $ ./test.js -h usage: example.js [-h] [-v] [-f FOO] [-b BAR] [--baz BAZ] Argparse example Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -f FOO, --foo FOO foo bar -b BAR, --bar BAR bar foo --baz BAZ baz bar ``` Parse arguments: ``` $ ./test.js -f=3 --bar=4 --baz 5 { foo: '3', bar: '4', baz: '5' } ``` More [examples](https://github.com/nodeca/argparse/tree/master/examples). ArgumentParser objects ====================== ``` new ArgumentParser({parameters hash}); ``` Creates a new ArgumentParser object. **Supported params:** - ```description``` - Text to display before the argument help. - ```epilog``` - Text to display after the argument help. - ```addHelp``` - Add a -h/–help option to the parser. (default: true) - ```argumentDefault``` - Set the global default value for arguments. (default: null) - ```parents``` - A list of ArgumentParser objects whose arguments should also be included. - ```prefixChars``` - The set of characters that prefix optional arguments. (default: ‘-‘) - ```formatterClass``` - A class for customizing the help output. - ```prog``` - The name of the program (default: `path.basename(process.argv[1])`) - ```usage``` - The string describing the program usage (default: generated) - ```conflictHandler``` - Usually unnecessary, defines strategy for resolving conflicting optionals. **Not supported yet** - ```fromfilePrefixChars``` - The set of characters that prefix files from which additional arguments should be read. Details in [original ArgumentParser guide](http://docs.python.org/dev/library/argparse.html#argumentparser-objects) addArgument() method ==================== ``` ArgumentParser.addArgument(name or flag or [name] or [flags...], {options}) ``` Defines how a single command-line argument should be parsed. - ```name or flag or [name] or [flags...]``` - Either a positional name (e.g., `'foo'`), a single option (e.g., `'-f'` or `'--foo'`), an array of a single positional name (e.g., `['foo']`), or an array of options (e.g., `['-f', '--foo']`). Options: - ```action``` - The basic type of action to be taken when this argument is encountered at the command line. - ```nargs```- The number of command-line arguments that should be consumed. - ```constant``` - A constant value required by some action and nargs selections. - ```defaultValue``` - The value produced if the argument is absent from the command line. - ```type``` - The type to which the command-line argument should be converted. - ```choices``` - A container of the allowable values for the argument. - ```required``` - Whether or not the command-line option may be omitted (optionals only). - ```help``` - A brief description of what the argument does. - ```metavar``` - A name for the argument in usage messages. - ```dest``` - The name of the attribute to be added to the object returned by parseArgs(). Details in [original add_argument guide](http://docs.python.org/dev/library/argparse.html#the-add-argument-method) Action (some details) ================ ArgumentParser objects associate command-line arguments with actions. These actions can do just about anything with the command-line arguments associated with them, though most actions simply add an attribute to the object returned by parseArgs(). The action keyword argument specifies how the command-line arguments should be handled. The supported actions are: - ```store``` - Just stores the argument’s value. This is the default action. - ```storeConst``` - Stores value, specified by the const keyword argument. (Note that the const keyword argument defaults to the rather unhelpful None.) The 'storeConst' action is most commonly used with optional arguments, that specify some sort of flag. - ```storeTrue``` and ```storeFalse``` - Stores values True and False respectively. These are special cases of 'storeConst'. - ```append``` - Stores a list, and appends each argument value to the list. This is useful to allow an option to be specified multiple times. - ```appendConst``` - Stores a list, and appends value, specified by the const keyword argument to the list. (Note, that the const keyword argument defaults is None.) The 'appendConst' action is typically used when multiple arguments need to store constants to the same list. - ```count``` - Counts the number of times a keyword argument occurs. For example, used for increasing verbosity levels. - ```help``` - Prints a complete help message for all the options in the current parser and then exits. By default a help action is automatically added to the parser. See ArgumentParser for details of how the output is created. - ```version``` - Prints version information and exit. Expects a `version=` keyword argument in the addArgument() call. Details in [original action guide](http://docs.python.org/dev/library/argparse.html#action) Sub-commands ============ ArgumentParser.addSubparsers() Many programs split their functionality into a number of sub-commands, for example, the svn program can invoke sub-commands like `svn checkout`, `svn update`, and `svn commit`. Splitting up functionality this way can be a particularly good idea when a program performs several different functions which require different kinds of command-line arguments. `ArgumentParser` supports creation of such sub-commands with `addSubparsers()` method. The `addSubparsers()` method is normally called with no arguments and returns an special action object. This object has a single method `addParser()`, which takes a command name and any `ArgumentParser` constructor arguments, and returns an `ArgumentParser` object that can be modified as usual. Example: sub_commands.js ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse examples: sub-commands', }); var subparsers = parser.addSubparsers({ title:'subcommands', dest:"subcommand_name" }); var bar = subparsers.addParser('c1', {addHelp:true}); bar.addArgument( [ '-f', '--foo' ], { action: 'store', help: 'foo3 bar3' } ); var bar = subparsers.addParser( 'c2', {aliases:['co'], addHelp:true} ); bar.addArgument( [ '-b', '--bar' ], { action: 'store', type: 'int', help: 'foo3 bar3' } ); var args = parser.parseArgs(); console.dir(args); ``` Details in [original sub-commands guide](http://docs.python.org/dev/library/argparse.html#sub-commands) Contributors ============ - [Eugene Shkuropat](https://github.com/shkuropat) - [Paul Jacobson](https://github.com/hpaulj) [others](https://github.com/nodeca/argparse/graphs/contributors) License ======= Copyright (c) 2012 [Vitaly Puzrin](https://github.com/puzrin). Released under the MIT license. See [LICENSE](https://github.com/nodeca/argparse/blob/master/LICENSE) for details. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` <h1 align="center">Enquirer</h1> <p align="center"> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/v/enquirer.svg" alt="version"> </a> <a href="https://travis-ci.org/enquirer/enquirer"> <img src="https://img.shields.io/travis/enquirer/enquirer.svg" alt="travis"> </a> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/dm/enquirer.svg" alt="downloads"> </a> </p> <br> <br> <p align="center"> <b>Stylish CLI prompts that are user-friendly, intuitive and easy to create.</b><br> <sub>>_ Prompts should be more like conversations than inquisitions▌</sub> </p> <br> <p align="center"> <sub>(Example shows Enquirer's <a href="#survey-prompt">Survey Prompt</a>)</a></sub> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"><br> <sub>The terminal in all examples is <a href="https://hyper.is/">Hyper</a>, theme is <a href="https://github.com/jonschlinkert/hyper-monokai-extended">hyper-monokai-extended</a>.</sub><br><br> <a href="#built-in-prompts"><strong>See more prompt examples</strong></a> </p> <br> <br> Created by [jonschlinkert](https://github.com/jonschlinkert) and [doowb](https://github.com/doowb), Enquirer is fast, easy to use, and lightweight enough for small projects, while also being powerful and customizable enough for the most advanced use cases. * **Fast** - [Loads in ~4ms](#-performance) (that's about _3-4 times faster than a [single frame of a HD movie](http://www.endmemo.com/sconvert/framespersecondframespermillisecond.php) at 60fps_) * **Lightweight** - Only one dependency, the excellent [ansi-colors](https://github.com/doowb/ansi-colors) by [Brian Woodward](https://github.com/doowb). * **Easy to implement** - Uses promises and async/await and sensible defaults to make prompts easy to create and implement. * **Easy to use** - Thrill your users with a better experience! Navigating around input and choices is a breeze. You can even create [quizzes](examples/fun/countdown.js), or [record](examples/fun/record.js) and [playback](examples/fun/play.js) key bindings to aid with tutorials and videos. * **Intuitive** - Keypress combos are available to simplify usage. * **Flexible** - All prompts can be used standalone or chained together. * **Stylish** - Easily override semantic styles and symbols for any part of the prompt. * **Extensible** - Easily create and use custom prompts by extending Enquirer's built-in [prompts](#-prompts). * **Pluggable** - Add advanced features to Enquirer using plugins. * **Validation** - Optionally validate user input with any prompt. * **Well tested** - All prompts are well-tested, and tests are easy to create without having to use brittle, hacky solutions to spy on prompts or "inject" values. * **Examples** - There are numerous [examples](examples) available to help you get started. If you like Enquirer, please consider starring or tweeting about this project to show your support. Thanks! <br> <p align="center"> <b>>_ Ready to start making prompts your users will love? ▌</b><br> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/heartbeat.gif" alt="Enquirer Select Prompt with heartbeat example" width="750"> </p> <br> <br> ## ❯ Getting started Get started with Enquirer, the most powerful and easy-to-use Node.js library for creating interactive CLI prompts. * [Install](#-install) * [Usage](#-usage) * [Enquirer](#-enquirer) * [Prompts](#-prompts) - [Built-in Prompts](#-prompts) - [Custom Prompts](#-custom-prompts) * [Key Bindings](#-key-bindings) * [Options](#-options) * [Release History](#-release-history) * [Performance](#-performance) * [About](#-about) <br> ## ❯ Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install enquirer --save ``` Install with [yarn](https://yarnpkg.com/en/): ```sh $ yarn add enquirer ``` <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/npm-install.gif" alt="Install Enquirer with NPM" width="750"> </p> _(Requires Node.js 8.6 or higher. Please let us know if you need support for an earlier version by creating an [issue](../../issues/new).)_ <br> ## ❯ Usage ### Single prompt The easiest way to get started with enquirer is to pass a [question object](#prompt-options) to the `prompt` method. ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); // { username: 'jonschlinkert' } ``` _(Examples with `await` need to be run inside an `async` function)_ ### Multiple prompts Pass an array of ["question" objects](#prompt-options) to run a series of prompts. ```js const response = await prompt([ { type: 'input', name: 'name', message: 'What is your name?' }, { type: 'input', name: 'username', message: 'What is your username?' } ]); console.log(response); // { name: 'Edward Chan', username: 'edwardmchan' } ``` ### Different ways to run enquirer #### 1. By importing the specific `built-in prompt` ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Did you like enquirer?' }); prompt.run() .then(answer => console.log('Answer:', answer)); ``` #### 2. By passing the options to `prompt` ```js const { prompt } = require('enquirer'); prompt({ type: 'confirm', name: 'question', message: 'Did you like enquirer?' }) .then(answer => console.log('Answer:', answer)); ``` **Jump to**: [Getting Started](#-getting-started) · [Prompts](#-prompts) · [Options](#-options) · [Key Bindings](#-key-bindings) <br> ## ❯ Enquirer **Enquirer is a prompt runner** Add Enquirer to your JavaScript project with following line of code. ```js const Enquirer = require('enquirer'); ``` The main export of this library is the `Enquirer` class, which has methods and features designed to simplify running prompts. ```js const { prompt } = require('enquirer'); const question = [ { type: 'input', name: 'username', message: 'What is your username?' }, { type: 'password', name: 'password', message: 'What is your password?' } ]; let answers = await prompt(question); console.log(answers); ``` **Prompts control how values are rendered and returned** Each individual prompt is a class with special features and functionality for rendering the types of values you want to show users in the terminal, and subsequently returning the types of values you need to use in your application. **How can I customize prompts?** Below in this guide you will find information about creating [custom prompts](#-custom-prompts). For now, we'll focus on how to customize an existing prompt. All of the individual [prompt classes](#built-in-prompts) in this library are exposed as static properties on Enquirer. This allows them to be used directly without using `enquirer.prompt()`. Use this approach if you need to modify a prompt instance, or listen for events on the prompt. **Example** ```js const { Input } = require('enquirer'); const prompt = new Input({ name: 'username', message: 'What is your username?' }); prompt.run() .then(answer => console.log('Username:', answer)) .catch(console.error); ``` ### [Enquirer](index.js#L20) Create an instance of `Enquirer`. **Params** * `options` **{Object}**: (optional) Options to use with all prompts. * `answers` **{Object}**: (optional) Answers object to initialize with. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` ### [register()](index.js#L42) Register a custom prompt type. **Params** * `type` **{String}** * `fn` **{Function|Prompt}**: `Prompt` class, or a function that returns a `Prompt` class. * `returns` **{Object}**: Returns the Enquirer instance **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); enquirer.register('customType', require('./custom-prompt')); ``` ### [prompt()](index.js#L78) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const response = await enquirer.prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` ### [use()](index.js#L160) Use an enquirer plugin. **Params** * `plugin` **{Function}**: Plugin function that takes an instance of Enquirer. * `returns` **{Object}**: Returns the Enquirer instance. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const plugin = enquirer => { // do stuff to enquire instance }; enquirer.use(plugin); ``` ### [Enquirer#prompt](index.js#L210) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` <br> ## ❯ Prompts This section is about Enquirer's prompts: what they look like, how they work, how to run them, available options, and how to customize the prompts or create your own prompt concept. **Getting started with Enquirer's prompts** * [Prompt](#prompt) - The base `Prompt` class used by other prompts - [Prompt Options](#prompt-options) * [Built-in prompts](#built-in-prompts) * [Prompt Types](#prompt-types) - The base `Prompt` class used by other prompts * [Custom prompts](#%E2%9D%AF-custom-prompts) - Enquirer 2.0 introduced the concept of prompt "types", with the goal of making custom prompts easier than ever to create and use. ### Prompt The base `Prompt` class is used to create all other prompts. ```js const { Prompt } = require('enquirer'); class MyCustomPrompt extends Prompt {} ``` See the documentation for [creating custom prompts](#-custom-prompts) to learn more about how this works. #### Prompt Options Each prompt takes an options object (aka "question" object), that implements the following interface: ```js { // required type: string | function, name: string | function, message: string | function | async function, // optional skip: boolean | function | async function, initial: string | function | async function, format: function | async function, result: function | async function, validate: function | async function, } ``` Each property of the options object is described below: | **Property** | **Required?** | **Type** | **Description** | | ------------ | ------------- | ------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `type` | yes | `string\|function` | Enquirer uses this value to determine the type of prompt to run, but it's optional when prompts are run directly. | | `name` | yes | `string\|function` | Used as the key for the answer on the returned values (answers) object. | | `message` | yes | `string\|function` | The message to display when the prompt is rendered in the terminal. | | `skip` | no | `boolean\|function` | If `true` it will not ask that prompt. | | `initial` | no | `string\|function` | The default value to return if the user does not supply a value. | | `format` | no | `function` | Function to format user input in the terminal. | | `result` | no | `function` | Function to format the final submitted value before it's returned. | | `validate` | no | `function` | Function to validate the submitted value before it's returned. This function may return a boolean or a string. If a string is returned it will be used as the validation error message. | **Example usage** ```js const { prompt } = require('enquirer'); const question = { type: 'input', name: 'username', message: 'What is your username?' }; prompt(question) .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` <br> ### Built-in prompts * [AutoComplete Prompt](#autocomplete-prompt) * [BasicAuth Prompt](#basicauth-prompt) * [Confirm Prompt](#confirm-prompt) * [Form Prompt](#form-prompt) * [Input Prompt](#input-prompt) * [Invisible Prompt](#invisible-prompt) * [List Prompt](#list-prompt) * [MultiSelect Prompt](#multiselect-prompt) * [Numeral Prompt](#numeral-prompt) * [Password Prompt](#password-prompt) * [Quiz Prompt](#quiz-prompt) * [Survey Prompt](#survey-prompt) * [Scale Prompt](#scale-prompt) * [Select Prompt](#select-prompt) * [Sort Prompt](#sort-prompt) * [Snippet Prompt](#snippet-prompt) * [Toggle Prompt](#toggle-prompt) ### AutoComplete Prompt Prompt that auto-completes as the user types, and returns the selected value as a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/autocomplete-prompt.gif" alt="Enquirer AutoComplete Prompt" width="750"> </p> **Example Usage** ```js const { AutoComplete } = require('enquirer'); const prompt = new AutoComplete({ name: 'flavor', message: 'Pick your favorite flavor', limit: 10, initial: 2, choices: [ 'Almond', 'Apple', 'Banana', 'Blackberry', 'Blueberry', 'Cherry', 'Chocolate', 'Cinnamon', 'Coconut', 'Cranberry', 'Grape', 'Nougat', 'Orange', 'Pear', 'Pineapple', 'Raspberry', 'Strawberry', 'Vanilla', 'Watermelon', 'Wintergreen' ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **AutoComplete Options** | Option | Type | Default | Description | | ----------- | ---------- | ------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ | | `highlight` | `function` | `dim` version of primary style | The color to use when "highlighting" characters in the list that match user input. | | `multiple` | `boolean` | `false` | Allow multiple choices to be selected. | | `suggest` | `function` | Greedy match, returns true if choice message contains input string. | Function that filters choices. Takes user input and a choices array, and returns a list of matching choices. | | `initial` | `number` | 0 | Preselected item in the list of choices. | | `footer` | `function` | None | Function that displays [footer text](https://github.com/enquirer/enquirer/blob/6c2819518a1e2ed284242a99a685655fbaabfa28/examples/autocomplete/option-footer.js#L10) | **Related prompts** * [Select](#select-prompt) * [MultiSelect](#multiselect-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### BasicAuth Prompt Prompt that asks for username and password to authenticate the user. The default implementation of `authenticate` function in `BasicAuth` prompt is to compare the username and password with the values supplied while running the prompt. The implementer is expected to override the `authenticate` function with a custom logic such as making an API request to a server to authenticate the username and password entered and expect a token back. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61570485-7ffd9c00-aaaa-11e9-857a-d47dc7008284.gif" alt="Enquirer BasicAuth Prompt" width="750"> </p> **Example Usage** ```js const { BasicAuth } = require('enquirer'); const prompt = new BasicAuth({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '123', showPassword: true }); prompt .run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Confirm Prompt Prompt that returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/confirm-prompt.gif" alt="Enquirer Confirm Prompt" width="750"> </p> **Example Usage** ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Want to answer?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Form Prompt Prompt that allows the user to enter and submit multiple values on a single terminal screen. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/form-prompt.gif" alt="Enquirer Form Prompt" width="750"> </p> **Example Usage** ```js const { Form } = require('enquirer'); const prompt = new Form({ name: 'user', message: 'Please provide the following information:', choices: [ { name: 'firstname', message: 'First Name', initial: 'Jon' }, { name: 'lastname', message: 'Last Name', initial: 'Schlinkert' }, { name: 'username', message: 'GitHub username', initial: 'jonschlinkert' } ] }); prompt.run() .then(value => console.log('Answer:', value)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Input Prompt Prompt that takes user input and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/input-prompt.gif" alt="Enquirer Input Prompt" width="750"> </p> **Example Usage** ```js const { Input } = require('enquirer'); const prompt = new Input({ message: 'What is your username?', initial: 'jonschlinkert' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.log); ``` You can use [data-store](https://github.com/jonschlinkert/data-store) to store [input history](https://github.com/enquirer/enquirer/blob/master/examples/input/option-history.js) that the user can cycle through (see [source](https://github.com/enquirer/enquirer/blob/8407dc3579123df5e6e20215078e33bb605b0c37/lib/prompts/input.js)). **Related prompts** * [Confirm](#confirm-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Invisible Prompt Prompt that takes user input, hides it from the terminal, and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/invisible-prompt.gif" alt="Enquirer Invisible Prompt" width="750"> </p> **Example Usage** ```js const { Invisible } = require('enquirer'); const prompt = new Invisible({ name: 'secret', message: 'What is your secret?' }); prompt.run() .then(answer => console.log('Answer:', { secret: answer })) .catch(console.error); ``` **Related prompts** * [Password](#password-prompt) * [Input](#input-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### List Prompt Prompt that returns a list of values, created by splitting the user input. The default split character is `,` with optional trailing whitespace. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/list-prompt.gif" alt="Enquirer List Prompt" width="750"> </p> **Example Usage** ```js const { List } = require('enquirer'); const prompt = new List({ name: 'keywords', message: 'Type comma-separated keywords' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Sort](#sort-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### MultiSelect Prompt Prompt that allows the user to select multiple items from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/multiselect-prompt.gif" alt="Enquirer MultiSelect Prompt" width="750"> </p> **Example Usage** ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: ['aqua', 'blue', 'fuchsia'] ``` **Example key-value pairs** Optionally, pass a `result` function and use the `.map` method to return an object of key-value pairs of the selected names and values: [example](./examples/multiselect/option-result.js) ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ], result(names) { return this.map(names); } }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: { aqua: '#00ffff', blue: '#0000ff', fuchsia: '#ff00ff' } ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Numeral Prompt Prompt that takes a number as input. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/numeral-prompt.gif" alt="Enquirer Numeral Prompt" width="750"> </p> **Example Usage** ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ name: 'number', message: 'Please enter a number' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Confirm](#confirm-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Password Prompt Prompt that takes user input and masks it in the terminal. Also see the [invisible prompt](#invisible-prompt) <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/password-prompt.gif" alt="Enquirer Password Prompt" width="750"> </p> **Example Usage** ```js const { Password } = require('enquirer'); const prompt = new Password({ name: 'password', message: 'What is your password?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Invisible](#invisible-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Quiz Prompt Prompt that allows the user to play multiple-choice quiz questions. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61567561-891d4780-aa6f-11e9-9b09-3d504abd24ed.gif" alt="Enquirer Quiz Prompt" width="750"> </p> **Example Usage** ```js const { Quiz } = require('enquirer'); const prompt = new Quiz({ name: 'countries', message: 'How many countries are there in the world?', choices: ['165', '175', '185', '195', '205'], correctChoice: 3 }); prompt .run() .then(answer => { if (answer.correct) { console.log('Correct!'); } else { console.log(`Wrong! Correct answer is ${answer.correctAnswer}`); } }) .catch(console.error); ``` **Quiz Options** | Option | Type | Required | Description | | ----------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------ | | `choices` | `array` | Yes | The list of possible answers to the quiz question. | | `correctChoice`| `number` | Yes | Index of the correct choice from the `choices` array. | **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Survey Prompt Prompt that allows the user to provide feedback for a list of questions. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"> </p> **Example Usage** ```js const { Survey } = require('enquirer'); const prompt = new Survey({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.' }, { name: 'navigation', message: 'The website is easy to navigate.' }, { name: 'images', message: 'The website usually has good images.' }, { name: 'upload', message: 'The website makes it easy to upload images.' }, { name: 'colors', message: 'The website has a pleasing color palette.' } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [Scale](#scale-prompt) * [Snippet](#snippet-prompt) * [Select](#select-prompt) *** ### Scale Prompt A more compact version of the [Survey prompt](#survey-prompt), the Scale prompt allows the user to quickly provide feedback using a [Likert Scale](https://en.wikipedia.org/wiki/Likert_scale). <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/scale-prompt.gif" alt="Enquirer Scale Prompt" width="750"> </p> **Example Usage** ```js const { Scale } = require('enquirer'); const prompt = new Scale({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.', initial: 2 }, { name: 'navigation', message: 'The website is easy to navigate.', initial: 2 }, { name: 'images', message: 'The website usually has good images.', initial: 2 }, { name: 'upload', message: 'The website makes it easy to upload images.', initial: 2 }, { name: 'colors', message: 'The website has a pleasing color palette.', initial: 2 } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Select Prompt Prompt that allows the user to select from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/select-prompt.gif" alt="Enquirer Select Prompt" width="750"> </p> **Example Usage** ```js const { Select } = require('enquirer'); const prompt = new Select({ name: 'color', message: 'Pick a flavor', choices: ['apple', 'grape', 'watermelon', 'cherry', 'orange'] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [MultiSelect](#multiselect-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Sort Prompt Prompt that allows the user to sort items in a list. **Example** In this [example](https://github.com/enquirer/enquirer/raw/master/examples/sort/prompt.js), custom styling is applied to the returned values to make it easier to see what's happening. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/sort-prompt.gif" alt="Enquirer Sort Prompt" width="750"> </p> **Example Usage** ```js const colors = require('ansi-colors'); const { Sort } = require('enquirer'); const prompt = new Sort({ name: 'colors', message: 'Sort the colors in order of preference', hint: 'Top is best, bottom is worst', numbered: true, choices: ['red', 'white', 'green', 'cyan', 'yellow'].map(n => ({ name: n, message: colors[n](n) })) }); prompt.run() .then(function(answer = []) { console.log(answer); console.log('Your preferred order of colors is:'); console.log(answer.map(key => colors[key](key)).join('\n')); }) .catch(console.error); ``` **Related prompts** * [List](#list-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Snippet Prompt Prompt that allows the user to replace placeholders in a snippet of code or text. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/snippet-prompt.gif" alt="Prompts" width="750"> </p> **Example Usage** ```js const semver = require('semver'); const { Snippet } = require('enquirer'); const prompt = new Snippet({ name: 'username', message: 'Fill out the fields in package.json', required: true, fields: [ { name: 'author_name', message: 'Author Name' }, { name: 'version', validate(value, state, item, index) { if (item && item.name === 'version' && !semver.valid(value)) { return prompt.styles.danger('version should be a valid semver value'); } return true; } } ], template: `{ "name": "\${name}", "description": "\${description}", "version": "\${version}", "homepage": "https://github.com/\${username}/\${name}", "author": "\${author_name} (https://github.com/\${username})", "repository": "\${username}/\${name}", "license": "\${license:ISC}" } ` }); prompt.run() .then(answer => console.log('Answer:', answer.result)) .catch(console.error); ``` **Related prompts** * [Survey](#survey-prompt) * [AutoComplete](#autocomplete-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Toggle Prompt Prompt that allows the user to toggle between two values then returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/toggle-prompt.gif" alt="Enquirer Toggle Prompt" width="750"> </p> **Example Usage** ```js const { Toggle } = require('enquirer'); const prompt = new Toggle({ message: 'Want to answer?', enabled: 'Yep', disabled: 'Nope' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Confirm](#confirm-prompt) * [Input](#input-prompt) * [Sort](#sort-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Prompt Types There are 5 (soon to be 6!) type classes: * [ArrayPrompt](#arrayprompt) - [Options](#options) - [Properties](#properties) - [Methods](#methods) - [Choices](#choices) - [Defining choices](#defining-choices) - [Choice properties](#choice-properties) - [Related prompts](#related-prompts) * [AuthPrompt](#authprompt) * [BooleanPrompt](#booleanprompt) * DatePrompt (Coming Soon!) * [NumberPrompt](#numberprompt) * [StringPrompt](#stringprompt) Each type is a low-level class that may be used as a starting point for creating higher level prompts. Continue reading to learn how. ### ArrayPrompt The `ArrayPrompt` class is used for creating prompts that display a list of choices in the terminal. For example, Enquirer uses this class as the basis for the [Select](#select) and [Survey](#survey) prompts. #### Options In addition to the [options](#options) available to all prompts, Array prompts also support the following options. | **Option** | **Required?** | **Type** | **Description** | | ----------- | ------------- | --------------- | ----------------------------------------------------------------------------------------------------------------------- | | `autofocus` | `no` | `string\|number` | The index or name of the choice that should have focus when the prompt loads. Only one choice may have focus at a time. | | | `stdin` | `no` | `stream` | The input stream to use for emitting keypress events. Defaults to `process.stdin`. | | `stdout` | `no` | `stream` | The output stream to use for writing the prompt to the terminal. Defaults to `process.stdout`. | | | #### Properties Array prompts have the following instance properties and getters. | **Property name** | **Type** | **Description** | | ----------------- | --------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `choices` | `array` | Array of choices that have been normalized from choices passed on the prompt options. | | `cursor` | `number` | Position of the cursor relative to the _user input (string)_. | | `enabled` | `array` | Returns an array of enabled choices. | | `focused` | `array` | Returns the currently selected choice in the visible list of choices. This is similar to the concept of focus in HTML and CSS. Focused choices are always visible (on-screen). When a list of choices is longer than the list of visible choices, and an off-screen choice is _focused_, the list will scroll to the focused choice and re-render. | | `focused` | Gets the currently selected choice. Equivalent to `prompt.choices[prompt.index]`. | | `index` | `number` | Position of the pointer in the _visible list (array) of choices_. | | `limit` | `number` | The number of choices to display on-screen. | | `selected` | `array` | Either a list of enabled choices (when `options.multiple` is true) or the currently focused choice. | | `visible` | `string` | | #### Methods | **Method** | **Description** | | ------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `pointer()` | Returns the visual symbol to use to identify the choice that currently has focus. The `❯` symbol is often used for this. The pointer is not always visible, as with the `autocomplete` prompt. | | `indicator()` | Returns the visual symbol that indicates whether or not a choice is checked/enabled. | | `focus()` | Sets focus on a choice, if it can be focused. | #### Choices Array prompts support the `choices` option, which is the array of choices users will be able to select from when rendered in the terminal. **Type**: `string|object` **Example** ```js const { prompt } = require('enquirer'); const questions = [{ type: 'select', name: 'color', message: 'Favorite color?', initial: 1, choices: [ { name: 'red', message: 'Red', value: '#ff0000' }, //<= choice object { name: 'green', message: 'Green', value: '#00ff00' }, //<= choice object { name: 'blue', message: 'Blue', value: '#0000ff' } //<= choice object ] }]; let answers = await prompt(questions); console.log('Answer:', answers.color); ``` #### Defining choices Whether defined as a string or object, choices are normalized to the following interface: ```js { name: string; message: string | undefined; value: string | undefined; hint: string | undefined; disabled: boolean | string | undefined; } ``` **Example** ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: ['Apple', 'Orange', 'Raspberry'] }; ``` Normalizes to the following when the prompt is run: ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: [ { name: 'Apple', message: 'Apple', value: 'Apple' }, { name: 'Orange', message: 'Orange', value: 'Orange' }, { name: 'Raspberry', message: 'Raspberry', value: 'Raspberry' } ] }; ``` #### Choice properties The following properties are supported on `choice` objects. | **Option** | **Type** | **Description** | | ----------- | ----------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `name` | `string` | The unique key to identify a choice | | `message` | `string` | The message to display in the terminal. `name` is used when this is undefined. | | `value` | `string` | Value to associate with the choice. Useful for creating key-value pairs from user choices. `name` is used when this is undefined. | | `choices` | `array` | Array of "child" choices. | | `hint` | `string` | Help message to display next to a choice. | | `role` | `string` | Determines how the choice will be displayed. Currently the only role supported is `separator`. Additional roles may be added in the future (like `heading`, etc). Please create a [feature request] | | `enabled` | `boolean` | Enabled a choice by default. This is only supported when `options.multiple` is true or on prompts that support multiple choices, like [MultiSelect](#-multiselect). | | `disabled` | `boolean\|string` | Disable a choice so that it cannot be selected. This value may either be `true`, `false`, or a message to display. | | `indicator` | `string\|function` | Custom indicator to render for a choice (like a check or radio button). | #### Related prompts * [AutoComplete](#autocomplete-prompt) * [Form](#form-prompt) * [MultiSelect](#multiselect-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) *** ### AuthPrompt The `AuthPrompt` is used to create prompts to log in user using any authentication method. For example, Enquirer uses this class as the basis for the [BasicAuth Prompt](#basicauth-prompt). You can also find prompt examples in `examples/auth/` folder that utilizes `AuthPrompt` to create OAuth based authentication prompt or a prompt that authenticates using time-based OTP, among others. `AuthPrompt` has a factory function that creates an instance of `AuthPrompt` class and it expects an `authenticate` function, as an argument, which overrides the `authenticate` function of the `AuthPrompt` class. #### Methods | **Method** | **Description** | | ------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `authenticate()` | Contain all the authentication logic. This function should be overridden to implement custom authentication logic. The default `authenticate` function throws an error if no other function is provided. | #### Choices Auth prompt supports the `choices` option, which is the similar to the choices used in [Form Prompt](#form-prompt). **Example** ```js const { AuthPrompt } = require('enquirer'); function authenticate(value, state) { if (value.username === this.options.username && value.password === this.options.password) { return true; } return false; } const CustomAuthPrompt = AuthPrompt.create(authenticate); const prompt = new CustomAuthPrompt({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '1234567', choices: [ { name: 'username', message: 'username' }, { name: 'password', message: 'password' } ] }); prompt .run() .then(answer => console.log('Authenticated?', answer)) .catch(console.error); ``` #### Related prompts * [BasicAuth Prompt](#basicauth-prompt) *** ### BooleanPrompt The `BooleanPrompt` class is used for creating prompts that display and return a boolean value. ```js const { BooleanPrompt } = require('enquirer'); const prompt = new BooleanPrompt({ header: '========================', message: 'Do you love enquirer?', footer: '========================', }); prompt.run() .then(answer => console.log('Selected:', answer)) .catch(console.error); ``` **Returns**: `boolean` *** ### NumberPrompt The `NumberPrompt` class is used for creating prompts that display and return a numerical value. ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ header: '************************', message: 'Input the Numbers:', footer: '************************', }); prompt.run() .then(answer => console.log('Numbers are:', answer)) .catch(console.error); ``` **Returns**: `string|number` (number, or number formatted as a string) *** ### StringPrompt The `StringPrompt` class is used for creating prompts that display and return a string value. ```js const { StringPrompt } = require('enquirer'); const prompt = new StringPrompt({ header: '************************', message: 'Input the String:', footer: '************************' }); prompt.run() .then(answer => console.log('String is:', answer)) .catch(console.error); ``` **Returns**: `string` <br> ## ❯ Custom prompts With Enquirer 2.0, custom prompts are easier than ever to create and use. **How do I create a custom prompt?** Custom prompts are created by extending either: * Enquirer's `Prompt` class * one of the built-in [prompts](#-prompts), or * low-level [types](#-types). <!-- Example: HaiKarate Custom Prompt --> ```js const { Prompt } = require('enquirer'); class HaiKarate extends Prompt { constructor(options = {}) { super(options); this.value = options.initial || 0; this.cursorHide(); } up() { this.value++; this.render(); } down() { this.value--; this.render(); } render() { this.clear(); // clear previously rendered prompt from the terminal this.write(`${this.state.message}: ${this.value}`); } } // Use the prompt by creating an instance of your custom prompt class. const prompt = new HaiKarate({ message: 'How many sprays do you want?', initial: 10 }); prompt.run() .then(answer => console.log('Sprays:', answer)) .catch(console.error); ``` If you want to be able to specify your prompt by `type` so that it may be used alongside other prompts, you will need to first create an instance of `Enquirer`. ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` Then use the `.register()` method to add your custom prompt. ```js enquirer.register('haikarate', HaiKarate); ``` Now you can do the following when defining "questions". ```js let spritzer = require('cologne-drone'); let answers = await enquirer.prompt([ { type: 'haikarate', name: 'cologne', message: 'How many sprays do you need?', initial: 10, async onSubmit(name, value) { await spritzer.activate(value); //<= activate drone return value; } } ]); ``` <br> ## ❯ Key Bindings ### All prompts These key combinations may be used with all prompts. | **command** | **description** | | -------------------------------- | -------------------------------------- | | <kbd>ctrl</kbd> + <kbd>c</kbd> | Cancel the prompt. | | <kbd>ctrl</kbd> + <kbd>g</kbd> | Reset the prompt to its initial state. | <br> ### Move cursor These combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>left</kbd> | Move the cursor back one character. | | <kbd>right</kbd> | Move the cursor forward one character. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> ### Edit Input These key combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> | **command (Mac)** | **command (Windows)** | **description** | | ----------------------------------- | -------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------- | | <kbd>delete</kbd> | <kbd>backspace</kbd> | Delete one character to the left. | | <kbd>fn</kbd> + <kbd>delete</kbd> | <kbd>delete</kbd> | Delete one character to the right. | | <kbd>option</kbd> + <kbd>up</kbd> | <kbd>alt</kbd> + <kbd>up</kbd> | Scroll to the previous item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | | <kbd>option</kbd> + <kbd>down</kbd> | <kbd>alt</kbd> + <kbd>down</kbd> | Scroll to the next item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | ### Select choices These key combinations may be used on prompts that support _multiple_ choices, such as the [multiselect prompt](#multiselect-prompt), or the [select prompt](#select-prompt) when the `multiple` options is true. | **command** | **description** | | ----------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>space</kbd> | Toggle the currently selected choice when `options.multiple` is true. | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>a</kbd> | Toggle all choices to be enabled or disabled. | | <kbd>i</kbd> | Invert the current selection of choices. | | <kbd>g</kbd> | Toggle the current choice group. | <br> ### Hide/show choices | **command** | **description** | | ------------------------------- | ---------------------------------------------- | | <kbd>fn</kbd> + <kbd>up</kbd> | Decrease the number of visible choices by one. | | <kbd>fn</kbd> + <kbd>down</kbd> | Increase the number of visible choices by one. | <br> ### Move/lock Pointer | **command** | **description** | | ---------------------------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>up</kbd> | Move the pointer up. | | <kbd>down</kbd> | Move the pointer down. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move the pointer to the first _visible_ choice. | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move the pointer to the last _visible_ choice. | | <kbd>shift</kbd> + <kbd>up</kbd> | Scroll up one choice without changing pointer position (locks the pointer while scrolling). | | <kbd>shift</kbd> + <kbd>down</kbd> | Scroll down one choice without changing pointer position (locks the pointer while scrolling). | <br> | **command (Mac)** | **command (Windows)** | **description** | | -------------------------------- | --------------------- | ---------------------------------------------------------- | | <kbd>fn</kbd> + <kbd>left</kbd> | <kbd>home</kbd> | Move the pointer to the first choice in the choices array. | | <kbd>fn</kbd> + <kbd>right</kbd> | <kbd>end</kbd> | Move the pointer to the last choice in the choices array. | <br> ## ❯ Release History Please see [CHANGELOG.md](CHANGELOG.md). ## ❯ Performance ### System specs MacBook Pro, Intel Core i7, 2.5 GHz, 16 GB. ### Load time Time it takes for the module to load the first time (average of 3 runs): ``` enquirer: 4.013ms inquirer: 286.717ms ``` <br> ## ❯ About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Todo We're currently working on documentation for the following items. Please star and watch the repository for updates! * [ ] Customizing symbols * [ ] Customizing styles (palette) * [ ] Customizing rendered input * [ ] Customizing returned values * [ ] Customizing key bindings * [ ] Question validation * [ ] Choice validation * [ ] Skipping questions * [ ] Async choices * [ ] Async timers: loaders, spinners and other animations * [ ] Links to examples </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ```sh $ yarn && yarn test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> #### Contributors | **Commits** | **Contributor** | | --- | --- | | 283 | [jonschlinkert](https://github.com/jonschlinkert) | | 82 | [doowb](https://github.com/doowb) | | 32 | [rajat-sr](https://github.com/rajat-sr) | | 20 | [318097](https://github.com/318097) | | 15 | [g-plane](https://github.com/g-plane) | | 12 | [pixelass](https://github.com/pixelass) | | 5 | [adityavyas611](https://github.com/adityavyas611) | | 5 | [satotake](https://github.com/satotake) | | 3 | [tunnckoCore](https://github.com/tunnckoCore) | | 3 | [Ovyerus](https://github.com/Ovyerus) | | 3 | [sw-yx](https://github.com/sw-yx) | | 2 | [DanielRuf](https://github.com/DanielRuf) | | 2 | [GabeL7r](https://github.com/GabeL7r) | | 1 | [AlCalzone](https://github.com/AlCalzone) | | 1 | [hipstersmoothie](https://github.com/hipstersmoothie) | | 1 | [danieldelcore](https://github.com/danieldelcore) | | 1 | [ImgBotApp](https://github.com/ImgBotApp) | | 1 | [jsonkao](https://github.com/jsonkao) | | 1 | [knpwrs](https://github.com/knpwrs) | | 1 | [yeskunall](https://github.com/yeskunall) | | 1 | [mischah](https://github.com/mischah) | | 1 | [renarsvilnis](https://github.com/renarsvilnis) | | 1 | [sbugert](https://github.com/sbugert) | | 1 | [stephencweiss](https://github.com/stephencweiss) | | 1 | [skellock](https://github.com/skellock) | | 1 | [whxaxes](https://github.com/whxaxes) | #### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) #### Credit Thanks to [derhuerst](https://github.com/derhuerst), creator of prompt libraries such as [prompt-skeleton](https://github.com/derhuerst/prompt-skeleton), which influenced some of the concepts we used in our prompts. #### License Copyright © 2018-present, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. # isobject [![NPM version](https://img.shields.io/npm/v/isobject.svg?style=flat)](https://www.npmjs.com/package/isobject) [![NPM downloads](https://img.shields.io/npm/dm/isobject.svg?style=flat)](https://npmjs.org/package/isobject) [![Build Status](https://img.shields.io/travis/jonschlinkert/isobject.svg?style=flat)](https://travis-ci.org/jonschlinkert/isobject) Returns true if the value is an object and not an array or null. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject --save ``` Use [is-plain-object](https://github.com/jonschlinkert/is-plain-object) if you want only objects that are created by the `Object` constructor. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject ``` Install with [bower](http://bower.io/) ```sh $ bower install isobject ``` ## Usage ```js var isObject = require('isobject'); ``` **True** All of the following return `true`: ```js isObject({}); isObject(Object.create({})); isObject(Object.create(Object.prototype)); isObject(Object.create(null)); isObject({}); isObject(new Foo); isObject(/foo/); ``` **False** All of the following return `false`: ```js isObject(); isObject(function () {}); isObject(1); isObject([]); isObject(undefined); isObject(null); ``` ## Related projects You might also be interested in these projects: [merge-deep](https://www.npmjs.com/package/merge-deep): Recursively merge values in a javascript object. | [homepage](https://github.com/jonschlinkert/merge-deep) * [extend-shallow](https://www.npmjs.com/package/extend-shallow): Extend an object with the properties of additional objects. node.js/javascript util. | [homepage](https://github.com/jonschlinkert/extend-shallow) * [is-plain-object](https://www.npmjs.com/package/is-plain-object): Returns true if an object was created by the `Object` constructor. | [homepage](https://github.com/jonschlinkert/is-plain-object) * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/isobject/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/isobject/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on April 25, 2016._ Overview [![Build Status](https://travis-ci.org/lydell/js-tokens.svg?branch=master)](https://travis-ci.org/lydell/js-tokens) ======== A regex that tokenizes JavaScript. ```js var jsTokens = require("js-tokens").default var jsString = "var foo=opts.foo;\n..." jsString.match(jsTokens) // ["var", " ", "foo", "=", "opts", ".", "foo", ";", "\n", ...] ``` Installation ============ `npm install js-tokens` ```js import jsTokens from "js-tokens" // or: var jsTokens = require("js-tokens").default ``` Usage ===== ### `jsTokens` ### A regex with the `g` flag that matches JavaScript tokens. The regex _always_ matches, even invalid JavaScript and the empty string. The next match is always directly after the previous. ### `var token = matchToToken(match)` ### ```js import {matchToToken} from "js-tokens" // or: var matchToToken = require("js-tokens").matchToToken ``` Takes a `match` returned by `jsTokens.exec(string)`, and returns a `{type: String, value: String}` object. The following types are available: - string - comment - regex - number - name - punctuator - whitespace - invalid Multi-line comments and strings also have a `closed` property indicating if the token was closed or not (see below). Comments and strings both come in several flavors. To distinguish them, check if the token starts with `//`, `/*`, `'`, `"` or `` ` ``. Names are ECMAScript IdentifierNames, that is, including both identifiers and keywords. You may use [is-keyword-js] to tell them apart. Whitespace includes both line terminators and other whitespace. [is-keyword-js]: https://github.com/crissdev/is-keyword-js ECMAScript support ================== The intention is to always support the latest ECMAScript version whose feature set has been finalized. If adding support for a newer version requires changes, a new version with a major verion bump will be released. Currently, ECMAScript 2018 is supported. Invalid code handling ===================== Unterminated strings are still matched as strings. JavaScript strings cannot contain (unescaped) newlines, so unterminated strings simply end at the end of the line. Unterminated template strings can contain unescaped newlines, though, so they go on to the end of input. Unterminated multi-line comments are also still matched as comments. They simply go on to the end of the input. Unterminated regex literals are likely matched as division and whatever is inside the regex. Invalid ASCII characters have their own capturing group. Invalid non-ASCII characters are treated as names, to simplify the matching of names (except unicode spaces which are treated as whitespace). Note: See also the [ES2018](#es2018) section. Regex literals may contain invalid regex syntax. They are still matched as regex literals. They may also contain repeated regex flags, to keep the regex simple. Strings may contain invalid escape sequences. Limitations =========== Tokenizing JavaScript using regexes—in fact, _one single regex_—won’t be perfect. But that’s not the point either. You may compare jsTokens with [esprima] by using `esprima-compare.js`. See `npm run esprima-compare`! [esprima]: http://esprima.org/ ### Template string interpolation ### Template strings are matched as single tokens, from the starting `` ` `` to the ending `` ` ``, including interpolations (whose tokens are not matched individually). Matching template string interpolations requires recursive balancing of `{` and `}`—something that JavaScript regexes cannot do. Only one level of nesting is supported. ### Division and regex literals collision ### Consider this example: ```js var g = 9.82 var number = bar / 2/g var regex = / 2/g ``` A human can easily understand that in the `number` line we’re dealing with division, and in the `regex` line we’re dealing with a regex literal. How come? Because humans can look at the whole code to put the `/` characters in context. A JavaScript regex cannot. It only sees forwards. (Well, ES2018 regexes can also look backwards. See the [ES2018](#es2018) section). When the `jsTokens` regex scans throught the above, it will see the following at the end of both the `number` and `regex` rows: ```js / 2/g ``` It is then impossible to know if that is a regex literal, or part of an expression dealing with division. Here is a similar case: ```js foo /= 2/g foo(/= 2/g) ``` The first line divides the `foo` variable with `2/g`. The second line calls the `foo` function with the regex literal `/= 2/g`. Again, since `jsTokens` only sees forwards, it cannot tell the two cases apart. There are some cases where we _can_ tell division and regex literals apart, though. First off, we have the simple cases where there’s only one slash in the line: ```js var foo = 2/g foo /= 2 ``` Regex literals cannot contain newlines, so the above cases are correctly identified as division. Things are only problematic when there are more than one non-comment slash in a single line. Secondly, not every character is a valid regex flag. ```js var number = bar / 2/e ``` The above example is also correctly identified as division, because `e` is not a valid regex flag. I initially wanted to future-proof by allowing `[a-zA-Z]*` (any letter) as flags, but it is not worth it since it increases the amount of ambigous cases. So only the standard `g`, `m`, `i`, `y` and `u` flags are allowed. This means that the above example will be identified as division as long as you don’t rename the `e` variable to some permutation of `gmiyus` 1 to 6 characters long. Lastly, we can look _forward_ for information. - If the token following what looks like a regex literal is not valid after a regex literal, but is valid in a division expression, then the regex literal is treated as division instead. For example, a flagless regex cannot be followed by a string, number or name, but all of those three can be the denominator of a division. - Generally, if what looks like a regex literal is followed by an operator, the regex literal is treated as division instead. This is because regexes are seldomly used with operators (such as `+`, `*`, `&&` and `==`), but division could likely be part of such an expression. Please consult the regex source and the test cases for precise information on when regex or division is matched (should you need to know). In short, you could sum it up as: If the end of a statement looks like a regex literal (even if it isn’t), it will be treated as one. Otherwise it should work as expected (if you write sane code). ### ES2018 ### ES2018 added some nice regex improvements to the language. - [Unicode property escapes] should allow telling names and invalid non-ASCII characters apart without blowing up the regex size. - [Lookbehind assertions] should allow matching telling division and regex literals apart in more cases. - [Named capture groups] might simplify some things. These things would be nice to do, but are not critical. They probably have to wait until the oldest maintained Node.js LTS release supports those features. [Unicode property escapes]: http://2ality.com/2017/07/regexp-unicode-property-escapes.html [Lookbehind assertions]: http://2ality.com/2017/05/regexp-lookbehind-assertions.html [Named capture groups]: http://2ality.com/2017/05/regexp-named-capture-groups.html License ======= [MIT](LICENSE). # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. # is-core-module <sup>[![Version Badge][2]][1]</sup> [![github actions][actions-image]][actions-url] [![coverage][codecov-image]][codecov-url] [![dependency status][5]][6] [![dev dependency status][7]][8] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][11]][1] Is this specifier a node.js core module? Optionally provide a node version to check; defaults to the current node version. ## Example ```js var isCore = require('is-core-module'); var assert = require('assert'); assert(isCore('fs')); assert(!isCore('butts')); ``` ## Tests Clone the repo, `npm install`, and run `npm test` [1]: https://npmjs.org/package/is-core-module [2]: https://versionbadg.es/inspect-js/is-core-module.svg [5]: https://david-dm.org/inspect-js/is-core-module.svg [6]: https://david-dm.org/inspect-js/is-core-module [7]: https://david-dm.org/inspect-js/is-core-module/dev-status.svg [8]: https://david-dm.org/inspect-js/is-core-module#info=devDependencies [11]: https://nodei.co/npm/is-core-module.png?downloads=true&stars=true [license-image]: https://img.shields.io/npm/l/is-core-module.svg [license-url]: LICENSE [downloads-image]: https://img.shields.io/npm/dm/is-core-module.svg [downloads-url]: https://npm-stat.com/charts.html?package=is-core-module [codecov-image]: https://codecov.io/gh/inspect-js/is-core-module/branch/main/graphs/badge.svg [codecov-url]: https://app.codecov.io/gh/inspect-js/is-core-module/ [actions-image]: https://img.shields.io/endpoint?url=https://github-actions-badge-u3jn4tfpocch.runkit.sh/inspect-js/is-core-module [actions-url]: https://github.com/inspect-js/is-core-module/actions [Build]: http://img.shields.io/travis/litejs/natural-compare-lite.png [Coverage]: http://img.shields.io/coveralls/litejs/natural-compare-lite.png [1]: https://travis-ci.org/litejs/natural-compare-lite [2]: https://coveralls.io/r/litejs/natural-compare-lite [npm package]: https://npmjs.org/package/natural-compare-lite [GitHub repo]: https://github.com/litejs/natural-compare-lite @version 1.4.0 @date 2015-10-26 @stability 3 - Stable Natural Compare &ndash; [![Build][]][1] [![Coverage][]][2] =============== Compare strings containing a mix of letters and numbers in the way a human being would in sort order. This is described as a "natural ordering". ```text Standard sorting: Natural order sorting: img1.png img1.png img10.png img2.png img12.png img10.png img2.png img12.png ``` String.naturalCompare returns a number indicating whether a reference string comes before or after or is the same as the given string in sort order. Use it with builtin sort() function. ### Installation - In browser ```html <script src=min.natural-compare.js></script> ``` - In node.js: `npm install natural-compare-lite` ```javascript require("natural-compare-lite") ``` ### Usage ```javascript // Simple case sensitive example var a = ["z1.doc", "z10.doc", "z17.doc", "z2.doc", "z23.doc", "z3.doc"]; a.sort(String.naturalCompare); // ["z1.doc", "z2.doc", "z3.doc", "z10.doc", "z17.doc", "z23.doc"] // Use wrapper function for case insensitivity a.sort(function(a, b){ return String.naturalCompare(a.toLowerCase(), b.toLowerCase()); }) // In most cases we want to sort an array of objects var a = [ {"street":"350 5th Ave", "room":"A-1021"} , {"street":"350 5th Ave", "room":"A-21046-b"} ]; // sort by street, then by room a.sort(function(a, b){ return String.naturalCompare(a.street, b.street) || String.naturalCompare(a.room, b.room); }) // When text transformation is needed (eg toLowerCase()), // it is best for performance to keep // transformed key in that object. // There are no need to do text transformation // on each comparision when sorting. var a = [ {"make":"Audi", "model":"A6"} , {"make":"Kia", "model":"Rio"} ]; // sort by make, then by model a.map(function(car){ car.sort_key = (car.make + " " + car.model).toLowerCase(); }) a.sort(function(a, b){ return String.naturalCompare(a.sort_key, b.sort_key); }) ``` - Works well with dates in ISO format eg "Rev 2012-07-26.doc". ### Custom alphabet It is possible to configure a custom alphabet to achieve a desired order. ```javascript // Estonian alphabet String.alphabet = "ABDEFGHIJKLMNOPRSŠZŽTUVÕÄÖÜXYabdefghijklmnoprsšzžtuvõäöüxy" ["t", "z", "x", "õ"].sort(String.naturalCompare) // ["z", "t", "õ", "x"] // Russian alphabet String.alphabet = "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдеёжзийклмнопрстуфхцчшщъыьэюя" ["Ё", "А", "Б"].sort(String.naturalCompare) // ["А", "Б", "Ё"] ``` External links -------------- - [GitHub repo][https://github.com/litejs/natural-compare-lite] - [jsperf test](http://jsperf.com/natural-sort-2/12) Licence ------- Copyright (c) 2012-2015 Lauri Rooden &lt;[email protected]&gt; [The MIT License](http://lauri.rooden.ee/mit-license.txt) # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 10.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports `pipe()`ing (including multi-`pipe()` and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap-parser) - [treport](http://npm.im/treport) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with node-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i-- > 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { try { // JSON.parse can throw, emit an error on that super.write(JSON.parse(jsonData[i])) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` Shims used when bundling asc for browser usage. # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. <table><thead> <tr> <th>Linux</th> <th>OS X</th> <th>Windows</th> <th>Coverage</th> <th>Downloads</th> </tr> </thead><tbody><tr> <td colspan="2" align="center"> <a href="https://travis-ci.org/kaelzhang/node-ignore"> <img src="https://travis-ci.org/kaelzhang/node-ignore.svg?branch=master" alt="Build Status" /></a> </td> <td align="center"> <a href="https://ci.appveyor.com/project/kaelzhang/node-ignore"> <img src="https://ci.appveyor.com/api/projects/status/github/kaelzhang/node-ignore?branch=master&svg=true" alt="Windows Build Status" /></a> </td> <td align="center"> <a href="https://codecov.io/gh/kaelzhang/node-ignore"> <img src="https://codecov.io/gh/kaelzhang/node-ignore/branch/master/graph/badge.svg" alt="Coverage Status" /></a> </td> <td align="center"> <a href="https://www.npmjs.org/package/ignore"> <img src="http://img.shields.io/npm/dm/ignore.svg" alt="npm module downloads per month" /></a> </td> </tr></tbody></table> # ignore `ignore` is a manager, filter and parser which implemented in pure JavaScript according to the .gitignore [spec](http://git-scm.com/docs/gitignore). Pay attention that [`minimatch`](https://www.npmjs.org/package/minimatch) does not work in the gitignore way. To filter filenames according to .gitignore file, I recommend this module. ##### Tested on - Linux + Node: `0.8` - `7.x` - Windows + Node: `0.10` - `7.x`, node < `0.10` is not tested due to the lack of support of appveyor. Actually, `ignore` does not rely on any versions of node specially. Since `4.0.0`, ignore will no longer support `node < 6` by default, to use in node < 6, `require('ignore/legacy')`. For details, see [CHANGELOG](https://github.com/kaelzhang/node-ignore/blob/master/CHANGELOG.md). ## Table Of Main Contents - [Usage](#usage) - [`Pathname` Conventions](#pathname-conventions) - [Guide for 2.x -> 3.x](#upgrade-2x---3x) - [Guide for 3.x -> 4.x](#upgrade-3x---4x) - See Also: - [`glob-gitignore`](https://www.npmjs.com/package/glob-gitignore) matches files using patterns and filters them according to gitignore rules. ## Usage ```js import ignore from 'ignore' const ig = ignore().add(['.abc/*', '!.abc/d/']) ``` ### Filter the given paths ```js const paths = [ '.abc/a.js', // filtered out '.abc/d/e.js' // included ] ig.filter(paths) // ['.abc/d/e.js'] ig.ignores('.abc/a.js') // true ``` ### As the filter function ```js paths.filter(ig.createFilter()); // ['.abc/d/e.js'] ``` ### Win32 paths will be handled ```js ig.filter(['.abc\\a.js', '.abc\\d\\e.js']) // if the code above runs on windows, the result will be // ['.abc\\d\\e.js'] ``` ## Why another ignore? - `ignore` is a standalone module, and is much simpler so that it could easy work with other programs, unlike [isaacs](https://npmjs.org/~isaacs)'s [fstream-ignore](https://npmjs.org/package/fstream-ignore) which must work with the modules of the fstream family. - `ignore` only contains utility methods to filter paths according to the specified ignore rules, so - `ignore` never try to find out ignore rules by traversing directories or fetching from git configurations. - `ignore` don't cares about sub-modules of git projects. - Exactly according to [gitignore man page](http://git-scm.com/docs/gitignore), fixes some known matching issues of fstream-ignore, such as: - '`/*.js`' should only match '`a.js`', but not '`abc/a.js`'. - '`**/foo`' should match '`foo`' anywhere. - Prevent re-including a file if a parent directory of that file is excluded. - Handle trailing whitespaces: - `'a '`(one space) should not match `'a '`(two spaces). - `'a \ '` matches `'a '` - All test cases are verified with the result of `git check-ignore`. # Methods ## .add(pattern: string | Ignore): this ## .add(patterns: Array<string | Ignore>): this - **pattern** `String | Ignore` An ignore pattern string, or the `Ignore` instance - **patterns** `Array<String | Ignore>` Array of ignore patterns. Adds a rule or several rules to the current manager. Returns `this` Notice that a line starting with `'#'`(hash) is treated as a comment. Put a backslash (`'\'`) in front of the first hash for patterns that begin with a hash, if you want to ignore a file with a hash at the beginning of the filename. ```js ignore().add('#abc').ignores('#abc') // false ignore().add('\#abc').ignores('#abc') // true ``` `pattern` could either be a line of ignore pattern or a string of multiple ignore patterns, which means we could just `ignore().add()` the content of a ignore file: ```js ignore() .add(fs.readFileSync(filenameOfGitignore).toString()) .filter(filenames) ``` `pattern` could also be an `ignore` instance, so that we could easily inherit the rules of another `Ignore` instance. ## <strike>.addIgnoreFile(path)</strike> REMOVED in `3.x` for now. To upgrade `[email protected]` up to `3.x`, use ```js import fs from 'fs' if (fs.existsSync(filename)) { ignore().add(fs.readFileSync(filename).toString()) } ``` instead. ## .filter(paths: Array<Pathname>): Array<Pathname> ```ts type Pathname = string ``` Filters the given array of pathnames, and returns the filtered array. - **paths** `Array.<Pathname>` The array of `pathname`s to be filtered. ### `Pathname` Conventions: #### 1. `Pathname` should be a `path.relative()`d pathname `Pathname` should be a string that have been `path.join()`ed, or the return value of `path.relative()` to the current directory. ```js // WRONG ig.ignores('./abc') // WRONG, for it will never happen. // If the gitignore rule locates at the root directory, // `'/abc'` should be changed to `'abc'`. // ``` // path.relative('/', '/abc') -> 'abc' // ``` ig.ignores('/abc') // Right ig.ignores('abc') // Right ig.ignores(path.join('./abc')) // path.join('./abc') -> 'abc' ``` In other words, each `Pathname` here should be a relative path to the directory of the gitignore rules. Suppose the dir structure is: ``` /path/to/your/repo |-- a | |-- a.js | |-- .b | |-- .c |-- .DS_store ``` Then the `paths` might be like this: ```js [ 'a/a.js' '.b', '.c/.DS_store' ] ``` Usually, you could use [`glob`](http://npmjs.org/package/glob) with `option.mark = true` to fetch the structure of the current directory: ```js import glob from 'glob' glob('**', { // Adds a / character to directory matches. mark: true }, (err, files) => { if (err) { return console.error(err) } let filtered = ignore().add(patterns).filter(files) console.log(filtered) }) ``` #### 2. filenames and dirnames `node-ignore` does NO `fs.stat` during path matching, so for the example below: ```js ig.add('config/') // `ig` does NOT know if 'config' is a normal file, directory or something ig.ignores('config') // And it returns `false` ig.ignores('config/') // returns `true` ``` Specially for people who develop some library based on `node-ignore`, it is important to understand that. ## .ignores(pathname: Pathname): boolean > new in 3.2.0 Returns `Boolean` whether `pathname` should be ignored. ```js ig.ignores('.abc/a.js') // true ``` ## .createFilter() Creates a filter function which could filter an array of paths with `Array.prototype.filter`. Returns `function(path)` the filter function. ## `options.ignorecase` since 4.0.0 Similar as the `core.ignorecase` option of [git-config](https://git-scm.com/docs/git-config), `node-ignore` will be case insensitive if `options.ignorecase` is set to `true` (default value), otherwise case sensitive. ```js const ig = ignore({ ignorecase: false }) ig.add('*.png') ig.ignores('*.PNG') // false ``` **** # Upgrade Guide ## Upgrade 2.x -> 3.x - All `options` of 2.x are unnecessary and removed, so just remove them. - `ignore()` instance is no longer an [`EventEmitter`](nodejs.org/api/events.html), and all events are unnecessary and removed. - `.addIgnoreFile()` is removed, see the [.addIgnoreFile](#addignorefilepath) section for details. ## Upgrade 3.x -> 4.x Since `4.0.0`, `ignore` will no longer support node < 6, to use `ignore` in node < 6: ```js var ignore = require('ignore/legacy') ``` **** # Collaborators - [@whitecolor](https://github.com/whitecolor) *Alex* - [@SamyPesse](https://github.com/SamyPesse) *Samy Pessé* - [@azproduction](https://github.com/azproduction) *Mikhail Davydov* - [@TrySound](https://github.com/TrySound) *Bogdan Chadkin* - [@JanMattner](https://github.com/JanMattner) *Jan Mattner* - [@ntwb](https://github.com/ntwb) *Stephen Edgar* - [@kasperisager](https://github.com/kasperisager) *Kasper Isager* - [@sandersn](https://github.com/sandersn) *Nathan Shively-Sanders* # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value = <JSON.Value>valueOrNull; // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let innerString = (<JSON.Str>value).valueOf(); let jsonString = (<JSON.Str>value).stringify(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.stringify(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/img/ajv.svg"> &nbsp; # Ajv JSON schema validator The fastest JSON validator for Node.js and browser. Supports JSON Schema draft-04/06/07/2019-09/2020-12 ([draft-04 support](https://ajv.js.org/json-schema.html#draft-04) requires ajv-draft-04 package) and JSON Type Definition [RFC8927](https://datatracker.ietf.org/doc/rfc8927/). [![build](https://github.com/ajv-validator/ajv/workflows/build/badge.svg)](https://github.com/ajv-validator/ajv/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![SimpleX](https://img.shields.io/badge/chat-on%20SimpleX-%2307b4b9)](https://simplex.chat/contact#/?v=1&smp=smp%3A%2F%2Fu2dS9sG8nMNURyZwqASV4yROM28Er0luVTx5X1CsMrU%3D%40smp4.simplex.im%2Fap4lMFzfXF8Hzmh-Vz0WNxp_1jKiOa-h%23MCowBQYDK2VuAyEAcdefddRvDfI8iAuBpztm_J3qFucj8MDZoVs_2EcMTzU%3D) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv sponsors [<img src="https://ajv.js.org/img/mozilla.svg" width="45%" alt="Mozilla">](https://www.mozilla.org)<img src="https://ajv.js.org/img/gap.svg" width="9%">[<img src="https://ajv.js.org/img/reserved.svg" width="45%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/microsoft.png" width="31%" alt="Microsoft">](https://opensource.microsoft.com)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/retool.svg" width="22.5%" alt="Retool">](https://retool.com/?utm_source=sponsor&utm_campaign=ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/tidelift.svg" width="22.5%" alt="Tidelift">](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=enterprise)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/simplex.svg" width="22.5%" alt="SimpleX">](https://github.com/simplex-chat/simplex-chat)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="22.5%">](https://opencollective.com/ajv) ## Contributing More than 100 people contributed to Ajv, and we would love to have you join the development. We welcome implementing new features that will benefit many users and ideas to improve our documentation. Please review [Contributing guidelines](./CONTRIBUTING.md) and [Code components](https://ajv.js.org/components.html). ## Documentation All documentation is available on the [Ajv website](https://ajv.js.org). Some useful site links: - [Getting started](https://ajv.js.org/guide/getting-started.html) - [JSON Schema vs JSON Type Definition](https://ajv.js.org/guide/schema-language.html) - [API reference](https://ajv.js.org/api.html) - [Strict mode](https://ajv.js.org/strict-mode.html) - [Standalone validation code](https://ajv.js.org/standalone.html) - [Security considerations](https://ajv.js.org/security.html) - [Command line interface](https://ajv.js.org/packages/ajv-cli.html) - [Frequently Asked Questions](https://ajv.js.org/faq.html) ## <a name="sponsors"></a>Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/10/website"><img src="https://opencollective.com/ajv/organization/10/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/11/website"><img src="https://opencollective.com/ajv/organization/11/avatar.svg"></a> ## Performance Ajv generates code to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=62,4,1&chs=600x416&chxl=-1:|ajv|@exodus&#x2F;schemasafe|is-my-json-valid|djv|@cfworker&#x2F;json-schema|jsonschema&chd=t:100,69.2,51.5,13.1,5.1,1.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements JSON Schema [draft-06/07/2019-09/2020-12](http://json-schema.org/) standards (draft-04 is supported in v6): - all validation keywords (see [JSON Schema validation keywords](https://ajv.js.org/json-schema.html)) - [OpenAPI](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/3.0.3.md) extensions: - NEW: keyword [discriminator](https://ajv.js.org/json-schema.html#discriminator). - keyword [nullable](https://ajv.js.org/json-schema.html#nullable). - full support of remote references (remote schemas have to be added with `addSchema` or compiled to be available) - support of recursive references between schemas - correct string lengths for strings with unicode pairs - JSON Schema [formats](https://ajv.js.org/guide/formats.html) (with [ajv-formats](https://github.com/ajv-validator/ajv-formats) plugin). - [validates schemas against meta-schema](https://ajv.js.org/api.html#api-validateschema) - NEW: supports [JSON Type Definition](https://datatracker.ietf.org/doc/rfc8927/): - all keywords (see [JSON Type Definition schema forms](https://ajv.js.org/json-type-definition.html)) - meta-schema for JTD schemas - "union" keyword and user-defined keywords (can be used inside "metadata" member of the schema) - supports [browsers](https://ajv.js.org/guide/environments.html#browsers) and Node.js 10.x - current - [asynchronous loading](https://ajv.js.org/guide/managing-schemas.html#asynchronous-schema-loading) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](https://ajv.js.org/options.html#allerrors) - [error messages with parameters](https://ajv.js.org/api.html#validation-errors) describing error reasons to allow error message generation - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [removing-additional-properties](https://ajv.js.org/guide/modifying-data.html#removing-additional-properties) - [assigning defaults](https://ajv.js.org/guide/modifying-data.html#assigning-defaults) to missing properties and items - [coercing data](https://ajv.js.org/guide/modifying-data.html#coercing-data-types) to the types specified in `type` keywords - [user-defined keywords](https://ajv.js.org/guide/user-keywords.html) - additional extension keywords with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [\$data reference](https://ajv.js.org/guide/combining-schemas.html#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](https://ajv.js.org/guide/async-validation.html) of user-defined formats and keywords ## Install To install version 8: ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://runkit.com/npm/ajv In JavaScript: ```javascript // or ESM/TypeScript import import Ajv from "ajv" // Node.js require: const Ajv = require("ajv") const ajv = new Ajv() // options can be passed, e.g. {allErrors: true} const schema = { type: "object", properties: { foo: {type: "integer"}, bar: {type: "string"} }, required: ["foo"], additionalProperties: false, } const data = { foo: 1, bar: "abc" } const validate = ajv.compile(schema) const valid = validate(data) if (!valid) console.log(validate.errors) ``` Learn how to use Ajv and see more examples in the [Guide: getting started](https://ajv.js.org/guide/getting-started.html) ## Changes history See [https://github.com/ajv-validator/ajv/releases](https://github.com/ajv-validator/ajv/releases) **Please note**: [Changes in version 8.0.0](https://github.com/ajv-validator/ajv/releases/tag/v8.0.0) [Version 7.0.0](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](./CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](./LICENSE) <p align="center"> <a href="https://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # glob-parent [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Azure Pipelines Build Status][azure-pipelines-image]][azure-pipelines-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] Extract the non-magic parent path from a glob string. ## Usage ```js var globParent = require('glob-parent'); globParent('path/to/*.js'); // 'path/to' globParent('/root/path/to/*.js'); // '/root/path/to' globParent('/*.js'); // '/' globParent('*.js'); // '.' globParent('**/*.js'); // '.' globParent('path/{to,from}'); // 'path' globParent('path/!(to|from)'); // 'path' globParent('path/?(to|from)'); // 'path' globParent('path/+(to|from)'); // 'path' globParent('path/*(to|from)'); // 'path' globParent('path/@(to|from)'); // 'path' globParent('path/**/*'); // 'path' // if provided a non-glob path, returns the nearest dir globParent('path/foo/bar.js'); // 'path/foo' globParent('path/foo/'); // 'path/foo' globParent('path/foo'); // 'path' (see issue #3 for details) ``` ## API ### `globParent(maybeGlobString, [options])` Takes a string and returns the part of the path before the glob begins. Be aware of Escaping rules and Limitations below. #### options ```js { // Disables the automatic conversion of slashes for Windows flipBackslashes: true } ``` ## Escaping The following characters have special significance in glob patterns and must be escaped if you want them to be treated as regular path characters: - `?` (question mark) unless used as a path segment alone - `*` (asterisk) - `|` (pipe) - `(` (opening parenthesis) - `)` (closing parenthesis) - `{` (opening curly brace) - `}` (closing curly brace) - `[` (opening bracket) - `]` (closing bracket) **Example** ```js globParent('foo/[bar]/') // 'foo' globParent('foo/\\[bar]/') // 'foo/[bar]' ``` ## Limitations ### Braces & Brackets This library attempts a quick and imperfect method of determining which path parts have glob magic without fully parsing/lexing the pattern. There are some advanced use cases that can trip it up, such as nested braces where the outer pair is escaped and the inner one contains a path separator. If you find yourself in the unlikely circumstance of being affected by this or need to ensure higher-fidelity glob handling in your library, it is recommended that you pre-process your input with [expand-braces] and/or [expand-brackets]. ### Windows Backslashes are not valid path separators for globs. If a path with backslashes is provided anyway, for simple cases, glob-parent will replace the path separator for you and return the non-glob parent path (now with forward-slashes, which are still valid as Windows path separators). This cannot be used in conjunction with escape characters. ```js // BAD globParent('C:\\Program Files \\(x86\\)\\*.ext') // 'C:/Program Files /(x86/)' // GOOD globParent('C:/Program Files\\(x86\\)/*.ext') // 'C:/Program Files (x86)' ``` If you are using escape characters for a pattern without path parts (i.e. relative to `cwd`), prefix with `./` to avoid confusing glob-parent. ```js // BAD globParent('foo \\[bar]') // 'foo ' globParent('foo \\[bar]*') // 'foo ' // GOOD globParent('./foo \\[bar]') // 'foo [bar]' globParent('./foo \\[bar]*') // '.' ``` ## License ISC [expand-braces]: https://github.com/jonschlinkert/expand-braces [expand-brackets]: https://github.com/jonschlinkert/expand-brackets [downloads-image]: https://img.shields.io/npm/dm/glob-parent.svg [npm-url]: https://www.npmjs.com/package/glob-parent [npm-image]: https://img.shields.io/npm/v/glob-parent.svg [azure-pipelines-url]: https://dev.azure.com/gulpjs/gulp/_build/latest?definitionId=2&branchName=master [azure-pipelines-image]: https://dev.azure.com/gulpjs/gulp/_apis/build/status/glob-parent?branchName=master [travis-url]: https://travis-ci.org/gulpjs/glob-parent [travis-image]: https://img.shields.io/travis/gulpjs/glob-parent.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/glob-parent [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/glob-parent.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/glob-parent [coveralls-image]: https://img.shields.io/coveralls/gulpjs/glob-parent/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg voteforyou Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli # is-glob [![NPM version](https://img.shields.io/npm/v/is-glob.svg?style=flat)](https://www.npmjs.com/package/is-glob) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![NPM total downloads](https://img.shields.io/npm/dt/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![Build Status](https://img.shields.io/github/workflow/status/micromatch/is-glob/dev)](https://github.com/micromatch/is-glob/actions) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-glob ``` You might also be interested in [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Usage ```js var isGlob = require('is-glob'); ``` ### Default behavior **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('abc/\\@(a).js'); isGlob('abc/\\!(a).js'); isGlob('abc/\\+(a).js'); isGlob('abc/\\*(a).js'); isGlob('abc/\\?(a).js'); isGlob('\\!foo.js'); isGlob('\\*.js'); isGlob('\\*\\*/abc.js'); isGlob('abc/\\*.js'); isGlob('abc/\\(aaa|bbb).js'); isGlob('abc/\\[a-z].js'); isGlob('abc/\\{a,b}.js'); //=> false ``` Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob('abc/?.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ### Option strict When `options.strict === false` the behavior is less strict in determining if a pattern is a glob. Meaning that some patterns that would return `false` may return `true`. This is done so that matching libraries like [micromatch](https://github.com/micromatch/micromatch) have a chance at determining if the pattern is a glob or not. **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js', {strict: false}); isGlob('*.js', {strict: false}); isGlob('**/abc.js', {strict: false}); isGlob('abc/*.js', {strict: false}); isGlob('abc/(aaa|bbb).js', {strict: false}); isGlob('abc/[a-z].js', {strict: false}); isGlob('abc/{a,b}.js', {strict: false}); //=> true ``` Extglobs ```js isGlob('abc/@(a).js', {strict: false}); isGlob('abc/!(a).js', {strict: false}); isGlob('abc/+(a).js', {strict: false}); isGlob('abc/*(a).js', {strict: false}); isGlob('abc/?(a).js', {strict: false}); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('\\!foo.js', {strict: false}); isGlob('\\*.js', {strict: false}); isGlob('\\*\\*/abc.js', {strict: false}); isGlob('abc/\\*.js', {strict: false}); isGlob('abc/\\(aaa|bbb).js', {strict: false}); isGlob('abc/\\[a-z].js', {strict: false}); isGlob('abc/\\{a,b}.js', {strict: false}); //=> false ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [assemble](https://www.npmjs.com/package/assemble): Get the rocks out of your socks! Assemble makes you fast at creating web projects… [more](https://github.com/assemble/assemble) | [homepage](https://github.com/assemble/assemble "Get the rocks out of your socks! Assemble makes you fast at creating web projects. Assemble is used by thousands of projects for rapid prototyping, creating themes, scaffolds, boilerplates, e-books, UI components, API documentation, blogs, building websit") * [base](https://www.npmjs.com/package/base): Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks | [homepage](https://github.com/node-base/base "Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks") * [update](https://www.npmjs.com/package/update): Be scalable! Update is a new, open source developer framework and CLI for automating updates… [more](https://github.com/update/update) | [homepage](https://github.com/update/update "Be scalable! Update is a new, open source developer framework and CLI for automating updates of any kind in code projects.") * [verb](https://www.npmjs.com/package/verb): Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used… [more](https://github.com/verbose/verb) | [homepage](https://github.com/verbose/verb "Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used on hundreds of projects of all sizes to generate everything from API docs to readmes.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 47 | [jonschlinkert](https://github.com/jonschlinkert) | | 5 | [doowb](https://github.com/doowb) | | 1 | [phated](https://github.com/phated) | | 1 | [danhper](https://github.com/danhper) | | 1 | [paulmillr](https://github.com/paulmillr) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on March 27, 2019._ # flat-cache > A stupidly simple key/value storage using files to persist the data [![NPM Version](http://img.shields.io/npm/v/flat-cache.svg?style=flat)](https://npmjs.org/package/flat-cache) [![Build Status](https://api.travis-ci.org/royriojas/flat-cache.svg?branch=master)](https://travis-ci.org/royriojas/flat-cache) ## install ```bash npm i --save flat-cache ``` ## Usage ```js var flatCache = require('flat-cache') // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var cache = flatCache.load('cacheId'); // sets a key on the cache cache.setKey('key', { foo: 'var' }); // get a key from the cache cache.getKey('key') // { foo: 'var' } // fetch the entire persisted object cache.all() // { 'key': { foo: 'var' } } // remove a key cache.removeKey('key'); // removes a key from the cache // save it to disk cache.save(); // very important, if you don't save no changes will be persisted. // cache.save( true /* noPrune */) // can be used to prevent the removal of non visited keys // loads the cache from a given directory, if one does // not exists for the given Id a new one will be prepared to be created var cache = flatCache.load('cacheId', path.resolve('./path/to/folder')); // The following methods are useful to clear the cache // delete a given cache flatCache.clearCacheById('cacheId') // removes the cacheId document if one exists. // delete all cache flatCache.clearAll(); // remove the cache directory ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistance in order to make a script that will beutify files with `esformatter` only execute on the files that were changed since the last run. To make that possible we need to store the `fileSize` and `modificationTime` of the files. So a simple `key/value` storage was needed and Bam! this module was born. ## Important notes - If no directory is especified when the `load` method is called, a folder named `.cache` will be created inside the module directory when `cache.save` is called. If you're committing your `node_modules` to any vcs, you might want to ignore the default `.cache` folder, or specify a custom directory. - The values set on the keys of the cache should be `stringify-able` ones, meaning no circular references - All the changes to the cache state are done to memory - I could have used a timer or `Object.observe` to deliver the changes to disk, but I wanted to keep this module intentionally dumb and simple - Non visited keys are removed when `cache.save()` is called. If this is not desired, you can pass `true` to the save call like: `cache.save( true /* noPrune */ )`. ## License MIT ## Changelog [changelog](./changelog.md) # fast-levenshtein - Levenshtein algorithm in Javascript [![Build Status](https://secure.travis-ci.org/hiddentao/fast-levenshtein.png)](http://travis-ci.org/hiddentao/fast-levenshtein) [![NPM module](https://badge.fury.io/js/fast-levenshtein.png)](https://badge.fury.io/js/fast-levenshtein) [![NPM downloads](https://img.shields.io/npm/dm/fast-levenshtein.svg?maxAge=2592000)](https://www.npmjs.com/package/fast-levenshtein) [![Follow on Twitter](https://img.shields.io/twitter/url/http/shields.io.svg?style=social&label=Follow&maxAge=2592000)](https://twitter.com/hiddentao) An efficient Javascript implementation of the [Levenshtein algorithm](http://en.wikipedia.org/wiki/Levenshtein_distance) with locale-specific collator support. ## Features * Works in node.js and in the browser. * Better performance than other implementations by not needing to store the whole matrix ([more info](http://www.codeproject.com/Articles/13525/Fast-memory-efficient-Levenshtein-algorithm)). * Locale-sensitive string comparisions if needed. * Comprehensive test suite and performance benchmark. * Small: <1 KB minified and gzipped ## Installation ### node.js Install using [npm](http://npmjs.org/): ```bash $ npm install fast-levenshtein ``` ### Browser Using bower: ```bash $ bower install fast-levenshtein ``` If you are not using any module loader system then the API will then be accessible via the `window.Levenshtein` object. ## Examples **Default usage** ```javascript var levenshtein = require('fast-levenshtein'); var distance = levenshtein.get('back', 'book'); // 2 var distance = levenshtein.get('我愛你', '我叫你'); // 1 ``` **Locale-sensitive string comparisons** It supports using [Intl.Collator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Collator) for locale-sensitive string comparisons: ```javascript var levenshtein = require('fast-levenshtein'); levenshtein.get('mikailovitch', 'Mikhaïlovitch', { useCollator: true}); // 1 ``` ## Building and Testing To build the code and run the tests: ```bash $ npm install -g grunt-cli $ npm install $ npm run build ``` ## Performance _Thanks to [Titus Wormer](https://github.com/wooorm) for [encouraging me](https://github.com/hiddentao/fast-levenshtein/issues/1) to do this._ Benchmarked against other node.js levenshtein distance modules (on Macbook Air 2012, Core i7, 8GB RAM): ```bash Running suite Implementation comparison [benchmark/speed.js]... >> levenshtein-edit-distance x 234 ops/sec ±3.02% (73 runs sampled) >> levenshtein-component x 422 ops/sec ±4.38% (83 runs sampled) >> levenshtein-deltas x 283 ops/sec ±3.83% (78 runs sampled) >> natural x 255 ops/sec ±0.76% (88 runs sampled) >> levenshtein x 180 ops/sec ±3.55% (86 runs sampled) >> fast-levenshtein x 1,792 ops/sec ±2.72% (95 runs sampled) Benchmark done. Fastest test is fast-levenshtein at 4.2x faster than levenshtein-component ``` You can run this benchmark yourself by doing: ```bash $ npm install $ npm run build $ npm run benchmark ``` ## Contributing If you wish to submit a pull request please update and/or create new tests for any changes you make and ensure the grunt build passes. See [CONTRIBUTING.md](https://github.com/hiddentao/fast-levenshtein/blob/master/CONTRIBUTING.md) for details. ## License MIT - see [LICENSE.md](https://github.com/hiddentao/fast-levenshtein/blob/master/LICENSE.md) JS-YAML - YAML 1.2 parser / writer for JavaScript ================================================= [![Build Status](https://travis-ci.org/nodeca/js-yaml.svg?branch=master)](https://travis-ci.org/nodeca/js-yaml) [![NPM version](https://img.shields.io/npm/v/js-yaml.svg)](https://www.npmjs.org/package/js-yaml) __[Online Demo](http://nodeca.github.com/js-yaml/)__ This is an implementation of [YAML](http://yaml.org/), a human-friendly data serialization language. Started as [PyYAML](http://pyyaml.org/) port, it was completely rewritten from scratch. Now it's very fast, and supports 1.2 spec. Installation ------------ ### YAML module for node.js ``` npm install js-yaml ``` ### CLI executable If you want to inspect your YAML files from CLI, install js-yaml globally: ``` npm install -g js-yaml ``` #### Usage ``` usage: js-yaml [-h] [-v] [-c] [-t] file Positional arguments: file File with YAML document(s) Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -c, --compact Display errors in compact mode -t, --trace Show stack trace on error ``` ### Bundled YAML library for browsers ``` html <!-- esprima required only for !!js/function --> <script src="esprima.js"></script> <script src="js-yaml.min.js"></script> <script type="text/javascript"> var doc = jsyaml.load('greeting: hello\nname: world'); </script> ``` Browser support was done mostly for the online demo. If you find any errors - feel free to send pull requests with fixes. Also note, that IE and other old browsers needs [es5-shims](https://github.com/kriskowal/es5-shim) to operate. Notes: 1. We have no resources to support browserified version. Don't expect it to be well tested. Don't expect fast fixes if something goes wrong there. 2. `!!js/function` in browser bundle will not work by default. If you really need it - load `esprima` parser first (via amd or directly). 3. `!!bin` in browser will return `Array`, because browsers do not support node.js `Buffer` and adding Buffer shims is completely useless on practice. API --- Here we cover the most 'useful' methods. If you need advanced details (creating your own tags), see [wiki](https://github.com/nodeca/js-yaml/wiki) and [examples](https://github.com/nodeca/js-yaml/tree/master/examples) for more info. ``` javascript const yaml = require('js-yaml'); const fs = require('fs'); // Get document, or throw exception on error try { const doc = yaml.safeLoad(fs.readFileSync('/home/ixti/example.yml', 'utf8')); console.log(doc); } catch (e) { console.log(e); } ``` ### safeLoad (string [ , options ]) **Recommended loading way.** Parses `string` as single YAML document. Returns either a plain object, a string or `undefined`, or throws `YAMLException` on error. By default, does not support regexps, functions and undefined. This method is safe for untrusted data. options: - `filename` _(default: null)_ - string to be used as a file path in error/warning messages. - `onWarning` _(default: null)_ - function to call on warning messages. Loader will call this function with an instance of `YAMLException` for each warning. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ - specifies a schema to use. - `FAILSAFE_SCHEMA` - only strings, arrays and plain objects: http://www.yaml.org/spec/1.2/spec.html#id2802346 - `JSON_SCHEMA` - all JSON-supported types: http://www.yaml.org/spec/1.2/spec.html#id2803231 - `CORE_SCHEMA` - same as `JSON_SCHEMA`: http://www.yaml.org/spec/1.2/spec.html#id2804923 - `DEFAULT_SAFE_SCHEMA` - all supported YAML types, without unsafe ones (`!!js/undefined`, `!!js/regexp` and `!!js/function`): http://yaml.org/type/ - `DEFAULT_FULL_SCHEMA` - all supported YAML types. - `json` _(default: false)_ - compatibility with JSON.parse behaviour. If true, then duplicate keys in a mapping will override values rather than throwing an error. NOTE: This function **does not** understand multi-document sources, it throws exception on those. NOTE: JS-YAML **does not** support schema-specific tag resolution restrictions. So, the JSON schema is not as strictly defined in the YAML specification. It allows numbers in any notation, use `Null` and `NULL` as `null`, etc. The core schema also has no such restrictions. It allows binary notation for integers. ### load (string [ , options ]) **Use with care with untrusted sources**. The same as `safeLoad()` but uses `DEFAULT_FULL_SCHEMA` by default - adds some JavaScript-specific types: `!!js/function`, `!!js/regexp` and `!!js/undefined`. For untrusted sources, you must additionally validate object structure to avoid injections: ``` javascript const untrusted_code = '"toString": !<tag:yaml.org,2002:js/function> "function (){very_evil_thing();}"'; // I'm just converting that string, what could possibly go wrong? require('js-yaml').load(untrusted_code) + '' ``` ### safeLoadAll (string [, iterator] [, options ]) Same as `safeLoad()`, but understands multi-document sources. Applies `iterator` to each document if specified, or returns array of documents. ``` javascript const yaml = require('js-yaml'); yaml.safeLoadAll(data, function (doc) { console.log(doc); }); ``` ### loadAll (string [, iterator] [ , options ]) Same as `safeLoadAll()` but uses `DEFAULT_FULL_SCHEMA` by default. ### safeDump (object [ , options ]) Serializes `object` as a YAML document. Uses `DEFAULT_SAFE_SCHEMA`, so it will throw an exception if you try to dump regexps or functions. However, you can disable exceptions by setting the `skipInvalid` option to `true`. options: - `indent` _(default: 2)_ - indentation width to use (in spaces). - `noArrayIndent` _(default: false)_ - when true, will not add an indentation level to array elements - `skipInvalid` _(default: false)_ - do not throw on invalid types (like function in the safe schema) and skip pairs and single values with such types. - `flowLevel` (default: -1) - specifies level of nesting, when to switch from block to flow style for collections. -1 means block style everwhere - `styles` - "tag" => "style" map. Each tag may have own set of styles. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ specifies a schema to use. - `sortKeys` _(default: `false`)_ - if `true`, sort keys when dumping YAML. If a function, use the function to sort the keys. - `lineWidth` _(default: `80`)_ - set max line width. - `noRefs` _(default: `false`)_ - if `true`, don't convert duplicate objects into references - `noCompatMode` _(default: `false`)_ - if `true` don't try to be compatible with older yaml versions. Currently: don't quote "yes", "no" and so on, as required for YAML 1.1 - `condenseFlow` _(default: `false`)_ - if `true` flow sequences will be condensed, omitting the space between `a, b`. Eg. `'[a,b]'`, and omitting the space between `key: value` and quoting the key. Eg. `'{"a":b}'` Can be useful when using yaml for pretty URL query params as spaces are %-encoded. The following table show availlable styles (e.g. "canonical", "binary"...) available for each tag (.e.g. !!null, !!int ...). Yaml output is shown on the right side after `=>` (default setting) or `->`: ``` none !!null "canonical" -> "~" "lowercase" => "null" "uppercase" -> "NULL" "camelcase" -> "Null" !!int "binary" -> "0b1", "0b101010", "0b1110001111010" "octal" -> "01", "052", "016172" "decimal" => "1", "42", "7290" "hexadecimal" -> "0x1", "0x2A", "0x1C7A" !!bool "lowercase" => "true", "false" "uppercase" -> "TRUE", "FALSE" "camelcase" -> "True", "False" !!float "lowercase" => ".nan", '.inf' "uppercase" -> ".NAN", '.INF' "camelcase" -> ".NaN", '.Inf' ``` Example: ``` javascript safeDump (object, { 'styles': { '!!null': 'canonical' // dump null as ~ }, 'sortKeys': true // sort object keys }); ``` ### dump (object [ , options ]) Same as `safeDump()` but without limits (uses `DEFAULT_FULL_SCHEMA` by default). Supported YAML types -------------------- The list of standard YAML tags and corresponding JavaScipt types. See also [YAML tag discussion](http://pyyaml.org/wiki/YAMLTagDiscussion) and [YAML types repository](http://yaml.org/type/). ``` !!null '' # null !!bool 'yes' # bool !!int '3...' # number !!float '3.14...' # number !!binary '...base64...' # buffer !!timestamp 'YYYY-...' # date !!omap [ ... ] # array of key-value pairs !!pairs [ ... ] # array or array pairs !!set { ... } # array of objects with given keys and null values !!str '...' # string !!seq [ ... ] # array !!map { ... } # object ``` **JavaScript-specific tags** ``` !!js/regexp /pattern/gim # RegExp !!js/undefined '' # Undefined !!js/function 'function () {...}' # Function ``` Caveats ------- Note, that you use arrays or objects as key in JS-YAML. JS does not allow objects or arrays as keys, and stringifies (by calling `toString()` method) them at the moment of adding them. ``` yaml --- ? [ foo, bar ] : - baz ? { foo: bar } : - baz - baz ``` ``` javascript { "foo,bar": ["baz"], "[object Object]": ["baz", "baz"] } ``` Also, reading of properties on implicit block mapping keys is not supported yet. So, the following YAML document cannot be loaded. ``` yaml &anchor foo: foo: bar *anchor: duplicate key baz: bat *anchor: duplicate key ``` js-yaml for enterprise ---------------------- Available as part of the Tidelift Subscription The maintainers of js-yaml and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. [Learn more.](https://tidelift.com/subscription/pkg/npm-js-yaml?utm_source=npm-js-yaml&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) # assemblyscript-regex A regex engine for AssemblyScript. [AssemblyScript](https://www.assemblyscript.org/) is a new language, based on TypeScript, that runs on WebAssembly. AssemblyScript has a lightweight standard library, but lacks support for Regular Expression. The project fills that gap! This project exposes an API that mirrors the JavaScript [RegExp](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp) class: ```javascript const regex = new RegExp("fo*", "g"); const str = "table football, foul"; let match: Match | null = regex.exec(str); while (match != null) { // first iteration // match.index = 6 // match.matches[0] = "foo" // second iteration // match.index = 16 // match.matches[0] = "fo" match = regex.exec(str); } ``` ## Project status The initial focus of this implementation has been feature support and functionality over performance. It currently supports a sufficient number of regex features to be considered useful, including most character classes, common assertions, groups, alternations, capturing groups and quantifiers. The next phase of development will focussed on more extensive testing and performance. The project currently has reasonable unit test coverage, focussed on positive and negative test cases on a per-feature basis. It also includes a more exhaustive test suite with test cases borrowed from another regex library. ### Feature support Based on the classfication within the [MDN cheatsheet](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions/Cheatsheet) **Character sets** - [x] . - [x] \d - [x] \D - [x] \w - [x] \W - [x] \s - [x] \S - [x] \t - [x] \r - [x] \n - [x] \v - [x] \f - [ ] [\b] - [ ] \0 - [ ] \cX - [x] \xhh - [x] \uhhhh - [ ] \u{hhhh} or \u{hhhhh} - [x] \ **Assertions** - [x] ^ - [x] $ - [ ] \b - [ ] \B **Other assertions** - [ ] x(?=y) Lookahead assertion - [ ] x(?!y) Negative lookahead assertion - [ ] (?<=y)x Lookbehind assertion - [ ] (?<!y)x Negative lookbehind assertion **Groups and ranges** - [x] x|y - [x] [xyz][a-c] - [x] [^xyz][^a-c] - [x] (x) capturing group - [ ] \n back reference - [ ] (?<Name>x) named capturing group - [x] (?:x) Non-capturing group **Quantifiers** - [x] x\* - [x] x+ - [x] x? - [x] x{n} - [x] x{n,} - [x] x{n,m} - [ ] x\*? / x+? / ... **RegExp** - [x] global - [ ] sticky - [x] case insensitive - [x] multiline - [x] dotAll - [ ] unicode ### Development This project is open source, MIT licenced and your contributions are very much welcomed. To get started, check out the repository and install dependencies: ``` $ npm install ``` A few general points about the tools and processes this project uses: - This project uses prettier for code formatting and eslint to provide additional syntactic checks. These are both run on `npm test` and as part of the CI build. - The unit tests are executed using [as-pect](https://github.com/jtenner/as-pect) - a native AssemblyScript test runner - The specification tests are within the `spec` folder. The `npm run test:generate` target transforms these tests into as-pect tests which execute as part of the standard build / test cycle - In order to support improved debugging you can execute this library as TypeScript (rather than WebAssembly), via the `npm run tsrun` target. # node-supports-preserve-symlinks-flag <sup>[![Version Badge][npm-version-svg]][package-url]</sup> [![github actions][actions-image]][actions-url] [![coverage][codecov-image]][codecov-url] [![dependency status][deps-svg]][deps-url] [![dev dependency status][dev-deps-svg]][dev-deps-url] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][npm-badge-png]][package-url] Determine if the current node version supports the `--preserve-symlinks` flag. ## Example ```js var supportsPreserveSymlinks = require('node-supports-preserve-symlinks-flag'); var assert = require('assert'); assert.equal(supportsPreserveSymlinks, null); // in a browser assert.equal(supportsPreserveSymlinks, false); // in node < v6.2 assert.equal(supportsPreserveSymlinks, true); // in node v6.2+ ``` ## Tests Simply clone the repo, `npm install`, and run `npm test` [package-url]: https://npmjs.org/package/node-supports-preserve-symlinks-flag [npm-version-svg]: https://versionbadg.es/inspect-js/node-supports-preserve-symlinks-flag.svg [deps-svg]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag.svg [deps-url]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag [dev-deps-svg]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag/dev-status.svg [dev-deps-url]: https://david-dm.org/inspect-js/node-supports-preserve-symlinks-flag#info=devDependencies [npm-badge-png]: https://nodei.co/npm/node-supports-preserve-symlinks-flag.png?downloads=true&stars=true [license-image]: https://img.shields.io/npm/l/node-supports-preserve-symlinks-flag.svg [license-url]: LICENSE [downloads-image]: https://img.shields.io/npm/dm/node-supports-preserve-symlinks-flag.svg [downloads-url]: https://npm-stat.com/charts.html?package=node-supports-preserve-symlinks-flag [codecov-image]: https://codecov.io/gh/inspect-js/node-supports-preserve-symlinks-flag/branch/main/graphs/badge.svg [codecov-url]: https://app.codecov.io/gh/inspect-js/node-supports-preserve-symlinks-flag/ [actions-image]: https://img.shields.io/endpoint?url=https://github-actions-badge-u3jn4tfpocch.runkit.sh/inspect-js/node-supports-preserve-symlinks-flag [actions-url]: https://github.com/inspect-js/node-supports-preserve-symlinks-flag/actions # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) # eslint-utils [![npm version](https://img.shields.io/npm/v/eslint-utils.svg)](https://www.npmjs.com/package/eslint-utils) [![Downloads/month](https://img.shields.io/npm/dm/eslint-utils.svg)](http://www.npmtrends.com/eslint-utils) [![Build Status](https://github.com/mysticatea/eslint-utils/workflows/CI/badge.svg)](https://github.com/mysticatea/eslint-utils/actions) [![Coverage Status](https://codecov.io/gh/mysticatea/eslint-utils/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/eslint-utils) [![Dependency Status](https://david-dm.org/mysticatea/eslint-utils.svg)](https://david-dm.org/mysticatea/eslint-utils) ## 🏁 Goal This package provides utility functions and classes for make ESLint custom rules. For examples: - [getStaticValue](https://eslint-utils.mysticatea.dev/api/ast-utils.html#getstaticvalue) evaluates static value on AST. - [ReferenceTracker](https://eslint-utils.mysticatea.dev/api/scope-utils.html#referencetracker-class) checks the members of modules/globals as handling assignments and destructuring. ## 📖 Usage See [documentation](https://eslint-utils.mysticatea.dev/). ## 📰 Changelog See [releases](https://github.com/mysticatea/eslint-utils/releases). ## ❤️ Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run clean` removes the coverage result of `npm test` command. - `npm run coverage` shows the coverage result of the last `npm test` command. - `npm run lint` runs ESLint. - `npm run watch` runs tests on each file change. # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![a fun cartoon logo made of glob characters](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. * `fs` File-system object with Node's `fs` API. By default, the built-in `fs` module will be used. Set to a volume provided by a library like `memfs` to avoid using the "real" file-system. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) # has > Object.prototype.hasOwnProperty.call shortcut ## Installation ```sh npm install --save has ``` ## Usage ```js var has = require('has'); has({}, 'hasOwnProperty'); // false has(Object.prototype, 'hasOwnProperty'); // true ``` # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. # Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. # minimatch A minimal matching utility. [![Build Status](https://travis-ci.org/isaacs/minimatch.svg?branch=master)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ### partial Compare a partial path to a pattern. As long as the parts of the path that are present are not contradicted by the pattern, it will be treated as a match. This is useful in applications where you're walking through a folder structure, and don't yet have the full path, but want to ensure that you do not walk down paths that can never be a match. For example, ```js minimatch('/a/b', '/a/*/c/d', { partial: true }) // true, might be /a/b/c/d minimatch('/a/b', '/**/d', { partial: true }) // true, might be /a/b/.../d minimatch('/x/y/z', '/a/**/z', { partial: true }) // false, because x !== a ``` ### allowWindowsEscape Windows path separator `\` is by default converted to `/`, which prohibits the usage of `\` as a escape character. This flag skips that behavior and allows using the escape character. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. # ShellJS - Unix shell commands for Node.js [![Travis](https://img.shields.io/travis/shelljs/shelljs/master.svg?style=flat-square&label=unix)](https://travis-ci.org/shelljs/shelljs) [![AppVeyor](https://img.shields.io/appveyor/ci/shelljs/shelljs/master.svg?style=flat-square&label=windows)](https://ci.appveyor.com/project/shelljs/shelljs/branch/master) [![Codecov](https://img.shields.io/codecov/c/github/shelljs/shelljs/master.svg?style=flat-square&label=coverage)](https://codecov.io/gh/shelljs/shelljs) [![npm version](https://img.shields.io/npm/v/shelljs.svg?style=flat-square)](https://www.npmjs.com/package/shelljs) [![npm downloads](https://img.shields.io/npm/dm/shelljs.svg?style=flat-square)](https://www.npmjs.com/package/shelljs) ShellJS is a portable **(Windows/Linux/OS X)** implementation of Unix shell commands on top of the Node.js API. You can use it to eliminate your shell script's dependency on Unix while still keeping its familiar and powerful commands. You can also install it globally so you can run it from outside Node projects - say goodbye to those gnarly Bash scripts! ShellJS is proudly tested on every node release since `v4`! The project is [unit-tested](http://travis-ci.org/shelljs/shelljs) and battle-tested in projects like: + [Firebug](http://getfirebug.com/) - Firefox's infamous debugger + [JSHint](http://jshint.com) & [ESLint](http://eslint.org/) - popular JavaScript linters + [Zepto](http://zeptojs.com) - jQuery-compatible JavaScript library for modern browsers + [Yeoman](http://yeoman.io/) - Web application stack and development tool + [Deployd.com](http://deployd.com) - Open source PaaS for quick API backend generation + And [many more](https://npmjs.org/browse/depended/shelljs). If you have feedback, suggestions, or need help, feel free to post in our [issue tracker](https://github.com/shelljs/shelljs/issues). Think ShellJS is cool? Check out some related projects in our [Wiki page](https://github.com/shelljs/shelljs/wiki)! Upgrading from an older version? Check out our [breaking changes](https://github.com/shelljs/shelljs/wiki/Breaking-Changes) page to see what changes to watch out for while upgrading. ## Command line use If you just want cross platform UNIX commands, checkout our new project [shelljs/shx](https://github.com/shelljs/shx), a utility to expose `shelljs` to the command line. For example: ``` $ shx mkdir -p foo $ shx touch foo/bar.txt $ shx rm -rf foo ``` ## Plugin API ShellJS now supports third-party plugins! You can learn more about using plugins and writing your own ShellJS commands in [the wiki](https://github.com/shelljs/shelljs/wiki/Using-ShellJS-Plugins). ## A quick note about the docs For documentation on all the latest features, check out our [README](https://github.com/shelljs/shelljs). To read docs that are consistent with the latest release, check out [the npm page](https://www.npmjs.com/package/shelljs) or [shelljs.org](http://documentup.com/shelljs/shelljs). ## Installing Via npm: ```bash $ npm install [-g] shelljs ``` ## Examples ```javascript var shell = require('shelljs'); if (!shell.which('git')) { shell.echo('Sorry, this script requires git'); shell.exit(1); } // Copy files to release dir shell.rm('-rf', 'out/Release'); shell.cp('-R', 'stuff/', 'out/Release'); // Replace macros in each .js file shell.cd('lib'); shell.ls('*.js').forEach(function (file) { shell.sed('-i', 'BUILD_VERSION', 'v0.1.2', file); shell.sed('-i', /^.*REMOVE_THIS_LINE.*$/, '', file); shell.sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, shell.cat('macro.js'), file); }); shell.cd('..'); // Run external tool synchronously if (shell.exec('git commit -am "Auto-commit"').code !== 0) { shell.echo('Error: Git commit failed'); shell.exit(1); } ``` ## Exclude options If you need to pass a parameter that looks like an option, you can do so like: ```js shell.grep('--', '-v', 'path/to/file'); // Search for "-v", no grep options shell.cp('-R', '-dir', 'outdir'); // If already using an option, you're done ``` ## Global vs. Local We no longer recommend using a global-import for ShellJS (i.e. `require('shelljs/global')`). While still supported for convenience, this pollutes the global namespace, and should therefore only be used with caution. Instead, we recommend a local import (standard for npm packages): ```javascript var shell = require('shelljs'); shell.echo('hello world'); ``` <!-- DO NOT MODIFY BEYOND THIS POINT - IT'S AUTOMATICALLY GENERATED --> ## Command reference All commands run synchronously, unless otherwise stated. All commands accept standard bash globbing characters (`*`, `?`, etc.), compatible with the [node `glob` module](https://github.com/isaacs/node-glob). For less-commonly used commands and features, please check out our [wiki page](https://github.com/shelljs/shelljs/wiki). ### cat([options,] file [, file ...]) ### cat([options,] file_array) Available options: + `-n`: number all output lines Examples: ```javascript var str = cat('file*.txt'); var str = cat('file1', 'file2'); var str = cat(['file1', 'file2']); // same as above ``` Returns a string containing the given file, or a concatenated string containing the files if more than one file is given (a new line character is introduced between each file). ### cd([dir]) Changes to directory `dir` for the duration of the script. Changes to home directory if no argument is supplied. ### chmod([options,] octal_mode || octal_string, file) ### chmod([options,] symbolic_mode, file) Available options: + `-v`: output a diagnostic for every file processed + `-c`: like verbose, but report only when a change is made + `-R`: change files and directories recursively Examples: ```javascript chmod(755, '/Users/brandon'); chmod('755', '/Users/brandon'); // same as above chmod('u+x', '/Users/brandon'); chmod('-R', 'a-w', '/Users/brandon'); ``` Alters the permissions of a file or directory by either specifying the absolute permissions in octal form or expressing the changes in symbols. This command tries to mimic the POSIX behavior as much as possible. Notable exceptions: + In symbolic modes, `a-r` and `-r` are identical. No consideration is given to the `umask`. + There is no "quiet" option, since default behavior is to run silent. ### cp([options,] source [, source ...], dest) ### cp([options,] source_array, dest) Available options: + `-f`: force (default behavior) + `-n`: no-clobber + `-u`: only copy if `source` is newer than `dest` + `-r`, `-R`: recursive + `-L`: follow symlinks + `-P`: don't follow symlinks Examples: ```javascript cp('file1', 'dir1'); cp('-R', 'path/to/dir/', '~/newCopy/'); cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp'); cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above ``` Copies files. ### pushd([options,] [dir | '-N' | '+N']) Available options: + `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated. + `-q`: Supresses output to the console. Arguments: + `dir`: Sets the current working directory to the top of the stack, then executes the equivalent of `cd dir`. + `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack. + `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack. Examples: ```javascript // process.cwd() === '/usr' pushd('/etc'); // Returns /etc /usr pushd('+1'); // Returns /usr /etc ``` Save the current directory on the top of the directory stack and then `cd` to `dir`. With no arguments, `pushd` exchanges the top two directories. Returns an array of paths in the stack. ### popd([options,] ['-N' | '+N']) Available options: + `-n`: Suppress the normal directory change when removing directories from the stack, so that only the stack is manipulated. + `-q`: Supresses output to the console. Arguments: + `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero. + `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero. Examples: ```javascript echo(process.cwd()); // '/usr' pushd('/etc'); // '/etc /usr' echo(process.cwd()); // '/etc' popd(); // '/usr' echo(process.cwd()); // '/usr' ``` When no arguments are given, `popd` removes the top directory from the stack and performs a `cd` to the new top directory. The elements are numbered from 0, starting at the first directory listed with dirs (i.e., `popd` is equivalent to `popd +0`). Returns an array of paths in the stack. ### dirs([options | '+N' | '-N']) Available options: + `-c`: Clears the directory stack by deleting all of the elements. + `-q`: Supresses output to the console. Arguments: + `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero. + `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero. Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if `+N` or `-N` was specified. See also: `pushd`, `popd` ### echo([options,] string [, string ...]) Available options: + `-e`: interpret backslash escapes (default) + `-n`: remove trailing newline from output Examples: ```javascript echo('hello world'); var str = echo('hello world'); echo('-n', 'no newline at end'); ``` Prints `string` to stdout, and returns string with additional utility methods like `.to()`. ### exec(command [, options] [, callback]) Available options: + `async`: Asynchronous execution. If a callback is provided, it will be set to `true`, regardless of the passed value (default: `false`). + `silent`: Do not echo program output to console (default: `false`). + `encoding`: Character encoding to use. Affects the values returned to stdout and stderr, and what is written to stdout and stderr when not in silent mode (default: `'utf8'`). + and any option available to Node.js's [`child_process.exec()`](https://nodejs.org/api/child_process.html#child_process_child_process_exec_command_options_callback) Examples: ```javascript var version = exec('node --version', {silent:true}).stdout; var child = exec('some_long_running_process', {async:true}); child.stdout.on('data', function(data) { /* ... do something with data ... */ }); exec('some_long_running_process', function(code, stdout, stderr) { console.log('Exit code:', code); console.log('Program output:', stdout); console.log('Program stderr:', stderr); }); ``` Executes the given `command` _synchronously_, unless otherwise specified. When in synchronous mode, this returns a `ShellString` (compatible with ShellJS v0.6.x, which returns an object of the form `{ code:..., stdout:... , stderr:... }`). Otherwise, this returns the child process object, and the `callback` receives the arguments `(code, stdout, stderr)`. Not seeing the behavior you want? `exec()` runs everything through `sh` by default (or `cmd.exe` on Windows), which differs from `bash`. If you need bash-specific behavior, try out the `{shell: 'path/to/bash'}` option. ### find(path [, path ...]) ### find(path_array) Examples: ```javascript find('src', 'lib'); find(['src', 'lib']); // same as above find('.').filter(function(file) { return file.match(/\.js$/); }); ``` Returns array of all files (however deep) in the given paths. The main difference from `ls('-R', path)` is that the resulting file names include the base directories (e.g., `lib/resources/file1` instead of just `file1`). ### grep([options,] regex_filter, file [, file ...]) ### grep([options,] regex_filter, file_array) Available options: + `-v`: Invert `regex_filter` (only print non-matching lines). + `-l`: Print only filenames of matching files. + `-i`: Ignore case. Examples: ```javascript grep('-v', 'GLOBAL_VARIABLE', '*.js'); grep('GLOBAL_VARIABLE', '*.js'); ``` Reads input string from given files and returns a string containing all lines of the file that match the given `regex_filter`. ### head([{'-n': \<num\>},] file [, file ...]) ### head([{'-n': \<num\>},] file_array) Available options: + `-n <num>`: Show the first `<num>` lines of the files Examples: ```javascript var str = head({'-n': 1}, 'file*.txt'); var str = head('file1', 'file2'); var str = head(['file1', 'file2']); // same as above ``` Read the start of a file. ### ln([options,] source, dest) Available options: + `-s`: symlink + `-f`: force Examples: ```javascript ln('file', 'newlink'); ln('-sf', 'file', 'existing'); ``` Links `source` to `dest`. Use `-f` to force the link, should `dest` already exist. ### ls([options,] [path, ...]) ### ls([options,] path_array) Available options: + `-R`: recursive + `-A`: all files (include files beginning with `.`, except for `.` and `..`) + `-L`: follow symlinks + `-d`: list directories themselves, not their contents + `-l`: list objects representing each file, each with fields containing `ls -l` output fields. See [`fs.Stats`](https://nodejs.org/api/fs.html#fs_class_fs_stats) for more info Examples: ```javascript ls('projs/*.js'); ls('-R', '/users/me', '/tmp'); ls('-R', ['/users/me', '/tmp']); // same as above ls('-l', 'file.txt'); // { name: 'file.txt', mode: 33188, nlink: 1, ...} ``` Returns array of files in the given `path`, or files in the current directory if no `path` is provided. ### mkdir([options,] dir [, dir ...]) ### mkdir([options,] dir_array) Available options: + `-p`: full path (and create intermediate directories, if necessary) Examples: ```javascript mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g'); mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above ``` Creates directories. ### mv([options ,] source [, source ...], dest') ### mv([options ,] source_array, dest') Available options: + `-f`: force (default behavior) + `-n`: no-clobber Examples: ```javascript mv('-n', 'file', 'dir/'); mv('file1', 'file2', 'dir/'); mv(['file1', 'file2'], 'dir/'); // same as above ``` Moves `source` file(s) to `dest`. ### pwd() Returns the current directory. ### rm([options,] file [, file ...]) ### rm([options,] file_array) Available options: + `-f`: force + `-r, -R`: recursive Examples: ```javascript rm('-rf', '/tmp/*'); rm('some_file.txt', 'another_file.txt'); rm(['some_file.txt', 'another_file.txt']); // same as above ``` Removes files. ### sed([options,] search_regex, replacement, file [, file ...]) ### sed([options,] search_regex, replacement, file_array) Available options: + `-i`: Replace contents of `file` in-place. _Note that no backups will be created!_ Examples: ```javascript sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js'); sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js'); ``` Reads an input string from `file`s, and performs a JavaScript `replace()` on the input using the given `search_regex` and `replacement` string or function. Returns the new string after replacement. Note: Like unix `sed`, ShellJS `sed` supports capture groups. Capture groups are specified using the `$n` syntax: ```javascript sed(/(\w+)\s(\w+)/, '$2, $1', 'file.txt'); ``` ### set(options) Available options: + `+/-e`: exit upon error (`config.fatal`) + `+/-v`: verbose: show all commands (`config.verbose`) + `+/-f`: disable filename expansion (globbing) Examples: ```javascript set('-e'); // exit upon first error set('+e'); // this undoes a "set('-e')" ``` Sets global configuration variables. ### sort([options,] file [, file ...]) ### sort([options,] file_array) Available options: + `-r`: Reverse the results + `-n`: Compare according to numerical value Examples: ```javascript sort('foo.txt', 'bar.txt'); sort('-r', 'foo.txt'); ``` Return the contents of the `file`s, sorted line-by-line. Sorting multiple files mixes their content (just as unix `sort` does). ### tail([{'-n': \<num\>},] file [, file ...]) ### tail([{'-n': \<num\>},] file_array) Available options: + `-n <num>`: Show the last `<num>` lines of `file`s Examples: ```javascript var str = tail({'-n': 1}, 'file*.txt'); var str = tail('file1', 'file2'); var str = tail(['file1', 'file2']); // same as above ``` Read the end of a `file`. ### tempdir() Examples: ```javascript var tmp = tempdir(); // "/tmp" for most *nix platforms ``` Searches and returns string containing a writeable, platform-dependent temporary directory. Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir). ### test(expression) Available expression primaries: + `'-b', 'path'`: true if path is a block device + `'-c', 'path'`: true if path is a character device + `'-d', 'path'`: true if path is a directory + `'-e', 'path'`: true if path exists + `'-f', 'path'`: true if path is a regular file + `'-L', 'path'`: true if path is a symbolic link + `'-p', 'path'`: true if path is a pipe (FIFO) + `'-S', 'path'`: true if path is a socket Examples: ```javascript if (test('-d', path)) { /* do something with dir */ }; if (!test('-f', path)) continue; // skip if it's a regular file ``` Evaluates `expression` using the available primaries and returns corresponding value. ### ShellString.prototype.to(file) Examples: ```javascript cat('input.txt').to('output.txt'); ``` Analogous to the redirection operator `>` in Unix, but works with `ShellStrings` (such as those returned by `cat`, `grep`, etc.). _Like Unix redirections, `to()` will overwrite any existing file!_ ### ShellString.prototype.toEnd(file) Examples: ```javascript cat('input.txt').toEnd('output.txt'); ``` Analogous to the redirect-and-append operator `>>` in Unix, but works with `ShellStrings` (such as those returned by `cat`, `grep`, etc.). ### touch([options,] file [, file ...]) ### touch([options,] file_array) Available options: + `-a`: Change only the access time + `-c`: Do not create any files + `-m`: Change only the modification time + `-d DATE`: Parse `DATE` and use it instead of current time + `-r FILE`: Use `FILE`'s times instead of current time Examples: ```javascript touch('source.js'); touch('-c', '/path/to/some/dir/source.js'); touch({ '-r': FILE }, '/path/to/some/dir/source.js'); ``` Update the access and modification times of each `FILE` to the current time. A `FILE` argument that does not exist is created empty, unless `-c` is supplied. This is a partial implementation of [`touch(1)`](http://linux.die.net/man/1/touch). ### uniq([options,] [input, [output]]) Available options: + `-i`: Ignore case while comparing + `-c`: Prefix lines by the number of occurrences + `-d`: Only print duplicate lines, one for each group of identical lines Examples: ```javascript uniq('foo.txt'); uniq('-i', 'foo.txt'); uniq('-cd', 'foo.txt', 'bar.txt'); ``` Filter adjacent matching lines from `input`. ### which(command) Examples: ```javascript var nodeExec = which('node'); ``` Searches for `command` in the system's `PATH`. On Windows, this uses the `PATHEXT` variable to append the extension if it's not already executable. Returns string containing the absolute path to `command`. ### exit(code) Exits the current process with the given exit `code`. ### error() Tests if error occurred in the last command. Returns a truthy value if an error returned, or a falsy value otherwise. **Note**: do not rely on the return value to be an error message. If you need the last error message, use the `.stderr` attribute from the last command's return value instead. ### ShellString(str) Examples: ```javascript var foo = ShellString('hello world'); ``` Turns a regular string into a string-like object similar to what each command returns. This has special methods, like `.to()` and `.toEnd()`. ### env['VAR_NAME'] Object containing environment variables (both getter and setter). Shortcut to `process.env`. ### Pipes Examples: ```javascript grep('foo', 'file1.txt', 'file2.txt').sed(/o/g, 'a').to('output.txt'); echo('files with o\'s in the name:\n' + ls().grep('o')); cat('test.js').exec('node'); // pipe to exec() call ``` Commands can send their output to another command in a pipe-like fashion. `sed`, `grep`, `cat`, `exec`, `to`, and `toEnd` can appear on the right-hand side of a pipe. Pipes can be chained. ## Configuration ### config.silent Example: ```javascript var sh = require('shelljs'); var silentState = sh.config.silent; // save old silent state sh.config.silent = true; /* ... */ sh.config.silent = silentState; // restore old silent state ``` Suppresses all command output if `true`, except for `echo()` calls. Default is `false`. ### config.fatal Example: ```javascript require('shelljs/global'); config.fatal = true; // or set('-e'); cp('this_file_does_not_exist', '/dev/null'); // throws Error here /* more commands... */ ``` If `true`, the script will throw a Javascript error when any shell.js command encounters an error. Default is `false`. This is analogous to Bash's `set -e`. ### config.verbose Example: ```javascript config.verbose = true; // or set('-v'); cd('dir/'); rm('-rf', 'foo.txt', 'bar.txt'); exec('echo hello'); ``` Will print each command as follows: ``` cd dir/ rm -rf foo.txt bar.txt exec echo hello ``` ### config.globOptions Example: ```javascript config.globOptions = {nodir: true}; ``` Use this value for calls to `glob.sync()` instead of the default options. ### config.reset() Example: ```javascript var shell = require('shelljs'); // Make changes to shell.config, and do stuff... /* ... */ shell.config.reset(); // reset to original state // Do more stuff, but with original settings /* ... */ ``` Reset `shell.config` to the defaults: ```javascript { fatal: false, globOptions: {}, maxdepth: 255, noglob: false, silent: false, verbose: false, } ``` ## Team | [![Nate Fischer](https://avatars.githubusercontent.com/u/5801521?s=130)](https://github.com/nfischer) | [![Brandon Freitag](https://avatars1.githubusercontent.com/u/5988055?v=3&s=130)](http://github.com/freitagbr) | |:---:|:---:| | [Nate Fischer](https://github.com/nfischer) | [Brandon Freitag](http://github.com/freitagbr) | [![NPM version](https://img.shields.io/npm/v/esprima.svg)](https://www.npmjs.com/package/esprima) [![npm download](https://img.shields.io/npm/dm/esprima.svg)](https://www.npmjs.com/package/esprima) [![Build Status](https://img.shields.io/travis/jquery/esprima/master.svg)](https://travis-ci.org/jquery/esprima) [![Coverage Status](https://img.shields.io/codecov/c/github/jquery/esprima/master.svg)](https://codecov.io/github/jquery/esprima) **Esprima** ([esprima.org](http://esprima.org), BSD license) is a high performance, standard-compliant [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) parser written in ECMAScript (also popularly known as [JavaScript](https://en.wikipedia.org/wiki/JavaScript)). Esprima is created and maintained by [Ariya Hidayat](https://twitter.com/ariyahidayat), with the help of [many contributors](https://github.com/jquery/esprima/contributors). ### Features - Full support for ECMAScript 2017 ([ECMA-262 8th Edition](http://www.ecma-international.org/publications/standards/Ecma-262.htm)) - Sensible [syntax tree format](https://github.com/estree/estree/blob/master/es5.md) as standardized by [ESTree project](https://github.com/estree/estree) - Experimental support for [JSX](https://facebook.github.io/jsx/), a syntax extension for [React](https://facebook.github.io/react/) - Optional tracking of syntax node location (index-based and line-column) - [Heavily tested](http://esprima.org/test/ci.html) (~1500 [unit tests](https://github.com/jquery/esprima/tree/master/test/fixtures) with [full code coverage](https://codecov.io/github/jquery/esprima)) ### API Esprima can be used to perform [lexical analysis](https://en.wikipedia.org/wiki/Lexical_analysis) (tokenization) or [syntactic analysis](https://en.wikipedia.org/wiki/Parsing) (parsing) of a JavaScript program. A simple example on Node.js REPL: ```javascript > var esprima = require('esprima'); > var program = 'const answer = 42'; > esprima.tokenize(program); [ { type: 'Keyword', value: 'const' }, { type: 'Identifier', value: 'answer' }, { type: 'Punctuator', value: '=' }, { type: 'Numeric', value: '42' } ] > esprima.parseScript(program); { type: 'Program', body: [ { type: 'VariableDeclaration', declarations: [Object], kind: 'const' } ], sourceType: 'script' } ``` For more information, please read the [complete documentation](http://esprima.org/doc). # flatted [![Downloads](https://img.shields.io/npm/dm/flatted.svg)](https://www.npmjs.com/package/flatted) [![Coverage Status](https://coveralls.io/repos/github/WebReflection/flatted/badge.svg?branch=main)](https://coveralls.io/github/WebReflection/flatted?branch=main) [![Build Status](https://travis-ci.com/WebReflection/flatted.svg?branch=main)](https://travis-ci.com/WebReflection/flatted) [![License: ISC](https://img.shields.io/badge/License-ISC-yellow.svg)](https://opensource.org/licenses/ISC) ![WebReflection status](https://offline.report/status/webreflection.svg) ![snow flake](./flatted.jpg) <sup>**Social Media Photo by [Matt Seymour](https://unsplash.com/@mattseymour) on [Unsplash](https://unsplash.com/)**</sup> ## Announcement 📣 There is a standard approach to recursion and more data-types than what JSON allows, and it's part of the [Structured Clone polyfill](https://github.com/ungap/structured-clone/#readme). Beside acting as a polyfill, its `@ungap/structured-clone/json` export provides both `stringify` and `parse`, and it's been tested for being faster than *flatted*, but its produced output is also smaller than *flatted* in general. The *@ungap/structured-clone* module is, in short, a drop in replacement for *flatted*, but it's not compatible with *flatted* specialized syntax. However, if recursion, as well as more data-types, are what you are after, or interesting for your projects/use cases, consider switching to this new module whenever you can 👍 - - - A super light (0.5K) and fast circular JSON parser, directly from the creator of [CircularJSON](https://github.com/WebReflection/circular-json/#circularjson). Now available also for **[PHP](./php/flatted.php)**. ```js npm i flatted ``` Usable via [CDN](https://unpkg.com/flatted) or as regular module. ```js // ESM import {parse, stringify, toJSON, fromJSON} from 'flatted'; // CJS const {parse, stringify, toJSON, fromJSON} = require('flatted'); const a = [{}]; a[0].a = a; a.push(a); stringify(a); // [["1","0"],{"a":"0"}] ``` ## toJSON and fromJSON If you'd like to implicitly survive JSON serialization, these two helpers helps: ```js import {toJSON, fromJSON} from 'flatted'; class RecursiveMap extends Map { static fromJSON(any) { return new this(fromJSON(any)); } toJSON() { return toJSON([...this.entries()]); } } const recursive = new RecursiveMap; const same = {}; same.same = same; recursive.set('same', same); const asString = JSON.stringify(recursive); const asMap = RecursiveMap.fromJSON(JSON.parse(asString)); asMap.get('same') === asMap.get('same').same; // true ``` ## Flatted VS JSON As it is for every other specialized format capable of serializing and deserializing circular data, you should never `JSON.parse(Flatted.stringify(data))`, and you should never `Flatted.parse(JSON.stringify(data))`. The only way this could work is to `Flatted.parse(Flatted.stringify(data))`, as it is also for _CircularJSON_ or any other, otherwise there's no granted data integrity. Also please note this project serializes and deserializes only data compatible with JSON, so that sockets, or anything else with internal classes different from those allowed by JSON standard, won't be serialized and unserialized as expected. ### New in V1: Exact same JSON API * Added a [reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse#Syntax) parameter to `.parse(string, reviver)` and revive your own objects. * Added a [replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify#Syntax) and a `space` parameter to `.stringify(object, replacer, space)` for feature parity with JSON signature. ### Compatibility All ECMAScript engines compatible with `Map`, `Set`, `Object.keys`, and `Array.prototype.reduce` will work, even if polyfilled. ### How does it work ? While stringifying, all Objects, including Arrays, and strings, are flattened out and replaced as unique index. `*` Once parsed, all indexes will be replaced through the flattened collection. <sup><sub>`*` represented as string to avoid conflicts with numbers</sub></sup> ```js // logic example var a = [{one: 1}, {two: '2'}]; a[0].a = a; // a is the main object, will be at index '0' // {one: 1} is the second object, index '1' // {two: '2'} the third, in '2', and it has a string // which will be found at index '3' Flatted.stringify(a); // [["1","2"],{"one":1,"a":"0"},{"two":"3"},"2"] // a[one,two] {one: 1, a} {two: '2'} '2' ``` # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. These files are compiled dot templates from dot folder. Do NOT edit them directly, edit the templates and run `npm run build` from main ajv folder. # ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0,4.1,4.2?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) ## assemblyscript-temporal An implementation of temporal within AssemblyScript, with an initial focus on non-timezone-aware classes and functionality. ### Why? AssemblyScript has minimal `Date` support, however, the JS Date API itself is terrible and people tend not to use it that often. As a result libraries like moment / luxon have become staple replacements. However, there is now a [relatively mature TC39 proposal](https://github.com/tc39/proposal-temporal) that adds greatly improved date support to JS. The goal of this project is to implement Temporal for AssemblyScript. ### Usage This library currently supports the following types: #### `PlainDateTime` A `PlainDateTime` represents a calendar date and wall-clock time that does not carry time zone information, e.g. December 7th, 1995 at 3:00 PM (in the Gregorian calendar). For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindatetime.html), this implementation follows the specification as closely as possible. You can create a `PlainDateTime` from individual components, a string or an object literal: ```javascript datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.year; // 2019; datetime.month; // 11; // ... datetime.nanosecond; // 789; datetime = PlainDateTime.from("1976-11-18T12:34:56"); datetime.toString(); // "1976-11-18T12:34:56" datetime = PlainDateTime.from({ year: 1966, month: 3, day: 3 }); datetime.toString(); // "1966-03-03T00:00:00" ``` There are various ways you can manipulate a date: ```javascript // use 'with' to copy a date but with various property values overriden datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.with({ year: 2019 }).toString(); // "2019-11-18T15:23:30.123456789" // use 'add' or 'substract' to add / subtract a duration datetime = PlainDateTime.from("2020-01-12T15:00"); datetime.add({ months: 1 }).toString(); // "2020-02-12T15:00:00"); // add / subtract support Duration objects or object literals datetime.add(new Duration(1)).toString(); // "2021-01-12T15:00:00"); ``` You can compare dates and check for equality ```javascript dt1 = PlainDateTime.from("1976-11-18"); dt2 = PlainDateTime.from("2019-10-29"); PlainDateTime.compare(dt1, dt1); // 0 PlainDateTime.compare(dt1, dt2); // -1 dt1.equals(dt1); // true ``` Currently `PlainDateTime` only supports the ISO 8601 (Gregorian) calendar. #### `PlainDate` A `PlainDate` object represents a calendar date that is not associated with a particular time or time zone, e.g. August 24th, 2006. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindate.html), this implementation follows the specification as closely as possible. The `PlainDate` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainTime` A `PlainTime` object represents a wall-clock time that is not associated with a particular date or time zone, e.g. 7:39 PM. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaintime.html), this implementation follows the specification as closely as possible. The `PlainTime` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainMonthDay` A date without a year component. This is useful to express things like "Bastille Day is on the 14th of July". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainmonthday.html) , this implementation follows the specification as closely as possible. ```javascript const monthDay = PlainMonthDay.from({ month: 7, day: 14 }); // => 07-14 const date = monthDay.toPlainDate({ year: 2030 }); // => 2030-07-14 date.dayOfWeek; // => 7 ``` The `PlainMonthDay` API is almost identical to `PlainDateTime`, so see above for more API usage examples. #### `PlainYearMonth` A date without a day component. This is useful to express things like "the October 2020 meeting". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainyearmonth.html) , this implementation follows the specification as closely as possible. The `PlainYearMonth` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `now` The `now` object has several methods which give information about the current time and date. ```javascript dateTime = now.plainDateTimeISO(); dateTime.toString(); // 2021-04-01T12:05:47.357 ``` ## Contributing This project is open source, MIT licensed and your contributions are very much welcomed. There is a [brief document that outlines implementation progress and priorities](./development.md). # lru cache A cache object that deletes the least-recently-used items. [![Build Status](https://travis-ci.org/isaacs/node-lru-cache.svg?branch=master)](https://travis-ci.org/isaacs/node-lru-cache) [![Coverage Status](https://coveralls.io/repos/isaacs/node-lru-cache/badge.svg?service=github)](https://coveralls.io/github/isaacs/node-lru-cache) ## Installation: ```javascript npm install lru-cache --save ``` ## Usage: ```javascript var LRU = require("lru-cache") , options = { max: 500 , length: function (n, key) { return n * 2 + key.length } , dispose: function (key, n) { n.close() } , maxAge: 1000 * 60 * 60 } , cache = new LRU(options) , otherCache = new LRU(50) // sets just the max size cache.set("key", "value") cache.get("key") // "value" // non-string keys ARE fully supported // but note that it must be THE SAME object, not // just a JSON-equivalent object. var someObject = { a: 1 } cache.set(someObject, 'a value') // Object keys are not toString()-ed cache.set('[object Object]', 'a different value') assert.equal(cache.get(someObject), 'a value') // A similar object with same keys/values won't work, // because it's a different object identity assert.equal(cache.get({ a: 1 }), undefined) cache.reset() // empty the cache ``` If you put more stuff in it, then items will fall out. If you try to put an oversized thing in it, then it'll fall out right away. ## Options * `max` The maximum size of the cache, checked by applying the length function to all values in the cache. Not setting this is kind of silly, since that's the whole purpose of this lib, but it defaults to `Infinity`. Setting it to a non-number or negative number will throw a `TypeError`. Setting it to 0 makes it be `Infinity`. * `maxAge` Maximum age in ms. Items are not pro-actively pruned out as they age, but if you try to get an item that is too old, it'll drop it and return undefined instead of giving it to you. Setting this to a negative value will make everything seem old! Setting it to a non-number will throw a `TypeError`. * `length` Function that is used to calculate the length of stored items. If you're storing strings or buffers, then you probably want to do something like `function(n, key){return n.length}`. The default is `function(){return 1}`, which is fine if you want to store `max` like-sized things. The item is passed as the first argument, and the key is passed as the second argumnet. * `dispose` Function that is called on items when they are dropped from the cache. This can be handy if you want to close file descriptors or do other cleanup tasks when items are no longer accessible. Called with `key, value`. It's called *before* actually removing the item from the internal cache, so if you want to immediately put it back in, you'll have to do that in a `nextTick` or `setTimeout` callback or it won't do anything. * `stale` By default, if you set a `maxAge`, it'll only actually pull stale items out of the cache when you `get(key)`. (That is, it's not pre-emptively doing a `setTimeout` or anything.) If you set `stale:true`, it'll return the stale value before deleting it. If you don't set this, then it'll return `undefined` when you try to get a stale entry, as if it had already been deleted. * `noDisposeOnSet` By default, if you set a `dispose()` method, then it'll be called whenever a `set()` operation overwrites an existing key. If you set this option, `dispose()` will only be called when a key falls out of the cache, not when it is overwritten. * `updateAgeOnGet` When using time-expiring entries with `maxAge`, setting this to `true` will make each item's effective time update to the current time whenever it is retrieved from cache, causing it to not expire. (It can still fall out of cache based on recency of use, of course.) ## API * `set(key, value, maxAge)` * `get(key) => value` Both of these will update the "recently used"-ness of the key. They do what you think. `maxAge` is optional and overrides the cache `maxAge` option if provided. If the key is not found, `get()` will return `undefined`. The key and val can be any value. * `peek(key)` Returns the key value (or `undefined` if not found) without updating the "recently used"-ness of the key. (If you find yourself using this a lot, you *might* be using the wrong sort of data structure, but there are some use cases where it's handy.) * `del(key)` Deletes a key out of the cache. * `reset()` Clear the cache entirely, throwing away all values. * `has(key)` Check if a key is in the cache, without updating the recent-ness or deleting it for being stale. * `forEach(function(value,key,cache), [thisp])` Just like `Array.prototype.forEach`. Iterates over all the keys in the cache, in order of recent-ness. (Ie, more recently used items are iterated over first.) * `rforEach(function(value,key,cache), [thisp])` The same as `cache.forEach(...)` but items are iterated over in reverse order. (ie, less recently used items are iterated over first.) * `keys()` Return an array of the keys in the cache. * `values()` Return an array of the values in the cache. * `length` Return total length of objects in cache taking into account `length` options function. * `itemCount` Return total quantity of objects currently in cache. Note, that `stale` (see options) items are returned as part of this item count. * `dump()` Return an array of the cache entries ready for serialization and usage with 'destinationCache.load(arr)`. * `load(cacheEntriesArray)` Loads another cache entries array, obtained with `sourceCache.dump()`, into the cache. The destination cache is reset before loading new entries * `prune()` Manually iterates over the entire cache proactively pruning old entries # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # debug [![Build Status](https://travis-ci.org/debug-js/debug.svg?branch=master)](https://travis-ci.org/debug-js/debug) [![Coverage Status](https://coveralls.io/repos/github/debug-js/debug/badge.svg?branch=master)](https://coveralls.io/github/debug-js/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by `debug` if the "Verbose" log level is _enabled_. <img width="647" src="https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png"> ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Usage in child processes Due to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process. For example: ```javascript worker = fork(WORKER_WRAP_PATH, [workerPath], { stdio: [ /* stdin: */ 0, /* stdout: */ 'pipe', /* stderr: */ 'pipe', 'ipc', ], env: Object.assign({}, process.env, { DEBUG_COLORS: 1 // without this settings, colors won't be shown }), }); worker.stderr.pipe(process.stderr, { end: false }); ``` ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne - Josh Junon ## Backers Support us with a monthly donation and help us continue our activities. 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Copyright (c) 2018-2021 Josh Junon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. Like `chown -R`. Takes the same arguments as `fs.chown()` long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT # levn [![Build Status](https://travis-ci.org/gkz/levn.png)](https://travis-ci.org/gkz/levn) <a name="levn" /> __Light ECMAScript (JavaScript) Value Notation__ Levn is a library which allows you to parse a string into a JavaScript value based on an expected type. It is meant for short amounts of human entered data (eg. config files, command line arguments). Levn aims to concisely describe JavaScript values in text, and allow for the extraction and validation of those values. Levn uses [type-check](https://github.com/gkz/type-check) for its type format, and to validate the results. MIT license. Version 0.4.1. __How is this different than JSON?__ levn is meant to be written by humans only, is (due to the previous point) much more concise, can be validated against supplied types, has regex and date literals, and can easily be extended with custom types. On the other hand, it is probably slower and thus less efficient at transporting large amounts of data, which is fine since this is not its purpose. npm install levn For updates on levn, [follow me on twitter](https://twitter.com/gkzahariev). ## Quick Examples ```js var parse = require('levn').parse; parse('Number', '2'); // 2 parse('String', '2'); // '2' parse('String', 'levn'); // 'levn' parse('String', 'a b'); // 'a b' parse('Boolean', 'true'); // true parse('Date', '#2011-11-11#'); // (Date object) parse('Date', '2011-11-11'); // (Date object) parse('RegExp', '/[a-z]/gi'); // /[a-z]/gi parse('RegExp', 're'); // /re/ parse('Int', '2'); // 2 parse('Number | String', 'str'); // 'str' parse('Number | String', '2'); // 2 parse('[Number]', '[1,2,3]'); // [1,2,3] parse('(String, Boolean)', '(hi, false)'); // ['hi', false] parse('{a: String, b: Number}', '{a: str, b: 2}'); // {a: 'str', b: 2} // at the top level, you can ommit surrounding delimiters parse('[Number]', '1,2,3'); // [1,2,3] parse('(String, Boolean)', 'hi, false'); // ['hi', false] parse('{a: String, b: Number}', 'a: str, b: 2'); // {a: 'str', b: 2} // wildcard - auto choose type parse('*', '[hi,(null,[42]),{k: true}]'); // ['hi', [null, [42]], {k: true}] ``` ## Usage `require('levn');` returns an object that exposes three properties. `VERSION` is the current version of the library as a string. `parse` and `parsedTypeParse` are functions. ```js // parse(type, input, options); parse('[Number]', '1,2,3'); // [1, 2, 3] // parsedTypeParse(parsedType, input, options); var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ### parse(type, input, options) `parse` casts the string `input` into a JavaScript value according to the specified `type` in the [type format](https://github.com/gkz/type-check#type-format) (and taking account the optional `options`) and returns the resulting JavaScript value. ##### arguments * type - `String` - the type written in the [type format](https://github.com/gkz/type-check#type-format) which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js parse('[Number]', '1,2,3'); // [1, 2, 3] ``` ### parsedTypeParse(parsedType, input, options) `parsedTypeParse` casts the string `input` into a JavaScript value according to the specified `type` which has already been parsed (and taking account the optional `options`) and returns the resulting JavaScript value. You can parse a type using the [type-check](https://github.com/gkz/type-check) library's `parseType` function. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ## Levn Format Levn can use the type information you provide to choose the appropriate value to produce from the input. For the same input, it will choose a different output value depending on the type provided. For example, `parse('Number', '2')` will produce the number `2`, but `parse('String', '2')` will produce the string `"2"`. If you do not provide type information, and simply use `*`, levn will parse the input according the unambiguous "explicit" mode, which we will now detail - you can also set the `explicit` option to true manually in the [options](#options). * `"string"`, `'string'` are parsed as a String, eg. `"a msg"` is `"a msg"` * `#date#` is parsed as a Date, eg. `#2011-11-11#` is `new Date('2011-11-11')` * `/regexp/flags` is parsed as a RegExp, eg. `/re/gi` is `/re/gi` * `undefined`, `null`, `NaN`, `true`, and `false` are all their JavaScript equivalents * `[element1, element2, etc]` is an Array, and the casting procedure is recursively applied to each element. Eg. `[1,2,3]` is `[1,2,3]`. * `(element1, element2, etc)` is an tuple, and the casting procedure is recursively applied to each element. Eg. `(1, a)` is `(1, a)` (is `[1, 'a']`). * `{key1: val1, key2: val2, ...}` is an Object, and the casting procedure is recursively applied to each property. Eg. `{a: 1, b: 2}` is `{a: 1, b: 2}`. * Any test which does not fall under the above, and which does not contain special characters (`[``]``(``)``{``}``:``,`) is a string, eg. `$12- blah` is `"$12- blah"`. If you do provide type information, you can make your input more concise as the program already has some information about what it expects. Please see the [type format](https://github.com/gkz/type-check#type-format) section of [type-check](https://github.com/gkz/type-check) for more information about how to specify types. There are some rules about what levn can do with the information: * If a String is expected, and only a String, all characters of the input (including any special ones) will become part of the output. Eg. `[({})]` is `"[({})]"`, and `"hi"` is `'"hi"'`. * If a Date is expected, the surrounding `#` can be omitted from date literals. Eg. `2011-11-11` is `new Date('2011-11-11')`. * If a RegExp is expected, no flags need to be specified, and the regex is not using any of the special characters,the opening and closing `/` can be omitted - this will have the affect of setting the source of the regex to the input. Eg. `regex` is `/regex/`. * If an Array is expected, and it is the root node (at the top level), the opening `[` and closing `]` can be omitted. Eg. `1,2,3` is `[1,2,3]`. * If a tuple is expected, and it is the root node (at the top level), the opening `(` and closing `)` can be omitted. Eg. `1, a` is `(1, a)` (is `[1, 'a']`). * If an Object is expected, and it is the root node (at the top level), the opening `{` and closing `}` can be omitted. Eg `a: 1, b: 2` is `{a: 1, b: 2}`. If you list multiple types (eg. `Number | String`), it will first attempt to cast to the first type and then validate - if the validation fails it will move on to the next type and so forth, left to right. You must be careful as some types will succeed with any input, such as String. Thus put String at the end of your list. In non-explicit mode, Date and RegExp will succeed with a large variety of input - also be careful with these and list them near the end if not last in your list. Whitespace between special characters and elements is inconsequential. ## Options Options is an object. It is an optional parameter to the `parse` and `parsedTypeParse` functions. ### Explicit A `Boolean`. By default it is `false`. __Example:__ ```js parse('RegExp', 're', {explicit: false}); // /re/ parse('RegExp', 're', {explicit: true}); // Error: ... does not type check... parse('RegExp | String', 're', {explicit: true}); // 're' ``` `explicit` sets whether to be in explicit mode or not. Using `*` automatically activates explicit mode. For more information, read the [levn format](#levn-format) section. ### customTypes An `Object`. Empty `{}` by default. __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function (x) { return x % 2 === 0; }, cast: function (x) { return {type: 'Just', value: parseInt(x)}; } } } } parse('Even', '2', options); // 2 parse('Even', '3', options); // Error: Value: "3" does not type check... ``` __Another Example:__ ```js function Person(name, age){ this.name = name; this.age = age; } var options = { customTypes: { Person: { typeOf: 'Object', validate: function (x) { x instanceof Person; }, cast: function (value, options, typesCast) { var name, age; if ({}.toString.call(value).slice(8, -1) !== 'Object') { return {type: 'Nothing'}; } name = typesCast(value.name, [{type: 'String'}], options); age = typesCast(value.age, [{type: 'Numger'}], options); return {type: 'Just', value: new Person(name, age)}; } } } parse('Person', '{name: Laura, age: 25}', options); // Person {name: 'Laura', age: 25} ``` `customTypes` is an object whose keys are the name of the types, and whose values are an object with three properties, `typeOf`, `validate`, and `cast`. For more information about `typeOf` and `validate`, please see the [custom types](https://github.com/gkz/type-check#custom-types) section of type-check. `cast` is a function which receives three arguments, the value under question, options, and the typesCast function. In `cast`, attempt to cast the value into the specified type. If you are successful, return an object in the format `{type: 'Just', value: CAST-VALUE}`, if you know it won't work, return `{type: 'Nothing'}`. You can use the `typesCast` function to cast any child values. Remember to pass `options` to it. In your function you can also check for `options.explicit` and act accordingly. ## Technical About `levn` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [type-check](https://github.com/gkz/type-check) to both parse types and validate values. It also uses the [prelude.ls](http://preludels.com/) library. [![NPM version][npm-image]][npm-url] [![build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] [![Downloads][downloads-image]][downloads-url] [![Join the chat at https://gitter.im/eslint/doctrine](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/eslint/doctrine?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # Doctrine Doctrine is a [JSDoc](http://usejsdoc.org) parser that parses documentation comments from JavaScript (you need to pass in the comment, not a whole JavaScript file). ## Installation You can install Doctrine using [npm](https://npmjs.com): ``` $ npm install doctrine --save-dev ``` Doctrine can also be used in web browsers using [Browserify](http://browserify.org). ## Usage Require doctrine inside of your JavaScript: ```js var doctrine = require("doctrine"); ``` ### parse() The primary method is `parse()`, which accepts two arguments: the JSDoc comment to parse and an optional options object. The available options are: * `unwrap` - set to `true` to delete the leading `/**`, any `*` that begins a line, and the trailing `*/` from the source text. Default: `false`. * `tags` - an array of tags to return. When specified, Doctrine returns only tags in this array. For example, if `tags` is `["param"]`, then only `@param` tags will be returned. Default: `null`. * `recoverable` - set to `true` to keep parsing even when syntax errors occur. Default: `false`. * `sloppy` - set to `true` to allow optional parameters to be specified in brackets (`@param {string} [foo]`). Default: `false`. * `lineNumbers` - set to `true` to add `lineNumber` to each node, specifying the line on which the node is found in the source. Default: `false`. * `range` - set to `true` to add `range` to each node, specifying the start and end index of the node in the original comment. Default: `false`. Here's a simple example: ```js var ast = doctrine.parse( [ "/**", " * This function comment is parsed by doctrine", " * @param {{ok:String}} userName", "*/" ].join('\n'), { unwrap: true }); ``` This example returns the following AST: { "description": "This function comment is parsed by doctrine", "tags": [ { "title": "param", "description": null, "type": { "type": "RecordType", "fields": [ { "type": "FieldType", "key": "ok", "value": { "type": "NameExpression", "name": "String" } } ] }, "name": "userName" } ] } See the [demo page](http://eslint.org/doctrine/demo/) more detail. ## Team These folks keep the project moving and are resources for help: * Nicholas C. Zakas ([@nzakas](https://github.com/nzakas)) - project lead * Yusuke Suzuki ([@constellation](https://github.com/constellation)) - reviewer ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/doctrine/issues). ## Frequently Asked Questions ### Can I pass a whole JavaScript file to Doctrine? No. Doctrine can only parse JSDoc comments, so you'll need to pass just the JSDoc comment to Doctrine in order to work. ### License #### doctrine Copyright JS Foundation and other contributors, https://js.foundation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. #### esprima some of functions is derived from esprima Copyright (C) 2012, 2011 [Ariya Hidayat](http://ariya.ofilabs.com/about) (twitter: [@ariyahidayat](http://twitter.com/ariyahidayat)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #### closure-compiler some of extensions is derived from closure-compiler Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ ### Where to ask for help? Join our [Chatroom](https://gitter.im/eslint/doctrine) [npm-image]: https://img.shields.io/npm/v/doctrine.svg?style=flat-square [npm-url]: https://www.npmjs.com/package/doctrine [travis-image]: https://img.shields.io/travis/eslint/doctrine/master.svg?style=flat-square [travis-url]: https://travis-ci.org/eslint/doctrine [coveralls-image]: https://img.shields.io/coveralls/eslint/doctrine/master.svg?style=flat-square [coveralls-url]: https://coveralls.io/r/eslint/doctrine?branch=master [downloads-image]: http://img.shields.io/npm/dm/doctrine.svg?style=flat-square [downloads-url]: https://www.npmjs.com/package/doctrine # VoteForYou - A Blockchain Based E-Voting Application This application was created using React-Bootstrap and NodeJs. ## Quick Start To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. After installing NodeJS, open the project directory in VS Code or any editor of your choice. Install yarn using command `npm install --global yarn`. 3. Install dependencies using - `yarn install` 4. Run the local development server using `yarn start` 5. You may get an ExecutionPolicy error on windows if you're using NodeJS for the first time. To resolve it open powershell with administrator privileges and run script: `Set-ExecutionPolicy RemoteSigned`. See `package.json` for a full list of `scripts` you can run with `yarn`. Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. ## Exploring The Code 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. ## Reference: The project is an upgradation of this [project_video] from NEAR channel on Youtube. This Project was developed by [Aman_Maurya] as a final year student at IERT Prayagraj in 2022. [React]: https://reactjs.org/ [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [project_video]: https://youtu.be/sm8w9tDnMZc [Aman_Maurya]: https://www.linkedin.com/in/iamstark/ # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![Build Status](https://travis-ci.org/epoberezkin/json-schema-traverse.svg?branch=master)](https://travis-ci.org/epoberezkin/json-schema-traverse) [![npm version](https://badge.fury.io/js/json-schema-traverse.svg)](https://www.npmjs.com/package/json-schema-traverse) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # regexpp [![npm version](https://img.shields.io/npm/v/regexpp.svg)](https://www.npmjs.com/package/regexpp) [![Downloads/month](https://img.shields.io/npm/dm/regexpp.svg)](http://www.npmtrends.com/regexpp) [![Build Status](https://github.com/mysticatea/regexpp/workflows/CI/badge.svg)](https://github.com/mysticatea/regexpp/actions) [![codecov](https://codecov.io/gh/mysticatea/regexpp/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/regexpp) [![Dependency Status](https://david-dm.org/mysticatea/regexpp.svg)](https://david-dm.org/mysticatea/regexpp) A regular expression parser for ECMAScript. ## 💿 Installation ```bash $ npm install regexpp ``` - require Node.js 8 or newer. ## 📖 Usage ```ts import { AST, RegExpParser, RegExpValidator, RegExpVisitor, parseRegExpLiteral, validateRegExpLiteral, visitRegExpAST } from "regexpp" ``` ### parseRegExpLiteral(source, options?) Parse a given regular expression literal then make AST object. This is equivalent to `new RegExpParser(options).parseLiteral(source)`. - **Parameters:** - `source` (`string | RegExp`) The source code to parse. - `options?` ([`RegExpParser.Options`]) The options to parse. - **Return:** - The AST of the regular expression. ### validateRegExpLiteral(source, options?) Validate a given regular expression literal. This is equivalent to `new RegExpValidator(options).validateLiteral(source)`. - **Parameters:** - `source` (`string`) The source code to validate. - `options?` ([`RegExpValidator.Options`]) The options to validate. ### visitRegExpAST(ast, handlers) Visit each node of a given AST. This is equivalent to `new RegExpVisitor(handlers).visit(ast)`. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. ### RegExpParser #### new RegExpParser(options?) - **Parameters:** - `options?` ([`RegExpParser.Options`]) The options to parse. #### parser.parseLiteral(source, start?, end?) Parse a regular expression literal. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"/abc/g"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression. #### parser.parsePattern(source, start?, end?, uFlag?) Parse a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"abc"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. - **Return:** - The AST of the regular expression pattern. #### parser.parseFlags(source, start?, end?) Parse a regular expression flags. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"gim"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression flags. ### RegExpValidator #### new RegExpValidator(options) - **Parameters:** - `options` ([`RegExpValidator.Options`]) The options to validate. #### validator.validateLiteral(source, start, end) Validate a regular expression literal. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. #### validator.validatePattern(source, start, end, uFlag) Validate a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. #### validator.validateFlags(source, start, end) Validate a regular expression flags. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. ### RegExpVisitor #### new RegExpVisitor(handlers) - **Parameters:** - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. #### visitor.visit(ast) Validate a regular expression literal. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. ## 📰 Changelog - [GitHub Releases](https://github.com/mysticatea/regexpp/releases) ## 🍻 Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run build` compiles TypeScript source code to `index.js`, `index.js.map`, and `index.d.ts`. - `npm run clean` removes the temporary files which are created by `npm test` and `npm run build`. - `npm run lint` runs ESLint. - `npm run update:test` updates test fixtures. - `npm run update:ids` updates `src/unicode/ids.ts`. - `npm run watch` runs tests with `--watch` option. [`AST.Node`]: src/ast.ts#L4 [`RegExpParser.Options`]: src/parser.ts#L539 [`RegExpValidator.Options`]: src/validator.ts#L127 [`RegExpVisitor.Handlers`]: src/visitor.ts#L204 ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. [![npm version](https://img.shields.io/npm/v/eslint.svg)](https://www.npmjs.com/package/eslint) [![Downloads](https://img.shields.io/npm/dm/eslint.svg)](https://www.npmjs.com/package/eslint) [![Build Status](https://github.com/eslint/eslint/workflows/CI/badge.svg)](https://github.com/eslint/eslint/actions) [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=shield)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_shield) <br /> [![Open Collective Backers](https://img.shields.io/opencollective/backers/eslint)](https://opencollective.com/eslint) [![Open Collective Sponsors](https://img.shields.io/opencollective/sponsors/eslint)](https://opencollective.com/eslint) [![Follow us on Twitter](https://img.shields.io/twitter/follow/geteslint?label=Follow&style=social)](https://twitter.com/intent/user?screen_name=geteslint) # ESLint [Website](https://eslint.org) | [Configuring](https://eslint.org/docs/user-guide/configuring) | [Rules](https://eslint.org/docs/rules/) | [Contributing](https://eslint.org/docs/developer-guide/contributing) | [Reporting Bugs](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) | [Code of Conduct](https://eslint.org/conduct) | [Twitter](https://twitter.com/geteslint) | [Mailing List](https://groups.google.com/group/eslint) | [Chat Room](https://eslint.org/chat) ESLint is a tool for identifying and reporting on patterns found in ECMAScript/JavaScript code. In many ways, it is similar to JSLint and JSHint with a few exceptions: * ESLint uses [Espree](https://github.com/eslint/espree) for JavaScript parsing. * ESLint uses an AST to evaluate patterns in code. * ESLint is completely pluggable, every single rule is a plugin and you can add more at runtime. ## Table of Contents 1. [Installation and Usage](#installation-and-usage) 2. [Configuration](#configuration) 3. [Code of Conduct](#code-of-conduct) 4. [Filing Issues](#filing-issues) 5. [Frequently Asked Questions](#faq) 6. [Releases](#releases) 7. [Security Policy](#security-policy) 8. [Semantic Versioning Policy](#semantic-versioning-policy) 9. [Stylistic Rule Updates](#stylistic-rule-updates) 10. [License](#license) 11. [Team](#team) 12. [Sponsors](#sponsors) 13. [Technology Sponsors](#technology-sponsors) ## <a name="installation-and-usage"></a>Installation and Usage Prerequisites: [Node.js](https://nodejs.org/) (`^10.12.0`, or `>=12.0.0`) built with SSL support. (If you are using an official Node.js distribution, SSL is always built in.) You can install ESLint using npm: ``` $ npm install eslint --save-dev ``` You should then set up a configuration file: ``` $ ./node_modules/.bin/eslint --init ``` After that, you can run ESLint on any file or directory like this: ``` $ ./node_modules/.bin/eslint yourfile.js ``` ## <a name="configuration"></a>Configuration After running `eslint --init`, you'll have a `.eslintrc` file in your directory. In it, you'll see some rules configured like this: ```json { "rules": { "semi": ["error", "always"], "quotes": ["error", "double"] } } ``` The names `"semi"` and `"quotes"` are the names of [rules](https://eslint.org/docs/rules) in ESLint. The first value is the error level of the rule and can be one of these values: * `"off"` or `0` - turn the rule off * `"warn"` or `1` - turn the rule on as a warning (doesn't affect exit code) * `"error"` or `2` - turn the rule on as an error (exit code will be 1) The three error levels allow you fine-grained control over how ESLint applies rules (for more configuration options and details, see the [configuration docs](https://eslint.org/docs/user-guide/configuring)). ## <a name="code-of-conduct"></a>Code of Conduct ESLint adheres to the [JS Foundation Code of Conduct](https://eslint.org/conduct). ## <a name="filing-issues"></a>Filing Issues Before filing an issue, please be sure to read the guidelines for what you're reporting: * [Bug Report](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) * [Propose a New Rule](https://eslint.org/docs/developer-guide/contributing/new-rules) * [Proposing a Rule Change](https://eslint.org/docs/developer-guide/contributing/rule-changes) * [Request a Change](https://eslint.org/docs/developer-guide/contributing/changes) ## <a name="faq"></a>Frequently Asked Questions ### I'm using JSCS, should I migrate to ESLint? Yes. [JSCS has reached end of life](https://eslint.org/blog/2016/07/jscs-end-of-life) and is no longer supported. We have prepared a [migration guide](https://eslint.org/docs/user-guide/migrating-from-jscs) to help you convert your JSCS settings to an ESLint configuration. We are now at or near 100% compatibility with JSCS. If you try ESLint and believe we are not yet compatible with a JSCS rule/configuration, please create an issue (mentioning that it is a JSCS compatibility issue) and we will evaluate it as per our normal process. ### Does Prettier replace ESLint? No, ESLint does both traditional linting (looking for problematic patterns) and style checking (enforcement of conventions). You can use ESLint for everything, or you can combine both using Prettier to format your code and ESLint to catch possible errors. ### Why can't ESLint find my plugins? * Make sure your plugins (and ESLint) are both in your project's `package.json` as devDependencies (or dependencies, if your project uses ESLint at runtime). * Make sure you have run `npm install` and all your dependencies are installed. * Make sure your plugins' peerDependencies have been installed as well. You can use `npm view eslint-plugin-myplugin peerDependencies` to see what peer dependencies `eslint-plugin-myplugin` has. ### Does ESLint support JSX? Yes, ESLint natively supports parsing JSX syntax (this must be enabled in [configuration](https://eslint.org/docs/user-guide/configuring)). Please note that supporting JSX syntax *is not* the same as supporting React. React applies specific semantics to JSX syntax that ESLint doesn't recognize. We recommend using [eslint-plugin-react](https://www.npmjs.com/package/eslint-plugin-react) if you are using React and want React semantics. ### What ECMAScript versions does ESLint support? ESLint has full support for ECMAScript 3, 5 (default), 2015, 2016, 2017, 2018, 2019, and 2020. You can set your desired ECMAScript syntax (and other settings, like global variables or your target environments) through [configuration](https://eslint.org/docs/user-guide/configuring). ### What about experimental features? ESLint's parser only officially supports the latest final ECMAScript standard. We will make changes to core rules in order to avoid crashes on stage 3 ECMAScript syntax proposals (as long as they are implemented using the correct experimental ESTree syntax). We may make changes to core rules to better work with language extensions (such as JSX, Flow, and TypeScript) on a case-by-case basis. In other cases (including if rules need to warn on more or fewer cases due to new syntax, rather than just not crashing), we recommend you use other parsers and/or rule plugins. If you are using Babel, you can use the [babel-eslint](https://github.com/babel/babel-eslint) parser and [eslint-plugin-babel](https://github.com/babel/eslint-plugin-babel) to use any option available in Babel. Once a language feature has been adopted into the ECMAScript standard (stage 4 according to the [TC39 process](https://tc39.github.io/process-document/)), we will accept issues and pull requests related to the new feature, subject to our [contributing guidelines](https://eslint.org/docs/developer-guide/contributing). Until then, please use the appropriate parser and plugin(s) for your experimental feature. ### Where to ask for help? Join our [Mailing List](https://groups.google.com/group/eslint) or [Chatroom](https://eslint.org/chat). ### Why doesn't ESLint lock dependency versions? Lock files like `package-lock.json` are helpful for deployed applications. They ensure that dependencies are consistent between environments and across deployments. Packages like `eslint` that get published to the npm registry do not include lock files. `npm install eslint` as a user will respect version constraints in ESLint's `package.json`. ESLint and its dependencies will be included in the user's lock file if one exists, but ESLint's own lock file would not be used. We intentionally don't lock dependency versions so that we have the latest compatible dependency versions in development and CI that our users get when installing ESLint in a project. The Twilio blog has a [deeper dive](https://www.twilio.com/blog/lockfiles-nodejs) to learn more. ## <a name="releases"></a>Releases We have scheduled releases every two weeks on Friday or Saturday. You can follow a [release issue](https://github.com/eslint/eslint/issues?q=is%3Aopen+is%3Aissue+label%3Arelease) for updates about the scheduling of any particular release. ## <a name="security-policy"></a>Security Policy ESLint takes security seriously. We work hard to ensure that ESLint is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## <a name="semantic-versioning-policy"></a>Semantic Versioning Policy ESLint follows [semantic versioning](https://semver.org). However, due to the nature of ESLint as a code quality tool, it's not always clear when a minor or major version bump occurs. To help clarify this for everyone, we've defined the following semantic versioning policy for ESLint: * Patch release (intended to not break your lint build) * A bug fix in a rule that results in ESLint reporting fewer linting errors. * A bug fix to the CLI or core (including formatters). * Improvements to documentation. * Non-user-facing changes such as refactoring code, adding, deleting, or modifying tests, and increasing test coverage. * Re-releasing after a failed release (i.e., publishing a release that doesn't work for anyone). * Minor release (might break your lint build) * A bug fix in a rule that results in ESLint reporting more linting errors. * A new rule is created. * A new option to an existing rule that does not result in ESLint reporting more linting errors by default. * A new addition to an existing rule to support a newly-added language feature (within the last 12 months) that will result in ESLint reporting more linting errors by default. * An existing rule is deprecated. * A new CLI capability is created. * New capabilities to the public API are added (new classes, new methods, new arguments to existing methods, etc.). * A new formatter is created. * `eslint:recommended` is updated and will result in strictly fewer linting errors (e.g., rule removals). * Major release (likely to break your lint build) * `eslint:recommended` is updated and may result in new linting errors (e.g., rule additions, most rule option updates). * A new option to an existing rule that results in ESLint reporting more linting errors by default. * An existing formatter is removed. * Part of the public API is removed or changed in an incompatible way. The public API includes: * Rule schemas * Configuration schema * Command-line options * Node.js API * Rule, formatter, parser, plugin APIs According to our policy, any minor update may report more linting errors than the previous release (ex: from a bug fix). As such, we recommend using the tilde (`~`) in `package.json` e.g. `"eslint": "~3.1.0"` to guarantee the results of your builds. ## <a name="stylistic-rule-updates"></a>Stylistic Rule Updates Stylistic rules are frozen according to [our policy](https://eslint.org/blog/2020/05/changes-to-rules-policies) on how we evaluate new rules and rule changes. This means: * **Bug fixes**: We will still fix bugs in stylistic rules. * **New ECMAScript features**: We will also make sure stylistic rules are compatible with new ECMAScript features. * **New options**: We will **not** add any new options to stylistic rules unless an option is the only way to fix a bug or support a newly-added ECMAScript feature. ## <a name="license"></a>License [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=large)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_large) ## <a name="team"></a>Team These folks keep the project moving and are resources for help. <!-- NOTE: This section is autogenerated. Do not manually edit.--> <!--teamstart--> ### Technical Steering Committee (TSC) The people who manage releases, review feature requests, and meet regularly to ensure ESLint is properly maintained. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/nzakas"> <img src="https://github.com/nzakas.png?s=75" width="75" height="75"><br /> Nicholas C. Zakas </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/btmills"> <img src="https://github.com/btmills.png?s=75" width="75" height="75"><br /> Brandon Mills </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/mdjermanovic"> <img src="https://github.com/mdjermanovic.png?s=75" width="75" height="75"><br /> Milos Djermanovic </a> </td></tr></tbody></table> ### Reviewers The people who review and implement new features. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/mysticatea"> <img src="https://github.com/mysticatea.png?s=75" width="75" height="75"><br /> Toru Nagashima </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/aladdin-add"> <img src="https://github.com/aladdin-add.png?s=75" width="75" height="75"><br /> 薛定谔的猫 </a> </td></tr></tbody></table> ### Committers The people who review and fix bugs and help triage issues. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/brettz9"> <img src="https://github.com/brettz9.png?s=75" width="75" height="75"><br /> Brett Zamir </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/bmish"> <img src="https://github.com/bmish.png?s=75" width="75" height="75"><br /> Bryan Mishkin </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/g-plane"> <img src="https://github.com/g-plane.png?s=75" width="75" height="75"><br /> Pig Fang </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/anikethsaha"> <img src="https://github.com/anikethsaha.png?s=75" width="75" height="75"><br /> Anix </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/yeonjuan"> <img src="https://github.com/yeonjuan.png?s=75" width="75" height="75"><br /> YeonJuan </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/snitin315"> <img src="https://github.com/snitin315.png?s=75" width="75" height="75"><br /> Nitin Kumar </a> </td></tr></tbody></table> <!--teamend--> ## <a name="sponsors"></a>Sponsors The following companies, organizations, and individuals support ESLint's ongoing maintenance and development. [Become a Sponsor](https://opencollective.com/eslint) to get your logo on our README and website. <!-- NOTE: This section is autogenerated. Do not manually edit.--> <!--sponsorsstart--> <h3>Platinum Sponsors</h3> <p><a href="https://automattic.com"><img src="https://images.opencollective.com/photomatt/d0ef3e1/logo.png" alt="Automattic" height="undefined"></a></p><h3>Gold Sponsors</h3> <p><a href="https://nx.dev"><img src="https://images.opencollective.com/nx/0efbe42/logo.png" alt="Nx (by Nrwl)" height="96"></a> <a href="https://google.com/chrome"><img src="https://images.opencollective.com/chrome/dc55bd4/logo.png" alt="Chrome's Web Framework & Tools Performance Fund" height="96"></a> <a href="https://www.salesforce.com"><img src="https://images.opencollective.com/salesforce/ca8f997/logo.png" alt="Salesforce" height="96"></a> <a href="https://www.airbnb.com/"><img src="https://images.opencollective.com/airbnb/d327d66/logo.png" alt="Airbnb" height="96"></a> <a href="https://coinbase.com"><img src="https://avatars.githubusercontent.com/u/1885080?v=4" alt="Coinbase" height="96"></a> <a href="https://substack.com/"><img src="https://avatars.githubusercontent.com/u/53023767?v=4" alt="Substack" height="96"></a></p><h3>Silver Sponsors</h3> <p><a href="https://retool.com/"><img src="https://images.opencollective.com/retool/98ea68e/logo.png" alt="Retool" height="64"></a> <a href="https://liftoff.io/"><img src="https://images.opencollective.com/liftoff/5c4fa84/logo.png" alt="Liftoff" height="64"></a></p><h3>Bronze Sponsors</h3> <p><a href="https://www.crosswordsolver.org/anagram-solver/"><img src="https://images.opencollective.com/anagram-solver/2666271/logo.png" alt="Anagram Solver" height="32"></a> <a href="null"><img src="https://images.opencollective.com/bugsnag-stability-monitoring/c2cef36/logo.png" alt="Bugsnag Stability Monitoring" height="32"></a> <a href="https://mixpanel.com"><img src="https://images.opencollective.com/mixpanel/cd682f7/logo.png" alt="Mixpanel" height="32"></a> <a href="https://www.vpsserver.com"><img src="https://images.opencollective.com/vpsservercom/logo.png" alt="VPS Server" height="32"></a> <a href="https://icons8.com"><img src="https://images.opencollective.com/icons8/7fa1641/logo.png" alt="Icons8: free icons, photos, illustrations, and music" height="32"></a> <a href="https://discord.com"><img src="https://images.opencollective.com/discordapp/f9645d9/logo.png" alt="Discord" height="32"></a> <a href="https://themeisle.com"><img src="https://images.opencollective.com/themeisle/d5592fe/logo.png" alt="ThemeIsle" height="32"></a> <a href="https://www.firesticktricks.com"><img src="https://images.opencollective.com/fire-stick-tricks/b8fbe2c/logo.png" alt="Fire Stick Tricks" height="32"></a> <a href="https://www.practiceignition.com"><img src="https://avatars.githubusercontent.com/u/5753491?v=4" alt="Practice Ignition" height="32"></a></p> <!--sponsorsend--> ## <a name="technology-sponsors"></a>Technology Sponsors * Site search ([eslint.org](https://eslint.org)) is sponsored by [Algolia](https://www.algolia.com) * Hosting for ([eslint.org](https://eslint.org)) is sponsored by [Netlify](https://www.netlify.com) * Password management is sponsored by [1Password](https://www.1password.com) ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) # ansi-colors [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/ansi-colors.svg?style=flat)](https://www.npmjs.com/package/ansi-colors) [![NPM monthly downloads](https://img.shields.io/npm/dm/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![NPM total downloads](https://img.shields.io/npm/dt/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![Linux Build Status](https://img.shields.io/travis/doowb/ansi-colors.svg?style=flat&label=Travis)](https://travis-ci.org/doowb/ansi-colors) > Easily add ANSI colors to your text and symbols in the terminal. A faster drop-in replacement for chalk, kleur and turbocolor (without the dependencies and rendering bugs). Please consider following this project's author, [Brian Woodward](https://github.com/doowb), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save ansi-colors ``` ![image](https://user-images.githubusercontent.com/383994/39635445-8a98a3a6-4f8b-11e8-89c1-068c45d4fff8.png) ## Why use this? ansi-colors is _the fastest Node.js library for terminal styling_. A more performant drop-in replacement for chalk, with no dependencies. * _Blazing fast_ - Fastest terminal styling library in node.js, 10-20x faster than chalk! * _Drop-in replacement_ for [chalk](https://github.com/chalk/chalk). * _No dependencies_ (Chalk has 7 dependencies in its tree!) * _Safe_ - Does not modify the `String.prototype` like [colors](https://github.com/Marak/colors.js). * Supports [nested colors](#nested-colors), **and does not have the [nested styling bug](#nested-styling-bug) that is present in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur)**. * Supports [chained colors](#chained-colors). * [Toggle color support](#toggle-color-support) on or off. ## Usage ```js const c = require('ansi-colors'); console.log(c.red('This is a red string!')); console.log(c.green('This is a red string!')); console.log(c.cyan('This is a cyan string!')); console.log(c.yellow('This is a yellow string!')); ``` ![image](https://user-images.githubusercontent.com/383994/39653848-a38e67da-4fc0-11e8-89ae-98c65ebe9dcf.png) ## Chained colors ```js console.log(c.bold.red('this is a bold red message')); console.log(c.bold.yellow.italic('this is a bold yellow italicized message')); console.log(c.green.bold.underline('this is a bold green underlined message')); ``` ![image](https://user-images.githubusercontent.com/383994/39635780-7617246a-4f8c-11e8-89e9-05216cc54e38.png) ## Nested colors ```js console.log(c.yellow(`foo ${c.red.bold('red')} bar ${c.cyan('cyan')} baz`)); ``` ![image](https://user-images.githubusercontent.com/383994/39635817-8ed93d44-4f8c-11e8-8afd-8c3ea35f5fbe.png) ### Nested styling bug `ansi-colors` does not have the nested styling bug found in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur). ```js const { bold, red } = require('ansi-styles'); console.log(bold(`foo ${red.dim('bar')} baz`)); const colorette = require('colorette'); console.log(colorette.bold(`foo ${colorette.red(colorette.dim('bar'))} baz`)); const kleur = require('kleur'); console.log(kleur.bold(`foo ${kleur.red.dim('bar')} baz`)); const chalk = require('chalk'); console.log(chalk.bold(`foo ${chalk.red.dim('bar')} baz`)); ``` **Results in the following** (sans icons and labels) ![image](https://user-images.githubusercontent.com/383994/47280326-d2ee0580-d5a3-11e8-9611-ea6010f0a253.png) ## Toggle color support Easily enable/disable colors. ```js const c = require('ansi-colors'); // disable colors manually c.enabled = false; // or use a library to automatically detect support c.enabled = require('color-support').hasBasic; console.log(c.red('I will only be colored red if the terminal supports colors')); ``` ## Strip ANSI codes Use the `.unstyle` method to strip ANSI codes from a string. ```js console.log(c.unstyle(c.blue.bold('foo bar baz'))); //=> 'foo bar baz' ``` ## Available styles **Note** that bright and bright-background colors are not always supported. | Colors | Background Colors | Bright Colors | Bright Background Colors | | ------- | ----------------- | ------------- | ------------------------ | | black | bgBlack | blackBright | bgBlackBright | | red | bgRed | redBright | bgRedBright | | green | bgGreen | greenBright | bgGreenBright | | yellow | bgYellow | yellowBright | bgYellowBright | | blue | bgBlue | blueBright | bgBlueBright | | magenta | bgMagenta | magentaBright | bgMagentaBright | | cyan | bgCyan | cyanBright | bgCyanBright | | white | bgWhite | whiteBright | bgWhiteBright | | gray | | | | | grey | | | | _(`gray` is the U.S. spelling, `grey` is more commonly used in the Canada and U.K.)_ ### Style modifiers * dim * **bold** * hidden * _italic_ * underline * inverse * ~~strikethrough~~ * reset ## Aliases Create custom aliases for styles. ```js const colors = require('ansi-colors'); colors.alias('primary', colors.yellow); colors.alias('secondary', colors.bold); console.log(colors.primary.secondary('Foo')); ``` ## Themes A theme is an object of custom aliases. ```js const colors = require('ansi-colors'); colors.theme({ danger: colors.red, dark: colors.dim.gray, disabled: colors.gray, em: colors.italic, heading: colors.bold.underline, info: colors.cyan, muted: colors.dim, primary: colors.blue, strong: colors.bold, success: colors.green, underline: colors.underline, warning: colors.yellow }); // Now, we can use our custom styles alongside the built-in styles! console.log(colors.danger.strong.em('Error!')); console.log(colors.warning('Heads up!')); console.log(colors.info('Did you know...')); console.log(colors.success.bold('It worked!')); ``` ## Performance **Libraries tested** * ansi-colors v3.0.4 * chalk v2.4.1 ### Mac > MacBook Pro, Intel Core i7, 2.3 GHz, 16 GB. **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.915ms` * chalk - `12.437ms` **Benchmarks** ``` # All Colors ansi-colors x 173,851 ops/sec ±0.42% (91 runs sampled) chalk x 9,944 ops/sec ±2.53% (81 runs sampled))) # Chained colors ansi-colors x 20,791 ops/sec ±0.60% (88 runs sampled) chalk x 2,111 ops/sec ±2.34% (83 runs sampled) # Nested colors ansi-colors x 59,304 ops/sec ±0.98% (92 runs sampled) chalk x 4,590 ops/sec ±2.08% (82 runs sampled) ``` ### Windows > Windows 10, Intel Core i7-7700k CPU @ 4.2 GHz, 32 GB **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.494ms` * chalk - `11.523ms` **Benchmarks** ``` # All Colors ansi-colors x 193,088 ops/sec ±0.51% (95 runs sampled)) chalk x 9,612 ops/sec ±3.31% (77 runs sampled))) # Chained colors ansi-colors x 26,093 ops/sec ±1.13% (94 runs sampled) chalk x 2,267 ops/sec ±2.88% (80 runs sampled)) # Nested colors ansi-colors x 67,747 ops/sec ±0.49% (93 runs sampled) chalk x 4,446 ops/sec ±3.01% (82 runs sampled)) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [ansi-wrap](https://www.npmjs.com/package/ansi-wrap): Create ansi colors by passing the open and close codes. | [homepage](https://github.com/jonschlinkert/ansi-wrap "Create ansi colors by passing the open and close codes.") * [strip-color](https://www.npmjs.com/package/strip-color): Strip ANSI color codes from a string. No dependencies. | [homepage](https://github.com/jonschlinkert/strip-color "Strip ANSI color codes from a string. No dependencies.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 48 | [jonschlinkert](https://github.com/jonschlinkert) | | 42 | [doowb](https://github.com/doowb) | | 6 | [lukeed](https://github.com/lukeed) | | 2 | [Silic0nS0ldier](https://github.com/Silic0nS0ldier) | | 1 | [dwieeb](https://github.com/dwieeb) | | 1 | [jorgebucaran](https://github.com/jorgebucaran) | | 1 | [madhavarshney](https://github.com/madhavarshney) | | 1 | [chapterjason](https://github.com/chapterjason) | ### Author **Brian Woodward** * [GitHub Profile](https://github.com/doowb) * [Twitter Profile](https://twitter.com/doowb) * [LinkedIn Profile](https://linkedin.com/in/woodwardbrian) ### License Copyright © 2019, [Brian Woodward](https://github.com/doowb). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on July 01, 2019._ [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) ### Status: Work in progress Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ iMurmurHash.js ============== An incremental implementation of the MurmurHash3 (32-bit) hashing algorithm for JavaScript based on [Gary Court's implementation](https://github.com/garycourt/murmurhash-js) with [kazuyukitanimura's modifications](https://github.com/kazuyukitanimura/murmurhash-js). This version works significantly faster than the non-incremental version if you need to hash many small strings into a single hash, since string concatenation (to build the single string to pass the non-incremental version) is fairly costly. In one case tested, using the incremental version was about 50% faster than concatenating 5-10 strings and then hashing. Installation ------------ To use iMurmurHash in the browser, [download the latest version](https://raw.github.com/jensyt/imurmurhash-js/master/imurmurhash.min.js) and include it as a script on your site. ```html <script type="text/javascript" src="/scripts/imurmurhash.min.js"></script> <script> // Your code here, access iMurmurHash using the global object MurmurHash3 </script> ``` --- To use iMurmurHash in Node.js, install the module using NPM: ```bash npm install imurmurhash ``` Then simply include it in your scripts: ```javascript MurmurHash3 = require('imurmurhash'); ``` Quick Example ------------- ```javascript // Create the initial hash var hashState = MurmurHash3('string'); // Incrementally add text hashState.hash('more strings'); hashState.hash('even more strings'); // All calls can be chained if desired hashState.hash('and').hash('some').hash('more'); // Get a result hashState.result(); // returns 0xe4ccfe6b ``` Functions --------- ### MurmurHash3 ([string], [seed]) Get a hash state object, optionally initialized with the given _string_ and _seed_. _Seed_ must be a positive integer if provided. Calling this function without the `new` keyword will return a cached state object that has been reset. This is safe to use as long as the object is only used from a single thread and no other hashes are created while operating on this one. If this constraint cannot be met, you can use `new` to create a new state object. For example: ```javascript // Use the cached object, calling the function again will return the same // object (but reset, so the current state would be lost) hashState = MurmurHash3(); ... // Create a new object that can be safely used however you wish. Calling the // function again will simply return a new state object, and no state loss // will occur, at the cost of creating more objects. hashState = new MurmurHash3(); ``` Both methods can be mixed however you like if you have different use cases. --- ### MurmurHash3.prototype.hash (string) Incrementally add _string_ to the hash. This can be called as many times as you want for the hash state object, including after a call to `result()`. Returns `this` so calls can be chained. --- ### MurmurHash3.prototype.result () Get the result of the hash as a 32-bit positive integer. This performs the tail and finalizer portions of the algorithm, but does not store the result in the state object. This means that it is perfectly safe to get results and then continue adding strings via `hash`. ```javascript // Do the whole string at once MurmurHash3('this is a test string').result(); // 0x70529328 // Do part of the string, get a result, then the other part var m = MurmurHash3('this is a'); m.result(); // 0xbfc4f834 m.hash(' test string').result(); // 0x70529328 (same as above) ``` --- ### MurmurHash3.prototype.reset ([seed]) Reset the state object for reuse, optionally using the given _seed_ (defaults to 0 like the constructor). Returns `this` so calls can be chained. --- License (MIT) ------------- Copyright (c) 2013 Gary Court, Jens Taylor Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. # fast-json-stable-stringify Deterministic `JSON.stringify()` - a faster version of [@substack](https://github.com/substack)'s json-stable-strigify without [jsonify](https://github.com/substack/jsonify). You can also pass in a custom comparison function. [![Build Status](https://travis-ci.org/epoberezkin/fast-json-stable-stringify.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-json-stable-stringify) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-json-stable-stringify/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-json-stable-stringify?branch=master) # example ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; console.log(stringify(obj)); ``` output: ``` {"a":3,"b":[{"x":4,"y":5,"z":6},7],"c":8} ``` # methods ``` js var stringify = require('fast-json-stable-stringify') ``` ## var str = stringify(obj, opts) Return a deterministic stringified string `str` from the object `obj`. ## options ### cmp If `opts` is given, you can supply an `opts.cmp` to have a custom comparison function for object keys. Your function `opts.cmp` is called with these parameters: ``` js opts.cmp({ key: akey, value: avalue }, { key: bkey, value: bvalue }) ``` For example, to sort on the object key names in reverse order you could write: ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; var s = stringify(obj, function (a, b) { return a.key < b.key ? 1 : -1; }); console.log(s); ``` which results in the output string: ``` {"c":8,"b":[{"z":6,"y":5,"x":4},7],"a":3} ``` Or if you wanted to sort on the object values in reverse order, you could write: ``` var stringify = require('fast-json-stable-stringify'); var obj = { d: 6, c: 5, b: [{z:3,y:2,x:1},9], a: 10 }; var s = stringify(obj, function (a, b) { return a.value < b.value ? 1 : -1; }); console.log(s); ``` which outputs: ``` {"d":6,"c":5,"b":[{"z":3,"y":2,"x":1},9],"a":10} ``` ### cycles Pass `true` in `opts.cycles` to stringify circular property as `__cycle__` - the result will not be a valid JSON string in this case. TypeError will be thrown in case of circular object without this option. # install With [npm](https://npmjs.org) do: ``` npm install fast-json-stable-stringify ``` # benchmark To run benchmark (requires Node.js 6+): ``` node benchmark ``` Results: ``` fast-json-stable-stringify x 17,189 ops/sec ±1.43% (83 runs sampled) json-stable-stringify x 13,634 ops/sec ±1.39% (85 runs sampled) fast-stable-stringify x 20,212 ops/sec ±1.20% (84 runs sampled) faster-stable-stringify x 15,549 ops/sec ±1.12% (84 runs sampled) The fastest is fast-stable-stringify ``` ## Enterprise support fast-json-stable-stringify package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-json-stable-stringify?utm_source=npm-fast-json-stable-stringify&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. # license [MIT](https://github.com/epoberezkin/fast-json-stable-stringify/blob/master/LICENSE) # sprintf.js **sprintf.js** is a complete open source JavaScript sprintf implementation for the *browser* and *node.js*. Its prototype is simple: string sprintf(string format , [mixed arg1 [, mixed arg2 [ ,...]]]) The placeholders in the format string are marked by `%` and are followed by one or more of these elements, in this order: * An optional number followed by a `$` sign that selects which argument index to use for the value. If not specified, arguments will be placed in the same order as the placeholders in the input string. * An optional `+` sign that forces to preceed the result with a plus or minus sign on numeric values. By default, only the `-` sign is used on negative numbers. * An optional padding specifier that says what character to use for padding (if specified). Possible values are `0` or any other character precedeed by a `'` (single quote). The default is to pad with *spaces*. * An optional `-` sign, that causes sprintf to left-align the result of this placeholder. The default is to right-align the result. * An optional number, that says how many characters the result should have. If the value to be returned is shorter than this number, the result will be padded. When used with the `j` (JSON) type specifier, the padding length specifies the tab size used for indentation. * An optional precision modifier, consisting of a `.` (dot) followed by a number, that says how many digits should be displayed for floating point numbers. When used with the `g` type specifier, it specifies the number of significant digits. When used on a string, it causes the result to be truncated. * A type specifier that can be any of: * `%` — yields a literal `%` character * `b` — yields an integer as a binary number * `c` — yields an integer as the character with that ASCII value * `d` or `i` — yields an integer as a signed decimal number * `e` — yields a float using scientific notation * `u` — yields an integer as an unsigned decimal number * `f` — yields a float as is; see notes on precision above * `g` — yields a float as is; see notes on precision above * `o` — yields an integer as an octal number * `s` — yields a string as is * `x` — yields an integer as a hexadecimal number (lower-case) * `X` — yields an integer as a hexadecimal number (upper-case) * `j` — yields a JavaScript object or array as a JSON encoded string ## JavaScript `vsprintf` `vsprintf` is the same as `sprintf` except that it accepts an array of arguments, rather than a variable number of arguments: vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) ## Argument swapping You can also swap the arguments. That is, the order of the placeholders doesn't have to match the order of the arguments. You can do that by simply indicating in the format string which arguments the placeholders refer to: sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") And, of course, you can repeat the placeholders without having to increase the number of arguments. ## Named arguments Format strings may contain replacement fields rather than positional placeholders. Instead of referring to a certain argument, you can now refer to a certain key within an object. Replacement fields are surrounded by rounded parentheses - `(` and `)` - and begin with a keyword that refers to a key: var user = { name: "Dolly" } sprintf("Hello %(name)s", user) // Hello Dolly Keywords in replacement fields can be optionally followed by any number of keywords or indexes: var users = [ {name: "Dolly"}, {name: "Molly"}, {name: "Polly"} ] sprintf("Hello %(users[0].name)s, %(users[1].name)s and %(users[2].name)s", {users: users}) // Hello Dolly, Molly and Polly Note: mixing positional and named placeholders is not (yet) supported ## Computed values You can pass in a function as a dynamic value and it will be invoked (with no arguments) in order to compute the value on-the-fly. sprintf("Current timestamp: %d", Date.now) // Current timestamp: 1398005382890 sprintf("Current date and time: %s", function() { return new Date().toString() }) # AngularJS You can now use `sprintf` and `vsprintf` (also aliased as `fmt` and `vfmt` respectively) in your AngularJS projects. See `demo/`. # Installation ## Via Bower bower install sprintf ## Or as a node.js module npm install sprintf-js ### Usage var sprintf = require("sprintf-js").sprintf, vsprintf = require("sprintf-js").vsprintf sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) # License **sprintf.js** is licensed under the terms of the 3-clause BSD license. [![npm version](https://img.shields.io/npm/v/espree.svg)](https://www.npmjs.com/package/espree) [![Build Status](https://travis-ci.org/eslint/espree.svg?branch=master)](https://travis-ci.org/eslint/espree) [![npm downloads](https://img.shields.io/npm/dm/espree.svg)](https://www.npmjs.com/package/espree) [![Bountysource](https://www.bountysource.com/badge/tracker?tracker_id=9348450)](https://www.bountysource.com/trackers/9348450-eslint?utm_source=9348450&utm_medium=shield&utm_campaign=TRACKER_BADGE) # Espree Espree started out as a fork of [Esprima](http://esprima.org) v1.2.2, the last stable published released of Esprima before work on ECMAScript 6 began. Espree is now built on top of [Acorn](https://github.com/ternjs/acorn), which has a modular architecture that allows extension of core functionality. The goal of Espree is to produce output that is similar to Esprima with a similar API so that it can be used in place of Esprima. ## Usage Install: ``` npm i espree ``` And in your Node.js code: ```javascript const espree = require("espree"); const ast = espree.parse(code); ``` ## API ### `parse()` `parse` parses the given code and returns a abstract syntax tree (AST). It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). ```javascript const espree = require("espree"); const ast = espree.parse(code, options); ``` **Example :** ```js const ast = espree.parse('let foo = "bar"', { ecmaVersion: 6 }); console.log(ast); ``` <details><summary>Output</summary> <p> ``` Node { type: 'Program', start: 0, end: 15, body: [ Node { type: 'VariableDeclaration', start: 0, end: 15, declarations: [Array], kind: 'let' } ], sourceType: 'script' } ``` </p> </details> ### `tokenize()` `tokenize` returns the tokens of a given code. It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). Even if `options` is empty or undefined or `options.tokens` is `false`, it assigns it to `true` in order to get the `tokens` array **Example :** ```js const tokens = espree.tokenize('let foo = "bar"', { ecmaVersion: 6 }); console.log(tokens); ``` <details><summary>Output</summary> <p> ``` Token { type: 'Keyword', value: 'let', start: 0, end: 3 }, Token { type: 'Identifier', value: 'foo', start: 4, end: 7 }, Token { type: 'Punctuator', value: '=', start: 8, end: 9 }, Token { type: 'String', value: '"bar"', start: 10, end: 15 } ``` </p> </details> ### `version` Returns the current `espree` version ### `VisitorKeys` Returns all visitor keys for traversing the AST from [eslint-visitor-keys](https://github.com/eslint/eslint-visitor-keys) ### `latestEcmaVersion` Returns the latest ECMAScript supported by `espree` ### `supportedEcmaVersions` Returns an array of all supported ECMAScript versions ## Options ```js const options = { // attach range information to each node range: false, // attach line/column location information to each node loc: false, // create a top-level comments array containing all comments comment: false, // create a top-level tokens array containing all tokens tokens: false, // Set to 3, 5 (default), 6, 7, 8, 9, 10, 11, or 12 to specify the version of ECMAScript syntax you want to use. // You can also set to 2015 (same as 6), 2016 (same as 7), 2017 (same as 8), 2018 (same as 9), 2019 (same as 10), 2020 (same as 11), or 2021 (same as 12) to use the year-based naming. ecmaVersion: 5, // specify which type of script you're parsing ("script" or "module") sourceType: "script", // specify additional language features ecmaFeatures: { // enable JSX parsing jsx: false, // enable return in global scope globalReturn: false, // enable implied strict mode (if ecmaVersion >= 5) impliedStrict: false } } ``` ## Esprima Compatibility Going Forward The primary goal is to produce the exact same AST structure and tokens as Esprima, and that takes precedence over anything else. (The AST structure being the [ESTree](https://github.com/estree/estree) API with JSX extensions.) Separate from that, Espree may deviate from what Esprima outputs in terms of where and how comments are attached, as well as what additional information is available on AST nodes. That is to say, Espree may add more things to the AST nodes than Esprima does but the overall AST structure produced will be the same. Espree may also deviate from Esprima in the interface it exposes. ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/espree/issues). Espree is licensed under a permissive BSD 2-clause license. ## Security Policy We work hard to ensure that Espree is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting * `npm run browserify` - creates a version of Espree that is usable in a browser ## Differences from Espree 2.x * The `tokenize()` method does not use `ecmaFeatures`. Any string will be tokenized completely based on ECMAScript 6 semantics. * Trailing whitespace no longer is counted as part of a node. * `let` and `const` declarations are no longer parsed by default. You must opt-in by using an `ecmaVersion` newer than `5` or setting `sourceType` to `module`. * The `esparse` and `esvalidate` binary scripts have been removed. * There is no `tolerant` option. We will investigate adding this back in the future. ## Known Incompatibilities In an effort to help those wanting to transition from other parsers to Espree, the following is a list of noteworthy incompatibilities with other parsers. These are known differences that we do not intend to change. ### Esprima 1.2.2 * Esprima counts trailing whitespace as part of each AST node while Espree does not. In Espree, the end of a node is where the last token occurs. * Espree does not parse `let` and `const` declarations by default. * Error messages returned for parsing errors are different. * There are two addition properties on every node and token: `start` and `end`. These represent the same data as `range` and are used internally by Acorn. ### Esprima 2.x * Esprima 2.x uses a different comment attachment algorithm that results in some comments being added in different places than Espree. The algorithm Espree uses is the same one used in Esprima 1.2.2. ## Frequently Asked Questions ### Why another parser [ESLint](http://eslint.org) had been relying on Esprima as its parser from the beginning. While that was fine when the JavaScript language was evolving slowly, the pace of development increased dramatically and Esprima had fallen behind. ESLint, like many other tools reliant on Esprima, has been stuck in using new JavaScript language features until Esprima updates, and that caused our users frustration. We decided the only way for us to move forward was to create our own parser, bringing us inline with JSHint and JSLint, and allowing us to keep implementing new features as we need them. We chose to fork Esprima instead of starting from scratch in order to move as quickly as possible with a compatible API. With Espree 2.0.0, we are no longer a fork of Esprima but rather a translation layer between Acorn and Esprima syntax. This allows us to put work back into a community-supported parser (Acorn) that is continuing to grow and evolve while maintaining an Esprima-compatible parser for those utilities still built on Esprima. ### Have you tried working with Esprima? Yes. Since the start of ESLint, we've regularly filed bugs and feature requests with Esprima and will continue to do so. However, there are some different philosophies around how the projects work that need to be worked through. The initial goal was to have Espree track Esprima and eventually merge the two back together, but we ultimately decided that building on top of Acorn was a better choice due to Acorn's plugin support. ### Why don't you just use Acorn? Acorn is a great JavaScript parser that produces an AST that is compatible with Esprima. Unfortunately, ESLint relies on more than just the AST to do its job. It relies on Esprima's tokens and comment attachment features to get a complete picture of the source code. We investigated switching to Acorn, but the inconsistencies between Esprima and Acorn created too much work for a project like ESLint. We are building on top of Acorn, however, so that we can contribute back and help make Acorn even better. ### What ECMAScript features do you support? Espree supports all ECMAScript 2020 features and partially supports ECMAScript 2021 features. Because ECMAScript 2021 is still under development, we are implementing features as they are finalized. Currently, Espree supports: * [Logical Assignment Operators](https://github.com/tc39/proposal-logical-assignment) * [Numeric Separators](https://github.com/tc39/proposal-numeric-separator) See [finished-proposals.md](https://github.com/tc39/proposals/blob/master/finished-proposals.md) to know what features are finalized. ### How do you determine which experimental features to support? In general, we do not support experimental JavaScript features. We may make exceptions from time to time depending on the maturity of the features. # v8-compile-cache [![Build Status](https://travis-ci.org/zertosh/v8-compile-cache.svg?branch=master)](https://travis-ci.org/zertosh/v8-compile-cache) `v8-compile-cache` attaches a `require` hook to use [V8's code cache](https://v8project.blogspot.com/2015/07/code-caching.html) to speed up instantiation time. The "code cache" is the work of parsing and compiling done by V8. The ability to tap into V8 to produce/consume this cache was introduced in [Node v5.7.0](https://nodejs.org/en/blog/release/v5.7.0/). ## Usage 1. Add the dependency: ```sh $ npm install --save v8-compile-cache ``` 2. Then, in your entry module add: ```js require('v8-compile-cache'); ``` **Requiring `v8-compile-cache` in Node <5.7.0 is a noop – but you need at least Node 4.0.0 to support the ES2015 syntax used by `v8-compile-cache`.** ## Options Set the environment variable `DISABLE_V8_COMPILE_CACHE=1` to disable the cache. Cache directory is defined by environment variable `V8_COMPILE_CACHE_CACHE_DIR` or defaults to `<os.tmpdir()>/v8-compile-cache-<V8_VERSION>`. ## Internals Cache files are suffixed `.BLOB` and `.MAP` corresponding to the entry module that required `v8-compile-cache`. The cache is _entry module specific_ because it is faster to load the entire code cache into memory at once, than it is to read it from disk on a file-by-file basis. ## Benchmarks See https://github.com/zertosh/v8-compile-cache/tree/master/bench. **Load Times:** | Module | Without Cache | With Cache | | ---------------- | -------------:| ----------:| | `babel-core` | `218ms` | `185ms` | | `yarn` | `153ms` | `113ms` | | `yarn` (bundled) | `228ms` | `105ms` | _^ Includes the overhead of loading the cache itself._ ## Acknowledgements * `FileSystemBlobStore` and `NativeCompileCache` are based on Atom's implementation of their v8 compile cache: - https://github.com/atom/atom/blob/b0d7a8a/src/file-system-blob-store.js - https://github.com/atom/atom/blob/b0d7a8a/src/native-compile-cache.js * `mkdirpSync` is based on: - https://github.com/substack/node-mkdirp/blob/f2003bb/index.js#L55-L98 # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Sponsors [![Scout APM](./sponsors/scout-apm.png)](https://scoutapm.com/) My Open Source work is supported by [Scout APM](https://scoutapm.com/) and [other sponsors](https://github.com/sponsors/indutny). ## Notation ### Prefixes There are several prefixes to instructions that affect the way they work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the end of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this trick one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/images/ajv_logo.png"> # Ajv: Another JSON Schema Validator The fastest JSON Schema validator for Node.js and browser. Supports draft-04/06/07. [![Build Status](https://travis-ci.org/ajv-validator/ajv.svg?branch=master)](https://travis-ci.org/ajv-validator/ajv) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm (beta)](https://img.shields.io/npm/v/ajv/beta)](https://www.npmjs.com/package/ajv/v/7.0.0-beta.0) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv v7 beta is released [Ajv version 7.0.0-beta.0](https://github.com/ajv-validator/ajv/tree/v7-beta) is released with these changes: - to reduce the mistakes in JSON schemas and unexpected validation results, [strict mode](./docs/strict-mode.md) is added - it prohibits ignored or ambiguous JSON Schema elements. - to make code injection from untrusted schemas impossible, [code generation](./docs/codegen.md) is fully re-written to be safe. - to simplify Ajv extensions, the new keyword API that is used by pre-defined keywords is available to user-defined keywords - it is much easier to define any keywords now, especially with subschemas. - schemas are compiled to ES6 code (ES5 code generation is supported with an option). - to improve reliability and maintainability the code is migrated to TypeScript. **Please note**: - the support for JSON-Schema draft-04 is removed - if you have schemas using "id" attributes you have to replace them with "\$id" (or continue using version 6 that will be supported until 02/28/2021). - all formats are separated to ajv-formats package - they have to be explicitely added if you use them. See [release notes](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) for the details. To install the new version: ```bash npm install ajv@beta ``` See [Getting started with v7](https://github.com/ajv-validator/ajv/tree/v7-beta#usage) for code example. ## Mozilla MOSS grant and OpenJS Foundation [<img src="https://www.poberezkin.com/images/mozilla.png" width="240" height="68">](https://www.mozilla.org/en-US/moss/) &nbsp;&nbsp;&nbsp; [<img src="https://www.poberezkin.com/images/openjs.png" width="220" height="68">](https://openjsf.org/blog/2020/08/14/ajv-joins-openjs-foundation-as-an-incubation-project/) Ajv has been awarded a grant from Mozilla’s [Open Source Support (MOSS) program](https://www.mozilla.org/en-US/moss/) in the “Foundational Technology” track! It will sponsor the development of Ajv support of [JSON Schema version 2019-09](https://tools.ietf.org/html/draft-handrews-json-schema-02) and of [JSON Type Definition](https://tools.ietf.org/html/draft-ucarion-json-type-definition-04). Ajv also joined [OpenJS Foundation](https://openjsf.org/) – having this support will help ensure the longevity and stability of Ajv for all its users. This [blog post](https://www.poberezkin.com/posts/2020-08-14-ajv-json-validator-mozilla-open-source-grant-openjs-foundation.html) has more details. I am looking for the long term maintainers of Ajv – working with [ReadySet](https://www.thereadyset.co/), also sponsored by Mozilla, to establish clear guidelines for the role of a "maintainer" and the contribution standards, and to encourage a wider, more inclusive, contribution from the community. ## Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> ## Using version 6 [JSON Schema draft-07](http://json-schema.org/latest/json-schema-validation.html) is published. [Ajv version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0) that supports draft-07 is released. It may require either migrating your schemas or updating your code (to continue using draft-04 and v5 schemas, draft-06 schemas will be supported without changes). __Please note__: To use Ajv with draft-06 schemas you need to explicitly add the meta-schema to the validator instance: ```javascript ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-06.json')); ``` To use Ajv with draft-04 schemas in addition to explicitly adding meta-schema you also need to use option schemaId: ```javascript var ajv = new Ajv({schemaId: 'id'}); // If you want to use both draft-04 and draft-06/07 schemas: // var ajv = new Ajv({schemaId: 'auto'}); ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-04.json')); ``` ## Contents - [Performance](#performance) - [Features](#features) - [Getting started](#getting-started) - [Frequently Asked Questions](https://github.com/ajv-validator/ajv/blob/master/FAQ.md) - [Using in browser](#using-in-browser) - [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) - [Command line interface](#command-line-interface) - Validation - [Keywords](#validation-keywords) - [Annotation keywords](#annotation-keywords) - [Formats](#formats) - [Combining schemas with $ref](#ref) - [$data reference](#data-reference) - NEW: [$merge and $patch keywords](#merge-and-patch-keywords) - [Defining custom keywords](#defining-custom-keywords) - [Asynchronous schema compilation](#asynchronous-schema-compilation) - [Asynchronous validation](#asynchronous-validation) - [Security considerations](#security-considerations) - [Security contact](#security-contact) - [Untrusted schemas](#untrusted-schemas) - [Circular references in objects](#circular-references-in-javascript-objects) - [Trusted schemas](#security-risks-of-trusted-schemas) - [ReDoS attack](#redos-attack) - Modifying data during validation - [Filtering data](#filtering-data) - [Assigning defaults](#assigning-defaults) - [Coercing data types](#coercing-data-types) - API - [Methods](#api) - [Options](#options) - [Validation errors](#validation-errors) - [Plugins](#plugins) - [Related packages](#related-packages) - [Some packages using Ajv](#some-packages-using-ajv) - [Tests, Contributing, Changes history](#tests) - [Support, Code of conduct, License](#open-source-software-support) ## Performance Ajv generates code using [doT templates](https://github.com/olado/doT) to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=32,4,1&chs=600x416&chxl=-1:|djv|ajv|json-schema-validator-generator|jsen|is-my-json-valid|themis|z-schema|jsck|skeemas|json-schema-library|tv4&chd=t:100,98,72.1,66.8,50.1,15.1,6.1,3.8,1.2,0.7,0.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements full JSON Schema [draft-06/07](http://json-schema.org/) and draft-04 standards: - all validation keywords (see [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md)) - full support of remote refs (remote schemas have to be added with `addSchema` or compiled to be available) - support of circular references between schemas - correct string lengths for strings with unicode pairs (can be turned off) - [formats](#formats) defined by JSON Schema draft-07 standard and custom formats (can be turned off) - [validates schemas against meta-schema](#api-validateschema) - supports [browsers](#using-in-browser) and Node.js 0.10-14.x - [asynchronous loading](#asynchronous-schema-compilation) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](#options) - [error messages with parameters](#validation-errors) describing error reasons to allow creating custom error messages - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [filtering data](#filtering-data) from additional properties - [assigning defaults](#assigning-defaults) to missing properties and items - [coercing data](#coercing-data-types) to the types specified in `type` keywords - [custom keywords](#defining-custom-keywords) - draft-06/07 keywords `const`, `contains`, `propertyNames` and `if/then/else` - draft-06 boolean schemas (`true`/`false` as a schema to always pass/fail). - keywords `switch`, `patternRequired`, `formatMaximum` / `formatMinimum` and `formatExclusiveMaximum` / `formatExclusiveMinimum` from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [$data reference](#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](#asynchronous-validation) of custom formats and keywords ## Install ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://tonicdev.com/npm/ajv The fastest validation call: ```javascript // Node.js require: var Ajv = require('ajv'); // or ESM/TypeScript import import Ajv from 'ajv'; var ajv = new Ajv(); // options can be passed, e.g. {allErrors: true} var validate = ajv.compile(schema); var valid = validate(data); if (!valid) console.log(validate.errors); ``` or with less code ```javascript // ... var valid = ajv.validate(schema, data); if (!valid) console.log(ajv.errors); // ... ``` or ```javascript // ... var valid = ajv.addSchema(schema, 'mySchema') .validate('mySchema', data); if (!valid) console.log(ajv.errorsText()); // ... ``` See [API](#api) and [Options](#options) for more details. Ajv compiles schemas to functions and caches them in all cases (using schema serialized with [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) or a custom function as a key), so that the next time the same schema is used (not necessarily the same object instance) it won't be compiled again. The best performance is achieved when using compiled functions returned by `compile` or `getSchema` methods (there is no additional function call). __Please note__: every time a validation function or `ajv.validate` are called `errors` property is overwritten. You need to copy `errors` array reference to another variable if you want to use it later (e.g., in the callback). See [Validation errors](#validation-errors) __Note for TypeScript users__: `ajv` provides its own TypeScript declarations out of the box, so you don't need to install the deprecated `@types/ajv` module. ## Using in browser You can require Ajv directly from the code you browserify - in this case Ajv will be a part of your bundle. If you need to use Ajv in several bundles you can create a separate UMD bundle using `npm run bundle` script (thanks to [siddo420](https://github.com/siddo420)). Then you need to load Ajv in the browser: ```html <script src="ajv.min.js"></script> ``` This bundle can be used with different module systems; it creates global `Ajv` if no module system is found. The browser bundle is available on [cdnjs](https://cdnjs.com/libraries/ajv). Ajv is tested with these browsers: [![Sauce Test Status](https://saucelabs.com/browser-matrix/epoberezkin.svg)](https://saucelabs.com/u/epoberezkin) __Please note__: some frameworks, e.g. Dojo, may redefine global require in such way that is not compatible with CommonJS module format. In such case Ajv bundle has to be loaded before the framework and then you can use global Ajv (see issue [#234](https://github.com/ajv-validator/ajv/issues/234)). ### Ajv and Content Security Policies (CSP) If you're using Ajv to compile a schema (the typical use) in a browser document that is loaded with a Content Security Policy (CSP), that policy will require a `script-src` directive that includes the value `'unsafe-eval'`. :warning: NOTE, however, that `unsafe-eval` is NOT recommended in a secure CSP[[1]](https://developer.chrome.com/extensions/contentSecurityPolicy#relaxing-eval), as it has the potential to open the document to cross-site scripting (XSS) attacks. In order to make use of Ajv without easing your CSP, you can [pre-compile a schema using the CLI](https://github.com/ajv-validator/ajv-cli#compile-schemas). This will transpile the schema JSON into a JavaScript file that exports a `validate` function that works simlarly to a schema compiled at runtime. Note that pre-compilation of schemas is performed using [ajv-pack](https://github.com/ajv-validator/ajv-pack) and there are [some limitations to the schema features it can compile](https://github.com/ajv-validator/ajv-pack#limitations). A successfully pre-compiled schema is equivalent to the same schema compiled at runtime. ## Command line interface CLI is available as a separate npm package [ajv-cli](https://github.com/ajv-validator/ajv-cli). It supports: - compiling JSON Schemas to test their validity - BETA: generating standalone module exporting a validation function to be used without Ajv (using [ajv-pack](https://github.com/ajv-validator/ajv-pack)) - migrate schemas to draft-07 (using [json-schema-migrate](https://github.com/epoberezkin/json-schema-migrate)) - validating data file(s) against JSON Schema - testing expected validity of data against JSON Schema - referenced schemas - custom meta-schemas - files in JSON, JSON5, YAML, and JavaScript format - all Ajv options - reporting changes in data after validation in [JSON-patch](https://tools.ietf.org/html/rfc6902) format ## Validation keywords Ajv supports all validation keywords from draft-07 of JSON Schema standard: - [type](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#type) - [for numbers](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-numbers) - maximum, minimum, exclusiveMaximum, exclusiveMinimum, multipleOf - [for strings](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-strings) - maxLength, minLength, pattern, format - [for arrays](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-arrays) - maxItems, minItems, uniqueItems, items, additionalItems, [contains](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#contains) - [for objects](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-objects) - maxProperties, minProperties, required, properties, patternProperties, additionalProperties, dependencies, [propertyNames](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#propertynames) - [for all types](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-all-types) - enum, [const](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#const) - [compound keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#compound-keywords) - not, oneOf, anyOf, allOf, [if/then/else](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#ifthenelse) With [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package Ajv also supports validation keywords from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) for JSON Schema standard: - [patternRequired](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#patternrequired-proposed) - like `required` but with patterns that some property should match. - [formatMaximum, formatMinimum, formatExclusiveMaximum, formatExclusiveMinimum](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#formatmaximum--formatminimum-and-exclusiveformatmaximum--exclusiveformatminimum-proposed) - setting limits for date, time, etc. See [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md) for more details. ## Annotation keywords JSON Schema specification defines several annotation keywords that describe schema itself but do not perform any validation. - `title` and `description`: information about the data represented by that schema - `$comment` (NEW in draft-07): information for developers. With option `$comment` Ajv logs or passes the comment string to the user-supplied function. See [Options](#options). - `default`: a default value of the data instance, see [Assigning defaults](#assigning-defaults). - `examples` (NEW in draft-06): an array of data instances. Ajv does not check the validity of these instances against the schema. - `readOnly` and `writeOnly` (NEW in draft-07): marks data-instance as read-only or write-only in relation to the source of the data (database, api, etc.). - `contentEncoding`: [RFC 2045](https://tools.ietf.org/html/rfc2045#section-6.1 ), e.g., "base64". - `contentMediaType`: [RFC 2046](https://tools.ietf.org/html/rfc2046), e.g., "image/png". __Please note__: Ajv does not implement validation of the keywords `examples`, `contentEncoding` and `contentMediaType` but it reserves them. If you want to create a plugin that implements some of them, it should remove these keywords from the instance. ## Formats Ajv implements formats defined by JSON Schema specification and several other formats. It is recommended NOT to use "format" keyword implementations with untrusted data, as they use potentially unsafe regular expressions - see [ReDoS attack](#redos-attack). __Please note__: if you need to use "format" keyword to validate untrusted data, you MUST assess their suitability and safety for your validation scenarios. The following formats are implemented for string validation with "format" keyword: - _date_: full-date according to [RFC3339](http://tools.ietf.org/html/rfc3339#section-5.6). - _time_: time with optional time-zone. - _date-time_: date-time from the same source (time-zone is mandatory). `date`, `time` and `date-time` validate ranges in `full` mode and only regexp in `fast` mode (see [options](#options)). - _uri_: full URI. - _uri-reference_: URI reference, including full and relative URIs. - _uri-template_: URI template according to [RFC6570](https://tools.ietf.org/html/rfc6570) - _url_ (deprecated): [URL record](https://url.spec.whatwg.org/#concept-url). - _email_: email address. - _hostname_: host name according to [RFC1034](http://tools.ietf.org/html/rfc1034#section-3.5). - _ipv4_: IP address v4. - _ipv6_: IP address v6. - _regex_: tests whether a string is a valid regular expression by passing it to RegExp constructor. - _uuid_: Universally Unique IDentifier according to [RFC4122](http://tools.ietf.org/html/rfc4122). - _json-pointer_: JSON-pointer according to [RFC6901](https://tools.ietf.org/html/rfc6901). - _relative-json-pointer_: relative JSON-pointer according to [this draft](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00). __Please note__: JSON Schema draft-07 also defines formats `iri`, `iri-reference`, `idn-hostname` and `idn-email` for URLs, hostnames and emails with international characters. Ajv does not implement these formats. If you create Ajv plugin that implements them please make a PR to mention this plugin here. There are two modes of format validation: `fast` and `full`. This mode affects formats `date`, `time`, `date-time`, `uri`, `uri-reference`, and `email`. See [Options](#options) for details. You can add additional formats and replace any of the formats above using [addFormat](#api-addformat) method. The option `unknownFormats` allows changing the default behaviour when an unknown format is encountered. In this case Ajv can either fail schema compilation (default) or ignore it (default in versions before 5.0.0). You also can allow specific format(s) that will be ignored. See [Options](#options) for details. You can find regular expressions used for format validation and the sources that were used in [formats.js](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js). ## <a name="ref"></a>Combining schemas with $ref You can structure your validation logic across multiple schema files and have schemas reference each other using `$ref` keyword. Example: ```javascript var schema = { "$id": "http://example.com/schemas/schema.json", "type": "object", "properties": { "foo": { "$ref": "defs.json#/definitions/int" }, "bar": { "$ref": "defs.json#/definitions/str" } } }; var defsSchema = { "$id": "http://example.com/schemas/defs.json", "definitions": { "int": { "type": "integer" }, "str": { "type": "string" } } }; ``` Now to compile your schema you can either pass all schemas to Ajv instance: ```javascript var ajv = new Ajv({schemas: [schema, defsSchema]}); var validate = ajv.getSchema('http://example.com/schemas/schema.json'); ``` or use `addSchema` method: ```javascript var ajv = new Ajv; var validate = ajv.addSchema(defsSchema) .compile(schema); ``` See [Options](#options) and [addSchema](#api) method. __Please note__: - `$ref` is resolved as the uri-reference using schema $id as the base URI (see the example). - References can be recursive (and mutually recursive) to implement the schemas for different data structures (such as linked lists, trees, graphs, etc.). - You don't have to host your schema files at the URIs that you use as schema $id. These URIs are only used to identify the schemas, and according to JSON Schema specification validators should not expect to be able to download the schemas from these URIs. - The actual location of the schema file in the file system is not used. - You can pass the identifier of the schema as the second parameter of `addSchema` method or as a property name in `schemas` option. This identifier can be used instead of (or in addition to) schema $id. - You cannot have the same $id (or the schema identifier) used for more than one schema - the exception will be thrown. - You can implement dynamic resolution of the referenced schemas using `compileAsync` method. In this way you can store schemas in any system (files, web, database, etc.) and reference them without explicitly adding to Ajv instance. See [Asynchronous schema compilation](#asynchronous-schema-compilation). ## $data reference With `$data` option you can use values from the validated data as the values for the schema keywords. See [proposal](https://github.com/json-schema-org/json-schema-spec/issues/51) for more information about how it works. `$data` reference is supported in the keywords: const, enum, format, maximum/minimum, exclusiveMaximum / exclusiveMinimum, maxLength / minLength, maxItems / minItems, maxProperties / minProperties, formatMaximum / formatMinimum, formatExclusiveMaximum / formatExclusiveMinimum, multipleOf, pattern, required, uniqueItems. The value of "$data" should be a [JSON-pointer](https://tools.ietf.org/html/rfc6901) to the data (the root is always the top level data object, even if the $data reference is inside a referenced subschema) or a [relative JSON-pointer](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00) (it is relative to the current point in data; if the $data reference is inside a referenced subschema it cannot point to the data outside of the root level for this subschema). Examples. This schema requires that the value in property `smaller` is less or equal than the value in the property larger: ```javascript var ajv = new Ajv({$data: true}); var schema = { "properties": { "smaller": { "type": "number", "maximum": { "$data": "1/larger" } }, "larger": { "type": "number" } } }; var validData = { smaller: 5, larger: 7 }; ajv.validate(schema, validData); // true ``` This schema requires that the properties have the same format as their field names: ```javascript var schema = { "additionalProperties": { "type": "string", "format": { "$data": "0#" } } }; var validData = { 'date-time': '1963-06-19T08:30:06.283185Z', email: '[email protected]' } ``` `$data` reference is resolved safely - it won't throw even if some property is undefined. If `$data` resolves to `undefined` the validation succeeds (with the exclusion of `const` keyword). If `$data` resolves to incorrect type (e.g. not "number" for maximum keyword) the validation fails. ## $merge and $patch keywords With the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) you can use the keywords `$merge` and `$patch` that allow extending JSON Schemas with patches using formats [JSON Merge Patch (RFC 7396)](https://tools.ietf.org/html/rfc7396) and [JSON Patch (RFC 6902)](https://tools.ietf.org/html/rfc6902). To add keywords `$merge` and `$patch` to Ajv instance use this code: ```javascript require('ajv-merge-patch')(ajv); ``` Examples. Using `$merge`: ```json { "$merge": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": { "properties": { "q": { "type": "number" } } } } } ``` Using `$patch`: ```json { "$patch": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": [ { "op": "add", "path": "/properties/q", "value": { "type": "number" } } ] } } ``` The schemas above are equivalent to this schema: ```json { "type": "object", "properties": { "p": { "type": "string" }, "q": { "type": "number" } }, "additionalProperties": false } ``` The properties `source` and `with` in the keywords `$merge` and `$patch` can use absolute or relative `$ref` to point to other schemas previously added to the Ajv instance or to the fragments of the current schema. See the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) for more information. ## Defining custom keywords The advantages of using custom keywords are: - allow creating validation scenarios that cannot be expressed using JSON Schema - simplify your schemas - help bringing a bigger part of the validation logic to your schemas - make your schemas more expressive, less verbose and closer to your application domain - implement custom data processors that modify your data (`modifying` option MUST be used in keyword definition) and/or create side effects while the data is being validated If a keyword is used only for side-effects and its validation result is pre-defined, use option `valid: true/false` in keyword definition to simplify both generated code (no error handling in case of `valid: true`) and your keyword functions (no need to return any validation result). The concerns you have to be aware of when extending JSON Schema standard with custom keywords are the portability and understanding of your schemas. You will have to support these custom keywords on other platforms and to properly document these keywords so that everybody can understand them in your schemas. You can define custom keywords with [addKeyword](#api-addkeyword) method. Keywords are defined on the `ajv` instance level - new instances will not have previously defined keywords. Ajv allows defining keywords with: - validation function - compilation function - macro function - inline compilation function that should return code (as string) that will be inlined in the currently compiled schema. Example. `range` and `exclusiveRange` keywords using compiled schema: ```javascript ajv.addKeyword('range', { type: 'number', compile: function (sch, parentSchema) { var min = sch[0]; var max = sch[1]; return parentSchema.exclusiveRange === true ? function (data) { return data > min && data < max; } : function (data) { return data >= min && data <= max; } } }); var schema = { "range": [2, 4], "exclusiveRange": true }; var validate = ajv.compile(schema); console.log(validate(2.01)); // true console.log(validate(3.99)); // true console.log(validate(2)); // false console.log(validate(4)); // false ``` Several custom keywords (typeof, instanceof, range and propertyNames) are defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - they can be used for your schemas and as a starting point for your own custom keywords. See [Defining custom keywords](https://github.com/ajv-validator/ajv/blob/master/CUSTOM.md) for more details. ## Asynchronous schema compilation During asynchronous compilation remote references are loaded using supplied function. See `compileAsync` [method](#api-compileAsync) and `loadSchema` [option](#options). Example: ```javascript var ajv = new Ajv({ loadSchema: loadSchema }); ajv.compileAsync(schema).then(function (validate) { var valid = validate(data); // ... }); function loadSchema(uri) { return request.json(uri).then(function (res) { if (res.statusCode >= 400) throw new Error('Loading error: ' + res.statusCode); return res.body; }); } ``` __Please note__: [Option](#options) `missingRefs` should NOT be set to `"ignore"` or `"fail"` for asynchronous compilation to work. ## Asynchronous validation Example in Node.js REPL: https://tonicdev.com/esp/ajv-asynchronous-validation You can define custom formats and keywords that perform validation asynchronously by accessing database or some other service. You should add `async: true` in the keyword or format definition (see [addFormat](#api-addformat), [addKeyword](#api-addkeyword) and [Defining custom keywords](#defining-custom-keywords)). If your schema uses asynchronous formats/keywords or refers to some schema that contains them it should have `"$async": true` keyword so that Ajv can compile it correctly. If asynchronous format/keyword or reference to asynchronous schema is used in the schema without `$async` keyword Ajv will throw an exception during schema compilation. __Please note__: all asynchronous subschemas that are referenced from the current or other schemas should have `"$async": true` keyword as well, otherwise the schema compilation will fail. Validation function for an asynchronous custom format/keyword should return a promise that resolves with `true` or `false` (or rejects with `new Ajv.ValidationError(errors)` if you want to return custom errors from the keyword function). Ajv compiles asynchronous schemas to [es7 async functions](http://tc39.github.io/ecmascript-asyncawait/) that can optionally be transpiled with [nodent](https://github.com/MatAtBread/nodent). Async functions are supported in Node.js 7+ and all modern browsers. You can also supply any other transpiler as a function via `processCode` option. See [Options](#options). The compiled validation function has `$async: true` property (if the schema is asynchronous), so you can differentiate these functions if you are using both synchronous and asynchronous schemas. Validation result will be a promise that resolves with validated data or rejects with an exception `Ajv.ValidationError` that contains the array of validation errors in `errors` property. Example: ```javascript var ajv = new Ajv; // require('ajv-async')(ajv); ajv.addKeyword('idExists', { async: true, type: 'number', validate: checkIdExists }); function checkIdExists(schema, data) { return knex(schema.table) .select('id') .where('id', data) .then(function (rows) { return !!rows.length; // true if record is found }); } var schema = { "$async": true, "properties": { "userId": { "type": "integer", "idExists": { "table": "users" } }, "postId": { "type": "integer", "idExists": { "table": "posts" } } } }; var validate = ajv.compile(schema); validate({ userId: 1, postId: 19 }) .then(function (data) { console.log('Data is valid', data); // { userId: 1, postId: 19 } }) .catch(function (err) { if (!(err instanceof Ajv.ValidationError)) throw err; // data is invalid console.log('Validation errors:', err.errors); }); ``` ### Using transpilers with asynchronous validation functions. [ajv-async](https://github.com/ajv-validator/ajv-async) uses [nodent](https://github.com/MatAtBread/nodent) to transpile async functions. To use another transpiler you should separately install it (or load its bundle in the browser). #### Using nodent ```javascript var ajv = new Ajv; require('ajv-async')(ajv); // in the browser if you want to load ajv-async bundle separately you can: // window.ajvAsync(ajv); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` #### Using other transpilers ```javascript var ajv = new Ajv({ processCode: transpileFunc }); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` See [Options](#options). ## Security considerations JSON Schema, if properly used, can replace data sanitisation. It doesn't replace other API security considerations. It also introduces additional security aspects to consider. ##### Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ##### Untrusted schemas Ajv treats JSON schemas as trusted as your application code. This security model is based on the most common use case, when the schemas are static and bundled together with the application. If your schemas are received from untrusted sources (or generated from untrusted data) there are several scenarios you need to prevent: - compiling schemas can cause stack overflow (if they are too deep) - compiling schemas can be slow (e.g. [#557](https://github.com/ajv-validator/ajv/issues/557)) - validating certain data can be slow It is difficult to predict all the scenarios, but at the very least it may help to limit the size of untrusted schemas (e.g. limit JSON string length) and also the maximum schema object depth (that can be high for relatively small JSON strings). You also may want to mitigate slow regular expressions in `pattern` and `patternProperties` keywords. Regardless the measures you take, using untrusted schemas increases security risks. ##### Circular references in JavaScript objects Ajv does not support schemas and validated data that have circular references in objects. See [issue #802](https://github.com/ajv-validator/ajv/issues/802). An attempt to compile such schemas or validate such data would cause stack overflow (or will not complete in case of asynchronous validation). Depending on the parser you use, untrusted data can lead to circular references. ##### Security risks of trusted schemas Some keywords in JSON Schemas can lead to very slow validation for certain data. These keywords include (but may be not limited to): - `pattern` and `format` for large strings - in some cases using `maxLength` can help mitigate it, but certain regular expressions can lead to exponential validation time even with relatively short strings (see [ReDoS attack](#redos-attack)). - `patternProperties` for large property names - use `propertyNames` to mitigate, but some regular expressions can have exponential evaluation time as well. - `uniqueItems` for large non-scalar arrays - use `maxItems` to mitigate __Please note__: The suggestions above to prevent slow validation would only work if you do NOT use `allErrors: true` in production code (using it would continue validation after validation errors). You can validate your JSON schemas against [this meta-schema](https://github.com/ajv-validator/ajv/blob/master/lib/refs/json-schema-secure.json) to check that these recommendations are followed: ```javascript const isSchemaSecure = ajv.compile(require('ajv/lib/refs/json-schema-secure.json')); const schema1 = {format: 'email'}; isSchemaSecure(schema1); // false const schema2 = {format: 'email', maxLength: MAX_LENGTH}; isSchemaSecure(schema2); // true ``` __Please note__: following all these recommendation is not a guarantee that validation of untrusted data is safe - it can still lead to some undesirable results. ##### Content Security Policies (CSP) See [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) ## ReDoS attack Certain regular expressions can lead to the exponential evaluation time even with relatively short strings. Please assess the regular expressions you use in the schemas on their vulnerability to this attack - see [safe-regex](https://github.com/substack/safe-regex), for example. __Please note__: some formats that Ajv implements use [regular expressions](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js) that can be vulnerable to ReDoS attack, so if you use Ajv to validate data from untrusted sources __it is strongly recommended__ to consider the following: - making assessment of "format" implementations in Ajv. - using `format: 'fast'` option that simplifies some of the regular expressions (although it does not guarantee that they are safe). - replacing format implementations provided by Ajv with your own implementations of "format" keyword that either uses different regular expressions or another approach to format validation. Please see [addFormat](#api-addformat) method. - disabling format validation by ignoring "format" keyword with option `format: false` Whatever mitigation you choose, please assume all formats provided by Ajv as potentially unsafe and make your own assessment of their suitability for your validation scenarios. ## Filtering data With [option `removeAdditional`](#options) (added by [andyscott](https://github.com/andyscott)) you can filter data during the validation. This option modifies original data. Example: ```javascript var ajv = new Ajv({ removeAdditional: true }); var schema = { "additionalProperties": false, "properties": { "foo": { "type": "number" }, "bar": { "additionalProperties": { "type": "number" }, "properties": { "baz": { "type": "string" } } } } } var data = { "foo": 0, "additional1": 1, // will be removed; `additionalProperties` == false "bar": { "baz": "abc", "additional2": 2 // will NOT be removed; `additionalProperties` != false }, } var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 0, "bar": { "baz": "abc", "additional2": 2 } ``` If `removeAdditional` option in the example above were `"all"` then both `additional1` and `additional2` properties would have been removed. If the option were `"failing"` then property `additional1` would have been removed regardless of its value and property `additional2` would have been removed only if its value were failing the schema in the inner `additionalProperties` (so in the example above it would have stayed because it passes the schema, but any non-number would have been removed). __Please note__: If you use `removeAdditional` option with `additionalProperties` keyword inside `anyOf`/`oneOf` keywords your validation can fail with this schema, for example: ```json { "type": "object", "oneOf": [ { "properties": { "foo": { "type": "string" } }, "required": [ "foo" ], "additionalProperties": false }, { "properties": { "bar": { "type": "integer" } }, "required": [ "bar" ], "additionalProperties": false } ] } ``` The intention of the schema above is to allow objects with either the string property "foo" or the integer property "bar", but not with both and not with any other properties. With the option `removeAdditional: true` the validation will pass for the object `{ "foo": "abc"}` but will fail for the object `{"bar": 1}`. It happens because while the first subschema in `oneOf` is validated, the property `bar` is removed because it is an additional property according to the standard (because it is not included in `properties` keyword in the same schema). While this behaviour is unexpected (issues [#129](https://github.com/ajv-validator/ajv/issues/129), [#134](https://github.com/ajv-validator/ajv/issues/134)), it is correct. To have the expected behaviour (both objects are allowed and additional properties are removed) the schema has to be refactored in this way: ```json { "type": "object", "properties": { "foo": { "type": "string" }, "bar": { "type": "integer" } }, "additionalProperties": false, "oneOf": [ { "required": [ "foo" ] }, { "required": [ "bar" ] } ] } ``` The schema above is also more efficient - it will compile into a faster function. ## Assigning defaults With [option `useDefaults`](#options) Ajv will assign values from `default` keyword in the schemas of `properties` and `items` (when it is the array of schemas) to the missing properties and items. With the option value `"empty"` properties and items equal to `null` or `""` (empty string) will be considered missing and assigned defaults. This option modifies original data. __Please note__: the default value is inserted in the generated validation code as a literal, so the value inserted in the data will be the deep clone of the default in the schema. Example 1 (`default` in `properties`): ```javascript var ajv = new Ajv({ useDefaults: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "string", "default": "baz" } }, "required": [ "foo", "bar" ] }; var data = { "foo": 1 }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": "baz" } ``` Example 2 (`default` in `items`): ```javascript var schema = { "type": "array", "items": [ { "type": "number" }, { "type": "string", "default": "foo" } ] } var data = [ 1 ]; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // [ 1, "foo" ] ``` `default` keywords in other cases are ignored: - not in `properties` or `items` subschemas - in schemas inside `anyOf`, `oneOf` and `not` (see [#42](https://github.com/ajv-validator/ajv/issues/42)) - in `if` subschema of `switch` keyword - in schemas generated by custom macro keywords The [`strictDefaults` option](#options) customizes Ajv's behavior for the defaults that Ajv ignores (`true` raises an error, and `"log"` outputs a warning). ## Coercing data types When you are validating user inputs all your data properties are usually strings. The option `coerceTypes` allows you to have your data types coerced to the types specified in your schema `type` keywords, both to pass the validation and to use the correctly typed data afterwards. This option modifies original data. __Please note__: if you pass a scalar value to the validating function its type will be coerced and it will pass the validation, but the value of the variable you pass won't be updated because scalars are passed by value. Example 1: ```javascript var ajv = new Ajv({ coerceTypes: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "boolean" } }, "required": [ "foo", "bar" ] }; var data = { "foo": "1", "bar": "false" }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": false } ``` Example 2 (array coercions): ```javascript var ajv = new Ajv({ coerceTypes: 'array' }); var schema = { "properties": { "foo": { "type": "array", "items": { "type": "number" } }, "bar": { "type": "boolean" } } }; var data = { "foo": "1", "bar": ["false"] }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": [1], "bar": false } ``` The coercion rules, as you can see from the example, are different from JavaScript both to validate user input as expected and to have the coercion reversible (to correctly validate cases where different types are defined in subschemas of "anyOf" and other compound keywords). See [Coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md) for details. ## API ##### new Ajv(Object options) -&gt; Object Create Ajv instance. ##### .compile(Object schema) -&gt; Function&lt;Object data&gt; Generate validating function and cache the compiled schema for future use. Validating function returns a boolean value. This function has properties `errors` and `schema`. Errors encountered during the last validation are assigned to `errors` property (it is assigned `null` if there was no errors). `schema` property contains the reference to the original schema. The schema passed to this method will be validated against meta-schema unless `validateSchema` option is false. If schema is invalid, an error will be thrown. See [options](#options). ##### <a name="api-compileAsync"></a>.compileAsync(Object schema [, Boolean meta] [, Function callback]) -&gt; Promise Asynchronous version of `compile` method that loads missing remote schemas using asynchronous function in `options.loadSchema`. This function returns a Promise that resolves to a validation function. An optional callback passed to `compileAsync` will be called with 2 parameters: error (or null) and validating function. The returned promise will reject (and the callback will be called with an error) when: - missing schema can't be loaded (`loadSchema` returns a Promise that rejects). - a schema containing a missing reference is loaded, but the reference cannot be resolved. - schema (or some loaded/referenced schema) is invalid. The function compiles schema and loads the first missing schema (or meta-schema) until all missing schemas are loaded. You can asynchronously compile meta-schema by passing `true` as the second parameter. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### .validate(Object schema|String key|String ref, data) -&gt; Boolean Validate data using passed schema (it will be compiled and cached). Instead of the schema you can use the key that was previously passed to `addSchema`, the schema id if it was present in the schema or any previously resolved reference. Validation errors will be available in the `errors` property of Ajv instance (`null` if there were no errors). __Please note__: every time this method is called the errors are overwritten so you need to copy them to another variable if you want to use them later. If the schema is asynchronous (has `$async` keyword on the top level) this method returns a Promise. See [Asynchronous validation](#asynchronous-validation). ##### .addSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Add schema(s) to validator instance. This method does not compile schemas (but it still validates them). Because of that dependencies can be added in any order and circular dependencies are supported. It also prevents unnecessary compilation of schemas that are containers for other schemas but not used as a whole. Array of schemas can be passed (schemas should have ids), the second parameter will be ignored. Key can be passed that can be used to reference the schema and will be used as the schema id if there is no id inside the schema. If the key is not passed, the schema id will be used as the key. Once the schema is added, it (and all the references inside it) can be referenced in other schemas and used to validate data. Although `addSchema` does not compile schemas, explicit compilation is not required - the schema will be compiled when it is used first time. By default the schema is validated against meta-schema before it is added, and if the schema does not pass validation the exception is thrown. This behaviour is controlled by `validateSchema` option. __Please note__: Ajv uses the [method chaining syntax](https://en.wikipedia.org/wiki/Method_chaining) for all methods with the prefix `add*` and `remove*`. This allows you to do nice things like the following. ```javascript var validate = new Ajv().addSchema(schema).addFormat(name, regex).getSchema(uri); ``` ##### .addMetaSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Adds meta schema(s) that can be used to validate other schemas. That function should be used instead of `addSchema` because there may be instance options that would compile a meta schema incorrectly (at the moment it is `removeAdditional` option). There is no need to explicitly add draft-07 meta schema (http://json-schema.org/draft-07/schema) - it is added by default, unless option `meta` is set to `false`. You only need to use it if you have a changed meta-schema that you want to use to validate your schemas. See `validateSchema`. ##### <a name="api-validateschema"></a>.validateSchema(Object schema) -&gt; Boolean Validates schema. This method should be used to validate schemas rather than `validate` due to the inconsistency of `uri` format in JSON Schema standard. By default this method is called automatically when the schema is added, so you rarely need to use it directly. If schema doesn't have `$schema` property, it is validated against draft 6 meta-schema (option `meta` should not be false). If schema has `$schema` property, then the schema with this id (that should be previously added) is used to validate passed schema. Errors will be available at `ajv.errors`. ##### .getSchema(String key) -&gt; Function&lt;Object data&gt; Retrieve compiled schema previously added with `addSchema` by the key passed to `addSchema` or by its full reference (id). The returned validating function has `schema` property with the reference to the original schema. ##### .removeSchema([Object schema|String key|String ref|RegExp pattern]) -&gt; Ajv Remove added/cached schema. Even if schema is referenced by other schemas it can be safely removed as dependent schemas have local references. Schema can be removed using: - key passed to `addSchema` - it's full reference (id) - RegExp that should match schema id or key (meta-schemas won't be removed) - actual schema object that will be stable-stringified to remove schema from cache If no parameter is passed all schemas but meta-schemas will be removed and the cache will be cleared. ##### <a name="api-addformat"></a>.addFormat(String name, String|RegExp|Function|Object format) -&gt; Ajv Add custom format to validate strings or numbers. It can also be used to replace pre-defined formats for Ajv instance. Strings are converted to RegExp. Function should return validation result as `true` or `false`. If object is passed it should have properties `validate`, `compare` and `async`: - _validate_: a string, RegExp or a function as described above. - _compare_: an optional comparison function that accepts two strings and compares them according to the format meaning. This function is used with keywords `formatMaximum`/`formatMinimum` (defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package). It should return `1` if the first value is bigger than the second value, `-1` if it is smaller and `0` if it is equal. - _async_: an optional `true` value if `validate` is an asynchronous function; in this case it should return a promise that resolves with a value `true` or `false`. - _type_: an optional type of data that the format applies to. It can be `"string"` (default) or `"number"` (see https://github.com/ajv-validator/ajv/issues/291#issuecomment-259923858). If the type of data is different, the validation will pass. Custom formats can be also added via `formats` option. ##### <a name="api-addkeyword"></a>.addKeyword(String keyword, Object definition) -&gt; Ajv Add custom validation keyword to Ajv instance. Keyword should be different from all standard JSON Schema keywords and different from previously defined keywords. There is no way to redefine keywords or to remove keyword definition from the instance. Keyword must start with a letter, `_` or `$`, and may continue with letters, numbers, `_`, `$`, or `-`. It is recommended to use an application-specific prefix for keywords to avoid current and future name collisions. Example Keywords: - `"xyz-example"`: valid, and uses prefix for the xyz project to avoid name collisions. - `"example"`: valid, but not recommended as it could collide with future versions of JSON Schema etc. - `"3-example"`: invalid as numbers are not allowed to be the first character in a keyword Keyword definition is an object with the following properties: - _type_: optional string or array of strings with data type(s) that the keyword applies to. If not present, the keyword will apply to all types. - _validate_: validating function - _compile_: compiling function - _macro_: macro function - _inline_: compiling function that returns code (as string) - _schema_: an optional `false` value used with "validate" keyword to not pass schema - _metaSchema_: an optional meta-schema for keyword schema - _dependencies_: an optional list of properties that must be present in the parent schema - it will be checked during schema compilation - _modifying_: `true` MUST be passed if keyword modifies data - _statements_: `true` can be passed in case inline keyword generates statements (as opposed to expression) - _valid_: pass `true`/`false` to pre-define validation result, the result returned from validation function will be ignored. This option cannot be used with macro keywords. - _$data_: an optional `true` value to support [$data reference](#data-reference) as the value of custom keyword. The reference will be resolved at validation time. If the keyword has meta-schema it would be extended to allow $data and it will be used to validate the resolved value. Supporting $data reference requires that keyword has validating function (as the only option or in addition to compile, macro or inline function). - _async_: an optional `true` value if the validation function is asynchronous (whether it is compiled or passed in _validate_ property); in this case it should return a promise that resolves with a value `true` or `false`. This option is ignored in case of "macro" and "inline" keywords. - _errors_: an optional boolean or string `"full"` indicating whether keyword returns errors. If this property is not set Ajv will determine if the errors were set in case of failed validation. _compile_, _macro_ and _inline_ are mutually exclusive, only one should be used at a time. _validate_ can be used separately or in addition to them to support $data reference. __Please note__: If the keyword is validating data type that is different from the type(s) in its definition, the validation function will not be called (and expanded macro will not be used), so there is no need to check for data type inside validation function or inside schema returned by macro function (unless you want to enforce a specific type and for some reason do not want to use a separate `type` keyword for that). In the same way as standard keywords work, if the keyword does not apply to the data type being validated, the validation of this keyword will succeed. See [Defining custom keywords](#defining-custom-keywords) for more details. ##### .getKeyword(String keyword) -&gt; Object|Boolean Returns custom keyword definition, `true` for pre-defined keywords and `false` if the keyword is unknown. ##### .removeKeyword(String keyword) -&gt; Ajv Removes custom or pre-defined keyword so you can redefine them. While this method can be used to extend pre-defined keywords, it can also be used to completely change their meaning - it may lead to unexpected results. __Please note__: schemas compiled before the keyword is removed will continue to work without changes. To recompile schemas use `removeSchema` method and compile them again. ##### .errorsText([Array&lt;Object&gt; errors [, Object options]]) -&gt; String Returns the text with all errors in a String. Options can have properties `separator` (string used to separate errors, ", " by default) and `dataVar` (the variable name that dataPaths are prefixed with, "data" by default). ## Options Defaults: ```javascript { // validation and reporting options: $data: false, allErrors: false, verbose: false, $comment: false, // NEW in Ajv version 6.0 jsonPointers: false, uniqueItems: true, unicode: true, nullable: false, format: 'fast', formats: {}, unknownFormats: true, schemas: {}, logger: undefined, // referenced schema options: schemaId: '$id', missingRefs: true, extendRefs: 'ignore', // recommended 'fail' loadSchema: undefined, // function(uri: string): Promise {} // options to modify validated data: removeAdditional: false, useDefaults: false, coerceTypes: false, // strict mode options strictDefaults: false, strictKeywords: false, strictNumbers: false, // asynchronous validation options: transpile: undefined, // requires ajv-async package // advanced options: meta: true, validateSchema: true, addUsedSchema: true, inlineRefs: true, passContext: false, loopRequired: Infinity, ownProperties: false, multipleOfPrecision: false, errorDataPath: 'object', // deprecated messages: true, sourceCode: false, processCode: undefined, // function (str: string, schema: object): string {} cache: new Cache, serialize: undefined } ``` ##### Validation and reporting options - _$data_: support [$data references](#data-reference). Draft 6 meta-schema that is added by default will be extended to allow them. If you want to use another meta-schema you need to use $dataMetaSchema method to add support for $data reference. See [API](#api). - _allErrors_: check all rules collecting all errors. Default is to return after the first error. - _verbose_: include the reference to the part of the schema (`schema` and `parentSchema`) and validated data in errors (false by default). - _$comment_ (NEW in Ajv version 6.0): log or pass the value of `$comment` keyword to a function. Option values: - `false` (default): ignore $comment keyword. - `true`: log the keyword value to console. - function: pass the keyword value, its schema path and root schema to the specified function - _jsonPointers_: set `dataPath` property of errors using [JSON Pointers](https://tools.ietf.org/html/rfc6901) instead of JavaScript property access notation. - _uniqueItems_: validate `uniqueItems` keyword (true by default). - _unicode_: calculate correct length of strings with unicode pairs (true by default). Pass `false` to use `.length` of strings that is faster, but gives "incorrect" lengths of strings with unicode pairs - each unicode pair is counted as two characters. - _nullable_: support keyword "nullable" from [Open API 3 specification](https://swagger.io/docs/specification/data-models/data-types/). - _format_: formats validation mode. Option values: - `"fast"` (default) - simplified and fast validation (see [Formats](#formats) for details of which formats are available and affected by this option). - `"full"` - more restrictive and slow validation. E.g., 25:00:00 and 2015/14/33 will be invalid time and date in 'full' mode but it will be valid in 'fast' mode. - `false` - ignore all format keywords. - _formats_: an object with custom formats. Keys and values will be passed to `addFormat` method. - _keywords_: an object with custom keywords. Keys and values will be passed to `addKeyword` method. - _unknownFormats_: handling of unknown formats. Option values: - `true` (default) - if an unknown format is encountered the exception is thrown during schema compilation. If `format` keyword value is [$data reference](#data-reference) and it is unknown the validation will fail. - `[String]` - an array of unknown format names that will be ignored. This option can be used to allow usage of third party schemas with format(s) for which you don't have definitions, but still fail if another unknown format is used. If `format` keyword value is [$data reference](#data-reference) and it is not in this array the validation will fail. - `"ignore"` - to log warning during schema compilation and always pass validation (the default behaviour in versions before 5.0.0). This option is not recommended, as it allows to mistype format name and it won't be validated without any error message. This behaviour is required by JSON Schema specification. - _schemas_: an array or object of schemas that will be added to the instance. In case you pass the array the schemas must have IDs in them. When the object is passed the method `addSchema(value, key)` will be called for each schema in this object. - _logger_: sets the logging method. Default is the global `console` object that should have methods `log`, `warn` and `error`. See [Error logging](#error-logging). Option values: - custom logger - it should have methods `log`, `warn` and `error`. If any of these methods is missing an exception will be thrown. - `false` - logging is disabled. ##### Referenced schema options - _schemaId_: this option defines which keywords are used as schema URI. Option value: - `"$id"` (default) - only use `$id` keyword as schema URI (as specified in JSON Schema draft-06/07), ignore `id` keyword (if it is present a warning will be logged). - `"id"` - only use `id` keyword as schema URI (as specified in JSON Schema draft-04), ignore `$id` keyword (if it is present a warning will be logged). - `"auto"` - use both `$id` and `id` keywords as schema URI. If both are present (in the same schema object) and different the exception will be thrown during schema compilation. - _missingRefs_: handling of missing referenced schemas. Option values: - `true` (default) - if the reference cannot be resolved during compilation the exception is thrown. The thrown error has properties `missingRef` (with hash fragment) and `missingSchema` (without it). Both properties are resolved relative to the current base id (usually schema id, unless it was substituted). - `"ignore"` - to log error during compilation and always pass validation. - `"fail"` - to log error and successfully compile schema but fail validation if this rule is checked. - _extendRefs_: validation of other keywords when `$ref` is present in the schema. Option values: - `"ignore"` (default) - when `$ref` is used other keywords are ignored (as per [JSON Reference](https://tools.ietf.org/html/draft-pbryan-zyp-json-ref-03#section-3) standard). A warning will be logged during the schema compilation. - `"fail"` (recommended) - if other validation keywords are used together with `$ref` the exception will be thrown when the schema is compiled. This option is recommended to make sure schema has no keywords that are ignored, which can be confusing. - `true` - validate all keywords in the schemas with `$ref` (the default behaviour in versions before 5.0.0). - _loadSchema_: asynchronous function that will be used to load remote schemas when `compileAsync` [method](#api-compileAsync) is used and some reference is missing (option `missingRefs` should NOT be 'fail' or 'ignore'). This function should accept remote schema uri as a parameter and return a Promise that resolves to a schema. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### Options to modify validated data - _removeAdditional_: remove additional properties - see example in [Filtering data](#filtering-data). This option is not used if schema is added with `addMetaSchema` method. Option values: - `false` (default) - not to remove additional properties - `"all"` - all additional properties are removed, regardless of `additionalProperties` keyword in schema (and no validation is made for them). - `true` - only additional properties with `additionalProperties` keyword equal to `false` are removed. - `"failing"` - additional properties that fail schema validation will be removed (where `additionalProperties` keyword is `false` or schema). - _useDefaults_: replace missing or undefined properties and items with the values from corresponding `default` keywords. Default behaviour is to ignore `default` keywords. This option is not used if schema is added with `addMetaSchema` method. See examples in [Assigning defaults](#assigning-defaults). Option values: - `false` (default) - do not use defaults - `true` - insert defaults by value (object literal is used). - `"empty"` - in addition to missing or undefined, use defaults for properties and items that are equal to `null` or `""` (an empty string). - `"shared"` (deprecated) - insert defaults by reference. If the default is an object, it will be shared by all instances of validated data. If you modify the inserted default in the validated data, it will be modified in the schema as well. - _coerceTypes_: change data type of data to match `type` keyword. See the example in [Coercing data types](#coercing-data-types) and [coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md). Option values: - `false` (default) - no type coercion. - `true` - coerce scalar data types. - `"array"` - in addition to coercions between scalar types, coerce scalar data to an array with one element and vice versa (as required by the schema). ##### Strict mode options - _strictDefaults_: report ignored `default` keywords in schemas. Option values: - `false` (default) - ignored defaults are not reported - `true` - if an ignored default is present, throw an error - `"log"` - if an ignored default is present, log warning - _strictKeywords_: report unknown keywords in schemas. Option values: - `false` (default) - unknown keywords are not reported - `true` - if an unknown keyword is present, throw an error - `"log"` - if an unknown keyword is present, log warning - _strictNumbers_: validate numbers strictly, failing validation for NaN and Infinity. Option values: - `false` (default) - NaN or Infinity will pass validation for numeric types - `true` - NaN or Infinity will not pass validation for numeric types ##### Asynchronous validation options - _transpile_: Requires [ajv-async](https://github.com/ajv-validator/ajv-async) package. It determines whether Ajv transpiles compiled asynchronous validation function. Option values: - `undefined` (default) - transpile with [nodent](https://github.com/MatAtBread/nodent) if async functions are not supported. - `true` - always transpile with nodent. - `false` - do not transpile; if async functions are not supported an exception will be thrown. ##### Advanced options - _meta_: add [meta-schema](http://json-schema.org/documentation.html) so it can be used by other schemas (true by default). If an object is passed, it will be used as the default meta-schema for schemas that have no `$schema` keyword. This default meta-schema MUST have `$schema` keyword. - _validateSchema_: validate added/compiled schemas against meta-schema (true by default). `$schema` property in the schema can be http://json-schema.org/draft-07/schema or absent (draft-07 meta-schema will be used) or can be a reference to the schema previously added with `addMetaSchema` method. Option values: - `true` (default) - if the validation fails, throw the exception. - `"log"` - if the validation fails, log error. - `false` - skip schema validation. - _addUsedSchema_: by default methods `compile` and `validate` add schemas to the instance if they have `$id` (or `id`) property that doesn't start with "#". If `$id` is present and it is not unique the exception will be thrown. Set this option to `false` to skip adding schemas to the instance and the `$id` uniqueness check when these methods are used. This option does not affect `addSchema` method. - _inlineRefs_: Affects compilation of referenced schemas. Option values: - `true` (default) - the referenced schemas that don't have refs in them are inlined, regardless of their size - that substantially improves performance at the cost of the bigger size of compiled schema functions. - `false` - to not inline referenced schemas (they will be compiled as separate functions). - integer number - to limit the maximum number of keywords of the schema that will be inlined. - _passContext_: pass validation context to custom keyword functions. If this option is `true` and you pass some context to the compiled validation function with `validate.call(context, data)`, the `context` will be available as `this` in your custom keywords. By default `this` is Ajv instance. - _loopRequired_: by default `required` keyword is compiled into a single expression (or a sequence of statements in `allErrors` mode). In case of a very large number of properties in this keyword it may result in a very big validation function. Pass integer to set the number of properties above which `required` keyword will be validated in a loop - smaller validation function size but also worse performance. - _ownProperties_: by default Ajv iterates over all enumerable object properties; when this option is `true` only own enumerable object properties (i.e. found directly on the object rather than on its prototype) are iterated. Contributed by @mbroadst. - _multipleOfPrecision_: by default `multipleOf` keyword is validated by comparing the result of division with parseInt() of that result. It works for dividers that are bigger than 1. For small dividers such as 0.01 the result of the division is usually not integer (even when it should be integer, see issue [#84](https://github.com/ajv-validator/ajv/issues/84)). If you need to use fractional dividers set this option to some positive integer N to have `multipleOf` validated using this formula: `Math.abs(Math.round(division) - division) < 1e-N` (it is slower but allows for float arithmetics deviations). - _errorDataPath_ (deprecated): set `dataPath` to point to 'object' (default) or to 'property' when validating keywords `required`, `additionalProperties` and `dependencies`. - _messages_: Include human-readable messages in errors. `true` by default. `false` can be passed when custom messages are used (e.g. with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n)). - _sourceCode_: add `sourceCode` property to validating function (for debugging; this code can be different from the result of toString call). - _processCode_: an optional function to process generated code before it is passed to Function constructor. It can be used to either beautify (the validating function is generated without line-breaks) or to transpile code. Starting from version 5.0.0 this option replaced options: - `beautify` that formatted the generated function using [js-beautify](https://github.com/beautify-web/js-beautify). If you want to beautify the generated code pass a function calling `require('js-beautify').js_beautify` as `processCode: code => js_beautify(code)`. - `transpile` that transpiled asynchronous validation function. You can still use `transpile` option with [ajv-async](https://github.com/ajv-validator/ajv-async) package. See [Asynchronous validation](#asynchronous-validation) for more information. - _cache_: an optional instance of cache to store compiled schemas using stable-stringified schema as a key. For example, set-associative cache [sacjs](https://github.com/epoberezkin/sacjs) can be used. If not passed then a simple hash is used which is good enough for the common use case (a limited number of statically defined schemas). Cache should have methods `put(key, value)`, `get(key)`, `del(key)` and `clear()`. - _serialize_: an optional function to serialize schema to cache key. Pass `false` to use schema itself as a key (e.g., if WeakMap used as a cache). By default [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) is used. ## Validation errors In case of validation failure, Ajv assigns the array of errors to `errors` property of validation function (or to `errors` property of Ajv instance when `validate` or `validateSchema` methods were called). In case of [asynchronous validation](#asynchronous-validation), the returned promise is rejected with exception `Ajv.ValidationError` that has `errors` property. ### Error objects Each error is an object with the following properties: - _keyword_: validation keyword. - _dataPath_: the path to the part of the data that was validated. By default `dataPath` uses JavaScript property access notation (e.g., `".prop[1].subProp"`). When the option `jsonPointers` is true (see [Options](#options)) `dataPath` will be set using JSON pointer standard (e.g., `"/prop/1/subProp"`). - _schemaPath_: the path (JSON-pointer as a URI fragment) to the schema of the keyword that failed validation. - _params_: the object with the additional information about error that can be used to create custom error messages (e.g., using [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package). See below for parameters set by all keywords. - _message_: the standard error message (can be excluded with option `messages` set to false). - _schema_: the schema of the keyword (added with `verbose` option). - _parentSchema_: the schema containing the keyword (added with `verbose` option) - _data_: the data validated by the keyword (added with `verbose` option). __Please note__: `propertyNames` keyword schema validation errors have an additional property `propertyName`, `dataPath` points to the object. After schema validation for each property name, if it is invalid an additional error is added with the property `keyword` equal to `"propertyNames"`. ### Error parameters Properties of `params` object in errors depend on the keyword that failed validation. - `maxItems`, `minItems`, `maxLength`, `minLength`, `maxProperties`, `minProperties` - property `limit` (number, the schema of the keyword). - `additionalItems` - property `limit` (the maximum number of allowed items in case when `items` keyword is an array of schemas and `additionalItems` is false). - `additionalProperties` - property `additionalProperty` (the property not used in `properties` and `patternProperties` keywords). - `dependencies` - properties: - `property` (dependent property), - `missingProperty` (required missing dependency - only the first one is reported currently) - `deps` (required dependencies, comma separated list as a string), - `depsCount` (the number of required dependencies). - `format` - property `format` (the schema of the keyword). - `maximum`, `minimum` - properties: - `limit` (number, the schema of the keyword), - `exclusive` (boolean, the schema of `exclusiveMaximum` or `exclusiveMinimum`), - `comparison` (string, comparison operation to compare the data to the limit, with the data on the left and the limit on the right; can be "<", "<=", ">", ">=") - `multipleOf` - property `multipleOf` (the schema of the keyword) - `pattern` - property `pattern` (the schema of the keyword) - `required` - property `missingProperty` (required property that is missing). - `propertyNames` - property `propertyName` (an invalid property name). - `patternRequired` (in ajv-keywords) - property `missingPattern` (required pattern that did not match any property). - `type` - property `type` (required type(s), a string, can be a comma-separated list) - `uniqueItems` - properties `i` and `j` (indices of duplicate items). - `const` - property `allowedValue` pointing to the value (the schema of the keyword). - `enum` - property `allowedValues` pointing to the array of values (the schema of the keyword). - `$ref` - property `ref` with the referenced schema URI. - `oneOf` - property `passingSchemas` (array of indices of passing schemas, null if no schema passes). - custom keywords (in case keyword definition doesn't create errors) - property `keyword` (the keyword name). ### Error logging Using the `logger` option when initiallizing Ajv will allow you to define custom logging. Here you can build upon the exisiting logging. The use of other logging packages is supported as long as the package or its associated wrapper exposes the required methods. If any of the required methods are missing an exception will be thrown. - **Required Methods**: `log`, `warn`, `error` ```javascript var otherLogger = new OtherLogger(); var ajv = new Ajv({ logger: { log: console.log.bind(console), warn: function warn() { otherLogger.logWarn.apply(otherLogger, arguments); }, error: function error() { otherLogger.logError.apply(otherLogger, arguments); console.error.apply(console, arguments); } } }); ``` ## Plugins Ajv can be extended with plugins that add custom keywords, formats or functions to process generated code. When such plugin is published as npm package it is recommended that it follows these conventions: - it exports a function - this function accepts ajv instance as the first parameter and returns the same instance to allow chaining - this function can accept an optional configuration as the second parameter If you have published a useful plugin please submit a PR to add it to the next section. ## Related packages - [ajv-async](https://github.com/ajv-validator/ajv-async) - plugin to configure async validation mode - [ajv-bsontype](https://github.com/BoLaMN/ajv-bsontype) - plugin to validate mongodb's bsonType formats - [ajv-cli](https://github.com/jessedc/ajv-cli) - command line interface - [ajv-errors](https://github.com/ajv-validator/ajv-errors) - plugin for custom error messages - [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) - internationalised error messages - [ajv-istanbul](https://github.com/ajv-validator/ajv-istanbul) - plugin to instrument generated validation code to measure test coverage of your schemas - [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) - plugin with custom validation keywords (select, typeof, etc.) - [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) - plugin with keywords $merge and $patch - [ajv-pack](https://github.com/ajv-validator/ajv-pack) - produces a compact module exporting validation functions - [ajv-formats-draft2019](https://github.com/luzlab/ajv-formats-draft2019) - format validators for draft2019 that aren't already included in ajv (ie. `idn-hostname`, `idn-email`, `iri`, `iri-reference` and `duration`). ## Some packages using Ajv - [webpack](https://github.com/webpack/webpack) - a module bundler. Its main purpose is to bundle JavaScript files for usage in a browser - [jsonscript-js](https://github.com/JSONScript/jsonscript-js) - the interpreter for [JSONScript](http://www.jsonscript.org) - scripted processing of existing endpoints and services - [osprey-method-handler](https://github.com/mulesoft-labs/osprey-method-handler) - Express middleware for validating requests and responses based on a RAML method object, used in [osprey](https://github.com/mulesoft/osprey) - validating API proxy generated from a RAML definition - [har-validator](https://github.com/ahmadnassri/har-validator) - HTTP Archive (HAR) validator - [jsoneditor](https://github.com/josdejong/jsoneditor) - a web-based tool to view, edit, format, and validate JSON http://jsoneditoronline.org - [JSON Schema Lint](https://github.com/nickcmaynard/jsonschemalint) - a web tool to validate JSON/YAML document against a single JSON Schema http://jsonschemalint.com - [objection](https://github.com/vincit/objection.js) - SQL-friendly ORM for Node.js - [table](https://github.com/gajus/table) - formats data into a string table - [ripple-lib](https://github.com/ripple/ripple-lib) - a JavaScript API for interacting with [Ripple](https://ripple.com) in Node.js and the browser - [restbase](https://github.com/wikimedia/restbase) - distributed storage with REST API & dispatcher for backend services built to provide a low-latency & high-throughput API for Wikipedia / Wikimedia content - [hippie-swagger](https://github.com/CacheControl/hippie-swagger) - [Hippie](https://github.com/vesln/hippie) wrapper that provides end to end API testing with swagger validation - [react-form-controlled](https://github.com/seeden/react-form-controlled) - React controlled form components with validation - [rabbitmq-schema](https://github.com/tjmehta/rabbitmq-schema) - a schema definition module for RabbitMQ graphs and messages - [@query/schema](https://www.npmjs.com/package/@query/schema) - stream filtering with a URI-safe query syntax parsing to JSON Schema - [chai-ajv-json-schema](https://github.com/peon374/chai-ajv-json-schema) - chai plugin to us JSON Schema with expect in mocha tests - [grunt-jsonschema-ajv](https://github.com/SignpostMarv/grunt-jsonschema-ajv) - Grunt plugin for validating files against JSON Schema - [extract-text-webpack-plugin](https://github.com/webpack-contrib/extract-text-webpack-plugin) - extract text from bundle into a file - [electron-builder](https://github.com/electron-userland/electron-builder) - a solution to package and build a ready for distribution Electron app - [addons-linter](https://github.com/mozilla/addons-linter) - Mozilla Add-ons Linter - [gh-pages-generator](https://github.com/epoberezkin/gh-pages-generator) - multi-page site generator converting markdown files to GitHub pages - [ESLint](https://github.com/eslint/eslint) - the pluggable linting utility for JavaScript and JSX ## Tests ``` npm install git submodule update --init npm test ``` ## Contributing All validation functions are generated using doT templates in [dot](https://github.com/ajv-validator/ajv/tree/master/lib/dot) folder. Templates are precompiled so doT is not a run-time dependency. `npm run build` - compiles templates to [dotjs](https://github.com/ajv-validator/ajv/tree/master/lib/dotjs) folder. `npm run watch` - automatically compiles templates when files in dot folder change Please see [Contributing guidelines](https://github.com/ajv-validator/ajv/blob/master/CONTRIBUTING.md) ## Changes history See https://github.com/ajv-validator/ajv/releases __Please note__: [Changes in version 7.0.0-beta](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](https://github.com/ajv-validator/ajv/blob/master/CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](https://github.com/ajv-validator/ajv/blob/master/LICENSE) # function-bind <!-- [![build status][travis-svg]][travis-url] [![NPM version][npm-badge-svg]][npm-url] [![Coverage Status][5]][6] [![gemnasium Dependency Status][7]][8] [![Dependency status][deps-svg]][deps-url] [![Dev Dependency status][dev-deps-svg]][dev-deps-url] --> <!-- [![browser support][11]][12] --> Implementation of function.prototype.bind ## Example I mainly do this for unit tests I run on phantomjs. PhantomJS does not have Function.prototype.bind :( ```js Function.prototype.bind = require("function-bind") ``` ## Installation `npm install function-bind` ## Contributors - Raynos ## MIT Licenced [travis-svg]: https://travis-ci.org/Raynos/function-bind.svg [travis-url]: https://travis-ci.org/Raynos/function-bind [npm-badge-svg]: https://badge.fury.io/js/function-bind.svg [npm-url]: https://npmjs.org/package/function-bind [5]: https://coveralls.io/repos/Raynos/function-bind/badge.png [6]: https://coveralls.io/r/Raynos/function-bind [7]: https://gemnasium.com/Raynos/function-bind.png [8]: https://gemnasium.com/Raynos/function-bind [deps-svg]: https://david-dm.org/Raynos/function-bind.svg [deps-url]: https://david-dm.org/Raynos/function-bind [dev-deps-svg]: https://david-dm.org/Raynos/function-bind/dev-status.svg [dev-deps-url]: https://david-dm.org/Raynos/function-bind#info=devDependencies [11]: https://ci.testling.com/Raynos/function-bind.png [12]: https://ci.testling.com/Raynos/function-bind # `asbuild` [![Stars](https://img.shields.io/github/stars/AssemblyScript/asbuild.svg?style=social&maxAge=3600&label=Star)](https://github.com/AssemblyScript/asbuild/stargazers) *A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc.* ## 🚩 Table of Contents - [Installing](#-installing) - [Usage](#-usage) - [`asb init`](#asb-init---create-an-empty-project) - [`asb test`](#asb-test---run-as-pect-tests) - [`asb fmt`](#asb-fmt---format-as-files-using-eslint) - [`asb run`](#asb-run---run-a-wasi-binary) - [`asb build`](#asb-build---compile-the-project-using-asc) - [Background](#-background) ## 🔧 Installing Install it globally ``` npm install -g asbuild ``` Or, locally as dev dependencies ``` npm install --save-dev asbuild ``` ## 💡 Usage ``` Build tool for AssemblyScript projects. Usage: asb [command] [options] Commands: asb Alias of build command, to maintain back-ward compatibility [default] asb build Compile a local package and all of its dependencies [aliases: compile, make] asb init [baseDir] Create a new AS package in an given directory asb test Run as-pect tests asb fmt [paths..] This utility formats current module using eslint. [aliases: format, lint] Options: --version Show version number [boolean] --help Show help [boolean] ``` ### `asb init` - Create an empty project ``` asb init [baseDir] Create a new AS package in an given directory Positionals: baseDir Create a sample AS project in this directory [string] [default: "."] Options: --version Show version number [boolean] --help Show help [boolean] --yes Skip the interactive prompt [boolean] [default: false] ``` ### `asb test` - Run as-pect tests ``` asb test Run as-pect tests USAGE: asb test [options] -- [aspect_options] Options: --version Show version number [boolean] --help Show help [boolean] --verbose, --vv Print out arguments passed to as-pect [boolean] [default: false] ``` ### `asb fmt` - Format AS files using ESlint ``` asb fmt [paths..] This utility formats current module using eslint. Positionals: paths Paths to format [array] [default: ["."]] Initialisation: --init Generates recommended eslint config for AS Projects [boolean] Miscellaneous --lint, --dry-run Tries to fix problems without saving the changes to the file system [boolean] [default: false] Options: --version Show version number [boolean] --help Show help ``` ### `asb run` - Run a WASI binary ``` asb run Run a WASI binary USAGE: asb run [options] [binary path] -- [binary options] Positionals: binary path to Wasm binary [string] [required] Options: --version Show version number [boolean] --help Show help [boolean] --preopen, -p comma separated list of directories to open. [default: "."] ``` ### `asb build` - Compile the project using asc ``` asb build Compile a local package and all of its dependencies USAGE: asb build [entry_file] [options] -- [asc_options] Options: --version Show version number [boolean] --help Show help [boolean] --baseDir, -d Base directory of project. [string] [default: "."] --config, -c Path to asconfig file [string] [default: "./asconfig.json"] --wat Output wat file to outDir [boolean] [default: false] --outDir Directory to place built binaries. Default "./build/<target>/" [string] --target Target for compilation [string] [default: "release"] --verbose Print out arguments passed to asc [boolean] [default: false] Examples: asb build Build release of 'assembly/index.ts to build/release/packageName.wasm asb build --target release Build a release binary asb build -- --measure Pass argument to 'asc' ``` #### Defaults ##### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ##### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./tests/build_test) ## 📖 Background Asbuild started as wrapper around `asc` to provide an easier CLI interface and now has been extened to support other commands like `init`, `test` and `fmt` just like `cargo` to become a one stop build tool for AS Projects. ## 📜 License This library is provided under the open-source [MIT license](https://choosealicense.com/licenses/mit/). # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` # file-entry-cache > Super simple cache for file metadata, useful for process that work o a given series of files > and that only need to repeat the job on the changed ones since the previous run of the process — Edit [![NPM Version](http://img.shields.io/npm/v/file-entry-cache.svg?style=flat)](https://npmjs.org/package/file-entry-cache) [![Build Status](http://img.shields.io/travis/royriojas/file-entry-cache.svg?style=flat)](https://travis-ci.org/royriojas/file-entry-cache) ## install ```bash npm i --save file-entry-cache ``` ## Usage The module exposes two functions `create` and `createFromFile`. ## `create(cacheName, [directory, useCheckSum])` - **cacheName**: the name of the cache to be created - **directory**: Optional the directory to load the cache from - **usecheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ## `createFromFile(pathToCache, [useCheckSum])` - **pathToCache**: the path to the cache file (this combines the cache name and directory) - **useCheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ```js // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var fileEntryCache = require('file-entry-cache'); var cache = fileEntryCache.create('testCache'); var files = expand('../fixtures/*.txt'); // the first time this method is called, will return all the files var oFiles = cache.getUpdatedFiles(files); // this will persist this to disk checking each file stats and // updating the meta attributes `size` and `mtime`. // custom fields could also be added to the meta object and will be persisted // in order to retrieve them later cache.reconcile(); // use this if you want the non visited file entries to be kept in the cache // for more than one execution // // cache.reconcile( true /* noPrune */) // on a second run var cache2 = fileEntryCache.create('testCache'); // will return now only the files that were modified or none // if no files were modified previous to the execution of this function var oFiles = cache.getUpdatedFiles(files); // if you want to prevent a file from being considered non modified // something useful if a file failed some sort of validation // you can then remove the entry from the cache doing cache.removeEntry('path/to/file'); // path to file should be the same path of the file received on `getUpdatedFiles` // that will effectively make the file to appear again as modified until the validation is passed. In that // case you should not remove it from the cache // if you need all the files, so you can determine what to do with the changed ones // you can call var oFiles = cache.normalizeEntries(files); // oFiles will be an array of objects like the following entry = { key: 'some/name/file', the path to the file changed: true, // if the file was changed since previous run meta: { size: 3242, // the size of the file mtime: 231231231, // the modification time of the file data: {} // some extra field stored for this file (useful to save the result of a transformation on the file } } ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistence (write-back cache) in order to make a script that will beautify files with `esformatter` to execute only on the files that were changed since the last run. In doing so the process of beautifying files was reduced from several seconds to a small fraction of a second. This module uses [flat-cache](https://www.npmjs.com/package/flat-cache) a super simple `key/value` cache storage with optional file persistance. The main idea is to read the files when the task begins, apply the transforms required, and if the process succeed, then store the new state of the files. The next time this module request for `getChangedFiles` will return only the files that were modified. Making the process to end faster. This module could also be used by processes that modify the files applying a transform, in that case the result of the transform could be stored in the `meta` field, of the entries. Anything added to the meta field will be persisted. Those processes won't need to call `getChangedFiles` they will instead call `normalizeEntries` that will return the entries with a `changed` field that can be used to determine if the file was changed or not. If it was not changed the transformed stored data could be used instead of actually applying the transformation, saving time in case of only a few files changed. In the worst case scenario all the files will be processed. In the best case scenario only a few of them will be processed. ## Important notes - The values set on the meta attribute of the entries should be `stringify-able` ones if possible, flat-cache uses `circular-json` to try to persist circular structures, but this should be considered experimental. The best results are always obtained with non circular values - All the changes to the cache state are done to memory first and only persisted after reconcile. ## License MIT [![build status](https://app.travis-ci.com/dankogai/js-base64.svg)](https://app.travis-ci.com/github/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.encode(latin, true)); // ZGFua29nYWk skips padding Base64.encodeURI(latin)); // ZGFua29nYWk Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.decode( 'ZGFua29nYWk'); // dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend Uint8Array.prototype Base64.extendUint8Array(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IEs before 11. Do the following in your shell. ```shell $ make base64.es5.js ``` ## Brief History * Since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. * Since version 3.7 `base64.js` is ES5-compatible again (hence IE11-compabile). * Since 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see above) # is-extglob [![NPM version](https://img.shields.io/npm/v/is-extglob.svg?style=flat)](https://www.npmjs.com/package/is-extglob) [![NPM downloads](https://img.shields.io/npm/dm/is-extglob.svg?style=flat)](https://npmjs.org/package/is-extglob) [![Build Status](https://img.shields.io/travis/jonschlinkert/is-extglob.svg?style=flat)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-extglob ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Escaped extglobs: ```js isExtglob('\\?(abc)'); isExtglob('\\@(abc)'); isExtglob('\\!(abc)'); isExtglob('\\*(abc)'); isExtglob('\\+(abc)'); ``` Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## History **v2.0** Adds support for escaping. Escaped exglobs no longer return true. ## About ### Related projects * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob "Returns `true` if an array has a glob pattern.") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/jonschlinkert/micromatch "Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ### License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/is-extglob/blob/master/LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.1.31, on October 12, 2016._ # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). # lodash.merge v4.6.2 The [Lodash](https://lodash.com/) method `_.merge` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.merge ``` In Node.js: ```js var merge = require('lodash.merge'); ``` See the [documentation](https://lodash.com/docs#merge) or [package source](https://github.com/lodash/lodash/blob/4.6.2-npm-packages/lodash.merge) for more details. # ESLint Scope ESLint Scope is the [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) scope analyzer used in ESLint. It is a fork of [escope](http://github.com/estools/escope). ## Usage Install: ``` npm i eslint-scope --save ``` Example: ```js var eslintScope = require('eslint-scope'); var espree = require('espree'); var estraverse = require('estraverse'); var ast = espree.parse(code); var scopeManager = eslintScope.analyze(ast); var currentScope = scopeManager.acquire(ast); // global scope estraverse.traverse(ast, { enter: function(node, parent) { // do stuff if (/Function/.test(node.type)) { currentScope = scopeManager.acquire(node); // get current function scope } }, leave: function(node, parent) { if (/Function/.test(node.type)) { currentScope = currentScope.upper; // set to parent scope } // do stuff } }); ``` ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/eslint-scope/issues). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting ## License ESLint Scope is licensed under a permissive BSD 2-clause license. # path-parse [![Build Status](https://travis-ci.org/jbgutierrez/path-parse.svg?branch=master)](https://travis-ci.org/jbgutierrez/path-parse) > Node.js [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) [ponyfill](https://ponyfill.com). ## Install ``` $ npm install --save path-parse ``` ## Usage ```js var pathParse = require('path-parse'); pathParse('/home/user/dir/file.txt'); //=> { // root : "/", // dir : "/home/user/dir", // base : "file.txt", // ext : ".txt", // name : "file" // } ``` ## API See [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) docs. ### pathParse(path) ### pathParse.posix(path) The Posix specific version. ### pathParse.win32(path) The Windows specific version. ## License MIT © [Javier Blanco](http://jbgutierrez.info) binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(low: `number`, high: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # Acorn-JSX [![Build Status](https://travis-ci.org/acornjs/acorn-jsx.svg?branch=master)](https://travis-ci.org/acornjs/acorn-jsx) [![NPM version](https://img.shields.io/npm/v/acorn-jsx.svg)](https://www.npmjs.org/package/acorn-jsx) This is plugin for [Acorn](http://marijnhaverbeke.nl/acorn/) - a tiny, fast JavaScript parser, written completely in JavaScript. It was created as an experimental alternative, faster [React.js JSX](http://facebook.github.io/react/docs/jsx-in-depth.html) parser. Later, it replaced the [official parser](https://github.com/facebookarchive/esprima) and these days is used by many prominent development tools. ## Transpiler Please note that this tool only parses source code to JSX AST, which is useful for various language tools and services. If you want to transpile your code to regular ES5-compliant JavaScript with source map, check out [Babel](https://babeljs.io/) and [Buble](https://buble.surge.sh/) transpilers which use `acorn-jsx` under the hood. ## Usage Requiring this module provides you with an Acorn plugin that you can use like this: ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); acorn.Parser.extend(jsx()).parse("my(<jsx/>, 'code');"); ``` Note that official spec doesn't support mix of XML namespaces and object-style access in tag names (#27) like in `<namespace:Object.Property />`, so it was deprecated in `[email protected]`. If you still want to opt-in to support of such constructions, you can pass the following option: ```javascript acorn.Parser.extend(jsx({ allowNamespacedObjects: true })) ``` Also, since most apps use pure React transformer, a new option was introduced that allows to prohibit namespaces completely: ```javascript acorn.Parser.extend(jsx({ allowNamespaces: false })) ``` Note that by default `allowNamespaces` is enabled for spec compliancy. ## License This plugin is issued under the [MIT license](./LICENSE). # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # word-wrap [![NPM version](https://img.shields.io/npm/v/word-wrap.svg?style=flat)](https://www.npmjs.com/package/word-wrap) [![NPM monthly downloads](https://img.shields.io/npm/dm/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![NPM total downloads](https://img.shields.io/npm/dt/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/word-wrap.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/word-wrap) > Wrap words to a specified length. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save word-wrap ``` ## Usage ```js var wrap = require('word-wrap'); wrap('Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.'); ``` Results in: ``` Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. ``` ## Options ![image](https://cloud.githubusercontent.com/assets/383994/6543728/7a381c08-c4f6-11e4-8b7d-b6ba197569c9.png) ### options.width Type: `Number` Default: `50` The width of the text before wrapping to a new line. **Example:** ```js wrap(str, {width: 60}); ``` ### options.indent Type: `String` Default: `` (two spaces) The string to use at the beginning of each line. **Example:** ```js wrap(str, {indent: ' '}); ``` ### options.newline Type: `String` Default: `\n` The string to use at the end of each line. **Example:** ```js wrap(str, {newline: '\n\n'}); ``` ### options.escape Type: `function` Default: `function(str){return str;}` An escape function to run on each line after splitting them. **Example:** ```js var xmlescape = require('xml-escape'); wrap(str, { escape: function(string){ return xmlescape(string); } }); ``` ### options.trim Type: `Boolean` Default: `false` Trim trailing whitespace from the returned string. This option is included since `.trim()` would also strip the leading indentation from the first line. **Example:** ```js wrap(str, {trim: true}); ``` ### options.cut Type: `Boolean` Default: `false` Break a word between any two letters when the word is longer than the specified width. **Example:** ```js wrap(str, {cut: true}); ``` ## About ### Related projects * [common-words](https://www.npmjs.com/package/common-words): Updated list (JSON) of the 100 most common words in the English language. Useful for… [more](https://github.com/jonschlinkert/common-words) | [homepage](https://github.com/jonschlinkert/common-words "Updated list (JSON) of the 100 most common words in the English language. Useful for excluding these words from arrays.") * [shuffle-words](https://www.npmjs.com/package/shuffle-words): Shuffle the words in a string and optionally the letters in each word using the… [more](https://github.com/jonschlinkert/shuffle-words) | [homepage](https://github.com/jonschlinkert/shuffle-words "Shuffle the words in a string and optionally the letters in each word using the Fisher-Yates algorithm. Useful for creating test fixtures, benchmarking samples, etc.") * [unique-words](https://www.npmjs.com/package/unique-words): Return the unique words in a string or array. | [homepage](https://github.com/jonschlinkert/unique-words "Return the unique words in a string or array.") * [wordcount](https://www.npmjs.com/package/wordcount): Count the words in a string. Support for english, CJK and Cyrillic. | [homepage](https://github.com/jonschlinkert/wordcount "Count the words in a string. Support for english, CJK and Cyrillic.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 43 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [lordvlad](https://github.com/lordvlad) | | 2 | [hildjj](https://github.com/hildjj) | | 1 | [danilosampaio](https://github.com/danilosampaio) | | 1 | [2fd](https://github.com/2fd) | | 1 | [toddself](https://github.com/toddself) | | 1 | [wolfgang42](https://github.com/wolfgang42) | | 1 | [zachhale](https://github.com/zachhale) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on June 02, 2017._ # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors # fast-deep-equal The fastest deep equal with ES6 Map, Set and Typed arrays support. [![Build Status](https://travis-ci.org/epoberezkin/fast-deep-equal.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-deep-equal) [![npm](https://img.shields.io/npm/v/fast-deep-equal.svg)](https://www.npmjs.com/package/fast-deep-equal) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-deep-equal/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-deep-equal?branch=master) ## Install ```bash npm install fast-deep-equal ``` ## Features - ES5 compatible - works in node.js (8+) and browsers (IE9+) - checks equality of Date and RegExp objects by value. ES6 equal (`require('fast-deep-equal/es6')`) also supports: - Maps - Sets - Typed arrays ## Usage ```javascript var equal = require('fast-deep-equal'); console.log(equal({foo: 'bar'}, {foo: 'bar'})); // true ``` To support ES6 Maps, Sets and Typed arrays equality use: ```javascript var equal = require('fast-deep-equal/es6'); console.log(equal(Int16Array([1, 2]), Int16Array([1, 2]))); // true ``` To use with React (avoiding the traversal of React elements' _owner property that contains circular references and is not needed when comparing the elements - borrowed from [react-fast-compare](https://github.com/FormidableLabs/react-fast-compare)): ```javascript var equal = require('fast-deep-equal/react'); var equal = require('fast-deep-equal/es6/react'); ``` ## Performance benchmark Node.js v12.6.0: ``` fast-deep-equal x 261,950 ops/sec ±0.52% (89 runs sampled) fast-deep-equal/es6 x 212,991 ops/sec ±0.34% (92 runs sampled) fast-equals x 230,957 ops/sec ±0.83% (85 runs sampled) nano-equal x 187,995 ops/sec ±0.53% (88 runs sampled) shallow-equal-fuzzy x 138,302 ops/sec ±0.49% (90 runs sampled) underscore.isEqual x 74,423 ops/sec ±0.38% (89 runs sampled) lodash.isEqual x 36,637 ops/sec ±0.72% (90 runs sampled) deep-equal x 2,310 ops/sec ±0.37% (90 runs sampled) deep-eql x 35,312 ops/sec ±0.67% (91 runs sampled) ramda.equals x 12,054 ops/sec ±0.40% (91 runs sampled) util.isDeepStrictEqual x 46,440 ops/sec ±0.43% (90 runs sampled) assert.deepStrictEqual x 456 ops/sec ±0.71% (88 runs sampled) The fastest is fast-deep-equal ``` To run benchmark (requires node.js 6+): ```bash npm run benchmark ``` __Please note__: this benchmark runs against the available test cases. To choose the most performant library for your application, it is recommended to benchmark against your data and to NOT expect this benchmark to reflect the performance difference in your application. ## Enterprise support fast-deep-equal package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-deep-equal?utm_source=npm-fast-deep-equal&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/fast-deep-equal/blob/master/LICENSE) # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name.
Made-For-Gamers_Near-Wallet-Integration
Examples nearUnityClient.Android Near Unity Client Assets Fonts Jupiter LICENSE.txt MFG Scripts API Near_API.cs Post Data Post_ViewAccount.cs Return Data ViewAccount.cs Auth WalletAuthenticate.cs NearExample LoginSceneScript.cs NearPersistentManager.cs NearSceneScript.cs SignInButtonHandler.cs SignOutButtonHandler.cs SplashSceneScript.cs RFG NEAR Scripts NearAPI.cs NearCallbacks.cs NearController.cs UI UIToken.cs Utils RestAPI.cs UnityAsyncOperationAwaiter.cs TextMesh Pro Fonts LiberationSans - OFL.txt Resources LineBreaking Following Characters.txt LineBreaking Leading Characters.txt Sprites EmojiOne Attribution.txt EmojiOne.json WebGLTemplates MFG TemplateData style.css index.html near-api-js.min.js Near Unity Client.sln ProjectSettings ProjectVersion.txt SceneTemplateSettings.json README.md Src NearClientUnity.sln NearClientUnity AccessKey.cs AccessKeyPermission.cs AccessKeyPermissionType.cs Account.cs AccountCreator.cs AccountState.cs Action.cs ActionType.cs Connection.cs ConnectionConfig.cs ContractNear.cs ContractOptions.cs FullAccessPermission.cs FunctionCallPermission.cs IExternalAuthService.cs IExternalAuthStorage.cs InMemorySigner.cs KeyStores AccountInfo.cs InMemoryKeyStore.cs KeyStore.cs MergeKeyStore.cs UnencryptedFileSystemKeyStore.cs LocalAccountCreator.cs Near.cs NearConfig.cs NearSignature.cs Properties AssemblyInfo.cs ProviderConfig.cs ProviderType.cs Providers BlockHeader.cs BlockResult.cs ChunkHeader.cs ChunkResult.cs ExecutionError.cs ExecutionOutcome.cs ExecutionOutcomeWithId.cs ExecutionStatus.cs ExecutionStatusBasic.cs FinalExecutionOutcome.cs FinalExecutionStatus.cs FinalExecutionStatusBasic.cs JsonRpcProvider.cs NodeStatusResult.cs Provider.cs SyncInfo.cs TotalWeight.cs Transaction.cs SignedTransaction.cs Signer.cs SignerConfig.cs SignerType.cs Transaction.cs UrlAccountCreator.cs Utilities Base58.cs ByteArray32.cs ByteArray64.cs ConnectionInfo.cs Ed25519 CryptoBytes.cs Ed25519.cs Internal Array16.cs Array8.cs ByteIntegerConverter.cs Ed25519Ref10 Ed25519Ops KeyPair.cs open.cs sign.cs Field FieldElement.cs Operations Add.cs ConditionalMove.cs ControlledSwap.cs FieldOperations_0.cs FieldOperations_1.cs FromBytes.cs FromBytes2.cs Invert.cs IsNegative.cs IsNonZero.cs Load.cs Multiplication.cs Multiplication121666.cs Negative.cs Pow22523.cs Reduce.cs Square.cs Square2.cs Subtract.cs ToBytes.cs Group GroupElement.cs Operations Add.cs DoubleScalarMult.cs FromBytes.cs GetP2.cs GetP2Dbl.cs GetP3.cs GetP3Dbl.cs GetPreComp.cs Madd.cs Msub.cs P1P1ConvertToP2.cs P1P1ConvertToP3.cs P3ConvertToP2.cs P3ToBytes.cs P3ToCached.cs ScalarMultBase.cs Subtract.cs ToBytes.cs Lookup Base.cs Base2.cs D.cs D2.cs sqrtm1.cs MontgomeryOps ScalarMult.cs ScalarOps Clamp.cs Load.cs MulAdd.cs Reduce.cs Sha512Internal.cs Sha512.cs INetwork.cs KeyPair.cs KeyPairEd25519.cs KeyType.cs KeyTypeConverter.cs NearBinaryReader.cs NearBinaryWriter.cs PublicKey.cs Signature.cs UInt128.cs Web.cs WalletAccount.cs NearClientUnityTests AccessKeyTests.cs AccountTests.cs AccountWithDeployContractTests.cs KeyStores InMemoryKeyStoreTests.cs KeyStoreTests.cs MergeKeyStoreTests.cs UnencryptedFileSystemKeyStoreTests.cs PromisesTests.cs Properties AssemblyInfo.cs SignerTests.cs Utils EnvironmentConfig.cs KeyPairTests.cs ProviderTests.cs SerializeTests.cs TestUtils.cs Wasm.cs WalletAccountTests.cs
# near-client-unity ## Author NEAR Inc ## License near-client-unity is available under the MIT license. See the LICENSE file for more info.
Graate-Org_kcc-grants
Graate_KCC_Education.md Open Grant Proposa Content Template.md Projects Combo.md Infura for KCC: API Service.md KsfSwap Finance.md PADD_FINANCE.md Pentonium.md Polrare.md boltrswap.md cowswap_dex.md foolstoolskcc.md forkswap.md.md kcc_scan.md kusale.md paprprintr.md project_MFair.md | README.md
# KCC-Grants ## 👏 Summary Sponsored by KCS Foundation, the Grant Program focuses on technological grants. For each project, the highest grant can be $500,000 worth of KCS. All the grants are in the form of cryptocurrency and the applications can be tracked on GitHub. For larger grants, please feel free to contact us for more information. ## 📌 Introduction As part of our commitment to promote KCC, we have issued the Grant Program focusing on the financing related to the research and development of KCC to promote the free flow of values around the world. For more information about KCC, please visit "About Us" on the site. Grant Program attempts to achieve the above goals as well as being -Transparent -Simple -Effective ## 📝 Guidelines We welcome all projects that focus on powerful technology to apply for the grant, to use the technology to increase the values of the ecosystem. If your project meets the following requirements, it'll be more likely to get approved for the grant: 1. The project proposes a concept that has been well-researched or tested. If possible, you can present some of the research work that has been done before. 2. The team of the project can provide a clear commitment to the technology, additional funding source or the business mode to guarantee that the project can be well operated after receiving the grants. 3. Convincing evidence that the project team has strong expertise and technical background. We will require the GitHub personal profiles of all the team members and check their activities and coding quality. Of course, you can also provide projects on other platforms. 4. The project is rich in technical details and is well-defined. 5. Cutting edges of the project to distinguish itself from others, or to present us how to develop technologies that do not exist in the ecosystem yet. In addition, the following requirements must also be met: 1. Code generated as part of the authorization must be open source, and cannot rely on closed source software. We prefer apache2.0, but GPLv3, MIT and Unlicense are also acceptable. 2. We will not grant projects that have successfully sold the tokens. 3. Any projects involving gambling, illegal transactions, money laundering or criminal activities are prohibited. 4. Any projects involved in copyright or -related are prohibited. We attach great importance to licensing and the rights of all teams inside and outside the ecosystem and we want all their work to be seriously recognized. For any project found using the research results of others without attribution or there's evidence that the work is not done by oneself, the project will be terminated immediately. If you have any questions about how to comply with a specific license, please contact us before application. ## 📝Application process 1. Fork this repository. 2. In the new fork, create a copy of the application template (kcc-grants/Open Grant Proposa Content Template.md). If you're using the GitHub web interface, you need to create a new file and copy the contents of the template to it. Please DO NOT modify the template file. 3. Rename the new file as project_name.md. 4. Fill out the template with the details of your project. The more information you provide, the faster the review of your application will be. If you're only applying for a smaller grant concerning UI work, you don't need to provide as much details. 5. Once the template is done, create a pull request. The pull request should contain only one new file, which is the Markdown file you created from the template.
mutalex_near_vcard
.eslintrc.yml .github workflows deploy.yml .gitpod.yml .travis.yml README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Install dependencies: `yarn install` (or just `yarn`) 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to Github Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://nearprotocol.com/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://docs.assemblyscript.org/ [React]: https://reactjs.org [smart contract docs]: https://docs.nearprotocol.com/docs/roles/developer/contracts/assemblyscript [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.nearprotocol.com/docs/concepts/account [NEAR Wallet]: https://wallet.nearprotocol.com [near-cli]: https://github.com/nearprotocol/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/nearprotocol/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
near_Pagoda-Roadmap
.github ISSUE_TEMPLATE BOUNTY.yml initiative-template.md okr-template.md README.md
# Pagoda Roadmap Repo for all Pagoda's product and engineering roadmap inclsuive of OKRs and initiatives across Near.org, Near BOS, and more.
jainsaksham24_VoteCast
.gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package.json src App.js Components Home.js NewPoll.js PollingStation.js __mocks__ fileMock.js assets blockvotelogo.svg loadingcircles.svg logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
# VoteCast - Blockchain Based Secure Voting System ## VoteCast is an Ethereum Blockchain based decentralized application which ensures secure and transparent voting scheme for organizing public and private elections. https://user-images.githubusercontent.com/57556534/168043810-80422b1b-8bba-4331-ba6f-5b8d49def5cd.mp4 ## :bulb: Features :arrow_forward: **Secure Voter Registration** <br> :arrow_forward: **Ballot Signing Support For Election Authority** <br> :arrow_forward: **Tamper-proof Ballots** <br> :arrow_forward: **Double Voting Prevention** <br> :arrow_forward: **Blind Signature Support using ECDSA** ## 🎯 Purpose of Blockchain Based E-Voting ### Physical election systems that are prevalent have several drawbacks - - Ballots can be internally tampered before or after vote casting - Election system does not ensure transparency and security - Voters need to trust election authority - Double voting issue can occur ### CryptoCast, being a blockchain based E-Voting solution, addresses these issues by adpoting following schemes - - Each ballot is **cryptographically signed** using election authority's *private key* - Ballots are **tamper-proof** as those are digitally signed and verified by **smart contract** on the blockchain. - **Double voting** is addressed by keeping registered voters' data on Blockchain - Election authority does not have access to voter's ballot - Elligible voters can only register for the election with their _National Identification Number_. ## :hammer: Technology Stack 1. **Blockchain Tools** 1. [Truffle](https://www.trufflesuite.com/) 1. [Web3 JS](https://web3js.readthedocs.io/en/v1.2.11/) 1. [Ganache](https://www.trufflesuite.com/ganache) 1. **Smart Contract Programming** 1. [Solidity](https://solidity.readthedocs.io/en/v0.7.0/) 1. **Front End** 1. [HTML](https://en.wikipedia.org/wiki/HTML/) 1. [CSS](https://www.w3.org/Style/CSS/Overview.en.html) 1. [Bootstrap](https://getbootstrap.com/) 1. [JavaScript](https://www.javascript.com/) 1. **Dev Servers** 1. [Node](https://nodejs.org/en/) 1. [Lite-Server](https://www.npmjs.com/package/lite-server) ## :briefcase: Pre-requisites - **Truffle** `= v5.1.10` - **Node.js** `>= v12.18.2` - **Solidity (Solc-js)** `= v0.4.23 ` - **Node.js** `>= v12.18.2` - **Web3** `>= v1.2.11` ## :mega: How to Build ### Step-1 : Prepare Development Environment 1. #### Install [Node JS](https://nodejs.org/en/) - Head into the website & download. - **Tip: Use NVM version manager to flexibly install NodeJS)** 2. #### Install [Truffle Smart Contract Blockchain Framework](https://github.com/trufflesuite/truffle) - `$ npm install -g truffle` 3. #### Install [Ganache GUI](https://www.trufflesuite.com/ganache) - Head into the website & download. 4. #### Clone the repository - Download the repo to your local machine using `$ git clone`. 5. #### Install Project Dependencies using NPM - Change directory into the project root by `$ cd CryptoCast/` and run `$ npm install` 6. #### Install [MetaMax extension](https://metamask.io/) - Install the extension based on your preferred web browser *(Chrome/Edge/Firefox)* 7. #### Install [Solidity Syntax Highlighter Package]() (Optional) - Based on your favorite text editor *(Atom/Sublime Text/VSCode)*, install *Solidity Syntax Highlighter Package* to properly highlight the solidity sources. ### Step-2 : Run the Project 1. #### Compile & Test - Run '$ truffle compile' and make sure the source is successfully compiled. - Tip: Remove **'build/'** folder and then compile for generating fresh new compilation artifacts of the sources. 2. #### Fire Up Ganache - Open Ganace and start local blockchain workspace - Make sure the Ganache port ID is same as the port specified under _'development'_ network in _truffle-config.js_. - Copy the deployed **'contract address'** and paste it on _contractAddress_ variable on 'src/js/app.js' script 3. #### Smart Contract Migration - Run `$ truffle migrate --reset` and wait for successful deployment of the contracts on the local blockchain. 4. #### Start Dev Server - Start Lite-Server using `$ npm run dev` on project root. ### Step-3 : Interact with the Dapp 1. Open your preferred browser in `http://localhost:3000`, with MetaMask activated and logged in 1. Connect MetaMax with running Ganache using 'Local RPC Server'option in settings. 1. Take any _fake account_ from ganache. 1. Register as a voter with NID, wait for transaction to be mined, and then refresh the page 1. Now you can vote and interact with the contract. ## :handshake: Contribution Contributions are welcome! Feel free to submit a pull request, with anything from small fixes, to full new sections. See the issues for topics that need to be covered or updated. If you have an idea you'd like to discuss, please open up an issue. blockvote Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli
nearprotocol_Protect-Privacy-Hack
README.md
# Protect-Privacy-Hack This is the repo for the NEAR Protect Privacy Hackathon challenges. > Join the hackathon at https://gitcoin.co/hackathon/privacy/onboard on June 15th- June 29th 2020.
EvrenUstun_Near-web-3.0-bootcamp
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ```
Maadhav_NEARnovel
.eslintrc.json README.md contracts as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts models.ts tsconfig.json compile.js package-lock.json package.json lotties books.json crypto.json reader.json next-env.d.ts next.config.js package-lock.json package.json postcss.config.js public vercel.svg tailwind.config.js tsconfig.json
# NEAR Novel This platform is built for all those writer who wants to write a short story that makes people move. Built this app for a hackathon. This app is built on top on near blockchain to reduce transaction cost and deployed on near testnet. Anyone wanting to explore needs to have an near testnet wallet. <img width="1440" alt="Screenshot 2022-05-31 at 8 36 12 PM" src="https://user-images.githubusercontent.com/21285859/171206686-aca72863-8908-4854-8659-ab204aa8376c.png"> ## [LIVE Website](https://earnest-caramel-5aac37.netlify.app) ## Video Walkthrough https://user-images.githubusercontent.com/21285859/171206744-80e6e25d-4aa7-4238-9b4c-223ffb520d24.mp4 ## Functionality that works - Sign in with Near wallet - Update your profile - Write a new short story - List all published stories - Read a story - Get your published stories ## Things I want to add - Contribution to writer in token from users - Searching and sorting throught stories - Optimise website for mobile ## How is it built ### Front-end Next.js, Typescript, Tailwind CSS and Lotties ### Smart Contract AssemblyScript on Near Protocol
puzzleVerma_voteVerifiedV2.0
.gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package-lock.json package.json src App.js Components Home.js NewPoll.js PollingStation.js __mocks__ fileMock.js assets blockvotelogo.svg loadingcircles.svg logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
blockvote Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli blockvote ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `blockvote.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `blockvote.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account blockvote.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'blockvote.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere.
LukeZhang0826_Taxparency
.github scripts runfe.sh workflows readme.yml tests.yml .gitpod.yml README.md contract README.md build.sh deploy.sh package-lock.json package.json src contract.ts db_sqlite.ts model.ts utils.ts tsconfig.json frontend .cypress cypress.config.js e2e donation.cy.ts tsconfig.json assets global.css logo-black.svg logo-white.svg gettax.html index.html index.js near-interface.js near-wallet.js package-lock.json package.json signin.html start.sh integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fnear-examples%2Fdonation-js%2Fbadge&style=flat&label=Tests)](https://actions-badge.atrox.dev/near-examples/donation-js/goto) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money with next wallet. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` ### 4. Start the Frontend Start the web application to interact with your smart contract ```bash npm start ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
Learn-NEAR_factory-example
.github workflows tests.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src deploy.rs lib.rs manager.rs integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Factory Example This example presents a factory of [donation contracts](https://github.com/near-examples/donation-rust). It allows to: 1. Create a sub-account of the factory and deploy the stored contract on it (`create_factory_subaccount_and_deploy`). 2. Change the stored contract using the `update_stored_contract` method. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/multiple-cross-contract-calls). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Factory Contract A factory is a smart contract that stores a compiled contract on itself, and automatizes deploying it into sub-accounts. This particular example presents a factory of [donation contracts](https://github.com/near-examples/donation-rust), and enables to: 1. Create a sub-account of the factory and deploy the stored contract on it (`create_factory_subaccount_and_deploy`). 2. Change the stored contract using the `update_stored_contract` method. ```typescript @call({ payableFunction: true }) create_factory_subaccount_and_deploy({ name, beneficiary, public_key, }: { name: string; beneficiary: AccountId; public_key?: string; }): NearPromise { // Assert the sub-account is valid const currentAccount = near.currentAccountId(); const subaccount = `${name}.${currentAccount}`; assert(validateAccountId(subaccount), "Invalid subaccount"); // Assert enough money is attached to create the account and deploy the contract const attached = near.attachedDeposit(); const contractBytes = this.code.length; const minimumNeeded = NEAR_PER_STORAGE * BigInt(contractBytes); assert(attached >= minimumNeeded, `Attach at least ${minimumNeeded} yⓃ`); const initArgs: DonationInitArgs = { beneficiary }; const promise = NearPromise.new(subaccount) .createAccount() .transfer(attached) .deployContract(this.code) .functionCall("init", serialize(initArgs), NO_DEPOSIT, TGAS * 5n); // Add full access key is the user passes one if (public_key) { promise.addFullAccessKey(new PublicKey(public_key)); } // Add callback const callbackArgs: Parameters< typeof this.create_factory_subaccount_and_deploy_callback >[0] = { account: subaccount, user: near.predecessorAccountId(), attached, }; return promise.then( NearPromise.new(currentAccount).functionCall( "create_factory_subaccount_and_deploy_callback", serialize(callbackArgs), NO_DEPOSIT, TGAS * 5n ) ); } @call({ privateFunction: true }) update_stored_contract(): void { // This method receives the code to be stored in the contract directly // from the contract's input. In this way, it avoids the overhead of // deserializing parameters, which would consume a huge amount of GAS const input = near.input(); assert(input, "Error: No input"); this.code = input; } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Deploy the Stored Contract Into a Sub-Account `create_factory_subaccount_and_deploy` will create a sub-account of the factory and deploy the stored contract on it. ```bash near call <factory-account> create_factory_subaccount_and_deploy '{ "name": "sub", "beneficiary": "<account-to-be-beneficiary>"}' --deposit 1.24 --accountId <account-id> --gas 300000000000000 ``` This will create the `sub.<factory-account>`, which will have a `donation` contract deployed on it: ```bash near view sub.<factory-account> get_beneficiary # expected response is: <account-to-be-beneficiary> ``` <br /> ## 3. Update the Stored Contract `update_stored_contract` enables to change the compiled contract that the factory stores. The method is interesting because it has no declared parameters, and yet it takes an input: the new contract to store as a stream of bytes. To use it, we need to transform the contract we want to store into its `base64` representation, and pass the result as input to the method: ```bash # Use near-cli to update stored contract export BYTES=`cat ./src/to/new-contract/contract.wasm | base64` near call <factory-account> update_stored_contract "$BYTES" --base64 --accountId <factory-account> --gas 30000000000000 ``` > This works because the arguments of a call can be either a `JSON` object or a `String Buffer` <br> --- <br> ## Factories - Explanations & Limitations Factories are an interesting concept, here we further explain some of their implementation aspects, as well as their limitations. <br> ### Automatically Creating Accounts NEAR accounts can only create sub-accounts of itself, therefore, the `factory` can only create and deploy contracts on its own sub-accounts. This means that the factory: 1. **Can** create `sub.factory.testnet` and deploy a contract on it. 2. **Cannot** create sub-accounts of the `predecessor`. 3. **Can** create new accounts (e.g. `account.testnet`), but **cannot** deploy contracts on them. It is important to remember that, while `factory.testnet` can create `sub.factory.testnet`, it has no control over it after its creation. <br> ### The Update Method The `update_stored_contracts` has a very short implementation: ```typescript @call({ privateFunction: true }) update_stored_contract(): void { // This method receives the code to be stored in the contract directly // from the contract's input. In this way, it avoids the overhead of // deserializing parameters, which would consume a huge amount of GAS const input = near.input(); assert(input, "Error: No input"); this.code = input; } ``` On first sight it looks like the method takes no input parameters, but we can see that its only line of code reads from `near.input()`. What is happening here is that `update_stored_contract` **bypasses** the step of **deserializing the input**. You could implement `update_stored_contract({ new_code }: { new_code: string })`, which takes the compiled code to store as a `string`, but that would trigger the contract to: 1. Deserialize the `new_code` variable from the input. 2. Sanitize it, making sure it is correctly built. When dealing with big streams of input data (as is the compiled `wasm` file to be stored), this process of deserializing/checking the input ends up **consuming the whole GAS** for the transaction. # Factory Contract A factory is a smart contract that stores a compiled contract on itself, and automatizes deploying it into sub-accounts. This particular example presents a factory of [donation contracts](https://github.com/near-examples/donation-rust), and enables to: 1. Create a sub-account of the factory and deploy the stored contract on it (`create_factory_subaccount_and_deploy`). 2. Change the stored contract using the `update_stored_contract` method. ```rust #[payable] pub fn create_factory_subaccount_and_deploy( &mut self, name: String, beneficiary: AccountId, ) -> Promise { let current_account = env::current_account_id().to_string(); let subaccount: AccountId = format!("{name}.{current_account}").parse().unwrap(); let init_args = near_sdk::serde_json::to_vec(&DonationInitArgs { beneficiary: beneficiary, }).unwrap(); Promise::new(subaccount.clone()) .create_account() .transfer(attached) .deploy_contract(self.code.clone()) .function_call("init".to_owned(), init_args, NO_DEPOSIT, TGAS * 5) .then( Self::ext(env::current_account_id()) .create_factory_subaccount_and_deploy_callback(subaccount, env::predecessor_account_id(), attached), ) } #[private] pub fn update_stored_contract(&mut self) { // This method receives the code to be stored in the contract directly // from the contract's input. In this way, it avoids the overhead of // deserializing parameters, which would consume a huge amount of GAS self.code = env::input().expect("Error: No input").to_vec(); } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Deploy the Stored Contract Into a Sub-Account `create_factory_subaccount_and_deploy` will create a sub-account of the factory and deploy the stored contract on it. ```bash near call <factory-account> create_factory_subaccount_and_deploy '{ "name": "sub", "beneficiary": "<account-to-be-beneficiary>"}' --deposit 1.24 --accountId <account-id> --gas 300000000000000 ``` This will create the `sub.<factory-account>`, which will have a `donation` contract deployed on it: ```bash near view sub.<factory-account> get_beneficiary # expected response is: <account-to-be-beneficiary> ``` <br /> ## 3. Update the Stored Contract `update_stored_contract` enables to change the compiled contract that the factory stores. The method is interesting because it has no declared parameters, and yet it takes an input: the new contract to store as a stream of bytes. To use it, we need to transform the contract we want to store into its `base64` representation, and pass the result as input to the method: ```bash # Use near-cli to update stored contract export BYTES=`cat ./src/to/new-contract/contract.wasm | base64` near call <factory-account> update_stored_contract "$BYTES" --base64 --accountId <factory-account> --gas 30000000000000 ``` > This works because the arguments of a call can be either a `JSON` object or a `String Buffer` <br> --- <br> ## Factories - Explanations & Limitations Factories are an interesting concept, here we further explain some of their implementation aspects, as well as their limitations. <br> ### Automatically Creating Accounts NEAR accounts can only create sub-accounts of itself, therefore, the `factory` can only create and deploy contracts on its own sub-accounts. This means that the factory: 1. **Can** create `sub.factory.testnet` and deploy a contract on it. 2. **Cannot** create sub-accounts of the `predecessor`. 3. **Can** create new accounts (e.g. `account.testnet`), but **cannot** deploy contracts on them. It is important to remember that, while `factory.testnet` can create `sub.factory.testnet`, it has no control over it after its creation. <br> ### The Update Method The `update_stored_contracts` has a very short implementation: ```rust #[private] pub fn update_stored_contract(&mut self) { self.code = env::input().expect("Error: No input").to_vec(); } ``` On first sight it looks like the method takes no input parameters, but we can see that its only line of code reads from `env::input()`. What is happening here is that `update_stored_contract` **bypasses** the step of **deserializing the input**. You could implement `update_stored_contract(&mut self, new_code: Vec<u8>)`, which takes the compiled code to store as a `Vec<u8>`, but that would trigger the contract to: 1. Deserialize the `new_code` variable from the input. 2. Sanitize it, making sure it is correctly built. When dealing with big streams of input data (as is the compiled `wasm` file to be stored), this process of deserializing/checking the input ends up **consuming the whole GAS** for the transaction. # Factory Example This example presents a factory of [donation contracts](https://github.com/near-examples/donation-rust). It allows to: 1. Create a sub-account of the factory and deploy the stored contract on it (`create_factory_subaccount_and_deploy`). 2. Change the stored contract using the `update_stored_contract` method. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/multiple-cross-contract-calls). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome).
programmiana_nextjs
.eslintrc.json README.md config.ts contract-interactions.ts contracts.ts contracts README.md factory Cargo.toml README.md build.sh src lib.rs target .rustc_info.json debug .fingerprint Inflector-5ed7773ac4af2c2b lib-inflector.json ahash-07b9b2296dbeed7b lib-ahash.json aho-corasick-8dd317ee8efea159 lib-aho_corasick.json autocfg-09e1a26361f8155c lib-autocfg.json base64-b530ae0e28aecf12 lib-base64.json block-buffer-80c1bb43f04d3e01 lib-block-buffer.json block-buffer-81f4db2a1079bb2a lib-block-buffer.json block-padding-d0878da20f658dc3 lib-block-padding.json borsh-cbc52824d2cbf45a lib-borsh.json borsh-derive-37aed0fb8f1b34bd lib-borsh-derive.json borsh-derive-internal-9430253c784dd5b5 lib-borsh-derive-internal.json borsh-schema-derive-internal-073840033529478b lib-borsh-schema-derive-internal.json bs58-da6a0bdd916dd95a lib-bs58.json byte-tools-2cfa6bada1d6fee5 lib-byte-tools.json byteorder-142b753b903c0032 run-build-script-build-script-build.json byteorder-24221a9985470321 lib-byteorder.json byteorder-fd4da3300486e83f build-script-build-script-build.json cfg-if-113393695a919ceb lib-cfg-if.json cfg-if-c4179dfb752cca64 lib-cfg-if.json convert_case-053a30fffa0bd654 lib-convert_case.json cpuid-bool-6aacace74d778ad3 lib-cpuid-bool.json derive_more-1294f660d7691202 lib-derive_more.json digest-394c19baa3f86b6f lib-digest.json digest-9af149574499c7bc lib-digest.json generic-array-158fc5379365553c build-script-build-script-build.json generic-array-7cd6e53d60ea29ee lib-generic_array.json generic-array-aea9871a593a82c8 run-build-script-build-script-build.json generic-array-bb45e306e2501776 lib-generic_array.json hashbrown-9607d22d380cd225 lib-hashbrown.json hex-09e1cbbf40e89694 lib-hex.json indexmap-16e02be015757dd6 build-script-build-script-build.json indexmap-6c1e1e4b89b6879b run-build-script-build-script-build.json indexmap-e89be7ad06d11053 lib-indexmap.json itoa-f8f546b73f7cea03 lib-itoa.json keccak-ee051ec677a7dfa2 lib-keccak.json lazy_static-a4a5bb0ed3cf3f25 lib-lazy_static.json libc-35f789462320bf56 lib-libc.json libc-3fc17ac3413d781d build-script-build-script-build.json libc-687ce60555eb269d run-build-script-build-script-build.json memchr-39c0736a5d553bfb run-build-script-build-script-build.json memchr-913269fddb9ac319 build-script-build-script-build.json memchr-e98f8ec7b13e3fdd lib-memchr.json memory_units-6316adeb164f5e82 lib-memory_units.json near-contract-standards-99f9e2b8b34fe0e6 lib-near-contract-standards.json near-primitives-core-efc1763b906e5c7d lib-near-primitives-core.json near-rpc-error-core-1e58f19d7c3baa48 lib-near-rpc-error-core.json near-rpc-error-macro-2f1750d737384152 lib-near-rpc-error-macro.json near-runtime-utils-e17cbfb882e63a57 lib-near-runtime-utils.json near-sdk-688b8ad44fc1e2a9 lib-near-sdk.json near-sdk-core-7ffc7ccafa7732a0 lib-near-sdk-core.json near-sdk-macros-a3c52db19f7732fe lib-near-sdk-macros.json near-vm-errors-14dfc4404c25b5ec lib-near-vm-errors.json near-vm-logic-daaf4b4ebd934605 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lib-token-factory.json toml-4b6754a364bad9ee lib-toml.json typenum-6e7db2a05e60831d build-script-build-script-main.json typenum-778b4777d7d54f63 lib-typenum.json typenum-ce58cc4d1fd6dcbe run-build-script-build-script-main.json unicode-xid-7dfd00fb37313955 lib-unicode-xid.json version_check-393eb595879b3bdb lib-version_check.json wee_alloc-032242e7bd5b7a1b lib-wee_alloc.json wee_alloc-8ce3bb8332acd0e3 run-build-script-build-script-build.json wee_alloc-dabfac2cfa51502b build-script-build-script-build.json build num-bigint-ed15aa39013d74e8 out radix_bases.rs typenum-ce58cc4d1fd6dcbe out consts.rs op.rs tests.rs wee_alloc-8ce3bb8332acd0e3 out wee_alloc_static_array_backend_size_bytes.txt release .fingerprint Inflector-9125523c55598155 lib-inflector.json autocfg-00093c6593588c3f lib-autocfg.json borsh-derive-8feff1c5f2af0ba7 lib-borsh-derive.json borsh-derive-internal-267452635f968e90 lib-borsh-derive-internal.json borsh-schema-derive-internal-233368de0a0203f4 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run-build-script-build-script-build.json wee_alloc-987a8e4bd05c21db lib-wee_alloc.json build num-bigint-1793a2b4f2a9d064 out radix_bases.rs typenum-2850bd4c33de8b58 out consts.rs op.rs tests.rs wee_alloc-0641f473261991c3 out wee_alloc_static_array_backend_size_bytes.txt neardev dev-account.env retry.sh tests contract-test.ts neardev dev-account.env package-lock.json package.json tsconfig.json token .vscode settings.json Cargo.toml build.sh src enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs ntt_core.rs | |","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1038,"byte_end":1133,"line_start":22,"line_end":22,"column_start":1,"column_end":96}},{"value":" | `encode` | Returns a new `String` | Always |","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1134,"byte_end":1229,"line_start":23,"line_end":23,"column_start":1,"column_end":96}},{"value":" | `encode_config` | Returns a new `String` | Always |","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1230,"byte_end":1325,"line_start":24,"line_end":24,"column_start":1,"column_end":96}},{"value":" | `encode_config_buf` | Appends to provided `String` | Only if `String` needs to grow |","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1326,"byte_end":1421,"line_start":25,"line_end":25,"column_start":1,"column_end":96}},{"value":" | `encode_config_slice` | Writes to provided `&[u8]` | Never |","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1422,"byte_end":1517,"line_start":26,"line_end":26,"column_start":1,"column_end":96}},{"value":" ","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1518,"byte_end":1521,"line_start":27,"line_end":27,"column_start":1,"column_end":4}},{"value":" All of the encoding functions that take a `Config` will pad as per the config.","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1522,"byte_end":1604,"line_start":28,"line_end":28,"column_start":1,"column_end":83}},{"value":" ","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1605,"byte_end":1608,"line_start":29,"line_end":29,"column_start":1,"column_end":4}},{"value":" # Decoding","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1609,"byte_end":1623,"line_start":30,"line_end":30,"column_start":1,"column_end":15}},{"value":" ","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1624,"byte_end":1627,"line_start":31,"line_end":31,"column_start":1,"column_end":4}},{"value":" Just as for encoding, there are different decoding functions available.","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1628,"byte_end":1703,"line_start":32,"line_end":32,"column_start":1,"column_end":76}},{"value":" ","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1704,"byte_end":1707,"line_start":33,"line_end":33,"column_start":1,"column_end":4}},{"value":" | Function | Output | Allocates |","span":{"file_name":" Users DVF .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1708,"byte_end":1804,"line_start":34,"line_end":34,"column_start":1,"column_end":97}},{"value":" | hooks useLocalStorage.js neardev dev-account.env next-env.d.ts next.config.js package-lock.json package.json pages _app.js api api.js arweave-key-SCcxee7EUFKebdJ3TCrZ0S3HrJnAWzuofQEnDutLjDw.json hello.js declarations.d.ts index.js public font.js vercel.svg styles Home.module.css globals.css tsconfig.json
# Todos - [ ] Implement burning - [ ] Implement revoking - [ ] EVENT_JSON needs updating # Smart contracts "factory" is the creator of NTT token contracts. "token" is the actual NTT token contract being deployed by "factory" Both are rust based smart contracts for the NEAR blockchain # Smart contract source basis Token https://github.com/near-examples/nft-tutorial/tree/main/nft-contract Factory https://github.com/near-examples/token-factory/ # Smart contract testing cd factory cargo build sh build.sh cargo test --package token-factory -- --nocapture cd .. cd token cargo build sh build.sh cargo test --package ntt_simple -- --nocapture cleanup previous rm -rf /tmp/near-sandbox near-sandbox --home /tmp/near-sandbox init near-sandbox --home /tmp/near-sandbox run near call ntt_simple set_status '{"message": "aloha!"}' --accountId ntt_simple # Deploy to testnet near dev-deploy --wasmFile ./token/build-output/main.wasm --helperUrl https://near-contract-helper.onrender.com near dev-deploy --wasmFile ./factory/res/token_factory.wasm --helperUrl https://near-contract-helper.onrender.com ## Deployment 1 Starting deployment. Account id: dev-1653662015557-68385594308308, node: https://rpc.testnet.near.org, helper: https://near-contract-helper.onrender.com, file: build-output/main.wasm Transaction Id EzkjUTbdAajgfhF9vVQeVUoYtQ2AjH2eA8RBcoNZ2SdC To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/EzkjUTbdAajgfhF9vVQeVUoYtQ2AjH2eA8RBcoNZ2SdC Done deploying to dev-1653662015557-68385594308308 # Deployment 2 (newest) ❯ near dev-deploy --accountId token-factory-nftberlin.testnet --wasmFile ./token/build-output/main.wasm --helperUrl https://near-contract-helper.onrender.com Starting deployment. Account id: dev-1653697225261-53906288097280, node: https://rpc.testnet.near.org, helper: https://near-contract-helper.onrender.com, file: ./token/build-output/main.wasm Transaction Id 32HxB7YbKeVK2Jzm3PWkNGfxq1GsEJ2UVEWjgbfLhhsX To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/32HxB7YbKeVK2Jzm3PWkNGfxq1GsEJ2UVEWjgbfLhhsX Done deploying to dev-1653697225261-53906288097280 near deploy --accountId token-factory-nftberlin.testnet --wasmFile out/example.wasm --initFunction new --initArgs '{"owner_id": "furlong.testnet", "total_supply": "10000000"}' ❯ near dev-deploy --wasmFile ./factory/res/token_factory.wasm --helperUrl https://near-contract-helper.onrender.com Starting deployment. Account id: dev-1653697225261-53906288097280, node: https://rpc.testnet.near.org, helper: https://near-contract-helper.onrender.com, file: ./factory/res/token_factory.wasm Transaction Id 6sAWz4AFyHJd2dKZJ1atcoG8SbCBqGVz4MsaSTgxvqsK To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/6sAWz4AFyHJd2dKZJ1atcoG8SbCBqGVz4MsaSTgxvqsK Done deploying to dev-1653697225261-53906288097280 # Deployment 3 near dev-deploy --accountId sbt-factory-nftberlin.testnet --wasmFile ./factory/res/token_factory.wasm --helperUrl https://near-contract-helper.onrender.com near deploy --accountId dev-1653697225261-53906288097280 --wasmFile ./factory/res/token_factory.wasm --initFunction new --initArgs '{"owner_id": "dev-1653697225261-53906288097280", "total_supply": "10000000"}' This account already has a deployed contract [ CwZd5ifubgngnsb6gPt2iGujq3hg28ymQmMHfgdnvQkk ]. Do you want to proceed? (y/n) y Starting deployment. Account id: dev-1653697225261-53906288097280, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: ./factory/res/token_factory.wasm Transaction Id GF7sDpeeZ6hkMHadFcfAaDdc3DyPuoEqBr1VWBMpbUbA To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/GF7sDpeeZ6hkMHadFcfAaDdc3DyPuoEqBr1VWBMpbUbA Done deploying and initializing dev-1653697225261-53906288097280 # Bug issues AddrInUse find port from error message ~/Projects/created/NTT-contract/contract-testing master\* ❯ lsof -i tcp:3000 ~/Projects/created/NTT-contract/contract-testing master* ❯ lsof -i tcp:24567 COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME near-sand 63401 DVF 89u IPv4 0xcf6d828ef4de3f55 0t0 TCP *:24567 (LISTEN) ~/Projects/created/NTT-contract/contract-testing master\* ❯ kill -9 63401 This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.js`. The page auto-updates as you edit the file. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.js`. The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
jasperdg_nearyswap
Cargo.toml build.sh src lib.rs mintable_fungible_token.rs pool.rs tests pool_test.rs test.sh
nearprotocol_near-wallet-ios
NEARWallet AppDelegate.swift Assets.xcassets AppIcon.appiconset Contents.json Contents.json SceneDelegate.swift ViewController.swift
near-examples_xcc-advanced
.github workflows tests.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src batch_actions.rs lib.rs multiple_contracts.rs similar_contracts.rs integration-tests package-lock.json package.json src main.ava.ts package.json
# Complex Cross-Contract Calls [![](https://img.shields.io/github/workflow/status/near-examples/xcc-advanced/Tests/main?color=green&label=Tests)](https://github.com/near-examples/xcc-advanced/actions/workflows/tests.yml) This contract presents 3 examples on how to do complex cross-contract calls. Particularly, it shows: 1. How to batch method calls to a same contract. 2. How to call multiple contracts in parallel, each returning a different type. 3. Different ways of handling the responses in the callback. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/multiple-cross-contract-calls). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Complex Cross-Contract Calls Examples This contract presents 3 examples on how to do complex cross-contract calls. Particularly, it shows: 1. How to batch method calls to a same contract. 2. How to call multiple contracts in parallel, each returning a different type. 3. Different ways of handling the responses in the callback. <br /> ## 1. Batch Actions You can aggregate multiple actions directed towards one same contract into a batched transaction. Methods called this way are executed sequentially, with the added benefit that, if one fails then they **all get reverted**. ```rust // Promise with batch actions Promise::new(self.hello_account.clone()) .function_call( ... ) .function_call( ... ) .function_call( ... ) .function_call( ... ) .then( Self::ext(env::current_account_id()).batch_actions_callback() ) ``` In this case, the callback has access to the value returned by the **last action** from the chain. <br /> ## 2. Calling Multiple Contracts A contract can call multiple other contracts. This creates multiple transactions that execute all in parallel. If one of them fails the rest **ARE NOT REVERTED**. ```rust let hello_promise = Promise::new(self.hello_account).function_call( ... ); let counter_promise = Promise::new(self.counter_account).function_call( ... ); let guestbook_promise = Promise::new(self.guestbook_account).function_call( ... ); // Calling multiple contracts in parallel hello_promise .and(counter_promise) .and(guestbook_promise) .then( Self::ext(env::current_account_id()).multiple_contracts_callback(), ) ``` In this case, the callback has access to an **array of responses**, which have either the value returned by each call, or an error message. <br /> ## 3. Calling Contracts With the Same Return Type This example is a particular case of the previous one ([2. Calling Multiple Contracts](#2-calling-multiple-contracts)). It simply showcases a different way to check the results by directly accessing the `promise_result` array. ```rust for index in 0..3 { let result = env::promise_result(index); // response of the i-th call match result { PromiseResult::Successful(value) => { if let Ok(message) = near_sdk::serde_json::from_slice::<String>(&value) { results.push(message.clone()); log!(format!("Call {index} returned: {message}")); } else { log!(format!("Error deserializing call {index} result.")); } } ... } } ```
noemk2_storange_as
README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts index.spec.ts index.ts package.json
Entendiendo Storange de near con AssemblyScript ================== Introducción a storange en near (assemblyScript) ================== Storange en near protocol, este contrato te perminte: 1. Guardar datos en la blockchain 👨‍💻 Instalación en local =========== Para correr este proyecto en local debes seguir los siguientes pasos: Paso 1: Pre - Requisitos ------------------------------ 1. Asegúrese de haber instalado [Node.js] ≥ 12 ((recomendamos usar [nvm]) 2. Asegúrese de haber instalado yarn: `npm install -g yarn` 3. Instalar dependencias: `yarn install` 4. Crear un test near account [NEAR test account] 5. Instalar el NEAR CLI globally: [near-cli] es una interfaz de linea de comando (CLI) para interacturar con NEAR blockchain yarn install --global near-cli Step 2: Configura tu NEAR CLI ------------------------------- Configura tu near-cli para autorizar su cuenta de prueba creada recientemente: near login Step 3: Clonar Repositorio ------------------------------- Este comando nos permite clonar el repositorio de nuestro proyecto ```bash git clone https://github.com/noemk2/storange_as.git ``` Una vez que hayas descargado el repositorio, asegurate de ejecutar los comandos dentro del repositorio descargado. Puedes hacerlo con ```bash cd storange_as/ ``` Step 4: Realiza el BUILD para implementación de desarrollo de contrato inteligente ------------------------------------------------------------------------------------ Instale el gestor de dependencia de Node.js dentro del repositorio ```bash npm install ``` Cree el código de contrato inteligente e implemente el servidor de desarrollo local: ```bash yarn deploy:dev ``` Cree la variable local $CONTRACT_NAME (permite guardar tu contrato temporal en una variable facil de recordar) ```bash source ./neardev/dev-account.env ``` Consulte` package.json` para obtener una lista completa de `scripts` que puede ejecutar con` yarn`). Este script le devuelve un contrato inteligente provisional implementado (guárdelo para usarlo más tarde) ¡Felicitaciones, ahora tendrá un entorno de desarrollo local ejecutándose en NEAR TestNet! 🤖 Test ================== Las pruebas son parte del desarrollo, luego, para ejecutar las pruebas en el contrato inteligente , debe ejecutar el siguiente comando: coming soon ============================================== [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [NEAR test account]: https://docs.near.org/docs/develop/basics/create-account#creating-a-testnet-account [nvm]: https://github.com/nvm-sh/nvm [UX/UI]: https://www.figma.com/proto/GqP5EF5zRZRvAv3HoaSsuN/uniwap?node-id=39%3A2300&scaling=min-zoom&page-id=0%3A1&starting-point-node-id=39%3A2300&hide-ui=1 [UX/UI]: https://www.figma.com/proto/0dZLC0WI1eVsfjeKu3T8J8/Garant%C3%ADzame?node-id=2%3A8&scaling=scale-down-width&page-id=0%3A1&starting-point-node-id=2%3A8
ntx50_hello-world-blockchain
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num-bigint-5f3184d31ccdc4aa lib-num-bigint.json num-bigint-64694146b122d17e run-build-script-build-script-build.json num-bigint-acd4f531469a1d46 lib-num-bigint.json num-bigint-edd88df40ad0adeb run-build-script-build-script-build.json num-integer-3caf5a2e1cd3ffa6 run-build-script-build-script-build.json num-integer-450b1d95dfda3e4b run-build-script-build-script-build.json num-integer-80774b99740e0f81 lib-num-integer.json num-integer-994f1d64f4a6ff62 lib-num-integer.json num-rational-31e4b53d9262e77a lib-num-rational.json num-rational-461cc94cc1251d94 run-build-script-build-script-build.json num-rational-9439f578daeff963 lib-num-rational.json num-rational-b57d5ee93f64fffc run-build-script-build-script-build.json num-traits-27cfabdcc16b9d07 lib-num-traits.json num-traits-542afd3e0b9f4731 run-build-script-build-script-build.json num-traits-d764c2a26c748628 lib-num-traits.json num-traits-fd1f9f0407a7a7eb run-build-script-build-script-build.json opaque-debug-52b4cb44c5264a27 lib-opaque-debug.json opaque-debug-d6d721f902f73b4e lib-opaque-debug.json opaque-debug-e7c6e45d0f6dbcbc lib-opaque-debug.json opaque-debug-fbd12b4a5adf74d4 lib-opaque-debug.json regex-c45e85a87d9d3aa2 lib-regex.json regex-f793adc101d45394 lib-regex.json regex-syntax-4308c62ce412d750 lib-regex-syntax.json regex-syntax-bfa98e51473da579 lib-regex-syntax.json ryu-17d9881e571cdd4b lib-ryu.json ryu-6c0eafb381d8ef83 run-build-script-build-script-build.json ryu-91b531878db9db4a run-build-script-build-script-build.json ryu-e204130903f70911 lib-ryu.json serde-8cfb315b6ee116ce lib-serde.json serde-90b56f439638209a lib-serde.json serde-a8f4a3c392c64d21 run-build-script-build-script-build.json serde-d74612f349fcab95 run-build-script-build-script-build.json serde_json-4a16b1c96912f643 lib-serde_json.json serde_json-76e018b7094967a6 run-build-script-build-script-build.json serde_json-b0e2fbd406dff399 lib-serde_json.json serde_json-c84435bf766825b4 run-build-script-build-script-build.json sha2-05f8fc97c3671de8 lib-sha2.json sha2-e06d4e2ca3f7096b lib-sha2.json sha3-2e2fe96f16c7cbfd lib-sha3.json sha3-7e8ddc190e555192 lib-sha3.json typenum-4acd3ba97586d824 lib-typenum.json typenum-55ff30b9565f0355 run-build-script-build-script-main.json typenum-72517420b184440e run-build-script-build-script-main.json typenum-c6307622320162c2 lib-typenum.json wee_alloc-2b2eac064dc92512 run-build-script-build-script-build.json wee_alloc-38b53a2b5aa21828 run-build-script-build-script-build.json wee_alloc-bc0c2ab7172486c7 lib-wee_alloc.json wee_alloc-c61199675b501834 lib-wee_alloc.json build num-bigint-64694146b122d17e out radix_bases.rs num-bigint-edd88df40ad0adeb out radix_bases.rs typenum-55ff30b9565f0355 out consts.rs op.rs tests.rs typenum-72517420b184440e out consts.rs op.rs tests.rs wee_alloc-2b2eac064dc92512 out wee_alloc_static_array_backend_size_bytes.txt wee_alloc-38b53a2b5aa21828 out wee_alloc_static_array_backend_size_bytes.txt | |","span":{"file_name":" Users vadkutsen .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1038,"byte_end":1133,"line_start":22,"line_end":22,"column_start":1,"column_end":96}},{"value":" | `encode` | Returns a new `String` | Always |","span":{"file_name":" Users vadkutsen .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1134,"byte_end":1229,"line_start":23,"line_end":23,"column_start":1,"column_end":96}},{"value":" | `encode_config` | Returns a new `String` | Always |","span":{"file_name":" Users vadkutsen .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1230,"byte_end":1325,"line_start":24,"line_end":24,"column_start":1,"column_end":96}},{"value":" | `encode_config_buf` | Appends to provided `String` | Only if `String` needs to grow |","span":{"file_name":" Users vadkutsen .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1326,"byte_end":1421,"line_start":25,"line_end":25,"column_start":1,"column_end":96}},{"value":" | `encode_config_slice` | Writes to provided `&[u8]` | Never |","span":{"file_name":" Users vadkutsen .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1422,"byte_end":1517,"line_start":26,"line_end":26,"column_start":1,"column_end":96}},{"value":" ","span":{"file_name":" Users vadkutsen .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1518,"byte_end":1521,"line_start":27,"line_end":27,"column_start":1,"column_end":4}},{"value":" All of the encoding functions that take a `Config` will pad as per the config.","span":{"file_name":" Users vadkutsen .cargo registry src github.com-1ecc6299db9ec823 base64-0.13.0 src lib.rs","byte_start":1522,"byte_end":1604,"line_start":28,"line_end":28,"column_start":1,"column_end":83}},{"value":" ","span":{"file_name":" Users vadkutsen .cargo registry src 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hello-world-interface ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `npm install` 3. Run the local development server: `npm run dev` (see `package.json` for a full list of `scripts` you can run with `npm`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `npm run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `hello-world-interface.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `hello-world-interface.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account hello-world-interface.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'hello-world-interface.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: npm run deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages hello-world-interface Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
PhucLeon_PA2K_ENS_Aura_Contest_OpenCulture
open-culture fe-near-simple-auction package.json parcel-bundle-reports default.html src config.js index.html index.js kmain.css main.css public-1 skyper.svg vector-1.svg vector-3.svg vector.svg vector1.svg public-2 vector-1.svg vector-3.svg vector.svg vector1.svg test.html utils.js near-simple-auction Cargo.toml build.sh dev-deploy.sh src lib.rs nft index.css index.html package.json public vector-1.svg vector-3.svg vector.svg vector1.svg nft2 index.css index.html package.json public ellipse-8.svg icon.svg vector.svg vector1.svg vector2.svg vector3.svg
NearSocial_SEPs
README.md sep-0001-template.md
# SEPs NEAR Social Enhancement Proposals This repository hosts SocialDB Enhancement Proposals (SEPs) - design documents that specifies a request to evolve the Near socialDB standard accompanied by an end-to-end prototype which demonstrates the use of the proposed enhancement.
near-examples_near-lake-raw-printer-js
.github workflows tests.yml README.md index.ts package-lock.json package.json tsconfig.json
# near-lake-raw-printer-js A simple indexer built on top of the [NEAR Lake Framework JS](https://github.com/near/near-lake-framework-js). This is a source code for the tutorial [JavaScript NEAR Lake indexer basic tutorial](https://near-indexers.io/tutorials/lake/js-lake-indexer)
klyvechen_near-secret-letter
sl-contract Cargo.toml README.md build.sh nft Cargo.toml src lib.rs payouts.rs royalty.rs test-approval-receiver Cargo.toml src lib.rs test-token-receiver Cargo.toml src lib.rs tests sim main.rs test_approval.rs test_core.rs test_enumeration.rs utils.rs sl-fe README.md package.json public index.html manifest.json robots.txt src App.css App.js App.test.js Home.css Home.js Loading.js MessageBox.js RankingList.js SecretLetter.js SecretMessage.css SecretMessage.js SecretMessage2.js index.css index.js logo.svg reportWebVitals.js setupTests.js styles.css utils axiosUtil.js util.js
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify) Non-fungible Token (NFT) =================== [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/NFT) This repository includes an example implementation of a [non-fungible token] contract which uses [near-contract-standards] and [simulation] tests. [non-fungible token]: https://nomicon.io/Standards/NonFungibleToken/README.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim Prerequisites ============= If you're using Gitpod, you can skip this step. * Make sure Rust is installed per the prerequisites in [`near-sdk-rs`](https://github.com/near/near-sdk-rs). * Make sure [near-cli](https://github.com/near/near-cli) is installed. Explore this contract ===================== The source for this contract is in `nft/src/lib.rs`. It provides methods to manage access to tokens, transfer tokens, check access, and get token owner. Note, some further exploration inside the rust macros is needed to see how the `NonFungibleToken` contract is implemented. Building this contract ====================== Run the following, and we'll build our rust project up via cargo. This will generate our WASM binaries into our `res/` directory. This is the smart contract we'll be deploying onto the NEAR blockchain later. ```bash ./build.sh ``` Testing this contract ===================== We have some tests that you can run. For example, the following will run our simple tests to verify that our contract code is working. ```bash cargo test -- --nocapture ``` The more complex simulation tests aren't run with this command, but we can find them in `tests/sim`. Using this contract =================== ### Quickest deploy You can build and deploy this smart contract to a development account. [Dev Accounts](https://docs.near.org/docs/concepts/account#dev-accounts) are auto-generated accounts to assist in developing and testing smart contracts. Please see the [Standard deploy](#standard-deploy) section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/non_fungible_token.wasm ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing a key pair to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to set the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will initialize the contract using the `new` method: ```bash near call $CONTRACT_NAME new_default_meta '{"owner_id": "'$CONTRACT_NAME'"}' --accountId $CONTRACT_NAME ``` To view the NFT metadata: ```bash near view $CONTRACT_NAME nft_metadata ``` ### Standard deploy This smart contract will get deployed to your NEAR account. For this example, please create a new NEAR account. Because NEAR allows the ability to upgrade contracts on the same account, initialization functions must be cleared. If you'd like to run this example on a NEAR account that has had prior contracts deployed, please use the `near-cli` command `near delete`, and then recreate it in Wallet. To create (or recreate) an account, please follow the directions in [Test Wallet](https://wallet.testnet.near.org) or ([NEAR Wallet](https://wallet.near.org/) if we're using `mainnet`). In the project root, log in to your newly created account with `near-cli` by following the instructions after this command. near login To make this tutorial easier to copy/paste, we're going to set an environment variable for our account id. In the below command, replace `MY_ACCOUNT_NAME` with the account name we just logged in with, including the `.testnet` (or `.near` for `mainnet`): ID=MY_ACCOUNT_NAME We can tell if the environment variable is set correctly if our command line prints the account name after this command: echo $ID Now we can deploy the compiled contract in this example to your account: near deploy --wasmFile res/non_fungible_token.wasm --accountId $ID NFT contract should be initialized before usage. More info about the metadata at [nomicon.io](https://nomicon.io/Standards/NonFungibleToken/Metadata.html). But for now, we'll initialize with the default metadata. near call $ID new_default_meta '{"owner_id": "'$ID'"}' --accountId $ID We'll be able to view our metadata right after: near view $ID nft_metadata Then, let's mint our first token. This will create a NFT based on Olympus Mons where only one copy exists: near call $ID nft_mint '{"token_id": "0", "receiver_id": "'$ID'", "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "media": "https://upload.wikimedia.org/wikipedia/commons/thumb/0/00/Olympus_Mons_alt.jpg/1024px-Olympus_Mons_alt.jpg", "copies": 1}}' --accountId $ID --deposit 0.1 Transferring our NFT ==================== Let's set up an account to transfer our freshly minted token to. This account will be a sub-account of the NEAR account we logged in with originally via `near login`. near create-account alice.$ID --masterAccount $ID --initialBalance 10 Checking Alice's account for tokens: near view $ID nft_tokens_for_owner '{"account_id": "'alice.$ID'"}' Then we'll transfer over the NFT into Alice's account. Exactly 1 yoctoNEAR of deposit should be attached: near call $ID nft_transfer '{"token_id": "0", "receiver_id": "alice.'$ID'", "memo": "transfer ownership"}' --accountId $ID --depositYocto 1 Checking Alice's account again shows us that she has the Olympus Mons token. Notes ===== * The maximum balance value is limited by U128 (2**128 - 1). * JSON calls should pass U128 as a base-10 string. E.g. "100". * This does not include escrow functionality, as ft_transfer_call provides a superior approach. An escrow system can, of course, be added as a separate contract or additional functionality within this contract. AssemblyScript ============== Currently, AssemblyScript is not supported for this example. An old version can be found in the [NEP4 example](https://github.com/near-examples/NFT/releases/tag/nep4-example), but this is not recommended as it is out of date and does not follow the standards the NEAR SDK has set currently.
gabsong_near-delegation-contract
.gitpod.yml README.md as-pect.config.js asconfig.js assembly __tests__ as-pect.d.ts context.json main.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.json dist gray_near_logo.f4fe4645.svg index.html logo.b37d81ec.svg near.45fb95a6.svg src.e31bb0bc.css package.json src App.css App.js App.prev.css App.prev.js App.test.js __mocks__ fileMock.js assets gray_near_logo.svg logo.svg near.svg config.js context Auth.js data.js index.html index.js jest.init.js main.test.js utils api.js wallet login index.html
## Near decentralized app: token delegation app ### Requirements ##### IMPORTANT: Make sure you have the latest version of NEAR Shell and Node Version > 10.x 1. [Node.js](https://nodejs.org/en/download/package-manager/) 2. (optional) near-shell ``` npm i -g near-shell ``` ### To run on NEAR testnet ```bash npm install && npm dev ``` with yarn: ```bash yarn && yarn dev ``` Navigate to http://localhost:1234 NOTE: Both contract and client-side code will auto-reload once you change source files.
JonathanLogan_near-price-oracle-bot
.docker README.md README.md bot.js config.js feeds binance-futures.js binance.js chainlink.js coingecko.js crypto.com.js ftx.js gate.js huobi.js kucoin.js pyth.js refExchange.js uniswap-v3.js functions.js index.js install.sh near.js package.json run.sh tests func.test.js utils notification.js telegram.js
# Near Price Oracle bot ### Hot to run a Near Price Oracle bot as a service (Linux) - Update `/service/near-oracle.service` to specify user and path (ExecStart) - Install service: `./install.sh` - Check logs: `sudo journalctl -u near-oracle.service -f` - Stop Service `sudo systemctl stop near-oracle.service` - Start service `sudo systemctl start near-oracle.service` Build docker image with: `docker build -t oracle-price-bot:latest -f Dockerfile .` Create directory `/var/near/oracle` and copy near credentials file to `/var/near/oracle/key.json` Start image with: `docker run --init -d --name oracle-price-bot --restart always -v /var/near/oracle:/home/node:rw oracle-price-bot`
Priyankanehra_votingDapp
.gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package.json src App.js Components Home.js NewPoll.js PollingStation.js __mocks__ fileMock.js assets blockvotelogo.svg loadingcircles.svg logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
blockvote ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `blockvote.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `blockvote.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account blockvote.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'blockvote.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # blockvotetutorial2 blockvote Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli
kujtimprenkuSQA_guest-book-vue
.github workflows deploy.yml .vscode extensions.json README.md index.html package.json src constants.ts interfaces account.ts messageType.ts main.ts shims.ts style.css types index.d.ts vite-env.d.ts tsconfig.json tsconfig.node.json vite.config.ts
## Guest Book + NEAR Wallet Selector with Vue and Vite 3 Install dependencies: ```bash yarn ``` Run locally: ```bash yarn dev ``` Build for production: ```bash yarn build ``` Preview the build result: ```bash yarn preview ``` Deploy to gh-pages: ```bash yarn deploy ```
jozefhruska_NearPass
.gitpod.yml README.md contract README.md babel.config.json build.sh deploy.sh package-lock.json package.json src contract.ts tsconfig.json firebase.json frontend App.js assets global.css images logo logo-black.svg logo-white.svg template.css components CustomTooltip.js DeleteIcon.js EditIcon.js EyeIcon.js IconButton.js NavBar.js PasswordCell.js PasswordRecordsTable.js modals AddRecord.js EnterKeyPhrase.js NotEnoughNear.js popovers DeleteRecord.js ViewRecord.js unauthorized CallToAction.js Footer.js Header.js PropertiesList.js Tabs.js helpers constants.js encryption.js hooks.js near.js util.js index.html index.js near-interface.js near-wallet.js package-lock.json package.json screens Intro.js PasswordManager.js start.sh static media slick.f97e3bbf.svg functions .eslintrc.js package-lock.json package.json src firestore.ts functions.ts handleWebhookEvents.ts index.ts near.ts secondRoundDecrypt.ts secondRoundEncrypt.ts setUserAllowance.ts types.ts tsconfig.dev.json tsconfig.json package-lock.json package.json
NearPass ================== You can view the app at https://near-pass.com/. ## Building frontend First navigate to the `frontend` folder in terminal: cd frontend afterwards install dependencies via npm install afterwards you can run the frontend via npm run start MIT # PasswordManager Smart Contract The smart contract exposes multiple methods to store and manage passwords on NEAR. <br /> Smart contract is licensed under MIT.
near_DX
.github ISSUE_TEMPLATE config.yml 🐞-bug-report.md 💡feature-request.md 🔹-Epic.md README.md | _config.yml
# NEAR Protocol Developer Guide [![DEVHUB](https://img.shields.io/badge/DEV_HUB-03BE09)](https://neardevhub.org/) [![CALENDAR](https://img.shields.io/badge/CALENDAR-F9F502)](https://bit.ly/near-dev-calendar) [![DEV SUPPORT](https://img.shields.io/badge/DEV_SUPPORT-BE0303)](https://t.me/addlist/VyVjNaP190JlOGMx) [![NEWSLETTER](https://img.shields.io/badge/NEWSLETTER-0087E5)](https://newsletter.neardevhub.org/) [![FEEDBACK](https://img.shields.io/badge/FEEDBACK-purple)](https://github.com/orgs/near/discussions/new?category=dev-feedback) > NEAR is dedicated to providing the best developer experience possible for building an open web. This mission is next to impossible to achieve without feedback and contributions from **people like you**. 🫵 > > **Get involved!** 👉 please select one of the options above or contribute to one of the essential developer repositories listed below 🙏 > <img src="https://github.com/near/DX/blob/main/assets/near-overview.png?raw=true" width="900"/> --- ### 📝 Docs | Website | Description | Repo | | ----------- | ----------- | --- | |[docs.near.org](https://docs.near.org) | NEAR Developer Documentation |[near/docs](https://github.com/near/docs) |[nomicon.io](https://nomicon.io)| NEAR Protocol Specification Documentation | [near/neps](https://github.com/near/neps) |[near-nodes.io](https://near-nodes.io)| NEAR Node Documentation _(Validator, RPC, Archival)_ |[near/node-docs](https://github.com/near/node-docs) --- ### ⛓️ Protocol | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- | --- | | nearcore | Reference implementation of NEAR Protocol |[near/nearcore](https://github.com/near/nearcore)|[![Latest Release](https://img.shields.io/github/v/release/near/nearcore?label=)](https://github.com/near/nearcore/releases) | NEPs | NEAR Protocol Specifications and Standards |[near/neps](https://github.com/near/neps)| ➖ --- ### 🚀 Decentralized Frontend Stack > Create decentralized frontend components by storing it's source code on the blockchain 🤯. | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- |--| |**👉 GATEWAY**|||| | near-discovery | near.org Gateway |[near/near-discovery](https://github.com/near/near-discovery)| [![Latest Release](https://img.shields.io/github/v/release/near/near-discovery?label=)](https://github.com/near/near-discovery/releases) | near.social | near.social Gateway | [NearSocial/viewer](https://github.com/NearSocial/viewer) | ➖ | near-discovery-components | Core components / primitives for near.org | [near/near-discovery-components](https://github.com/near/near-discovery-components)| ➖ |**👉 EXECUTION ENVIRONMENT**|||| | VM | B.O.S. Virtual Machine | [nearsocial/VM](https://github.com/NearSocial/VM) |[![Latest Release](https://img.shields.io/github/v/release/nearsocial/vm?label=)](https://github.com/nearsocial/vm/releases) | BWE | B.O.S. Web Engine ***(WIP replacement for VM)*** | [near/bos-web-engine](https://github.com/near/bos-web-engine) |➖ |**👉 DATABASE**|||| | B.O.S. Database | Smart contract hosting frontend source code & user data | [nearsocial/social-db](https://github.com/NearSocial/social-db)|➖ --- ### 🛠️ Dev Tools | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- |--| | create-near-app | Easy fullstack dApp deployment tool | [near/create-near-app](https://github.com/near/create-near-app) | [![Latest Release](https://img.shields.io/github/v/release/near/create-near-app?label=)](https://github.com/near/create-near-app/releases) | cargo-near | Cargo extension for building smart contracts and ABI schemas on NEAR | [near/cargo-near](https://github.com/near/cargo-near) | [![Latest Release](https://img.shields.io/github/v/release/near/cargo-near?label=)](https://github.com/near/cargo-near/releases) | BOS VSCode Ext. | VSCode extension for building B.O.S. components | [near/near-vscode](https://github.com/near/near-vscode) | [![Latest Release](https://img.shields.io/github/v/release/near/near-vscode?label=)](https://github.com/near/near-vscode/releases) | BOS Loader | Simplifying multiple component local development | [near/bos-loader](https://github.com/near/bos-loader) | [![Latest Release](https://img.shields.io/github/v/release/near/bos-loader?label=)](https://github.com/near/bos-loader/releases) ### 💻 CLI | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- |--| | near-cli | JS based CLI for interacting w/ NEAR | [near/near-cli](https://github.com/near/near-cli)|[![Latest Release](https://img.shields.io/github/v/release/near/near-cli?label=)](https://github.com/near/near-cli/releases) | near-cli-rs| Rust based CLI for interacting w/ NEAR | [near/near-cli-rs](https://github.com/near/near-cli-rs)| [![Latest Release](https://img.shields.io/github/v/release/near/near-cli-rs?label=)](https://github.com/near/near-cli-rs/releases) | BOS CLI | CLI for simplifying local development on BOS | [bos-cli-rs/bos-cli-rs](https://github.com/bos-cli-rs/bos-cli-rs) | [![Latest Release](https://img.shields.io/github/v/release/bos-cli-rs/bos-cli-rs?label=)](https://github.com/bos-cli-rs/bos-cli-rs/releases) ### 🔑 Wallet / Auth | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- | --- | | wallet-selector |Wallet integration tool for NEAR|[near/wallet-selector](https://github.com/near/wallet-selector)|[![Latest Release](https://img.shields.io/github/v/release/near/wallet-selector?label=)](https://github.com/near/wallet-selector/releases) | web3-onboard | Wallet integration tool for multichain |[blocknative/web3-onboard](https://github.com/blocknative/web3-onboard)|[![Latest Release](https://img.shields.io/github/v/release/blocknative/web3-onboard?label=)](https://github.com/blocknative/web3-onboard/releases) | FastAuth Signer | Authenticate and sign transactions w/ FastAuth |[near/fast-auth-signer](https://github.com/near/fast-auth-signer)|➖ | mpc-recovery | Create and restore accounts w/ OIDC protocol|[near/mpc-recovery](https://github.com/near/mpc-recovery)|➖ | iDOS | Decentralized identity, storage, and verification | [idos-network/idos-sdk-js](https://github.com/idos-network/idos-sdk-js)|➖ ### 🔌 API | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- | --- | | near-api-js | API tool for frontend & backend JS libraries |[near/near-api-js](https://github.com/near/near-api-js)|[![Latest Release](https://img.shields.io/github/v/release/near/near-api-js?label=)](https://github.com/near/near-api-js/releases) ### 📝 Smart Contracts | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- |---| | near-sdk-js|Create smart contracts w/ JavaScript | [near/near-sdk-js](https://github.com/near/near-sdk-js) | [![Latest Release](https://img.shields.io/github/v/release/near/near-sdk-js?label=)](https://github.com/near/near-sdk-js/releases) | near-sdk-rs|Create smart contracts w/ Rust | [near/near-sdk-rs](https://github.com/near/near-sdk-rs)| [![Latest Release](https://img.shields.io/github/v/release/near/near-sdk-rs?label=)](https://github.com/near/near-sdk-rs/releases) | Keypom | Customizable key creation for NFT/FT drops |[keypom/keypom](https://github.com/keypom/keypom)|[![Latest Release](https://img.shields.io/github/v/release/keypom/keypom?label=)](https://github.com/keypom/keypom/releases) ### 🧪 Testing | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- | --- | | workspaces-js| Testing sandbox written in JS |[near/workspaces-js](https://github.com/near/workspaces-js)|[![Latest Release](https://img.shields.io/github/v/release/near/near-workspaces-js?label=)](https://github.com/near/near-workspaces-js/releases) | workspaces-rs| Testing sandbox written in Rust |[near/workspaces-rs](https://github.com/near/workspaces-rs)|[![Latest Release](https://img.shields.io/github/v/release/near/near-workspaces-rs?label=)](https://github.com/near/near-workspaces-rs/releases) ### 🔎 Blockchain Data Indexing | Name | Description | Repo | Latest Release | | ----------- | ----------- | --- | --- | | QueryApi | Build custom indexers and query with GraphQL endpoints|[near/queryapi](https://github.com/near/queryapi)|➖ | near-lake-indexer | Built on [NEAR Indexer](https://github.com/near/nearcore/tree/master/chain/indexer) that stores JSON in AWS S3 bucket |[near/near-lake-indexer](https://github.com/near/near-lake-indexer)|[![Latest Release](https://img.shields.io/github/v/release/near/near-lake-indexer?label=)](https://github.com/near/near-lake-indexer/releases) | near-lake-framework-rs | Stream blocks from NEAR Lake into your server |[near/near-lake-framework-rs](https://github.com/near/near-lake-framework-rs)|[![Latest Release](https://img.shields.io/github/v/release/near/near-lake-framework-rs?label=)](https://github.com/near/near-lake-framework-rs/releases) | near-lake-framework-js | Stream blocks from NEAR Lake into your server |[near/near-lake-framework-js](https://github.com/near/near-lake-framework-js)| ➖
hectorbenitez_near-poll-example
.gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json package-lock.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
near-voting-system Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli near-poll-system ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `npm install` 3. Run the local development server: `npm run dev` (see `package.json` for a full list of `scripts` you can run with `npm`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `npm run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-voting-system.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-voting-system.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-voting-system.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-voting-system.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: npm run deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
johnedvard_turn-based-contract
.github workflows tests.yml .gitpod.yml README.md contract babel.config.json jsconfig.json package.json src index.ts tsconfig.json frontend assets css global.css img logo-black.svg logo-white.svg js index.js near config.js utils.js index.html integration-tests rs Cargo.toml src tests.rs ts main.ava.ts package.json
# Hello Near JS Example ## Overview This simple example will demonstrate how to integrate a smart contract into a decentralized application, and how to store and retrieve information to and from the NEAR blockchain with `call` and `view` methods. ## Installation & Setup To clone run: ```bash git clone https://github.com/near-examples/hello-near-js.git ``` enter the folder with: ```bash cd hello-near-js ``` To download dependencies run: ```bash yarn ``` or ```bash npm i ``` ## Building Your Smart Contract The Smart Contract consists of two methods available for the user to call. ```javascript @call // Public method - accepts a greeting, such as "howdy", and records it set_greeting({ message }: { message: string }) { near.log(`Saving greeting ${message}`) this.message = message; } @view // Public method - returns the greeting saved, defaulting to DEFAULT_MESSAGE get_greeting(): string { return this.message; } ``` A `call` method stores or modifies information that exists in state on the NEAR blockchain. Call methods do incur a gas fee. `Call` methods return no values A `view` method retrieves information stored on the blockchain. No fee is charged for a view method. View methods always return a value. `NearBindgen` is a decorator that exposes the state and methods to the user. To build your smart contract run ```bash yarn build ``` or ```bash npm run build ``` This build script will build and deploy your smart contract onto a dev account. Check the terminal logs t ofind the name of the dev account it was deployed to. example: ``` dev-1659899566943-21539992274727 ``` It will also initialize your smart contract for you. ## Calling methods from terminal This will store the string `"hi user"` onto the NEAR blockchain using the change method defined earlier ```bash near call <dev account> set_greeting '{"message":"hi user"}' --accountId <your-account-name.testnet> ``` This will return and display your stored message ```bash near view <dev account> get_greeting '{}' --accountId <your-account.testnet> ``` ## Running Frontend To spin up the frontend run ```bash yarn start ``` or ```bash npm run start ``` From there you should be able to modify the greeting. ## Run Tests This example repo comes with integration tests written in rust and assembly type script. To run tests run the following in your terminal: ```bash yarn test ``` or ```bash npm run test ``` Integration tests are generally written in javascript. They automatically deploy your contract and execute methods on it. In this way, integration tests simulate interactions from users in a realistic scenario. You will find the integration tests for hello-near in integration-tests/.
MusicFeast_back_django
backend __init__.py admin.py apps.py migrations 0001_initial.py 0002_carousel_name.py 0003_alter_artist_about_alter_news_desc_long_and_more.py 0004_alter_artist_about_alter_artist_description_and_more.py 0005_alter_address_city_alter_address_country_and_more.py 0006_news_image.py 0007_perfil_banner.py 0008_alter_perfil_discord_alter_perfil_email_and_more.py 0009_artist_banner.py 0010_about_coreteam_carousel_image_mobile.py 0011_about_is_visible.py 0012_rename_desc_about_description_and_more.py 0013_alter_coreteam_description.py 0014_alter_about_description.py 0015_alter_news_desc_long_alter_news_description.py 0016_alter_perfil_discord_alter_perfil_instagram_and_more.py 0017_artist_id_collection.py 0018_events.py 0019_alter_events_id_contract.py 0020_alter_events_location_desc.py 0021_remove_events_id_contract_eventticket.py 0022_remove_eventticket_event_eventticket_event.py 0023_alter_eventticket_event.py 0024_alter_events_artist.py 0025_nftmedia.py 0026_nftmedia_artista.py 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tinymce.d.ts tinymce.min.js
Peersyst_opensea-js
CHANGELOG.md README.md buffer-override.d.ts docs assets css main.css js main.js search.js classes openseaapi.html openseaport.html enums assetcontracttype.html asseteventtype.html auctiontype.html eventtype.html feemethod.html orderside.html salekind.html side.html tokenstandardversion.html wyvernassetlocation.html wyvernschemaname.html globals.html index.html interfaces asset.html assetevent.html callspec.html computedfees.html eventdata.html exchangemetadataforasset.html exchangemetadataforbundle.html limitedcallspec.html numericaltraitstats.html openseaaccount.html openseaapiconfig.html openseaasset.html openseaassetbundle.html openseaassetbundlejson.html openseaassetbundlequery.html openseaassetcontract.html openseaassetquery.html openseacollection.html openseafees.html openseafungibletoken.html openseafungibletokenquery.html openseatraitstats.html openseauser.html order.html orderbookresponse.html orderjson.html orderquery.html partialabidefinition.html stringtraitstats.html transaction.html unhashedorder.html unsignedorder.html wyvernbundle.html wyvernftasset.html wyvernnftasset.html lib abi CanonicalWETH.d.ts CanonicalWETH.js CheezeWizardsBasicTournament.d.ts CheezeWizardsBasicTournament.js CheezeWizardsGuild.d.ts CheezeWizardsGuild.js DecentralandEstates.d.ts DecentralandEstates.js ERC1155.d.ts ERC1155.js ERC20.d.ts ERC20.js ERC721v3.d.ts ERC721v3.js Proxy.d.ts Proxy.js StaticCheckCheezeWizards.d.ts StaticCheckCheezeWizards.js StaticCheckDecentralandEstates.d.ts StaticCheckDecentralandEstates.js StaticCheckTxOrigin.d.ts StaticCheckTxOrigin.js UniswapExchange.d.ts UniswapExchange.js UniswapFactory.d.ts UniswapFactory.js WrappedNFT.d.ts WrappedNFT.js WrappedNFTFactory.d.ts WrappedNFTFactory.js WrappedNFTLiquidationProxy.d.ts WrappedNFTLiquidationProxy.js api.d.ts api.js constants.d.ts constants.js contracts.d.ts contracts.js debugging.d.ts debugging.js errors.d.ts errors.js index.d.ts index.js seaport.d.ts seaport.js types.d.ts types.js utils.d.ts utils.js utils schema.d.ts schema.js utils.d.ts utils.js package-lock.json package.json src abi CanonicalWETH.ts CheezeWizardsBasicTournament.ts CheezeWizardsGuild.ts DecentralandEstates.ts ERC1155.ts ERC20.ts ERC721v3.ts Proxy.ts StaticCheckCheezeWizards.ts StaticCheckDecentralandEstates.ts StaticCheckTxOrigin.ts UniswapExchange.ts UniswapFactory.ts WrappedNFT.ts WrappedNFTFactory.ts WrappedNFTLiquidationProxy.ts api.ts constants.ts contracts.ts debugging.ts global.d.ts index.ts seaport.ts types.ts utils schema.ts utils.ts test api api.ts constants.ts fixtures orders.json seaport bundles.ts fees.ts misc.ts orders.ts ownersAndTransfers.ts staticCall.ts tsconfig.json tsconfig.tests.json tslint.json webpack.config.js
<p align="center"> <img src="https://storage.googleapis.com/opensea-static/opensea-js-logo-updated.png" /> </p> # OpenSea.js <!-- omit in toc --> [![https://badges.frapsoft.com/os/mit/mit.svg?v=102](https://badges.frapsoft.com/os/mit/mit.svg?v=102)](https://opensource.org/licenses/MIT) <!-- [![npm](https://img.shields.io/npm/v/wyvern-js.svg)](https://www.npmjs.com/package/wyvern-js) [![npm](https://img.shields.io/npm/dt/wyvern-js.svg)](https://www.npmjs.com/package/wyvern-js) --> A JavaScript library for crypto-native ecommerce: buying, selling, and bidding on any cryptogood. With OpenSea.js, you can easily build your own native marketplace for your non-fungible tokens, or NFTs. These can be ERC-721 or ERC-1155 (semi-fungible) items. You don't have to deploy your own smart contracts or backend orderbooks. Published on [GitHub](https://github.com/ProjectOpenSea/opensea-js) and [npm](https://www.npmjs.com/package/opensea-js) - [Synopsis](#synopsis) - [Installation](#installation) - [Getting Started](#getting-started) - [Fetching Assets](#fetching-assets) - [Checking Balances and Ownerships](#checking-balances-and-ownerships) - [Making Offers](#making-offers) - [Bidding on Multiple Assets](#bidding-on-multiple-assets) - [Bidding on ENS Short Name Auctions](#bidding-on-ens-short-name-auctions) - [Making Listings / Selling Items](#making-listings--selling-items) - [Creating English Auctions](#creating-english-auctions) - [Running Crowdsales](#running-crowdsales) - [Fetching Orders](#fetching-orders) - [Buying Items](#buying-items) - [Accepting Offers](#accepting-offers) - [Transferring Items or Coins (Gifting)](#transferring-items-or-coins-gifting) - [Affiliate Program](#affiliate-program) - [Referring Listings](#referring-listings) - [Referring Offers](#referring-offers) - [Custom Affiliate Programs](#custom-affiliate-programs) - [Custom Referral Bounties](#custom-referral-bounties) - [Advanced](#advanced) - [Scheduling Future Listings](#scheduling-future-listings) - [Purchasing Items for Other Users](#purchasing-items-for-other-users) - [Bulk Transfers](#bulk-transfers) - [Creating Bundles](#creating-bundles) - [Using ERC-20 Tokens Instead of Ether](#using-erc-20-tokens-instead-of-ether) - [Private Auctions](#private-auctions) - [Sharing Sale Fees with OpenSea](#sharing-sale-fees-with-opensea) - [Listening to Events](#listening-to-events) - [Learning More](#learning-more) - [Example Code](#example-code) - [Migrating to version 1.0](#migrating-to-version-10) - [Development Information](#development-information) - [Diagnosing Common Issues](#diagnosing-common-issues) ## Synopsis This is the JavaScript SDK for [OpenSea](https://opensea.io), the largest marketplace for crypto collectibles. It allows developers to access the official orderbook, filter it, create buy orders (**offers**), create sell orders (**auctions**), create collections of assets to sell at once (**bundles**), and complete trades programmatically. For the first time, you can build a *cryptocommerce dapp*. You get started by instantiating your own seaport. Then you can create orders off-chain or fulfill orders on-chain, and listen to events (like `ApproveAllAssets` or `WrapEth`) in the process. Happy seafaring! ⛵️ ## Installation We recommend switching to Node.js version 8.11 to make sure common crypto dependencies work. Execute `nvm use`, if you have Node Version Manager. Then, in your project, run: ```bash npm install --save opensea-js ``` Install [web3](https://github.com/ethereum/web3.js) too if you haven't already. If you run into an error while building the dependencies and you're on a Mac, run this: ```bash xcode-select --install # Install Command Line Tools if you haven't already. sudo xcode-select --switch /Library/Developer/CommandLineTools # Enable command line tools sudo npm explore npm -g -- npm install node-gyp@latest # (Optional) update node-gyp ``` ## Getting Started To get started, create a new OpenSeaJS client, called an OpenSeaPort 🚢, using your Web3 provider: ```JavaScript import * as Web3 from 'web3' import { OpenSeaPort, Network } from 'opensea-js' // This example provider won't let you make transactions, only read-only calls: const provider = new Web3.providers.HttpProvider('https://mainnet.infura.io') const seaport = new OpenSeaPort(provider, { networkName: Network.Main }) ``` **NOTE:** Using the sample Infura provider above won't let you authorize transactions, which are needed when approving and trading assets and currency. To make transactions, you need a provider with a private key or mnemonic set. In a browser with web3 or an extension like [MetaMask](https://metamask.io/) or [Dapper](http://www.meetdapper.com/), you can use `window.ethereum` (or `window.web3.currentProvider` for legacy mobile web3 browsers) to access the native provider. In a Node.js script, you can follow [this example](https://github.com/ProjectOpenSea/opensea-creatures/blob/master/scripts/sell.js) to use a custom mnemonic. ### Fetching Assets Assets are items on OpenSea. They can be non-fungible (conforming to standards like ERC721), semi-fungible (like ERC1155 assets), and even fungible (ERC20). Assets are represented by the `Asset` type, defined in TypeScript: ```TypeScript /** * Simple, unannotated non-fungible asset spec */ export interface Asset { // The asset's token ID, or null if ERC-20 tokenId: string | null, // The asset's contract address tokenAddress: string, // The Wyvern schema name (defaults to "ERC721") for this asset schemaName?: WyvernSchemaName, // Optional for ENS names name?: string, // Optional for fungible items decimals?: number } ``` The `Asset` type is the minimal type you need for most marketplace actions. `WyvernSchemaName` is optional. If omitted, most actions will assume you're referring to a non-fungible, ERC721 asset. Other options include 'ERC20' and 'ERC1155'. You can import `import { WyvernSchemaName } from "opensea-js/lib/types"` to get the full range of schemas supported. You can fetch an asset using the `OpenSeaAPI`, which will return an `OpenSeaAsset` for you (`OpenSeaAsset` extends `Asset`): ```TypeScript const asset: OpenSeaAsset = await seaport.api.getAsset({ tokenAddress, // string tokenId, // string | number | null }) ``` Note that fungible ERC20 assets have `null` as their token id. #### Checking Balances and Ownerships The nice thing about the `Asset` type is that it unifies logic between fungibles, non-fungibles, and semi-fungibles. Once you have an `Asset`, you can see how many any account owns, regardless of whether it's an ERC-20 token or a non-fungible good: ```JavaScript const asset = { tokenAddress: "0x06012c8cf97bead5deae237070f9587f8e7a266d", // CryptoKitties tokenId: "1", // Token ID } const balance = await seaport.getAssetBalance({ accountAddress, // string asset, // Asset }) const ownsKitty = balance.greaterThan(0) ``` You can use this same method for fungible ERC-20 tokens like wrapped ETH (WETH). As a convenience, you can use this fungible wrapper for checking fungible balances: ```JavaScript const balanceOfWETH = await seaport.getTokenBalance({ accountAddress, // string tokenAddress: "0xc02aaa39b223fe8d0a0e5c4f27ead9083c756cc2" }) ``` ### Making Offers Once you have your asset, you can do this to make an offer on it: ```JavaScript // Token ID and smart contract address for a non-fungible token: const { tokenId, tokenAddress } = YOUR_ASSET // The offerer's wallet address: const accountAddress = "0x1234..." const offer = await seaport.createBuyOrder({ asset: { tokenId, tokenAddress, schemaName // WyvernSchemaName. If omitted, defaults to 'ERC721'. Other options include 'ERC20' and 'ERC1155' }, accountAddress, // Value of the offer, in units of the payment token (or wrapped ETH if none is specified): startAmount: 1.2, }) ``` When you make an offer on an item owned by an OpenSea user, **that user will automatically get an email notifying them with the offer amount**, if it's above their desired threshold. #### Bidding on Multiple Assets You can also make an offer on a bundle of assets. This could also be used for creating a bounty for whoever can acquire a list of items. Here's how you do it: ```JavaScript const assets = YOUR_ASSETS const offer = await seaport.createBundleBuyOrder({ assets, accountAddress, startAmount: 2.4, // Optional expiration time for the order, in Unix time (seconds): expirationTime: Math.round(Date.now() / 1000 + 60 * 60 * 24) // One day from now }) ``` When you bid on multiple assets, an email will be sent to the owner if a bundle exists on OpenSea that contains the assets. In the future, OpenSea will send emails to multiple owners if the assets aren't all owned by the same wallet. #### Bidding on ENS Short Name Auctions The Ethereum Name Service (ENS) is auctioning short (3-6 character) names that can be used for labeling wallet addresses and more. Learn more on the [ENS FAQ](https://opensea.io/ens). To bid, you must use the ENS Short Name schema: ```JavaScript const { tokenId, // Token address should be `0xfac7bea255a6990f749363002136af6556b31e04` on mainnet tokenAddress, // Name must have `.eth` at the end and correspond with the tokenId name } = ENS_ASSET // You can get an ENS asset from `seaport.api.getAsset(...)` const offer = await seaport.createBuyOrder({ asset: { tokenId, tokenAddress, name, // Only needed for the short-name auction, not ENS names // that have been sold once already: schemaName: "ENSShortNameAuction" }, // Your wallet address (the bidder's address): accountAddress: "0x1234..." // Value of the offer, in wrapped ETH: startAmount: 1.2, }) ``` ### Making Listings / Selling Items To sell an asset, call `createSellOrder`. You can do a fixed-price listing, where `startAmount` is equal to `endAmount`, or a declining [Dutch auction](https://en.wikipedia.org/wiki/Dutch_auction), where `endAmount` is lower and the price declines until `expirationTime` is hit: ```JavaScript // Expire this auction one day from now. // Note that we convert from the JavaScript timestamp (milliseconds): const expirationTime = Math.round(Date.now() / 1000 + 60 * 60 * 24) const listing = await seaport.createSellOrder({ asset: { tokenId, tokenAddress, }, accountAddress, startAmount: 3, // If `endAmount` is specified, the order will decline in value to that amount until `expirationTime`. Otherwise, it's a fixed-price order: endAmount: 0.1, expirationTime }) ``` The units for `startAmount` and `endAmount` are Ether, ETH. If you want to specify another ERC-20 token to use, see [Using ERC-20 Tokens Instead of Ether](#using-erc-20-tokens-instead-of-ether). See [Listening to Events](#listening-to-events) to respond to the setup transactions that occur the first time a user sells an item. #### Creating English Auctions English Auctions are auctions that start at a small amount (we recommend even doing 0!) and increase with every bid. At expiration time, the item sells to the highest bidder. To create an English Auction, create a listing that waits for the highest bid by setting `waitForHighestBid` to `true`: ```JavaScript // Create an auction to receive Wrapped Ether (WETH). See note below. const paymentTokenAddress = "0xc02aaa39b223fe8d0a0e5c4f27ead9083c756cc2" const startAmount = 0 // The minimum amount to sell for, in normal units (e.g. ETH) const auction = await seaport.createSellOrder({ asset: { tokenId, tokenAddress, }, accountAddress, startAmount, expirationTime, paymentTokenAddress, waitForHighestBid: true }) ``` Note that auctions aren't supported with Ether directly due to limitations in Ethereum, so you have to use an ERC20 token, like Wrapped Ether (WETH), a stablecoin like DAI, etc. See [Using ERC-20 Tokens Instead of Ether](#using-erc-20-tokens-instead-of-ether) for more info. ### Running Crowdsales You can now sell items to users **without having to pay gas to mint them**! To create a presale or crowdsale and create batches of sell orders for a single asset factory, first follow the [tutorial](https://docs.opensea.io/docs/opensea-initial-item-sale-tutorial) for creating your crowdsale contract. Then call `createFactorySellOrders` with your factory contract address and asset option identifier, and set `numberOfOrders` to the number of assets you'd like to let users buy and mint: ```JavaScript // Expire these auctions one day from now const expirationTime = Math.round(Date.now() / 1000 + 60 * 60 * 24) const sellOrders = await seaport.createFactorySellOrders({ assetId: ASSET_OPTION_ID, factoryAddress: FACTORY_CONTRACT_ADDRESS, accountAddress, startAmount, endAmount, expirationTime, // Will create 100 sell orders in parallel batches of 10, to speed things up: numberOfOrders: 100 }) ``` Here's an [example script](https://github.com/ProjectOpenSea/opensea-creatures/blob/master/scripts/sell.js) you can use to mint items. **NOTE:** If `numberOfOrders` is greater than 5, we will automatically batch them in groups of 5 so you can post orders in parallel. Requires an `apiKey` to be set during seaport initialization in order to not be throttled by the API. Games using this method include [Coins & Steel](https://opensea.io/assets/coins&steelfounderssale) and a couple in stealth :) If you have questions or want support, contact us at [email protected] (or in [Discord](https://discord.gg/ga8EJbv)). ### Fetching Orders To retrieve a list of offers and auction on an asset, you can use an instance of the `OpenSeaAPI` exposed on the client. Parameters passed into API filter objects are underscored instead of camel-cased, similar to the main [OpenSea API parameters](https://docs.opensea.io/v1.0/reference): ```JavaScript import { OrderSide } from 'opensea-js/lib/types' // Get offers (bids), a.k.a. orders where `side == 0` const { orders, count } = await seaport.api.getOrders({ asset_contract_address: tokenAddress, token_id: token_id, side: OrderSide.Buy }) // Get page 2 of all auctions, a.k.a. orders where `side == 1` const { orders, count } = await seaport.api.getOrders({ asset_contract_address: tokenAddress, token_id: token_id, side: OrderSide.Sell }, 2) ``` Note that the listing price of an asset is equal to the `currentPrice` of the **lowest valid sell order** on the asset. Users can lower their listing price without invalidating previous sell orders, so all get shipped down until they're cancelled or one is fulfilled. To learn more about signatures, makers, takers, listingTime vs createdTime and other kinds of order terminology, please read the [**Terminology Section**](https://docs.opensea.io/reference#terminology) of the API Docs. The available API filters for the orders endpoint is documented in the `OrderJSON` interface below, but see the main [API Docs](https://docs.opensea.io/reference#reference-getting-started) for a playground, along with more up-to-date and detailed explanantions. ```TypeScript /** * Attrs used by orderbook to make queries easier * More to come soon! */ maker?: string, // Address of the order's creator taker?: string, // The null address if anyone is allowed to take the order side?: OrderSide, // 0 for offers, 1 for auctions owner?: string, // Address of owner of the order's asset sale_kind?: SaleKind, // 0 for fixed-price, 1 for Dutch auctions asset_contract_address?: string, // Contract address for order's asset token_id?: number | string, token_ids?: Array<number | string>, listed_after?: number | string, // This means listing_time > value in seconds listed_before?: number | string, // This means listing_time <= value in seconds // For pagination limit?: number, offset?: number, ``` ### Buying Items To buy an item , you need to **fulfill a sell order**. To do that, it's just one call: ```JavaScript const order = await seaport.api.getOrder({ side: OrderSide.Sell, ... }) const accountAddress = "0x..." // The buyer's wallet address, also the taker const transactionHash = await this.props.seaport.fulfillOrder({ order, accountAddress }) ``` Note that the `fulfillOrder` promise resolves when the transaction has been confirmed and mined to the blockchain. To get the transaction hash before this happens, add an event listener (see [Listening to Events](#listening-to-events)) for the `TransactionCreated` event. If the order is a sell order (`order.side === OrderSide.Sell`), the taker is the *buyer* and this will prompt the buyer to pay for the item(s). ### Accepting Offers Similar to fulfilling sell orders above, you need to fulfill a buy order on an item you own to receive the tokens in the offer. ```JavaScript const order = await seaport.api.getOrder({ side: OrderSide.Buy, ... }) const accountAddress = "0x..." // The owner's wallet address, also the taker await this.props.seaport.fulfillOrder({ order, accountAddress }) ``` If the order is a buy order (`order.side === OrderSide.Buy`), then the taker is the *owner* and this will prompt the owner to exchange their item(s) for whatever is being offered in return. See [Listening to Events](#listening-to-events) below to respond to the setup transactions that occur the first time a user accepts a bid. ### Transferring Items or Coins (Gifting) A handy feature in OpenSea.js is the ability to transfer any supported asset (fungible or non-fungible tokens) in one line of JavaScript. To transfer an ERC-721 asset or an ERC-1155 asset, it's just one call: ```JavaScript const transactionHash = await seaport.transfer({ asset: { tokenId, tokenAddress }, fromAddress, // Must own the asset toAddress }) ``` For fungible ERC-1155 assets, you can set `schemaName` to "ERC1155" and pass a `quantity` in to transfer multiple at once: ```JavaScript const transactionHash = await seaport.transfer({ asset: { tokenId, tokenAddress, schemaName: "ERC1155" }, fromAddress, // Must own the asset toAddress, quantity: 2, }) ``` To transfer fungible assets without token IDs, like ERC20 tokens, you can pass in an `OpenSeaFungibleToken` as the `asset`, set `schemaName` to "ERC20", and include `quantity` in base units (e.g. wei) to indicate how many. Example for transfering 2 DAI ($2) to another address: ```JavaScript const paymentToken = (await seaport.api.getPaymentTokens({ symbol: 'DAI'})).tokens[0] const quantity = new BigNumber(Math.pow(10, paymentToken.decimals)).times(2) const transactionHash = await seaport.transfer({ asset: { tokenId: null, tokenAddress: paymentToken.address, schemaName: "ERC20" }, fromAddress, // Must own the tokens toAddress, quantity }) ``` For more information, check out the documentation for WyvernSchemas on https://projectopensea.github.io/opensea-js/. ## Affiliate Program OpenSea.js allows to you easily create an affiliate program in just a few lines of JavaScript! It's the crypto-equivalent of bounty hunting, and best of all, it's **fully paid for by OpenSea** so you can keep all of your winnings 💰 If you want to be an affiliate, you can use this to **win at least 1%** of the sale price of any listing, both for assets and bundles. ### Referring Listings You can instantly create an affiliate program for your assets by just passing in one more parameter when fulfilling orders... **and OpenSea will pay for it!** Whenever someone refers a sale or the acceptance of an offer, you can add a `referrerAddress` to give their wallet credit: ```JavaScript const referrerAddress = "0x..." // The referrer's wallet address await this.props.seaport.fulfillOrder({ order, accountAddress, referrerAddress }) ``` This works for buying assets and bundles, along with accepting bids that had no referrer attached to them (see below). As long as the referrer hasn't referred the buyer before, OpenSea will send the referrer an email congradulating them, along with **1%** of the item's sale price. If you'd like to be able to refer the same user for multiple purchases, contact us at [email protected] (or in [Discord](https://discord.gg/ga8EJbv)). ### Referring Offers Now you can also refer offers on assets! When the seller accepts the offer, the referrer will get credit: ```JavaScript const referrerAddress = "0x..." // The referrer's wallet address await this.props.seaport.createBuyOrder({ asset: { tokenId, tokenAddress, }, accountAddress, // Address of the bidder startAmount: 1.2, referrerAddress // Address of the referrer }) ``` The same thing works for `createBundleBuyOrder`. ### Custom Affiliate Programs You can use `createBuyOrder({ referrerAddress })` to create your own affiliate programs as well. When buyers place offers or bids on an asset, the referrers will automatically be recorded on OpenSea.io. Then, you can use the [Orderbook API](https://docs.opensea.io/reference#retrieving-orders) to inspect the `metadata` for orders and manually pay out referrers if you want to. The referrer will be labeled as `referrerAddress` in the `metadata` field. ### Custom Referral Bounties Sellers can customize the bounties they add to their items when listing them for sale. By default, OpenSea will pay referrers 1% and sellers pay them nothing, but sellers can increase this up to the full OpenSea fee (currently 2.5% for most assets) for both assets and bundles: ```JavaScript // Price the Genesis CryptoKitty at 100 ETH const startAmount = 100 // Reward referrers with 10% of the final sale price, // or 10 ETH in this case const extraBountyPercent = 10 // The final bounty will be 10% + 1% from OpenSea, or 11 ETH! const auction = await seaport.createSellOrder({ tokenAddress: "0x06012c8cf97bead5deae237070f9587f8e7a266d", // CryptoKitties tokenId: "1", // Token ID accountAddress: OWNERS_WALLET_ADDRESS, startAmount, extraBountyBasisPoints: extraBountyPercent * 100 }) ``` **NOTE:** The final bounty in the example above will be 10% from the seller plus 1% from OpenSea, or 11 ETH in total! Developers can request to increase the OpenSea fee to allow for higher bounties - by default, it's capped at 2.5%. If you have any questions, contact us at [email protected] (or in [Discord](https://discord.gg/ga8EJbv)), or join the program at https://opensea.io/account#referrals. ## Advanced Interested in purchasing for users server-side or with a bot, making bundling items together, scheduling future orders, or making bids in different ERC-20 tokens? OpenSea.js can help with that. ### Scheduling Future Listings You can create sell orders that aren't fulfillable until a future date. Just pass in a `listingTime` (a UTC timestamp in seconds) to your seaport instance: ```JavaScript const auction = await seaport.createSellOrder({ tokenAddress, tokenId, accountAddress, startAmount: 1, listingTime: Math.round(Date.now() / 1000 + 60 * 60 * 24) // One day from now }) ``` ### Purchasing Items for Other Users You can buy and transfer an item to someone else in one step! Just pass the `recipientAddress` parameter: ```JavaScript const order = await seaport.api.getOrder({ side: OrderSide.Sell, ... }) await this.props.seaport.fulfillOrder({ order, accountAddress, // The address of your wallet, which will sign the transaction recipientAddress // The address of the recipient, i.e. the wallet you're purchasing on behalf of }) ``` If the order is a sell order (`order.side === OrderSide.Sell`), the taker is the *buyer* and this will prompt the buyer to pay for the item(s) but send them to the `recipientAddress`. If the order is a buy order ( `OrderSide.Buy`), the taker is the *seller* but the bid amount be sent to the `recipientAddress`. ### Bulk Transfers A handy feature in OpenSea.js is the ability to transfer multiple items at once in a single transaction. This works by grouping together as many `transferFrom` calls as the Ethereum gas limit allows, which is usually under 30 items, for most item contracts. To make a bulk transfer, it's just one call: ```JavaScript const assets: Array<{tokenId: string; tokenAddress: string}> = [...] const transactionHash = await seaport.transferAll({ assets, fromAddress, // Must own all the assets toAddress }) ``` This will automatically approve the assets for trading and confirm the transaction for sending them. ### Creating Bundles You can also create bundles of assets to sell at the same time! If the owner has approved all the assets in the bundle already, only a signature is needed to create it. To make a bundle, it's just one call: ```JavaScript const assets: Array<{tokenId: string; tokenAddress: string}> = [...] const bundle = await seaport.createBundleSellOrder({ bundleName, bundleDescription, bundleExternalLink, assets, accountAddress, startAmount, endAmount, expirationTime, paymentTokenAddress }) ``` The parameters `bundleDescription`, `bundleExternalLink`, and `expirationTime` are optional, and `endAmount` can equal `startAmount`, similar to the normal `createSellOrder` functionality. The parameter `paymentTokenAddress` is the address of the ERC-20 token to accept in return. If it's `undefined` or `null`, the amount is assumed to be in Ether. Wait what, you can use other currencies than ETH? ### Using ERC-20 Tokens Instead of Ether Here's an example of listing the Genesis CryptoKitty for $100! No more needing to worry about the exchange rate: ```JavaScript // Token address for the DAI stablecoin, which is pegged to $1 USD const paymentTokenAddress = "0x89d24a6b4ccb1b6faa2625fe562bdd9a23260359" // The units for `startAmount` and `endAmount` are now in DAI, so $100 USD const auction = await seaport.createSellOrder({ tokenAddress: "0x06012c8cf97bead5deae237070f9587f8e7a266d", // CryptoKitties tokenId: "1", // Token ID accountAddress: OWNERS_WALLET_ADDRESS, startAmount: 100, paymentTokenAddress }) ``` You can use `getPaymentTokens` to search for tokens by symbol name. And you can even list all orders for a specific ERC-20 token by querying the API: ```JavaScript const token = (await seaport.api.getPaymentTokens({ symbol: 'MANA'})).tokens[0] const order = await seaport.api.getOrders({ side: OrderSide.Sell, payment_token_address: token.address }) ``` **Fun note:** soon, all ERC-20 tokens will be allowed! This will mean you can create crazy offers on crypto collectibles **using your own ERC-20 token**. However, opensea.io will only display offers and auctions in ERC-20 tokens that it knows about, optimizing the user experience of order takers. Orders made with the following tokens will be shown on OpenSea: * MANA, Decentraland's currency: https://etherscan.io/token/0x0f5d2fb29fb7d3cfee444a200298f468908cc942 * DAI, Maker's stablecoin, pegged to $1 USD: https://etherscan.io/token/0x89d24a6b4ccb1b6faa2625fe562bdd9a23260359 * And tons more! See the "Currencies" list in the sidebar on https://opensea.io/assets for a full list, or contact us to add yours: [Discord](https://discord.gg/ga8EJbv) ### Private Auctions Now you can make auctions and listings that can only be fulfilled by an address or email of your choosing. This allows you to negotiate a price in some channel and sell for your chosen price on OpenSea, **without having to trust that the counterparty will abide by your terms!** Here's an example of listing a Decentraland parcel for 10 ETH with a specific buyer address allowed to take it. No more needing to worry about whether they'll give you enough back! ```JavaScript // Address allowed to buy from you const buyerAddress = "0x123..." const listing = await seaport.createSellOrder({ tokenAddress: "0xf87e31492faf9a91b02ee0deaad50d51d56d5d4d", // Decentraland tokenId: "115792089237316195423570985008687907832853042650384256231655107562007036952461", // Token ID accountAddress: OWNERS_WALLET_ADDRESS, startAmount: 10, buyerAddress }) ``` ### Sharing Sale Fees with OpenSea We share fees for successful sales with game developers, relayers, and affiliates using the OpenSea orderbook. Developers can customize the fee amount to apply to buyers and/or sellers. See [Affiliate Program](#affiliate-program) above for how to register referrers for sales. More information will appear here when our redesigned affiliate program is ready. In the meantime, contact us at [email protected] (or in [Discord](https://discord.gg/ga8EJbv)), or use our legacy affiliate program at https://opensea.io/account#referrals. ### Listening to Events Events are fired whenever transactions or orders are being created, and when transactions return receipts from recently mined blocks on the Ethereum blockchain. Our recommendation is that you "forward" OpenSea events to your own store or state management system. Here's an example of doing that with a Redux action: ```JavaScript import { EventType } from 'opensea-js' import * as ActionTypes from './index' import { openSeaPort } from '../globalSingletons' // ... handleSeaportEvents() { return async function(dispatch, getState) { openSeaPort.addListener(EventType.TransactionCreated, ({ transactionHash, event }) => { console.info({ transactionHash, event }) dispatch({ type: ActionTypes.SET_PENDING_TRANSACTION_HASH, hash: transactionHash }) }) openSeaPort.addListener(EventType.TransactionConfirmed, ({ transactionHash, event }) => { console.info({ transactionHash, event }) // Only reset your exchange UI if we're finishing an order fulfillment or cancellation if (event == EventType.MatchOrders || event == EventType.CancelOrder) { dispatch({ type: ActionTypes.RESET_EXCHANGE }) } }) openSeaPort.addListener(EventType.TransactionDenied, ({ transactionHash, event }) => { console.info({ transactionHash, event }) dispatch({ type: ActionTypes.RESET_EXCHANGE }) }) openSeaPort.addListener(EventType.TransactionFailed, ({ transactionHash, event }) => { console.info({ transactionHash, event }) dispatch({ type: ActionTypes.RESET_EXCHANGE }) }) openSeaPort.addListener(EventType.InitializeAccount, ({ accountAddress }) => { console.info({ accountAddress }) dispatch({ type: ActionTypes.INITIALIZE_PROXY }) }) openSeaPort.addListener(EventType.WrapEth, ({ accountAddress, amount }) => { console.info({ accountAddress, amount }) dispatch({ type: ActionTypes.WRAP_ETH }) }) openSeaPort.addListener(EventType.UnwrapWeth, ({ accountAddress, amount }) => { console.info({ accountAddress, amount }) dispatch({ type: ActionTypes.UNWRAP_WETH }) }) openSeaPort.addListener(EventType.ApproveCurrency, ({ accountAddress, tokenAddress }) => { console.info({ accountAddress, tokenAddress }) dispatch({ type: ActionTypes.APPROVE_WETH }) }) openSeaPort.addListener(EventType.ApproveAllAssets, ({ accountAddress, proxyAddress, tokenAddress }) => { console.info({ accountAddress, proxyAddress, tokenAddress }) dispatch({ type: ActionTypes.APPROVE_ALL_ASSETS }) }) openSeaPort.addListener(EventType.ApproveAsset, ({ accountAddress, proxyAddress, tokenAddress, tokenId }) => { console.info({ accountAddress, proxyAddress, tokenAddress, tokenId }) dispatch({ type: ActionTypes.APPROVE_ASSET }) }) openSeaPort.addListener(EventType.CreateOrder, ({ order, accountAddress }) => { console.info({ order, accountAddress }) dispatch({ type: ActionTypes.CREATE_ORDER }) }) openSeaPort.addListener(EventType.OrderDenied, ({ order, accountAddress }) => { console.info({ order, accountAddress }) dispatch({ type: ActionTypes.RESET_EXCHANGE }) }) openSeaPort.addListener(EventType.MatchOrders, ({ buy, sell, accountAddress }) => { console.info({ buy, sell, accountAddress }) dispatch({ type: ActionTypes.FULFILL_ORDER }) }) openSeaPort.addListener(EventType.CancelOrder, ({ order, accountAddress }) => { console.info({ order, accountAddress }) dispatch({ type: ActionTypes.CANCEL_ORDER }) }) } } ``` To remove all listeners and start over, just call `seaport.removeAllListeners()`. ## Learning More Auto-generated documentation for each export is available [here](https://projectopensea.github.io/opensea-js/). If you need extra help, support is free! Contact the OpenSea devs. They're available every day on [Discord](https://discord.gg/XjwWYgU) in the `#developers` channel. ### Example Code Check out the [Ship's Log](https://github.com/ProjectOpenSea/ships-log), built with the SDK, which shows the recent orders in the OpenSea orderbook. You can view a live demo [here](https://ships-log.herokuapp.com/)! Also check out the [Mythereum marketplace](https://mythereum.io/marketplace), which is entirely powered by OpenSea.js. ## Migrating to version 1.0 See the [Changelog](CHANGELOG.md). ## Development Information **Setup** [Node >= v8.11.2](https://nodejs.org/en/) required. Before any development, install the required NPM dependencies: ```bash npm install ``` And install TypeScript if you haven't already: ```bash npm install -g tslint typescript ``` **Build** Then, lint and build the library into the `lib` directory: ```bash npm run build ``` Or run the tests: ```bash npm test ``` Note that the tests require access to both Infura and the OpenSea API. The timeout is adjustable via the `test` script in `package.json`. **Generate Documentation** Generate html docs, also available for browsing [here](https://projectopensea.github.io/opensea-js/): ```bash npm run docsHtml ``` Or generate markdown docs available for browsing on git repos: ```bash npm run docsMarkdown ``` Due to a markdown theme typescript issue, `docs` just generates html docs right now: ```bash npm run docs ``` **Contributing** Contributions welcome! Please use GitHub issues for suggestions/concerns - if you prefer to express your intentions in code, feel free to submit a pull request. ## Diagnosing Common Issues * Is the `expirationTime` in future? If not, change it to a time in the future. * Are the input addresses all strings? If not, convert them to strings. * Is your computer's internal clock accurate? If not, try enabling automatic clock adjustment locally or following [this tutorial](https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/set-time.html) to update an Amazon EC2 instance. * Are you attempting to purchase a token that's unpurchasable on [OpenSea](https://opensea.io/)? If so, contact us [Discord](https://discord.gg/XjwWYgU) in the `#developers` channel and we'll help to diagnose the issue.
koraysarioglu_nearproject
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` # nearproject ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
nearprotocol_json
.travis.yml CONTRIBUTING.md Cargo.toml README.md appveyor.yml src de.rs error.rs iter.rs lib.rs macros.rs map.rs number.rs raw.rs read.rs ser.rs value de.rs from.rs index.rs mod.rs partial_eq.rs ser.rs tests compiletest.rs crate Cargo.toml test.rs debug.rs macros mod.rs preserve_order.rs regression.rs regression issue520.rs mod.rs stream.rs test-contract-rs Cargo.toml build.sh src lib.rs test.rs ui missing_colon.rs missing_value.rs not_found.rs parse_expr.rs parse_key.rs unexpected_after_array_element.rs unexpected_after_map_entry.rs unexpected_colon.rs unexpected_comma.rs
Note, to use serde_json without floats you need to include it into `Cargo.toml` like this: ``` serde_json = { git = "https://github.com/nearprotocol/json", rev = "1f5779f3b0bd3d2a4b0b975abc46f3d3fe873331", features = ["no_floats"] } ``` # Serde JSON &emsp; [![Build Status]][travis] [![Latest Version]][crates.io] [![Rustc Version 1.15+]][rustc] [Build Status]: https://api.travis-ci.org/serde-rs/json.svg?branch=master [travis]: https://travis-ci.org/serde-rs/json [Latest Version]: https://img.shields.io/crates/v/serde_json.svg [crates.io]: https://crates.io/crates/serde\_json [Rustc Version 1.15+]: https://img.shields.io/badge/rustc-1.15+-lightgray.svg [rustc]: https://blog.rust-lang.org/2017/02/02/Rust-1.15.html **Serde is a framework for *ser*ializing and *de*serializing Rust data structures efficiently and generically.** --- ```toml [dependencies] serde_json = "1.0" ``` You may be looking for: - [JSON API documentation](https://docs.serde.rs/serde_json/) - [Serde API documentation](https://docs.serde.rs/serde/) - [Detailed documentation about Serde](https://serde.rs/) - [Setting up `#[derive(Serialize, Deserialize)]`](https://serde.rs/codegen.html) - [Release notes](https://github.com/serde-rs/json/releases) JSON is a ubiquitous open-standard format that uses human-readable text to transmit data objects consisting of key-value pairs. ```json { "name": "John Doe", "age": 43, "address": { "street": "10 Downing Street", "city": "London" }, "phones": [ "+44 1234567", "+44 2345678" ] } ``` There are three common ways that you might find yourself needing to work with JSON data in Rust. - **As text data.** An unprocessed string of JSON data that you receive on an HTTP endpoint, read from a file, or prepare to send to a remote server. - **As an untyped or loosely typed representation.** Maybe you want to check that some JSON data is valid before passing it on, but without knowing the structure of what it contains. Or you want to do very basic manipulations like insert a key in a particular spot. - **As a strongly typed Rust data structure.** When you expect all or most of your data to conform to a particular structure and want to get real work done without JSON's loosey-goosey nature tripping you up. Serde JSON provides efficient, flexible, safe ways of converting data between each of these representations. ## Operating on untyped JSON values Any valid JSON data can be manipulated in the following recursive enum representation. This data structure is [`serde_json::Value`][value]. ```rust enum Value { Null, Bool(bool), Number(Number), String(String), Array(Vec<Value>), Object(Map<String, Value>), } ``` A string of JSON data can be parsed into a `serde_json::Value` by the [`serde_json::from_str`][from_str] function. There is also [`from_slice`][from_slice] for parsing from a byte slice &[u8] and [`from_reader`][from_reader] for parsing from any `io::Read` like a File or a TCP stream. <a href="https://play.rust-lang.org/?edition=2018&gist=d69d8e3156d4bb81c4461b60b772ab72" target="_blank"> <img align="right" width="50" src="https://raw.githubusercontent.com/serde-rs/serde-rs.github.io/master/img/run.png"> </a> ```rust use serde_json::{Result, Value}; fn untyped_example() -> Result<()> { // Some JSON input data as a &str. Maybe this comes from the user. let data = r#" { "name": "John Doe", "age": 43, "phones": [ "+44 1234567", "+44 2345678" ] }"#; // Parse the string of data into serde_json::Value. let v: Value = serde_json::from_str(data)?; // Access parts of the data by indexing with square brackets. println!("Please call {} at the number {}", v["name"], v["phones"][0]); Ok(()) } ``` The result of square bracket indexing like `v["name"]` is a borrow of the data at that index, so the type is `&Value`. A JSON map can be indexed with string keys, while a JSON array can be indexed with integer keys. If the type of the data is not right for the type with which it is being indexed, or if a map does not contain the key being indexed, or if the index into a vector is out of bounds, the returned element is `Value::Null`. When a `Value` is printed, it is printed as a JSON string. So in the code above, the output looks like `Please call "John Doe" at the number "+44 1234567"`. The quotation marks appear because `v["name"]` is a `&Value` containing a JSON string and its JSON representation is `"John Doe"`. Printing as a plain string without quotation marks involves converting from a JSON string to a Rust string with [`as_str()`] or avoiding the use of `Value` as described in the following section. [`as_str()`]: https://docs.serde.rs/serde_json/enum.Value.html#method.as_str The `Value` representation is sufficient for very basic tasks but can be tedious to work with for anything more significant. Error handling is verbose to implement correctly, for example imagine trying to detect the presence of unrecognized fields in the input data. The compiler is powerless to help you when you make a mistake, for example imagine typoing `v["name"]` as `v["nmae"]` in one of the dozens of places it is used in your code. ## Parsing JSON as strongly typed data structures Serde provides a powerful way of mapping JSON data into Rust data structures largely automatically. <a href="https://play.rust-lang.org/?edition=2018&gist=15cfab66d38ff8a15a9cf1d8d897ac68" target="_blank"> <img align="right" width="50" src="https://raw.githubusercontent.com/serde-rs/serde-rs.github.io/master/img/run.png"> </a> ```rust use serde::{Deserialize, Serialize}; use serde_json::Result; #[derive(Serialize, Deserialize)] struct Person { name: String, age: u8, phones: Vec<String>, } fn typed_example() -> Result<()> { // Some JSON input data as a &str. Maybe this comes from the user. let data = r#" { "name": "John Doe", "age": 43, "phones": [ "+44 1234567", "+44 2345678" ] }"#; // Parse the string of data into a Person object. This is exactly the // same function as the one that produced serde_json::Value above, but // now we are asking it for a Person as output. let p: Person = serde_json::from_str(data)?; // Do things just like with any other Rust data structure. println!("Please call {} at the number {}", p.name, p.phones[0]); Ok(()) } ``` This is the same `serde_json::from_str` function as before, but this time we assign the return value to a variable of type `Person` so Serde will automatically interpret the input data as a `Person` and produce informative error messages if the layout does not conform to what a `Person` is expected to look like. Any type that implements Serde's `Deserialize` trait can be deserialized this way. This includes built-in Rust standard library types like `Vec<T>` and `HashMap<K, V>`, as well as any structs or enums annotated with `#[derive(Deserialize)]`. Once we have `p` of type `Person`, our IDE and the Rust compiler can help us use it correctly like they do for any other Rust code. The IDE can autocomplete field names to prevent typos, which was impossible in the `serde_json::Value` representation. And the Rust compiler can check that when we write `p.phones[0]`, then `p.phones` is guaranteed to be a `Vec<String>` so indexing into it makes sense and produces a `String`. ## Constructing JSON values Serde JSON provides a [`json!` macro][macro] to build `serde_json::Value` objects with very natural JSON syntax. <a href="https://play.rust-lang.org/?edition=2018&gist=6ccafad431d72b62e77cc34c8e879b24" target="_blank"> <img align="right" width="50" src="https://raw.githubusercontent.com/serde-rs/serde-rs.github.io/master/img/run.png"> </a> ```rust use serde_json::json; fn main() { // The type of `john` is `serde_json::Value` let john = json!({ "name": "John Doe", "age": 43, "phones": [ "+44 1234567", "+44 2345678" ] }); println!("first phone number: {}", john["phones"][0]); // Convert to a string of JSON and print it out println!("{}", john.to_string()); } ``` The `Value::to_string()` function converts a `serde_json::Value` into a `String` of JSON text. One neat thing about the `json!` macro is that variables and expressions can be interpolated directly into the JSON value as you are building it. Serde will check at compile time that the value you are interpolating is able to be represented as JSON. <a href="https://play.rust-lang.org/?edition=2018&gist=f9101a6e61dfc9e02c6a67f315ed24f2" target="_blank"> <img align="right" width="50" src="https://raw.githubusercontent.com/serde-rs/serde-rs.github.io/master/img/run.png"> </a> ```rust let full_name = "John Doe"; let age_last_year = 42; // The type of `john` is `serde_json::Value` let john = json!({ "name": full_name, "age": age_last_year + 1, "phones": [ format!("+44 {}", random_phone()) ] }); ``` This is amazingly convenient but we have the problem we had before with `Value` which is that the IDE and Rust compiler cannot help us if we get it wrong. Serde JSON provides a better way of serializing strongly-typed data structures into JSON text. ## Creating JSON by serializing data structures A data structure can be converted to a JSON string by [`serde_json::to_string`][to_string]. There is also [`serde_json::to_vec`][to_vec] which serializes to a `Vec<u8>` and [`serde_json::to_writer`][to_writer] which serializes to any `io::Write` such as a File or a TCP stream. <a href="https://play.rust-lang.org/?edition=2018&gist=3472242a08ed2ff88a944f2a2283b0ee" target="_blank"> <img align="right" width="50" src="https://raw.githubusercontent.com/serde-rs/serde-rs.github.io/master/img/run.png"> </a> ```rust use serde::{Deserialize, Serialize}; use serde_json::Result; #[derive(Serialize, Deserialize)] struct Address { street: String, city: String, } fn print_an_address() -> Result<()> { // Some data structure. let address = Address { street: "10 Downing Street".to_owned(), city: "London".to_owned(), }; // Serialize it to a JSON string. let j = serde_json::to_string(&address)?; // Print, write to a file, or send to an HTTP server. println!("{}", j); Ok(()) } ``` Any type that implements Serde's `Serialize` trait can be serialized this way. This includes built-in Rust standard library types like `Vec<T>` and `HashMap<K, V>`, as well as any structs or enums annotated with `#[derive(Serialize)]`. ## Performance It is fast. You should expect in the ballpark of 500 to 1000 megabytes per second deserialization and 600 to 900 megabytes per second serialization, depending on the characteristics of your data. This is competitive with the fastest C and C++ JSON libraries or even 30% faster for many use cases. Benchmarks live in the [serde-rs/json-benchmark] repo. [serde-rs/json-benchmark]: https://github.com/serde-rs/json-benchmark ## Getting help Serde developers live in the #serde channel on [`irc.mozilla.org`](https://wiki.mozilla.org/IRC). The #rust channel is also a good resource with generally faster response time but less specific knowledge about Serde. If IRC is not your thing, we are happy to respond to [GitHub issues](https://github.com/serde-rs/json/issues/new) as well. ## No-std support This crate currently requires the Rust standard library. For JSON support in Serde without a standard library, please see the [`serde-json-core`] crate. [`serde-json-core`]: https://japaric.github.io/serde-json-core/serde_json_core/ [value]: https://docs.serde.rs/serde_json/value/enum.Value.html [from_str]: https://docs.serde.rs/serde_json/de/fn.from_str.html [from_slice]: https://docs.serde.rs/serde_json/de/fn.from_slice.html [from_reader]: https://docs.serde.rs/serde_json/de/fn.from_reader.html [to_string]: https://docs.serde.rs/serde_json/ser/fn.to_string.html [to_vec]: https://docs.serde.rs/serde_json/ser/fn.to_vec.html [to_writer]: https://docs.serde.rs/serde_json/ser/fn.to_writer.html [macro]: https://docs.serde.rs/serde_json/macro.json.html <br> #### License <sup> Licensed under either of <a href="LICENSE-APACHE">Apache License, Version 2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option. </sup> <br> <sub> Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions. </sub>
mingderwang_login-near
.eslintrc.yml .github dependabot.yml workflows deploy.yml tests.yml .gitpod.yml .travis.yml README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to Github Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://nearprotocol.com/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://docs.assemblyscript.org/ [React]: https://reactjs.org [smart contract docs]: https://docs.nearprotocol.com/docs/roles/developer/contracts/assemblyscript [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.nearprotocol.com/docs/concepts/account [NEAR Wallet]: https://wallet.nearprotocol.com [near-cli]: https://github.com/nearprotocol/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/nearprotocol/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
Multi-DAO_reporting
README.md index.js package-lock.json package.json
# reporting Create CSV from proposals ## Install ```bash npm i ``` ## RUN!!!!!!!! ```bash npm start ``` Once you run the above command, look for a file named something like: `DAO_REPORT_ecosystem.sputnik-dao.near_2021-12-03T20:27:40.869Z.csv` If you need to make adjustments to this script, open index.js and edit away :) NOTE: Near price is based on current value only, non-historical Happy Reporting, ❤️ `tjtc.near`
muskbuster_Joba_landing
.gitpod.yml README.md joba README.md package.json public index.html manifest.json robots.txt src App.js App.module.css App.test.js components builder.svg calendar.svg navbar.css navbar.js talent.svg vuesax linear empty-wallet.svg folder-2.svg message-question.svg notification.svg setting-2.svg usd-coin-(usdc).svg outline category.svg message.svg messagecopy.svg twotone search-normal.svg config.js config firebaseConfig.js dev-account.env index.css index.js login.css logo-black.svg logo-white.svg logo.svg pages dashboard.css dashboard.js flexboxtest.css flexboxtest.js homepage.js invoice.css invoice.js login.js projects.css projects.js reportWebVitals.js setupTests.js utils.js package-lock.json package.json
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. Incase the path names are still a problem please use gitpod gitpod has one extra hierarchy called workspace which has to be mentioned while mentioning path. So go to gitpod -- https://www.gitpod.io/ signup with github create new workspace put the url of repo I.e -- https://github.com/muskbuster/init It will open the repository --> npm install --> cd joba --> npm install --> npm start this will resolve the errors # init Incase the path names are still a problem please use gitpod gitpod has one extra hierarchy called workspace which has to be mentioned while mentioning path. So go to gitpod -- https://www.gitpod.io/ signup with github create new workspace put the url of repo I.e -- https://github.com/muskbuster/init It will open the repository --> npm install --> cd joba --> npm install --> npm start this will resolve the errors
Learn-NEAR-Club_neatar-dapp
.cargo audit.toml config.toml .docker builder builder.sh .github workflows contract.yml Cargo.toml package.json readme.md src contract build.sh neatar Cargo.toml identicon.rs neatar.js neatar.rs web asset logo.svg config.js index.html index.js stylesheet.css wallet.js toolchain.toml
esaminu_console-donation-template-r2523
.github scripts runfe.sh workflows deploy-to-console.yml readme.yml tests.yml .gitpod.yml README.md contract README.md build.sh deploy.sh package-lock.json package.json src contract.ts model.ts utils.ts tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fnear-examples%2Fdonation-js%2Fbadge&style=flat&label=Tests)](https://actions-badge.atrox.dev/near-examples/donation-js/goto) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome).
NEAR-Edu_near.training
README.md index.html
near.training is an intake funnel for NEAR Certified Developer
Learn-NEAR_workshop--berry-club-bot
Cargo.toml README.md rect::tests::test_rect_complex stdout README_RU.md README_Windows.md build.sh build_for_real.sh call.sh deploy.sh draw_art.sh src art.rs circle.rs hardcore.rs invert.rs lib.rs rect.rs test.sh win build.bat build_for_real.bat call.bat deploy.bat draw_art.bat test.bat
# Berry Club Bot Workshop This is a workshop to cover basics of NEAR Protocol smart-contracts written in Rust. ## Support * Telegram: [https://t.me/neardev](https://t.me/neardev) * Discord [https://near.chat](https://near.chat) * Docs: [https://docs.near.org/](https://docs.near.org/) ## Preparation ### Install required tools NOTE: This process is for Unix-like system, e.g. Linux or Mac OS. Windows installation process is different and covered in [`README_Windows.md`](./README_Windows.md). #### Install [Rustup](https://rustup.rs/): ```bash curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh source ~/.cargo/env ``` #### Add wasm target to your toolchain: ```bash rustup target add wasm32-unknown-unknown ``` #### Install `near-cli` See [`near-cli` installation docs](https://docs.near.org/docs/development/near-cli#installation) #### Install `git` See [installation guide](https://github.com/git-guides/install-git) from github. ### Prepare workshop repo and verify tools installation #### Clone the workshop repository ```bash git clone https://github.com/evgenykuzyakov/workshop cd workshop ``` It should clone the repository to a local folder `workshop`. #### Compile the contract ```bash ./build.sh ``` If you have successfully installed Rust and `wasm32` target, then `./build.sh` should compile the contract into `res/berry_bot.wasm`. ``` Compiling autocfg v1.0.0 Compiling proc-macro2 v1.0.9 Compiling unicode-xid v0.2.0 ... Compiling near-vm-logic v2.0.0 Compiling near-sdk v2.0.0 Compiling berry-bot v0.1.0 (workshop) Finished release [optimized] target(s) in 43.13s ``` #### You can check that the contract is present in `res/berry_bot.wasm` ```bash test res/berry_bot.wasm && echo "OK" || echo "BAD :(" ``` I hope you see `OK` ### Setup NEAR account #### Register a new account on testnet. You can create a new account using [NEAR Testnet Wallet](https://wallet.testnet.near.org/) It'll create a new account for you on the NEAR Testnet. The full account ID will be something like `alice.testnet` As a `Security Method` for this workshop I'd recommend to use either `Recovery Phrase` or `Email Recovery`. #### Authorize your account with `near-cli` To allow using your account with `near-cli` you need to login from the terminal. ```bash near login ``` This should open a new browser tab in the NEAR Testnet web-wallet and ask you give `full access` to your account. It's fine to do, since we're talking about Testnet account. You'll need access from command line and `near-cli` for this workshop. Once you authorized it in the browser, the command line should automatically succeed. You should see something like this in the console: ``` Logged in as [ alice.testnet ] with public key [ ed25519:HP3oxy... ] successfully ``` #### Store your account ID into local variable To help with this workshop let's store your account ID into `ACCOUNT_ID` variable in bash. Replace `<YOUR_ACCOUNT_ID>` with your actual account ID that you created in the wallet, e.g. `alice.testnet`. ```bash export ACCOUNT_ID=<YOUR_ACCOUNT_ID> ``` #### Verification Let's verify that you've successfully created the account and added it to `near-cli`. Run the following: ```bash near call --accountId=$ACCOUNT_ID workshop.testnet hello ``` If it succeeded then you've successfully completed your account setup. You should see something like this: ``` Scheduling a call: workshop.testnet.hello() Receipt: 5rKUqv4t9JVQryvyfrgrFr8R48iV4sFX7nD56KUv6Vhb Log [workshop.testnet]: Hello, test-12331.testnet! Transaction Id 8D2L4AdhbZ3CqWXMpRURsyqUTNJaBJDcFQsN4W8vU4y7 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/8D2L4AdhbZ3CqWXMpRURsyqUTNJaBJDcFQsN4W8vU4y7 'Hello, test-12331.testnet!' ``` **Congrats!** ## Part 1 - Fix my code Guess what, I made a bunch of errors in the implementation and you need to fix them. Good thing, that I've added unit tests before I broke the code. Run unit tests ```bash ./test.sh ``` You'll see a failed test. E.g. ``` running 1 test test rect::tests::test_rect_complex ... FAILED failures: ---- rect::tests::test_rect_complex stdout ---- 00 .................................................. 01 .................................................. 02 .................................................. 03 .....XXXX......................................... 04 .....XXXX......................................... 05 .....XXXX......................................... 06 .....XXXX......................................... 07 .................................................. 08 .................................................. 09 .................................................. 10 .................................................. 11 .................................................. 12 .................................................. 13 .................................................. 14 .................................................. 15 .................................................. 16 .................................................. 17 .................................................. 18 .................................................. 19 .................................................. 20 .................................................. 21 .................................................. 22 .................................................. 23 .................................................. 24 .................................................. 25 .................................................. 26 .................................................. 27 .................................................. 28 .................................................. 29 .................................................. 30 .................................................. 31 .................................................. 32 .................................................. 33 .................................................. 34 .................................................. 35 .................................................. 36 .................................................. 37 .................................................. 38 .................................................. 39 .................................................. 40 .................................................. 41 .................................................. 42 .................................................. 43 .................................................. 44 .................................................. 45 .................................................. 46 .................................................. 47 .................................................. 48 .................................................. 49 .................................................. thread 'rect::tests::test_rect_complex' panicked at 'assertion failed: `(left == right)` left: `".....XXXX......"`, right: `"..............."`: Line 3', src/rect.rs:90:9 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace ``` It means the test `test_rect_complex` has failed and the assert at file `src/rect.rs` line `90` failed. Open the file and try to figure out what went wrong. Once you figured out what is wrong, try rerunning tests. Repeat the process of fixing the implementation (not tests) to resolve all bugs. Once all unit tests are fixed, you're ready to move to the part 2. ## Part 2 - Let's draw In this part you'll need to implement a new method that will draw something complex. To do this, you can use rectangle and circle primitives and later merge them into one image. Run ```bash ./draw_art.sh ``` You should see a preview of the art. Right now it renders a target with three circles. ``` 00 .................................................. 01 .................................................. 02 .................................................. 03 .................................................. 04 .................................................. 05 .................XXXXXXX.......................... 06 ..............XXX.......XXX....................... 07 ............XX.............XX..................... 08 ...........X.................X.................... 09 ..........X...................X................... 10 .........X.......XXXXXXX.......X.................. 11 ........X......XXX.....XXX......X................. 12 .......X......X...........X......X................ 13 .......X.....X.............X.....X................ 14 ......X.....X...............X.....X............... 15 ......X....X......XXXXX......X....X............... 16 ......X....X.....XX...XX.....X....X............... 17 .....X....XX....X.......X....XX....X.............. 18 .....X....X....XX.......XX....X....X.............. 19 .....X....X....X.........X....X....X.............. 20 .....X....X....X.........X....X....X.............. 21 .....X....X....X.........X....X....X.............. 22 .....X....X....XX.......XX....X....X.............. 23 .....X....XX....X.......X....XX....X.............. 24 ......X....X.....XX...XX.....X....X............... 25 ......X....X......XXXXX......X....X............... 26 ......X.....X...............X.....X............... 27 .......X.....X.............X.....X................ 28 .......X......X...........X......X................ 29 ........X......XXX.....XXX......X................. 30 .........X.......XXXXXXX.......X.................. 31 ..........X...................X................... 32 ...........X.................X.................... 33 ............XX.............XX..................... 34 ..............XXX.......XXX....................... 35 .................XXXXXXX.......................... 36 .................................................. 37 .................................................. 38 .................................................. 39 .................................................. 40 .................................................. 41 .................................................. 42 .................................................. 43 .................................................. 44 .................................................. 45 .................................................. 46 .................................................. 47 .................................................. 48 .................................................. 49 .................................................. test art::tests::draw_art ... ok ``` Now, open file `src/art.rs` and modify the implementation of method `internal_render_art` at line `26`. You can draw whatever you want and debug it using `./draw_art.sh`. But note, that too many pixels might lead to performance issues. Once you are satisfied with your art preview, it's time to try it for real. ## Part 3 - Deploy to testnet ### Recompile the contract You've modified the code to fix tests and implemented your art, so we need to rebuild. ```bash ./build.sh ``` Every time you modify code of your contract you may want to recompile the contract. The resulting binary is be located at `res/berry_bot.wasm` ### Deploying the contract Accounts in NEAR Protocol can also contain one contract. The contract has full access to the account it belongs. But a new transaction can only be initiated by signing this transaction with an access key (this stops Skynet and singularity). A transaction may call a method on the contract by name and pass arguments. To deploy a contract, we need to issue a transaction. I wrote a convenient script to deploy the contract to your account stored in `$ACCOUNT_ID`. (All it does is `near deploy $ACCOUNT_ID res/berry_bot.wasm`) ```bash ./deploy.sh ``` You should see something like this: ``` Starting deployment. Account id: test-12331.testnet, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: res/berry_bot.wasm Transaction Id 7jxk9ANig8wJ1BqFennJN4pSuVaMn9n3HjaeKfDYfsDY To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/7jxk9ANig8wJ1BqFennJN4pSuVaMn9n3HjaeKfDYfsDY Done deploying to test-12331.testnet ``` NOTE: You can re-deploy your contract multiple times, so long as you have access key on the account. Every time you've modified the code and want to change the contract on-chain you need to recompile and redeploy. ### Call the contract To call `<METHOD_NAME>` on your contract with arguments `<ARGS>` issue the following command: ```bash near call $ACCOUNT_ID --accountId=$ACCOUNT_ID --gas=300000000000000 <METHOD_NAME> <ARGS> ``` * `<METHOD_NAME>` is a public method name that you want to call from the contract * `<ARGS>` are JSON encoded arguments to the method, e.g. `'{"left": 10, "top": 20, "width": 10, "height": 5, "color": 16711680}'` Since bash needs to keep JSON in one string, we recommend to wrap args with `'` when passing it, e.g. `'{}'` For example to draw you art, you need to call the following: ```bash near call $ACCOUNT_ID --accountId=$ACCOUNT_ID --gas=300000000000000 render_art '{}' ``` If everything works well, then you should see your art rendered in logs, e.g.: ``` Scheduling a call: test-12331.testnet.render_art({}) Receipts: B3odJ16wnajwsrUbw2PVZyY2QDCbwFJsTAXvsWTaGGZV, 7FMyKSgszNgGhCBYv7Sg7jVS2b2LzTJ4w8e9T1fTEDWV Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................XXXXXXX.......................... Log [test-12331.testnet]: ..............XXX.......XXX....................... Log [test-12331.testnet]: ............XX.............XX..................... Log [test-12331.testnet]: ...........X.................X.................... Log [test-12331.testnet]: ..........X...................X................... Log [test-12331.testnet]: .........X.......XXXXXXX.......X.................. Log [test-12331.testnet]: ........X......XXX.....XXX......X................. Log [test-12331.testnet]: .......X......X...........X......X................ Log [test-12331.testnet]: .......X.....X.............X.....X................ Log [test-12331.testnet]: ......X.....X...............X.....X............... Log [test-12331.testnet]: ......X....X......XXXXX......X....X............... Log [test-12331.testnet]: ......X....X.....XX...XX.....X....X............... Log [test-12331.testnet]: .....X....XX....X.......X....XX....X.............. Log [test-12331.testnet]: .....X....X....XX.......XX....X....X.............. Log [test-12331.testnet]: .....X....X....X.........X....X....X.............. Log [test-12331.testnet]: .....X....X....X.........X....X....X.............. Log [test-12331.testnet]: .....X....X....X.........X....X....X.............. Log [test-12331.testnet]: .....X....X....XX.......XX....X....X.............. Log [test-12331.testnet]: .....X....XX....X.......X....XX....X.............. Log [test-12331.testnet]: ......X....X.....XX...XX.....X....X............... Log [test-12331.testnet]: ......X....X......XXXXX......X....X............... Log [test-12331.testnet]: ......X.....X...............X.....X............... Log [test-12331.testnet]: .......X.....X.............X.....X................ Log [test-12331.testnet]: .......X......X...........X......X................ Log [test-12331.testnet]: ........X......XXX.....XXX......X................. Log [test-12331.testnet]: .........X.......XXXXXXX.......X.................. Log [test-12331.testnet]: ..........X...................X................... Log [test-12331.testnet]: ...........X.................X.................... Log [test-12331.testnet]: ............XX.............XX..................... Log [test-12331.testnet]: ..............XXX.......XXX....................... Log [test-12331.testnet]: .................XXXXXXX.......................... Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Log [test-12331.testnet]: .................................................. Transaction Id ZWv4Ac2Qqvs8cA1CT1AHE6ovNXUGT7SCuLiDQFmSqv3 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/ZWv4Ac2Qqvs8cA1CT1AHE6ovNXUGT7SCuLiDQFmSqv3 '' ``` You can also click the explorer link to see this on chain, e.g [Target](https://explorer.testnet.near.org/transactions/ZWv4Ac2Qqvs8cA1CT1AHE6ovNXUGT7SCuLiDQFmSqv3) There is a helper script that let you call methods on your contract easier `./call.sh`. ```bash ./call.sh <METHOD_NAME> <ARGS> ``` An example of a command to render a red rectangle ```bash ./call.sh render_rect '{"left": 10, "top": 20, "width": 10, "height": 5, "color": 16711680}' ``` Or to render your art ```bash ./call.sh render_art '{}' ``` ## Part 4 - Test in Prod If you were able to see your art in the explorer, you've already made the history on Testnet. It's now persistent on chain. The next step is to use it with the real app. ### Build for real Your current contract doesn't actually issue cross-contract calls to berry club, so you need to re-compile it with a compilation feature. ```bash ./build_for_real.sh ``` Now redeploy your contract ```bash ./deploy.sh ``` Game on. ### Buy some 🥑 The first thing we'll need is to buy some avocados to draw in the berry club. Your contract has a helper method `buy_avocado` to do this. ```bash ./call.sh buy_avocado '{}' ``` You should see a log message like this: ``` Log [test-12331.testnet]: Purchased 15001.500 Avocado tokens for 50.000 NEAR ``` `50 NEAR` is enough to get you `15000` 🥑 and this is enough to draw `15000` pixels. ### Open Berry Club on the Testnet [test.berryclub.io](https://test.berryclub.io) You should see a board. It might be messy, because everyone shares the same board. You can login with your testnet account using web-wallet. This will display your name and your avocado balance. Keep this tab open. ### Let's render your art ```bash ./call.sh render_art '{}' ``` You should see it rendered on the board in the browser. You should also see your account ID in the list on the right. If you hover over your account ID in the list, it will highlight your pixels. ### Iterate Now try drawing other primitives by using `./call.sh` Remember, if you modify the code, then you need to recompile and redeploy the contract. Enjoy!
NFTET_near-marketplace1
.vs VSWorkspaceState.json README.md package.json public index.html manifest.json robots.txt src .vs VSWorkspaceState.json App.css App.js App.test.js components .vs VSWorkspaceState.json Wallet.js marketplace .vs VSWorkspaceState.json AddProduct.js Product.js Products.js utils .vs VSWorkspaceState.json Cover.js Loader.js Notifications.js index.css index.js logo.svg reportWebVitals.js setupTests.js utils .vs VSWorkspaceState.json config.js marketplace.js near.js webpack.config.js
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
oysterpack_oysterpack-smart-near
.idea misc.xml modules.xml runConfigurations Test_FT.xml Test_Stake_Contract.xml Test_Staking_Pool.xml Test_account_management.xml Test_contract.xml Test_near.xml Test_workspace_with_coverage.xml vcs.xml README.md docs DEV.md guildnet.md stake-near-cli-guildnet.md stake-near-cli.md validator.md near .cargo config.toml Cargo.toml Makefile.toml oysterpack-smart-account-management Cargo.toml Makefile.toml README.md src components.rs components account_management.rs account_repository.rs account_storage_usage.rs domain.rs domain account_data.rs account_metrics.rs account_near_data.rs account_storage_event.rs contract_permissions.rs permissions.rs storage_balance.rs storage_balance_bounds.rs storage_management_event.rs storage_usage_bounds.rs interface.rs interface account_repository.rs contract.rs contract access_control.rs account_storage_usage.rs storage_management.rs lib.rs tests enum_flags_test.rs quick_test.rs serde_json_test.rs oysterpack-smart-contract Cargo.toml Makefile.toml README.md src components.rs components contract_metrics.rs contract_operator.rs contract_ownership.rs contract_sale.rs domain.rs domain contract_bid.rs contract_near_balances.rs contract_owner.rs contract_storage_usage.rs contract_storage_usage_costs.rs interface.rs interface contract.rs contract contract_metrics.rs contract_operator.rs contract_ownership.rs contract_sale.rs lib.rs tests quick_test.rs oysterpack-smart-fungible-token Cargo.toml Makefile.toml README.md src components.rs components fungible_token.rs domain.rs domain memo.rs metadata.rs token_amount.rs transfer_call_message.rs interface.rs interface contract.rs contract fungible_token.rs metadata.rs operator.rs token_service.rs lib.rs oysterpack-smart-near-test Cargo.toml Makefile.toml README.md src lib.rs oysterpack-smart-near Cargo.toml Makefile.toml README.md src component.rs component component.rs deploy.rs manages_account_data.rs core.rs core asserts.rs errors.rs eventbus.rs hash.rs log_events.rs promise.rs data.rs data numbers.rs numbers n_u128.rs n_u256.rs n_u64.rs object.rs domain.rs domain account_id_hash.rs basis_points.rs block_height.rs block_time.rs block_timestamp.rs epoch_height.rs expiration.rs gas.rs public_key.rs storage_usage.rs storage_usage_change.rs tgas.rs yocto_near.rs lib.rs tests quick_test.rs oysterpack-smart-stake-factory Cargo.toml Makefile.toml README.md src lib.rs oysterpack-smart-stake Cargo.toml Makefile.toml README.md src access_control.rs account_storage_usage.rs components.rs contract_metrics.rs contract_operator.rs contract_ownership.rs fungible_token.rs lib.rs staking_pool.rs storage_management.rs oysterpack-smart-staking-pool Cargo.toml Makefile.toml README.md src components.rs components staking_pool.rs domain.rs domain fees.rs stake_account.rs stake_account_balances.rs staking_pool_balances.rs status.rs unstaked_balances.rs interface.rs interface contract.rs contract near_staking_pool.rs operator.rs stake_action_callbacks.rs staking_pool.rs treasury.rs lib.rs tests quick_test.rs oysterpack-smart-tools Cargo.toml README.md src bin ulid.rs main.rs testnet.env
# OysterPack SMART - It's Time to Put a STAKE in the Ground! The **vision** is to build a suite of financial services for the everyday person on the NEAR blockchain anchored on staking and contract transaction fees. The **mission** is to build the best staking solutions, products, and services on the NEAR blockchain. # OysterPack SMART NEAR Components Build ***SMARTER***, ***FASTER***, and ***BETTER*** on the [NEAR][1] platform using ***OysterPack SMART*** NEAR components. ### NEAR Core Contract Components - Contract Ownership - Contract Metrics - Contract Operator - Contract Sale ### NEAR Standard Components - Account Management - Fungible Token ### NEAR Staking Components - Staking Pool # OysterPack SMART NEAR Contracts - STAKE Pool - STAKE Pool Factory ## How to support the project You can help support the project by contributing **NEAR** to [***oysterpack.near***][2] [1]: https://near.org/ [2]: https://wallet.near.org/send-money
here-wallet_near-zmq-indexer
Cargo.toml Cross.toml README.md src configs.rs main.rs utils.rs
NEAR Indexer ZMQ ================================== Implementation of a NEAR Blockchein RPC node to publish all blocks by ZMQ. Technical requirements for running - 8+ Gb RAM - 4+ CPUS - 500+ Gb SSD ## Build indexer ```bash curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh sudo apt-get update sudo apt-get upgrade sudo apt-get install cargo source $HOME/.cargo/env sudo apt-get install clang libzmq3-dev libssl-dev pkg-config libpq-dev build-essential awscli git -y # Init genesis https://github.com/here-wallet/near-indexer ``` ## Download data for RPC node ```bash mkdir ~/.near/mainnet/data cd ~/.near/mainnet/data aws s3 --no-sign-request cp s3://near-protocol-public/backups/mainnet/rpc/latest . LATEST=$(cat latest) aws s3 --no-sign-request cp --no-sign-request --recursive s3://near-protocol-public/backups/mainnet/rpc/$LATEST . ``` ## Run - `-z` - zmq port - `--home` - path to folder with config and near blockchein data - `--block-height` - "0" if u want send to zmq all transactions from 0 block ```bash cargo run --release -- --home /near/mainnet init --chain-id mainnet --download-config --download-genesis cargo run --release -- --home ~/.near/mainnet/ run sync-from-latest ``` ## Run with docker Init genesis ``` docker build -t near-zmq-indexer . NEAR_HOME=~/.near/mainnet docker run --rm --name near-init -v $NEAR_HOME:/near/mainnet/ near-zmq-indexer cargo run --release -- --home /near/mainnet init --chain-id mainnet --download-config --download-genesis ``` Run indexer ``` docker run --name near-mainnet -d --restart unless-stopped -p 3030:3030 -p 9555:9555 -p 24567:24567 -v $NEAR_HOME:/near/mainnet/ near-zmq-indexer cargo run --release -- --home /near/mainnet run sync-from-latest ``` Commands to run NEAR Indexer | Command | Key/Subcommand | Required/Default | Responsible for | |--------- |-------------------------- |------------------------------------------------------------------ |------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | | `--home` | Default <br>`~/.near` | Tells the node where too look for necessary files: <br>`config.json`<br>, <br>`genesis.json`<br>, <br>`node_key.json`<br>, and <br>`data`<br> folder | | `init` | | | Tells the node to generate config files in `--home-dir` | | | `--chain-id` | Required<br><br> * `localnet`<br> * `testnet`<br> * `mainnet` | Defines the chain to generate config files for | | | `--download-config` | Optional | If provided tells the node to download `config.json` from the public URL. You can download them manually<br><br> - [testnet config.json](https://s3-us-west-1.amazonaws.com/build.nearprotocol.com/nearcore-deploy/testnet/config.json)<br> - [mainnet config.json](https://s3-us-west-1.amazonaws.com/build.nearprotocol.com/nearcore-deploy/mainnet/config.json) | | | `--download-genesis` | Optional | If provided tells the node to download `genesis.json` from the public URL. You can download them manually<br><br> - [testnet genesis.json](https://s3-us-west-1.amazonaws.com/build.nearprotocol.com/nearcore-deploy/testnet/genesis.json)<br> - [mainnet genesis.json](https://s3-us-west-1.amazonaws.com/build.nearprotocol.com/nearcore-deploy/mainnet/genesis.json) | | | TODO:<br>Other `neard` keys | ## Event processing on pyhon `pip install pyzmq==22.3.0` ```python import zmq ctx = zmq.Context() socket = ctx.socket(zmq.SUB) socket.connect("tcp://0.0.0.0:9555") socket.subscribe("") # noqa while True: messages = socket.recv_multipart() # noqa for message in messages: dat = json.loads(message.decode("utf8")) print(dat) ```
hoangnhxda_NEAR_voting
Cargo.toml README.md build.sh git_push.sh neardev dev-account.env testnet 74b3a1f4a587b69f1dad3d0777b80cdda00ed2a3beaf0089a3ec72c1a2473c6d.json dev-1636466060984-94129954663100.json dev-1636466155669-94886381764521.json dev-1636466342967-13972867406128.json hoangnh_xda.testnet.json lookup.hoangnh_xda.testnet.json voting.hoangnh_xda.testnet.json node_modules .package-lock.json base-x LICENSE.md README.md package.json src index.d.ts index.js bn.js CHANGELOG.md README.md lib bn.js package.json borsh .eslintrc.yml .travis.yml LICENSE-MIT.txt README.md borsh-ts .eslintrc.yml index.ts test .eslintrc.yml fuzz borsh-roundtrip.js transaction-example enums.d.ts enums.js key_pair.d.ts key_pair.js serialize.d.ts serialize.js signer.d.ts signer.js transaction.d.ts transaction.js serialize.test.js lib index.d.ts index.js package.json tsconfig.json bs58 CHANGELOG.md README.md index.js package.json capability Array.prototype.forEach.js Array.prototype.map.js Error.captureStackTrace.js Error.prototype.stack.js Function.prototype.bind.js Object.create.js Object.defineProperties.js Object.defineProperty.js Object.prototype.hasOwnProperty.js README.md arguments.callee.caller.js es5.js index.js lib CapabilityDetector.js definitions.js index.js package.json strict mode.js depd History.md Readme.md index.js lib browser index.js package.json error-polyfill README.md index.js lib index.js non-v8 Frame.js FrameStringParser.js FrameStringSource.js index.js prepareStackTrace.js unsupported.js v8.js package.json http-errors HISTORY.md README.md index.js node_modules depd History.md Readme.md index.js lib browser index.js compat callsite-tostring.js event-listener-count.js index.js package.json package.json inherits README.md inherits.js inherits_browser.js package.json js-sha256 CHANGELOG.md LICENSE.txt README.md build sha256.min.js index.d.ts package.json src sha256.js mustache CHANGELOG.md README.md mustache.js mustache.min.js package.json near-api-js README.md browser-exports.js dist near-api-js.js near-api-js.min.js lib account.d.ts account.js account_creator.d.ts account_creator.js account_multisig.d.ts account_multisig.js browser-connect.d.ts browser-connect.js browser-index.d.ts browser-index.js common-index.d.ts common-index.js connect.d.ts connect.js connection.d.ts connection.js constants.d.ts constants.js contract.d.ts contract.js generated rpc_error_schema.json index.d.ts index.js key_stores browser-index.d.ts browser-index.js browser_local_storage_key_store.d.ts browser_local_storage_key_store.js in_memory_key_store.d.ts in_memory_key_store.js index.d.ts index.js keystore.d.ts keystore.js merge_key_store.d.ts merge_key_store.js unencrypted_file_system_keystore.d.ts unencrypted_file_system_keystore.js near.d.ts near.js providers index.d.ts index.js json-rpc-provider.d.ts json-rpc-provider.js provider.d.ts provider.js res error_messages.d.ts error_messages.json signer.d.ts signer.js transaction.d.ts transaction.js utils enums.d.ts enums.js errors.d.ts errors.js exponential-backoff.d.ts exponential-backoff.js format.d.ts format.js index.d.ts index.js key_pair.d.ts key_pair.js network.d.ts network.js rpc_errors.d.ts rpc_errors.js serialize.d.ts serialize.js setup-node-fetch.d.ts setup-node-fetch.js web.d.ts web.js validators.d.ts validators.js wallet-account.d.ts wallet-account.js package.json node-fetch LICENSE.md README.md browser.js lib index.es.js index.js package.json o3 README.md index.js lib Class.js abstractMethod.js index.js package.json safe-buffer README.md index.d.ts index.js package.json setprototypeof README.md index.d.ts index.js package.json test index.js statuses HISTORY.md README.md codes.json index.js package.json text-encoding-utf-8 LICENSE.md README.md lib encoding.js encoding.lib.js package.json src encoding.js polyfill.js toidentifier README.md index.js package.json tr46 index.js lib mappingTable.json package.json tweetnacl AUTHORS.md CHANGELOG.md PULL_REQUEST_TEMPLATE.md README.md nacl-fast.js nacl-fast.min.js nacl.d.ts nacl.js nacl.min.js package.json u3 README.md index.js lib cache.js eachCombination.js index.js package.json webidl-conversions LICENSE.md README.md lib index.js package.json whatwg-url LICENSE.txt README.md lib URL-impl.js URL.js public-api.js url-state-machine.js utils.js package.json | package-lock.json package.json src deploy.js lib.rs main.rs
# Statuses [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] HTTP status utility for node. This module provides a list of status codes and messages sourced from a few different projects: * The [IANA Status Code Registry](https://www.iana.org/assignments/http-status-codes/http-status-codes.xhtml) * The [Node.js project](https://nodejs.org/) * The [NGINX project](https://www.nginx.com/) * The [Apache HTTP Server project](https://httpd.apache.org/) ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install statuses ``` ## API <!-- eslint-disable no-unused-vars --> ```js var status = require('statuses') ``` ### var code = status(Integer || String) If `Integer` or `String` is a valid HTTP code or status message, then the appropriate `code` will be returned. Otherwise, an error will be thrown. <!-- eslint-disable no-undef --> ```js status(403) // => 403 status('403') // => 403 status('forbidden') // => 403 status('Forbidden') // => 403 status(306) // throws, as it's not supported by node.js ``` ### status.STATUS_CODES Returns an object which maps status codes to status messages, in the same format as the [Node.js http module](https://nodejs.org/dist/latest/docs/api/http.html#http_http_status_codes). ### status.codes Returns an array of all the status codes as `Integer`s. ### var msg = status[code] Map of `code` to `status message`. `undefined` for invalid `code`s. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status[404] // => 'Not Found' ``` ### var code = status[msg] Map of `status message` to `code`. `msg` can either be title-cased or lower-cased. `undefined` for invalid `status message`s. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status['not found'] // => 404 status['Not Found'] // => 404 ``` ### status.redirect[code] Returns `true` if a status code is a valid redirect status. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status.redirect[200] // => undefined status.redirect[301] // => true ``` ### status.empty[code] Returns `true` if a status code expects an empty body. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status.empty[200] // => undefined status.empty[204] // => true status.empty[304] // => true ``` ### status.retry[code] Returns `true` if you should retry the rest. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status.retry[501] // => undefined status.retry[503] // => true ``` [npm-image]: https://img.shields.io/npm/v/statuses.svg [npm-url]: https://npmjs.org/package/statuses [node-version-image]: https://img.shields.io/node/v/statuses.svg [node-version-url]: https://nodejs.org/en/download [travis-image]: https://img.shields.io/travis/jshttp/statuses.svg [travis-url]: https://travis-ci.org/jshttp/statuses [coveralls-image]: https://img.shields.io/coveralls/jshttp/statuses.svg [coveralls-url]: https://coveralls.io/r/jshttp/statuses?branch=master [downloads-image]: https://img.shields.io/npm/dm/statuses.svg [downloads-url]: https://npmjs.org/package/statuses # capability.js - javascript environment capability detection [![Build Status](https://travis-ci.org/inf3rno/capability.png?branch=master)](https://travis-ci.org/inf3rno/capability) The capability.js library provides capability detection for different javascript environments. ## Documentation This project is empty yet. ### Installation ```bash npm install capability ``` ```bash bower install capability ``` #### Environment compatibility The lib requires only basic javascript features, so it will run in every js environments. #### Requirements If you want to use the lib in browser, you'll need a node module loader, e.g. browserify, webpack, etc... #### Usage In this documentation I used the lib as follows: ```js var capability = require("capability"); ``` ### Capabilities API #### Defining a capability You can define a capability by using the `define(name, test)` function. ```js capability.define("Object.create", function () { return Object.create; }); ``` The `name` parameter should contain the identifier of the capability and the `test` parameter should contain a function, which can detect the capability. If the capability is supported by the environment, then the `test()` should return `true`, otherwise it should return `false`. You don't have to convert the return value into a `Boolean`, the library will do that for you, so you won't have memory leaks because of this. #### Testing a capability The `test(name)` function will return a `Boolean` about whether the capability is supported by the actual environment. ```js console.log(capability.test("Object.create")); // true - in recent environments // false - by pre ES5 environments without Object.create ``` You can use `capability(name)` instead of `capability.test(name)` if you want a short code by optional requirements. #### Checking a capability The `check(name)` function will throw an Error when the capability is not supported by the actual environment. ```js capability.check("Object.create"); // this will throw an Error by pre ES5 environments without Object.create ``` #### Checking capability with require and modules It is possible to check the environments with `require()` by adding a module, which calls the `check(name)` function. By the capability definitions in this lib I added such modules by each definition, so you can do for example `require("capability/es5")`. Ofc. you can do fun stuff if you want, e.g. you can call multiple `check`s from a single `requirements.js` file in your lib, etc... ### Definitions Currently the following definitions are supported by the lib: - strict mode - `arguments.callee.caller` - es5 - `Array.prototype.forEach` - `Array.prototype.map` - `Function.prototype.bind` - `Object.create` - `Object.defineProperties` - `Object.defineProperty` - `Object.prototype.hasOwnProperty` - `Error.captureStackTrace` - `Error.prototype.stack` ## License MIT - 2016 Jánszky László Lajos # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # Voting Contract The purpose of this contract is solely for validators to vote on whether to unlock token transfer. Validators can call `vote` to vote for yes with the amount of stake they wish to put on the vote. If there are more than 2/3 of the stake at any given moment voting for yes, the voting is done. After the voting is finished, no one can further modify the contract. # Javascript Error Polyfill [![Build Status](https://travis-ci.org/inf3rno/error-polyfill.png?branch=master)](https://travis-ci.org/inf3rno/error-polyfill) Implementing the [V8 Stack Trace API](https://github.com/v8/v8/wiki/Stack-Trace-API) in non-V8 environments as much as possible ## Installation ```bash npm install error-polyfill ``` ```bash bower install error-polyfill ``` ### Environment compatibility Tested on the following environments: Windows 7 - **Node.js** 9.6 - **Chrome** 64.0 - **Firefox** 58.0 - **Internet Explorer** 10.0, 11.0 - **PhantomJS** 2.1 - **Opera** 51.0 Travis - **Node.js** 8, 9 - **Chrome** - **Firefox** - **PhantomJS** The polyfill might work on other environments too due to its adaptive design. I use [Karma](https://github.com/karma-runner/karma) with [Browserify](https://github.com/substack/node-browserify) to test the framework in browsers. ### Requirements ES5 support is required, without that the lib throws an Error and stops working. The ES5 features are tested by the [capability](https://github.com/inf3rno/capability) lib run time. Classes are created by the [o3](https://github.com/inf3rno/o3) lib. Utility functions are implemented in the [u3](https://github.com/inf3rno/u3) lib. ## API documentation ### Usage In this documentation I used the framework as follows: ```js require("error-polyfill"); // <- your code here ``` It is recommended to require the polyfill in your main script. ### Getting a past stack trace with `Error.getStackTrace` This static method is not part of the V8 Stack Trace API, but it is recommended to **use `Error.getStackTrace(throwable)` instead of `throwable.stack`** to get the stack trace of Error instances! Explanation: By non-V8 environments we cannot replace the default stack generation algorithm, so we need a workaround to generate the stack when somebody tries to access it. So the original stack string will be parsed and the result will be properly formatted by accessing the stack using the `Error.getStackTrace` method. Arguments and return values: - The `throwable` argument should be an `Error` (descendant) instance, but it can be an `Object` instance as well. - The return value is the generated `stack` of the `throwable` argument. Example: ```js try { theNotDefinedFunction(); } catch (error) { console.log(Error.getStackTrace(error)); // ReferenceError: theNotDefinedFunction is not defined // at ... // ... } ``` ### Capturing the present stack trace with `Error.captureStackTrace` The `Error.captureStackTrace(throwable [, terminator])` sets the present stack above the `terminator` on the `throwable`. Arguments and return values: - The `throwable` argument should be an instance of an `Error` descendant, but it can be an `Object` instance as well. It is recommended to use `Error` descendant instances instead of inline objects, because we can recognize them by type e.g. `error instanceof UserError`. - The optional `terminator` argument should be a `Function`. Only the calls before this function will be reported in the stack, so without a `terminator` argument, the last call in the stack will be the call of the `Error.captureStackTrace`. - There is no return value, the `stack` will be set on the `throwable` so you will be able to access it using `Error.getStackTrace`. The format of the stack depends on the `Error.prepareStackTrace` implementation. Example: ```js var UserError = function (message){ this.name = "UserError"; this.message = message; Error.captureStackTrace(this, this.constructor); }; UserError.prototype = Object.create(Error.prototype); function codeSmells(){ throw new UserError("What's going on?!"); } codeSmells(); // UserError: What's going on?! // at codeSmells (myModule.js:23:1) // ... ``` Limitations: By the current implementation the `terminator` can be only the `Error.captureStackTrace` caller function. This will change soon, but in certain conditions, e.g. by using strict mode (`"use strict";`) it is not possible to access the information necessary to implement this feature. You will get an empty `frames` array and a `warning` in the `Error.prepareStackTrace` when the stack parser meets with such conditions. ### Formatting the stack trace with `Error.prepareStackTrace` The `Error.prepareStackTrace(throwable, frames [, warnings])` formats the stack `frames` and returns the `stack` value for `Error.captureStackTrace` or `Error.getStackTrace`. The native implementation returns a stack string, but you can override that by setting a new function value. Arguments and return values: - The `throwable` argument is an `Error` or `Object` instance coming from the `Error.captureStackTrace` or from the creation of a new `Error` instance. Be aware that in some environments you need to throw that instance to get a parsable stack. Without that you will get only a `warning` by trying to access the stack with `Error.getStackTrace`. - The `frames` argument is an array of `Frame` instances. Each `frame` represents a function call in the stack. You can use these frames to build a stack string. To access information about individual frames you can use the following methods. - `frame.toString()` - Returns the string representation of the frame, e.g. `codeSmells (myModule.js:23:1)`. - `frame.getThis()` - **Cannot be supported.** Returns the context of the call, only V8 environments support this natively. - `frame.getTypeName()` - **Not implemented yet.** Returns the type name of the context, by the global namespace it is `Window` in Chrome. - `frame.getFunction()` - Returns the called function or `undefined` by strict mode. - `frame.getFunctionName()` - **Not implemented yet.** Returns the name of the called function. - `frame.getMethodName()` - **Not implemented yet.** Returns the method name of the called function is a method of an object. - `frame.getFileName()` - **Not implemented yet.** Returns the file name where the function was called. - `frame.getLineNumber()` - **Not implemented yet.** Returns at which line the function was called in the file. - `frame.getColumnNumber()` - **Not implemented yet.** Returns at which column the function was called in the file. This information is not always available. - `frame.getEvalOrigin()` - **Not implemented yet.** Returns the original of an `eval` call. - `frame.isTopLevel()` - **Not implemented yet.** Returns whether the function was called from the top level. - `frame.isEval()` - **Not implemented yet.** Returns whether the called function was `eval`. - `frame.isNative()` - **Not implemented yet.** Returns whether the called function was native. - `frame.isConstructor()` - **Not implemented yet.** Returns whether the called function was a constructor. - The optional `warnings` argument contains warning messages coming from the stack parser. It is not part of the V8 Stack Trace API. - The return value will be the stack you can access with `Error.getStackTrace(throwable)`. If it is an object, it is recommended to add a `toString` method, so you will be able to read it in the console. Example: ```js Error.prepareStackTrace = function (throwable, frames, warnings) { var string = ""; string += throwable.name || "Error"; string += ": " + (throwable.message || ""); if (warnings instanceof Array) for (var warningIndex in warnings) { var warning = warnings[warningIndex]; string += "\n # " + warning; } for (var frameIndex in frames) { var frame = frames[frameIndex]; string += "\n at " + frame.toString(); } return string; }; ``` ### Stack trace size limits with `Error.stackTraceLimit` **Not implemented yet.** You can set size limits on the stack trace, so you won't have any problems because of too long stack traces. Example: ```js Error.stackTraceLimit = 10; ``` ### Handling uncaught errors and rejections **Not implemented yet.** ## Differences between environments and modes Since there is no Stack Trace API standard, every browsers solves this problem differently. I try to document what I've found about these differences as detailed as possible, so it will be easier to follow the code. Overriding the `error.stack` property with custom Stack instances - by Node.js and Chrome the `Error.prepareStackTrace()` can override every `error.stack` automatically right by creation - by Firefox, Internet Explorer and Opera you cannot automatically override every `error.stack` by native errors - by PhantomJS you cannot override the `error.stack` property of native errors, it is not configurable Capturing the current stack trace - by Node.js, Chrome, Firefox and Opera the stack property is added by instantiating a native error - by Node.js and Chrome the stack creation is lazy loaded and cached, so the `Error.prepareStackTrace()` is called only by the first access - by Node.js and Chrome the current stack can be added to any object with `Error.captureStackTrace()` - by Internet Explorer the stack is created by throwing a native error - by PhantomJS the stack is created by throwing any object, but not a primitive Accessing the stack - by Node.js, Chrome, Firefox, Internet Explorer, Opera and PhantomJS you can use the `error.stack` property - by old Opera you have to use the `error.stacktrace` property to get the stack Prefixes and postfixes on the stack string - by Node.js, Chrome, Internet Explorer and Opera you have the `error.name` and the `error.message` in a `{name}: {message}` format at the beginning of the stack string - by Firefox and PhantomJS the stack string does not contain the `error.name` and the `error.message` - by Firefox you have an empty line at the end of the stack string Accessing the stack frames array - by Node.js and Chrome you can access the frame objects directly by overriding the `Error.prepareStackTrace()` - by Firefox, Internet Explorer, PhantomJS, and Opera you need to parse the stack string in order to get the frames The structure of the frame string - by Node.js and Chrome - the frame string of calling a function from a module: `thirdFn (http://localhost/myModule.js:45:29)` - the frame strings contain an ` at ` prefix, which is not present by the `frame.toString()` output, so it is added by the `stack.toString()` - by Firefox - the frame string of calling a function from a module: `thirdFn@http://localhost/myModule.js:45:29` - by Internet Explorer - the frame string of calling a function from a module: ` at thirdFn (http://localhost/myModule.js:45:29)` - by PhantomJS - the frame string of calling a function from a module: `thirdFn@http://localhost/myModule.js:45:29` - by Opera - the frame string of calling a function from a module: ` at thirdFn (http://localhost/myModule.js:45)` Accessing information by individual frames - by Node.js and Chrome the `frame.getThis()` and the `frame.getFunction()` returns `undefined` by frames originate from [strict mode](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Strict_mode) code - by Firefox, Internet Explorer, PhantomJS, and Opera the context of the function calls is not accessible, so the `frame.getThis()` cannot be implemented - by Firefox, Internet Explorer, PhantomJS, and Opera functions are not accessible with `arguments.callee.caller` by frames originate from strict mode, so by these frames `frame.getFunction()` can return only `undefined` (this is consistent with V8 behavior) ## License MIT - 2016 Jánszky László Lajos # u3 - Utility Functions This lib contains utility functions for e3, dataflower and other projects. ## Documentation ### Installation ```bash npm install u3 ``` ```bash bower install u3 ``` #### Usage In this documentation I used the lib as follows: ```js var u3 = require("u3"), cache = u3.cache, eachCombination = u3.eachCombination; ``` ### Function wrappers #### cache The `cache(fn)` function caches the fn results, so by the next calls it will return the result of the first call. You can use different arguments, but they won't affect the return value. ```js var a = cache(function fn(x, y, z){ return x + y + z; }); console.log(a(1, 2, 3)); // 6 console.log(a()); // 6 console.log(a()); // 6 ``` It is possible to cache a value too. ```js var a = cache(1 + 2 + 3); console.log(a()); // 6 console.log(a()); // 6 console.log(a()); // 6 ``` ### Math #### eachCombination The `eachCombination(alternativesByDimension, callback)` calls the `callback(a,b,c,...)` on each combination of the `alternatives[a[],b[],c[],...]`. ```js eachCombination([ [1, 2, 3], ["a", "b"] ], console.log); /* 1, "a" 1, "b" 2, "a" 2, "b" 3, "a" 3, "b" */ ``` You can use any dimension and number of alternatives. In the current example we used 2 dimensions. By the first dimension we used 3 alternatives: `[1, 2, 3]` and by the second dimension we used 2 alternatives: `["a", "b"]`. ## License MIT - 2016 Jánszky László Lajos # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) TweetNaCl.js ============ Port of [TweetNaCl](http://tweetnacl.cr.yp.to) / [NaCl](http://nacl.cr.yp.to/) to JavaScript for modern browsers and Node.js. Public domain. [![Build Status](https://travis-ci.org/dchest/tweetnacl-js.svg?branch=master) ](https://travis-ci.org/dchest/tweetnacl-js) Demo: <https://dchest.github.io/tweetnacl-js/> Documentation ============= * [Overview](#overview) * [Audits](#audits) * [Installation](#installation) * [Examples](#examples) * [Usage](#usage) * [Public-key authenticated encryption (box)](#public-key-authenticated-encryption-box) * [Secret-key authenticated encryption (secretbox)](#secret-key-authenticated-encryption-secretbox) * [Scalar multiplication](#scalar-multiplication) * [Signatures](#signatures) * [Hashing](#hashing) * [Random bytes generation](#random-bytes-generation) * [Constant-time comparison](#constant-time-comparison) * [System requirements](#system-requirements) * [Development and testing](#development-and-testing) * [Benchmarks](#benchmarks) * [Contributors](#contributors) * [Who uses it](#who-uses-it) Overview -------- The primary goal of this project is to produce a translation of TweetNaCl to JavaScript which is as close as possible to the original C implementation, plus a thin layer of idiomatic high-level API on top of it. There are two versions, you can use either of them: * `nacl.js` is the port of TweetNaCl with minimum differences from the original + high-level API. * `nacl-fast.js` is like `nacl.js`, but with some functions replaced with faster versions. (Used by default when importing NPM package.) Audits ------ TweetNaCl.js has been audited by [Cure53](https://cure53.de/) in January-February 2017 (audit was sponsored by [Deletype](https://deletype.com)): > The overall outcome of this audit signals a particularly positive assessment > for TweetNaCl-js, as the testing team was unable to find any security > problems in the library. It has to be noted that this is an exceptionally > rare result of a source code audit for any project and must be seen as a true > testament to a development proceeding with security at its core. > > To reiterate, the TweetNaCl-js project, the source code was found to be > bug-free at this point. > > [...] > > In sum, the testing team is happy to recommend the TweetNaCl-js project as > likely one of the safer and more secure cryptographic tools among its > competition. [Read full audit report](https://cure53.de/tweetnacl.pdf) Installation ------------ You can install TweetNaCl.js via a package manager: [Yarn](https://yarnpkg.com/): $ yarn add tweetnacl [NPM](https://www.npmjs.org/): $ npm install tweetnacl or [download source code](https://github.com/dchest/tweetnacl-js/releases). Examples -------- You can find usage examples in our [wiki](https://github.com/dchest/tweetnacl-js/wiki/Examples). Usage ----- All API functions accept and return bytes as `Uint8Array`s. If you need to encode or decode strings, use functions from <https://github.com/dchest/tweetnacl-util-js> or one of the more robust codec packages. In Node.js v4 and later `Buffer` objects are backed by `Uint8Array`s, so you can freely pass them to TweetNaCl.js functions as arguments. The returned objects are still `Uint8Array`s, so if you need `Buffer`s, you'll have to convert them manually; make sure to convert using copying: `Buffer.from(array)` (or `new Buffer(array)` in Node.js v4 or earlier), instead of sharing: `Buffer.from(array.buffer)` (or `new Buffer(array.buffer)` Node 4 or earlier), because some functions return subarrays of their buffers. ### Public-key authenticated encryption (box) Implements *x25519-xsalsa20-poly1305*. #### nacl.box.keyPair() Generates a new random key pair for box and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 32-byte secret key } #### nacl.box.keyPair.fromSecretKey(secretKey) Returns a key pair for box with public key corresponding to the given secret key. #### nacl.box(message, nonce, theirPublicKey, mySecretKey) Encrypts and authenticates message using peer's public key, our secret key, and the given nonce, which must be unique for each distinct message for a key pair. Returns an encrypted and authenticated message, which is `nacl.box.overheadLength` longer than the original message. #### nacl.box.open(box, nonce, theirPublicKey, mySecretKey) Authenticates and decrypts the given box with peer's public key, our secret key, and the given nonce. Returns the original message, or `null` if authentication fails. #### nacl.box.before(theirPublicKey, mySecretKey) Returns a precomputed shared key which can be used in `nacl.box.after` and `nacl.box.open.after`. #### nacl.box.after(message, nonce, sharedKey) Same as `nacl.box`, but uses a shared key precomputed with `nacl.box.before`. #### nacl.box.open.after(box, nonce, sharedKey) Same as `nacl.box.open`, but uses a shared key precomputed with `nacl.box.before`. #### Constants ##### nacl.box.publicKeyLength = 32 Length of public key in bytes. ##### nacl.box.secretKeyLength = 32 Length of secret key in bytes. ##### nacl.box.sharedKeyLength = 32 Length of precomputed shared key in bytes. ##### nacl.box.nonceLength = 24 Length of nonce in bytes. ##### nacl.box.overheadLength = 16 Length of overhead added to box compared to original message. ### Secret-key authenticated encryption (secretbox) Implements *xsalsa20-poly1305*. #### nacl.secretbox(message, nonce, key) Encrypts and authenticates message using the key and the nonce. The nonce must be unique for each distinct message for this key. Returns an encrypted and authenticated message, which is `nacl.secretbox.overheadLength` longer than the original message. #### nacl.secretbox.open(box, nonce, key) Authenticates and decrypts the given secret box using the key and the nonce. Returns the original message, or `null` if authentication fails. #### Constants ##### nacl.secretbox.keyLength = 32 Length of key in bytes. ##### nacl.secretbox.nonceLength = 24 Length of nonce in bytes. ##### nacl.secretbox.overheadLength = 16 Length of overhead added to secret box compared to original message. ### Scalar multiplication Implements *x25519*. #### nacl.scalarMult(n, p) Multiplies an integer `n` by a group element `p` and returns the resulting group element. #### nacl.scalarMult.base(n) Multiplies an integer `n` by a standard group element and returns the resulting group element. #### Constants ##### nacl.scalarMult.scalarLength = 32 Length of scalar in bytes. ##### nacl.scalarMult.groupElementLength = 32 Length of group element in bytes. ### Signatures Implements [ed25519](http://ed25519.cr.yp.to). #### nacl.sign.keyPair() Generates new random key pair for signing and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 64-byte secret key } #### nacl.sign.keyPair.fromSecretKey(secretKey) Returns a signing key pair with public key corresponding to the given 64-byte secret key. The secret key must have been generated by `nacl.sign.keyPair` or `nacl.sign.keyPair.fromSeed`. #### nacl.sign.keyPair.fromSeed(seed) Returns a new signing key pair generated deterministically from a 32-byte seed. The seed must contain enough entropy to be secure. This method is not recommended for general use: instead, use `nacl.sign.keyPair` to generate a new key pair from a random seed. #### nacl.sign(message, secretKey) Signs the message using the secret key and returns a signed message. #### nacl.sign.open(signedMessage, publicKey) Verifies the signed message and returns the message without signature. Returns `null` if verification failed. #### nacl.sign.detached(message, secretKey) Signs the message using the secret key and returns a signature. #### nacl.sign.detached.verify(message, signature, publicKey) Verifies the signature for the message and returns `true` if verification succeeded or `false` if it failed. #### Constants ##### nacl.sign.publicKeyLength = 32 Length of signing public key in bytes. ##### nacl.sign.secretKeyLength = 64 Length of signing secret key in bytes. ##### nacl.sign.seedLength = 32 Length of seed for `nacl.sign.keyPair.fromSeed` in bytes. ##### nacl.sign.signatureLength = 64 Length of signature in bytes. ### Hashing Implements *SHA-512*. #### nacl.hash(message) Returns SHA-512 hash of the message. #### Constants ##### nacl.hash.hashLength = 64 Length of hash in bytes. ### Random bytes generation #### nacl.randomBytes(length) Returns a `Uint8Array` of the given length containing random bytes of cryptographic quality. **Implementation note** TweetNaCl.js uses the following methods to generate random bytes, depending on the platform it runs on: * `window.crypto.getRandomValues` (WebCrypto standard) * `window.msCrypto.getRandomValues` (Internet Explorer 11) * `crypto.randomBytes` (Node.js) If the platform doesn't provide a suitable PRNG, the following functions, which require random numbers, will throw exception: * `nacl.randomBytes` * `nacl.box.keyPair` * `nacl.sign.keyPair` Other functions are deterministic and will continue working. If a platform you are targeting doesn't implement secure random number generator, but you somehow have a cryptographically-strong source of entropy (not `Math.random`!), and you know what you are doing, you can plug it into TweetNaCl.js like this: nacl.setPRNG(function(x, n) { // ... copy n random bytes into x ... }); Note that `nacl.setPRNG` *completely replaces* internal random byte generator with the one provided. ### Constant-time comparison #### nacl.verify(x, y) Compares `x` and `y` in constant time and returns `true` if their lengths are non-zero and equal, and their contents are equal. Returns `false` if either of the arguments has zero length, or arguments have different lengths, or their contents differ. System requirements ------------------- TweetNaCl.js supports modern browsers that have a cryptographically secure pseudorandom number generator and typed arrays, including the latest versions of: * Chrome * Firefox * Safari (Mac, iOS) * Internet Explorer 11 Other systems: * Node.js Development and testing ------------------------ Install NPM modules needed for development: $ npm install To build minified versions: $ npm run build Tests use minified version, so make sure to rebuild it every time you change `nacl.js` or `nacl-fast.js`. ### Testing To run tests in Node.js: $ npm run test-node By default all tests described here work on `nacl.min.js`. To test other versions, set environment variable `NACL_SRC` to the file name you want to test. For example, the following command will test fast minified version: $ NACL_SRC=nacl-fast.min.js npm run test-node To run full suite of tests in Node.js, including comparing outputs of JavaScript port to outputs of the original C version: $ npm run test-node-all To prepare tests for browsers: $ npm run build-test-browser and then open `test/browser/test.html` (or `test/browser/test-fast.html`) to run them. To run tests in both Node and Electron: $ npm test ### Benchmarking To run benchmarks in Node.js: $ npm run bench $ NACL_SRC=nacl-fast.min.js npm run bench To run benchmarks in a browser, open `test/benchmark/bench.html` (or `test/benchmark/bench-fast.html`). Benchmarks ---------- For reference, here are benchmarks from MacBook Pro (Retina, 13-inch, Mid 2014) laptop with 2.6 GHz Intel Core i5 CPU (Intel) in Chrome 53/OS X and Xiaomi Redmi Note 3 smartphone with 1.8 GHz Qualcomm Snapdragon 650 64-bit CPU (ARM) in Chrome 52/Android: | | nacl.js Intel | nacl-fast.js Intel | nacl.js ARM | nacl-fast.js ARM | | ------------- |:-------------:|:-------------------:|:-------------:|:-----------------:| | salsa20 | 1.3 MB/s | 128 MB/s | 0.4 MB/s | 43 MB/s | | poly1305 | 13 MB/s | 171 MB/s | 4 MB/s | 52 MB/s | | hash | 4 MB/s | 34 MB/s | 0.9 MB/s | 12 MB/s | | secretbox 1K | 1113 op/s | 57583 op/s | 334 op/s | 14227 op/s | | box 1K | 145 op/s | 718 op/s | 37 op/s | 368 op/s | | scalarMult | 171 op/s | 733 op/s | 56 op/s | 380 op/s | | sign | 77 op/s | 200 op/s | 20 op/s | 61 op/s | | sign.open | 39 op/s | 102 op/s | 11 op/s | 31 op/s | (You can run benchmarks on your devices by clicking on the links at the bottom of the [home page](https://tweetnacl.js.org)). In short, with *nacl-fast.js* and 1024-byte messages you can expect to encrypt and authenticate more than 57000 messages per second on a typical laptop or more than 14000 messages per second on a $170 smartphone, sign about 200 and verify 100 messages per second on a laptop or 60 and 30 messages per second on a smartphone, per CPU core (with Web Workers you can do these operations in parallel), which is good enough for most applications. Contributors ------------ See AUTHORS.md file. Third-party libraries based on TweetNaCl.js ------------------------------------------- * [forward-secrecy](https://github.com/alax/forward-secrecy) — Axolotl ratchet implementation * [nacl-stream](https://github.com/dchest/nacl-stream-js) - streaming encryption * [tweetnacl-auth-js](https://github.com/dchest/tweetnacl-auth-js) — implementation of [`crypto_auth`](http://nacl.cr.yp.to/auth.html) * [tweetnacl-sealed-box](https://github.com/whs/tweetnacl-sealed-box) — implementation of [`sealed boxes`](https://download.libsodium.org/doc/public-key_cryptography/sealed_boxes.html) * [chloride](https://github.com/dominictarr/chloride) - unified API for various NaCl modules Who uses it ----------- Some notable users of TweetNaCl.js: * [GitHub](https://github.com) * [MEGA](https://github.com/meganz/webclient) * [Stellar](https://www.stellar.org/) * [miniLock](https://github.com/kaepora/miniLock) # Ozone - Javascript Class Framework [![Build Status](https://travis-ci.org/inf3rno/o3.png?branch=master)](https://travis-ci.org/inf3rno/o3) The Ozone class framework contains enhanced class support to ease the development of object-oriented javascript applications in an ES5 environment. Another alternative to get a better class support to use ES6 classes and compilers like Babel, Traceur or TypeScript until native ES6 support arrives. ## Documentation ### Installation ```bash npm install o3 ``` ```bash bower install o3 ``` #### Environment compatibility The framework succeeded the tests on - node v4.2 and v5.x - chrome 51.0 - firefox 47.0 and 48.0 - internet explorer 11.0 - phantomjs 2.1 by the usage of npm scripts under win7 x64. I wasn't able to test the framework by Opera since the Karma launcher is buggy, so I decided not to support Opera. I used [Yadda](https://github.com/acuminous/yadda) to write BDD tests. I used [Karma](https://github.com/karma-runner/karma) with [Browserify](https://github.com/substack/node-browserify) to test the framework in browsers. On pre-ES5 environments there will be bugs in the Class module due to pre-ES5 enumeration and the lack of some ES5 methods, so pre-ES5 environments are not supported. #### Requirements An ES5 capable environment is required with - `Object.create` - ES5 compatible property enumeration: `Object.defineProperty`, `Object.getOwnPropertyDescriptor`, `Object.prototype.hasOwnProperty`, etc. - `Array.prototype.forEach` #### Usage In this documentation I used the framework as follows: ```js var o3 = require("o3"), Class = o3.Class; ``` ### Inheritance #### Inheriting from native classes (from the Error class in these examples) You can extend native classes by calling the Class() function. ```js var UserError = Class(Error, { prototype: { message: "blah", constructor: function UserError() { Error.captureStackTrace(this, this.constructor); } } }); ``` An alternative to call Class.extend() with the Ancestor as the context. The Class() function uses this in the background. ```js var UserError = Class.extend.call(Error, { prototype: { message: "blah", constructor: function UserError() { Error.captureStackTrace(this, this.constructor); } } }); ``` #### Inheriting from custom classes You can use Class.extend() by any other class, not just by native classes. ```js var Ancestor = Class(Object, { prototype: { a: 1, b: 2 } }); var Descendant = Class.extend.call(Ancestor, { prototype: { c: 3 } }); ``` Or you can simply add it as a static method, so you don't have to pass context any time you want to use it. The only drawback, that this static method will be inherited as well. ```js var Ancestor = Class(Object, { extend: Class.extend, prototype: { a: 1, b: 2 } }); var Descendant = Ancestor.extend({ prototype: { c: 3 } }); ``` #### Inheriting from the Class class You can inherit the extend() method and other utility methods from the Class class. Probably this is the simplest solution if you need the Class API and you don't need to inherit from special native classes like Error. ```js var Ancestor = Class.extend({ prototype: { a: 1, b: 2 } }); var Descendant = Ancestor.extend({ prototype: { c: 3 } }); ``` #### Inheritance with clone and merge The static extend() method uses the clone() and merge() utility methods to inherit from the ancestor and add properties from the config. ```js var MyClass = Class.clone.call(Object, function MyClass(){ // ... }); Class.merge.call(MyClass, { prototype: { x: 1, y: 2 } }); ``` Or with utility methods. ```js var MyClass = Class.clone(function MyClass() { // ... }).merge({ prototype: { x: 1, y: 2 } }); ``` #### Inheritance with clone and absorb You can fill in missing properties with the usage of absorb. ```js var MyClass = Class(SomeAncestor, {...}); Class.absorb.call(MyClass, Class); MyClass.merge({...}); ``` For example if you don't have Class methods and your class already has an ancestor, then you can use absorb() to add Class methods. #### Abstract classes Using abstract classes with instantiation verification won't be implemented in this lib, however we provide an `abstractMethod`, which you can put to not implemented parts of your abstract class. ```js var AbstractA = Class({ prototype: { doA: function (){ // ... var b = this.getB(); // ... // do something with b // ... }, getB: abstractMethod } }); var AB1 = Class(AbstractA, { prototype: { getB: function (){ return new B1(); } } }); var ab1 = new AB1(); ``` I strongly support the composition over inheritance principle and I think you should use dependency injection instead of abstract classes. ```js var A = Class({ prototype: { init: function (b){ this.b = b; }, doA: function (){ // ... // do something with this.b // ... } } }); var b = new B1(); var ab1 = new A(b); ``` ### Constructors #### Using a custom constructor You can pass your custom constructor as a config option by creating the class. ```js var MyClass = Class(Object, { prototype: { constructor: function () { // ... } } }); ``` #### Using a custom factory to create the constructor Or you can pass a static factory method to create your custom constructor. ```js var MyClass = Class(Object, { factory: function () { return function () { // ... } } }); ``` #### Using an inherited factory to create the constructor By inheritance the constructors of the descendant classes will be automatically created as well. ```js var Ancestor = Class(Object, { factory: function () { return function () { // ... } } }); var Descendant = Class(Ancestor, {}); ``` #### Using the default factory to create the constructor You don't need to pass anything if you need a noop function as constructor. The Class.factory() will create a noop constructor by default. ```js var MyClass = Class(Object, {}); ``` In fact you don't need to pass any arguments to the Class function if you need an empty class inheriting from the Object native class. ```js var MyClass = Class(); ``` The default factory calls the build() and init() methods if they are given. ```js var MyClass = Class({ prototype: { build: function (options) { console.log("build", options); }, init: function (options) { console.log("init", options); } } }); var my = new MyClass({a: 1, b: 2}); // build {a: 1, b: 2} // init {a: 1, b: 2} var my2 = my.clone({c: 3}); // build {c: 3} var MyClass2 = MyClass.extend({}, [{d: 4}]); // build {d: 4} ``` ### Instantiation #### Creating new instance with the new operator Ofc. you can create a new instance in the javascript way. ```js var MyClass = Class(); var my = new MyClass(); ``` #### Creating a new instance with the static newInstance method If you want to pass an array of arguments then you can do it the following way. ```js var MyClass = Class.extend({ prototype: { constructor: function () { for (var i in arguments) console.log(arguments[i]); } } }); var my = MyClass.newInstance.apply(MyClass, ["a", "b", "c"]); // a // b // c ``` #### Creating new instance with clone You can create a new instance by cloning the prototype of the class. ```js var MyClass = Class(); var my = Class.prototype.clone.call(MyClass.prototype); ``` Or you can inherit the utility methods to make this easier. ```js var MyClass = Class.extend(); var my = MyClass.prototype.clone(); ``` Just be aware that by default cloning calls only the `build()` method, so the `init()` method won't be called by the new instance. #### Cloning instances You can clone an existing instance with the clone method. ```js var MyClass = Class.extend(); var my = MyClass.prototype.clone(); var my2 = my.clone(); ``` Be aware that this is prototypal inheritance with Object.create(), so the inherited properties won't be enumerable. The clone() method calls the build() method on the new instance if it is given. #### Using clone in the constructor You can use the same behavior both by cloning and by creating a new instance using the constructor ```js var MyClass = Class.extend({ lastIndex: 0, prototype: { index: undefined, constructor: function MyClass() { return MyClass.prototype.clone(); }, clone: function () { var instance = Class.prototype.clone.call(this); instance.index = ++MyClass.lastIndex; return instance; } } }); var my1 = new MyClass(); var my2 = MyClass.prototype.clone(); var my3 = my1.clone(); var my4 = my2.clone(); ``` Be aware that this way the constructor will drop the instance created with the `new` operator. Be aware that the clone() method is used by inheritance, so creating the prototype of a descendant class will use the clone() method as well. ```js var Descendant = MyClass.clone(function Descendant() { return Descendant.prototype.clone(); }); var my5 = Descendant.prototype; var my6 = new Descendant(); // ... ``` #### Using absorb(), merge() or inheritance to set the defaults values on properties You can use absorb() to set default values after configuration. ```js var MyClass = Class.extend({ prototype: { constructor: function (config) { var theDefaults = { // ... }; this.merge(config); this.absorb(theDefaults); } } }); ``` You can use merge() to set default values before configuration. ```js var MyClass = Class.extend({ prototype: { constructor: function (config) { var theDefaults = { // ... }; this.merge(theDefaults); this.merge(config); } } }); ``` You can use inheritance to set default values on class level. ```js var MyClass = Class.extend({ prototype: { aProperty: defaultValue, // ... constructor: function (config) { this.merge(config); } } }); ``` ## License MIT - 2015 Jánszky László Lajos # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Current Status whatwg-url is currently up to date with the URL spec up to commit [a62223](https://github.com/whatwg/url/commit/a622235308342c9adc7fc2fd1659ff059f7d5e2a). ## API ### The `URL` Constructor The main API is the [`URL`](https://url.spec.whatwg.org/#url) export, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use this. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/browsers.html#serialization-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by the string `"failure"`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ the string `"failure"`. node-fetch ========== [![npm version][npm-image]][npm-url] [![build status][travis-image]][travis-url] [![coverage status][codecov-image]][codecov-url] [![install size][install-size-image]][install-size-url] [![Discord][discord-image]][discord-url] A light-weight module that brings `window.fetch` to Node.js (We are looking for [v2 maintainers and collaborators](https://github.com/bitinn/node-fetch/issues/567)) [![Backers][opencollective-image]][opencollective-url] <!-- TOC --> - [Motivation](#motivation) - [Features](#features) - [Difference from client-side fetch](#difference-from-client-side-fetch) - [Installation](#installation) - [Loading and configuring the module](#loading-and-configuring-the-module) - [Common Usage](#common-usage) - [Plain text or HTML](#plain-text-or-html) - [JSON](#json) - [Simple Post](#simple-post) - [Post with JSON](#post-with-json) - [Post with form parameters](#post-with-form-parameters) - [Handling exceptions](#handling-exceptions) - [Handling client and server errors](#handling-client-and-server-errors) - [Advanced Usage](#advanced-usage) - [Streams](#streams) - [Buffer](#buffer) - [Accessing Headers and other Meta data](#accessing-headers-and-other-meta-data) - [Extract Set-Cookie Header](#extract-set-cookie-header) - [Post data using a file stream](#post-data-using-a-file-stream) - [Post with form-data (detect multipart)](#post-with-form-data-detect-multipart) - [Request cancellation with AbortSignal](#request-cancellation-with-abortsignal) - [API](#api) - [fetch(url[, options])](#fetchurl-options) - [Options](#options) - [Class: Request](#class-request) - [Class: Response](#class-response) - [Class: Headers](#class-headers) - [Interface: Body](#interface-body) - [Class: FetchError](#class-fetcherror) - [License](#license) - [Acknowledgement](#acknowledgement) <!-- /TOC --> ## Motivation Instead of implementing `XMLHttpRequest` in Node.js to run browser-specific [Fetch polyfill](https://github.com/github/fetch), why not go from native `http` to `fetch` API directly? Hence, `node-fetch`, minimal code for a `window.fetch` compatible API on Node.js runtime. See Matt Andrews' [isomorphic-fetch](https://github.com/matthew-andrews/isomorphic-fetch) or Leonardo Quixada's [cross-fetch](https://github.com/lquixada/cross-fetch) for isomorphic usage (exports `node-fetch` for server-side, `whatwg-fetch` for client-side). ## Features - Stay consistent with `window.fetch` API. - Make conscious trade-off when following [WHATWG fetch spec][whatwg-fetch] and [stream spec](https://streams.spec.whatwg.org/) implementation details, document known differences. - Use native promise but allow substituting it with [insert your favorite promise library]. - Use native Node streams for body on both request and response. - Decode content encoding (gzip/deflate) properly and convert string output (such as `res.text()` and `res.json()`) to UTF-8 automatically. - Useful extensions such as timeout, redirect limit, response size limit, [explicit errors](ERROR-HANDLING.md) for troubleshooting. ## Difference from client-side fetch - See [Known Differences](LIMITS.md) for details. - If you happen to use a missing feature that `window.fetch` offers, feel free to open an issue. - Pull requests are welcomed too! ## Installation Current stable release (`2.x`) ```sh $ npm install node-fetch ``` ## Loading and configuring the module We suggest you load the module via `require` until the stabilization of ES modules in node: ```js const fetch = require('node-fetch'); ``` If you are using a Promise library other than native, set it through `fetch.Promise`: ```js const Bluebird = require('bluebird'); fetch.Promise = Bluebird; ``` ## Common Usage NOTE: The documentation below is up-to-date with `2.x` releases; see the [`1.x` readme](https://github.com/bitinn/node-fetch/blob/1.x/README.md), [changelog](https://github.com/bitinn/node-fetch/blob/1.x/CHANGELOG.md) and [2.x upgrade guide](UPGRADE-GUIDE.md) for the differences. #### Plain text or HTML ```js fetch('https://github.com/') .then(res => res.text()) .then(body => console.log(body)); ``` #### JSON ```js fetch('https://api.github.com/users/github') .then(res => res.json()) .then(json => console.log(json)); ``` #### Simple Post ```js fetch('https://httpbin.org/post', { method: 'POST', body: 'a=1' }) .then(res => res.json()) // expecting a json response .then(json => console.log(json)); ``` #### Post with JSON ```js const body = { a: 1 }; fetch('https://httpbin.org/post', { method: 'post', body: JSON.stringify(body), headers: { 'Content-Type': 'application/json' }, }) .then(res => res.json()) .then(json => console.log(json)); ``` #### Post with form parameters `URLSearchParams` is available in Node.js as of v7.5.0. See [official documentation](https://nodejs.org/api/url.html#url_class_urlsearchparams) for more usage methods. NOTE: The `Content-Type` header is only set automatically to `x-www-form-urlencoded` when an instance of `URLSearchParams` is given as such: ```js const { URLSearchParams } = require('url'); const params = new URLSearchParams(); params.append('a', 1); fetch('https://httpbin.org/post', { method: 'POST', body: params }) .then(res => res.json()) .then(json => console.log(json)); ``` #### Handling exceptions NOTE: 3xx-5xx responses are *NOT* exceptions and should be handled in `then()`; see the next section for more information. Adding a catch to the fetch promise chain will catch *all* exceptions, such as errors originating from node core libraries, network errors and operational errors, which are instances of FetchError. See the [error handling document](ERROR-HANDLING.md) for more details. ```js fetch('https://domain.invalid/') .catch(err => console.error(err)); ``` #### Handling client and server errors It is common to create a helper function to check that the response contains no client (4xx) or server (5xx) error responses: ```js function checkStatus(res) { if (res.ok) { // res.status >= 200 && res.status < 300 return res; } else { throw MyCustomError(res.statusText); } } fetch('https://httpbin.org/status/400') .then(checkStatus) .then(res => console.log('will not get here...')) ``` ## Advanced Usage #### Streams The "Node.js way" is to use streams when possible: ```js fetch('https://assets-cdn.github.com/images/modules/logos_page/Octocat.png') .then(res => { const dest = fs.createWriteStream('./octocat.png'); res.body.pipe(dest); }); ``` #### Buffer If you prefer to cache binary data in full, use buffer(). (NOTE: `buffer()` is a `node-fetch`-only API) ```js const fileType = require('file-type'); fetch('https://assets-cdn.github.com/images/modules/logos_page/Octocat.png') .then(res => res.buffer()) .then(buffer => fileType(buffer)) .then(type => { /* ... */ }); ``` #### Accessing Headers and other Meta data ```js fetch('https://github.com/') .then(res => { console.log(res.ok); console.log(res.status); console.log(res.statusText); console.log(res.headers.raw()); console.log(res.headers.get('content-type')); }); ``` #### Extract Set-Cookie Header Unlike browsers, you can access raw `Set-Cookie` headers manually using `Headers.raw()`. This is a `node-fetch` only API. ```js fetch(url).then(res => { // returns an array of values, instead of a string of comma-separated values console.log(res.headers.raw()['set-cookie']); }); ``` #### Post data using a file stream ```js const { createReadStream } = require('fs'); const stream = createReadStream('input.txt'); fetch('https://httpbin.org/post', { method: 'POST', body: stream }) .then(res => res.json()) .then(json => console.log(json)); ``` #### Post with form-data (detect multipart) ```js const FormData = require('form-data'); const form = new FormData(); form.append('a', 1); fetch('https://httpbin.org/post', { method: 'POST', body: form }) .then(res => res.json()) .then(json => console.log(json)); // OR, using custom headers // NOTE: getHeaders() is non-standard API const form = new FormData(); form.append('a', 1); const options = { method: 'POST', body: form, headers: form.getHeaders() } fetch('https://httpbin.org/post', options) .then(res => res.json()) .then(json => console.log(json)); ``` #### Request cancellation with AbortSignal > NOTE: You may cancel streamed requests only on Node >= v8.0.0 You may cancel requests with `AbortController`. A suggested implementation is [`abort-controller`](https://www.npmjs.com/package/abort-controller). An example of timing out a request after 150ms could be achieved as the following: ```js import AbortController from 'abort-controller'; const controller = new AbortController(); const timeout = setTimeout( () => { controller.abort(); }, 150, ); fetch(url, { signal: controller.signal }) .then(res => res.json()) .then( data => { useData(data) }, err => { if (err.name === 'AbortError') { // request was aborted } }, ) .finally(() => { clearTimeout(timeout); }); ``` See [test cases](https://github.com/bitinn/node-fetch/blob/master/test/test.js) for more examples. ## API ### fetch(url[, options]) - `url` A string representing the URL for fetching - `options` [Options](#fetch-options) for the HTTP(S) request - Returns: <code>Promise&lt;[Response](#class-response)&gt;</code> Perform an HTTP(S) fetch. `url` should be an absolute url, such as `https://example.com/`. A path-relative URL (`/file/under/root`) or protocol-relative URL (`//can-be-http-or-https.com/`) will result in a rejected `Promise`. <a id="fetch-options"></a> ### Options The default values are shown after each option key. ```js { // These properties are part of the Fetch Standard method: 'GET', headers: {}, // request headers. format is the identical to that accepted by the Headers constructor (see below) body: null, // request body. can be null, a string, a Buffer, a Blob, or a Node.js Readable stream redirect: 'follow', // set to `manual` to extract redirect headers, `error` to reject redirect signal: null, // pass an instance of AbortSignal to optionally abort requests // The following properties are node-fetch extensions follow: 20, // maximum redirect count. 0 to not follow redirect timeout: 0, // req/res timeout in ms, it resets on redirect. 0 to disable (OS limit applies). Signal is recommended instead. compress: true, // support gzip/deflate content encoding. false to disable size: 0, // maximum response body size in bytes. 0 to disable agent: null // http(s).Agent instance or function that returns an instance (see below) } ``` ##### Default Headers If no values are set, the following request headers will be sent automatically: Header | Value ------------------- | -------------------------------------------------------- `Accept-Encoding` | `gzip,deflate` _(when `options.compress === true`)_ `Accept` | `*/*` `Connection` | `close` _(when no `options.agent` is present)_ `Content-Length` | _(automatically calculated, if possible)_ `Transfer-Encoding` | `chunked` _(when `req.body` is a stream)_ `User-Agent` | `node-fetch/1.0 (+https://github.com/bitinn/node-fetch)` Note: when `body` is a `Stream`, `Content-Length` is not set automatically. ##### Custom Agent The `agent` option allows you to specify networking related options which are out of the scope of Fetch, including and not limited to the following: - Support self-signed certificate - Use only IPv4 or IPv6 - Custom DNS Lookup See [`http.Agent`](https://nodejs.org/api/http.html#http_new_agent_options) for more information. In addition, the `agent` option accepts a function that returns `http`(s)`.Agent` instance given current [URL](https://nodejs.org/api/url.html), this is useful during a redirection chain across HTTP and HTTPS protocol. ```js const httpAgent = new http.Agent({ keepAlive: true }); const httpsAgent = new https.Agent({ keepAlive: true }); const options = { agent: function (_parsedURL) { if (_parsedURL.protocol == 'http:') { return httpAgent; } else { return httpsAgent; } } } ``` <a id="class-request"></a> ### Class: Request An HTTP(S) request containing information about URL, method, headers, and the body. This class implements the [Body](#iface-body) interface. Due to the nature of Node.js, the following properties are not implemented at this moment: - `type` - `destination` - `referrer` - `referrerPolicy` - `mode` - `credentials` - `cache` - `integrity` - `keepalive` The following node-fetch extension properties are provided: - `follow` - `compress` - `counter` - `agent` See [options](#fetch-options) for exact meaning of these extensions. #### new Request(input[, options]) <small>*(spec-compliant)*</small> - `input` A string representing a URL, or another `Request` (which will be cloned) - `options` [Options][#fetch-options] for the HTTP(S) request Constructs a new `Request` object. The constructor is identical to that in the [browser](https://developer.mozilla.org/en-US/docs/Web/API/Request/Request). In most cases, directly `fetch(url, options)` is simpler than creating a `Request` object. <a id="class-response"></a> ### Class: Response An HTTP(S) response. This class implements the [Body](#iface-body) interface. The following properties are not implemented in node-fetch at this moment: - `Response.error()` - `Response.redirect()` - `type` - `trailer` #### new Response([body[, options]]) <small>*(spec-compliant)*</small> - `body` A `String` or [`Readable` stream][node-readable] - `options` A [`ResponseInit`][response-init] options dictionary Constructs a new `Response` object. The constructor is identical to that in the [browser](https://developer.mozilla.org/en-US/docs/Web/API/Response/Response). Because Node.js does not implement service workers (for which this class was designed), one rarely has to construct a `Response` directly. #### response.ok <small>*(spec-compliant)*</small> Convenience property representing if the request ended normally. Will evaluate to true if the response status was greater than or equal to 200 but smaller than 300. #### response.redirected <small>*(spec-compliant)*</small> Convenience property representing if the request has been redirected at least once. Will evaluate to true if the internal redirect counter is greater than 0. <a id="class-headers"></a> ### Class: Headers This class allows manipulating and iterating over a set of HTTP headers. All methods specified in the [Fetch Standard][whatwg-fetch] are implemented. #### new Headers([init]) <small>*(spec-compliant)*</small> - `init` Optional argument to pre-fill the `Headers` object Construct a new `Headers` object. `init` can be either `null`, a `Headers` object, an key-value map object or any iterable object. ```js // Example adapted from https://fetch.spec.whatwg.org/#example-headers-class const meta = { 'Content-Type': 'text/xml', 'Breaking-Bad': '<3' }; const headers = new Headers(meta); // The above is equivalent to const meta = [ [ 'Content-Type', 'text/xml' ], [ 'Breaking-Bad', '<3' ] ]; const headers = new Headers(meta); // You can in fact use any iterable objects, like a Map or even another Headers const meta = new Map(); meta.set('Content-Type', 'text/xml'); meta.set('Breaking-Bad', '<3'); const headers = new Headers(meta); const copyOfHeaders = new Headers(headers); ``` <a id="iface-body"></a> ### Interface: Body `Body` is an abstract interface with methods that are applicable to both `Request` and `Response` classes. The following methods are not yet implemented in node-fetch at this moment: - `formData()` #### body.body <small>*(deviation from spec)*</small> * Node.js [`Readable` stream][node-readable] Data are encapsulated in the `Body` object. Note that while the [Fetch Standard][whatwg-fetch] requires the property to always be a WHATWG `ReadableStream`, in node-fetch it is a Node.js [`Readable` stream][node-readable]. #### body.bodyUsed <small>*(spec-compliant)*</small> * `Boolean` A boolean property for if this body has been consumed. Per the specs, a consumed body cannot be used again. #### body.arrayBuffer() #### body.blob() #### body.json() #### body.text() <small>*(spec-compliant)*</small> * Returns: <code>Promise</code> Consume the body and return a promise that will resolve to one of these formats. #### body.buffer() <small>*(node-fetch extension)*</small> * Returns: <code>Promise&lt;Buffer&gt;</code> Consume the body and return a promise that will resolve to a Buffer. #### body.textConverted() <small>*(node-fetch extension)*</small> * Returns: <code>Promise&lt;String&gt;</code> Identical to `body.text()`, except instead of always converting to UTF-8, encoding sniffing will be performed and text converted to UTF-8 if possible. (This API requires an optional dependency of the npm package [encoding](https://www.npmjs.com/package/encoding), which you need to install manually. `webpack` users may see [a warning message](https://github.com/bitinn/node-fetch/issues/412#issuecomment-379007792) due to this optional dependency.) <a id="class-fetcherror"></a> ### Class: FetchError <small>*(node-fetch extension)*</small> An operational error in the fetching process. See [ERROR-HANDLING.md][] for more info. <a id="class-aborterror"></a> ### Class: AbortError <small>*(node-fetch extension)*</small> An Error thrown when the request is aborted in response to an `AbortSignal`'s `abort` event. It has a `name` property of `AbortError`. See [ERROR-HANDLING.MD][] for more info. ## Acknowledgement Thanks to [github/fetch](https://github.com/github/fetch) for providing a solid implementation reference. `node-fetch` v1 was maintained by [@bitinn](https://github.com/bitinn); v2 was maintained by [@TimothyGu](https://github.com/timothygu), [@bitinn](https://github.com/bitinn) and [@jimmywarting](https://github.com/jimmywarting); v2 readme is written by [@jkantr](https://github.com/jkantr). ## License MIT [npm-image]: https://flat.badgen.net/npm/v/node-fetch [npm-url]: https://www.npmjs.com/package/node-fetch [travis-image]: https://flat.badgen.net/travis/bitinn/node-fetch [travis-url]: https://travis-ci.org/bitinn/node-fetch [codecov-image]: https://flat.badgen.net/codecov/c/github/bitinn/node-fetch/master [codecov-url]: https://codecov.io/gh/bitinn/node-fetch [install-size-image]: https://flat.badgen.net/packagephobia/install/node-fetch [install-size-url]: https://packagephobia.now.sh/result?p=node-fetch [discord-image]: https://img.shields.io/discord/619915844268326952?color=%237289DA&label=Discord&style=flat-square [discord-url]: https://discord.gg/Zxbndcm [opencollective-image]: https://opencollective.com/node-fetch/backers.svg [opencollective-url]: https://opencollective.com/node-fetch [whatwg-fetch]: https://fetch.spec.whatwg.org/ [response-init]: https://fetch.spec.whatwg.org/#responseinit [node-readable]: https://nodejs.org/api/stream.html#stream_readable_streams [mdn-headers]: https://developer.mozilla.org/en-US/docs/Web/API/Headers [LIMITS.md]: https://github.com/bitinn/node-fetch/blob/master/LIMITS.md [ERROR-HANDLING.md]: https://github.com/bitinn/node-fetch/blob/master/ERROR-HANDLING.md [UPGRADE-GUIDE.md]: https://github.com/bitinn/node-fetch/blob/master/UPGRADE-GUIDE.md # Borsh JS [![Project license](https://img.shields.io/badge/license-Apache2.0-blue.svg)](https://opensource.org/licenses/Apache-2.0) [![Project license](https://img.shields.io/badge/license-MIT-blue.svg)](https://opensource.org/licenses/MIT) [![Discord](https://img.shields.io/discord/490367152054992913?label=discord)](https://discord.gg/Vyp7ETM) [![Travis status](https://travis-ci.com/near/borsh.svg?branch=master)](https://travis-ci.com/near/borsh-js) [![NPM version](https://img.shields.io/npm/v/borsh.svg?style=flat-square)](https://npmjs.com/borsh) [![Size on NPM](https://img.shields.io/bundlephobia/minzip/borsh.svg?style=flat-square)](https://npmjs.com/borsh) **Borsh JS** is an implementation of the [Borsh] binary serialization format for JavaScript and TypeScript projects. Borsh stands for _Binary Object Representation Serializer for Hashing_. It is meant to be used in security-critical projects as it prioritizes consistency, safety, speed, and comes with a strict specification. ## Examples ### Serializing an object ```javascript const value = new Test({ x: 255, y: 20, z: '123', q: [1, 2, 3] }); const schema = new Map([[Test, { kind: 'struct', fields: [['x', 'u8'], ['y', 'u64'], ['z', 'string'], ['q', [3]]] }]]); const buffer = borsh.serialize(schema, value); ``` ### Deserializing an object ```javascript const newValue = borsh.deserialize(schema, Test, buffer); ``` ## Type Mappings | Borsh | TypeScript | |-----------------------|----------------| | `u8` integer | `number` | | `u16` integer | `number` | | `u32` integer | `number` | | `u64` integer | `BN` | | `u128` integer | `BN` | | `u256` integer | `BN` | | `u512` integer | `BN` | | `f32` float | N/A | | `f64` float | N/A | | fixed-size byte array | `Uint8Array` | | UTF-8 string | `string` | | option | `null` or type | | map | N/A | | set | N/A | | structs | `any` | ## Contributing Install dependencies: ```bash yarn install ``` Continuously build with: ```bash yarn dev ``` Run tests: ```bash yarn test ``` Run linter ```bash yarn lint ``` ## Publish Prepare `dist` version by running: ```bash yarn build ``` When publishing to npm use [np](https://github.com/sindresorhus/np). # License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE-MIT](LICENSE-MIT.txt) and [LICENSE-APACHE](LICENSE-APACHE) for details. [Borsh]: https://borsh.io # js-sha256 [![Build Status](https://travis-ci.org/emn178/js-sha256.svg?branch=master)](https://travis-ci.org/emn178/js-sha256) [![Coverage Status](https://coveralls.io/repos/emn178/js-sha256/badge.svg?branch=master)](https://coveralls.io/r/emn178/js-sha256?branch=master) [![CDNJS](https://img.shields.io/cdnjs/v/js-sha256.svg)](https://cdnjs.com/libraries/js-sha256/) [![NPM](https://nodei.co/npm/js-sha256.png?stars&downloads)](https://nodei.co/npm/js-sha256/) A simple SHA-256 / SHA-224 hash function for JavaScript supports UTF-8 encoding. ## Demo [SHA256 Online](http://emn178.github.io/online-tools/sha256.html) [SHA224 Online](http://emn178.github.io/online-tools/sha224.html) ## Download [Compress](https://raw.github.com/emn178/js-sha256/master/build/sha256.min.js) [Uncompress](https://raw.github.com/emn178/js-sha256/master/src/sha256.js) ## Installation You can also install js-sha256 by using Bower. bower install js-sha256 For node.js, you can use this command to install: npm install js-sha256 ## Usage You could use like this: ```JavaScript sha256('Message to hash'); sha224('Message to hash'); var hash = sha256.create(); hash.update('Message to hash'); hash.hex(); var hash2 = sha256.update('Message to hash'); hash2.update('Message2 to hash'); hash2.array(); // HMAC sha256.hmac('key', 'Message to hash'); sha224.hmac('key', 'Message to hash'); var hash = sha256.hmac.create('key'); hash.update('Message to hash'); hash.hex(); var hash2 = sha256.hmac.update('key', 'Message to hash'); hash2.update('Message2 to hash'); hash2.array(); ``` If you use node.js, you should require the module first: ```JavaScript var sha256 = require('js-sha256'); ``` or ```JavaScript var sha256 = require('js-sha256').sha256; var sha224 = require('js-sha256').sha224; ``` It supports AMD: ```JavaScript require(['your/path/sha256.js'], function(sha256) { // ... }); ``` or TypeScript ```TypeScript import { sha256, sha224 } from 'js-sha256'; ``` ## Example ```JavaScript sha256(''); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256('The quick brown fox jumps over the lazy dog'); // d7a8fbb307d7809469ca9abcb0082e4f8d5651e46d3cdb762d02d0bf37c9e592 sha256('The quick brown fox jumps over the lazy dog.'); // ef537f25c895bfa782526529a9b63d97aa631564d5d789c2b765448c8635fb6c sha224(''); // d14a028c2a3a2bc9476102bb288234c415a2b01f828ea62ac5b3e42f sha224('The quick brown fox jumps over the lazy dog'); // 730e109bd7a8a32b1cb9d9a09aa2325d2430587ddbc0c38bad911525 sha224('The quick brown fox jumps over the lazy dog.'); // 619cba8e8e05826e9b8c519c0a5c68f4fb653e8a3d8aa04bb2c8cd4c // It also supports UTF-8 encoding sha256('中文'); // 72726d8818f693066ceb69afa364218b692e62ea92b385782363780f47529c21 sha224('中文'); // dfbab71afdf54388af4d55f8bd3de8c9b15e0eb916bf9125f4a959d4 // It also supports byte `Array`, `Uint8Array`, `ArrayBuffer` input sha256([]); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256(new Uint8Array([211, 212])); // 182889f925ae4e5cc37118ded6ed87f7bdc7cab5ec5e78faef2e50048999473f // Different output sha256(''); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256.hex(''); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256.array(''); // [227, 176, 196, 66, 152, 252, 28, 20, 154, 251, 244, 200, 153, 111, 185, 36, 39, 174, 65, 228, 100, 155, 147, 76, 164, 149, 153, 27, 120, 82, 184, 85] sha256.digest(''); // [227, 176, 196, 66, 152, 252, 28, 20, 154, 251, 244, 200, 153, 111, 185, 36, 39, 174, 65, 228, 100, 155, 147, 76, 164, 149, 153, 27, 120, 82, 184, 85] sha256.arrayBuffer(''); // ArrayBuffer ``` ## License The project is released under the [MIT license](http://www.opensource.org/licenses/MIT). ## Contact The project's website is located at https://github.com/emn178/js-sha256 Author: Chen, Yi-Cyuan ([email protected]) # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 67 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # mustache.js - Logic-less {{mustache}} templates with JavaScript > What could be more logical awesome than no logic at all? [![Build Status](https://travis-ci.org/janl/mustache.js.svg?branch=master)](https://travis-ci.org/janl/mustache.js) [mustache.js](http://github.com/janl/mustache.js) is a zero-dependency implementation of the [mustache](http://mustache.github.com/) template system in JavaScript. [Mustache](http://mustache.github.com/) is a logic-less template syntax. It can be used for HTML, config files, source code - anything. It works by expanding tags in a template using values provided in a hash or object. We call it "logic-less" because there are no if statements, else clauses, or for loops. Instead there are only tags. Some tags are replaced with a value, some nothing, and others a series of values. For a language-agnostic overview of mustache's template syntax, see the `mustache(5)` [manpage](http://mustache.github.com/mustache.5.html). ## Where to use mustache.js? You can use mustache.js to render mustache templates anywhere you can use JavaScript. This includes web browsers, server-side environments such as [Node.js](http://nodejs.org/), and [CouchDB](http://couchdb.apache.org/) views. mustache.js ships with support for the [CommonJS](http://www.commonjs.org/) module API, the [Asynchronous Module Definition](https://github.com/amdjs/amdjs-api/wiki/AMD) API (AMD) and [ECMAScript modules](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Modules). In addition to being a package to be used programmatically, you can use it as a [command line tool](#command-line-tool). And this will be your templates after you use Mustache: !['stache](https://cloud.githubusercontent.com/assets/288977/8779228/a3cf700e-2f02-11e5-869a-300312fb7a00.gif) ## Install You can get Mustache via [npm](http://npmjs.com). ```bash $ npm install mustache --save ``` ## Usage Below is a quick example how to use mustache.js: ```js var view = { title: "Joe", calc: function () { return 2 + 4; } }; var output = Mustache.render("{{title}} spends {{calc}}", view); ``` In this example, the `Mustache.render` function takes two parameters: 1) the [mustache](http://mustache.github.com/) template and 2) a `view` object that contains the data and code needed to render the template. ## Templates A [mustache](http://mustache.github.com/) template is a string that contains any number of mustache tags. Tags are indicated by the double mustaches that surround them. `{{person}}` is a tag, as is `{{#person}}`. In both examples we refer to `person` as the tag's key. There are several types of tags available in mustache.js, described below. There are several techniques that can be used to load templates and hand them to mustache.js, here are two of them: #### Include Templates If you need a template for a dynamic part in a static website, you can consider including the template in the static HTML file to avoid loading templates separately. Here's a small example: ```js // file: render.js function renderHello() { var template = document.getElementById('template').innerHTML; var rendered = Mustache.render(template, { name: 'Luke' }); document.getElementById('target').innerHTML = rendered; } ``` ```html <html> <body onload="renderHello()"> <div id="target">Loading...</div> <script id="template" type="x-tmpl-mustache"> Hello {{ name }}! </script> <script src="https://unpkg.com/mustache@latest"></script> <script src="render.js"></script> </body> </html> ``` #### Load External Templates If your templates reside in individual files, you can load them asynchronously and render them when they arrive. Another example using [fetch](https://developer.mozilla.org/en-US/docs/Web/API/Fetch_API/Using_Fetch): ```js function renderHello() { fetch('template.mustache') .then((response) => response.text()) .then((template) => { var rendered = Mustache.render(template, { name: 'Luke' }); document.getElementById('target').innerHTML = rendered; }); } ``` ### Variables The most basic tag type is a simple variable. A `{{name}}` tag renders the value of the `name` key in the current context. If there is no such key, nothing is rendered. All variables are HTML-escaped by default. If you want to render unescaped HTML, use the triple mustache: `{{{name}}}`. You can also use `&` to unescape a variable. If you'd like to change HTML-escaping behavior globally (for example, to template non-HTML formats), you can override Mustache's escape function. For example, to disable all escaping: `Mustache.escape = function(text) {return text;};`. If you want `{{name}}` _not_ to be interpreted as a mustache tag, but rather to appear exactly as `{{name}}` in the output, you must change and then restore the default delimiter. See the [Custom Delimiters](#custom-delimiters) section for more information. View: ```json { "name": "Chris", "company": "<b>GitHub</b>" } ``` Template: ``` * {{name}} * {{age}} * {{company}} * {{{company}}} * {{&company}} {{=<% %>=}} * {{company}} <%={{ }}=%> ``` Output: ```html * Chris * * &lt;b&gt;GitHub&lt;/b&gt; * <b>GitHub</b> * <b>GitHub</b> * {{company}} ``` JavaScript's dot notation may be used to access keys that are properties of objects in a view. View: ```json { "name": { "first": "Michael", "last": "Jackson" }, "age": "RIP" } ``` Template: ```html * {{name.first}} {{name.last}} * {{age}} ``` Output: ```html * Michael Jackson * RIP ``` ### Sections Sections render blocks of text zero or more times, depending on the value of the key in the current context. A section begins with a pound and ends with a slash. That is, `{{#person}}` begins a `person` section, while `{{/person}}` ends it. The text between the two tags is referred to as that section's "block". The behavior of the section is determined by the value of the key. #### False Values or Empty Lists If the `person` key does not exist, or exists and has a value of `null`, `undefined`, `false`, `0`, or `NaN`, or is an empty string or an empty list, the block will not be rendered. View: ```json { "person": false } ``` Template: ```html Shown. {{#person}} Never shown! {{/person}} ``` Output: ```html Shown. ``` #### Non-Empty Lists If the `person` key exists and is not `null`, `undefined`, or `false`, and is not an empty list the block will be rendered one or more times. When the value is a list, the block is rendered once for each item in the list. The context of the block is set to the current item in the list for each iteration. In this way we can loop over collections. View: ```json { "stooges": [ { "name": "Moe" }, { "name": "Larry" }, { "name": "Curly" } ] } ``` Template: ```html {{#stooges}} <b>{{name}}</b> {{/stooges}} ``` Output: ```html <b>Moe</b> <b>Larry</b> <b>Curly</b> ``` When looping over an array of strings, a `.` can be used to refer to the current item in the list. View: ```json { "musketeers": ["Athos", "Aramis", "Porthos", "D'Artagnan"] } ``` Template: ```html {{#musketeers}} * {{.}} {{/musketeers}} ``` Output: ```html * Athos * Aramis * Porthos * D'Artagnan ``` If the value of a section variable is a function, it will be called in the context of the current item in the list on each iteration. View: ```js { "beatles": [ { "firstName": "John", "lastName": "Lennon" }, { "firstName": "Paul", "lastName": "McCartney" }, { "firstName": "George", "lastName": "Harrison" }, { "firstName": "Ringo", "lastName": "Starr" } ], "name": function () { return this.firstName + " " + this.lastName; } } ``` Template: ```html {{#beatles}} * {{name}} {{/beatles}} ``` Output: ```html * John Lennon * Paul McCartney * George Harrison * Ringo Starr ``` #### Functions If the value of a section key is a function, it is called with the section's literal block of text, un-rendered, as its first argument. The second argument is a special rendering function that uses the current view as its view argument. It is called in the context of the current view object. View: ```js { "name": "Tater", "bold": function () { return function (text, render) { return "<b>" + render(text) + "</b>"; } } } ``` Template: ```html {{#bold}}Hi {{name}}.{{/bold}} ``` Output: ```html <b>Hi Tater.</b> ``` ### Inverted Sections An inverted section opens with `{{^section}}` instead of `{{#section}}`. The block of an inverted section is rendered only if the value of that section's tag is `null`, `undefined`, `false`, *falsy* or an empty list. View: ```json { "repos": [] } ``` Template: ```html {{#repos}}<b>{{name}}</b>{{/repos}} {{^repos}}No repos :({{/repos}} ``` Output: ```html No repos :( ``` ### Comments Comments begin with a bang and are ignored. The following template: ```html <h1>Today{{! ignore me }}.</h1> ``` Will render as follows: ```html <h1>Today.</h1> ``` Comments may contain newlines. ### Partials Partials begin with a greater than sign, like {{> box}}. Partials are rendered at runtime (as opposed to compile time), so recursive partials are possible. Just avoid infinite loops. They also inherit the calling context. Whereas in ERB you may have this: ```html+erb <%= partial :next_more, :start => start, :size => size %> ``` Mustache requires only this: ```html {{> next_more}} ``` Why? Because the `next_more.mustache` file will inherit the `size` and `start` variables from the calling context. In this way you may want to think of partials as includes, imports, template expansion, nested templates, or subtemplates, even though those aren't literally the case here. For example, this template and partial: base.mustache: <h2>Names</h2> {{#names}} {{> user}} {{/names}} user.mustache: <strong>{{name}}</strong> Can be thought of as a single, expanded template: ```html <h2>Names</h2> {{#names}} <strong>{{name}}</strong> {{/names}} ``` In mustache.js an object of partials may be passed as the third argument to `Mustache.render`. The object should be keyed by the name of the partial, and its value should be the partial text. ```js Mustache.render(template, view, { user: userTemplate }); ``` ### Custom Delimiters Custom delimiters can be used in place of `{{` and `}}` by setting the new values in JavaScript or in templates. #### Setting in JavaScript The `Mustache.tags` property holds an array consisting of the opening and closing tag values. Set custom values by passing a new array of tags to `render()`, which gets honored over the default values, or by overriding the `Mustache.tags` property itself: ```js var customTags = [ '<%', '%>' ]; ``` ##### Pass Value into Render Method ```js Mustache.render(template, view, {}, customTags); ``` ##### Override Tags Property ```js Mustache.tags = customTags; // Subsequent parse() and render() calls will use customTags ``` #### Setting in Templates Set Delimiter tags start with an equals sign and change the tag delimiters from `{{` and `}}` to custom strings. Consider the following contrived example: ```html+erb * {{ default_tags }} {{=<% %>=}} * <% erb_style_tags %> <%={{ }}=%> * {{ default_tags_again }} ``` Here we have a list with three items. The first item uses the default tag style, the second uses ERB style as defined by the Set Delimiter tag, and the third returns to the default style after yet another Set Delimiter declaration. According to [ctemplates](https://htmlpreview.github.io/?https://raw.githubusercontent.com/OlafvdSpek/ctemplate/master/doc/howto.html), this "is useful for languages like TeX, where double-braces may occur in the text and are awkward to use for markup." Custom delimiters may not contain whitespace or the equals sign. ## Pre-parsing and Caching Templates By default, when mustache.js first parses a template it keeps the full parsed token tree in a cache. The next time it sees that same template it skips the parsing step and renders the template much more quickly. If you'd like, you can do this ahead of time using `mustache.parse`. ```js Mustache.parse(template); // Then, sometime later. Mustache.render(template, view); ``` ## Command line tool mustache.js is shipped with a Node.js based command line tool. It might be installed as a global tool on your computer to render a mustache template of some kind ```bash $ npm install -g mustache $ mustache dataView.json myTemplate.mustache > output.html ``` also supports stdin. ```bash $ cat dataView.json | mustache - myTemplate.mustache > output.html ``` or as a package.json `devDependency` in a build process maybe? ```bash $ npm install mustache --save-dev ``` ```json { "scripts": { "build": "mustache dataView.json myTemplate.mustache > public/output.html" } } ``` ```bash $ npm run build ``` The command line tool is basically a wrapper around `Mustache.render` so you get all the features. If your templates use partials you should pass paths to partials using `-p` flag: ```bash $ mustache -p path/to/partial1.mustache -p path/to/partial2.mustache dataView.json myTemplate.mustache ``` ## Plugins for JavaScript Libraries mustache.js may be built specifically for several different client libraries, including the following: - [jQuery](http://jquery.com/) - [MooTools](http://mootools.net/) - [Dojo](http://www.dojotoolkit.org/) - [YUI](http://developer.yahoo.com/yui/) - [qooxdoo](http://qooxdoo.org/) These may be built using [Rake](http://rake.rubyforge.org/) and one of the following commands: ```bash $ rake jquery $ rake mootools $ rake dojo $ rake yui3 $ rake qooxdoo ``` ## TypeScript Since the source code of this package is written in JavaScript, we follow the [TypeScript publishing docs](https://www.typescriptlang.org/docs/handbook/declaration-files/publishing.html) preferred approach by having type definitions available via [@types/mustache](https://www.npmjs.com/package/@types/mustache). ## Testing In order to run the tests you'll need to install [Node.js](http://nodejs.org/). You also need to install the sub module containing [Mustache specifications](http://github.com/mustache/spec) in the project root. ```bash $ git submodule init $ git submodule update ``` Install dependencies. ```bash $ npm install ``` Then run the tests. ```bash $ npm test ``` The test suite consists of both unit and integration tests. If a template isn't rendering correctly for you, you can make a test for it by doing the following: 1. Create a template file named `mytest.mustache` in the `test/_files` directory. Replace `mytest` with the name of your test. 2. Create a corresponding view file named `mytest.js` in the same directory. This file should contain a JavaScript object literal enclosed in parentheses. See any of the other view files for an example. 3. Create a file with the expected output in `mytest.txt` in the same directory. Then, you can run the test with: ```bash $ TEST=mytest npm run test-render ``` ### Browser tests Browser tests are not included in `npm test` as they run for too long, although they are ran automatically on Travis when merged into master. Run browser tests locally in any browser: ```bash $ npm run test-browser-local ``` then point your browser to `http://localhost:8080/__zuul` ## Who uses mustache.js? An updated list of mustache.js users is kept [on the Github wiki](https://github.com/janl/mustache.js/wiki/Beard-Competition). Add yourself or your company if you use mustache.js! ## Contributing mustache.js is a mature project, but it continues to actively invite maintainers. You can help out a high-profile project that is used in a lot of places on the web. No big commitment required, if all you do is review a single [Pull Request](https://github.com/janl/mustache.js/pulls), you are a maintainer. And a hero. ### Your First Contribution - review a [Pull Request](https://github.com/janl/mustache.js/pulls) - fix an [Issue](https://github.com/janl/mustache.js/issues) - update the [documentation](https://github.com/janl/mustache.js#usage) - make a website - write a tutorial ## Thanks mustache.js wouldn't kick ass if it weren't for these fine souls: * Chris Wanstrath / defunkt * Alexander Lang / langalex * Sebastian Cohnen / tisba * J Chris Anderson / jchris * Tom Robinson / tlrobinson * Aaron Quint / quirkey * Douglas Crockford * Nikita Vasilyev / NV * Elise Wood / glytch * Damien Mathieu / dmathieu * Jakub Kuźma / qoobaa * Will Leinweber / will * dpree * Jason Smith / jhs * Aaron Gibralter / agibralter * Ross Boucher / boucher * Matt Sanford / mzsanford * Ben Cherry / bcherry * Michael Jackson / mjackson * Phillip Johnsen / phillipj * David da Silva Contín / dasilvacontin # toidentifier [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][codecov-image]][codecov-url] > Convert a string of words to a JavaScript identifier ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```bash $ npm install toidentifier ``` ## Example ```js var toIdentifier = require('toidentifier') console.log(toIdentifier('Bad Request')) // => "BadRequest" ``` ## API This CommonJS module exports a single default function: `toIdentifier`. ### toIdentifier(string) Given a string as the argument, it will be transformed according to the following rules and the new string will be returned: 1. Split into words separated by space characters (`0x20`). 2. Upper case the first character of each word. 3. Join the words together with no separator. 4. Remove all non-word (`[0-9a-z_]`) characters. ## License [MIT](LICENSE) [codecov-image]: https://img.shields.io/codecov/c/github/component/toidentifier.svg [codecov-url]: https://codecov.io/gh/component/toidentifier [downloads-image]: https://img.shields.io/npm/dm/toidentifier.svg [downloads-url]: https://npmjs.org/package/toidentifier [npm-image]: https://img.shields.io/npm/v/toidentifier.svg [npm-url]: https://npmjs.org/package/toidentifier [travis-image]: https://img.shields.io/travis/component/toidentifier/master.svg [travis-url]: https://travis-ci.org/component/toidentifier ## [npm]: https://www.npmjs.com/ [yarn]: https://yarnpkg.com/ # Polyfill for `Object.setPrototypeOf` [![NPM Version](https://img.shields.io/npm/v/setprototypeof.svg)](https://npmjs.org/package/setprototypeof) [![NPM Downloads](https://img.shields.io/npm/dm/setprototypeof.svg)](https://npmjs.org/package/setprototypeof) [![js-standard-style](https://img.shields.io/badge/code%20style-standard-brightgreen.svg)](https://github.com/standard/standard) A simple cross platform implementation to set the prototype of an instianted object. Supports all modern browsers and at least back to IE8. ## Usage: ``` $ npm install --save setprototypeof ``` ```javascript var setPrototypeOf = require('setprototypeof') var obj = {} setPrototypeOf(obj, { foo: function () { return 'bar' } }) obj.foo() // bar ``` TypeScript is also supported: ```typescript import setPrototypeOf from 'setprototypeof' ``` # http-errors [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][node-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Create HTTP errors for Express, Koa, Connect, etc. with ease. ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```bash $ npm install http-errors ``` ## Example ```js var createError = require('http-errors') var express = require('express') var app = express() app.use(function (req, res, next) { if (!req.user) return next(createError(401, 'Please login to view this page.')) next() }) ``` ## API This is the current API, currently extracted from Koa and subject to change. ### Error Properties - `expose` - can be used to signal if `message` should be sent to the client, defaulting to `false` when `status` >= 500 - `headers` - can be an object of header names to values to be sent to the client, defaulting to `undefined`. When defined, the key names should all be lower-cased - `message` - the traditional error message, which should be kept short and all single line - `status` - the status code of the error, mirroring `statusCode` for general compatibility - `statusCode` - the status code of the error, defaulting to `500` ### createError([status], [message], [properties]) Create a new error object with the given message `msg`. The error object inherits from `createError.HttpError`. <!-- eslint-disable no-undef, no-unused-vars --> ```js var err = createError(404, 'This video does not exist!') ``` - `status: 500` - the status code as a number - `message` - the message of the error, defaulting to node's text for that status code. - `properties` - custom properties to attach to the object ### createError([status], [error], [properties]) Extend the given `error` object with `createError.HttpError` properties. This will not alter the inheritance of the given `error` object, and the modified `error` object is the return value. <!-- eslint-disable no-redeclare, no-undef, no-unused-vars --> ```js fs.readFile('foo.txt', function (err, buf) { if (err) { if (err.code === 'ENOENT') { var httpError = createError(404, err, { expose: false }) } else { var httpError = createError(500, err) } } }) ``` - `status` - the status code as a number - `error` - the error object to extend - `properties` - custom properties to attach to the object ### createError.isHttpError(val) Determine if the provided `val` is an `HttpError`. This will return `true` if the error inherits from the `HttpError` constructor of this module or matches the "duck type" for an error this module creates. All outputs from the `createError` factory will return `true` for this function, including if an non-`HttpError` was passed into the factory. ### new createError\[code || name\](\[msg]\)) Create a new error object with the given message `msg`. The error object inherits from `createError.HttpError`. <!-- eslint-disable no-undef, no-unused-vars --> ```js var err = new createError.NotFound() ``` - `code` - the status code as a number - `name` - the name of the error as a "bumpy case", i.e. `NotFound` or `InternalServerError`. #### List of all constructors |Status Code|Constructor Name | |-----------|-----------------------------| |400 |BadRequest | |401 |Unauthorized | |402 |PaymentRequired | |403 |Forbidden | |404 |NotFound | |405 |MethodNotAllowed | |406 |NotAcceptable | |407 |ProxyAuthenticationRequired | |408 |RequestTimeout | |409 |Conflict | |410 |Gone | |411 |LengthRequired | |412 |PreconditionFailed | |413 |PayloadTooLarge | |414 |URITooLong | |415 |UnsupportedMediaType | |416 |RangeNotSatisfiable | |417 |ExpectationFailed | |418 |ImATeapot | |421 |MisdirectedRequest | |422 |UnprocessableEntity | |423 |Locked | |424 |FailedDependency | |425 |UnorderedCollection | |426 |UpgradeRequired | |428 |PreconditionRequired | |429 |TooManyRequests | |431 |RequestHeaderFieldsTooLarge | |451 |UnavailableForLegalReasons | |500 |InternalServerError | |501 |NotImplemented | |502 |BadGateway | |503 |ServiceUnavailable | |504 |GatewayTimeout | |505 |HTTPVersionNotSupported | |506 |VariantAlsoNegotiates | |507 |InsufficientStorage | |508 |LoopDetected | |509 |BandwidthLimitExceeded | |510 |NotExtended | |511 |NetworkAuthenticationRequired| ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/http-errors/master [coveralls-url]: https://coveralls.io/r/jshttp/http-errors?branch=master [node-image]: https://badgen.net/npm/node/http-errors [node-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/http-errors [npm-url]: https://npmjs.org/package/http-errors [npm-version-image]: https://badgen.net/npm/v/http-errors [travis-image]: https://badgen.net/travis/jshttp/http-errors/master [travis-url]: https://travis-ci.org/jshttp/http-errors text-encoding-utf-8 ============== This is a **partial** polyfill for the [Encoding Living Standard](https://encoding.spec.whatwg.org/) API for the Web, allowing encoding and decoding of textual data to and from Typed Array buffers for binary data in JavaScript. This is fork of [text-encoding](https://github.com/inexorabletash/text-encoding) that **only** support **UTF-8**. Basic examples and tests are included. ### Install ### There are a few ways you can get the `text-encoding-utf-8` library. #### Node #### `text-encoding-utf-8` is on `npm`. Simply run: ```js npm install text-encoding-utf-8 ``` Or add it to your `package.json` dependencies. ### HTML Page Usage ### ```html <script src="encoding.js"></script> ``` ### API Overview ### Basic Usage ```js var uint8array = TextEncoder(encoding).encode(string); var string = TextDecoder(encoding).decode(uint8array); ``` Streaming Decode ```js var string = "", decoder = TextDecoder(encoding), buffer; while (buffer = next_chunk()) { string += decoder.decode(buffer, {stream:true}); } string += decoder.decode(); // finish the stream ``` ### Encodings ### Only `utf-8` and `UTF-8` are supported. ### Non-Standard Behavior ### Only `utf-8` and `UTF-8` are supported. ### Motivation Binary size matters, especially on a mobile phone. Safari on iOS does not support TextDecoder or TextEncoder. # near-api-js [![Build Status](https://travis-ci.com/near/near-api-js.svg?branch=master)](https://travis-ci.com/near/near-api-js) [![Gitpod Ready-to-Code](https://img.shields.io/badge/Gitpod-Ready--to--Code-blue?logo=gitpod)](https://gitpod.io/#https://github.com/near/near-api-js) A JavaScript/TypeScript library for development of DApps on the NEAR platform # Documentation [Read the TypeDoc API documentation](https://near.github.io/near-api-js/) --- # Examples ## [Quick Reference](https://github.com/near/near-api-js/blob/master/examples/quick-reference.md) _(Cheat sheet / quick reference)_ ## [Cookbook](https://github.com/near/near-api-js/blob/master/examples/cookbook/README.md) _(Common use cases / more complex examples)_ --- # Contribute to this library 1. Install dependencies yarn 2. Run continuous build with: yarn build -- -w # Publish Prepare `dist` version by running: yarn dist When publishing to npm use [np](https://github.com/sindresorhus/np). --- # Integration Test Start the node by following instructions from [nearcore](https://github.com/nearprotocol/nearcore), then yarn test Tests use sample contract from `near-hello` npm package, see https://github.com/nearprotocol/near-hello # Update error schema Follow next steps: 1. [Change hash for the commit with errors in the nearcore](https://github.com/near/near-api-js/blob/master/gen_error_types.js#L7-L9) 2. Fetch new schema: `node fetch_error_schema.js` 3. `yarn build` to update `lib/**.js` files # License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE](LICENSE) and [LICENSE-APACHE](LICENSE-APACHE) for details. bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # WebIDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [WebIDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a WebIDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different WebIDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the WebIDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the WebIDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). ## Status All of the numeric types are implemented (float being implemented as double) and some others are as well - check the source for all of them. This list will grow over time in service of the [HTML as Custom Elements](https://github.com/dglazkov/html-as-custom-elements) project, but in the meantime, pull requests welcome! I'm not sure yet what the strategy will be for modifiers, e.g. [`[Clamp]`](http://heycam.github.io/webidl/#Clamp). Maybe something like `conversions["unsigned long"](x, { clamp: true })`? We'll see. We might also want to extend the API to give better error messages, e.g. "Argument 1 of HTMLMediaElement.fastSeek is not a finite floating-point value" instead of "Argument is not a finite floating-point value." This would require passing in more information to the conversion functions than we currently do. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. WebIDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on WebIDL values, i.e. instances of WebIDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a WebIDL value of [WebIDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, WebIDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given WebIDL operation, how does that get converted into a WebIDL value? For example, a JavaScript `true` passed in the position of a WebIDL `boolean` argument becomes a WebIDL `true`. But, a JavaScript `true` passed in the position of a [WebIDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a WebIDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the WebIDL algorithms, they don't actually use WebIDL values, since those aren't "real" outside of specs. Instead, implementations apply the WebIDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting WebIDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of WebIDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given WebIDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ WebIDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ WebIDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a WebIDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't Use This Seriously, why would you ever use this? You really shouldn't. WebIDL is … not great, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from WebIDL. In general, your JavaScript should not be trying to become more like WebIDL; if anything, we should fix WebIDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in WebIDL.
guillaumnear_nearprofile
.dependabot config.yml .github workflows tests.yml .gitpod.yml .travis.yml LICENSE-APACHE.txt LICENSE-MIT.txt README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts model.ts tsconfig.json neardev shared-test-staging test.near.json shared-test test.near.json package.json src config.js index.html loader.html main.js styles.css test-setup.js test.js
Example of NEAR Wallet integration ================================== [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/wallet-example) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> This example demonstrates how to integrate your application with NEAR Wallet. The contract is quite simple. It can store the account_id of last sender and return it. It also shows how you can debug contracts using logs. ## Getting started There are two ways to run this project. The first is the quick and a good way to instantly become familiar with this example. Once familiar, the next step is for a developer to create their own NEAR account and deploy the contract to testnet. This is covered in the following section. There's a button at the top of this file that says "Open in Gitpod." This will open the project in a new tab with an integrated development environment. The other option is to clone this repository and follow the same instructions. ### Quickest option 1. Install dependencies: ``` yarn --frozen-lockfile ``` 2. Build and deploy this smart contract to a development account. This development account will be created automatically and is not intended for reuse: ``` yarn dev ``` Your command line which will display a link to localhost similar to: ```bash Server running at http://localhost:1234 ``` Please open that link your browser to continue and see how to log in with NEAR Wallet in a simple webapp. ### Standard deploy option In this second option, the smart contract will get deployed to a specific account created with the NEAR Wallet. 1. Ensure `near-cli` is installed by running: ``` near --version ``` If needed, install `near-cli`: ``` npm install near-cli -g ``` 2. If you do not have a NEAR account, please create one with [NEAR Wallet](https://wallet.nearprotocol.com). In the project root, login with `near-cli` by following the instructions after this command: ``` near login ``` 3. Modify the top of `src/config.js`, changing the `CONTRACT_NAME` to be the NEAR account that was just used to log in. ```javascript … const CONTRACT_NAME = process.env.CONTRACT_NAME || 'YOUR_ACCOUNT_NAME_HERE'; /* TODO: fill this in! */ … ``` 4. Start the example! ``` yarn start ``` ## To Test ``` yarn asp // as-pect tests yarn jest // integration tests yarn test // both ``` ## To Explore - `assembly/main.ts` for the contract code - `src/index.html` for the front-end HTML - `src/main.js` for the JavaScript front-end code and how to integrate contracts - `src/test.js` for the JS tests for the contract ## Data collection By using Gitpod in this project, you agree to opt-in to basic, anonymous analytics. No personal information is transmitted. Instead, these usage statistics aid in discovering potential bugs and user flow information.
ilblackdragon_balancer-near
README.md balancer-pool Cargo.toml build.sh src bconst.rs bmath.rs lib.rs test.sh tests general.rs utils.rs * near-lib-rs Cargo.toml src lib.rs token.rs near-test-rs Cargo.toml src context.rs lib.rs test_user.rs token.rs units.rs test-token Cargo.toml build.sh src lib.rs
# Outdated, see https://github.com/ilblackdragon/contracts
LWSM_AMM-near
README.md amm-contract Cargo.toml src lib.rs res deploy.sh test.sh token-contract Cargo.toml src lib.rs
## Vanilla AMM on testnet, Near-chain A simple vanilla AMM on Near-chain. This is a simple example of how AMM works. Two smart contracts are used in this example, token_contract and amm_contract. **token_contract:** * mainly derived from offical token contract example. * basic functions like `mint`, `burn`, `transfer` are implemented. * for AMM testing, only`mint` and `transfer` is applied. **amm_contract:** * automatic market making based on a simple market making algorithm. * $X * Y = K$ in which $X$ is the amount of the token X, $Y$ is the amount of the token You, and $K$ is a constant. * each swap garantee that $K$ is unchanged. (i.e. $(X+\delta X) * (Y-\delta Y) = K$) in which $\delta X$ is the amount of token $X$, swapped for $\delta Y$, the amount of token $Y$ ## Prerequisite Purposeful omission ## Prepare Accounts NEAR accounts are super readable and the logic is straightforward. Preparation of accounts (IDs): ```bash # root account owner_id=lanceorderly.testnet # fungible token contact holder FT_A_contact_id=ft_a_contract.lanceorderly.testnet FT_B_contact_id=ft_b_contract.lanceorderly.testnet # fungible token issuer FT_A_issuer_id=ft_a_mint.lanceorderly.testnet FT_B_issuer_id=ft_b_mint.lanceorderly.testnet # amm contact holder amm_contract_id=amm_contract.lanceorderly.testnet # amm contact owner amm_owner_id=amm_owner.lanceorderly.testnet # amm contact user user_id=user.lanceorderly.testnet # an example of account preparation: near login near delete $user_id $owner_id near create-account $user_id --masterAccount $owner_id --initialBalance 5 ``` ## Build WASM and Deploy **Build WASM** ```bash # start from res folder wdir=$(pwd) rm *.wasm cd ../amm-contract cargo build --target wasm32-unknown-unknown --release cp ./target/wasm32-unknown-unknown/release/amm_contract.wasm $wdir/amm_contract.wasm cd ../token-contract cargo build --target wasm32-unknown-unknown --release cp ./target/wasm32-unknown-unknown/release/token_contract.wasm $wdir/token_contract.wasm cd $wdir ``` **Deploy** ```bash # fungible token contact near deploy $FT_A_contact_id --wasmFile="./token_contract.wasm" near deploy $FT_B_contact_id --wasmFile="./token_contract.wasm" # amm contact near deploy $amm_contract_id --wasmFile="./amm_contract.wasm" ``` ## AMM preparation **Mint token and distribute** ```bash # mint near call $FT_A_contact_id new_default_meta '{"owner_id":"'$FT_A_issuer_id'", "name":"Token A Contract", "symbol":"TKA", "total_supply":1000000000000000, "decimals": 6}' --accountId=$FT_A_issuer_id # distribute to amm user and owner, need to storage_deposit first for registration near call $FT_A_contact_id storage_deposit '{"account_id": "'$amm_owner_id'"}' --accountId=$owner_id --deposit=1 near call $FT_A_contact_id ft_transfer '{"receiver_id": "'$amm_owner_id'","amount":"600000000000000"}' --accountId=$FT_A_issuer_id --deposit=0.000000000000000000000001 ``` **Initiate AMM** ```bash # initiate and deposit and calculate K near call $amm_contract_id new '{"owner_id":"'$amm_owner_id'", "a_contract_id":"'$FT_A_contact_id'", "b_contract_id":"'$FT_B_contact_id'", "a_init_amount": 500000000000000, "b_init_amount": 100000000000000000}' --accountId=$amm_owner_id --gas=50000000000000 ``` ## AMM test ```bash # user swap near call $amm_contract_id swap_from_a '{"amount":5}' --accountId=$user_id --gas=40000000000000 # owner deposit near call $amm_contract_id deposit_b_by_owner '{"amount":30000}' --accountId=$amm_owner_id # view balance and AMM info near view $amm_contract_id get_info near view $amm_contract_id get_ratio near view $FT_A_contact_id ft_balance_of '{"account_id": "'$user_id'"}' ``` ## AMM function explains **Cross Contract Call to Fungible Token contract** ```rust #[ext_contract(ext_token)] trait ExtToken { fn get_token_contract_meta_info(&self) -> (String, u8); fn account_register(&mut self); fn transfer_from(&mut self, sender: AccountId, receiver: AccountId, amount: Balance); } ``` fn for getting token symbol and decimal ```rust fn get_token_contract_meta_info(&self) -> (String, u8); ``` fn for registering ID for holding token ```rust fn account_register(&mut self); ``` fn for transfer within Cross-Contract transaction ```rust fn transfer_from(&mut self, sender: AccountId, receiver: AccountId, amount: Balance); ``` **Cross Contract Call to AMM self** ```rust #[ext_contract(ext_self)] trait ExtSelf { fn callback_get_info(&mut self, contract_id: AccountId, #[callback] val: (String, u8)); fn callback_ft_deposit(...); fn callback_update_vaults(...); } ``` fn for getting token symbol and decimal ```rust fn callback_get_info(&mut self, contract_id: AccountId, #[callback] val: (String, u8)); ``` CORE fn for transfering token to swap user after user deposit ```rust fn callback_ft_deposit(&mut self, a_vault_after: Balance, b_vault_after: Balance, contract_id: AccountId, receiver_id: AccountId, amount: Balance,); ``` CORE fn for balance setting and recalculating K ```rust fn callback_update_vaults(&mut self, a_vault_after: Balance, b_vault_after: Balance); ``` **Swap Function** decoupled for easier debug. In this function, deposit is first added into pool. The amount of the dependent Token is calculated from $X * Y = K$. The difference is passed into callback_ft_deposit fn for token settling. ```rust pub fn swap_from_b(&mut self, amount: Balance) { let sender_id = env::predecessor_account_id(); let b_amount = amount.checked_mul(10_u128.checked_pow(self.b_contract_decimals as u32).unwrap()).unwrap(); let b_vault_after = b_amount.checked_add(self.b_vault).unwrap(); let a_vault_after = self.ratio.checked_div(b_vault_after).unwrap(); let a_amount = self.a_vault.checked_sub(a_vault_after).unwrap(); ext_token::ext(self.b_contract_id.clone()) .transfer_from(sender_id.clone(), env::current_account_id(), b_amount) .then( ext_self::ext(env::current_account_id()).callback_ft_deposit( a_vault_after, b_vault_after, self.a_contract_id.clone(), sender_id, a_amount, ),);} pub fn swap_from_b(&mut self, amount: Balance); ``` **Owner Deposit Function** In this process, $K$ will be recalculated. And ratio of $X/Y$ ratio will also be changed. ```rust #[payable] pub fn deposit_a_by_owner(&mut self, amount: Balance) fn calc_ratio(&mut self) { let a_num = self.a_vault; let b_num = self.b_vault; self.ratio = a_num.checked_mul(b_num).unwrap(); } ``` **Functions for Info Printing** ```rust pub fn get_info() pub fn get_ratio() ```
mashharuki_BikeShareDApp
FTDapp .github scripts readme.sh workflows readme.yml tests.yml .gitpod.yml README-Windows.md README.md README2.md ft Cargo.toml src lib.rs integration-tests rs Cargo.toml src tests.rs ts package.json src main.ava.ts rustfmt.toml scripts build.bat build.sh test-contract-defi Cargo.toml src lib.rs README.md near_bike_share_dapp .gitpod.yml README.md contract Cargo.toml src lib.rs target debug .fingerprint cfg-if-6158d710ee6747d0 lib-cfg-if.json unicode-ident-1e9d736debb5e8a6 lib-unicode-ident.json version_check-f2976251c744213b lib-version_check.json frontend App.js __mocks__ fileMock.js assets css global.css img logo-black.svg logo-white.svg js near config.js utils.js index.html index.js integration-tests rs Cargo.toml src tests.rs target .rustc_info.json debug .fingerprint Inflector-ee02651c6f7bcfa9 lib-inflector.json actix-4ea50aac766f595e lib-actix.json actix-5926425c9659827d lib-actix.json actix-rt-08519bcd7e2ecfd1 lib-actix_rt.json actix-rt-0ad9248dd8c040a3 lib-actix_rt.json 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near-blank-project ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/assets/js/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # BikeShareDApp Near上で動作するDAppです。 ### WebAssembly(WASM)とは ブラウザでプログラムを高速実行するための、「ブラウザ上で動くバイナリコードの新しいフォーマット(仕様)」のこと。 Google, Microsoft, Mozzila, Appleによって仕様が策定され開発が進められている。 C/C++やRust、Golang、TypeScriptなどからコンパイルが可能。 ### NEARが採用するストレージステーキングについて コントラクトのアカウントはブロックチェーン上で使用するすべてのストレージをカバーするのに十分な残高(NEAR)を持っていなければならない。ユーザーが増えるとそのストレージコストが増えていくがこれをユーザーに支払ってもらおうという考えがストレージステーキングである。 ### 雛形生成コマンド `npx [email protected] --frontend=react --contract=rust near_bike_share_dapp` ### コンソールに表示されるURL情報 ```cmd see: https://explorer.testnet.near.org/accounts/mashharuki.testnet App.js:187 see: https://explorer.testnet.near.org/accounts/dev-1664367873698-91420483511088 ``` ### スマートコントラクトのテストコマンド `yarn test:unit` ```cmd running 3 tests test tests::check_default ... ok test tests::check_inspecting_account ... ok test tests::return_by_other_account - should panic ... ok test result: ok. 3 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s Doc-tests bike_share running 0 tests test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s ✨ Done in 16.48s. ``` ### スマートコントラクトの結合テストコマンド `yarn test:integration:rs` ```cmd Finished dev [unoptimized + debuginfo] target(s) in 4.09s Running `target/debug/examples/integration-tests` 2022-10-02T03:42:05.442562Z DEBUG stats: EpochId(`11111111111111111111111111111111`) Orphans: 0 With missing chunks: 0 In processing 0 2022-10-02T03:42:15.425218Z DEBUG stats: EpochId(`11111111111111111111111111111111`) Orphans: 0 With missing chunks: 0 In processing 0 16 AquR2kK8j2PrZy68pLwafPRoHG5DoDCYKqbqXZPUC85i Processed in progress for 0ms Chunks:(✔)) 15 7bJvc1NMdUPH8PfQBTmdHXz7nj6tesBHUVeCQJWMma96 Processed in progress for 1ms Chunks:(✔)) 14 x9PgUYDZXjCiMGquFbC4AsFCwcGqMNRQztHdJjkcctG Processed in progress for 1ms Chunks:(✔)) 13 5djvxjYD1YYSpSKuT5HsYgtTjPTgK39P5nCXCuBmFTK9 Processed in progress for 0ms Chunks:(✔)) 12 3WU71KsLjf9CixYiFGXdazbLz5mKzams1Ykd4ZsHxvq3 Processed in progress for 1ms Chunks:(✔)) 11 GocWFY5kL4v4X4BoPkArMQKEdHvwyyRdjtDuf7Nn9Udh Processed in progress for 1ms Chunks:(✔)) 10 898opjWfcxfphbByYZCs15ug383ArsFX6ZLZGUVSKwtQ Processed in progress for 1ms Chunks:(✔)) 9 7RPMov1zS7EN1isXBHiGwUnLHqxjEZhsuspyfYjJhUzz Processed in progress for 0ms Chunks:(✔)) 8 AsofRiS4yW3uQY5ijMb72SsiYDVfKn3mmQJZsvqW3quo Processed in progress for 3ms Chunks:(✔)) 7 GbNKn2uSqfVUZ5TgxbrswitAAREha6u2xU61CPYVaci Processed in progress for 5ms Chunks:(✔)) 6 FL2D5nWLCK9xDZc5AY7qkWV1bVpZdm9gE6VJFeCWfUtK Processed in progress for 0ms Chunks:(✔)) 5 A8CzdMScNjKpuMTCoHavu4mt7rFqkcfCVS8EwjTMFk4i Processed in progress for 1ms Chunks:(✔)) 4 3TtnEewz1oRKovdHNcjU93Ld1X8FxNRQPd9gU5yQathW Processed in progress for 1ms Chunks:(✔)) 3 ezKtwaU2tmLMsTVkYVZuWoMx87yfZjd6TdFP8cN527z Processed in progress for 216ms Chunks:(✔)) 2 amxwM5JDU17C67GuVU8KmAAHSsQKjEGwGmwPtj9Rmcz Processed in progress for 20ms Chunks:(✔)) 1 DLiLGBKKNCDsrYK6kMCDeUaPeeKpZT2wHw7TtxdeYaaK Processed in progress for 123ms Chunks:(X)) 2022-10-02T03:42:25.427102Z DEBUG stats: EpochId(`11111111111111111111111111111111`) Orphans: 0 With missing chunks: 0 In processing 0 32 5juGQqxLTBB7LGmVM1ZTokPUEZ3MpydNBFmcHn1hPsaS Processed in progress for 1ms Chunks:(✔)) 31 3Gfb7Xzvd9t97tnrZNRyC7wfJGos85REUhynQ1FLyy6s Processed in progress for 0ms Chunks:(✔)) 30 yT7g6cY6P29qi7yRf4A2Vo3mewa76tkmNZvxFPw56mw Processed in progress for 1ms Chunks:(✔)) 29 G1skPfqqVX5CfpnQtkCQL2zmLq1khB1b72UCpQ32fyaE Processed in progress for 1ms Chunks:(✔)) 28 AG8rH89tsoyJymN1hivz4R9ZPH7bQ3WBasMvrgmHrbWp Processed in progress for 1ms Chunks:(✔)) 27 k6zDwbTabxD4uKKMUFW639s1sLjGUEWY5QkKHZdomFW Processed in progress for 1ms Chunks:(✔)) 26 94vecdseScEcQ7WSax7LxXVcvnfjkHDGKYgDvZSFS6Qq Processed in progress for 1ms Chunks:(✔)) 25 EEtzpAZmgGXA5JZ6ZReupCWEAukJoWSmgfByAabhjFHk Processed in progress for 2ms Chunks:(✔)) 24 BbNf9snRUyGwBeFNnBoJHBmQiMqRxqrDXc8gapWh65vy Processed in progress for 0ms Chunks:(✔)) 23 5DBXCq58wFcL1XAnt9fKNt7fZ6tqC74KxEp9dmsCeZ3D Processed in progress for 1ms Chunks:(✔)) 22 HyLom11XcHntotebZyw24wVNvp639o7YcN2gJsXncRv6 Processed in progress for 1ms Chunks:(✔)) 21 HHDjNYHkBa6Rnemec9H74v4JkQGphRqhiqJp8qo2PHiW Processed in progress for 11ms Chunks:(✔)) 20 Bxdk4dKrW51w4dUjZC6AEr6aYvpHxAzCpkUmrd3dhyhD Processed in progress for 0ms Chunks:(✔)) 19 3EAVj8eL5g62Ds9g5sJSobH5wMEQDKcyKpq73bPDmTpM Processed in progress for 1ms Chunks:(✔)) 18 5rRigaG7SGYJpPTgvwuVTJkQWSfDGXxDom3LkjWBXVTp Processed in progress for 93ms Chunks:(✔)) 17 AMh9n8V3bGjLuBat2FzkQWZPhGcHDcPZSEKcorDLhYaX Processed in progress for 0ms Chunks:(✔)) 16 AquR2kK8j2PrZy68pLwafPRoHG5DoDCYKqbqXZPUC85i Processed in progress for 0ms Chunks:(✔)) 15 7bJvc1NMdUPH8PfQBTmdHXz7nj6tesBHUVeCQJWMma96 Processed in progress for 1ms Chunks:(✔)) 14 x9PgUYDZXjCiMGquFbC4AsFCwcGqMNRQztHdJjkcctG Processed in progress for 1ms Chunks:(✔)) 13 5djvxjYD1YYSpSKuT5HsYgtTjPTgK39P5nCXCuBmFTK9 Processed in progress for 0ms Chunks:(✔)) 12 3WU71KsLjf9CixYiFGXdazbLz5mKzams1Ykd4ZsHxvq3 Processed in progress for 1ms Chunks:(✔)) 11 GocWFY5kL4v4X4BoPkArMQKEdHvwyyRdjtDuf7Nn9Udh Processed in progress for 1ms Chunks:(✔)) 10 898opjWfcxfphbByYZCs15ug383ArsFX6ZLZGUVSKwtQ Processed in progress for 1ms Chunks:(✔)) 9 7RPMov1zS7EN1isXBHiGwUnLHqxjEZhsuspyfYjJhUzz Processed in progress for 0ms Chunks:(✔)) 8 AsofRiS4yW3uQY5ijMb72SsiYDVfKn3mmQJZsvqW3quo Processed in progress for 3ms Chunks:(✔)) 7 GbNKn2uSqfVUZ5TgxbrswitAAREha6u2xU61CPYVaci Processed in progress for 5ms Chunks:(✔)) 6 FL2D5nWLCK9xDZc5AY7qkWV1bVpZdm9gE6VJFeCWfUtK Processed in progress for 0ms Chunks:(✔)) 5 A8CzdMScNjKpuMTCoHavu4mt7rFqkcfCVS8EwjTMFk4i Processed in progress for 1ms Chunks:(✔)) 4 3TtnEewz1oRKovdHNcjU93Ld1X8FxNRQPd9gU5yQathW Processed in progress for 1ms Chunks:(✔)) 3 ezKtwaU2tmLMsTVkYVZuWoMx87yfZjd6TdFP8cN527z Processed in progress for 216ms Chunks:(✔)) 2 amxwM5JDU17C67GuVU8KmAAHSsQKjEGwGmwPtj9Rmcz Processed in progress for 20ms Chunks:(✔)) 1 DLiLGBKKNCDsrYK6kMCDeUaPeeKpZT2wHw7TtxdeYaaK Processed in progress for 123ms Chunks:(X)) 2022-10-02T03:42:35.428868Z DEBUG stats: EpochId(`11111111111111111111111111111111`) Orphans: 0 With missing chunks: 0 In processing 0 48 ENN8fKHeGUwrNdiiPnvah7EBAarLmaty4eoXZ96ooBb1 Processed in progress for 1ms Chunks:(✔)) 47 EX9ud6HE1i24GY4hyCrzZiszUXALnXHUZCFoDqveBDkz Processed in progress for 2ms Chunks:(✔)) 46 DtgcVo61NQra5UNm7qpAdDWTMD4oo3dRvar2v3CF812b Processed in progress for 1ms Chunks:(✔)) 45 8n8naKCZvPP2x5JKDKBaUM6vm1RGDF7wRtA1eEhkmRem Processed in progress for 1ms Chunks:(✔)) 44 DdyXa1NYX4nT9mUjZRyCBHJgbysMoQtttUgZw3aN63eq Processed in progress for 1ms Chunks:(✔)) 43 Hc1mfKjmjRLAVwBkGtNrEGkpugnG4wfwq1jfR2nBhuBf Processed in progress for 1ms Chunks:(✔)) 42 2zBr2TMY7Qoev9uKPye7v4dBzaH4L8iscbTCNFKYMmw6 Processed in progress for 1ms Chunks:(✔)) 41 7Edos24Zry4BUMrQ63KYrDBKhTqGToLdvwt8eVSAXc5k Processed in progress for 1ms Chunks:(✔)) 40 DzHpJQHKfHgm74C1wVCxGjxE149PfNJGZvPEjPkXXgBR Processed in progress for 2ms Chunks:(✔)) 39 2fHQFAZxUJa7HQCTecZJEp5qQ8DZ4NHk76bYKsu9xz63 Processed in progress for 1ms Chunks:(✔)) 38 g4Rj23gzp2WetE5AST9Rgf8kAGrEedmyeHZKT44xAfe Processed in progress for 1ms Chunks:(✔)) 37 Esq4j5bBcdmWLLXEWwDSMxRErpRTyKJkkbWywYbag7NU Processed in progress for 1ms Chunks:(✔)) 36 CTgvEAJBUaknMgZu67gLoHswUhNfntLXGBc4DUe8Qa7Z Processed in progress for 1ms Chunks:(✔)) 35 GXnkVoXjGgT5p8wo4vwA2UZFqdfXvRsmVu17g95bakKt Processed in progress for 0ms Chunks:(✔)) 34 FM4f4kUM4qj7Xmh4JecVxaXnRimdcnytLnkufVVujEMQ Processed in progress for 1ms Chunks:(✔)) 33 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GocWFY5kL4v4X4BoPkArMQKEdHvwyyRdjtDuf7Nn9Udh Processed in progress for 1ms Chunks:(✔)) 10 898opjWfcxfphbByYZCs15ug383ArsFX6ZLZGUVSKwtQ Processed in progress for 1ms Chunks:(✔)) 9 7RPMov1zS7EN1isXBHiGwUnLHqxjEZhsuspyfYjJhUzz Processed in progress for 0ms Chunks:(✔)) 8 AsofRiS4yW3uQY5ijMb72SsiYDVfKn3mmQJZsvqW3quo Processed in progress for 3ms Chunks:(✔)) 7 GbNKn2uSqfVUZ5TgxbrswitAAREha6u2xU61CPYVaci Processed in progress for 5ms Chunks:(✔)) 6 FL2D5nWLCK9xDZc5AY7qkWV1bVpZdm9gE6VJFeCWfUtK Processed in progress for 0ms Chunks:(✔)) 5 A8CzdMScNjKpuMTCoHavu4mt7rFqkcfCVS8EwjTMFk4i Processed in progress for 1ms Chunks:(✔)) 4 3TtnEewz1oRKovdHNcjU93Ld1X8FxNRQPd9gU5yQathW Processed in progress for 1ms Chunks:(✔)) 3 ezKtwaU2tmLMsTVkYVZuWoMx87yfZjd6TdFP8cN527z Processed in progress for 216ms Chunks:(✔)) 2 amxwM5JDU17C67GuVU8KmAAHSsQKjEGwGmwPtj9Rmcz Processed in progress for 20ms Chunks:(✔)) 1 DLiLGBKKNCDsrYK6kMCDeUaPeeKpZT2wHw7TtxdeYaaK Processed in progress for 123ms Chunks:(X)) Passed ✅ test_transfer_ft_to_user_inspected_bike 2022-10-02T03:42:45.429826Z DEBUG stats: EpochId(`11111111111111111111111111111111`) Orphans: 0 With missing chunks: 0 In processing 0 65 8EvoAeCrdXGVPLjaWKAJbkbWaKHfrWTbsrcf96ThmjaL Processed in progress for 1ms Chunks:(✔)) 64 3XT5PHQfWCzrz8dimry1EyXCEaR3XCmqZsXgTpUDP3UQ Processed in progress for 0ms Chunks:(✔)) 63 CkQQfCNav3gd29uy5v7DrHVcXt9ZCWjYiK9R4FW8fVXy Processed in progress for 0ms Chunks:(✔)) 62 9C21sdAU2wdsnG431LmjBuKMvWBhtmQBbDkGsAnBhitJ Processed in progress for 1ms Chunks:(✔)) 61 31fmvseLVDVjVGvAykRHUu2qyKfid8ESdFguHArTxWz7 Processed in progress for 0ms Chunks:(✔)) 60 6Wr8CMEJTvAGHCDTZQmftnkL3fHrzJnGuNQHTkEj7zDE Processed in progress for 1ms Chunks:(✔)) 59 28unnkSU2Z5m1LDebTXgRDsccE65SzvTbbjvtZxwoeUY Processed in progress for 1ms Chunks:(✔)) 58 7sTbpzdjoELUTpxqKUw6BXHf6TY4ArUsPaB4cEW6zMFV Processed in progress for 2ms Chunks:(✔)) 57 CY7UCRtbmruuQSocibMJJS8Y6tHdj2R5hdbX4X89bXrp Processed in progress for 1ms Chunks:(✔)) 56 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Chunks:(✔)) 36 CTgvEAJBUaknMgZu67gLoHswUhNfntLXGBc4DUe8Qa7Z Processed in progress for 1ms Chunks:(✔)) 35 GXnkVoXjGgT5p8wo4vwA2UZFqdfXvRsmVu17g95bakKt Processed in progress for 0ms Chunks:(✔)) 34 FM4f4kUM4qj7Xmh4JecVxaXnRimdcnytLnkufVVujEMQ Processed in progress for 1ms Chunks:(✔)) 33 Hgu7sbkLh2rLD8xFsQEUoNXurxqB6UYANqB7461mUjR2 Processed in progress for 1ms Chunks:(✔)) 32 5juGQqxLTBB7LGmVM1ZTokPUEZ3MpydNBFmcHn1hPsaS Processed in progress for 1ms Chunks:(✔)) 31 3Gfb7Xzvd9t97tnrZNRyC7wfJGos85REUhynQ1FLyy6s Processed in progress for 0ms Chunks:(✔)) Passed ✅ test_transfer_call_to_use_bike ✨ Done in 61.40s. ``` #### account_idのストレージの使用状況を表すデータ構造を取得するコマンド `near view sub.dev-1660204085773-49134722844982 storage_balance_of '{"account_id": "'mashharuki.testnet'"}'` ```zsh View call: sub.dev-1660204085773-49134722844982.storage_balance_of({"account_id": "mashharuki.testnet"}) { total: '1250000000000000000000', available: '0' } ``` #### トークンを発行する ```zsh near call sub23.mashharuki2.testnet new '{"owner_id": "'mashharuki2.testnet'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "My First Token", "symbol": "MYFT", "decimals": 8 }}' --accountId mashharuki2.testnet ``` ### トークンのやり取りを行うために受け取り側のアドレスをFTコントラクトに登録する ```zsh near call sub23.mashharuki2.testnet storage_deposit '' --accountId dev-1666503589999-87468235150551 --amount 0.00125 ``` ```zsh near call sub23.mashharuki2.testnet ft_transfer '{"receiver_id": "dev-1666503589999-87468235150551", "amount": "19"}' --accountId mashharuki2.testnet --amount 0.000000000000000000000001 ``` ```zsh near view sub23.mashharuki2.testnet ft_balance_of '{"account_id": "dev-1666503589999-87468235150551"}' ``` ### 参考文献 1. [Near Workspaces](https://github.com/near/workspaces-rs) 2. [Gitpod](https://gitpod.io/workspaces) 3. [Near Docs](https://docs.near.org/api/rpc/contracts) 4. [NEP-141 Fungible Token](https://nomicon.io/Standards/Tokens/FungibleToken/Core#reference-level-explanation) 5. [Storage Management](https://nomicon.io/Standards/StorageManagement) # FongibleTokenDApp Near上で動作するDAppです。 ## Fongible Tokenをデプロイする方法 1. `cd ft` 2. `cargo build --all --target wasm32-unknown-unknown --release` 3. `cp target/wasm32-unknown-unknown/release/fungible_token.wasm ../res` 4. `export ID=dev-1660204085773-49134722844982` 5. `near create-account sub.$ID --masterAccount $ID --initialBalance 30` 6. `cd ../` 7. `near deploy sub.$ID --wasmFile res/fungible_token.wasm` ```cmd Starting deployment. Account id: sub.dev-1660204085773-49134722844982, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: res/fungible_token.wasm Transaction Id 9dHjBikvvKCzsYmGrFnrfSdY81Xsk8ctp24Czrd977P3 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/9dHjBikvvKCzsYmGrFnrfSdY81Xsk8ctp24Czrd977P3 Done deploying to sub.dev-1660204085773-49134722844982 ``` ## コントラクトの操作 ### トークンを発行するコマンド `near call sub.$ID new '{"owner_id": "'$ID'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "My First Token", "symbol": "MYFT", "decimals": 8 }}' --accountId $ID` ### コントラクトにアカウントを登録するコマンド `near call sub.$ID storage_deposit '' --accountId nftcontract.dev-1660204085773-49134722844982 --amount 0.00125` ``` Transaction Id Cgup64C4NxtQJKddPEgZ2a9jMv7HmrqeyLdD3i8V17vE To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/Cgup64C4NxtQJKddPEgZ2a9jMv7HmrqeyLdD3i8V17vE { total: '1250000000000000000000', available: '0' } ``` ### トークンを送金するコマンド `near call sub.$ID ft_transfer '{"receiver_id": "nftcontract.dev-1660204085773-49134722844982", "amount": "19"}' --accountId $ID --amount 0.000000000000000000000001` ### トークンの残高を確認するコマンド `near view sub.$ID ft_balance_of '{"account_id": "nftcontract.dev-1660204085773-49134722844982"}'` ```cmd View call: sub.dev-1660204085773-49134722844982.ft_balance_of({"account_id": "nftcontract.dev-1660204085773-49134722844982"}) '19' ```
humanman_near-magic-eightball-smart-contract
README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts index.ts model.ts executables execute.js npm-shrinkwrap.json package.json
Magic Eight Ball Smart Contract ------------------------------- ![Magic Eight Ball Logo](assets/Magic-8-Ball-Logo-1-300x172.jpeg) Will I become a NEARionaire? Should I make pasta tonight? Are my TikToks pretentious? These are some of the pressing questions we face everyday. Luckily, we finally have Magic Eight Ball &trade; on the blockchain to help answer them! Overview -------- This Smart Contract takes a question, and returns an answer randomly, er, magically selected from a list of answers. In addition, a user can: * retrieve a list of all available answers * add a unique answer to the list of answers * retrieve a list of previous questions with the answers that were given. * save their answered question to a list of previous questions. Currently, this app runs exclusively from the terminal, but you can imagine how cool a front end for this could be. I asked the magic eight ball if I should make one, and it said, "ask again later". So, I guess we will just worry about getting the contract up and running for now. Local Set Up ------------ After you've cloned this repo, Go ahead and run `yarn` in the terminal of the project's root directory. You will need to configure your deployment environment if you haven't already. It's pretty simple. You need to make sure you have a NEAR account associated with your contract, and that this account has commit permission to wherever you plan to deploy the contract, e.g GitHub. If this is new to you, don't worry. Head over to this [Figment Tutorial](https://learn.figment.io/network-documentation/near/tutorials/intro-pathway-write-and-deploy-your-first-near-smart-contract/1.-connecting-to-a-near-node-using-datahub), to learn how to create an account, and configure your deployment environment. In fact, if you haven't already, please take an hour or so to complete it.That entire tutorial is amazing! After you've set up your `credentials/` directory with your _TestNet_ account for your contract your `.env` file should look something like this: ```.env NEAR_NODE_URL=https://near-testnet--rpc.datahub.figment.io/apikey/009090909090909090909090 NEAR_NETWORK=testnet NEAR_ACCOUNT=my-magic-eightball-contract.testnet DATAHUB_API_KEY=009090909090909090909090 ``` These variables will be used when we deploy. Test ---- When you're ready to test, run: ``` yarn test ``` You should see this in the terminal: ![Unit Tests Passed](assets/magic-8_test_pass.png) If you cloned this repo, installed everything, and ran the tests only to be met with odd compile errors, make sure that you do _NOT_ run `npm audit fix` when installing the project locally. Just ignore those warnings about there being "severe" vulnerabilities in the dependencies. I spent 3 hours debugging on a similar project before discovering why none of my tests were passing. Deploy ----- If you are satisfied with your tests, then we are ready to deploy in a dev environment. The NEAR CLI has a command, `near dev-deploy` that creates a dev NEAR account (testnet), creates a `neardev/` folder in your project to store it, and assigns our contract to it. In the terminal, run: ``` yarn dev ``` You should see something resembling this: ![Dev Deploy Success](assets/magic-8_dev-deploy_success.jpg) Calling Our Smart Contract ------ We can call our contract methods directly from the terminal. Examples of how to do this can be found in `executables/cli_commands`, but the structure is pretty simple: ``` $ near call dev-1620073164965-8856913 answerMyQuestion "{ \"question\": \"Will I be rich?\" }" --gas=300000000000000 --accountId dev-1620073164965-8856913 ``` `dev-1620073164965-8856913` is the auto-generated account id NEAR CLI created and placed in `neardev/`. Then there is the method we are calling, `answerMyQuestion`, that is followed by a stringified object literal with the quotation marks escaped so the terminal will interpret it correctly. Then we have our gas allowance set to the max (optional). Finally, we have our `accountId` which also points to `dev-1620073164965-8856913` Your output should resemble this: ![Calling Contract (Dev)](assets/magic-8_dev_contract_call.jpg) > When you're ready to switch over from a dev account to a permanent one, here's how: > #### Step 1: Create an account for the contract > Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. > Now authorize NEAR CLI for this new account, and follow the instructions it gives you: > near login > #### Step 2: set contract name in code > Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. > const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' > #### Step 3: change remote URL if you cloned this repo > Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to Github Pages from the command line. > 1) go to GitHub and create a new repository for this project > 2) open your terminal and in the root of this project enter the following: > $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` > #### Step 4: deploy! > One command: `yarn deploy`. > > As you can see in `package.json`, this does two things: > 1. builds & deploys smart contracts to NEAR TestNet > 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. > > _courtesy of [figment.io]_ That's it! Enjoy the magic of the NEAR smart contract Magic 8 Ball!
Qalamar_my-other-self
README.md appmanifest.json box2d.wasm.js data.json index.html offline.json scripts dispatchworker.js jobworker.js main.js offlineclient.js opus.wasm.js register-sw.js supportcheck.js style.css sw.js
<h1 align="center">My Other Self - Decentralized Platformer Game</h1> <p align="center"> This is a decentralized platformer game hosted on <a href="https://ipfs.io">IPFS</a> and integrated with <a href="https://near.org/">NEAR Protocol</a>.<br/> It was created as an entry to <a href="https://gamedevjs.com/jam/2021/">Gamedev.js</a> and later won the award for the best game in the decentralized category. </p> <p align="center"> <a href="https://github.com/Qalamar/my-other-self/stargazers" ><img src="https://img.shields.io/github/stars/Qalamar/my-other-self?colorA=2c2837&colorB=c9cbff&style=for-the-badge&logo=starship style=flat-square" alt="Repository's starts" /></a> <a href="https://github.com/Qalamar/my-other-self/issues" ><img src="https://img.shields.io/github/issues-raw/Qalamar/my-other-self?colorA=2c2837&colorB=f2cdcd&style=for-the-badge&logo=starship style=flat-square" alt="Issues" /></a> <a href="https://github.com/Qalamar/my-other-self/blob/main/LICENSE" ><img src="https://img.shields.io/github/license/Qalamar/my-other-self?colorA=2c2837&colorB=b5e8e0&style=for-the-badge&logo=starship style=flat-square" alt="License" /> <a href="https://github.com/Qalamar/my-other-self" ><img src="https://img.shields.io/github/repo-size/Qalamar/my-other-self?colorA=2c2837&colorB=89DCEB&style=for-the-badge&logo=starship style=flat-square" alt="GitHub repository size" /></a> <!--<img src="https://badges.pufler.dev/visits/Qalamar/my-other-self?style=for-the-badge&color=96CDFB&logoColor=white&labelColor=302D41"/>--> </p> ## Preview Link Demo: [https://ipfs.io/ipfs/QmWmW8KhwMqXVvj6JpkaRNQu3Nrie7guC8GxvFoDCGnrES](https://ipfs.io/ipfs/QmWmW8KhwMqXVvj6JpkaRNQu3Nrie7guC8GxvFoDCGnrES) Results: [https://itch.io/jam/gamedevjs-2021/results/decentralized](https://itch.io/jam/gamedevjs-2021/results/decentralized) ## Features - Near wallet support. - Cross-platform support for PCs and mobile devices, no installation required. - Intuitive controls and easy-to-learn gameplay. ## Screenshots ![screenshot](https://img.itch.zone/aW1nLzU3Nzg5MzAuZ2lm/315x250%23c/LKcko5.gif) ## Contributing Contributions are not currently being accepted for this project.
gummi-vp_near-draco-card-game
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.play-game.sh 3.get-card.sh 4.stand-card.sh 5.get-streak.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
## Environment The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # For example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=gummi.testnet ``` ## Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.play-game.sh # helper: call the playGame function, to start the game 3.get-card.sh # helper: call the getCard function, to get a new card 4.stand-card.sh # helper: call the standCard function, to continue the game with the cards in your hand 5.get-streak.sh <account-id> # helper: call the getWinStreak function, to see the highest score by account ID ``` # Draco Card Game This project is a card game similar to blackjack, played against the computer (dealer). At the start of the game, you have two cards with a random number from 1 to 11. We can see one card in the dealer's hand. We can ask for a new card as the next move or continue with the two cards we have. Then, if the sum of our cards is less than 23 and is greater than the sum of the three cards in the dealer's hand, we win the game. ## Cloning The Project ``` git clone https://github.com/gummi-vp/near-draco-card-game.git ``` After cloning the project ``` yarn ``` ## Building and Deploying The Contract ``` yarn build:release near dev-deploy ./build/release/simple.wasm export CONTRACT=<accountId> near login ``` accountId --> Which is generated after the contract deployment ## Functions ### playGame Player calls the playGame function to start the game. ``` near call <contract-id> playGame --account_id <account-id> ``` ### getCard If player wants to get a new card, player calls the getCard function. ``` near call <contract-id> getCard --account_id <account-id> ``` ### standCard If player wants to continue with the cards in his hand, player calls the standCard function. ``` near call <contract-id> standCard --account_id <account-id> ``` ### getWinStreak - Takes ***playerName*** as a parameter - Returns the player's highest winning streak in the game ``` near call <contract-id> getWinStreak '{"playerName": "<playerName>"}' --account_id <account-id> ``` playerName --> Sender's account ID ## Loom Video https://www.loom.com/share/835b14c70091458bbd148935ff2a8d08
jayendramadaram_Near-Protocol-Projects
learning contract Cargo.toml README.md src lib.rs frontend App.js __mocks__ fileMock.js assets css global.css img logo-black.svg logo-white.svg js near config.js utils.js index.html index.js integration-tests package.json src config.ts main.ava.ts neardev dev-account.env shared-test test.near.json package-lock.json package.json near-guest-book README.md SmartContracts GuestBook Cargo.toml src lib.rs next.config.js package-lock.json package.json pages api hello.ts postcss.config.js public vercel.svg styles globals.css tailwind.config.js tsconfig.json utils Nearinit.ts context.ts
near-blank-project Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html [ Deployed site ](https://near-guest-book-jayendramadaram.vercel.app)
Lightency-io_LightencyCron
.github workflows node.js.yml index.js package-lock.json package.json routes api addCouncil.js borrowFromBurrow.js fundEnergy.js fundWallet.js mainnet addCouncil.js borrowFromBurrow.js fundEnergy.js fundWallet.js utils addCouncilCron.js borrowFromBurrowCron.js fundEnergyCron.js fundWalletCron.js mainnet addCouncilCron.js borrowFromBurrowCron.js fundEnergyCron.js fundWalletCron.js
hdriqi_paras-backend-indexer
Cron.js Mail.js MailTemplate notifyEmail.js verifyEmail.js walletEmail.js State.js Storage.js config.js controllers Balance.js Explore.js Feed.js Transaction.js Verification.js index.js middleware admin.js authenticate.js package-lock.json package.json utils common.js
hack-a-chain_tokonami-lending-nft-collateral
contract_standards Cargo.toml src event.rs fungible_token core.rs core_impl.rs macros.rs metadata.rs mod.rs receiver.rs resolver.rs storage_impl.rs lib.rs non_fungible_token approval approval_impl.rs approval_receiver.rs mod.rs core core_impl.rs mod.rs receiver.rs resolver.rs enumeration enumeration_impl.rs mod.rs events.rs macros.rs metadata.rs mod.rs royalty.rs token.rs utils.rs storage_management mod.rs upgrade mod.rs lending_contract Cargo.toml src balance.rs controller.rs lending_contract_interface.rs lib.rs loan.rs nft_on_impl.rs note_contract Cargo.toml src lib.rs
Learn-NEAR_NCD.L1.sample--cold-chain-delivery
Cargo.toml README.md build.sh neardev dev-account.env src lib.rs test.rs
# Cold chain smart contract The purpose of this smart contract is for a cold chain deliveries tracker. It's completely developed in RUST. # Considerations This is a project done in a UNIX-based system, as linux or MacOS. If you are running Windows consider to install WSL for command terminal. # How to run the smart contract First is required to compile the smart contract into binaries ```bash ./build.sh ``` In my case i needed extra permissions, so i give them to the file. ```bash chmod +x ./build.sh ``` After use the near dev-deploy command and indicate where is your .wasm file. You can also use near deploy if you prefered to have it mainnet. **Note**: If permissions required write the following ```bash near dev-deploy --wasmFile res/ncd_playground.wasm ``` # Cold chain tracking Imagine you are a want to send a cold chain package. - Pay 10 NEAR for a new delivery for starting it, select the account to pay when the delivery is done. - Record temperature in each arrival to a new location. - Once the delivery is in the last location, withdraw 10 NEAR as payment for completing succesfully the delivery. - Restart the cycle. Also you can: - Check the status of the contract if it is initialized. - Get extra information of delivery (Truck plate, trucker name, temperature in ºF, fuel level, etc.) - If the Temp goes out of range the payment is canceled and returned to smart contract. - To start a new contract you need to pay the truck owner when you return to the origin ## Locations (Simulated) - 0 Tepic, Nayarit (Origin) - 1 Guadalajara, Jalisco - 2 Aguascalientes, Aguascalientes - 3 Leon, Guanajuato - 4 Ciudad de México (Destiny) **Note**: We had de idea to do a get_location_verbose about this in the smart contract but we think was senseless and we could do that in frontend. # Deploy the smart contract inside the testnet ```bash near dev-deploy --wasmFile res/ncd_playground.wasm ``` **Note** It can be required to delete this files to run correctly the SC ```bash source neardev/dev-account.env ``` ```bash echo $CONTRACT_NAME ``` Define your account inside your environment ```bash export MY_ACCOUNT='mytest.testnet' echo $MY_ACCOUNT ``` # Commands in the smar contract You can verify the status of the contract about a delivery by using get_initilized() ```bash near call $CONTRACT_NAME get_initialized --accountId $MY_ACCOUNT ``` A new delivery will start using new_delivery(), you need to send 10 NEAR (--amount 10) and a JSON with the initial Temperature (ºC) and the account that will withdray the 10 NEARS if the delivery finish succesfully ```bash near call $CONTRACT_NAME new_delivery '{"temp_c": -4.0, "payment_account_id": "alan1.testnet"}' --accountId $MY_ACCOUNT --amount 10 ``` Creat a new arrival to a new location, temperature is saved. ```bash near call $CONTRACT_NAME new_arrival '{"temp_c": -8.9}' --accountId 'alantest.testnet' ``` If delivery is succesful, withdraw can be done and would be send to the account defined in new_delivery() ```bash near call $CONTRACT_NAME withdraw --accountId $MY_ACCOUNT ``` JUST FOR DEBUG, decrement the location index, and reset the location index to 0. ```bash near call $CONTRACT_NAME decrement --accountId $MY_ACCOUNT near call $CONTRACT_NAME reset --accountId $MY_ACCOUNT ``` ## Other commands inside the contract Get location, range 0-4, 0 is origin and 4 is destiny. ```bash near call $CONTRACT_NAME get_location --accountId $MY_ACCOUNT ``` Get balance of smart contract, returns the balance in yocto. ```bash near call $CONTRACT_NAME get_balance --accountId $MY_ACCOUNT ``` Get temperatue, returns temp in a floating number. ```bash near call $CONTRACT_NAME get_temp --accountId $MY_ACCOUNT ``` Get payment account id (payment.test/payment.near) ```bash near call $CONTRACT_NAME get_payment_account_id --accountId $MY_ACCOUNT ``` Get initialized, returns a boolean. ```bash near call $CONTRACT_NAME get_initialized--accountId $MY_ACCOUNT ``` # Testing the contract Use cargo for running tests inside the contract ```bash cargo test ``` # Wireframing Figma link: https://www.figma.com/file/w4YSyB4ML1wtcSy6IueL9j/Cold-chain-Wireframe?node-id=1392%3A1130 # Loom video Video demo: https://www.loom.com/share/7ef30fb4deaf4088aad42600992dff97 # What to do next? Some ideas for improving the code In this ideation section, we give some items that could improve the code, but time in NCD bootcamp was not enough to do that. * Add extra information about the delivery to be tracked (Truck plate, Driver ID, fuel level, etc.) * Have multiple deliveries running at the same time in the smart contract. * Define custom payment amount for delivery. * Define a safe range for temperature, if it is out of range return the money. # Credits This projects recovers ideas from many repositories, a list of those i remember. -https://github.com/near/core-contracts -https://github.com/near-examples/rust-status-message -https://github.com/Learn-NEAR/NCD-08--Communite/blob/master/assembly/index.ts
mashharuki_NearLearning
FT .github scripts readme.sh workflows readme.yml tests.yml .gitpod.yml README-Windows.md README.md ft Cargo.toml src lib.rs integration-tests rs Cargo.toml src tests.rs ts package.json src main.ava.ts rustfmt.toml scripts build.bat build.sh test-contract-defi Cargo.toml src lib.rs NFT backend .github dependabot.yml scripts readme-quick-deploy.sh workflows readme-ci.yml tests.yml .gitpod.yml Cargo.toml README-Windows.md README.md integration-tests rs Cargo.toml src tests.rs ts package.json src main.ava.ts utils.ts nft Cargo.toml src lib.rs res README.md scripts build.bat build.sh flags.sh test-approval-receiver Cargo.toml src lib.rs test-token-receiver Cargo.toml src lib.rs nft-tutorial-frontend README.md contract Cargo.toml README.md build.sh src approval.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs package.json src App.js Components InfoBubble.js MintingTool.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg near_icon.svg near_logo_wht.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html README.md coin-flip-js README.md contract README.md babel.config.json build.sh deploy.sh package-lock.json package.json src contract.ts tsconfig.json frontend assets global.css logo-black.svg logo-white.svg index.html index.js near-wallet.js package-lock.json package.json start.sh integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json counter .github workflows tests.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs frontend assets global.css index.html index.js near-interface.js near-wallet.js package-lock.json package.json start.sh integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json cross-contract .github workflows tests.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src external.rs lib.rs integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json dao sputnik-dao-contract .github workflows build.yml tests.yml Cargo.toml README.md build.sh scripts deploy_factory_dev.sh upgrade_dao_direct_dev.sh upgrade_dao_proposal_dev.sh sputnik-staking Cargo.toml README.md build.sh src lib.rs storage_impl.rs user.rs sputnikdao-factory2 Cargo.toml README.md build.sh src factory_manager.rs lib.rs sputnikdao2 ABI.md Cargo.toml TestPlan.md bounty-test.sh build.sh src bounties.rs delegation.rs lib.rs policy.rs proposals.rs types.rs upgrade.rs views.rs test.bat test.sh tests-ava README.md __tests__ bounties.ava.ts delegation.ava.ts lib.ava.ts policy.ava.ts proposals.ava.ts upgrade.ava.ts utils.ts views.ava.ts package.json tsconfig.json tests test_general.rs test_upgrade.rs utils mod.rs test-token Cargo.toml build.sh src lib.rs | donation .github workflows tests.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src donation.rs lib.rs frontend assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package-lock.json package.json start.sh integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json factory .github workflows tests.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh neardev dev-account.env src deploy.rs lib.rs manager.rs integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json guest-book .github workflows tests.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs frontend App.js index.html index.js near-interface.js near-wallet.js package-lock.json package.json start.sh integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json my-dapp .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh neardev dev-account.env src lib.rs frontend App.js assets css global.css img logo-black.svg logo-white.svg js components ui-components.js near near-interface.js near-wallet.js index.html index.js package-lock.json package.json start.sh integration-tests Cargo.toml src tests.rs package-lock.json package.json nft-zero-to-hero README.md nft .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src approval.rs enumeration.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs frontend .parcel-cache 2513ab81beed8c12.txt App.js assets global.css logo-black.svg logo-white.svg dist index.04accddd.css index.html logo-black.54439fde.svg logo-white.605d2742.svg index.html index.js near-interface.js near-wallet.js package-lock.json package.json start.sh ui-components.js integration-tests Cargo.toml src tests.rs package-lock.json package.json token-factory README.md contracts build.sh factory Cargo.toml README.md build.sh src lib.rs token Cargo.toml README.md build.sh src lib.rs frontend README.md package.json public index.html manifest.json robots.txt src App.css assets colors colors.js globals boobstrap-restyles.css icons FaceBookDarkIcon.svg FaceBookIcon.svg MoonIcon.svg SearchIcon.svg SunIcon.svg TelegramDarkIcon.svg TelegramIcon.svg TwitterDarkIcon.svg TwitterIcon.svg components NavBar NavBar.module.css index.js Tokens index.js elements Button Button.module.css index.js LightSwitcher LightSwitcher.module.css index.js PaginationBox PaginationBox.module.css index.js SearchBar SearchBar.module.css index.js SearchBarFade SearchBarFade.module.css index.js Switcher Switcher.module.css index.js Table Table.module.css index.js context AppContext.js index.css index.js pages Tokens Tokens.module.css components TokensSection TokensSection.module.css update-migrate .github workflows tests.yml .gitpod.yml README.md contracts Cargo.toml basic-updates base Cargo.toml README.md src lib.rs update Cargo.toml README.md src lib.rs migrate.rs build.sh deploy.sh enum-updates base Cargo.toml README.md src lib.rs versioned_msg.rs update Cargo.toml README.md src lib.rs versioned_msg.rs self-updates base Cargo.toml README.md src lib.rs update.rs update Cargo.toml README.md src lib.rs migrate.rs update.rs integration-tests package-lock.json package.json src enums.ava.ts main.ava.ts self.ava.ts package-lock.json package.json
# Guest Book 📖 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/guest-book-rust) [![](https://img.shields.io/badge/Contract-rust-red)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-React-blue)](https://docs.near.org/develop/integrate/frontend) [![](https://img.shields.io/badge/Testing-passing-green)](https://docs.near.org/develop/integrate/frontend) The Guest Book is a simple app that stores messages from users, allowing to pay for a premium message. ![](https://docs.near.org/assets/images/guest-book-b305a87a35cbef2b632ebe289d44f7b2.png) # What This Example Shows 1. How to receive $NEAR on a contract. 2. How to store and retrieve information from the blockchain. 3. How to use a `Vector`. 4. How to interact with a contract from `React JS`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/guest_book-rust). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` ### 4. Start the Frontend Start the web application to interact with your smart contract ```bash npm start ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Folder that contains wasm files # Guest Book Contract - Versioned Messages The smart contract stores **versioned** messages. This simplifies further updates of the contract. ```rust // Versioned Messages pub struct PostedMessageV1 { pub premium: bool, pub sender: AccountId, pub text: String, } pub enum VersionedPostedMessage { V1(PostedMessageV1), } // Smart Contract pub struct GuestBook { messages: Vector<VersionedPostedMessage>, } pub fn add_message(&mut self, text: String) { let payment = env::attached_deposit(); let sender = env::predecessor_account_id(); let premium = payment > POINT_ONE; let message = VersionedPostedMessage::V1(PostedMessageV1 { sender, premium, text, }); self.messages.push(&message); } ``` <br /> # Quickstart ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash # build all examples, run from project-root/contracts ./build.sh # delete the project-root/contracts/neardev folder if present # rm -rf ./neardev # deploy enum base contract near dev-deploy --wasmFile target/wasm32-unknown-unknown/release/enums_base.wasm ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-X-Y ``` <br /> ## 2. Add a Message ```bash near call <dev-account> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> ``` <br /> ## 3. Retrieve the Messages ```bash near view <dev-account> get_messages ``` <br /> ## 4. Continue in the Update Folder Navigate to the [update](../update/) folder to continue # Count on NEAR 🧮 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/counter-rust) [![](https://img.shields.io/badge/Contract-rust-red)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![](https://img.shields.io/badge/Testing-passing-green)](https://docs.near.org/develop/integrate/frontend) Count on NEAR is a decentralized app that stores a simple counter, enabling to increment, decrement and reset it. ![](https://docs.near.org/assets/images/count-on-near-banner-2df2978ef988be400aafd5e0f99878be.png) # What This Example Shows 1. How to store, modify and retrieve information in the NEAR network. 2. How to integrate a smart contract in a web frontend. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/counter-rust). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` ### 4. Start the Frontend Start the web application to interact with your smart contract ```bash npm start ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Guest Book Contract The smart contract stores messages, keeping track of how much money was deposited when adding the message. ```rust #[payable] pub fn add_message(&mut self, text: String) { let payment = env::attached_deposit(); let premium = payment >= POINT_ONE; let sender = env::predecessor_account_id(); let message = PostedMessage { premium, sender, text, }; self.messages.push(&message); self.payments.push(&payment); } ``` <br /> # Quickstart ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash # run from project-root/contracts ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-X-Y ``` <br /> ## 2. Add a Message ```bash near call <dev-account> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> ``` <br /> ## 3. Retrieve the Stored Messages & Payments `get_messages` and `get_payments` are read-only method (`view` method) ```bash near view <dev-account> get_messages near view <dev-account> get_payments ``` <br /> ## 4. Continue in the Update Folder Navigate to the [update](../update/) folder to continue # Guest Book Contract - Versioned Messages Update This examples adds a new version to the **versioned** messages of the [enum-base](../base/) contracts. ```rust pub struct PostedMessageV1 { pub premium: bool, pub sender: AccountId, pub text: String, } pub struct PostedMessageV2 { pub payment: u128, pub premium: bool, pub sender: AccountId, pub text: String, } pub enum VersionedPostedMessage { V1(PostedMessageV1), V2(PostedMessageV2), } impl From<VersionedPostedMessage> for PostedMessageV2 { fn from(message: VersionedPostedMessage) -> Self { match message { VersionedPostedMessage::V2(posted) => posted, VersionedPostedMessage::V1(posted) => PostedMessageV2 { payment: 0, premium: posted.premium, sender: posted.sender, text: posted.text, }, } } } ``` <br /> # Quickstart ## 1. Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash near dev-deploy --wasmFile target/wasm32-unknown-unknown/release/enums_update.wasm ``` In contrast with [the base update](../../basic-updates/update), here **no migration is needed**, because the contract was already prepared to handle versioned messages! <br /> ## 2. Add a Message ```bash near call <dev-account> add_message '{"text": "another message"}' --amount 0.1 --accountId <account> ``` <br /> ## 3. Retrieve the Messages You will see that the old `V1` messages always have `payment: 0`, while the new ones keep track of the payment ```bash near view <dev-account> get_messages ``` # Donation Contract The smart contract exposes multiple methods to handle donating money to a `beneficiary` set on initialization. ```rust #[payable] // Public - People can attach money pub fn donate(&mut self) -> U128 { // Get who is calling the method // and how much $NEAR they attached let donor: AccountId = env::predecessor_account_id(); let donation_amount: Balance = env::attached_deposit(); let mut donated_so_far = self.donations.get(&donor).unwrap_or(0); let to_transfer: Balance = if donated_so_far == 0 { // Registering the user's first donation increases storage assert!(donation_amount > STORAGE_COST, "Attach at least {} yoctoNEAR", STORAGE_COST); // Subtract the storage cost to the amount to transfer donation_amount - STORAGE_COST }else{ donation_amount }; // Persist in storage the amount donated so far donated_so_far += donation_amount; self.donations.insert(&donor, &donated_so_far); log!("Thank you {} for donating {}! You donated a total of {}", donor.clone(), donation_amount, donated_so_far); // Send the money to the beneficiary Promise::new(self.beneficiary.clone()).transfer(to_transfer); // Return the total amount donated so far U128(donated_so_far) } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> new '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Guest Book Contract The [base](../base) contract was modified, removing the `payments` field and including that information in the `PostedMessage` structure. ```rust pub struct PostedMessage { pub payment: u128, pub premium: bool, pub sender: AccountId, pub text: String } pub struct GuestBook { messages: Vector<PostedMessage>, } ``` If we deploy this contract on top of the [base](../base/) one and call any method we will get the error: ``` panicked at 'Cannot deserialize the contract state.: ... }', ``` This is because the new contract expects to find `PostedMessages` with 4 fields (`payment`, `premium`, `sender`, `text`) but the saved messages only have 3 fields (they lack the `payment` field). In order to fix this problem we need to `migrate` the state, i.e. iterate through the current saved messages transforming them to the new version. ```rust #[private] #[init(ignore_state)] pub fn migrate() -> Self { let old_state: OldState = env::state_read().expect("failed"); let mut new_messages: Vector<PostedMessage> = Vector::new(b"p"); // iterate through the messages of the previous state for (idx, posted) in old_state.messages.iter().enumerate() { // get the payment using the message index let payment = old_state.payments.get(idx as u64).unwrap_or(0); // Create a PostedMessage with the new format and push it new_messages.push( &PostedMessage { payment, premium: posted.premium, sender: posted.sender, text: posted.text, } ) } // return the new state Self { messages: new_messages } } ``` <br /> # Upgrading Base Contract ## 1. Deploy & Migrate State You can deploy the updated contract by running: ```bash # deploy the updated contract near deploy <dev-account> --wasmFile target/wasm32-unknown-unknown/release/update.wasm # run this command to see the "Cannot deserialize..." error near view <dev-account> get_messages # Ask the contract to migrate the state near call <dev-account> migrate {} --accountId <dev-account> ``` #### Deploying and Migrating You can actually deploy the contract and migrate the state in one line: ```bash near deploy <dev-account> --wasmFile target/wasm32-unknown-unknown/release/update.wasm --initFunction migrate --initArgs {} ``` <br /> ## 2. Retrieve the Stored Messages `get_messages` will now return messages that include a `payment` field. ```bash near view <dev-account> get_messages ``` `get_payments` will raise an error since the method does not exist anymore. ```bash # raises an error since the method is gone near view <dev-account> get_payments ``` nft-mint-frontend Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/develop/welcome [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"message":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Coin Flip Contract The smart contract implements a flip coin game in which the player tries to guess the next outcome. The player gets a point on each correct guess, and losses one for each wrong one. ```ts function simulateCoinFlip(): Side { const randomString: string = near.randomSeed(); return randomString.charCodeAt(0) % 2 ? 'heads' : 'tails'; } flip_coin({ player_guess }: { player_guess: Side }): Side { // Check who called the method const player = near.predecessorAccountId(); near.log(`${player} chose ${player_guess}`); // Simulate a Coin Flip const outcome = simulateCoinFlip(); // Get the current player points let player_points: number = (this.points.get(player) || 0) as number // Check if their guess was right and modify the points accordingly if(player_guess == outcome) { near.log(`The result was ${outcome}, you get a point!`); player_points += 1; } else { near.log(`The result was ${outcome}, you lost a point`); player_points = player_points? player_points - 1 : 0; } // Store the new points this.points.set(player, player_points) return outcome } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Get the Score `points_of` performs read-only operations, therefore it is a `view` method. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the points near view <dev-account> points_of '{"player": "<dev-account>"}' ``` <br /> ## 3. Flip a Coin and Try to Guess the Outcome `flip_coin` takes a guess ("heads" or "tails"), simulates a coin flip and gives/removes points to the player. It changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to play near call <dev-account> flip_coin '{"player_guess":"tails"}' --accountId <dev-account> ``` **Tip:** If you would like to call `flip_coin` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. ## A Note on Random Numbers Generating random numbers in an adversarial environment such as a blockchain is very difficult. This spawns from the fact that everything is public on the network. Please check our documentation to learn more about handling [random numbers in a blockchain](https://docs.near.org/develop/contracts/security/storage). # Count on NEAR Contract The smart contract exposes methods to interact with a counter stored in the NEAR network. ```rust // Public read-only method: Returns the counter value. pub fn get_num(&self) -> i8 { return self.val; } // Public method: Increment the counter. pub fn increment(&mut self) { self.val += 1; log!("Increased number to {}", self.val); } // Public method: Decrement the counter. pub fn decrement(&mut self) { self.val -= 1; log!("Decreased number to {}", self.val); } // Public method - Reset to zero. pub fn reset(&mut self) { self.val = 0; log!("Reset counter to zero"); } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Get the Counter `get_num` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the counter value near view <dev-account> get_num ``` <br /> ## 3. Modify the Counter `increment`, `decrement` and `reset` change the contract's state, for which they are `call` methods. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set increment the counter near call <dev-account> increment --accountId <dev-account> ``` **Tip:** If you would like to call `increment` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # NearLearning Near Protocol を学習するためのリポジトリです。 ### ウォレットの生成コマンド `near generate-key my-new-account` 上記コマンドを打つとローカルの`~/.near-credentials/testnet/my-new-account.json`というファイルが生成されてそこに鍵ペアの情報が記載される。 ### ネットワークの種類などは下記を参照すること [https://docs.near.org/concepts/basics/networks](https://docs.near.org/concepts/basics/networks) ### テンプレの Near DApp プロジェクト生成コマンド `npx create-near-app@latest my-dapp --contract rust --frontend react --tests rust` うまく行けば`my-dapp`というディレクトリが生成され、下記のような内容が出力される。 ```zsh Creating a new NEAR dApp ====================================================== ✅ Success! Created 'my-dapp' with a smart contract in Rust and a frontend template in React.js. 🦀 If you are new to Rust please visit https://www.rust-lang.org Your next steps: - Navigate to your project: cd my-dapp - Install all dependencies npm install - Build your contract: npm run build - Test your contract in NEAR SandBox: npm test - Deploy your contract to NEAR TestNet with a temporary dev account: npm run deploy - Start your frontend: npm start 🧠 Read README.md to explore further. ``` ### ビルド方法 `cd my-dapp && npm i && npm run build` ```zsh >> Building contract info: component 'rust-std' for target 'wasm32-unknown-unknown' is up to date Compiling proc-macro2 v1.0.47 Compiling quote v1.0.21 Compiling unicode-ident v1.0.5 Compiling syn v1.0.102 Compiling serde v1.0.145 Compiling version_check v0.9.4 Compiling serde_derive v1.0.145 Compiling once_cell v1.15.0 Compiling crunchy v0.2.2 Compiling wee_alloc v0.4.5 Compiling serde_json v1.0.86 Compiling cfg-if v0.1.10 Compiling Inflector v0.11.4 Compiling ryu v1.0.11 Compiling memory_units v0.4.0 Compiling itoa v1.0.4 Compiling byteorder v1.4.3 Compiling near-sys v0.2.0 Compiling base64 v0.13.0 Compiling bs58 v0.4.0 Compiling static_assertions v1.1.0 Compiling hex v0.4.3 Compiling ahash v0.7.6 Compiling uint v0.9.4 Compiling hashbrown v0.11.2 Compiling toml v0.5.9 Compiling borsh-derive-internal v0.9.3 Compiling borsh-schema-derive-internal v0.9.3 Compiling proc-macro-crate v0.1.5 Compiling borsh-derive v0.9.3 Compiling near-sdk-macros v4.0.0 Compiling borsh v0.9.3 Compiling near-sdk v4.0.0 Compiling hello_near v1.0.0 (/Users/harukikondo/git/NearLearning/my-dapp/contract) Finished release [optimized] target(s) in 43.27s ``` `contract/target/wasm32-unknown-unknown/release`フォルダ配下にビルドの成果物が出力される。 今回の場合は、`hello_near.wasm` ### スマートコントラクトのデプロイ方法 `npm run deploy` or 上記コマンドでビルド済みであれば下記コマンドでデプロイ可能 ```zsh cd contract && near dev-deploy --wasmFile ./target/wasm32-unknown-unknown/release/hello_near.wasm ``` うまく行けば下記のように出力される。 ```zsh Starting deployment. Account id: dev-1666101496152-75593018686129, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: ./target/wasm32-unknown-unknown/release/hello_near.wasm Transaction Id 64HxQ1dqTrZkLUpBVH4eVqcvYBMbWcvDZUULHNyoQJ76 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/64HxQ1dqTrZkLUpBVH4eVqcvYBMbWcvDZUULHNyoQJ76 Done deploying to dev-1666101496152-75593018686129 ``` デプロイが完了したら`npm run start`でフロントを起動させる。 <img src="./docs/img/hello.png"> #### 開発用のウォレットのシードリカバリーフレーズ ※開発用!!※ ```zsh nearlearning.testnet expect erupt antenna simple census stereo student sadness fever cousin news escape ``` ### Counter Project のテスト結果 ```zsh running 5 tests test tests::panics_on_overflow - should panic ... ok test tests::panics_on_underflow - should panic ... ok test tests::decrement ... ok test tests::increment ... ok test tests::increment_and_reset ... ok test result: ok. 5 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s > [email protected] test:integration > cd integration-tests && npm test -- -- "./contract/target/wasm32-unknown-unknown/release/contract.wasm" > [email protected] test > ava "--" "./contract/target/wasm32-unknown-unknown/release/contract.wasm" Contract logs from contract.test.near.increment({}) call: [ 'Increased number to 1' ] ✔ can be incremented (2.5s) Contract logs from contract.test.near.increment({}) call: [ 'Increased number to 1' ] Contract logs from contract.test.near.increment({}) call: [ 'Increased number to 1' ] Contract logs from contract.test.near.decrement({}) call: [ 'Decreased number to 0' ] ✔ can be decremented (5s) Contract logs from contract.test.near.increment({}) call: [ 'Increased number to 2' ] Contract logs from contract.test.near.reset({}) call: [ 'Reset counter to zero' ] ✔ can be reset (7.5s) ─ 3 tests passed ``` ### Counter Contract のデプロイ記録 ```zsh >> Building contract info: component 'rust-std' for target 'wasm32-unknown-unknown' is up to date Finished release [optimized] target(s) in 1.78s >> Deploying contract Starting deployment. Account id: dev-1666224453427-38248329492791, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: ./target/wasm32-unknown-unknown/release/contract.wasm Transaction Id 7nP16Qqgh6bExwUFa6Swh8GJzbjMcCWX12Bmzxco36bP To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/7nP16Qqgh6bExwUFa6Swh8GJzbjMcCWX12Bmzxco36bP Done deploying to dev-1666224453427-38248329492791 ``` ### Guest Book のテスト結果 ```zsh running 2 tests test tests::add_message ... ok test tests::iters_messages ... ok test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s > [email protected] test:integration > cd integration-tests && npm test -- -- "./contract/target/wasm32-unknown-unknown/release/contract.wasm" > [email protected] test > ava "--" "./contract/target/wasm32-unknown-unknown/release/contract.wasm" ✔ send one message and retrieve it (2.5s) ✔ send two messages and expect two total (5s) ─ 2 tests passed ``` ### Guest Book Contract のデプロイ記録 ```zsh >> Deploying contract Starting deployment. Account id: dev-1666229594742-78931601450570, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: ./target/wasm32-unknown-unknown/release/contract.wasm Transaction Id DQvNJcKJyM9or2xnwje9oogpR8kNFggNVs8Q6QBALwxH To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/DQvNJcKJyM9or2xnwje9oogpR8kNFggNVs8Q6QBALwxH Done deploying to dev-1666229594742-78931601450570 ``` ### Guest Book の起動例 <img src="./docs/img/guest-book.png"> ### Donation の起動例 ```zsh Finished test [unoptimized + debuginfo] target(s) in 32.08s Running unittests src/lib.rs (target/debug/deps/contract-523f2161a4e81e09) running 2 tests test tests::initializes ... ok test tests::donate ... ok test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s > [email protected] test:integration > cd integration-tests && npm test -- -- "./contract/target/wasm32-unknown-unknown/release/contract.wasm" > [email protected] test > ava "--" "./contract/target/wasm32-unknown-unknown/release/contract.wasm" Contract logs from contract.test.near.donate({}) call: [ 'Thank you bob.test.near for donating 2000000000000000000000000! You donated a total of 2000000000000000000000000' ] ✔ records the donation (3s) Contract logs from contract.test.near.donate({}) call: [ 'Thank you alice.test.near for donating 1000000000000000000000000! You donated a total of 1000000000000000000000000' ] ✔ sends donations to the beneficiary (3s) ─ 2 tests passed ``` ### donation DApp の起動例 <img src="./docs/img/donation.png"> ### cross contract のテスト結果 ```zsh running 1 test test tests::initializes ... ok test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s > [email protected] test:integration > cd integration-tests && npm test -- -- "./contract/target/wasm32-unknown-unknown/release/contract.wasm" > [email protected] test > ava "--" "./contract/target/wasm32-unknown-unknown/release/contract.wasm" Contract logs from xcc.test.near.change_greeting({"new_greeting":"Howdy"}) call: [ 'Saving greeting Howdy', 'set_greeting was successful!' ] ✔ returns the default greeting (3.5s) ✔ change the greeting (7s) ─ 2 tests passed ``` ### cross contract deploy ```zsh >> Building contract info: component 'rust-std' for target 'wasm32-unknown-unknown' is up to date Finished release [optimized] target(s) in 0.77s >> Deploying contract Starting deployment. Account id: dev-1666364094200-15795635280546, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: ./target/wasm32-unknown-unknown/release/contract.wasm Transaction Id 3m8KBatTzAavkN1Au7MUXGcHtwiXkQXoHFbi9aEdMZ2r To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/3m8KBatTzAavkN1Au7MUXGcHtwiXkQXoHFbi9aEdMZ2r Done deploying to dev-1666364094200-15795635280546 ``` ### cross contract init && getGreeting && changeGreeting ```zsh near call dev-1666366301558-59429896796674 init '{ "hello_account" : "dev-1666101496152-75593018686129" }' --accountId dev-1666366301558-59429896796674 ``` ```zsh near call dev-1666366301558-59429896796674 query_greeting --accountId dev-1666366301558-59429896796674 ``` レスポンス結果 ```zsh Transaction Id 33CdnsfFNwabfrgsHeTuDipqKwvyaTJm5E7ovgAwthmj To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/33CdnsfFNwabfrgsHeTuDipqKwvyaTJm5E7ovgAwthmj 'Hello World!!!!!!' ``` change greeting ```zsh near call dev-1666366301558-59429896796674 change_greeting '{"new_greeting":"Hello Near!!"}' --accountId dev-1666366301558-59429896796674 ``` ### FT ```zsh ./scripts/build.sh ``` #### deploy FT Contract ```zsh near dev-deploy --wasmFile ./res/fungible_token.wasm ``` レスポンス例 ```zsh Starting deployment. Account id: dev-1666448292562-94239640320244, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: ./res/fungible_token.wasm Transaction Id 7GNSdwRVXv8aEm3AQVi4WNn3oFL336Vdee9wUbTsqm9P To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/7GNSdwRVXv8aEm3AQVi4WNn3oFL336Vdee9wUbTsqm9P Done deploying to dev-1666448292562-94239640320244 ``` #### Inti FT metadata ```zsh near call dev-1666448292562-94239640320244 new '{"owner_id": "mashharuki2.testnet", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "MashToken", "symbol": "MSH", "decimals": 8 }}' --accountId dev-1666448292562-94239640320244 ``` #### Get FT Metadata ```zsh near view dev-1666448292562-94239640320244 ft_metadata ``` #### Register ID ```zsh near call dev-1666448292562-94239640320244 storage_deposit '{"account_id": "dev-1666366301558-59429896796674"}' --accountId dev-1666366301558-59429896796674 --amount 0.00125 ``` #### transfer ```zsh near call dev-1666448292562-94239640320244 ft_transfer '{"receiver_id": "mashharuki3.testnet", "amount": "10000"}' --accountId dev-1666366301558-59429896796674 --depositYocto 1 ``` #### get balance ```zsh near view dev-1666448292562-94239640320244 ft_balance_of '{"account_id": "dev-1666366301558-59429896796674"}' ``` #### NFT deploy ```zsh near dev-deploy --wasmFile ./res/non_fungible_token.wasm ``` レスポンス例 ```zsh Starting deployment. Account id: dev-1666491632538-13483140650591, node: https://rpc.testnet.near.org, helper: https://helper.testnet.near.org, file: ./res/non_fungible_token.wasm Transaction Id 9CWAzB1EZiqhgzjGCk8okrS3LkdECKNZJzvYJG9t7JuW To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/9CWAzB1EZiqhgzjGCk8okrS3LkdECKNZJzvYJG9t7JuW Done deploying to dev-1666491632538-13483140650591 ``` ### Init NFT ```zsh near call dev-1666491632538-13483140650591 new_default_meta '{ "owner_id" : "dev-1666491632538-13483140650591" }' --accountId dev-1666491632538-13483140650591 ``` ### Attached NFT Storage ```zsh near call dev-1666491632538-13483140650591 nft_transfer_call '{"receiver_id": "nearlearning.testnet", "token_id": "0", "msg": "this is a test"}' --accountId mashharuki2.testnet --deposit 1 ``` ### NFT set metadata ```zsh near call dev-1666491632538-13483140650591 nft_mint '{"token_id": "0", "receiver_id": "nearlearning.testnet", "token_metadata": {"title": "Mash", "description": "This is a test NFT", "media": "http://hogehoge.com" }, "royalties": {"<account>" : 0.1, "<account>" : 0.9}}' --accountId mashharuki2.testnet --deposit 0.1 ``` レスポンス例 ```zsh Transaction Id 6tpyYbCPH3T4yqXohBMoNREvcFv49RePpxqV1m4vk1h9 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/6tpyYbCPH3T4yqXohBMoNREvcFv49RePpxqV1m4vk1h9 { token_id: '0', owner_id: 'nearlearning.testnet', metadata: { title: 'Mash', description: 'This is a test NFT', media: 'http://hogehoge.com', media_hash: null, copies: null, issued_at: null, expires_at: null, starts_at: null, updated_at: null, extra: null, reference: null, reference_hash: null }, approved_account_ids: {} } ``` ### get NFT Metadata ```zsh near view dev-1666491632538-13483140650591 nft_metadata ``` ```zsh { spec: 'nft-1.0.0', name: 'Example NEAR non-fungible token', symbol: 'EXAMPLE', icon: "data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 288 288'%3E%3Cg id='l' data-name='l'%3E%3Cpath d='M187.58,79.81l-30.1,44.69a3.2,3.2,0,0,0,4.75,4.2L191.86,103a1.2,1.2,0,0,1,2,.91v80.46a1.2,1.2,0,0,1-2.12.77L102.18,77.93A15.35,15.35,0,0,0,90.47,72.5H87.34A15.34,15.34,0,0,0,72,87.84V201.16A15.34,15.34,0,0,0,87.34,216.5h0a15.35,15.35,0,0,0,13.08-7.31l30.1-44.69a3.2,3.2,0,0,0-4.75-4.2L96.14,186a1.2,1.2,0,0,1-2-.91V104.61a1.2,1.2,0,0,1,2.12-.77l89.55,107.23a15.35,15.35,0,0,0,11.71,5.43h3.13A15.34,15.34,0,0,0,216,201.16V87.84A15.34,15.34,0,0,0,200.66,72.5h0A15.35,15.35,0,0,0,187.58,79.81Z'/%3E%3C/g%3E%3C/svg%3E", base_uri: null, reference: null, reference_hash: null } ``` ### check NFT owner ```zsh near view dev-1666491632538-13483140650591 nft_tokens_for_owner '{"account_id": "nearlearning.testnet"}' ``` レスポンス例 ```zsh View call: dev-1666491632538-13483140650591.nft_tokens_for_owner({"account_id": "nearlearning.testnet"}) [ { token_id: '0', owner_id: 'nearlearning.testnet', metadata: { title: 'Mash', description: 'This is a test NFT', media: 'http://hogehoge.com', media_hash: null, copies: null, issued_at: null, expires_at: null, starts_at: null, updated_at: null, extra: null, reference: null, reference_hash: null }, approved_account_ids: {} } ] ``` ### NFT Tutorial の起動例 <img src="./docs/img/nft.png"> ## DAO プロジェクト ### コントラクトビルド ```zsh cd ./dao/sputnik-dao-contract && sh ./build.sh ``` ```zsh export CONTRACT_ID=dev-1667465532719-78367815258907 ``` ### DAO ファクトリーのデプロイ ```zsh near dev-deploy --wasmFile=res/sputnikdao_factory2.wasm ``` ### コントラクトの初期化 ```zsh near call $CONTRACT_ID new --accountId $CONTRACT_ID --gas 100000000000000 ``` ### DAO のメンバーと情報を定義する ```zsh export COUNCIL='["council-member.testnet", "mashharuki.testnet"]' ``` ```zsh export ARGS=`echo '{"config": {"name": "genesis", "purpose": "Mash DAO", "metadata":""}, "policy": '$COUNCIL'}' | base64` ``` ### DAO を作成する。 ```zsh near call $CONTRACT_ID create "{\"name\": \"genesis\", \"args\": \"$ARGS\"}" --accountId $CONTRACT_ID --amount 10 --gas 150000000000000 ``` ### DAO コントラクトのアカウント取得 ```zsh export SPUTNIK_ID=genesis.$CONTRACT_ID ``` ### DAO の情報を取得する。 ```zsh near view $SPUTNIK_ID get_policy ``` result ```zsh { roles: [ { name: 'all', kind: 'Everyone', permissions: [ '*:AddProposal' ], vote_policy: {} }, { name: 'council', kind: { Group: [ 'council-member.testnet', 'mashharuki.testnet' ] }, permissions: [ '*:Finalize', '*:AddProposal', '*:VoteApprove', '*:VoteReject', '*:VoteRemove' ], vote_policy: {} } ], default_vote_policy: { weight_kind: 'RoleWeight', quorum: '0', threshold: [ 1, 2 ] }, proposal_bond: '1000000000000000000000000', proposal_period: '604800000000000', bounty_bond: '1000000000000000000000000', bounty_forgiveness_period: '86400000000000' } ``` #### 参考文献 1. [NEAR Developer Docs](https://docs.near.org/concepts/basics/protocol) 2. [Near ADK Rust Docs](https://docs.rs/near-sdk/latest/near_sdk/collections/) 3. [Arlocal](https://github.com/textury/arlocal) 4. [RPC Providers](https://docs.near.org/api/rpc/providers) 5. [NEAR University](https://www.near.university/) 6. [Create NAER App](https://github.com/near/create-near-app) 7. [Near Example Counter Rust](https://github.com/near-examples/counter-rust) 8. [Near Example Fungible Token](https://github.com/near-examples/FT) 9. [Near Example NFT](https://github.com/near-examples/NFT) 10. [NEAR Explorer(testnet)](https://explorer.testnet.near.org/) 11. [Near Example Guest Book](https://github.com/near-examples/guest-book-rust) 12. [Near Example Donation](https://github.com/near-examples/donation-rust) 13. [Complex Cross Contract Call](https://docs.near.org/tutorials/examples/advanced-xcc#) 14. [Fungible Token Standard](https://nomicon.io/Standards/Tokens/FungibleToken/) 15. [NEAR Example Frontend(sample)](https://github.com/near-examples/nft-tutorial-frontend) 16. [nft tutorial](https://github.com/near-examples/nft-tutorial/tree/1.skeleton/) Non-fungible Token (NFT) =================== >**Note**: If you'd like to learn how to create an NFT contract from scratch that explores every aspect of the [NEP-171](https://github.com/near/NEPs/blob/master/neps/nep-0171.md) standard including an NFT marketplace, check out the NFT [Zero to Hero Tutorial](https://docs.near.org/tutorials/nfts/introduction). [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/NFT) This repository includes an example implementation of a [non-fungible token] contract which uses [near-contract-standards] and workspaces-js and -rs tests. [non-fungible token]: https://nomicon.io/Standards/NonFungibleToken/README.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim Prerequisites ============= If you're using Gitpod, you can skip this step. * Make sure Rust is installed per the prerequisites in [`near-sdk-rs`](https://github.com/near/near-sdk-rs). * Make sure [near-cli](https://github.com/near/near-cli) is installed. Explore this contract ===================== The source for this contract is in `nft/src/lib.rs`. It provides methods to manage access to tokens, transfer tokens, check access, and get token owner. Note, some further exploration inside the rust macros is needed to see how the `NonFungibleToken` contract is implemented. Building this contract ====================== Run the following, and we'll build our rust project up via cargo. This will generate our WASM binaries into our `res/` directory. This is the smart contract we'll be deploying onto the NEAR blockchain later. ```bash ./scripts/build.sh ``` Testing this contract ===================== We have some tests that you can run. For example, the following will run our simple tests to verify that our contract code is working. *Unit Tests* ```bash cd nft cargo test -- --nocapture ``` *Integration Tests* *Rust* ```bash cd integration-tests/rs cargo run --example integration-tests ``` *TypeScript* ```bash cd integration-tests/ts yarn && yarn test ``` Using this contract =================== ### Quickest deploy You can build and deploy this smart contract to a development account. [Dev Accounts](https://docs.near.org/concepts/basics/account#dev-accounts) are auto-generated accounts to assist in developing and testing smart contracts. Please see the [Standard deploy](#standard-deploy) section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/non_fungible_token.wasm ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing a key pair to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to set the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will initialize the contract using the `new` method: ```bash near call $CONTRACT_NAME new_default_meta '{"owner_id": "'$CONTRACT_NAME'"}' --accountId $CONTRACT_NAME ``` To view the NFT metadata: ```bash near view $CONTRACT_NAME nft_metadata ``` ### Standard deploy This smart contract will get deployed to your NEAR account. For this example, please create a new NEAR account. Because NEAR allows the ability to upgrade contracts on the same account, initialization functions must be cleared. If you'd like to run this example on a NEAR account that has had prior contracts deployed, please use the `near-cli` command `near delete`, and then recreate it in Wallet. To create (or recreate) an account, please follow the directions in [Test Wallet](https://wallet.testnet.near.org) or ([NEAR Wallet](https://wallet.near.org/) if we're using `mainnet`). In the project root, log in to your newly created account with `near-cli` by following the instructions after this command. near login To make this tutorial easier to copy/paste, we're going to set an environment variable for our account id. In the below command, replace `MY_ACCOUNT_NAME` with the account name we just logged in with, including the `.testnet` (or `.near` for `mainnet`): ID=MY_ACCOUNT_NAME We can tell if the environment variable is set correctly if our command line prints the account name after this command: echo $ID Now we can deploy the compiled contract in this example to your account: near deploy --wasmFile res/non_fungible_token.wasm --accountId $ID NFT contract should be initialized before usage. More info about the metadata at [nomicon.io](https://nomicon.io/Standards/NonFungibleToken/Metadata.html). But for now, we'll initialize with the default metadata. near call $ID new_default_meta '{"owner_id": "'$ID'"}' --accountId $ID We'll be able to view our metadata right after: near view $ID nft_metadata Then, let's mint our first token. This will create a NFT based on Olympus Mons where only one copy exists: near call $ID nft_mint '{"token_id": "0", "receiver_id": "'$ID'", "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "media": "https://upload.wikimedia.org/wikipedia/commons/thumb/0/00/Olympus_Mons_alt.jpg/1024px-Olympus_Mons_alt.jpg", "copies": 1}}' --accountId $ID --deposit 0.1 Transferring our NFT ==================== Let's set up an account to transfer our freshly minted token to. This account will be a sub-account of the NEAR account we logged in with originally via `near login`. near create-account alice.$ID --masterAccount $ID --initialBalance 10 Checking Alice's account for tokens: near view $ID nft_tokens_for_owner '{"account_id": "'alice.$ID'"}' Then we'll transfer over the NFT into Alice's account. Exactly 1 yoctoNEAR of deposit should be attached: near call $ID nft_transfer '{"token_id": "0", "receiver_id": "alice.'$ID'", "memo": "transfer ownership"}' --accountId $ID --depositYocto 1 Checking Alice's account again shows us that she has the Olympus Mons token. Notes ===== * The maximum balance value is limited by U128 (2**128 - 1). * JSON calls should pass U128 as a base-10 string. E.g. "100". * This does not include escrow functionality, as ft_transfer_call provides a superior approach. An escrow system can, of course, be added as a separate contract or additional functionality within this contract. AssemblyScript ============== Currently, AssemblyScript is not supported for this example. An old version can be found in the [NEP4 example](https://github.com/near-examples/NFT/releases/tag/nep4-example), but this is not recommended as it is out of date and does not follow the standards the NEAR SDK has set currently. # Cross-Contract Hello Contract The smart contract implements the simplest form of cross-contract calls: it calls the [Hello NEAR example](https://docs.near.org/tutorials/examples/hello-near) to get and set a greeting. ```rust // Public - query external greeting pub fn query_greeting(&self) -> Promise { // Create a promise to call HelloNEAR.get_greeting() let promise = hello_near::ext(self.hello_account.clone()) .with_static_gas(Gas(5*TGAS)) .get_greeting(); return promise.then( // Create a promise to callback query_greeting_callback Self::ext(env::current_account_id()) .with_static_gas(Gas(5*TGAS)) .query_greeting_callback() ) } #[private] // Public - but only callable by env::current_account_id() pub fn query_greeting_callback(&self, #[callback_result] call_result: Result<String, PromiseError>) -> String { // Check if the promise succeeded by calling the method outlined in external.rs if call_result.is_err() { log!("There was an error contacting Hello NEAR"); return "".to_string(); } // Return the greeting let greeting: String = call_result.unwrap(); greeting } // Public - change external greeting pub fn change_greeting(&mut self, new_greeting: String) -> Promise { // Create a promise to call HelloNEAR.set_greeting(message:string) hello_near::ext(self.hello_account.clone()) .with_static_gas(Gas(5*TGAS)) .set_greeting(new_greeting) .then( // Create a callback change_greeting_callback Self::ext(env::current_account_id()) .with_static_gas(Gas(5*TGAS)) .change_greeting_callback() ) } #[private] pub fn change_greeting_callback(&mut self, #[callback_result] call_result: Result<(), PromiseError>) -> bool { // Return whether or not the promise succeeded using the method outlined in external.rs if call_result.is_err() { env::log_str("set_greeting was successful!"); return true; } else { env::log_str("set_greeting failed..."); return false; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # dev-1659899566943-21539992274727 ``` <br /> ## 2. Get the Greeting `query_greeting` performs a cross-contract call, calling the `get_greeting()` method from `hello-nearverse.testnet`. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to ask the contract to query the greeting near call <dev-account> query_greeting --accountId <dev-account> ``` <br /> ## 3. Set a New Greeting `change_greeting` performs a cross-contract call, calling the `set_greeting({greeting:String})` method from `hello-nearverse.testnet`. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to change the greeting near call <dev-account> change_greeting '{"new_greeting":"XCC Hi"}' --accountId <dev-account> ``` **Tip:** If you would like to call `change_greeting` or `query_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Guest Book Contract - Self Update The [base](../base) contract was modified, removing the `payments` field and including that information in the `PostedMessage` structure. ```rust pub struct PostedMessage { pub payment: u128, pub premium: bool, pub sender: AccountId, pub text: String } pub struct GuestBook { messages: Vector<PostedMessage>, } ``` ## 1. Asking the Contract to Update Itself The [base contract](../base/) implements a `update_contract` method that only the `manager` can call. That method takes a compiled wasm as input and then: 1. Deploys in on itself. 2. Calls the `migrate` method on itself. Lets call `update_contract` passing the new code ([./src](./src/)) using the [`manager-account`](../base/README.md#1-build-and-deploy-the-contract). ```bash # run from project-root/contracts NEW_CONTRACT_BYTES=`cat ./target/wasm32-unknown-unknown/release/self_update.wasm | base64` near call <dev-account> update_contract "$NEW_CONTRACT_BYTES" --base64 --accountId <manager-account> --gas 300000000000000 ``` <br /> ## 2. Retrieve the Stored Messages `get_messages` will now return messages that include a `payment` field. ```bash near view <dev-account> get_messages ``` `get_payments` will raise an error since the method does not exist anymore. ```bash # raises an error since the method is gone near view <dev-account> get_payments ``` Fungible Token (FT) =================== Example implementation of a [Fungible Token] contract which uses [near-contract-standards] and [simulation] tests. This is a contract-only example. [Fungible Token]: https://nomicon.io/Standards/FungibleToken/Core [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim Prerequisites ============= If you're using Gitpod, you can skip this step. 1. Make sure Rust is installed per the prerequisites in [`near-sdk-rs`](https://github.com/near/near-sdk-rs#pre-requisites) 2. Ensure `near-cli` is installed by running `near --version`. If not installed, install with: `npm install -g near-cli` ## Building To build run: ```bash ./scripts/build.sh ``` Using this contract =================== ### Quickest deploy You can build and deploy this smart contract to a development account. [Dev Accounts](https://docs.near.org/concepts/basics/account#dev-accounts) are auto-generated accounts to assist in developing and testing smart contracts. Please see the [Standard deploy](#standard-deploy) section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/fungible_token.wasm --helperUrl https://near-contract-helper.onrender.com ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing a key pair to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will initialize the contract using the `new` method: ```bash near call $CONTRACT_NAME new '{"owner_id": "'$CONTRACT_NAME'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "Example Token Name", "symbol": "EXLT", "decimals": 8 }}' --accountId $CONTRACT_NAME ``` To get the fungible token metadata: ```bash near view $CONTRACT_NAME ft_metadata ``` ### Standard deploy This smart contract will get deployed to your NEAR account. For this example, please create a new NEAR account. Because NEAR allows the ability to upgrade contracts on the same account, initialization functions must be cleared. If you'd like to run this example on a NEAR account that has had prior contracts deployed, please use the `near-cli` command `near delete`, and then recreate it in Wallet. To create (or recreate) an account, please follow the directions on [NEAR Wallet](https://wallet.near.org/). Switch to `mainnet`. You can skip this step to use `testnet` as a default network. export NEAR_ENV=mainnet In the project root, log in to your newly created account with `near-cli` by following the instructions after this command: near login To make this tutorial easier to copy/paste, we're going to set an environment variable for your account id. In the below command, replace `MY_ACCOUNT_NAME` with the account name you just logged in with, including the `.near`: ID=MY_ACCOUNT_NAME You can tell if the environment variable is set correctly if your command line prints the account name after this command: echo $ID Now we can deploy the compiled contract in this example to your account: near deploy --wasmFile res/fungible_token.wasm --accountId $ID FT contract should be initialized before usage. You can read more about metadata at ['nomicon.io'](https://nomicon.io/Standards/FungibleToken/Metadata.html#reference-level-explanation). Modify the parameters and create a token: near call $ID new '{"owner_id": "'$ID'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "Example Token Name", "symbol": "EXLT", "decimals": 8 }}' --accountId $ID Get metadata: near view $ID ft_metadata Transfer Example --------------- Let's set up an account to transfer some tokens to. These account will be a sub-account of the NEAR account you logged in with. near create-account bob.$ID --masterAccount $ID --initialBalance 1 Add storage deposit for Bob's account: near call $ID storage_deposit '' --accountId bob.$ID --amount 0.00125 Check balance of Bob's account, it should be `0` for now: near view $ID ft_balance_of '{"account_id": "'bob.$ID'"}' Transfer tokens to Bob from the contract that minted these fungible tokens, exactly 1 yoctoNEAR of deposit should be attached: near call $ID ft_transfer '{"receiver_id": "'bob.$ID'", "amount": "19"}' --accountId $ID --amount 0.000000000000000000000001 Check the balance of Bob again with the command from before and it will now return `19`. ## Testing As with many Rust libraries and contracts, there are tests in the main fungible token implementation at `ft/src/lib.rs`. Additionally, this project has [simulation] tests in `tests/sim`. Simulation tests allow testing cross-contract calls, which is crucial to ensuring that the `ft_transfer_call` function works properly. These simulation tests are the reason this project has the file structure it does. Note that the root project has a `Cargo.toml` which sets it up as a workspace. `ft` and `test-contract-defi` are both small & focused contract projects, the latter only existing for simulation tests. The root project imports `near-sdk-sim` and tests interaction between these contracts. You can run unit tests with the following command: ```bash cd ft && cargo test -- --nocapture --color=always ``` You can run integration tests with the following commands: *Rust* ```bash cd integration-tests/rs && cargo run --example integration-tests ``` *TypeScript* ```bash cd integration-tests/ts && yarn && yarn test ``` ## Notes - The maximum balance value is limited by U128 (`2**128 - 1`). - JSON calls should pass U128 as a base-10 string. E.g. "100". - This does not include escrow functionality, as `ft_transfer_call` provides a superior approach. An escrow system can, of course, be added as a separate contract or additional functionality within this contract. ## No AssemblyScript? [near-contract-standards] is currently Rust-only. We strongly suggest using this library to create your own Fungible Token contract to ensure it works as expected. Someday NEAR core or community contributors may provide a similar library for AssemblyScript, at which point this example will be updated to include both a Rust and AssemblyScript version. ## Contributing When making changes to the files in `ft` or `test-contract-defi`, remember to use `./build.sh` to compile all contracts and copy the output to the `res` folder. If you forget this, **the simulation tests will not use the latest versions**. Note that if the `rust-toolchain` file in this repository changes, please make sure to update the `.gitpod.Dockerfile` to explicitly specify using that as default as well. # Token Farm Issue your own token and without touching a line of code. Use the advanced UI features including image processing and integer rounding techniques to create and issue the most sophisticated fungible tokens. Just for 2.5 Ⓝ issue a brand new fungible token and own everything. Let other people know about your token. Do you really want to be on the bottom of the list of issued tokens? Go to [Token Farm](https://tkn.farm) now and make your own token today. # Contract's Update & State Migration [![](https://img.shields.io/badge/⋈%20Examples-Intermediate-orange)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Contract-rust-red)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-None-gray)](https://docs.near.org/develop/integrate/frontend) [![](https://img.shields.io/badge/Testing-passing-green)](https://docs.near.org/develop/integrate/frontend) Three examples on how to handle updates and [state migration](https://docs.near.org/develop/upgrade/migration): 1. [State Migration](./contracts/basic-updates/): How to implement a `migrate` method to migrate state between contract updates. 2. [State Versioning](./contracts/enum-updates/): How to use readily use versioning on a state, to simplify updating it later. 3. [Self Update](./contracts/self-updates/): How to implement a contract that can update itself. <br /> ## 1. [State Migration](./contracts/basic-updates/) The examples at [./contracts/basic-updates](./contracts/basic-updates) show how to handle state-breaking changes between contract updates. It is composed by 2 contracts: 1. Base: A Guest Book were people can write messages. 2. Update: An update in which we remove a parameter and change the internal structure. ```rust #[private] #[init(ignore_state)] pub fn migrate() -> Self { let old_state: OldState = env::state_read().expect("failed"); let mut new_messages: Vector<PostedMessage> = Vector::new(b"p"); // iterate through the messages of the previous state for (idx, posted) in old_state.messages.iter().enumerate() { // get the payment using the message index let payment = old_state.payments.get(idx as u64).unwrap_or(0); // Create a PostedMessage with the new format and push it new_messages.push(&PostedMessage { payment, premium: posted.premium, sender: posted.sender, text: posted.text, }) } // return the new state Self { messages: new_messages, } } ``` <br /> ## 2. [State Versioning](./contracts/enum-updates/) The example at [./contracts/enum-updates/](./contracts/enum-updates/) shows how to use [Enums](https://doc.rust-lang.org/book/ch06-01-defining-an-enum.html) to implement versioning. Versioning simplifies updating the contract since you only need to add a new new version of the structure. All versions can coexist, thus you will not need to change previously existing structures. The example is composed by 2 contracts: 1. Base: The [guest-book](https://github.com/near-examples/guest-book-rust) contract using versioned `PostedMessages` (`PostedMessagesV1`). 2. Update: An update that adds a new version of `PostedMessages` (`PostedMessagesV2`). ```rust #[derive(BorshSerialize, BorshDeserialize)] pub enum VersionedPostedMessage { V1(PostedMessageV1), V2(PostedMessageV2), } impl From<VersionedPostedMessage> for PostedMessageV2 { fn from(message: VersionedPostedMessage) -> Self { match message { VersionedPostedMessage::V2(posted) => posted, VersionedPostedMessage::V1(posted) => PostedMessageV2 { payment: if posted.premium { POINT_ONE } else { 0 }, premium: posted.premium, sender: posted.sender, text: posted.text, }, } } } ``` <br /> ## 3. [Self Update](./contracts/self-updates/) The examples at [./contracts/self-updates](./contracts/self-updates) shows how to implement a contract that can update itself. It is composed by 2 contracts: 1. Base: A Guest Book were people can write messages, implementing a `update_contract` method. 2. Update: An update in which we remove a parameter and change the internal structure. ```rust pub fn update_contract(&self) -> Promise { // Check the caller is authorized to update the code assert!( env::predecessor_account_id() == self.manager, "Only the manager can update the code" ); // Receive the code directly from the input to avoid the // GAS overhead of deserializing parameters let code = env::input().expect("Error: No input").to_vec(); // Deploy the contract on self Promise::new(env::current_account_id()) .deploy_contract(code) .function_call( "migrate".to_string(), NO_ARGS, 0, CALL_GAS ) .as_return() } ``` <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/multiple-cross-contract-calls). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` --- # Learn More 1. Learn more on each contract's [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Sputnik DAO > Building on the functionality of [Sputnik V1](https://github.com/near-daos/sputnik-dao-contract-legacy), Sputnik DAO V2 offers even more features and enhanced configuration ability. Sputnik V1 is archived because it can no longer be extended. Its newer version, Sputnik V2, aims to be more flexible in this regard and it provides new features that can be opt-in by the users. ## Overview | Name | Description | | --------------------------------------------- | --------------------------------------------------------------------- | | [Setup](#setup) | Step-by-step guide to deploy a DAO factory and DAO contracts. | | [Roles & Permissions](#roles-and-permissions) | Setup roles and define permissions for each role. | | [Proposals](#proposals) | Each action on the DAO is done by creating and approving a proposal. | | [Voting](#voting) | Configure policies, setup governance tokens, and vote on proposals. | | [Bounties](#bounties) | Add and configure bounties. | | [Blob Storage](#blob-storage) | Store large data blobs and content and index them by the data's hash. | | [Upgradability](#upgradability) | Upgrade the DAO to different contract code versions. | --- ## Setup ### Prerequisites 1. [NEAR Account](https://wallet.testnet.near.org) 2. [NEAR-CLI](https://docs.near.org/docs/tools/near-cli#setup) 3. [Rust](https://www.rust-lang.org) <details> <summary>3-Step Rust Installation.</summary> <p> 1. Install Rustup: ``` curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh ``` [_(Taken from official installation guide)_](https://www.rust-lang.org/tools/install) 2. Configure your current shell: ``` source $HOME/.cargo/env ``` 3. Add Wasm target to your toolchain: ``` rustup target add wasm32-unknown-unknown ``` </p> </details> --- <details> <summary>1. Login with your account.</summary> <p> Using [`near-cli`](https://docs.near.org/docs/tools/near-cli#near-login), login to your account which will save your credentials locally: ```bash near login ``` </p> </details> <details> <summary>2. Clone repository.</summary> <p> ```bash git clone https://github.com/near-daos/sputnik-dao-contract ``` </p> </details> <details> <summary>3. Build factory contract.</summary> <p> ```bash cd sputnik-dao-contract/sputnikdao-factory2 && ./build.sh ``` </p> </details> <details> <summary>4. Deploy factory.</summary> <p> - Create an env variable replacing `YOUR_ACCOUNT.testnet` with the name of the account you logged in with earlier: ```bash export CONTRACT_ID=YOUR_ACCOUNT.testnet ``` - Deploy factory contract by running the following command from your current directory _(`sputnik-dao-contract/sputnikdao-factory2`)_: ```bash near deploy $CONTRACT_ID --wasmFile=res/sputnikdao_factory2.wasm --accountId $CONTRACT_ID ``` </p> </details> <details> <summary>5. Initialize factory.</summary> <p> ```bash near call $CONTRACT_ID new --accountId $CONTRACT_ID --gas 100000000000000 ``` </p> </details> <details> <summary>6. Define the parameters of the new DAO, its council, and create it.</summary> <p> - Define the council of your DAO: ```bash export COUNCIL='["council-member.testnet", "YOUR_ACCOUNT.testnet"]' ``` - Configure the name, purpose, and initial council members of the DAO and convert the arguments in base64: ```bash export ARGS=`echo '{"config": {"name": "genesis", "purpose": "Genesis DAO", "metadata":""}, "policy": '$COUNCIL'}' | base64` ``` - Create the new DAO!: ```bash near call $CONTRACT_ID create "{\"name\": \"genesis\", \"args\": \"$ARGS\"}" --accountId $CONTRACT_ID --amount 10 --gas 150000000000000 ``` **Example Response:** ```bash Scheduling a call: sputnik-v2.testnet.create({"name": "genesis", "args": "eyJjb25maWciOiB7Im5hbWUiOiAiZ2VuZXNpcyIsICJwdXJwb3NlIjogIkdlbmVzaXMgREFPIiwgIm1ldGFkYXRhIjoiIn0sICJwb2xpY3kiOiBbImNvdW5jaWwtbWVtYmVyLnRlc3RuZXQiLCAiWU9VUl9BQ0NPVU5ULnRlc3RuZXQiXX0K"}) with attached 5 NEAR Transaction Id 5beqy8ZMkzpzw7bTLPMv6qswukqqowfzYXZnMAitRVS7 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/5beqy8ZMkzpzw7bTLPMv6qswukqqowfzYXZnMAitRVS7 true ``` **Note:** If you see `false` at the bottom (after the transaction link) something went wrong. Check your arguments passed and target contracts and re-deploy. </p> </details> <details> <summary>7. Verify successful deployment and policy configuration.</summary> <p> The DAO deployment will create a new [sub-account](https://docs.near.org/docs/concepts/account#subaccounts) ( `genesis.YOUR_ACCOUNT.testnet` ) and deploy a Sputnik v2 DAO contract to it. - Setup another env variable for your DAO contract: ```bash export SPUTNIK_ID=genesis.$CONTRACT_ID ``` - Now call `get_policy` on this contract using [`near view`](https://docs.near.org/docs/tools/near-cli#near-view) ```bash near view $SPUTNIK_ID get_policy ``` - Verify that the name, purpose, metadata, and council are all configured correctly. Also note the following default values: ```json { "roles": [ { "name": "all", "kind": "Everyone", "permissions": ["*:AddProposal"], "vote_policy": {} }, { "name": "council", "kind": { "Group": ["council-member.testnet", "YOUR_ACCOUNT.testnet"] }, "permissions": [ "*:Finalize", "*:AddProposal", "*:VoteApprove", "*:VoteReject", "*:VoteRemove" ], "vote_policy": {} } ], "default_vote_policy": { "weight_kind": "RoleWeight", "quorum": "0", "threshold": [1, 2] }, "proposal_bond": "1000000000000000000000000", "proposal_period": "604800000000000", "bounty_bond": "1000000000000000000000000", "bounty_forgiveness_period": "86400000000000" } ``` </p> </details> --- ## Roles and Permissions > The DAO can have several roles, each of which allows for permission configuring. These permissions are a combination of [`proposal_kind`](#proposal-types) and `VotingAction`. Due to this combination these permissions can be scoped to be very specific or you can use wildcards to grant greater access. **Examples:** - A role with: `["transfer:VoteReject","transfer:VoteRemove"]` means they can only vote to _reject_ or _remove_ a `transfer` proposal but they can't vote to approve. - A role with: `["transfer:*"]` can perform any vote action on `transfer` proposals. - A role with: `["*:*"]` has _unlimited_ permission. Normally, the `council` role has `*:*` as its permission so they can perform _any_ vote action on _any_ kind of proposal. **Here is a list of actions:** - `AddProposal` - _Adds given proposal to the DAO (this is the primary mechanism for getting things done)._ - `RemoveProposal` - _Removes given proposal (this is used for immediate deletion in special cases)._ - `VoteApprove` - _Votes to approve given proposal or bounty._ - `VoteReject` - _Votes to reject given proposal or bounty._ - `VoteRemove` - _Votes to remove given proposal or bounty (this may be because the proposal is spam or otherwise invalid)._ - `Finalize` - _Finalizes proposal which is cancelled when proposal has expired (this action also returns funds)._ - `MoveToHub` - _Moves a proposal to the hub (this is used to move a proposal into another DAO)._ --- ## Proposals > Proposals are the main way to interact with the DAO. Each action on the DAO is performed by creating and approving a proposal. | Contents | | --------------------------------------------------- | | [Proposal types](#proposal-types) | | [Add proposal](#add-proposal) | | [View proposal](#view-proposal) | | [View multiple proposals](#view-multiple-proposals) | | [Approve proposal](#approve-proposal) | --- ### Proposal types > Each kind of proposal represents an operation the DAO can perform. Here are the kinds of proposals: ```rs ProposalKind::ChangeConfig { .. }, ProposalKind::ChangePolicy { .. }, ProposalKind::AddMemberToRole { .. }, ProposalKind::RemoveMemberFromRole { .. }, ProposalKind::FunctionCall { .. }, ProposalKind::UpgradeSelf { .. }, ProposalKind::UpgradeRemote { .. }, ProposalKind::Transfer { .. }, ProposalKind::SetStakingContract { .. }, ProposalKind::AddBounty { .. }, ProposalKind::BountyDone { .. }, ProposalKind::Vote, ProposalKind::FactoryInfoUpdate { .. }, ProposalKind::ChangePolicyAddOrUpdateRole { .. }, ProposalKind::ChangePolicyRemoveRole { .. }, ProposalKind::ChangePolicyUpdateDefaultVotePolicy { .. }, ProposalKind::ChangePolicyUpdateParameters { .. }, ``` - **ChangeConfig** - used to change the configuration of the DAO - **ChangePolicy** - used to change the full policy of the DAO - **AddMemberToRole** - used to add a member to a role in the DAO - **RemoveMemberFromRole** - used to remove a member from a role in the DAO - **FunctionCall** - used to a call a function on any valid account on the network including the DAO itself, any other DAO, or any other contract. This is a useful mechanism for extending the capabilities of the DAO without modifying or complicating the DAO contract code. One can imagine a family of contracts built specifically to serve the DAO as agents, proxies, oracles and banks, for example. - **UpgradeSelf** - used to upgrade the DAO contract itself. - **UpgradeRemote** - used to upgrade other contracts. For DAOs that are governing other protocols, this type of proposal will allow to upgrade another contract with its newer version. - **Transfer** - used to move assets from this DAO to another account on the network. Supports both `NEAR` and any `NEP-141` token that this DAO has. - **SetStakingContract** - used to set the staking contract of the DAO to help users delegate their tokens. - **AddBounty** - used to add a bounty to encourage members of the DAO community to contribute their time and attention to the needs of the DAO - **BountyDone** - used to mark the completion of an available bounty - **Vote** - used to create polls. Vote proposal doesn't have any action. - **FactoryInfoUpdate** - used for changing permissions of the factory that created the DAO. By default, the factory has permission to upgrade the DAO, but this can be modified by using `FactoryInfoUpdate`. - **ChangePolicyAddOrUpdateRole** - used to add a new role to the policy of the DAO. If the role already exists, update it. - **ChangePolicyRemoveRole** - used to remove a role from the policy of the DAO. - **ChangePolicyUpdateDefaultVotePolicy** - used to update the default vote policy from the policy of the DAO. - **ChangePolicyUpdateParameters** - used to update the parameters from the policy of the DAO. Parameters include: proposal bond, proposal period, bounty bond, bounty forgiveness period. --- ### Add proposal > Adds a proposal to the DAO contract and returns the index number of the proposal or "proposal ID". By default, anyone can add a proposal but it requires a minimum 1 Ⓝ bond (attached deposit). - method: `add_proposal` - params: - `proposal` - `description` - `kind` - proposer account ID - attached deposit (minimum 1 Ⓝ) <details> <summary>Example argument structure:</summary> <p> ```json { "proposal": { "description": "Add New Council", "kind": { "AddMemberToRole": { "member_id": "council_member_3.testnet", "role": "council" } } } } ``` </p> </details> <details> <summary>Example near-cli command:</summary> <p> ```bash near call genesis.sputnik-v2.testnet add_proposal \ '{"proposal": {"description": "Add New Council", "kind": {"AddMemberToRole": {"member_id": "council_member_3.testnet", "role": "council"}}}}' \ --accountId proposer.testnet \ --amount 1 ``` </p> </details> <details> <summary>Example response:</summary> <p> ```bash Transaction Id HbJdK9AnZrvjuuoys2z1PojdkyFiuWBvrDbXsAf5ndvu To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/HbJdK9AnZrvjuuoys2z1PojdkyFiuWBvrDbXsAf5ndvu 0 ``` **Note:** The number under the transaction link is the proposal ID. </p> </details> --- ### View proposal > Returns proposal details by passing the ID or index of a given proposal. - method: `get_proposal` - params: `id` <details> <summary>Example near-cli command:</summary> <p> ```bash near view genesis.sputnik-v2.testnet get_proposal '{"id": 0}' ``` </p> </details> <details> <summary>Example response:</summary> <p> ```json { "id": 0, "proposer": "near-example.testnet", "description": "Add New Council", "kind": { "AddMemberToRole": { "member_id": "council_member_3.testnet", "role": "council" } }, "status": "InProgress", "vote_counts": {}, "votes": {}, "submission_time": "1624947631810665051" } ``` </p> </details> --- ### View multiple proposals > Returns multiple proposal details by passing the index ("ID") starting point and a limit of how many records you would like returned. - method: `get_proposals` - params: - `from_index` - `limit` <details> <summary>Example near-cli command:</summary> <p> ```bash near view genesis.sputnik-v2.testnet get_proposals '{"from_index": 1, "limit": 2}' ``` </p> </details> <details> <summary>Example response:</summary> <p> ```js [ { id: 1, proposer: 'near-example.testnet', description: 'Add New Council', kind: { AddMemberToRole: { member_id: 'council_member_4.testnet', role: 'council' } }, status: 'InProgress', vote_counts: {}, votes: {}, submission_time: '1624947785010147691' }, { id: 2, proposer: 'near-example.testnet', description: 'Add New Council', kind: { AddMemberToRole: { member_id: 'council_member_5.testnet', role: 'council' } }, status: 'InProgress', vote_counts: {}, votes: {}, submission_time: '1624947838518330827' } ] ``` </p> </details> --- ### Approve proposal > Approves proposal by ID. Only council members can approve a proposal - method: `act_proposal` - params: - `id` - `action` - account ID that is a council member. <details> <summary>Example near-cli command:</summary> <p> ```bash near call genesis.sputnik-v2.testnet act_proposal '{"id": 0, "action": "VoteApprove"}' \ --accountId council_member_1.testnet ``` </p> </details> <details> <summary>Example response:</summary> <p> ```bash Receipts: 3mkSgRaHsd46FHkf9AtTcPbNXkYkxMCzPfJFHsHk8NPm, GjJ6hmoAhxt2a7si4hVPYZiL9CWeM5fmSEzMTpC7URxV Log [genesis.sputnik-v2.testnet]: ["council"] Transaction Id BZPHxNoBpyMG4seCojzeNrKpr685vWPynDMTdg1JACa7 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/BZPHxNoBpyMG4seCojzeNrKpr685vWPynDMTdg1JACa7 '' ``` </p> </details> --- ## Voting > ### Vote on a proposal > Only council members are allowed to vote on a proposal. --- ### Voting policy > You can set a different vote policy for each one of the proposal kinds. Vote policy can be: `TokenWeight`, meaning members vote with tokens, or `RoleWeight(role)` where all users with such role (e.g."council") can vote. Also a vote policy has a "threshold". The threshold could be a ratio. e.g. `threshold:[1,2]` => 1/2 or 50% of the votes approve the proposal, or the threshold could be a fixed number (weight), so you can say that you need 3 votes to approve a proposal disregarding the amount of people in the role, and you can say that you need 1m tokens to approve a proposal disregarding total token supply. When vote policy is `TokenWeight`, vote % is measured against total toke supply, and each member vote weight is based on tokens owned. So if threshold is 1/2 you need half the token supply to vote "yes" to pass a proposal. When vote policy is `RoleWeight(role)`, vote % is measured against the count of people with that role, and each member has one vote. So if threshold is 1/2 you need half the members with the role to vote "yes" to pass a proposal. --- ### Token voting > DAO votes to select some token to become voting token (only can be done once, can't change later). User flow to vote with selected token: - Users deposit the desired amount of the token to the separate staking contract defined by the DAO. - They can then choose who to delegate these tokens. It can be to themselves or to other users to increase their vote weight. - When users vote for proposals, their vote is weighted by all the delegations to them. - Undelegating will block delegating / withdrawing until one voting period passes. - Undelegated tokens can be withdrawn by the user. --- ## Bounties > Add and configure bounties using `AddBounty` proposal. The lifecycle of a bounty is the next: - Anyone with permission can add proposal `AddBounty` which contains the bounty information including `token` to pay the reward in and `amount` to pay it out. - This proposal gets voted in by the current voting policy. - After proposal is passed, the bounty gets added. Now it has an `id` in the bounty list which can be queried via `get_bounties`. - Anyone can claim a bounty by calling `bounty_claim(id, deadline)` up to `repeat` times which was specified in the bounty. This allows to have repetitive bounties or multiple working collaboratively. - `deadline` specifies how long it will take the sender to complete the bounty. - If claimer decides to give up, they can call `bounty_giveup(id)`, and within `forgiveness_period` their claim bond will be returned. After this period, their bond is forfeited and is kept in the DAO. - When a bounty is complete, call `bounty_done(id)`, which will add a proposal `BountyDone` that, when voted, will pay to whoever completed the bounty. --- ## Blob storage > DAO supports storing larger blobs of data and content indexing them by hash of the data. This is done to allow upgrading the DAO itself and other contracts. Blob lifecycle: - Store blob in the DAO. - Create upgradability proposal. - Proposal passes or fails. - Remove blob and receive funds locked for storage back. Blob can be removed only by the original storer. --- ## Upgradability > Allow the DAO to be upgraded to different contract code versions. This allows the DAO to use a newer, more stable and faster version of the contract code. New versions usually include new features, bug fixes and improvements in performance. Downgrade to an older version is also possible. There are two major ways to upgrade the DAO: - Self upgrade by storing blob on the DAO contract and then voting to UpgradeSelf - Upgrade from the factory - factory stores new contract and then, if allowed, it upgrades the DAO by calling `upgrade(code)`. DAOs can explicitly vote to disable factory auto upgrades and can pull the upgrade themselves from the factory. # Factory Example This example presents a factory of [donation contracts](https://github.com/near-examples/donation-rust). It allows to: 1. Create a sub-account of the factory and deploy the stored contract on it (`create_factory_subaccount_and_deploy`). 2. Change the stored contract using the `update_stored_contract` method. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/multiple-cross-contract-calls). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Guest Book Contract - Self Update A [Guest Book Contract](../../basic-updates/base/) that can self-update. This contract has a `update_contract` that takes as input a wasm file and deploys it on itself. ```rust pub fn update_contract(&self) -> Promise { // Check the caller is authorized to update the code assert!(env::predecessor_account_id() == self.manager, "Only the manager can update the code"); // Receive the code directly from the input to avoid the // GAS overhead of deserializing parameters let code = env::input().expect("Error: No input").to_vec(); // Deploy the contract on self Promise::new(env::current_account_id()) .deploy_contract(code) .function_call( "migrate".to_string(), NO_ARGS, 0, CALL_GAS ) .as_return() } ``` <br /> # Quickstart ## 1. Build and Deploy the Contract Compile, deploy, and initialize the contract setting the `manager`, this is the account that will be able to trigger the code update. ```bash # build all examples, run from project-root/contracts ./build.sh # delete the project-root/contracts/neardev folder if present # rm -rf ./neardev # deploy enum base contract near dev-deploy --wasmFile target/wasm32-unknown-unknown/release/self_base.wasm --initFunction init --initArgs '{"manager":"<manager-account>"}' ``` Once finished, check the `neardev/dev-account` file to find in which address the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-X-Y ``` <br /> ## 2. Lock the Account Check the account's full-access key and remove it from the account, thus leaving it locked: ```bash near keys <dev-account> # result: [access_key: {"nonce": ..., "public_key": '<key>'}] near delete-key <dev-account> '<key>' ``` <br /> ## 3. Add a Message ```bash near call <dev-account> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> ``` <br /> ## 4. Retrieve the Stored Messages & Payments `get_messages` and `get_payments` are read-only method (`view` method) ```bash near view <dev-account> get_messages near view <dev-account> get_payments ``` <br /> ## 5. Continue in the Update Folder Navigate to the [update](../update/) folder to continue nft-mint-frontend ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `nft-mint-frontend.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `nft-mint-frontend.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account nft-mint-frontend.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'nft-mint-frontend.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-rust) [![](https://img.shields.io/badge/Contract-rust-red)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![](https://img.shields.io/badge/Testing-passing-green)](https://docs.near.org/develop/integrate/frontend) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-rust). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` ### 4. Start the Frontend Start the web application to interact with your smart contract ```bash npm start ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Factory Contract A factory is a smart contract that stores a compiled contract on itself, and automatizes deploying it into sub-accounts. This particular example presents a factory of [donation contracts](https://github.com/near-examples/donation-rust), and enables to: 1. Create a sub-account of the factory and deploy the stored contract on it (`create_factory_subaccount_and_deploy`). 2. Change the stored contract using the `update_stored_contract` method. ```rust #[payable] pub fn create_factory_subaccount_and_deploy( &mut self, name: String, beneficiary: AccountId, ) -> Promise { let current_account = env::current_account_id().to_string(); let subaccount: AccountId = format!("{name}.{current_account}").parse().unwrap(); let init_args = near_sdk::serde_json::to_vec(&DonationInitArgs { beneficiary: beneficiary, }).unwrap(); Promise::new(subaccount.clone()) .create_account() .transfer(attached) .deploy_contract(self.code.clone()) .function_call("init".to_owned(), init_args, NO_DEPOSIT, TGAS * 5) .then( Self::ext(env::current_account_id()) .create_factory_subaccount_and_deploy_callback(subaccount, env::predecessor_account_id(), attached), ) } #[private] pub fn update_stored_contract(&mut self) { // This method receives the code to be stored in the contract directly // from the contract's input. In this way, it avoids the overhead of // deserializing parameters, which would consume a huge amount of GAS self.code = env::input().expect("Error: No input").to_vec(); } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Deploy the Stored Contract Into a Sub-Account `create_factory_subaccount_and_deploy` will create a sub-account of the factory and deploy the stored contract on it. ```bash near call <factory-account> create_factory_subaccount_and_deploy '{ "name": "sub", "beneficiary": "<account-to-be-beneficiary>"}' --deposit 1.24 --accountId <account-id> --gas 300000000000000 ``` ```bash near call dev-1666409419467-82922668121043 create_factory_subaccount_and_deploy '{ "name": "sub", "beneficiary": "mashharuki3.testnet"}' --deposit 1.24 --accountId dev-1666409419467-82922668121043 --gas 300000000000000 ``` ```zsh Scheduling a call: dev-1666409419467-82922668121043.create_factory_subaccount_and_deploy({ "name": "sub", "beneficiary": "mashharuki3.testnet"}) with attached 1.24 NEAR Doing account.functionCall() Receipt: GK2PPXWLLs7xSeunuNLgrA6STwJusLbEFQ4UpBnopTVV Log [dev-1666409419467-82922668121043]: Correctly created and deployed to sub.dev-1666409419467-82922668121043 Transaction Id BeSZHDntiZiPXcDq3tJMpzP46KzXQEXdABi9fPZnHReN To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/BeSZHDntiZiPXcDq3tJMpzP46KzXQEXdABi9fPZnHReN true ``` This will create the `sub.<factory-account>`, which will have a `donation` contract deployed on it: ```bash near view sub.<factory-account> get_beneficiary # expected response is: <account-to-be-beneficiary> ``` ```bash near view sub.dev-1666409419467-82922668121043 get_beneficiary ``` ```zsh View call: sub.dev-1666409419467-82922668121043.get_beneficiary() 'mashharuki3.testnet' ``` <br /> ## 3. Update the Stored Contract `update_stored_contract` enables to change the compiled contract that the factory stores. The method is interesting because it has no declared parameters, and yet it takes an input: the new contract to store as a stream of bytes. To use it, we need to transform the contract we want to store into its `base64` representation, and pass the result as input to the method: ```bash # Use near-cli to update stored contract export BYTES=`cat ./src/to/new-contract/contract.wasm | base64` near call <factory-account> update_stored_contract "$BYTES" --base64 --accountId <factory-account> --gas 30000000000000 ``` ```bash export BYTES=`cat ./contract/src/new-contract/donation.wasm | base64` near call dev-1666409419467-82922668121043 update_stored_contract "$BYTES" --base64 --accountId dev-1666409419467-82922668121043 --gas 30000000000000 ``` > This works because the arguments of a call can be either a `JSON` object or a `String Buffer` <br> --- <br> ## Factories - Explanations & Limitations Factories are an interesting concept, here we further explain some of their implementation aspects, as well as their limitations. <br> ### Automatically Creating Accounts NEAR accounts can only create sub-accounts of itself, therefore, the `factory` can only create and deploy contracts on its own sub-accounts. This means that the factory: 1. **Can** create `sub.factory.testnet` and deploy a contract on it. 2. **Cannot** create sub-accounts of the `predecessor`. 3. **Can** create new accounts (e.g. `account.testnet`), but **cannot** deploy contracts on them. It is important to remember that, while `factory.testnet` can create `sub.factory.testnet`, it has no control over it after its creation. <br> ### The Update Method The `update_stored_contracts` has a very short implementation: ```rust #[private] pub fn update_stored_contract(&mut self) { self.code = env::input().expect("Error: No input").to_vec(); } ``` On first sight it looks like the method takes no input parameters, but we can see that its only line of code reads from `env::input()`. What is happening here is that `update_stored_contract` **bypasses** the step of **deserializing the input**. You could implement `update_stored_contract(&mut self, new_code: Vec<u8>)`, which takes the compiled code to store as a `Vec<u8>`, but that would trigger the contract to: 1. Deserialize the `new_code` variable from the input. 2. Sanitize it, making sure it is correctly built. When dealing with big streams of input data (as is the compiled `wasm` file to be stored), this process of deserializing/checking the input ends up **consuming the whole GAS** for the transaction. These tests use [near-workspaces-ava](https://github.com/near/workspaces-js/tree/main/packages/ava): delightful, deterministic local testing for NEAR smart contracts. You will need to install [NodeJS](https://nodejs.dev/). Then you can use the `scripts` defined in [package.json](./package.json): npm run test If you want to run `near-workspaces-ava` or `ava` directly, you can use [npx](https://nodejs.dev/learn/the-npx-nodejs-package-runner): npx near-workspaces-ava --help npx ava --help To run only one test file: npm run test "**/main*" # matches test files starting with "main" npm run test "**/whatever/**/*" # matches test files in the "whatever" directory To run only one test: npm run test -- -m "root sets*" # matches tests with titles starting with "root sets" yarn test -m "root sets*" # same thing using yarn instead of npm, see https://yarnpkg.com/ If debugging: NEAR_WORKSPACES_DEBUG=true npm run test # Sputnik Staking This is staking contract for Sputnik DAO. The default version just allows to stake the tokens by users and convert them into "weight" in the Sputnik itself. Further modifications can be done to allow to leverage the staked token for other functions (providing liquidity for example). ### Token voting > DAO votes to select some token to become voting token (only can be done once, can't change later). User flow to vote with selected token: - Users deposit the desired amount of the token to the separate staking contract defined by the DAO. - They can then choose who to delegate these tokens. It can be to themselves or to other users to increase their vote weight. - When users vote for proposals, their vote is weighted by all the delegations to them. - Undelegating will block delegating / withdrawing until one voting period passes. - Undelegated tokens can be withdrawn by the user. ## Scripted Flow NOTE: This is not 100% working, help finalize :) ```bash export STAKING_ACCOUNT_ID=YOUR_STAKING_CONTRACT.testnet export DAO_ACCOUNT_ID=YOUR_DAO.sputnikv2.testnet export TOKEN_ACCOUNT_ID=YOUR_TOKEN_ID.testnet export USER_ACCOUNT_ID=YOU.testnet export MAX_GAS=300000000000000 # Deploy staking contract near deploy $STAKING_ACCOUNT_ID --wasmFile=sputnik-staking/res/sputnik_staking.wasm --accountId $STAKING_ACCOUNT_ID --initFunction new --initArgs '{"owner_id": "'$DAO_ACCOUNT_ID'","token_id": "'$TOKEN_ACCOUNT_ID'","unstake_period": "604800000"}' # Change DAO to use a staking contract near call $DAO_ACCOUNT_ID add_proposal '{"proposal": { "description": "", "kind": { "SetStakingContract": { "staking_id": "'$STAKING_ACCOUNT_ID'" } } } }' --accountId $USER_ACCOUNT_ID --amount 1 near call $DAO_ACCOUNT_ID act_proposal '{"id": 0, "action" :"VoteApprove"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS near view $DAO_ACCOUNT_ID get_staking_contract # Storage Costs near call $STAKING_ACCOUNT_ID storage_deposit '{"registration_only": true}' --accountId $STAKER_ACCOUNT_ID --amount 0.01 # NOTE: This assumes you have some FT, and are ready to deposit into the newly deployed staking contract, if you need to create your own FT: https://github.com/near-examples/FT # Send tokens to the staking contract near call $TOKEN_ACCOUNT_ID ft_transfer_call '{"sender_id": "'$USER_ACCOUNT_ID'", "amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS # Delegation near call $STAKING_ACCOUNT_ID delegate '{"account_id": "'$USER_ACCOUNT_ID'", "amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS # Check user info near view $STAKING_ACCOUNT_ID get_user '{"account_id": "'$USER_ACCOUNT_ID'"}' # Undelegation near call $STAKING_ACCOUNT_ID undelegate '{"account_id": "'$USER_ACCOUNT_ID'", "amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS # Withdraw tokens from staking contract near call $STAKING_ACCOUNT_ID withdraw '{"amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS ``` ## ABIs ### Staking Contract :: V1 ``` { "viewMethods": [ "ft_total_supply", "ft_balance_of", "get_user", "storage_balance_of" ], "changeMethods": [ "new", "delegate", "undelegate", "withdraw", "storage_deposit", "storage_withdraw", "storage_unregister" ], } ``` # Token Factory frontend `yarn` `yarn deploy` # NFT zero-to-hero ### Overview [https://docs.near.org/tutorials/nfts/introduction#overview](https://docs.near.org/tutorials/nfts/introduction#overview) ### Minting NFT ```zsh export NEARID=dev-1667465532719-78367815258907 ``` ```zsh near call nft.examples.testnet nft_mint '{"token_id": "00", "receiver_id": "'$NEARID'", "metadata": { "title": "GO TEAM", "description": "The Team Goes", "media": "ipfs://QmZCEKQsaKbMoekTPk2cELbUVhxo5SRFVGGx4Hp83n81Xn/0", "copies": 1}}' --accountId $NEARID --deposit 0.1 ``` ### view NFT ```zsh near view nft.examples.testnet nft_tokens_for_owner '{"account_id": "'$NEARID'"}' ``` ```zsh [ { token_id: '00', owner_id: 'dev-1667465532719-78367815258907', metadata: { title: 'GO TEAM', description: 'The Team Goes', media: 'ipfs://QmZCEKQsaKbMoekTPk2cELbUVhxo5SRFVGGx4Hp83n81Xn/0', media_hash: null, copies: 1, issued_at: null, expires_at: null, starts_at: null, updated_at: null, extra: null, reference: null, reference_hash: null }, approved_account_ids: {}, royalty: {} } ] ``` ### Overveiw nft contact's function [https://docs.near.org/tutorials/nfts/skeleton#source-files](https://docs.near.org/tutorials/nfts/skeleton#source-files) # 📞 Cross-Contract Hello [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/xcc-rust) [![](https://img.shields.io/badge/Contract-rust-red)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-none-inactive)](#) [![](https://img.shields.io/badge/Testing-passing-green)](https://docs.near.org/develop/integrate/frontend) The smart contract implements the simplest form of cross-contract calls: it calls the [Hello NEAR example](https://docs.near.org/tutorials/examples/hello-near) to get and set a greeting. ![](https://docs.near.org/assets/images/hello-near-banner-af016d03e81a65653c9230b95a05fe4a.png) # What This Example Shows 1. How to query information from an external contract. 2. How to interact with an external contract. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/https://github.com/near-examples/xcc-rust). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` ### 4. Interact With the Contract Ask the contract to perform a cross-contract call to query or change the greeting in Hello NEAR. ```bash # Use near-cli to ask the contract to query te greeting near call <dev-account> query_greeting --accountId <dev-account> # Use near-cli to set increment the counter near call <dev-account> change_greeting '{"new_greeting":"XCC Hi"}' --accountId <dev-account> ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Fungible token Example implementation of a Fungible Token Standard (NEP#21). NOTES: - The maximum balance value is limited by U128 (2**128 - 1). - JSON calls should pass U128 as a base-10 string. E.g. "100". - The contract optimizes the inner trie structure by hashing account IDs. It will prevent some abuse of deep tries. Shouldn't be an issue, once NEAR clients implement full hashing of keys. - This contract doesn't optimize the amount of storage, since any account can create unlimited amount of allowances to other accounts. It's unclear how to address this issue unless, this contract limits the total number of different allowances possible at the same time. And even if it limits the total number, it's still possible to transfer small amounts to multiple accounts. ## Building To build run: ```bash ./build.sh ``` ## Testing To test run: ```bash cargo test --package fungible-token -- --nocapture ``` # Sputnik Factory # Deployment & Usage ## TestNet ``` near dev-deploy --wasmFile=res/sputnikdao_factory2.wasm # bash CONTRACT_ID="dev-1608694678554-8567049" # fish set CONTRACT_ID "dev-1608694678554-8567049" # Initialize the factory. near call $CONTRACT_ID new '{}' --accountId $CONTRACT_ID # bash ARGS=`echo '{"purpose": "test", "council": ["testmewell.testnet", "illia"], "bond": "1000000000000000000000000", "vote_period": "1800000000000", "grace_period": "1800000000000"}' | base64` # fish set ARGS (echo '{"purpose": "test", "council": ["testmewell.testnet", "illia"], "bond": "1000000000000000000000000", "vote_period": "1800000000000", "grace_period": "1800000000000"}' | base64) # Create a new DAO with the given parameters. near call $CONTRACT_ID create "{\"name\": \"test\", \"public_key\": null, \"args\": \"$ARGS\"}" --accountId $CONTRACT_ID --amount 30 --gas 100000000000000 # Create a new DAO with the given parameters while having Full Access Key to the account (trusted, but useful in case of testing or upgrades) near call $CONTRACT_ID create "{\"name\": \"test\", \"public_key\": \"<base58 of public key>\", \"args\": \"$ARGS\"}" --accountId $CONTRACT_ID --amount 30 --gas 100000000000000 # List all created DAOs. near view $CONTRACT_ID get_dao_list ``` # ABIs V1 is archived in a different repo. :) ### Sputnik Factory :: v3 ``` { "viewMethods": [ "get_dao_list", "get_number_daos", "get_daos", "get_owner", "get_default_code_hash", "get_default_version", "get_code", "get_contracts_metadata" ], "changeMethods": [ "new", "create", "set_owner", "set_default_code_hash", "delete_contract", "update", "store_contract_metadata", "delete_contract_metadata", "store" ], } ``` ### Sputnik DAO :: v2 ``` { "viewMethods": [ "get_dao_list" ], "changeMethods": [ "new", "create" ], } ``` # Coin Flip 🪙 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/coin-flip-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![](https://img.shields.io/badge/Testing-passing-green)](https://docs.near.org/develop/integrate/frontend) Coin Flip is a game were the player tries to guess the outcome of a coin flip. It is one of the simplest contracts implementing random numbers. # What This Example Shows 1. How to store and retrieve information in the NEAR network. 2. How to integrate a smart contract in a web frontend. 3. How to generate random numbers in a contract. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/https://github.com/near-examples/coin-flip-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` ### 4. Start the Frontend Start the web application to interact with your smart contract ```bash npm start ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Meta NEAR chat Smart contract to establish WebRTC connection between 2 users. ## Building ```bash ./build.sh ``` ## Testing To test run: ```bash cargo test --package webrtc-chat -- --nocapture ``` # Guest Book Contract The smart contract stores messages from users. Messages can be `premium` if the user attaches sufficient money (0.1 $NEAR). ```rust // Public - Adds a new message. #[payable] pub fn add_message(&mut self, text: String) { // If the user attaches more than 0.01N the message is premium let premium = env::attached_deposit() >= POINT_ONE; let sender = env::predecessor_account_id(); let message = PostedMessage{premium, sender, text}; self.messages.push(&message); } // Returns an array of messages. pub fn get_messages(&self, from_index:Option<U128>, limit:Option<u64>) -> Vec<PostedMessage>{ let from = u128::from(from_index.unwrap_or(U128(0))); self.messages.iter() .skip(from as usize) .take(limit.unwrap_or(10) as usize) .collect() } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Stored Messages `get_messages` is a read-only method (`view` method) that returns a slice of the vector `messages`. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> get_messages '{"from_index":0, "limit":10}' ``` <br /> ## 3. Add a Message `add_message` adds a message to the vector of `messages` and marks it as premium if the user attached more than `0.1 NEAR`. `add_message` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> ``` **Tip:** If you would like to add a message using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
near_near-wallet-roadmap
.github ISSUE_TEMPLATE BOUNTY.yml new-roadmap-item.md README.md
# Heads up! The wallet roadmap has moved at this new link: https://portal.productboard.com/lnpb6dhpyz225uxhuo74d32p _Old version below_ # NEAR Wallet public roadmap In this repository, you can find the official [NEAR Wallet product roadmap](https://github.com/near/near-wallet-roadmap/projects/1). Our product roadmap is where you can learn about what NEAR Wallet features we're working on, what stage they're in, and when we expect to bring them to you. Have any questions or comments about items on the roadmap? Join the discussion over on the [NEAR Governance Forum](https://gov.near.org/), get in touch on Discord via [https://near.chat], or open an issue in the official [NEAR wallet repo](https://github.com/near/near-wallet). This roadmap repository is for communicating NEAR’s roadmap for the Wallet at the address [https://wallet.near.org]. Existing issues are currently read-only, and we are locking conversations, as we get started. Interaction limits are also in place to ensure issues originate from NEAR. We’re planning to iterate on the format of the roadmap itself, and we see potential to engage more in discussions about the future of NEAR protocol and products. If you have feedback about this roadmap repository itself, such as how the issues are presented, let us know through [this thread](#) on the NEAR Governance Forum. ## Guide to the roadmap Every item on the roadmap is an issue, with a label that indicates each of the following: * A **release phase** that describes the next expected phase of the roadmap item. See below for a guide to release phases. * A **feature area** that indicates the area of the wallet to which the item belongs. For a list of current product areas, see below. ## Release Phases Every product or feature goes through a set of release phases, from early testing to general availability. * **in development** Feature is actively under software development, and it's visible among the [near-wallet pull requets](https://github.com/near/near-wallet/pulls). * **alpha:** Primarily for testing and feedback Limited availability, requires pre-release agreement. Features still under heavy development, and subject to change. Not for production use, and no documentation, SLAs or support provided. * **beta:** Publicly available in full or limited capacity Features mostly complete and documented. Timeline and requirements for GA usually published. No SLAs or support provided. * **ga:** Generally available to all customers Ready for production use with associated SLA and technical support obligations. Approximately 1-2 quarters from Beta. Some of our features may still be in the exploratory stages, and have no timeframe available. These are included in the roadmap only for early feedback. These are marked as follows: * **in design:** Feature in discovery phase. We have decided to build this feature, but are still figuring out how. * **exploring:** Feature under consideration. We are considering building this feature, and gathering feedback on it. ## Roadmap Stages The roadmap is arranged on a project board to give a sense for how far out each item is on the horizon. Every feature is added to a particular project board column according to the month in which it is expected to ship next. Be sure to read the [disclaimer](#disclaimer) below since the roadmap is subject to change, especially further out on the timeline. You'll also find an **Exploratory column**, which is used in conjunction with the labels **design** and **exploring** for when no timeframe is yet available. ## Feature Area * **onboarding:** token holders using NEAR Wallet for the first time * **ecosystem:** NEAR Wallet interoperability * **power users:** token holders using NEAR Wallet as their primary application * **security and compliance:** impacting all users and the reputation of NEAR Wallet ## Submit your Feature Request! This roadmap is open for proporals! Open a [new issue](https://github.com/near/near-wallet-roadmap/issues/new/choose), use the provided template to put the required information, and inform the wallet team on Discord it is ready for review, using [this near.chat link](https://near.chat). Expect some discussion and questions and two outcomes: - the feature is included in the roadmap, straight away - the feature is not accepted, and put in the last column on the right If your feature is not accepted, don't delete it! NEAR Wallet team will review them on a quarterly basis, and potentially give a new chance to it! ## Disclaimer Any statement in this repository that is not purely historical is considered a forward-looking statement. Forward-looking statements included in this repository are based on information available to NEAR as of the date they are made, and NEAR assumes no obligation to update any forward-looking statements. The forward-looking product roadmap does not represent a commitment, guarantee, obligation or promise to deliver any product or feature, or to deliver any product and feature by any particular date, and is intended to outline the general development plans. Users should not rely on this roadmap to make any purchasing or product decision. _Derived from [Github Roadmap repo](https://github.com/github/roadmap/)_
near_send-json
.eslintrc.yml .github ISSUE_TEMPLATE BOUNTY.yml .gitlab-ci.yml .travis.yml index.js package.json test test.js
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static_assertions-67d35a2164a07285 lib-static_assertions.json uint-5f78b5e2bf81a5c3 lib-uint.json wee_alloc-352d6458340348f9 run-build-script-build-script-build.json wee_alloc-94c8641e22bad578 lib-wee_alloc.json build crunchy-fd91ef5a68e67d92 out lib.rs wee_alloc-352d6458340348f9 out wee_alloc_static_array_backend_size_bytes.txt frontend App.js __mocks__ fileMock.js assets css global.css img logo-black.svg logo-white.svg js near config.js utils.js index.html index.js integration-tests package.json src config.ts main.ava.ts package-lock.json package.json
near-blank-project ================== This [React] app was initialized with [create-near-app] <!-- //SHORTS NOTES --> <!-- //============ --> <!-- //yarn create near-app kukulana --> <!-- //NAVIGATION ubuntu (cd ../..) , (ls) , (cd mnt) , (ls) --> <!-- // --> <!-- // sudo apt remove cmdtest --> <!-- sudo apt remove yarn --> <!-- curl -sS https://dl.yarnpkg.com/debian/pubkey.gpg | sudo apt-key add - --> <!-- echo "deb https://dl.yarnpkg.com/debian/ stable main" | sudo tee /etc/apt/sources.list.d/yarn.list --> <!-- sudo apt-get update --> <!-- sudo apt-get install yarn -y --> <!-- yarn install --> Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/assets/js/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages near-blank-project Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
isenilova_NEAR-Metabuild-front
.eslintrc.json README.md next-env.d.ts package-lock.json package.json postcss.config.js src constants.ts data index.ts interfaces.ts images badge_icon.svg badge_star1.svg badge_star2.svg community_icon.svg doll.svg error_doll.svg star2.svg star3.svg success_doll.svg user.svg utils index.ts tailwind.config.js tsconfig.json
zkp community toolkit frontend for NEAR Metabuild hackathon 2022 Users are able to: - create community - join community - get & verify proof-of-membership
lewisjacobs_cocktails
contract asconfig.json assembly as_types.d.ts index.ts model.ts tsconfig.json node_modules .bin acorn.cmd acorn.ps1 asb.cmd asb.ps1 asbuild.cmd asbuild.ps1 asc.cmd asc.ps1 asinit.cmd asinit.ps1 asp.cmd asp.ps1 aspect.cmd aspect.ps1 assemblyscript-build.cmd assemblyscript-build.ps1 detect-libc.cmd detect-libc.ps1 eslint.cmd eslint.ps1 esparse.cmd esparse.ps1 esvalidate.cmd esvalidate.ps1 hid-showdevices.cmd hid-showdevices.ps1 is-ci.cmd is-ci.ps1 is-docker.cmd is-docker.ps1 js-yaml.cmd js-yaml.ps1 mkdirp.cmd mkdirp.ps1 mustache.cmd mustache.ps1 ncp.cmd ncp.ps1 near-vm-as.cmd near-vm-as.ps1 near-vm.cmd near-vm.ps1 near.cmd near.ps1 nearley-railroad.cmd nearley-railroad.ps1 nearley-test.cmd nearley-test.ps1 nearley-unparse.cmd nearley-unparse.ps1 nearleyc.cmd nearleyc.ps1 node-gyp-build-optional.cmd node-gyp-build-optional.ps1 node-gyp-build-test.cmd node-gyp-build-test.ps1 node-gyp-build.cmd node-gyp-build.ps1 node-which.cmd node-which.ps1 prebuild-install.cmd prebuild-install.ps1 rc.cmd rc.ps1 rimraf.cmd rimraf.ps1 semver.cmd semver.ps1 sha.js sha.js.cmd sha.js.ps1 uuid.cmd uuid.ps1 wasm-opt.cmd wasm-opt.ps1 @as-covers assembly CONTRIBUTING.md README.md index.ts package.json tsconfig.json core CONTRIBUTING.md README.md package.json glue README.md lib index.d.ts index.js package.json transform README.md lib index.d.ts index.js util.d.ts util.js node_modules visitor-as .github workflows test.yml README.md as index.d.ts index.js asconfig.json dist astBuilder.d.ts astBuilder.js base.d.ts base.js baseTransform.d.ts baseTransform.js decorator.d.ts decorator.js examples capitalize.d.ts capitalize.js exportAs.d.ts exportAs.js functionCallTransform.d.ts functionCallTransform.js includeBytesTransform.d.ts includeBytesTransform.js list.d.ts list.js toString.d.ts toString.js index.d.ts index.js path.d.ts path.js simpleParser.d.ts simpleParser.js transformRange.d.ts transformRange.js transformer.d.ts transformer.js utils.d.ts utils.js visitor.d.ts visitor.js package.json 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as-pect.core.amd.js index.d.ts index.js reporter CombinationReporter.d.ts CombinationReporter.js EmptyReporter.d.ts EmptyReporter.js IReporter.d.ts IReporter.js SummaryReporter.d.ts SummaryReporter.js VerboseReporter.d.ts VerboseReporter.js test IWarning.d.ts IWarning.js TestContext.d.ts TestContext.js TestNode.d.ts TestNode.js transform assemblyscript.d.ts assemblyscript.js createAddReflectedValueKeyValuePairsMember.d.ts createAddReflectedValueKeyValuePairsMember.js createGenericTypeParameter.d.ts createGenericTypeParameter.js createStrictEqualsMember.d.ts createStrictEqualsMember.js emptyTransformer.d.ts emptyTransformer.js hash.d.ts hash.js index.d.ts index.js util IAspectExports.d.ts IAspectExports.js IWriteable.d.ts IWriteable.js ReflectedValue.d.ts ReflectedValue.js TestNodeType.d.ts TestNodeType.js rTrace.d.ts rTrace.js stringifyReflectedValue.d.ts stringifyReflectedValue.js timeDifference.d.ts timeDifference.js wasmTools.d.ts wasmTools.js package.json csv-reporter index.ts lib as-pect.csv-reporter.amd.d.ts as-pect.csv-reporter.amd.js index.d.ts index.js package.json readme.md tsconfig.json json-reporter index.ts lib as-pect.json-reporter.amd.d.ts as-pect.json-reporter.amd.js index.d.ts index.js package.json readme.md tsconfig.json snapshots __tests__ snapshot.spec.ts jest.config.js lib Snapshot.d.ts Snapshot.js SnapshotDiff.d.ts SnapshotDiff.js SnapshotDiffResult.d.ts SnapshotDiffResult.js as-pect.core.amd.d.ts as-pect.core.amd.js index.d.ts index.js parser grammar.d.ts grammar.js package.json src Snapshot.ts SnapshotDiff.ts SnapshotDiffResult.ts index.ts parser grammar.ts tsconfig.json @assemblyscript loader README.md index.d.ts index.js package.json umd index.d.ts index.js package.json @babel code-frame README.md lib index.js package.json helper-validator-identifier README.md lib identifier.js index.js keyword.js package.json scripts generate-identifier-regex.js highlight README.md lib index.js node_modules ansi-styles index.js package.json readme.md chalk 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schema_obj.js ucs2length.js util.js data.js definition_schema.js dotjs README.md _limit.js _limitItems.js _limitLength.js _limitProperties.js allOf.js anyOf.js comment.js const.js contains.js custom.js dependencies.js enum.js format.js if.js index.js items.js multipleOf.js not.js oneOf.js pattern.js properties.js propertyNames.js ref.js required.js uniqueItems.js validate.js keyword.js refs data.json json-schema-draft-04.json json-schema-draft-06.json json-schema-draft-07.json json-schema-secure.json package.json scripts .eslintrc.yml bundle.js compile-dots.js json-schema-traverse .eslintrc.yml .travis.yml README.md index.js package.json spec .eslintrc.yml fixtures schema.js index.spec.js package.json @humanwhocodes config-array README.md api.js package.json object-schema .eslintrc.js .github workflows nodejs-test.yml release-please.yml CHANGELOG.md README.md package.json src index.js merge-strategy.js object-schema.js validation-strategy.js tests merge-strategy.js object-schema.js validation-strategy.js @jest environment build index.d.ts index.js package.json fake-timers build index.d.ts index.js legacyFakeTimers.d.ts legacyFakeTimers.js modernFakeTimers.d.ts modernFakeTimers.js package.json types build Circus.d.ts Circus.js Config.d.ts Config.js Global.d.ts Global.js TestResult.d.ts TestResult.js Transform.d.ts Transform.js index.d.ts index.js package.json @ledgerhq devices README.md lib-es ble receiveAPDU.d.ts receiveAPDU.js sendAPDU.d.ts sendAPDU.js hid-framing.d.ts hid-framing.js index.d.ts index.js scrambling.d.ts scrambling.js lib ble receiveAPDU.d.ts receiveAPDU.js sendAPDU.d.ts sendAPDU.js hid-framing.d.ts hid-framing.js index.d.ts index.js scrambling.d.ts scrambling.js package.json src ble receiveAPDU.ts sendAPDU.ts hid-framing.ts index.ts scrambling.ts tests identifyTargetId.test.js tsconfig.json errors README.md lib-es helpers.d.ts helpers.js index.d.ts index.js lib helpers.d.ts helpers.js index.d.ts index.js package.json src helpers.ts index.ts tsconfig.json hw-transport-node-hid-noevents README.md lib-es TransportNodeHid.d.ts TransportNodeHid.js lib TransportNodeHid.d.ts TransportNodeHid.js package.json src TransportNodeHid.ts tsconfig.json hw-transport-node-hid README.md lib-es TransportNodeHid.d.ts TransportNodeHid.js listenDevices.d.ts listenDevices.js lib TransportNodeHid.d.ts TransportNodeHid.js listenDevices.d.ts listenDevices.js package.json src TransportNodeHid.ts listenDevices.ts tsconfig.json hw-transport-u2f README.md lib-es TransportU2F.js lib TransportU2F.js node_modules @ledgerhq devices README.md lib-es ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js lib ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js package.json src ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js errors README.md dist helpers.d.ts index.cjs.js index.d.ts index.js package.json src helpers.ts index.ts hw-transport README.md lib-es Transport.js lib Transport.js package.json src Transport.js logs README.md lib-es index.js lib index.js package.json src index.js package.json src TransportU2F.js hw-transport-webhid README.md flow webhid.js lib-es TransportWebHID.js lib TransportWebHID.js node_modules @ledgerhq devices README.md lib-es ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js lib ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js package.json src ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js errors README.md dist helpers.d.ts index.cjs.js index.d.ts index.js package.json src helpers.ts index.ts hw-transport README.md lib-es Transport.js lib Transport.js package.json src Transport.js logs README.md lib-es index.js lib index.js package.json src index.js package.json src TransportWebHID.js hw-transport-webusb README.md flow webusb.js lib-es TransportWebUSB.js webusb.js lib TransportWebUSB.js webusb.js node_modules @ledgerhq devices README.md lib-es ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js lib ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js package.json src ble receiveAPDU.js sendAPDU.js hid-framing.js index.js scrambling.js errors README.md dist helpers.d.ts index.cjs.js index.d.ts index.js package.json src helpers.ts index.ts hw-transport README.md lib-es Transport.js lib Transport.js package.json src Transport.js logs README.md lib-es index.js lib index.js package.json src index.js package.json src TransportWebUSB.js webusb.js hw-transport README.md lib-es Transport.d.ts Transport.js lib Transport.d.ts Transport.js package.json src Transport.ts tsconfig.json logs README.md lib-es index.d.ts index.js lib index.d.ts index.js package.json src index.ts tsconfig.json @sindresorhus is dist index.d.ts index.js package.json readme.md @sinonjs commons CHANGES.md README.md lib called-in-order.js called-in-order.test.js class-name.js class-name.test.js deprecated.js deprecated.test.js every.js every.test.js function-name.js function-name.test.js global.js global.test.js index.js index.test.js order-by-first-call.js order-by-first-call.test.js prototypes README.md array.js copy-prototype.js function.js index.js index.test.js map.js object.js set.js string.js type-of.js type-of.test.js value-to-string.js value-to-string.test.js package.json types called-in-order.d.ts class-name.d.ts deprecated.d.ts every.d.ts function-name.d.ts global.d.ts index.d.ts order-by-first-call.d.ts prototypes array.d.ts copy-prototype.d.ts function.d.ts index.d.ts map.d.ts object.d.ts set.d.ts string.d.ts type-of.d.ts value-to-string.d.ts fake-timers CHANGELOG.md README.md package.json src fake-timers-src.js @szmarczak http-timer README.md package.json source index.js @types istanbul-lib-coverage README.md index.d.ts package.json istanbul-lib-report README.md index.d.ts package.json istanbul-reports README.md index.d.ts package.json node README.md assert.d.ts assert strict.d.ts async_hooks.d.ts buffer.d.ts child_process.d.ts cluster.d.ts console.d.ts constants.d.ts crypto.d.ts dgram.d.ts diagnostics_channel.d.ts dns.d.ts dns promises.d.ts domain.d.ts events.d.ts fs.d.ts fs promises.d.ts globals.d.ts globals.global.d.ts http.d.ts http2.d.ts https.d.ts index.d.ts inspector.d.ts module.d.ts net.d.ts os.d.ts package.json path.d.ts perf_hooks.d.ts process.d.ts punycode.d.ts querystring.d.ts readline.d.ts repl.d.ts stream.d.ts stream consumers.d.ts promises.d.ts web.d.ts string_decoder.d.ts timers.d.ts timers promises.d.ts tls.d.ts trace_events.d.ts tty.d.ts url.d.ts util.d.ts v8.d.ts vm.d.ts wasi.d.ts worker_threads.d.ts zlib.d.ts stack-utils README.md index.d.ts package.json yargs-parser README.md index.d.ts package.json yargs README.md helpers.d.ts index.d.ts package.json yargs.d.ts acorn-jsx README.md index.d.ts index.js package.json xhtml.js acorn CHANGELOG.md README.md dist acorn.d.ts acorn.js acorn.mjs.d.ts bin.js package.json agent-base README.md dist src index.d.ts index.js promisify.d.ts promisify.js 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# assemblyscript-regex A regex engine for AssemblyScript. [AssemblyScript](https://www.assemblyscript.org/) is a new language, based on TypeScript, that runs on WebAssembly. AssemblyScript has a lightweight standard library, but lacks support for Regular Expression. The project fills that gap! This project exposes an API that mirrors the JavaScript [RegExp](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp) class: ```javascript const regex = new RegExp("fo*", "g"); const str = "table football, foul"; let match: Match | null = regex.exec(str); while (match != null) { // first iteration // match.index = 6 // match.matches[0] = "foo" // second iteration // match.index = 16 // match.matches[0] = "fo" match = regex.exec(str); } ``` ## Project status The initial focus of this implementation has been feature support and functionality over performance. It currently supports a sufficient number of regex features to be considered useful, including most character classes, common assertions, groups, alternations, capturing groups and quantifiers. The next phase of development will focussed on more extensive testing and performance. The project currently has reasonable unit test coverage, focussed on positive and negative test cases on a per-feature basis. It also includes a more exhaustive test suite with test cases borrowed from another regex library. ### Feature support Based on the classfication within the [MDN cheatsheet](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions/Cheatsheet) **Character sets** - [x] . - [x] \d - [x] \D - [x] \w - [x] \W - [x] \s - [x] \S - [x] \t - [x] \r - [x] \n - [x] \v - [x] \f - [ ] [\b] - [ ] \0 - [ ] \cX - [x] \xhh - [x] \uhhhh - [ ] \u{hhhh} or \u{hhhhh} - [x] \ **Assertions** - [x] ^ - [x] $ - [ ] \b - [ ] \B **Other assertions** - [ ] x(?=y) Lookahead assertion - [ ] x(?!y) Negative lookahead assertion - [ ] (?<=y)x Lookbehind assertion - [ ] (?<!y)x Negative lookbehind assertion **Groups and ranges** - [x] x|y - [x] [xyz][a-c] - [x] [^xyz][^a-c] - [x] (x) capturing group - [ ] \n back reference - [ ] (?<Name>x) named capturing group - [x] (?:x) Non-capturing group **Quantifiers** - [x] x\* - [x] x+ - [x] x? - [x] x{n} - [x] x{n,} - [x] x{n,m} - [ ] x\*? / x+? / ... **RegExp** - [x] global - [ ] sticky - [x] case insensitive - [x] multiline - [x] dotAll - [ ] unicode ### Development This project is open source, MIT licenced and your contributions are very much welcomed. To get started, check out the repository and install dependencies: ``` $ npm install ``` A few general points about the tools and processes this project uses: - This project uses prettier for code formatting and eslint to provide additional syntactic checks. These are both run on `npm test` and as part of the CI build. - The unit tests are executed using [as-pect](https://github.com/jtenner/as-pect) - a native AssemblyScript test runner - The specification tests are within the `spec` folder. The `npm run test:generate` target transforms these tests into as-pect tests which execute as part of the standard build / test cycle - In order to support improved debugging you can execute this library as TypeScript (rather than WebAssembly), via the `npm run tsrun` target. [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) ### Status: Work in progress Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ node-bindings ============= ### Helper module for loading your native module's `.node` file This is a helper module for authors of Node.js native addon modules. It is basically the "swiss army knife" of `require()`ing your native module's `.node` file. Throughout the course of Node's native addon history, addons have ended up being compiled in a variety of different places, depending on which build tool and which version of node was used. To make matters worse, now the `gyp` build tool can produce either a __Release__ or __Debug__ build, each being built into different locations. This module checks _all_ the possible locations that a native addon would be built at, and returns the first one that loads successfully. Installation ------------ Install with `npm`: ``` bash $ npm install --save bindings ``` Or add it to the `"dependencies"` section of your `package.json` file. Example ------- `require()`ing the proper bindings file for the current node version, platform and architecture is as simple as: ``` js var bindings = require('bindings')('binding.node') // Use your bindings defined in your C files bindings.your_c_function() ``` Nice Error Output ----------------- When the `.node` file could not be loaded, `node-bindings` throws an Error with a nice error message telling you exactly what was tried. You can also check the `err.tries` Array property. ``` Error: Could not load the bindings file. Tried: → /Users/nrajlich/ref/build/binding.node → /Users/nrajlich/ref/build/Debug/binding.node → /Users/nrajlich/ref/build/Release/binding.node → /Users/nrajlich/ref/out/Debug/binding.node → /Users/nrajlich/ref/Debug/binding.node → /Users/nrajlich/ref/out/Release/binding.node → /Users/nrajlich/ref/Release/binding.node → /Users/nrajlich/ref/build/default/binding.node → /Users/nrajlich/ref/compiled/0.8.2/darwin/x64/binding.node at bindings (/Users/nrajlich/ref/node_modules/bindings/bindings.js:84:13) at Object.<anonymous> (/Users/nrajlich/ref/lib/ref.js:5:47) at Module._compile (module.js:449:26) at Object.Module._extensions..js (module.js:467:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) ... ``` The searching for the `.node` file will originate from the first directory in which has a `package.json` file is found. License ------- (The MIT License) Copyright (c) 2012 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # ci-info Get details about the current Continuous Integration environment. Please [open an issue](https://github.com/watson/ci-info/issues/new?template=ci-server-not-detected.md) if your CI server isn't properly detected :) [![npm](https://img.shields.io/npm/v/ci-info.svg)](https://www.npmjs.com/package/ci-info) [![Build status](https://travis-ci.org/watson/ci-info.svg?branch=master)](https://travis-ci.org/watson/ci-info) [![js-standard-style](https://img.shields.io/badge/code%20style-standard-brightgreen.svg?style=flat)](https://github.com/feross/standard) ## Installation ```bash npm install ci-info --save ``` ## Usage ```js var ci = require('ci-info') if (ci.isCI) { console.log('The name of the CI server is:', ci.name) } else { console.log('This program is not running on a CI server') } ``` ## Supported CI tools Officially supported CI servers: | Name | Constant | isPR | |------|----------|------| | [AWS CodeBuild](https://aws.amazon.com/codebuild/) | `ci.CODEBUILD` | 🚫 | | [AppVeyor](http://www.appveyor.com) | `ci.APPVEYOR` | ✅ | | [Azure Pipelines](https://azure.microsoft.com/en-us/services/devops/pipelines/) | `ci.AZURE_PIPELINES` | ✅ | | [Bamboo](https://www.atlassian.com/software/bamboo) by Atlassian | `ci.BAMBOO` | 🚫 | | [Bitbucket Pipelines](https://bitbucket.org/product/features/pipelines) | `ci.BITBUCKET` | ✅ | | [Bitrise](https://www.bitrise.io/) | `ci.BITRISE` | ✅ | | [Buddy](https://buddy.works/) | `ci.BUDDY` | ✅ | | [Buildkite](https://buildkite.com) | `ci.BUILDKITE` | ✅ | | [CircleCI](http://circleci.com) | `ci.CIRCLE` | ✅ | | [Cirrus CI](https://cirrus-ci.org) | `ci.CIRRUS` | ✅ | | [Codeship](https://codeship.com) | `ci.CODESHIP` | 🚫 | | [Drone](https://drone.io) | `ci.DRONE` | ✅ | | [dsari](https://github.com/rfinnie/dsari) | `ci.DSARI` | 🚫 | | [GitLab CI](https://about.gitlab.com/gitlab-ci/) | `ci.GITLAB` | 🚫 | | [GoCD](https://www.go.cd/) | `ci.GOCD` | 🚫 | | [Hudson](http://hudson-ci.org) | `ci.HUDSON` | 🚫 | | [Jenkins CI](https://jenkins-ci.org) | `ci.JENKINS` | ✅ | | [Magnum CI](https://magnum-ci.com) | `ci.MAGNUM` | 🚫 | | [Netlify CI](https://www.netlify.com/) | `ci.NETLIFY` | ✅ | | [Sail CI](https://sail.ci/) | `ci.SAIL` | ✅ | | [Semaphore](https://semaphoreci.com) | `ci.SEMAPHORE` | ✅ | | [Shippable](https://www.shippable.com/) | `ci.SHIPPABLE` | ✅ | | [Solano CI](https://www.solanolabs.com/) | `ci.SOLANO` | ✅ | | [Strider CD](https://strider-cd.github.io/) | `ci.STRIDER` | 🚫 | | [TaskCluster](http://docs.taskcluster.net) | `ci.TASKCLUSTER` | 🚫 | | [TeamCity](https://www.jetbrains.com/teamcity/) by JetBrains | `ci.TEAMCITY` | 🚫 | | [Travis CI](http://travis-ci.org) | `ci.TRAVIS` | ✅ | ## API ### `ci.name` Returns a string containing name of the CI server the code is running on. If CI server is not detected, it returns `null`. Don't depend on the value of this string not to change for a specific vendor. If you find your self writing `ci.name === 'Travis CI'`, you most likely want to use `ci.TRAVIS` instead. ### `ci.isCI` Returns a boolean. Will be `true` if the code is running on a CI server, otherwise `false`. Some CI servers not listed here might still trigger the `ci.isCI` boolean to be set to `true` if they use certain vendor neutral environment variables. In those cases `ci.name` will be `null` and no vendor specific boolean will be set to `true`. ### `ci.isPR` Returns a boolean if PR detection is supported for the current CI server. Will be `true` if a PR is being tested, otherwise `false`. If PR detection is not supported for the current CI server, the value will be `null`. ### `ci.<VENDOR-CONSTANT>` A vendor specific boolean constant is exposed for each support CI vendor. A constant will be `true` if the code is determined to run on the given CI server, otherwise `false`. Examples of vendor constants are `ci.TRAVIS` or `ci.APPVEYOR`. For a complete list, see the support table above. Deprecated vendor constants that will be removed in the next major release: - `ci.TDDIUM` (Solano CI) This have been renamed `ci.SOLANO` ## License [MIT](LICENSE) cipher-base === [![Build Status](https://travis-ci.org/crypto-browserify/cipher-base.svg)](https://travis-ci.org/crypto-browserify/cipher-base) Abstract base class to inherit from if you want to create streams implementing the same api as node crypto streams. Requires you to implement 2 methods `_final` and `_update`. `_update` takes a buffer and should return a buffer, `_final` takes no arguments and should return a buffer. The constructor takes one argument and that is a string which if present switches it into hash mode, i.e. the object you get from crypto.createHash or crypto.createSign, this switches the name of the final method to be the string you passed instead of `final` and returns `this` from update. aproba ====== A ridiculously light-weight function argument validator ``` var validate = require("aproba") function myfunc(a, b, c) { // `a` must be a string, `b` a number, `c` a function validate('SNF', arguments) // [a,b,c] is also valid } myfunc('test', 23, function () {}) // ok myfunc(123, 23, function () {}) // type error myfunc('test', 23) // missing arg error myfunc('test', 23, function () {}, true) // too many args error ``` Valid types are: | type | description | :--: | :---------- | * | matches any type | A | `Array.isArray` OR an `arguments` object | S | typeof == string | N | typeof == number | F | typeof == function | O | typeof == object and not type A and not type E | B | typeof == boolean | E | `instanceof Error` OR `null` **(special: see below)** | Z | == `null` Validation failures throw one of three exception types, distinguished by a `code` property of `EMISSINGARG`, `EINVALIDTYPE` or `ETOOMANYARGS`. If you pass in an invalid type then it will throw with a code of `EUNKNOWNTYPE`. If an **error** argument is found and is not null then the remaining arguments are optional. That is, if you say `ESO` then that's like using a non-magical `E` in: `E|ESO|ZSO`. ### But I have optional arguments?! You can provide more than one signature by separating them with pipes `|`. If any signature matches the arguments then they'll be considered valid. So for example, say you wanted to write a signature for `fs.createWriteStream`. The docs for it describe it thusly: ``` fs.createWriteStream(path[, options]) ``` This would be a signature of `SO|S`. That is, a string and and object, or just a string. Now, if you read the full `fs` docs, you'll see that actually path can ALSO be a buffer. And options can be a string, that is: ``` path <String> | <Buffer> options <String> | <Object> ``` To reproduce this you have to fully enumerate all of the possible combinations and that implies a signature of `SO|SS|OO|OS|S|O`. The awkwardness is a feature: It reminds you of the complexity you're adding to your API when you do this sort of thing. ### Browser support This has no dependencies and should work in browsers, though you'll have noisier stack traces. ### Why this exists I wanted a very simple argument validator. It needed to do two things: 1. Be more concise and easier to use than assertions 2. Not encourage an infinite bikeshed of DSLs This is why types are specified by a single character and there's no such thing as an optional argument. This is not intended to validate user data. This is specifically about asserting the interface of your functions. If you need greater validation, I encourage you to write them by hand or look elsewhere. Node.js: fs-extra ================= `fs-extra` adds file system methods that aren't included in the native `fs` module and adds promise support to the `fs` methods. It also uses [`graceful-fs`](https://github.com/isaacs/node-graceful-fs) to prevent `EMFILE` errors. It should be a drop in replacement for `fs`. [![npm Package](https://img.shields.io/npm/v/fs-extra.svg)](https://www.npmjs.org/package/fs-extra) [![License](https://img.shields.io/npm/l/express.svg)](https://github.com/jprichardson/node-fs-extra/blob/master/LICENSE) [![build status](https://img.shields.io/travis/jprichardson/node-fs-extra/master.svg)](http://travis-ci.org/jprichardson/node-fs-extra) [![windows Build status](https://img.shields.io/appveyor/ci/jprichardson/node-fs-extra/master.svg?label=windows%20build)](https://ci.appveyor.com/project/jprichardson/node-fs-extra/branch/master) [![downloads per month](http://img.shields.io/npm/dm/fs-extra.svg)](https://www.npmjs.org/package/fs-extra) [![Coverage Status](https://img.shields.io/coveralls/github/jprichardson/node-fs-extra/master.svg)](https://coveralls.io/github/jprichardson/node-fs-extra) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) Why? ---- I got tired of including `mkdirp`, `rimraf`, and `ncp` in most of my projects. Installation ------------ npm install fs-extra Usage ----- `fs-extra` is a drop in replacement for native `fs`. All methods in `fs` are attached to `fs-extra`. All `fs` methods return promises if the callback isn't passed. You don't ever need to include the original `fs` module again: ```js const fs = require('fs') // this is no longer necessary ``` you can now do this: ```js const fs = require('fs-extra') ``` or if you prefer to make it clear that you're using `fs-extra` and not `fs`, you may want to name your `fs` variable `fse` like so: ```js const fse = require('fs-extra') ``` you can also keep both, but it's redundant: ```js const fs = require('fs') const fse = require('fs-extra') ``` Sync vs Async vs Async/Await ------------- Most methods are async by default. All async methods will return a promise if the callback isn't passed. Sync methods on the other hand will throw if an error occurs. Also Async/Await will throw an error if one occurs. Example: ```js const fs = require('fs-extra') // Async with promises: fs.copy('/tmp/myfile', '/tmp/mynewfile') .then(() => console.log('success!')) .catch(err => console.error(err)) // Async with callbacks: fs.copy('/tmp/myfile', '/tmp/mynewfile', err => { if (err) return console.error(err) console.log('success!') }) // Sync: try { fs.copySync('/tmp/myfile', '/tmp/mynewfile') console.log('success!') } catch (err) { console.error(err) } // Async/Await: async function copyFiles () { try { await fs.copy('/tmp/myfile', '/tmp/mynewfile') console.log('success!') } catch (err) { console.error(err) } } copyFiles() ``` Methods ------- ### Async - [copy](docs/copy.md) - [emptyDir](docs/emptyDir.md) - [ensureFile](docs/ensureFile.md) - [ensureDir](docs/ensureDir.md) - [ensureLink](docs/ensureLink.md) - [ensureSymlink](docs/ensureSymlink.md) - [mkdirp](docs/ensureDir.md) - [mkdirs](docs/ensureDir.md) - [move](docs/move.md) - [outputFile](docs/outputFile.md) - [outputJson](docs/outputJson.md) - [pathExists](docs/pathExists.md) - [readJson](docs/readJson.md) - [remove](docs/remove.md) - [writeJson](docs/writeJson.md) ### Sync - [copySync](docs/copy-sync.md) - [emptyDirSync](docs/emptyDir-sync.md) - [ensureFileSync](docs/ensureFile-sync.md) - [ensureDirSync](docs/ensureDir-sync.md) - [ensureLinkSync](docs/ensureLink-sync.md) - [ensureSymlinkSync](docs/ensureSymlink-sync.md) - [mkdirpSync](docs/ensureDir-sync.md) - [mkdirsSync](docs/ensureDir-sync.md) - [moveSync](docs/move-sync.md) - [outputFileSync](docs/outputFile-sync.md) - [outputJsonSync](docs/outputJson-sync.md) - [pathExistsSync](docs/pathExists-sync.md) - [readJsonSync](docs/readJson-sync.md) - [removeSync](docs/remove-sync.md) - [writeJsonSync](docs/writeJson-sync.md) **NOTE:** You can still use the native Node.js methods. They are promisified and copied over to `fs-extra`. See [notes on `fs.read()` & `fs.write()`](docs/fs-read-write.md) ### What happened to `walk()` and `walkSync()`? They were removed from `fs-extra` in v2.0.0. If you need the functionality, `walk` and `walkSync` are available as separate packages, [`klaw`](https://github.com/jprichardson/node-klaw) and [`klaw-sync`](https://github.com/manidlou/node-klaw-sync). Third Party ----------- ### TypeScript If you like TypeScript, you can use `fs-extra` with it: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/fs-extra ### File / Directory Watching If you want to watch for changes to files or directories, then you should use [chokidar](https://github.com/paulmillr/chokidar). ### Obtain Filesystem (Devices, Partitions) Information [fs-filesystem](https://github.com/arthurintelligence/node-fs-filesystem) allows you to read the state of the filesystem of the host on which it is run. It returns information about both the devices and the partitions (volumes) of the system. ### Misc. - [fs-extra-debug](https://github.com/jdxcode/fs-extra-debug) - Send your fs-extra calls to [debug](https://npmjs.org/package/debug). - [mfs](https://github.com/cadorn/mfs) - Monitor your fs-extra calls. Hacking on fs-extra ------------------- Wanna hack on `fs-extra`? Great! Your help is needed! [fs-extra is one of the most depended upon Node.js packages](http://nodei.co/npm/fs-extra.png?downloads=true&downloadRank=true&stars=true). This project uses [JavaScript Standard Style](https://github.com/feross/standard) - if the name or style choices bother you, you're gonna have to get over it :) If `standard` is good enough for `npm`, it's good enough for `fs-extra`. [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) What's needed? - First, take a look at existing issues. Those are probably going to be where the priority lies. - More tests for edge cases. Specifically on different platforms. There can never be enough tests. - Improve test coverage. See coveralls output for more info. Note: If you make any big changes, **you should definitely file an issue for discussion first.** ### Running the Test Suite fs-extra contains hundreds of tests. - `npm run lint`: runs the linter ([standard](http://standardjs.com/)) - `npm run unit`: runs the unit tests - `npm test`: runs both the linter and the tests ### Windows If you run the tests on the Windows and receive a lot of symbolic link `EPERM` permission errors, it's because on Windows you need elevated privilege to create symbolic links. You can add this to your Windows's account by following the instructions here: http://superuser.com/questions/104845/permission-to-make-symbolic-links-in-windows-7 However, I didn't have much luck doing this. Since I develop on Mac OS X, I use VMWare Fusion for Windows testing. I create a shared folder that I map to a drive on Windows. I open the `Node.js command prompt` and run as `Administrator`. I then map the network drive running the following command: net use z: "\\vmware-host\Shared Folders" I can then navigate to my `fs-extra` directory and run the tests. Naming ------ I put a lot of thought into the naming of these functions. Inspired by @coolaj86's request. So he deserves much of the credit for raising the issue. See discussion(s) here: * https://github.com/jprichardson/node-fs-extra/issues/2 * https://github.com/flatiron/utile/issues/11 * https://github.com/ryanmcgrath/wrench-js/issues/29 * https://github.com/substack/node-mkdirp/issues/17 First, I believe that in as many cases as possible, the [Node.js naming schemes](http://nodejs.org/api/fs.html) should be chosen. However, there are problems with the Node.js own naming schemes. For example, `fs.readFile()` and `fs.readdir()`: the **F** is capitalized in *File* and the **d** is not capitalized in *dir*. Perhaps a bit pedantic, but they should still be consistent. Also, Node.js has chosen a lot of POSIX naming schemes, which I believe is great. See: `fs.mkdir()`, `fs.rmdir()`, `fs.chown()`, etc. We have a dilemma though. How do you consistently name methods that perform the following POSIX commands: `cp`, `cp -r`, `mkdir -p`, and `rm -rf`? My perspective: when in doubt, err on the side of simplicity. A directory is just a hierarchical grouping of directories and files. Consider that for a moment. So when you want to copy it or remove it, in most cases you'll want to copy or remove all of its contents. When you want to create a directory, if the directory that it's suppose to be contained in does not exist, then in most cases you'll want to create that too. So, if you want to remove a file or a directory regardless of whether it has contents, just call `fs.remove(path)`. If you want to copy a file or a directory whether it has contents, just call `fs.copy(source, destination)`. If you want to create a directory regardless of whether its parent directories exist, just call `fs.mkdirs(path)` or `fs.mkdirp(path)`. Credit ------ `fs-extra` wouldn't be possible without using the modules from the following authors: - [Isaac Shlueter](https://github.com/isaacs) - [Charlie McConnel](https://github.com/avianflu) - [James Halliday](https://github.com/substack) - [Andrew Kelley](https://github.com/andrewrk) License ------- Licensed under MIT Copyright (c) 2011-2017 [JP Richardson](https://github.com/jprichardson) [1]: http://nodejs.org/docs/latest/api/fs.html [jsonfile]: https://github.com/jprichardson/node-jsonfile Node.js - jsonfile ================ Easily read/write JSON files. [![npm Package](https://img.shields.io/npm/v/jsonfile.svg?style=flat-square)](https://www.npmjs.org/package/jsonfile) [![build status](https://secure.travis-ci.org/jprichardson/node-jsonfile.svg)](http://travis-ci.org/jprichardson/node-jsonfile) [![windows Build status](https://img.shields.io/appveyor/ci/jprichardson/node-jsonfile/master.svg?label=windows%20build)](https://ci.appveyor.com/project/jprichardson/node-jsonfile/branch/master) <a href="https://github.com/feross/standard"><img src="https://cdn.rawgit.com/feross/standard/master/sticker.svg" alt="Standard JavaScript" width="100"></a> Why? ---- Writing `JSON.stringify()` and then `fs.writeFile()` and `JSON.parse()` with `fs.readFile()` enclosed in `try/catch` blocks became annoying. Installation ------------ npm install --save jsonfile API --- ### readFile(filename, [options], callback) `options` (`object`, default `undefined`): Pass in any `fs.readFile` options or set `reviver` for a [JSON reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse). - `throws` (`boolean`, default: `true`). If `JSON.parse` throws an error, pass this error to the callback. If `false`, returns `null` for the object. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' jsonfile.readFile(file, function(err, obj) { console.dir(obj) }) ``` ### readFileSync(filename, [options]) `options` (`object`, default `undefined`): Pass in any `fs.readFileSync` options or set `reviver` for a [JSON reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse). - `throws` (`boolean`, default: `true`). If an error is encountered reading or parsing the file, throw the error. If `false`, returns `null` for the object. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' console.dir(jsonfile.readFileSync(file)) ``` ### writeFile(filename, obj, [options], callback) `options`: Pass in any `fs.writeFile` options or set `replacer` for a [JSON replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify). Can also pass in `spaces` and override `EOL` string. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, function (err) { console.error(err) }) ``` **formatting with spaces:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, {spaces: 2}, function(err) { console.error(err) }) ``` **overriding EOL:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, {spaces: 2, EOL: '\r\n'}, function(err) { console.error(err) }) ``` **appending to an existing JSON file:** You can use `fs.writeFile` option `{flag: 'a'}` to achieve this. ```js var jsonfile = require('jsonfile') var file = '/tmp/mayAlreadyExistedData.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, {flag: 'a'}, function (err) { console.error(err) }) ``` ### writeFileSync(filename, obj, [options]) `options`: Pass in any `fs.writeFileSync` options or set `replacer` for a [JSON replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify). Can also pass in `spaces` and override `EOL` string. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj) ``` **formatting with spaces:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj, {spaces: 2}) ``` **overriding EOL:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj, {spaces: 2, EOL: '\r\n'}) ``` **appending to an existing JSON file:** You can use `fs.writeFileSync` option `{flag: 'a'}` to achieve this. ```js var jsonfile = require('jsonfile') var file = '/tmp/mayAlreadyExistedData.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj, {flag: 'a'}) ``` License ------- (MIT License) Copyright 2012-2016, JP Richardson <[email protected]> Shims used when bundling asc for browser usage. # braces [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/braces.svg?style=flat)](https://www.npmjs.com/package/braces) [![NPM monthly downloads](https://img.shields.io/npm/dm/braces.svg?style=flat)](https://npmjs.org/package/braces) [![NPM total downloads](https://img.shields.io/npm/dt/braces.svg?style=flat)](https://npmjs.org/package/braces) [![Linux Build Status](https://img.shields.io/travis/micromatch/braces.svg?style=flat&label=Travis)](https://travis-ci.org/micromatch/braces) > Bash-like brace expansion, implemented in JavaScript. Safer than other brace expansion libs, with complete support for the Bash 4.3 braces specification, without sacrificing speed. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save braces ``` ## v3.0.0 Released!! See the [changelog](CHANGELOG.md) for details. ## Why use braces? Brace patterns make globs more powerful by adding the ability to match specific ranges and sequences of characters. * **Accurate** - complete support for the [Bash 4.3 Brace Expansion](www.gnu.org/software/bash/) specification (passes all of the Bash braces tests) * **[fast and performant](#benchmarks)** - Starts fast, runs fast and [scales well](#performance) as patterns increase in complexity. * **Organized code base** - The parser and compiler are easy to maintain and update when edge cases crop up. * **Well-tested** - Thousands of test assertions, and passes all of the Bash, minimatch, and [brace-expansion](https://github.com/juliangruber/brace-expansion) unit tests (as of the date this was written). * **Safer** - You shouldn't have to worry about users defining aggressive or malicious brace patterns that can break your application. Braces takes measures to prevent malicious regex that can be used for DDoS attacks (see [catastrophic backtracking](https://www.regular-expressions.info/catastrophic.html)). * [Supports lists](#lists) - (aka "sets") `a/{b,c}/d` => `['a/b/d', 'a/c/d']` * [Supports sequences](#sequences) - (aka "ranges") `{01..03}` => `['01', '02', '03']` * [Supports steps](#steps) - (aka "increments") `{2..10..2}` => `['2', '4', '6', '8', '10']` * [Supports escaping](#escaping) - To prevent evaluation of special characters. ## Usage The main export is a function that takes one or more brace `patterns` and `options`. ```js const braces = require('braces'); // braces(patterns[, options]); console.log(braces(['{01..05}', '{a..e}'])); //=> ['(0[1-5])', '([a-e])'] console.log(braces(['{01..05}', '{a..e}'], { expand: true })); //=> ['01', '02', '03', '04', '05', 'a', 'b', 'c', 'd', 'e'] ``` ### Brace Expansion vs. Compilation By default, brace patterns are compiled into strings that are optimized for creating regular expressions and matching. **Compiled** ```js console.log(braces('a/{x,y,z}/b')); //=> ['a/(x|y|z)/b'] console.log(braces(['a/{01..20}/b', 'a/{1..5}/b'])); //=> [ 'a/(0[1-9]|1[0-9]|20)/b', 'a/([1-5])/b' ] ``` **Expanded** Enable brace expansion by setting the `expand` option to true, or by using [braces.expand()](#expand) (returns an array similar to what you'd expect from Bash, or `echo {1..5}`, or [minimatch](https://github.com/isaacs/minimatch)): ```js console.log(braces('a/{x,y,z}/b', { expand: true })); //=> ['a/x/b', 'a/y/b', 'a/z/b'] console.log(braces.expand('{01..10}')); //=> ['01','02','03','04','05','06','07','08','09','10'] ``` ### Lists Expand lists (like Bash "sets"): ```js console.log(braces('a/{foo,bar,baz}/*.js')); //=> ['a/(foo|bar|baz)/*.js'] console.log(braces.expand('a/{foo,bar,baz}/*.js')); //=> ['a/foo/*.js', 'a/bar/*.js', 'a/baz/*.js'] ``` ### Sequences Expand ranges of characters (like Bash "sequences"): ```js console.log(braces.expand('{1..3}')); // ['1', '2', '3'] console.log(braces.expand('a/{1..3}/b')); // ['a/1/b', 'a/2/b', 'a/3/b'] console.log(braces('{a..c}', { expand: true })); // ['a', 'b', 'c'] console.log(braces('foo/{a..c}', { expand: true })); // ['foo/a', 'foo/b', 'foo/c'] // supports zero-padded ranges console.log(braces('a/{01..03}/b')); //=> ['a/(0[1-3])/b'] console.log(braces('a/{001..300}/b')); //=> ['a/(0{2}[1-9]|0[1-9][0-9]|[12][0-9]{2}|300)/b'] ``` See [fill-range](https://github.com/jonschlinkert/fill-range) for all available range-expansion options. ### Steppped ranges Steps, or increments, may be used with ranges: ```js console.log(braces.expand('{2..10..2}')); //=> ['2', '4', '6', '8', '10'] console.log(braces('{2..10..2}')); //=> ['(2|4|6|8|10)'] ``` When the [.optimize](#optimize) method is used, or [options.optimize](#optionsoptimize) is set to true, sequences are passed to [to-regex-range](https://github.com/jonschlinkert/to-regex-range) for expansion. ### Nesting Brace patterns may be nested. The results of each expanded string are not sorted, and left to right order is preserved. **"Expanded" braces** ```js console.log(braces.expand('a{b,c,/{x,y}}/e')); //=> ['ab/e', 'ac/e', 'a/x/e', 'a/y/e'] console.log(braces.expand('a/{x,{1..5},y}/c')); //=> ['a/x/c', 'a/1/c', 'a/2/c', 'a/3/c', 'a/4/c', 'a/5/c', 'a/y/c'] ``` **"Optimized" braces** ```js console.log(braces('a{b,c,/{x,y}}/e')); //=> ['a(b|c|/(x|y))/e'] console.log(braces('a/{x,{1..5},y}/c')); //=> ['a/(x|([1-5])|y)/c'] ``` ### Escaping **Escaping braces** A brace pattern will not be expanded or evaluted if _either the opening or closing brace is escaped_: ```js console.log(braces.expand('a\\{d,c,b}e')); //=> ['a{d,c,b}e'] console.log(braces.expand('a{d,c,b\\}e')); //=> ['a{d,c,b}e'] ``` **Escaping commas** Commas inside braces may also be escaped: ```js console.log(braces.expand('a{b\\,c}d')); //=> ['a{b,c}d'] console.log(braces.expand('a{d\\,c,b}e')); //=> ['ad,ce', 'abe'] ``` **Single items** Following bash conventions, a brace pattern is also not expanded when it contains a single character: ```js console.log(braces.expand('a{b}c')); //=> ['a{b}c'] ``` ## Options ### options.maxLength **Type**: `Number` **Default**: `65,536` **Description**: Limit the length of the input string. Useful when the input string is generated or your application allows users to pass a string, et cetera. ```js console.log(braces('a/{b,c}/d', { maxLength: 3 })); //=> throws an error ``` ### options.expand **Type**: `Boolean` **Default**: `undefined` **Description**: Generate an "expanded" brace pattern (alternatively you can use the `braces.expand()` method, which does the same thing). ```js console.log(braces('a/{b,c}/d', { expand: true })); //=> [ 'a/b/d', 'a/c/d' ] ``` ### options.nodupes **Type**: `Boolean` **Default**: `undefined` **Description**: Remove duplicates from the returned array. ### options.rangeLimit **Type**: `Number` **Default**: `1000` **Description**: To prevent malicious patterns from being passed by users, an error is thrown when `braces.expand()` is used or `options.expand` is true and the generated range will exceed the `rangeLimit`. You can customize `options.rangeLimit` or set it to `Inifinity` to disable this altogether. **Examples** ```js // pattern exceeds the "rangeLimit", so it's optimized automatically console.log(braces.expand('{1..1000}')); //=> ['([1-9]|[1-9][0-9]{1,2}|1000)'] // pattern does not exceed "rangeLimit", so it's NOT optimized console.log(braces.expand('{1..100}')); //=> ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16', '17', '18', '19', '20', '21', '22', '23', '24', '25', '26', '27', '28', '29', '30', '31', '32', '33', '34', '35', '36', '37', '38', '39', '40', '41', '42', '43', '44', '45', '46', '47', '48', '49', '50', '51', '52', '53', '54', '55', '56', '57', '58', '59', '60', '61', '62', '63', '64', '65', '66', '67', '68', '69', '70', '71', '72', '73', '74', '75', '76', '77', '78', '79', '80', '81', '82', '83', '84', '85', '86', '87', '88', '89', '90', '91', '92', '93', '94', '95', '96', '97', '98', '99', '100'] ``` ### options.transform **Type**: `Function` **Default**: `undefined` **Description**: Customize range expansion. **Example: Transforming non-numeric values** ```js const alpha = braces.expand('x/{a..e}/y', { transform(value, index) { // When non-numeric values are passed, "value" is a character code. return 'foo/' + String.fromCharCode(value) + '-' + index; } }); console.log(alpha); //=> [ 'x/foo/a-0/y', 'x/foo/b-1/y', 'x/foo/c-2/y', 'x/foo/d-3/y', 'x/foo/e-4/y' ] ``` **Example: Transforming numeric values** ```js const numeric = braces.expand('{1..5}', { transform(value) { // when numeric values are passed, "value" is a number return 'foo/' + value * 2; } }); console.log(numeric); //=> [ 'foo/2', 'foo/4', 'foo/6', 'foo/8', 'foo/10' ] ``` ### options.quantifiers **Type**: `Boolean` **Default**: `undefined` **Description**: In regular expressions, quanitifiers can be used to specify how many times a token can be repeated. For example, `a{1,3}` will match the letter `a` one to three times. Unfortunately, regex quantifiers happen to share the same syntax as [Bash lists](#lists) The `quantifiers` option tells braces to detect when [regex quantifiers](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp#quantifiers) are defined in the given pattern, and not to try to expand them as lists. **Examples** ```js const braces = require('braces'); console.log(braces('a/b{1,3}/{x,y,z}')); //=> [ 'a/b(1|3)/(x|y|z)' ] console.log(braces('a/b{1,3}/{x,y,z}', {quantifiers: true})); //=> [ 'a/b{1,3}/(x|y|z)' ] console.log(braces('a/b{1,3}/{x,y,z}', {quantifiers: true, expand: true})); //=> [ 'a/b{1,3}/x', 'a/b{1,3}/y', 'a/b{1,3}/z' ] ``` ### options.unescape **Type**: `Boolean` **Default**: `undefined` **Description**: Strip backslashes that were used for escaping from the result. ## What is "brace expansion"? Brace expansion is a type of parameter expansion that was made popular by unix shells for generating lists of strings, as well as regex-like matching when used alongside wildcards (globs). In addition to "expansion", braces are also used for matching. In other words: * [brace expansion](#brace-expansion) is for generating new lists * [brace matching](#brace-matching) is for filtering existing lists <details> <summary><strong>More about brace expansion</strong> (click to expand)</summary> There are two main types of brace expansion: 1. **lists**: which are defined using comma-separated values inside curly braces: `{a,b,c}` 2. **sequences**: which are defined using a starting value and an ending value, separated by two dots: `a{1..3}b`. Optionally, a third argument may be passed to define a "step" or increment to use: `a{1..100..10}b`. These are also sometimes referred to as "ranges". Here are some example brace patterns to illustrate how they work: **Sets** ``` {a,b,c} => a b c {a,b,c}{1,2} => a1 a2 b1 b2 c1 c2 ``` **Sequences** ``` {1..9} => 1 2 3 4 5 6 7 8 9 {4..-4} => 4 3 2 1 0 -1 -2 -3 -4 {1..20..3} => 1 4 7 10 13 16 19 {a..j} => a b c d e f g h i j {j..a} => j i h g f e d c b a {a..z..3} => a d g j m p s v y ``` **Combination** Sets and sequences can be mixed together or used along with any other strings. ``` {a,b,c}{1..3} => a1 a2 a3 b1 b2 b3 c1 c2 c3 foo/{a,b,c}/bar => foo/a/bar foo/b/bar foo/c/bar ``` The fact that braces can be "expanded" from relatively simple patterns makes them ideal for quickly generating test fixtures, file paths, and similar use cases. ## Brace matching In addition to _expansion_, brace patterns are also useful for performing regular-expression-like matching. For example, the pattern `foo/{1..3}/bar` would match any of following strings: ``` foo/1/bar foo/2/bar foo/3/bar ``` But not: ``` baz/1/qux baz/2/qux baz/3/qux ``` Braces can also be combined with [glob patterns](https://github.com/jonschlinkert/micromatch) to perform more advanced wildcard matching. For example, the pattern `*/{1..3}/*` would match any of following strings: ``` foo/1/bar foo/2/bar foo/3/bar baz/1/qux baz/2/qux baz/3/qux ``` ## Brace matching pitfalls Although brace patterns offer a user-friendly way of matching ranges or sets of strings, there are also some major disadvantages and potential risks you should be aware of. ### tldr **"brace bombs"** * brace expansion can eat up a huge amount of processing resources * as brace patterns increase _linearly in size_, the system resources required to expand the pattern increase exponentially * users can accidentally (or intentially) exhaust your system's resources resulting in the equivalent of a DoS attack (bonus: no programming knowledge is required!) For a more detailed explanation with examples, see the [geometric complexity](#geometric-complexity) section. ### The solution Jump to the [performance section](#performance) to see how Braces solves this problem in comparison to other libraries. ### Geometric complexity At minimum, brace patterns with sets limited to two elements have quadradic or `O(n^2)` complexity. But the complexity of the algorithm increases exponentially as the number of sets, _and elements per set_, increases, which is `O(n^c)`. For example, the following sets demonstrate quadratic (`O(n^2)`) complexity: ``` {1,2}{3,4} => (2X2) => 13 14 23 24 {1,2}{3,4}{5,6} => (2X2X2) => 135 136 145 146 235 236 245 246 ``` But add an element to a set, and we get a n-fold Cartesian product with `O(n^c)` complexity: ``` {1,2,3}{4,5,6}{7,8,9} => (3X3X3) => 147 148 149 157 158 159 167 168 169 247 248 249 257 258 259 267 268 269 347 348 349 357 358 359 367 368 369 ``` Now, imagine how this complexity grows given that each element is a n-tuple: ``` {1..100}{1..100} => (100X100) => 10,000 elements (38.4 kB) {1..100}{1..100}{1..100} => (100X100X100) => 1,000,000 elements (5.76 MB) ``` Although these examples are clearly contrived, they demonstrate how brace patterns can quickly grow out of control. **More information** Interested in learning more about brace expansion? * [linuxjournal/bash-brace-expansion](http://www.linuxjournal.com/content/bash-brace-expansion) * [rosettacode/Brace_expansion](https://rosettacode.org/wiki/Brace_expansion) * [cartesian product](https://en.wikipedia.org/wiki/Cartesian_product) </details> ## Performance Braces is not only screaming fast, it's also more accurate the other brace expansion libraries. ### Better algorithms Fortunately there is a solution to the ["brace bomb" problem](#brace-matching-pitfalls): _don't expand brace patterns into an array when they're used for matching_. Instead, convert the pattern into an optimized regular expression. This is easier said than done, and braces is the only library that does this currently. **The proof is in the numbers** Minimatch gets exponentially slower as patterns increase in complexity, braces does not. The following results were generated using `braces()` and `minimatch.braceExpand()`, respectively. | **Pattern** | **braces** | **[minimatch][]** | | --- | --- | --- | | `{1..9007199254740991}`[^1] | `298 B` (5ms 459μs)| N/A (freezes) | | `{1..1000000000000000}` | `41 B` (1ms 15μs) | N/A (freezes) | | `{1..100000000000000}` | `40 B` (890μs) | N/A (freezes) | | `{1..10000000000000}` | `39 B` (2ms 49μs) | N/A (freezes) | | `{1..1000000000000}` | `38 B` (608μs) | N/A (freezes) | | `{1..100000000000}` | `37 B` (397μs) | N/A (freezes) | | `{1..10000000000}` | `35 B` (983μs) | N/A (freezes) | | `{1..1000000000}` | `34 B` (798μs) | N/A (freezes) | | `{1..100000000}` | `33 B` (733μs) | N/A (freezes) | | `{1..10000000}` | `32 B` (5ms 632μs) | `78.89 MB` (16s 388ms 569μs) | | `{1..1000000}` | `31 B` (1ms 381μs) | `6.89 MB` (1s 496ms 887μs) | | `{1..100000}` | `30 B` (950μs) | `588.89 kB` (146ms 921μs) | | `{1..10000}` | `29 B` (1ms 114μs) | `48.89 kB` (14ms 187μs) | | `{1..1000}` | `28 B` (760μs) | `3.89 kB` (1ms 453μs) | | `{1..100}` | `22 B` (345μs) | `291 B` (196μs) | | `{1..10}` | `10 B` (533μs) | `20 B` (37μs) | | `{1..3}` | `7 B` (190μs) | `5 B` (27μs) | ### Faster algorithms When you need expansion, braces is still much faster. _(the following results were generated using `braces.expand()` and `minimatch.braceExpand()`, respectively)_ | **Pattern** | **braces** | **[minimatch][]** | | --- | --- | --- | | `{1..10000000}` | `78.89 MB` (2s 698ms 642μs) | `78.89 MB` (18s 601ms 974μs) | | `{1..1000000}` | `6.89 MB` (458ms 576μs) | `6.89 MB` (1s 491ms 621μs) | | `{1..100000}` | `588.89 kB` (20ms 728μs) | `588.89 kB` (156ms 919μs) | | `{1..10000}` | `48.89 kB` (2ms 202μs) | `48.89 kB` (13ms 641μs) | | `{1..1000}` | `3.89 kB` (1ms 796μs) | `3.89 kB` (1ms 958μs) | | `{1..100}` | `291 B` (424μs) | `291 B` (211μs) | | `{1..10}` | `20 B` (487μs) | `20 B` (72μs) | | `{1..3}` | `5 B` (166μs) | `5 B` (27μs) | If you'd like to run these comparisons yourself, see [test/support/generate.js](test/support/generate.js). ## Benchmarks ### Running benchmarks Install dev dependencies: ```bash npm i -d && npm benchmark ``` ### Latest results Braces is more accurate, without sacrificing performance. ```bash # range (expanded) braces x 29,040 ops/sec ±3.69% (91 runs sampled)) minimatch x 4,735 ops/sec ±1.28% (90 runs sampled) # range (optimized for regex) braces x 382,878 ops/sec ±0.56% (94 runs sampled) minimatch x 1,040 ops/sec ±0.44% (93 runs sampled) # nested ranges (expanded) braces x 19,744 ops/sec ±2.27% (92 runs sampled)) minimatch x 4,579 ops/sec ±0.50% (93 runs sampled) # nested ranges (optimized for regex) braces x 246,019 ops/sec ±2.02% (93 runs sampled) minimatch x 1,028 ops/sec ±0.39% (94 runs sampled) # set (expanded) braces x 138,641 ops/sec ±0.53% (95 runs sampled) minimatch x 219,582 ops/sec ±0.98% (94 runs sampled) # set (optimized for regex) braces x 388,408 ops/sec ±0.41% (95 runs sampled) minimatch x 44,724 ops/sec ±0.91% (89 runs sampled) # nested sets (expanded) braces x 84,966 ops/sec ±0.48% (94 runs sampled) minimatch x 140,720 ops/sec ±0.37% (95 runs sampled) # nested sets (optimized for regex) braces x 263,340 ops/sec ±2.06% (92 runs sampled) minimatch x 28,714 ops/sec ±0.40% (90 runs sampled) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Contributors | **Commits** | **Contributor** | | --- | --- | | 197 | [jonschlinkert](https://github.com/jonschlinkert) | | 4 | [doowb](https://github.com/doowb) | | 1 | [es128](https://github.com/es128) | | 1 | [eush77](https://github.com/eush77) | | 1 | [hemanth](https://github.com/hemanth) | | 1 | [wtgtybhertgeghgtwtg](https://github.com/wtgtybhertgeghgtwtg) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on April 08, 2019._ # lodash v4.17.21 The [Lodash](https://lodash.com/) library exported as [Node.js](https://nodejs.org/) modules. ## Installation Using npm: ```shell $ npm i -g npm $ npm i --save lodash ``` In Node.js: ```js // Load the full build. var _ = require('lodash'); // Load the core build. var _ = require('lodash/core'); // Load the FP build for immutable auto-curried iteratee-first data-last methods. var fp = require('lodash/fp'); // Load method categories. var array = require('lodash/array'); var object = require('lodash/fp/object'); // Cherry-pick methods for smaller browserify/rollup/webpack bundles. var at = require('lodash/at'); var curryN = require('lodash/fp/curryN'); ``` See the [package source](https://github.com/lodash/lodash/tree/4.17.21-npm) for more details. **Note:**<br> Install [n_](https://www.npmjs.com/package/n_) for Lodash use in the Node.js < 6 REPL. ## Support Tested in Chrome 74-75, Firefox 66-67, IE 11, Edge 18, Safari 11-12, & Node.js 8-12.<br> Automated [browser](https://saucelabs.com/u/lodash) & [CI](https://travis-ci.org/lodash/lodash/) test runs are available. Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. Library ======= Additional packages provided by the main package. | Package | Description |------------------------------------|------------------------- | [@assemblyscript/loader](./loader) | Module loader utility | [@assemblyscript/rtrace](./rtrace) | Runtime tracing utility | binaryen | Binaryen proxy The Binaryen proxy herein is imported accross the code base and forwards the `binaryen` npm package by default. It can be modified to use a custom build, for example for testing purposes. # ESLint Scope ESLint Scope is the [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) scope analyzer used in ESLint. It is a fork of [escope](http://github.com/estools/escope). ## Usage Install: ``` npm i eslint-scope --save ``` Example: ```js var eslintScope = require('eslint-scope'); var espree = require('espree'); var estraverse = require('estraverse'); var ast = espree.parse(code); var scopeManager = eslintScope.analyze(ast); var currentScope = scopeManager.acquire(ast); // global scope estraverse.traverse(ast, { enter: function(node, parent) { // do stuff if (/Function/.test(node.type)) { currentScope = scopeManager.acquire(node); // get current function scope } }, leave: function(node, parent) { if (/Function/.test(node.type)) { currentScope = currentScope.upper; // set to parent scope } // do stuff } }); ``` ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/eslint-scope/issues). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting ## License ESLint Scope is licensed under a permissive BSD 2-clause license. # graceful-fs graceful-fs functions as a drop-in replacement for the fs module, making various improvements. The improvements are meant to normalize behavior across different platforms and environments, and to make filesystem access more resilient to errors. ## Improvements over [fs module](https://nodejs.org/api/fs.html) * Queues up `open` and `readdir` calls, and retries them once something closes if there is an EMFILE error from too many file descriptors. * fixes `lchmod` for Node versions prior to 0.6.2. * implements `fs.lutimes` if possible. Otherwise it becomes a noop. * ignores `EINVAL` and `EPERM` errors in `chown`, `fchown` or `lchown` if the user isn't root. * makes `lchmod` and `lchown` become noops, if not available. * retries reading a file if `read` results in EAGAIN error. On Windows, it retries renaming a file for up to one second if `EACCESS` or `EPERM` error occurs, likely because antivirus software has locked the directory. ## USAGE ```javascript // use just like fs var fs = require('graceful-fs') // now go and do stuff with it... fs.readFile('some-file-or-whatever', (err, data) => { // Do stuff here. }) ``` ## Sync methods This module cannot intercept or handle `EMFILE` or `ENFILE` errors from sync methods. If you use sync methods which open file descriptors then you are responsible for dealing with any errors. This is a known limitation, not a bug. ## Global Patching If you want to patch the global fs module (or any other fs-like module) you can do this: ```javascript // Make sure to read the caveat below. var realFs = require('fs') var gracefulFs = require('graceful-fs') gracefulFs.gracefulify(realFs) ``` This should only ever be done at the top-level application layer, in order to delay on EMFILE errors from any fs-using dependencies. You should **not** do this in a library, because it can cause unexpected delays in other parts of the program. ## Changes This module is fairly stable at this point, and used by a lot of things. That being said, because it implements a subtle behavior change in a core part of the node API, even modest changes can be extremely breaking, and the versioning is thus biased towards bumping the major when in doubt. The main change between major versions has been switching between providing a fully-patched `fs` module vs monkey-patching the node core builtin, and the approach by which a non-monkey-patched `fs` was created. The goal is to trade `EMFILE` errors for slower fs operations. So, if you try to open a zillion files, rather than crashing, `open` operations will be queued up and wait for something else to `close`. There are advantages to each approach. Monkey-patching the fs means that no `EMFILE` errors can possibly occur anywhere in your application, because everything is using the same core `fs` module, which is patched. However, it can also obviously cause undesirable side-effects, especially if the module is loaded multiple times. Implementing a separate-but-identical patched `fs` module is more surgical (and doesn't run the risk of patching multiple times), but also imposes the challenge of keeping in sync with the core module. The current approach loads the `fs` module, and then creates a lookalike object that has all the same methods, except a few that are patched. It is safe to use in all versions of Node from 0.8 through 7.0. ### v4 * Do not monkey-patch the fs module. This module may now be used as a drop-in dep, and users can opt into monkey-patching the fs builtin if their app requires it. ### v3 * Monkey-patch fs, because the eval approach no longer works on recent node. * fixed possible type-error throw if rename fails on windows * verify that we *never* get EMFILE errors * Ignore ENOSYS from chmod/chown * clarify that graceful-fs must be used as a drop-in ### v2.1.0 * Use eval rather than monkey-patching fs. * readdir: Always sort the results * win32: requeue a file if error has an OK status ### v2.0 * A return to monkey patching * wrap process.cwd ### v1.1 * wrap readFile * Wrap fs.writeFile. * readdir protection * Don't clobber the fs builtin * Handle fs.read EAGAIN errors by trying again * Expose the curOpen counter * No-op lchown/lchmod if not implemented * fs.rename patch only for win32 * Patch fs.rename to handle AV software on Windows * Close #4 Chown should not fail on einval or eperm if non-root * Fix isaacs/fstream#1 Only wrap fs one time * Fix #3 Start at 1024 max files, then back off on EMFILE * lutimes that doens't blow up on Linux * A full on-rewrite using a queue instead of just swallowing the EMFILE error * Wrap Read/Write streams as well ### 1.0 * Update engines for node 0.6 * Be lstat-graceful on Windows * first # Console Control Strings A library of cross-platform tested terminal/console command strings for doing things like color and cursor positioning. This is a subset of both ansi and vt100. All control codes included work on both Windows & Unix-like OSes, except where noted. ## Usage ```js var consoleControl = require('console-control-strings') console.log(consoleControl.color('blue','bgRed', 'bold') + 'hi there' + consoleControl.color('reset')) process.stdout.write(consoleControl.goto(75, 10)) ``` ## Why Another? There are tons of libraries similar to this one. I wanted one that was: 1. Very clear about compatibility goals. 2. Could emit, for instance, a start color code without an end one. 3. Returned strings w/o writing to streams. 4. Was not weighed down with other unrelated baggage. ## Functions ### var code = consoleControl.up(_num = 1_) Returns the escape sequence to move _num_ lines up. ### var code = consoleControl.down(_num = 1_) Returns the escape sequence to move _num_ lines down. ### var code = consoleControl.forward(_num = 1_) Returns the escape sequence to move _num_ lines righ. ### var code = consoleControl.back(_num = 1_) Returns the escape sequence to move _num_ lines left. ### var code = consoleControl.nextLine(_num = 1_) Returns the escape sequence to move _num_ lines down and to the beginning of the line. ### var code = consoleControl.previousLine(_num = 1_) Returns the escape sequence to move _num_ lines up and to the beginning of the line. ### var code = consoleControl.eraseData() Returns the escape sequence to erase everything from the current cursor position to the bottom right of the screen. This is line based, so it erases the remainder of the current line and all following lines. ### var code = consoleControl.eraseLine() Returns the escape sequence to erase to the end of the current line. ### var code = consoleControl.goto(_x_, _y_) Returns the escape sequence to move the cursor to the designated position. Note that the origin is _1, 1_ not _0, 0_. ### var code = consoleControl.gotoSOL() Returns the escape sequence to move the cursor to the beginning of the current line. (That is, it returns a carriage return, `\r`.) ### var code = consoleControl.beep() Returns the escape sequence to cause the termianl to beep. (That is, it returns unicode character `\x0007`, a Control-G.) ### var code = consoleControl.hideCursor() Returns the escape sequence to hide the cursor. ### var code = consoleControl.showCursor() Returns the escape sequence to show the cursor. ### var code = consoleControl.color(_colors = []_) ### var code = consoleControl.color(_color1_, _color2_, _…_, _colorn_) Returns the escape sequence to set the current terminal display attributes (mostly colors). Arguments can either be a list of attributes or an array of attributes. The difference between passing in an array or list of colors and calling `.color` separately for each one, is that in the former case a single escape sequence will be produced where as in the latter each change will have its own distinct escape sequence. Each attribute can be one of: * Reset: * **reset** – Reset all attributes to the terminal default. * Styles: * **bold** – Display text as bold. In some terminals this means using a bold font, in others this means changing the color. In some it means both. * **italic** – Display text as italic. This is not available in most Windows terminals. * **underline** – Underline text. This is not available in most Windows Terminals. * **inverse** – Invert the foreground and background colors. * **stopBold** – Do not display text as bold. * **stopItalic** – Do not display text as italic. * **stopUnderline** – Do not underline text. * **stopInverse** – Do not invert foreground and background. * Colors: * **white** * **black** * **blue** * **cyan** * **green** * **magenta** * **red** * **yellow** * **grey** / **brightBlack** * **brightRed** * **brightGreen** * **brightYellow** * **brightBlue** * **brightMagenta** * **brightCyan** * **brightWhite** * Background Colors: * **bgWhite** * **bgBlack** * **bgBlue** * **bgCyan** * **bgGreen** * **bgMagenta** * **bgRed** * **bgYellow** * **bgGrey** / **bgBrightBlack** * **bgBrightRed** * **bgBrightGreen** * **bgBrightYellow** * **bgBrightBlue** * **bgBrightMagenta** * **bgBrightCyan** * **bgBrightWhite** # debug [![Build Status](https://travis-ci.org/debug-js/debug.svg?branch=master)](https://travis-ci.org/debug-js/debug) [![Coverage Status](https://coveralls.io/repos/github/debug-js/debug/badge.svg?branch=master)](https://coveralls.io/github/debug-js/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by `debug` if the "Verbose" log level is _enabled_. <img width="647" src="https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png"> ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Usage in child processes Due to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process. For example: ```javascript worker = fork(WORKER_WRAP_PATH, [workerPath], { stdio: [ /* stdin: */ 0, /* stdout: */ 'pipe', /* stderr: */ 'pipe', 'ipc', ], env: Object.assign({}, process.env, { DEBUG_COLORS: 1 // without this settings, colors won't be shown }), }); worker.stderr.pipe(process.stderr, { end: false }); ``` ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne - Josh Junon ## Backers Support us with a monthly donation and help us continue our activities. 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Copyright (c) 2018-2021 Josh Junon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [![SWUbanner](https://raw.githubusercontent.com/vshymanskyy/StandWithUkraine/main/banner2-direct.svg)](https://github.com/vshymanskyy/StandWithUkraine/blob/main/docs/README.md) <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/main?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/main?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the maintainers and contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> ## Development instructions A development environment can be set up by cloning the repository: ```sh git clone https://github.com/AssemblyScript/assemblyscript.git cd assemblyscript npm install npm link ``` The link step is optional and makes the development instance available globally. The full process is documented as part of the repository: * [Compiler instructions](./src) * [Runtime instructions](./std/assembly/rt) * [Test instructions](./tests) <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # capability.js - javascript environment capability detection [![Build Status](https://travis-ci.org/inf3rno/capability.png?branch=master)](https://travis-ci.org/inf3rno/capability) The capability.js library provides capability detection for different javascript environments. ## Documentation This project is empty yet. ### Installation ```bash npm install capability ``` ```bash bower install capability ``` #### Environment compatibility The lib requires only basic javascript features, so it will run in every js environments. #### Requirements If you want to use the lib in browser, you'll need a node module loader, e.g. browserify, webpack, etc... #### Usage In this documentation I used the lib as follows: ```js var capability = require("capability"); ``` ### Capabilities API #### Defining a capability You can define a capability by using the `define(name, test)` function. ```js capability.define("Object.create", function () { return Object.create; }); ``` The `name` parameter should contain the identifier of the capability and the `test` parameter should contain a function, which can detect the capability. If the capability is supported by the environment, then the `test()` should return `true`, otherwise it should return `false`. You don't have to convert the return value into a `Boolean`, the library will do that for you, so you won't have memory leaks because of this. #### Testing a capability The `test(name)` function will return a `Boolean` about whether the capability is supported by the actual environment. ```js console.log(capability.test("Object.create")); // true - in recent environments // false - by pre ES5 environments without Object.create ``` You can use `capability(name)` instead of `capability.test(name)` if you want a short code by optional requirements. #### Checking a capability The `check(name)` function will throw an Error when the capability is not supported by the actual environment. ```js capability.check("Object.create"); // this will throw an Error by pre ES5 environments without Object.create ``` #### Checking capability with require and modules It is possible to check the environments with `require()` by adding a module, which calls the `check(name)` function. By the capability definitions in this lib I added such modules by each definition, so you can do for example `require("capability/es5")`. Ofc. you can do fun stuff if you want, e.g. you can call multiple `check`s from a single `requirements.js` file in your lib, etc... ### Definitions Currently the following definitions are supported by the lib: - strict mode - `arguments.callee.caller` - es5 - `Array.prototype.forEach` - `Array.prototype.map` - `Function.prototype.bind` - `Object.create` - `Object.defineProperties` - `Object.defineProperty` - `Object.prototype.hasOwnProperty` - `Error.captureStackTrace` - `Error.prototype.stack` ## License MIT - 2016 Jánszky László Lajos The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) base64-js ========= `base64-js` does basic base64 encoding/decoding in pure JS. [![build status](https://secure.travis-ci.org/beatgammit/base64-js.png)](http://travis-ci.org/beatgammit/base64-js) Many browsers already have base64 encoding/decoding functionality, but it is for text data, not all-purpose binary data. Sometimes encoding/decoding binary data in the browser is useful, and that is what this module does. ## install With [npm](https://npmjs.org) do: `npm install base64-js` and `var base64js = require('base64-js')` For use in web browsers do: `<script src="base64js.min.js"></script>` [Get supported base64-js with the Tidelift Subscription](https://tidelift.com/subscription/pkg/npm-base64-js?utm_source=npm-base64-js&utm_medium=referral&utm_campaign=readme) ## methods `base64js` has three exposed functions, `byteLength`, `toByteArray` and `fromByteArray`, which both take a single argument. * `byteLength` - Takes a base64 string and returns length of byte array * `toByteArray` - Takes a base64 string and returns a byte array * `fromByteArray` - Takes a byte array and returns a base64 string ## license MIT # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config # Acorn-JSX [![Build Status](https://travis-ci.org/acornjs/acorn-jsx.svg?branch=master)](https://travis-ci.org/acornjs/acorn-jsx) [![NPM version](https://img.shields.io/npm/v/acorn-jsx.svg)](https://www.npmjs.org/package/acorn-jsx) This is plugin for [Acorn](http://marijnhaverbeke.nl/acorn/) - a tiny, fast JavaScript parser, written completely in JavaScript. It was created as an experimental alternative, faster [React.js JSX](http://facebook.github.io/react/docs/jsx-in-depth.html) parser. Later, it replaced the [official parser](https://github.com/facebookarchive/esprima) and these days is used by many prominent development tools. ## Transpiler Please note that this tool only parses source code to JSX AST, which is useful for various language tools and services. If you want to transpile your code to regular ES5-compliant JavaScript with source map, check out [Babel](https://babeljs.io/) and [Buble](https://buble.surge.sh/) transpilers which use `acorn-jsx` under the hood. ## Usage Requiring this module provides you with an Acorn plugin that you can use like this: ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); acorn.Parser.extend(jsx()).parse("my(<jsx/>, 'code');"); ``` Note that official spec doesn't support mix of XML namespaces and object-style access in tag names (#27) like in `<namespace:Object.Property />`, so it was deprecated in `[email protected]`. If you still want to opt-in to support of such constructions, you can pass the following option: ```javascript acorn.Parser.extend(jsx({ allowNamespacedObjects: true })) ``` Also, since most apps use pure React transformer, a new option was introduced that allows to prohibit namespaces completely: ```javascript acorn.Parser.extend(jsx({ allowNamespaces: false })) ``` Note that by default `allowNamespaces` is enabled for spec compliancy. ## License This plugin is issued under the [MIT license](./LICENSE). # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://img.shields.io/github/workflow/status/dcodeIO/long.js/Test/main?label=test&logo=github)](https://github.com/dcodeIO/long.js/actions?query=workflow%3ATest) [![Publish Status](https://img.shields.io/github/workflow/status/dcodeIO/long.js/Publish/main?label=publish&logo=github)](https://github.com/dcodeIO/long.js/actions?query=workflow%3APublish) [![npm](https://img.shields.io/npm/v/long.svg?label=npm&color=007acc&logo=npm)](https://www.npmjs.com/package/long) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The package exports an ECMAScript module with an UMD fallback. ``` $> npm install long ``` ```js import Long from "long"; var value = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(value.toString()); ... ``` Note that mixing ESM and CommonJS is not recommended as it yields different classes, albeit with the same functionality. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/dcodeIO/long.js@TAG/index.js` (ESM) * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/long@VERSION/index.js` (ESM)<br /> `https://cdn.jsdelivr.net/npm/long@VERSION/umd/index.js` (UMD) * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/long@VERSION/index.js` (ESM)<br /> `https://unpkg.com/long@VERSION/umd/index.js` (UMD) Replace `TAG` respectively `VERSION` with a [specific version](https://github.com/dcodeIO/long.js/releases) or omit it (not recommended in production) to use main/latest. API --- ### Constructor * new **Long**(low: `number`, high?: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive or zero. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**countLeadingZeros**/**clz**(): `number`<br /> Returns count leading zeros of this Long. * Long#**countTrailingZeros**/**ctz**(): `number`<br /> Returns count trailing zeros of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**rotateLeft**/**rotl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits rotated to the left by the given amount. * Long#**rotateRight**/**rotr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits rotated to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. WebAssembly support ------------------- [WebAssembly](http://webassembly.org) supports 64-bit integer arithmetic out of the box, hence a [tiny WebAssembly module](./wasm.wat) is used to compute operations like multiplication, division and remainder more efficiently (slow operations like division are around twice as fast), falling back to floating point based computations in JavaScript where WebAssembly is not yet supported, e.g., in older versions of node. Building -------- Building the UMD fallback: ``` $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # dom-walk iteratively walk a DOM node ## Example ``` js var walk = require("dom-walk") walk(document.body.childNodes, function (node) { console.log("node", node) }) ``` ## Installation `npm install dom-walk` ## Contributors - Raynos ## MIT Licenced <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/main?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js import binaryen from "binaryen"; // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use main/latest. ### Command line The package includes Node.js builds of [wasm-opt](https://github.com/WebAssembly/binaryen#wasm-opt) and [wasm2js](https://github.com/WebAssembly/binaryen#wasm2js). API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/main/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Bulk memory operations 🦄](#bulk-memory-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(low: `number`, high: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/main/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#memory.**atomic.wait32**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#memory.**atomic.wait64**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#memory**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(name: `string`, body: `ExpressionRef`, catchTags: `string[]`, catchBodies: `ExpressionRef[]`, delegateTarget: `string`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` #### [Bulk memory operations](https://github.com/WebAssembly/bulk-memory-operations/blob/master/proposals/bulk-memory-operations/Overview.md) 🦄 * Module#memory.**init**(segment: `number`, dest: `ExpressionRef`, offset: `ExpressionRef`, size: `ExpressionRef`): `ExpressionRef` * Module#memory.**copy**(dest: `ExpressionRef`, source: `ExpressionRef`, size: `ExpressionRef`): `ExpressionRef` * Module#memory.**fill**(dest: `ExpressionRef`, value: `ExpressionRef`, size: `ExpressionRef`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. Utility ======= Various utility functions shared accross the codebase. | Utility | Description |----------|------------------------------------------- | cpu | Obtains information about the CPU | find | Provides support for finding files etc. | node | Minimal polyfills for Node.js builtins | options | Support for command line options parsing | terminal | Provides support for terminal colors | text | Utility for text processing | web | Minimal polyfills for browser builtins It is possible to reuse the utility in your own project like so: ```ts import { ... } from "assemblyscript/util/terminal.js"; ... ``` Keep in mind, however, that utility can change at any time. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 67 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # readable-stream ***Node.js core streams for userland*** [![Build Status](https://travis-ci.com/nodejs/readable-stream.svg?branch=master)](https://travis-ci.com/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readabe-stream.svg)](https://saucelabs.com/u/readabe-stream) ```bash npm install --save readable-stream ``` This package is a mirror of the streams implementations in Node.js. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v10.19.0/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. ## Version 3.x.x v3.x.x of `readable-stream` is a cut from Node 10. This version supports Node 6, 8, and 10, as well as evergreen browsers, IE 11 and latest Safari. The breaking changes introduced by v3 are composed by the combined breaking changes in [Node v9](https://nodejs.org/en/blog/release/v9.0.0/) and [Node v10](https://nodejs.org/en/blog/release/v10.0.0/), as follows: 1. Error codes: https://github.com/nodejs/node/pull/13310, https://github.com/nodejs/node/pull/13291, https://github.com/nodejs/node/pull/16589, https://github.com/nodejs/node/pull/15042, https://github.com/nodejs/node/pull/15665, https://github.com/nodejs/readable-stream/pull/344 2. 'readable' have precedence over flowing https://github.com/nodejs/node/pull/18994 3. make virtual methods errors consistent https://github.com/nodejs/node/pull/18813 4. updated streams error handling https://github.com/nodejs/node/pull/18438 5. writable.end should return this. https://github.com/nodejs/node/pull/18780 6. readable continues to read when push('') https://github.com/nodejs/node/pull/18211 7. add custom inspect to BufferList https://github.com/nodejs/node/pull/17907 8. always defer 'readable' with nextTick https://github.com/nodejs/node/pull/17979 ## Version 2.x.x v2.x.x of `readable-stream` is a cut of the stream module from Node 8 (there have been no semver-major changes from Node 4 to 8). This version supports all Node.js versions from 0.8, as well as evergreen browsers and IE 10 & 11. ### Big Thanks Cross-browser Testing Platform and Open Source <3 Provided by [Sauce Labs][sauce] # Usage You can swap your `require('stream')` with `require('readable-stream')` without any changes, if you are just using one of the main classes and functions. ```js const { Readable, Writable, Transform, Duplex, pipeline, finished } = require('readable-stream') ```` Note that `require('stream')` will return `Stream`, while `require('readable-stream')` will return `Readable`. We discourage using whatever is exported directly, but rather use one of the properties as shown in the example above. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; * **Yoshua Wyuts** ([@yoshuawuyts](https://github.com/yoshuawuyts)) &lt;[email protected]&gt; [sauce]: https://saucelabs.com # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree [![Build Status](https://api.travis-ci.org/adaltas/node-csv-stringify.svg)](https://travis-ci.org/#!/adaltas/node-csv-stringify) [![NPM](https://img.shields.io/npm/dm/csv-stringify)](https://www.npmjs.com/package/csv-stringify) [![NPM](https://img.shields.io/npm/v/csv-stringify)](https://www.npmjs.com/package/csv-stringify) This package is a stringifier converting records into a CSV text and implementing the Node.js [`stream.Transform` API](https://nodejs.org/api/stream.html). It also provides the easier synchronous and callback-based APIs for conveniency. It is both extremely easy to use and powerful. It was first released in 2010 and is tested against big data sets by a large community. ## Documentation * [Project homepage](http://csv.js.org/stringify/) * [API](http://csv.js.org/stringify/api/) * [Options](http://csv.js.org/stringify/options/) * [Examples](http://csv.js.org/stringify/examples/) ## Main features * Follow the Node.js streaming API * Simplicity with the optional callback API * Support for custom formatters, delimiters, quotes, escape characters and header * Support big datasets * Complete test coverage and samples for inspiration * Only 1 external dependency * to be used conjointly with `csv-generate`, `csv-parse` and `stream-transform` * MIT License ## Usage The module is built on the Node.js Stream API. For the sake of simplicity, a simple callback API is also provided. To give you a quick look, here's an example of the callback API: ```javascript const stringify = require('csv-stringify') const assert = require('assert') // import stringify from 'csv-stringify' // import assert from 'assert/strict' const input = [ [ '1', '2', '3', '4' ], [ 'a', 'b', 'c', 'd' ] ] stringify(input, function(err, output) { const expected = '1,2,3,4\na,b,c,d\n' assert.strictEqual(output, expected, `output.should.eql ${expected}`) console.log("Passed.", output) }) ``` ## Development Tests are executed with mocha. To install it, run `npm install` followed by `npm test`. It will install mocha and its dependencies in your project "node_modules" directory and run the test suite. The tests run against the CoffeeScript source files. To generate the JavaScript files, run `npm run build`. The test suite is run online with [Travis](https://travis-ci.org/#!/adaltas/node-csv-stringify). See the [Travis definition file](https://github.com/adaltas/node-csv-stringify/blob/master/.travis.yml) to view the tested Node.js version. ## Contributors * David Worms: <https://github.com/wdavidw> [csv_home]: https://github.com/adaltas/node-csv [stream_transform]: http://nodejs.org/api/stream.html#stream_class_stream_transform [examples]: http://csv.js.org/stringify/examples/ [csv]: https://github.com/adaltas/node-csv # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/buffer/master.svg [travis-url]: https://travis-ci.org/feross/buffer [npm-image]: https://img.shields.io/npm/v/buffer.svg [npm-url]: https://npmjs.org/package/buffer [downloads-image]: https://img.shields.io/npm/dm/buffer.svg [downloads-url]: https://npmjs.org/package/buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### The buffer module from [node.js](https://nodejs.org/), for the browser. [![saucelabs][saucelabs-image]][saucelabs-url] [saucelabs-image]: https://saucelabs.com/browser-matrix/buffer.svg [saucelabs-url]: https://saucelabs.com/u/buffer With [browserify](http://browserify.org), simply `require('buffer')` or use the `Buffer` global and you will get this module. The goal is to provide an API that is 100% identical to [node's Buffer API](https://nodejs.org/api/buffer.html). Read the [official docs](https://nodejs.org/api/buffer.html) for the full list of properties, instance methods, and class methods that are supported. ## features - Manipulate binary data like a boss, in all browsers! - Super fast. Backed by Typed Arrays (`Uint8Array`/`ArrayBuffer`, not `Object`) - Extremely small bundle size (**6.75KB minified + gzipped**, 51.9KB with comments) - Excellent browser support (Chrome, Firefox, Edge, Safari 9+, IE 11, iOS 9+, Android, etc.) - Preserves Node API exactly, with one minor difference (see below) - Square-bracket `buf[4]` notation works! - Does not modify any browser prototypes or put anything on `window` - Comprehensive test suite (including all buffer tests from node.js core) ## install To use this module directly (without browserify), install it: ```bash npm install buffer ``` This module was previously called **native-buffer-browserify**, but please use **buffer** from now on. If you do not use a bundler, you can use the [standalone script](https://bundle.run/buffer). ## usage The module's API is identical to node's `Buffer` API. Read the [official docs](https://nodejs.org/api/buffer.html) for the full list of properties, instance methods, and class methods that are supported. As mentioned above, `require('buffer')` or use the `Buffer` global with [browserify](http://browserify.org) and this module will automatically be included in your bundle. Almost any npm module will work in the browser, even if it assumes that the node `Buffer` API will be available. To depend on this module explicitly (without browserify), require it like this: ```js var Buffer = require('buffer/').Buffer // note: the trailing slash is important! ``` To require this module explicitly, use `require('buffer/')` which tells the node.js module lookup algorithm (also used by browserify) to use the **npm module** named `buffer` instead of the **node.js core** module named `buffer`! ## how does it work? The Buffer constructor returns instances of `Uint8Array` that have their prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of `Uint8Array`, so the returned instances will have all the node `Buffer` methods and the `Uint8Array` methods. Square bracket notation works as expected -- it returns a single octet. The `Uint8Array` prototype remains unmodified. ## tracking the latest node api This module tracks the Buffer API in the latest (unstable) version of node.js. The Buffer API is considered **stable** in the [node stability index](https://nodejs.org/docs/latest/api/documentation.html#documentation_stability_index), so it is unlikely that there will ever be breaking changes. Nonetheless, when/if the Buffer API changes in node, this module's API will change accordingly. ## related packages - [`buffer-reverse`](https://www.npmjs.com/package/buffer-reverse) - Reverse a buffer - [`buffer-xor`](https://www.npmjs.com/package/buffer-xor) - Bitwise xor a buffer - [`is-buffer`](https://www.npmjs.com/package/is-buffer) - Determine if an object is a Buffer without including the whole `Buffer` package ## conversion packages ### convert typed array to buffer Use [`typedarray-to-buffer`](https://www.npmjs.com/package/typedarray-to-buffer) to convert any kind of typed array to a `Buffer`. Does not perform a copy, so it's super fast. ### convert buffer to typed array `Buffer` is a subclass of `Uint8Array` (which is a typed array). So there is no need to explicitly convert to typed array. Just use the buffer as a `Uint8Array`. ### convert blob to buffer Use [`blob-to-buffer`](https://www.npmjs.com/package/blob-to-buffer) to convert a `Blob` to a `Buffer`. ### convert buffer to blob To convert a `Buffer` to a `Blob`, use the `Blob` constructor: ```js var blob = new Blob([ buffer ]) ``` Optionally, specify a mimetype: ```js var blob = new Blob([ buffer ], { type: 'text/html' }) ``` ### convert arraybuffer to buffer To convert an `ArrayBuffer` to a `Buffer`, use the `Buffer.from` function. Does not perform a copy, so it's super fast. ```js var buffer = Buffer.from(arrayBuffer) ``` ### convert buffer to arraybuffer To convert a `Buffer` to an `ArrayBuffer`, use the `.buffer` property (which is present on all `Uint8Array` objects): ```js var arrayBuffer = buffer.buffer.slice( buffer.byteOffset, buffer.byteOffset + buffer.byteLength ) ``` Alternatively, use the [`to-arraybuffer`](https://www.npmjs.com/package/to-arraybuffer) module. ## performance See perf tests in `/perf`. `BrowserBuffer` is the browser `buffer` module (this repo). `Uint8Array` is included as a sanity check (since `BrowserBuffer` uses `Uint8Array` under the hood, `Uint8Array` will always be at least a bit faster). Finally, `NodeBuffer` is the node.js buffer module, which is included to compare against. NOTE: Performance has improved since these benchmarks were taken. PR welcome to update the README. ### Chrome 38 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 11,457,464 ops/sec | ±0.86% | 66 | ✓ | | Uint8Array#bracket-notation | 10,824,332 ops/sec | ±0.74% | 65 | | | | | | | | BrowserBuffer#concat | 450,532 ops/sec | ±0.76% | 68 | | | Uint8Array#concat | 1,368,911 ops/sec | ±1.50% | 62 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 903,001 ops/sec | ±0.96% | 67 | | | Uint8Array#copy(16000) | 1,422,441 ops/sec | ±1.04% | 66 | ✓ | | | | | | | BrowserBuffer#copy(16) | 11,431,358 ops/sec | ±0.46% | 69 | | | Uint8Array#copy(16) | 13,944,163 ops/sec | ±1.12% | 68 | ✓ | | | | | | | BrowserBuffer#new(16000) | 106,329 ops/sec | ±6.70% | 44 | | | Uint8Array#new(16000) | 131,001 ops/sec | ±2.85% | 31 | ✓ | | | | | | | BrowserBuffer#new(16) | 1,554,491 ops/sec | ±1.60% | 65 | | | Uint8Array#new(16) | 6,623,930 ops/sec | ±1.66% | 65 | ✓ | | | | | | | BrowserBuffer#readDoubleBE | 112,830 ops/sec | ±0.51% | 69 | ✓ | | DataView#getFloat64 | 93,500 ops/sec | ±0.57% | 68 | | | | | | | | BrowserBuffer#readFloatBE | 146,678 ops/sec | ±0.95% | 68 | ✓ | | DataView#getFloat32 | 99,311 ops/sec | ±0.41% | 67 | | | | | | | | BrowserBuffer#readUInt32LE | 843,214 ops/sec | ±0.70% | 69 | ✓ | | DataView#getUint32 | 103,024 ops/sec | ±0.64% | 67 | | | | | | | | BrowserBuffer#slice | 1,013,941 ops/sec | ±0.75% | 67 | | | Uint8Array#subarray | 1,903,928 ops/sec | ±0.53% | 67 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 61,387 ops/sec | ±0.90% | 67 | | | DataView#setFloat32 | 141,249 ops/sec | ±0.40% | 66 | ✓ | ### Firefox 33 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 20,800,421 ops/sec | ±1.84% | 60 | | | Uint8Array#bracket-notation | 20,826,235 ops/sec | ±2.02% | 61 | ✓ | | | | | | | BrowserBuffer#concat | 153,076 ops/sec | ±2.32% | 61 | | | Uint8Array#concat | 1,255,674 ops/sec | ±8.65% | 52 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 1,105,312 ops/sec | ±1.16% | 63 | | | Uint8Array#copy(16000) | 1,615,911 ops/sec | ±0.55% | 66 | ✓ | | | | | | | BrowserBuffer#copy(16) | 16,357,599 ops/sec | ±0.73% | 68 | | | Uint8Array#copy(16) | 31,436,281 ops/sec | ±1.05% | 68 | ✓ | | | | | | | BrowserBuffer#new(16000) | 52,995 ops/sec | ±6.01% | 35 | | | Uint8Array#new(16000) | 87,686 ops/sec | ±5.68% | 45 | ✓ | | | | | | | BrowserBuffer#new(16) | 252,031 ops/sec | ±1.61% | 66 | | | Uint8Array#new(16) | 8,477,026 ops/sec | ±0.49% | 68 | ✓ | | | | | | | BrowserBuffer#readDoubleBE | 99,871 ops/sec | ±0.41% | 69 | | | DataView#getFloat64 | 285,663 ops/sec | ±0.70% | 68 | ✓ | | | | | | | BrowserBuffer#readFloatBE | 115,540 ops/sec | ±0.42% | 69 | | | DataView#getFloat32 | 288,722 ops/sec | ±0.82% | 68 | ✓ | | | | | | | BrowserBuffer#readUInt32LE | 633,926 ops/sec | ±1.08% | 67 | ✓ | | DataView#getUint32 | 294,808 ops/sec | ±0.79% | 64 | | | | | | | | BrowserBuffer#slice | 349,425 ops/sec | ±0.46% | 69 | | | Uint8Array#subarray | 5,965,819 ops/sec | ±0.60% | 65 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 59,980 ops/sec | ±0.41% | 67 | | | DataView#setFloat32 | 317,634 ops/sec | ±0.63% | 68 | ✓ | ### Safari 8 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 10,279,729 ops/sec | ±2.25% | 56 | ✓ | | Uint8Array#bracket-notation | 10,030,767 ops/sec | ±2.23% | 59 | | | | | | | | BrowserBuffer#concat | 144,138 ops/sec | ±1.38% | 65 | | | Uint8Array#concat | 4,950,764 ops/sec | ±1.70% | 63 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 1,058,548 ops/sec | ±1.51% | 64 | | | Uint8Array#copy(16000) | 1,409,666 ops/sec | ±1.17% | 65 | ✓ | | | | | | | BrowserBuffer#copy(16) | 6,282,529 ops/sec | ±1.88% | 58 | | | Uint8Array#copy(16) | 11,907,128 ops/sec | ±2.87% | 58 | ✓ | | | | | | | BrowserBuffer#new(16000) | 101,663 ops/sec | ±3.89% | 57 | | | Uint8Array#new(16000) | 22,050,818 ops/sec | ±6.51% | 46 | ✓ | | | | | | | BrowserBuffer#new(16) | 176,072 ops/sec | ±2.13% | 64 | | | Uint8Array#new(16) | 24,385,731 ops/sec | ±5.01% | 51 | ✓ | | | | | | | BrowserBuffer#readDoubleBE | 41,341 ops/sec | ±1.06% | 67 | | | DataView#getFloat64 | 322,280 ops/sec | ±0.84% | 68 | ✓ | | | | | | | BrowserBuffer#readFloatBE | 46,141 ops/sec | ±1.06% | 65 | | | DataView#getFloat32 | 337,025 ops/sec | ±0.43% | 69 | ✓ | | | | | | | BrowserBuffer#readUInt32LE | 151,551 ops/sec | ±1.02% | 66 | | | DataView#getUint32 | 308,278 ops/sec | ±0.94% | 67 | ✓ | | | | | | | BrowserBuffer#slice | 197,365 ops/sec | ±0.95% | 66 | | | Uint8Array#subarray | 9,558,024 ops/sec | ±3.08% | 58 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 17,518 ops/sec | ±1.03% | 63 | | | DataView#setFloat32 | 319,751 ops/sec | ±0.48% | 68 | ✓ | ### Node 0.11.14 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 10,489,828 ops/sec | ±3.25% | 90 | | | Uint8Array#bracket-notation | 10,534,884 ops/sec | ±0.81% | 92 | ✓ | | NodeBuffer#bracket-notation | 10,389,910 ops/sec | ±0.97% | 87 | | | | | | | | BrowserBuffer#concat | 487,830 ops/sec | ±2.58% | 88 | | | Uint8Array#concat | 1,814,327 ops/sec | ±1.28% | 88 | ✓ | | NodeBuffer#concat | 1,636,523 ops/sec | ±1.88% | 73 | | | | | | | | BrowserBuffer#copy(16000) | 1,073,665 ops/sec | ±0.77% | 90 | | | Uint8Array#copy(16000) | 1,348,517 ops/sec | ±0.84% | 89 | ✓ | | NodeBuffer#copy(16000) | 1,289,533 ops/sec | ±0.82% | 93 | | | | | | | | BrowserBuffer#copy(16) | 12,782,706 ops/sec | ±0.74% | 85 | | | Uint8Array#copy(16) | 14,180,427 ops/sec | ±0.93% | 92 | ✓ | | NodeBuffer#copy(16) | 11,083,134 ops/sec | ±1.06% | 89 | | | | | | | | BrowserBuffer#new(16000) | 141,678 ops/sec | ±3.30% | 67 | | | Uint8Array#new(16000) | 161,491 ops/sec | ±2.96% | 60 | | | NodeBuffer#new(16000) | 292,699 ops/sec | ±3.20% | 55 | ✓ | | | | | | | BrowserBuffer#new(16) | 1,655,466 ops/sec | ±2.41% | 82 | | | Uint8Array#new(16) | 14,399,926 ops/sec | ±0.91% | 94 | ✓ | | NodeBuffer#new(16) | 3,894,696 ops/sec | ±0.88% | 92 | | | | | | | | BrowserBuffer#readDoubleBE | 109,582 ops/sec | ±0.75% | 93 | ✓ | | DataView#getFloat64 | 91,235 ops/sec | ±0.81% | 90 | | | NodeBuffer#readDoubleBE | 88,593 ops/sec | ±0.96% | 81 | | | | | | | | BrowserBuffer#readFloatBE | 139,854 ops/sec | ±1.03% | 85 | ✓ | | DataView#getFloat32 | 98,744 ops/sec | ±0.80% | 89 | | | NodeBuffer#readFloatBE | 92,769 ops/sec | ±0.94% | 93 | | | | | | | | BrowserBuffer#readUInt32LE | 710,861 ops/sec | ±0.82% | 92 | | | DataView#getUint32 | 117,893 ops/sec | ±0.84% | 91 | | | NodeBuffer#readUInt32LE | 851,412 ops/sec | ±0.72% | 93 | ✓ | | | | | | | BrowserBuffer#slice | 1,673,877 ops/sec | ±0.73% | 94 | | | Uint8Array#subarray | 6,919,243 ops/sec | ±0.67% | 90 | ✓ | | NodeBuffer#slice | 4,617,604 ops/sec | ±0.79% | 93 | | | | | | | | BrowserBuffer#writeFloatBE | 66,011 ops/sec | ±0.75% | 93 | | | DataView#setFloat32 | 127,760 ops/sec | ±0.72% | 93 | ✓ | | NodeBuffer#writeFloatBE | 103,352 ops/sec | ±0.83% | 93 | | ### iojs 1.8.1 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 10,990,488 ops/sec | ±1.11% | 91 | | | Uint8Array#bracket-notation | 11,268,757 ops/sec | ±0.65% | 97 | | | NodeBuffer#bracket-notation | 11,353,260 ops/sec | ±0.83% | 94 | ✓ | | | | | | | BrowserBuffer#concat | 378,954 ops/sec | ±0.74% | 94 | | | Uint8Array#concat | 1,358,288 ops/sec | ±0.97% | 87 | | | NodeBuffer#concat | 1,934,050 ops/sec | ±1.11% | 78 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 894,538 ops/sec | ±0.56% | 84 | | | Uint8Array#copy(16000) | 1,442,656 ops/sec | ±0.71% | 96 | | | NodeBuffer#copy(16000) | 1,457,898 ops/sec | ±0.53% | 92 | ✓ | | | | | | | BrowserBuffer#copy(16) | 12,870,457 ops/sec | ±0.67% | 95 | | | Uint8Array#copy(16) | 16,643,989 ops/sec | ±0.61% | 93 | ✓ | | NodeBuffer#copy(16) | 14,885,848 ops/sec | ±0.74% | 94 | | | | | | | | BrowserBuffer#new(16000) | 109,264 ops/sec | ±4.21% | 63 | | | Uint8Array#new(16000) | 138,916 ops/sec | ±1.87% | 61 | | | NodeBuffer#new(16000) | 281,449 ops/sec | ±3.58% | 51 | ✓ | | | | | | | BrowserBuffer#new(16) | 1,362,935 ops/sec | ±0.56% | 99 | | | Uint8Array#new(16) | 6,193,090 ops/sec | ±0.64% | 95 | ✓ | | NodeBuffer#new(16) | 4,745,425 ops/sec | ±1.56% | 90 | | | | | | | | BrowserBuffer#readDoubleBE | 118,127 ops/sec | ±0.59% | 93 | ✓ | | DataView#getFloat64 | 107,332 ops/sec | ±0.65% | 91 | | | NodeBuffer#readDoubleBE | 116,274 ops/sec | ±0.94% | 95 | | | | | | | | BrowserBuffer#readFloatBE | 150,326 ops/sec | ±0.58% | 95 | ✓ | | DataView#getFloat32 | 110,541 ops/sec | ±0.57% | 98 | | | NodeBuffer#readFloatBE | 121,599 ops/sec | ±0.60% | 87 | | | | | | | | BrowserBuffer#readUInt32LE | 814,147 ops/sec | ±0.62% | 93 | | | DataView#getUint32 | 137,592 ops/sec | ±0.64% | 90 | | | NodeBuffer#readUInt32LE | 931,650 ops/sec | ±0.71% | 96 | ✓ | | | | | | | BrowserBuffer#slice | 878,590 ops/sec | ±0.68% | 93 | | | Uint8Array#subarray | 2,843,308 ops/sec | ±1.02% | 90 | | | NodeBuffer#slice | 4,998,316 ops/sec | ±0.68% | 90 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 65,927 ops/sec | ±0.74% | 93 | | | DataView#setFloat32 | 139,823 ops/sec | ±0.97% | 89 | ✓ | | NodeBuffer#writeFloatBE | 135,763 ops/sec | ±0.65% | 96 | | | | | | | ## Testing the project First, install the project: npm install Then, to run tests in Node.js, run: npm run test-node To test locally in a browser, you can run: npm run test-browser-es5-local # For ES5 browsers that don't support ES6 npm run test-browser-es6-local # For ES6 compliant browsers This will print out a URL that you can then open in a browser to run the tests, using [airtap](https://www.npmjs.com/package/airtap). To run automated browser tests using Saucelabs, ensure that your `SAUCE_USERNAME` and `SAUCE_ACCESS_KEY` environment variables are set, then run: npm test This is what's run in Travis, to check against various browsers. The list of browsers is kept in the `bin/airtap-es5.yml` and `bin/airtap-es6.yml` files. ## JavaScript Standard Style This module uses [JavaScript Standard Style](https://github.com/feross/standard). [![JavaScript Style Guide](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) To test that the code conforms to the style, `npm install` and run: ./node_modules/.bin/standard ## credit This was originally forked from [buffer-browserify](https://github.com/toots/buffer-browserify). ## Security Policies and Procedures The `buffer` team and community take all security bugs in `buffer` seriously. Please see our [security policies and procedures](https://github.com/feross/security) document to learn how to report issues. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org), and other contributors. Originally forked from an MIT-licensed module by Romain Beauxis. agent-base ========== ### Turn a function into an [`http.Agent`][http.Agent] instance [![Build Status](https://github.com/TooTallNate/node-agent-base/workflows/Node%20CI/badge.svg)](https://github.com/TooTallNate/node-agent-base/actions?workflow=Node+CI) This module provides an `http.Agent` generator. That is, you pass it an async callback function, and it returns a new `http.Agent` instance that will invoke the given callback function when sending outbound HTTP requests. #### Some subclasses: Here's some more interesting uses of `agent-base`. Send a pull request to list yours! * [`http-proxy-agent`][http-proxy-agent]: An HTTP(s) proxy `http.Agent` implementation for HTTP endpoints * [`https-proxy-agent`][https-proxy-agent]: An HTTP(s) proxy `http.Agent` implementation for HTTPS endpoints * [`pac-proxy-agent`][pac-proxy-agent]: A PAC file proxy `http.Agent` implementation for HTTP and HTTPS * [`socks-proxy-agent`][socks-proxy-agent]: A SOCKS proxy `http.Agent` implementation for HTTP and HTTPS Installation ------------ Install with `npm`: ``` bash $ npm install agent-base ``` Example ------- Here's a minimal example that creates a new `net.Socket` connection to the server for every HTTP request (i.e. the equivalent of `agent: false` option): ```js var net = require('net'); var tls = require('tls'); var url = require('url'); var http = require('http'); var agent = require('agent-base'); var endpoint = 'http://nodejs.org/api/'; var parsed = url.parse(endpoint); // This is the important part! parsed.agent = agent(function (req, opts) { var socket; // `secureEndpoint` is true when using the https module if (opts.secureEndpoint) { socket = tls.connect(opts); } else { socket = net.connect(opts); } return socket; }); // Everything else works just like normal... http.get(parsed, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` Returning a Promise or using an `async` function is also supported: ```js agent(async function (req, opts) { await sleep(1000); // etc… }); ``` Return another `http.Agent` instance to "pass through" the responsibility for that HTTP request to that agent: ```js agent(function (req, opts) { return opts.secureEndpoint ? https.globalAgent : http.globalAgent; }); ``` API --- ## Agent(Function callback[, Object options]) → [http.Agent][] Creates a base `http.Agent` that will execute the callback function `callback` for every HTTP request that it is used as the `agent` for. The callback function is responsible for creating a `stream.Duplex` instance of some kind that will be used as the underlying socket in the HTTP request. The `options` object accepts the following properties: * `timeout` - Number - Timeout for the `callback()` function in milliseconds. Defaults to Infinity (optional). The callback function should have the following signature: ### callback(http.ClientRequest req, Object options, Function cb) → undefined The ClientRequest `req` can be accessed to read request headers and and the path, etc. The `options` object contains the options passed to the `http.request()`/`https.request()` function call, and is formatted to be directly passed to `net.connect()`/`tls.connect()`, or however else you want a Socket to be created. Pass the created socket to the callback function `cb` once created, and the HTTP request will continue to proceed. If the `https` module is used to invoke the HTTP request, then the `secureEndpoint` property on `options` _will be set to `true`_. License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [http-proxy-agent]: https://github.com/TooTallNate/node-http-proxy-agent [https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent [pac-proxy-agent]: https://github.com/TooTallNate/node-pac-proxy-agent [socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent [http.Agent]: https://nodejs.org/api/http.html#http_class_http_agent # universalify [![Travis branch](https://img.shields.io/travis/RyanZim/universalify/master.svg)](https://travis-ci.org/RyanZim/universalify) ![Coveralls github branch](https://img.shields.io/coveralls/github/RyanZim/universalify/master.svg) ![npm](https://img.shields.io/npm/dm/universalify.svg) ![npm](https://img.shields.io/npm/l/universalify.svg) Make a callback- or promise-based function support both promises and callbacks. Uses the native promise implementation. ## Installation ```bash npm install universalify ``` ## API ### `universalify.fromCallback(fn)` Takes a callback-based function to universalify, and returns the universalified function. Function must take a callback as the last parameter that will be called with the signature `(error, result)`. `universalify` does not support calling the callback with more than three arguments, and does not ensure that the callback is only called once. ```js function callbackFn (n, cb) { setTimeout(() => cb(null, n), 15) } const fn = universalify.fromCallback(callbackFn) // Works with Promises: fn('Hello World!') .then(result => console.log(result)) // -> Hello World! .catch(error => console.error(error)) // Works with Callbacks: fn('Hi!', (error, result) => { if (error) return console.error(error) console.log(result) // -> Hi! }) ``` ### `universalify.fromPromise(fn)` Takes a promise-based function to universalify, and returns the universalified function. Function must return a valid JS promise. `universalify` does not ensure that a valid promise is returned. ```js function promiseFn (n) { return new Promise(resolve => { setTimeout(() => resolve(n), 15) }) } const fn = universalify.fromPromise(promiseFn) // Works with Promises: fn('Hello World!') .then(result => console.log(result)) // -> Hello World! .catch(error => console.error(error)) // Works with Callbacks: fn('Hi!', (error, result) => { if (error) return console.error(error) console.log(result) // -> Hi! }) ``` ## License MIT # `asbuild` [![Stars](https://img.shields.io/github/stars/AssemblyScript/asbuild.svg?style=social&maxAge=3600&label=Star)](https://github.com/AssemblyScript/asbuild/stargazers) *A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc.* ## 🚩 Table of Contents - [Installing](#-installing) - [Usage](#-usage) - [`asb init`](#asb-init---create-an-empty-project) - [`asb test`](#asb-test---run-as-pect-tests) - [`asb fmt`](#asb-fmt---format-as-files-using-eslint) - [`asb run`](#asb-run---run-a-wasi-binary) - [`asb build`](#asb-build---compile-the-project-using-asc) - [Background](#-background) ## 🔧 Installing Install it globally ``` npm install -g asbuild ``` Or, locally as dev dependencies ``` npm install --save-dev asbuild ``` ## 💡 Usage ``` Build tool for AssemblyScript projects. Usage: asb [command] [options] Commands: asb Alias of build command, to maintain back-ward compatibility [default] asb build Compile a local package and all of its dependencies [aliases: compile, make] asb init [baseDir] Create a new AS package in an given directory asb test Run as-pect tests asb fmt [paths..] This utility formats current module using eslint. [aliases: format, lint] Options: --version Show version number [boolean] --help Show help [boolean] ``` ### `asb init` - Create an empty project ``` asb init [baseDir] Create a new AS package in an given directory Positionals: baseDir Create a sample AS project in this directory [string] [default: "."] Options: --version Show version number [boolean] --help Show help [boolean] --yes Skip the interactive prompt [boolean] [default: false] ``` ### `asb test` - Run as-pect tests ``` asb test Run as-pect tests USAGE: asb test [options] -- [aspect_options] Options: --version Show version number [boolean] --help Show help [boolean] --verbose, --vv Print out arguments passed to as-pect [boolean] [default: false] ``` ### `asb fmt` - Format AS files using ESlint ``` asb fmt [paths..] This utility formats current module using eslint. Positionals: paths Paths to format [array] [default: ["."]] Initialisation: --init Generates recommended eslint config for AS Projects [boolean] Miscellaneous --lint, --dry-run Tries to fix problems without saving the changes to the file system [boolean] [default: false] Options: --version Show version number [boolean] --help Show help ``` ### `asb run` - Run a WASI binary ``` asb run Run a WASI binary USAGE: asb run [options] [binary path] -- [binary options] Positionals: binary path to Wasm binary [string] [required] Options: --version Show version number [boolean] --help Show help [boolean] --preopen, -p comma separated list of directories to open. [default: "."] ``` ### `asb build` - Compile the project using asc ``` asb build Compile a local package and all of its dependencies USAGE: asb build [entry_file] [options] -- [asc_options] Options: --version Show version number [boolean] --help Show help [boolean] --baseDir, -d Base directory of project. [string] [default: "."] --config, -c Path to asconfig file [string] [default: "./asconfig.json"] --wat Output wat file to outDir [boolean] [default: false] --outDir Directory to place built binaries. Default "./build/<target>/" [string] --target Target for compilation [string] [default: "release"] --verbose Print out arguments passed to asc [boolean] [default: false] Examples: asb build Build release of 'assembly/index.ts to build/release/packageName.wasm asb build --target release Build a release binary asb build -- --measure Pass argument to 'asc' ``` #### Defaults ##### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ##### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./tests/build_test) ## 📖 Background Asbuild started as wrapper around `asc` to provide an easier CLI interface and now has been extened to support other commands like `init`, `test` and `fmt` just like `cargo` to become a one stop build tool for AS Projects. ## 📜 License This library is provided under the open-source [MIT license](https://choosealicense.com/licenses/mit/). argparse ======== [![Build Status](https://secure.travis-ci.org/nodeca/argparse.svg?branch=master)](http://travis-ci.org/nodeca/argparse) [![NPM version](https://img.shields.io/npm/v/argparse.svg)](https://www.npmjs.org/package/argparse) CLI arguments parser for node.js. Javascript port of python's [argparse](http://docs.python.org/dev/library/argparse.html) module (original version 3.2). That's a full port, except some very rare options, recorded in issue tracker. **NB. Difference with original.** - Method names changed to camelCase. See [generated docs](http://nodeca.github.com/argparse/). - Use `defaultValue` instead of `default`. - Use `argparse.Const.REMAINDER` instead of `argparse.REMAINDER`, and similarly for constant values `OPTIONAL`, `ZERO_OR_MORE`, and `ONE_OR_MORE` (aliases for `nargs` values `'?'`, `'*'`, `'+'`, respectively), and `SUPPRESS`. Example ======= test.js file: ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse example' }); parser.addArgument( [ '-f', '--foo' ], { help: 'foo bar' } ); parser.addArgument( [ '-b', '--bar' ], { help: 'bar foo' } ); parser.addArgument( '--baz', { help: 'baz bar' } ); var args = parser.parseArgs(); console.dir(args); ``` Display help: ``` $ ./test.js -h usage: example.js [-h] [-v] [-f FOO] [-b BAR] [--baz BAZ] Argparse example Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -f FOO, --foo FOO foo bar -b BAR, --bar BAR bar foo --baz BAZ baz bar ``` Parse arguments: ``` $ ./test.js -f=3 --bar=4 --baz 5 { foo: '3', bar: '4', baz: '5' } ``` More [examples](https://github.com/nodeca/argparse/tree/master/examples). ArgumentParser objects ====================== ``` new ArgumentParser({parameters hash}); ``` Creates a new ArgumentParser object. **Supported params:** - ```description``` - Text to display before the argument help. - ```epilog``` - Text to display after the argument help. - ```addHelp``` - Add a -h/–help option to the parser. (default: true) - ```argumentDefault``` - Set the global default value for arguments. (default: null) - ```parents``` - A list of ArgumentParser objects whose arguments should also be included. - ```prefixChars``` - The set of characters that prefix optional arguments. (default: ‘-‘) - ```formatterClass``` - A class for customizing the help output. - ```prog``` - The name of the program (default: `path.basename(process.argv[1])`) - ```usage``` - The string describing the program usage (default: generated) - ```conflictHandler``` - Usually unnecessary, defines strategy for resolving conflicting optionals. **Not supported yet** - ```fromfilePrefixChars``` - The set of characters that prefix files from which additional arguments should be read. Details in [original ArgumentParser guide](http://docs.python.org/dev/library/argparse.html#argumentparser-objects) addArgument() method ==================== ``` ArgumentParser.addArgument(name or flag or [name] or [flags...], {options}) ``` Defines how a single command-line argument should be parsed. - ```name or flag or [name] or [flags...]``` - Either a positional name (e.g., `'foo'`), a single option (e.g., `'-f'` or `'--foo'`), an array of a single positional name (e.g., `['foo']`), or an array of options (e.g., `['-f', '--foo']`). Options: - ```action``` - The basic type of action to be taken when this argument is encountered at the command line. - ```nargs```- The number of command-line arguments that should be consumed. - ```constant``` - A constant value required by some action and nargs selections. - ```defaultValue``` - The value produced if the argument is absent from the command line. - ```type``` - The type to which the command-line argument should be converted. - ```choices``` - A container of the allowable values for the argument. - ```required``` - Whether or not the command-line option may be omitted (optionals only). - ```help``` - A brief description of what the argument does. - ```metavar``` - A name for the argument in usage messages. - ```dest``` - The name of the attribute to be added to the object returned by parseArgs(). Details in [original add_argument guide](http://docs.python.org/dev/library/argparse.html#the-add-argument-method) Action (some details) ================ ArgumentParser objects associate command-line arguments with actions. These actions can do just about anything with the command-line arguments associated with them, though most actions simply add an attribute to the object returned by parseArgs(). The action keyword argument specifies how the command-line arguments should be handled. The supported actions are: - ```store``` - Just stores the argument’s value. This is the default action. - ```storeConst``` - Stores value, specified by the const keyword argument. (Note that the const keyword argument defaults to the rather unhelpful None.) The 'storeConst' action is most commonly used with optional arguments, that specify some sort of flag. - ```storeTrue``` and ```storeFalse``` - Stores values True and False respectively. These are special cases of 'storeConst'. - ```append``` - Stores a list, and appends each argument value to the list. This is useful to allow an option to be specified multiple times. - ```appendConst``` - Stores a list, and appends value, specified by the const keyword argument to the list. (Note, that the const keyword argument defaults is None.) The 'appendConst' action is typically used when multiple arguments need to store constants to the same list. - ```count``` - Counts the number of times a keyword argument occurs. For example, used for increasing verbosity levels. - ```help``` - Prints a complete help message for all the options in the current parser and then exits. By default a help action is automatically added to the parser. See ArgumentParser for details of how the output is created. - ```version``` - Prints version information and exit. Expects a `version=` keyword argument in the addArgument() call. Details in [original action guide](http://docs.python.org/dev/library/argparse.html#action) Sub-commands ============ ArgumentParser.addSubparsers() Many programs split their functionality into a number of sub-commands, for example, the svn program can invoke sub-commands like `svn checkout`, `svn update`, and `svn commit`. Splitting up functionality this way can be a particularly good idea when a program performs several different functions which require different kinds of command-line arguments. `ArgumentParser` supports creation of such sub-commands with `addSubparsers()` method. The `addSubparsers()` method is normally called with no arguments and returns an special action object. This object has a single method `addParser()`, which takes a command name and any `ArgumentParser` constructor arguments, and returns an `ArgumentParser` object that can be modified as usual. Example: sub_commands.js ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse examples: sub-commands', }); var subparsers = parser.addSubparsers({ title:'subcommands', dest:"subcommand_name" }); var bar = subparsers.addParser('c1', {addHelp:true}); bar.addArgument( [ '-f', '--foo' ], { action: 'store', help: 'foo3 bar3' } ); var bar = subparsers.addParser( 'c2', {aliases:['co'], addHelp:true} ); bar.addArgument( [ '-b', '--bar' ], { action: 'store', type: 'int', help: 'foo3 bar3' } ); var args = parser.parseArgs(); console.dir(args); ``` Details in [original sub-commands guide](http://docs.python.org/dev/library/argparse.html#sub-commands) Contributors ============ - [Eugene Shkuropat](https://github.com/shkuropat) - [Paul Jacobson](https://github.com/hpaulj) [others](https://github.com/nodeca/argparse/graphs/contributors) License ======= Copyright (c) 2012 [Vitaly Puzrin](https://github.com/puzrin). Released under the MIT license. See [LICENSE](https://github.com/nodeca/argparse/blob/master/LICENSE) for details. <h1 align="center">Enquirer</h1> <p align="center"> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/v/enquirer.svg" alt="version"> </a> <a href="https://travis-ci.org/enquirer/enquirer"> <img src="https://img.shields.io/travis/enquirer/enquirer.svg" alt="travis"> </a> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/dm/enquirer.svg" alt="downloads"> </a> </p> <br> <br> <p align="center"> <b>Stylish CLI prompts that are user-friendly, intuitive and easy to create.</b><br> <sub>>_ Prompts should be more like conversations than inquisitions▌</sub> </p> <br> <p align="center"> <sub>(Example shows Enquirer's <a href="#survey-prompt">Survey Prompt</a>)</a></sub> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"><br> <sub>The terminal in all examples is <a href="https://hyper.is/">Hyper</a>, theme is <a href="https://github.com/jonschlinkert/hyper-monokai-extended">hyper-monokai-extended</a>.</sub><br><br> <a href="#built-in-prompts"><strong>See more prompt examples</strong></a> </p> <br> <br> Created by [jonschlinkert](https://github.com/jonschlinkert) and [doowb](https://github.com/doowb), Enquirer is fast, easy to use, and lightweight enough for small projects, while also being powerful and customizable enough for the most advanced use cases. * **Fast** - [Loads in ~4ms](#-performance) (that's about _3-4 times faster than a [single frame of a HD movie](http://www.endmemo.com/sconvert/framespersecondframespermillisecond.php) at 60fps_) * **Lightweight** - Only one dependency, the excellent [ansi-colors](https://github.com/doowb/ansi-colors) by [Brian Woodward](https://github.com/doowb). * **Easy to implement** - Uses promises and async/await and sensible defaults to make prompts easy to create and implement. * **Easy to use** - Thrill your users with a better experience! Navigating around input and choices is a breeze. You can even create [quizzes](examples/fun/countdown.js), or [record](examples/fun/record.js) and [playback](examples/fun/play.js) key bindings to aid with tutorials and videos. * **Intuitive** - Keypress combos are available to simplify usage. * **Flexible** - All prompts can be used standalone or chained together. * **Stylish** - Easily override semantic styles and symbols for any part of the prompt. * **Extensible** - Easily create and use custom prompts by extending Enquirer's built-in [prompts](#-prompts). * **Pluggable** - Add advanced features to Enquirer using plugins. * **Validation** - Optionally validate user input with any prompt. * **Well tested** - All prompts are well-tested, and tests are easy to create without having to use brittle, hacky solutions to spy on prompts or "inject" values. * **Examples** - There are numerous [examples](examples) available to help you get started. If you like Enquirer, please consider starring or tweeting about this project to show your support. Thanks! <br> <p align="center"> <b>>_ Ready to start making prompts your users will love? ▌</b><br> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/heartbeat.gif" alt="Enquirer Select Prompt with heartbeat example" width="750"> </p> <br> <br> ## ❯ Getting started Get started with Enquirer, the most powerful and easy-to-use Node.js library for creating interactive CLI prompts. * [Install](#-install) * [Usage](#-usage) * [Enquirer](#-enquirer) * [Prompts](#-prompts) - [Built-in Prompts](#-prompts) - [Custom Prompts](#-custom-prompts) * [Key Bindings](#-key-bindings) * [Options](#-options) * [Release History](#-release-history) * [Performance](#-performance) * [About](#-about) <br> ## ❯ Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install enquirer --save ``` Install with [yarn](https://yarnpkg.com/en/): ```sh $ yarn add enquirer ``` <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/npm-install.gif" alt="Install Enquirer with NPM" width="750"> </p> _(Requires Node.js 8.6 or higher. Please let us know if you need support for an earlier version by creating an [issue](../../issues/new).)_ <br> ## ❯ Usage ### Single prompt The easiest way to get started with enquirer is to pass a [question object](#prompt-options) to the `prompt` method. ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); // { username: 'jonschlinkert' } ``` _(Examples with `await` need to be run inside an `async` function)_ ### Multiple prompts Pass an array of ["question" objects](#prompt-options) to run a series of prompts. ```js const response = await prompt([ { type: 'input', name: 'name', message: 'What is your name?' }, { type: 'input', name: 'username', message: 'What is your username?' } ]); console.log(response); // { name: 'Edward Chan', username: 'edwardmchan' } ``` ### Different ways to run enquirer #### 1. By importing the specific `built-in prompt` ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Did you like enquirer?' }); prompt.run() .then(answer => console.log('Answer:', answer)); ``` #### 2. By passing the options to `prompt` ```js const { prompt } = require('enquirer'); prompt({ type: 'confirm', name: 'question', message: 'Did you like enquirer?' }) .then(answer => console.log('Answer:', answer)); ``` **Jump to**: [Getting Started](#-getting-started) · [Prompts](#-prompts) · [Options](#-options) · [Key Bindings](#-key-bindings) <br> ## ❯ Enquirer **Enquirer is a prompt runner** Add Enquirer to your JavaScript project with following line of code. ```js const Enquirer = require('enquirer'); ``` The main export of this library is the `Enquirer` class, which has methods and features designed to simplify running prompts. ```js const { prompt } = require('enquirer'); const question = [ { type: 'input', name: 'username', message: 'What is your username?' }, { type: 'password', name: 'password', message: 'What is your password?' } ]; let answers = await prompt(question); console.log(answers); ``` **Prompts control how values are rendered and returned** Each individual prompt is a class with special features and functionality for rendering the types of values you want to show users in the terminal, and subsequently returning the types of values you need to use in your application. **How can I customize prompts?** Below in this guide you will find information about creating [custom prompts](#-custom-prompts). For now, we'll focus on how to customize an existing prompt. All of the individual [prompt classes](#built-in-prompts) in this library are exposed as static properties on Enquirer. This allows them to be used directly without using `enquirer.prompt()`. Use this approach if you need to modify a prompt instance, or listen for events on the prompt. **Example** ```js const { Input } = require('enquirer'); const prompt = new Input({ name: 'username', message: 'What is your username?' }); prompt.run() .then(answer => console.log('Username:', answer)) .catch(console.error); ``` ### [Enquirer](index.js#L20) Create an instance of `Enquirer`. **Params** * `options` **{Object}**: (optional) Options to use with all prompts. * `answers` **{Object}**: (optional) Answers object to initialize with. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` ### [register()](index.js#L42) Register a custom prompt type. **Params** * `type` **{String}** * `fn` **{Function|Prompt}**: `Prompt` class, or a function that returns a `Prompt` class. * `returns` **{Object}**: Returns the Enquirer instance **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); enquirer.register('customType', require('./custom-prompt')); ``` ### [prompt()](index.js#L78) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const response = await enquirer.prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` ### [use()](index.js#L160) Use an enquirer plugin. **Params** * `plugin` **{Function}**: Plugin function that takes an instance of Enquirer. * `returns` **{Object}**: Returns the Enquirer instance. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const plugin = enquirer => { // do stuff to enquire instance }; enquirer.use(plugin); ``` ### [Enquirer#prompt](index.js#L210) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` <br> ## ❯ Prompts This section is about Enquirer's prompts: what they look like, how they work, how to run them, available options, and how to customize the prompts or create your own prompt concept. **Getting started with Enquirer's prompts** * [Prompt](#prompt) - The base `Prompt` class used by other prompts - [Prompt Options](#prompt-options) * [Built-in prompts](#built-in-prompts) * [Prompt Types](#prompt-types) - The base `Prompt` class used by other prompts * [Custom prompts](#%E2%9D%AF-custom-prompts) - Enquirer 2.0 introduced the concept of prompt "types", with the goal of making custom prompts easier than ever to create and use. ### Prompt The base `Prompt` class is used to create all other prompts. ```js const { Prompt } = require('enquirer'); class MyCustomPrompt extends Prompt {} ``` See the documentation for [creating custom prompts](#-custom-prompts) to learn more about how this works. #### Prompt Options Each prompt takes an options object (aka "question" object), that implements the following interface: ```js { // required type: string | function, name: string | function, message: string | function | async function, // optional skip: boolean | function | async function, initial: string | function | async function, format: function | async function, result: function | async function, validate: function | async function, } ``` Each property of the options object is described below: | **Property** | **Required?** | **Type** | **Description** | | ------------ | ------------- | ------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `type` | yes | `string\|function` | Enquirer uses this value to determine the type of prompt to run, but it's optional when prompts are run directly. | | `name` | yes | `string\|function` | Used as the key for the answer on the returned values (answers) object. | | `message` | yes | `string\|function` | The message to display when the prompt is rendered in the terminal. | | `skip` | no | `boolean\|function` | If `true` it will not ask that prompt. | | `initial` | no | `string\|function` | The default value to return if the user does not supply a value. | | `format` | no | `function` | Function to format user input in the terminal. | | `result` | no | `function` | Function to format the final submitted value before it's returned. | | `validate` | no | `function` | Function to validate the submitted value before it's returned. This function may return a boolean or a string. If a string is returned it will be used as the validation error message. | **Example usage** ```js const { prompt } = require('enquirer'); const question = { type: 'input', name: 'username', message: 'What is your username?' }; prompt(question) .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` <br> ### Built-in prompts * [AutoComplete Prompt](#autocomplete-prompt) * [BasicAuth Prompt](#basicauth-prompt) * [Confirm Prompt](#confirm-prompt) * [Form Prompt](#form-prompt) * [Input Prompt](#input-prompt) * [Invisible Prompt](#invisible-prompt) * [List Prompt](#list-prompt) * [MultiSelect Prompt](#multiselect-prompt) * [Numeral Prompt](#numeral-prompt) * [Password Prompt](#password-prompt) * [Quiz Prompt](#quiz-prompt) * [Survey Prompt](#survey-prompt) * [Scale Prompt](#scale-prompt) * [Select Prompt](#select-prompt) * [Sort Prompt](#sort-prompt) * [Snippet Prompt](#snippet-prompt) * [Toggle Prompt](#toggle-prompt) ### AutoComplete Prompt Prompt that auto-completes as the user types, and returns the selected value as a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/autocomplete-prompt.gif" alt="Enquirer AutoComplete Prompt" width="750"> </p> **Example Usage** ```js const { AutoComplete } = require('enquirer'); const prompt = new AutoComplete({ name: 'flavor', message: 'Pick your favorite flavor', limit: 10, initial: 2, choices: [ 'Almond', 'Apple', 'Banana', 'Blackberry', 'Blueberry', 'Cherry', 'Chocolate', 'Cinnamon', 'Coconut', 'Cranberry', 'Grape', 'Nougat', 'Orange', 'Pear', 'Pineapple', 'Raspberry', 'Strawberry', 'Vanilla', 'Watermelon', 'Wintergreen' ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **AutoComplete Options** | Option | Type | Default | Description | | ----------- | ---------- | ------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ | | `highlight` | `function` | `dim` version of primary style | The color to use when "highlighting" characters in the list that match user input. | | `multiple` | `boolean` | `false` | Allow multiple choices to be selected. | | `suggest` | `function` | Greedy match, returns true if choice message contains input string. | Function that filters choices. Takes user input and a choices array, and returns a list of matching choices. | | `initial` | `number` | 0 | Preselected item in the list of choices. | | `footer` | `function` | None | Function that displays [footer text](https://github.com/enquirer/enquirer/blob/6c2819518a1e2ed284242a99a685655fbaabfa28/examples/autocomplete/option-footer.js#L10) | **Related prompts** * [Select](#select-prompt) * [MultiSelect](#multiselect-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### BasicAuth Prompt Prompt that asks for username and password to authenticate the user. The default implementation of `authenticate` function in `BasicAuth` prompt is to compare the username and password with the values supplied while running the prompt. The implementer is expected to override the `authenticate` function with a custom logic such as making an API request to a server to authenticate the username and password entered and expect a token back. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61570485-7ffd9c00-aaaa-11e9-857a-d47dc7008284.gif" alt="Enquirer BasicAuth Prompt" width="750"> </p> **Example Usage** ```js const { BasicAuth } = require('enquirer'); const prompt = new BasicAuth({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '123', showPassword: true }); prompt .run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Confirm Prompt Prompt that returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/confirm-prompt.gif" alt="Enquirer Confirm Prompt" width="750"> </p> **Example Usage** ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Want to answer?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Form Prompt Prompt that allows the user to enter and submit multiple values on a single terminal screen. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/form-prompt.gif" alt="Enquirer Form Prompt" width="750"> </p> **Example Usage** ```js const { Form } = require('enquirer'); const prompt = new Form({ name: 'user', message: 'Please provide the following information:', choices: [ { name: 'firstname', message: 'First Name', initial: 'Jon' }, { name: 'lastname', message: 'Last Name', initial: 'Schlinkert' }, { name: 'username', message: 'GitHub username', initial: 'jonschlinkert' } ] }); prompt.run() .then(value => console.log('Answer:', value)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Input Prompt Prompt that takes user input and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/input-prompt.gif" alt="Enquirer Input Prompt" width="750"> </p> **Example Usage** ```js const { Input } = require('enquirer'); const prompt = new Input({ message: 'What is your username?', initial: 'jonschlinkert' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.log); ``` You can use [data-store](https://github.com/jonschlinkert/data-store) to store [input history](https://github.com/enquirer/enquirer/blob/master/examples/input/option-history.js) that the user can cycle through (see [source](https://github.com/enquirer/enquirer/blob/8407dc3579123df5e6e20215078e33bb605b0c37/lib/prompts/input.js)). **Related prompts** * [Confirm](#confirm-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Invisible Prompt Prompt that takes user input, hides it from the terminal, and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/invisible-prompt.gif" alt="Enquirer Invisible Prompt" width="750"> </p> **Example Usage** ```js const { Invisible } = require('enquirer'); const prompt = new Invisible({ name: 'secret', message: 'What is your secret?' }); prompt.run() .then(answer => console.log('Answer:', { secret: answer })) .catch(console.error); ``` **Related prompts** * [Password](#password-prompt) * [Input](#input-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### List Prompt Prompt that returns a list of values, created by splitting the user input. The default split character is `,` with optional trailing whitespace. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/list-prompt.gif" alt="Enquirer List Prompt" width="750"> </p> **Example Usage** ```js const { List } = require('enquirer'); const prompt = new List({ name: 'keywords', message: 'Type comma-separated keywords' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Sort](#sort-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### MultiSelect Prompt Prompt that allows the user to select multiple items from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/multiselect-prompt.gif" alt="Enquirer MultiSelect Prompt" width="750"> </p> **Example Usage** ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: ['aqua', 'blue', 'fuchsia'] ``` **Example key-value pairs** Optionally, pass a `result` function and use the `.map` method to return an object of key-value pairs of the selected names and values: [example](./examples/multiselect/option-result.js) ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ], result(names) { return this.map(names); } }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: { aqua: '#00ffff', blue: '#0000ff', fuchsia: '#ff00ff' } ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Numeral Prompt Prompt that takes a number as input. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/numeral-prompt.gif" alt="Enquirer Numeral Prompt" width="750"> </p> **Example Usage** ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ name: 'number', message: 'Please enter a number' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Confirm](#confirm-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Password Prompt Prompt that takes user input and masks it in the terminal. Also see the [invisible prompt](#invisible-prompt) <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/password-prompt.gif" alt="Enquirer Password Prompt" width="750"> </p> **Example Usage** ```js const { Password } = require('enquirer'); const prompt = new Password({ name: 'password', message: 'What is your password?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Invisible](#invisible-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Quiz Prompt Prompt that allows the user to play multiple-choice quiz questions. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61567561-891d4780-aa6f-11e9-9b09-3d504abd24ed.gif" alt="Enquirer Quiz Prompt" width="750"> </p> **Example Usage** ```js const { Quiz } = require('enquirer'); const prompt = new Quiz({ name: 'countries', message: 'How many countries are there in the world?', choices: ['165', '175', '185', '195', '205'], correctChoice: 3 }); prompt .run() .then(answer => { if (answer.correct) { console.log('Correct!'); } else { console.log(`Wrong! Correct answer is ${answer.correctAnswer}`); } }) .catch(console.error); ``` **Quiz Options** | Option | Type | Required | Description | | ----------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------ | | `choices` | `array` | Yes | The list of possible answers to the quiz question. | | `correctChoice`| `number` | Yes | Index of the correct choice from the `choices` array. | **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Survey Prompt Prompt that allows the user to provide feedback for a list of questions. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"> </p> **Example Usage** ```js const { Survey } = require('enquirer'); const prompt = new Survey({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.' }, { name: 'navigation', message: 'The website is easy to navigate.' }, { name: 'images', message: 'The website usually has good images.' }, { name: 'upload', message: 'The website makes it easy to upload images.' }, { name: 'colors', message: 'The website has a pleasing color palette.' } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [Scale](#scale-prompt) * [Snippet](#snippet-prompt) * [Select](#select-prompt) *** ### Scale Prompt A more compact version of the [Survey prompt](#survey-prompt), the Scale prompt allows the user to quickly provide feedback using a [Likert Scale](https://en.wikipedia.org/wiki/Likert_scale). <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/scale-prompt.gif" alt="Enquirer Scale Prompt" width="750"> </p> **Example Usage** ```js const { Scale } = require('enquirer'); const prompt = new Scale({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.', initial: 2 }, { name: 'navigation', message: 'The website is easy to navigate.', initial: 2 }, { name: 'images', message: 'The website usually has good images.', initial: 2 }, { name: 'upload', message: 'The website makes it easy to upload images.', initial: 2 }, { name: 'colors', message: 'The website has a pleasing color palette.', initial: 2 } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Select Prompt Prompt that allows the user to select from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/select-prompt.gif" alt="Enquirer Select Prompt" width="750"> </p> **Example Usage** ```js const { Select } = require('enquirer'); const prompt = new Select({ name: 'color', message: 'Pick a flavor', choices: ['apple', 'grape', 'watermelon', 'cherry', 'orange'] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [MultiSelect](#multiselect-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Sort Prompt Prompt that allows the user to sort items in a list. **Example** In this [example](https://github.com/enquirer/enquirer/raw/master/examples/sort/prompt.js), custom styling is applied to the returned values to make it easier to see what's happening. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/sort-prompt.gif" alt="Enquirer Sort Prompt" width="750"> </p> **Example Usage** ```js const colors = require('ansi-colors'); const { Sort } = require('enquirer'); const prompt = new Sort({ name: 'colors', message: 'Sort the colors in order of preference', hint: 'Top is best, bottom is worst', numbered: true, choices: ['red', 'white', 'green', 'cyan', 'yellow'].map(n => ({ name: n, message: colors[n](n) })) }); prompt.run() .then(function(answer = []) { console.log(answer); console.log('Your preferred order of colors is:'); console.log(answer.map(key => colors[key](key)).join('\n')); }) .catch(console.error); ``` **Related prompts** * [List](#list-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Snippet Prompt Prompt that allows the user to replace placeholders in a snippet of code or text. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/snippet-prompt.gif" alt="Prompts" width="750"> </p> **Example Usage** ```js const semver = require('semver'); const { Snippet } = require('enquirer'); const prompt = new Snippet({ name: 'username', message: 'Fill out the fields in package.json', required: true, fields: [ { name: 'author_name', message: 'Author Name' }, { name: 'version', validate(value, state, item, index) { if (item && item.name === 'version' && !semver.valid(value)) { return prompt.styles.danger('version should be a valid semver value'); } return true; } } ], template: `{ "name": "\${name}", "description": "\${description}", "version": "\${version}", "homepage": "https://github.com/\${username}/\${name}", "author": "\${author_name} (https://github.com/\${username})", "repository": "\${username}/\${name}", "license": "\${license:ISC}" } ` }); prompt.run() .then(answer => console.log('Answer:', answer.result)) .catch(console.error); ``` **Related prompts** * [Survey](#survey-prompt) * [AutoComplete](#autocomplete-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Toggle Prompt Prompt that allows the user to toggle between two values then returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/toggle-prompt.gif" alt="Enquirer Toggle Prompt" width="750"> </p> **Example Usage** ```js const { Toggle } = require('enquirer'); const prompt = new Toggle({ message: 'Want to answer?', enabled: 'Yep', disabled: 'Nope' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Confirm](#confirm-prompt) * [Input](#input-prompt) * [Sort](#sort-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Prompt Types There are 5 (soon to be 6!) type classes: * [ArrayPrompt](#arrayprompt) - [Options](#options) - [Properties](#properties) - [Methods](#methods) - [Choices](#choices) - [Defining choices](#defining-choices) - [Choice properties](#choice-properties) - [Related prompts](#related-prompts) * [AuthPrompt](#authprompt) * [BooleanPrompt](#booleanprompt) * DatePrompt (Coming Soon!) * [NumberPrompt](#numberprompt) * [StringPrompt](#stringprompt) Each type is a low-level class that may be used as a starting point for creating higher level prompts. Continue reading to learn how. ### ArrayPrompt The `ArrayPrompt` class is used for creating prompts that display a list of choices in the terminal. For example, Enquirer uses this class as the basis for the [Select](#select) and [Survey](#survey) prompts. #### Options In addition to the [options](#options) available to all prompts, Array prompts also support the following options. | **Option** | **Required?** | **Type** | **Description** | | ----------- | ------------- | --------------- | ----------------------------------------------------------------------------------------------------------------------- | | `autofocus` | `no` | `string\|number` | The index or name of the choice that should have focus when the prompt loads. Only one choice may have focus at a time. | | | `stdin` | `no` | `stream` | The input stream to use for emitting keypress events. Defaults to `process.stdin`. | | `stdout` | `no` | `stream` | The output stream to use for writing the prompt to the terminal. Defaults to `process.stdout`. | | | #### Properties Array prompts have the following instance properties and getters. | **Property name** | **Type** | **Description** | | ----------------- | --------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `choices` | `array` | Array of choices that have been normalized from choices passed on the prompt options. | | `cursor` | `number` | Position of the cursor relative to the _user input (string)_. | | `enabled` | `array` | Returns an array of enabled choices. | | `focused` | `array` | Returns the currently selected choice in the visible list of choices. This is similar to the concept of focus in HTML and CSS. Focused choices are always visible (on-screen). When a list of choices is longer than the list of visible choices, and an off-screen choice is _focused_, the list will scroll to the focused choice and re-render. | | `focused` | Gets the currently selected choice. Equivalent to `prompt.choices[prompt.index]`. | | `index` | `number` | Position of the pointer in the _visible list (array) of choices_. | | `limit` | `number` | The number of choices to display on-screen. | | `selected` | `array` | Either a list of enabled choices (when `options.multiple` is true) or the currently focused choice. | | `visible` | `string` | | #### Methods | **Method** | **Description** | | ------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `pointer()` | Returns the visual symbol to use to identify the choice that currently has focus. The `❯` symbol is often used for this. The pointer is not always visible, as with the `autocomplete` prompt. | | `indicator()` | Returns the visual symbol that indicates whether or not a choice is checked/enabled. | | `focus()` | Sets focus on a choice, if it can be focused. | #### Choices Array prompts support the `choices` option, which is the array of choices users will be able to select from when rendered in the terminal. **Type**: `string|object` **Example** ```js const { prompt } = require('enquirer'); const questions = [{ type: 'select', name: 'color', message: 'Favorite color?', initial: 1, choices: [ { name: 'red', message: 'Red', value: '#ff0000' }, //<= choice object { name: 'green', message: 'Green', value: '#00ff00' }, //<= choice object { name: 'blue', message: 'Blue', value: '#0000ff' } //<= choice object ] }]; let answers = await prompt(questions); console.log('Answer:', answers.color); ``` #### Defining choices Whether defined as a string or object, choices are normalized to the following interface: ```js { name: string; message: string | undefined; value: string | undefined; hint: string | undefined; disabled: boolean | string | undefined; } ``` **Example** ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: ['Apple', 'Orange', 'Raspberry'] }; ``` Normalizes to the following when the prompt is run: ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: [ { name: 'Apple', message: 'Apple', value: 'Apple' }, { name: 'Orange', message: 'Orange', value: 'Orange' }, { name: 'Raspberry', message: 'Raspberry', value: 'Raspberry' } ] }; ``` #### Choice properties The following properties are supported on `choice` objects. | **Option** | **Type** | **Description** | | ----------- | ----------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `name` | `string` | The unique key to identify a choice | | `message` | `string` | The message to display in the terminal. `name` is used when this is undefined. | | `value` | `string` | Value to associate with the choice. Useful for creating key-value pairs from user choices. `name` is used when this is undefined. | | `choices` | `array` | Array of "child" choices. | | `hint` | `string` | Help message to display next to a choice. | | `role` | `string` | Determines how the choice will be displayed. Currently the only role supported is `separator`. Additional roles may be added in the future (like `heading`, etc). Please create a [feature request] | | `enabled` | `boolean` | Enabled a choice by default. This is only supported when `options.multiple` is true or on prompts that support multiple choices, like [MultiSelect](#-multiselect). | | `disabled` | `boolean\|string` | Disable a choice so that it cannot be selected. This value may either be `true`, `false`, or a message to display. | | `indicator` | `string\|function` | Custom indicator to render for a choice (like a check or radio button). | #### Related prompts * [AutoComplete](#autocomplete-prompt) * [Form](#form-prompt) * [MultiSelect](#multiselect-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) *** ### AuthPrompt The `AuthPrompt` is used to create prompts to log in user using any authentication method. For example, Enquirer uses this class as the basis for the [BasicAuth Prompt](#basicauth-prompt). You can also find prompt examples in `examples/auth/` folder that utilizes `AuthPrompt` to create OAuth based authentication prompt or a prompt that authenticates using time-based OTP, among others. `AuthPrompt` has a factory function that creates an instance of `AuthPrompt` class and it expects an `authenticate` function, as an argument, which overrides the `authenticate` function of the `AuthPrompt` class. #### Methods | **Method** | **Description** | | ------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `authenticate()` | Contain all the authentication logic. This function should be overridden to implement custom authentication logic. The default `authenticate` function throws an error if no other function is provided. | #### Choices Auth prompt supports the `choices` option, which is the similar to the choices used in [Form Prompt](#form-prompt). **Example** ```js const { AuthPrompt } = require('enquirer'); function authenticate(value, state) { if (value.username === this.options.username && value.password === this.options.password) { return true; } return false; } const CustomAuthPrompt = AuthPrompt.create(authenticate); const prompt = new CustomAuthPrompt({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '1234567', choices: [ { name: 'username', message: 'username' }, { name: 'password', message: 'password' } ] }); prompt .run() .then(answer => console.log('Authenticated?', answer)) .catch(console.error); ``` #### Related prompts * [BasicAuth Prompt](#basicauth-prompt) *** ### BooleanPrompt The `BooleanPrompt` class is used for creating prompts that display and return a boolean value. ```js const { BooleanPrompt } = require('enquirer'); const prompt = new BooleanPrompt({ header: '========================', message: 'Do you love enquirer?', footer: '========================', }); prompt.run() .then(answer => console.log('Selected:', answer)) .catch(console.error); ``` **Returns**: `boolean` *** ### NumberPrompt The `NumberPrompt` class is used for creating prompts that display and return a numerical value. ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ header: '************************', message: 'Input the Numbers:', footer: '************************', }); prompt.run() .then(answer => console.log('Numbers are:', answer)) .catch(console.error); ``` **Returns**: `string|number` (number, or number formatted as a string) *** ### StringPrompt The `StringPrompt` class is used for creating prompts that display and return a string value. ```js const { StringPrompt } = require('enquirer'); const prompt = new StringPrompt({ header: '************************', message: 'Input the String:', footer: '************************' }); prompt.run() .then(answer => console.log('String is:', answer)) .catch(console.error); ``` **Returns**: `string` <br> ## ❯ Custom prompts With Enquirer 2.0, custom prompts are easier than ever to create and use. **How do I create a custom prompt?** Custom prompts are created by extending either: * Enquirer's `Prompt` class * one of the built-in [prompts](#-prompts), or * low-level [types](#-types). <!-- Example: HaiKarate Custom Prompt --> ```js const { Prompt } = require('enquirer'); class HaiKarate extends Prompt { constructor(options = {}) { super(options); this.value = options.initial || 0; this.cursorHide(); } up() { this.value++; this.render(); } down() { this.value--; this.render(); } render() { this.clear(); // clear previously rendered prompt from the terminal this.write(`${this.state.message}: ${this.value}`); } } // Use the prompt by creating an instance of your custom prompt class. const prompt = new HaiKarate({ message: 'How many sprays do you want?', initial: 10 }); prompt.run() .then(answer => console.log('Sprays:', answer)) .catch(console.error); ``` If you want to be able to specify your prompt by `type` so that it may be used alongside other prompts, you will need to first create an instance of `Enquirer`. ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` Then use the `.register()` method to add your custom prompt. ```js enquirer.register('haikarate', HaiKarate); ``` Now you can do the following when defining "questions". ```js let spritzer = require('cologne-drone'); let answers = await enquirer.prompt([ { type: 'haikarate', name: 'cologne', message: 'How many sprays do you need?', initial: 10, async onSubmit(name, value) { await spritzer.activate(value); //<= activate drone return value; } } ]); ``` <br> ## ❯ Key Bindings ### All prompts These key combinations may be used with all prompts. | **command** | **description** | | -------------------------------- | -------------------------------------- | | <kbd>ctrl</kbd> + <kbd>c</kbd> | Cancel the prompt. | | <kbd>ctrl</kbd> + <kbd>g</kbd> | Reset the prompt to its initial state. | <br> ### Move cursor These combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>left</kbd> | Move the cursor back one character. | | <kbd>right</kbd> | Move the cursor forward one character. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> ### Edit Input These key combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> | **command (Mac)** | **command (Windows)** | **description** | | ----------------------------------- | -------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------- | | <kbd>delete</kbd> | <kbd>backspace</kbd> | Delete one character to the left. | | <kbd>fn</kbd> + <kbd>delete</kbd> | <kbd>delete</kbd> | Delete one character to the right. | | <kbd>option</kbd> + <kbd>up</kbd> | <kbd>alt</kbd> + <kbd>up</kbd> | Scroll to the previous item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | | <kbd>option</kbd> + <kbd>down</kbd> | <kbd>alt</kbd> + <kbd>down</kbd> | Scroll to the next item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | ### Select choices These key combinations may be used on prompts that support _multiple_ choices, such as the [multiselect prompt](#multiselect-prompt), or the [select prompt](#select-prompt) when the `multiple` options is true. | **command** | **description** | | ----------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>space</kbd> | Toggle the currently selected choice when `options.multiple` is true. | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>a</kbd> | Toggle all choices to be enabled or disabled. | | <kbd>i</kbd> | Invert the current selection of choices. | | <kbd>g</kbd> | Toggle the current choice group. | <br> ### Hide/show choices | **command** | **description** | | ------------------------------- | ---------------------------------------------- | | <kbd>fn</kbd> + <kbd>up</kbd> | Decrease the number of visible choices by one. | | <kbd>fn</kbd> + <kbd>down</kbd> | Increase the number of visible choices by one. | <br> ### Move/lock Pointer | **command** | **description** | | ---------------------------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>up</kbd> | Move the pointer up. | | <kbd>down</kbd> | Move the pointer down. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move the pointer to the first _visible_ choice. | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move the pointer to the last _visible_ choice. | | <kbd>shift</kbd> + <kbd>up</kbd> | Scroll up one choice without changing pointer position (locks the pointer while scrolling). | | <kbd>shift</kbd> + <kbd>down</kbd> | Scroll down one choice without changing pointer position (locks the pointer while scrolling). | <br> | **command (Mac)** | **command (Windows)** | **description** | | -------------------------------- | --------------------- | ---------------------------------------------------------- | | <kbd>fn</kbd> + <kbd>left</kbd> | <kbd>home</kbd> | Move the pointer to the first choice in the choices array. | | <kbd>fn</kbd> + <kbd>right</kbd> | <kbd>end</kbd> | Move the pointer to the last choice in the choices array. | <br> ## ❯ Release History Please see [CHANGELOG.md](CHANGELOG.md). ## ❯ Performance ### System specs MacBook Pro, Intel Core i7, 2.5 GHz, 16 GB. ### Load time Time it takes for the module to load the first time (average of 3 runs): ``` enquirer: 4.013ms inquirer: 286.717ms ``` <br> ## ❯ About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Todo We're currently working on documentation for the following items. Please star and watch the repository for updates! * [ ] Customizing symbols * [ ] Customizing styles (palette) * [ ] Customizing rendered input * [ ] Customizing returned values * [ ] Customizing key bindings * [ ] Question validation * [ ] Choice validation * [ ] Skipping questions * [ ] Async choices * [ ] Async timers: loaders, spinners and other animations * [ ] Links to examples </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ```sh $ yarn && yarn test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> #### Contributors | **Commits** | **Contributor** | | --- | --- | | 283 | [jonschlinkert](https://github.com/jonschlinkert) | | 82 | [doowb](https://github.com/doowb) | | 32 | [rajat-sr](https://github.com/rajat-sr) | | 20 | [318097](https://github.com/318097) | | 15 | [g-plane](https://github.com/g-plane) | | 12 | [pixelass](https://github.com/pixelass) | | 5 | [adityavyas611](https://github.com/adityavyas611) | | 5 | [satotake](https://github.com/satotake) | | 3 | [tunnckoCore](https://github.com/tunnckoCore) | | 3 | [Ovyerus](https://github.com/Ovyerus) | | 3 | [sw-yx](https://github.com/sw-yx) | | 2 | [DanielRuf](https://github.com/DanielRuf) | | 2 | [GabeL7r](https://github.com/GabeL7r) | | 1 | [AlCalzone](https://github.com/AlCalzone) | | 1 | [hipstersmoothie](https://github.com/hipstersmoothie) | | 1 | [danieldelcore](https://github.com/danieldelcore) | | 1 | [ImgBotApp](https://github.com/ImgBotApp) | | 1 | [jsonkao](https://github.com/jsonkao) | | 1 | [knpwrs](https://github.com/knpwrs) | | 1 | [yeskunall](https://github.com/yeskunall) | | 1 | [mischah](https://github.com/mischah) | | 1 | [renarsvilnis](https://github.com/renarsvilnis) | | 1 | [sbugert](https://github.com/sbugert) | | 1 | [stephencweiss](https://github.com/stephencweiss) | | 1 | [skellock](https://github.com/skellock) | | 1 | [whxaxes](https://github.com/whxaxes) | #### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) #### Credit Thanks to [derhuerst](https://github.com/derhuerst), creator of prompt libraries such as [prompt-skeleton](https://github.com/derhuerst/prompt-skeleton), which influenced some of the concepts we used in our prompts. #### License Copyright © 2018-present, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). # BIP39 [![Build Status](https://travis-ci.org/bitcoinjs/bip39.png?branch=master)](https://travis-ci.org/bitcoinjs/bip39) [![NPM](https://img.shields.io/npm/v/bip39.svg)](https://www.npmjs.org/package/bip39) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) JavaScript implementation of [Bitcoin BIP39](https://github.com/bitcoin/bips/blob/master/bip-0039.mediawiki): Mnemonic code for generating deterministic keys ## Reminder for developers ***Please remember to allow recovery from mnemonic phrases that have invalid checksums (or that you don't have the wordlist)*** When a checksum is invalid, warn the user that the phrase is not something generated by your app, and ask if they would like to use it anyway. This way, your app only needs to hold the wordlists for your supported languages, but you can recover phrases made by other apps in other languages. However, there should be other checks in place, such as checking to make sure the user is inputting 12 words or more separated by a space. ie. `phrase.trim().split(/\s+/g).length >= 12` ## Removing wordlists from webpack/browserify Browserify/Webpack bundles can get very large if you include all the wordlists, so you can now exclude wordlists to make your bundle lighter. For example, if we want to exclude all wordlists besides chinese_simplified, you could build using the browserify command below. ```bash $ browserify -r bip39 -s bip39 \ --exclude=./wordlists/english.json \ --exclude=./wordlists/japanese.json \ --exclude=./wordlists/spanish.json \ --exclude=./wordlists/italian.json \ --exclude=./wordlists/french.json \ --exclude=./wordlists/korean.json \ --exclude=./wordlists/chinese_traditional.json \ > bip39.browser.js ``` This will create a bundle that only contains the chinese_simplified wordlist, and it will be the default wordlist for all calls without explicit wordlists. You can also do this in Webpack using the `IgnorePlugin`. Here is an example of excluding all non-English wordlists ```javascript ... plugins: [ new webpack.IgnorePlugin(/^\.\/(?!english)/, /bip39\/src\/wordlists$/), ], ... ``` This is how it will look in the browser console. ```javascript > bip39.entropyToMnemonic('00000000000000000000000000000000') "的 的 的 的 的 的 的 的 的 的 的 在" > bip39.wordlists.chinese_simplified Array(2048) [ "的", "一", "是", "在", "不", "了", "有", "和", "人", "这", … ] > bip39.wordlists.english undefined > bip39.wordlists.japanese undefined > bip39.wordlists.spanish undefined > bip39.wordlists.italian undefined > bip39.wordlists.french undefined > bip39.wordlists.korean undefined > bip39.wordlists.chinese_traditional undefined ``` For a list of supported wordlists check the wordlists folder. The name of the json file (minus the extension) is the name of the key to access the wordlist. You can also change the default wordlist at runtime if you dislike the wordlist you were given as default. ```javascript > bip39.entropyToMnemonic('00000000000000000000000000000fff') "あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あまい ろんり" > bip39.setDefaultWordlist('italian') undefined > bip39.entropyToMnemonic('00000000000000000000000000000fff') "abaco abaco abaco abaco abaco abaco abaco abaco abaco abaco aforisma zibetto" ``` ## Installation ``` bash npm install bip39 ``` ## Examples ``` js // Generate a random mnemonic (uses crypto.randomBytes under the hood), defaults to 128-bits of entropy const mnemonic = bip39.generateMnemonic() // => 'seed sock milk update focus rotate barely fade car face mechanic mercy' bip39.mnemonicToSeedSync('basket actual').toString('hex') // => '5cf2d4a8b0355e90295bdfc565a022a409af063d5365bb57bf74d9528f494bfa4400f53d8349b80fdae44082d7f9541e1dba2b003bcfec9d0d53781ca676651f' bip39.mnemonicToSeedSync('basket actual') // => <Buffer 5c f2 d4 a8 b0 35 5e 90 29 5b df c5 65 a0 22 a4 09 af 06 3d 53 65 bb 57 bf 74 d9 52 8f 49 4b fa 44 00 f5 3d 83 49 b8 0f da e4 40 82 d7 f9 54 1e 1d ba 2b ...> // mnemonicToSeed has an synchronous version // mnemonicToSeedSync is less performance oriented bip39.mnemonicToSeed('basket actual').then(console.log) // => <Buffer 5c f2 d4 a8 b0 35 5e 90 29 5b df c5 65 a0 22 a4 09 af 06 3d 53 65 bb 57 bf 74 d9 52 8f 49 4b fa 44 00 f5 3d 83 49 b8 0f da e4 40 82 d7 f9 54 1e 1d ba 2b ...> bip39.mnemonicToSeed('basket actual').then(bytes => bytes.toString('hex')).then(console.log) // => '5cf2d4a8b0355e90295bdfc565a022a409af063d5365bb57bf74d9528f494bfa4400f53d8349b80fdae44082d7f9541e1dba2b003bcfec9d0d53781ca676651f' bip39.mnemonicToSeedSync('basket actual', 'a password') // => <Buffer 46 16 a4 4f 2c 90 b9 69 02 14 b8 fd 43 5b b4 14 62 43 de 10 7b 30 87 59 0a 3b b8 d3 1b 2f 3a ef ab 1d 4b 52 6d 21 e5 0a 04 02 3d 7a d0 66 43 ea 68 3b ... > bip39.validateMnemonic(mnemonic) // => true bip39.validateMnemonic('basket actual') // => false ``` ``` js const bip39 = require('bip39') // defaults to BIP39 English word list // uses HEX strings for entropy const mnemonic = bip39.entropyToMnemonic('00000000000000000000000000000000') // => abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about // reversible bip39.mnemonicToEntropy(mnemonic) // => '00000000000000000000000000000000' ``` # ansi-colors [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/ansi-colors.svg?style=flat)](https://www.npmjs.com/package/ansi-colors) [![NPM monthly downloads](https://img.shields.io/npm/dm/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![NPM total downloads](https://img.shields.io/npm/dt/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![Linux Build Status](https://img.shields.io/travis/doowb/ansi-colors.svg?style=flat&label=Travis)](https://travis-ci.org/doowb/ansi-colors) > Easily add ANSI colors to your text and symbols in the terminal. A faster drop-in replacement for chalk, kleur and turbocolor (without the dependencies and rendering bugs). Please consider following this project's author, [Brian Woodward](https://github.com/doowb), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save ansi-colors ``` ![image](https://user-images.githubusercontent.com/383994/39635445-8a98a3a6-4f8b-11e8-89c1-068c45d4fff8.png) ## Why use this? ansi-colors is _the fastest Node.js library for terminal styling_. A more performant drop-in replacement for chalk, with no dependencies. * _Blazing fast_ - Fastest terminal styling library in node.js, 10-20x faster than chalk! * _Drop-in replacement_ for [chalk](https://github.com/chalk/chalk). * _No dependencies_ (Chalk has 7 dependencies in its tree!) * _Safe_ - Does not modify the `String.prototype` like [colors](https://github.com/Marak/colors.js). * Supports [nested colors](#nested-colors), **and does not have the [nested styling bug](#nested-styling-bug) that is present in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur)**. * Supports [chained colors](#chained-colors). * [Toggle color support](#toggle-color-support) on or off. ## Usage ```js const c = require('ansi-colors'); console.log(c.red('This is a red string!')); console.log(c.green('This is a red string!')); console.log(c.cyan('This is a cyan string!')); console.log(c.yellow('This is a yellow string!')); ``` ![image](https://user-images.githubusercontent.com/383994/39653848-a38e67da-4fc0-11e8-89ae-98c65ebe9dcf.png) ## Chained colors ```js console.log(c.bold.red('this is a bold red message')); console.log(c.bold.yellow.italic('this is a bold yellow italicized message')); console.log(c.green.bold.underline('this is a bold green underlined message')); ``` ![image](https://user-images.githubusercontent.com/383994/39635780-7617246a-4f8c-11e8-89e9-05216cc54e38.png) ## Nested colors ```js console.log(c.yellow(`foo ${c.red.bold('red')} bar ${c.cyan('cyan')} baz`)); ``` ![image](https://user-images.githubusercontent.com/383994/39635817-8ed93d44-4f8c-11e8-8afd-8c3ea35f5fbe.png) ### Nested styling bug `ansi-colors` does not have the nested styling bug found in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur). ```js const { bold, red } = require('ansi-styles'); console.log(bold(`foo ${red.dim('bar')} baz`)); const colorette = require('colorette'); console.log(colorette.bold(`foo ${colorette.red(colorette.dim('bar'))} baz`)); const kleur = require('kleur'); console.log(kleur.bold(`foo ${kleur.red.dim('bar')} baz`)); const chalk = require('chalk'); console.log(chalk.bold(`foo ${chalk.red.dim('bar')} baz`)); ``` **Results in the following** (sans icons and labels) ![image](https://user-images.githubusercontent.com/383994/47280326-d2ee0580-d5a3-11e8-9611-ea6010f0a253.png) ## Toggle color support Easily enable/disable colors. ```js const c = require('ansi-colors'); // disable colors manually c.enabled = false; // or use a library to automatically detect support c.enabled = require('color-support').hasBasic; console.log(c.red('I will only be colored red if the terminal supports colors')); ``` ## Strip ANSI codes Use the `.unstyle` method to strip ANSI codes from a string. ```js console.log(c.unstyle(c.blue.bold('foo bar baz'))); //=> 'foo bar baz' ``` ## Available styles **Note** that bright and bright-background colors are not always supported. | Colors | Background Colors | Bright Colors | Bright Background Colors | | ------- | ----------------- | ------------- | ------------------------ | | black | bgBlack | blackBright | bgBlackBright | | red | bgRed | redBright | bgRedBright | | green | bgGreen | greenBright | bgGreenBright | | yellow | bgYellow | yellowBright | bgYellowBright | | blue | bgBlue | blueBright | bgBlueBright | | magenta | bgMagenta | magentaBright | bgMagentaBright | | cyan | bgCyan | cyanBright | bgCyanBright | | white | bgWhite | whiteBright | bgWhiteBright | | gray | | | | | grey | | | | _(`gray` is the U.S. spelling, `grey` is more commonly used in the Canada and U.K.)_ ### Style modifiers * dim * **bold** * hidden * _italic_ * underline * inverse * ~~strikethrough~~ * reset ## Aliases Create custom aliases for styles. ```js const colors = require('ansi-colors'); colors.alias('primary', colors.yellow); colors.alias('secondary', colors.bold); console.log(colors.primary.secondary('Foo')); ``` ## Themes A theme is an object of custom aliases. ```js const colors = require('ansi-colors'); colors.theme({ danger: colors.red, dark: colors.dim.gray, disabled: colors.gray, em: colors.italic, heading: colors.bold.underline, info: colors.cyan, muted: colors.dim, primary: colors.blue, strong: colors.bold, success: colors.green, underline: colors.underline, warning: colors.yellow }); // Now, we can use our custom styles alongside the built-in styles! console.log(colors.danger.strong.em('Error!')); console.log(colors.warning('Heads up!')); console.log(colors.info('Did you know...')); console.log(colors.success.bold('It worked!')); ``` ## Performance **Libraries tested** * ansi-colors v3.0.4 * chalk v2.4.1 ### Mac > MacBook Pro, Intel Core i7, 2.3 GHz, 16 GB. **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.915ms` * chalk - `12.437ms` **Benchmarks** ``` # All Colors ansi-colors x 173,851 ops/sec ±0.42% (91 runs sampled) chalk x 9,944 ops/sec ±2.53% (81 runs sampled))) # Chained colors ansi-colors x 20,791 ops/sec ±0.60% (88 runs sampled) chalk x 2,111 ops/sec ±2.34% (83 runs sampled) # Nested colors ansi-colors x 59,304 ops/sec ±0.98% (92 runs sampled) chalk x 4,590 ops/sec ±2.08% (82 runs sampled) ``` ### Windows > Windows 10, Intel Core i7-7700k CPU @ 4.2 GHz, 32 GB **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.494ms` * chalk - `11.523ms` **Benchmarks** ``` # All Colors ansi-colors x 193,088 ops/sec ±0.51% (95 runs sampled)) chalk x 9,612 ops/sec ±3.31% (77 runs sampled))) # Chained colors ansi-colors x 26,093 ops/sec ±1.13% (94 runs sampled) chalk x 2,267 ops/sec ±2.88% (80 runs sampled)) # Nested colors ansi-colors x 67,747 ops/sec ±0.49% (93 runs sampled) chalk x 4,446 ops/sec ±3.01% (82 runs sampled)) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [ansi-wrap](https://www.npmjs.com/package/ansi-wrap): Create ansi colors by passing the open and close codes. | [homepage](https://github.com/jonschlinkert/ansi-wrap "Create ansi colors by passing the open and close codes.") * [strip-color](https://www.npmjs.com/package/strip-color): Strip ANSI color codes from a string. No dependencies. | [homepage](https://github.com/jonschlinkert/strip-color "Strip ANSI color codes from a string. No dependencies.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 48 | [jonschlinkert](https://github.com/jonschlinkert) | | 42 | [doowb](https://github.com/doowb) | | 6 | [lukeed](https://github.com/lukeed) | | 2 | [Silic0nS0ldier](https://github.com/Silic0nS0ldier) | | 1 | [dwieeb](https://github.com/dwieeb) | | 1 | [jorgebucaran](https://github.com/jorgebucaran) | | 1 | [madhavarshney](https://github.com/madhavarshney) | | 1 | [chapterjason](https://github.com/chapterjason) | ### Author **Brian Woodward** * [GitHub Profile](https://github.com/doowb) * [Twitter Profile](https://twitter.com/doowb) * [LinkedIn Profile](https://linkedin.com/in/woodwardbrian) ### License Copyright © 2019, [Brian Woodward](https://github.com/doowb). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on July 01, 2019._ # clone-response > Clone a Node.js HTTP response stream [![Build Status](https://travis-ci.org/lukechilds/clone-response.svg?branch=master)](https://travis-ci.org/lukechilds/clone-response) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/clone-response/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/clone-response?branch=master) [![npm](https://img.shields.io/npm/dm/clone-response.svg)](https://www.npmjs.com/package/clone-response) [![npm](https://img.shields.io/npm/v/clone-response.svg)](https://www.npmjs.com/package/clone-response) Returns a new stream and copies over all properties and methods from the original response giving you a complete duplicate. This is useful in situations where you need to consume the response stream but also want to pass an unconsumed stream somewhere else to be consumed later. ## Install ```shell npm install --save clone-response ``` ## Usage ```js const http = require('http'); const cloneResponse = require('clone-response'); http.get('http://example.com', response => { const clonedResponse = cloneResponse(response); response.pipe(process.stdout); setImmediate(() => { // The response stream has already been consumed by the time this executes, // however the cloned response stream is still available. doSomethingWithResponse(clonedResponse); }); }); ``` Please bear in mind that the process of cloning a stream consumes it. However, you can consume a stream multiple times in the same tick, therefore allowing you to create multiple clones. e.g: ```js const clone1 = cloneResponse(response); const clone2 = cloneResponse(response); // response can still be consumed in this tick but cannot be consumed if passed // into any async callbacks. clone1 and clone2 can be passed around and be // consumed in the future. ``` ## API ### cloneResponse(response) Returns a clone of the passed in response. #### response Type: `stream` A [Node.js HTTP response stream](https://nodejs.org/api/http.html#http_class_http_incomingmessage) to clone. ## License MIT © Luke Childs Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. # detect-libc Node.js module to detect the C standard library (libc) implementation family and version in use on a given Linux system. Provides a value suitable for use with the `LIBC` option of [prebuild](https://www.npmjs.com/package/prebuild), [prebuild-ci](https://www.npmjs.com/package/prebuild-ci) and [prebuild-install](https://www.npmjs.com/package/prebuild-install), therefore allowing build and provision of pre-compiled binaries for musl-based Linux e.g. Alpine as well as glibc-based. Currently supports libc detection of `glibc` and `musl`. ## Install ```sh npm install detect-libc ``` ## Usage ### API ```js const { GLIBC, MUSL, family, version, isNonGlibcLinux } = require('detect-libc'); ``` * `GLIBC` is a String containing the value "glibc" for comparison with `family`. * `MUSL` is a String containing the value "musl" for comparison with `family`. * `family` is a String representing the system libc family. * `version` is a String representing the system libc version number. * `isNonGlibcLinux` is a Boolean representing whether the system is a non-glibc Linux, e.g. Alpine. ### detect-libc command line tool When run on a Linux system with a non-glibc libc, the child command will be run with the `LIBC` environment variable set to the relevant value. On all other platforms will run the child command as-is. The command line feature requires `spawnSync` provided by Node v0.12+. ```sh detect-libc child-command ``` ## Integrating with prebuild ```json "scripts": { "install": "detect-libc prebuild-install || node-gyp rebuild", "test": "mocha && detect-libc prebuild-ci" }, "dependencies": { "detect-libc": "^1.0.2", "prebuild-install": "^2.2.0" }, "devDependencies": { "prebuild": "^6.2.1", "prebuild-ci": "^2.2.3" } ``` ## Licence Copyright 2017 Lovell Fuller Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at [http://www.apache.org/licenses/LICENSE-2.0](http://www.apache.org/licenses/LICENSE-2.0.html) Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 10.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree ## assemblyscript-temporal An implementation of temporal within AssemblyScript, with an initial focus on non-timezone-aware classes and functionality. ### Why? AssemblyScript has minimal `Date` support, however, the JS Date API itself is terrible and people tend not to use it that often. As a result libraries like moment / luxon have become staple replacements. However, there is now a [relatively mature TC39 proposal](https://github.com/tc39/proposal-temporal) that adds greatly improved date support to JS. The goal of this project is to implement Temporal for AssemblyScript. ### Usage This library currently supports the following types: #### `PlainDateTime` A `PlainDateTime` represents a calendar date and wall-clock time that does not carry time zone information, e.g. December 7th, 1995 at 3:00 PM (in the Gregorian calendar). For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindatetime.html), this implementation follows the specification as closely as possible. You can create a `PlainDateTime` from individual components, a string or an object literal: ```javascript datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.year; // 2019; datetime.month; // 11; // ... datetime.nanosecond; // 789; datetime = PlainDateTime.from("1976-11-18T12:34:56"); datetime.toString(); // "1976-11-18T12:34:56" datetime = PlainDateTime.from({ year: 1966, month: 3, day: 3 }); datetime.toString(); // "1966-03-03T00:00:00" ``` There are various ways you can manipulate a date: ```javascript // use 'with' to copy a date but with various property values overriden datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.with({ year: 2019 }).toString(); // "2019-11-18T15:23:30.123456789" // use 'add' or 'substract' to add / subtract a duration datetime = PlainDateTime.from("2020-01-12T15:00"); datetime.add({ months: 1 }).toString(); // "2020-02-12T15:00:00"); // add / subtract support Duration objects or object literals datetime.add(new Duration(1)).toString(); // "2021-01-12T15:00:00"); ``` You can compare dates and check for equality ```javascript dt1 = PlainDateTime.from("1976-11-18"); dt2 = PlainDateTime.from("2019-10-29"); PlainDateTime.compare(dt1, dt1); // 0 PlainDateTime.compare(dt1, dt2); // -1 dt1.equals(dt1); // true ``` Currently `PlainDateTime` only supports the ISO 8601 (Gregorian) calendar. #### `PlainDate` A `PlainDate` object represents a calendar date that is not associated with a particular time or time zone, e.g. August 24th, 2006. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindate.html), this implementation follows the specification as closely as possible. The `PlainDate` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainTime` A `PlainTime` object represents a wall-clock time that is not associated with a particular date or time zone, e.g. 7:39 PM. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaintime.html), this implementation follows the specification as closely as possible. The `PlainTime` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainMonthDay` A date without a year component. This is useful to express things like "Bastille Day is on the 14th of July". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainmonthday.html) , this implementation follows the specification as closely as possible. ```javascript const monthDay = PlainMonthDay.from({ month: 7, day: 14 }); // => 07-14 const date = monthDay.toPlainDate({ year: 2030 }); // => 2030-07-14 date.dayOfWeek; // => 7 ``` The `PlainMonthDay` API is almost identical to `PlainDateTime`, so see above for more API usage examples. #### `PlainYearMonth` A date without a day component. This is useful to express things like "the October 2020 meeting". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainyearmonth.html) , this implementation follows the specification as closely as possible. The `PlainYearMonth` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `now` The `now` object has several methods which give information about the current time and date. ```javascript dateTime = now.plainDateTimeISO(); dateTime.toString(); // 2021-04-01T12:05:47.357 ``` ## Contributing This project is open source, MIT licensed and your contributions are very much welcomed. There is a [brief document that outlines implementation progress and priorities](./development.md). email-addresses.js ================== An RFC 5322 email address parser. v 3.1.0 What? ----- Want to see if something could be an email address? Want to grab the display name or just the address out of a string? Put your regexes down and use this parser! This library does not validate email addresses - we can't really do that without sending an email. However, it attempts to parse addresses using the (fairly liberal) grammar specified in RFC 5322. You can use this to check if user input looks like an email address. Note carefully though - this parser supports all features of RFC 5322, which means that `"Bob Example" <[email protected]>` is a valid email address. If you just want to validate the `[email protected]` part, that is RFC 5321, for which you want to use something like node-address-rfc2821. Why use this? ------------- Use this library because you can be sure it really respects the RFC: - The functions in the recursive decent parser match up with the productions in the RFC - The productions from the RFC are written above each function for easy verification - Tests include all of the test cases from the [is_email](https://github.com/dominicsayers/isemail) project, which are extensive Installation ------------ npm install email-addresses Example ------- ``` $ node > addrs = require("email-addresses") { [Function: parse5322] parseOneAddress: [Function: parseOneAddressSimple], parseAddressList: [Function: parseAddressListSimple] } > addrs.parseOneAddress('"Jack Bowman" <[email protected]>') { parts: { name: [Object], address: [Object], local: [Object], domain: [Object] }, name: 'Jack Bowman', address: '[email protected]', local: 'jack', domain: 'fogcreek.com' } > addrs.parseAddressList('[email protected], Bob <[email protected]>') [ { parts: { name: null, address: [Object], local: [Object], domain: [Object] }, name: null, address: '[email protected]', local: 'jack', domain: 'fogcreek.com' }, { parts: { name: [Object], address: [Object], local: [Object], domain: [Object] }, name: 'Bob', address: '[email protected]', local: 'bob', domain: 'example.com' } ] > addrs("[email protected]") { ast: { name: 'address-list', tokens: '[email protected]', semantic: '[email protected]', children: [ [Object] ] }, addresses: [ { node: [Object], parts: [Object], name: null, address: '[email protected]', local: 'jack', domain: 'fogcreek.com' } ] } > addrs("bogus") null ``` API --- `obj = addrs(opts)` =================== Call the module directly as a function to get access to the AST. Returns null for a failed parse (an invalid address). Options: * `string` - An email address to parse. Parses as `address-list`, a list of email addresses separated by commas. * `object` with the following keys: * `input` - An email address to parse. Required. * `rfc6532` - Enable rfc6532 support (unicode in email addresses). Default: `false`. * `partial` - Allow a failed parse to return the AST it managed to produce so far. Default: `false`. * `simple` - Return just the address or addresses parsed. Default: `false`. * `strict` - Turn off features of RFC 5322 marked "Obsolete". Default: `false`. * `rejectTLD` - Require at least one `.` in domain names. Default: `false`. * `startAt` - Start the parser at one of `address-list`, `from`, `sender`, `reply-to`. Default: `address-list`. Returns an object with the following properties: * `ast` - the full AST of the parse. * `addresses` - array of addresses found. Each has the following properties: * `parts` - components of the AST that make up the address. * `type` - The type of the node, e.g. `mailbox`, `address`, `group`. * `name` - The extracted name from the email. e.g. parsing `"Bob" <[email protected]>` will give `Bob` for the `name`. * `address` - The full email address. e.g. parsing the above will give `[email protected]` for the `address`. * `local` - The local part. e.g. parsing the above will give `bob` for `local`. * `domain` - The domain part. e.g. parsing the above will give `example.com` for `domain`. Note if `simple` is set, the return will be an array of addresses rather than the object above. Note that addresses can contain a `group` address, which in contrast to the `address` objects will simply contain two properties: a `name` and `addresses` which is an array of the addresses in the group. You can identify groups because they will have a `type` of `group`. A group looks something like this: `Managing Partners:[email protected],[email protected];` `obj = addrs.parseOneAddress(opts)` =================================== Parse a single email address. Operates similarly to `addrs(opts)`, with the exception that `rfc6532` and `simple` default to `true`. Returns a single address object as described above. If you set `simple: false` the returned object includes a `node` object that contains the AST for the address. `obj = addrs.parseAddressList(opts)` ==================================== Parse a list of email addresses separated by comma. Operates similarly to `addrs(opts)`, with the exception that `rfc6532` and `simple` default to `true`. Returns a list of address objects as described above. If you set `simple: false` each address will include a `node` object that containst the AST for the address. `obj = addrs.parseFrom(opts)` ============================= Parse an email header "From:" address (specified as mailbox-list or address-list). Operates similarly to `addrs(opts)`, with the exception that `rfc6532` and `simple` default to `true`. Returns a list of address objects as described above. If you set `simple: false` each address will include a `node` object that containst the AST for the address. `obj = addrs.parseSender(opts)` =============================== Parse an email header "Sender:" address (specified as mailbox or address). Operates similarly to `addrs(opts)`, with the exception that `rfc6532` and `simple` default to `true`. Returns a single address object as described above. If you set `simple: false` the returned object includes a `node` object that contains the AST for the address. `obj = addrs.parseReplyTo(opts)` ================================ Parse an email header "Reply-To:" address (specified as address-list). Operates identically to `addrs.parseAddressList(opts)`. Usage ----- If you want to simply check whether an address or address list parses, you'll want to call the following functions and check whether the results are null or not: ```parseOneAddress``` for a single address and ```parseAddressList``` for multiple addresses. If you want to examine the parsed address, for example to extract a name or address, you have some options. The object returned by ```parseOneAddress``` has four helper values on it: ```name```, ```address```, ```local```, and ```domain```. See the example above to understand is actually returned. (These are equivalent to ```parts.name.semantic```, ```parts.address.semantic```, etc.) These values try to be smart about collapsing whitespace, quotations, and excluding RFC 5322 comments. If you desire, you can also obtain the raw parsed tokens or semantic tokens for those fields. The ```parts``` value is an object referencing nodes in the AST generated. Nodes in the AST have two values of interest here, ```tokens``` and ```semantic```. ``` > a = addrs.parseOneAddress('Jack Bowman <[email protected] >') > a.parts.name.tokens 'Jack Bowman ' > a.name 'Jack Bowman' > a.parts.name.semantic 'Jack Bowman ' > a.parts.address.tokens '[email protected] ' > a.address '[email protected]' > a.parts.address.semantic '[email protected]' ``` If you need to, you can inspect the AST directly. The entire AST is returned when calling the module's function. References ---------- - http://tools.ietf.org/html/rfc5322 - https://tools.ietf.org/html/rfc6532 - https://tools.ietf.org/html/rfc6854 - http://code.google.com/p/isemail/ Props ----- Many thanks to [Dominic Sayers](https://github.com/dominicsayers) and his documentation and tests for the [is_email](https://github.com/dominicsayers/isemail) function which helped greatly in writing this parser. License ------- Licensed under the MIT License. See the LICENSE file. # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value = <JSON.Value>valueOrNull; // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let innerString = (<JSON.Str>value).valueOf(); let jsonString = (<JSON.Str>value).stringify(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.stringify(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) # Acorn A tiny, fast JavaScript parser written in JavaScript. ## Community Acorn is open source software released under an [MIT license](https://github.com/acornjs/acorn/blob/master/acorn/LICENSE). You are welcome to [report bugs](https://github.com/acornjs/acorn/issues) or create pull requests on [github](https://github.com/acornjs/acorn). For questions and discussion, please use the [Tern discussion forum](https://discuss.ternjs.net). ## Installation The easiest way to install acorn is from [`npm`](https://www.npmjs.com/): ```sh npm install acorn ``` Alternately, you can download the source and build acorn yourself: ```sh git clone https://github.com/acornjs/acorn.git cd acorn npm install ``` ## Interface **parse**`(input, options)` is the main interface to the library. The `input` parameter is a string, `options` can be undefined or an object setting some of the options listed below. The return value will be an abstract syntax tree object as specified by the [ESTree spec](https://github.com/estree/estree). ```javascript let acorn = require("acorn"); console.log(acorn.parse("1 + 1")); ``` When encountering a syntax error, the parser will raise a `SyntaxError` object with a meaningful message. The error object will have a `pos` property that indicates the string offset at which the error occurred, and a `loc` object that contains a `{line, column}` object referring to that same position. Options can be provided by passing a second argument, which should be an object containing any of these fields: - **ecmaVersion**: Indicates the ECMAScript version to parse. Must be either 3, 5, 6 (2015), 7 (2016), 8 (2017), 9 (2018), 10 (2019) or 11 (2020, partial support). This influences support for strict mode, the set of reserved words, and support for new syntax features. Default is 10. **NOTE**: Only 'stage 4' (finalized) ECMAScript features are being implemented by Acorn. Other proposed new features can be implemented through plugins. - **sourceType**: Indicate the mode the code should be parsed in. Can be either `"script"` or `"module"`. This influences global strict mode and parsing of `import` and `export` declarations. **NOTE**: If set to `"module"`, then static `import` / `export` syntax will be valid, even if `ecmaVersion` is less than 6. - **onInsertedSemicolon**: If given a callback, that callback will be called whenever a missing semicolon is inserted by the parser. The callback will be given the character offset of the point where the semicolon is inserted as argument, and if `locations` is on, also a `{line, column}` object representing this position. - **onTrailingComma**: Like `onInsertedSemicolon`, but for trailing commas. - **allowReserved**: If `false`, using a reserved word will generate an error. Defaults to `true` for `ecmaVersion` 3, `false` for higher versions. When given the value `"never"`, reserved words and keywords can also not be used as property names (as in Internet Explorer's old parser). - **allowReturnOutsideFunction**: By default, a return statement at the top level raises an error. Set this to `true` to accept such code. - **allowImportExportEverywhere**: By default, `import` and `export` declarations can only appear at a program's top level. Setting this option to `true` allows them anywhere where a statement is allowed. - **allowAwaitOutsideFunction**: By default, `await` expressions can only appear inside `async` functions. Setting this option to `true` allows to have top-level `await` expressions. They are still not allowed in non-`async` functions, though. - **allowHashBang**: When this is enabled (off by default), if the code starts with the characters `#!` (as in a shellscript), the first line will be treated as a comment. - **locations**: When `true`, each node has a `loc` object attached with `start` and `end` subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. Default is `false`. - **onToken**: If a function is passed for this option, each found token will be passed in same format as tokens returned from `tokenizer().getToken()`. If array is passed, each found token is pushed to it. Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **onComment**: If a function is passed for this option, whenever a comment is encountered the function will be called with the following parameters: - `block`: `true` if the comment is a block comment, false if it is a line comment. - `text`: The content of the comment. - `start`: Character offset of the start of the comment. - `end`: Character offset of the end of the comment. When the `locations` options is on, the `{line, column}` locations of the comment’s start and end are passed as two additional parameters. If array is passed for this option, each found comment is pushed to it as object in Esprima format: ```javascript { "type": "Line" | "Block", "value": "comment text", "start": Number, "end": Number, // If `locations` option is on: "loc": { "start": {line: Number, column: Number} "end": {line: Number, column: Number} }, // If `ranges` option is on: "range": [Number, Number] } ``` Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **ranges**: Nodes have their start and end characters offsets recorded in `start` and `end` properties (directly on the node, rather than the `loc` object, which holds line/column data. To also add a [semi-standardized](https://bugzilla.mozilla.org/show_bug.cgi?id=745678) `range` property holding a `[start, end]` array with the same numbers, set the `ranges` option to `true`. - **program**: It is possible to parse multiple files into a single AST by passing the tree produced by parsing the first file as the `program` option in subsequent parses. This will add the toplevel forms of the parsed file to the "Program" (top) node of an existing parse tree. - **sourceFile**: When the `locations` option is `true`, you can pass this option to add a `source` attribute in every node’s `loc` object. Note that the contents of this option are not examined or processed in any way; you are free to use whatever format you choose. - **directSourceFile**: Like `sourceFile`, but a `sourceFile` property will be added (regardless of the `location` option) directly to the nodes, rather than the `loc` object. - **preserveParens**: If this option is `true`, parenthesized expressions are represented by (non-standard) `ParenthesizedExpression` nodes that have a single `expression` property containing the expression inside parentheses. **parseExpressionAt**`(input, offset, options)` will parse a single expression in a string, and return its AST. It will not complain if there is more of the string left after the expression. **tokenizer**`(input, options)` returns an object with a `getToken` method that can be called repeatedly to get the next token, a `{start, end, type, value}` object (with added `loc` property when the `locations` option is enabled and `range` property when the `ranges` option is enabled). When the token's type is `tokTypes.eof`, you should stop calling the method, since it will keep returning that same token forever. In ES6 environment, returned result can be used as any other protocol-compliant iterable: ```javascript for (let token of acorn.tokenizer(str)) { // iterate over the tokens } // transform code to array of tokens: var tokens = [...acorn.tokenizer(str)]; ``` **tokTypes** holds an object mapping names to the token type objects that end up in the `type` properties of tokens. **getLineInfo**`(input, offset)` can be used to get a `{line, column}` object for a given program string and offset. ### The `Parser` class Instances of the **`Parser`** class contain all the state and logic that drives a parse. It has static methods `parse`, `parseExpressionAt`, and `tokenizer` that match the top-level functions by the same name. When extending the parser with plugins, you need to call these methods on the extended version of the class. To extend a parser with plugins, you can use its static `extend` method. ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); var JSXParser = acorn.Parser.extend(jsx()); JSXParser.parse("foo(<bar/>)"); ``` The `extend` method takes any number of plugin values, and returns a new `Parser` class that includes the extra parser logic provided by the plugins. ## Command line interface The `bin/acorn` utility can be used to parse a file from the command line. It accepts as arguments its input file and the following options: - `--ecma3|--ecma5|--ecma6|--ecma7|--ecma8|--ecma9|--ecma10`: Sets the ECMAScript version to parse. Default is version 9. - `--module`: Sets the parsing mode to `"module"`. Is set to `"script"` otherwise. - `--locations`: Attaches a "loc" object to each node with "start" and "end" subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. - `--allow-hash-bang`: If the code starts with the characters #! (as in a shellscript), the first line will be treated as a comment. - `--compact`: No whitespace is used in the AST output. - `--silent`: Do not output the AST, just return the exit status. - `--help`: Print the usage information and quit. The utility spits out the syntax tree as JSON data. ## Existing plugins - [`acorn-jsx`](https://github.com/RReverser/acorn-jsx): Parse [Facebook JSX syntax extensions](https://github.com/facebook/jsx) Plugins for ECMAScript proposals: - [`acorn-stage3`](https://github.com/acornjs/acorn-stage3): Parse most stage 3 proposals, bundling: - [`acorn-class-fields`](https://github.com/acornjs/acorn-class-fields): Parse [class fields proposal](https://github.com/tc39/proposal-class-fields) - [`acorn-import-meta`](https://github.com/acornjs/acorn-import-meta): Parse [import.meta proposal](https://github.com/tc39/proposal-import-meta) - [`acorn-private-methods`](https://github.com/acornjs/acorn-private-methods): parse [private methods, getters and setters proposal](https://github.com/tc39/proposal-private-methods)n # end-of-stream A node module that calls a callback when a readable/writable/duplex stream has completed or failed. npm install end-of-stream [![Build status](https://travis-ci.org/mafintosh/end-of-stream.svg?branch=master)](https://travis-ci.org/mafintosh/end-of-stream) ## Usage Simply pass a stream and a callback to the `eos`. Both legacy streams, streams2 and stream3 are supported. ``` js var eos = require('end-of-stream'); eos(readableStream, function(err) { // this will be set to the stream instance if (err) return console.log('stream had an error or closed early'); console.log('stream has ended', this === readableStream); }); eos(writableStream, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has finished', this === writableStream); }); eos(duplexStream, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has ended and finished', this === duplexStream); }); eos(duplexStream, {readable:false}, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has finished but might still be readable'); }); eos(duplexStream, {writable:false}, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has ended but might still be writable'); }); eos(readableStream, {error:false}, function(err) { // do not treat emit('error', err) as a end-of-stream }); ``` ## License MIT ## Related `end-of-stream` is part of the [mississippi stream utility collection](https://github.com/maxogden/mississippi) which includes more useful stream modules similar to this one. # minimatch A minimal matching utility. [![Build Status](https://travis-ci.org/isaacs/minimatch.svg?branch=master)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ### partial Compare a partial path to a pattern. As long as the parts of the path that are present are not contradicted by the pattern, it will be treated as a match. This is useful in applications where you're walking through a folder structure, and don't yet have the full path, but want to ensure that you do not walk down paths that can never be a match. For example, ```js minimatch('/a/b', '/a/*/c/d', { partial: true }) // true, might be /a/b/c/d minimatch('/a/b', '/**/d', { partial: true }) // true, might be /a/b/.../d minimatch('/x/y/z', '/a/**/z', { partial: true }) // false, because x !== a ``` ### allowWindowsEscape Windows path separator `\` is by default converted to `/`, which prohibits the usage of `\` as a escape character. This flag skips that behavior and allows using the escape character. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. # create-hmac [![NPM Package](https://img.shields.io/npm/v/create-hmac.svg?style=flat-square)](https://www.npmjs.org/package/create-hmac) [![Build Status](https://img.shields.io/travis/crypto-browserify/createHmac.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/createHmac) [![Dependency status](https://img.shields.io/david/crypto-browserify/createHmac.svg?style=flat-square)](https://david-dm.org/crypto-browserify/createHmac#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Node style HMACs for use in the browser, with native HMAC functions in node. API is the same as HMACs in node: ```js var createHmac = require('create-hmac') var hmac = createHmac('sha224', Buffer.from('secret key')) hmac.update('synchronous write') //optional encoding parameter hmac.digest() // synchronously get result with optional encoding parameter hmac.write('write to it as a stream') hmac.end() //remember it's a stream hmac.read() //only if you ended it as a stream though ``` # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # core-util-is The `util.is*` functions introduced in Node v0.12. # cross-spawn [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Build status][appveyor-image]][appveyor-url] [![Coverage Status][codecov-image]][codecov-url] [![Dependency status][david-dm-image]][david-dm-url] [![Dev Dependency status][david-dm-dev-image]][david-dm-dev-url] [npm-url]:https://npmjs.org/package/cross-spawn [downloads-image]:https://img.shields.io/npm/dm/cross-spawn.svg [npm-image]:https://img.shields.io/npm/v/cross-spawn.svg [travis-url]:https://travis-ci.org/moxystudio/node-cross-spawn [travis-image]:https://img.shields.io/travis/moxystudio/node-cross-spawn/master.svg [appveyor-url]:https://ci.appveyor.com/project/satazor/node-cross-spawn [appveyor-image]:https://img.shields.io/appveyor/ci/satazor/node-cross-spawn/master.svg [codecov-url]:https://codecov.io/gh/moxystudio/node-cross-spawn [codecov-image]:https://img.shields.io/codecov/c/github/moxystudio/node-cross-spawn/master.svg [david-dm-url]:https://david-dm.org/moxystudio/node-cross-spawn [david-dm-image]:https://img.shields.io/david/moxystudio/node-cross-spawn.svg [david-dm-dev-url]:https://david-dm.org/moxystudio/node-cross-spawn?type=dev [david-dm-dev-image]:https://img.shields.io/david/dev/moxystudio/node-cross-spawn.svg A cross platform solution to node's spawn and spawnSync. ## Installation Node.js version 8 and up: `$ npm install cross-spawn` Node.js version 7 and under: `$ npm install cross-spawn@6` ## Why Node has issues when using spawn on Windows: - It ignores [PATHEXT](https://github.com/joyent/node/issues/2318) - It does not support [shebangs](https://en.wikipedia.org/wiki/Shebang_(Unix)) - Has problems running commands with [spaces](https://github.com/nodejs/node/issues/7367) - Has problems running commands with posix relative paths (e.g.: `./my-folder/my-executable`) - Has an [issue](https://github.com/moxystudio/node-cross-spawn/issues/82) with command shims (files in `node_modules/.bin/`), where arguments with quotes and parenthesis would result in [invalid syntax error](https://github.com/moxystudio/node-cross-spawn/blob/e77b8f22a416db46b6196767bcd35601d7e11d54/test/index.test.js#L149) - No `options.shell` support on node `<v4.8` All these issues are handled correctly by `cross-spawn`. There are some known modules, such as [win-spawn](https://github.com/ForbesLindesay/win-spawn), that try to solve this but they are either broken or provide faulty escaping of shell arguments. ## Usage Exactly the same way as node's [`spawn`](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options) or [`spawnSync`](https://nodejs.org/api/child_process.html#child_process_child_process_spawnsync_command_args_options), so it's a drop in replacement. ```js const spawn = require('cross-spawn'); // Spawn NPM asynchronously const child = spawn('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); // Spawn NPM synchronously const result = spawn.sync('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); ``` ## Caveats ### Using `options.shell` as an alternative to `cross-spawn` Starting from node `v4.8`, `spawn` has a `shell` option that allows you run commands from within a shell. This new option solves the [PATHEXT](https://github.com/joyent/node/issues/2318) issue but: - It's not supported in node `<v4.8` - You must manually escape the command and arguments which is very error prone, specially when passing user input - There are a lot of other unresolved issues from the [Why](#why) section that you must take into account If you are using the `shell` option to spawn a command in a cross platform way, consider using `cross-spawn` instead. You have been warned. ### `options.shell` support While `cross-spawn` adds support for `options.shell` in node `<v4.8`, all of its enhancements are disabled. This mimics the Node.js behavior. More specifically, the command and its arguments will not be automatically escaped nor shebang support will be offered. This is by design because if you are using `options.shell` you are probably targeting a specific platform anyway and you don't want things to get into your way. ### Shebangs support While `cross-spawn` handles shebangs on Windows, its support is limited. More specifically, it just supports `#!/usr/bin/env <program>` where `<program>` must not contain any arguments. If you would like to have the shebang support improved, feel free to contribute via a pull-request. Remember to always test your code on Windows! ## Tests `$ npm test` `$ npm test -- --watch` during development ## License Released under the [MIT License](https://www.opensource.org/licenses/mit-license.php). Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(low: `number`, high: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # create-hash [![Build Status](https://travis-ci.org/crypto-browserify/createHash.svg)](https://travis-ci.org/crypto-browserify/createHash) Node style hashes for use in the browser, with native hash functions in node. API is the same as hashes in node: ```js var createHash = require('create-hash') var hash = createHash('sha224') hash.update('synchronous write') // optional encoding parameter hash.digest() // synchronously get result with optional encoding parameter hash.write('write to it as a stream') hash.end() // remember it's a stream hash.read() // only if you ended it as a stream though ``` To get the JavaScript version even in node do `require('create-hash/browser')` discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) ## Test Strategy - tests are copied from the [polyfill implementation](https://github.com/tc39/proposal-temporal/tree/main/polyfill/test) - tests should be removed if they relate to features that do not make sense for TS/AS, i.e. tests that validate the shape of an object do not make sense in a language with compile-time type checking - tests that fail because a feature has not been implemented yet should be left as failures. # bl *(BufferList)* [![Build Status](https://api.travis-ci.com/rvagg/bl.svg?branch=master)](https://travis-ci.com/rvagg/bl/) **A Node.js Buffer list collector, reader and streamer thingy.** [![NPM](https://nodei.co/npm/bl.svg)](https://nodei.co/npm/bl/) **bl** is a storage object for collections of Node Buffers, exposing them with the main Buffer readable API. Also works as a duplex stream so you can collect buffers from a stream that emits them and emit buffers to a stream that consumes them! The original buffers are kept intact and copies are only done as necessary. Any reads that require the use of a single original buffer will return a slice of that buffer only (which references the same memory as the original buffer). Reads that span buffers perform concatenation as required and return the results transparently. ```js const { BufferList } = require('bl') const bl = new BufferList() bl.append(Buffer.from('abcd')) bl.append(Buffer.from('efg')) bl.append('hi') // bl will also accept & convert Strings bl.append(Buffer.from('j')) bl.append(Buffer.from([ 0x3, 0x4 ])) console.log(bl.length) // 12 console.log(bl.slice(0, 10).toString('ascii')) // 'abcdefghij' console.log(bl.slice(3, 10).toString('ascii')) // 'defghij' console.log(bl.slice(3, 6).toString('ascii')) // 'def' console.log(bl.slice(3, 8).toString('ascii')) // 'defgh' console.log(bl.slice(5, 10).toString('ascii')) // 'fghij' console.log(bl.indexOf('def')) // 3 console.log(bl.indexOf('asdf')) // -1 // or just use toString! console.log(bl.toString()) // 'abcdefghij\u0003\u0004' console.log(bl.toString('ascii', 3, 8)) // 'defgh' console.log(bl.toString('ascii', 5, 10)) // 'fghij' // other standard Buffer readables console.log(bl.readUInt16BE(10)) // 0x0304 console.log(bl.readUInt16LE(10)) // 0x0403 ``` Give it a callback in the constructor and use it just like **[concat-stream](https://github.com/maxogden/node-concat-stream)**: ```js const { BufferListStream } = require('bl') const fs = require('fs') fs.createReadStream('README.md') .pipe(BufferListStream((err, data) => { // note 'new' isn't strictly required // `data` is a complete Buffer object containing the full data console.log(data.toString()) })) ``` Note that when you use the *callback* method like this, the resulting `data` parameter is a concatenation of all `Buffer` objects in the list. If you want to avoid the overhead of this concatenation (in cases of extreme performance consciousness), then avoid the *callback* method and just listen to `'end'` instead, like a standard Stream. Or to fetch a URL using [hyperquest](https://github.com/substack/hyperquest) (should work with [request](http://github.com/mikeal/request) and even plain Node http too!): ```js const hyperquest = require('hyperquest') const { BufferListStream } = require('bl') const url = 'https://raw.github.com/rvagg/bl/master/README.md' hyperquest(url).pipe(BufferListStream((err, data) => { console.log(data.toString()) })) ``` Or, use it as a readable stream to recompose a list of Buffers to an output source: ```js const { BufferListStream } = require('bl') const fs = require('fs') var bl = new BufferListStream() bl.append(Buffer.from('abcd')) bl.append(Buffer.from('efg')) bl.append(Buffer.from('hi')) bl.append(Buffer.from('j')) bl.pipe(fs.createWriteStream('gibberish.txt')) ``` ## API * <a href="#ctor"><code><b>new BufferList([ buf ])</b></code></a> * <a href="#isBufferList"><code><b>BufferList.isBufferList(obj)</b></code></a> * <a href="#length"><code>bl.<b>length</b></code></a> * <a href="#append"><code>bl.<b>append(buffer)</b></code></a> * <a href="#get"><code>bl.<b>get(index)</b></code></a> * <a href="#indexOf"><code>bl.<b>indexOf(value[, byteOffset][, encoding])</b></code></a> * <a href="#slice"><code>bl.<b>slice([ start[, end ] ])</b></code></a> * <a href="#shallowSlice"><code>bl.<b>shallowSlice([ start[, end ] ])</b></code></a> * <a href="#copy"><code>bl.<b>copy(dest, [ destStart, [ srcStart [, srcEnd ] ] ])</b></code></a> * <a href="#duplicate"><code>bl.<b>duplicate()</b></code></a> * <a href="#consume"><code>bl.<b>consume(bytes)</b></code></a> * <a href="#toString"><code>bl.<b>toString([encoding, [ start, [ end ]]])</b></code></a> * <a href="#readXX"><code>bl.<b>readDoubleBE()</b></code>, <code>bl.<b>readDoubleLE()</b></code>, <code>bl.<b>readFloatBE()</b></code>, <code>bl.<b>readFloatLE()</b></code>, <code>bl.<b>readInt32BE()</b></code>, <code>bl.<b>readInt32LE()</b></code>, <code>bl.<b>readUInt32BE()</b></code>, <code>bl.<b>readUInt32LE()</b></code>, <code>bl.<b>readInt16BE()</b></code>, <code>bl.<b>readInt16LE()</b></code>, <code>bl.<b>readUInt16BE()</b></code>, <code>bl.<b>readUInt16LE()</b></code>, <code>bl.<b>readInt8()</b></code>, <code>bl.<b>readUInt8()</b></code></a> * <a href="#ctorStream"><code><b>new BufferListStream([ callback ])</b></code></a> -------------------------------------------------------- <a name="ctor"></a> ### new BufferList([ Buffer | Buffer array | BufferList | BufferList array | String ]) No arguments are _required_ for the constructor, but you can initialise the list by passing in a single `Buffer` object or an array of `Buffer` objects. `new` is not strictly required, if you don't instantiate a new object, it will be done automatically for you so you can create a new instance simply with: ```js const { BufferList } = require('bl') const bl = BufferList() // equivalent to: const { BufferList } = require('bl') const bl = new BufferList() ``` -------------------------------------------------------- <a name="isBufferList"></a> ### BufferList.isBufferList(obj) Determines if the passed object is a `BufferList`. It will return `true` if the passed object is an instance of `BufferList` **or** `BufferListStream` and `false` otherwise. N.B. this won't return `true` for `BufferList` or `BufferListStream` instances created by versions of this library before this static method was added. -------------------------------------------------------- <a name="length"></a> ### bl.length Get the length of the list in bytes. This is the sum of the lengths of all of the buffers contained in the list, minus any initial offset for a semi-consumed buffer at the beginning. Should accurately represent the total number of bytes that can be read from the list. -------------------------------------------------------- <a name="append"></a> ### bl.append(Buffer | Buffer array | BufferList | BufferList array | String) `append(buffer)` adds an additional buffer or BufferList to the internal list. `this` is returned so it can be chained. -------------------------------------------------------- <a name="get"></a> ### bl.get(index) `get()` will return the byte at the specified index. -------------------------------------------------------- <a name="indexOf"></a> ### bl.indexOf(value[, byteOffset][, encoding]) `get()` will return the byte at the specified index. `indexOf()` method returns the first index at which a given element can be found in the BufferList, or -1 if it is not present. -------------------------------------------------------- <a name="slice"></a> ### bl.slice([ start, [ end ] ]) `slice()` returns a new `Buffer` object containing the bytes within the range specified. Both `start` and `end` are optional and will default to the beginning and end of the list respectively. If the requested range spans a single internal buffer then a slice of that buffer will be returned which shares the original memory range of that Buffer. If the range spans multiple buffers then copy operations will likely occur to give you a uniform Buffer. -------------------------------------------------------- <a name="shallowSlice"></a> ### bl.shallowSlice([ start, [ end ] ]) `shallowSlice()` returns a new `BufferList` object containing the bytes within the range specified. Both `start` and `end` are optional and will default to the beginning and end of the list respectively. No copies will be performed. All buffers in the result share memory with the original list. -------------------------------------------------------- <a name="copy"></a> ### bl.copy(dest, [ destStart, [ srcStart [, srcEnd ] ] ]) `copy()` copies the content of the list in the `dest` buffer, starting from `destStart` and containing the bytes within the range specified with `srcStart` to `srcEnd`. `destStart`, `start` and `end` are optional and will default to the beginning of the `dest` buffer, and the beginning and end of the list respectively. -------------------------------------------------------- <a name="duplicate"></a> ### bl.duplicate() `duplicate()` performs a **shallow-copy** of the list. The internal Buffers remains the same, so if you change the underlying Buffers, the change will be reflected in both the original and the duplicate. This method is needed if you want to call `consume()` or `pipe()` and still keep the original list.Example: ```js var bl = new BufferListStream() bl.append('hello') bl.append(' world') bl.append('\n') bl.duplicate().pipe(process.stdout, { end: false }) console.log(bl.toString()) ``` -------------------------------------------------------- <a name="consume"></a> ### bl.consume(bytes) `consume()` will shift bytes *off the start of the list*. The number of bytes consumed don't need to line up with the sizes of the internal Buffers&mdash;initial offsets will be calculated accordingly in order to give you a consistent view of the data. -------------------------------------------------------- <a name="toString"></a> ### bl.toString([encoding, [ start, [ end ]]]) `toString()` will return a string representation of the buffer. The optional `start` and `end` arguments are passed on to `slice()`, while the `encoding` is passed on to `toString()` of the resulting Buffer. See the [Buffer#toString()](http://nodejs.org/docs/latest/api/buffer.html#buffer_buf_tostring_encoding_start_end) documentation for more information. -------------------------------------------------------- <a name="readXX"></a> ### bl.readDoubleBE(), bl.readDoubleLE(), bl.readFloatBE(), bl.readFloatLE(), bl.readInt32BE(), bl.readInt32LE(), bl.readUInt32BE(), bl.readUInt32LE(), bl.readInt16BE(), bl.readInt16LE(), bl.readUInt16BE(), bl.readUInt16LE(), bl.readInt8(), bl.readUInt8() All of the standard byte-reading methods of the `Buffer` interface are implemented and will operate across internal Buffer boundaries transparently. See the <b><code>[Buffer](http://nodejs.org/docs/latest/api/buffer.html)</code></b> documentation for how these work. -------------------------------------------------------- <a name="ctorStream"></a> ### new BufferListStream([ callback | Buffer | Buffer array | BufferList | BufferList array | String ]) **BufferListStream** is a Node **[Duplex Stream](http://nodejs.org/docs/latest/api/stream.html#stream_class_stream_duplex)**, so it can be read from and written to like a standard Node stream. You can also `pipe()` to and from a **BufferListStream** instance. The constructor takes an optional callback, if supplied, the callback will be called with an error argument followed by a reference to the **bl** instance, when `bl.end()` is called (i.e. from a piped stream). This is a convenient method of collecting the entire contents of a stream, particularly when the stream is *chunky*, such as a network stream. Normally, no arguments are required for the constructor, but you can initialise the list by passing in a single `Buffer` object or an array of `Buffer` object. `new` is not strictly required, if you don't instantiate a new object, it will be done automatically for you so you can create a new instance simply with: ```js const { BufferListStream } = require('bl') const bl = BufferListStream() // equivalent to: const { BufferListStream } = require('bl') const bl = new BufferListStream() ``` N.B. For backwards compatibility reasons, `BufferListStream` is the **default** export when you `require('bl')`: ```js const { BufferListStream } = require('bl') // equivalent to: const BufferListStream = require('bl') ``` -------------------------------------------------------- ## Contributors **bl** is brought to you by the following hackers: * [Rod Vagg](https://github.com/rvagg) * [Matteo Collina](https://github.com/mcollina) * [Jarett Cruger](https://github.com/jcrugzz) <a name="license"></a> ## License &amp; copyright Copyright (c) 2013-2019 bl contributors (listed above). bl is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) Deep Extend =========== Recursive object extending. [![Build Status](https://api.travis-ci.org/unclechu/node-deep-extend.svg?branch=master)](https://travis-ci.org/unclechu/node-deep-extend) [![NPM](https://nodei.co/npm/deep-extend.png?downloads=true&downloadRank=true&stars=true)](https://nodei.co/npm/deep-extend/) Install ------- ```bash $ npm install deep-extend ``` Usage ----- ```javascript var deepExtend = require('deep-extend'); var obj1 = { a: 1, b: 2, d: { a: 1, b: [], c: { test1: 123, test2: 321 } }, f: 5, g: 123, i: 321, j: [1, 2] }; var obj2 = { b: 3, c: 5, d: { b: { first: 'one', second: 'two' }, c: { test2: 222 } }, e: { one: 1, two: 2 }, f: [], g: (void 0), h: /abc/g, i: null, j: [3, 4] }; deepExtend(obj1, obj2); console.log(obj1); /* { a: 1, b: 3, d: { a: 1, b: { first: 'one', second: 'two' }, c: { test1: 123, test2: 222 } }, f: [], g: undefined, c: 5, e: { one: 1, two: 2 }, h: /abc/g, i: null, j: [3, 4] } */ ``` Unit testing ------------ ```bash $ npm test ``` Changelog --------- [CHANGELOG.md](./CHANGELOG.md) Any issues? ----------- Please, report about issues [here](https://github.com/unclechu/node-deep-extend/issues). License ------- [MIT](./LICENSE) # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. # eslint-utils [![npm version](https://img.shields.io/npm/v/eslint-utils.svg)](https://www.npmjs.com/package/eslint-utils) [![Downloads/month](https://img.shields.io/npm/dm/eslint-utils.svg)](http://www.npmtrends.com/eslint-utils) [![Build Status](https://github.com/mysticatea/eslint-utils/workflows/CI/badge.svg)](https://github.com/mysticatea/eslint-utils/actions) [![Coverage Status](https://codecov.io/gh/mysticatea/eslint-utils/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/eslint-utils) [![Dependency Status](https://david-dm.org/mysticatea/eslint-utils.svg)](https://david-dm.org/mysticatea/eslint-utils) ## 🏁 Goal This package provides utility functions and classes for make ESLint custom rules. For examples: - [getStaticValue](https://eslint-utils.mysticatea.dev/api/ast-utils.html#getstaticvalue) evaluates static value on AST. - [ReferenceTracker](https://eslint-utils.mysticatea.dev/api/scope-utils.html#referencetracker-class) checks the members of modules/globals as handling assignments and destructuring. ## 📖 Usage See [documentation](https://eslint-utils.mysticatea.dev/). ## 📰 Changelog See [releases](https://github.com/mysticatea/eslint-utils/releases). ## ❤️ Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run clean` removes the coverage result of `npm test` command. - `npm run coverage` shows the coverage result of the last `npm test` command. - `npm run lint` runs ESLint. - `npm run watch` runs tests on each file change. semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) --rtl Coerce version strings right to left --ltr Coerce version strings left to right (default) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any version satisfies) * `1.x` := `>=1.0.0 <2.0.0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero element in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0` * `^0.2.3` := `>=0.2.3 <0.3.0` * `^0.0.3` := `>=0.0.3 <0.0.4` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0` * `^0.0.x` := `>=0.0.0 <0.1.0` * `^0.0` := `>=0.0.0 <0.1.0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0` * `^0.x` := `>=0.0.0 <1.0.0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `compareBuild(v1, v2)`: The same as `compare` but considers `build` when two versions are equal. Sorts in ascending order if passed to `Array.sort()`. `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version, options)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Integer.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). If the `options.rtl` flag is set, then `coerce` will return the right-most coercible tuple that does not share an ending index with a longer coercible tuple. For example, `1.2.3.4` will return `2.3.4` in rtl mode, not `4.0.0`. `1.2.3/4` will return `4.0.0`, because the `4` is not a part of any other overlapping SemVer tuple. ### Clean * `clean(version)`: Clean a string to be a valid semver if possible This will return a cleaned and trimmed semver version. If the provided version is not valid a null will be returned. This does not work for ranges. ex. * `s.clean(' = v 2.1.5foo')`: `null` * `s.clean(' = v 2.1.5foo', { loose: true })`: `'2.1.5-foo'` * `s.clean(' = v 2.1.5-foo')`: `null` * `s.clean(' = v 2.1.5-foo', { loose: true })`: `'2.1.5-foo'` * `s.clean('=v2.1.5')`: `'2.1.5'` * `s.clean(' =v2.1.5')`: `2.1.5` * `s.clean(' 2.1.5 ')`: `'2.1.5'` * `s.clean('~1.0.0')`: `null` # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # duplexer3 [![Build Status](https://travis-ci.org/floatdrop/duplexer3.svg?branch=master)](https://travis-ci.org/floatdrop/duplexer3) [![Coverage Status](https://coveralls.io/repos/floatdrop/duplexer3/badge.svg?branch=master&service=github)](https://coveralls.io/github/floatdrop/duplexer3?branch=master) Like [duplexer2](https://github.com/deoxxa/duplexer2) but using Streams3 without readable-stream dependency ```javascript var stream = require("stream"); var duplexer3 = require("duplexer3"); var writable = new stream.Writable({objectMode: true}), readable = new stream.Readable({objectMode: true}); writable._write = function _write(input, encoding, done) { if (readable.push(input)) { return done(); } else { readable.once("drain", done); } }; readable._read = function _read(n) { // no-op }; // simulate the readable thing closing after a bit writable.once("finish", function() { setTimeout(function() { readable.push(null); }, 500); }); var duplex = duplexer3(writable, readable); duplex.on("data", function(e) { console.log("got data", JSON.stringify(e)); }); duplex.on("finish", function() { console.log("got finish event"); }); duplex.on("end", function() { console.log("got end event"); }); duplex.write("oh, hi there", function() { console.log("finished writing"); }); duplex.end(function() { console.log("finished ending"); }); ``` ``` got data "oh, hi there" finished writing got finish event finished ending got end event ``` ## Overview This is a reimplementation of [duplexer](https://www.npmjs.com/package/duplexer) using the Streams3 API which is standard in Node as of v4. Everything largely works the same. ## Installation [Available via `npm`](https://docs.npmjs.com/cli/install): ``` $ npm i duplexer3 ``` ## API ### duplexer3 Creates a new `DuplexWrapper` object, which is the actual class that implements most of the fun stuff. All that fun stuff is hidden. DON'T LOOK. ```javascript duplexer3([options], writable, readable) ``` ```javascript const duplex = duplexer3(new stream.Writable(), new stream.Readable()); ``` Arguments * __options__ - an object specifying the regular `stream.Duplex` options, as well as the properties described below. * __writable__ - a writable stream * __readable__ - a readable stream Options * __bubbleErrors__ - a boolean value that specifies whether to bubble errors from the underlying readable/writable streams. Default is `true`. ## License 3-clause BSD. [A copy](./LICENSE) is included with the source. ## Contact * GitHub ([deoxxa](http://github.com/deoxxa)) * Twitter ([@deoxxa](http://twitter.com/deoxxa)) * Email ([[email protected]](mailto:[email protected])) # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) # ansi-align > align-text with ANSI support for CLIs [![Build Status](https://travis-ci.org/nexdrew/ansi-align.svg?branch=master)](https://travis-ci.org/nexdrew/ansi-align) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/ansi-align/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/ansi-align?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) [![Greenkeeper badge](https://badges.greenkeeper.io/nexdrew/ansi-align.svg)](https://greenkeeper.io/) Easily center- or right- align a block of text, carefully ignoring ANSI escape codes. E.g. turn this: <img width="281" alt="ansi text block no alignment :(" src="https://cloud.githubusercontent.com/assets/1929625/14937509/7c3076dc-0ed7-11e6-8c16-4f6a4ccc8346.png"> Into this: <img width="278" alt="ansi text block center aligned!" src="https://cloud.githubusercontent.com/assets/1929625/14937510/7c3ca0b0-0ed7-11e6-8f0a-541ca39b6e0a.png"> ## Install ```sh npm install --save ansi-align ``` ```js var ansiAlign = require('ansi-align') ``` ## API ### `ansiAlign(text, [opts])` Align the given text per the line with the greatest [`string-width`](https://github.com/sindresorhus/string-width), returning a new string (or array). #### Arguments - `text`: required, string or array The text to align. If a string is given, it will be split using either the `opts.split` value or `'\n'` by default. If an array is given, a different array of modified strings will be returned. - `opts`: optional, object Options to change behavior, see below. #### Options - `opts.align`: string, default `'center'` The alignment mode. Use `'center'` for center-alignment, `'right'` for right-alignment, or `'left'` for left-alignment. Note that the given `text` is assumed to be left-aligned already, so specifying `align: 'left'` just returns the `text` as is (no-op). - `opts.split`: string or RegExp, default `'\n'` The separator to use when splitting the text. Only used if text is given as a string. - `opts.pad`: string, default `' '` The value used to left-pad (prepend to) lines of lesser width. Will be repeated as necessary to adjust alignment to the line with the greatest width. ### `ansiAlign.center(text)` Alias for `ansiAlign(text, { align: 'center' })`. ### `ansiAlign.right(text)` Alias for `ansiAlign(text, { align: 'right' })`. ### `ansiAlign.left(text)` Alias for `ansiAlign(text, { align: 'left' })`, which is a no-op. ## Similar Packages - [`center-align`](https://github.com/jonschlinkert/center-align): Very close to this package, except it doesn't support ANSI codes. - [`left-pad`](https://github.com/camwest/left-pad): Great for left-padding but does not support center alignment or ANSI codes. - Pretty much anything by the [chalk](https://github.com/chalk) team ## License ISC © Contributors are-we-there-yet ---------------- Track complex hiearchies of asynchronous task completion statuses. This is intended to give you a way of recording and reporting the progress of the big recursive fan-out and gather type workflows that are so common in async. What you do with this completion data is up to you, but the most common use case is to feed it to one of the many progress bar modules. Most progress bar modules include a rudamentary version of this, but my needs were more complex. Usage ===== ```javascript var TrackerGroup = require("are-we-there-yet").TrackerGroup var top = new TrackerGroup("program") var single = top.newItem("one thing", 100) single.completeWork(20) console.log(top.completed()) // 0.2 fs.stat("file", function(er, stat) { if (er) throw er var stream = top.newStream("file", stat.size) console.log(top.completed()) // now 0.1 as single is 50% of the job and is 20% complete // and 50% * 20% == 10% fs.createReadStream("file").pipe(stream).on("data", function (chunk) { // do stuff with chunk }) top.on("change", function (name) { // called each time a chunk is read from "file" // top.completed() will start at 0.1 and fill up to 0.6 as the file is read }) }) ``` Shared Methods ============== * var completed = tracker.completed() Implemented in: `Tracker`, `TrackerGroup`, `TrackerStream` Returns the ratio of completed work to work to be done. Range of 0 to 1. * tracker.finish() Implemented in: `Tracker`, `TrackerGroup` Marks the tracker as completed. With a TrackerGroup this marks all of its components as completed. Marks all of the components of this tracker as finished, which in turn means that `tracker.completed()` for this will now be 1. This will result in one or more `change` events being emitted. Events ====== All tracker objects emit `change` events with the following arguments: ``` function (name, completed, tracker) ``` `name` is the name of the tracker that originally emitted the event, or if it didn't have one, the first containing tracker group that had one. `completed` is the percent complete (as returned by `tracker.completed()` method). `tracker` is the tracker object that you are listening for events on. TrackerGroup ============ * var tracker = new TrackerGroup(**name**) * **name** *(optional)* - The name of this tracker group, used in change notifications if the component updating didn't have a name. Defaults to undefined. Creates a new empty tracker aggregation group. These are trackers whose completion status is determined by the completion status of other trackers. * tracker.addUnit(**otherTracker**, **weight**) * **otherTracker** - Any of the other are-we-there-yet tracker objects * **weight** *(optional)* - The weight to give the tracker, defaults to 1. Adds the **otherTracker** to this aggregation group. The weight determines how long you expect this tracker to take to complete in proportion to other units. So for instance, if you add one tracker with a weight of 1 and another with a weight of 2, you're saying the second will take twice as long to complete as the first. As such, the first will account for 33% of the completion of this tracker and the second will account for the other 67%. Returns **otherTracker**. * var subGroup = tracker.newGroup(**name**, **weight**) The above is exactly equivalent to: ```javascript var subGroup = tracker.addUnit(new TrackerGroup(name), weight) ``` * var subItem = tracker.newItem(**name**, **todo**, **weight**) The above is exactly equivalent to: ```javascript var subItem = tracker.addUnit(new Tracker(name, todo), weight) ``` * var subStream = tracker.newStream(**name**, **todo**, **weight**) The above is exactly equivalent to: ```javascript var subStream = tracker.addUnit(new TrackerStream(name, todo), weight) ``` * console.log( tracker.debug() ) Returns a tree showing the completion of this tracker group and all of its children, including recursively entering all of the children. Tracker ======= * var tracker = new Tracker(**name**, **todo**) * **name** *(optional)* The name of this counter to report in change events. Defaults to undefined. * **todo** *(optional)* The amount of work todo (a number). Defaults to 0. Ordinarily these are constructed as a part of a tracker group (via `newItem`). * var completed = tracker.completed() Returns the ratio of completed work to work to be done. Range of 0 to 1. If total work to be done is 0 then it will return 0. * tracker.addWork(**todo**) * **todo** A number to add to the amount of work to be done. Increases the amount of work to be done, thus decreasing the completion percentage. Triggers a `change` event. * tracker.completeWork(**completed**) * **completed** A number to add to the work complete Increase the amount of work complete, thus increasing the completion percentage. Will never increase the work completed past the amount of work todo. That is, percentages > 100% are not allowed. Triggers a `change` event. * tracker.finish() Marks this tracker as finished, tracker.completed() will now be 1. Triggers a `change` event. TrackerStream ============= * var tracker = new TrackerStream(**name**, **size**, **options**) * **name** *(optional)* The name of this counter to report in change events. Defaults to undefined. * **size** *(optional)* The number of bytes being sent through this stream. * **options** *(optional)* A hash of stream options The tracker stream object is a pass through stream that updates an internal tracker object each time a block passes through. It's intended to track downloads, file extraction and other related activities. You use it by piping your data source into it and then using it as your data source. If your data has a length attribute then that's used as the amount of work completed when the chunk is passed through. If it does not (eg, object streams) then each chunk counts as completing 1 unit of work, so your size should be the total number of objects being streamed. * tracker.addWork(**todo**) * **todo** Increase the expected overall size by **todo** bytes. Increases the amount of work to be done, thus decreasing the completion percentage. Triggers a `change` event. A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # cacheable-request > Wrap native HTTP requests with RFC compliant cache support [![Build Status](https://travis-ci.org/lukechilds/cacheable-request.svg?branch=master)](https://travis-ci.org/lukechilds/cacheable-request) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/cacheable-request/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/cacheable-request?branch=master) [![npm](https://img.shields.io/npm/dm/cacheable-request.svg)](https://www.npmjs.com/package/cacheable-request) [![npm](https://img.shields.io/npm/v/cacheable-request.svg)](https://www.npmjs.com/package/cacheable-request) [RFC 7234](http://httpwg.org/specs/rfc7234.html) compliant HTTP caching for native Node.js HTTP/HTTPS requests. Caching works out of the box in memory or is easily pluggable with a wide range of storage adapters. **Note:** This is a low level wrapper around the core HTTP modules, it's not a high level request library. ## Features - Only stores cacheable responses as defined by RFC 7234 - Fresh cache entries are served directly from cache - Stale cache entries are revalidated with `If-None-Match`/`If-Modified-Since` headers - 304 responses from revalidation requests use cached body - Updates `Age` header on cached responses - Can completely bypass cache on a per request basis - In memory cache by default - Official support for Redis, MongoDB, SQLite, PostgreSQL and MySQL storage adapters - Easily plug in your own or third-party storage adapters - If DB connection fails, cache is automatically bypassed ([disabled by default](#optsautomaticfailover)) - Adds cache support to any existing HTTP code with minimal changes - Uses [http-cache-semantics](https://github.com/pornel/http-cache-semantics) internally for HTTP RFC 7234 compliance ## Install ```shell npm install cacheable-request ``` ## Usage ```js const http = require('http'); const CacheableRequest = require('cacheable-request'); // Then instead of const req = http.request('http://example.com', cb); req.end(); // You can do const cacheableRequest = new CacheableRequest(http.request); const cacheReq = cacheableRequest('http://example.com', cb); cacheReq.on('request', req => req.end()); // Future requests to 'example.com' will be returned from cache if still valid // You pass in any other http.request API compatible method to be wrapped with cache support: const cacheableRequest = new CacheableRequest(https.request); const cacheableRequest = new CacheableRequest(electron.net); ``` ## Storage Adapters `cacheable-request` uses [Keyv](https://github.com/lukechilds/keyv) to support a wide range of storage adapters. For example, to use Redis as a cache backend, you just need to install the official Redis Keyv storage adapter: ``` npm install @keyv/redis ``` And then you can pass `CacheableRequest` your connection string: ```js const cacheableRequest = new CacheableRequest(http.request, 'redis://user:pass@localhost:6379'); ``` [View all official Keyv storage adapters.](https://github.com/lukechilds/keyv#official-storage-adapters) Keyv also supports anything that follows the Map API so it's easy to write your own storage adapter or use a third-party solution. e.g The following are all valid storage adapters ```js const storageAdapter = new Map(); // or const storageAdapter = require('./my-storage-adapter'); // or const QuickLRU = require('quick-lru'); const storageAdapter = new QuickLRU({ maxSize: 1000 }); const cacheableRequest = new CacheableRequest(http.request, storageAdapter); ``` View the [Keyv docs](https://github.com/lukechilds/keyv) for more information on how to use storage adapters. ## API ### new cacheableRequest(request, [storageAdapter]) Returns the provided request function wrapped with cache support. #### request Type: `function` Request function to wrap with cache support. Should be [`http.request`](https://nodejs.org/api/http.html#http_http_request_options_callback) or a similar API compatible request function. #### storageAdapter Type: `Keyv storage adapter`<br> Default: `new Map()` A [Keyv](https://github.com/lukechilds/keyv) storage adapter instance, or connection string if using with an official Keyv storage adapter. ### Instance #### cacheableRequest(opts, [cb]) Returns an event emitter. ##### opts Type: `object`, `string` - Any of the default request functions options. - Any [`http-cache-semantics`](https://github.com/kornelski/http-cache-semantics#constructor-options) options. - Any of the following: ###### opts.cache Type: `boolean`<br> Default: `true` If the cache should be used. Setting this to false will completely bypass the cache for the current request. ###### opts.strictTtl Type: `boolean`<br> Default: `false` If set to `true` once a cached resource has expired it is deleted and will have to be re-requested. If set to `false` (default), after a cached resource's TTL expires it is kept in the cache and will be revalidated on the next request with `If-None-Match`/`If-Modified-Since` headers. ###### opts.maxTtl Type: `number`<br> Default: `undefined` Limits TTL. The `number` represents milliseconds. ###### opts.automaticFailover Type: `boolean`<br> Default: `false` When set to `true`, if the DB connection fails we will automatically fallback to a network request. DB errors will still be emitted to notify you of the problem even though the request callback may succeed. ###### opts.forceRefresh Type: `boolean`<br> Default: `false` Forces refreshing the cache. If the response could be retrieved from the cache, it will perform a new request and override the cache instead. ##### cb Type: `function` The callback function which will receive the response as an argument. The response can be either a [Node.js HTTP response stream](https://nodejs.org/api/http.html#http_class_http_incomingmessage) or a [responselike object](https://github.com/lukechilds/responselike). The response will also have a `fromCache` property set with a boolean value. ##### .on('request', request) `request` event to get the request object of the request. **Note:** This event will only fire if an HTTP request is actually made, not when a response is retrieved from cache. However, you should always handle the `request` event to end the request and handle any potential request errors. ##### .on('response', response) `response` event to get the response object from the HTTP request or cache. ##### .on('error', error) `error` event emitted in case of an error with the cache. Errors emitted here will be an instance of `CacheableRequest.RequestError` or `CacheableRequest.CacheError`. You will only ever receive a `RequestError` if the request function throws (normally caused by invalid user input). Normal request errors should be handled inside the `request` event. To properly handle all error scenarios you should use the following pattern: ```js cacheableRequest('example.com', cb) .on('error', err => { if (err instanceof CacheableRequest.CacheError) { handleCacheError(err); // Cache error } else if (err instanceof CacheableRequest.RequestError) { handleRequestError(err); // Request function thrown } }) .on('request', req => { req.on('error', handleRequestError); // Request error emitted req.end(); }); ``` **Note:** Database connection errors are emitted here, however `cacheable-request` will attempt to re-request the resource and bypass the cache on a connection error. Therefore a database connection error doesn't necessarily mean the request won't be fulfilled. ## License MIT © Luke Childs # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` ## Timezone support In order to provide support for timezones, without relying on the JavaScript host or any other time-zone aware environment, this library makes use of teh IANA Timezone Database directly: https://www.iana.org/time-zones The database files are parsed by the scripts in this folder, which emit AssemblyScript code which is used to process the various rules at runtime. # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/img/ajv.svg"> &nbsp; # Ajv JSON schema validator The fastest JSON validator for Node.js and browser. Supports JSON Schema draft-04/06/07/2019-09/2020-12 ([draft-04 support](https://ajv.js.org/json-schema.html#draft-04) requires ajv-draft-04 package) and JSON Type Definition [RFC8927](https://datatracker.ietf.org/doc/rfc8927/). [![build](https://github.com/ajv-validator/ajv/workflows/build/badge.svg)](https://github.com/ajv-validator/ajv/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![SimpleX](https://img.shields.io/badge/chat-on%20SimpleX-%2307b4b9)](https://simplex.chat/contact#/?v=1&smp=smp%3A%2F%2Fu2dS9sG8nMNURyZwqASV4yROM28Er0luVTx5X1CsMrU%3D%40smp4.simplex.im%2Fap4lMFzfXF8Hzmh-Vz0WNxp_1jKiOa-h%23MCowBQYDK2VuAyEAcdefddRvDfI8iAuBpztm_J3qFucj8MDZoVs_2EcMTzU%3D) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv sponsors [<img src="https://ajv.js.org/img/mozilla.svg" width="45%" alt="Mozilla">](https://www.mozilla.org)<img src="https://ajv.js.org/img/gap.svg" width="9%">[<img src="https://ajv.js.org/img/reserved.svg" width="45%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/microsoft.png" width="31%" alt="Microsoft">](https://opensource.microsoft.com)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/retool.svg" width="22.5%" alt="Retool">](https://retool.com/?utm_source=sponsor&utm_campaign=ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/tidelift.svg" width="22.5%" alt="Tidelift">](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=enterprise)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/simplex.svg" width="22.5%" alt="SimpleX">](https://github.com/simplex-chat/simplex-chat)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="22.5%">](https://opencollective.com/ajv) ## Contributing More than 100 people contributed to Ajv, and we would love to have you join the development. We welcome implementing new features that will benefit many users and ideas to improve our documentation. Please review [Contributing guidelines](./CONTRIBUTING.md) and [Code components](https://ajv.js.org/components.html). ## Documentation All documentation is available on the [Ajv website](https://ajv.js.org). Some useful site links: - [Getting started](https://ajv.js.org/guide/getting-started.html) - [JSON Schema vs JSON Type Definition](https://ajv.js.org/guide/schema-language.html) - [API reference](https://ajv.js.org/api.html) - [Strict mode](https://ajv.js.org/strict-mode.html) - [Standalone validation code](https://ajv.js.org/standalone.html) - [Security considerations](https://ajv.js.org/security.html) - [Command line interface](https://ajv.js.org/packages/ajv-cli.html) - [Frequently Asked Questions](https://ajv.js.org/faq.html) ## <a name="sponsors"></a>Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/10/website"><img src="https://opencollective.com/ajv/organization/10/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/11/website"><img src="https://opencollective.com/ajv/organization/11/avatar.svg"></a> ## Performance Ajv generates code to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=62,4,1&chs=600x416&chxl=-1:|ajv|@exodus&#x2F;schemasafe|is-my-json-valid|djv|@cfworker&#x2F;json-schema|jsonschema&chd=t:100,69.2,51.5,13.1,5.1,1.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements JSON Schema [draft-06/07/2019-09/2020-12](http://json-schema.org/) standards (draft-04 is supported in v6): - all validation keywords (see [JSON Schema validation keywords](https://ajv.js.org/json-schema.html)) - [OpenAPI](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/3.0.3.md) extensions: - NEW: keyword [discriminator](https://ajv.js.org/json-schema.html#discriminator). - keyword [nullable](https://ajv.js.org/json-schema.html#nullable). - full support of remote references (remote schemas have to be added with `addSchema` or compiled to be available) - support of recursive references between schemas - correct string lengths for strings with unicode pairs - JSON Schema [formats](https://ajv.js.org/guide/formats.html) (with [ajv-formats](https://github.com/ajv-validator/ajv-formats) plugin). - [validates schemas against meta-schema](https://ajv.js.org/api.html#api-validateschema) - NEW: supports [JSON Type Definition](https://datatracker.ietf.org/doc/rfc8927/): - all keywords (see [JSON Type Definition schema forms](https://ajv.js.org/json-type-definition.html)) - meta-schema for JTD schemas - "union" keyword and user-defined keywords (can be used inside "metadata" member of the schema) - supports [browsers](https://ajv.js.org/guide/environments.html#browsers) and Node.js 10.x - current - [asynchronous loading](https://ajv.js.org/guide/managing-schemas.html#asynchronous-schema-loading) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](https://ajv.js.org/options.html#allerrors) - [error messages with parameters](https://ajv.js.org/api.html#validation-errors) describing error reasons to allow error message generation - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [removing-additional-properties](https://ajv.js.org/guide/modifying-data.html#removing-additional-properties) - [assigning defaults](https://ajv.js.org/guide/modifying-data.html#assigning-defaults) to missing properties and items - [coercing data](https://ajv.js.org/guide/modifying-data.html#coercing-data-types) to the types specified in `type` keywords - [user-defined keywords](https://ajv.js.org/guide/user-keywords.html) - additional extension keywords with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [\$data reference](https://ajv.js.org/guide/combining-schemas.html#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](https://ajv.js.org/guide/async-validation.html) of user-defined formats and keywords ## Install To install version 8: ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://runkit.com/npm/ajv In JavaScript: ```javascript // or ESM/TypeScript import import Ajv from "ajv" // Node.js require: const Ajv = require("ajv") const ajv = new Ajv() // options can be passed, e.g. {allErrors: true} const schema = { type: "object", properties: { foo: {type: "integer"}, bar: {type: "string"} }, required: ["foo"], additionalProperties: false, } const data = { foo: 1, bar: "abc" } const validate = ajv.compile(schema) const valid = validate(data) if (!valid) console.log(validate.errors) ``` Learn how to use Ajv and see more examples in the [Guide: getting started](https://ajv.js.org/guide/getting-started.html) ## Changes history See [https://github.com/ajv-validator/ajv/releases](https://github.com/ajv-validator/ajv/releases) **Please note**: [Changes in version 8.0.0](https://github.com/ajv-validator/ajv/releases/tag/v8.0.0) [Version 7.0.0](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](./CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](./LICENSE) # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # Borsh JS [![Project license](https://img.shields.io/badge/license-Apache2.0-blue.svg)](https://opensource.org/licenses/Apache-2.0) [![Project license](https://img.shields.io/badge/license-MIT-blue.svg)](https://opensource.org/licenses/MIT) [![Discord](https://img.shields.io/discord/490367152054992913?label=discord)](https://discord.gg/Vyp7ETM) [![Travis status](https://travis-ci.com/near/borsh.svg?branch=master)](https://travis-ci.com/near/borsh-js) [![NPM version](https://img.shields.io/npm/v/borsh.svg?style=flat-square)](https://npmjs.com/borsh) [![Size on NPM](https://img.shields.io/bundlephobia/minzip/borsh.svg?style=flat-square)](https://npmjs.com/borsh) **Borsh JS** is an implementation of the [Borsh] binary serialization format for JavaScript and TypeScript projects. Borsh stands for _Binary Object Representation Serializer for Hashing_. It is meant to be used in security-critical projects as it prioritizes consistency, safety, speed, and comes with a strict specification. ## Examples ### Serializing an object ```javascript const value = new Test({ x: 255, y: 20, z: '123', q: [1, 2, 3] }); const schema = new Map([[Test, { kind: 'struct', fields: [['x', 'u8'], ['y', 'u64'], ['z', 'string'], ['q', [3]]] }]]); const buffer = borsh.serialize(schema, value); ``` ### Deserializing an object ```javascript const newValue = borsh.deserialize(schema, Test, buffer); ``` ## Type Mappings | Borsh | TypeScript | |-----------------------|----------------| | `u8` integer | `number` | | `u16` integer | `number` | | `u32` integer | `number` | | `u64` integer | `BN` | | `u128` integer | `BN` | | `u256` integer | `BN` | | `u512` integer | `BN` | | `f32` float | N/A | | `f64` float | N/A | | fixed-size byte array | `Uint8Array` | | UTF-8 string | `string` | | option | `null` or type | | map | N/A | | set | N/A | | structs | `any` | ## Contributing Install dependencies: ```bash yarn install ``` Continuously build with: ```bash yarn dev ``` Run tests: ```bash yarn test ``` Run linter ```bash yarn lint ``` ## Publish Prepare `dist` version by running: ```bash yarn build ``` When publishing to npm use [np](https://github.com/sindresorhus/np). # License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE-MIT](LICENSE-MIT.txt) and [LICENSE-APACHE](LICENSE-APACHE) for details. [Borsh]: https://borsh.io Like `chown -R`. Takes the same arguments as `fs.chown()` # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # bip39-light A lightweight fork of [bitcoinjs/bip39](https://github.com/bitcoinjs/bip39). Only english wordlist and removed some dependendecies. JavaScript implementation of [Bitcoin BIP39](https://github.com/bitcoin/bips/blob/master/bip-0039.mediawiki): Mnemonic code for generating deterministic keys ## Reminder for developers ***Please remember to allow recovery from mnemonic phrases that have invalid checksums (or that you don't have the wordlist)*** When a checksum is invalid, warn the user that the phrase is not something generated by your app, and ask if they would like to use it anyway. This way, your app only needs to hold the wordlists for your supported languages, but you can recover phrases made by other apps in other languages. However, there should be other checks in place, such as checking to make sure the user is inputting 12 words or more separated by a space. ie. `phrase.trim().split(/\s+/g).length >= 12` ## Examples ``` js // Generate a random mnemonic (uses crypto.randomBytes under the hood), defaults to 128-bits of entropy var mnemonic = bip39.generateMnemonic() // => 'seed sock milk update focus rotate barely fade car face mechanic mercy' bip39.mnemonicToSeedHex('basket actual') // => '5cf2d4a8b0355e90295bdfc565a022a409af063d5365bb57bf74d9528f494bfa4400f53d8349b80fdae44082d7f9541e1dba2b003bcfec9d0d53781ca676651f' bip39.mnemonicToSeed('basket actual') // => <Buffer 5c f2 d4 a8 b0 35 5e 90 29 5b df c5 65 a0 22 a4 09 af 06 3d 53 65 bb 57 bf 74 d9 52 8f 49 4b fa 44 00 f5 3d 83 49 b8 0f da e4 40 82 d7 f9 54 1e 1d ba 2b ...> bip39.validateMnemonic(mnemonic) // => true bip39.validateMnemonic('basket actual') // => false ``` ``` js var bip39 = require('bip39-light') // defaults to BIP39 English word list // uses HEX strings for entropy var mnemonic = bip39.entropyToMnemonic('00000000000000000000000000000000') // => abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about // reversible bip39.mnemonicToEntropy(mnemonic) // => '00000000000000000000000000000000' ``` [![NPM version][npm-image]][npm-url] [![build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] [![Downloads][downloads-image]][downloads-url] [![Join the chat at https://gitter.im/eslint/doctrine](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/eslint/doctrine?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # Doctrine Doctrine is a [JSDoc](http://usejsdoc.org) parser that parses documentation comments from JavaScript (you need to pass in the comment, not a whole JavaScript file). ## Installation You can install Doctrine using [npm](https://npmjs.com): ``` $ npm install doctrine --save-dev ``` Doctrine can also be used in web browsers using [Browserify](http://browserify.org). ## Usage Require doctrine inside of your JavaScript: ```js var doctrine = require("doctrine"); ``` ### parse() The primary method is `parse()`, which accepts two arguments: the JSDoc comment to parse and an optional options object. The available options are: * `unwrap` - set to `true` to delete the leading `/**`, any `*` that begins a line, and the trailing `*/` from the source text. Default: `false`. * `tags` - an array of tags to return. When specified, Doctrine returns only tags in this array. For example, if `tags` is `["param"]`, then only `@param` tags will be returned. Default: `null`. * `recoverable` - set to `true` to keep parsing even when syntax errors occur. Default: `false`. * `sloppy` - set to `true` to allow optional parameters to be specified in brackets (`@param {string} [foo]`). Default: `false`. * `lineNumbers` - set to `true` to add `lineNumber` to each node, specifying the line on which the node is found in the source. Default: `false`. * `range` - set to `true` to add `range` to each node, specifying the start and end index of the node in the original comment. Default: `false`. Here's a simple example: ```js var ast = doctrine.parse( [ "/**", " * This function comment is parsed by doctrine", " * @param {{ok:String}} userName", "*/" ].join('\n'), { unwrap: true }); ``` This example returns the following AST: { "description": "This function comment is parsed by doctrine", "tags": [ { "title": "param", "description": null, "type": { "type": "RecordType", "fields": [ { "type": "FieldType", "key": "ok", "value": { "type": "NameExpression", "name": "String" } } ] }, "name": "userName" } ] } See the [demo page](http://eslint.org/doctrine/demo/) more detail. ## Team These folks keep the project moving and are resources for help: * Nicholas C. Zakas ([@nzakas](https://github.com/nzakas)) - project lead * Yusuke Suzuki ([@constellation](https://github.com/constellation)) - reviewer ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/doctrine/issues). ## Frequently Asked Questions ### Can I pass a whole JavaScript file to Doctrine? No. Doctrine can only parse JSDoc comments, so you'll need to pass just the JSDoc comment to Doctrine in order to work. ### License #### doctrine Copyright JS Foundation and other contributors, https://js.foundation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. #### esprima some of functions is derived from esprima Copyright (C) 2012, 2011 [Ariya Hidayat](http://ariya.ofilabs.com/about) (twitter: [@ariyahidayat](http://twitter.com/ariyahidayat)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #### closure-compiler some of extensions is derived from closure-compiler Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ ### Where to ask for help? Join our [Chatroom](https://gitter.im/eslint/doctrine) [npm-image]: https://img.shields.io/npm/v/doctrine.svg?style=flat-square [npm-url]: https://www.npmjs.com/package/doctrine [travis-image]: https://img.shields.io/travis/eslint/doctrine/master.svg?style=flat-square [travis-url]: https://travis-ci.org/eslint/doctrine [coveralls-image]: https://img.shields.io/coveralls/eslint/doctrine/master.svg?style=flat-square [coveralls-url]: https://coveralls.io/r/eslint/doctrine?branch=master [downloads-image]: http://img.shields.io/npm/dm/doctrine.svg?style=flat-square [downloads-url]: https://www.npmjs.com/package/doctrine # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![a fun cartoon logo made of glob characters](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. * `fs` File-system object with Node's `fs` API. By default, the built-in `fs` module will be used. Set to a volume provided by a library like `memfs` to avoid using the "real" file-system. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ![Async Logo](https://raw.githubusercontent.com/caolan/async/master/logo/async-logo_readme.jpg) [![Build Status via Travis CI](https://travis-ci.org/caolan/async.svg?branch=master)](https://travis-ci.org/caolan/async) [![NPM version](https://img.shields.io/npm/v/async.svg)](https://www.npmjs.com/package/async) [![Coverage Status](https://coveralls.io/repos/caolan/async/badge.svg?branch=master)](https://coveralls.io/r/caolan/async?branch=master) [![Join the chat at https://gitter.im/caolan/async](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/caolan/async?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![libhive - Open source examples](https://www.libhive.com/providers/npm/packages/async/examples/badge.svg)](https://www.libhive.com/providers/npm/packages/async) [![jsDelivr Hits](https://data.jsdelivr.com/v1/package/npm/async/badge?style=rounded)](https://www.jsdelivr.com/package/npm/async) Async is a utility module which provides straight-forward, powerful functions for working with [asynchronous JavaScript](http://caolan.github.io/async/global.html). Although originally designed for use with [Node.js](https://nodejs.org/) and installable via `npm install --save async`, it can also be used directly in the browser. This version of the package is optimized for the Node.js environment. If you use Async with webpack, install [`async-es`](https://www.npmjs.com/package/async-es) instead. For Documentation, visit <https://caolan.github.io/async/> *For Async v1.5.x documentation, go [HERE](https://github.com/caolan/async/blob/v1.5.2/README.md)* ```javascript // for use with Node-style callbacks... var async = require("async"); var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; var configs = {}; async.forEachOf(obj, (value, key, callback) => { fs.readFile(__dirname + value, "utf8", (err, data) => { if (err) return callback(err); try { configs[key] = JSON.parse(data); } catch (e) { return callback(e); } callback(); }); }, err => { if (err) console.error(err.message); // configs is now a map of JSON data doSomethingWith(configs); }); ``` ```javascript var async = require("async"); // ...or ES2017 async functions async.mapLimit(urls, 5, async function(url) { const response = await fetch(url) return response.body }, (err, results) => { if (err) throw err // results is now an array of the response bodies console.log(results) }) ``` # Javascript Error Polyfill [![Build Status](https://travis-ci.org/inf3rno/error-polyfill.png?branch=master)](https://travis-ci.org/inf3rno/error-polyfill) Implementing the [V8 Stack Trace API](https://github.com/v8/v8/wiki/Stack-Trace-API) in non-V8 environments as much as possible ## Installation ```bash npm install error-polyfill ``` ```bash bower install error-polyfill ``` ### Environment compatibility Tested on the following environments: Windows 7 - **Node.js** 9.6 - **Chrome** 64.0 - **Firefox** 58.0 - **Internet Explorer** 10.0, 11.0 - **PhantomJS** 2.1 - **Opera** 51.0 Travis - **Node.js** 8, 9 - **Chrome** - **Firefox** - **PhantomJS** The polyfill might work on other environments too due to its adaptive design. I use [Karma](https://github.com/karma-runner/karma) with [Browserify](https://github.com/substack/node-browserify) to test the framework in browsers. ### Requirements ES5 support is required, without that the lib throws an Error and stops working. The ES5 features are tested by the [capability](https://github.com/inf3rno/capability) lib run time. Classes are created by the [o3](https://github.com/inf3rno/o3) lib. Utility functions are implemented in the [u3](https://github.com/inf3rno/u3) lib. ## API documentation ### Usage In this documentation I used the framework as follows: ```js require("error-polyfill"); // <- your code here ``` It is recommended to require the polyfill in your main script. ### Getting a past stack trace with `Error.getStackTrace` This static method is not part of the V8 Stack Trace API, but it is recommended to **use `Error.getStackTrace(throwable)` instead of `throwable.stack`** to get the stack trace of Error instances! Explanation: By non-V8 environments we cannot replace the default stack generation algorithm, so we need a workaround to generate the stack when somebody tries to access it. So the original stack string will be parsed and the result will be properly formatted by accessing the stack using the `Error.getStackTrace` method. Arguments and return values: - The `throwable` argument should be an `Error` (descendant) instance, but it can be an `Object` instance as well. - The return value is the generated `stack` of the `throwable` argument. Example: ```js try { theNotDefinedFunction(); } catch (error) { console.log(Error.getStackTrace(error)); // ReferenceError: theNotDefinedFunction is not defined // at ... // ... } ``` ### Capturing the present stack trace with `Error.captureStackTrace` The `Error.captureStackTrace(throwable [, terminator])` sets the present stack above the `terminator` on the `throwable`. Arguments and return values: - The `throwable` argument should be an instance of an `Error` descendant, but it can be an `Object` instance as well. It is recommended to use `Error` descendant instances instead of inline objects, because we can recognize them by type e.g. `error instanceof UserError`. - The optional `terminator` argument should be a `Function`. Only the calls before this function will be reported in the stack, so without a `terminator` argument, the last call in the stack will be the call of the `Error.captureStackTrace`. - There is no return value, the `stack` will be set on the `throwable` so you will be able to access it using `Error.getStackTrace`. The format of the stack depends on the `Error.prepareStackTrace` implementation. Example: ```js var UserError = function (message){ this.name = "UserError"; this.message = message; Error.captureStackTrace(this, this.constructor); }; UserError.prototype = Object.create(Error.prototype); function codeSmells(){ throw new UserError("What's going on?!"); } codeSmells(); // UserError: What's going on?! // at codeSmells (myModule.js:23:1) // ... ``` Limitations: By the current implementation the `terminator` can be only the `Error.captureStackTrace` caller function. This will change soon, but in certain conditions, e.g. by using strict mode (`"use strict";`) it is not possible to access the information necessary to implement this feature. You will get an empty `frames` array and a `warning` in the `Error.prepareStackTrace` when the stack parser meets with such conditions. ### Formatting the stack trace with `Error.prepareStackTrace` The `Error.prepareStackTrace(throwable, frames [, warnings])` formats the stack `frames` and returns the `stack` value for `Error.captureStackTrace` or `Error.getStackTrace`. The native implementation returns a stack string, but you can override that by setting a new function value. Arguments and return values: - The `throwable` argument is an `Error` or `Object` instance coming from the `Error.captureStackTrace` or from the creation of a new `Error` instance. Be aware that in some environments you need to throw that instance to get a parsable stack. Without that you will get only a `warning` by trying to access the stack with `Error.getStackTrace`. - The `frames` argument is an array of `Frame` instances. Each `frame` represents a function call in the stack. You can use these frames to build a stack string. To access information about individual frames you can use the following methods. - `frame.toString()` - Returns the string representation of the frame, e.g. `codeSmells (myModule.js:23:1)`. - `frame.getThis()` - **Cannot be supported.** Returns the context of the call, only V8 environments support this natively. - `frame.getTypeName()` - **Not implemented yet.** Returns the type name of the context, by the global namespace it is `Window` in Chrome. - `frame.getFunction()` - Returns the called function or `undefined` by strict mode. - `frame.getFunctionName()` - **Not implemented yet.** Returns the name of the called function. - `frame.getMethodName()` - **Not implemented yet.** Returns the method name of the called function is a method of an object. - `frame.getFileName()` - **Not implemented yet.** Returns the file name where the function was called. - `frame.getLineNumber()` - **Not implemented yet.** Returns at which line the function was called in the file. - `frame.getColumnNumber()` - **Not implemented yet.** Returns at which column the function was called in the file. This information is not always available. - `frame.getEvalOrigin()` - **Not implemented yet.** Returns the original of an `eval` call. - `frame.isTopLevel()` - **Not implemented yet.** Returns whether the function was called from the top level. - `frame.isEval()` - **Not implemented yet.** Returns whether the called function was `eval`. - `frame.isNative()` - **Not implemented yet.** Returns whether the called function was native. - `frame.isConstructor()` - **Not implemented yet.** Returns whether the called function was a constructor. - The optional `warnings` argument contains warning messages coming from the stack parser. It is not part of the V8 Stack Trace API. - The return value will be the stack you can access with `Error.getStackTrace(throwable)`. If it is an object, it is recommended to add a `toString` method, so you will be able to read it in the console. Example: ```js Error.prepareStackTrace = function (throwable, frames, warnings) { var string = ""; string += throwable.name || "Error"; string += ": " + (throwable.message || ""); if (warnings instanceof Array) for (var warningIndex in warnings) { var warning = warnings[warningIndex]; string += "\n # " + warning; } for (var frameIndex in frames) { var frame = frames[frameIndex]; string += "\n at " + frame.toString(); } return string; }; ``` ### Stack trace size limits with `Error.stackTraceLimit` **Not implemented yet.** You can set size limits on the stack trace, so you won't have any problems because of too long stack traces. Example: ```js Error.stackTraceLimit = 10; ``` ### Handling uncaught errors and rejections **Not implemented yet.** ## Differences between environments and modes Since there is no Stack Trace API standard, every browsers solves this problem differently. I try to document what I've found about these differences as detailed as possible, so it will be easier to follow the code. Overriding the `error.stack` property with custom Stack instances - by Node.js and Chrome the `Error.prepareStackTrace()` can override every `error.stack` automatically right by creation - by Firefox, Internet Explorer and Opera you cannot automatically override every `error.stack` by native errors - by PhantomJS you cannot override the `error.stack` property of native errors, it is not configurable Capturing the current stack trace - by Node.js, Chrome, Firefox and Opera the stack property is added by instantiating a native error - by Node.js and Chrome the stack creation is lazy loaded and cached, so the `Error.prepareStackTrace()` is called only by the first access - by Node.js and Chrome the current stack can be added to any object with `Error.captureStackTrace()` - by Internet Explorer the stack is created by throwing a native error - by PhantomJS the stack is created by throwing any object, but not a primitive Accessing the stack - by Node.js, Chrome, Firefox, Internet Explorer, Opera and PhantomJS you can use the `error.stack` property - by old Opera you have to use the `error.stacktrace` property to get the stack Prefixes and postfixes on the stack string - by Node.js, Chrome, Internet Explorer and Opera you have the `error.name` and the `error.message` in a `{name}: {message}` format at the beginning of the stack string - by Firefox and PhantomJS the stack string does not contain the `error.name` and the `error.message` - by Firefox you have an empty line at the end of the stack string Accessing the stack frames array - by Node.js and Chrome you can access the frame objects directly by overriding the `Error.prepareStackTrace()` - by Firefox, Internet Explorer, PhantomJS, and Opera you need to parse the stack string in order to get the frames The structure of the frame string - by Node.js and Chrome - the frame string of calling a function from a module: `thirdFn (http://localhost/myModule.js:45:29)` - the frame strings contain an ` at ` prefix, which is not present by the `frame.toString()` output, so it is added by the `stack.toString()` - by Firefox - the frame string of calling a function from a module: `thirdFn@http://localhost/myModule.js:45:29` - by Internet Explorer - the frame string of calling a function from a module: ` at thirdFn (http://localhost/myModule.js:45:29)` - by PhantomJS - the frame string of calling a function from a module: `thirdFn@http://localhost/myModule.js:45:29` - by Opera - the frame string of calling a function from a module: ` at thirdFn (http://localhost/myModule.js:45)` Accessing information by individual frames - by Node.js and Chrome the `frame.getThis()` and the `frame.getFunction()` returns `undefined` by frames originate from [strict mode](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Strict_mode) code - by Firefox, Internet Explorer, PhantomJS, and Opera the context of the function calls is not accessible, so the `frame.getThis()` cannot be implemented - by Firefox, Internet Explorer, PhantomJS, and Opera functions are not accessible with `arguments.callee.caller` by frames originate from strict mode, so by these frames `frame.getFunction()` can return only `undefined` (this is consistent with V8 behavior) ## License MIT - 2016 Jánszky László Lajos # defer-to-connect > The safe way to handle the `connect` socket event [![Coverage Status](https://coveralls.io/repos/github/szmarczak/defer-to-connect/badge.svg?branch=master)](https://coveralls.io/github/szmarczak/defer-to-connect?branch=master) Once you receive the socket, it may be already connected (or disconnected).<br> To avoid checking that, use `defer-to-connect`. It'll do that for you. ## Usage ```js const deferToConnect = require('defer-to-connect'); deferToConnect(socket, () => { console.log('Connected!'); }); ``` ## API ### deferToConnect(socket, connectListener) Calls `connectListener()` when connected. ### deferToConnect(socket, listeners) #### listeners An object representing `connect`, `secureConnect` and `close` properties. Calls `connect()` when the socket is connected.<br> Calls `secureConnect()` when the socket is securely connected.<br> Calls `close()` when the socket is destroyed. ## License MIT
idea404_gas-buddy
.github workflows tests.yml README.md docker-compose.yml package-lock.json package.json src api.js asserts.js index.js logger.js profiler.js tests integration api.ava.js interface.ava.js
# GasBuddy 😉🛠️ Get gas prices and gas estimates for your smart contract function on NEAR ⛽️📄 Sample cURL command: ```bash curl --location --request POST 'https://api.gasbuddy.tech/profile' \ --header 'Content-Type: application/json' \ --data-raw '{ "contract_account_id": "smallgb.idea404.testnet", "method": "add_message", "args": { "text": "Hi!" } }' ``` Get more info: ```bash curl https://api.gasbuddy.tech/ ``` ```bash curl https://gasbuddy.near-apis.com/ ```
lazy-wangxl_learn-near-community
README.md cn resources glossary README.md guides NEAR_Protocol_and_Solana.md README.md near-account-express-guide.md what-is-near-protocol.md ncd level1 README.md
# learn-near-community Learn NEAR Community ### NEAR Certified Developer Level 1 #### Course Content Step | --- | Course Intro | Intro – NEAR Certified Developer Level 1 | Step 1 – Perceiving web3 – NEAR Certified Developer Level 1 | Step 2 – Reading web3 NEAR Certified Developer Level 1 | Step 3 – Writing web3 NEAR Certified Developer Level 1 | Step 4 – Testing web3 NEAR Certified Developer Level 1 | Step 5 – Deploying web3 NEAR Certified Developer Level 1 | Step 6 – Demo web3 NEAR Certified Developer Level 1 | Further Steps after NEAR Certified Developer Level 1 | Posts | --- | NEAR Account – Express Guide | What is NEAR protocol? | NEAR 🤝 Ethereum | NEAR Protocol and Solana | How the NEAR Rainbow Bridge works | How to Build on NEAR? Starting Guide | @shepf | NEAR Sputnik DAO: Empowering Communities | 英文 | 中文 -- | -- Open Web | 开放网络 Nightshade | 夜影 chunks | 分片段 Validator | 验证节点 genesis block | 创世区块 full virtual machine | 图灵完备的虚拟机 robustness | 鲁棒性 volume/speed/cost transactions | 吞吐量/处理速度/交易成本 Usability | 可用性 Chunk Producer | 出段人 fisherman | 渔夫 Primitives | 基元,方案,协议 (根据语境) implementation | (代码的)实现 Slot | 卡槽 License compliance | 许可证书一致性 performance overhead | 性能开销 dump memory | 内存转储 block ordinal | 区块序号 Missing Block | 丢块 Unknown Block | 未知区块 synthetic bench | 综合基准测试 attack angle | 攻击方式 versioning | 版本化 routing table | 路由表 validator selection algorithm | 验证节点选择算法 batch reads | 批量读取 error propagation | 错误传播 contract caching | 合约缓存 simulation test | 模拟测试 host function | 主函数 Protocol Config | 协议配置 Node Public Interfaces | 节点公共界面 overflow bug | 溢出漏洞 archival data | 归档数据 external contributor | 外部贡献者 storage attachment | 存储附件 transaction-time authorization | 交易时间授权 receipts | 交易回执 nested trees | 嵌套树 Cross-Chain Atomic Swap | 跨链原子互换 social graphs | 社交图谱 key rotation | 秘钥轮换 fair launch | 公平启动 base token | 基础通证 escrow | 托管账户 post-mortem | 事后分析 hidden validator | 隐藏的验证节点 synchronous execution | 同步执行 private shard | 私有分片 Hackathon | 黑客马拉松 application hosting | 应用托管 Open Finance | 开放金融 Open Web | 开放网络 account model | 账户模型 cross-shard communication | 跨分片通信 access keys | 授权密钥 staking pool contract | 质押池合约 bridge | 跨链/跨链桥 Non-fungible Token | 非同质化通证 layer 2 components | 第二层部件 Contract-Based Accounts | 基于合约的账户 delegation | 委托 endowment | 捐赠基金 Circulating Supply | 流通供应量 uptime | 在线率 guild | 公会 precompile | 预编译 private transaction | 私密交易 indexer repositories | 索引器代码库 contract review | 合约评审 license compliance testing | 证书合规测试 access key | 访问密钥 DevEx | 开发者体验 initial supply | 初次发行 convertible note | 可兑换票据 New Issuance | 通证增发 DevOps | 开发运维 epoch | 周期 fisherman | 渔夫 challenge | 质疑/挑战 backer | 支持者
neojunsiang_near-dapp-marketplace
README.md package.json public index.html robots.txt src App.css App.js App.test.js components Wallet.js marketplace AddProduct.js Product.js Products.js utils Cover.js Loader.js Notifications.js index.css index.js reportWebVitals.js utils config.js marketplace.js near.js
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
iamfortune_NEAR-token-converter
contract README.md as-pect.config.js asconfig.json package.json scripts 1.init.sh 2.run.sh README.md src as-pect.d.ts as_types.d.ts sample README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts frontend README.md package.json public index.html manifest.json robots.txt src App.js components Header.js Login.js config.js index.css index.js package.json
## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands ```sh 1.init.sh # cleanup, compile and deploy contract 2.run.sh # call methods on the deployed contract ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linux-watch-command#191068) ## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ``` ### Tests for Contract in `index.unit.spec.ts` ``` [Describe]: Greeting [Success]: ✔ should respond to showYouKnow() [Success]: ✔ should respond to showYouKnow2() [Success]: ✔ should respond to sayHello() [Success]: ✔ should respond to sayMyName() [Success]: ✔ should respond to saveMyName() [Success]: ✔ should respond to saveMyMessage() [Success]: ✔ should respond to getAllMessages() [File]: src/sample/__tests__/index.unit.spec.ts [Groups]: 2 pass, 2 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 7 pass, 0 fail, 7 total [Time]: 19.164ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 2 count, 2 pass [Tests]: 7 pass, 0 fail, 7 total [Time]: 8217.768ms ✨ Done in 8.86s. ``` ![Near, Inc. logo](https://near.org/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311) ## Design ### Interface ```ts export function showYouKnow(): void; ``` - "View" function (ie. a function that does NOT alter contract state) - Takes no parameters - Returns nothing ```ts export function showYouKnow2(): bool; ``` - "View" function (ie. a function that does NOT alter contract state) - Takes no parameters - Returns true ```ts export function sayHello(): string; ``` - "View" function - Takes no parameters - Returns a string ```ts export function sayMyName(): string; ``` - "Change" function (although it does NOT alter state, it DOES read from `context`, [see docs for details](https://docs.near.org/docs/develop/contracts/as/intro)) - Takes no parameters - Returns a string ```ts export function saveMyName(): void; ``` - "Change" function (ie. a function that alters contract state) - Takes no parameters - Saves the sender account name to contract state - Returns nothing ```ts export function saveMyMessage(message: string): bool; ``` - "Change" function - Takes a single parameter message of type string - Saves the sender account name and message to contract state - Returns nothing ```ts export function getAllMessages(): Array<string>; ``` - "Change" function - Takes no parameters - Reads all recorded messages from contract state (this can become expensive!) - Returns an array of messages if any are found, otherwise empty array # Sample This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage The goal of this repository is to make it as easy as possible to get started writing unit and simulation tests for AssemblyScript contracts built to work with NEAR Protocol. ## Usage ### Getting started 1. clone this repo to a local folder 2. run `yarn` 3. run `yarn test` ### Top-level `yarn` commands - run `yarn test` to run all tests - (!) be sure to run `yarn build:release` at least once before: - run `yarn test:unit` to run only unit tests - run `yarn test:simulate` to run only simulation tests - run `yarn build` to quickly verify build status - run `yarn clean` to clean up build folder ### Other documentation - Sample contract and test documentation - see `/src/sample/README` for contract interface - see `/src/sample/__tests__/README` for Sample unit testing details - Sample contract simulation tests - see `/simulation/README` for simulation testing ## The file system Please note that boilerplate project configuration files have been ommitted from the following lists for simplicity. ### Contracts and Unit Tests ```txt src ├── sample <-- sample contract │   ├── README.md │   ├── __tests__ │   │   ├── README.md │   │   └── index.unit.spec.ts │   └── assembly │   └── index.ts └── utils.ts <-- shared contract code ``` ### Helper Scripts ```txt scripts ├── 1.init.sh ├── 2.run.sh └── README.md <-- instructions ``` # Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `yarn start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in the browser. The page will reload if you make edits.\ You will also see any lint errors in the console. ### `yarn test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `yarn build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `yarn eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `yarn build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
Graate-Org_NEAR-rock-paper-scissors-II
README.md as-pect.config.js asconfig.json package.json scripts 1.deploy.sh 10.get_rooms.sh 11.get_room.sh 12.get_room_requests.sh 13.get_room_members.sh 14.get_room_games.sh 15.get_game.sh 16.get_profile.sh 17.get_game_players.sh 18.get_game_stakers.sh 19.get_winner.sh 2.create_room.sh 3.request_to_join_room.sh 4.join_room.sh 5.create_game.sh 6.play.sh 7.approve_member.sh 8.stake.sh 9.payout.sh README.md src as-pect.d.ts as_types.d.ts rock-paper-scissor README.md __test__ README.md index.unit.spec.ts asconfig.json assembly index.ts model.ts utils.ts tsconfig.json
## Deploying contract through your terminal The `deploy.sh` file within the scripts folder demonstrates a simple way of deploying a smart contract to the testnet. ```sh [ -z "$CONTRACT" ] && echo "Missing \$CONTRACT environment variable" [ -z "$OWNER" ] && echo "Missing \$OWNER environment variable" ``` The above commands searches the environment variables for `$CONTRACT` and `$OWNER` variables. ```sh echo "deleting $CONTRACT and setting $OWNER as beneficiary" echo near delete $CONTRACT $OWNER ``` These commands deletes the two environment variable , `$CONTRACT` and `$OWNER` if any is found in the codebase, resolving the conflict of having two set of `$CONTRACT` and `$OWNER` variables. ```sh echo -------------------------------------------- echo echo "cleaning up the /neardev folder" echo rm -rf ./neardev ``` The above shell commands deletes the `./neardev` folder. This folder contains details about the smart contract once deploy, expample is the `CONTRACT_NAME` found in the `dev-account.env` file. This way we can always generate a new `./neardev` folder on every deploy. ```sh echo -------------------------------------------- echo echo "rebuilding the contract (release build)" echo yarn build:release ``` These commands compiles/builds the AssemlyScript code down to WebAssembly code. This action generates a file with `.wasm` extension that contains the WebAssembly code. ```sh echo -------------------------------------------- echo echo "redeploying the contract" echo near dev-deploy ../build/release/block-dice.wasm ``` These commands deploys/redeploys the resulting WebAssembly file from the previous action, `yarn build:release`. This file is deployed to the Near blockchain. ```sh echo -------------------------------------------- echo run the following commands echo echo 'export CONTRACT=__new_contract_account_id__' echo echo ``` These final commands prompts the developer to export the exported interfaces, making it available for consumption on the local machine. ![Near, Inc. logo](https://near.org/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311) ## Design ### Interface #### Core functions ```ts function createRoom ``` - "Change" function (ie. a function that alters contract state) - Recieve a boolean value (false for private room, true for public room) - Creates a new room and update the rooms data structure with the created room. - Returns a success message. ```ts function joinPublicRoom ``` - "Change" function (ie. a function that alters contract state) - Recieves a `'{"_roomId": RoomId, "_isVisible": boolean}'` parameters - Allows the account initiating the contract call to join the room that's public - This invokes a `addNewMember` method on the `Room` data type. - Returns a success message. ```ts function requestToJoinPrivateRoom ``` - "Change" function (ie. a function that alters contract state) - Recieves a `'{"_roomId": RoomId}'` as parameter - Allows the account initiating the contract call to request to join a private room - This invokes a `addNewRequest` method on the `Room` data type. - Returns a success message. ```ts function responseToRequest ``` - "Change" function (ie. a function that alters contract state) - Recieves a `'{"_roomId": RoomId, "acct": AccountId, "acceptance": boolean}'` as parameter - This invokes the `addNewMember` and the `acceptRequests` methods on the `Room` data type if `acceptance` is `true` while it invoking the `rejectRequest` method if `acceptance` is `false`. - Returns a success message. ```ts function createGame ``` - "Change" function (ie. a function that alters contract state) - Recieves a `'{"_roomId": RoomId}'` as parameter - Allows the account initiating the contract call to create a new game within a room - This updates the `games` data structure with the new game. - Returns a success message. ```ts function play ``` - "Change" function (ie. a function that alters contract state) - Recieves a `'{"_gameId": GameId}'` as parameter - This invokes the `addNewPlayer` method on the `Game` data type. - Smart contract panics if maximum players reached. - Returns a success message. ```ts function stake ``` - "Change" function (ie. a function that alters contract state) - Recieves a `'{_gameId: GameId, stakeOn: AccountId}'` as parameter - This invokes the `addNewStaker` method on the `Game` data type. - Returns a success message. ```ts function payout ``` - "Change" function (ie. a function that alters contract state) - Recieves a `'{"_gameId": GameId}'` as parameter - Smart contract panics if game is still active. - Returns boolean #### Game Reporting Functions ```ts function getRooms ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{"isJoined": boolean}'` as parameter - Returns rooms that a player is a member ofor rooms a player is not a member of depending on the parameter passed. ```ts function getRoomMembers ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{"_roomId": RoomId}'` as parameter - Returns an array of members of a room. ```ts function getRoomRequests ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{"_roomId": RoomId}'` as parameter - Returns an array of requests within a private room. ```ts function getRoomGames ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{"_roomId": RoomId}'` as parameter - Returns an array of games within the room; either created or active or completed games. ```ts function getRoom ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{_roomId: RoomId}'` as parameter - Returns a room with its details. ```ts function getGame ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{_gameId: GameId}'` as parameter - Returns a game with its details. ```ts function getProfile ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{acct: AccountId}'` as parameter - Returns a all the rooms that an accountId is a member of. ```ts function getGamePlayers ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{"_gameId": GameId}'` as parameter - Returns an array of players participating in a game. ```ts function getGameStakers ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{"_gameId": GameId}'` as parameter - Returns an array of stakers participating in a game. ```ts function getWinner ``` - "View" function (ie. a function that does not alters contract state) - Recieves a `'{"_gameId": GameId}'` as parameter - Returns an array of winners for a game. ### Helper Functions ```ts function verifyMembership ``` - Non-exported function (ie. a function that can be acessed outside the contract) - Recieves a `'{_roomId: RoomId, acct: AccountId}'` as parameter - Verifies that an AccountId is a member of a room. ```ts function verifyRequest ``` - Non-exported function (ie. a function that can be acessed outside the contract) - Recieves a `'{_roomId: RoomId, acct: AccountId}'` as parameter - Verifies that a request tied to an AccountId exists within a room's requests. ```ts function verifyRoom ``` - Non-exported function (ie. a function that can be acessed outside the contract) - Recieves a `'{_roomId: RoomId}'` as parameter - Verifies that a room exists within the rooms array. ```ts function verifyGame ``` - Non-exported function (ie. a function that can be acessed outside the contract) - Recieves a `'{_gameId: GameId}'` as parameter - Verifies that a game exist within the games array. ```ts function verifyTxFee ``` - Non-exported function (ie. a function that can be acessed outside the contract) - Recieves a `'{deposit: u128, Fee: u128}'` as parameter - Verifies that a particular deposit was made to the smart contract. ```ts function generateId ``` - Non-exported function (ie. a function that can be acessed outside the contract) - Recieves a `'{prefix: string}'` as parameter - Generates and returns a unique ID ## Rock-Paper-Scissor Game This repository includes a complete Smart Contract for a rock-paper-scissor game built on the NEAR blockchain. This smart contract has flaws that would fixed in the second version or in a branch within the repo. The flaws fixed within this smart contract are: - A player can play twice within a game. - solution: restrict the first player from also being the second player through assertion. - Anyone can create a game or play a game even if not a member of the room. - solution: restrict a non-member from creating or playing a game within a room. - Without making a request, a player can be added to a private room. - solution: check if a join-room request exists before approving a request/member - Added more enumeration functions to easily return necessary data to the frontend Check out these additional video content for more informtion on this rock-paper-scissor smart contract methods: https://loom.com/share/folder/39accbd082e44ddf99805235b2d6f4b1 https://www.loom.com/share/folder/7d02b7d00fdd40d6a77d55d5d60c8363 This is a smart contract written in the simple format. This smart contract introduces game development on the NEAR blockchain using assembly script: - How to use Data types and the data structures within AssemblyScript based smart contract. How state management across a DApp works, and as well, how to implement restrictions on your smart contracts - How to implement random number generation and id checks on the NEAR block chain ## Usage ### Getting started 1. clone this repo to a local folder 2. run `yarn` 3. run `yarn test:unit` ### Top-level `yarn` commands - run `yarn test` to run all tests - (!) be sure to run `yarn build:release` at least once before: - run `yarn test:unit` to run only unit tests - run `yarn build` to quickly verify build status - run `yarn clean` to clean up build folder > Check the `./scripts` folder for the integration tests. ### Other documentation - NEAR-rock-paper-scissor contract and test documentation - see `/src/rock-paper-scissor/README` for contract interface - see `/src/rock-paper-scissor/__tests__/README` for Sample unit testing details ## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ``` ### Tests for Contract in `index.unit.spec.ts` ``` [Describe]: Creating a room [Success]: ✔ creates a new room [Success]: ✔ creates a new private room [Success]: ✔ throws an error with zero deposit [Describe]: Joining a created room [Success]: ✔ create a public room [Success]: ✔ Accept request to join private room [Success]: ✔ Reject request to join private room [Describe]: Creating a game within a room [Success]: ✔ Create a game within a room [Success]: ✔ throws an error with zero deposit [Describe]: Playing a created game within a room [Success]: ✔ member gets added as a player and plays [Success]: ✔ throws error with zero deposit [Describe]: Staking on players within a game [Success]: ✔ stake on a player [Success]: ✔ throws error with zero deposit [Describe]: Winning a game as a player [Success]: ✔ Winner of the game [Success]: ✔ Payout of pool [File]: src/rock-paper-scissor/__test__/index.unit.spec.ts [Groups]: 7 pass, 7 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 14 pass, 0 fail, 14 total [Time]: 169.011ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 7 count, 7 pass [Tests]: 14 pass, 0 fail, 14 total [Time]: 9047.68ms ✨ Done in 9.90s.
justiceotuya_near-starter-kit
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ```
Moses00074_AttendanceApp
Cargo.toml README.md build.bat build.sh src lib.rs test.sh
# SIMPLE CLI APPLICATION Tools Required Ensure `near-cli` is installed by running: ``` near --version ``` If needed, install `near-cli`: ``` npm install near-cli -g ``` Ensure `Rust` is installed by running: ``` rustc --version ``` If needed, install [Rust](https://www.rust-lang.org/tools/install): # Description This contract implements a simple Cli s`tudents class attendance tracking application`, students who attended a given class keys in their information, and the student ismarked as having attended the class. ## To test Three test are included in the project. to run the test; ## required software rust 1.58+ cqrgo near cli ## to build the documentation ``` cd contract cargo doc --no-deps --open ``` ## Authors Moses Mulumia Nyongesa<[email protected]>
Igor-Koniukhov_app-for-certification
.env .gitpod.yml README.md babel.config.js contract Cargo.toml README.md compile.js src approval.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs subjects chemistry.rs microbiology.rs physic.rs sociology.rs subjects_struct.rs package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg components Article.js Content.js IntroContent.js IntroContent.module.css NFTItem.js QuestionItem.module.css QuestionItems.js ResultItem.js UI LoadingSpinner.js LoadingSpinner.module.css Notification.js SubjectItemButton.js SubjectItemButton.module.css helper errorHelper.js layout Footer.js Layout.js Layout.module.css NavBar.js NavBar.module.css config.js global.css index.html index.js jest.init.js pages Certificate.js Certificate.module.css Home.js Home.module.css NFTCollections.js Results.js subjects Chemistry.js Microbiology.js Physic.js Sociology.js store ArticleProvider.js article-context.js utils.js wallet login index.html
app-for-certification ================== - This [React] app was initialized with [create-near-app]. - The application for passing tests or exams and in a case, you succeed you get certificate which you could print in PDF format or mint and get your certificate with information about your results as NFT. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `app-for-certification.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `app-for-certification.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account app-for-certification.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages app-for-certification Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
near-rocket-rpc_rocket-rpc-service
README.md config default.js helper.js main.js package-lock.json package.json src db checkpoint.js sequelize.js token_balance.js transaction.js lake event_consumer.js middleware auth.js dispatcher.js ratelimit.js socketio.js server.js service balance_service.js charge_service.js utils logger.js near.js token.js
# Rocket RPC Service A backend service written in node.js that serves as a RPC proxy. This service handles all RPC calls from clients and forwards them to actual RPC nodes based on their subscirption level. It also charges the clients with RPC tokens for using premium RPC node. ## Setup To run this service you first need to setup a Postgres instance and config NEAR Lake. For NEAR Lake config please refer to: https://github.com/near/near-lake-framework-js#near-lake-framework-js ## Run in debug mode - `npm run start:debug` ## Run in production mode - `npm start` This will run the service with pm2 in background.
muammer-yilmaz_patika-near-exercises
README.md near-academy-certificate README.md near-practice-1 README.md near-practice-2 README.md starter-near-sdk-as README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts web3-fundamentals-exercise-1 README.md
## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) This repo is for patika.dev near developer course practices patika.dev near developer course Practice 1 NEAR Academy-Meme Museum Certificate This repo is for patika.dev web3 fundamentals bootcamp exercise. transaction : https://explorer.testnet.near.org/transactions/biQkk9abDA4Kg7PvDvz7Uh8QyXRTvx72bQPSCHArnfz patika.dev near developer course Practice 2 # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ```
andrewwhitehouse_writing
01-compass.md 02-attention.md 03-data-engineering.md 04-elements-of-programming.md 05-sicp-in-python.md 06-type-conversion.md 07-sicp-in-go.md 08-comparison.md 09-sicp-in-clojure.md 10-clojure-macros.md 11-clojure-ex1.3.md 12-tdd-in-python.md 13-reflection.md 14-sicp-in-rust.md tests::should_return_first_two_if_in_descending_order stdout 15-sicp-clojure-replit.md 16-clojure-wallet.md 17-pairing-exercise.md 18-aoc2021-in-go.md 19-project-organisation.md 20-designing-incentives.md 21-completing-part1.md 22-sliding-window.md 23-day1-done.md 24-language-evolution.md 25-integers.md 26-day2-part1.md 27-relections-part1.md 28-near-example.md 29-near-part2.md 31-aoc-day2-part1.md code clojure sicp CHANGELOG.md README.md doc intro.md go aoc2021 .idea workspace.xml day1 day1.go day1_test.go parse.go parse_test.go day2 command.go command_test.go day2.go day2_test.go parse.go parse_test.go input day1.txt day2.txt main.go chapter1 README.md main.go sum_test.go python README.md chapter1 __init__.py test_chapter1.py test_two_largest.py two_largest __init__.py rust ex1_3 Cargo.toml src lib.rs sicp Cargo.toml src lib.rs
# Python code samples ## Run All Tests `python -m unittest discover -s . -p 'test_*.py'` # sicp A Clojure library designed to ... well, that part is up to you. ## Usage FIXME ## License Copyright © 2022 FIXME This program and the accompanying materials are made available under the terms of the Eclipse Public License 2.0 which is available at http://www.eclipse.org/legal/epl-2.0. This Source Code may also be made available under the following Secondary Licenses when the conditions for such availability set forth in the Eclipse Public License, v. 2.0 are satisfied: GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version, with the GNU Classpath Exception which is available at https://www.gnu.org/software/classpath/license.html. # Learning Go Test refernece: * https://blog.alexellis.io/golang-writing-unit-tests/
guelowrd_non-fungible-pixels-as
as-pect.config.js asconfig.json contract __tests__ as-pect.d.ts index.unit.spec.ts as_types.d.ts asconfig.json assembly index.ts model.ts tsconfig.json utils.ts package.json scripts 1.dev-deploy.sh 2.create-token.sh 3.clean-up.sh
pagoda-gallery-repos_js-repo-12
.github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md config.yml PULL_REQUEST_TEMPLATE.md workflows build.yml deploy-to-console.yml lock.yml stale.yml README.md contract README.md babel.config.json build.sh check-deploy.sh deploy.sh package-lock.json package.json src contract.ts tsconfig.json docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md frontend .env .eslintrc.json .prettierrc.json contracts contract.ts greeting-contract.ts next-env.d.ts next.config.js package-lock.json package.json pages api hello.ts postcss.config.js public next.svg thirteen.svg vercel.svg styles globals.css tailwind.config.js tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
<h1 align="center"> <a href="https://github.com/near/boilerplate-template"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Boilerplate Template React <br /> <br /> <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Exploring The Code](#exploring-the-code) - [Deploy](#deploy) - [Step 0: Install near-cli (optional)](#step-0-install-near-cli-optional) - [Step 1: Create an account for the contract](#step-1-create-an-account-for-the-contract) - [Step 2: deploy the contract](#step-2-deploy-the-contract) - [Step 3: set contract name in your frontend code](#step-3-set-contract-name-in-your-frontend-code) - [Troubleshooting](#troubleshooting) - [Deploy on Vercel](#deploy-on-vercel) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors \& contributors](#authors--contributors) - [Security](#security) </details> --- ## About This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) and [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs) created for easy-to-start as a React skeleton template in the Pagoda Gallery. Smart-contract was initialized with [create-near-app]. Use this template and start to build your own gallery project! ### Built With [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app), [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs), [`tailwindui`](https://tailwindui.com/), [`@headlessui/react`](https://headlessui.com/), [`@heroicons/react`](https://heroicons.com/), [create-near-app], [`amazing-github-template`](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `18>`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. ### Installation Install all dependencies: npm install Build your contract: npm run build Deploy your contract to TestNet with a temporary dev account: npm run deploy Usage ===== Start your frontend in development mode: npm run dev Start your frontend in production mode: npm run start Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. Test your contract: npm run test Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. You can start editing the page by modifying `frontend/pages/index.tsx`. The page auto-updates as you edit the file. This is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract (must use node v16): `npm test`, this will run the tests in `integration-tests` directory. 4. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `frontend/pages/api/hello.ts`. 5. The `frontend/pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. 6. This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify `NEXT_PUBLIC_CONTRACT_NAME` in `frontend/.env.local` that sets the account name of the contract. Set it to the account id you used above. NEXT_PUBLIC_CONTRACT_NAME=near-blank-project.YOUR-NAME.testnet Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-next-app]: https://github.com/vercel/next.js/tree/canary/packages/create-next-app [Node.js]: https://nodejs.org/en/download/package-manager [tailwindcss]: https://tailwindcss.com/docs/guides/nextjs [create-near-app]: https://github.com/near/create-near-app [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. ## Roadmap See the [open issues](https://github.com/near/boilerplate-template/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Boilerplate Template React: - Add a [GitHub Star](https://github.com/near/boilerplate-template) to the project. - Tweet about the Boilerplate Template React. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Boilerplate Template React **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Dmitriy Sheleg](https://github.com/shelegdmitriy). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template/contributors). ## Security Boilerplate Template React follows good practices of security, but 100% security cannot be assured. Boilerplate Template React is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._ # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
philoniare_NearSupplyChain
.idea modules.xml vcs.xml README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 3.cleanup.sh src as_types.d.ts supply_chain __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts model.ts tsconfig.json utils.ts
# Coffee Supply Chain Tracker This NEAR blockchain project simulates a real-world use case of tracking the supply chain for a product through different actors, such as farmers, distributors, retailers and finally, consumers. ## Contract This repository includes a complete project structure for AssemblyScript contract for the supply chain targeting the NEAR platform. The project is very minimal, but contains the following functionalities: ![State diagram](state_diagram.png) Contract file: - **supply_chain** in the `src/simple` folder ## Usage ### Running the tests Run `yarn test`: Output: ``` [Describe]: SupplyChainContract [Success]: ✔ allows a farmer to harvest coffee [Success]: ✔ allows a farmer to process coffee [Success]: ✔ allows a farmer to pack coffee [Success]: ✔ allows a farmer to mark coffee for sale [Success]: ✔ allows a distributor to buy coffee [Success]: ✔ allows a retailer to mark coffee received [Success]: ✔ allows a retailer to mark coffee received [Success]: ✔ allows a consumer to purchase coffee ```
Minting-Music_near-multisender
README.md contract Cargo.toml README.md compile.js src lib.rs package.json src App.js app-settings.js app.css assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js useDetectOutsideClick.js utils.js wallet login index.html
multisender Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html NEAR Multisender Tool ================== Multisender sends tokens to hundreds of addresses out in 1 single transaction. Demo: https://multisender.nearspace.info/ Mainnet contract: https://explorer.near.org/accounts/multisender.app.near Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `multisender.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `multisender.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account multisender.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'multisender.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
humanman_sample--lottery
Cargo.toml README.md as-pect.config.js asconfig.json package.json scripts 1.init.sh 2.play.sh 3.reset.sh README.md report.sh x-configure-fee.sh x-configure-lottery.sh src as-pect.d.ts as_types.d.ts lottery README.md __tests__ README.md fee-strategies.unit.spec.ts index.unit.spec.ts lottery.unit.spec.ts asconfig.json assembly fee-strategies.ts index.ts lottery.ts tsconfig.json utils.ts
# Lottery This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is playful. It's a toy involving a lottery. The goal of this repository is to make it as easy as possible to get started writing unit and simulation tests for AssemblyScript contracts built to work with NEAR Protocol. ## Usage ### Getting started 1. clone this repo to a local folder 2. run `yarn` 3. run `yarn test` ### Top-level `yarn` commands - run `yarn test` to run all tests - (!) be sure to run `yarn build:release` at least once before: - run `yarn test:unit` to run only unit tests - run `yarn test:simulate` to run only simulation tests - run `yarn build` to quickly verify build status - run `yarn clean` to clean up build folder ### Other documentation - Lottery contract and test documentation - see `/src/lottery/README` for Lottery interface - see `/src/lottery/__tests__/README` for Lottery unit testing details - Lottery contract simulation tests - see `/simulation/README` for simulation testing ## The file system Please note that boilerplate project configuration files have been omitted from the following lists for simplicity. ### Contracts and Unit Tests ```txt src ├── lottery <-- Lottery contract │   ├── README.md │   ├── __tests__ │   │   ├── README.md │   │   ├── fee-strategies.unit.spec.ts │   │   ├── index.unit.spec.ts │   │   └── lottery.unit.spec.ts │   └── assembly │   ├── fee-strategies.ts │   ├── index.ts │   └── lottery.ts └── utils.ts <-- shared contract code ``` ### Simulation Tests ```txt simulation <-- simulation tests ├── Cargo.toml ├── README.md └── src ├── lib.rs └── lottery.rs ``` ### Helper Scripts ```txt scripts ├── 1.init.sh ├── 2.play.sh ├── 3.reset.sh ├── README.md <-- instructions ├── report.sh ├── x-configure-fee.sh └── x-configure-lottery.sh ``` ## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. Although this contract supports an unlimited number of player, this demonstration uses only 2 players. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ B │ │ │ │ │ │ │ │ │ │ │ A ├───────────────────┬───────────────────┤ │ │ │ │ │ │ │ D │ │ │ │ │ │ │ C ├───────────────────┤ │ │ │ │ │ │ │ E │ │ │ │ │ └───────────────────────────────────────┴───────────────────┴───────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control export PLAYER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet # export PLAYER=ajax.testnet ``` - Commands ```sh 1.init.sh # cleanup, compile and deploy contract 2.play.sh # play the game, optionally takes a number as payment 3.reset.sh # reset the game when it's finished (ie. "active" is false) report.sh # run a report of the game state x-configure-fee.sh # change the fee strategy to any one of many supported strategies x-configure-lottery.sh # change the terms of the lottery by adjusting chance in the range (0..1] ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` ### Terminal **C** *This window is used to render contract account state and keys* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract account state (for balance changes) and keys (for nonce changes) watch -d -n 1 "near state $CONTRACT && echo && near keys $CONTRACT" ``` ### Terminal **D** *This window is used to render the account state of player 1* - Environment ```sh export PLAYER= # any account you control # for example (player 1) # export PLAYER=ajax.testnet ``` - Commands ```sh # monitor player 1 account state (for balance changes) watch -d -n 1 near state $PLAYER ``` ### Terminal **E** *This window is used to render the account state of player 2* - Environment ```sh export PLAYER= # any account you control # for example (player 2) # export PLAYER=bran.testnet ``` - Commands ```sh # monitor player 2 account state (for balance changes) watch -d -n 1 near state $PLAYER ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linux-watch-command#191068) ## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ``` ### Tests for Contract in `index.unit.spec.ts` You can run just these tests using ``` yarn asp -f index.unit ``` ``` [Describe]: Contract [Success]: ✔ can be initialized with owner [Success]: ✔ is active when initialized [Describe]: Contract interface for Lottery [Success]: ✔ provides an explanation of the lottery [Success]: ✔ provides a value for what a player may win [Success]: ✔ allows a player to play [Success]: ✔ provides access to most recent player [Success]: ✔ confirms whether a player has played [Success]: ✔ reports the winner of the lottery [Describe]: Contract interface for Lottery Fees [Success]: ✔ reports the current fee to play the lottery [Success]: ✔ reports the fee strategy [Success]: ✔ explains possible fee strategies [Success]: ✔ adjusts the fee after 1 player [Describe]: Contract interface for Lottery Management [Success]: ✔ allows ONLY the owner to change the terms of the lottery [Success]: ✔ adjusts the fee based on FeeStrategy [Success]: ✔ allows ONLY the owner to reset the lottery [File]: src/lottery/__tests__/index.unit.spec.ts [Groups]: 5 pass, 5 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 15 pass, 0 fail, 15 total [Time]: 133.988ms ``` ### Tests for Lottery in `lottery.unit.spec.ts` You can run just these tests using ``` yarn asp -f lottery.unit ``` ``` [Describe]: Lottery [Success]: ✔ can explain itself [Describe]: Lottery#play [Success]: ✔ plays like a lottery [Describe]: Lottery#configure [Success]: ✔ can be reconfigured [Success]: ✔ throws with invalid values for chance [File]: src/lottery/__tests__/lottery.unit.spec.ts [Groups]: 4 pass, 4 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 4 pass, 0 fail, 4 total [Time]: 11.824ms ``` ### Tests for FeeStrategy in `fee-strategies.unit.spec.ts` You can run just these tests using ``` yarn asp -f strategies.unit ``` ``` [Describe]: FeeStrategy [Success]: ✔ is instantiated with exponential strategy by default [Success]: ✔ can be instantiated with a different strategy [Success]: ✔ can explain itself [Describe]: FeeStrategy#calculate_fee [Success]: ✔ handles StrategyType.Free [Success]: ✔ handles StrategyType.Constant [Success]: ✔ handles StrategyType.Linear [Success]: ✔ handles StrategyType.Exponential [File]: src/lottery/__tests__/fee-strategies.unit.spec.ts [Groups]: 3 pass, 3 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 7 pass, 0 fail, 7 total [Time]: 6.896ms ```
near_rainbow-bridge-lib
.buildkite pipeline.yml CHANGELOG.md README.md config index.js eth-on-near-client dag_merkle_roots.json index.js eth-on-near-prover index.js eth-proof-extractor index.js eth2near-relay index.js index.js init eth-contracts.js index.js near-contracts.js near-token-factory.js near-mintable-token index.js near2eth-relay index.js package.json rainbow borsh.js borshify-proof.js helpers.js near-dump.js robust.js src get-config.js utils.js transfer-eth-erc20 deploy-token.js from-near.js index.js to-near.js watchdog index.js
Ethereum to Near trustless, fully decentralized, bidirectional bridge See https://github.com/near/rainbow-bridge for Installation, Usage, Documentation and Examples.
Giftea_NEAR-blog
.gitpod.yml contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts model.ts tsconfig.json neardev dev-account.env package-lock.json package.json frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-api.js near-blog-api.js near-config.js package-lock.json package.json pages AddBlog.js Blog.js Home.js integration-tests package-lock.json package.json src main.ava.ts
Hello NEAR! =========== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 16 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. 2. There are two functions to the smart contract: `get_greeting` and `set_greeting`. 3. Tests: You can run smart contract tests with the `npm run test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/develop/welcome [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli